https://wiki.gbatemp.net/w/api.php?action=feedcontributions&user=VatoLoco&feedformat=atomWikiTemp - User contributions [en]2024-03-29T08:07:44ZUser contributionsMediaWiki 1.24.3//wiki.gbatemp.net/wiki/Emulation_on_PSP?diff=45466Emulation on PSP2012-11-04T05:28:10Z<p>VatoLoco: </p>
<hr />
<div>These emulators are for use on CFW or LCFW. The latest and most stable/compatible emulators are at the top of the lists.<br />
<br />
The specific emulator versions compatible with the [http://wololo.net/wagic/hbl/ Half-Byte Loader] can be found listed [http://wololo.net/talk/viewtopic.php?f=12&t=42 on the official site]. Emulators for OFW are meant to run on unmodified firmware, a list for that is also on [http://wololo.net/talk/viewtopic.php?f=2&t=1879 the HBL forums].<br />
<br />
Please note that some emulators may require BIOS files from the original machine, we cannot supply those files.<br />
==Amiga 500==<br />
* PSP UAE v0.80 BETA -> [http://filetrip.net/f27560-PSPUAE-0-80-BETA.html DOWNLOAD]<br />
: Requires the Amiga Kick Start ROM, Kickstart 1.3. Rename it to "kick13.rom" and copy that to the PSP/GAME/PSPUAE/KICKS directory. Game disks are typically distributed in adf format and they're copied to the DISKS directory. Start PSPUAE and press select to open the main menu.<br />
<br />
==Arcade==<br />
* CPS1PSP 2.3.1 (Capcom Play System 1) -> [http://filetrip.net/f27578-cps1psp-2-3-1-%283-xx%29.html DOWNLOAD]<br />
<br />
* CPS2PSP 2.3.1 (Capcom Play System 2) -> [http://filetrip.net/f27579-cps2psp-2-3-1-%283-xx%29.html DOWNLOAD]<br />
<br />
* FBA4PSP 20110319 (Final Burn Alpha) -> [http://filetrip.net/f27543-FBA4PSP-20110319.html DOWNLOAD]<br />
<br />
* MVSPSP 2.3.1 (Multi Video System a/k/a Neo Geo Arcade) -> [http://filetrip.net/f27540-MVSPSP-2-3-1.html DOWNLOAD]<br />
: Requires .ZIP MAME v0.120 ROMs.<br />
<br />
* MVSPSP 2.3.1 Unofficial -> [http://filetrip.net/f27574-MVSPSP-2-3-1-Unofficial.html DOWNLOAD]<br />
: An unofficial build by BoomerCE that fixes support for Samurai Shodown V / Samurai Spirits Zero (set 1) and The King of Fighters 2003. It also fixes the PSP model detection. This build includes updated sound system calls compatible with MinPSPW 0.11.2. Finally it adds support for both releases of unibios v2.3.<br />
<br />
* NCDZPSP 2.3.1 for PSP slim (Neo Geo CD) -> [http://filetrip.net/f27555-NCDZPSP-2-3-1-%283-xx-User%29.html DOWNLOAD]<br />
<br />
* PSP MAME4ALL v4.9r2 Hires -> [http://filetrip.net/psp-downloads/homebrew/download-psp-mame4all-49r2-hires-f28668.html DOWNLOAD]<br />
<br />
* PSPMAME r0.6 (Arcade Machines) -> [http://filetrip.net/f27542-PSPMAME-0-6.html DOWNLOAD]<br />
<br />
* pspMame Deathrash Vol I II & III (MAME v0.97 modified port) -> [http://filetrip.net/psp-downloads/homebrew/download-pspmame-deathrash-vol-i-ii-iii-097-port-f28672.html DOWNLOAD] <br />
: This special mod comes in 3 eboots each with their own specified game list.<br />
<br />
* XMAME v0.1.2 -> [http://filetrip.net/f28304-XMAME-0-1-2.html DOWNLOAD]<br />
<br />
==Atari Atari 800, 800XL, 130XE==<br />
* Atari800 PSP v2.1.0.1 -> [http://filetrip.net/f23283-Atari800-PSP-2-1-0-1.html DOWNLOAD]<br />
: Besides the 3 computers mentioned this EMU also emulates the Atari 5200<br />
<br />
==Atari 2600==<br />
* PSP2600 v1.2.0 -> [http://filetrip.net/f27530-PSP2600-1-2-0.html DOWNLOAD]<br />
<br />
* StellaPSP v0.2 -> [http://filetrip.net/f28297-Stella-PSP-0-2.html DOWNLOAD]<br />
<br />
==Atari 5200==<br />
* Atari800 PSP v2.1.0.1 -> [http://filetrip.net/f23283-Atari800-PSP-2-1-0-1.html DOWNLOAD]<br />
<br />
* Jum52 PSP v1.1 -> [http://filetrip.net/f27561-Jum52-PSP-v1-1.html DOWNLOAD]<br />
<br />
==Atari Jaguar==<br />
*Virtual Jaguar for PSP -> [http://filetrip.net/psp-downloads/homebrew/download-virtual-jaguar-for-psp-n-a-f30598.html DOWNLOAD]<br />
<br />
==Atari Lynx==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* Handy v0.95.1-1.0 (fw 3.xx) -> [http://filetrip.net/f23359-Handy-PSP-0-95-1.html DOWNLOAD]<br />
<br />
* PLynx 0.9 -> [http://filetrip.net/psp-downloads/homebrew/download-plynx-09-f30599.html DOWNLOAD]<br />
<br />
==Atari ST==<br />
* CaSTaway PSP r006 -> [http://filetrip.net/f28296-CaSTaway-PSP-r006.html DOWNLOAD]<br />
<br />
==Chip8==<br />
* PSPChip8 v1.0 -> [http://filetrip.net/f28298-pspchip8-1-0.html DOWNLOAD]<br />
<br />
==ColecoVision==<br />
* PSPColem v1.3.1 (fw 5x) -> [http://filetrip.net/f27562-PSPColem-1-3-1.html DOWNLOAD]<br />
<br />
==Commodore 64==<br />
* c64psp v0.3 -> [http://filetrip.net/f28299-c64psp-0-3.html DOWNLOAD]<br />
<br />
==Gameboy Advance==<br />
* gpSP-J -> [http://filetrip.net/psp-downloads/homebrew/latest-gpsp-j-f29570.html DOWNLOAD]<br />
: Bit more speed in some games, but some features were removed such as 16:9 stretching support and cheats. You may need to turn "Fake FAT" on to avoid crashes.<br />
<br />
* UO gpSP Kai 3.4 Test 3 Build 92 -> [http://filetrip.net/f7581-GPSP-Kai-3-4.html DOWNLOAD]<br />
: The other recommended emulator. Slightly slower in some games, but retains 16:9 stretching and cheats. You may need to turn "Fake FAT" on to avoid crashes.<br />
<br />
-----<br />
<br />
* PSPGBA v1.2 -> [http://filetrip.net/f28300-PSPGBA-1-2.html DOWNLOAD]<br />
<br />
==Gameboy/Gameboy Color==<br />
* Masterboy 2.10 -> [http://filetrip.net/f28308-MasterBoy-2-10.html DOWNLOAD]<br />
: Often regarded as the best choice, emulates a few other systems (Game Gear and Master System) as well. Can change the clock rate down, saving on battery life. Does not support cheats.<br />
<br />
* Unofficial RIN 1.32 RM -> [http://filetrip.net/f27538-Unofficial-RIN-1-32-RM.html DOWNLOAD]<br />
: A modification of RIN to add rewind support and flipped graphics. Supports cheats.<br />
<br />
-----<br />
<br />
* GeMP (Homer's RIN) v3.3 [http://filetrip.net/f27565-GeMP-%28Homer%27s-RIN%29-3-3-Final.html DOWNLOAD]<br />
<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
==Intellivision==<br />
* PSPInt v1.1.0 -> [http://filetrip.net/psp-downloads/homebrew/download-pspint-110-f31082.html DOWNLOAD]<br />
<br />
==Java==<br />
* PSPKVM v0.5.5 -> [http://filetrip.net/f27352-PSPKVM-0-5-5.html DOWNLOAD]<br />
<br />
==MSX==<br />
* fMSX PSP v3.5.41 -> [http://filetrip.net/file.php?id=23354 DOWNLOAD]<br />
: fMSX PSP emulates the MSX, MSX2, and MSX2+ 8-bit home computers.<br />
<br />
* HitBit v0.05 -> [http://filetrip.net/f28305-HitBit-0-05.html DOWNLOAD]<br />
<br />
==NEC PC-9801==<br />
<br />
* Neko Project 2 (NP2) for PSP .38 -> [http://filetrip.net/f28306-NP2-for-PSP-0-39.html DOWNLOAD]<br />
: Developed by Sakahi, Neko Project 2 perfectly emulates the PC-9801 by IBM and all its games.<br />
<br />
==NEC PC Engine (TurboGrafx-16)==<br />
* HuE v0.70 -> [http://filetrip.net/f28312-HuE-for-PSP-0-70.html DOWNLOAD]<br />
: The final product of xPCE 4 PSP, HuE is a huge update from its predecessor and emulates most PC Engine ROMs perfectly<br />
<br />
* PCE for PSP v0.83D6 -> [http://filetrip.net/f27351-PCE-for-PSP-Version-0-83-D6.html DOWNLOAD]<br />
<br />
* PCE for PSP v0.83uo1 -> [http://filetrip.net/psp-downloads/homebrew/download-pce-for-psp-version-083uo1-f28954.html DOWNLOAD]<br />
<br />
* PSP Hu-Go v1.3.1 fw5x -> [http://filetrip.net/f27554-PSP-HUGO-1-3-1-%28fw-5x%29.html DOWNLOAD]<br />
<br />
==Neo Geo Pocket/Neo Geo Pocket Color==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* NeoPop PSP 0.71.15 -> [http://filetrip.net/f23360-NeoPop-PSP-0-71-15.html DOWNLOAD]<br />
<br />
* ngPsp v1.3.1 -> [http://filetrip.net/f27556-ngPsp-1-3-1.html DOWNLOAD]<br />
<br />
* RACE! 2.16 -> [http://filetrip.net/f23357-RACE-PSP-2-16.html DOWNLOAD]<br />
: "Don't use the BIOS option for RACE!PSP. It breaks more things than it fixes e.g. Metal Slug 1st and 2nd Mission, Puyo Pop and Mini Puzzle Bobble all break when the emulator attempts to utilise the NGP BIOS. "<br />
: Regarded as the best Neo Geo Pocket EMU.<br />
<br />
==Nintendo 64==<br />
* DaedalusX64 -> [http://filetrip.net/psp-downloads/homebrew/download-daedalusx64-version-766-f28773.html DOWNLOAD]<br />
: Check the [http://forums.daedalusx64.com/compat.php compatibility list].<br />
<br />
==Nintendo DS==<br />
* DSonPSP Unofficial v0.1 -> [http://filetrip.net/f27563-DSonPSP-Unofficial-0-1.html DOWNLOAD]<br />
<br />
==Nintendo Entertainment System (NES)==<br />
* NesterJ v1.13 Beta 2 by Rukka -> [http://filetrip.net/f27533-NesterJ-1-13-Beta-2.html DOWNLOAD]<br />
: More official compatibility than previous versions (Mother 3, etc.).<br />
<br />
* NesterJ 1.12 AoEX r3 -> [http://filetrip.net/psp-downloads/homebrew/download-nesterj-112aoex-r3-f29028.html DOWNLOAD]<br />
: Based on NesterJ 1.12 Plus 0.61 RM, so it includes features like rewind mode, rotated/mirrored screen, sepia palette, support for rare mappers (the NES hack FF7 works on it), etc.<br />
<br />
-----<br />
<br />
* NesterJ 1.12 Plus 0.61RM -> [http://filetrip.net/f27532-NesterJ-1-12-Plus-0-61RM.html DOWNLOAD]<br />
: A modification of NesterJ to add rewind support and flipped graphics.<br />
<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* Famicontest v0.31 -> [http://filetrip.net/f28309-Famicontest-0-31.html DOWNLOAD]<br />
<br />
* FCEU PSP v0.3 -> [http://filetrip.net/f27564-FCEU-PSP-0-3.html DOWNLOAD]<br />
: Based on FCEUltra Mappers Modified, supports obscure mappers (163/164, etc).<br />
<br />
* InfoNES v0.94J for PSP r0.3 -> [http://filetrip.net/f28310-InfoNES-for-PSP-v0-94J-r0-3.html DOWNLOAD]<br />
<br />
* NES for PSP v0.5 -> [http://filetrip.net/f28311-NES-for-PSP-0-5.html DOWNLOAD]<br />
<br />
==Pokemon Mini==<br />
* PokeMini v0.5.2 -> [http://filetrip.net/psp-downloads/homebrew/download-pokemini-052-f29130.html Download]<br />
: Supports Pokemon Mini ROMs and Homebrew<br />
<br />
==Sega Game Gear==<br />
* Masterboy 2.10 -> [http://filetrip.net/f28308-MasterBoy-2-10.html DOWNLOAD]<br />
: Often regarded as the best choice, emulates a few other systems (Game Boy / Color and Master System) as well. Can change the clock rate down, saving on battery life. Does not support cheats.<br />
<br />
* SMS Plus 1.3.1 -> [http://filetrip.net/f23284-SMS-Plus-PSP-1-3-1.html DOWNLOAD]<br />
<br />
-----<br />
<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
==Sega Genesis/Sega CD==<br />
* PicoDrive v1.51b -> [http://filetrip.net/f23695-SIGNED-PicoDrive-1-51.html DOWNLOAD]<br />
: There's a button bind to change rendering engines. One is faster but not as visually-accurate, while one is more accurate but slower. In the majority of situations, the faster engine is still just fine, only some specific special effects need the accurate one now.<br />
<br />
-----<br />
<br />
* DGen v1.7 -> [http://filetrip.net/f28301-DGEN-PSP-1-7.html DOWNLOAD]<br />
<br />
* Generator PSP v0.01.1 -> [http://filetrip.net/f28302-Generator-PSP-0-01-1.html DOWNLOAD]<br />
<br />
* PSPGenesis v0.18c -> [http://filetrip.net/f28303-PSP-Genesis-0-18c.html DOWNLOAD]<br />
<br />
==Sega Master System==<br />
* Masterboy 2.10 -> [http://filetrip.net/f28308-MasterBoy-2-10.html DOWNLOAD]<br />
: Often regarded as the best choice, emulates a few other systems (Game Gear and Game Boy / Color) as well. Can change the clock rate down, saving on battery life. Does not support cheats.<br />
<br />
-----<br />
<br />
* SMS Plus 1.3.1 -> [http://filetrip.net/f23284-SMS-Plus-PSP-1-3-1.html DOWNLOAD]<br />
<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
==Sega Saturn==<br />
* Yabause 0.9.10 for PSP -> [http://filetrip.net/f27567-Yabause-for-PSP-0-9-10.html DOWNLOAD]<br />
<br />
==Sinclair ZX-Spectrum==<br />
* Fuse PSP 0.10.0.21 -> [http://filetrip.net/f23356-Fuse-PSP-0-10-0-21.html DOWNLOAD]<br />
<br />
* PsPectrum v1.0.4 -> [http://filetrip.net/f28361-PsPectrum-1-0-4.html DOWNLOAD]<br />
: A fork of Fuse 0.7.0, has about an 95% compatibility.<br />
<br />
==Super Nintendo (SNES)==<br />
* Snes9xTYLmecm 11-17-09 -> [http://filetrip.net/f27535-SnesPSP-Tyl-0-4-2-mecm.html DOWNLOAD]<br />
: Fullspeed on most games with some hacks, will even run [http://www.youtube.com/watch?v=4KJg_lXu1BU Super Mario RPG and Star Fox properly]. If a game seems to run slow at parts (and you know it wasn't slow like that on the original SNES, then go into the hacks menu and set it to show rendering passes. If it's more than 0 or 1, then try out some of the hacks, the palette write issue seems to be the most common. Settings are saved per-game, and if you ever change settings to where a game will no longer load (for example some games don't like some rendering engine settings), press SQUARE to override the game's settings with the default ones again.<br />
<br />
* SNES9x Euphoria R5 Beta 3 -> [http://filetrip.net/f27347-Snes9X-Euphoria-R5-Beta-3.html DOWNLOAD]<br />
: A viable alternative. See the above entry for info on speedhacks and settings.<br />
<br />
==TI92==<br />
* PSPXTI v1.3.0 -> [http://filetrip.net/f27568-PSPXTI-1-3-0.html DOWNLOAD]<br />
<br />
==Vectrex==<br />
* PSPVE v1.0.2 -> [http://filetrip.net/file.php?id=27547 DOWNLOAD]<br />
<br />
==Virtual Boy==<br />
* Red Dragon Experimental PSP 10/19/2007 -> [http://filetrip.net/f27591-Red-Dragon-%28Experimental%29-10192007.html DOWNLOAD]<br />
: Compiled for CFW 1.5, has about an 85% VB ROM compatibility.<br />
<br />
==WonderSwan==<br />
* Cygne v0.00 -> [http://filetrip.net/f28358-Cygne-0-00.html DOWNLOAD]<br />
: A port of the Cygne WonderSwan emulator for PC, this emulator developed by Rei has save states, frame skip, fullscreen and zip support.<br />
<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* eSwan v0.09 -> [http://filetrip.net/f28360-eSwan-0-09.html DOWNLOAD]<br />
<br />
* oSwan v0.7 for PSP v0.01 -> [http://filetrip.net/f28362-OSWAN-0-7-for-PSP-0-01.html DOWNLOAD]<br />
<br />
* pSwan v0.07 -> [http://filetrip.net/f28359-pSwan-0-07.html DOWNLOAD]<br />
<br />
----<br />
{{PSP_Emulation_and_Game_Engines}}<br />
<br />
[[Category:PSP]]</div>VatoLoco//wiki.gbatemp.net/wiki/File:Akaio1.8.7.jpg?diff=44871File:Akaio1.8.7.jpg2012-08-26T03:38:05Z<p>VatoLoco: uploaded a new version of &quot;File:Akaio1.8.7.jpg&quot;</p>
<hr />
<div></div>VatoLoco//wiki.gbatemp.net/wiki/Emulation_on_PSP?diff=42955Emulation on PSP2012-06-03T00:21:54Z<p>VatoLoco: /* Nintendo Entertainment System (NES) */</p>
<hr />
<div>These emulators are for use on CFW or LCFW.<br />
<br />
The specific emulator versions compatible with the [http://wololo.net/wagic/hbl/ Half-Byte Loader] can be found listed [http://wololo.net/talk/viewtopic.php?f=12&t=42 on the official site].<br />
<br />
Emulators for OFW are meant to run on unmodified firmware, a list for that is also on [http://wololo.net/talk/viewtopic.php?f=2&t=1879 the HBL forums].<br />
<br />
Please note that some emulators may require BIOS files from the original machine, we cannot supply those files.<br />
==Amiga 500==<br />
* PSP UAE v0.80 BETA -> [http://filetrip.net/f27560-PSPUAE-0-80-BETA.html DOWNLOAD]<br />
: Requires the Amiga Kick Start ROM, Kickstart 1.3. Rename it to "kick13.rom" and copy that to the PSP/GAME/PSPUAE/KICKS directory. Game disks are typically distributed in adf format and they're copied to the DISKS directory. Start PSPUAE and press select to open the main menu.<br />
<br />
==Arcade==<br />
* CPS1PSP 2.3.1 (Capcom Play System 1) -> [http://filetrip.net/f27578-cps1psp-2-3-1-%283-xx%29.html DOWNLOAD]<br />
<br />
* CPS2PSP 2.3.1 (Capcom Play System 2) -> [http://filetrip.net/f27579-cps2psp-2-3-1-%283-xx%29.html DOWNLOAD]<br />
<br />
* FBA4PSP 20110319 (Final Burn Alpha) -> [http://filetrip.net/f27543-FBA4PSP-20110319.html DOWNLOAD]<br />
<br />
* MVSPSP 2.3.1 (Multi Video System a/k/a Neo Geo Arcade) -> [http://filetrip.net/f27540-MVSPSP-2-3-1.html DOWNLOAD]<br />
: Requires .ZIP MAME v0.120 ROMs.<br />
<br />
* MVSPSP 2.3.1 Unofficial -> [http://filetrip.net/f27574-MVSPSP-2-3-1-Unofficial.html DOWNLOAD]<br />
: An unofficial build by BoomerCE that fixes support for Samurai Shodown V / Samurai Spirits Zero (set 1) and The King of Fighters 2003. It also fixes the PSP model detection. This build includes updated sound system calls compatible with MinPSPW 0.11.2. Finally it adds support for both releases of unibios v2.3.<br />
<br />
* NCDZPSP 2.3.1 for PSP slim (Neo Geo CD) -> [http://filetrip.net/f27555-NCDZPSP-2-3-1-%283-xx-User%29.html DOWNLOAD]<br />
<br />
* PSP MAME4ALL v4.9r2 Hires -> [http://filetrip.net/psp-downloads/homebrew/download-psp-mame4all-49r2-hires-f28668.html DOWNLOAD]<br />
<br />
* PSPMAME r0.6 (Arcade Machines) -> [http://filetrip.net/f27542-PSPMAME-0-6.html DOWNLOAD]<br />
<br />
* pspMame Deathrash Vol I II & III (MAME v0.97 modified port) -> [http://filetrip.net/psp-downloads/homebrew/download-pspmame-deathrash-vol-i-ii-iii-097-port-f28672.html DOWNLOAD] <br />
: This special mod comes in 3 eboots each with their own specified game list.<br />
<br />
* XMAME v0.1.2 -> [http://filetrip.net/f28304-XMAME-0-1-2.html DOWNLOAD]<br />
<br />
==Atari Atari 800, 800XL, 130XE==<br />
* Atari800 PSP v2.1.0.1 -> [http://filetrip.net/f23283-Atari800-PSP-2-1-0-1.html DOWNLOAD]<br />
: Besides the 3 computers mentioned this EMU also emulates the Atari 5200<br />
<br />
==Atari 2600==<br />
* PSP2600 v1.2.0 -> [http://filetrip.net/f27530-PSP2600-1-2-0.html DOWNLOAD]<br />
<br />
* StellaPSP v0.2 -> [http://filetrip.net/f28297-Stella-PSP-0-2.html DOWNLOAD]<br />
<br />
==Atari 5200==<br />
* Atari800 PSP v2.1.0.1 -> [http://filetrip.net/f23283-Atari800-PSP-2-1-0-1.html DOWNLOAD]<br />
<br />
* Jum52 PSP v1.1 -> [http://filetrip.net/f27561-Jum52-PSP-v1-1.html DOWNLOAD]<br />
<br />
==Atari Lynx==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* Handy v0.95.1-1.0 (fw 3.xx) -> [http://filetrip.net/f23359-Handy-PSP-0-95-1.html DOWNLOAD]<br />
<br />
==Atari ST==<br />
* CaSTaway PSP r006 -> [http://filetrip.net/f28296-CaSTaway-PSP-r006.html DOWNLOAD]<br />
<br />
==Chip8==<br />
* PSPChip8 v1.0 -> [http://filetrip.net/f28298-pspchip8-1-0.html DOWNLOAD]<br />
<br />
==ColecoVision==<br />
* PSPColem v1.3.1 (fw 5x) -> [http://filetrip.net/f27562-PSPColem-1-3-1.html DOWNLOAD]<br />
<br />
==Commodore 64==<br />
* c64psp v0.3 -> [http://filetrip.net/f28299-c64psp-0-3.html DOWNLOAD]<br />
<br />
==Gameboy Advance==<br />
* gpSP-J v120512 -> [http://filetrip.net/psp-downloads/homebrew/download-gpsp-j-120512-f28790.html DOWNLOAD]<br />
: Bit more speed in some games, but some features were removed.<br />
<br />
* PSPGBA v1.2 -> [http://filetrip.net/f28300-PSPGBA-1-2.html DOWNLOAD]<br />
<br />
* UO gpSP Kai 3.4 Test 3 Build 92 -> [http://filetrip.net/f7581-GPSP-Kai-3-4.html DOWNLOAD]<br />
: You may need to turn "Fake FAT" on to avoid crashes.<br />
<br />
==Gameboy/Gameboy Color==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* GeMP (Homer's RIN) v3.3 [http://filetrip.net/f27565-GeMP-%28Homer%27s-RIN%29-3-3-Final.html DOWNLOAD]<br />
<br />
* Masterboy 2.10 -> [http://filetrip.net/f28308-MasterBoy-2-10.html DOWNLOAD]<br />
: Often regarded as the best choice, emulates a few other systems as well. Can change the clock rate down, saving on battery life.<br />
<br />
* Unofficial RIN 1.32 RM -> [http://filetrip.net/f27538-Unofficial-RIN-1-32-RM.html DOWNLOAD]<br />
: Rewind, and Mirror graphics added.<br />
<br />
==Java==<br />
* PSPKVM v0.5.5 -> [http://filetrip.net/f27352-PSPKVM-0-5-5.html DOWNLOAD]<br />
<br />
==MSX==<br />
* fMSX PSP v3.5.41 -> [http://filetrip.net/file.php?id=23354 DOWNLOAD]<br />
: fMSX PSP emulates the MSX, MSX2, and MSX2+ 8-bit home computers.<br />
<br />
* HitBit v0.05 -> [http://filetrip.net/f28305-HitBit-0-05.html DOWNLOAD]<br />
<br />
==NEC PC-9801==<br />
<br />
* Neko Project 2 (NP2) for PSP .38 -> [http://filetrip.net/f28306-NP2-for-PSP-0-39.html DOWNLOAD]<br />
: Developed by Sakahi, Neko Project 2 perfectly emulates the PC-9801 by IBM and all its games.<br />
<br />
==NEC PC Engine (TurboGrafx-16)==<br />
* HuE v0.70 -> [http://filetrip.net/f28312-HuE-for-PSP-0-70.html DOWNLOAD]<br />
: The final product of xPCE 4 PSP, HuE is a huge update from its predecessor and emulates most PC Engine ROMs perfectly<br />
<br />
* PCE for PSP v0.83D6 -> [http://filetrip.net/f27351-PCE-for-PSP-Version-0-83-D6.html DOWNLOAD]<br />
<br />
* PCE for PSP v0.83uo1 -> [http://filetrip.net/psp-downloads/homebrew/download-pce-for-psp-version-083uo1-f28954.html DOWNLOAD]<br />
<br />
* PSP Hu-Go v1.3.1 fw5x -> [http://filetrip.net/f27554-PSP-HUGO-1-3-1-%28fw-5x%29.html DOWNLOAD]<br />
<br />
==Neo Geo Pocket/Neo Geo Pocket Color==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* NeoPop PSP 0.71.15 -> [http://filetrip.net/f23360-NeoPop-PSP-0-71-15.html DOWNLOAD]<br />
<br />
* ngPsp v1.3.1 -> [http://filetrip.net/f27556-ngPsp-1-3-1.html DOWNLOAD]<br />
<br />
* RACE! 2.16 -> [http://filetrip.net/f23357-RACE-PSP-2-16.html DOWNLOAD]<br />
: "Don't use the BIOS option for RACE!PSP. It breaks more things than it fixes e.g. Metal Slug 1st and 2nd Mission, Puyo Pop and Mini Puzzle Bobble all break when the emulator attempts to utilise the NGP BIOS. "<br />
: Regarded as the best Neo Geo Pocket EMU.<br />
<br />
==Nintendo 64==<br />
* DaedalusX64 r766 -> [http://filetrip.net/psp-downloads/homebrew/download-daedalusx64-version-766-f28773.html DOWNLOAD]<br />
: Check the [http://forums.daedalusx64.com/compat.php compatibility list].<br />
<br />
==Nintendo DS==<br />
* DSonPSP Unofficial v0.1 -> [http://filetrip.net/f27563-DSonPSP-Unofficial-0-1.html DOWNLOAD]<br />
<br />
==Nintendo Entertainment System (NES)==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* Famicontest v0.31 -> [http://filetrip.net/f28309-Famicontest-0-31.html DOWNLOAD]<br />
<br />
* FCEU PSP v0.3 -> [http://filetrip.net/f27564-FCEU-PSP-0-3.html DOWNLOAD]<br />
: Based on FCEUltra Mappers Modified, supports obscure mappers (163/164, etc).<br />
<br />
* InfoNES v0.94J for PSP r0.3 -> [http://filetrip.net/f28310-InfoNES-for-PSP-v0-94J-r0-3.html DOWNLOAD]<br />
<br />
* NES for PSP v0.5 -> [http://filetrip.net/f28311-NES-for-PSP-0-5.html DOWNLOAD]<br />
<br />
* NesterJ v1.13 Beta 2 by Rukka -> [http://filetrip.net/f27533-NesterJ-1-13-Beta-2.html DOWNLOAD]<br />
: More compatible (mother 3, etc.).<br />
<br />
* NesterJ 1.12 Plus 0.61RM -> [http://filetrip.net/f27532-NesterJ-1-12-Plus-0-61RM.html DOWNLOAD]<br />
: Rewind, and Mirror graphics added.<br />
<br />
* NesterJ 1.12 AoEX r3 -> [http://filetrip.net/psp-downloads/homebrew/download-nesterj-112aoex-r3-f29028.html DOWNLOAD]<br />
: Based on NesterJ 1.12 Plus 0.61 RM, so it includes features like rewind mode, cheat codes support, rotated/mirrored screen, sepia palette, support to rare mappers (the NES hack FF7 works on it), etc.<br />
<br />
==Sega Game Gear==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* Masterboy 2.10 -> [http://filetrip.net/f28308-MasterBoy-2-10.html DOWNLOAD]<br />
: Often regarded as the best choice, emulates a few other systems as well. Can change the clock rate down, saving on battery life.<br />
<br />
* SMS Plus 1.3.1 -> [http://filetrip.net/f23284-SMS-Plus-PSP-1-3-1.html DOWNLOAD]<br />
<br />
==Sega Genesis/Sega CD==<br />
* DGen v1.7 -> [http://filetrip.net/f28301-DGEN-PSP-1-7.html DOWNLOAD]<br />
<br />
* Generator PSP v0.01.1 -> [http://filetrip.net/f28302-Generator-PSP-0-01-1.html DOWNLOAD]<br />
<br />
* PicoDrive v1.51b -> [http://filetrip.net/f23695-SIGNED-PicoDrive-1-51.html DOWNLOAD]<br />
: There's a button bind to change rendering engines. One is faster but not as visually-accurate, while one is more accurate but slower. In the majority of situations, the faster engine is still just fine, only some specific special effects need the accurate one now.<br />
<br />
* PSPGenesis v0.18c -> [http://filetrip.net/f28303-PSP-Genesis-0-18c.html DOWNLOAD]<br />
<br />
==Sega Master System==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* Masterboy 2.10 -> [http://filetrip.net/f28308-MasterBoy-2-10.html DOWNLOAD]<br />
: Often regarded as the best choice, emulates a few other systems as well. Can change the clock rate down, saving on battery life.<br />
<br />
* SMS Plus 1.3.1 -> [http://filetrip.net/f23284-SMS-Plus-PSP-1-3-1.html DOWNLOAD]<br />
<br />
==Sega Saturn==<br />
* Yabause 0.9.10 for PSP -> [http://filetrip.net/f27567-Yabause-for-PSP-0-9-10.html DOWNLOAD]<br />
<br />
==Sinclair ZX-Spectrum==<br />
* Fuse PSP 0.10.0.21 -> [http://filetrip.net/f23356-Fuse-PSP-0-10-0-21.html DOWNLOAD]<br />
<br />
* PsPectrum v1.0.4 -> [http://filetrip.net/f28361-PsPectrum-1-0-4.html DOWNLOAD]<br />
: A fork of Fuse 0.7.0, has about an 95% compatibility.<br />
<br />
==Super Nintendo (SNES)==<br />
* Snes9xTYLmecm 11-17-09 -> [http://filetrip.net/f27535-SnesPSP-Tyl-0-4-2-mecm.html DOWNLOAD]<br />
: Fullspeed on most games with some hacks, will even run [http://www.youtube.com/watch?v=4KJg_lXu1BU Super Mario RPG and Star Fox properly]. If a game seems to run slow at parts (and you know it wasn't slow like that on the original SNES, then go into the hacks menu and set it to show rendering passes. If it's more than 0 or 1, then try out some of the hacks, the palette write issue seems to be the most common. Settings are saved per-game, and if you ever change settings to where a game will no longer load (for example some games don't like some rendering engine settings), press SQUARE to override the game's settings with the default ones again.<br />
<br />
* SNES9x Euphoria R5 Beta 3 -> [http://filetrip.net/f27347-Snes9X-Euphoria-R5-Beta-3.html DOWNLOAD]<br />
: A viable alternative. See the above entry for info on speedhacks and settings.<br />
<br />
==TI92==<br />
* PSPXTI v1.3.0 -> [http://filetrip.net/f27568-PSPXTI-1-3-0.html DOWNLOAD]<br />
<br />
==Vectrex==<br />
* PSPVE v1.0.2 -> [http://filetrip.net/file.php?id=27547 DOWNLOAD]<br />
<br />
==Virtual Boy==<br />
* Red Dragon Experimental PSP 10/19/2007 -> [http://filetrip.net/f27591-Red-Dragon-%28Experimental%29-10192007.html DOWNLOAD]<br />
: Compiled for CFW 1.5, has about an 85% VB ROM compatibility.<br />
<br />
==WonderSwan==<br />
* Cygne v0.00 -> [http://filetrip.net/f28358-Cygne-0-00.html DOWNLOAD]<br />
: A port of the Cygne WonderSwan emulator for PC, this emulator developed by Rei has save states, frame skip, fullscreen and zip support.<br />
<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* eSwan v0.09 -> [http://filetrip.net/f28360-eSwan-0-09.html DOWNLOAD]<br />
<br />
* oSwan v0.7 for PSP v0.01 -> [http://filetrip.net/f28362-OSWAN-0-7-for-PSP-0-01.html DOWNLOAD]<br />
<br />
* pSwan v0.07 -> [http://filetrip.net/f28359-pSwan-0-07.html DOWNLOAD]<br />
<br />
----<br />
{{PSP_Emulation_and_Game_Engines}}<br />
<br />
[[Category:PSP]]</div>VatoLoco//wiki.gbatemp.net/wiki/Emulation_on_PSP?diff=42954Emulation on PSP2012-06-03T00:21:29Z<p>VatoLoco: /* Nintendo Entertainment System (NES) */</p>
<hr />
<div>These emulators are for use on CFW or LCFW.<br />
<br />
The specific emulator versions compatible with the [http://wololo.net/wagic/hbl/ Half-Byte Loader] can be found listed [http://wololo.net/talk/viewtopic.php?f=12&t=42 on the official site].<br />
<br />
Emulators for OFW are meant to run on unmodified firmware, a list for that is also on [http://wololo.net/talk/viewtopic.php?f=2&t=1879 the HBL forums].<br />
<br />
Please note that some emulators may require BIOS files from the original machine, we cannot supply those files.<br />
==Amiga 500==<br />
* PSP UAE v0.80 BETA -> [http://filetrip.net/f27560-PSPUAE-0-80-BETA.html DOWNLOAD]<br />
: Requires the Amiga Kick Start ROM, Kickstart 1.3. Rename it to "kick13.rom" and copy that to the PSP/GAME/PSPUAE/KICKS directory. Game disks are typically distributed in adf format and they're copied to the DISKS directory. Start PSPUAE and press select to open the main menu.<br />
<br />
==Arcade==<br />
* CPS1PSP 2.3.1 (Capcom Play System 1) -> [http://filetrip.net/f27578-cps1psp-2-3-1-%283-xx%29.html DOWNLOAD]<br />
<br />
* CPS2PSP 2.3.1 (Capcom Play System 2) -> [http://filetrip.net/f27579-cps2psp-2-3-1-%283-xx%29.html DOWNLOAD]<br />
<br />
* FBA4PSP 20110319 (Final Burn Alpha) -> [http://filetrip.net/f27543-FBA4PSP-20110319.html DOWNLOAD]<br />
<br />
* MVSPSP 2.3.1 (Multi Video System a/k/a Neo Geo Arcade) -> [http://filetrip.net/f27540-MVSPSP-2-3-1.html DOWNLOAD]<br />
: Requires .ZIP MAME v0.120 ROMs.<br />
<br />
* MVSPSP 2.3.1 Unofficial -> [http://filetrip.net/f27574-MVSPSP-2-3-1-Unofficial.html DOWNLOAD]<br />
: An unofficial build by BoomerCE that fixes support for Samurai Shodown V / Samurai Spirits Zero (set 1) and The King of Fighters 2003. It also fixes the PSP model detection. This build includes updated sound system calls compatible with MinPSPW 0.11.2. Finally it adds support for both releases of unibios v2.3.<br />
<br />
* NCDZPSP 2.3.1 for PSP slim (Neo Geo CD) -> [http://filetrip.net/f27555-NCDZPSP-2-3-1-%283-xx-User%29.html DOWNLOAD]<br />
<br />
* PSP MAME4ALL v4.9r2 Hires -> [http://filetrip.net/psp-downloads/homebrew/download-psp-mame4all-49r2-hires-f28668.html DOWNLOAD]<br />
<br />
* PSPMAME r0.6 (Arcade Machines) -> [http://filetrip.net/f27542-PSPMAME-0-6.html DOWNLOAD]<br />
<br />
* pspMame Deathrash Vol I II & III (MAME v0.97 modified port) -> [http://filetrip.net/psp-downloads/homebrew/download-pspmame-deathrash-vol-i-ii-iii-097-port-f28672.html DOWNLOAD] <br />
: This special mod comes in 3 eboots each with their own specified game list.<br />
<br />
* XMAME v0.1.2 -> [http://filetrip.net/f28304-XMAME-0-1-2.html DOWNLOAD]<br />
<br />
==Atari Atari 800, 800XL, 130XE==<br />
* Atari800 PSP v2.1.0.1 -> [http://filetrip.net/f23283-Atari800-PSP-2-1-0-1.html DOWNLOAD]<br />
: Besides the 3 computers mentioned this EMU also emulates the Atari 5200<br />
<br />
==Atari 2600==<br />
* PSP2600 v1.2.0 -> [http://filetrip.net/f27530-PSP2600-1-2-0.html DOWNLOAD]<br />
<br />
* StellaPSP v0.2 -> [http://filetrip.net/f28297-Stella-PSP-0-2.html DOWNLOAD]<br />
<br />
==Atari 5200==<br />
* Atari800 PSP v2.1.0.1 -> [http://filetrip.net/f23283-Atari800-PSP-2-1-0-1.html DOWNLOAD]<br />
<br />
* Jum52 PSP v1.1 -> [http://filetrip.net/f27561-Jum52-PSP-v1-1.html DOWNLOAD]<br />
<br />
==Atari Lynx==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* Handy v0.95.1-1.0 (fw 3.xx) -> [http://filetrip.net/f23359-Handy-PSP-0-95-1.html DOWNLOAD]<br />
<br />
==Atari ST==<br />
* CaSTaway PSP r006 -> [http://filetrip.net/f28296-CaSTaway-PSP-r006.html DOWNLOAD]<br />
<br />
==Chip8==<br />
* PSPChip8 v1.0 -> [http://filetrip.net/f28298-pspchip8-1-0.html DOWNLOAD]<br />
<br />
==ColecoVision==<br />
* PSPColem v1.3.1 (fw 5x) -> [http://filetrip.net/f27562-PSPColem-1-3-1.html DOWNLOAD]<br />
<br />
==Commodore 64==<br />
* c64psp v0.3 -> [http://filetrip.net/f28299-c64psp-0-3.html DOWNLOAD]<br />
<br />
==Gameboy Advance==<br />
* gpSP-J v120512 -> [http://filetrip.net/psp-downloads/homebrew/download-gpsp-j-120512-f28790.html DOWNLOAD]<br />
: Bit more speed in some games, but some features were removed.<br />
<br />
* PSPGBA v1.2 -> [http://filetrip.net/f28300-PSPGBA-1-2.html DOWNLOAD]<br />
<br />
* UO gpSP Kai 3.4 Test 3 Build 92 -> [http://filetrip.net/f7581-GPSP-Kai-3-4.html DOWNLOAD]<br />
: You may need to turn "Fake FAT" on to avoid crashes.<br />
<br />
==Gameboy/Gameboy Color==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* GeMP (Homer's RIN) v3.3 [http://filetrip.net/f27565-GeMP-%28Homer%27s-RIN%29-3-3-Final.html DOWNLOAD]<br />
<br />
* Masterboy 2.10 -> [http://filetrip.net/f28308-MasterBoy-2-10.html DOWNLOAD]<br />
: Often regarded as the best choice, emulates a few other systems as well. Can change the clock rate down, saving on battery life.<br />
<br />
* Unofficial RIN 1.32 RM -> [http://filetrip.net/f27538-Unofficial-RIN-1-32-RM.html DOWNLOAD]<br />
: Rewind, and Mirror graphics added.<br />
<br />
==Java==<br />
* PSPKVM v0.5.5 -> [http://filetrip.net/f27352-PSPKVM-0-5-5.html DOWNLOAD]<br />
<br />
==MSX==<br />
* fMSX PSP v3.5.41 -> [http://filetrip.net/file.php?id=23354 DOWNLOAD]<br />
: fMSX PSP emulates the MSX, MSX2, and MSX2+ 8-bit home computers.<br />
<br />
* HitBit v0.05 -> [http://filetrip.net/f28305-HitBit-0-05.html DOWNLOAD]<br />
<br />
==NEC PC-9801==<br />
<br />
* Neko Project 2 (NP2) for PSP .38 -> [http://filetrip.net/f28306-NP2-for-PSP-0-39.html DOWNLOAD]<br />
: Developed by Sakahi, Neko Project 2 perfectly emulates the PC-9801 by IBM and all its games.<br />
<br />
==NEC PC Engine (TurboGrafx-16)==<br />
* HuE v0.70 -> [http://filetrip.net/f28312-HuE-for-PSP-0-70.html DOWNLOAD]<br />
: The final product of xPCE 4 PSP, HuE is a huge update from its predecessor and emulates most PC Engine ROMs perfectly<br />
<br />
* PCE for PSP v0.83D6 -> [http://filetrip.net/f27351-PCE-for-PSP-Version-0-83-D6.html DOWNLOAD]<br />
<br />
* PCE for PSP v0.83uo1 -> [http://filetrip.net/psp-downloads/homebrew/download-pce-for-psp-version-083uo1-f28954.html DOWNLOAD]<br />
<br />
* PSP Hu-Go v1.3.1 fw5x -> [http://filetrip.net/f27554-PSP-HUGO-1-3-1-%28fw-5x%29.html DOWNLOAD]<br />
<br />
==Neo Geo Pocket/Neo Geo Pocket Color==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* NeoPop PSP 0.71.15 -> [http://filetrip.net/f23360-NeoPop-PSP-0-71-15.html DOWNLOAD]<br />
<br />
* ngPsp v1.3.1 -> [http://filetrip.net/f27556-ngPsp-1-3-1.html DOWNLOAD]<br />
<br />
* RACE! 2.16 -> [http://filetrip.net/f23357-RACE-PSP-2-16.html DOWNLOAD]<br />
: "Don't use the BIOS option for RACE!PSP. It breaks more things than it fixes e.g. Metal Slug 1st and 2nd Mission, Puyo Pop and Mini Puzzle Bobble all break when the emulator attempts to utilise the NGP BIOS. "<br />
: Regarded as the best Neo Geo Pocket EMU.<br />
<br />
==Nintendo 64==<br />
* DaedalusX64 r766 -> [http://filetrip.net/psp-downloads/homebrew/download-daedalusx64-version-766-f28773.html DOWNLOAD]<br />
: Check the [http://forums.daedalusx64.com/compat.php compatibility list].<br />
<br />
==Nintendo DS==<br />
* DSonPSP Unofficial v0.1 -> [http://filetrip.net/f27563-DSonPSP-Unofficial-0-1.html DOWNLOAD]<br />
<br />
==Nintendo Entertainment System (NES)==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* Famicontest v0.31 -> [http://filetrip.net/f28309-Famicontest-0-31.html DOWNLOAD]<br />
<br />
* FCEU PSP v0.3 -> [http://filetrip.net/f27564-FCEU-PSP-0-3.html DOWNLOAD]<br />
: Based on FCEUltra Mappers Modified, supports obscure mappers (163/164, etc).<br />
<br />
* InfoNES v0.94J for PSP r0.3 -> [http://filetrip.net/f28310-InfoNES-for-PSP-v0-94J-r0-3.html DOWNLOAD]<br />
<br />
* NES for PSP v0.5 -> [http://filetrip.net/f28311-NES-for-PSP-0-5.html DOWNLOAD]<br />
<br />
* NesterJ v1.13 Beta 2 by Rukka -> [http://filetrip.net/f27533-NesterJ-1-13-Beta-2.html DOWNLOAD]<br />
: More compatible (mother 3, etc.).<br />
<br />
* NesterJ 1.12 Plus 0.61RM -> [http://filetrip.net/f27532-NesterJ-1-12-Plus-0-61RM.html DOWNLOAD]<br />
: Rewind, and Mirror graphics added.<br />
<br />
<br />
* NesterJ 1.12 AoEX r3 -> [http://filetrip.net/psp-downloads/homebrew/download-nesterj-112aoex-r3-f29028.html DOWNLOAD]<br />
: Based on NesterJ 1.12 Plus 0.61 RM, so it includes features like rewind mode, cheat codes support, rotated/mirrored screen, sepia palette, support to rare mappers (the NES hack FF7 works on it), etc.<br />
<br />
==Sega Game Gear==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* Masterboy 2.10 -> [http://filetrip.net/f28308-MasterBoy-2-10.html DOWNLOAD]<br />
: Often regarded as the best choice, emulates a few other systems as well. Can change the clock rate down, saving on battery life.<br />
<br />
* SMS Plus 1.3.1 -> [http://filetrip.net/f23284-SMS-Plus-PSP-1-3-1.html DOWNLOAD]<br />
<br />
==Sega Genesis/Sega CD==<br />
* DGen v1.7 -> [http://filetrip.net/f28301-DGEN-PSP-1-7.html DOWNLOAD]<br />
<br />
* Generator PSP v0.01.1 -> [http://filetrip.net/f28302-Generator-PSP-0-01-1.html DOWNLOAD]<br />
<br />
* PicoDrive v1.51b -> [http://filetrip.net/f23695-SIGNED-PicoDrive-1-51.html DOWNLOAD]<br />
: There's a button bind to change rendering engines. One is faster but not as visually-accurate, while one is more accurate but slower. In the majority of situations, the faster engine is still just fine, only some specific special effects need the accurate one now.<br />
<br />
* PSPGenesis v0.18c -> [http://filetrip.net/f28303-PSP-Genesis-0-18c.html DOWNLOAD]<br />
<br />
==Sega Master System==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* Masterboy 2.10 -> [http://filetrip.net/f28308-MasterBoy-2-10.html DOWNLOAD]<br />
: Often regarded as the best choice, emulates a few other systems as well. Can change the clock rate down, saving on battery life.<br />
<br />
* SMS Plus 1.3.1 -> [http://filetrip.net/f23284-SMS-Plus-PSP-1-3-1.html DOWNLOAD]<br />
<br />
==Sega Saturn==<br />
* Yabause 0.9.10 for PSP -> [http://filetrip.net/f27567-Yabause-for-PSP-0-9-10.html DOWNLOAD]<br />
<br />
==Sinclair ZX-Spectrum==<br />
* Fuse PSP 0.10.0.21 -> [http://filetrip.net/f23356-Fuse-PSP-0-10-0-21.html DOWNLOAD]<br />
<br />
* PsPectrum v1.0.4 -> [http://filetrip.net/f28361-PsPectrum-1-0-4.html DOWNLOAD]<br />
: A fork of Fuse 0.7.0, has about an 95% compatibility.<br />
<br />
==Super Nintendo (SNES)==<br />
* Snes9xTYLmecm 11-17-09 -> [http://filetrip.net/f27535-SnesPSP-Tyl-0-4-2-mecm.html DOWNLOAD]<br />
: Fullspeed on most games with some hacks, will even run [http://www.youtube.com/watch?v=4KJg_lXu1BU Super Mario RPG and Star Fox properly]. If a game seems to run slow at parts (and you know it wasn't slow like that on the original SNES, then go into the hacks menu and set it to show rendering passes. If it's more than 0 or 1, then try out some of the hacks, the palette write issue seems to be the most common. Settings are saved per-game, and if you ever change settings to where a game will no longer load (for example some games don't like some rendering engine settings), press SQUARE to override the game's settings with the default ones again.<br />
<br />
* SNES9x Euphoria R5 Beta 3 -> [http://filetrip.net/f27347-Snes9X-Euphoria-R5-Beta-3.html DOWNLOAD]<br />
: A viable alternative. See the above entry for info on speedhacks and settings.<br />
<br />
==TI92==<br />
* PSPXTI v1.3.0 -> [http://filetrip.net/f27568-PSPXTI-1-3-0.html DOWNLOAD]<br />
<br />
==Vectrex==<br />
* PSPVE v1.0.2 -> [http://filetrip.net/file.php?id=27547 DOWNLOAD]<br />
<br />
==Virtual Boy==<br />
* Red Dragon Experimental PSP 10/19/2007 -> [http://filetrip.net/f27591-Red-Dragon-%28Experimental%29-10192007.html DOWNLOAD]<br />
: Compiled for CFW 1.5, has about an 85% VB ROM compatibility.<br />
<br />
==WonderSwan==<br />
* Cygne v0.00 -> [http://filetrip.net/f28358-Cygne-0-00.html DOWNLOAD]<br />
: A port of the Cygne WonderSwan emulator for PC, this emulator developed by Rei has save states, frame skip, fullscreen and zip support.<br />
<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* eSwan v0.09 -> [http://filetrip.net/f28360-eSwan-0-09.html DOWNLOAD]<br />
<br />
* oSwan v0.7 for PSP v0.01 -> [http://filetrip.net/f28362-OSWAN-0-7-for-PSP-0-01.html DOWNLOAD]<br />
<br />
* pSwan v0.07 -> [http://filetrip.net/f28359-pSwan-0-07.html DOWNLOAD]<br />
<br />
----<br />
{{PSP_Emulation_and_Game_Engines}}<br />
<br />
[[Category:PSP]]</div>VatoLoco//wiki.gbatemp.net/wiki/Emulation_on_PSP?diff=42931Emulation on PSP2012-05-30T12:32:46Z<p>VatoLoco: /* NEC PC Engine (TurboGrafx-16) */</p>
<hr />
<div>These emulators are for use on CFW or LCFW.<br />
<br />
The specific emulator versions compatible with the [http://wololo.net/wagic/hbl/ Half-Byte Loader] can be found listed [http://wololo.net/talk/viewtopic.php?f=12&t=42 on the official site].<br />
<br />
Emulators for OFW are meant to run on unmodified firmware, a list for that is also on [http://wololo.net/talk/viewtopic.php?f=2&t=1879 the HBL forums].<br />
<br />
Please note that some emulators may require BIOS files from the original machine, we cannot supply those files.<br />
==Amiga 500==<br />
* PSP UAE v0.80 BETA -> [http://filetrip.net/f27560-PSPUAE-0-80-BETA.html DOWNLOAD]<br />
: Requires the Amiga Kick Start ROM, Kickstart 1.3. Rename it to "kick13.rom" and copy that to the PSP/GAME/PSPUAE/KICKS directory. Game disks are typically distributed in adf format and they're copied to the DISKS directory. Start PSPUAE and press select to open the main menu.<br />
<br />
==Arcade==<br />
* CPS1PSP 2.3.1 (Capcom Play System 1) -> [http://filetrip.net/f27578-cps1psp-2-3-1-%283-xx%29.html DOWNLOAD]<br />
<br />
* CPS2PSP 2.3.1 (Capcom Play System 2) -> [http://filetrip.net/f27579-cps2psp-2-3-1-%283-xx%29.html DOWNLOAD]<br />
<br />
* FBA4PSP 20110319 (Final Burn Alpha) -> [http://filetrip.net/f27543-FBA4PSP-20110319.html DOWNLOAD]<br />
<br />
* MVSPSP 2.3.1 (Multi Video System a/k/a Neo Geo Arcade) -> [http://filetrip.net/f27540-MVSPSP-2-3-1.html DOWNLOAD]<br />
: Requires .ZIP MAME v0.120 ROMs.<br />
<br />
* MVSPSP 2.3.1 Unofficial -> [http://filetrip.net/f27574-MVSPSP-2-3-1-Unofficial.html DOWNLOAD]<br />
: An unofficial build by BoomerCE that fixes support for Samurai Shodown V / Samurai Spirits Zero (set 1) and The King of Fighters 2003. It also fixes the PSP model detection. This build includes updated sound system calls compatible with MinPSPW 0.11.2. Finally it adds support for both releases of unibios v2.3.<br />
<br />
* NCDZPSP 2.3.1 for PSP slim (Neo Geo CD) -> [http://filetrip.net/f27555-NCDZPSP-2-3-1-%283-xx-User%29.html DOWNLOAD]<br />
<br />
* PSP MAME4ALL v4.9r2 Hires -> [http://filetrip.net/psp-downloads/homebrew/download-psp-mame4all-49r2-hires-f28668.html DOWNLOAD]<br />
<br />
* PSPMAME r0.6 (Arcade Machines) -> [http://filetrip.net/f27542-PSPMAME-0-6.html DOWNLOAD]<br />
<br />
* pspMame Deathrash Vol I II & III (MAME v0.97 modified port) -> [http://filetrip.net/psp-downloads/homebrew/download-pspmame-deathrash-vol-i-ii-iii-097-port-f28672.html DOWNLOAD] <br />
: This special mod comes in 3 eboots each with their own specified game list.<br />
<br />
* XMAME v0.1.2 -> [http://filetrip.net/f28304-XMAME-0-1-2.html DOWNLOAD]<br />
<br />
==Atari Atari 800, 800XL, 130XE==<br />
* Atari800 PSP v2.1.0.1 -> [http://filetrip.net/f23283-Atari800-PSP-2-1-0-1.html DOWNLOAD]<br />
: Besides the 3 computers mentioned this EMU also emulates the Atari 5200<br />
<br />
==Atari 2600==<br />
* PSP2600 v1.2.0 -> [http://filetrip.net/f27530-PSP2600-1-2-0.html DOWNLOAD]<br />
<br />
* StellaPSP v0.2 -> [http://filetrip.net/f28297-Stella-PSP-0-2.html DOWNLOAD]<br />
<br />
==Atari 5200==<br />
* Atari800 PSP v2.1.0.1 -> [http://filetrip.net/f23283-Atari800-PSP-2-1-0-1.html DOWNLOAD]<br />
<br />
* Jum52 PSP v1.1 -> [http://filetrip.net/f27561-Jum52-PSP-v1-1.html DOWNLOAD]<br />
<br />
==Atari Lynx==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* Handy v0.95.1-1.0 (fw 3.xx) -> [http://filetrip.net/f23359-Handy-PSP-0-95-1.html DOWNLOAD]<br />
<br />
==Atari ST==<br />
* CaSTaway PSP r006 -> [http://filetrip.net/f28296-CaSTaway-PSP-r006.html DOWNLOAD]<br />
<br />
==Chip8==<br />
* PSPChip8 v1.0 -> [http://filetrip.net/f28298-pspchip8-1-0.html DOWNLOAD]<br />
<br />
==ColecoVision==<br />
* PSPColem v1.3.1 (fw 5x) -> [http://filetrip.net/f27562-PSPColem-1-3-1.html DOWNLOAD]<br />
<br />
==Commodore 64==<br />
* c64psp v0.3 -> [http://filetrip.net/f28299-c64psp-0-3.html DOWNLOAD]<br />
<br />
==Gameboy Advance==<br />
* gpSP-J v120512 -> [http://filetrip.net/psp-downloads/homebrew/download-gpsp-j-120512-f28790.html DOWNLOAD]<br />
: Bit more speed in some games, but some features were removed.<br />
<br />
* PSPGBA v1.2 -> [http://filetrip.net/f28300-PSPGBA-1-2.html DOWNLOAD]<br />
<br />
* UO gpSP Kai 3.4 Test 3 Build 92 -> [http://filetrip.net/f7581-GPSP-Kai-3-4.html DOWNLOAD]<br />
: You may need to turn "Fake FAT" on to avoid crashes.<br />
<br />
==Gameboy/Gameboy Color==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* GeMP (Homer's RIN) v3.3 [http://filetrip.net/f27565-GeMP-%28Homer%27s-RIN%29-3-3-Final.html DOWNLOAD]<br />
<br />
* Masterboy 2.10 -> [http://filetrip.net/f28308-MasterBoy-2-10.html DOWNLOAD]<br />
: Often regarded as the best choice, emulates a few other systems as well. Can change the clock rate down, saving on battery life.<br />
<br />
* Unofficial RIN 1.32 RM -> [http://filetrip.net/f27538-Unofficial-RIN-1-32-RM.html DOWNLOAD]<br />
: Rewind, and Mirror graphics added.<br />
<br />
==Java==<br />
* PSPKVM v0.5.5 -> [http://filetrip.net/f27352-PSPKVM-0-5-5.html DOWNLOAD]<br />
<br />
==MSX==<br />
* fMSX PSP v3.5.41 -> [http://filetrip.net/file.php?id=23354 DOWNLOAD]<br />
: fMSX PSP emulates the MSX, MSX2, and MSX2+ 8-bit home computers.<br />
<br />
* HitBit v0.05 -> [http://filetrip.net/f28305-HitBit-0-05.html DOWNLOAD]<br />
<br />
==NEC PC-9801==<br />
<br />
* Neko Project 2 (NP2) for PSP .38 -> [http://filetrip.net/f28306-NP2-for-PSP-0-39.html DOWNLOAD]<br />
: Developed by Sakahi, Neko Project 2 perfectly emulates the PC-9801 by IBM and all its games.<br />
<br />
==NEC PC Engine (TurboGrafx-16)==<br />
* HuE v0.70 -> [http://filetrip.net/f28312-HuE-for-PSP-0-70.html DOWNLOAD]<br />
: The final product of xPCE 4 PSP, HuE is a huge update from its predecessor and emulates most PC Engine ROMs perfectly<br />
<br />
* PCE for PSP v0.83D6 -> [http://filetrip.net/f27351-PCE-for-PSP-Version-0-83-D6.html DOWNLOAD]<br />
<br />
* PCE for PSP v0.83uo1 -> [http://filetrip.net/psp-downloads/homebrew/download-pce-for-psp-version-083uo1-f28954.html DOWNLOAD]<br />
<br />
* PSP Hu-Go v1.3.1 fw5x -> [http://filetrip.net/f27554-PSP-HUGO-1-3-1-%28fw-5x%29.html DOWNLOAD]<br />
<br />
==Neo Geo Pocket/Neo Geo Pocket Color==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* NeoPop PSP 0.71.15 -> [http://filetrip.net/f23360-NeoPop-PSP-0-71-15.html DOWNLOAD]<br />
<br />
* ngPsp v1.3.1 -> [http://filetrip.net/f27556-ngPsp-1-3-1.html DOWNLOAD]<br />
<br />
* RACE! 2.16 -> [http://filetrip.net/f23357-RACE-PSP-2-16.html DOWNLOAD]<br />
: "Don't use the BIOS option for RACE!PSP. It breaks more things than it fixes e.g. Metal Slug 1st and 2nd Mission, Puyo Pop and Mini Puzzle Bobble all break when the emulator attempts to utilise the NGP BIOS. "<br />
: Regarded as the best Neo Geo Pocket EMU.<br />
<br />
==Nintendo 64==<br />
* DaedalusX64 r766 -> [http://filetrip.net/psp-downloads/homebrew/download-daedalusx64-version-766-f28773.html DOWNLOAD]<br />
: Check the [http://forums.daedalusx64.com/compat.php compatibility list].<br />
<br />
==Nintendo DS==<br />
* DSonPSP Unofficial v0.1 -> [http://filetrip.net/f27563-DSonPSP-Unofficial-0-1.html DOWNLOAD]<br />
<br />
==Nintendo Entertainment System (NES)==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* Famicontest v0.31 -> [http://filetrip.net/f28309-Famicontest-0-31.html DOWNLOAD]<br />
<br />
* FCEU PSP v0.3 -> [http://filetrip.net/f27564-FCEU-PSP-0-3.html DOWNLOAD]<br />
: Based on FCEUltra Mappers Modified, supports obscure mappers (163/164, etc).<br />
<br />
* InfoNES v0.94J for PSP r0.3 -> [http://filetrip.net/f28310-InfoNES-for-PSP-v0-94J-r0-3.html DOWNLOAD]<br />
<br />
* NES for PSP v0.5 -> [http://filetrip.net/f28311-NES-for-PSP-0-5.html DOWNLOAD]<br />
<br />
* NesterJ v1.13 Beta 2 by Rukka -> [http://filetrip.net/f27533-NesterJ-1-13-Beta-2.html DOWNLOAD]<br />
: More compatible (mother 3, etc.).<br />
<br />
* NesterJ 1.12 Plus 0.61RM -> [http://filetrip.net/f27532-NesterJ-1-12-Plus-0-61RM.html DOWNLOAD]<br />
: Rewind, and Mirror graphics added.<br />
<br />
==Sega Game Gear==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* Masterboy 2.10 -> [http://filetrip.net/f28308-MasterBoy-2-10.html DOWNLOAD]<br />
: Often regarded as the best choice, emulates a few other systems as well. Can change the clock rate down, saving on battery life.<br />
<br />
* SMS Plus 1.3.1 -> [http://filetrip.net/f23284-SMS-Plus-PSP-1-3-1.html DOWNLOAD]<br />
<br />
==Sega Genesis/Sega CD==<br />
* DGen v1.7 -> [http://filetrip.net/f28301-DGEN-PSP-1-7.html DOWNLOAD]<br />
<br />
* Generator PSP v0.01.1 -> [http://filetrip.net/f28302-Generator-PSP-0-01-1.html DOWNLOAD]<br />
<br />
* PicoDrive v1.51b -> [http://filetrip.net/f23695-SIGNED-PicoDrive-1-51.html DOWNLOAD]<br />
: There's a button bind to change rendering engines. One is faster but not as visually-accurate, while one is more accurate but slower. In the majority of situations, the faster engine is still just fine, only some specific special effects need the accurate one now.<br />
<br />
* PSPGenesis v0.18c -> [http://filetrip.net/f28303-PSP-Genesis-0-18c.html DOWNLOAD]<br />
<br />
==Sega Master System==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* Masterboy 2.10 -> [http://filetrip.net/f28308-MasterBoy-2-10.html DOWNLOAD]<br />
: Often regarded as the best choice, emulates a few other systems as well. Can change the clock rate down, saving on battery life.<br />
<br />
* SMS Plus 1.3.1 -> [http://filetrip.net/f23284-SMS-Plus-PSP-1-3-1.html DOWNLOAD]<br />
<br />
==Sega Saturn==<br />
* Yabause 0.9.10 for PSP -> [http://filetrip.net/f27567-Yabause-for-PSP-0-9-10.html DOWNLOAD]<br />
<br />
==Sinclair ZX-Spectrum==<br />
* Fuse PSP 0.10.0.21 -> [http://filetrip.net/f23356-Fuse-PSP-0-10-0-21.html DOWNLOAD]<br />
<br />
* PsPectrum v1.0.4 -> [http://filetrip.net/f28361-PsPectrum-1-0-4.html DOWNLOAD]<br />
: A fork of Fuse 0.7.0, has about an 95% compatibility.<br />
<br />
==Super Nintendo (SNES)==<br />
* Snes9xTYLmecm 11-17-09 -> [http://filetrip.net/f27535-SnesPSP-Tyl-0-4-2-mecm.html DOWNLOAD]<br />
: Fullspeed on most games with some hacks, will even run [http://www.youtube.com/watch?v=4KJg_lXu1BU Super Mario RPG and Star Fox properly]. If a game seems to run slow at parts (and you know it wasn't slow like that on the original SNES, then go into the hacks menu and set it to show rendering passes. If it's more than 0 or 1, then try out some of the hacks, the palette write issue seems to be the most common. Settings are saved per-game, and if you ever change settings to where a game will no longer load (for example some games don't like some rendering engine settings), press SQUARE to override the game's settings with the default ones again.<br />
<br />
* SNES9x Euphoria R5 Beta 3 -> [http://filetrip.net/f27347-Snes9X-Euphoria-R5-Beta-3.html DOWNLOAD]<br />
: A viable alternative. See the above entry for info on speedhacks and settings.<br />
<br />
==TI92==<br />
* PSPXTI v1.3.0 -> [http://filetrip.net/f27568-PSPXTI-1-3-0.html DOWNLOAD]<br />
<br />
==Vectrex==<br />
* PSPVE v1.0.2 -> [http://filetrip.net/file.php?id=27547 DOWNLOAD]<br />
<br />
==Virtual Boy==<br />
* Red Dragon Experimental PSP 10/19/2007 -> [http://filetrip.net/f27591-Red-Dragon-%28Experimental%29-10192007.html DOWNLOAD]<br />
: Compiled for CFW 1.5, has about an 85% VB ROM compatibility.<br />
<br />
==WonderSwan==<br />
* Cygne v0.00 -> [http://filetrip.net/f28358-Cygne-0-00.html DOWNLOAD]<br />
: A port of the Cygne WonderSwan emulator for PC, this emulator developed by Rei has save states, frame skip, fullscreen and zip support.<br />
<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* eSwan v0.09 -> [http://filetrip.net/f28360-eSwan-0-09.html DOWNLOAD]<br />
<br />
* oSwan v0.7 for PSP v0.01 -> [http://filetrip.net/f28362-OSWAN-0-7-for-PSP-0-01.html DOWNLOAD]<br />
<br />
* pSwan v0.07 -> [http://filetrip.net/f28359-pSwan-0-07.html DOWNLOAD]<br />
<br />
----<br />
{{PSP_Emulation_and_Game_Engines}}<br />
<br />
[[Category:PSP]]</div>VatoLoco//wiki.gbatemp.net/wiki/Game_Engines_on_PSP?diff=42891Game Engines on PSP2012-05-24T05:00:40Z<p>VatoLoco: /* First Person Shooters */</p>
<hr />
<div>These Game Engines are for use on CFW or LCFW.<br />
<br />
The specific Game Engines versions compatible with the [http://wololo.net/wagic/hbl/ Half-Byte Loader] can be found listed [http://wololo.net/talk/viewtopic.php?f=12&t=42 on the official site].<br />
<br />
Game Engines for OFW are meant to run on unmodified firmware, a list for that is also on [http://wololo.net/talk/viewtopic.php?f=2&t=1879 the HBL forums].<br />
<br />
Please note that some Game Engines may require additional files from the original game, we cannot supply those files.<br />
==AGS==<br />
* Adventure Game Studio Runtime for PSP v3.21 r8 -> [http://filetrip.net/f27570-AGS-Runtime-for-PSP-3-21-R8.html DOWNLOAD] <br />
: Supports games made with AGS version 2.50 or higher and low resolution is supported.<br />
<br />
==Bermuda Syndrome==<br />
* Bermuda Syndrome PSP v0.1.3 -> [http://filetrip.net/psp-downloads/homebrew/download-bermuda-syndrome-ps-013-f28807.html DOWNLOAD]<br />
<br />
==First Person Shooters==<br />
* Dark Quake v0.88 -> [http://filetrip.net/psp-downloads/homebrew/download-dark-quake-088-f28660.html DOWNLOAD]<br />
<br />
* Duke Nukem 3D v1.1 -> [http://filetrip.net/psp-downloads/homebrew/download-duke3d-11-f28504.html DOWNLOAD] <br />
: Note that v1.1 will not save altered key binding configuration settings properly after powering down the PSP.<br />
<br />
* Duke Nukem 3D v1.0 -> [http://filetrip.net/psp-downloads/homebrew/download-duke3d-10-f28503.html DOWNLOAD] <br />
: Version 1 has audio issues and reported crashing problems.<br />
<br />
* Hexen II for PSP v1.1 -> [http://filetrip.net/f27877-Hexen-II-%281-5-and-3-xx-User-Mode%29-1-1.html DOWNLOAD]<br />
: For CFW 1.5, try [http://filetrip.net/f27596-eLoader-1-000.html eloader v1.000]<br />
<br />
* ProQuake PSP 4.70 -> [http://filetrip.net/psp-downloads/homebrew/download-proquake-psp-470-f27558.html DOWNLOAD]<br />
<br />
* PSP Doom v1.4 (Doom 1 & 2) -> [http://filetrip.net/f27544-PSP-Doom-1-4.html DOWNLOAD]<br />
<br />
* PSP Hexen, Heretic, Doom v2.01 -> [http://filetrip.net/f27593-PSP-Hexen-Heretic-Doom-Update-2-01.html DOWNLOAD]<br />
<br />
* PSP Legacy r4 (Doom 1, Doom 2, Final Doom, Heretic) -> [http://filetrip.net/f27546-PSP-Legacy-r4.html DOWNLOAD] [http://www.rgba.se/2011/02/psp-legacy-release-4.html MUSIC PACK]<br />
: Hardware acceleration based on Doom Legacy's OpenGL renderer, fully adjustable controls, MP3 support, supports 4 player adhoc multiplayer coop and deathmatch. Includes support for up to 4 user loaded PWAD files. Can play the 5 EP Heretic WAD. <br />
<br />
* PSP Quake v2 (7/17/2009) -> [http://filetrip.net/f27557-PSP-Quake-v2-%287172009%29.html DOWNLOAD]<br />
<br />
* Quake 1 for PSP v1.0 (PSP Slim Optimized) -> [http://filetrip.net/f27876-Quake-1-for-PSP-1-0-%28PSP-Slim-Optimized%29.html DOWNLOAD]<br />
<br />
* Quake PSP v0.4 -> [http://filetrip.net/f27559-Quake-PSP-v0-4.html DOWNLOAD]<br />
<br />
* Quake II [hardware] -> [http://filetrip.net/psp-downloads/homebrew/download-quake-ii-hardware-05-02-10-f28816.html DOWNLOAD]<br />
<br />
* Rise Of The Triad v1.01 -> [http://filetrip.net/f27602-Rise-of-the-Triad-1-01.html DOWNLOAD] [http://filetrip.net/f27603-Rise-of-the-Triad-HQ-MIDI-PKG-1.html HQ MIDI package]<br />
: v1.01 will not maintain a save file after powering down the PSP. Try [http://filetrip.net/f27986-Rise-of-the-Triad-1-0.html v1.0] instead.<br />
<br />
* Wolfenstein 3D v6.0 -> [http://filetrip.net/psp-downloads/homebrew/download-wolfenstein-3d-60-f28753.html DOWNLOAD]<br />
: Supports CD and Floppy Wolf 3D. Supports 3 SOD expansion packs. Full music, sound efx, and cheat support.<br />
<br />
==Flashback: The Quest for Identity==<br />
* REminiscencePSP 0.2.1 -> [http://filetrip.net/f27875-REminiscencePSP-0-2-1.html DOWNLOAD]<br />
: Supports DOS data files, Amiga sound files, Sega CD speech file, and DOS CD .SEQ movie files.<br />
<br />
==Jazz JackRabbit==<br />
* Jazz JackRabbit PSP 0.2 ALPHA -> [http://filetrip.net/f27989-Jazz-JackRabbit-PSP-0-2-ALPHA.html DOWNLOAD]<br />
<br />
==OpenBOR==<br />
* OpenBOR v3.0 Build 3703 -> [http://filetrip.net/psp-downloads/homebrew/download-openbor-psp-30-build-3703-f28808.html DOWNLOAD]<br />
: OpenBOR is a continuation of the Beats of Rage 2D game engine. It supports a large collection of fan made mods shared as .PAK files.<br />
<br />
==ScummVM==<br />
* SCUMMVM 1.3.1 -> [http://filetrip.net/f27353-ScummVM-Version-1-3-1.html DOWNLOAD]<br />
----<br />
{{PSP_Emulation_and_Game_Engines}}<br />
<br />
[[Category:PSP]]</div>VatoLoco//wiki.gbatemp.net/wiki/Emulation_on_PSP?diff=42867Emulation on PSP2012-05-22T01:25:56Z<p>VatoLoco: /* Nintendo 64 */</p>
<hr />
<div>These emulators are for use on CFW or LCFW.<br />
<br />
The specific emulator versions compatible with the [http://wololo.net/wagic/hbl/ Half-Byte Loader] can be found listed [http://wololo.net/talk/viewtopic.php?f=12&t=42 on the official site].<br />
<br />
Emulators for OFW are meant to run on unmodified firmware, a list for that is also on [http://wololo.net/talk/viewtopic.php?f=2&t=1879 the HBL forums].<br />
<br />
Please note that some emulators may require BIOS files from the original machine, we cannot supply those files.<br />
==Amiga 500==<br />
* PSP UAE v0.80 BETA -> [http://filetrip.net/f27560-PSPUAE-0-80-BETA.html DOWNLOAD]<br />
: Requires the Amiga Kick Start ROM, Kickstart 1.3. Rename it to "kick13.rom" and copy that to the PSP/GAME/PSPUAE/KICKS directory. Game disks are typically distributed in adf format and they're copied to the DISKS directory. Start PSPUAE and press select to open the main menu.<br />
<br />
==Arcade==<br />
* CPS1PSP 2.3.1 (Capcom Play System 1) -> [http://filetrip.net/f27578-cps1psp-2-3-1-%283-xx%29.html DOWNLOAD]<br />
<br />
* CPS2PSP 2.3.1 (Capcom Play System 2) -> [http://filetrip.net/f27579-cps2psp-2-3-1-%283-xx%29.html DOWNLOAD]<br />
<br />
* FBA4PSP 20110319 (Final Burn Alpha) -> [http://filetrip.net/f27543-FBA4PSP-20110319.html DOWNLOAD]<br />
<br />
* MVSPSP 2.3.1 (Multi Video System a/k/a Neo Geo Arcade) -> [http://filetrip.net/f27540-MVSPSP-2-3-1.html DOWNLOAD]<br />
: Requires .ZIP MAME v0.120 ROMs.<br />
<br />
* MVSPSP 2.3.1 Unofficial -> [http://filetrip.net/f27574-MVSPSP-2-3-1-Unofficial.html DOWNLOAD]<br />
: An unofficial build by BoomerCE that fixes support for Samurai Shodown V / Samurai Spirits Zero (set 1) and The King of Fighters 2003. It also fixes the PSP model detection. This build includes updated sound system calls compatible with MinPSPW 0.11.2. Finally it adds support for both releases of unibios v2.3.<br />
<br />
* NCDZPSP 2.3.1 for PSP slim (Neo Geo CD) -> [http://filetrip.net/f27555-NCDZPSP-2-3-1-%283-xx-User%29.html DOWNLOAD]<br />
<br />
* PSP MAME4ALL v4.9r2 Hires -> [http://filetrip.net/psp-downloads/homebrew/download-psp-mame4all-49r2-hires-f28668.html DOWNLOAD]<br />
<br />
* PSPMAME r0.6 (Arcade Machines) -> [http://filetrip.net/f27542-PSPMAME-0-6.html DOWNLOAD]<br />
<br />
* pspMame Deathrash Vol I II & III (MAME v0.97 modified port) -> [http://filetrip.net/psp-downloads/homebrew/download-pspmame-deathrash-vol-i-ii-iii-097-port-f28672.html DOWNLOAD] <br />
: This special mod comes in 3 eboots each with their own specified game list.<br />
<br />
* XMAME v0.1.2 -> [http://filetrip.net/f28304-XMAME-0-1-2.html DOWNLOAD]<br />
<br />
==Atari Atari 800, 800XL, 130XE==<br />
* Atari800 PSP v2.1.0.1 -> [http://filetrip.net/f23283-Atari800-PSP-2-1-0-1.html DOWNLOAD]<br />
: Besides the 3 computers mentioned this EMU also emulates the Atari 5200<br />
<br />
==Atari 2600==<br />
* PSP2600 v1.2.0 -> [http://filetrip.net/f27530-PSP2600-1-2-0.html DOWNLOAD]<br />
<br />
* StellaPSP v0.2 -> [http://filetrip.net/f28297-Stella-PSP-0-2.html DOWNLOAD]<br />
<br />
==Atari 5200==<br />
* Atari800 PSP v2.1.0.1 -> [http://filetrip.net/f23283-Atari800-PSP-2-1-0-1.html DOWNLOAD]<br />
<br />
* Jum52 PSP v1.1 -> [http://filetrip.net/f27561-Jum52-PSP-v1-1.html DOWNLOAD]<br />
<br />
==Atari Lynx==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* Handy v0.95.1-1.0 (fw 3.xx) -> [http://filetrip.net/f23359-Handy-PSP-0-95-1.html DOWNLOAD]<br />
<br />
==Atari ST==<br />
* CaSTaway PSP r006 -> [http://filetrip.net/f28296-CaSTaway-PSP-r006.html DOWNLOAD]<br />
<br />
==Chip8==<br />
* PSPChip8 v1.0 -> [http://filetrip.net/f28298-pspchip8-1-0.html DOWNLOAD]<br />
<br />
==ColecoVision==<br />
* PSPColem v1.3.1 (fw 5x) -> [http://filetrip.net/f27562-PSPColem-1-3-1.html DOWNLOAD]<br />
<br />
==Commodore 64==<br />
* c64psp v0.3 -> [http://filetrip.net/f28299-c64psp-0-3.html DOWNLOAD]<br />
<br />
==Gameboy Advance==<br />
* gpSP-J v120512 -> [http://filetrip.net/psp-downloads/homebrew/download-gpsp-j-120512-f28790.html DOWNLOAD]<br />
: Bit more speed in some games, but some features were removed.<br />
<br />
* PSPGBA v1.2 -> [http://filetrip.net/f28300-PSPGBA-1-2.html DOWNLOAD]<br />
<br />
* UO gpSP Kai 3.4 Test 3 Build 92 -> [http://filetrip.net/f7581-GPSP-Kai-3-4.html DOWNLOAD]<br />
: You may need to turn "Fake FAT" on to avoid crashes.<br />
<br />
==Gameboy/Gameboy Color==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* GeMP (Homer's RIN) v3.3 [http://filetrip.net/f27565-GeMP-%28Homer%27s-RIN%29-3-3-Final.html DOWNLOAD]<br />
<br />
* Masterboy 2.10 -> [http://filetrip.net/f28308-MasterBoy-2-10.html DOWNLOAD]<br />
: Often regarded as the best choice, emulates a few other systems as well. Can change the clock rate down, saving on battery life.<br />
<br />
* Unofficial RIN 1.32 RM -> [http://filetrip.net/f27538-Unofficial-RIN-1-32-RM.html DOWNLOAD]<br />
: Rewind, and Mirror graphics added.<br />
<br />
==Java==<br />
* PSPKVM v0.5.5 -> [http://filetrip.net/f27352-PSPKVM-0-5-5.html DOWNLOAD]<br />
<br />
==MSX==<br />
* fMSX PSP v3.5.41 -> [http://filetrip.net/file.php?id=23354 DOWNLOAD]<br />
: fMSX PSP emulates the MSX, MSX2, and MSX2+ 8-bit home computers.<br />
<br />
* HitBit v0.05 -> [http://filetrip.net/f28305-HitBit-0-05.html DOWNLOAD]<br />
<br />
==NEC PC-9801==<br />
<br />
* Neko Project 2 (NP2) for PSP .38 -> [http://filetrip.net/f28306-NP2-for-PSP-0-39.html DOWNLOAD]<br />
: Developed by Sakahi, Neko Project 2 perfectly emulates the PC-9801 by IBM and all its games.<br />
<br />
==NEC PC Engine (TurboGrafx-16)==<br />
* HuE v0.70 -> [http://filetrip.net/f28312-HuE-for-PSP-0-70.html DOWNLOAD]<br />
: The final product of xPCE 4 PSP, HuE is a huge update from its predecessor and emulates most PC Engine ROMs perfectly<br />
<br />
* PCE for PSP v0.83D6 -> [http://filetrip.net/f27351-PCE-for-PSP-Version-0-83-D6.html DOWNLOAD]<br />
<br />
* PSP Hu-Go v1.3.1 fw5x -> [http://filetrip.net/f27554-PSP-HUGO-1-3-1-%28fw-5x%29.html DOWNLOAD]<br />
<br />
==Neo Geo Pocket/Neo Geo Pocket Color==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* NeoPop PSP 0.71.15 -> [http://filetrip.net/f23360-NeoPop-PSP-0-71-15.html DOWNLOAD]<br />
<br />
* ngPsp v1.3.1 -> [http://filetrip.net/f27556-ngPsp-1-3-1.html DOWNLOAD]<br />
<br />
* RACE! 2.16 -> [http://filetrip.net/f23357-RACE-PSP-2-16.html DOWNLOAD]<br />
: "Don't use the BIOS option for RACE!PSP. It breaks more things than it fixes e.g. Metal Slug 1st and 2nd Mission, Puyo Pop and Mini Puzzle Bobble all break when the emulator attempts to utilise the NGP BIOS. "<br />
: Regarded as the best Neo Geo Pocket EMU.<br />
<br />
==Nintendo 64==<br />
* DaedalusX64 r766 -> [http://filetrip.net/psp-downloads/homebrew/download-daedalusx64-version-766-f28773.html DOWNLOAD]<br />
: Check the [http://forums.daedalusx64.com/compat.php compatibility list].<br />
<br />
==Nintendo DS==<br />
* DSonPSP Unofficial v0.1 -> [http://filetrip.net/f27563-DSonPSP-Unofficial-0-1.html DOWNLOAD]<br />
<br />
==Nintendo Entertainment System (NES)==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* Famicontest v0.31 -> [http://filetrip.net/f28309-Famicontest-0-31.html DOWNLOAD]<br />
<br />
* FCEU PSP v0.3 -> [http://filetrip.net/f27564-FCEU-PSP-0-3.html DOWNLOAD]<br />
: Based on FCEUltra Mappers Modified, supports obscure mappers (163/164, etc).<br />
<br />
* InfoNES v0.94J for PSP r0.3 -> [http://filetrip.net/f28310-InfoNES-for-PSP-v0-94J-r0-3.html DOWNLOAD]<br />
<br />
* NES for PSP v0.5 -> [http://filetrip.net/f28311-NES-for-PSP-0-5.html DOWNLOAD]<br />
<br />
* NesterJ v1.13 Beta 2 by Rukka -> [http://filetrip.net/f27533-NesterJ-1-13-Beta-2.html DOWNLOAD]<br />
: More compatible (mother 3, etc.).<br />
<br />
* NesterJ 1.12 Plus 0.61RM -> [http://filetrip.net/f27532-NesterJ-1-12-Plus-0-61RM.html DOWNLOAD]<br />
: Rewind, and Mirror graphics added.<br />
<br />
==Sega Game Gear==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* Masterboy 2.10 -> [http://filetrip.net/f28308-MasterBoy-2-10.html DOWNLOAD]<br />
: Often regarded as the best choice, emulates a few other systems as well. Can change the clock rate down, saving on battery life.<br />
<br />
* SMS Plus 1.3.1 -> [http://filetrip.net/f23284-SMS-Plus-PSP-1-3-1.html DOWNLOAD]<br />
<br />
==Sega Genesis/Sega CD==<br />
* DGen v1.7 -> [http://filetrip.net/f28301-DGEN-PSP-1-7.html DOWNLOAD]<br />
<br />
* Generator PSP v0.01.1 -> [http://filetrip.net/f28302-Generator-PSP-0-01-1.html DOWNLOAD]<br />
<br />
* PicoDrive v1.51b -> [http://filetrip.net/f23695-SIGNED-PicoDrive-1-51.html DOWNLOAD]<br />
: There's a button bind to change rendering engines. One is faster but not as visually-accurate, while one is more accurate but slower. In the majority of situations, the faster engine is still just fine, only some specific special effects need the accurate one now.<br />
<br />
* PSPGenesis v0.18c -> [http://filetrip.net/f28303-PSP-Genesis-0-18c.html DOWNLOAD]<br />
<br />
==Sega Master System==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* Masterboy 2.10 -> [http://filetrip.net/f28308-MasterBoy-2-10.html DOWNLOAD]<br />
: Often regarded as the best choice, emulates a few other systems as well. Can change the clock rate down, saving on battery life.<br />
<br />
* SMS Plus 1.3.1 -> [http://filetrip.net/f23284-SMS-Plus-PSP-1-3-1.html DOWNLOAD]<br />
<br />
==Sega Saturn==<br />
* Yabause 0.9.10 for PSP -> [http://filetrip.net/f27567-Yabause-for-PSP-0-9-10.html DOWNLOAD]<br />
<br />
==Sinclair ZX-Spectrum==<br />
* Fuse PSP 0.10.0.21 -> [http://filetrip.net/f23356-Fuse-PSP-0-10-0-21.html DOWNLOAD]<br />
<br />
* PsPectrum v1.0.4 -> [http://filetrip.net/f28361-PsPectrum-1-0-4.html DOWNLOAD]<br />
: A fork of Fuse 0.7.0, has about an 95% compatibility.<br />
<br />
==Super Nintendo (SNES)==<br />
* Snes9xTYLmecm 11-17-09 -> [http://filetrip.net/f27535-SnesPSP-Tyl-0-4-2-mecm.html DOWNLOAD]<br />
: Fullspeed on most games with some hacks, will even run [http://www.youtube.com/watch?v=4KJg_lXu1BU Super Mario RPG and Star Fox properly]. If a game seems to run slow at parts (and you know it wasn't slow like that on the original SNES, then go into the hacks menu and set it to show rendering passes. If it's more than 0 or 1, then try out some of the hacks, the palette write issue seems to be the most common. Settings are saved per-game, and if you ever change settings to where a game will no longer load (for example some games don't like some rendering engine settings), press SQUARE to override the game's settings with the default ones again.<br />
<br />
* SNES9x Euphoria R5 Beta 3 -> [http://filetrip.net/f27347-Snes9X-Euphoria-R5-Beta-3.html DOWNLOAD]<br />
: A viable alternative. See the above entry for info on speedhacks and settings.<br />
<br />
==TI92==<br />
* PSPXTI v1.3.0 -> [http://filetrip.net/f27568-PSPXTI-1-3-0.html DOWNLOAD]<br />
<br />
==Vectrex==<br />
* PSPVE v1.0.2 -> [http://filetrip.net/file.php?id=27547 DOWNLOAD]<br />
<br />
==Virtual Boy==<br />
* Red Dragon Experimental PSP 10/19/2007 -> [http://filetrip.net/f27591-Red-Dragon-%28Experimental%29-10192007.html DOWNLOAD]<br />
: Compiled for CFW 1.5, has about an 85% VB ROM compatibility.<br />
<br />
==WonderSwan==<br />
* Cygne v0.00 -> [http://filetrip.net/f28358-Cygne-0-00.html DOWNLOAD]<br />
: A port of the Cygne WonderSwan emulator for PC, this emulator developed by Rei has save states, frame skip, fullscreen and zip support.<br />
<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* eSwan v0.09 -> [http://filetrip.net/f28360-eSwan-0-09.html DOWNLOAD]<br />
<br />
* oSwan v0.7 for PSP v0.01 -> [http://filetrip.net/f28362-OSWAN-0-7-for-PSP-0-01.html DOWNLOAD]<br />
<br />
* pSwan v0.07 -> [http://filetrip.net/f28359-pSwan-0-07.html DOWNLOAD]<br />
<br />
----<br />
{{PSP_Emulation_and_Game_Engines}}<br />
<br />
[[Category:PSP]]</div>VatoLoco//wiki.gbatemp.net/wiki/Emulation_on_PSP?diff=42866Emulation on PSP2012-05-22T01:25:19Z<p>VatoLoco: /* Gameboy Advance */</p>
<hr />
<div>These emulators are for use on CFW or LCFW.<br />
<br />
The specific emulator versions compatible with the [http://wololo.net/wagic/hbl/ Half-Byte Loader] can be found listed [http://wololo.net/talk/viewtopic.php?f=12&t=42 on the official site].<br />
<br />
Emulators for OFW are meant to run on unmodified firmware, a list for that is also on [http://wololo.net/talk/viewtopic.php?f=2&t=1879 the HBL forums].<br />
<br />
Please note that some emulators may require BIOS files from the original machine, we cannot supply those files.<br />
==Amiga 500==<br />
* PSP UAE v0.80 BETA -> [http://filetrip.net/f27560-PSPUAE-0-80-BETA.html DOWNLOAD]<br />
: Requires the Amiga Kick Start ROM, Kickstart 1.3. Rename it to "kick13.rom" and copy that to the PSP/GAME/PSPUAE/KICKS directory. Game disks are typically distributed in adf format and they're copied to the DISKS directory. Start PSPUAE and press select to open the main menu.<br />
<br />
==Arcade==<br />
* CPS1PSP 2.3.1 (Capcom Play System 1) -> [http://filetrip.net/f27578-cps1psp-2-3-1-%283-xx%29.html DOWNLOAD]<br />
<br />
* CPS2PSP 2.3.1 (Capcom Play System 2) -> [http://filetrip.net/f27579-cps2psp-2-3-1-%283-xx%29.html DOWNLOAD]<br />
<br />
* FBA4PSP 20110319 (Final Burn Alpha) -> [http://filetrip.net/f27543-FBA4PSP-20110319.html DOWNLOAD]<br />
<br />
* MVSPSP 2.3.1 (Multi Video System a/k/a Neo Geo Arcade) -> [http://filetrip.net/f27540-MVSPSP-2-3-1.html DOWNLOAD]<br />
: Requires .ZIP MAME v0.120 ROMs.<br />
<br />
* MVSPSP 2.3.1 Unofficial -> [http://filetrip.net/f27574-MVSPSP-2-3-1-Unofficial.html DOWNLOAD]<br />
: An unofficial build by BoomerCE that fixes support for Samurai Shodown V / Samurai Spirits Zero (set 1) and The King of Fighters 2003. It also fixes the PSP model detection. This build includes updated sound system calls compatible with MinPSPW 0.11.2. Finally it adds support for both releases of unibios v2.3.<br />
<br />
* NCDZPSP 2.3.1 for PSP slim (Neo Geo CD) -> [http://filetrip.net/f27555-NCDZPSP-2-3-1-%283-xx-User%29.html DOWNLOAD]<br />
<br />
* PSP MAME4ALL v4.9r2 Hires -> [http://filetrip.net/psp-downloads/homebrew/download-psp-mame4all-49r2-hires-f28668.html DOWNLOAD]<br />
<br />
* PSPMAME r0.6 (Arcade Machines) -> [http://filetrip.net/f27542-PSPMAME-0-6.html DOWNLOAD]<br />
<br />
* pspMame Deathrash Vol I II & III (MAME v0.97 modified port) -> [http://filetrip.net/psp-downloads/homebrew/download-pspmame-deathrash-vol-i-ii-iii-097-port-f28672.html DOWNLOAD] <br />
: This special mod comes in 3 eboots each with their own specified game list.<br />
<br />
* XMAME v0.1.2 -> [http://filetrip.net/f28304-XMAME-0-1-2.html DOWNLOAD]<br />
<br />
==Atari Atari 800, 800XL, 130XE==<br />
* Atari800 PSP v2.1.0.1 -> [http://filetrip.net/f23283-Atari800-PSP-2-1-0-1.html DOWNLOAD]<br />
: Besides the 3 computers mentioned this EMU also emulates the Atari 5200<br />
<br />
==Atari 2600==<br />
* PSP2600 v1.2.0 -> [http://filetrip.net/f27530-PSP2600-1-2-0.html DOWNLOAD]<br />
<br />
* StellaPSP v0.2 -> [http://filetrip.net/f28297-Stella-PSP-0-2.html DOWNLOAD]<br />
<br />
==Atari 5200==<br />
* Atari800 PSP v2.1.0.1 -> [http://filetrip.net/f23283-Atari800-PSP-2-1-0-1.html DOWNLOAD]<br />
<br />
* Jum52 PSP v1.1 -> [http://filetrip.net/f27561-Jum52-PSP-v1-1.html DOWNLOAD]<br />
<br />
==Atari Lynx==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* Handy v0.95.1-1.0 (fw 3.xx) -> [http://filetrip.net/f23359-Handy-PSP-0-95-1.html DOWNLOAD]<br />
<br />
==Atari ST==<br />
* CaSTaway PSP r006 -> [http://filetrip.net/f28296-CaSTaway-PSP-r006.html DOWNLOAD]<br />
<br />
==Chip8==<br />
* PSPChip8 v1.0 -> [http://filetrip.net/f28298-pspchip8-1-0.html DOWNLOAD]<br />
<br />
==ColecoVision==<br />
* PSPColem v1.3.1 (fw 5x) -> [http://filetrip.net/f27562-PSPColem-1-3-1.html DOWNLOAD]<br />
<br />
==Commodore 64==<br />
* c64psp v0.3 -> [http://filetrip.net/f28299-c64psp-0-3.html DOWNLOAD]<br />
<br />
==Gameboy Advance==<br />
* gpSP-J v120512 -> [http://filetrip.net/psp-downloads/homebrew/download-gpsp-j-120512-f28790.html DOWNLOAD]<br />
: Bit more speed in some games, but some features were removed.<br />
<br />
* PSPGBA v1.2 -> [http://filetrip.net/f28300-PSPGBA-1-2.html DOWNLOAD]<br />
<br />
* UO gpSP Kai 3.4 Test 3 Build 92 -> [http://filetrip.net/f7581-GPSP-Kai-3-4.html DOWNLOAD]<br />
: You may need to turn "Fake FAT" on to avoid crashes.<br />
<br />
==Gameboy/Gameboy Color==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* GeMP (Homer's RIN) v3.3 [http://filetrip.net/f27565-GeMP-%28Homer%27s-RIN%29-3-3-Final.html DOWNLOAD]<br />
<br />
* Masterboy 2.10 -> [http://filetrip.net/f28308-MasterBoy-2-10.html DOWNLOAD]<br />
: Often regarded as the best choice, emulates a few other systems as well. Can change the clock rate down, saving on battery life.<br />
<br />
* Unofficial RIN 1.32 RM -> [http://filetrip.net/f27538-Unofficial-RIN-1-32-RM.html DOWNLOAD]<br />
: Rewind, and Mirror graphics added.<br />
<br />
==Java==<br />
* PSPKVM v0.5.5 -> [http://filetrip.net/f27352-PSPKVM-0-5-5.html DOWNLOAD]<br />
<br />
==MSX==<br />
* fMSX PSP v3.5.41 -> [http://filetrip.net/file.php?id=23354 DOWNLOAD]<br />
: fMSX PSP emulates the MSX, MSX2, and MSX2+ 8-bit home computers.<br />
<br />
* HitBit v0.05 -> [http://filetrip.net/f28305-HitBit-0-05.html DOWNLOAD]<br />
<br />
==NEC PC-9801==<br />
<br />
* Neko Project 2 (NP2) for PSP .38 -> [http://filetrip.net/f28306-NP2-for-PSP-0-39.html DOWNLOAD]<br />
: Developed by Sakahi, Neko Project 2 perfectly emulates the PC-9801 by IBM and all its games.<br />
<br />
==NEC PC Engine (TurboGrafx-16)==<br />
* HuE v0.70 -> [http://filetrip.net/f28312-HuE-for-PSP-0-70.html DOWNLOAD]<br />
: The final product of xPCE 4 PSP, HuE is a huge update from its predecessor and emulates most PC Engine ROMs perfectly<br />
<br />
* PCE for PSP v0.83D6 -> [http://filetrip.net/f27351-PCE-for-PSP-Version-0-83-D6.html DOWNLOAD]<br />
<br />
* PSP Hu-Go v1.3.1 fw5x -> [http://filetrip.net/f27554-PSP-HUGO-1-3-1-%28fw-5x%29.html DOWNLOAD]<br />
<br />
==Neo Geo Pocket/Neo Geo Pocket Color==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* NeoPop PSP 0.71.15 -> [http://filetrip.net/f23360-NeoPop-PSP-0-71-15.html DOWNLOAD]<br />
<br />
* ngPsp v1.3.1 -> [http://filetrip.net/f27556-ngPsp-1-3-1.html DOWNLOAD]<br />
<br />
* RACE! 2.16 -> [http://filetrip.net/f23357-RACE-PSP-2-16.html DOWNLOAD]<br />
: "Don't use the BIOS option for RACE!PSP. It breaks more things than it fixes e.g. Metal Slug 1st and 2nd Mission, Puyo Pop and Mini Puzzle Bobble all break when the emulator attempts to utilise the NGP BIOS. "<br />
: Regarded as the best Neo Geo Pocket EMU.<br />
<br />
==Nintendo 64==<br />
* DaedalusX64 r766 -> [http://filetrip.net/psp-downloads/homebrew/download-daedalusx64-version-766-f28773.html DOWNLOAD]<br />
* DaedalusX64 r755 -> [http://filetrip.net/f27348-DaedelusX64-Version-755.html DOWNLOAD]<br />
: Check the [http://forums.daedalusx64.com/compat.php compatibility list].<br />
<br />
==Nintendo DS==<br />
* DSonPSP Unofficial v0.1 -> [http://filetrip.net/f27563-DSonPSP-Unofficial-0-1.html DOWNLOAD]<br />
<br />
==Nintendo Entertainment System (NES)==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* Famicontest v0.31 -> [http://filetrip.net/f28309-Famicontest-0-31.html DOWNLOAD]<br />
<br />
* FCEU PSP v0.3 -> [http://filetrip.net/f27564-FCEU-PSP-0-3.html DOWNLOAD]<br />
: Based on FCEUltra Mappers Modified, supports obscure mappers (163/164, etc).<br />
<br />
* InfoNES v0.94J for PSP r0.3 -> [http://filetrip.net/f28310-InfoNES-for-PSP-v0-94J-r0-3.html DOWNLOAD]<br />
<br />
* NES for PSP v0.5 -> [http://filetrip.net/f28311-NES-for-PSP-0-5.html DOWNLOAD]<br />
<br />
* NesterJ v1.13 Beta 2 by Rukka -> [http://filetrip.net/f27533-NesterJ-1-13-Beta-2.html DOWNLOAD]<br />
: More compatible (mother 3, etc.).<br />
<br />
* NesterJ 1.12 Plus 0.61RM -> [http://filetrip.net/f27532-NesterJ-1-12-Plus-0-61RM.html DOWNLOAD]<br />
: Rewind, and Mirror graphics added.<br />
<br />
==Sega Game Gear==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* Masterboy 2.10 -> [http://filetrip.net/f28308-MasterBoy-2-10.html DOWNLOAD]<br />
: Often regarded as the best choice, emulates a few other systems as well. Can change the clock rate down, saving on battery life.<br />
<br />
* SMS Plus 1.3.1 -> [http://filetrip.net/f23284-SMS-Plus-PSP-1-3-1.html DOWNLOAD]<br />
<br />
==Sega Genesis/Sega CD==<br />
* DGen v1.7 -> [http://filetrip.net/f28301-DGEN-PSP-1-7.html DOWNLOAD]<br />
<br />
* Generator PSP v0.01.1 -> [http://filetrip.net/f28302-Generator-PSP-0-01-1.html DOWNLOAD]<br />
<br />
* PicoDrive v1.51b -> [http://filetrip.net/f23695-SIGNED-PicoDrive-1-51.html DOWNLOAD]<br />
: There's a button bind to change rendering engines. One is faster but not as visually-accurate, while one is more accurate but slower. In the majority of situations, the faster engine is still just fine, only some specific special effects need the accurate one now.<br />
<br />
* PSPGenesis v0.18c -> [http://filetrip.net/f28303-PSP-Genesis-0-18c.html DOWNLOAD]<br />
<br />
==Sega Master System==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* Masterboy 2.10 -> [http://filetrip.net/f28308-MasterBoy-2-10.html DOWNLOAD]<br />
: Often regarded as the best choice, emulates a few other systems as well. Can change the clock rate down, saving on battery life.<br />
<br />
* SMS Plus 1.3.1 -> [http://filetrip.net/f23284-SMS-Plus-PSP-1-3-1.html DOWNLOAD]<br />
<br />
==Sega Saturn==<br />
* Yabause 0.9.10 for PSP -> [http://filetrip.net/f27567-Yabause-for-PSP-0-9-10.html DOWNLOAD]<br />
<br />
==Sinclair ZX-Spectrum==<br />
* Fuse PSP 0.10.0.21 -> [http://filetrip.net/f23356-Fuse-PSP-0-10-0-21.html DOWNLOAD]<br />
<br />
* PsPectrum v1.0.4 -> [http://filetrip.net/f28361-PsPectrum-1-0-4.html DOWNLOAD]<br />
: A fork of Fuse 0.7.0, has about an 95% compatibility.<br />
<br />
==Super Nintendo (SNES)==<br />
* Snes9xTYLmecm 11-17-09 -> [http://filetrip.net/f27535-SnesPSP-Tyl-0-4-2-mecm.html DOWNLOAD]<br />
: Fullspeed on most games with some hacks, will even run [http://www.youtube.com/watch?v=4KJg_lXu1BU Super Mario RPG and Star Fox properly]. If a game seems to run slow at parts (and you know it wasn't slow like that on the original SNES, then go into the hacks menu and set it to show rendering passes. If it's more than 0 or 1, then try out some of the hacks, the palette write issue seems to be the most common. Settings are saved per-game, and if you ever change settings to where a game will no longer load (for example some games don't like some rendering engine settings), press SQUARE to override the game's settings with the default ones again.<br />
<br />
* SNES9x Euphoria R5 Beta 3 -> [http://filetrip.net/f27347-Snes9X-Euphoria-R5-Beta-3.html DOWNLOAD]<br />
: A viable alternative. See the above entry for info on speedhacks and settings.<br />
<br />
==TI92==<br />
* PSPXTI v1.3.0 -> [http://filetrip.net/f27568-PSPXTI-1-3-0.html DOWNLOAD]<br />
<br />
==Vectrex==<br />
* PSPVE v1.0.2 -> [http://filetrip.net/file.php?id=27547 DOWNLOAD]<br />
<br />
==Virtual Boy==<br />
* Red Dragon Experimental PSP 10/19/2007 -> [http://filetrip.net/f27591-Red-Dragon-%28Experimental%29-10192007.html DOWNLOAD]<br />
: Compiled for CFW 1.5, has about an 85% VB ROM compatibility.<br />
<br />
==WonderSwan==<br />
* Cygne v0.00 -> [http://filetrip.net/f28358-Cygne-0-00.html DOWNLOAD]<br />
: A port of the Cygne WonderSwan emulator for PC, this emulator developed by Rei has save states, frame skip, fullscreen and zip support.<br />
<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* eSwan v0.09 -> [http://filetrip.net/f28360-eSwan-0-09.html DOWNLOAD]<br />
<br />
* oSwan v0.7 for PSP v0.01 -> [http://filetrip.net/f28362-OSWAN-0-7-for-PSP-0-01.html DOWNLOAD]<br />
<br />
* pSwan v0.07 -> [http://filetrip.net/f28359-pSwan-0-07.html DOWNLOAD]<br />
<br />
----<br />
{{PSP_Emulation_and_Game_Engines}}<br />
<br />
[[Category:PSP]]</div>VatoLoco//wiki.gbatemp.net/wiki/Emulation_on_PSP?diff=42865Emulation on PSP2012-05-22T01:22:36Z<p>VatoLoco: /* Nintendo 64 */</p>
<hr />
<div>These emulators are for use on CFW or LCFW.<br />
<br />
The specific emulator versions compatible with the [http://wololo.net/wagic/hbl/ Half-Byte Loader] can be found listed [http://wololo.net/talk/viewtopic.php?f=12&t=42 on the official site].<br />
<br />
Emulators for OFW are meant to run on unmodified firmware, a list for that is also on [http://wololo.net/talk/viewtopic.php?f=2&t=1879 the HBL forums].<br />
<br />
Please note that some emulators may require BIOS files from the original machine, we cannot supply those files.<br />
==Amiga 500==<br />
* PSP UAE v0.80 BETA -> [http://filetrip.net/f27560-PSPUAE-0-80-BETA.html DOWNLOAD]<br />
: Requires the Amiga Kick Start ROM, Kickstart 1.3. Rename it to "kick13.rom" and copy that to the PSP/GAME/PSPUAE/KICKS directory. Game disks are typically distributed in adf format and they're copied to the DISKS directory. Start PSPUAE and press select to open the main menu.<br />
<br />
==Arcade==<br />
* CPS1PSP 2.3.1 (Capcom Play System 1) -> [http://filetrip.net/f27578-cps1psp-2-3-1-%283-xx%29.html DOWNLOAD]<br />
<br />
* CPS2PSP 2.3.1 (Capcom Play System 2) -> [http://filetrip.net/f27579-cps2psp-2-3-1-%283-xx%29.html DOWNLOAD]<br />
<br />
* FBA4PSP 20110319 (Final Burn Alpha) -> [http://filetrip.net/f27543-FBA4PSP-20110319.html DOWNLOAD]<br />
<br />
* MVSPSP 2.3.1 (Multi Video System a/k/a Neo Geo Arcade) -> [http://filetrip.net/f27540-MVSPSP-2-3-1.html DOWNLOAD]<br />
: Requires .ZIP MAME v0.120 ROMs.<br />
<br />
* MVSPSP 2.3.1 Unofficial -> [http://filetrip.net/f27574-MVSPSP-2-3-1-Unofficial.html DOWNLOAD]<br />
: An unofficial build by BoomerCE that fixes support for Samurai Shodown V / Samurai Spirits Zero (set 1) and The King of Fighters 2003. It also fixes the PSP model detection. This build includes updated sound system calls compatible with MinPSPW 0.11.2. Finally it adds support for both releases of unibios v2.3.<br />
<br />
* NCDZPSP 2.3.1 for PSP slim (Neo Geo CD) -> [http://filetrip.net/f27555-NCDZPSP-2-3-1-%283-xx-User%29.html DOWNLOAD]<br />
<br />
* PSP MAME4ALL v4.9r2 Hires -> [http://filetrip.net/psp-downloads/homebrew/download-psp-mame4all-49r2-hires-f28668.html DOWNLOAD]<br />
<br />
* PSPMAME r0.6 (Arcade Machines) -> [http://filetrip.net/f27542-PSPMAME-0-6.html DOWNLOAD]<br />
<br />
* pspMame Deathrash Vol I II & III (MAME v0.97 modified port) -> [http://filetrip.net/psp-downloads/homebrew/download-pspmame-deathrash-vol-i-ii-iii-097-port-f28672.html DOWNLOAD] <br />
: This special mod comes in 3 eboots each with their own specified game list.<br />
<br />
* XMAME v0.1.2 -> [http://filetrip.net/f28304-XMAME-0-1-2.html DOWNLOAD]<br />
<br />
==Atari Atari 800, 800XL, 130XE==<br />
* Atari800 PSP v2.1.0.1 -> [http://filetrip.net/f23283-Atari800-PSP-2-1-0-1.html DOWNLOAD]<br />
: Besides the 3 computers mentioned this EMU also emulates the Atari 5200<br />
<br />
==Atari 2600==<br />
* PSP2600 v1.2.0 -> [http://filetrip.net/f27530-PSP2600-1-2-0.html DOWNLOAD]<br />
<br />
* StellaPSP v0.2 -> [http://filetrip.net/f28297-Stella-PSP-0-2.html DOWNLOAD]<br />
<br />
==Atari 5200==<br />
* Atari800 PSP v2.1.0.1 -> [http://filetrip.net/f23283-Atari800-PSP-2-1-0-1.html DOWNLOAD]<br />
<br />
* Jum52 PSP v1.1 -> [http://filetrip.net/f27561-Jum52-PSP-v1-1.html DOWNLOAD]<br />
<br />
==Atari Lynx==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* Handy v0.95.1-1.0 (fw 3.xx) -> [http://filetrip.net/f23359-Handy-PSP-0-95-1.html DOWNLOAD]<br />
<br />
==Atari ST==<br />
* CaSTaway PSP r006 -> [http://filetrip.net/f28296-CaSTaway-PSP-r006.html DOWNLOAD]<br />
<br />
==Chip8==<br />
* PSPChip8 v1.0 -> [http://filetrip.net/f28298-pspchip8-1-0.html DOWNLOAD]<br />
<br />
==ColecoVision==<br />
* PSPColem v1.3.1 (fw 5x) -> [http://filetrip.net/f27562-PSPColem-1-3-1.html DOWNLOAD]<br />
<br />
==Commodore 64==<br />
* c64psp v0.3 -> [http://filetrip.net/f28299-c64psp-0-3.html DOWNLOAD]<br />
<br />
==Gameboy Advance==<br />
* gpSP-J v120429 -> [http://filetrip.net/psp-downloads/homebrew/download-gpsp-j-120429-f28502.html DOWNLOAD]<br />
: Bit more speed in some games, but some features were removed.<br />
<br />
* PSPGBA v1.2 -> [http://filetrip.net/f28300-PSPGBA-1-2.html DOWNLOAD]<br />
<br />
* UO gpSP Kai 3.4 Test 3 Build 92 -> [http://filetrip.net/f7581-GPSP-Kai-3-4.html DOWNLOAD]<br />
: You may need to turn "Fake FAT" on to avoid crashes.<br />
<br />
==Gameboy/Gameboy Color==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* GeMP (Homer's RIN) v3.3 [http://filetrip.net/f27565-GeMP-%28Homer%27s-RIN%29-3-3-Final.html DOWNLOAD]<br />
<br />
* Masterboy 2.10 -> [http://filetrip.net/f28308-MasterBoy-2-10.html DOWNLOAD]<br />
: Often regarded as the best choice, emulates a few other systems as well. Can change the clock rate down, saving on battery life.<br />
<br />
* Unofficial RIN 1.32 RM -> [http://filetrip.net/f27538-Unofficial-RIN-1-32-RM.html DOWNLOAD]<br />
: Rewind, and Mirror graphics added.<br />
<br />
==Java==<br />
* PSPKVM v0.5.5 -> [http://filetrip.net/f27352-PSPKVM-0-5-5.html DOWNLOAD]<br />
<br />
==MSX==<br />
* fMSX PSP v3.5.41 -> [http://filetrip.net/file.php?id=23354 DOWNLOAD]<br />
: fMSX PSP emulates the MSX, MSX2, and MSX2+ 8-bit home computers.<br />
<br />
* HitBit v0.05 -> [http://filetrip.net/f28305-HitBit-0-05.html DOWNLOAD]<br />
<br />
==NEC PC-9801==<br />
<br />
* Neko Project 2 (NP2) for PSP .38 -> [http://filetrip.net/f28306-NP2-for-PSP-0-39.html DOWNLOAD]<br />
: Developed by Sakahi, Neko Project 2 perfectly emulates the PC-9801 by IBM and all its games.<br />
<br />
==NEC PC Engine (TurboGrafx-16)==<br />
* HuE v0.70 -> [http://filetrip.net/f28312-HuE-for-PSP-0-70.html DOWNLOAD]<br />
: The final product of xPCE 4 PSP, HuE is a huge update from its predecessor and emulates most PC Engine ROMs perfectly<br />
<br />
* PCE for PSP v0.83D6 -> [http://filetrip.net/f27351-PCE-for-PSP-Version-0-83-D6.html DOWNLOAD]<br />
<br />
* PSP Hu-Go v1.3.1 fw5x -> [http://filetrip.net/f27554-PSP-HUGO-1-3-1-%28fw-5x%29.html DOWNLOAD]<br />
<br />
==Neo Geo Pocket/Neo Geo Pocket Color==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* NeoPop PSP 0.71.15 -> [http://filetrip.net/f23360-NeoPop-PSP-0-71-15.html DOWNLOAD]<br />
<br />
* ngPsp v1.3.1 -> [http://filetrip.net/f27556-ngPsp-1-3-1.html DOWNLOAD]<br />
<br />
* RACE! 2.16 -> [http://filetrip.net/f23357-RACE-PSP-2-16.html DOWNLOAD]<br />
: "Don't use the BIOS option for RACE!PSP. It breaks more things than it fixes e.g. Metal Slug 1st and 2nd Mission, Puyo Pop and Mini Puzzle Bobble all break when the emulator attempts to utilise the NGP BIOS. "<br />
: Regarded as the best Neo Geo Pocket EMU.<br />
<br />
==Nintendo 64==<br />
* DaedalusX64 r766 -> [http://filetrip.net/psp-downloads/homebrew/download-daedalusx64-version-766-f28773.html DOWNLOAD]<br />
* DaedalusX64 r755 -> [http://filetrip.net/f27348-DaedelusX64-Version-755.html DOWNLOAD]<br />
: Check the [http://forums.daedalusx64.com/compat.php compatibility list].<br />
<br />
==Nintendo DS==<br />
* DSonPSP Unofficial v0.1 -> [http://filetrip.net/f27563-DSonPSP-Unofficial-0-1.html DOWNLOAD]<br />
<br />
==Nintendo Entertainment System (NES)==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* Famicontest v0.31 -> [http://filetrip.net/f28309-Famicontest-0-31.html DOWNLOAD]<br />
<br />
* FCEU PSP v0.3 -> [http://filetrip.net/f27564-FCEU-PSP-0-3.html DOWNLOAD]<br />
: Based on FCEUltra Mappers Modified, supports obscure mappers (163/164, etc).<br />
<br />
* InfoNES v0.94J for PSP r0.3 -> [http://filetrip.net/f28310-InfoNES-for-PSP-v0-94J-r0-3.html DOWNLOAD]<br />
<br />
* NES for PSP v0.5 -> [http://filetrip.net/f28311-NES-for-PSP-0-5.html DOWNLOAD]<br />
<br />
* NesterJ v1.13 Beta 2 by Rukka -> [http://filetrip.net/f27533-NesterJ-1-13-Beta-2.html DOWNLOAD]<br />
: More compatible (mother 3, etc.).<br />
<br />
* NesterJ 1.12 Plus 0.61RM -> [http://filetrip.net/f27532-NesterJ-1-12-Plus-0-61RM.html DOWNLOAD]<br />
: Rewind, and Mirror graphics added.<br />
<br />
==Sega Game Gear==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* Masterboy 2.10 -> [http://filetrip.net/f28308-MasterBoy-2-10.html DOWNLOAD]<br />
: Often regarded as the best choice, emulates a few other systems as well. Can change the clock rate down, saving on battery life.<br />
<br />
* SMS Plus 1.3.1 -> [http://filetrip.net/f23284-SMS-Plus-PSP-1-3-1.html DOWNLOAD]<br />
<br />
==Sega Genesis/Sega CD==<br />
* DGen v1.7 -> [http://filetrip.net/f28301-DGEN-PSP-1-7.html DOWNLOAD]<br />
<br />
* Generator PSP v0.01.1 -> [http://filetrip.net/f28302-Generator-PSP-0-01-1.html DOWNLOAD]<br />
<br />
* PicoDrive v1.51b -> [http://filetrip.net/f23695-SIGNED-PicoDrive-1-51.html DOWNLOAD]<br />
: There's a button bind to change rendering engines. One is faster but not as visually-accurate, while one is more accurate but slower. In the majority of situations, the faster engine is still just fine, only some specific special effects need the accurate one now.<br />
<br />
* PSPGenesis v0.18c -> [http://filetrip.net/f28303-PSP-Genesis-0-18c.html DOWNLOAD]<br />
<br />
==Sega Master System==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* Masterboy 2.10 -> [http://filetrip.net/f28308-MasterBoy-2-10.html DOWNLOAD]<br />
: Often regarded as the best choice, emulates a few other systems as well. Can change the clock rate down, saving on battery life.<br />
<br />
* SMS Plus 1.3.1 -> [http://filetrip.net/f23284-SMS-Plus-PSP-1-3-1.html DOWNLOAD]<br />
<br />
==Sega Saturn==<br />
* Yabause 0.9.10 for PSP -> [http://filetrip.net/f27567-Yabause-for-PSP-0-9-10.html DOWNLOAD]<br />
<br />
==Sinclair ZX-Spectrum==<br />
* Fuse PSP 0.10.0.21 -> [http://filetrip.net/f23356-Fuse-PSP-0-10-0-21.html DOWNLOAD]<br />
<br />
* PsPectrum v1.0.4 -> [http://filetrip.net/f28361-PsPectrum-1-0-4.html DOWNLOAD]<br />
: A fork of Fuse 0.7.0, has about an 95% compatibility.<br />
<br />
==Super Nintendo (SNES)==<br />
* Snes9xTYLmecm 11-17-09 -> [http://filetrip.net/f27535-SnesPSP-Tyl-0-4-2-mecm.html DOWNLOAD]<br />
: Fullspeed on most games with some hacks, will even run [http://www.youtube.com/watch?v=4KJg_lXu1BU Super Mario RPG and Star Fox properly]. If a game seems to run slow at parts (and you know it wasn't slow like that on the original SNES, then go into the hacks menu and set it to show rendering passes. If it's more than 0 or 1, then try out some of the hacks, the palette write issue seems to be the most common. Settings are saved per-game, and if you ever change settings to where a game will no longer load (for example some games don't like some rendering engine settings), press SQUARE to override the game's settings with the default ones again.<br />
<br />
* SNES9x Euphoria R5 Beta 3 -> [http://filetrip.net/f27347-Snes9X-Euphoria-R5-Beta-3.html DOWNLOAD]<br />
: A viable alternative. See the above entry for info on speedhacks and settings.<br />
<br />
==TI92==<br />
* PSPXTI v1.3.0 -> [http://filetrip.net/f27568-PSPXTI-1-3-0.html DOWNLOAD]<br />
<br />
==Vectrex==<br />
* PSPVE v1.0.2 -> [http://filetrip.net/file.php?id=27547 DOWNLOAD]<br />
<br />
==Virtual Boy==<br />
* Red Dragon Experimental PSP 10/19/2007 -> [http://filetrip.net/f27591-Red-Dragon-%28Experimental%29-10192007.html DOWNLOAD]<br />
: Compiled for CFW 1.5, has about an 85% VB ROM compatibility.<br />
<br />
==WonderSwan==<br />
* Cygne v0.00 -> [http://filetrip.net/f28358-Cygne-0-00.html DOWNLOAD]<br />
: A port of the Cygne WonderSwan emulator for PC, this emulator developed by Rei has save states, frame skip, fullscreen and zip support.<br />
<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* eSwan v0.09 -> [http://filetrip.net/f28360-eSwan-0-09.html DOWNLOAD]<br />
<br />
* oSwan v0.7 for PSP v0.01 -> [http://filetrip.net/f28362-OSWAN-0-7-for-PSP-0-01.html DOWNLOAD]<br />
<br />
* pSwan v0.07 -> [http://filetrip.net/f28359-pSwan-0-07.html DOWNLOAD]<br />
<br />
----<br />
{{PSP_Emulation_and_Game_Engines}}<br />
<br />
[[Category:PSP]]</div>VatoLoco//wiki.gbatemp.net/wiki/Emulation_on_PSP?diff=42864Emulation on PSP2012-05-22T01:21:57Z<p>VatoLoco: /* Nintendo 64 */</p>
<hr />
<div>These emulators are for use on CFW or LCFW.<br />
<br />
The specific emulator versions compatible with the [http://wololo.net/wagic/hbl/ Half-Byte Loader] can be found listed [http://wololo.net/talk/viewtopic.php?f=12&t=42 on the official site].<br />
<br />
Emulators for OFW are meant to run on unmodified firmware, a list for that is also on [http://wololo.net/talk/viewtopic.php?f=2&t=1879 the HBL forums].<br />
<br />
Please note that some emulators may require BIOS files from the original machine, we cannot supply those files.<br />
==Amiga 500==<br />
* PSP UAE v0.80 BETA -> [http://filetrip.net/f27560-PSPUAE-0-80-BETA.html DOWNLOAD]<br />
: Requires the Amiga Kick Start ROM, Kickstart 1.3. Rename it to "kick13.rom" and copy that to the PSP/GAME/PSPUAE/KICKS directory. Game disks are typically distributed in adf format and they're copied to the DISKS directory. Start PSPUAE and press select to open the main menu.<br />
<br />
==Arcade==<br />
* CPS1PSP 2.3.1 (Capcom Play System 1) -> [http://filetrip.net/f27578-cps1psp-2-3-1-%283-xx%29.html DOWNLOAD]<br />
<br />
* CPS2PSP 2.3.1 (Capcom Play System 2) -> [http://filetrip.net/f27579-cps2psp-2-3-1-%283-xx%29.html DOWNLOAD]<br />
<br />
* FBA4PSP 20110319 (Final Burn Alpha) -> [http://filetrip.net/f27543-FBA4PSP-20110319.html DOWNLOAD]<br />
<br />
* MVSPSP 2.3.1 (Multi Video System a/k/a Neo Geo Arcade) -> [http://filetrip.net/f27540-MVSPSP-2-3-1.html DOWNLOAD]<br />
: Requires .ZIP MAME v0.120 ROMs.<br />
<br />
* MVSPSP 2.3.1 Unofficial -> [http://filetrip.net/f27574-MVSPSP-2-3-1-Unofficial.html DOWNLOAD]<br />
: An unofficial build by BoomerCE that fixes support for Samurai Shodown V / Samurai Spirits Zero (set 1) and The King of Fighters 2003. It also fixes the PSP model detection. This build includes updated sound system calls compatible with MinPSPW 0.11.2. Finally it adds support for both releases of unibios v2.3.<br />
<br />
* NCDZPSP 2.3.1 for PSP slim (Neo Geo CD) -> [http://filetrip.net/f27555-NCDZPSP-2-3-1-%283-xx-User%29.html DOWNLOAD]<br />
<br />
* PSP MAME4ALL v4.9r2 Hires -> [http://filetrip.net/psp-downloads/homebrew/download-psp-mame4all-49r2-hires-f28668.html DOWNLOAD]<br />
<br />
* PSPMAME r0.6 (Arcade Machines) -> [http://filetrip.net/f27542-PSPMAME-0-6.html DOWNLOAD]<br />
<br />
* pspMame Deathrash Vol I II & III (MAME v0.97 modified port) -> [http://filetrip.net/psp-downloads/homebrew/download-pspmame-deathrash-vol-i-ii-iii-097-port-f28672.html DOWNLOAD] <br />
: This special mod comes in 3 eboots each with their own specified game list.<br />
<br />
* XMAME v0.1.2 -> [http://filetrip.net/f28304-XMAME-0-1-2.html DOWNLOAD]<br />
<br />
==Atari Atari 800, 800XL, 130XE==<br />
* Atari800 PSP v2.1.0.1 -> [http://filetrip.net/f23283-Atari800-PSP-2-1-0-1.html DOWNLOAD]<br />
: Besides the 3 computers mentioned this EMU also emulates the Atari 5200<br />
<br />
==Atari 2600==<br />
* PSP2600 v1.2.0 -> [http://filetrip.net/f27530-PSP2600-1-2-0.html DOWNLOAD]<br />
<br />
* StellaPSP v0.2 -> [http://filetrip.net/f28297-Stella-PSP-0-2.html DOWNLOAD]<br />
<br />
==Atari 5200==<br />
* Atari800 PSP v2.1.0.1 -> [http://filetrip.net/f23283-Atari800-PSP-2-1-0-1.html DOWNLOAD]<br />
<br />
* Jum52 PSP v1.1 -> [http://filetrip.net/f27561-Jum52-PSP-v1-1.html DOWNLOAD]<br />
<br />
==Atari Lynx==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* Handy v0.95.1-1.0 (fw 3.xx) -> [http://filetrip.net/f23359-Handy-PSP-0-95-1.html DOWNLOAD]<br />
<br />
==Atari ST==<br />
* CaSTaway PSP r006 -> [http://filetrip.net/f28296-CaSTaway-PSP-r006.html DOWNLOAD]<br />
<br />
==Chip8==<br />
* PSPChip8 v1.0 -> [http://filetrip.net/f28298-pspchip8-1-0.html DOWNLOAD]<br />
<br />
==ColecoVision==<br />
* PSPColem v1.3.1 (fw 5x) -> [http://filetrip.net/f27562-PSPColem-1-3-1.html DOWNLOAD]<br />
<br />
==Commodore 64==<br />
* c64psp v0.3 -> [http://filetrip.net/f28299-c64psp-0-3.html DOWNLOAD]<br />
<br />
==Gameboy Advance==<br />
* gpSP-J v120429 -> [http://filetrip.net/psp-downloads/homebrew/download-gpsp-j-120429-f28502.html DOWNLOAD]<br />
: Bit more speed in some games, but some features were removed.<br />
<br />
* PSPGBA v1.2 -> [http://filetrip.net/f28300-PSPGBA-1-2.html DOWNLOAD]<br />
<br />
* UO gpSP Kai 3.4 Test 3 Build 92 -> [http://filetrip.net/f7581-GPSP-Kai-3-4.html DOWNLOAD]<br />
: You may need to turn "Fake FAT" on to avoid crashes.<br />
<br />
==Gameboy/Gameboy Color==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* GeMP (Homer's RIN) v3.3 [http://filetrip.net/f27565-GeMP-%28Homer%27s-RIN%29-3-3-Final.html DOWNLOAD]<br />
<br />
* Masterboy 2.10 -> [http://filetrip.net/f28308-MasterBoy-2-10.html DOWNLOAD]<br />
: Often regarded as the best choice, emulates a few other systems as well. Can change the clock rate down, saving on battery life.<br />
<br />
* Unofficial RIN 1.32 RM -> [http://filetrip.net/f27538-Unofficial-RIN-1-32-RM.html DOWNLOAD]<br />
: Rewind, and Mirror graphics added.<br />
<br />
==Java==<br />
* PSPKVM v0.5.5 -> [http://filetrip.net/f27352-PSPKVM-0-5-5.html DOWNLOAD]<br />
<br />
==MSX==<br />
* fMSX PSP v3.5.41 -> [http://filetrip.net/file.php?id=23354 DOWNLOAD]<br />
: fMSX PSP emulates the MSX, MSX2, and MSX2+ 8-bit home computers.<br />
<br />
* HitBit v0.05 -> [http://filetrip.net/f28305-HitBit-0-05.html DOWNLOAD]<br />
<br />
==NEC PC-9801==<br />
<br />
* Neko Project 2 (NP2) for PSP .38 -> [http://filetrip.net/f28306-NP2-for-PSP-0-39.html DOWNLOAD]<br />
: Developed by Sakahi, Neko Project 2 perfectly emulates the PC-9801 by IBM and all its games.<br />
<br />
==NEC PC Engine (TurboGrafx-16)==<br />
* HuE v0.70 -> [http://filetrip.net/f28312-HuE-for-PSP-0-70.html DOWNLOAD]<br />
: The final product of xPCE 4 PSP, HuE is a huge update from its predecessor and emulates most PC Engine ROMs perfectly<br />
<br />
* PCE for PSP v0.83D6 -> [http://filetrip.net/f27351-PCE-for-PSP-Version-0-83-D6.html DOWNLOAD]<br />
<br />
* PSP Hu-Go v1.3.1 fw5x -> [http://filetrip.net/f27554-PSP-HUGO-1-3-1-%28fw-5x%29.html DOWNLOAD]<br />
<br />
==Neo Geo Pocket/Neo Geo Pocket Color==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* NeoPop PSP 0.71.15 -> [http://filetrip.net/f23360-NeoPop-PSP-0-71-15.html DOWNLOAD]<br />
<br />
* ngPsp v1.3.1 -> [http://filetrip.net/f27556-ngPsp-1-3-1.html DOWNLOAD]<br />
<br />
* RACE! 2.16 -> [http://filetrip.net/f23357-RACE-PSP-2-16.html DOWNLOAD]<br />
: "Don't use the BIOS option for RACE!PSP. It breaks more things than it fixes e.g. Metal Slug 1st and 2nd Mission, Puyo Pop and Mini Puzzle Bobble all break when the emulator attempts to utilise the NGP BIOS. "<br />
: Regarded as the best Neo Geo Pocket EMU.<br />
<br />
==Nintendo 64==<br />
* DaedalusX64 r766 -> http://filetrip.net/psp-downloads/homebrew/download-daedalusx64-version-766-f28773.html DOWNLOAD]<br />
* DaedalusX64 r755 -> [http://filetrip.net/f27348-DaedelusX64-Version-755.html DOWNLOAD]<br />
: Check the [http://forums.daedalusx64.com/compat.php compatibility list].<br />
<br />
==Nintendo DS==<br />
* DSonPSP Unofficial v0.1 -> [http://filetrip.net/f27563-DSonPSP-Unofficial-0-1.html DOWNLOAD]<br />
<br />
==Nintendo Entertainment System (NES)==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* Famicontest v0.31 -> [http://filetrip.net/f28309-Famicontest-0-31.html DOWNLOAD]<br />
<br />
* FCEU PSP v0.3 -> [http://filetrip.net/f27564-FCEU-PSP-0-3.html DOWNLOAD]<br />
: Based on FCEUltra Mappers Modified, supports obscure mappers (163/164, etc).<br />
<br />
* InfoNES v0.94J for PSP r0.3 -> [http://filetrip.net/f28310-InfoNES-for-PSP-v0-94J-r0-3.html DOWNLOAD]<br />
<br />
* NES for PSP v0.5 -> [http://filetrip.net/f28311-NES-for-PSP-0-5.html DOWNLOAD]<br />
<br />
* NesterJ v1.13 Beta 2 by Rukka -> [http://filetrip.net/f27533-NesterJ-1-13-Beta-2.html DOWNLOAD]<br />
: More compatible (mother 3, etc.).<br />
<br />
* NesterJ 1.12 Plus 0.61RM -> [http://filetrip.net/f27532-NesterJ-1-12-Plus-0-61RM.html DOWNLOAD]<br />
: Rewind, and Mirror graphics added.<br />
<br />
==Sega Game Gear==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* Masterboy 2.10 -> [http://filetrip.net/f28308-MasterBoy-2-10.html DOWNLOAD]<br />
: Often regarded as the best choice, emulates a few other systems as well. Can change the clock rate down, saving on battery life.<br />
<br />
* SMS Plus 1.3.1 -> [http://filetrip.net/f23284-SMS-Plus-PSP-1-3-1.html DOWNLOAD]<br />
<br />
==Sega Genesis/Sega CD==<br />
* DGen v1.7 -> [http://filetrip.net/f28301-DGEN-PSP-1-7.html DOWNLOAD]<br />
<br />
* Generator PSP v0.01.1 -> [http://filetrip.net/f28302-Generator-PSP-0-01-1.html DOWNLOAD]<br />
<br />
* PicoDrive v1.51b -> [http://filetrip.net/f23695-SIGNED-PicoDrive-1-51.html DOWNLOAD]<br />
: There's a button bind to change rendering engines. One is faster but not as visually-accurate, while one is more accurate but slower. In the majority of situations, the faster engine is still just fine, only some specific special effects need the accurate one now.<br />
<br />
* PSPGenesis v0.18c -> [http://filetrip.net/f28303-PSP-Genesis-0-18c.html DOWNLOAD]<br />
<br />
==Sega Master System==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* Masterboy 2.10 -> [http://filetrip.net/f28308-MasterBoy-2-10.html DOWNLOAD]<br />
: Often regarded as the best choice, emulates a few other systems as well. Can change the clock rate down, saving on battery life.<br />
<br />
* SMS Plus 1.3.1 -> [http://filetrip.net/f23284-SMS-Plus-PSP-1-3-1.html DOWNLOAD]<br />
<br />
==Sega Saturn==<br />
* Yabause 0.9.10 for PSP -> [http://filetrip.net/f27567-Yabause-for-PSP-0-9-10.html DOWNLOAD]<br />
<br />
==Sinclair ZX-Spectrum==<br />
* Fuse PSP 0.10.0.21 -> [http://filetrip.net/f23356-Fuse-PSP-0-10-0-21.html DOWNLOAD]<br />
<br />
* PsPectrum v1.0.4 -> [http://filetrip.net/f28361-PsPectrum-1-0-4.html DOWNLOAD]<br />
: A fork of Fuse 0.7.0, has about an 95% compatibility.<br />
<br />
==Super Nintendo (SNES)==<br />
* Snes9xTYLmecm 11-17-09 -> [http://filetrip.net/f27535-SnesPSP-Tyl-0-4-2-mecm.html DOWNLOAD]<br />
: Fullspeed on most games with some hacks, will even run [http://www.youtube.com/watch?v=4KJg_lXu1BU Super Mario RPG and Star Fox properly]. If a game seems to run slow at parts (and you know it wasn't slow like that on the original SNES, then go into the hacks menu and set it to show rendering passes. If it's more than 0 or 1, then try out some of the hacks, the palette write issue seems to be the most common. Settings are saved per-game, and if you ever change settings to where a game will no longer load (for example some games don't like some rendering engine settings), press SQUARE to override the game's settings with the default ones again.<br />
<br />
* SNES9x Euphoria R5 Beta 3 -> [http://filetrip.net/f27347-Snes9X-Euphoria-R5-Beta-3.html DOWNLOAD]<br />
: A viable alternative. See the above entry for info on speedhacks and settings.<br />
<br />
==TI92==<br />
* PSPXTI v1.3.0 -> [http://filetrip.net/f27568-PSPXTI-1-3-0.html DOWNLOAD]<br />
<br />
==Vectrex==<br />
* PSPVE v1.0.2 -> [http://filetrip.net/file.php?id=27547 DOWNLOAD]<br />
<br />
==Virtual Boy==<br />
* Red Dragon Experimental PSP 10/19/2007 -> [http://filetrip.net/f27591-Red-Dragon-%28Experimental%29-10192007.html DOWNLOAD]<br />
: Compiled for CFW 1.5, has about an 85% VB ROM compatibility.<br />
<br />
==WonderSwan==<br />
* Cygne v0.00 -> [http://filetrip.net/f28358-Cygne-0-00.html DOWNLOAD]<br />
: A port of the Cygne WonderSwan emulator for PC, this emulator developed by Rei has save states, frame skip, fullscreen and zip support.<br />
<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* eSwan v0.09 -> [http://filetrip.net/f28360-eSwan-0-09.html DOWNLOAD]<br />
<br />
* oSwan v0.7 for PSP v0.01 -> [http://filetrip.net/f28362-OSWAN-0-7-for-PSP-0-01.html DOWNLOAD]<br />
<br />
* pSwan v0.07 -> [http://filetrip.net/f28359-pSwan-0-07.html DOWNLOAD]<br />
<br />
----<br />
{{PSP_Emulation_and_Game_Engines}}<br />
<br />
[[Category:PSP]]</div>VatoLoco//wiki.gbatemp.net/wiki/Game_Engines_on_PSP?diff=42736Game Engines on PSP2012-05-07T05:17:53Z<p>VatoLoco: /* First Person Shooters */</p>
<hr />
<div>These Game Engines are for use on CFW or LCFW.<br />
<br />
The specific Game Engines versions compatible with the [http://wololo.net/wagic/hbl/ Half-Byte Loader] can be found listed [http://wololo.net/talk/viewtopic.php?f=12&t=42 on the official site].<br />
<br />
Game Engines for OFW are meant to run on unmodified firmware, a list for that is also on [http://wololo.net/talk/viewtopic.php?f=2&t=1879 the HBL forums].<br />
<br />
Please note that some Game Engines may require additional files from the original game, we cannot supply those files.<br />
==AGS==<br />
* Adventure Game Studio Runtime for PSP v3.21 r8 -> [http://filetrip.net/f27570-AGS-Runtime-for-PSP-3-21-R8.html DOWNLOAD] <br />
: Supports games made with AGS version 2.50 or higher and low resolution is supported.<br />
<br />
==First Person Shooters==<br />
* Duke Nukem 3D v1.1 -> [http://filetrip.net/psp-downloads/homebrew/download-duke3d-11-f28504.html DOWNLOAD] <br />
: Note that v1.1 will not save altered key binding configuration settings properly after powering down the PSP.<br />
* Duke Nukem 3D v1.0 -> [http://filetrip.net/psp-downloads/homebrew/download-duke3d-10-f28503.html DOWNLOAD] <br />
: Version 1 has audio issues and reported crashing problems.<br />
<br />
* Hexen II for PSP v1.1 -> [http://filetrip.net/f27877-Hexen-II-%281-5-and-3-xx-User-Mode%29-1-1.html DOWNLOAD]<br />
: For CFW 1.5, try [http://filetrip.net/f27596-eLoader-1-000.html eloader v1.000]<br />
* PSP Doom v1.4 (Doom 1 & 2) -> [http://filetrip.net/f27544-PSP-Doom-1-4.html DOWNLOAD]<br />
<br />
* PSP Hexen, Heretic, Doom v2.01 -> [http://filetrip.net/f27593-PSP-Hexen-Heretic-Doom-Update-2-01.html DOWNLOAD]<br />
<br />
* PSP Legacy r4 (Doom 1, Doom 2, Final Doom, Heretic) -> [http://filetrip.net/f27546-PSP-Legacy-r4.html DOWNLOAD] [http://www.rgba.se/2011/02/psp-legacy-release-4.html MUSIC PACK]<br />
: Hardware acceleration based on Doom Legacy's OpenGL renderer, fully adjustable controls, MP3 support, supports 4 player adhoc multiplayer coop and deathmatch. Includes support for up to 4 user loaded PWAD files. Can play the 5 EP Heretic WAD. <br />
<br />
* PSP Quake v2 (7/17/2009) -> [http://filetrip.net/f27557-PSP-Quake-v2-%287172009%29.html DOWNLOAD]<br />
<br />
* Quake 1 for PSP v1.0 (PSP Slim Optimized) -> [http://filetrip.net/f27876-Quake-1-for-PSP-1-0-%28PSP-Slim-Optimized%29.html DOWNLOAD]<br />
<br />
* Quake PSP v0.4 -> [http://filetrip.net/f27559-Quake-PSP-v0-4.html DOWNLOAD]<br />
<br />
* Rise Of The Triad v1.01 -> [http://filetrip.net/f27602-Rise-of-the-Triad-1-01.html DOWNLOAD] [http://filetrip.net/f27603-Rise-of-the-Triad-HQ-MIDI-PKG-1.html HQ MIDI package]<br />
: v1.01 will not maintain a save file after powering down the PSP. Try [http://filetrip.net/f27986-Rise-of-the-Triad-1-0.html v1.0] instead.<br />
<br />
==Flashback: The Quest for Identity==<br />
* REminiscencePSP 0.2.1 -> [http://filetrip.net/f27875-REminiscencePSP-0-2-1.html DOWNLOAD]<br />
: Supports DOS data files, Amiga sound files, Sega CD speech file, and DOS CD .SEQ movie files.<br />
<br />
==Jazz JackRabbit==<br />
* Jazz JackRabbit PSP 0.2 ALPHA -> [http://filetrip.net/f27989-Jazz-JackRabbit-PSP-0-2-ALPHA.html DOWNLOAD]<br />
<br />
==OpenBOR==<br />
* OpenBOR v3.0 Build 3685 -> [http://filetrip.net/psp-downloads/homebrew/download-openbor-psp-30-build-3685-f28445.html DOWNLOAD]<br />
: OpenBOR is a continuation of the Beats of Rage 2D game engine. It supports a large collection of fan made mods shared as .PAK files.<br />
<br />
==ScummVM==<br />
* SCUMMVM 1.3.1 -> [http://filetrip.net/f27353-ScummVM-Version-1-3-1.html DOWNLOAD]<br />
----<br />
{{PSP_Emulation_and_Game_Engines}}<br />
<br />
[[Category:PSP]]</div>VatoLoco//wiki.gbatemp.net/wiki/Game_Engines_on_PSP?diff=42735Game Engines on PSP2012-05-07T03:22:33Z<p>VatoLoco: /* First Person Shooters */</p>
<hr />
<div>These Game Engines are for use on CFW or LCFW.<br />
<br />
The specific Game Engines versions compatible with the [http://wololo.net/wagic/hbl/ Half-Byte Loader] can be found listed [http://wololo.net/talk/viewtopic.php?f=12&t=42 on the official site].<br />
<br />
Game Engines for OFW are meant to run on unmodified firmware, a list for that is also on [http://wololo.net/talk/viewtopic.php?f=2&t=1879 the HBL forums].<br />
<br />
Please note that some Game Engines may require additional files from the original game, we cannot supply those files.<br />
==AGS==<br />
* Adventure Game Studio Runtime for PSP v3.21 r8 -> [http://filetrip.net/f27570-AGS-Runtime-for-PSP-3-21-R8.html DOWNLOAD] <br />
: Supports games made with AGS version 2.50 or higher and low resolution is supported.<br />
<br />
==First Person Shooters==<br />
* Duke Nukem 3D v1.1 -> [http://filetrip.net/psp-downloads/homebrew/download-duke3d-11-f28504.html DOWNLOAD] <br />
: Note that v1.1 will not save altered configuration settings properly after powering down the PSP.<br />
* Duke Nukem 3D v1.0 -> [http://filetrip.net/psp-downloads/homebrew/download-duke3d-10-f28503.html DOWNLOAD] <br />
: Version 1 has audio issues and reported crashing problems.<br />
<br />
* Hexen II for PSP v1.1 -> [http://filetrip.net/f27877-Hexen-II-%281-5-and-3-xx-User-Mode%29-1-1.html DOWNLOAD]<br />
: For CFW 1.5, try [http://filetrip.net/f27596-eLoader-1-000.html eloader v1.000]<br />
* PSP Doom v1.4 (Doom 1 & 2) -> [http://filetrip.net/f27544-PSP-Doom-1-4.html DOWNLOAD]<br />
<br />
* PSP Hexen, Heretic, Doom v2.01 -> [http://filetrip.net/f27593-PSP-Hexen-Heretic-Doom-Update-2-01.html DOWNLOAD]<br />
<br />
* PSP Legacy r4 (Doom 1, Doom 2, Final Doom, Heretic) -> [http://filetrip.net/f27546-PSP-Legacy-r4.html DOWNLOAD] [http://www.rgba.se/2011/02/psp-legacy-release-4.html MUSIC PACK]<br />
: Hardware acceleration based on Doom Legacy's OpenGL renderer, fully adjustable controls, MP3 support, supports 4 player adhoc multiplayer coop and deathmatch. Includes support for up to 4 user loaded PWAD files. Can play the 5 EP Heretic WAD. <br />
<br />
* PSP Quake v2 (7/17/2009) -> [http://filetrip.net/f27557-PSP-Quake-v2-%287172009%29.html DOWNLOAD]<br />
<br />
* Quake 1 for PSP v1.0 (PSP Slim Optimized) -> [http://filetrip.net/f27876-Quake-1-for-PSP-1-0-%28PSP-Slim-Optimized%29.html DOWNLOAD]<br />
<br />
* Quake PSP v0.4 -> [http://filetrip.net/f27559-Quake-PSP-v0-4.html DOWNLOAD]<br />
<br />
* Rise Of The Triad v1.01 -> [http://filetrip.net/f27602-Rise-of-the-Triad-1-01.html DOWNLOAD] [http://filetrip.net/f27603-Rise-of-the-Triad-HQ-MIDI-PKG-1.html HQ MIDI package]<br />
: v1.01 will not maintain a save file after powering down the PSP. Try [http://filetrip.net/f27986-Rise-of-the-Triad-1-0.html v1.0] instead.<br />
<br />
==Flashback: The Quest for Identity==<br />
* REminiscencePSP 0.2.1 -> [http://filetrip.net/f27875-REminiscencePSP-0-2-1.html DOWNLOAD]<br />
: Supports DOS data files, Amiga sound files, Sega CD speech file, and DOS CD .SEQ movie files.<br />
<br />
==Jazz JackRabbit==<br />
* Jazz JackRabbit PSP 0.2 ALPHA -> [http://filetrip.net/f27989-Jazz-JackRabbit-PSP-0-2-ALPHA.html DOWNLOAD]<br />
<br />
==OpenBOR==<br />
* OpenBOR v3.0 Build 3685 -> [http://filetrip.net/psp-downloads/homebrew/download-openbor-psp-30-build-3685-f28445.html DOWNLOAD]<br />
: OpenBOR is a continuation of the Beats of Rage 2D game engine. It supports a large collection of fan made mods shared as .PAK files.<br />
<br />
==ScummVM==<br />
* SCUMMVM 1.3.1 -> [http://filetrip.net/f27353-ScummVM-Version-1-3-1.html DOWNLOAD]<br />
----<br />
{{PSP_Emulation_and_Game_Engines}}<br />
<br />
[[Category:PSP]]</div>VatoLoco//wiki.gbatemp.net/wiki/Emulation_on_PSP?diff=42734Emulation on PSP2012-05-06T23:48:37Z<p>VatoLoco: /* Gameboy Advance */</p>
<hr />
<div>These emulators are for use on CFW or LCFW.<br />
<br />
The specific emulator versions compatible with the [http://wololo.net/wagic/hbl/ Half-Byte Loader] can be found listed [http://wololo.net/talk/viewtopic.php?f=12&t=42 on the official site].<br />
<br />
Emulators for OFW are meant to run on unmodified firmware, a list for that is also on [http://wololo.net/talk/viewtopic.php?f=2&t=1879 the HBL forums].<br />
<br />
Please note that some emulators may require BIOS files from the original machine, we cannot supply those files.<br />
==Amiga 500==<br />
* PSP UAE v0.80 BETA -> [http://filetrip.net/f27560-PSPUAE-0-80-BETA.html DOWNLOAD]<br />
: Requires the Amiga Kick Start ROM, Kickstart 1.3. Rename it to "kick13.rom" and copy that to the PSP/GAME/PSPUAE/KICKS directory. Game disks are typically distributed in adf format and they're copied to the DISKS directory. Start PSPUAE and press select to open the main menu.<br />
<br />
==Arcade==<br />
* CPS1PSP 2.3.1 (Capcom Play System 1) -> [http://filetrip.net/f27578-cps1psp-2-3-1-%283-xx%29.html DOWNLOAD]<br />
<br />
* CPS2PSP 2.3.1 (Capcom Play System 2) -> [http://filetrip.net/f27579-cps2psp-2-3-1-%283-xx%29.html DOWNLOAD]<br />
<br />
* FBA4PSP 20110319 (Final Burn Alpha) -> [http://filetrip.net/f27543-FBA4PSP-20110319.html DOWNLOAD]<br />
<br />
* MVSPSP 2.3.1 (Multi Video System a/k/a Neo Geo Arcade) -> [http://filetrip.net/f27540-MVSPSP-2-3-1.html DOWNLOAD]<br />
: Requires .ZIP MAME v0.120 ROMs.<br />
<br />
* MVSPSP 2.3.1 Unofficial -> [http://filetrip.net/f27574-MVSPSP-2-3-1-Unofficial.html DOWNLOAD]<br />
: An unofficial build by BoomerCE that fixes support for Samurai Shodown V / Samurai Spirits Zero (set 1) and The King of Fighters 2003. It also fixes the PSP model detection. This build includes updated sound system calls compatible with MinPSPW 0.11.2. Finally it adds support for both releases of unibios v2.3.<br />
<br />
* NCDZPSP 2.3.1 for PSP slim (Neo Geo CD) -> [http://filetrip.net/f27555-NCDZPSP-2-3-1-%283-xx-User%29.html DOWNLOAD]<br />
<br />
* PSPMAME r0.6 (Arcade Machines) -> [http://filetrip.net/f27542-PSPMAME-0-6.html DOWNLOAD]<br />
<br />
* XMAME v0.1.2 -> [http://filetrip.net/f28304-XMAME-0-1-2.html DOWNLOAD]<br />
<br />
==Atari Atari 800, 800XL, 130XE==<br />
* Atari800 PSP v2.1.0.1 -> [http://filetrip.net/f23283-Atari800-PSP-2-1-0-1.html DOWNLOAD]<br />
: Besides the 3 computers mentioned this EMU also emulates the Atari 5200<br />
<br />
==Atari 2600==<br />
* PSP2600 v1.2.0 -> [http://filetrip.net/f27530-PSP2600-1-2-0.html DOWNLOAD]<br />
<br />
* StellaPSP v0.2 -> [http://filetrip.net/f28297-Stella-PSP-0-2.html DOWNLOAD]<br />
<br />
==Atari 5200==<br />
* Atari800 PSP v2.1.0.1 -> [http://filetrip.net/f23283-Atari800-PSP-2-1-0-1.html DOWNLOAD]<br />
<br />
* Jum52 PSP v1.1 -> [http://filetrip.net/f27561-Jum52-PSP-v1-1.html DOWNLOAD]<br />
<br />
==Atari Lynx==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* Handy v0.95.1-1.0 (fw 3.xx) -> [http://filetrip.net/f23359-Handy-PSP-0-95-1.html DOWNLOAD]<br />
<br />
==Atari ST==<br />
* CaSTaway PSP r006 -> [http://filetrip.net/f28296-CaSTaway-PSP-r006.html DOWNLOAD]<br />
<br />
==Chip8==<br />
* PSPChip8 v1.0 -> [http://filetrip.net/f28298-pspchip8-1-0.html DOWNLOAD]<br />
<br />
==ColecoVision==<br />
* PSPColem v1.3.1 (fw 5x) -> [http://filetrip.net/f27562-PSPColem-1-3-1.html DOWNLOAD]<br />
<br />
==Commodore 64==<br />
* c64psp v0.3 -> [http://filetrip.net/f28299-c64psp-0-3.html DOWNLOAD]<br />
<br />
==Gameboy Advance==<br />
* gpSP-J v120429 -> [http://filetrip.net/psp-downloads/homebrew/download-gpsp-j-120429-f28502.html DOWNLOAD]<br />
* gpSP-J v110507 -> [http://filetrip.net/f28307-gpSP-J-110507-%28signed%29.html DOWNLOAD]<br />
: Bit more speed in some games, but some features were removed.<br />
<br />
* PSPGBA v1.2 -> [http://filetrip.net/f28300-PSPGBA-1-2.html DOWNLOAD]<br />
<br />
* UO gpSP Kai 3.4 Test 3 Build 92 -> [http://filetrip.net/f7581-GPSP-Kai-3-4.html DOWNLOAD]<br />
: You may need to turn "Fake FAT" on to avoid crashes.<br />
<br />
==Gameboy/Gameboy Color==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* GeMP (Homer's RIN) v3.3 [http://filetrip.net/f27565-GeMP-%28Homer%27s-RIN%29-3-3-Final.html DOWNLOAD]<br />
<br />
* Masterboy 2.10 -> [http://filetrip.net/f28308-MasterBoy-2-10.html DOWNLOAD]<br />
: Often regarded as the best choice, emulates a few other systems as well. Can change the clock rate down, saving on battery life.<br />
<br />
* Unofficial RIN 1.32 RM -> [http://filetrip.net/f27538-Unofficial-RIN-1-32-RM.html DOWNLOAD]<br />
: Rewind, and Mirror graphics added.<br />
<br />
==Java==<br />
* PSPKVM v0.5.5 -> [http://filetrip.net/f27352-PSPKVM-0-5-5.html DOWNLOAD]<br />
<br />
==MSX==<br />
* fMSX PSP v3.5.41 -> [http://filetrip.net/file.php?id=23354 DOWNLOAD]<br />
: fMSX PSP emulates the MSX, MSX2, and MSX2+ 8-bit home computers.<br />
<br />
* HitBit v0.05 -> [http://filetrip.net/f28305-HitBit-0-05.html DOWNLOAD]<br />
<br />
==NEC PC-9801==<br />
<br />
* Neko Project 2 (NP2) for PSP .38 -> [http://filetrip.net/f28306-NP2-for-PSP-0-39.html DOWNLOAD]<br />
: Developed by Sakahi, Neko Project 2 perfectly emulates the PC-9801 by IBM and all its games.<br />
<br />
==NEC PC Engine (TurboGrafx-16)==<br />
* HuE v0.70 -> [http://filetrip.net/f28312-HuE-for-PSP-0-70.html DOWNLOAD]<br />
: The final product of xPCE 4 PSP, HuE is a huge update from its predecessor and emulates most PC Engine ROMs perfectly<br />
<br />
* PCE for PSP v0.83D6 -> [http://filetrip.net/f27351-PCE-for-PSP-Version-0-83-D6.html DOWNLOAD]<br />
<br />
* PSP Hu-Go v1.3.1 fw5x -> [http://filetrip.net/f27554-PSP-HUGO-1-3-1-%28fw-5x%29.html DOWNLOAD]<br />
<br />
==Neo Geo Pocket/Neo Geo Pocket Color==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* NeoPop PSP 0.71.15 -> [http://filetrip.net/f23360-NeoPop-PSP-0-71-15.html DOWNLOAD]<br />
<br />
* ngPsp v1.3.1 -> [http://filetrip.net/f27556-ngPsp-1-3-1.html DOWNLOAD]<br />
<br />
* RACE! 2.16 -> [http://filetrip.net/f23357-RACE-PSP-2-16.html DOWNLOAD]<br />
: "Don't use the BIOS option for RACE!PSP. It breaks more things than it fixes e.g. Metal Slug 1st and 2nd Mission, Puyo Pop and Mini Puzzle Bobble all break when the emulator attempts to utilise the NGP BIOS. "<br />
: Regarded as the best Neo Geo Pocket EMU.<br />
<br />
==Nintendo 64==<br />
* DaedalusX64 r775 -> [http://filetrip.net/f27348-DaedelusX64-Version-755.html DOWNLOAD]<br />
: Check the [http://forums.daedalusx64.com/compat.php compatibility list].<br />
<br />
==Nintendo DS==<br />
* DSonPSP Unofficial v0.1 -> [http://filetrip.net/f27563-DSonPSP-Unofficial-0-1.html DOWNLOAD]<br />
<br />
==Nintendo Entertainment System (NES)==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* Famicontest v0.31 -> [http://filetrip.net/f28309-Famicontest-0-31.html DOWNLOAD]<br />
<br />
* FCEU PSP v0.3 -> [http://filetrip.net/f27564-FCEU-PSP-0-3.html DOWNLOAD]<br />
: Based on FCEUltra Mappers Modified, supports obscure mappers (163/164, etc).<br />
<br />
* InfoNES v0.94J for PSP r0.3 -> [http://filetrip.net/f28310-InfoNES-for-PSP-v0-94J-r0-3.html DOWNLOAD]<br />
<br />
* NES for PSP v0.5 -> [http://filetrip.net/f28311-NES-for-PSP-0-5.html DOWNLOAD]<br />
<br />
* NesterJ v1.13 Beta 2 by Rukka -> [http://filetrip.net/f27533-NesterJ-1-13-Beta-2.html DOWNLOAD]<br />
: More compatible (mother 3, etc.).<br />
<br />
* NesterJ 1.12 Plus 0.61RM -> [http://filetrip.net/f27532-NesterJ-1-12-Plus-0-61RM.html DOWNLOAD]<br />
: Rewind, and Mirror graphics added.<br />
<br />
==Sega Game Gear==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* Masterboy 2.10 -> [http://filetrip.net/f28308-MasterBoy-2-10.html DOWNLOAD]<br />
: Often regarded as the best choice, emulates a few other systems as well. Can change the clock rate down, saving on battery life.<br />
<br />
* SMS Plus 1.3.1 -> [http://filetrip.net/f23284-SMS-Plus-PSP-1-3-1.html DOWNLOAD]<br />
<br />
==Sega Genesis/Sega CD==<br />
* DGen v1.7 -> [http://filetrip.net/f28301-DGEN-PSP-1-7.html DOWNLOAD]<br />
<br />
* Generator PSP v0.01.1 -> [http://filetrip.net/f28302-Generator-PSP-0-01-1.html DOWNLOAD]<br />
<br />
* PicoDrive v1.51b -> [http://filetrip.net/f23695-SIGNED-PicoDrive-1-51.html DOWNLOAD]<br />
: There's a button bind to change rendering engines. One is faster but not as visually-accurate, while one is more accurate but slower. In the majority of situations, the faster engine is still just fine, only some specific special effects need the accurate one now.<br />
<br />
* PSPGenesis v0.18c -> [http://filetrip.net/f28303-PSP-Genesis-0-18c.html DOWNLOAD]<br />
<br />
==Sega Master System==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* Masterboy 2.10 -> [http://filetrip.net/f28308-MasterBoy-2-10.html DOWNLOAD]<br />
: Often regarded as the best choice, emulates a few other systems as well. Can change the clock rate down, saving on battery life.<br />
<br />
* SMS Plus 1.3.1 -> [http://filetrip.net/f23284-SMS-Plus-PSP-1-3-1.html DOWNLOAD]<br />
<br />
==Sega Saturn==<br />
* Yabause 0.9.10 for PSP -> [http://filetrip.net/f27567-Yabause-for-PSP-0-9-10.html DOWNLOAD]<br />
<br />
==Sinclair ZX-Spectrum==<br />
* Fuse PSP 0.10.0.21 -> [http://filetrip.net/f23356-Fuse-PSP-0-10-0-21.html DOWNLOAD]<br />
<br />
* PsPectrum v1.0.4 -> [http://filetrip.net/f28361-PsPectrum-1-0-4.html DOWNLOAD]<br />
: A fork of Fuse 0.7.0, has about an 95% compatibility.<br />
<br />
==Super Nintendo (SNES)==<br />
* Snes9xTYLmecm 11-17-09 -> [http://filetrip.net/f27535-SnesPSP-Tyl-0-4-2-mecm.html DOWNLOAD]<br />
: Fullspeed on most games with some hacks, will even run [http://www.youtube.com/watch?v=4KJg_lXu1BU Super Mario RPG and Star Fox properly]. If a game seems to run slow at parts (and you know it wasn't slow like that on the original SNES, then go into the hacks menu and set it to show rendering passes. If it's more than 0 or 1, then try out some of the hacks, the palette write issue seems to be the most common. Settings are saved per-game, and if you ever change settings to where a game will no longer load (for example some games don't like some rendering engine settings), press SQUARE to override the game's settings with the default ones again.<br />
<br />
* SNES9x Euphoria R5 Beta 3 -> [http://filetrip.net/f27347-Snes9X-Euphoria-R5-Beta-3.html DOWNLOAD]<br />
: A viable alternative. See the above entry for info on speedhacks and settings.<br />
<br />
==TI92==<br />
* PSPXTI v1.3.0 -> [http://filetrip.net/f27568-PSPXTI-1-3-0.html DOWNLOAD]<br />
<br />
==Vectrex==<br />
* PSPVE v1.0.2 -> [http://filetrip.net/file.php?id=27547 DOWNLOAD]<br />
<br />
==Virtual Boy==<br />
* Red Dragon Experimental PSP 10/19/2007 -> [http://filetrip.net/f27591-Red-Dragon-%28Experimental%29-10192007.html DOWNLOAD]<br />
: Compiled for CFW 1.5, has about an 85% VB ROM compatibility.<br />
<br />
==WonderSwan==<br />
* Cygne v0.00 -> [http://filetrip.net/f28358-Cygne-0-00.html DOWNLOAD]<br />
: A port of the Cygne WonderSwan emulator for PC, this emulator developed by Rei has save states, frame skip, fullscreen and zip support.<br />
<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* eSwan v0.09 -> [http://filetrip.net/f28360-eSwan-0-09.html DOWNLOAD]<br />
<br />
* oSwan v0.7 for PSP v0.01 -> [http://filetrip.net/f28362-OSWAN-0-7-for-PSP-0-01.html DOWNLOAD]<br />
<br />
* pSwan v0.07 -> [http://filetrip.net/f28359-pSwan-0-07.html DOWNLOAD]<br />
<br />
----<br />
{{PSP_Emulation_and_Game_Engines}}<br />
<br />
[[Category:PSP]]</div>VatoLoco//wiki.gbatemp.net/wiki/Emulation_on_PSP?diff=42733Emulation on PSP2012-05-06T13:46:15Z<p>VatoLoco: /* NEC PC Engine (TurboGrafx-16) */</p>
<hr />
<div>These emulators are for use on CFW or LCFW.<br />
<br />
The specific emulator versions compatible with the [http://wololo.net/wagic/hbl/ Half-Byte Loader] can be found listed [http://wololo.net/talk/viewtopic.php?f=12&t=42 on the official site].<br />
<br />
Emulators for OFW are meant to run on unmodified firmware, a list for that is also on [http://wololo.net/talk/viewtopic.php?f=2&t=1879 the HBL forums].<br />
<br />
Please note that some emulators may require BIOS files from the original machine, we cannot supply those files.<br />
==Amiga 500==<br />
* PSP UAE v0.80 BETA -> [http://filetrip.net/f27560-PSPUAE-0-80-BETA.html DOWNLOAD]<br />
: Requires the Amiga Kick Start ROM, Kickstart 1.3. Rename it to "kick13.rom" and copy that to the PSP/GAME/PSPUAE/KICKS directory. Game disks are typically distributed in adf format and they're copied to the DISKS directory. Start PSPUAE and press select to open the main menu.<br />
<br />
==Arcade==<br />
* CPS1PSP 2.3.1 (Capcom Play System 1) -> [http://filetrip.net/f27578-cps1psp-2-3-1-%283-xx%29.html DOWNLOAD]<br />
<br />
* CPS2PSP 2.3.1 (Capcom Play System 2) -> [http://filetrip.net/f27579-cps2psp-2-3-1-%283-xx%29.html DOWNLOAD]<br />
<br />
* FBA4PSP 20110319 (Final Burn Alpha) -> [http://filetrip.net/f27543-FBA4PSP-20110319.html DOWNLOAD]<br />
<br />
* MVSPSP 2.3.1 (Multi Video System a/k/a Neo Geo Arcade) -> [http://filetrip.net/f27540-MVSPSP-2-3-1.html DOWNLOAD]<br />
: Requires .ZIP MAME v0.120 ROMs.<br />
<br />
* MVSPSP 2.3.1 Unofficial -> [http://filetrip.net/f27574-MVSPSP-2-3-1-Unofficial.html DOWNLOAD]<br />
: An unofficial build by BoomerCE that fixes support for Samurai Shodown V / Samurai Spirits Zero (set 1) and The King of Fighters 2003. It also fixes the PSP model detection. This build includes updated sound system calls compatible with MinPSPW 0.11.2. Finally it adds support for both releases of unibios v2.3.<br />
<br />
* NCDZPSP 2.3.1 for PSP slim (Neo Geo CD) -> [http://filetrip.net/f27555-NCDZPSP-2-3-1-%283-xx-User%29.html DOWNLOAD]<br />
<br />
* PSPMAME r0.6 (Arcade Machines) -> [http://filetrip.net/f27542-PSPMAME-0-6.html DOWNLOAD]<br />
<br />
* XMAME v0.1.2 -> [http://filetrip.net/f28304-XMAME-0-1-2.html DOWNLOAD]<br />
<br />
==Atari Atari 800, 800XL, 130XE==<br />
* Atari800 PSP v2.1.0.1 -> [http://filetrip.net/f23283-Atari800-PSP-2-1-0-1.html DOWNLOAD]<br />
: Besides the 3 computers mentioned this EMU also emulates the Atari 5200<br />
<br />
==Atari 2600==<br />
* PSP2600 v1.2.0 -> [http://filetrip.net/f27530-PSP2600-1-2-0.html DOWNLOAD]<br />
<br />
* StellaPSP v0.2 -> [http://filetrip.net/f28297-Stella-PSP-0-2.html DOWNLOAD]<br />
<br />
==Atari 5200==<br />
* Atari800 PSP v2.1.0.1 -> [http://filetrip.net/f23283-Atari800-PSP-2-1-0-1.html DOWNLOAD]<br />
<br />
* Jum52 PSP v1.1 -> [http://filetrip.net/f27561-Jum52-PSP-v1-1.html DOWNLOAD]<br />
<br />
==Atari Lynx==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* Handy v0.95.1-1.0 (fw 3.xx) -> [http://filetrip.net/f23359-Handy-PSP-0-95-1.html DOWNLOAD]<br />
<br />
==Atari ST==<br />
* CaSTaway PSP r006 -> [http://filetrip.net/f28296-CaSTaway-PSP-r006.html DOWNLOAD]<br />
<br />
==Chip8==<br />
* PSPChip8 v1.0 -> [http://filetrip.net/f28298-pspchip8-1-0.html DOWNLOAD]<br />
<br />
==ColecoVision==<br />
* PSPColem v1.3.1 (fw 5x) -> [http://filetrip.net/f27562-PSPColem-1-3-1.html DOWNLOAD]<br />
<br />
==Commodore 64==<br />
* c64psp v0.3 -> [http://filetrip.net/f28299-c64psp-0-3.html DOWNLOAD]<br />
<br />
==Gameboy Advance==<br />
* gpSP-J v110507 -> [http://filetrip.net/f28307-gpSP-J-110507-%28signed%29.html DOWNLOAD]<br />
: Bit more speed in some games, but some features were removed.<br />
<br />
* PSPGBA v1.2 -> [http://filetrip.net/f28300-PSPGBA-1-2.html DOWNLOAD]<br />
<br />
* UO gpSP Kai 3.4 Test 3 Build 92 -> [http://filetrip.net/f7581-GPSP-Kai-3-4.html DOWNLOAD]<br />
: You may need to turn "Fake FAT" on to avoid crashes.<br />
<br />
==Gameboy/Gameboy Color==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* GeMP (Homer's RIN) v3.3 [http://filetrip.net/f27565-GeMP-%28Homer%27s-RIN%29-3-3-Final.html DOWNLOAD]<br />
<br />
* Masterboy 2.10 -> [http://filetrip.net/f28308-MasterBoy-2-10.html DOWNLOAD]<br />
: Often regarded as the best choice, emulates a few other systems as well. Can change the clock rate down, saving on battery life.<br />
<br />
* Unofficial RIN 1.32 RM -> [http://filetrip.net/f27538-Unofficial-RIN-1-32-RM.html DOWNLOAD]<br />
: Rewind, and Mirror graphics added.<br />
<br />
==Java==<br />
* PSPKVM v0.5.5 -> [http://filetrip.net/f27352-PSPKVM-0-5-5.html DOWNLOAD]<br />
<br />
==MSX==<br />
* fMSX PSP v3.5.41 -> [http://filetrip.net/file.php?id=23354 DOWNLOAD]<br />
: fMSX PSP emulates the MSX, MSX2, and MSX2+ 8-bit home computers.<br />
<br />
* HitBit v0.05 -> [http://filetrip.net/f28305-HitBit-0-05.html DOWNLOAD]<br />
<br />
==NEC PC-9801==<br />
<br />
* Neko Project 2 (NP2) for PSP .38 -> [http://filetrip.net/f28306-NP2-for-PSP-0-39.html DOWNLOAD]<br />
: Developed by Sakahi, Neko Project 2 perfectly emulates the PC-9801 by IBM and all its games.<br />
<br />
==NEC PC Engine (TurboGrafx-16)==<br />
* HuE v0.70 -> [http://filetrip.net/f28312-HuE-for-PSP-0-70.html DOWNLOAD]<br />
: The final product of xPCE 4 PSP, HuE is a huge update from its predecessor and emulates most PC Engine ROMs perfectly<br />
<br />
* PCE for PSP v0.83D6 -> [http://filetrip.net/f27351-PCE-for-PSP-Version-0-83-D6.html DOWNLOAD]<br />
<br />
* PSP Hu-Go v1.3.1 fw5x -> [http://filetrip.net/f27554-PSP-HUGO-1-3-1-%28fw-5x%29.html DOWNLOAD]<br />
<br />
==Neo Geo Pocket/Neo Geo Pocket Color==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* NeoPop PSP 0.71.15 -> [http://filetrip.net/f23360-NeoPop-PSP-0-71-15.html DOWNLOAD]<br />
<br />
* ngPsp v1.3.1 -> [http://filetrip.net/f27556-ngPsp-1-3-1.html DOWNLOAD]<br />
<br />
* RACE! 2.16 -> [http://filetrip.net/f23357-RACE-PSP-2-16.html DOWNLOAD]<br />
: "Don't use the BIOS option for RACE!PSP. It breaks more things than it fixes e.g. Metal Slug 1st and 2nd Mission, Puyo Pop and Mini Puzzle Bobble all break when the emulator attempts to utilise the NGP BIOS. "<br />
: Regarded as the best Neo Geo Pocket EMU.<br />
<br />
==Nintendo 64==<br />
* DaedalusX64 r775 -> [http://filetrip.net/f27348-DaedelusX64-Version-755.html DOWNLOAD]<br />
: Check the [http://forums.daedalusx64.com/compat.php compatibility list].<br />
<br />
==Nintendo DS==<br />
* DSonPSP Unofficial v0.1 -> [http://filetrip.net/f27563-DSonPSP-Unofficial-0-1.html DOWNLOAD]<br />
<br />
==Nintendo Entertainment System (NES)==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* Famicontest v0.31 -> [http://filetrip.net/f28309-Famicontest-0-31.html DOWNLOAD]<br />
<br />
* FCEU PSP v0.3 -> [http://filetrip.net/f27564-FCEU-PSP-0-3.html DOWNLOAD]<br />
: Based on FCEUltra Mappers Modified, supports obscure mappers (163/164, etc).<br />
<br />
* InfoNES v0.94J for PSP r0.3 -> [http://filetrip.net/f28310-InfoNES-for-PSP-v0-94J-r0-3.html DOWNLOAD]<br />
<br />
* NES for PSP v0.5 -> [http://filetrip.net/f28311-NES-for-PSP-0-5.html DOWNLOAD]<br />
<br />
* NesterJ v1.13 Beta 2 by Rukka -> [http://filetrip.net/f27533-NesterJ-1-13-Beta-2.html DOWNLOAD]<br />
: More compatible (mother 3, etc.).<br />
<br />
* NesterJ 1.12 Plus 0.61RM -> [http://filetrip.net/f27532-NesterJ-1-12-Plus-0-61RM.html DOWNLOAD]<br />
: Rewind, and Mirror graphics added.<br />
<br />
==Sega Game Gear==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* Masterboy 2.10 -> [http://filetrip.net/f28308-MasterBoy-2-10.html DOWNLOAD]<br />
: Often regarded as the best choice, emulates a few other systems as well. Can change the clock rate down, saving on battery life.<br />
<br />
* SMS Plus 1.3.1 -> [http://filetrip.net/f23284-SMS-Plus-PSP-1-3-1.html DOWNLOAD]<br />
<br />
==Sega Genesis/Sega CD==<br />
* DGen v1.7 -> [http://filetrip.net/f28301-DGEN-PSP-1-7.html DOWNLOAD]<br />
<br />
* Generator PSP v0.01.1 -> [http://filetrip.net/f28302-Generator-PSP-0-01-1.html DOWNLOAD]<br />
<br />
* PicoDrive v1.51b -> [http://filetrip.net/f23695-SIGNED-PicoDrive-1-51.html DOWNLOAD]<br />
: There's a button bind to change rendering engines. One is faster but not as visually-accurate, while one is more accurate but slower. In the majority of situations, the faster engine is still just fine, only some specific special effects need the accurate one now.<br />
<br />
* PSPGenesis v0.18c -> [http://filetrip.net/f28303-PSP-Genesis-0-18c.html DOWNLOAD]<br />
<br />
==Sega Master System==<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* Masterboy 2.10 -> [http://filetrip.net/f28308-MasterBoy-2-10.html DOWNLOAD]<br />
: Often regarded as the best choice, emulates a few other systems as well. Can change the clock rate down, saving on battery life.<br />
<br />
* SMS Plus 1.3.1 -> [http://filetrip.net/f23284-SMS-Plus-PSP-1-3-1.html DOWNLOAD]<br />
<br />
==Sega Saturn==<br />
* Yabause 0.9.10 for PSP -> [http://filetrip.net/f27567-Yabause-for-PSP-0-9-10.html DOWNLOAD]<br />
<br />
==Sinclair ZX-Spectrum==<br />
* Fuse PSP 0.10.0.21 -> [http://filetrip.net/f23356-Fuse-PSP-0-10-0-21.html DOWNLOAD]<br />
<br />
* PsPectrum v1.0.4 -> [http://filetrip.net/f28361-PsPectrum-1-0-4.html DOWNLOAD]<br />
: A fork of Fuse 0.7.0, has about an 95% compatibility.<br />
<br />
==Super Nintendo (SNES)==<br />
* Snes9xTYLmecm 11-17-09 -> [http://filetrip.net/f27535-SnesPSP-Tyl-0-4-2-mecm.html DOWNLOAD]<br />
: Fullspeed on most games with some hacks, will even run [http://www.youtube.com/watch?v=4KJg_lXu1BU Super Mario RPG and Star Fox properly]. If a game seems to run slow at parts (and you know it wasn't slow like that on the original SNES, then go into the hacks menu and set it to show rendering passes. If it's more than 0 or 1, then try out some of the hacks, the palette write issue seems to be the most common. Settings are saved per-game, and if you ever change settings to where a game will no longer load (for example some games don't like some rendering engine settings), press SQUARE to override the game's settings with the default ones again.<br />
<br />
* SNES9x Euphoria R5 Beta 3 -> [http://filetrip.net/f27347-Snes9X-Euphoria-R5-Beta-3.html DOWNLOAD]<br />
: A viable alternative. See the above entry for info on speedhacks and settings.<br />
<br />
==TI92==<br />
* PSPXTI v1.3.0 -> [http://filetrip.net/f27568-PSPXTI-1-3-0.html DOWNLOAD]<br />
<br />
==Vectrex==<br />
* PSPVE v1.0.2 -> [http://filetrip.net/file.php?id=27547 DOWNLOAD]<br />
<br />
==Virtual Boy==<br />
* Red Dragon Experimental PSP 10/19/2007 -> [http://filetrip.net/f27591-Red-Dragon-%28Experimental%29-10192007.html DOWNLOAD]<br />
: Compiled for CFW 1.5, has about an 85% VB ROM compatibility.<br />
<br />
==WonderSwan==<br />
* Cygne v0.00 -> [http://filetrip.net/f28358-Cygne-0-00.html DOWNLOAD]<br />
: A port of the Cygne WonderSwan emulator for PC, this emulator developed by Rei has save states, frame skip, fullscreen and zip support.<br />
<br />
* Emulator v0.82f -> [http://filetrip.net/f28313-e%5Bmulator%5D-%28Source-Included%29-0-82f.html DOWNLOAD]<br />
: An excellent multiconsole emulator that emulates the NES, GameBoy, WonderSwan, GameGear, Master System, NEOGEO Pocket, and Lynx<br />
<br />
* eSwan v0.09 -> [http://filetrip.net/f28360-eSwan-0-09.html DOWNLOAD]<br />
<br />
* oSwan v0.7 for PSP v0.01 -> [http://filetrip.net/f28362-OSWAN-0-7-for-PSP-0-01.html DOWNLOAD]<br />
<br />
* pSwan v0.07 -> [http://filetrip.net/f28359-pSwan-0-07.html DOWNLOAD]<br />
<br />
----<br />
{{PSP_Emulation_and_Game_Engines}}<br />
<br />
[[Category:PSP]]</div>VatoLoco//wiki.gbatemp.net/wiki/DIOS_MIOS_Lite_Compatibility_List?diff=41604DIOS MIOS Lite Compatibility List2012-02-17T23:36:25Z<p>VatoLoco: </p>
<hr />
<div>'''Compatibility list for DIOS MIOS Lite. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.'''<br />
<br />
You can grab DML from its [http://code.google.com/p/dios-mios-lite-source-project/ Google Code page]<br />
<br />
== Posting Guidelines: PLEASE READ BEFORE EDITING ==<br />
#Use "'''USA'''", "'''JAP'''" or "'''EUR'''" for regions (NTSC/PAL are outdated!), when there is a special version for a certain country use the country's name. Regarding regions, please don't take an existing entry and completely change the region - start a new entry, or add it ''along'' with the existing region.<br />
#Only use '''revision 39''' or higher of DML. Don't add information about older revisions. Also note that newer revisions always take priority: if a revision higher than the one listed for a game here is found to fix or break it, then replace the entry. In case of regressions, you may mention earlier compatible revisions under Notes.<br />
#Games should be marked as "'''Works'''", "'''Issues'''" or "'''Doesn't Work'''". Titles marked ''Works'' should be/are 99.9-100% compatible. See color chart below.<br />
#NMM (No More Memory) is the memory card redirection feature which uses the Wii's front SD instead of a GameCube memory card. If you are not using NMM, leave this field blank. Otherwise, it should be marked "'''yes'''" for working or "'''no'''" for not working.<br />
#Always use an uncompressed 1:1 image dump when testing compatibility. Some games '''will not work''' when compressed using DiscEX -c. Only after confirming the game works should you try DiscEX compression. Compatible games should be marked "'''yes'''", while games which don't work after compression should be marked "'''no'''". You can also fill in the size of a game after compression.<br />
#The Notes section is only for quirks regarding the way the game plays with the loader. Notes like 'Works Great' are not needed and simply add clutter.<br />
#Extended Information is to be placed at the bottom of the page, and only for games that are marked as not working for most people, but working for some. only people who have it working should post info.<br />
#If you are the first person to add a game then the confirmed column should read 0 (as it is unconfirmed). Every person should then add 1 to that when they have tested it as working.<br />
#'''NOTE:''' [http://code.google.com/p/dios-mios-lite-source-project/wiki/GameIssues#Games_that_have_issue_due_using_audio_streaming Games which use streaming audio] will not work if they have previously been compressed incorrectly (using older tools). If you have have one of these broken images, you can realign the image using DiscEX -a, which may fix compatibility issues. However, you should not use these "corrected" images to gauge compatibility.<br />
<br />
== Compatibility List ==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{:{{PAGENAME}}/Table | name = 007 Nightfire | region = EUR | rev = r39 | status = Doesn't Work | nmm = | comp = | size = | notes = Black Screen | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = 1080: Avalanche | region = EUR | rev = r39 | status = Issues | nmm = | comp = | size = | notes = Audio streaming. No music during gameplay | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = 1080: Avalanche | region = USA | rev = r39 | status = Issues | nmm = | comp = Yes| size = 1.21GB | notes = Audio streaming. No music during gameplay | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Alien Hominid | region = USA | rev = r39 | status = Issues | nmm = | comp = Yes| size = 430MB | notes = Audio streaming. No music during gameplay | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Animal Crossing | region = EUR | rev = r42 | status = Works | nmm = no | comp = Yes| size = 138MB | notes = (NMM) Freezes saving | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Animal Crossing | region = USA | rev = r44 | status = Works | nmm = no | comp = Yes| size = 26MB | notes = (NMM) Freezes saving | conf = 3 }}<br />
{{:{{PAGENAME}}/Table | name = Baten Kaitos Origins | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Battalion Wars | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Beach Spikers | region = USA | rev = r44 | status = Works | nmm = | comp = Yes| size = 207MB | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Beyond Good and Evil | region = USA | rev = r44 | status = Works | nmm = | comp = Yes| size = 1.25GB | notes = | conf = 4 }}<br />
{{:{{PAGENAME}}/Table | name = Billy Hatcher | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Bloody Roar Primal Fury | region = USA | rev = r44 | status = Works | nmm = no | comp = | size = | notes = | conf = 2 }}<br />
{{:{{PAGENAME}}/Table | name = Buffy the Vampire Slayer - Chaos Bleeds | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 2 }}<br />
{{:{{PAGENAME}}/Table | name = Burnout | region = USA | rev = r44 | status = Works | nmm = no | comp = | size = | notes = (NMM) Memory card not detected | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Burnout 2 | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Bust-A-Move 3000 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 155 MB | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Call Of Duty: Finest Hour | region = USA | rev = r45 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Capcom vs. SNK 2 EO | region = USA | rev = r44 | status = Works | nmm = Yes | comp = | size = | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Chibi-Robo! | region = USA | rev = r44 | status = Works | nmm = | comp = Yes| size = | notes = | conf = 1 }} <br />
{{:{{PAGENAME}}/Table | name = Crash Bandicoot The Wrath of Cortex | region = EUR | rev = r42 | status = Issues | nmm = | comp = Yes | size = | notes = Audio Streaming | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Crash Bandicoot The Wrath of Cortex | region = USA | rev = r39 | status = Issues | nmm = | comp = | size = | notes = Audio Streaming | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Crash Nitro Kart| region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Crazy Taxi | region = USA | rev = r42 | status = Issues | nmm = | comp = yes | size = 133MB | notes = Audio Streaming | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Cubivore: Survival of the Fittest | region = USA | rev = r39 | status = Works | nmm = | comp = Yes| size = 96MB | notes = | conf = 3 }}<br />
{{:{{PAGENAME}}/Table | name = Custom Robo | region = USA | rev = r42 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Def Jam Vendetta | region = USA | rev = r44 | status = Works | nmm = no | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Def Jam: Fight for NY | region = USA | rev = r44 | status = Works | nmm = yes | comp = | size = | notes = If your using NMM ONLY your options data will work Profile data will become "corrupted" | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Donkey Kong Jungle Beat | region = USA | rev = r39 | status = Works | nmm = | comp = Yes| size = 660MB | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Donkey Konga | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Donkey Konga 2| region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Donkey Konga 3 | region = JAP | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Dragon´s Lair 3D | region = USA | rev = r42 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Eternal Darkness | region = EUR | rev = r39 | status = Issues | nmm = | comp = | size = | notes = Audio streaming. No music during gameplay | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Eternal Darkness | region = USA | rev = r44 | status = Issues | nmm = | comp = no | size = | notes = Audio streaming. No music during gameplay | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = FIFA 07 | region = USA | rev = r42 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Final Fantasy: Crystal Chronicles | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.23 GB | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Fire Emblem: Path of Radiance | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Fire Emblem: Path of Radiance | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.21GB | notes = | conf = 2 }}<br />
{{:{{PAGENAME}}/Table | name = F-Zero GX | region = EUR | rev = r44 | status = Works | nmm = no | comp = yes | size = | notes = | conf = 2 }}<br />
{{:{{PAGENAME}}/Table | name = F-Zero GX | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.33GB | notes = | conf = 2 }}<br />
{{:{{PAGENAME}}/Table | name = Geist | region = USA | rev = r42 | status = Works | nmm = | comp = No| size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Gocha Force | region = JAP | rev = r42 | status = Works | nmm = | comp = No| size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Go! Go! Hypergrind | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Goldeneye Rogue Agent | region = USA | rev = r39 | status = Doesn't Work | nmm = | comp = | size = | notes = Black Screen | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = The Hobbit | region = USA | rev = r45 | status = Works | nmm = | comp = yes | size = 1.24GB | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Hudson Selection Vol. 1 - Cubic Lode Runner | region = JAP | rev = r42 | status = Works | nmm = | comp = yes | size = 155MB | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Hudson Selection Vol. 2 - Star Soldier | region = JAP | rev = r44 | status = Works | nmm = | comp = yes | size = 134MB | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Hudson Selection Vol. 3 - PC Genjin | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 152MB | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Harvest moon: Magic Melody | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Ikaruga | region = USA | rev = r44 | status = Issues | nmm = | comp = Yes | size = 204MB | notes = Audio streaming. No music during gameplay | conf = 2 }}<br />
{{:{{PAGENAME}}/Table | name = I-Ninja | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Killer 7 (Disc 1) | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Killer 7 (Disc 1) | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.19GB | notes = Disc change untested | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Killer 7 (Disc 2) | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 836MB | notes = Disc Read Error upon starting new game, loading game untested | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Kirby's Air Ride | region = EUR | rev = r39 | status = Works | nmm = | comp = no | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Kirby's Air Ride | region = USA | rev = r44 | status = Works | nmm = | comp = no | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Kururin Squash! | region = JAP | rev = r42 | status = Works | nmm = | comp = yes | size = 237MB | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Legacy of Kain: Blood Omen 2 | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Legacy of Kain: Blood Omen 2 | region = USA | rev = r44 | status = Works | nmm = no | comp = yes | size = 1.28GB | notes = If you are using NMM, the game is going to crash after pressing start. | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Legend of Zelda: Collectors Edition | region = USA | rev = r44 | status = Works | nmm = yes | comp = yes | size = 1.19GB | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Legend of Zelda: Four Swords Adventures | region = EUR | rev = r44 | status = Works | nmm = | comp = yes | size = 462MB | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Legend of Zelda: Four Swords Adventures | region = USA | rev = r44 | status = Works | nmm = yes | comp = yes | size = 254MB | notes = | conf = 2 }}<br />
{{:{{PAGENAME}}/Table | name = Legend of Zelda: Ocarina of Time / Master Quest | region = USA | rev = r44 | status = Issues | nmm = yes | comp = yes | size = 1.04GB | notes = Audio Streaming at Game Selection Menu | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Legend of Zelda: Ocarina of Time / Master Quest | region = EUR | rev = r44 | status = Works | nmm = | comp = no | size = | notes = No Audio at Game Selection Menu. Compressed version just hangs on black screen after selection menu | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Legend of Zelda: The Wind Waker | region = EUR | rev = r44 | status = Works | nmm = no | comp = yes | size = 1.01GB | notes = Using NMM if you try to save the Wii will shutdown. | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Legend of Zelda: The Wind Waker | region = USA | rev = r44 | status = Works | nmm = no | comp = yes | size = 1.01GB | notes = With NMM, the game crashes when trying to save. | conf = 2 }}<br />
{{:{{PAGENAME}}/Table | name = Legend of Zelda: The Wind Waker | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 1.01GB | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Legend of Zelda: Twilight Princess | region = USA | rev = r42 | status = Works | nmm = | comp = yes | size = 993MB | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Lego Star Wars 2 | region = USA | rev = r42 | status = Works | nmm = | comp = Yes| size =1.19GB | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Lost Kingdoms | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 584MB | notes = Audio Streaming | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Luigi's Mansion | region = EUR | rev = r44 | status = Works | nmm = no | comp = | size = | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Luigi's Mansion | region = USA | rev = r44 | status = Works | nmm = no | comp = Yes| size = 186MB | notes = | conf = 2 }}<br />
{{:{{PAGENAME}}/Table | name = Luigi's Mansion | region = JAP | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Mario Golf: Toadstool Tour | region = USA | rev = r44 | status = Works | nmm = | comp = no | size = | notes = | conf = 2 }}<br />
{{:{{PAGENAME}}/Table | name = Mario Kart: Double Dash!! | region = EUR | rev = r44 | status = Works | nmm = | comp = yes | size = | notes = | conf = 4 }}<br />
{{:{{PAGENAME}}/Table | name = Mario Kart: Double Dash!! | region = USA | rev = r44 | status = Works | nmm = yes | comp = yes | size = 468MB | notes = | conf = 2 }}<br />
{{:{{PAGENAME}}/Table | name = Mario Party 4 | region = EUR | rev = r42 | status = Works | nmm = | comp = yes | size = 580MB | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Mario Party 4 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 570MB | notes = | conf = 3 }}<br />
{{:{{PAGENAME}}/Table | name = Mario Party 5 | region = EUR | rev = r42 | status = Works | nmm = | comp = yes | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Mario Party 5 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Mario Party 6 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 751MB | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Mario Party 7 | region = EUR | rev = r39 | status = Works | nmm = | comp = yes | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Mario Party 7 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Mario Superstar Baseball | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 602MB | notes = Audio streaming. No music during gameplay | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Medal of Honor Rising Sun | region = USA | rev = r45 | status = Doesn't Work | nmm = no | comp = yes | size = 1.33GB | notes = Black screen after start mission | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Medal of Honor Frontline | region = USA | rev = r45 | status = Works | nmm = no | comp = no | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Mega Man Anniversary Collection | region = USA | rev = r44 | status = Works | nmm = no | comp = yes | size = 1.33GB | notes = | conf = 2 }}<br />
{{:{{PAGENAME}}/Table | name = Mega Man X Collection | region = USA | rev = r44 | status = Works | nmm = yes | comp = yes | size = 812MB | notes = | conf = 2 }}<br />
{{:{{PAGENAME}}/Table | name = Mega Man X Command Mission | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Metal Gear Solid: The Twin Snakes (Disc 1) | region = USA | rev = r42 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Metroid Prime | region = EUR | rev = r39 | status = Works | nmm = | comp = no | size = | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Metroid Prime | region = USA | rev = r44 | status = Works | nmm = no | comp = no | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Metroid Prime 2: Echoes | region = USA | rev = r44 | status = Works | nmm = | comp = no | size = | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Midway Arcade Treasures | region = USA | rev = r39 | status = Works | nmm = | comp = Yes | size = 1.05GB | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = MX Superfly | region = EUR | rev = r39 | status = Issues | nmm = | comp = | size = | notes = Audio Streaming | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Naruto: Clash of Ninja | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 324MB | notes = Audio Streaming | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Naruto: Clash of Ninja 2 | region = USA | rev = r42 | status = Issues | nmm = | comp = yes | size = 633MB | notes = Audio Streaming | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Naruto: Gekitou Ninja Taisen 4 | region = JAP | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 3 }}<br />
{{:{{PAGENAME}}/Table | name = Need For Speed Most Wanted | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Nintendo Puzzle Collection | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 138MB | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = One Piece : GRAND ADVENTURE | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Paper Mario: The Thousand-Year Door | region = USA | rev = r44 | status = Works | nmm = no| comp = Yes| size = 577MB | notes = Freezes with NMM | conf = 4 }}<br />
{{:{{PAGENAME}}/Table | name = Paper Mario: The Thousand-Year Door | region = EUR | rev = r44 | status = Works | nmm = no | comp = Yes| size = 590MB | notes = Freezes With NMM | conf = 2 }}<br />
{{:{{PAGENAME}}/Table | name = Phantasy Star Online Episode I & II Plus | region = USA | rev = r44 | status = Doesn't Work | nmm = | comp = | size = | notes = Black Screen | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Phantasy Star Online Episode III | region = USA | rev = r44 | status = Doesn't Work | nmm = | comp = | size = | notes = Black Screen | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Pikmin | region = USA | rev = r39 | status = Works | nmm = | comp = Yes| size = 633MB | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Pikmin 2 | region = USA | rev = r42 | status = Works | nmm = | comp = Yes | size = 963MB | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = P.N. 03 | region = USA | rev = r42 | status = Works | nmm = | comp = Yes| size = 796MB | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Pokemon Colosseum | region = USA | rev = r44 | status = Doesn't Work | nmm = | comp = | size = | notes = Disc Read Error after Nintendo logo | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Pokemon XD Gale of Darkness | region = USA | rev = r42 | status = Doesn't Work | nmm = | comp = | size = | notes = Black Screen | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Pool Edge | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 72MB | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Prince of Persia: The Sands of Time | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.33GB | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Prince of Persia The Two Thrones | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Resident Evil 0 (Disc 1) | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Resident Evil (Disc 1) | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.15GB | notes = Disc change untested | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Resident Evil (Disc 2) | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 1.29GB | notes = Disc Read Error upon starting new game, loading game untested | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Resident Evil 2 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.16GB | notes = | conf = 3 }}<br />
{{:{{PAGENAME}}/Table | name = Resident Evil 3 | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Resident Evil 4 (Disc 1)| region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Resident Evil Code Veronica X (Disc 1) | region = USA | rev = r44 | status = Works | nmm = | comp = Yes | size = 1.16GB | notes = Disc change untested | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Resident Evil Code Veronica X (Disc 2) | region = USA | rev = r44 | status = Issues | nmm = | comp = Yes | size = 1.24GB | notes = Disc Read Error upon starting new game, loading game untested | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Serious Sam: the Next Encounter | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Shadow the Hedgehog | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = The Simpsons Hit & Run | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 867MB | notes = Minor Video Glitching | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = The Simpsons Road Rage | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Skies of Arcadia Legends | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.32GB | notes = | conf = 2 }}<br />
{{:{{PAGENAME}}/Table | name = Sonic Adventure DX: Director's Cut | region = USA | rev = r44 | status = Works | nmm = | comp = Yes| size = 1.31GB | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Sonic Adventure 2: Battle | region = USA | rev = r44 | status = Works | nmm = Yes | comp = Yes| size = 1.29GB | notes = | conf = 2 }}<br />
{{:{{PAGENAME}}/Table | name = Sonic Heroes | region = USA | rev = r39 | status = Works | nmm = | comp = Yes| size = 1.16GB | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Sonic Mega Collection | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Sonic Riders | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Soul Calibur II | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 2 }}<br />
{{:{{PAGENAME}}/Table | name = Soul Calibur II | region = USA | rev = r44 | status = Works | nmm = no | comp = yes | size = 988MB | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Spider-Man 2 | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = SSX3 | region = EUR | rev = r39 | status = Works | nmm = | comp = yes | size = | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = StarFox Assault | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = StarFox Adventures | region = USA | rev = r42 | status = Issues | nmm = | comp = Yes| size = 777MB | notes = Audio streaming. Missing cut-scene audio. Late subtitles | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Star Wars: Bounty Hunter | region = USA | rev = r42 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Star Wars: Rogue Squadron II Rogue Leader | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Star Wars: Rogue Squadron III Rebel Strike | region = USA | rev = r42 | status = Works | nmm = | comp = Yes | size = 1.34GB | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Super Robot Wars GC | region = JAP | rev = r42 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Super Mario Sunshine | region = EUR | rev = r44 | status = Works | nmm = no | comp = | size = | notes = | conf = 2 }}<br />
{{:{{PAGENAME}}/Table | name = Super Mario Sunshine | region = USA | rev = r44 | status = Works | nmm = no | comp = Yes | size = 1.09GB | notes = With NMM, when saving gives "The device in Slot A is not supported" error. | conf = 6 }}<br />
{{:{{PAGENAME}}/Table | name = Super Monkey Ball | region = USA | rev = r42 | status = Issues | nmm = | comp = Yes| size = 480MB | notes = Audio streaming. No music during gameplay | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Super Monkey Ball 2 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 990MB | notes = | conf = 2 }}<br />
{{:{{PAGENAME}}/Table | name = Super Monkey Ball Adventure | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 760MB | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Super Smash Bros. Melee | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 3 }}<br />
{{:{{PAGENAME}}/Table | name = Super Smash Bros. Melee | region = USA | rev = r44 | status = Works | nmm = no | comp = Yes| size = 1.34GB | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Tales of Symphonia | region = USA | rev = r39 | status = Works | nmm = | comp = yes | size = | notes = Tested both discs but not the disc switch | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Tetris Worlds | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.07GB | notes = Minor Audio Glitching on Intro Movie | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = TimeSplitters 2 | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = TimeSplitters: Future Perfect | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = TimeSplitters: Future Perfect | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Tony Hawk's American Wasteland | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Tony Hawk's American Wasteland | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Tony Hawk's Pro Skater 3 | region = USA | rev = r39 | status = Issues | nmm = | comp = | size = | notes = Audio streaming. No music during gameplay | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Tony Hawk's Pro Skater 4 | region = USA | rev = r44 | status = Issues | nmm = yes | comp = yes | size = 1.25GB | notes = Audio streaming. No music during gameplay | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Tony Hawk's Underground 2 | region = EUR | rev = r39 | status = Works | nmm = | comp = yes | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Tony Hawk's Underground 2 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Tube Slider | region = USA | rev = r42 | status = Issues | nmm = | comp = yes | size = 631MB | notes = Audio Streaming | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Viewtiful Joe | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 2 }}<br />
{{:{{PAGENAME}}/Table | name = Viewtiful Joe 2 | region = USA | rev = r44 | status = Works | nmm = | comp = Yes| size = 792MB | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Virtual Striker 3 2002 | region = USA | rev = r45| status = Works | nmm = | comp = | size = | notes = | conf = 0}}<br />
{{:{{PAGENAME}}/Table | name = Wario World | region = EUR | rev = r44 | status = Works | nmm = no | comp = yes | size = 257MB | notes = | conf = 3 }}<br />
{{:{{PAGENAME}}/Table | name = WarioWare, Inc.: Mega Party Games! | region = USA | rev = r42 | status = Works | nmm = | comp = yes | size = 848MB | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = WaveRace: Blue Storm | region = USA | rev = r39 | status = Issues | nmm = | comp = | size = | notes = Audio streaming. No music during gameplay | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Wrestlemania XIX | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.32GB | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = WWE Day of Reckoning 2 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = XIII | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
|}</div>VatoLoco//wiki.gbatemp.net/wiki/DIOS_MIOS_Lite_Compatibility_List?diff=41427DIOS MIOS Lite Compatibility List2012-02-16T06:10:16Z<p>VatoLoco: /* Compatibility List */</p>
<hr />
<div>'''Compatibility list for DIOS MIOS Lite. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.'''<br />
<br />
You can grab DML from its [http://code.google.com/p/dios-mios-lite-source-project/ Google Code page]<br />
<br />
== Posting Guidelines: PLEASE READ BEFORE EDITING ==<br />
#Use "'''USA'''", "'''JAP'''" or "'''EUR'''" for regions (NTSC/PAL are outdated!), when there is a special version for a certain country use the country's name. Regarding regions, please don't take an existing entry and completely change the region - start a new entry, or add it ''along'' with the existing region.<br />
#Only use '''revision 39''' or higher of DML. Don't add information about older revisions. Also note that newer revisions always take priority: if a revision higher than the one listed for a game here is found to fix or break it, then replace the entry. In case of regressions, you may mention earlier compatible revisions under Notes.<br />
#Games should be marked as "'''Works'''", "'''Issues'''" or "'''Doesn't Work'''". Titles marked ''Works'' should be/are 99.9-100% compatible. See color chart below.<br />
#NMM (No More Memory) is the memory card redirection feature which uses the Wii's front SD instead of a GameCube memory card. If you are not using NMM, leave this field blank. Otherwise, it should be marked "'''yes'''" for working or "'''no'''" for not working.<br />
#Always use an uncompressed 1:1 image dump when testing compatibility. Some games '''will not work''' when compressed using DiscEX -c. Only after confirming the game works should you try DiscEX compression. Compatible games should be marked "'''yes'''", while games which don't work after compression should be marked "'''no'''". You can also fill in the size of a game after compression.<br />
#The Notes section is only for quirks regarding the way the game plays with the loader. Notes like 'Works Great' are not needed and simply add clutter.<br />
#Extended Information is to be placed at the bottom of the page, and only for games that are marked as not working for most people, but working for some. only people who have it working should post info.<br />
#If you are the first person to add a game then the confirmed column should read 0 (as it is unconfirmed). Every person should then add 1 to that when they have tested it as working.<br />
#'''NOTE:''' [http://code.google.com/p/dios-mios-lite-source-project/wiki/GameIssues#Games_that_have_issue_due_using_audio_streaming Games which use streaming audio] will not work if they have previously been compressed incorrectly (using older tools). If you have have one of these broken images, you can realign the image using DiscEX -a, which may fix compatibility issues. However, you should not use these "corrected" images to gauge compatibility.<br />
<br />
== Compatibility List ==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{:{{PAGENAME}}/Table | name = 007 Nightfire | region = PAL | rev = r39 | status = Doesn't Work | nmm = | comp = | size = | notes = Black Screen | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = 1080: Avalanche | region = PAL | rev = r39 | status = Issues | nmm = | comp = | size = | notes = Audio streaming| conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = 1080: Avalanche | region = USA | rev = r39 | status = Issues | nmm = | comp = Yes| size = 1.21GB | notes = Audio streaming| conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Alien Hominid | region = USA | rev = r39 | status = Issues | nmm = | comp = Yes| size = 430MB | notes = Audio Streaming| conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Animal Crossing | region = USA | rev = r42 | status = Works | nmm = | comp = Yes| size = 26MB | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Baten Kaitos Origins | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Battalion Wars | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Beach Spikers | region = USA | rev = r39 | status = Works | nmm = | comp = Yes| size = 207MB | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Beyond Good and Evil | region = USA | rev = r39 | status = Works | nmm = | comp = Yes| size = 1.25GB | notes = | conf = 2 }}<br />
{{:{{PAGENAME}}/Table | name = Billy Hatcher | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Bloody Roar Primal Fury | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Buffy the Vampire Slayer - Chaos Bleeds | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Bust-A-Move 3000 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 155 MB | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Call Of Duty: Finest Hour | region = USA | rev = r45 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Capcom vs. SNK 2 EO | region = USA | rev = r44 | status = Works | nmm = Yes | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Chibi-Robo! | region = USA | rev = r39 | status = Works | nmm = | comp = Yes| size = | notes = | conf = 0 }} <br />
{{:{{PAGENAME}}/Table | name = Cubivore: Survival of the Fittest | region = USA | rev = r39 | status = Works | nmm = | comp = Yes| size = 96MB | notes = | conf = 3 }}<br />
{{:{{PAGENAME}}/Table | name = Custom Robo | region = USA | rev = r42 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Crash Bandicoot The Wrath of Cortex | region = USA | rev = r39 | status = Issues | nmm = | comp = | size = | notes = Audio Streaming | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Crash Bandicoot The Wrath of Cortex | region = EUR | rev = r42 | status = Issues | nmm = | comp = Yes | size = | notes = Audio Streaming | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Crazy Taxi | region = USA | rev = r42 | status = Issues | nmm = | comp = yes | size = 133MB | notes = Audio Streaming | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Donkey Kong Jungle Beat | region = USA | rev = r39 | status = Works | nmm = | comp = Yes| size = 660MB | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Donkey Konga 3 | region = JAP | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Dragon´s Lair 3D | region = USA | rev = r42 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Eternal Darkness | region = PAL | rev = r39 | status = Issues | nmm = | comp = | size = | notes = Audio Streaming | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Eternal Darkness | region = USA | rev = r44 | status = Issues | nmm = | comp = no | size = | notes = Audio Streaming | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = FIFA 07 | region = USA | rev = r42 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Final Fantasy: Crystal Chronicles | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.23 GB | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Fire Emblem: Path of Radiance | region = PAL | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Fire Emblem: Path of Radiance | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.21GB | notes = | conf = 2 }}<br />
{{:{{PAGENAME}}/Table | name = F-Zero GX | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.33GB | notes = | conf = 2 }}<br />
{{:{{PAGENAME}}/Table | name = F-Zero GX | region = PAL | rev = r39 | status = Works | nmm = | comp = yes | size = | notes = | conf = 2 }}<br />
{{:{{PAGENAME}}/Table | name = Geist | region = USA | rev = r42 | status = Works | nmm = | comp = No| size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Gocha Force | region = JPN | rev = r42 | status = Works | nmm = | comp = No| size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Go! Go! Hypergrind | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Goldeneye Rogue Agent | region = USA | rev = r39 | status = Doesn't Work | nmm = | comp = | size = | notes = Black Screen | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Hudson Selection Vol. 1 - Cubic Lode Runner | region = JAP | rev = r42 | status = Works | nmm = | comp = yes | size = 155MB | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Hudson Selection Vol. 2 - Star Soldier | region = JAP | rev = r44 | status = Works | nmm = | comp = yes | size = 134MB | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Hudson Selection Vol. 3 - PC Genjin | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 152MB | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Harvest moon: Magic Melody | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Ikaruga | region = USA | rev = r44 | status = Issues | nmm = | comp = Yes | size = 204MB | notes = Audio Streaming | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = I-Ninja | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Killer 7 (Disc 1) | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Killer 7 (Disc 1) | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Killer 7 (Disc 2) | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Kirby's Air Ride | region = USA | rev = r44 | status = Works | nmm = | comp = no | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Kirby's Air Ride | region = PAL | rev = r39 | status = Works | nmm = | comp = no | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Kururin Squash! | region = JAP | rev = r42 | status = Works | nmm = | comp = yes | size = 237MB | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Legacy of Kain: Blood Omen 2 | region = USA | rev = r44 | status = Works | nmm = no | comp = yes | size = 1.16GB | notes = If you are using NMM, the game is going to crash after pressing start. | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Legacy of Kain: Blood Omen 2 | region = PAL | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Legend of Zelda: Collectors Edition | region = USA | rev = r44 | status = Works | nmm = yes | comp = yes | size = 1.19GB | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Legend of Zelda: Four Swords Adventures | region = EUR | rev = r44 | status = Works | nmm = | comp = yes | size = 462MB | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Legend of Zelda: Four Swords Adventures | region = USA | rev = r44 | status = Works | nmm = yes | comp = yes | size = 254MB | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Legend of Zelda: Ocarina of Time / Master Quest | region = USA | rev = r44 | status = Issues | nmm = yes | comp = yes | size = 1.04GB | notes = Audio Streaming at Game Selection Menu | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Legend of Zelda: The Wind Waker | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 1.01GB | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Legend of Zelda: The Wind Waker | region = EUR | rev = r44 | status = Works | nmm = no | comp = yes | size = 1.01GB | notes = Using NMM if you try to save the Wii will shutdown. | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Legend of Zelda: The Wind Waker | region = USA | rev = r44 | status = Works | nmm = no | comp = yes | size = 1.01GB | notes = With NMM, the game crashes when trying to save. | conf = 2 }}<br />
{{:{{PAGENAME}}/Table | name = Legend of Zelda: Twilight Princess | region = USA | rev = r42 | status = Works | nmm = | comp = yes | size = 993MB | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Lego Star Wars 2 | region = USA | rev = r42 | status = Works | nmm = | comp = Yes| size =1.19GB | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Lost Kingdoms | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 584MB | notes = Audio Streaming | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Luigi's Mansion | region = USA | rev = r44 | status = Works | nmm = no | comp = Yes| size = 186MB | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Luigi's Mansion | region = JAP | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Luigi's Mansion | region = EUR | rev = r42 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Mario Golf: Toadstool Tour | region = USA | rev = r44 | status = Works | nmm = | comp = no | size = | notes = | conf = 2 }}<br />
{{:{{PAGENAME}}/Table | name = Mario Kart: Double Dash!! | region = EUR | rev = r39 | status = Works | nmm = | comp = yes | size = | notes = | conf = 4 }}<br />
{{:{{PAGENAME}}/Table | name = Mario Kart: Double Dash!! | region = USA | rev = r44 | status = Works | nmm = yes | comp = yes | size = 468MB | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Mario Party 4 | region = USA | rev = r42 | status = Works | nmm = | comp = yes | size = 570MB | notes = | conf = 2 }}<br />
{{:{{PAGENAME}}/Table | name = Mario Party 4 | region = EUR | rev = r42 | status = Works | nmm = | comp = yes | size = 580MB | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Mario Party 5 | region = EUR | rev = r42 | status = Works | nmm = | comp = Yes | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Mario Party 6 | region = USA | rev = r39 | status = Works | nmm = | comp = yes | size = 751MB | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Mario Party 7 | region = EUR | rev = r39 | status = Works | nmm = | comp = yes | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Mario Superstar Baseball | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 602MB | notes = No music during matches (audio streaming ?) | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Medal of Honor Rising Sun | region = USA | rev = r45 | status = Doesn't Work | nmm = no | comp = yes | size = 1.33GB | notes = Black screen after start mission | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Mega Man Anniversary Collection | region = USA | rev = r44 | status = Works | nmm = no | comp = yes | size = 1.33GB | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Mega Man X Collection | region = USA | rev = r44 | status = Works | nmm = yes | comp = yes | size = 812MB | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Mega Man X Command Mission | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Metal Gear Solid: The Twin Snakes (Disc 1) | region = USA | rev = r42 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Metroid Prime | region = PAL | rev = r39 | status = Works | nmm = | comp = no | size = | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Metroid Prime | region = USA | rev = r44 | status = Works | nmm = no | comp = no | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Metroid Prime 2: Echoes | region = USA | rev = r39 | status = Works | nmm = | comp = no | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Midway Arcade Treasures | region = USA | rev = r39 | status = Works | nmm = | comp = Yes | size = 1.05GB | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = MX Superfly | region = EUR | rev = r39 | status = Issues | nmm = | comp = | size = | notes = Audio Streaming | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = NARUTO4 | region = JAP | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Naruto: Clash of Ninja 2 | region = USA | rev = r42 | status = Issues | nmm = | comp = yes | size = 633MB | notes = Audio Streaming | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Naruto: Gekitou Ninja Taisen 4 | region = JAP | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 2 }}<br />
{{:{{PAGENAME}}/Table | name = Nintendo Puzzle Collection | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 138MB | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = One Piece : GRAND ADVENTURE | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Paper Mario: The Thousand-Year Door | region = USA | rev = r44 | status = Works | nmm = | comp = Yes| size = 577MB | notes = | conf = 4 }}<br />
{{:{{PAGENAME}}/Table | name = Phantasy Star Online Episode I & II Plus | region = USA | rev = r44 | status = Doesn't Work | nmm = | comp = | size = | notes = Black Screen | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Phantasy Star Online Episode III | region = USA | rev = r44 | status = Doesn't Work | nmm = | comp = | size = | notes = Black Screen | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Pikmin | region = USA | rev = r39 | status = Works | nmm = | comp = Yes| size = 633MB | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Pikmin 2 | region = USA | rev = r42 | status = Works | nmm = | comp = Yes | size = 963MB | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = P.N. 03 | region = USA | rev = r42 | status = Works | nmm = | comp = Yes| size = 796MB | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Pokemon Colosseum | region = USA | rev = r44 | status = Doesn't Work | nmm = | comp = | size = | notes = Disc Read Error after Nintendo logo | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Pokemon XD Gale of Darkness | region = USA | rev = r42 | status = Doesn't Work | nmm = | comp = | size = | notes = Black Screen | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Pool Edge | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 72MB | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Prince of Persia: The Sands of Time | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.33GB | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Prince of Persia The Two Thrones | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Resident Evil 0 | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Resident Evil 2 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.16GB | notes = | conf = 3 }}<br />
{{:{{PAGENAME}}/Table | name = Resident Evil 3 | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Resident Evil 4 (Disc 1)| region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Resident Evil Code Veronica X (Disc 1) | region = USA | rev = r39 | status = Works | nmm = | comp = Yes| size = 1.16GB | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Serious Sam: the Next Encounter | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Skies of Arcadia Legends | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.32 | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Sonic Adventure DX: Director's Cut | region = USA | rev = r39 | status = Works | nmm = | comp = Yes| size = 1.31GB | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Sonic Adventure 2: Battle | region = USA | rev = r44 | status = Works | nmm = Yes | comp = Yes| size = 1.29GB | notes = | conf = 2 }}<br />
{{:{{PAGENAME}}/Table | name = Sonic Heroes | region = USA | rev = r39 | status = Works | nmm = | comp = Yes| size = 1.16GB | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Sonic Mega Collection | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Shadow the Hedgehog | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = The Hobbit | region = USA | rev = r45 | status = Works | nmm = | comp = yes | size = 1.24GB | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = The Simpsons Hit & Run | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 867MB | notes = Slight Video Glitching| conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = The Simpsons Road Rage | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Soul Calibur II | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 2 }}<br />
{{:{{PAGENAME}}/Table | name = Soul Calibur II | region = USA | rev = r44 | status = Works | nmm = no | comp = yes | size = 988MB | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Spider-Man 2 | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = SSX3 | region = PAL | rev = r39 | status = Works | nmm = | comp = yes | size = | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = StarFox Adventures | region = USA | rev = r42 | status = Issues | nmm = | comp = Yes| size = 777MB | notes = Audio Streaming, Late Subtitles | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Star Wars: Bounty Hunter | region = USA | rev = r42 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Star Wars: Rogue Squadron II Rogue Leader | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Star Wars: Rogue Squadron III Rebel Strike | region = USA | rev = r42 | status = Works | nmm = | comp = Yes | size = 1.34GB | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Super Robot Wars GC | region = JAP | rev = r42 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Super Mario Sunshine | region = EUR | rev = r44 | status = Works | nmm = no | comp = | size = | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Super Mario Sunshine | region = USA | rev = r44 | status = Works | nmm = no | comp = Yes | size = 1.09GB | notes = With NMM, when saving gives "The device in Slot A is not supported" error. | conf = 5 }}<br />
{{:{{PAGENAME}}/Table | name = Super Monkey Ball | region = USA | rev = r42 | status = Issues | nmm = | comp = Yes| size = 480MB | notes = Audio Streaming | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Super Monkey Ball 2 | region = USA | rev = r42 | status = Works | nmm = | comp = yes | size = 990MB | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Super Monkey Ball Adventure | region = USA | rev = r42 | status = Works | nmm = | comp = yes | size = 760MB | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Super Smash Bros. Melee | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 2 }}<br />
{{:{{PAGENAME}}/Table | name = Super Smash Bros. Melee | region = USA | rev = r44 | status = Works | nmm = no | comp = Yes| size = 1.34GB | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Tales of Symphonia | region = USA | rev = r39 | status = Works | nmm = | comp = yes | size = | notes = Tested both discs but not the disc switch | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = TimeSplitters 2 | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = TimeSplitters: Future Perfect | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = TimeSplitters: Future Perfect | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Tony Hawk's American Wasteland | region = PAL | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Tony Hawk's Pro Skater 3 | region = USA | rev = r39 | status = Issues | nmm = | comp = | size = | notes = Audio Streaming| conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Tony Hawk's Pro Skater 4 | region = USA | rev = r44 | status = Issues | nmm = yes | comp = yes | size = 1.25GB | notes = Audio Streaming| conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Tony Hawk's Underground 2 | region = PAL | rev = r39 | status = Works | nmm = | comp = yes | size = | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Tube Slider | region = USA | rev = r42 | status = Issues | nmm = | comp = yes | size = 631MB | notes = Audio Streaming | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Viewtiful Joe | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = Viewtiful Joe 2 | region = USA | rev = r42 | status = Works | nmm = | comp = Yes| size = 792MB | notes = | conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = Wario World | region = USA | rev = r42 | status = Works | nmm = | comp = yes | size = 257MB | notes = | conf = 2 }}<br />
{{:{{PAGENAME}}/Table | name = WarioWare, Inc.: Mega Party Games! | region = USA | rev = r42 | status = Works | nmm = | comp = yes | size = 848MB | notes = | conf = 1 }}<br />
{{:{{PAGENAME}}/Table | name = WaveRace: Blue Storm | region = USA | rev = r39 | status = Issues | nmm = | comp = | size = | notes = Audio Streaming| conf = 0 }}<br />
{{:{{PAGENAME}}/Table | name = XIII | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}<br />
|}</div>VatoLoco//wiki.gbatemp.net/wiki/DIOS_MIOS_Lite_Compatibility_List?diff=40990DIOS MIOS Lite Compatibility List2012-02-12T21:14:09Z<p>VatoLoco: /* F */</p>
<hr />
<div>{{Compact TOC}}<br />
<br />
'''Compatibility list for DIOS MIOS Lite. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.'''<br />
<br />
== About DML ==<br />
DML started as a project by crediar. After a proof of concept release, crediar abandoned the project and offered the source for sale.<br />
GBAtemp member [http://gbatemp.net/user/190457-g0dlike/ G0dlike] purchased the source and released it to the public. DML has been picked back up by crediar, along with new developers, and is once again under development. DML has progressed far beyond the original release of DIOS MIOS, and now can play a number of games decently.<br />
<br />
You can grab DML from its [http://code.google.com/p/dios-mios-lite-source-project/ Google Code page]<br />
<br />
List of developers working on DML in no particular order<br />
<br />
* WiiPower<br />
* FIX94<br />
* obcd<br />
* scooby74029<br />
* OverjoY<br />
* conanac<br />
* emu_kidid<br />
* exp0wnster<br />
* crediar<br />
<br />
== Posting Guidelines: PLEASE READ BEFORE EDITING ==<br />
#If a game is ''working'' it doesn't always make it ''green'', as titles marked ''green'' should be/are 99.9-100% compatible. See color chart below.<br />
#The Notes section is only for quirks regarding the way the game plays with the loader. Notes like 'Works Great' are not needed and simply add clutter.<br />
#Regarding regions, please don't take an existing entry and completely change the region - start a new entry, or add it ALONG with the existing region.<br />
#Extended Information to be placed at the bottom of the page, only for games that are marked as not working for most people, but working for some. only people who have it working should post info.<br />
#If you are the first person to add a game then the confirmed column should read 0 (as it is unconfirmed). Every person should then add 1 to that when they have tested it as working.<br />
<br />
{|cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=480px align="center" "border: 1px solid #000; margin-top: 2em;"<br />
! style="background:#E9E9E9;" |Compatibility Legend<br />
|-<br />
|{{USB Game Compatibility Table/Working Cell Style}}|Games that work 100% or just have slight audio/video stutter or anything else that doesn't effect gameplay .<br />
|-<br />
|{{USB Game Compatibility Table/Issues Cell Style}}|Games that mostly work but with more serious but playable bugs, or random lockups (random doesn't mean lock up every time at the same spot in the game).<br />
|-<br />
|{{USB Game Compatibility Table/Not Working Cell Style}}|Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.<br />
|}<br />
<br />
Example:<br />
<pre>{{dm|Example Game|PAL|r12|Works / Issues / Doesn't Work|Additional notes (optional)|0}}</pre><br />
Add the line above under the Table header code, but above the table end ( <nowiki>|}</nowiki> ) and fill in the correct data.<br />
<br />
== Compatibility List ==<br />
<br />
==A==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|007 Nightfire|PAL|r21,r40|Doesn't Work|Black screen upon booting. On r40 (without compression) it boots, but blackscreens after pressing 'start' (it tries to read from disk at that point).|0}}<br />
{{dm|1080 Avalanche|NTSC-U|r12|Doesn't Work|Freeze at first loading screen.|0}}<br />
{{dm|1080 Avalanche|PAL|r40|Working|Gameplay, menus and intro works perfectly. No music, though (streaming audio).|0}}<br />
{{dm|18 Wheeler|NTSC-U|r21|Working|2GB Slow Card so Video Lag for me (discex -c)|0}}<br />
{{dm|Agent Under Fire 007|NTSC-U|r12|Doesn't Work|Disc error on boot.|0}}<br />
{{dm|Alien Hominid|NTSC-U|r21|Issues|Crashes while creating save on first attempt; retry and the corrupted save will be replaced. Seems to run fine after that, but no music.|0}}<br />
{{dm|Animal Crossing|NTSC-U|r12-r19, r21|Working|Same as PAL. About 10 seconds loading time on r21.|1}}<br />
{{dm|Animal Crossing|PAL|r12-r19|Working|Long load on Nintendo logo on first boot (I already thought it froze) (discex -c)|0}}<br />
{{dm|Asterix xxl|PAL|r19|Working|Sometime sound lag|1}}<br />
{{dm|ATV Quad Power Racing 2|NTSC-U|r12|issues|Plays as normal but stutters every 2 seconds (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
|}<br />
<br />
==B==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Baldur's gate: Dark alliance|PAL|r21|Working|Works great, very slight video lag during cutscenes.|1}}<br />
{{dm|Baten Kaitos Origins|NTSC|r12|Issues| Game loads, played around and messed with battling. Lag and audio issues throughout, seemed playable, however, I probably didn't test long enough to see if it would freeze.|0}}<br />
{{dm|Baten Kaitos Origins|NTSC-U|r26|Working|Perfect|0}}<br />
{{dm|Baten Kaitos Origins|PAL|r21|Working|Looks and sounds perfect. Very occasional audio glitch. Tested with 64k clustersize.|0}}<br />
{{dm|Battalion wars|PAL|r21|Working|Works perfectly. Intro movie video stutters and subtitles lag behind, though.|0}}<br />
{{dm|Battalion Wars|NTSC-U|r26|Working|working 100% . |0}}<br />
{{dm|Battle Stadium DON|NTSC-J|r21|Working|Works perfectly. Intro movie video stutters and the game stutters a bit on the countdown, though.|1}}<br />
{{dm|Beach Spikers|NTSC-U|r19|Issues|Frequent stuttering|0}}<br />
{{dm|Beyond Good and Evil|NTSC-U|r12&r21, r40|Working|Cannot move, take damage, or attack (On first boot) If booted, then turn off and reboot the issue is fixed, occasional 1-2 second freezing but doesn't impact gameplay too much. WARNING: Be careful on races at the end because if you let the race's end go too long you won't be able to get out of the scene without turning the console off and on/reloading your save. WARNING #2: Winning Race 2 in 1st place is just BARELY humanly possible due to very frequent collision bugs which make you fall through walls/floors off the course. Not necessary unless you are OCD about 100% completion though. (best I got was 2nd) In North Wing before you meet again with Double H you literally can not go back (stops rendering previous areas) but there is literally NO reason to go back, so it wouldn't matter much but still. WARNING: On walls if you jump and immediately fall (seemingly randomly between) 2-5 times you will fall through the floor and have to reload the game. Seems fine on r40 (haven't tested all that's mentioned previously).|1}}<br />
{{dm|Blood Rayne|PAL|r21|Working|Works, but slightly laggy ingame.|0}}<br />
{{dm|Bloody Roar Primal Fury|NTSC-U|r30|Working|Perfect.|1}}<br />
{{dm|Blowout|NTSC-U|r19|Doesn't Work|freezes at "Lcensed by Nintendo" Screen.|0}}<br />
{{dm|Burnout|NTSC-U|r12|Working|Working great, little to no lag.|0}}<br />
{{dm|Burnout 2 Point of Impact|NTSC-U|r12|Working|Working great, little to no lag.|0}}<br />
{{dm|Burnout 2 Point of Impact|PAL|r21|Working|Works great; slight lag during the menus.|0}}<br />
{{dm|Bust-A-Move 3000|NTSC-U|r12|Working|Working great, little to no lag.|1}}<br />
{{dm|Billy Hatcher|NTSC|r25|Works| Works perfectly, cutscene lag is gone.|1}}<br />
{{dm|Bleach|NTSC-J|r12|Working|The important part, the battles, work with nearly zero lag. Main menu has A LOT of lag but its workable and gameplay is much more the main menu. Loading fights and misc is a little slow but gameplay (battles) are fine.|0}}<br />
{{dm|Buffy the Vampire Slayer - Chaos Bleeds|NTSC-U|r30|Working|Perfect.|1}}<br />
|}<br />
<br />
==C==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Call Of Duty 2: Big Red One|NTSC-U|r21|Not Working| Disc read error upon starting a game. The main menu seems to work fine, though.|0}}<br />
{{dm|Chibi-Robo!|NTSC-U|r12|Working||0}}<br />
{{dm|Crazy Taxi|NTSC-U|r12|Working|Working great, little to no lag. No music due to audio streaming. |1}}<br />
{{dm|Crazy Taxi|PAL|r21|Working|Works great, no lag. No music due to audio streaming. |0}}<br />
{{dm|Cubivore: Survival of the Fittest|NTSC-U|r36|Working|Perfect.|2}}<br />
{{dm|Crash Tag Team Racing|NTSC-U|r12|Working|Minor lag during gameplay, Short stutter every 3-4 seconds ! Still very playable (FSTFIX t/DiscEx/4gb Class 2)|1}}<br />
{{dm|Crash Bandicoot The Wrath of Cortex|NTSC-U|r19-r30|Working|Working, Just no background audio, Only sound effects (FSTFIX t/DiscEx/4gb Class 2)|1}}<br />
{{dm|Crash Nitro Kart|NTSC-U|r19|Working|Perfect, No problems at all (FSTFIX t/DiscEx/4gb Class 2)|1}}<br />
{{dm|Custom Robo|NTSC-U|r12|Working|Almost no lag with anything other than videos. Little 1/2 second freezes occasionally but barely noticeable. When loading 1 3D model to customize it takes a while, loading 2 at the same time (ex looking at you and your opponent's robos) background music temporarily stops (until the battle begins) but sound effects can be heard on the menu beforehand.|0}}<br />
|}<br />
<br />
==D==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Def Jam - Fight for NY|NTSC|r21|Issues|Very laggy during gameplay. discex -c|0}}<br />
{{dm|Die hard vendetta|PAL|r21|Working|Choppy cutscenes and sound glitches, but the gameplay is almost perfect.|0}}<br />
{{dm|Disney's Donald Duck in Going Quackers|NTSC-U|r21|Working|2GB Slow Card so Video Lag for me (discex -c)|0}}<br />
{{dm|Disney's Magical Mirror starring Mickey Mouse|NTSC-U|r21|Working|Minor hiccups whilst in cutscenes (discex -c)|0}}<br />
{{dm|Donkey Konga|NTSC-U|r12|Working|Minor hiccups on menus|0}}<br />
{{dm|Donkey Konga 2|NTSC-U|r12|Working|Minor hiccups on menus|0}}<br />
{{dm|Donkey Konga 3|NTSC-J|r35|Working|Perfect|0}}<br />
{{dm|Dora the Explorer|NTSC-U|r12|Working|Zero lag. During Swiper scenes and using items there is a slight "delay" (not lag, just the command reaches them a little late) on when they are supposed to react. Some audio static occasionally but not too bad.|0}}<br />
{{dm|Doshin The Giant|PAL|r21|Working|Perfect. (discex -c)|0}}<br />
{{dm|Dream Mix TV: World Fighters|NTSC-J|r21|Working|Runs at 60 frames and cutscenes play OK, but there is no BGM except for the Character Select screen.|0}}<br />
|}<br />
<br />
==E==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Ed, Edd n Eddy: The Mis-Edventures|NTSC|r12|Issues|Temporary freezing frequenty playing on maps, playable but very annoying. Videos lag A LOT. Takes a while to load (at least on first boot) appears to black screen but it's just taking a while.|0}}<br />
{{dm|Enter the Matrix|PAL|r21|Works|stuttering and audio glitches, but working|0}}<br />
{{dm|Eternal Darkness|NTSC-U|r21|Doesn't Work|Gets halfway through the intro when you select "Start Game" and then freezes|0}}<br />
{{dm|Eternal Darkness|PAL|r40|Working|Works fine (note: on r21 as well, when formatted with 64k clustersize). Known audio streaming game, though.|0}}<br />
{{dm|Evolution Worlds|NTSC|r21|Issues|Lots of audio issues. Dialog stutters like crazy. Some lag during battles. discex -c|0}}<br />
|}<br />
<br />
==F==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|4x4 Evo 2|NTSC-U|r12|Working|Works fine, menu lags a bit.|0}}<br />
{{dm|F-Zero GX|NTSC-U|r12/r19/r36|Working|Stuttering Intro, hiccups in menu when loading certain elements (music, tracks etc.). No hiccups/lags during races./r19 - might get a lag or 2 on some races. No lag at all on r36.|0}}<br />
{{dm|F-Zero GX|NTSC-U|r13|Doesn't work|Black screen.|0}}<br />
{{dm|F-Zero GX|PAL|r12-r19-r21, r40|Working|Works fine, menu lags a bit. (discex -c). Absolutely fine on r36,r38 and r40.|2}}<br />
{{dm|Fire Emblem|NTSC|r12|Issues| Game loads, however it kept wanting to freeze on me. |0}}<br />
{{dm|Fire Emblem Path of Radiance|NTSC-U|r21|Issues|Laggy|0}}<br />
{{dm|Fire Emblem Path of Radiance|PAL|r40|Working|Perfect.|0}}<br />
{{dm|Fifa Street|NTSC|r19|Issues|Quite alot of stuttering during gameplay, "Playable" but stutters ever 1-2 seconds which gets old fast. (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|Fifa Street 2|NTSC|r19|Issues|Quite alot of stuttering during gameplay, "Playable" but stutters ever 1-2 seconds which gets old fast. (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|Final Fantasy Crystal Chronicles|NTSC|r12-r21|Working|Flawless|0}}<br />
{{dm|Final Fantasy Crystal Chronicles|PAL|r12-r21, r21|Working|Black screen. <- I dunno who said that, but it works perfect on my end with r21 (discex -c).|0}}<br />
{{dm|Freedom Fighters|NTSC|r12|Working|Flawless|0}}<br />
{{dm|Freedom Fighters|PAL|r21|Working|cutscenes have minor skips otherwise flawless|0}}<br />
|}<br />
<br />
==G==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Gauntlet Dark Legacy|NTSC-U|r12|Working|Hiccups in intro video.|0}}<br />
{{dm|Geist|PAL|r19|Doesn't Work|Black Screen|0}}<br />
{{dm|Gladius|NTSC-U|r21|Doesn't Work|green screen then black screen|0}}<br />
{{dm|Go! Go! Hypergrind|NTSC-U|r35|Working|Perfect. (discex -c) |0}}<br />
{{dm|Goldeneye Rogue Agent|NTSC-U|r26|Doesn't Work|Black Screen|0}}<br />
{{dm|Grim Adventures of Billy and Mandy|NTSC-U|r12|Doesn't Work|INTENSE LAG. Runs, boots, plays but so much lag it's not worth playing.|0}}<br />
|}<br />
<br />
==H==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Harvest moon: Magic Melody|NTSC-U|r21/r36|Works|Seems to work flawlessly. In-game load times are a lot faster in r36 |1}}<br />
{{dm|Homeland|NTSC-J|r12|Doesn't Work|Boots to title screen, can select player and name, but freezes afterwards. Periodic/Many freezes from title->freeze. Text is garbage.|0}}<br />
{{dm|Hot-Wheels World Race|NTSC-U|r19|Works|Playable but constant beeping noise and quick stop...other than that nothing else that i've noticed|0}}<br />
{{dm|Hudson Selection Vol.3 - PC Genjin|NTSC-J|r35|Works|Seems to work flawlessly. class4, 64KB clusters, discex -c, NeoGamma |0}}<br />
|}<br />
<br />
==I==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Ikaruga|NTSC-U|r12|Works|Streamed audio does not appear; minor lag during boss explosions, however the lag happens on the actual hardware as well, arcade or otherwise.|0}}<br />
{{dm|I-Ninja|NTSC-U|r36|Works|Works fine, minor lag is gone.|1}}<br />
|}<br />
<br />
==J==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Judge Dredd: Dredd VS Death|NTSC-U|r12|Works|99% flawless. Zero lag in menus, maps, etc, perfect audio. Loading levels is a little bit slow (and booting takes ~15 seconds or so)|0}}<br />
|}<br />
<br />
==K==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Killer 7 (Disc 1)|NTSC-U|r36|Works|perfect.|0}}<br />
{{dm|Killer 7 (Disc 1)|PAL|r36|Works|perfect|0}}<br />
{{dm|Killer 7 (Disc 2)|NTSC-U|r36|Works|perfect|0}}<br />
{{dm|Kirby's Air Ride|PAL|r12,r21, r40|Works|r40: Works perfectly when not using compression (with discex -c it hung on loading first race). r12, 21: Hiccups on menu. Freeze when proceeding to course select/player entry screen. Class 2 SDHC was used.|0}}<br />
{{dm|Kirby's Air Ride|PAL|r13|Doesn't Work|Black screen, won't load the game at all.|0}}<br />
{{dm|Kururin Squash!|NTSC-J|r35|Doesn't Work|Black screen after progressive menu selection, won't load, 4GB class4, 64KB clusters, NeoGamma R9 beta 56 .|0}}<br />
{{dm|Kao the Kangaroo Round 2|PAL|r36|Doesn't Work|Displays "An error has occurred. Turn the power OFF and check the Nintendo GameCube Instruction Booklet for further instructions."|0}}<br />
{{dm|Kao the Kangaroo Round 2|NTSC-U|r36|Doesn't Work|Displays "An error has occurred. Turn the power OFF and check the Nintendo GameCube Instruction Booklet for further instructions."|0}}<br />
|}<br />
<br />
==L==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Legacy of Kain: Blood Omen 2 |PAL|r40|Working| Perfect.|0}}<br />
{{dm|Legacy of Kain: Blood Omen 2 |NTSC-U|r35|Working|Perfect|0}}<br />
{{dm|Legend of Zelda: Four Swords Adventures |PAL|r12|Working|DML IN REAL NAND |0}}<br />
{{dm|Legend of Zelda: Four Swords Adventures |NTSC-J|r19|Working|Works fine, Tetras Tracker works fine too since r19 (discex -c)|0}}<br />
{{dm|Legend of Zelda: Four Swords Adventures |NTSC-U|r19, r20|Working|Works fine (discex -c)|1}}<br />
{{dm|Legend of Zelda: The Wind Waker |NTSC-J|r12-r30|Working|Works fine,no more lags after r26 when sailing ([http://gbatemp.net/topic/315342-zelda-wind-waker-iso-on-swiss-gamecube-loader-map-crash/page__view__findpost__p__4008370 patched iso]) (discex -c)|0}}<br />
{{dm|Legend of Zelda: The Wind Waker |PAL|r12-r30|Working|Works fine,no more lags after r26 when sailing ([http://gbatemp.net/topic/315342-zelda-wind-waker-iso-on-swiss-gamecube-loader-map-crash/page__view__findpost__p__4008370 patched iso]) (discex -c)|0}}<br />
{{dm|Legend of Zelda: The Wind Waker |NTSC-U|r12-r30|Working|Works fine,no more lags after r26 when sailing ([http://gbatemp.net/topic/315342-zelda-wind-waker-iso-on-swiss-gamecube-loader-map-crash/page__view__findpost__p__4008370 patched iso]) (discex -c)|3}}<br />
{{dm|Legend of Zelda: Twilight Princess |NTSC-U|r30|Working|Flawless|0}}<br />
{{dm|Legend of Zelda: Twilight Princess |NTSC-J|r12-r19|Working|Works fine (discex -c)|0}}<br />
{{dm|Legend of Zelda: Twilight Princess |PAL|r12-r19|Working|Works fine (discex -c)|0}}<br />
{{dm|Legend of Zelda: Ocarina of Time Bonus Disc |PAL|r16+|Working|Works fine, missing background music in selection menu (discex -c)|2}}<br />
{{dm|Legend of Zelda: Collectors Edition |NTSC-U|r16-r19, r40|Working|Majora's Mask sometimes lags, but otherwise works fine (discex -c). Perfect on r40.|0}}<br />
{{dm|Legend of Zelda: Collectors Edition |PAL|r16-r19|Working|Works fine (discex -c)|0}}<br />
{{dm|Looney Tunes Back in Action|NTSC-U|r21|Working|Works Fine (discex -c)|0}}<br />
{{dm|Lost Kingdoms |NTSC-U|r19|Working|Works fine, minor stuttering, 8GB SDHC class 2 card (discex -c)|0}}<br />
{{dm|Luigi's Mansion|NTSC-U|r25, r26-r30|Working|Perfect|3}}<br />
{{dm|Luigi's Mansion|NTSC-J|r30|Working|Perfect|1}}<br />
{{dm|Luigi's Mansion|PAL|r30-r35|Working|Works perfect with r30, Works fine. [With r35 When you take out the map, the game hangs up.]|0}}<br />
{{dm|Lord of the Rings - The Third Age|NTSC|r21|Issues|Functional, lags during battles and stutters during FMVs. discex -c|0}}<br />
|}<br />
<br />
==M==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Mario Golf: Toadstool Tour|NTSC-U|r19,r26|Working|Works on r19 and r26, did not work on r12 when tested.|1}}<br />
{{dm|Mario Kart: Double Dash!!|NTSC-U|r12-r19,r21|Working|Intro has slow playback. Minor hiccups in-game. |3}}<br />
{{dm|Mario Kart: Double Dash!!|NTSC-U|r25|Working|Intro plays fine, no hiccups in game, simply perfect |0}}<br />
{{dm|Mario Kart: Double Dash!!|PAL|r12-r19-r21-r30|Working| Works fine with no lag no hiccups with r30 32Gb class 10 64Kb (discex -c)|3}}<br />
{{dm|Mario Party 4|NTSC-U|r36|Working|Game runs smoothly. |1}}<br />
{{dm|Mario Party 5|NTSC-U|r19|Issues|Frequent stuttering|0}}<br />
{{dm|Mario Party 5|PAL|r19|Issues|It seems like the game reads every three seconds from SD which produces horrible sound errors and game lags, besides from this it works (discex -c)|0}}<br />
{{dm|Mario Party 7|PAL|r30|Working|Work Great with r30 32Gb class 10 64Kb cluster (discex -c)|0}}<br />
{{dm|Mario Power Tennis|NTSC-U|r12|Working|Works perfect, barely any stuttering or lag.|0}}<br />
{{dm|Mario Power Tennis|PAL|r21|Doesn't work|Black screen.|0}}<br />
{{dm|Mat Hoffman's Pro BMX 2|PAL|r21|Working|Works perfect, including music.|0}}<br />
{{dm|Medabots Infinity|NTSC-U|r21|Doesn't work|Black screen|0}}<br />
{{dm|Mega Man Network Transmission|NTSC-U|r12|Issues|Wrong music loaded with stuttering. Apparently crashes after reading all the mails.|0}}<br />
{{dm|Mega Man X Command Mission|NTSC-U|r35|Working|Flawless Victory|0}}<br />
{{dm|Metal Gear Solid: The Twin Snakes|PAL|r19/r21|Working|Works perfect (with some stuttering everywhere except cutscenes) with the StreamFix option of Fstfix. No stuttering with 64k clustersize.|2}}<br />
{{dm|Metroid Prime|PAL|r21, r40|Working|r40: Works perfectly when not compressing the iso. r21: Black screen (on 64k clustersize).|0}}<br />
{{dm|Metroid Prime 2|PAL|r12|Issues|Hiccups/Lags when loading area, enemies etc. Tested with class 2 SDHC.|0}}<br />
{{dm|Metroid Prime 2|PAL|r13|Doesn't work|Black screen.|0}}<br />
{{dm|Mortal Kombat Deadly Alliance|NTSC-U|r12|Working|Some lag when loading, game play is a little choppy|0}}<br />
{{dm|Mortal Kombat Deception|NTSC-U|r12|Working|Some lag when loading, game play is a little choppy|0}}<br />
{{dm|Mario Smash Football|PAL|r19|Working|Works pretty good, some small lags ingame (discex -c)|0}}<br />
{{dm|Micro Machines|PAL|r20|Working|Works, No problems. (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|Mario Power Tennis|PAL|r21|Working|Same as NTSC-U,testet on Wii Pal.|0}}<br />
{{dm|MX Superfly|PAL|r27|Issues|Works fine, missing background music (discex -c)|0}}<br />
{{dm|Mystic Heroes|NTSC-U|r21|Working|Playable, haven't noticed any issues yet. discex -c|0}}<br />
|}<br />
<br />
==N==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Namco Museum: 50th Anniversary Edition|NTSC-U|r12|Issues|Game boots, but returns error screen when you try to select a game|0}}<br />
{{dm|NARUTO: CLASH OF NINJA 2|NTSC-U|r36|Working|Works fine|0}}<br />
{{dm|Naruto: Gekitou Ninja Taisen 4|NTSC-J|r36|Working|Works fine|2}}<br />
{{dm|NBA Street|NTSC-U|r12|Working|Works well using Sandisk Class 4 card|0}}<br />
{{dm|NBA Street Vol 2|NTSC-U|r12|Doesn't Work|Did not boot and video seemed to cut off|0}}<br />
{{dm|NBA Street Vol 3|NTSC-U|r12|Working|Works but choppy due to audio, very annoying.|0}}<br />
{{dm|NFL Street |NTSC-U|r12|Working|Works but choppy due to audio, very annoying.|0}}<br />
{{dm|NFL Street Vol 2|NTSC-U|r12|Working|Works but choppy due to audio, very annoying.|0}}<br />
{{dm|Need For Speed Underground|NTSC-U|r12|Doesn't Work|Lags alot at loading main menu, Creating Profile data, Load career it loads & then crash. < Cant get passed that point. (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|Need For Speed Underground|PAL|r19|Issues|Works, lags ingame (discex -c)|0}}<br />
{{dm|Nintendo Puzzle Collection|NTSC-J|r30|Working| All games work, no lag, 4GB class4, 64KB clusters, NeoGamma R9 beta 56 (discex -c)|0}}<br />
|}<br />
<br />
==O==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|One Piece : GRAND ADVENTURE :DOL-GOQE-USA|NTSC-U|r36|Working|perfect |1}}<br />
|}<br />
<br />
==P==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Pac-Man World 2|NTSC|r21|Issues|Laggy/stuttery during gameplay and cinematics. discex -c|0}}<br />
{{dm|Paper Mario|NTSC|r25,r26|Working|Flawless|1}}<br />
{{dm|Paper Mario|PAL|r20,r30|Issues|Very slight hiccups/slowdown during gameplay; perhaps same issue as NTSC. with r30 32Gb class 10 64Kb freeze when curtain closing|0}}<br />
{{dm|Phantasy Star Online Episodes I & II|NTSC-U|r21|Doesn't Work|Black Screen|2}}<br />
{{dm|Phantasy Star Online Episodes I & II Plus|NTSC-U|r36|Doesn't Work|Displays "An error has occurred. Turn the power OFF and check the Nintendo GameCube Instruction Booklet for further instructions."|0}}<br />
{{dm|Phantasy Star Online Episode III|NTSC-U|r21|Doesn't Work|Black Screen|1}}<br />
{{dm|Pikmin|NTSC-U|r19,r21|Working|discex -c|1}}<br />
{{dm|Pikmin 2|NTSC-U|r19,r21|Working|Game plays %100 even past the credits where disc based backups fail.|1}}<br />
{{dm|Pikmin 2|PAL|r21|Working|Plays perfectly (tested with 64k).|0}}<br />
{{dm|P.N.03|NTSC-U|r19|Working|discex -c|0}}<br />
{{dm|P.N.03|Pal|r21|Working|some minor hicups in game between rooms|0}}<br />
{{dm|Pokemon Colosseum|NTSC|r12,r20|Doesn't Work|Black screen|1}}<br />
{{dm|Pokemon XD Gale of Darkness|NTSC (J & U)|r12,r20|Doesn't Work|Black screen|1}}<br />
{{dm|Pokemon XD Gale of Darkness|NTSC-U|r36|Working|Perfect|0}}<br />
{{dm|Pool Edge|NTSC-J|r36|Working||0}}<br />
{{dm|Prince of Persia: The Sands of Time|PAL|r21|Working|Perfect|1}}<br />
{{dm|Prince of Persia: Warrior Within|PAL|r21|Working|Perfect|1}}<br />
{{dm|Prince of Persia The Two Thrones|NTSC-U|r21|Issues|Very Laggy, playable, but only if you can tolerate lag throughout the whole game. +1, also laggy with 64k clustersize.|1}}<br />
|}<br />
<br />
==Q==<br />
{{:{{PAGENAME}}/Table Header}}<br />
|}<br />
<br />
==R==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Rally Championship|PAL|r19|Working|Works fine, missing background music (discex -c)|0}}<br />
{{dm|Rayman 3: Hoodlum Havoc|NTSC-U|r21|Issues|A lot of pausing/stuttering during the gameplay. (DiscEX -c)|1}}<br />
{{dm|Rayman 3: Hoodlum Havoc|PAL|r30|Issues|"An error has occurred." after the introduction!|1}}<br />
{{dm|Resident Evil 1 Disc 1|NTSC-U|r13|Working|Cut scenes are a little choppy, Game play is perfect (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|Resident Evil 1 Disc 2|NTSC-U|r13|Working|Cut scenes are a little choppy, Game play is perfect (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|Resident Evil 2|NTSC-U|r26|Working|Flawless, Works 100%. (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|Resident Evil 3: Nemesis|NTSC-U|r12|Working|Video, sound, and gameplay all seem to work on a real NAND. (discex -c)|0}}<br />
{{dm|Resident Evil 3: Nemesis|NTSC-U|r21|Working|seems to work 99% perfect, only problem ive noticed is Nemesis makes the game lag, works perfect when Nemesis isnt around, though|0}}<br />
{{dm|Resident Evil 4 Disc 1|NTSC-U|r12|Working|Small hang on black screens while loading|0}}<br />
{{dm|Resident Evil 4 Disc 2|NTSC-U|r12|Working|Small hang on black screens while loading|0}}<br />
|}<br />
<br />
==S==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Serious Sam: the Next Encounter|NTSC-U|r12,r40|Working|Slight hiccups in music, plays fine. Perfect in r40|0}}<br />
{{dm|Shadow The Hedgehog|NTSC-U|r19|Issues|Quite alot of stuttering during gameplay, "Playable" but stutters ever 1-2 seconds which gets old fast. (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|The Simpsons Hit and Run|NTSC-U|r21|Working|Long load times on slow 2gb card.|0}}<br />
{{dm|The Simpsons Road Rage|NTSC-U|r12, r25|Working||1}}<br />
{{dm|Skies of Arcadia Legends|NTSC|r12|Issues| Skipping on title screen. In game works fine, however, battles using any special attacks/magic create lots of lag.|0}}<br />
{{dm|Smugglers Run|NTSC-U|r19/r36|Doesn't Work|Menu works, but game always freezes 1-2 minutes into gameplay. This is a streaming audio game.|0}}<br />
{{dm|Sonic Adventure DX: Director's Cut|PAL|r19|Working|Works fine, very small lags ingame (discex -c)|0}}<br />
{{dm|Sonic Adventure DX: Director's Cut|NTSC-U|r19|Working|Same as PAL (discex -c)|1}}<br />
{{dm|Sonic Adventure 2: Battle|NTSC-U|r19|Working|Minor hiccups when entering a level (which can be fixed with a faster SD card, at least from my tests results). Otherwise, it works perfect; even the GBA connection is fine. (discex -c)|1}}<br />
{{dm|Sonic Adventure 2: Battle|PAL|r19|Working|Minor hiccups when entering menus, long loading time for levels, sometimes lags in game.|0}}<br />
{{dm|Sonic Gems Collection|NTSC-U|r36|Doesn't Work|When loading a game, disc error. |1}}<br />
{{dm|Sonic Heroes|NTSC-U|r12|Issues|Game lagging every two seconds during game play. It's a bit annoying. Using Sandisk Class 4 card.|0}}<br />
{{dm|Sonic Mega Collection|NTSC-U|r35|Working|Perfect. 64 cluster size. (DiscEx)|0}}<br />
{{dm|Sonic Riders|NTSC-U|r12|Issues|Temporary freezing every 10 seconds during races, but no lagging inbetween. Annoying but playable.|0}}<br />
{{dm|Soulcalibur II|NTSC-U|r12|Working|Perfect|1}}<br />
{{dm|Soulcalibur II|PAL|r30, r40|Working|Perfect|2}}<br />
{{dm|Sphinx and the Cursed Mummy|NTSC-U|r21|Issues|Laggy/stuttery during gameplay. discex -c|0}}<br />
{{dm|Spider-Man|NTSC-U|r21|Working |no issue in gameplay, video jerks slightly with 16gig sdhc fat32 32k cluster. Also has the same exceptional gameplay in neek2o rev75|0}}<br />
{{dm|Spider-man 2|NTSC-U|r25|Working|works perfect with r25|0}}<br />
{{dm|Spyro A Hero's Tail|NTSC-U|r12| Doesn't Work|Major lag at loading screen, Cut scene's, Gameplay. Totally unplayable with the amount of lag. (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|SSX3|PAL|r19-r21,r40|Working|Didn't notice on 21, except very slightly when doing tricks. Pretty much no lag anymore with 64k cluster size (discex -c). Perfect in r40.|1}}<br />
{{dm|Star Fox - Assault|NTSC-U|r19|Working|Videos lag very little nothing to really worry about/Gameplay is fantastic to me was able to complete first mission good|1}}<br />
{{dm|Star Fox - Assault|PAL|r21|Working|Slight audio garbling in video cutscenes, gameplay is perfect. Tested on 64k clustersize|0}}<br />
{{dm|Star Fox Adventures|NTSC-U|r21|Issues|No voice in cutscenes,cutscene subtitles are late|0}}<br />
{{dm|Star Fox Adventures|PAL|r21|Working|During cutscence no Voices, only sound effects and late subtitles. Besides that no lag or stuttering|0}}<br />
{{dm|Star Wars: Bounty Hunter|NTSC-U|r19|Working|Minor gameplay stutter|0}}<br />
{{dm|Star Wars: Rogue Squadron 2 Rogue Leader|NTSC-U|r40|Working|Perfect|0}}<br />
{{dm|Star Wars: Rogue Squadron 2 Rogue Leader|PAL|r21, r40|Doesn't Work|As soon as it loads an error message saying something has gone wrong appears. On r40, it blackscreens (maybe bad image?).|1}}<br />
{{dm|Star Wars Rogue Squadron III Rebel Strike|NTSC-U|r12|Issues|Major lag when loading due to sound, game play is too choppy to be playable.|0}}<br />
{{dm|Star Wars Rogue Squadron III Rebel Strike|PAL|r21|Issues|Laggy menus, slow, often choppy, gameplay. tested with 64k clustersize.|0}}<br />
{{dm|Summoner - A Goddess Reborn|NTSC-U|r21|Issues|Laggy/stuttery during gameplay. discex -c|0}}<br />
{{dm|Super Bust-a-move All Stars|PAL|r21|Working|Works perfectly|0}}<br />
{{dm|Super Mario Sunshine|NTSC-U|r21,r30|Working|Works fine|4}}<br />
{{dm|Super Mario Sunshine|PAL|r35|Working|Perfect|1}}<br />
{{dm|Super Monkey Ball|NTSC-U|r21|Issues|No music|0}}<br />
{{dm|Super Monkey Ball Adventure|NTSC-U|r12|Working|Perfect|0}}<br />
{{dm|Super Monkey Ball 2|NTSC-U|r12|Issues|No music|0}}<br />
{{dm|Super Monkey Ball 2|PAL|r21|Working|No music (no sound during intro & gameplay); choppy menu. Rather smooth ingame, though.|0}}<br />
{{dm|Super Smash Bros Melee|NTSC-U|r36|Working|Working perfect, loading times could be better but are still pretty good|0}}<br />
{{dm|Super Smash Bros. Melee|PAL|r30|Working|Perfect|1}}<br />
|}<br />
<br />
==T==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Tales of Symphonia|NTSC-U|r21|Issues|Some audio glitching and stuttering. Tested both discs but haven't tested the disc transition (I believe you can save before it). Battles play smoothly.|0}}<br />
{{dm|Tales of Symphonia|NTSC|r12|Works| Game loads fine, minor lag on videos; Battles lag abit, however, if you turn off battle voices in options the lag is gone.|1}}<br />
{{dm|Tales of Symphonia|PAL|r21|Works| Runs perfectly, sometimes minor hickups during change of scenery or dialog popups followed by a weird sound. no lag issues in battle (sdhc 32gb class 10 64kb cluster, fstfix t, discex)|0}}<br />
{{dm|TimeSplitters 2|NTSC-U|r12, r25|Working|Works great.|1}}<br />
{{dm|TimeSplitters: Future Perfect|PAL|r12,r21|Issues|Lags when loading 3D models in menu and numerous hiccups in-game. Freeze may occur. Class 2 SDHC was used. Same on r21 and class 4 SDHC; with r30 32Gb class 10 64 doesn't work black screen after monsters screen .|0}}<br />
{{dm|TimeSplitters: Future Perfect|PAL|r35|Works|Flawless! No stuttering, no minilags or crashes (yet). Tested on a class 2 SDHC.|0}}<br />
{{dm|TimeSplitters: Future Perfect|NTSC|r25|Working|Works perfect with r25|1}}<br />
{{dm|Tony Hawk's American Wasteland|PAL|r21|Doesn't Work|Won't proceed after 'Licensed by Nintendo' screen.|0}}<br />
{{dm|Tony Hawk's American Wasteland|PAL|r40|Working|Perfectly (including music).|0}}<br />
{{dm|Tony Hawk's Pro Skater 3|NTSC-U|r12|Doesn't Work|Freeze's everytime as soon as you enter the skater shop, Beginning of the game. (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|Tony Hawk's Pro Skater 3|NTSC-U|r30|Working|Works Perfect, Multiplayer,tested on a class 6 SDHC 8gb)|1}}<br />
{{dm|Tony Hawk's Pro Skater 3|PAL|r21|Works|Works fine, except that there's no background music.|0}}<br />
{{dm|Tony Hawk's Pro Skater 4|PAL|r19, r21|Works|Works, But there's no background music, Just sound effects. (FSTFIX t/DiscEx/4gb Class 2. Confirmed on r21 (without fstfix))|1}}<br />
{{dm|Tony Hawk's Underground|NTSC-U|r12|Issues|Many hiccups in-game. Music glitches.|0}}<br />
{{dm|Tony Hawk's Underground|PAL|r21,r40|Working|Same as NTSC. Intro plays fine, and seems like hiccups are caused by doing moves. Perfect on r40.|0}}<br />
{{dm|Tony Hawk's Underground 2|NTSC-U|r12|Issues|Minor hiccups in videos. Major hiccups in game, prone to freezing.|0}}<br />
{{dm|Tony Hawk's Underground 2|PAL|r19, r21, r40|Issues|r40: perfect. r19,21: See NTSC-U (discex -c).|0}}<br />
{{dm|Tube Slider|NTSC-U|r21|Working|Lags during FMV, no music. Otherwise playable.|0}}<br />
{{dm|Ty the Tasmanian Tiger|PAL|r21|Doesn't Work|Green screen at start up.|1}}<br />
{{dm|Ty the Tasmanian Tiger 2|PAL|r21|Doesn't Work|Freezes at start up logo, waited for 10 minutes.|1}}<br />
|}<br />
<br />
==U==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Ultimate Fighting Championships Throwdown|NTSC-U|r12|Doesn't Work|Boots, creates a save file (choice of either slot A or slot B), then freezes in a black screen.|0}}<br />
|}<br />
<br />
==V==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Viewtiful Joe|NTSC-U|r19|Working|Minor stuttering discex -c|0}}<br />
{{dm|Viewtiful Joe|PAL|r21|Working|Cutscenes glitch, gameplay's fine |0}}<br />
{{dm|Viewtiful Joe 2|NTSC-U|r19|Working|Very minor stutering discex -c|0}}<br />
{{dm|Viewtiful Joe 2|PAL|r21|Working|Some cutscenes glitch a bit, others are fine. Gameplay is flawless.|0}}<br />
{{dm|Viewtiful Joe: Red Hot Rumble|NTSC-U|r12|Working|Working flawlessly on a Sandisk Class 4 Card|0}}<br />
{{dm|Virtua Striker 2002|PAL|r13|Working|Minor hiccups in-game.|0}}<br />
|}<br />
<br />
==W==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|WarioWare, Inc.|NTSC-U|r16|Working|discex -c|0}}<br />
{{dm|Wario World|NTSC-U|r21|Issues|Very laggy|0}}<br />
{{dm|Wario World|NTSC-U|r30|Working|Perfect|1}}<br />
{{dm|Wario World|PAL|r30|Issues|works great and no lag with 32Gb class 10 64Kb but got some random disc error (discex -c)|0}}<br />
{{dm|Wave race: Blue storm|PAL|r21|Working|Plays perfectly. No music though (audio streaming)|0}}<br />
{{dm|Worms 3D|NTSC-U|r21|Doesn't Work|Freezes in main menu when selecting.|0}}<br />
{{dm|WWE: Day of reckoning|PAL|r21|Working|Works perfectly, occasional cut-scene and loading screen stutter.|1}}<br />
{{dm|WWE: Day of reckoning 2|PAL|r21|Issues|Constant freezing during menu, didn't try gameplay.|0}}<br />
|}<br />
<br />
==X==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|X-Men Legends|NTSC-U|r12|Doesn't Work|Intro loops over load game/new game/etc menu making it impossible to progress past that. Videos lag a little, but not too badly. WARNING: Very slow to boot. Almost thought it was just a black screen.|0}}<br />
{{dm|XIII|NTSC-U|r36|Works|Works great. Absolutely no audio stutter on r36.|0}}<br />
|}<br />
<br />
==Y==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|YuGiOh The Falsebound Kingdom|NTSC-U|r12|Working|Occasional temporary freezes. WARNING: Takes a long time to boot, I almost thought it had a black screen.|0}}<br />
|}<br />
<br />
==Z==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Zoids Battle Legends|NTSC-U|r12|Working|Minor lag.|0}}<br />
{{dm|Zatch Bell! Mamodo Fury|NTSC-U|r21|Issues|Menu lag, gameplay is pretty flawless.|0}}<br />
|}<br />
<br />
<hr><br />
<sub>Format copied mercilessly from the [[DIOS MIOS Compatibility List]]</sub><br />
[[Category:Wii]] [[Category:Compatibility_Lists]]</div>VatoLoco//wiki.gbatemp.net/wiki/DIOS_MIOS_Lite_Compatibility_List?diff=40989DIOS MIOS Lite Compatibility List2012-02-12T21:11:01Z<p>VatoLoco: /* H */</p>
<hr />
<div>{{Compact TOC}}<br />
<br />
'''Compatibility list for DIOS MIOS Lite. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.'''<br />
<br />
== About DML ==<br />
DML started as a project by crediar. After a proof of concept release, crediar abandoned the project and offered the source for sale.<br />
GBAtemp member [http://gbatemp.net/user/190457-g0dlike/ G0dlike] purchased the source and released it to the public. DML has been picked back up by crediar, along with new developers, and is once again under development. DML has progressed far beyond the original release of DIOS MIOS, and now can play a number of games decently.<br />
<br />
You can grab DML from its [http://code.google.com/p/dios-mios-lite-source-project/ Google Code page]<br />
<br />
List of developers working on DML in no particular order<br />
<br />
* WiiPower<br />
* FIX94<br />
* obcd<br />
* scooby74029<br />
* OverjoY<br />
* conanac<br />
* emu_kidid<br />
* exp0wnster<br />
* crediar<br />
<br />
== Posting Guidelines: PLEASE READ BEFORE EDITING ==<br />
#If a game is ''working'' it doesn't always make it ''green'', as titles marked ''green'' should be/are 99.9-100% compatible. See color chart below.<br />
#The Notes section is only for quirks regarding the way the game plays with the loader. Notes like 'Works Great' are not needed and simply add clutter.<br />
#Regarding regions, please don't take an existing entry and completely change the region - start a new entry, or add it ALONG with the existing region.<br />
#Extended Information to be placed at the bottom of the page, only for games that are marked as not working for most people, but working for some. only people who have it working should post info.<br />
#If you are the first person to add a game then the confirmed column should read 0 (as it is unconfirmed). Every person should then add 1 to that when they have tested it as working.<br />
<br />
{|cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=480px align="center" "border: 1px solid #000; margin-top: 2em;"<br />
! style="background:#E9E9E9;" |Compatibility Legend<br />
|-<br />
|{{USB Game Compatibility Table/Working Cell Style}}|Games that work 100% or just have slight audio/video stutter or anything else that doesn't effect gameplay .<br />
|-<br />
|{{USB Game Compatibility Table/Issues Cell Style}}|Games that mostly work but with more serious but playable bugs, or random lockups (random doesn't mean lock up every time at the same spot in the game).<br />
|-<br />
|{{USB Game Compatibility Table/Not Working Cell Style}}|Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.<br />
|}<br />
<br />
Example:<br />
<pre>{{dm|Example Game|PAL|r12|Works / Issues / Doesn't Work|Additional notes (optional)|0}}</pre><br />
Add the line above under the Table header code, but above the table end ( <nowiki>|}</nowiki> ) and fill in the correct data.<br />
<br />
== Compatibility List ==<br />
<br />
==A==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|007 Nightfire|PAL|r21,r40|Doesn't Work|Black screen upon booting. On r40 (without compression) it boots, but blackscreens after pressing 'start' (it tries to read from disk at that point).|0}}<br />
{{dm|1080 Avalanche|NTSC-U|r12|Doesn't Work|Freeze at first loading screen.|0}}<br />
{{dm|1080 Avalanche|PAL|r40|Working|Gameplay, menus and intro works perfectly. No music, though (streaming audio).|0}}<br />
{{dm|18 Wheeler|NTSC-U|r21|Working|2GB Slow Card so Video Lag for me (discex -c)|0}}<br />
{{dm|Agent Under Fire 007|NTSC-U|r12|Doesn't Work|Disc error on boot.|0}}<br />
{{dm|Alien Hominid|NTSC-U|r21|Issues|Crashes while creating save on first attempt; retry and the corrupted save will be replaced. Seems to run fine after that, but no music.|0}}<br />
{{dm|Animal Crossing|NTSC-U|r12-r19, r21|Working|Same as PAL. About 10 seconds loading time on r21.|1}}<br />
{{dm|Animal Crossing|PAL|r12-r19|Working|Long load on Nintendo logo on first boot (I already thought it froze) (discex -c)|0}}<br />
{{dm|Asterix xxl|PAL|r19|Working|Sometime sound lag|1}}<br />
{{dm|ATV Quad Power Racing 2|NTSC-U|r12|issues|Plays as normal but stutters every 2 seconds (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
|}<br />
<br />
==B==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Baldur's gate: Dark alliance|PAL|r21|Working|Works great, very slight video lag during cutscenes.|1}}<br />
{{dm|Baten Kaitos Origins|NTSC|r12|Issues| Game loads, played around and messed with battling. Lag and audio issues throughout, seemed playable, however, I probably didn't test long enough to see if it would freeze.|0}}<br />
{{dm|Baten Kaitos Origins|NTSC-U|r26|Working|Perfect|0}}<br />
{{dm|Baten Kaitos Origins|PAL|r21|Working|Looks and sounds perfect. Very occasional audio glitch. Tested with 64k clustersize.|0}}<br />
{{dm|Battalion wars|PAL|r21|Working|Works perfectly. Intro movie video stutters and subtitles lag behind, though.|0}}<br />
{{dm|Battalion Wars|NTSC-U|r26|Working|working 100% . |0}}<br />
{{dm|Battle Stadium DON|NTSC-J|r21|Working|Works perfectly. Intro movie video stutters and the game stutters a bit on the countdown, though.|1}}<br />
{{dm|Beach Spikers|NTSC-U|r19|Issues|Frequent stuttering|0}}<br />
{{dm|Beyond Good and Evil|NTSC-U|r12&r21, r40|Working|Cannot move, take damage, or attack (On first boot) If booted, then turn off and reboot the issue is fixed, occasional 1-2 second freezing but doesn't impact gameplay too much. WARNING: Be careful on races at the end because if you let the race's end go too long you won't be able to get out of the scene without turning the console off and on/reloading your save. WARNING #2: Winning Race 2 in 1st place is just BARELY humanly possible due to very frequent collision bugs which make you fall through walls/floors off the course. Not necessary unless you are OCD about 100% completion though. (best I got was 2nd) In North Wing before you meet again with Double H you literally can not go back (stops rendering previous areas) but there is literally NO reason to go back, so it wouldn't matter much but still. WARNING: On walls if you jump and immediately fall (seemingly randomly between) 2-5 times you will fall through the floor and have to reload the game. Seems fine on r40 (haven't tested all that's mentioned previously).|1}}<br />
{{dm|Blood Rayne|PAL|r21|Working|Works, but slightly laggy ingame.|0}}<br />
{{dm|Bloody Roar Primal Fury|NTSC-U|r30|Working|Perfect.|1}}<br />
{{dm|Blowout|NTSC-U|r19|Doesn't Work|freezes at "Lcensed by Nintendo" Screen.|0}}<br />
{{dm|Burnout|NTSC-U|r12|Working|Working great, little to no lag.|0}}<br />
{{dm|Burnout 2 Point of Impact|NTSC-U|r12|Working|Working great, little to no lag.|0}}<br />
{{dm|Burnout 2 Point of Impact|PAL|r21|Working|Works great; slight lag during the menus.|0}}<br />
{{dm|Bust-A-Move 3000|NTSC-U|r12|Working|Working great, little to no lag.|1}}<br />
{{dm|Billy Hatcher|NTSC|r25|Works| Works perfectly, cutscene lag is gone.|1}}<br />
{{dm|Bleach|NTSC-J|r12|Working|The important part, the battles, work with nearly zero lag. Main menu has A LOT of lag but its workable and gameplay is much more the main menu. Loading fights and misc is a little slow but gameplay (battles) are fine.|0}}<br />
{{dm|Buffy the Vampire Slayer - Chaos Bleeds|NTSC-U|r30|Working|Perfect.|1}}<br />
|}<br />
<br />
==C==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Call Of Duty 2: Big Red One|NTSC-U|r21|Not Working| Disc read error upon starting a game. The main menu seems to work fine, though.|0}}<br />
{{dm|Chibi-Robo!|NTSC-U|r12|Working||0}}<br />
{{dm|Crazy Taxi|NTSC-U|r12|Working|Working great, little to no lag. No music due to audio streaming. |1}}<br />
{{dm|Crazy Taxi|PAL|r21|Working|Works great, no lag. No music due to audio streaming. |0}}<br />
{{dm|Cubivore: Survival of the Fittest|NTSC-U|r36|Working|Perfect.|2}}<br />
{{dm|Crash Tag Team Racing|NTSC-U|r12|Working|Minor lag during gameplay, Short stutter every 3-4 seconds ! Still very playable (FSTFIX t/DiscEx/4gb Class 2)|1}}<br />
{{dm|Crash Bandicoot The Wrath of Cortex|NTSC-U|r19-r30|Working|Working, Just no background audio, Only sound effects (FSTFIX t/DiscEx/4gb Class 2)|1}}<br />
{{dm|Crash Nitro Kart|NTSC-U|r19|Working|Perfect, No problems at all (FSTFIX t/DiscEx/4gb Class 2)|1}}<br />
{{dm|Custom Robo|NTSC-U|r12|Working|Almost no lag with anything other than videos. Little 1/2 second freezes occasionally but barely noticeable. When loading 1 3D model to customize it takes a while, loading 2 at the same time (ex looking at you and your opponent's robos) background music temporarily stops (until the battle begins) but sound effects can be heard on the menu beforehand.|0}}<br />
|}<br />
<br />
==D==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Def Jam - Fight for NY|NTSC|r21|Issues|Very laggy during gameplay. discex -c|0}}<br />
{{dm|Die hard vendetta|PAL|r21|Working|Choppy cutscenes and sound glitches, but the gameplay is almost perfect.|0}}<br />
{{dm|Disney's Donald Duck in Going Quackers|NTSC-U|r21|Working|2GB Slow Card so Video Lag for me (discex -c)|0}}<br />
{{dm|Disney's Magical Mirror starring Mickey Mouse|NTSC-U|r21|Working|Minor hiccups whilst in cutscenes (discex -c)|0}}<br />
{{dm|Donkey Konga|NTSC-U|r12|Working|Minor hiccups on menus|0}}<br />
{{dm|Donkey Konga 2|NTSC-U|r12|Working|Minor hiccups on menus|0}}<br />
{{dm|Donkey Konga 3|NTSC-J|r35|Working|Perfect|0}}<br />
{{dm|Dora the Explorer|NTSC-U|r12|Working|Zero lag. During Swiper scenes and using items there is a slight "delay" (not lag, just the command reaches them a little late) on when they are supposed to react. Some audio static occasionally but not too bad.|0}}<br />
{{dm|Doshin The Giant|PAL|r21|Working|Perfect. (discex -c)|0}}<br />
{{dm|Dream Mix TV: World Fighters|NTSC-J|r21|Working|Runs at 60 frames and cutscenes play OK, but there is no BGM except for the Character Select screen.|0}}<br />
|}<br />
<br />
==E==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Ed, Edd n Eddy: The Mis-Edventures|NTSC|r12|Issues|Temporary freezing frequenty playing on maps, playable but very annoying. Videos lag A LOT. Takes a while to load (at least on first boot) appears to black screen but it's just taking a while.|0}}<br />
{{dm|Enter the Matrix|PAL|r21|Works|stuttering and audio glitches, but working|0}}<br />
{{dm|Eternal Darkness|NTSC-U|r21|Doesn't Work|Gets halfway through the intro when you select "Start Game" and then freezes|0}}<br />
{{dm|Eternal Darkness|PAL|r40|Working|Works fine (note: on r21 as well, when formatted with 64k clustersize). Known audio streaming game, though.|0}}<br />
{{dm|Evolution Worlds|NTSC|r21|Issues|Lots of audio issues. Dialog stutters like crazy. Some lag during battles. discex -c|0}}<br />
|}<br />
<br />
==F==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|4x4 Evo 2|NTSC-U|r12|Working|Works fine, menu lags a bit.|0}}<br />
{{dm|F-Zero GX|NTSC-U|r12/r19|Working|Stuttering Intro, hiccups in menu when loading certain elements (music, tracks etc.). No hiccups/lags during races./r19 - might get a lag or 2 on some races|0}}<br />
{{dm|F-Zero GX|NTSC-U|r13|Doesn't work|Black screen.|0}}<br />
{{dm|F-Zero GX|PAL|r12-r19-r21, r40|Working|Works fine, menu lags a bit. (discex -c). Absolutely fine on r36,r38 and r40.|2}}<br />
{{dm|Fire Emblem|NTSC|r12|Issues| Game loads, however it kept wanting to freeze on me. |0}}<br />
{{dm|Fire Emblem Path of Radiance|NTSC-U|r21|Issues|Laggy|0}}<br />
{{dm|Fire Emblem Path of Radiance|PAL|r40|Working|Perfect.|0}}<br />
{{dm|Fifa Street|NTSC|r19|Issues|Quite alot of stuttering during gameplay, "Playable" but stutters ever 1-2 seconds which gets old fast. (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|Fifa Street 2|NTSC|r19|Issues|Quite alot of stuttering during gameplay, "Playable" but stutters ever 1-2 seconds which gets old fast. (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|Final Fantasy Crystal Chronicles|NTSC|r12-r21|Working|Flawless|0}}<br />
{{dm|Final Fantasy Crystal Chronicles|PAL|r12-r21, r21|Working|Black screen. <- I dunno who said that, but it works perfect on my end with r21 (discex -c).|0}}<br />
{{dm|Freedom Fighters|NTSC|r12|Working|Flawless|0}}<br />
{{dm|Freedom Fighters|PAL|r21|Working|cutscenes have minor skips otherwise flawless|0}}<br />
|}<br />
<br />
==G==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Gauntlet Dark Legacy|NTSC-U|r12|Working|Hiccups in intro video.|0}}<br />
{{dm|Geist|PAL|r19|Doesn't Work|Black Screen|0}}<br />
{{dm|Gladius|NTSC-U|r21|Doesn't Work|green screen then black screen|0}}<br />
{{dm|Go! Go! Hypergrind|NTSC-U|r35|Working|Perfect. (discex -c) |0}}<br />
{{dm|Goldeneye Rogue Agent|NTSC-U|r26|Doesn't Work|Black Screen|0}}<br />
{{dm|Grim Adventures of Billy and Mandy|NTSC-U|r12|Doesn't Work|INTENSE LAG. Runs, boots, plays but so much lag it's not worth playing.|0}}<br />
|}<br />
<br />
==H==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Harvest moon: Magic Melody|NTSC-U|r21/r36|Works|Seems to work flawlessly. In-game load times are a lot faster in r36 |1}}<br />
{{dm|Homeland|NTSC-J|r12|Doesn't Work|Boots to title screen, can select player and name, but freezes afterwards. Periodic/Many freezes from title->freeze. Text is garbage.|0}}<br />
{{dm|Hot-Wheels World Race|NTSC-U|r19|Works|Playable but constant beeping noise and quick stop...other than that nothing else that i've noticed|0}}<br />
{{dm|Hudson Selection Vol.3 - PC Genjin|NTSC-J|r35|Works|Seems to work flawlessly. class4, 64KB clusters, discex -c, NeoGamma |0}}<br />
|}<br />
<br />
==I==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Ikaruga|NTSC-U|r12|Works|Streamed audio does not appear; minor lag during boss explosions, however the lag happens on the actual hardware as well, arcade or otherwise.|0}}<br />
{{dm|I-Ninja|NTSC-U|r36|Works|Works fine, minor lag is gone.|1}}<br />
|}<br />
<br />
==J==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Judge Dredd: Dredd VS Death|NTSC-U|r12|Works|99% flawless. Zero lag in menus, maps, etc, perfect audio. Loading levels is a little bit slow (and booting takes ~15 seconds or so)|0}}<br />
|}<br />
<br />
==K==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Killer 7 (Disc 1)|NTSC-U|r36|Works|perfect.|0}}<br />
{{dm|Killer 7 (Disc 1)|PAL|r36|Works|perfect|0}}<br />
{{dm|Killer 7 (Disc 2)|NTSC-U|r36|Works|perfect|0}}<br />
{{dm|Kirby's Air Ride|PAL|r12,r21, r40|Works|r40: Works perfectly when not using compression (with discex -c it hung on loading first race). r12, 21: Hiccups on menu. Freeze when proceeding to course select/player entry screen. Class 2 SDHC was used.|0}}<br />
{{dm|Kirby's Air Ride|PAL|r13|Doesn't Work|Black screen, won't load the game at all.|0}}<br />
{{dm|Kururin Squash!|NTSC-J|r35|Doesn't Work|Black screen after progressive menu selection, won't load, 4GB class4, 64KB clusters, NeoGamma R9 beta 56 .|0}}<br />
{{dm|Kao the Kangaroo Round 2|PAL|r36|Doesn't Work|Displays "An error has occurred. Turn the power OFF and check the Nintendo GameCube Instruction Booklet for further instructions."|0}}<br />
{{dm|Kao the Kangaroo Round 2|NTSC-U|r36|Doesn't Work|Displays "An error has occurred. Turn the power OFF and check the Nintendo GameCube Instruction Booklet for further instructions."|0}}<br />
|}<br />
<br />
==L==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Legacy of Kain: Blood Omen 2 |PAL|r40|Working| Perfect.|0}}<br />
{{dm|Legacy of Kain: Blood Omen 2 |NTSC-U|r35|Working|Perfect|0}}<br />
{{dm|Legend of Zelda: Four Swords Adventures |PAL|r12|Working|DML IN REAL NAND |0}}<br />
{{dm|Legend of Zelda: Four Swords Adventures |NTSC-J|r19|Working|Works fine, Tetras Tracker works fine too since r19 (discex -c)|0}}<br />
{{dm|Legend of Zelda: Four Swords Adventures |NTSC-U|r19, r20|Working|Works fine (discex -c)|1}}<br />
{{dm|Legend of Zelda: The Wind Waker |NTSC-J|r12-r30|Working|Works fine,no more lags after r26 when sailing ([http://gbatemp.net/topic/315342-zelda-wind-waker-iso-on-swiss-gamecube-loader-map-crash/page__view__findpost__p__4008370 patched iso]) (discex -c)|0}}<br />
{{dm|Legend of Zelda: The Wind Waker |PAL|r12-r30|Working|Works fine,no more lags after r26 when sailing ([http://gbatemp.net/topic/315342-zelda-wind-waker-iso-on-swiss-gamecube-loader-map-crash/page__view__findpost__p__4008370 patched iso]) (discex -c)|0}}<br />
{{dm|Legend of Zelda: The Wind Waker |NTSC-U|r12-r30|Working|Works fine,no more lags after r26 when sailing ([http://gbatemp.net/topic/315342-zelda-wind-waker-iso-on-swiss-gamecube-loader-map-crash/page__view__findpost__p__4008370 patched iso]) (discex -c)|3}}<br />
{{dm|Legend of Zelda: Twilight Princess |NTSC-U|r30|Working|Flawless|0}}<br />
{{dm|Legend of Zelda: Twilight Princess |NTSC-J|r12-r19|Working|Works fine (discex -c)|0}}<br />
{{dm|Legend of Zelda: Twilight Princess |PAL|r12-r19|Working|Works fine (discex -c)|0}}<br />
{{dm|Legend of Zelda: Ocarina of Time Bonus Disc |PAL|r16+|Working|Works fine, missing background music in selection menu (discex -c)|2}}<br />
{{dm|Legend of Zelda: Collectors Edition |NTSC-U|r16-r19, r40|Working|Majora's Mask sometimes lags, but otherwise works fine (discex -c). Perfect on r40.|0}}<br />
{{dm|Legend of Zelda: Collectors Edition |PAL|r16-r19|Working|Works fine (discex -c)|0}}<br />
{{dm|Looney Tunes Back in Action|NTSC-U|r21|Working|Works Fine (discex -c)|0}}<br />
{{dm|Lost Kingdoms |NTSC-U|r19|Working|Works fine, minor stuttering, 8GB SDHC class 2 card (discex -c)|0}}<br />
{{dm|Luigi's Mansion|NTSC-U|r25, r26-r30|Working|Perfect|3}}<br />
{{dm|Luigi's Mansion|NTSC-J|r30|Working|Perfect|1}}<br />
{{dm|Luigi's Mansion|PAL|r30-r35|Working|Works perfect with r30, Works fine. [With r35 When you take out the map, the game hangs up.]|0}}<br />
{{dm|Lord of the Rings - The Third Age|NTSC|r21|Issues|Functional, lags during battles and stutters during FMVs. discex -c|0}}<br />
|}<br />
<br />
==M==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Mario Golf: Toadstool Tour|NTSC-U|r19,r26|Working|Works on r19 and r26, did not work on r12 when tested.|1}}<br />
{{dm|Mario Kart: Double Dash!!|NTSC-U|r12-r19,r21|Working|Intro has slow playback. Minor hiccups in-game. |3}}<br />
{{dm|Mario Kart: Double Dash!!|NTSC-U|r25|Working|Intro plays fine, no hiccups in game, simply perfect |0}}<br />
{{dm|Mario Kart: Double Dash!!|PAL|r12-r19-r21-r30|Working| Works fine with no lag no hiccups with r30 32Gb class 10 64Kb (discex -c)|3}}<br />
{{dm|Mario Party 4|NTSC-U|r36|Working|Game runs smoothly. |1}}<br />
{{dm|Mario Party 5|NTSC-U|r19|Issues|Frequent stuttering|0}}<br />
{{dm|Mario Party 5|PAL|r19|Issues|It seems like the game reads every three seconds from SD which produces horrible sound errors and game lags, besides from this it works (discex -c)|0}}<br />
{{dm|Mario Party 7|PAL|r30|Working|Work Great with r30 32Gb class 10 64Kb cluster (discex -c)|0}}<br />
{{dm|Mario Power Tennis|NTSC-U|r12|Working|Works perfect, barely any stuttering or lag.|0}}<br />
{{dm|Mario Power Tennis|PAL|r21|Doesn't work|Black screen.|0}}<br />
{{dm|Mat Hoffman's Pro BMX 2|PAL|r21|Working|Works perfect, including music.|0}}<br />
{{dm|Medabots Infinity|NTSC-U|r21|Doesn't work|Black screen|0}}<br />
{{dm|Mega Man Network Transmission|NTSC-U|r12|Issues|Wrong music loaded with stuttering. Apparently crashes after reading all the mails.|0}}<br />
{{dm|Mega Man X Command Mission|NTSC-U|r35|Working|Flawless Victory|0}}<br />
{{dm|Metal Gear Solid: The Twin Snakes|PAL|r19/r21|Working|Works perfect (with some stuttering everywhere except cutscenes) with the StreamFix option of Fstfix. No stuttering with 64k clustersize.|2}}<br />
{{dm|Metroid Prime|PAL|r21, r40|Working|r40: Works perfectly when not compressing the iso. r21: Black screen (on 64k clustersize).|0}}<br />
{{dm|Metroid Prime 2|PAL|r12|Issues|Hiccups/Lags when loading area, enemies etc. Tested with class 2 SDHC.|0}}<br />
{{dm|Metroid Prime 2|PAL|r13|Doesn't work|Black screen.|0}}<br />
{{dm|Mortal Kombat Deadly Alliance|NTSC-U|r12|Working|Some lag when loading, game play is a little choppy|0}}<br />
{{dm|Mortal Kombat Deception|NTSC-U|r12|Working|Some lag when loading, game play is a little choppy|0}}<br />
{{dm|Mario Smash Football|PAL|r19|Working|Works pretty good, some small lags ingame (discex -c)|0}}<br />
{{dm|Micro Machines|PAL|r20|Working|Works, No problems. (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|Mario Power Tennis|PAL|r21|Working|Same as NTSC-U,testet on Wii Pal.|0}}<br />
{{dm|MX Superfly|PAL|r27|Issues|Works fine, missing background music (discex -c)|0}}<br />
{{dm|Mystic Heroes|NTSC-U|r21|Working|Playable, haven't noticed any issues yet. discex -c|0}}<br />
|}<br />
<br />
==N==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Namco Museum: 50th Anniversary Edition|NTSC-U|r12|Issues|Game boots, but returns error screen when you try to select a game|0}}<br />
{{dm|NARUTO: CLASH OF NINJA 2|NTSC-U|r36|Working|Works fine|0}}<br />
{{dm|Naruto: Gekitou Ninja Taisen 4|NTSC-J|r36|Working|Works fine|2}}<br />
{{dm|NBA Street|NTSC-U|r12|Working|Works well using Sandisk Class 4 card|0}}<br />
{{dm|NBA Street Vol 2|NTSC-U|r12|Doesn't Work|Did not boot and video seemed to cut off|0}}<br />
{{dm|NBA Street Vol 3|NTSC-U|r12|Working|Works but choppy due to audio, very annoying.|0}}<br />
{{dm|NFL Street |NTSC-U|r12|Working|Works but choppy due to audio, very annoying.|0}}<br />
{{dm|NFL Street Vol 2|NTSC-U|r12|Working|Works but choppy due to audio, very annoying.|0}}<br />
{{dm|Need For Speed Underground|NTSC-U|r12|Doesn't Work|Lags alot at loading main menu, Creating Profile data, Load career it loads & then crash. < Cant get passed that point. (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|Need For Speed Underground|PAL|r19|Issues|Works, lags ingame (discex -c)|0}}<br />
{{dm|Nintendo Puzzle Collection|NTSC-J|r30|Working| All games work, no lag, 4GB class4, 64KB clusters, NeoGamma R9 beta 56 (discex -c)|0}}<br />
|}<br />
<br />
==O==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|One Piece : GRAND ADVENTURE :DOL-GOQE-USA|NTSC-U|r36|Working|perfect |1}}<br />
|}<br />
<br />
==P==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Pac-Man World 2|NTSC|r21|Issues|Laggy/stuttery during gameplay and cinematics. discex -c|0}}<br />
{{dm|Paper Mario|NTSC|r25,r26|Working|Flawless|1}}<br />
{{dm|Paper Mario|PAL|r20,r30|Issues|Very slight hiccups/slowdown during gameplay; perhaps same issue as NTSC. with r30 32Gb class 10 64Kb freeze when curtain closing|0}}<br />
{{dm|Phantasy Star Online Episodes I & II|NTSC-U|r21|Doesn't Work|Black Screen|2}}<br />
{{dm|Phantasy Star Online Episodes I & II Plus|NTSC-U|r36|Doesn't Work|Displays "An error has occurred. Turn the power OFF and check the Nintendo GameCube Instruction Booklet for further instructions."|0}}<br />
{{dm|Phantasy Star Online Episode III|NTSC-U|r21|Doesn't Work|Black Screen|1}}<br />
{{dm|Pikmin|NTSC-U|r19,r21|Working|discex -c|1}}<br />
{{dm|Pikmin 2|NTSC-U|r19,r21|Working|Game plays %100 even past the credits where disc based backups fail.|1}}<br />
{{dm|Pikmin 2|PAL|r21|Working|Plays perfectly (tested with 64k).|0}}<br />
{{dm|P.N.03|NTSC-U|r19|Working|discex -c|0}}<br />
{{dm|P.N.03|Pal|r21|Working|some minor hicups in game between rooms|0}}<br />
{{dm|Pokemon Colosseum|NTSC|r12,r20|Doesn't Work|Black screen|1}}<br />
{{dm|Pokemon XD Gale of Darkness|NTSC (J & U)|r12,r20|Doesn't Work|Black screen|1}}<br />
{{dm|Pokemon XD Gale of Darkness|NTSC-U|r36|Working|Perfect|0}}<br />
{{dm|Pool Edge|NTSC-J|r36|Working||0}}<br />
{{dm|Prince of Persia: The Sands of Time|PAL|r21|Working|Perfect|1}}<br />
{{dm|Prince of Persia: Warrior Within|PAL|r21|Working|Perfect|1}}<br />
{{dm|Prince of Persia The Two Thrones|NTSC-U|r21|Issues|Very Laggy, playable, but only if you can tolerate lag throughout the whole game. +1, also laggy with 64k clustersize.|1}}<br />
|}<br />
<br />
==Q==<br />
{{:{{PAGENAME}}/Table Header}}<br />
|}<br />
<br />
==R==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Rally Championship|PAL|r19|Working|Works fine, missing background music (discex -c)|0}}<br />
{{dm|Rayman 3: Hoodlum Havoc|NTSC-U|r21|Issues|A lot of pausing/stuttering during the gameplay. (DiscEX -c)|1}}<br />
{{dm|Rayman 3: Hoodlum Havoc|PAL|r30|Issues|"An error has occurred." after the introduction!|1}}<br />
{{dm|Resident Evil 1 Disc 1|NTSC-U|r13|Working|Cut scenes are a little choppy, Game play is perfect (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|Resident Evil 1 Disc 2|NTSC-U|r13|Working|Cut scenes are a little choppy, Game play is perfect (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|Resident Evil 2|NTSC-U|r26|Working|Flawless, Works 100%. (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|Resident Evil 3: Nemesis|NTSC-U|r12|Working|Video, sound, and gameplay all seem to work on a real NAND. (discex -c)|0}}<br />
{{dm|Resident Evil 3: Nemesis|NTSC-U|r21|Working|seems to work 99% perfect, only problem ive noticed is Nemesis makes the game lag, works perfect when Nemesis isnt around, though|0}}<br />
{{dm|Resident Evil 4 Disc 1|NTSC-U|r12|Working|Small hang on black screens while loading|0}}<br />
{{dm|Resident Evil 4 Disc 2|NTSC-U|r12|Working|Small hang on black screens while loading|0}}<br />
|}<br />
<br />
==S==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Serious Sam: the Next Encounter|NTSC-U|r12,r40|Working|Slight hiccups in music, plays fine. Perfect in r40|0}}<br />
{{dm|Shadow The Hedgehog|NTSC-U|r19|Issues|Quite alot of stuttering during gameplay, "Playable" but stutters ever 1-2 seconds which gets old fast. (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|The Simpsons Hit and Run|NTSC-U|r21|Working|Long load times on slow 2gb card.|0}}<br />
{{dm|The Simpsons Road Rage|NTSC-U|r12, r25|Working||1}}<br />
{{dm|Skies of Arcadia Legends|NTSC|r12|Issues| Skipping on title screen. In game works fine, however, battles using any special attacks/magic create lots of lag.|0}}<br />
{{dm|Smugglers Run|NTSC-U|r19/r36|Doesn't Work|Menu works, but game always freezes 1-2 minutes into gameplay. This is a streaming audio game.|0}}<br />
{{dm|Sonic Adventure DX: Director's Cut|PAL|r19|Working|Works fine, very small lags ingame (discex -c)|0}}<br />
{{dm|Sonic Adventure DX: Director's Cut|NTSC-U|r19|Working|Same as PAL (discex -c)|1}}<br />
{{dm|Sonic Adventure 2: Battle|NTSC-U|r19|Working|Minor hiccups when entering a level (which can be fixed with a faster SD card, at least from my tests results). Otherwise, it works perfect; even the GBA connection is fine. (discex -c)|1}}<br />
{{dm|Sonic Adventure 2: Battle|PAL|r19|Working|Minor hiccups when entering menus, long loading time for levels, sometimes lags in game.|0}}<br />
{{dm|Sonic Gems Collection|NTSC-U|r36|Doesn't Work|When loading a game, disc error. |1}}<br />
{{dm|Sonic Heroes|NTSC-U|r12|Issues|Game lagging every two seconds during game play. It's a bit annoying. Using Sandisk Class 4 card.|0}}<br />
{{dm|Sonic Mega Collection|NTSC-U|r35|Working|Perfect. 64 cluster size. (DiscEx)|0}}<br />
{{dm|Sonic Riders|NTSC-U|r12|Issues|Temporary freezing every 10 seconds during races, but no lagging inbetween. Annoying but playable.|0}}<br />
{{dm|Soulcalibur II|NTSC-U|r12|Working|Perfect|1}}<br />
{{dm|Soulcalibur II|PAL|r30, r40|Working|Perfect|2}}<br />
{{dm|Sphinx and the Cursed Mummy|NTSC-U|r21|Issues|Laggy/stuttery during gameplay. discex -c|0}}<br />
{{dm|Spider-Man|NTSC-U|r21|Working |no issue in gameplay, video jerks slightly with 16gig sdhc fat32 32k cluster. Also has the same exceptional gameplay in neek2o rev75|0}}<br />
{{dm|Spider-man 2|NTSC-U|r25|Working|works perfect with r25|0}}<br />
{{dm|Spyro A Hero's Tail|NTSC-U|r12| Doesn't Work|Major lag at loading screen, Cut scene's, Gameplay. Totally unplayable with the amount of lag. (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|SSX3|PAL|r19-r21,r40|Working|Didn't notice on 21, except very slightly when doing tricks. Pretty much no lag anymore with 64k cluster size (discex -c). Perfect in r40.|1}}<br />
{{dm|Star Fox - Assault|NTSC-U|r19|Working|Videos lag very little nothing to really worry about/Gameplay is fantastic to me was able to complete first mission good|1}}<br />
{{dm|Star Fox - Assault|PAL|r21|Working|Slight audio garbling in video cutscenes, gameplay is perfect. Tested on 64k clustersize|0}}<br />
{{dm|Star Fox Adventures|NTSC-U|r21|Issues|No voice in cutscenes,cutscene subtitles are late|0}}<br />
{{dm|Star Fox Adventures|PAL|r21|Working|During cutscence no Voices, only sound effects and late subtitles. Besides that no lag or stuttering|0}}<br />
{{dm|Star Wars: Bounty Hunter|NTSC-U|r19|Working|Minor gameplay stutter|0}}<br />
{{dm|Star Wars: Rogue Squadron 2 Rogue Leader|NTSC-U|r40|Working|Perfect|0}}<br />
{{dm|Star Wars: Rogue Squadron 2 Rogue Leader|PAL|r21, r40|Doesn't Work|As soon as it loads an error message saying something has gone wrong appears. On r40, it blackscreens (maybe bad image?).|1}}<br />
{{dm|Star Wars Rogue Squadron III Rebel Strike|NTSC-U|r12|Issues|Major lag when loading due to sound, game play is too choppy to be playable.|0}}<br />
{{dm|Star Wars Rogue Squadron III Rebel Strike|PAL|r21|Issues|Laggy menus, slow, often choppy, gameplay. tested with 64k clustersize.|0}}<br />
{{dm|Summoner - A Goddess Reborn|NTSC-U|r21|Issues|Laggy/stuttery during gameplay. discex -c|0}}<br />
{{dm|Super Bust-a-move All Stars|PAL|r21|Working|Works perfectly|0}}<br />
{{dm|Super Mario Sunshine|NTSC-U|r21,r30|Working|Works fine|4}}<br />
{{dm|Super Mario Sunshine|PAL|r35|Working|Perfect|1}}<br />
{{dm|Super Monkey Ball|NTSC-U|r21|Issues|No music|0}}<br />
{{dm|Super Monkey Ball Adventure|NTSC-U|r12|Working|Perfect|0}}<br />
{{dm|Super Monkey Ball 2|NTSC-U|r12|Issues|No music|0}}<br />
{{dm|Super Monkey Ball 2|PAL|r21|Working|No music (no sound during intro & gameplay); choppy menu. Rather smooth ingame, though.|0}}<br />
{{dm|Super Smash Bros Melee|NTSC-U|r36|Working|Working perfect, loading times could be better but are still pretty good|0}}<br />
{{dm|Super Smash Bros. Melee|PAL|r30|Working|Perfect|1}}<br />
|}<br />
<br />
==T==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Tales of Symphonia|NTSC-U|r21|Issues|Some audio glitching and stuttering. Tested both discs but haven't tested the disc transition (I believe you can save before it). Battles play smoothly.|0}}<br />
{{dm|Tales of Symphonia|NTSC|r12|Works| Game loads fine, minor lag on videos; Battles lag abit, however, if you turn off battle voices in options the lag is gone.|1}}<br />
{{dm|Tales of Symphonia|PAL|r21|Works| Runs perfectly, sometimes minor hickups during change of scenery or dialog popups followed by a weird sound. no lag issues in battle (sdhc 32gb class 10 64kb cluster, fstfix t, discex)|0}}<br />
{{dm|TimeSplitters 2|NTSC-U|r12, r25|Working|Works great.|1}}<br />
{{dm|TimeSplitters: Future Perfect|PAL|r12,r21|Issues|Lags when loading 3D models in menu and numerous hiccups in-game. Freeze may occur. Class 2 SDHC was used. Same on r21 and class 4 SDHC; with r30 32Gb class 10 64 doesn't work black screen after monsters screen .|0}}<br />
{{dm|TimeSplitters: Future Perfect|PAL|r35|Works|Flawless! No stuttering, no minilags or crashes (yet). Tested on a class 2 SDHC.|0}}<br />
{{dm|TimeSplitters: Future Perfect|NTSC|r25|Working|Works perfect with r25|1}}<br />
{{dm|Tony Hawk's American Wasteland|PAL|r21|Doesn't Work|Won't proceed after 'Licensed by Nintendo' screen.|0}}<br />
{{dm|Tony Hawk's American Wasteland|PAL|r40|Working|Perfectly (including music).|0}}<br />
{{dm|Tony Hawk's Pro Skater 3|NTSC-U|r12|Doesn't Work|Freeze's everytime as soon as you enter the skater shop, Beginning of the game. (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|Tony Hawk's Pro Skater 3|NTSC-U|r30|Working|Works Perfect, Multiplayer,tested on a class 6 SDHC 8gb)|1}}<br />
{{dm|Tony Hawk's Pro Skater 3|PAL|r21|Works|Works fine, except that there's no background music.|0}}<br />
{{dm|Tony Hawk's Pro Skater 4|PAL|r19, r21|Works|Works, But there's no background music, Just sound effects. (FSTFIX t/DiscEx/4gb Class 2. Confirmed on r21 (without fstfix))|1}}<br />
{{dm|Tony Hawk's Underground|NTSC-U|r12|Issues|Many hiccups in-game. Music glitches.|0}}<br />
{{dm|Tony Hawk's Underground|PAL|r21,r40|Working|Same as NTSC. Intro plays fine, and seems like hiccups are caused by doing moves. Perfect on r40.|0}}<br />
{{dm|Tony Hawk's Underground 2|NTSC-U|r12|Issues|Minor hiccups in videos. Major hiccups in game, prone to freezing.|0}}<br />
{{dm|Tony Hawk's Underground 2|PAL|r19, r21, r40|Issues|r40: perfect. r19,21: See NTSC-U (discex -c).|0}}<br />
{{dm|Tube Slider|NTSC-U|r21|Working|Lags during FMV, no music. Otherwise playable.|0}}<br />
{{dm|Ty the Tasmanian Tiger|PAL|r21|Doesn't Work|Green screen at start up.|1}}<br />
{{dm|Ty the Tasmanian Tiger 2|PAL|r21|Doesn't Work|Freezes at start up logo, waited for 10 minutes.|1}}<br />
|}<br />
<br />
==U==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Ultimate Fighting Championships Throwdown|NTSC-U|r12|Doesn't Work|Boots, creates a save file (choice of either slot A or slot B), then freezes in a black screen.|0}}<br />
|}<br />
<br />
==V==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Viewtiful Joe|NTSC-U|r19|Working|Minor stuttering discex -c|0}}<br />
{{dm|Viewtiful Joe|PAL|r21|Working|Cutscenes glitch, gameplay's fine |0}}<br />
{{dm|Viewtiful Joe 2|NTSC-U|r19|Working|Very minor stutering discex -c|0}}<br />
{{dm|Viewtiful Joe 2|PAL|r21|Working|Some cutscenes glitch a bit, others are fine. Gameplay is flawless.|0}}<br />
{{dm|Viewtiful Joe: Red Hot Rumble|NTSC-U|r12|Working|Working flawlessly on a Sandisk Class 4 Card|0}}<br />
{{dm|Virtua Striker 2002|PAL|r13|Working|Minor hiccups in-game.|0}}<br />
|}<br />
<br />
==W==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|WarioWare, Inc.|NTSC-U|r16|Working|discex -c|0}}<br />
{{dm|Wario World|NTSC-U|r21|Issues|Very laggy|0}}<br />
{{dm|Wario World|NTSC-U|r30|Working|Perfect|1}}<br />
{{dm|Wario World|PAL|r30|Issues|works great and no lag with 32Gb class 10 64Kb but got some random disc error (discex -c)|0}}<br />
{{dm|Wave race: Blue storm|PAL|r21|Working|Plays perfectly. No music though (audio streaming)|0}}<br />
{{dm|Worms 3D|NTSC-U|r21|Doesn't Work|Freezes in main menu when selecting.|0}}<br />
{{dm|WWE: Day of reckoning|PAL|r21|Working|Works perfectly, occasional cut-scene and loading screen stutter.|1}}<br />
{{dm|WWE: Day of reckoning 2|PAL|r21|Issues|Constant freezing during menu, didn't try gameplay.|0}}<br />
|}<br />
<br />
==X==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|X-Men Legends|NTSC-U|r12|Doesn't Work|Intro loops over load game/new game/etc menu making it impossible to progress past that. Videos lag a little, but not too badly. WARNING: Very slow to boot. Almost thought it was just a black screen.|0}}<br />
{{dm|XIII|NTSC-U|r36|Works|Works great. Absolutely no audio stutter on r36.|0}}<br />
|}<br />
<br />
==Y==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|YuGiOh The Falsebound Kingdom|NTSC-U|r12|Working|Occasional temporary freezes. WARNING: Takes a long time to boot, I almost thought it had a black screen.|0}}<br />
|}<br />
<br />
==Z==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Zoids Battle Legends|NTSC-U|r12|Working|Minor lag.|0}}<br />
{{dm|Zatch Bell! Mamodo Fury|NTSC-U|r21|Issues|Menu lag, gameplay is pretty flawless.|0}}<br />
|}<br />
<br />
<hr><br />
<sub>Format copied mercilessly from the [[DIOS MIOS Compatibility List]]</sub><br />
[[Category:Wii]] [[Category:Compatibility_Lists]]</div>VatoLoco//wiki.gbatemp.net/wiki/DIOS_MIOS_Lite_Compatibility_List?diff=40988DIOS MIOS Lite Compatibility List2012-02-12T21:07:50Z<p>VatoLoco: /* X */</p>
<hr />
<div>{{Compact TOC}}<br />
<br />
'''Compatibility list for DIOS MIOS Lite. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.'''<br />
<br />
== About DML ==<br />
DML started as a project by crediar. After a proof of concept release, crediar abandoned the project and offered the source for sale.<br />
GBAtemp member [http://gbatemp.net/user/190457-g0dlike/ G0dlike] purchased the source and released it to the public. DML has been picked back up by crediar, along with new developers, and is once again under development. DML has progressed far beyond the original release of DIOS MIOS, and now can play a number of games decently.<br />
<br />
You can grab DML from its [http://code.google.com/p/dios-mios-lite-source-project/ Google Code page]<br />
<br />
List of developers working on DML in no particular order<br />
<br />
* WiiPower<br />
* FIX94<br />
* obcd<br />
* scooby74029<br />
* OverjoY<br />
* conanac<br />
* emu_kidid<br />
* exp0wnster<br />
* crediar<br />
<br />
== Posting Guidelines: PLEASE READ BEFORE EDITING ==<br />
#If a game is ''working'' it doesn't always make it ''green'', as titles marked ''green'' should be/are 99.9-100% compatible. See color chart below.<br />
#The Notes section is only for quirks regarding the way the game plays with the loader. Notes like 'Works Great' are not needed and simply add clutter.<br />
#Regarding regions, please don't take an existing entry and completely change the region - start a new entry, or add it ALONG with the existing region.<br />
#Extended Information to be placed at the bottom of the page, only for games that are marked as not working for most people, but working for some. only people who have it working should post info.<br />
#If you are the first person to add a game then the confirmed column should read 0 (as it is unconfirmed). Every person should then add 1 to that when they have tested it as working.<br />
<br />
{|cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=480px align="center" "border: 1px solid #000; margin-top: 2em;"<br />
! style="background:#E9E9E9;" |Compatibility Legend<br />
|-<br />
|{{USB Game Compatibility Table/Working Cell Style}}|Games that work 100% or just have slight audio/video stutter or anything else that doesn't effect gameplay .<br />
|-<br />
|{{USB Game Compatibility Table/Issues Cell Style}}|Games that mostly work but with more serious but playable bugs, or random lockups (random doesn't mean lock up every time at the same spot in the game).<br />
|-<br />
|{{USB Game Compatibility Table/Not Working Cell Style}}|Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.<br />
|}<br />
<br />
Example:<br />
<pre>{{dm|Example Game|PAL|r12|Works / Issues / Doesn't Work|Additional notes (optional)|0}}</pre><br />
Add the line above under the Table header code, but above the table end ( <nowiki>|}</nowiki> ) and fill in the correct data.<br />
<br />
== Compatibility List ==<br />
<br />
==A==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|007 Nightfire|PAL|r21,r40|Doesn't Work|Black screen upon booting. On r40 (without compression) it boots, but blackscreens after pressing 'start' (it tries to read from disk at that point).|0}}<br />
{{dm|1080 Avalanche|NTSC-U|r12|Doesn't Work|Freeze at first loading screen.|0}}<br />
{{dm|1080 Avalanche|PAL|r40|Working|Gameplay, menus and intro works perfectly. No music, though (streaming audio).|0}}<br />
{{dm|18 Wheeler|NTSC-U|r21|Working|2GB Slow Card so Video Lag for me (discex -c)|0}}<br />
{{dm|Agent Under Fire 007|NTSC-U|r12|Doesn't Work|Disc error on boot.|0}}<br />
{{dm|Alien Hominid|NTSC-U|r21|Issues|Crashes while creating save on first attempt; retry and the corrupted save will be replaced. Seems to run fine after that, but no music.|0}}<br />
{{dm|Animal Crossing|NTSC-U|r12-r19, r21|Working|Same as PAL. About 10 seconds loading time on r21.|1}}<br />
{{dm|Animal Crossing|PAL|r12-r19|Working|Long load on Nintendo logo on first boot (I already thought it froze) (discex -c)|0}}<br />
{{dm|Asterix xxl|PAL|r19|Working|Sometime sound lag|1}}<br />
{{dm|ATV Quad Power Racing 2|NTSC-U|r12|issues|Plays as normal but stutters every 2 seconds (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
|}<br />
<br />
==B==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Baldur's gate: Dark alliance|PAL|r21|Working|Works great, very slight video lag during cutscenes.|1}}<br />
{{dm|Baten Kaitos Origins|NTSC|r12|Issues| Game loads, played around and messed with battling. Lag and audio issues throughout, seemed playable, however, I probably didn't test long enough to see if it would freeze.|0}}<br />
{{dm|Baten Kaitos Origins|NTSC-U|r26|Working|Perfect|0}}<br />
{{dm|Baten Kaitos Origins|PAL|r21|Working|Looks and sounds perfect. Very occasional audio glitch. Tested with 64k clustersize.|0}}<br />
{{dm|Battalion wars|PAL|r21|Working|Works perfectly. Intro movie video stutters and subtitles lag behind, though.|0}}<br />
{{dm|Battalion Wars|NTSC-U|r26|Working|working 100% . |0}}<br />
{{dm|Battle Stadium DON|NTSC-J|r21|Working|Works perfectly. Intro movie video stutters and the game stutters a bit on the countdown, though.|1}}<br />
{{dm|Beach Spikers|NTSC-U|r19|Issues|Frequent stuttering|0}}<br />
{{dm|Beyond Good and Evil|NTSC-U|r12&r21, r40|Working|Cannot move, take damage, or attack (On first boot) If booted, then turn off and reboot the issue is fixed, occasional 1-2 second freezing but doesn't impact gameplay too much. WARNING: Be careful on races at the end because if you let the race's end go too long you won't be able to get out of the scene without turning the console off and on/reloading your save. WARNING #2: Winning Race 2 in 1st place is just BARELY humanly possible due to very frequent collision bugs which make you fall through walls/floors off the course. Not necessary unless you are OCD about 100% completion though. (best I got was 2nd) In North Wing before you meet again with Double H you literally can not go back (stops rendering previous areas) but there is literally NO reason to go back, so it wouldn't matter much but still. WARNING: On walls if you jump and immediately fall (seemingly randomly between) 2-5 times you will fall through the floor and have to reload the game. Seems fine on r40 (haven't tested all that's mentioned previously).|1}}<br />
{{dm|Blood Rayne|PAL|r21|Working|Works, but slightly laggy ingame.|0}}<br />
{{dm|Bloody Roar Primal Fury|NTSC-U|r30|Working|Perfect.|1}}<br />
{{dm|Blowout|NTSC-U|r19|Doesn't Work|freezes at "Lcensed by Nintendo" Screen.|0}}<br />
{{dm|Burnout|NTSC-U|r12|Working|Working great, little to no lag.|0}}<br />
{{dm|Burnout 2 Point of Impact|NTSC-U|r12|Working|Working great, little to no lag.|0}}<br />
{{dm|Burnout 2 Point of Impact|PAL|r21|Working|Works great; slight lag during the menus.|0}}<br />
{{dm|Bust-A-Move 3000|NTSC-U|r12|Working|Working great, little to no lag.|1}}<br />
{{dm|Billy Hatcher|NTSC|r25|Works| Works perfectly, cutscene lag is gone.|1}}<br />
{{dm|Bleach|NTSC-J|r12|Working|The important part, the battles, work with nearly zero lag. Main menu has A LOT of lag but its workable and gameplay is much more the main menu. Loading fights and misc is a little slow but gameplay (battles) are fine.|0}}<br />
{{dm|Buffy the Vampire Slayer - Chaos Bleeds|NTSC-U|r30|Working|Perfect.|1}}<br />
|}<br />
<br />
==C==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Call Of Duty 2: Big Red One|NTSC-U|r21|Not Working| Disc read error upon starting a game. The main menu seems to work fine, though.|0}}<br />
{{dm|Chibi-Robo!|NTSC-U|r12|Working||0}}<br />
{{dm|Crazy Taxi|NTSC-U|r12|Working|Working great, little to no lag. No music due to audio streaming. |1}}<br />
{{dm|Crazy Taxi|PAL|r21|Working|Works great, no lag. No music due to audio streaming. |0}}<br />
{{dm|Cubivore: Survival of the Fittest|NTSC-U|r36|Working|Perfect.|2}}<br />
{{dm|Crash Tag Team Racing|NTSC-U|r12|Working|Minor lag during gameplay, Short stutter every 3-4 seconds ! Still very playable (FSTFIX t/DiscEx/4gb Class 2)|1}}<br />
{{dm|Crash Bandicoot The Wrath of Cortex|NTSC-U|r19-r30|Working|Working, Just no background audio, Only sound effects (FSTFIX t/DiscEx/4gb Class 2)|1}}<br />
{{dm|Crash Nitro Kart|NTSC-U|r19|Working|Perfect, No problems at all (FSTFIX t/DiscEx/4gb Class 2)|1}}<br />
{{dm|Custom Robo|NTSC-U|r12|Working|Almost no lag with anything other than videos. Little 1/2 second freezes occasionally but barely noticeable. When loading 1 3D model to customize it takes a while, loading 2 at the same time (ex looking at you and your opponent's robos) background music temporarily stops (until the battle begins) but sound effects can be heard on the menu beforehand.|0}}<br />
|}<br />
<br />
==D==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Def Jam - Fight for NY|NTSC|r21|Issues|Very laggy during gameplay. discex -c|0}}<br />
{{dm|Die hard vendetta|PAL|r21|Working|Choppy cutscenes and sound glitches, but the gameplay is almost perfect.|0}}<br />
{{dm|Disney's Donald Duck in Going Quackers|NTSC-U|r21|Working|2GB Slow Card so Video Lag for me (discex -c)|0}}<br />
{{dm|Disney's Magical Mirror starring Mickey Mouse|NTSC-U|r21|Working|Minor hiccups whilst in cutscenes (discex -c)|0}}<br />
{{dm|Donkey Konga|NTSC-U|r12|Working|Minor hiccups on menus|0}}<br />
{{dm|Donkey Konga 2|NTSC-U|r12|Working|Minor hiccups on menus|0}}<br />
{{dm|Donkey Konga 3|NTSC-J|r35|Working|Perfect|0}}<br />
{{dm|Dora the Explorer|NTSC-U|r12|Working|Zero lag. During Swiper scenes and using items there is a slight "delay" (not lag, just the command reaches them a little late) on when they are supposed to react. Some audio static occasionally but not too bad.|0}}<br />
{{dm|Doshin The Giant|PAL|r21|Working|Perfect. (discex -c)|0}}<br />
{{dm|Dream Mix TV: World Fighters|NTSC-J|r21|Working|Runs at 60 frames and cutscenes play OK, but there is no BGM except for the Character Select screen.|0}}<br />
|}<br />
<br />
==E==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Ed, Edd n Eddy: The Mis-Edventures|NTSC|r12|Issues|Temporary freezing frequenty playing on maps, playable but very annoying. Videos lag A LOT. Takes a while to load (at least on first boot) appears to black screen but it's just taking a while.|0}}<br />
{{dm|Enter the Matrix|PAL|r21|Works|stuttering and audio glitches, but working|0}}<br />
{{dm|Eternal Darkness|NTSC-U|r21|Doesn't Work|Gets halfway through the intro when you select "Start Game" and then freezes|0}}<br />
{{dm|Eternal Darkness|PAL|r40|Working|Works fine (note: on r21 as well, when formatted with 64k clustersize). Known audio streaming game, though.|0}}<br />
{{dm|Evolution Worlds|NTSC|r21|Issues|Lots of audio issues. Dialog stutters like crazy. Some lag during battles. discex -c|0}}<br />
|}<br />
<br />
==F==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|4x4 Evo 2|NTSC-U|r12|Working|Works fine, menu lags a bit.|0}}<br />
{{dm|F-Zero GX|NTSC-U|r12/r19|Working|Stuttering Intro, hiccups in menu when loading certain elements (music, tracks etc.). No hiccups/lags during races./r19 - might get a lag or 2 on some races|0}}<br />
{{dm|F-Zero GX|NTSC-U|r13|Doesn't work|Black screen.|0}}<br />
{{dm|F-Zero GX|PAL|r12-r19-r21, r40|Working|Works fine, menu lags a bit. (discex -c). Absolutely fine on r36,r38 and r40.|2}}<br />
{{dm|Fire Emblem|NTSC|r12|Issues| Game loads, however it kept wanting to freeze on me. |0}}<br />
{{dm|Fire Emblem Path of Radiance|NTSC-U|r21|Issues|Laggy|0}}<br />
{{dm|Fire Emblem Path of Radiance|PAL|r40|Working|Perfect.|0}}<br />
{{dm|Fifa Street|NTSC|r19|Issues|Quite alot of stuttering during gameplay, "Playable" but stutters ever 1-2 seconds which gets old fast. (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|Fifa Street 2|NTSC|r19|Issues|Quite alot of stuttering during gameplay, "Playable" but stutters ever 1-2 seconds which gets old fast. (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|Final Fantasy Crystal Chronicles|NTSC|r12-r21|Working|Flawless|0}}<br />
{{dm|Final Fantasy Crystal Chronicles|PAL|r12-r21, r21|Working|Black screen. <- I dunno who said that, but it works perfect on my end with r21 (discex -c).|0}}<br />
{{dm|Freedom Fighters|NTSC|r12|Working|Flawless|0}}<br />
{{dm|Freedom Fighters|PAL|r21|Working|cutscenes have minor skips otherwise flawless|0}}<br />
|}<br />
<br />
==G==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Gauntlet Dark Legacy|NTSC-U|r12|Working|Hiccups in intro video.|0}}<br />
{{dm|Geist|PAL|r19|Doesn't Work|Black Screen|0}}<br />
{{dm|Gladius|NTSC-U|r21|Doesn't Work|green screen then black screen|0}}<br />
{{dm|Go! Go! Hypergrind|NTSC-U|r35|Working|Perfect. (discex -c) |0}}<br />
{{dm|Goldeneye Rogue Agent|NTSC-U|r26|Doesn't Work|Black Screen|0}}<br />
{{dm|Grim Adventures of Billy and Mandy|NTSC-U|r12|Doesn't Work|INTENSE LAG. Runs, boots, plays but so much lag it's not worth playing.|0}}<br />
|}<br />
<br />
==H==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Harvest moon: Magic Melody|NTSC-U|r21|Works|Seems to work flawlessly|0}}<br />
{{dm|Homeland|NTSC-J|r12|Doesn't Work|Boots to title screen, can select player and name, but freezes afterwards. Periodic/Many freezes from title->freeze. Text is garbage.|0}}<br />
{{dm|Hot-Wheels World Race|NTSC-U|r19|Works|Playable but constant beeping noise and quick stop...other than that nothing else that i've noticed|0}}<br />
{{dm|Hudson Selection Vol.3 - PC Genjin|NTSC-J|r35|Works|Seems to work flawlessly. class4, 64KB clusters, discex -c, NeoGamma |0}}<br />
|}<br />
<br />
==I==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Ikaruga|NTSC-U|r12|Works|Streamed audio does not appear; minor lag during boss explosions, however the lag happens on the actual hardware as well, arcade or otherwise.|0}}<br />
{{dm|I-Ninja|NTSC-U|r36|Works|Works fine, minor lag is gone.|1}}<br />
|}<br />
<br />
==J==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Judge Dredd: Dredd VS Death|NTSC-U|r12|Works|99% flawless. Zero lag in menus, maps, etc, perfect audio. Loading levels is a little bit slow (and booting takes ~15 seconds or so)|0}}<br />
|}<br />
<br />
==K==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Killer 7 (Disc 1)|NTSC-U|r36|Works|perfect.|0}}<br />
{{dm|Killer 7 (Disc 1)|PAL|r36|Works|perfect|0}}<br />
{{dm|Killer 7 (Disc 2)|NTSC-U|r36|Works|perfect|0}}<br />
{{dm|Kirby's Air Ride|PAL|r12,r21, r40|Works|r40: Works perfectly when not using compression (with discex -c it hung on loading first race). r12, 21: Hiccups on menu. Freeze when proceeding to course select/player entry screen. Class 2 SDHC was used.|0}}<br />
{{dm|Kirby's Air Ride|PAL|r13|Doesn't Work|Black screen, won't load the game at all.|0}}<br />
{{dm|Kururin Squash!|NTSC-J|r35|Doesn't Work|Black screen after progressive menu selection, won't load, 4GB class4, 64KB clusters, NeoGamma R9 beta 56 .|0}}<br />
{{dm|Kao the Kangaroo Round 2|PAL|r36|Doesn't Work|Displays "An error has occurred. Turn the power OFF and check the Nintendo GameCube Instruction Booklet for further instructions."|0}}<br />
{{dm|Kao the Kangaroo Round 2|NTSC-U|r36|Doesn't Work|Displays "An error has occurred. Turn the power OFF and check the Nintendo GameCube Instruction Booklet for further instructions."|0}}<br />
|}<br />
<br />
==L==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Legacy of Kain: Blood Omen 2 |PAL|r40|Working| Perfect.|0}}<br />
{{dm|Legacy of Kain: Blood Omen 2 |NTSC-U|r35|Working|Perfect|0}}<br />
{{dm|Legend of Zelda: Four Swords Adventures |PAL|r12|Working|DML IN REAL NAND |0}}<br />
{{dm|Legend of Zelda: Four Swords Adventures |NTSC-J|r19|Working|Works fine, Tetras Tracker works fine too since r19 (discex -c)|0}}<br />
{{dm|Legend of Zelda: Four Swords Adventures |NTSC-U|r19, r20|Working|Works fine (discex -c)|1}}<br />
{{dm|Legend of Zelda: The Wind Waker |NTSC-J|r12-r30|Working|Works fine,no more lags after r26 when sailing ([http://gbatemp.net/topic/315342-zelda-wind-waker-iso-on-swiss-gamecube-loader-map-crash/page__view__findpost__p__4008370 patched iso]) (discex -c)|0}}<br />
{{dm|Legend of Zelda: The Wind Waker |PAL|r12-r30|Working|Works fine,no more lags after r26 when sailing ([http://gbatemp.net/topic/315342-zelda-wind-waker-iso-on-swiss-gamecube-loader-map-crash/page__view__findpost__p__4008370 patched iso]) (discex -c)|0}}<br />
{{dm|Legend of Zelda: The Wind Waker |NTSC-U|r12-r30|Working|Works fine,no more lags after r26 when sailing ([http://gbatemp.net/topic/315342-zelda-wind-waker-iso-on-swiss-gamecube-loader-map-crash/page__view__findpost__p__4008370 patched iso]) (discex -c)|3}}<br />
{{dm|Legend of Zelda: Twilight Princess |NTSC-U|r30|Working|Flawless|0}}<br />
{{dm|Legend of Zelda: Twilight Princess |NTSC-J|r12-r19|Working|Works fine (discex -c)|0}}<br />
{{dm|Legend of Zelda: Twilight Princess |PAL|r12-r19|Working|Works fine (discex -c)|0}}<br />
{{dm|Legend of Zelda: Ocarina of Time Bonus Disc |PAL|r16+|Working|Works fine, missing background music in selection menu (discex -c)|2}}<br />
{{dm|Legend of Zelda: Collectors Edition |NTSC-U|r16-r19, r40|Working|Majora's Mask sometimes lags, but otherwise works fine (discex -c). Perfect on r40.|0}}<br />
{{dm|Legend of Zelda: Collectors Edition |PAL|r16-r19|Working|Works fine (discex -c)|0}}<br />
{{dm|Looney Tunes Back in Action|NTSC-U|r21|Working|Works Fine (discex -c)|0}}<br />
{{dm|Lost Kingdoms |NTSC-U|r19|Working|Works fine, minor stuttering, 8GB SDHC class 2 card (discex -c)|0}}<br />
{{dm|Luigi's Mansion|NTSC-U|r25, r26-r30|Working|Perfect|3}}<br />
{{dm|Luigi's Mansion|NTSC-J|r30|Working|Perfect|1}}<br />
{{dm|Luigi's Mansion|PAL|r30-r35|Working|Works perfect with r30, Works fine. [With r35 When you take out the map, the game hangs up.]|0}}<br />
{{dm|Lord of the Rings - The Third Age|NTSC|r21|Issues|Functional, lags during battles and stutters during FMVs. discex -c|0}}<br />
|}<br />
<br />
==M==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Mario Golf: Toadstool Tour|NTSC-U|r19,r26|Working|Works on r19 and r26, did not work on r12 when tested.|1}}<br />
{{dm|Mario Kart: Double Dash!!|NTSC-U|r12-r19,r21|Working|Intro has slow playback. Minor hiccups in-game. |3}}<br />
{{dm|Mario Kart: Double Dash!!|NTSC-U|r25|Working|Intro plays fine, no hiccups in game, simply perfect |0}}<br />
{{dm|Mario Kart: Double Dash!!|PAL|r12-r19-r21-r30|Working| Works fine with no lag no hiccups with r30 32Gb class 10 64Kb (discex -c)|3}}<br />
{{dm|Mario Party 4|NTSC-U|r36|Working|Game runs smoothly. |1}}<br />
{{dm|Mario Party 5|NTSC-U|r19|Issues|Frequent stuttering|0}}<br />
{{dm|Mario Party 5|PAL|r19|Issues|It seems like the game reads every three seconds from SD which produces horrible sound errors and game lags, besides from this it works (discex -c)|0}}<br />
{{dm|Mario Party 7|PAL|r30|Working|Work Great with r30 32Gb class 10 64Kb cluster (discex -c)|0}}<br />
{{dm|Mario Power Tennis|NTSC-U|r12|Working|Works perfect, barely any stuttering or lag.|0}}<br />
{{dm|Mario Power Tennis|PAL|r21|Doesn't work|Black screen.|0}}<br />
{{dm|Mat Hoffman's Pro BMX 2|PAL|r21|Working|Works perfect, including music.|0}}<br />
{{dm|Medabots Infinity|NTSC-U|r21|Doesn't work|Black screen|0}}<br />
{{dm|Mega Man Network Transmission|NTSC-U|r12|Issues|Wrong music loaded with stuttering. Apparently crashes after reading all the mails.|0}}<br />
{{dm|Mega Man X Command Mission|NTSC-U|r35|Working|Flawless Victory|0}}<br />
{{dm|Metal Gear Solid: The Twin Snakes|PAL|r19/r21|Working|Works perfect (with some stuttering everywhere except cutscenes) with the StreamFix option of Fstfix. No stuttering with 64k clustersize.|2}}<br />
{{dm|Metroid Prime|PAL|r21, r40|Working|r40: Works perfectly when not compressing the iso. r21: Black screen (on 64k clustersize).|0}}<br />
{{dm|Metroid Prime 2|PAL|r12|Issues|Hiccups/Lags when loading area, enemies etc. Tested with class 2 SDHC.|0}}<br />
{{dm|Metroid Prime 2|PAL|r13|Doesn't work|Black screen.|0}}<br />
{{dm|Mortal Kombat Deadly Alliance|NTSC-U|r12|Working|Some lag when loading, game play is a little choppy|0}}<br />
{{dm|Mortal Kombat Deception|NTSC-U|r12|Working|Some lag when loading, game play is a little choppy|0}}<br />
{{dm|Mario Smash Football|PAL|r19|Working|Works pretty good, some small lags ingame (discex -c)|0}}<br />
{{dm|Micro Machines|PAL|r20|Working|Works, No problems. (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|Mario Power Tennis|PAL|r21|Working|Same as NTSC-U,testet on Wii Pal.|0}}<br />
{{dm|MX Superfly|PAL|r27|Issues|Works fine, missing background music (discex -c)|0}}<br />
{{dm|Mystic Heroes|NTSC-U|r21|Working|Playable, haven't noticed any issues yet. discex -c|0}}<br />
|}<br />
<br />
==N==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Namco Museum: 50th Anniversary Edition|NTSC-U|r12|Issues|Game boots, but returns error screen when you try to select a game|0}}<br />
{{dm|NARUTO: CLASH OF NINJA 2|NTSC-U|r36|Working|Works fine|0}}<br />
{{dm|Naruto: Gekitou Ninja Taisen 4|NTSC-J|r36|Working|Works fine|2}}<br />
{{dm|NBA Street|NTSC-U|r12|Working|Works well using Sandisk Class 4 card|0}}<br />
{{dm|NBA Street Vol 2|NTSC-U|r12|Doesn't Work|Did not boot and video seemed to cut off|0}}<br />
{{dm|NBA Street Vol 3|NTSC-U|r12|Working|Works but choppy due to audio, very annoying.|0}}<br />
{{dm|NFL Street |NTSC-U|r12|Working|Works but choppy due to audio, very annoying.|0}}<br />
{{dm|NFL Street Vol 2|NTSC-U|r12|Working|Works but choppy due to audio, very annoying.|0}}<br />
{{dm|Need For Speed Underground|NTSC-U|r12|Doesn't Work|Lags alot at loading main menu, Creating Profile data, Load career it loads & then crash. < Cant get passed that point. (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|Need For Speed Underground|PAL|r19|Issues|Works, lags ingame (discex -c)|0}}<br />
{{dm|Nintendo Puzzle Collection|NTSC-J|r30|Working| All games work, no lag, 4GB class4, 64KB clusters, NeoGamma R9 beta 56 (discex -c)|0}}<br />
|}<br />
<br />
==O==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|One Piece : GRAND ADVENTURE :DOL-GOQE-USA|NTSC-U|r36|Working|perfect |1}}<br />
|}<br />
<br />
==P==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Pac-Man World 2|NTSC|r21|Issues|Laggy/stuttery during gameplay and cinematics. discex -c|0}}<br />
{{dm|Paper Mario|NTSC|r25,r26|Working|Flawless|1}}<br />
{{dm|Paper Mario|PAL|r20,r30|Issues|Very slight hiccups/slowdown during gameplay; perhaps same issue as NTSC. with r30 32Gb class 10 64Kb freeze when curtain closing|0}}<br />
{{dm|Phantasy Star Online Episodes I & II|NTSC-U|r21|Doesn't Work|Black Screen|2}}<br />
{{dm|Phantasy Star Online Episodes I & II Plus|NTSC-U|r36|Doesn't Work|Displays "An error has occurred. Turn the power OFF and check the Nintendo GameCube Instruction Booklet for further instructions."|0}}<br />
{{dm|Phantasy Star Online Episode III|NTSC-U|r21|Doesn't Work|Black Screen|1}}<br />
{{dm|Pikmin|NTSC-U|r19,r21|Working|discex -c|1}}<br />
{{dm|Pikmin 2|NTSC-U|r19,r21|Working|Game plays %100 even past the credits where disc based backups fail.|1}}<br />
{{dm|Pikmin 2|PAL|r21|Working|Plays perfectly (tested with 64k).|0}}<br />
{{dm|P.N.03|NTSC-U|r19|Working|discex -c|0}}<br />
{{dm|P.N.03|Pal|r21|Working|some minor hicups in game between rooms|0}}<br />
{{dm|Pokemon Colosseum|NTSC|r12,r20|Doesn't Work|Black screen|1}}<br />
{{dm|Pokemon XD Gale of Darkness|NTSC (J & U)|r12,r20|Doesn't Work|Black screen|1}}<br />
{{dm|Pokemon XD Gale of Darkness|NTSC-U|r36|Working|Perfect|0}}<br />
{{dm|Pool Edge|NTSC-J|r36|Working||0}}<br />
{{dm|Prince of Persia: The Sands of Time|PAL|r21|Working|Perfect|1}}<br />
{{dm|Prince of Persia: Warrior Within|PAL|r21|Working|Perfect|1}}<br />
{{dm|Prince of Persia The Two Thrones|NTSC-U|r21|Issues|Very Laggy, playable, but only if you can tolerate lag throughout the whole game. +1, also laggy with 64k clustersize.|1}}<br />
|}<br />
<br />
==Q==<br />
{{:{{PAGENAME}}/Table Header}}<br />
|}<br />
<br />
==R==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Rally Championship|PAL|r19|Working|Works fine, missing background music (discex -c)|0}}<br />
{{dm|Rayman 3: Hoodlum Havoc|NTSC-U|r21|Issues|A lot of pausing/stuttering during the gameplay. (DiscEX -c)|1}}<br />
{{dm|Rayman 3: Hoodlum Havoc|PAL|r30|Issues|"An error has occurred." after the introduction!|1}}<br />
{{dm|Resident Evil 1 Disc 1|NTSC-U|r13|Working|Cut scenes are a little choppy, Game play is perfect (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|Resident Evil 1 Disc 2|NTSC-U|r13|Working|Cut scenes are a little choppy, Game play is perfect (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|Resident Evil 2|NTSC-U|r26|Working|Flawless, Works 100%. (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|Resident Evil 3: Nemesis|NTSC-U|r12|Working|Video, sound, and gameplay all seem to work on a real NAND. (discex -c)|0}}<br />
{{dm|Resident Evil 3: Nemesis|NTSC-U|r21|Working|seems to work 99% perfect, only problem ive noticed is Nemesis makes the game lag, works perfect when Nemesis isnt around, though|0}}<br />
{{dm|Resident Evil 4 Disc 1|NTSC-U|r12|Working|Small hang on black screens while loading|0}}<br />
{{dm|Resident Evil 4 Disc 2|NTSC-U|r12|Working|Small hang on black screens while loading|0}}<br />
|}<br />
<br />
==S==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Serious Sam: the Next Encounter|NTSC-U|r12,r40|Working|Slight hiccups in music, plays fine. Perfect in r40|0}}<br />
{{dm|Shadow The Hedgehog|NTSC-U|r19|Issues|Quite alot of stuttering during gameplay, "Playable" but stutters ever 1-2 seconds which gets old fast. (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|The Simpsons Hit and Run|NTSC-U|r21|Working|Long load times on slow 2gb card.|0}}<br />
{{dm|The Simpsons Road Rage|NTSC-U|r12, r25|Working||1}}<br />
{{dm|Skies of Arcadia Legends|NTSC|r12|Issues| Skipping on title screen. In game works fine, however, battles using any special attacks/magic create lots of lag.|0}}<br />
{{dm|Smugglers Run|NTSC-U|r19/r36|Doesn't Work|Menu works, but game always freezes 1-2 minutes into gameplay. This is a streaming audio game.|0}}<br />
{{dm|Sonic Adventure DX: Director's Cut|PAL|r19|Working|Works fine, very small lags ingame (discex -c)|0}}<br />
{{dm|Sonic Adventure DX: Director's Cut|NTSC-U|r19|Working|Same as PAL (discex -c)|1}}<br />
{{dm|Sonic Adventure 2: Battle|NTSC-U|r19|Working|Minor hiccups when entering a level (which can be fixed with a faster SD card, at least from my tests results). Otherwise, it works perfect; even the GBA connection is fine. (discex -c)|1}}<br />
{{dm|Sonic Adventure 2: Battle|PAL|r19|Working|Minor hiccups when entering menus, long loading time for levels, sometimes lags in game.|0}}<br />
{{dm|Sonic Gems Collection|NTSC-U|r36|Doesn't Work|When loading a game, disc error. |1}}<br />
{{dm|Sonic Heroes|NTSC-U|r12|Issues|Game lagging every two seconds during game play. It's a bit annoying. Using Sandisk Class 4 card.|0}}<br />
{{dm|Sonic Mega Collection|NTSC-U|r35|Working|Perfect. 64 cluster size. (DiscEx)|0}}<br />
{{dm|Sonic Riders|NTSC-U|r12|Issues|Temporary freezing every 10 seconds during races, but no lagging inbetween. Annoying but playable.|0}}<br />
{{dm|Soulcalibur II|NTSC-U|r12|Working|Perfect|1}}<br />
{{dm|Soulcalibur II|PAL|r30, r40|Working|Perfect|2}}<br />
{{dm|Sphinx and the Cursed Mummy|NTSC-U|r21|Issues|Laggy/stuttery during gameplay. discex -c|0}}<br />
{{dm|Spider-Man|NTSC-U|r21|Working |no issue in gameplay, video jerks slightly with 16gig sdhc fat32 32k cluster. Also has the same exceptional gameplay in neek2o rev75|0}}<br />
{{dm|Spider-man 2|NTSC-U|r25|Working|works perfect with r25|0}}<br />
{{dm|Spyro A Hero's Tail|NTSC-U|r12| Doesn't Work|Major lag at loading screen, Cut scene's, Gameplay. Totally unplayable with the amount of lag. (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|SSX3|PAL|r19-r21,r40|Working|Didn't notice on 21, except very slightly when doing tricks. Pretty much no lag anymore with 64k cluster size (discex -c). Perfect in r40.|1}}<br />
{{dm|Star Fox - Assault|NTSC-U|r19|Working|Videos lag very little nothing to really worry about/Gameplay is fantastic to me was able to complete first mission good|1}}<br />
{{dm|Star Fox - Assault|PAL|r21|Working|Slight audio garbling in video cutscenes, gameplay is perfect. Tested on 64k clustersize|0}}<br />
{{dm|Star Fox Adventures|NTSC-U|r21|Issues|No voice in cutscenes,cutscene subtitles are late|0}}<br />
{{dm|Star Fox Adventures|PAL|r21|Working|During cutscence no Voices, only sound effects and late subtitles. Besides that no lag or stuttering|0}}<br />
{{dm|Star Wars: Bounty Hunter|NTSC-U|r19|Working|Minor gameplay stutter|0}}<br />
{{dm|Star Wars: Rogue Squadron 2 Rogue Leader|NTSC-U|r40|Working|Perfect|0}}<br />
{{dm|Star Wars: Rogue Squadron 2 Rogue Leader|PAL|r21, r40|Doesn't Work|As soon as it loads an error message saying something has gone wrong appears. On r40, it blackscreens (maybe bad image?).|1}}<br />
{{dm|Star Wars Rogue Squadron III Rebel Strike|NTSC-U|r12|Issues|Major lag when loading due to sound, game play is too choppy to be playable.|0}}<br />
{{dm|Star Wars Rogue Squadron III Rebel Strike|PAL|r21|Issues|Laggy menus, slow, often choppy, gameplay. tested with 64k clustersize.|0}}<br />
{{dm|Summoner - A Goddess Reborn|NTSC-U|r21|Issues|Laggy/stuttery during gameplay. discex -c|0}}<br />
{{dm|Super Bust-a-move All Stars|PAL|r21|Working|Works perfectly|0}}<br />
{{dm|Super Mario Sunshine|NTSC-U|r21,r30|Working|Works fine|4}}<br />
{{dm|Super Mario Sunshine|PAL|r35|Working|Perfect|1}}<br />
{{dm|Super Monkey Ball|NTSC-U|r21|Issues|No music|0}}<br />
{{dm|Super Monkey Ball Adventure|NTSC-U|r12|Working|Perfect|0}}<br />
{{dm|Super Monkey Ball 2|NTSC-U|r12|Issues|No music|0}}<br />
{{dm|Super Monkey Ball 2|PAL|r21|Working|No music (no sound during intro & gameplay); choppy menu. Rather smooth ingame, though.|0}}<br />
{{dm|Super Smash Bros Melee|NTSC-U|r36|Working|Working perfect, loading times could be better but are still pretty good|0}}<br />
{{dm|Super Smash Bros. Melee|PAL|r30|Working|Perfect|1}}<br />
|}<br />
<br />
==T==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Tales of Symphonia|NTSC-U|r21|Issues|Some audio glitching and stuttering. Tested both discs but haven't tested the disc transition (I believe you can save before it). Battles play smoothly.|0}}<br />
{{dm|Tales of Symphonia|NTSC|r12|Works| Game loads fine, minor lag on videos; Battles lag abit, however, if you turn off battle voices in options the lag is gone.|1}}<br />
{{dm|Tales of Symphonia|PAL|r21|Works| Runs perfectly, sometimes minor hickups during change of scenery or dialog popups followed by a weird sound. no lag issues in battle (sdhc 32gb class 10 64kb cluster, fstfix t, discex)|0}}<br />
{{dm|TimeSplitters 2|NTSC-U|r12, r25|Working|Works great.|1}}<br />
{{dm|TimeSplitters: Future Perfect|PAL|r12,r21|Issues|Lags when loading 3D models in menu and numerous hiccups in-game. Freeze may occur. Class 2 SDHC was used. Same on r21 and class 4 SDHC; with r30 32Gb class 10 64 doesn't work black screen after monsters screen .|0}}<br />
{{dm|TimeSplitters: Future Perfect|PAL|r35|Works|Flawless! No stuttering, no minilags or crashes (yet). Tested on a class 2 SDHC.|0}}<br />
{{dm|TimeSplitters: Future Perfect|NTSC|r25|Working|Works perfect with r25|1}}<br />
{{dm|Tony Hawk's American Wasteland|PAL|r21|Doesn't Work|Won't proceed after 'Licensed by Nintendo' screen.|0}}<br />
{{dm|Tony Hawk's American Wasteland|PAL|r40|Working|Perfectly (including music).|0}}<br />
{{dm|Tony Hawk's Pro Skater 3|NTSC-U|r12|Doesn't Work|Freeze's everytime as soon as you enter the skater shop, Beginning of the game. (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|Tony Hawk's Pro Skater 3|NTSC-U|r30|Working|Works Perfect, Multiplayer,tested on a class 6 SDHC 8gb)|1}}<br />
{{dm|Tony Hawk's Pro Skater 3|PAL|r21|Works|Works fine, except that there's no background music.|0}}<br />
{{dm|Tony Hawk's Pro Skater 4|PAL|r19, r21|Works|Works, But there's no background music, Just sound effects. (FSTFIX t/DiscEx/4gb Class 2. Confirmed on r21 (without fstfix))|1}}<br />
{{dm|Tony Hawk's Underground|NTSC-U|r12|Issues|Many hiccups in-game. Music glitches.|0}}<br />
{{dm|Tony Hawk's Underground|PAL|r21,r40|Working|Same as NTSC. Intro plays fine, and seems like hiccups are caused by doing moves. Perfect on r40.|0}}<br />
{{dm|Tony Hawk's Underground 2|NTSC-U|r12|Issues|Minor hiccups in videos. Major hiccups in game, prone to freezing.|0}}<br />
{{dm|Tony Hawk's Underground 2|PAL|r19, r21, r40|Issues|r40: perfect. r19,21: See NTSC-U (discex -c).|0}}<br />
{{dm|Tube Slider|NTSC-U|r21|Working|Lags during FMV, no music. Otherwise playable.|0}}<br />
{{dm|Ty the Tasmanian Tiger|PAL|r21|Doesn't Work|Green screen at start up.|1}}<br />
{{dm|Ty the Tasmanian Tiger 2|PAL|r21|Doesn't Work|Freezes at start up logo, waited for 10 minutes.|1}}<br />
|}<br />
<br />
==U==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Ultimate Fighting Championships Throwdown|NTSC-U|r12|Doesn't Work|Boots, creates a save file (choice of either slot A or slot B), then freezes in a black screen.|0}}<br />
|}<br />
<br />
==V==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Viewtiful Joe|NTSC-U|r19|Working|Minor stuttering discex -c|0}}<br />
{{dm|Viewtiful Joe|PAL|r21|Working|Cutscenes glitch, gameplay's fine |0}}<br />
{{dm|Viewtiful Joe 2|NTSC-U|r19|Working|Very minor stutering discex -c|0}}<br />
{{dm|Viewtiful Joe 2|PAL|r21|Working|Some cutscenes glitch a bit, others are fine. Gameplay is flawless.|0}}<br />
{{dm|Viewtiful Joe: Red Hot Rumble|NTSC-U|r12|Working|Working flawlessly on a Sandisk Class 4 Card|0}}<br />
{{dm|Virtua Striker 2002|PAL|r13|Working|Minor hiccups in-game.|0}}<br />
|}<br />
<br />
==W==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|WarioWare, Inc.|NTSC-U|r16|Working|discex -c|0}}<br />
{{dm|Wario World|NTSC-U|r21|Issues|Very laggy|0}}<br />
{{dm|Wario World|NTSC-U|r30|Working|Perfect|1}}<br />
{{dm|Wario World|PAL|r30|Issues|works great and no lag with 32Gb class 10 64Kb but got some random disc error (discex -c)|0}}<br />
{{dm|Wave race: Blue storm|PAL|r21|Working|Plays perfectly. No music though (audio streaming)|0}}<br />
{{dm|Worms 3D|NTSC-U|r21|Doesn't Work|Freezes in main menu when selecting.|0}}<br />
{{dm|WWE: Day of reckoning|PAL|r21|Working|Works perfectly, occasional cut-scene and loading screen stutter.|1}}<br />
{{dm|WWE: Day of reckoning 2|PAL|r21|Issues|Constant freezing during menu, didn't try gameplay.|0}}<br />
|}<br />
<br />
==X==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|X-Men Legends|NTSC-U|r12|Doesn't Work|Intro loops over load game/new game/etc menu making it impossible to progress past that. Videos lag a little, but not too badly. WARNING: Very slow to boot. Almost thought it was just a black screen.|0}}<br />
{{dm|XIII|NTSC-U|r36|Works|Works great. Absolutely no audio stutter on r36.|0}}<br />
|}<br />
<br />
==Y==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|YuGiOh The Falsebound Kingdom|NTSC-U|r12|Working|Occasional temporary freezes. WARNING: Takes a long time to boot, I almost thought it had a black screen.|0}}<br />
|}<br />
<br />
==Z==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Zoids Battle Legends|NTSC-U|r12|Working|Minor lag.|0}}<br />
{{dm|Zatch Bell! Mamodo Fury|NTSC-U|r21|Issues|Menu lag, gameplay is pretty flawless.|0}}<br />
|}<br />
<br />
<hr><br />
<sub>Format copied mercilessly from the [[DIOS MIOS Compatibility List]]</sub><br />
[[Category:Wii]] [[Category:Compatibility_Lists]]</div>VatoLoco//wiki.gbatemp.net/wiki/DIOS_MIOS_Lite_Compatibility_List?diff=40987DIOS MIOS Lite Compatibility List2012-02-12T21:05:18Z<p>VatoLoco: /* S */</p>
<hr />
<div>{{Compact TOC}}<br />
<br />
'''Compatibility list for DIOS MIOS Lite. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.'''<br />
<br />
== About DML ==<br />
DML started as a project by crediar. After a proof of concept release, crediar abandoned the project and offered the source for sale.<br />
GBAtemp member [http://gbatemp.net/user/190457-g0dlike/ G0dlike] purchased the source and released it to the public. DML has been picked back up by crediar, along with new developers, and is once again under development. DML has progressed far beyond the original release of DIOS MIOS, and now can play a number of games decently.<br />
<br />
You can grab DML from its [http://code.google.com/p/dios-mios-lite-source-project/ Google Code page]<br />
<br />
List of developers working on DML in no particular order<br />
<br />
* WiiPower<br />
* FIX94<br />
* obcd<br />
* scooby74029<br />
* OverjoY<br />
* conanac<br />
* emu_kidid<br />
* exp0wnster<br />
* crediar<br />
<br />
== Posting Guidelines: PLEASE READ BEFORE EDITING ==<br />
#If a game is ''working'' it doesn't always make it ''green'', as titles marked ''green'' should be/are 99.9-100% compatible. See color chart below.<br />
#The Notes section is only for quirks regarding the way the game plays with the loader. Notes like 'Works Great' are not needed and simply add clutter.<br />
#Regarding regions, please don't take an existing entry and completely change the region - start a new entry, or add it ALONG with the existing region.<br />
#Extended Information to be placed at the bottom of the page, only for games that are marked as not working for most people, but working for some. only people who have it working should post info.<br />
#If you are the first person to add a game then the confirmed column should read 0 (as it is unconfirmed). Every person should then add 1 to that when they have tested it as working.<br />
<br />
{|cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=480px align="center" "border: 1px solid #000; margin-top: 2em;"<br />
! style="background:#E9E9E9;" |Compatibility Legend<br />
|-<br />
|{{USB Game Compatibility Table/Working Cell Style}}|Games that work 100% or just have slight audio/video stutter or anything else that doesn't effect gameplay .<br />
|-<br />
|{{USB Game Compatibility Table/Issues Cell Style}}|Games that mostly work but with more serious but playable bugs, or random lockups (random doesn't mean lock up every time at the same spot in the game).<br />
|-<br />
|{{USB Game Compatibility Table/Not Working Cell Style}}|Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.<br />
|}<br />
<br />
Example:<br />
<pre>{{dm|Example Game|PAL|r12|Works / Issues / Doesn't Work|Additional notes (optional)|0}}</pre><br />
Add the line above under the Table header code, but above the table end ( <nowiki>|}</nowiki> ) and fill in the correct data.<br />
<br />
== Compatibility List ==<br />
<br />
==A==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|007 Nightfire|PAL|r21,r40|Doesn't Work|Black screen upon booting. On r40 (without compression) it boots, but blackscreens after pressing 'start' (it tries to read from disk at that point).|0}}<br />
{{dm|1080 Avalanche|NTSC-U|r12|Doesn't Work|Freeze at first loading screen.|0}}<br />
{{dm|1080 Avalanche|PAL|r40|Working|Gameplay, menus and intro works perfectly. No music, though (streaming audio).|0}}<br />
{{dm|18 Wheeler|NTSC-U|r21|Working|2GB Slow Card so Video Lag for me (discex -c)|0}}<br />
{{dm|Agent Under Fire 007|NTSC-U|r12|Doesn't Work|Disc error on boot.|0}}<br />
{{dm|Alien Hominid|NTSC-U|r21|Issues|Crashes while creating save on first attempt; retry and the corrupted save will be replaced. Seems to run fine after that, but no music.|0}}<br />
{{dm|Animal Crossing|NTSC-U|r12-r19, r21|Working|Same as PAL. About 10 seconds loading time on r21.|1}}<br />
{{dm|Animal Crossing|PAL|r12-r19|Working|Long load on Nintendo logo on first boot (I already thought it froze) (discex -c)|0}}<br />
{{dm|Asterix xxl|PAL|r19|Working|Sometime sound lag|1}}<br />
{{dm|ATV Quad Power Racing 2|NTSC-U|r12|issues|Plays as normal but stutters every 2 seconds (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
|}<br />
<br />
==B==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Baldur's gate: Dark alliance|PAL|r21|Working|Works great, very slight video lag during cutscenes.|1}}<br />
{{dm|Baten Kaitos Origins|NTSC|r12|Issues| Game loads, played around and messed with battling. Lag and audio issues throughout, seemed playable, however, I probably didn't test long enough to see if it would freeze.|0}}<br />
{{dm|Baten Kaitos Origins|NTSC-U|r26|Working|Perfect|0}}<br />
{{dm|Baten Kaitos Origins|PAL|r21|Working|Looks and sounds perfect. Very occasional audio glitch. Tested with 64k clustersize.|0}}<br />
{{dm|Battalion wars|PAL|r21|Working|Works perfectly. Intro movie video stutters and subtitles lag behind, though.|0}}<br />
{{dm|Battalion Wars|NTSC-U|r26|Working|working 100% . |0}}<br />
{{dm|Battle Stadium DON|NTSC-J|r21|Working|Works perfectly. Intro movie video stutters and the game stutters a bit on the countdown, though.|1}}<br />
{{dm|Beach Spikers|NTSC-U|r19|Issues|Frequent stuttering|0}}<br />
{{dm|Beyond Good and Evil|NTSC-U|r12&r21, r40|Working|Cannot move, take damage, or attack (On first boot) If booted, then turn off and reboot the issue is fixed, occasional 1-2 second freezing but doesn't impact gameplay too much. WARNING: Be careful on races at the end because if you let the race's end go too long you won't be able to get out of the scene without turning the console off and on/reloading your save. WARNING #2: Winning Race 2 in 1st place is just BARELY humanly possible due to very frequent collision bugs which make you fall through walls/floors off the course. Not necessary unless you are OCD about 100% completion though. (best I got was 2nd) In North Wing before you meet again with Double H you literally can not go back (stops rendering previous areas) but there is literally NO reason to go back, so it wouldn't matter much but still. WARNING: On walls if you jump and immediately fall (seemingly randomly between) 2-5 times you will fall through the floor and have to reload the game. Seems fine on r40 (haven't tested all that's mentioned previously).|1}}<br />
{{dm|Blood Rayne|PAL|r21|Working|Works, but slightly laggy ingame.|0}}<br />
{{dm|Bloody Roar Primal Fury|NTSC-U|r30|Working|Perfect.|1}}<br />
{{dm|Blowout|NTSC-U|r19|Doesn't Work|freezes at "Lcensed by Nintendo" Screen.|0}}<br />
{{dm|Burnout|NTSC-U|r12|Working|Working great, little to no lag.|0}}<br />
{{dm|Burnout 2 Point of Impact|NTSC-U|r12|Working|Working great, little to no lag.|0}}<br />
{{dm|Burnout 2 Point of Impact|PAL|r21|Working|Works great; slight lag during the menus.|0}}<br />
{{dm|Bust-A-Move 3000|NTSC-U|r12|Working|Working great, little to no lag.|1}}<br />
{{dm|Billy Hatcher|NTSC|r25|Works| Works perfectly, cutscene lag is gone.|1}}<br />
{{dm|Bleach|NTSC-J|r12|Working|The important part, the battles, work with nearly zero lag. Main menu has A LOT of lag but its workable and gameplay is much more the main menu. Loading fights and misc is a little slow but gameplay (battles) are fine.|0}}<br />
{{dm|Buffy the Vampire Slayer - Chaos Bleeds|NTSC-U|r30|Working|Perfect.|1}}<br />
|}<br />
<br />
==C==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Call Of Duty 2: Big Red One|NTSC-U|r21|Not Working| Disc read error upon starting a game. The main menu seems to work fine, though.|0}}<br />
{{dm|Chibi-Robo!|NTSC-U|r12|Working||0}}<br />
{{dm|Crazy Taxi|NTSC-U|r12|Working|Working great, little to no lag. No music due to audio streaming. |1}}<br />
{{dm|Crazy Taxi|PAL|r21|Working|Works great, no lag. No music due to audio streaming. |0}}<br />
{{dm|Cubivore: Survival of the Fittest|NTSC-U|r36|Working|Perfect.|2}}<br />
{{dm|Crash Tag Team Racing|NTSC-U|r12|Working|Minor lag during gameplay, Short stutter every 3-4 seconds ! Still very playable (FSTFIX t/DiscEx/4gb Class 2)|1}}<br />
{{dm|Crash Bandicoot The Wrath of Cortex|NTSC-U|r19-r30|Working|Working, Just no background audio, Only sound effects (FSTFIX t/DiscEx/4gb Class 2)|1}}<br />
{{dm|Crash Nitro Kart|NTSC-U|r19|Working|Perfect, No problems at all (FSTFIX t/DiscEx/4gb Class 2)|1}}<br />
{{dm|Custom Robo|NTSC-U|r12|Working|Almost no lag with anything other than videos. Little 1/2 second freezes occasionally but barely noticeable. When loading 1 3D model to customize it takes a while, loading 2 at the same time (ex looking at you and your opponent's robos) background music temporarily stops (until the battle begins) but sound effects can be heard on the menu beforehand.|0}}<br />
|}<br />
<br />
==D==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Def Jam - Fight for NY|NTSC|r21|Issues|Very laggy during gameplay. discex -c|0}}<br />
{{dm|Die hard vendetta|PAL|r21|Working|Choppy cutscenes and sound glitches, but the gameplay is almost perfect.|0}}<br />
{{dm|Disney's Donald Duck in Going Quackers|NTSC-U|r21|Working|2GB Slow Card so Video Lag for me (discex -c)|0}}<br />
{{dm|Disney's Magical Mirror starring Mickey Mouse|NTSC-U|r21|Working|Minor hiccups whilst in cutscenes (discex -c)|0}}<br />
{{dm|Donkey Konga|NTSC-U|r12|Working|Minor hiccups on menus|0}}<br />
{{dm|Donkey Konga 2|NTSC-U|r12|Working|Minor hiccups on menus|0}}<br />
{{dm|Donkey Konga 3|NTSC-J|r35|Working|Perfect|0}}<br />
{{dm|Dora the Explorer|NTSC-U|r12|Working|Zero lag. During Swiper scenes and using items there is a slight "delay" (not lag, just the command reaches them a little late) on when they are supposed to react. Some audio static occasionally but not too bad.|0}}<br />
{{dm|Doshin The Giant|PAL|r21|Working|Perfect. (discex -c)|0}}<br />
{{dm|Dream Mix TV: World Fighters|NTSC-J|r21|Working|Runs at 60 frames and cutscenes play OK, but there is no BGM except for the Character Select screen.|0}}<br />
|}<br />
<br />
==E==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Ed, Edd n Eddy: The Mis-Edventures|NTSC|r12|Issues|Temporary freezing frequenty playing on maps, playable but very annoying. Videos lag A LOT. Takes a while to load (at least on first boot) appears to black screen but it's just taking a while.|0}}<br />
{{dm|Enter the Matrix|PAL|r21|Works|stuttering and audio glitches, but working|0}}<br />
{{dm|Eternal Darkness|NTSC-U|r21|Doesn't Work|Gets halfway through the intro when you select "Start Game" and then freezes|0}}<br />
{{dm|Eternal Darkness|PAL|r40|Working|Works fine (note: on r21 as well, when formatted with 64k clustersize). Known audio streaming game, though.|0}}<br />
{{dm|Evolution Worlds|NTSC|r21|Issues|Lots of audio issues. Dialog stutters like crazy. Some lag during battles. discex -c|0}}<br />
|}<br />
<br />
==F==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|4x4 Evo 2|NTSC-U|r12|Working|Works fine, menu lags a bit.|0}}<br />
{{dm|F-Zero GX|NTSC-U|r12/r19|Working|Stuttering Intro, hiccups in menu when loading certain elements (music, tracks etc.). No hiccups/lags during races./r19 - might get a lag or 2 on some races|0}}<br />
{{dm|F-Zero GX|NTSC-U|r13|Doesn't work|Black screen.|0}}<br />
{{dm|F-Zero GX|PAL|r12-r19-r21, r40|Working|Works fine, menu lags a bit. (discex -c). Absolutely fine on r36,r38 and r40.|2}}<br />
{{dm|Fire Emblem|NTSC|r12|Issues| Game loads, however it kept wanting to freeze on me. |0}}<br />
{{dm|Fire Emblem Path of Radiance|NTSC-U|r21|Issues|Laggy|0}}<br />
{{dm|Fire Emblem Path of Radiance|PAL|r40|Working|Perfect.|0}}<br />
{{dm|Fifa Street|NTSC|r19|Issues|Quite alot of stuttering during gameplay, "Playable" but stutters ever 1-2 seconds which gets old fast. (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|Fifa Street 2|NTSC|r19|Issues|Quite alot of stuttering during gameplay, "Playable" but stutters ever 1-2 seconds which gets old fast. (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|Final Fantasy Crystal Chronicles|NTSC|r12-r21|Working|Flawless|0}}<br />
{{dm|Final Fantasy Crystal Chronicles|PAL|r12-r21, r21|Working|Black screen. <- I dunno who said that, but it works perfect on my end with r21 (discex -c).|0}}<br />
{{dm|Freedom Fighters|NTSC|r12|Working|Flawless|0}}<br />
{{dm|Freedom Fighters|PAL|r21|Working|cutscenes have minor skips otherwise flawless|0}}<br />
|}<br />
<br />
==G==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Gauntlet Dark Legacy|NTSC-U|r12|Working|Hiccups in intro video.|0}}<br />
{{dm|Geist|PAL|r19|Doesn't Work|Black Screen|0}}<br />
{{dm|Gladius|NTSC-U|r21|Doesn't Work|green screen then black screen|0}}<br />
{{dm|Go! Go! Hypergrind|NTSC-U|r35|Working|Perfect. (discex -c) |0}}<br />
{{dm|Goldeneye Rogue Agent|NTSC-U|r26|Doesn't Work|Black Screen|0}}<br />
{{dm|Grim Adventures of Billy and Mandy|NTSC-U|r12|Doesn't Work|INTENSE LAG. Runs, boots, plays but so much lag it's not worth playing.|0}}<br />
|}<br />
<br />
==H==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Harvest moon: Magic Melody|NTSC-U|r21|Works|Seems to work flawlessly|0}}<br />
{{dm|Homeland|NTSC-J|r12|Doesn't Work|Boots to title screen, can select player and name, but freezes afterwards. Periodic/Many freezes from title->freeze. Text is garbage.|0}}<br />
{{dm|Hot-Wheels World Race|NTSC-U|r19|Works|Playable but constant beeping noise and quick stop...other than that nothing else that i've noticed|0}}<br />
{{dm|Hudson Selection Vol.3 - PC Genjin|NTSC-J|r35|Works|Seems to work flawlessly. class4, 64KB clusters, discex -c, NeoGamma |0}}<br />
|}<br />
<br />
==I==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Ikaruga|NTSC-U|r12|Works|Streamed audio does not appear; minor lag during boss explosions, however the lag happens on the actual hardware as well, arcade or otherwise.|0}}<br />
{{dm|I-Ninja|NTSC-U|r36|Works|Works fine, minor lag is gone.|1}}<br />
|}<br />
<br />
==J==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Judge Dredd: Dredd VS Death|NTSC-U|r12|Works|99% flawless. Zero lag in menus, maps, etc, perfect audio. Loading levels is a little bit slow (and booting takes ~15 seconds or so)|0}}<br />
|}<br />
<br />
==K==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Killer 7 (Disc 1)|NTSC-U|r36|Works|perfect.|0}}<br />
{{dm|Killer 7 (Disc 1)|PAL|r36|Works|perfect|0}}<br />
{{dm|Killer 7 (Disc 2)|NTSC-U|r36|Works|perfect|0}}<br />
{{dm|Kirby's Air Ride|PAL|r12,r21, r40|Works|r40: Works perfectly when not using compression (with discex -c it hung on loading first race). r12, 21: Hiccups on menu. Freeze when proceeding to course select/player entry screen. Class 2 SDHC was used.|0}}<br />
{{dm|Kirby's Air Ride|PAL|r13|Doesn't Work|Black screen, won't load the game at all.|0}}<br />
{{dm|Kururin Squash!|NTSC-J|r35|Doesn't Work|Black screen after progressive menu selection, won't load, 4GB class4, 64KB clusters, NeoGamma R9 beta 56 .|0}}<br />
{{dm|Kao the Kangaroo Round 2|PAL|r36|Doesn't Work|Displays "An error has occurred. Turn the power OFF and check the Nintendo GameCube Instruction Booklet for further instructions."|0}}<br />
{{dm|Kao the Kangaroo Round 2|NTSC-U|r36|Doesn't Work|Displays "An error has occurred. Turn the power OFF and check the Nintendo GameCube Instruction Booklet for further instructions."|0}}<br />
|}<br />
<br />
==L==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Legacy of Kain: Blood Omen 2 |PAL|r40|Working| Perfect.|0}}<br />
{{dm|Legacy of Kain: Blood Omen 2 |NTSC-U|r35|Working|Perfect|0}}<br />
{{dm|Legend of Zelda: Four Swords Adventures |PAL|r12|Working|DML IN REAL NAND |0}}<br />
{{dm|Legend of Zelda: Four Swords Adventures |NTSC-J|r19|Working|Works fine, Tetras Tracker works fine too since r19 (discex -c)|0}}<br />
{{dm|Legend of Zelda: Four Swords Adventures |NTSC-U|r19, r20|Working|Works fine (discex -c)|1}}<br />
{{dm|Legend of Zelda: The Wind Waker |NTSC-J|r12-r30|Working|Works fine,no more lags after r26 when sailing ([http://gbatemp.net/topic/315342-zelda-wind-waker-iso-on-swiss-gamecube-loader-map-crash/page__view__findpost__p__4008370 patched iso]) (discex -c)|0}}<br />
{{dm|Legend of Zelda: The Wind Waker |PAL|r12-r30|Working|Works fine,no more lags after r26 when sailing ([http://gbatemp.net/topic/315342-zelda-wind-waker-iso-on-swiss-gamecube-loader-map-crash/page__view__findpost__p__4008370 patched iso]) (discex -c)|0}}<br />
{{dm|Legend of Zelda: The Wind Waker |NTSC-U|r12-r30|Working|Works fine,no more lags after r26 when sailing ([http://gbatemp.net/topic/315342-zelda-wind-waker-iso-on-swiss-gamecube-loader-map-crash/page__view__findpost__p__4008370 patched iso]) (discex -c)|3}}<br />
{{dm|Legend of Zelda: Twilight Princess |NTSC-U|r30|Working|Flawless|0}}<br />
{{dm|Legend of Zelda: Twilight Princess |NTSC-J|r12-r19|Working|Works fine (discex -c)|0}}<br />
{{dm|Legend of Zelda: Twilight Princess |PAL|r12-r19|Working|Works fine (discex -c)|0}}<br />
{{dm|Legend of Zelda: Ocarina of Time Bonus Disc |PAL|r16+|Working|Works fine, missing background music in selection menu (discex -c)|2}}<br />
{{dm|Legend of Zelda: Collectors Edition |NTSC-U|r16-r19, r40|Working|Majora's Mask sometimes lags, but otherwise works fine (discex -c). Perfect on r40.|0}}<br />
{{dm|Legend of Zelda: Collectors Edition |PAL|r16-r19|Working|Works fine (discex -c)|0}}<br />
{{dm|Looney Tunes Back in Action|NTSC-U|r21|Working|Works Fine (discex -c)|0}}<br />
{{dm|Lost Kingdoms |NTSC-U|r19|Working|Works fine, minor stuttering, 8GB SDHC class 2 card (discex -c)|0}}<br />
{{dm|Luigi's Mansion|NTSC-U|r25, r26-r30|Working|Perfect|3}}<br />
{{dm|Luigi's Mansion|NTSC-J|r30|Working|Perfect|1}}<br />
{{dm|Luigi's Mansion|PAL|r30-r35|Working|Works perfect with r30, Works fine. [With r35 When you take out the map, the game hangs up.]|0}}<br />
{{dm|Lord of the Rings - The Third Age|NTSC|r21|Issues|Functional, lags during battles and stutters during FMVs. discex -c|0}}<br />
|}<br />
<br />
==M==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Mario Golf: Toadstool Tour|NTSC-U|r19,r26|Working|Works on r19 and r26, did not work on r12 when tested.|1}}<br />
{{dm|Mario Kart: Double Dash!!|NTSC-U|r12-r19,r21|Working|Intro has slow playback. Minor hiccups in-game. |3}}<br />
{{dm|Mario Kart: Double Dash!!|NTSC-U|r25|Working|Intro plays fine, no hiccups in game, simply perfect |0}}<br />
{{dm|Mario Kart: Double Dash!!|PAL|r12-r19-r21-r30|Working| Works fine with no lag no hiccups with r30 32Gb class 10 64Kb (discex -c)|3}}<br />
{{dm|Mario Party 4|NTSC-U|r36|Working|Game runs smoothly. |1}}<br />
{{dm|Mario Party 5|NTSC-U|r19|Issues|Frequent stuttering|0}}<br />
{{dm|Mario Party 5|PAL|r19|Issues|It seems like the game reads every three seconds from SD which produces horrible sound errors and game lags, besides from this it works (discex -c)|0}}<br />
{{dm|Mario Party 7|PAL|r30|Working|Work Great with r30 32Gb class 10 64Kb cluster (discex -c)|0}}<br />
{{dm|Mario Power Tennis|NTSC-U|r12|Working|Works perfect, barely any stuttering or lag.|0}}<br />
{{dm|Mario Power Tennis|PAL|r21|Doesn't work|Black screen.|0}}<br />
{{dm|Mat Hoffman's Pro BMX 2|PAL|r21|Working|Works perfect, including music.|0}}<br />
{{dm|Medabots Infinity|NTSC-U|r21|Doesn't work|Black screen|0}}<br />
{{dm|Mega Man Network Transmission|NTSC-U|r12|Issues|Wrong music loaded with stuttering. Apparently crashes after reading all the mails.|0}}<br />
{{dm|Mega Man X Command Mission|NTSC-U|r35|Working|Flawless Victory|0}}<br />
{{dm|Metal Gear Solid: The Twin Snakes|PAL|r19/r21|Working|Works perfect (with some stuttering everywhere except cutscenes) with the StreamFix option of Fstfix. No stuttering with 64k clustersize.|2}}<br />
{{dm|Metroid Prime|PAL|r21, r40|Working|r40: Works perfectly when not compressing the iso. r21: Black screen (on 64k clustersize).|0}}<br />
{{dm|Metroid Prime 2|PAL|r12|Issues|Hiccups/Lags when loading area, enemies etc. Tested with class 2 SDHC.|0}}<br />
{{dm|Metroid Prime 2|PAL|r13|Doesn't work|Black screen.|0}}<br />
{{dm|Mortal Kombat Deadly Alliance|NTSC-U|r12|Working|Some lag when loading, game play is a little choppy|0}}<br />
{{dm|Mortal Kombat Deception|NTSC-U|r12|Working|Some lag when loading, game play is a little choppy|0}}<br />
{{dm|Mario Smash Football|PAL|r19|Working|Works pretty good, some small lags ingame (discex -c)|0}}<br />
{{dm|Micro Machines|PAL|r20|Working|Works, No problems. (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|Mario Power Tennis|PAL|r21|Working|Same as NTSC-U,testet on Wii Pal.|0}}<br />
{{dm|MX Superfly|PAL|r27|Issues|Works fine, missing background music (discex -c)|0}}<br />
{{dm|Mystic Heroes|NTSC-U|r21|Working|Playable, haven't noticed any issues yet. discex -c|0}}<br />
|}<br />
<br />
==N==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Namco Museum: 50th Anniversary Edition|NTSC-U|r12|Issues|Game boots, but returns error screen when you try to select a game|0}}<br />
{{dm|NARUTO: CLASH OF NINJA 2|NTSC-U|r36|Working|Works fine|0}}<br />
{{dm|Naruto: Gekitou Ninja Taisen 4|NTSC-J|r36|Working|Works fine|2}}<br />
{{dm|NBA Street|NTSC-U|r12|Working|Works well using Sandisk Class 4 card|0}}<br />
{{dm|NBA Street Vol 2|NTSC-U|r12|Doesn't Work|Did not boot and video seemed to cut off|0}}<br />
{{dm|NBA Street Vol 3|NTSC-U|r12|Working|Works but choppy due to audio, very annoying.|0}}<br />
{{dm|NFL Street |NTSC-U|r12|Working|Works but choppy due to audio, very annoying.|0}}<br />
{{dm|NFL Street Vol 2|NTSC-U|r12|Working|Works but choppy due to audio, very annoying.|0}}<br />
{{dm|Need For Speed Underground|NTSC-U|r12|Doesn't Work|Lags alot at loading main menu, Creating Profile data, Load career it loads & then crash. < Cant get passed that point. (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|Need For Speed Underground|PAL|r19|Issues|Works, lags ingame (discex -c)|0}}<br />
{{dm|Nintendo Puzzle Collection|NTSC-J|r30|Working| All games work, no lag, 4GB class4, 64KB clusters, NeoGamma R9 beta 56 (discex -c)|0}}<br />
|}<br />
<br />
==O==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|One Piece : GRAND ADVENTURE :DOL-GOQE-USA|NTSC-U|r36|Working|perfect |1}}<br />
|}<br />
<br />
==P==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Pac-Man World 2|NTSC|r21|Issues|Laggy/stuttery during gameplay and cinematics. discex -c|0}}<br />
{{dm|Paper Mario|NTSC|r25,r26|Working|Flawless|1}}<br />
{{dm|Paper Mario|PAL|r20,r30|Issues|Very slight hiccups/slowdown during gameplay; perhaps same issue as NTSC. with r30 32Gb class 10 64Kb freeze when curtain closing|0}}<br />
{{dm|Phantasy Star Online Episodes I & II|NTSC-U|r21|Doesn't Work|Black Screen|2}}<br />
{{dm|Phantasy Star Online Episodes I & II Plus|NTSC-U|r36|Doesn't Work|Displays "An error has occurred. Turn the power OFF and check the Nintendo GameCube Instruction Booklet for further instructions."|0}}<br />
{{dm|Phantasy Star Online Episode III|NTSC-U|r21|Doesn't Work|Black Screen|1}}<br />
{{dm|Pikmin|NTSC-U|r19,r21|Working|discex -c|1}}<br />
{{dm|Pikmin 2|NTSC-U|r19,r21|Working|Game plays %100 even past the credits where disc based backups fail.|1}}<br />
{{dm|Pikmin 2|PAL|r21|Working|Plays perfectly (tested with 64k).|0}}<br />
{{dm|P.N.03|NTSC-U|r19|Working|discex -c|0}}<br />
{{dm|P.N.03|Pal|r21|Working|some minor hicups in game between rooms|0}}<br />
{{dm|Pokemon Colosseum|NTSC|r12,r20|Doesn't Work|Black screen|1}}<br />
{{dm|Pokemon XD Gale of Darkness|NTSC (J & U)|r12,r20|Doesn't Work|Black screen|1}}<br />
{{dm|Pokemon XD Gale of Darkness|NTSC-U|r36|Working|Perfect|0}}<br />
{{dm|Pool Edge|NTSC-J|r36|Working||0}}<br />
{{dm|Prince of Persia: The Sands of Time|PAL|r21|Working|Perfect|1}}<br />
{{dm|Prince of Persia: Warrior Within|PAL|r21|Working|Perfect|1}}<br />
{{dm|Prince of Persia The Two Thrones|NTSC-U|r21|Issues|Very Laggy, playable, but only if you can tolerate lag throughout the whole game. +1, also laggy with 64k clustersize.|1}}<br />
|}<br />
<br />
==Q==<br />
{{:{{PAGENAME}}/Table Header}}<br />
|}<br />
<br />
==R==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Rally Championship|PAL|r19|Working|Works fine, missing background music (discex -c)|0}}<br />
{{dm|Rayman 3: Hoodlum Havoc|NTSC-U|r21|Issues|A lot of pausing/stuttering during the gameplay. (DiscEX -c)|1}}<br />
{{dm|Rayman 3: Hoodlum Havoc|PAL|r30|Issues|"An error has occurred." after the introduction!|1}}<br />
{{dm|Resident Evil 1 Disc 1|NTSC-U|r13|Working|Cut scenes are a little choppy, Game play is perfect (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|Resident Evil 1 Disc 2|NTSC-U|r13|Working|Cut scenes are a little choppy, Game play is perfect (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|Resident Evil 2|NTSC-U|r26|Working|Flawless, Works 100%. (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|Resident Evil 3: Nemesis|NTSC-U|r12|Working|Video, sound, and gameplay all seem to work on a real NAND. (discex -c)|0}}<br />
{{dm|Resident Evil 3: Nemesis|NTSC-U|r21|Working|seems to work 99% perfect, only problem ive noticed is Nemesis makes the game lag, works perfect when Nemesis isnt around, though|0}}<br />
{{dm|Resident Evil 4 Disc 1|NTSC-U|r12|Working|Small hang on black screens while loading|0}}<br />
{{dm|Resident Evil 4 Disc 2|NTSC-U|r12|Working|Small hang on black screens while loading|0}}<br />
|}<br />
<br />
==S==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Serious Sam: the Next Encounter|NTSC-U|r12,r40|Working|Slight hiccups in music, plays fine. Perfect in r40|0}}<br />
{{dm|Shadow The Hedgehog|NTSC-U|r19|Issues|Quite alot of stuttering during gameplay, "Playable" but stutters ever 1-2 seconds which gets old fast. (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|The Simpsons Hit and Run|NTSC-U|r21|Working|Long load times on slow 2gb card.|0}}<br />
{{dm|The Simpsons Road Rage|NTSC-U|r12, r25|Working||1}}<br />
{{dm|Skies of Arcadia Legends|NTSC|r12|Issues| Skipping on title screen. In game works fine, however, battles using any special attacks/magic create lots of lag.|0}}<br />
{{dm|Smugglers Run|NTSC-U|r19/r36|Doesn't Work|Menu works, but game always freezes 1-2 minutes into gameplay. This is a streaming audio game.|0}}<br />
{{dm|Sonic Adventure DX: Director's Cut|PAL|r19|Working|Works fine, very small lags ingame (discex -c)|0}}<br />
{{dm|Sonic Adventure DX: Director's Cut|NTSC-U|r19|Working|Same as PAL (discex -c)|1}}<br />
{{dm|Sonic Adventure 2: Battle|NTSC-U|r19|Working|Minor hiccups when entering a level (which can be fixed with a faster SD card, at least from my tests results). Otherwise, it works perfect; even the GBA connection is fine. (discex -c)|1}}<br />
{{dm|Sonic Adventure 2: Battle|PAL|r19|Working|Minor hiccups when entering menus, long loading time for levels, sometimes lags in game.|0}}<br />
{{dm|Sonic Gems Collection|NTSC-U|r36|Doesn't Work|When loading a game, disc error. |1}}<br />
{{dm|Sonic Heroes|NTSC-U|r12|Issues|Game lagging every two seconds during game play. It's a bit annoying. Using Sandisk Class 4 card.|0}}<br />
{{dm|Sonic Mega Collection|NTSC-U|r35|Working|Perfect. 64 cluster size. (DiscEx)|0}}<br />
{{dm|Sonic Riders|NTSC-U|r12|Issues|Temporary freezing every 10 seconds during races, but no lagging inbetween. Annoying but playable.|0}}<br />
{{dm|Soulcalibur II|NTSC-U|r12|Working|Perfect|1}}<br />
{{dm|Soulcalibur II|PAL|r30, r40|Working|Perfect|2}}<br />
{{dm|Sphinx and the Cursed Mummy|NTSC-U|r21|Issues|Laggy/stuttery during gameplay. discex -c|0}}<br />
{{dm|Spider-Man|NTSC-U|r21|Working |no issue in gameplay, video jerks slightly with 16gig sdhc fat32 32k cluster. Also has the same exceptional gameplay in neek2o rev75|0}}<br />
{{dm|Spider-man 2|NTSC-U|r25|Working|works perfect with r25|0}}<br />
{{dm|Spyro A Hero's Tail|NTSC-U|r12| Doesn't Work|Major lag at loading screen, Cut scene's, Gameplay. Totally unplayable with the amount of lag. (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|SSX3|PAL|r19-r21,r40|Working|Didn't notice on 21, except very slightly when doing tricks. Pretty much no lag anymore with 64k cluster size (discex -c). Perfect in r40.|1}}<br />
{{dm|Star Fox - Assault|NTSC-U|r19|Working|Videos lag very little nothing to really worry about/Gameplay is fantastic to me was able to complete first mission good|1}}<br />
{{dm|Star Fox - Assault|PAL|r21|Working|Slight audio garbling in video cutscenes, gameplay is perfect. Tested on 64k clustersize|0}}<br />
{{dm|Star Fox Adventures|NTSC-U|r21|Issues|No voice in cutscenes,cutscene subtitles are late|0}}<br />
{{dm|Star Fox Adventures|PAL|r21|Working|During cutscence no Voices, only sound effects and late subtitles. Besides that no lag or stuttering|0}}<br />
{{dm|Star Wars: Bounty Hunter|NTSC-U|r19|Working|Minor gameplay stutter|0}}<br />
{{dm|Star Wars: Rogue Squadron 2 Rogue Leader|NTSC-U|r40|Working|Perfect|0}}<br />
{{dm|Star Wars: Rogue Squadron 2 Rogue Leader|PAL|r21, r40|Doesn't Work|As soon as it loads an error message saying something has gone wrong appears. On r40, it blackscreens (maybe bad image?).|1}}<br />
{{dm|Star Wars Rogue Squadron III Rebel Strike|NTSC-U|r12|Issues|Major lag when loading due to sound, game play is too choppy to be playable.|0}}<br />
{{dm|Star Wars Rogue Squadron III Rebel Strike|PAL|r21|Issues|Laggy menus, slow, often choppy, gameplay. tested with 64k clustersize.|0}}<br />
{{dm|Summoner - A Goddess Reborn|NTSC-U|r21|Issues|Laggy/stuttery during gameplay. discex -c|0}}<br />
{{dm|Super Bust-a-move All Stars|PAL|r21|Working|Works perfectly|0}}<br />
{{dm|Super Mario Sunshine|NTSC-U|r21,r30|Working|Works fine|4}}<br />
{{dm|Super Mario Sunshine|PAL|r35|Working|Perfect|1}}<br />
{{dm|Super Monkey Ball|NTSC-U|r21|Issues|No music|0}}<br />
{{dm|Super Monkey Ball Adventure|NTSC-U|r12|Working|Perfect|0}}<br />
{{dm|Super Monkey Ball 2|NTSC-U|r12|Issues|No music|0}}<br />
{{dm|Super Monkey Ball 2|PAL|r21|Working|No music (no sound during intro & gameplay); choppy menu. Rather smooth ingame, though.|0}}<br />
{{dm|Super Smash Bros Melee|NTSC-U|r36|Working|Working perfect, loading times could be better but are still pretty good|0}}<br />
{{dm|Super Smash Bros. Melee|PAL|r30|Working|Perfect|1}}<br />
|}<br />
<br />
==T==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Tales of Symphonia|NTSC-U|r21|Issues|Some audio glitching and stuttering. Tested both discs but haven't tested the disc transition (I believe you can save before it). Battles play smoothly.|0}}<br />
{{dm|Tales of Symphonia|NTSC|r12|Works| Game loads fine, minor lag on videos; Battles lag abit, however, if you turn off battle voices in options the lag is gone.|1}}<br />
{{dm|Tales of Symphonia|PAL|r21|Works| Runs perfectly, sometimes minor hickups during change of scenery or dialog popups followed by a weird sound. no lag issues in battle (sdhc 32gb class 10 64kb cluster, fstfix t, discex)|0}}<br />
{{dm|TimeSplitters 2|NTSC-U|r12, r25|Working|Works great.|1}}<br />
{{dm|TimeSplitters: Future Perfect|PAL|r12,r21|Issues|Lags when loading 3D models in menu and numerous hiccups in-game. Freeze may occur. Class 2 SDHC was used. Same on r21 and class 4 SDHC; with r30 32Gb class 10 64 doesn't work black screen after monsters screen .|0}}<br />
{{dm|TimeSplitters: Future Perfect|PAL|r35|Works|Flawless! No stuttering, no minilags or crashes (yet). Tested on a class 2 SDHC.|0}}<br />
{{dm|TimeSplitters: Future Perfect|NTSC|r25|Working|Works perfect with r25|1}}<br />
{{dm|Tony Hawk's American Wasteland|PAL|r21|Doesn't Work|Won't proceed after 'Licensed by Nintendo' screen.|0}}<br />
{{dm|Tony Hawk's American Wasteland|PAL|r40|Working|Perfectly (including music).|0}}<br />
{{dm|Tony Hawk's Pro Skater 3|NTSC-U|r12|Doesn't Work|Freeze's everytime as soon as you enter the skater shop, Beginning of the game. (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|Tony Hawk's Pro Skater 3|NTSC-U|r30|Working|Works Perfect, Multiplayer,tested on a class 6 SDHC 8gb)|1}}<br />
{{dm|Tony Hawk's Pro Skater 3|PAL|r21|Works|Works fine, except that there's no background music.|0}}<br />
{{dm|Tony Hawk's Pro Skater 4|PAL|r19, r21|Works|Works, But there's no background music, Just sound effects. (FSTFIX t/DiscEx/4gb Class 2. Confirmed on r21 (without fstfix))|1}}<br />
{{dm|Tony Hawk's Underground|NTSC-U|r12|Issues|Many hiccups in-game. Music glitches.|0}}<br />
{{dm|Tony Hawk's Underground|PAL|r21,r40|Working|Same as NTSC. Intro plays fine, and seems like hiccups are caused by doing moves. Perfect on r40.|0}}<br />
{{dm|Tony Hawk's Underground 2|NTSC-U|r12|Issues|Minor hiccups in videos. Major hiccups in game, prone to freezing.|0}}<br />
{{dm|Tony Hawk's Underground 2|PAL|r19, r21, r40|Issues|r40: perfect. r19,21: See NTSC-U (discex -c).|0}}<br />
{{dm|Tube Slider|NTSC-U|r21|Working|Lags during FMV, no music. Otherwise playable.|0}}<br />
{{dm|Ty the Tasmanian Tiger|PAL|r21|Doesn't Work|Green screen at start up.|1}}<br />
{{dm|Ty the Tasmanian Tiger 2|PAL|r21|Doesn't Work|Freezes at start up logo, waited for 10 minutes.|1}}<br />
|}<br />
<br />
==U==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Ultimate Fighting Championships Throwdown|NTSC-U|r12|Doesn't Work|Boots, creates a save file (choice of either slot A or slot B), then freezes in a black screen.|0}}<br />
|}<br />
<br />
==V==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Viewtiful Joe|NTSC-U|r19|Working|Minor stuttering discex -c|0}}<br />
{{dm|Viewtiful Joe|PAL|r21|Working|Cutscenes glitch, gameplay's fine |0}}<br />
{{dm|Viewtiful Joe 2|NTSC-U|r19|Working|Very minor stutering discex -c|0}}<br />
{{dm|Viewtiful Joe 2|PAL|r21|Working|Some cutscenes glitch a bit, others are fine. Gameplay is flawless.|0}}<br />
{{dm|Viewtiful Joe: Red Hot Rumble|NTSC-U|r12|Working|Working flawlessly on a Sandisk Class 4 Card|0}}<br />
{{dm|Virtua Striker 2002|PAL|r13|Working|Minor hiccups in-game.|0}}<br />
|}<br />
<br />
==W==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|WarioWare, Inc.|NTSC-U|r16|Working|discex -c|0}}<br />
{{dm|Wario World|NTSC-U|r21|Issues|Very laggy|0}}<br />
{{dm|Wario World|NTSC-U|r30|Working|Perfect|1}}<br />
{{dm|Wario World|PAL|r30|Issues|works great and no lag with 32Gb class 10 64Kb but got some random disc error (discex -c)|0}}<br />
{{dm|Wave race: Blue storm|PAL|r21|Working|Plays perfectly. No music though (audio streaming)|0}}<br />
{{dm|Worms 3D|NTSC-U|r21|Doesn't Work|Freezes in main menu when selecting.|0}}<br />
{{dm|WWE: Day of reckoning|PAL|r21|Working|Works perfectly, occasional cut-scene and loading screen stutter.|1}}<br />
{{dm|WWE: Day of reckoning 2|PAL|r21|Issues|Constant freezing during menu, didn't try gameplay.|0}}<br />
|}<br />
<br />
==X==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|X-Men Legends|NTSC-U|r12|Doesn't Work|Intro loops over load game/new game/etc menu making it impossible to progress past that. Videos lag a little, but not too badly. WARNING: Very slow to boot. Almost thought it was just a black screen.|0}}<br />
{{dm|XIII|NTSC-U|r19|Works|Slight audio/video stutter when there's talking, and a reoccurring intermittent buzz sound during gameplay.|0}}<br />
|}<br />
<br />
==Y==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|YuGiOh The Falsebound Kingdom|NTSC-U|r12|Working|Occasional temporary freezes. WARNING: Takes a long time to boot, I almost thought it had a black screen.|0}}<br />
|}<br />
<br />
==Z==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Zoids Battle Legends|NTSC-U|r12|Working|Minor lag.|0}}<br />
{{dm|Zatch Bell! Mamodo Fury|NTSC-U|r21|Issues|Menu lag, gameplay is pretty flawless.|0}}<br />
|}<br />
<br />
<hr><br />
<sub>Format copied mercilessly from the [[DIOS MIOS Compatibility List]]</sub><br />
[[Category:Wii]] [[Category:Compatibility_Lists]]</div>VatoLoco//wiki.gbatemp.net/wiki/DIOS_MIOS_Lite_Compatibility_List?diff=40986DIOS MIOS Lite Compatibility List2012-02-12T21:04:10Z<p>VatoLoco: /* S */</p>
<hr />
<div>{{Compact TOC}}<br />
<br />
'''Compatibility list for DIOS MIOS Lite. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.'''<br />
<br />
== About DML ==<br />
DML started as a project by crediar. After a proof of concept release, crediar abandoned the project and offered the source for sale.<br />
GBAtemp member [http://gbatemp.net/user/190457-g0dlike/ G0dlike] purchased the source and released it to the public. DML has been picked back up by crediar, along with new developers, and is once again under development. DML has progressed far beyond the original release of DIOS MIOS, and now can play a number of games decently.<br />
<br />
You can grab DML from its [http://code.google.com/p/dios-mios-lite-source-project/ Google Code page]<br />
<br />
List of developers working on DML in no particular order<br />
<br />
* WiiPower<br />
* FIX94<br />
* obcd<br />
* scooby74029<br />
* OverjoY<br />
* conanac<br />
* emu_kidid<br />
* exp0wnster<br />
* crediar<br />
<br />
== Posting Guidelines: PLEASE READ BEFORE EDITING ==<br />
#If a game is ''working'' it doesn't always make it ''green'', as titles marked ''green'' should be/are 99.9-100% compatible. See color chart below.<br />
#The Notes section is only for quirks regarding the way the game plays with the loader. Notes like 'Works Great' are not needed and simply add clutter.<br />
#Regarding regions, please don't take an existing entry and completely change the region - start a new entry, or add it ALONG with the existing region.<br />
#Extended Information to be placed at the bottom of the page, only for games that are marked as not working for most people, but working for some. only people who have it working should post info.<br />
#If you are the first person to add a game then the confirmed column should read 0 (as it is unconfirmed). Every person should then add 1 to that when they have tested it as working.<br />
<br />
{|cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=480px align="center" "border: 1px solid #000; margin-top: 2em;"<br />
! style="background:#E9E9E9;" |Compatibility Legend<br />
|-<br />
|{{USB Game Compatibility Table/Working Cell Style}}|Games that work 100% or just have slight audio/video stutter or anything else that doesn't effect gameplay .<br />
|-<br />
|{{USB Game Compatibility Table/Issues Cell Style}}|Games that mostly work but with more serious but playable bugs, or random lockups (random doesn't mean lock up every time at the same spot in the game).<br />
|-<br />
|{{USB Game Compatibility Table/Not Working Cell Style}}|Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.<br />
|}<br />
<br />
Example:<br />
<pre>{{dm|Example Game|PAL|r12|Works / Issues / Doesn't Work|Additional notes (optional)|0}}</pre><br />
Add the line above under the Table header code, but above the table end ( <nowiki>|}</nowiki> ) and fill in the correct data.<br />
<br />
== Compatibility List ==<br />
<br />
==A==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|007 Nightfire|PAL|r21,r40|Doesn't Work|Black screen upon booting. On r40 (without compression) it boots, but blackscreens after pressing 'start' (it tries to read from disk at that point).|0}}<br />
{{dm|1080 Avalanche|NTSC-U|r12|Doesn't Work|Freeze at first loading screen.|0}}<br />
{{dm|1080 Avalanche|PAL|r40|Working|Gameplay, menus and intro works perfectly. No music, though (streaming audio).|0}}<br />
{{dm|18 Wheeler|NTSC-U|r21|Working|2GB Slow Card so Video Lag for me (discex -c)|0}}<br />
{{dm|Agent Under Fire 007|NTSC-U|r12|Doesn't Work|Disc error on boot.|0}}<br />
{{dm|Alien Hominid|NTSC-U|r21|Issues|Crashes while creating save on first attempt; retry and the corrupted save will be replaced. Seems to run fine after that, but no music.|0}}<br />
{{dm|Animal Crossing|NTSC-U|r12-r19, r21|Working|Same as PAL. About 10 seconds loading time on r21.|1}}<br />
{{dm|Animal Crossing|PAL|r12-r19|Working|Long load on Nintendo logo on first boot (I already thought it froze) (discex -c)|0}}<br />
{{dm|Asterix xxl|PAL|r19|Working|Sometime sound lag|1}}<br />
{{dm|ATV Quad Power Racing 2|NTSC-U|r12|issues|Plays as normal but stutters every 2 seconds (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
|}<br />
<br />
==B==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Baldur's gate: Dark alliance|PAL|r21|Working|Works great, very slight video lag during cutscenes.|1}}<br />
{{dm|Baten Kaitos Origins|NTSC|r12|Issues| Game loads, played around and messed with battling. Lag and audio issues throughout, seemed playable, however, I probably didn't test long enough to see if it would freeze.|0}}<br />
{{dm|Baten Kaitos Origins|NTSC-U|r26|Working|Perfect|0}}<br />
{{dm|Baten Kaitos Origins|PAL|r21|Working|Looks and sounds perfect. Very occasional audio glitch. Tested with 64k clustersize.|0}}<br />
{{dm|Battalion wars|PAL|r21|Working|Works perfectly. Intro movie video stutters and subtitles lag behind, though.|0}}<br />
{{dm|Battalion Wars|NTSC-U|r26|Working|working 100% . |0}}<br />
{{dm|Battle Stadium DON|NTSC-J|r21|Working|Works perfectly. Intro movie video stutters and the game stutters a bit on the countdown, though.|1}}<br />
{{dm|Beach Spikers|NTSC-U|r19|Issues|Frequent stuttering|0}}<br />
{{dm|Beyond Good and Evil|NTSC-U|r12&r21, r40|Working|Cannot move, take damage, or attack (On first boot) If booted, then turn off and reboot the issue is fixed, occasional 1-2 second freezing but doesn't impact gameplay too much. WARNING: Be careful on races at the end because if you let the race's end go too long you won't be able to get out of the scene without turning the console off and on/reloading your save. WARNING #2: Winning Race 2 in 1st place is just BARELY humanly possible due to very frequent collision bugs which make you fall through walls/floors off the course. Not necessary unless you are OCD about 100% completion though. (best I got was 2nd) In North Wing before you meet again with Double H you literally can not go back (stops rendering previous areas) but there is literally NO reason to go back, so it wouldn't matter much but still. WARNING: On walls if you jump and immediately fall (seemingly randomly between) 2-5 times you will fall through the floor and have to reload the game. Seems fine on r40 (haven't tested all that's mentioned previously).|1}}<br />
{{dm|Blood Rayne|PAL|r21|Working|Works, but slightly laggy ingame.|0}}<br />
{{dm|Bloody Roar Primal Fury|NTSC-U|r30|Working|Perfect.|1}}<br />
{{dm|Blowout|NTSC-U|r19|Doesn't Work|freezes at "Lcensed by Nintendo" Screen.|0}}<br />
{{dm|Burnout|NTSC-U|r12|Working|Working great, little to no lag.|0}}<br />
{{dm|Burnout 2 Point of Impact|NTSC-U|r12|Working|Working great, little to no lag.|0}}<br />
{{dm|Burnout 2 Point of Impact|PAL|r21|Working|Works great; slight lag during the menus.|0}}<br />
{{dm|Bust-A-Move 3000|NTSC-U|r12|Working|Working great, little to no lag.|1}}<br />
{{dm|Billy Hatcher|NTSC|r25|Works| Works perfectly, cutscene lag is gone.|1}}<br />
{{dm|Bleach|NTSC-J|r12|Working|The important part, the battles, work with nearly zero lag. Main menu has A LOT of lag but its workable and gameplay is much more the main menu. Loading fights and misc is a little slow but gameplay (battles) are fine.|0}}<br />
{{dm|Buffy the Vampire Slayer - Chaos Bleeds|NTSC-U|r30|Working|Perfect.|1}}<br />
|}<br />
<br />
==C==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Call Of Duty 2: Big Red One|NTSC-U|r21|Not Working| Disc read error upon starting a game. The main menu seems to work fine, though.|0}}<br />
{{dm|Chibi-Robo!|NTSC-U|r12|Working||0}}<br />
{{dm|Crazy Taxi|NTSC-U|r12|Working|Working great, little to no lag. No music due to audio streaming. |1}}<br />
{{dm|Crazy Taxi|PAL|r21|Working|Works great, no lag. No music due to audio streaming. |0}}<br />
{{dm|Cubivore: Survival of the Fittest|NTSC-U|r36|Working|Perfect.|2}}<br />
{{dm|Crash Tag Team Racing|NTSC-U|r12|Working|Minor lag during gameplay, Short stutter every 3-4 seconds ! Still very playable (FSTFIX t/DiscEx/4gb Class 2)|1}}<br />
{{dm|Crash Bandicoot The Wrath of Cortex|NTSC-U|r19-r30|Working|Working, Just no background audio, Only sound effects (FSTFIX t/DiscEx/4gb Class 2)|1}}<br />
{{dm|Crash Nitro Kart|NTSC-U|r19|Working|Perfect, No problems at all (FSTFIX t/DiscEx/4gb Class 2)|1}}<br />
{{dm|Custom Robo|NTSC-U|r12|Working|Almost no lag with anything other than videos. Little 1/2 second freezes occasionally but barely noticeable. When loading 1 3D model to customize it takes a while, loading 2 at the same time (ex looking at you and your opponent's robos) background music temporarily stops (until the battle begins) but sound effects can be heard on the menu beforehand.|0}}<br />
|}<br />
<br />
==D==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Def Jam - Fight for NY|NTSC|r21|Issues|Very laggy during gameplay. discex -c|0}}<br />
{{dm|Die hard vendetta|PAL|r21|Working|Choppy cutscenes and sound glitches, but the gameplay is almost perfect.|0}}<br />
{{dm|Disney's Donald Duck in Going Quackers|NTSC-U|r21|Working|2GB Slow Card so Video Lag for me (discex -c)|0}}<br />
{{dm|Disney's Magical Mirror starring Mickey Mouse|NTSC-U|r21|Working|Minor hiccups whilst in cutscenes (discex -c)|0}}<br />
{{dm|Donkey Konga|NTSC-U|r12|Working|Minor hiccups on menus|0}}<br />
{{dm|Donkey Konga 2|NTSC-U|r12|Working|Minor hiccups on menus|0}}<br />
{{dm|Donkey Konga 3|NTSC-J|r35|Working|Perfect|0}}<br />
{{dm|Dora the Explorer|NTSC-U|r12|Working|Zero lag. During Swiper scenes and using items there is a slight "delay" (not lag, just the command reaches them a little late) on when they are supposed to react. Some audio static occasionally but not too bad.|0}}<br />
{{dm|Doshin The Giant|PAL|r21|Working|Perfect. (discex -c)|0}}<br />
{{dm|Dream Mix TV: World Fighters|NTSC-J|r21|Working|Runs at 60 frames and cutscenes play OK, but there is no BGM except for the Character Select screen.|0}}<br />
|}<br />
<br />
==E==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Ed, Edd n Eddy: The Mis-Edventures|NTSC|r12|Issues|Temporary freezing frequenty playing on maps, playable but very annoying. Videos lag A LOT. Takes a while to load (at least on first boot) appears to black screen but it's just taking a while.|0}}<br />
{{dm|Enter the Matrix|PAL|r21|Works|stuttering and audio glitches, but working|0}}<br />
{{dm|Eternal Darkness|NTSC-U|r21|Doesn't Work|Gets halfway through the intro when you select "Start Game" and then freezes|0}}<br />
{{dm|Eternal Darkness|PAL|r40|Working|Works fine (note: on r21 as well, when formatted with 64k clustersize). Known audio streaming game, though.|0}}<br />
{{dm|Evolution Worlds|NTSC|r21|Issues|Lots of audio issues. Dialog stutters like crazy. Some lag during battles. discex -c|0}}<br />
|}<br />
<br />
==F==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|4x4 Evo 2|NTSC-U|r12|Working|Works fine, menu lags a bit.|0}}<br />
{{dm|F-Zero GX|NTSC-U|r12/r19|Working|Stuttering Intro, hiccups in menu when loading certain elements (music, tracks etc.). No hiccups/lags during races./r19 - might get a lag or 2 on some races|0}}<br />
{{dm|F-Zero GX|NTSC-U|r13|Doesn't work|Black screen.|0}}<br />
{{dm|F-Zero GX|PAL|r12-r19-r21, r40|Working|Works fine, menu lags a bit. (discex -c). Absolutely fine on r36,r38 and r40.|2}}<br />
{{dm|Fire Emblem|NTSC|r12|Issues| Game loads, however it kept wanting to freeze on me. |0}}<br />
{{dm|Fire Emblem Path of Radiance|NTSC-U|r21|Issues|Laggy|0}}<br />
{{dm|Fire Emblem Path of Radiance|PAL|r40|Working|Perfect.|0}}<br />
{{dm|Fifa Street|NTSC|r19|Issues|Quite alot of stuttering during gameplay, "Playable" but stutters ever 1-2 seconds which gets old fast. (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|Fifa Street 2|NTSC|r19|Issues|Quite alot of stuttering during gameplay, "Playable" but stutters ever 1-2 seconds which gets old fast. (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|Final Fantasy Crystal Chronicles|NTSC|r12-r21|Working|Flawless|0}}<br />
{{dm|Final Fantasy Crystal Chronicles|PAL|r12-r21, r21|Working|Black screen. <- I dunno who said that, but it works perfect on my end with r21 (discex -c).|0}}<br />
{{dm|Freedom Fighters|NTSC|r12|Working|Flawless|0}}<br />
{{dm|Freedom Fighters|PAL|r21|Working|cutscenes have minor skips otherwise flawless|0}}<br />
|}<br />
<br />
==G==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Gauntlet Dark Legacy|NTSC-U|r12|Working|Hiccups in intro video.|0}}<br />
{{dm|Geist|PAL|r19|Doesn't Work|Black Screen|0}}<br />
{{dm|Gladius|NTSC-U|r21|Doesn't Work|green screen then black screen|0}}<br />
{{dm|Go! Go! Hypergrind|NTSC-U|r35|Working|Perfect. (discex -c) |0}}<br />
{{dm|Goldeneye Rogue Agent|NTSC-U|r26|Doesn't Work|Black Screen|0}}<br />
{{dm|Grim Adventures of Billy and Mandy|NTSC-U|r12|Doesn't Work|INTENSE LAG. Runs, boots, plays but so much lag it's not worth playing.|0}}<br />
|}<br />
<br />
==H==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Harvest moon: Magic Melody|NTSC-U|r21|Works|Seems to work flawlessly|0}}<br />
{{dm|Homeland|NTSC-J|r12|Doesn't Work|Boots to title screen, can select player and name, but freezes afterwards. Periodic/Many freezes from title->freeze. Text is garbage.|0}}<br />
{{dm|Hot-Wheels World Race|NTSC-U|r19|Works|Playable but constant beeping noise and quick stop...other than that nothing else that i've noticed|0}}<br />
{{dm|Hudson Selection Vol.3 - PC Genjin|NTSC-J|r35|Works|Seems to work flawlessly. class4, 64KB clusters, discex -c, NeoGamma |0}}<br />
|}<br />
<br />
==I==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Ikaruga|NTSC-U|r12|Works|Streamed audio does not appear; minor lag during boss explosions, however the lag happens on the actual hardware as well, arcade or otherwise.|0}}<br />
{{dm|I-Ninja|NTSC-U|r36|Works|Works fine, minor lag is gone.|1}}<br />
|}<br />
<br />
==J==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Judge Dredd: Dredd VS Death|NTSC-U|r12|Works|99% flawless. Zero lag in menus, maps, etc, perfect audio. Loading levels is a little bit slow (and booting takes ~15 seconds or so)|0}}<br />
|}<br />
<br />
==K==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Killer 7 (Disc 1)|NTSC-U|r36|Works|perfect.|0}}<br />
{{dm|Killer 7 (Disc 1)|PAL|r36|Works|perfect|0}}<br />
{{dm|Killer 7 (Disc 2)|NTSC-U|r36|Works|perfect|0}}<br />
{{dm|Kirby's Air Ride|PAL|r12,r21, r40|Works|r40: Works perfectly when not using compression (with discex -c it hung on loading first race). r12, 21: Hiccups on menu. Freeze when proceeding to course select/player entry screen. Class 2 SDHC was used.|0}}<br />
{{dm|Kirby's Air Ride|PAL|r13|Doesn't Work|Black screen, won't load the game at all.|0}}<br />
{{dm|Kururin Squash!|NTSC-J|r35|Doesn't Work|Black screen after progressive menu selection, won't load, 4GB class4, 64KB clusters, NeoGamma R9 beta 56 .|0}}<br />
{{dm|Kao the Kangaroo Round 2|PAL|r36|Doesn't Work|Displays "An error has occurred. Turn the power OFF and check the Nintendo GameCube Instruction Booklet for further instructions."|0}}<br />
{{dm|Kao the Kangaroo Round 2|NTSC-U|r36|Doesn't Work|Displays "An error has occurred. Turn the power OFF and check the Nintendo GameCube Instruction Booklet for further instructions."|0}}<br />
|}<br />
<br />
==L==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Legacy of Kain: Blood Omen 2 |PAL|r40|Working| Perfect.|0}}<br />
{{dm|Legacy of Kain: Blood Omen 2 |NTSC-U|r35|Working|Perfect|0}}<br />
{{dm|Legend of Zelda: Four Swords Adventures |PAL|r12|Working|DML IN REAL NAND |0}}<br />
{{dm|Legend of Zelda: Four Swords Adventures |NTSC-J|r19|Working|Works fine, Tetras Tracker works fine too since r19 (discex -c)|0}}<br />
{{dm|Legend of Zelda: Four Swords Adventures |NTSC-U|r19, r20|Working|Works fine (discex -c)|1}}<br />
{{dm|Legend of Zelda: The Wind Waker |NTSC-J|r12-r30|Working|Works fine,no more lags after r26 when sailing ([http://gbatemp.net/topic/315342-zelda-wind-waker-iso-on-swiss-gamecube-loader-map-crash/page__view__findpost__p__4008370 patched iso]) (discex -c)|0}}<br />
{{dm|Legend of Zelda: The Wind Waker |PAL|r12-r30|Working|Works fine,no more lags after r26 when sailing ([http://gbatemp.net/topic/315342-zelda-wind-waker-iso-on-swiss-gamecube-loader-map-crash/page__view__findpost__p__4008370 patched iso]) (discex -c)|0}}<br />
{{dm|Legend of Zelda: The Wind Waker |NTSC-U|r12-r30|Working|Works fine,no more lags after r26 when sailing ([http://gbatemp.net/topic/315342-zelda-wind-waker-iso-on-swiss-gamecube-loader-map-crash/page__view__findpost__p__4008370 patched iso]) (discex -c)|3}}<br />
{{dm|Legend of Zelda: Twilight Princess |NTSC-U|r30|Working|Flawless|0}}<br />
{{dm|Legend of Zelda: Twilight Princess |NTSC-J|r12-r19|Working|Works fine (discex -c)|0}}<br />
{{dm|Legend of Zelda: Twilight Princess |PAL|r12-r19|Working|Works fine (discex -c)|0}}<br />
{{dm|Legend of Zelda: Ocarina of Time Bonus Disc |PAL|r16+|Working|Works fine, missing background music in selection menu (discex -c)|2}}<br />
{{dm|Legend of Zelda: Collectors Edition |NTSC-U|r16-r19, r40|Working|Majora's Mask sometimes lags, but otherwise works fine (discex -c). Perfect on r40.|0}}<br />
{{dm|Legend of Zelda: Collectors Edition |PAL|r16-r19|Working|Works fine (discex -c)|0}}<br />
{{dm|Looney Tunes Back in Action|NTSC-U|r21|Working|Works Fine (discex -c)|0}}<br />
{{dm|Lost Kingdoms |NTSC-U|r19|Working|Works fine, minor stuttering, 8GB SDHC class 2 card (discex -c)|0}}<br />
{{dm|Luigi's Mansion|NTSC-U|r25, r26-r30|Working|Perfect|3}}<br />
{{dm|Luigi's Mansion|NTSC-J|r30|Working|Perfect|1}}<br />
{{dm|Luigi's Mansion|PAL|r30-r35|Working|Works perfect with r30, Works fine. [With r35 When you take out the map, the game hangs up.]|0}}<br />
{{dm|Lord of the Rings - The Third Age|NTSC|r21|Issues|Functional, lags during battles and stutters during FMVs. discex -c|0}}<br />
|}<br />
<br />
==M==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Mario Golf: Toadstool Tour|NTSC-U|r19,r26|Working|Works on r19 and r26, did not work on r12 when tested.|1}}<br />
{{dm|Mario Kart: Double Dash!!|NTSC-U|r12-r19,r21|Working|Intro has slow playback. Minor hiccups in-game. |3}}<br />
{{dm|Mario Kart: Double Dash!!|NTSC-U|r25|Working|Intro plays fine, no hiccups in game, simply perfect |0}}<br />
{{dm|Mario Kart: Double Dash!!|PAL|r12-r19-r21-r30|Working| Works fine with no lag no hiccups with r30 32Gb class 10 64Kb (discex -c)|3}}<br />
{{dm|Mario Party 4|NTSC-U|r36|Working|Game runs smoothly. |1}}<br />
{{dm|Mario Party 5|NTSC-U|r19|Issues|Frequent stuttering|0}}<br />
{{dm|Mario Party 5|PAL|r19|Issues|It seems like the game reads every three seconds from SD which produces horrible sound errors and game lags, besides from this it works (discex -c)|0}}<br />
{{dm|Mario Party 7|PAL|r30|Working|Work Great with r30 32Gb class 10 64Kb cluster (discex -c)|0}}<br />
{{dm|Mario Power Tennis|NTSC-U|r12|Working|Works perfect, barely any stuttering or lag.|0}}<br />
{{dm|Mario Power Tennis|PAL|r21|Doesn't work|Black screen.|0}}<br />
{{dm|Mat Hoffman's Pro BMX 2|PAL|r21|Working|Works perfect, including music.|0}}<br />
{{dm|Medabots Infinity|NTSC-U|r21|Doesn't work|Black screen|0}}<br />
{{dm|Mega Man Network Transmission|NTSC-U|r12|Issues|Wrong music loaded with stuttering. Apparently crashes after reading all the mails.|0}}<br />
{{dm|Mega Man X Command Mission|NTSC-U|r35|Working|Flawless Victory|0}}<br />
{{dm|Metal Gear Solid: The Twin Snakes|PAL|r19/r21|Working|Works perfect (with some stuttering everywhere except cutscenes) with the StreamFix option of Fstfix. No stuttering with 64k clustersize.|2}}<br />
{{dm|Metroid Prime|PAL|r21, r40|Working|r40: Works perfectly when not compressing the iso. r21: Black screen (on 64k clustersize).|0}}<br />
{{dm|Metroid Prime 2|PAL|r12|Issues|Hiccups/Lags when loading area, enemies etc. Tested with class 2 SDHC.|0}}<br />
{{dm|Metroid Prime 2|PAL|r13|Doesn't work|Black screen.|0}}<br />
{{dm|Mortal Kombat Deadly Alliance|NTSC-U|r12|Working|Some lag when loading, game play is a little choppy|0}}<br />
{{dm|Mortal Kombat Deception|NTSC-U|r12|Working|Some lag when loading, game play is a little choppy|0}}<br />
{{dm|Mario Smash Football|PAL|r19|Working|Works pretty good, some small lags ingame (discex -c)|0}}<br />
{{dm|Micro Machines|PAL|r20|Working|Works, No problems. (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|Mario Power Tennis|PAL|r21|Working|Same as NTSC-U,testet on Wii Pal.|0}}<br />
{{dm|MX Superfly|PAL|r27|Issues|Works fine, missing background music (discex -c)|0}}<br />
{{dm|Mystic Heroes|NTSC-U|r21|Working|Playable, haven't noticed any issues yet. discex -c|0}}<br />
|}<br />
<br />
==N==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Namco Museum: 50th Anniversary Edition|NTSC-U|r12|Issues|Game boots, but returns error screen when you try to select a game|0}}<br />
{{dm|NARUTO: CLASH OF NINJA 2|NTSC-U|r36|Working|Works fine|0}}<br />
{{dm|Naruto: Gekitou Ninja Taisen 4|NTSC-J|r36|Working|Works fine|2}}<br />
{{dm|NBA Street|NTSC-U|r12|Working|Works well using Sandisk Class 4 card|0}}<br />
{{dm|NBA Street Vol 2|NTSC-U|r12|Doesn't Work|Did not boot and video seemed to cut off|0}}<br />
{{dm|NBA Street Vol 3|NTSC-U|r12|Working|Works but choppy due to audio, very annoying.|0}}<br />
{{dm|NFL Street |NTSC-U|r12|Working|Works but choppy due to audio, very annoying.|0}}<br />
{{dm|NFL Street Vol 2|NTSC-U|r12|Working|Works but choppy due to audio, very annoying.|0}}<br />
{{dm|Need For Speed Underground|NTSC-U|r12|Doesn't Work|Lags alot at loading main menu, Creating Profile data, Load career it loads & then crash. < Cant get passed that point. (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|Need For Speed Underground|PAL|r19|Issues|Works, lags ingame (discex -c)|0}}<br />
{{dm|Nintendo Puzzle Collection|NTSC-J|r30|Working| All games work, no lag, 4GB class4, 64KB clusters, NeoGamma R9 beta 56 (discex -c)|0}}<br />
|}<br />
<br />
==O==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|One Piece : GRAND ADVENTURE :DOL-GOQE-USA|NTSC-U|r36|Working|perfect |1}}<br />
|}<br />
<br />
==P==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Pac-Man World 2|NTSC|r21|Issues|Laggy/stuttery during gameplay and cinematics. discex -c|0}}<br />
{{dm|Paper Mario|NTSC|r25,r26|Working|Flawless|1}}<br />
{{dm|Paper Mario|PAL|r20,r30|Issues|Very slight hiccups/slowdown during gameplay; perhaps same issue as NTSC. with r30 32Gb class 10 64Kb freeze when curtain closing|0}}<br />
{{dm|Phantasy Star Online Episodes I & II|NTSC-U|r21|Doesn't Work|Black Screen|2}}<br />
{{dm|Phantasy Star Online Episodes I & II Plus|NTSC-U|r36|Doesn't Work|Displays "An error has occurred. Turn the power OFF and check the Nintendo GameCube Instruction Booklet for further instructions."|0}}<br />
{{dm|Phantasy Star Online Episode III|NTSC-U|r21|Doesn't Work|Black Screen|1}}<br />
{{dm|Pikmin|NTSC-U|r19,r21|Working|discex -c|1}}<br />
{{dm|Pikmin 2|NTSC-U|r19,r21|Working|Game plays %100 even past the credits where disc based backups fail.|1}}<br />
{{dm|Pikmin 2|PAL|r21|Working|Plays perfectly (tested with 64k).|0}}<br />
{{dm|P.N.03|NTSC-U|r19|Working|discex -c|0}}<br />
{{dm|P.N.03|Pal|r21|Working|some minor hicups in game between rooms|0}}<br />
{{dm|Pokemon Colosseum|NTSC|r12,r20|Doesn't Work|Black screen|1}}<br />
{{dm|Pokemon XD Gale of Darkness|NTSC (J & U)|r12,r20|Doesn't Work|Black screen|1}}<br />
{{dm|Pokemon XD Gale of Darkness|NTSC-U|r36|Working|Perfect|0}}<br />
{{dm|Pool Edge|NTSC-J|r36|Working||0}}<br />
{{dm|Prince of Persia: The Sands of Time|PAL|r21|Working|Perfect|1}}<br />
{{dm|Prince of Persia: Warrior Within|PAL|r21|Working|Perfect|1}}<br />
{{dm|Prince of Persia The Two Thrones|NTSC-U|r21|Issues|Very Laggy, playable, but only if you can tolerate lag throughout the whole game. +1, also laggy with 64k clustersize.|1}}<br />
|}<br />
<br />
==Q==<br />
{{:{{PAGENAME}}/Table Header}}<br />
|}<br />
<br />
==R==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Rally Championship|PAL|r19|Working|Works fine, missing background music (discex -c)|0}}<br />
{{dm|Rayman 3: Hoodlum Havoc|NTSC-U|r21|Issues|A lot of pausing/stuttering during the gameplay. (DiscEX -c)|1}}<br />
{{dm|Rayman 3: Hoodlum Havoc|PAL|r30|Issues|"An error has occurred." after the introduction!|1}}<br />
{{dm|Resident Evil 1 Disc 1|NTSC-U|r13|Working|Cut scenes are a little choppy, Game play is perfect (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|Resident Evil 1 Disc 2|NTSC-U|r13|Working|Cut scenes are a little choppy, Game play is perfect (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|Resident Evil 2|NTSC-U|r26|Working|Flawless, Works 100%. (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|Resident Evil 3: Nemesis|NTSC-U|r12|Working|Video, sound, and gameplay all seem to work on a real NAND. (discex -c)|0}}<br />
{{dm|Resident Evil 3: Nemesis|NTSC-U|r21|Working|seems to work 99% perfect, only problem ive noticed is Nemesis makes the game lag, works perfect when Nemesis isnt around, though|0}}<br />
{{dm|Resident Evil 4 Disc 1|NTSC-U|r12|Working|Small hang on black screens while loading|0}}<br />
{{dm|Resident Evil 4 Disc 2|NTSC-U|r12|Working|Small hang on black screens while loading|0}}<br />
|}<br />
<br />
==S==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Serious Sam: the Next Encounter|NTSC-U|r12,r40|Working|Slight hiccups in music, plays fine. Perfect in r40|0}}<br />
{{dm|Shadow The Hedgehog|NTSC-U|r19|Issues|Quite alot of stuttering during gameplay, "Playable" but stutters ever 1-2 seconds which gets old fast. (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|The Simpsons Hit and Run|NTSC-U|r21|Working|Long load times on slow 2gb card.|0}}<br />
{{dm|The Simpsons Road Rage|NTSC-U|r12, r25|Working||1}}<br />
{{dm|Skies of Arcadia Legends|NTSC|r12|Issues| Skipping on title screen. In game works fine, however, battles using any special attacks/magic create lots of lag.|0}}<br />
{{dm|Smugglers Run|NTSC-U|r19/r36|Doesn't Work|Menu works, but game always freezes 1-2 minutes into gameplay.This is a streaming audio game).|0}}<br />
{{dm|Sonic Adventure DX: Director's Cut|PAL|r19|Working|Works fine, very small lags ingame (discex -c)|0}}<br />
{{dm|Sonic Adventure DX: Director's Cut|NTSC-U|r19|Working|Same as PAL (discex -c)|1}}<br />
{{dm|Sonic Adventure 2: Battle|NTSC-U|r19|Working|Minor hiccups when entering a level (which can be fixed with a faster SD card, at least from my tests results). Otherwise, it works perfect; even the GBA connection is fine. (discex -c)|1}}<br />
{{dm|Sonic Adventure 2: Battle|PAL|r19|Working|Minor hiccups when entering menus, long loading time for levels, sometimes lags in game.|0}}<br />
{{dm|Sonic Gems Collection|NTSC-U|r36|Doesn't Work|When loading a game, disc error. |1}}<br />
{{dm|Sonic Heroes|NTSC-U|r12|Issues|Game lagging every two seconds during game play. It's a bit annoying. Using Sandisk Class 4 card.|0}}<br />
{{dm|Sonic Mega Collection|NTSC-U|r35|Working|Perfect. 64 cluster size. (DiscEx)|0}}<br />
{{dm|Sonic Riders|NTSC-U|r12|Issues|Temporary freezing every 10 seconds during races, but no lagging inbetween. Annoying but playable.|0}}<br />
{{dm|Soulcalibur II|NTSC-U|r12|Working|Perfect|1}}<br />
{{dm|Soulcalibur II|PAL|r30, r40|Working|Perfect|2}}<br />
{{dm|Sphinx and the Cursed Mummy|NTSC-U|r21|Issues|Laggy/stuttery during gameplay. discex -c|0}}<br />
{{dm|Spider-Man|NTSC-U|r21|Working |no issue in gameplay, video jerks slightly with 16gig sdhc fat32 32k cluster. Also has the same exceptional gameplay in neek2o rev75|0}}<br />
{{dm|Spider-man 2|NTSC-U|r25|Working|works perfect with r25|0}}<br />
{{dm|Spyro A Hero's Tail|NTSC-U|r12| Doesn't Work|Major lag at loading screen, Cut scene's, Gameplay. Totally unplayable with the amount of lag. (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|SSX3|PAL|r19-r21,r40|Working|Didn't notice on 21, except very slightly when doing tricks. Pretty much no lag anymore with 64k cluster size (discex -c). Perfect in r40.|1}}<br />
{{dm|Star Fox - Assault|NTSC-U|r19|Working|Videos lag very little nothing to really worry about/Gameplay is fantastic to me was able to complete first mission good|1}}<br />
{{dm|Star Fox - Assault|PAL|r21|Working|Slight audio garbling in video cutscenes, gameplay is perfect. Tested on 64k clustersize|0}}<br />
{{dm|Star Fox Adventures|NTSC-U|r21|Issues|No voice in cutscenes,cutscene subtitles are late|0}}<br />
{{dm|Star Fox Adventures|PAL|r21|Working|During cutscence no Voices, only sound effects and late subtitles. Besides that no lag or stuttering|0}}<br />
{{dm|Star Wars: Bounty Hunter|NTSC-U|r19|Working|Minor gameplay stutter|0}}<br />
{{dm|Star Wars: Rogue Squadron 2 Rogue Leader|NTSC-U|r40|Working|Perfect|0}}<br />
{{dm|Star Wars: Rogue Squadron 2 Rogue Leader|PAL|r21, r40|Doesn't Work|As soon as it loads an error message saying something has gone wrong appears. On r40, it blackscreens (maybe bad image?).|1}}<br />
{{dm|Star Wars Rogue Squadron III Rebel Strike|NTSC-U|r12|Issues|Major lag when loading due to sound, game play is too choppy to be playable.|0}}<br />
{{dm|Star Wars Rogue Squadron III Rebel Strike|PAL|r21|Issues|Laggy menus, slow, often choppy, gameplay. tested with 64k clustersize.|0}}<br />
{{dm|Summoner - A Goddess Reborn|NTSC-U|r21|Issues|Laggy/stuttery during gameplay. discex -c|0}}<br />
{{dm|Super Bust-a-move All Stars|PAL|r21|Working|Works perfectly|0}}<br />
{{dm|Super Mario Sunshine|NTSC-U|r21,r30|Working|Works fine|4}}<br />
{{dm|Super Mario Sunshine|PAL|r35|Working|Perfect|1}}<br />
{{dm|Super Monkey Ball|NTSC-U|r21|Issues|No music|0}}<br />
{{dm|Super Monkey Ball Adventure|NTSC-U|r12|Working|Perfect|0}}<br />
{{dm|Super Monkey Ball 2|NTSC-U|r12|Issues|No music|0}}<br />
{{dm|Super Monkey Ball 2|PAL|r21|Working|No music (no sound during intro & gameplay); choppy menu. Rather smooth ingame, though.|0}}<br />
{{dm|Super Smash Bros Melee|NTSC-U|r36|Working|Working perfect, loading times could be better but are still pretty good|0}}<br />
{{dm|Super Smash Bros. Melee|PAL|r30|Working|Perfect|1}}<br />
|}<br />
<br />
==T==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Tales of Symphonia|NTSC-U|r21|Issues|Some audio glitching and stuttering. Tested both discs but haven't tested the disc transition (I believe you can save before it). Battles play smoothly.|0}}<br />
{{dm|Tales of Symphonia|NTSC|r12|Works| Game loads fine, minor lag on videos; Battles lag abit, however, if you turn off battle voices in options the lag is gone.|1}}<br />
{{dm|Tales of Symphonia|PAL|r21|Works| Runs perfectly, sometimes minor hickups during change of scenery or dialog popups followed by a weird sound. no lag issues in battle (sdhc 32gb class 10 64kb cluster, fstfix t, discex)|0}}<br />
{{dm|TimeSplitters 2|NTSC-U|r12, r25|Working|Works great.|1}}<br />
{{dm|TimeSplitters: Future Perfect|PAL|r12,r21|Issues|Lags when loading 3D models in menu and numerous hiccups in-game. Freeze may occur. Class 2 SDHC was used. Same on r21 and class 4 SDHC; with r30 32Gb class 10 64 doesn't work black screen after monsters screen .|0}}<br />
{{dm|TimeSplitters: Future Perfect|PAL|r35|Works|Flawless! No stuttering, no minilags or crashes (yet). Tested on a class 2 SDHC.|0}}<br />
{{dm|TimeSplitters: Future Perfect|NTSC|r25|Working|Works perfect with r25|1}}<br />
{{dm|Tony Hawk's American Wasteland|PAL|r21|Doesn't Work|Won't proceed after 'Licensed by Nintendo' screen.|0}}<br />
{{dm|Tony Hawk's American Wasteland|PAL|r40|Working|Perfectly (including music).|0}}<br />
{{dm|Tony Hawk's Pro Skater 3|NTSC-U|r12|Doesn't Work|Freeze's everytime as soon as you enter the skater shop, Beginning of the game. (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|Tony Hawk's Pro Skater 3|NTSC-U|r30|Working|Works Perfect, Multiplayer,tested on a class 6 SDHC 8gb)|1}}<br />
{{dm|Tony Hawk's Pro Skater 3|PAL|r21|Works|Works fine, except that there's no background music.|0}}<br />
{{dm|Tony Hawk's Pro Skater 4|PAL|r19, r21|Works|Works, But there's no background music, Just sound effects. (FSTFIX t/DiscEx/4gb Class 2. Confirmed on r21 (without fstfix))|1}}<br />
{{dm|Tony Hawk's Underground|NTSC-U|r12|Issues|Many hiccups in-game. Music glitches.|0}}<br />
{{dm|Tony Hawk's Underground|PAL|r21,r40|Working|Same as NTSC. Intro plays fine, and seems like hiccups are caused by doing moves. Perfect on r40.|0}}<br />
{{dm|Tony Hawk's Underground 2|NTSC-U|r12|Issues|Minor hiccups in videos. Major hiccups in game, prone to freezing.|0}}<br />
{{dm|Tony Hawk's Underground 2|PAL|r19, r21, r40|Issues|r40: perfect. r19,21: See NTSC-U (discex -c).|0}}<br />
{{dm|Tube Slider|NTSC-U|r21|Working|Lags during FMV, no music. Otherwise playable.|0}}<br />
{{dm|Ty the Tasmanian Tiger|PAL|r21|Doesn't Work|Green screen at start up.|1}}<br />
{{dm|Ty the Tasmanian Tiger 2|PAL|r21|Doesn't Work|Freezes at start up logo, waited for 10 minutes.|1}}<br />
|}<br />
<br />
==U==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Ultimate Fighting Championships Throwdown|NTSC-U|r12|Doesn't Work|Boots, creates a save file (choice of either slot A or slot B), then freezes in a black screen.|0}}<br />
|}<br />
<br />
==V==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Viewtiful Joe|NTSC-U|r19|Working|Minor stuttering discex -c|0}}<br />
{{dm|Viewtiful Joe|PAL|r21|Working|Cutscenes glitch, gameplay's fine |0}}<br />
{{dm|Viewtiful Joe 2|NTSC-U|r19|Working|Very minor stutering discex -c|0}}<br />
{{dm|Viewtiful Joe 2|PAL|r21|Working|Some cutscenes glitch a bit, others are fine. Gameplay is flawless.|0}}<br />
{{dm|Viewtiful Joe: Red Hot Rumble|NTSC-U|r12|Working|Working flawlessly on a Sandisk Class 4 Card|0}}<br />
{{dm|Virtua Striker 2002|PAL|r13|Working|Minor hiccups in-game.|0}}<br />
|}<br />
<br />
==W==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|WarioWare, Inc.|NTSC-U|r16|Working|discex -c|0}}<br />
{{dm|Wario World|NTSC-U|r21|Issues|Very laggy|0}}<br />
{{dm|Wario World|NTSC-U|r30|Working|Perfect|1}}<br />
{{dm|Wario World|PAL|r30|Issues|works great and no lag with 32Gb class 10 64Kb but got some random disc error (discex -c)|0}}<br />
{{dm|Wave race: Blue storm|PAL|r21|Working|Plays perfectly. No music though (audio streaming)|0}}<br />
{{dm|Worms 3D|NTSC-U|r21|Doesn't Work|Freezes in main menu when selecting.|0}}<br />
{{dm|WWE: Day of reckoning|PAL|r21|Working|Works perfectly, occasional cut-scene and loading screen stutter.|1}}<br />
{{dm|WWE: Day of reckoning 2|PAL|r21|Issues|Constant freezing during menu, didn't try gameplay.|0}}<br />
|}<br />
<br />
==X==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|X-Men Legends|NTSC-U|r12|Doesn't Work|Intro loops over load game/new game/etc menu making it impossible to progress past that. Videos lag a little, but not too badly. WARNING: Very slow to boot. Almost thought it was just a black screen.|0}}<br />
{{dm|XIII|NTSC-U|r19|Works|Slight audio/video stutter when there's talking, and a reoccurring intermittent buzz sound during gameplay.|0}}<br />
|}<br />
<br />
==Y==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|YuGiOh The Falsebound Kingdom|NTSC-U|r12|Working|Occasional temporary freezes. WARNING: Takes a long time to boot, I almost thought it had a black screen.|0}}<br />
|}<br />
<br />
==Z==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Zoids Battle Legends|NTSC-U|r12|Working|Minor lag.|0}}<br />
{{dm|Zatch Bell! Mamodo Fury|NTSC-U|r21|Issues|Menu lag, gameplay is pretty flawless.|0}}<br />
|}<br />
<br />
<hr><br />
<sub>Format copied mercilessly from the [[DIOS MIOS Compatibility List]]</sub><br />
[[Category:Wii]] [[Category:Compatibility_Lists]]</div>VatoLoco//wiki.gbatemp.net/wiki/File:Akaio1.8.7.jpg?diff=40814File:Akaio1.8.7.jpg2012-02-07T04:07:19Z<p>VatoLoco: uploaded a new version of &quot;File:Akaio1.8.7.jpg&quot;</p>
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<div></div>VatoLoco//wiki.gbatemp.net/wiki/File:TKS_IMG_3125.JPG?diff=40674File:TKS IMG 3125.JPG2012-01-30T01:34:45Z<p>VatoLoco: uploaded a new version of &quot;File:TKS IMG 3125.JPG&quot;</p>
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<div></div>VatoLoco//wiki.gbatemp.net/wiki/File:TKS_IMG_3125.JPG?diff=40673File:TKS IMG 3125.JPG2012-01-30T01:31:52Z<p>VatoLoco: uploaded a new version of &quot;File:TKS IMG 3125.JPG&quot;</p>
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<div></div>VatoLoco//wiki.gbatemp.net/wiki/File:TKS_IMG_3125.JPG?diff=40672File:TKS IMG 3125.JPG2012-01-30T01:22:10Z<p>VatoLoco: uploaded a new version of &quot;File:TKS IMG 3125.JPG&quot;: Reverted to version as of 20:41, 3 April 2010</p>
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<div></div>VatoLoco//wiki.gbatemp.net/wiki/File:TKS_IMG_3125.JPG?diff=40671File:TKS IMG 3125.JPG2012-01-30T01:19:42Z<p>VatoLoco: uploaded a new version of &quot;File:TKS IMG 3125.JPG&quot;</p>
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<div></div>VatoLoco//wiki.gbatemp.net/wiki/DIOS_MIOS_Lite_Compatibility_List?diff=40581DIOS MIOS Lite Compatibility List2012-01-22T17:13:51Z<p>VatoLoco: /* S */</p>
<hr />
<div>{{Compact TOC}}<br />
<br />
'''Compatibility list for DIOS MIOS Lite. Anyone is free to edit this list without an account. Vandalism will be undone and you will get you blocked from the Wiki.'''<br />
<br />
== About DML ==<br />
DML started as a project by crediar. After a proof of concept release, crediar abandoned the project and offered the source for sale.<br />
GBAtemp member [http://gbatemp.net/user/190457-g0dlike/ G0dlike] purchased the source and released it to the public. DML has been picked up by new developers, and is once again under development. DML has progressed far beyond the original release of DIOS MIOS, and now can play a number of games decently.<br />
<br />
You can grab DML from its [http://code.google.com/p/dios-mios-lite-source-project/ Google Code page]<br />
<br />
List of developers working on DML in no particular order<br />
<br />
* WiiPower<br />
* FIX94<br />
* obcd<br />
* scooby74029<br />
* OverjoY<br />
* conanac<br />
* emu_kidid<br />
* exp0wnster<br />
<br />
== Posting Guidelines: PLEASE READ BEFORE EDITING ==<br />
#If a game is ''working'' it doesn't always make it ''green'', as titles marked ''green'' should be/are 99.9-100% compatible. See color chart below.<br />
#The Notes section is only for quirks regarding the way the game plays with the loader. Notes like 'Works Great' are not needed and simply add clutter.<br />
#Regarding regions, please don't take an existing entry and completely change the region - start a new entry, or add it ALONG with the existing region.<br />
#Extended Information to be placed at the bottom of the page, only for games that are marked as not working for most people, but working for some. only people who have it working should post info.<br />
#If you are the first person to add a game then the confirmed column should read 0 (as it is unconfirmed). Every person should then add 1 to that when they have tested it as working.<br />
<br />
{|cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=480px align="center" "border: 1px solid #000; margin-top: 2em;"<br />
! style="background:#E9E9E9;" |Compatibility Legend<br />
|-<br />
|{{USB Game Compatibility Table/Working Cell Style}}|Games that work 100% or just have slight audio/video stutter or anything else that doesn't effect gameplay .<br />
|-<br />
|{{USB Game Compatibility Table/Issues Cell Style}}|Games that mostly work but with more serious but playable bugs, or random lockups (random doesn't mean lock up every time at the same spot in the game).<br />
|-<br />
|{{USB Game Compatibility Table/Not Working Cell Style}}|Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.<br />
|}<br />
<br />
Example:<br />
<pre>{{dm|Example Game|PAL|r12|Works / Issues / Doesn't Work|Additional notes (optional)|0}}</pre><br />
Add the line above under the Table header code, but above the table end ( <nowiki>|}</nowiki> ) and fill in the correct data.<br />
<br />
== Compatibility List ==<br />
<br />
==A==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Agent Under Fire 007|NTSC-U|r12|Doesn't Work|Disc error on boot.|0}}<br />
{{dm|Animal Crossing|NTSC-U|r12-r19|Working|Same as PAL|1}}<br />
{{dm|Animal Crossing|PAL|r12-r19|Working|Long load on Nintendo logo on first boot (I already thought it froze) (discex -c)|0}}<br />
{{dm|1080 Avalanche|NTSC-U|r12|Doesn't Work|Freeze at first loading screen.|0}}<br />
{{dm|ATV Quad Power Racing 2|NTSC-U|r12|issues|Plays as normal but stutters every 2 seconds (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
|}<br />
<br />
==B==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Beach Spikers|NTSC-U|r19|Issues|Frequent stuttering|0}}<br />
{{dm|Beyond Good and Evil|NTSC-U|r12&r21|Working|Cannot move, take damage, or attack (On first boot) If booted, then turn off and reboot the issue is fixed, occasional 1-2 second freezing but doesn't impact gameplay too much. WARNING: Be careful on races at the end because if you let the race's end go too long you won't be able to get out of the scene without turning the console off and on/reloading your save.|1}}<br />
{{dm|Blowout|NTSC-U|r19|Doesn't Work|freezes at "Lcensed by Nintendo" Screen.|0}}<br />
{{dm|Burnout|NTSC-U|r12|Working|Working great, little to no lag.|0}}<br />
{{dm|Burnout 2 Point of Impact|NTSC-U|r12|Working|Working great, little to no lag.|0}}<br />
{{dm|Bust-A-Move 3000|NTSC-U|r12|Working|Working great, little to no lag.|0}}<br />
{{dm|Billy Hatcher|NTSC|r12|Works| Works great so far, little to no lag.|0}}<br />
{{dm|Baten Kaitos Origins|NTSC|r12|Issues| Game loads, played around and messed with battling. Lag and audio issues throughout, seemed playable, however, I probably didn't test long enough to see if it would freeze.|0}}<br />
{{dm|Bleach|NTSC-J|r12|Working|The important part, the battles, work with nearly zero lag. Main menu has A LOT of lag but its workable and gameplay is much more the main menu. Loading fights and misc is a little slow but gameplay (battles) are fine.|0}}<br />
|}<br />
<br />
==C==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Chibi-Robo!|NTSC-U|r12|Working||0}}<br />
{{dm|Crazy Taxi|NTSC-U|r12|Working|Working great, little to no lag. No music due to audio streaming. |0}}<br />
{{dm|Cubivore: Survival of the Fittest|NTSC-U|r12|Working|Flawless|0}}<br />
{{dm|Crash Tag Team Racing|NTSC-U|r12|Working|Minor lag during gameplay, Short stutter every 3-4 seconds ! Still very playable (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|Crash Bandicoot The Wrath of Cortex|NTSC-U|r19|Working|Working, Just no background audio, Only sound effects (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|Crash Nitro Kart|NTSC-U|r19|Working|Perfect, No problems at all (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|Custom Robo|NTSC-U|r12|Working|Almost no lag with anything other than videos. Little 1/2 second freezes occasionally but barely noticeable. When loading 1 3D model to customize it takes a while, loading 2 at the same time (ex looking at you and your opponent's robos) background music temporarily stops (until the battle begins) but sound effects can be heard on the menu beforehand.|0}}<br />
|}<br />
<br />
==D==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Donkey Konga|NTSC-U|r12|Working|Minor hiccups on menus|0}}<br />
{{dm|Donkey Konga 2|NTSC-U|r12|Working|Minor hiccups on menus|0}}<br />
{{dm|Dora the Explorer|NTSC-U|r12|Working|Zero lag. During Swiper scenes and using items there is a slight "delay" (not lag, just the command reaches them a little late) on when they are supposed to react. Some audio static occasionally but not too bad.|0}}<br />
|}<br />
<br />
==E==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Ed, Edd n Eddy: The Mis-Edventures|NTSC|r12|Issues|Temporary freezing frequenty playing on maps, playable but very annoying. Videos lag A LOT. Takes a while to load (at least on first boot) appears to black screen but it's just taking a while.|0}}<br />
{{dm|Eternal Darkness|NTSC-U|r21|Doesn't Work|Gets halfway through the intro when you select "Start Game" and then freezes|0}}<br />
|}<br />
<br />
==F==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|4x4 Evo 2|NTSC-U|r12|Working|Works fine, menu lags a bit.|0}}<br />
{{dm|F-Zero GX|NTSC-U|r12/r19|Working|Stuttering Intro, hiccups in menu when loading certain elements (music, tracks etc.). No hiccups/lags during races./r19 - might get a lag or 2 on some races|0}}<br />
{{dm|F-Zero GX|NTSC-U|r13|Doesn't work|Black screen.|0}}<br />
{{dm|F-Zero GX|PAL|r12-r19|Working|Works fine, menu lags a bit. (discex -c)|0}}<br />
{{dm|Fire Emblem|NTSC|r12|Issues| Game loads, however it kept wanting to freeze on me. |0}}<br />
{{dm|Fire Emblem Path of Radiance|NTSC-U|r21|Issues|Laggy|0}}<br />
{{dm|Fifa Street|NTSC|r19|Issues|Quite alot of stuttering during gameplay, "Playable" but stutters ever 1-2 seconds which gets old fast. (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|Fifa Street 2|NTSC|r19|Issues|Quite alot of stuttering during gameplay, "Playable" but stutters ever 1-2 seconds which gets old fast. (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|Final Fantasy Crystal Chronicles|PAL|r12|Working|Flawless|0}}<br />
{{dm|Freedom Fighters|NTSC|r12|Working|Flawless|0}}<br />
|}<br />
<br />
==G==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Gauntlet Dark Legacy|NTSC-U|r12|Working|Hiccups in intro video.|0}}<br />
{{dm|Geist|PAL|r19|Doesn't Work|Black Screen|0}}<br />
{{dm|Goldeneye Rogue Agent|NTSC-U|r21|Doesn't Work|Error Screen when loading|0}}<br />
{{dm|Grim Adventures of Billy and Mandy|NTSC-U|r12|Doesn't Work|INTENSE LAG. Runs, boots, plays but so much lag it's not worth playing.|0}}<br />
|}<br />
<br />
==H==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Homeland|NTSC-J|r12|Doesn't Work|Boots to title screen, can select player and name, but freezes afterwards. Periodic/Many freezes from title->freeze. Text is garbage.|0}}<br />
{{dm|Hot-Wheels World Race|NTSC-U|r19|Works|Playable but constant beeping noise and quick stop...other than that nothing else that i've noticed|0}}<br />
|}<br />
<br />
==I==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Ikaruga|NTSC-U|r12|Works|Streamed audio does not appear; minor lag during boss explosions.|0}}<br />
|}<br />
<br />
==J==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Judge Dredd: Dredd VS Death|NTSC-U|r12|Works|99% flawless. Zero lag in menus, maps, etc, perfect audio. Loading levels is a little bit slow (and booting takes ~15 seconds or so)|0}}<br />
|}<br />
<br />
==K==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Killer 7 (Disc 1)|NTSC-U|r12|Doesn't Work|Black screen, won't load the game at all.|0}}<br />
{{dm|Killer 7 (Disc 2)|NTSC-U|r12|Doesn't Work|Black screen, won't load the game at all.|0}}<br />
{{dm|Kirby's Air Ride|PAL|r12,r21|Doesn't work|Hiccups on menu. Freeze when proceeding to course select/player entry screen. Class 2 SDHC was used. Seconded on r21|0}}<br />
{{dm|Kirby's Air Ride|PAL|r13|Doesn't Work|Black screen, won't load the game at all.|0}}<br />
|}<br />
<br />
==L==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Legend of Zelda: Four Swords Adventures |PAL|r12|Working|DML IN REAL NAND |0}}<br />
{{dm|Legend of Zelda: Four Swords Adventures |NTSC-J|r19|Working|Works fine, Tetras Tracker works fine too since r19 (discex -c)|0}}<br />
{{dm|Legend of Zelda: Four Swords Adventures |NTSC-U|r19, r20|Working|Works fine (discex -c)|1}}<br />
{{dm|Legend of Zelda: The Wind Waker |NTSC-J|r12-r19|Working|Works fine, lags when sailing ([http://gbatemp.net/topic/315342-zelda-wind-waker-iso-on-swiss-gamecube-loader-map-crash/page__view__findpost__p__4008370 patched iso]) (discex -c)|0}}<br />
{{dm|Legend of Zelda: The Wind Waker |PAL|r12-r19|Working|Works fine, lags when sailing ([http://gbatemp.net/topic/315342-zelda-wind-waker-iso-on-swiss-gamecube-loader-map-crash/page__view__findpost__p__4008370 patched iso]) (discex -c)|0}}<br />
{{dm|Legend of Zelda: The Wind Waker |NTSC-U|r12-r19|Working|Works fine, lags when sailing ([http://gbatemp.net/topic/315342-zelda-wind-waker-iso-on-swiss-gamecube-loader-map-crash/page__view__findpost__p__4008370 patched iso]) (discex -c)|1}}<br />
{{dm|Legend of Zelda: Twilight Princess |NTSC-J|r12-r19|Working|Works fine (discex -c)|0}}<br />
{{dm|Legend of Zelda: Twilight Princess |PAL|r12-r19|Working|Works fine (discex -c)|0}}<br />
{{dm|Legend of Zelda: Ocarina of Time Bonus Disc |PAL|r16-r19|Working|Works fine, missing background music in selection menu (discex -c)|0}}<br />
{{dm|Legend of Zelda: Collectors Edition |NTSC-U|r16-r19|Working|Works fine (discex -c)|0}}<br />
{{dm|Legend of Zelda: Collectors Edition |PAL|r16-r19|Working|Works fine (discex -c)|0}}<br />
{{dm|Lost Kingdoms |NTSC-U|r19|Working|Works fine, minor stuttering, 8GB SDHC class 2 card (discex -c)|0}}<br />
{{dm|Luigis Mansion|PAL|r12-r20|Doesn't Work|Freeze after meeting the professor, seems to be very sd card dependent, with another sd card I can't even pass the scene before entering the mansion. Seconded on r20|0}}<br />
{{dm|Luigis Mansion|NTSC|r12|Doesn't Work|Freeze after pressing start|1}}<br />
{{dm|Luigis Mansion|NTSC-U|r12 - via Sneek+DI|Working|Sometimes freezes after meeting the professor but if you get pass it, works flawlessly but no BGM|0}}<br />
|}<br />
<br />
==M==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Mario Golf Toadstool Tour|NTSC-U|r19|Working|Works on r19, did not work on r12 when tested.|0}}<br />
{{dm|Mario Kart: Double Dash!!|NTSC-U|r12-r19|Working|Intro has slow playback. Minor hiccups in-game. |2}}<br />
{{dm|Mario Kart: Double Dash!!|PAL|r12-r19|Working|Same as NTSC-U. (discex -c)|2}}<br />
{{dm|Mario Party 4|NTSC-U|r12|Working|Intro video has major slowdown. In-game is OKay. Could just be my slow SD card (class 4)|0}}<br />
{{dm|Mario Party 5|NTSC-U|r19|Issues|Frequent stuttering|0}}<br />
{{dm|Mario Party 5|PAL|r19|Issues|It seems like the game reads every three seconds from SD which produces horrible sound errors and game lags, besides from this it works (discex -c)|0}}<br />
{{dm|Mario Power Tennis|NTSC-U|r12|Working|Works perfect, barely any stuttering or lag.|0}}<br />
{{dm|Mega Man Network Transmission|NTSC-U|r12|Issues|Wrong music loaded with stuttering. Apparently crashes after reading all the mails.|0}}<br />
{{dm|Mega Man X Command Mission|NTSC-U|r21|Issues|Lags for 1 second every 5 seconds|0}}<br />
{{dm|Metal Gear Solid: The Twin Snakes|PAL|r19|Working|Works perfect (with some stuttering everywhere except cutscenes) with the StreamFix option of Fstfix.|0}}<br />
{{dm|Metroid Prime 2|PAL|r12|Issues|Hiccups/Lags when loading area, enemies etc. Tested with class 2 SDHC.|0}}<br />
{{dm|Metroid Prime 2|PAL|r13|Doesn't work|Black screen.|0}}<br />
{{dm|Mortal Kombat Deadly Alliance|NTSC-U|r12|Working|Some lag when loading, game play is a little choppy|0}}<br />
{{dm|Mortal Kombat Deception|NTSC-U|r12|Working|Some lag when loading, game play is a little choppy|0}}<br />
{{dm|Mario Smash Football|PAL|r19|Working|Works pretty good, some small lags ingame (discex -c)|0}}<br />
{{dm|Micro Machines|PAL|r20|Working|Works, No problems. (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
|}<br />
<br />
==N==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Namco Museum: 50th Anniversary Edition|NTSC-U|r12|Issues|Game boots, but returns error screen when you try to select a game|0}}<br />
{{dm|NARUTO4 DOL-G4NJ-JAP|NTSC-j|r12|Doesn't Work|Firts menu (MEMCARD) font damaged |0}}<br />
{{dm|Naruto: Gekitou Ninja Taisen 4|NTSC-J|r12-r19|Working|Works fine, missing background music (discex -c)|1}}<br />
{{dm|NBA Street|NTSC-U|r12|Working|Works well using Sandisk Class 4 card|0}}<br />
{{dm|NBA Street Vol 2|NTSC-U|r12|Doesn't Work|Did not boot and video seemed to cut off|0}}<br />
{{dm|NBA Street Vol 3|NTSC-U|r12|Working|Works but choppy due to audio, very annoying.|0}}<br />
{{dm|NFL Street |NTSC-U|r12|Working|Works but choppy due to audio, very annoying.|0}}<br />
{{dm|NFL Street Vol 2|NTSC-U|r12|Working|Works but choppy due to audio, very annoying.|0}}<br />
{{dm|Need For Speed Underground|NTSC-U|r12|Doesn't Work|Lags alot at loading main menu, Creating Profile data, Load career it loads & then crash. < Cant get passed that point. (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|Need For Speed Underground|PAL|r19|Issues|Works, lags ingame (discex -c)|0}}<br />
|}<br />
<br />
==O==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|One Piece : GRAND ADVENTURE :DOL-GOQE-USA|NTSC-U|r12|Working|Intro has slow playback. Video slow playback in game but is fully playble |1}}<br />
|}<br />
<br />
==P==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Paper Mario|NTSC|r12|Issues|Loads fine, however there is slowdown every few seconds. Playable but annoying. Ripped with cleanrip - fstfix - discex|0}}<br />
{{dm|Paper Mario|PAL|r20|Issues|Very slight hiccups/slowdown during gameplay; perhaps same issue as NTSC. |0}}<br />
{{dm|Phantasy Star Online Episodes I & II|NTSC-U|r21|Doesn't Work|Black Screen|0}}<br />
{{dm|Pikmin|NTSC-U|r19|Working|discex -c|0}}<br />
{{dm|Pikmin 2|NTSC-U|r19|Working|slow intro game plays fine however have not made it to end credits yet|0}}<br />
{{dm|P.N.03|NTSC-U|r19|Working|discex -c|0}}<br />
{{dm|Pokemon Colosseum|NTSC|r12|Doesn't Work|Black screen|0}}<br />
{{dm|Pokemon XD Gale of Darkness|NTSC (J & U)|r12|Doesn't Work|Black screen|0}}<br />
|}<br />
<br />
==Q==<br />
{{:{{PAGENAME}}/Table Header}}<br />
|}<br />
<br />
==R==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Resident Evil 4 Disc 1|NTSC-U|r12|Working|Small hang on black screens while loading|0}}<br />
{{dm|Resident Evil 4 Disc 2|NTSC-U|r12|Working|Small hang on black screens while loading|0}}<br />
{{dm|Resident Evil 1 Disc 1|NTSC-U|r13|Working|Cut scenes are a little choppy, Game play is perfect (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|Resident Evil 1 Disc 2|NTSC-U|r13|Working|Cut scenes are a little choppy, Game play is perfect (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|Resident Evil 2|NTSC-U|r19|Issues|Stuttering every 2 seconds during gameplay with bad audio glitches. (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|Rally Championship|PAL|r19|Working|Works fine, missing background music (discex -c)|0}}<br />
|}<br />
<br />
==S==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Serious Sam: the Next Encounter|NTSC-U|r12|Working|Slight hiccups in music, plays fine.|0}}<br />
{{dm|The Simpsons Road Rage|NTSC-U|r12|Working||0}}<br />
{{dm|Smugglers Run|NTSC-U|r19|Doesn't Work|Menu works, but game always freezes 1-2 minutes into gameplay.|0}}<br />
{{dm|Soul Calibur 2|NTSC-U|r12|Working|No issues at all, perfect.|0}}<br />
{{dm|Soul Calibur 2|PAL|r19|Working|choppy during main menu and characters loading. Perfect during fights.|0}}<br />
{{dm|Sonic Adventure DX: Director's Cut|PAL|r19|Working|Works fine, very small lags ingame (discex -c)|0}}<br />
{{dm|Sonic Adventure DX: Director's Cut|NTSC-U|r19|Working|Same as PAL (discex -c)|0}}<br />
{{dm|Sonic Gems Collection|NTSC-U|r12|Doesn't Work|When loading a game, disc error. Choppy in game menu. |0}}<br />
{{dm|Sonic Heroes|NTSC-U|r12|Issues|Game lagging every two seconds during game play. It's a bit annoying. Using Sandisk Class 4 card.|0}}<br />
{{dm|Sonic Riders|NTSC-U|r12|Issues|Temporary freezing every 10 seconds during races, but no lagging inbetween. Annoying but playable.|0}}<br />
{{dm|Sonic Adventure 2: Battle|NTSC-U|r19|Working|Minor hiccups when entering a level (which can be fixed with a faster SD card, at least from my tests results). Otherwise, it works perfect; even the GBA connection is fine. (discex -c)|0}}<br />
{{dm|Sonic Adventure 2: Battle|PAL|r19|Working|Minor hiccups when entering menus, long loading time for levels, sometimes lags in game.|0}}<br />
{{dm|Super Mario Sunshine|NTSC-U|r12,r14-r19|Working|Minor hiccups on menus, broken in r13|2}}<br />
{{dm|Super Mario Sunshine|PAL|r12,r14-r19|Working|Perfect, no lags at all, broken in r13 (discex -c)|1}}<br />
{{dm|Super Monkey Ball 2|NTSC-U|r12|Issues|No music|0}}<br />
{{dm|Super Monkey Ball Adventure|NTSC-U|r12|Working|Perfect|0}}<br />
{{dm|Super Smash Bros Melee|NTSC-U|r12,r14-r19|Working|Major hiccups on menus, in-game has no problems, broken in r13|3}}<br />
{{dm|Super Smash Bros Melee|PAL|r12,r14-r19|Working|Menu lags very hard, sound errors, broken in r13 (discex -c)|0}}<br />
{{dm|Skies of Arcadia Legends|NTSC|r12|Issues| Skipping on title screen. In game works fine, however, battles using any special attacks/magic create lots of lag.|0}}<br />
{{dm|Star Wars: Bounty Hunter|NTSC-U|r19|Working|Minor gameplay stutter|0}}<br />
{{dm|Star Fox - Assault|NTSC-U|r19|Working|Videos lag very little nothing to really worry about/Gameplay is fantastic to me was able to complete first mission good|0}}<br />
{{dm|Star Fox Adventures|NTSC-U|r21|Issues|No voice in cutscenes,cutscene subtitles are late|0}}<br />
{{dm|Star Wars Rouge Squadron 2 Rouge Leader|NTSC-U|r12|Working|Major lag when loading due to sound, game play is choppy but playable.|1}}<br />
{{dm|Star Wars Rogue Squadron III Rebel Strike|NTSC-U|r12|Issues|Major lag when loading due to sound, game play is too choppy to be playable.|0}}<br />
{{dm|Spyro A Hero's Tail|NTSC-U|r12| Doesn't Work|Major lag at loading screen, Cut scene's, Gameplay. Totally unplayable with the amount of lag. (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|SSX3|PAL|r19|Working|Shutters every 10 seconds, still playable (discex -c)|0}}<br />
{{dm|Shadow The Hedgehog|NTSC-U|r19|Issues|Quite alot of stuttering during gameplay, "Playable" but stutters ever 1-2 seconds which gets old fast. (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|Sonic Mega Collection|NTSC-U|r20|Working|Movies lag, rest works fine. (DiscEx)|0}}<br />
|}<br />
<br />
==T==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|TimeSplitters 2|NTSC-U|r12|Working|Works great.|0}}<br />
{{dm|TimeSplitters: Future Perfect|PAL|r12|Issues|Lags when loading 3D models in menu and numerous hiccups in-game. Freeze may occur. Class 2 SDHC was used.|0}}<br />
{{dm|TimeSplitters: Future Perfect|PAL|r13|Doesn't Work|Won't proceed after selecting 50/60 Hz mode.|0}}<br />
{{dm|Tony Hawk's American Wasteland|PAL|r21|Doesn't Work|Won't proceed after 'Licensed by Nintendo' screen.|0}}<br />
{{dm|Tony Hawk's Pro Skater 3|NTSC-U|r12|Doesn't Work|Freeze's everytime as soon as you enter the skater shop, Beginning of the game. (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|Tony Hawk's Pro Skater 4|PAL|r19|Works|Works, But there's no background music, Just sound effects. (FSTFIX t/DiscEx/4gb Class 2)|0}}<br />
{{dm|Tony Hawk's Underground|NTSC-U|r12|Issues|Many hiccups in-game. Music glitches.|0}}<br />
{{dm|Tony Hawk's Underground 2|NTSC-U|r12|Issues|Minor hiccups in videos. Major hiccups in game, prone to freezing.|0}}<br />
{{dm|Tony Hawk's Underground 2|PAL|r19|Issues|See NTSC-U (discex -c)|0}}<br />
{{dm|Tales of Symphonia|NTSC|r12|Works| Game loads fine, minor lag on videos; Battles lag abit, however, if you turn off battle voices in options the lag is gone.|0}}<br />
|}<br />
<br />
==U==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Ultimate Fighting Championships Throwdown|NTSC-U|r12|Doesn't Work|Boots, creates a save file (choice of either slot A or slot B), then freezes in a black screen.|0}}<br />
|}<br />
<br />
==V==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Viewtiful Joe|NTSC-U|r19|Working|Minor stuttering discex -c|0}}<br />
{{dm|Viewtiful Joe 2|NTSC-U|r19|Working|Very minor stutering discex -c|0}}<br />
{{dm|Viewtiful Joe: Red Hot Rumble|NTSC-U|r12|Working|Working flawlessly on a Sandisk Class 4 Card|0}}<br />
{{dm|Virtua Striker 2002|PAL|r13|Working|Minor hiccups in-game.|0}}<br />
|}<br />
<br />
==W==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|WarioWare, Inc.|NTSC-U|r16|Working|discex -c|0}}<br />
{{dm|Wario World|NTSC-U|r21|Issues|Very laggy|0}}<br />
|}<br />
<br />
==X==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|X-Men Legends|NTSC-U|r12|Doesn't Work|Intro loops over load game/new game/etc menu making it impossible to progress past that. Videos lag a little, but not too badly. WARNING: Very slow to boot. Almost thought it was just a black screen.|0}}<br />
{{dm|XIII|NTSC-U|r19|Works|Slight audio/video stutter when there's talking, and a reoccurring intermittent buzz sound during gameplay.|0}}<br />
|}<br />
<br />
==Y==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|YuGiOh The Falsebound Kingdom|NTSC-U|r12|Working|Occasional temporary freezes. WARNING: Takes a long time to boot, I almost thought it had a black screen.|0}}<br />
|}<br />
<br />
==Z==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Zoids Battle Legends|NTSC-U|r12|Working|Minor lag.|0}}<br />
|}<br />
<br />
<hr><br />
<sub>Format copied mercilessly from the [[DIOS MIOS Compatibility List]]</sub><br />
[[Category:Wii]] [[Category:Compatibility_Lists]]</div>VatoLoco//wiki.gbatemp.net/wiki/DIOS_MIOS_Lite_Compatibility_List?diff=40507DIOS MIOS Lite Compatibility List2012-01-19T14:25:04Z<p>VatoLoco: /* X */</p>
<hr />
<div>{{Compact TOC}}<br />
<br />
'''Compatibility list for DIOS MIOS Lite. Anyone is free to edit this list without an account. Vandalism will be undone and you will get you blocked from the Wiki.'''<br />
<br />
== About DML ==<br />
DML started as a project by crediar. After a proof of concept release, crediar abandoned the project and offered the source for sale.<br />
GBAtemp member [http://gbatemp.net/user/190457-g0dlike/ G0dlike] purchased the source and released it to the public. DML has been picked up by new developers, and is once again under development. DML has progressed far beyond the original release of DIOS MIOS, and now can play a number of games decently.<br />
<br />
You can grab DML from its [http://code.google.com/p/dios-mios-lite-source-project/ Google Code page]<br />
<br />
List of developers working on DML in no particular order<br />
<br />
* WiiPower<br />
* FIX94<br />
* obcd<br />
* scooby74029<br />
* OverjoY<br />
* conanac<br />
* emu_kidid<br />
* exp0wnster<br />
<br />
== Posting Guidelines: PLEASE READ BEFORE EDITING ==<br />
#If a game is ''working'' it doesn't always make it ''green'', as titles marked ''green'' should be/are 99.9-100% compatible. See color chart below.<br />
#The Notes section is only for quirks regarding the way the game plays with the loader. Notes like 'Works Great' are not needed and simply add clutter.<br />
#Regarding regions, please don't take an existing entry and completely change the region - start a new entry, or add it ALONG with the existing region.<br />
#Extended Information to be placed at the bottom of the page, only for games that are marked as not working for most people, but working for some. only people who have it working should post info.<br />
#If you are the first person to add a game then the confirmed column should read 0 (as it is unconfirmed). Every person should then add 1 to that when they have tested it as working.<br />
<br />
{|cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=480px align="center" "border: 1px solid #000; margin-top: 2em;"<br />
! style="background:#E9E9E9;" |Compatibility Legend<br />
|-<br />
|{{USB Game Compatibility Table/Working Cell Style}}|Games that work 100% or just have slight audio/video stutter or anything else that doesn't effect gameplay .<br />
|-<br />
|{{USB Game Compatibility Table/Issues Cell Style}}|Games that mostly work but with more serious but playable bugs, or random lockups (random doesn't mean lock up every time at the same spot in the game).<br />
|-<br />
|{{USB Game Compatibility Table/Not Working Cell Style}}|Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.<br />
|}<br />
<br />
Example:<br />
<pre>{{dm|Example Game|PAL|r12|Works / Issues / Doesn't Work|Additional notes (optional)|0}}</pre><br />
Add the line above under the Table header code, but above the table end ( <nowiki>|}</nowiki> ) and fill in the correct data.<br />
<br />
== Compatibility List ==<br />
<br />
==A==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Agent Under Fire 007|NTSC-U|r12|Doesn't Work|Disc error on boot.|0}}<br />
{{dm|Animal Crossing|NTSC-U|r12-r19|Working|Same as PAL|1}}<br />
{{dm|Animal Crossing|PAL|r12-r19|Working|Long load on Nintendo logo on first boot (I already thought it froze) (discex -c)|0}}<br />
{{dm|1080 Avalanche|NTSC-U|r12|Doesn't Work|Freeze at first loading screen.|0}}<br />
{{dm|ATV Quad Power Racing 2|NTSC-U|r12|issues|Plays as normal but stutters every 2 seconds (FSTFIX/DiscEx/4gb Class 2)|0}}<br />
|}<br />
<br />
==B==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Beach Spikers|NTSC-U|r19|Issues|Frequent stuttering|0}}<br />
{{dm|Beyond Good and Evil|NTSC-U|r12|Working|Cannot move, take damage, or attack (On first boot) If booted, then turn off and reboot the issue is fixed, occasional 1-2 second freezing but doesn't impact gameplay too much.|0}}<br />
{{dm|Blowout|NTSC-U|r19|Doesn't Work|freezes at "Lcensed by Nintendo" Screen.|0}}<br />
{{dm|Burnout|NTSC-U|r12|Working|Working great, little to no lag.|0}}<br />
{{dm|Burnout 2 Point of Impact|NTSC-U|r12|Working|Working great, little to no lag.|0}}<br />
{{dm|Bust-A-Move 3000|NTSC-U|r12|Working|Working great, little to no lag.|0}}<br />
{{dm|Billy Hatcher|NTSC|r12|Works| Works great so far, little to no lag.|0}}<br />
{{dm|Baten Kaitos Origins|NTSC|r12|Issues| Game loads, played around and messed with battling. Lag and audio issues throughout, seemed playable, however, I probably didn't test long enough to see if it would freeze.|0}}<br />
{{dm|Bleach|NTSC-J|r12|Working|The important part, the battles, work with nearly zero lag. Main menu has A LOT of lag but its workable and gameplay is much more the main menu. Loading fights and misc is a little slow but gameplay (battles) are fine.|0}}<br />
|}<br />
<br />
==C==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Chibi-Robo!|NTSC-U|r12|Working||0}}<br />
{{dm|Crazy Taxi|NTSC-U|r12|Working|Working great, little to no lag. No music due to audio streaming. |0}}<br />
{{dm|Cubivore: Survival of the Fittest|NTSC-U|r12|Working|Flawless|0}}<br />
{{dm|Crash Tag Team Racing|NTSC-U|r12|Working|Minor lag during gameplay, Short stutter every 3-4 seconds ! Still very playable (FSTFIX/DiscEx/4gb Class 2)|0}}<br />
{{dm|Crash Bandicoot The Wrath of Cortex|NTSC-U|r19|Working|Working, Just no background audio, Only sound effects (FSTFIX/DiscEx/4gb Class 2)|0}}<br />
{{dm|Crash Nitro Kart|NTSC-U|r19|Working|Perfect, No problems at all (FSTFIX/DiscEx/4gb Class 2)|0}}<br />
{{dm|Custom Robo|NTSC-U|r12|Working|Almost no lag with anything other than videos. Little 1/2 second freezes occasionally but barely noticeable. When loading 1 3D model to customize it takes a while, loading 2 at the same time (ex looking at you and your opponent's robos) background music temporarily stops (until the battle begins) but sound effects can be heard on the menu beforehand.|0}}<br />
|}<br />
<br />
==D==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Donkey Konga|NTSC-U|r12|Working|Minor hiccups on menus|0}}<br />
{{dm|Donkey Konga 2|NTSC-U|r12|Working|Minor hiccups on menus|0}}<br />
|}<br />
<br />
==E==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Ed, Edd n Eddy: The Mis-Edventures|NTSC|r12|Issues|Temporary freezing frequenty playing on maps, playable but very annoying. Videos lag A LOT. Takes a while to load (at least on first boot) appears to black screen but it's just taking a while.|0}}<br />
|}<br />
<br />
==F==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|4x4 Evo 2|NTSC-U|r12|Working|Works fine, menu lags a bit.|0}}<br />
{{dm|F-Zero GX|NTSC-U|r12|Working|Stuttering Intro, hiccups in menu when loading certain elements (music, tracks etc.). No hiccups/lags during races.|0}}<br />
{{dm|F-Zero GX|NTSC-U|r13|Doesn't work|Black screen.|0}}<br />
{{dm|F-Zero GX|PAL|r12-r19|Working|Works fine, menu lags a bit. (discex -c)|0}}<br />
{{dm|Fire Emblem|NTSC|r12|Issues| Game loads, however it kept wanting to freeze on me. |0}}<br />
|}<br />
<br />
==G==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Gauntlet Dark Legacy|NTSC-U|r12|Working|Hiccups in intro video.|0}}<br />
{{dm|Geist|PAL|r19|Doesn't Work|Black Screen|0}}<br />
|}<br />
<br />
==H==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Homeland|NTSC-J|r12|Doesn't Work|Boots to title screen, can select player and name, but freezes afterwards. Periodic/Many freezes from title->freeze. Text is garbage.|0}}<br />
|}<br />
<br />
==I==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Ikaruga|NTSC-U|r12|Works|Streamed audio does not appear; minor lag during boss explosions.|0}}<br />
|}<br />
<br />
==J==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Judge Dredd: Dredd VS Death|NTSC-U|r12|Works|99% flawless. Zero lag in menus, maps, etc, perfect audio. Loading levels is a little bit slow (and booting takes ~15 seconds or so)|0}}<br />
|}<br />
<br />
==K==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Killer 7 (Disc 1)|NTSC-U|r12|Doesn't Work|Black screen, won't load the game at all.|0}}<br />
{{dm|Killer 7 (Disc 2)|NTSC-U|r12|Doesn't Work|Black screen, won't load the game at all.|0}}<br />
{{dm|Kirby's Air Ride|PAL|r12|Doesn't work|Hiccups on menu. Freeze when proceeding to course select/player entry screen. Class 2 SDHC was used.|0}}<br />
{{dm|Kirby's Air Ride|PAL|r13|Doesn't Work|Black screen, won't load the game at all.|0}}<br />
|}<br />
<br />
==L==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Legend of Zelda : FOUR SWORD |PAL|r12|Working|DML IN REAL NAND |0}}<br />
{{dm|Legend of Zelda: Four Swords Adventures |NTSC-J|r19|Working|Works fine, Tetras Tracker works fine too since r19 (discex -c)|0}}<br />
{{dm|Legend of Zelda: The Wind Waker |NTSC-J|r12-r19|Working|Works fine, lags when sailing ([http://gbatemp.net/topic/315342-zelda-wind-waker-iso-on-swiss-gamecube-loader-map-crash/page__view__findpost__p__4008370 patched iso]) (discex -c)|0}}<br />
{{dm|Legend of Zelda: The Wind Waker |PAL|r12-r19|Working|Works fine, lags when sailing ([http://gbatemp.net/topic/315342-zelda-wind-waker-iso-on-swiss-gamecube-loader-map-crash/page__view__findpost__p__4008370 patched iso]) (discex -c)|0}}<br />
{{dm|Legend of Zelda: The Wind Waker |NTSC-U|r12-r19|Working|Works fine, lags when sailing (discex -c)|0}}<br />
{{dm|Legend of Zelda: Twilight Princess |NTSC-J|r12-r19|Working|Works fine (discex -c)|0}}<br />
{{dm|Legend of Zelda: Twilight Princess |PAL|r12-r19|Working|Works fine (discex -c)|0}}<br />
{{dm|Legend of Zelda: Ocarina of Time Bonus Disc |PAL|r16-r19|Working|Works fine, missing background music in selection menu (discex -c)|0}}<br />
{{dm|Legend of Zelda: Collectors Edition |NTSC-U|r16-r19|Working|Works fine (discex -c)|0}}<br />
{{dm|Legend of Zelda: Collectors Edition |PAL|r16-r19|Working|Works fine (discex -c)|0}}<br />
{{dm|Luigis Mansion|PAL|r12-r19|Doesn't Work|Freeze after meeting the professor, seems to be very sd card dependent, with another sd card I can't even pass the scene before entering the mansion|0}}<br />
{{dm|Luigis Mansion|NTSC|r12|Doesn't Work|Freeze after nintendo screen|0}}<br />
{{dm|Luigis Mansion|NTSC-U|r12 - via Sneek+DI|Working|Sometimes freezes after meeting the professor but if you get pass it, works flawlessly but no BGM|0}}<br />
|}<br />
<br />
==M==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Mario Golf Toadstool Tour|NTSC-U|r19|Working|Works on r19, did not work on r12 when tested.|0}}<br />
{{dm|Mario Kart: Double Dash!!|NTSC-U|r12-r19|Working|Intro has slow playback. Minor hiccups in-game. |2}}<br />
{{dm|Mario Kart: Double Dash!!|PAL|r12-r19|Working|Same as NTSC-U. (discex -c)|2}}<br />
{{dm|Mario Party 4|NTSC-U|r12|Working|Intro video has major slowdown. In-game is OKay. Could just be my slow SD card (class 4)|0}}<br />
{{dm|Mario Party 5|NTSC-U|r19|Issues|Frequent stuttering|0}}<br />
{{dm|Mario Party 5|PAL|r19|Issues|It seems like the game reads every three seconds from SD which produces horrible sound errors and game lags, besides from this it works (discex -c)|0}}<br />
{{dm|Mario Power Tennis|NTSC-U|r12|Working|Works perfect, barely any stuttering or lag.|0}}<br />
{{dm|Mega Man Network Transmission|NTSC-U|r12|Issues|Wrong music loaded with stuttering. Apparently crashes after reading all the mails.|0}}<br />
{{dm|Metal Gear Solid: The Twin Snakes|PAL|r19|Working|Works perfect (with some stuttering everywhere except cutscenes) with the StreamFix option of Fstfix.|0}}<br />
{{dm|Metroid Prime 2|PAL|r12|Issues|Hiccups/Lags when loading area, enemies etc. Tested with class 2 SDHC.|0}}<br />
{{dm|Metroid Prime 2|PAL|r13|Doesn't work|Black screen.|0}}<br />
{{dm|Mortal Kombat Deadly Alliance|NTSC-U|r12|Working|Some lag when loading, game play is a little choppy|0}}<br />
{{dm|Mortal Kombat Deception|NTSC-U|r12|Working|Some lag when loading, game play is a little choppy|0}}<br />
{{dm|Mario Smash Football|PAL|r19|Working|Works pretty good, some small lags ingame (discex -c)|0}}<br />
|}<br />
<br />
==N==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Namco Museum: 50th Anniversary Edition|NTSC-U|r12|Issues|Game boots, but returns error screen when you try to select a game|0}}<br />
{{dm|NARUTO4 DOL-G4NJ-JAP|NTSC-j|r12|Doesn't Work|Firts menu (MEMCARD) font damaged |0}}<br />
{{dm|Naruto: Gekitou Ninja Taisen 4|NTSC-J|r12-r19|Working|Works fine, missing background music (discex -c)|1}}<br />
{{dm|NBA Street|NTSC-U|r12|Working|Works well using Sandisk Class 4 card|0}}<br />
{{dm|NBA Street Vol 2|NTSC-U|r12|Doesn't Work|Did not boot and video seemed to cut off|0}}<br />
{{dm|NBA Street Vol 3|NTSC-U|r12|Working|Works but choppy due to audio, very annoying.|0}}<br />
{{dm|NFL Street |NTSC-U|r12|Working|Works but choppy due to audio, very annoying.|0}}<br />
{{dm|NFL Street Vol 2|NTSC-U|r12|Working|Works but choppy due to audio, very annoying.|0}}<br />
{{dm|Need For Speed Underground|NTSC-U|r12|Doesn't Work|Lags alot at loading main menu, Creating Profile data, Load career it loads & then crash. < Cant get passed that point. (FSTFIX/DiscEx/4gb Class 2)|0}}<br />
{{dm|Need For Speed Underground|PAL|r19|Issues|Works, lags ingame (discex -c)|0}}<br />
|}<br />
<br />
==O==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|One Piece : GRAND ADVENTURE :DOL-GOQE-USA|NTSC-U|r12|Working|Intro has slow playback. Video slow playback in game but is fully playble |1}}<br />
|}<br />
<br />
==P==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Paper Mario|NTSC|r12|Issues|Loads fine, however there is slowdown every few seconds. Playable but annoying. Ripped with cleanrip - fstfix - discex|0}}<br />
{{dm|Pikmin|NTSC-U|r19|Working|discex -c|0}}<br />
{{dm|Pikmin 2|NTSC-U|r19|Working|slow intro game plays fine however have not made it to end credits yet|0}}<br />
{{dm|P.N.03|NTSC-U|r19|Working|discex -c|0}}<br />
{{dm|Pokemon Colosseum|NTSC|r12|Doesn't Work|Black screen|0}}<br />
{{dm|Pokemon XD Gale of Darkness|NTSC|r12|Doesn't Work|Black screen|0}}<br />
|}<br />
<br />
==Q==<br />
{{:{{PAGENAME}}/Table Header}}<br />
|}<br />
<br />
==R==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Resident Evil 4 Disc 1|NTSC-U|r12|Working|Small hang on black screens while loading|0}}<br />
{{dm|Resident Evil 4 Disc 2|NTSC-U|r12|Working|Small hang on black screens while loading|0}}<br />
{{dm|Resident Evil 1 Disc 1|NTSC-U|r13|Working|Cut scenes are a little choppy, Game play is perfect (FSTFIX/DiscEx/4gb Class 2)|0}}<br />
{{dm|Resident Evil 1 Disc 2|NTSC-U|r13|Working|Cut scenes are a little choppy, Game play is perfect (FSTFIX/DiscEx/4gb Class 2)|0}}<br />
{{dm|Resident Evil 2|NTSC-U|r19|Issues|Stuttering every 2 seconds during gameplay with bad audio glitches. (FSTFIX/DiscEx/4gb Class 2)|0}}<br />
{{dm|Rally Championship|PAL|r19|Working|Works fine, missing background music (discex -c)|0}}<br />
|}<br />
<br />
==S==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Serious Sam: the Next Encounter|NTSC-U|r12|Working|Slight hiccups in music, plays fine.|0}}<br />
{{dm|The Simpsons Road Rage|NTSC-U|r12|Working||0}}<br />
{{dm|Soul Calibur 2|NTSC-U|r12|Working|No issues at all, perfect.|0}}<br />
{{dm|Soul Calibur 2|PAL|r19|Working|choppy during main menu and characters loading. Perfect during fights.|0}}<br />
{{dm|Sonic Adventure DX: Director's Cut|PAL|r19|Working|Works fine, very small lags ingame (discex -c)|0}}<br />
{{dm|Sonic Adventure DX: Director's Cut|NTSC-U|r19|Working|Same as PAL (discex -c)|0}}<br />
{{dm|Sonic Gems Collection|NTSC-U|r12|Doesn't Work|When loading a game, disc error. Choppy in game menu. |0}}<br />
{{dm|Sonic Heroes|NTSC-U|r12|Issues|Game lagging every two seconds during game play. It's a bit annoying. Using Sandisk Class 4 card.|0}}<br />
{{dm|Sonic Adventure 2: Battle|NTSC-U|r19|Working|Minor hiccups when entering a level (which can be fixed with a faster SD card, at least from my tests results). Otherwise, it works perfect; even the GBA connection is fine. (discex -c)|0}}<br />
{{dm|Super Mario Sunshine|NTSC-U|r12,r14-r19|Working|Minor hiccups on menus, broken in r13|1}}<br />
{{dm|Super Mario Sunshine|PAL|r12,r14-r19|Working|Perfect, no lags at all, broken in r13 (discex -c)|1}}<br />
{{dm|Super Monkey Ball 2|NTSC-U|r12|Issues|No music|0}}<br />
{{dm|Super Monkey Ball Adventure|NTSC-U|r12|Working|Perfect|0}}<br />
{{dm|Super Smash Bros Melee|NTSC-U|r12,r14-r19|Working|Major hiccups on menus, in-game has no problems, broken in r13|2}}<br />
{{dm|Super Smash Bros Melee|PAL|r12,r14-r19|Working|Menu lags very hard, sound errors, broken in r13 (discex -c)|0}}<br />
{{dm|Skies of Arcadia Legends|NTSC|r12|Issues| Skipping on title screen. In game works fine, however, battles using any special attacks/magic create lots of lag.|0}}<br />
{{dm|Star Wars: Bounty Hunter|NTSC-U|r19|Working|Minor gameplay stutter|0}}<br />
{{dm|Star Wars Rouge Squadron 2 Rouge Leader|NTSC-U|r12|Working|Major lag when loading due to sound, game play is choppy but playable.|1}}<br />
{{dm|Star Wars Rogue Squadron III Rebel Strike|NTSC-U|r12|Issues|Major lag when loading due to sound, game play is too choppy to be playable.|0}}<br />
{{dm|Spyro A Hero's Tail|NTSC-U|r12| Doesn't Work|Major lag at loading screen, Cut scene's, Gameplay. Totally unplayable with the amount of lag. (FSTFIX/DiscEx/4gb Class 2)|0}}<br />
{{dm|SSX3|PAL|r19|Working|Shutters every 10 seconds, still playable (discex -c)|0}}<br />
|}<br />
<br />
==T==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|TimeSplitters 2|NTSC-U|r12|Working|Works great.|0}}<br />
{{dm|TimeSplitters: Future Perfect|PAL|r12|Issues|Lags when loading 3D models in menu and numerous hiccups in-game. Freeze may occur. Class 2 SDHC was used.|0}}<br />
{{dm|TimeSplitters: Future Perfect|PAL|r13|Doesn't Work|Won't proceed after selecting 50/60 Hz mode.|0}}<br />
{{dm|Tony Hawk's Pro Skater 3|NTSC-U|r12|Doesn't Work|Freeze's everytime as soon as you enter the skater shop, Beginning of the game. (FSTFIX/DiscEx/4gb Class 2)|0}}<br />
{{dm|Tony Hawk's Pro Skater 4|PAL|r19|Works|Works, But there's no background music, Just sound effects. (FSTFIX/DiscEx/4gb Class 2)|0}}<br />
{{dm|Tony Hawk's Underground|NTSC-U|r12|Issues|Many hiccups in-game. Music glitches.|0}}<br />
{{dm|Tony Hawk's Underground 2|NTSC-U|r12|Issues|Minor hiccups in videos. Major hiccups in game, prone to freezing.|0}}<br />
{{dm|Tony Hawk's Underground 2|PAL|r19|Issues|See NTSC-U (discex -c)|0}}<br />
{{dm|Tales of Symphonia|NTSC|r12|Works| Game loads fine, minor lag on videos; Battles lag abit, however, if you turn off battle voices in options the lag is gone.|0}}<br />
|}<br />
<br />
==U==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Ultimate Fighting Championships Throwdown|NTSC-U|r12|Doesn't Work|Boots, creates a save file (choice of either slot A or slot B), then freezes in a black screen.|0}}<br />
|}<br />
<br />
==V==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Viewtiful Joe|NTSC-U|r19|Working|Minor stuttering discex -c|0}}<br />
{{dm|Viewtiful Joe 2|NTSC-U|r19|Working|Very minor stutering discex -c|0}}<br />
{{dm|Viewtiful Joe: Red Hot Rumble|NTSC-U|r12|Working|Working flawlessly on a Sandisk Class 4 Card|0}}<br />
{{dm|Virtua Striker 2002|PAL|r13|Working|Minor hiccups in-game.|0}}<br />
|}<br />
<br />
==W==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|WarioWare, Inc.|NTSC-U|r16|Working|discex -c|0}}<br />
|}<br />
<br />
==X==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|X-Men Legends|NTSC-U|r12|Doesn't Work|Intro loops over load game/new game/etc menu making it impossible to progress past that. Videos lag a little, but not too badly. WARNING: Very slow to boot. Almost thought it was just a black screen.|0}}<br />
{{dm|XIII|NTSC-U|r19|Works|Slight audio/video stutter when there's talking, and a reoccurring intermittent buzz sound during gameplay.|0}}<br />
|}<br />
<br />
==Y==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|YuGiOh The Falsebound Kingdom|NTSC-U|r12|Working|Occasional temporary freezes. WARNING: Takes a long time to boot, I almost thought it had a black screen.|0}}<br />
|}<br />
<br />
==Z==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Zoids Battle Legends|NTSC-U|r12|Working|Minor lag.|0}}<br />
|}<br />
<br />
<hr><br />
<sub>Format copied mercilessly from the [[DIOS MIOS Compatibility List]]</sub><br />
[[Category:Wii]] [[Category:Compatibility_Lists]]</div>VatoLoco//wiki.gbatemp.net/wiki/DIOS_MIOS_Lite_Compatibility_List?diff=40506DIOS MIOS Lite Compatibility List2012-01-19T14:23:35Z<p>VatoLoco: /* X */</p>
<hr />
<div>{{Compact TOC}}<br />
<br />
'''Compatibility list for DIOS MIOS Lite. Anyone is free to edit this list without an account. Vandalism will be undone and you will get you blocked from the Wiki.'''<br />
<br />
== About DML ==<br />
DML started as a project by crediar. After a proof of concept release, crediar abandoned the project and offered the source for sale.<br />
GBAtemp member [http://gbatemp.net/user/190457-g0dlike/ G0dlike] purchased the source and released it to the public. DML has been picked up by new developers, and is once again under development. DML has progressed far beyond the original release of DIOS MIOS, and now can play a number of games decently.<br />
<br />
You can grab DML from its [http://code.google.com/p/dios-mios-lite-source-project/ Google Code page]<br />
<br />
List of developers working on DML in no particular order<br />
<br />
* WiiPower<br />
* FIX94<br />
* obcd<br />
* scooby74029<br />
* OverjoY<br />
* conanac<br />
* emu_kidid<br />
* exp0wnster<br />
<br />
== Posting Guidelines: PLEASE READ BEFORE EDITING ==<br />
#If a game is ''working'' it doesn't always make it ''green'', as titles marked ''green'' should be/are 99.9-100% compatible. See color chart below.<br />
#The Notes section is only for quirks regarding the way the game plays with the loader. Notes like 'Works Great' are not needed and simply add clutter.<br />
#Regarding regions, please don't take an existing entry and completely change the region - start a new entry, or add it ALONG with the existing region.<br />
#Extended Information to be placed at the bottom of the page, only for games that are marked as not working for most people, but working for some. only people who have it working should post info.<br />
#If you are the first person to add a game then the confirmed column should read 0 (as it is unconfirmed). Every person should then add 1 to that when they have tested it as working.<br />
<br />
{|cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=480px align="center" "border: 1px solid #000; margin-top: 2em;"<br />
! style="background:#E9E9E9;" |Compatibility Legend<br />
|-<br />
|{{USB Game Compatibility Table/Working Cell Style}}|Games that work 100% or just have slight audio/video stutter or anything else that doesn't effect gameplay .<br />
|-<br />
|{{USB Game Compatibility Table/Issues Cell Style}}|Games that mostly work but with more serious but playable bugs, or random lockups (random doesn't mean lock up every time at the same spot in the game).<br />
|-<br />
|{{USB Game Compatibility Table/Not Working Cell Style}}|Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.<br />
|}<br />
<br />
Example:<br />
<pre>{{dm|Example Game|PAL|r12|Works / Issues / Doesn't Work|Additional notes (optional)|0}}</pre><br />
Add the line above under the Table header code, but above the table end ( <nowiki>|}</nowiki> ) and fill in the correct data.<br />
<br />
== Compatibility List ==<br />
<br />
==A==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Agent Under Fire 007|NTSC-U|r12|Doesn't Work|Disc error on boot.|0}}<br />
{{dm|Animal Crossing|NTSC-U|r12-r19|Working|Same as PAL|1}}<br />
{{dm|Animal Crossing|PAL|r12-r19|Working|Long load on Nintendo logo on first boot (I already thought it froze) (discex -c)|0}}<br />
{{dm|1080 Avalanche|NTSC-U|r12|Doesn't Work|Freeze at first loading screen.|0}}<br />
{{dm|ATV Quad Power Racing 2|NTSC-U|r12|issues|Plays as normal but stutters every 2 seconds (FSTFIX/DiscEx/4gb Class 2)|0}}<br />
|}<br />
<br />
==B==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Beach Spikers|NTSC-U|r19|Issues|Frequent stuttering|0}}<br />
{{dm|Beyond Good and Evil|NTSC-U|r12|Working|Cannot move, take damage, or attack (On first boot) If booted, then turn off and reboot the issue is fixed, occasional 1-2 second freezing but doesn't impact gameplay too much.|0}}<br />
{{dm|Blowout|NTSC-U|r19|Doesn't Work|freezes at "Lcensed by Nintendo" Screen.|0}}<br />
{{dm|Burnout|NTSC-U|r12|Working|Working great, little to no lag.|0}}<br />
{{dm|Burnout 2 Point of Impact|NTSC-U|r12|Working|Working great, little to no lag.|0}}<br />
{{dm|Bust-A-Move 3000|NTSC-U|r12|Working|Working great, little to no lag.|0}}<br />
{{dm|Billy Hatcher|NTSC|r12|Works| Works great so far, little to no lag.|0}}<br />
{{dm|Baten Kaitos Origins|NTSC|r12|Issues| Game loads, played around and messed with battling. Lag and audio issues throughout, seemed playable, however, I probably didn't test long enough to see if it would freeze.|0}}<br />
{{dm|Bleach|NTSC-J|r12|Working|The important part, the battles, work with nearly zero lag. Main menu has A LOT of lag but its workable and gameplay is much more the main menu. Loading fights and misc is a little slow but gameplay (battles) are fine.|0}}<br />
|}<br />
<br />
==C==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Chibi-Robo!|NTSC-U|r12|Working||0}}<br />
{{dm|Crazy Taxi|NTSC-U|r12|Working|Working great, little to no lag. No music due to audio streaming. |0}}<br />
{{dm|Cubivore: Survival of the Fittest|NTSC-U|r12|Working|Flawless|0}}<br />
{{dm|Crash Tag Team Racing|NTSC-U|r12|Working|Minor lag during gameplay, Short stutter every 3-4 seconds ! Still very playable (FSTFIX/DiscEx/4gb Class 2)|0}}<br />
{{dm|Crash Bandicoot The Wrath of Cortex|NTSC-U|r19|Working|Working, Just no background audio, Only sound effects (FSTFIX/DiscEx/4gb Class 2)|0}}<br />
{{dm|Crash Nitro Kart|NTSC-U|r19|Working|Perfect, No problems at all (FSTFIX/DiscEx/4gb Class 2)|0}}<br />
{{dm|Custom Robo|NTSC-U|r12|Working|Almost no lag with anything other than videos. Little 1/2 second freezes occasionally but barely noticeable. When loading 1 3D model to customize it takes a while, loading 2 at the same time (ex looking at you and your opponent's robos) background music temporarily stops (until the battle begins) but sound effects can be heard on the menu beforehand.|0}}<br />
|}<br />
<br />
==D==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Donkey Konga|NTSC-U|r12|Working|Minor hiccups on menus|0}}<br />
{{dm|Donkey Konga 2|NTSC-U|r12|Working|Minor hiccups on menus|0}}<br />
|}<br />
<br />
==E==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Ed, Edd n Eddy: The Mis-Edventures|NTSC|r12|Issues|Temporary freezing frequenty playing on maps, playable but very annoying. Videos lag A LOT. Takes a while to load (at least on first boot) appears to black screen but it's just taking a while.|0}}<br />
|}<br />
<br />
==F==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|4x4 Evo 2|NTSC-U|r12|Working|Works fine, menu lags a bit.|0}}<br />
{{dm|F-Zero GX|NTSC-U|r12|Working|Stuttering Intro, hiccups in menu when loading certain elements (music, tracks etc.). No hiccups/lags during races.|0}}<br />
{{dm|F-Zero GX|NTSC-U|r13|Doesn't work|Black screen.|0}}<br />
{{dm|F-Zero GX|PAL|r12-r19|Working|Works fine, menu lags a bit. (discex -c)|0}}<br />
{{dm|Fire Emblem|NTSC|r12|Issues| Game loads, however it kept wanting to freeze on me. |0}}<br />
|}<br />
<br />
==G==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Gauntlet Dark Legacy|NTSC-U|r12|Working|Hiccups in intro video.|0}}<br />
{{dm|Geist|PAL|r19|Doesn't Work|Black Screen|0}}<br />
|}<br />
<br />
==H==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Homeland|NTSC-J|r12|Doesn't Work|Boots to title screen, can select player and name, but freezes afterwards. Periodic/Many freezes from title->freeze. Text is garbage.|0}}<br />
|}<br />
<br />
==I==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Ikaruga|NTSC-U|r12|Works|Streamed audio does not appear; minor lag during boss explosions.|0}}<br />
|}<br />
<br />
==J==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Judge Dredd: Dredd VS Death|NTSC-U|r12|Works|99% flawless. Zero lag in menus, maps, etc, perfect audio. Loading levels is a little bit slow (and booting takes ~15 seconds or so)|0}}<br />
|}<br />
<br />
==K==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Killer 7 (Disc 1)|NTSC-U|r12|Doesn't Work|Black screen, won't load the game at all.|0}}<br />
{{dm|Killer 7 (Disc 2)|NTSC-U|r12|Doesn't Work|Black screen, won't load the game at all.|0}}<br />
{{dm|Kirby's Air Ride|PAL|r12|Doesn't work|Hiccups on menu. Freeze when proceeding to course select/player entry screen. Class 2 SDHC was used.|0}}<br />
{{dm|Kirby's Air Ride|PAL|r13|Doesn't Work|Black screen, won't load the game at all.|0}}<br />
|}<br />
<br />
==L==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Legend of Zelda : FOUR SWORD |PAL|r12|Working|DML IN REAL NAND |0}}<br />
{{dm|Legend of Zelda: Four Swords Adventures |NTSC-J|r19|Working|Works fine, Tetras Tracker works fine too since r19 (discex -c)|0}}<br />
{{dm|Legend of Zelda: The Wind Waker |NTSC-J|r12-r19|Working|Works fine, lags when sailing ([http://gbatemp.net/topic/315342-zelda-wind-waker-iso-on-swiss-gamecube-loader-map-crash/page__view__findpost__p__4008370 patched iso]) (discex -c)|0}}<br />
{{dm|Legend of Zelda: The Wind Waker |PAL|r12-r19|Working|Works fine, lags when sailing ([http://gbatemp.net/topic/315342-zelda-wind-waker-iso-on-swiss-gamecube-loader-map-crash/page__view__findpost__p__4008370 patched iso]) (discex -c)|0}}<br />
{{dm|Legend of Zelda: The Wind Waker |NTSC-U|r12-r19|Working|Works fine, lags when sailing (discex -c)|0}}<br />
{{dm|Legend of Zelda: Twilight Princess |NTSC-J|r12-r19|Working|Works fine (discex -c)|0}}<br />
{{dm|Legend of Zelda: Twilight Princess |PAL|r12-r19|Working|Works fine (discex -c)|0}}<br />
{{dm|Legend of Zelda: Ocarina of Time Bonus Disc |PAL|r16-r19|Working|Works fine, missing background music in selection menu (discex -c)|0}}<br />
{{dm|Legend of Zelda: Collectors Edition |NTSC-U|r16-r19|Working|Works fine (discex -c)|0}}<br />
{{dm|Legend of Zelda: Collectors Edition |PAL|r16-r19|Working|Works fine (discex -c)|0}}<br />
{{dm|Luigis Mansion|PAL|r12-r19|Doesn't Work|Freeze after meeting the professor, seems to be very sd card dependent, with another sd card I can't even pass the scene before entering the mansion|0}}<br />
{{dm|Luigis Mansion|NTSC|r12|Doesn't Work|Freeze after nintendo screen|0}}<br />
{{dm|Luigis Mansion|NTSC-U|r12 - via Sneek+DI|Working|Sometimes freezes after meeting the professor but if you get pass it, works flawlessly but no BGM|0}}<br />
|}<br />
<br />
==M==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Mario Golf Toadstool Tour|NTSC-U|r19|Working|Works on r19, did not work on r12 when tested.|0}}<br />
{{dm|Mario Kart: Double Dash!!|NTSC-U|r12-r19|Working|Intro has slow playback. Minor hiccups in-game. |2}}<br />
{{dm|Mario Kart: Double Dash!!|PAL|r12-r19|Working|Same as NTSC-U. (discex -c)|2}}<br />
{{dm|Mario Party 4|NTSC-U|r12|Working|Intro video has major slowdown. In-game is OKay. Could just be my slow SD card (class 4)|0}}<br />
{{dm|Mario Party 5|NTSC-U|r19|Issues|Frequent stuttering|0}}<br />
{{dm|Mario Party 5|PAL|r19|Issues|It seems like the game reads every three seconds from SD which produces horrible sound errors and game lags, besides from this it works (discex -c)|0}}<br />
{{dm|Mario Power Tennis|NTSC-U|r12|Working|Works perfect, barely any stuttering or lag.|0}}<br />
{{dm|Mega Man Network Transmission|NTSC-U|r12|Issues|Wrong music loaded with stuttering. Apparently crashes after reading all the mails.|0}}<br />
{{dm|Metal Gear Solid: The Twin Snakes|PAL|r19|Working|Works perfect (with some stuttering everywhere except cutscenes) with the StreamFix option of Fstfix.|0}}<br />
{{dm|Metroid Prime 2|PAL|r12|Issues|Hiccups/Lags when loading area, enemies etc. Tested with class 2 SDHC.|0}}<br />
{{dm|Metroid Prime 2|PAL|r13|Doesn't work|Black screen.|0}}<br />
{{dm|Mortal Kombat Deadly Alliance|NTSC-U|r12|Working|Some lag when loading, game play is a little choppy|0}}<br />
{{dm|Mortal Kombat Deception|NTSC-U|r12|Working|Some lag when loading, game play is a little choppy|0}}<br />
{{dm|Mario Smash Football|PAL|r19|Working|Works pretty good, some small lags ingame (discex -c)|0}}<br />
|}<br />
<br />
==N==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Namco Museum: 50th Anniversary Edition|NTSC-U|r12|Issues|Game boots, but returns error screen when you try to select a game|0}}<br />
{{dm|NARUTO4 DOL-G4NJ-JAP|NTSC-j|r12|Doesn't Work|Firts menu (MEMCARD) font damaged |0}}<br />
{{dm|Naruto: Gekitou Ninja Taisen 4|NTSC-J|r12-r19|Working|Works fine, missing background music (discex -c)|1}}<br />
{{dm|NBA Street|NTSC-U|r12|Working|Works well using Sandisk Class 4 card|0}}<br />
{{dm|NBA Street Vol 2|NTSC-U|r12|Doesn't Work|Did not boot and video seemed to cut off|0}}<br />
{{dm|NBA Street Vol 3|NTSC-U|r12|Working|Works but choppy due to audio, very annoying.|0}}<br />
{{dm|NFL Street |NTSC-U|r12|Working|Works but choppy due to audio, very annoying.|0}}<br />
{{dm|NFL Street Vol 2|NTSC-U|r12|Working|Works but choppy due to audio, very annoying.|0}}<br />
{{dm|Need For Speed Underground|NTSC-U|r12|Doesn't Work|Lags alot at loading main menu, Creating Profile data, Load career it loads & then crash. < Cant get passed that point. (FSTFIX/DiscEx/4gb Class 2)|0}}<br />
{{dm|Need For Speed Underground|PAL|r19|Issues|Works, lags ingame (discex -c)|0}}<br />
|}<br />
<br />
==O==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|One Piece : GRAND ADVENTURE :DOL-GOQE-USA|NTSC-U|r12|Working|Intro has slow playback. Video slow playback in game but is fully playble |1}}<br />
|}<br />
<br />
==P==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Paper Mario|NTSC|r12|Issues|Loads fine, however there is slowdown every few seconds. Playable but annoying. Ripped with cleanrip - fstfix - discex|0}}<br />
{{dm|Pikmin|NTSC-U|r19|Working|discex -c|0}}<br />
{{dm|Pikmin 2|NTSC-U|r19|Working|slow intro game plays fine however have not made it to end credits yet|0}}<br />
{{dm|P.N.03|NTSC-U|r19|Working|discex -c|0}}<br />
{{dm|Pokemon Colosseum|NTSC|r12|Doesn't Work|Black screen|0}}<br />
{{dm|Pokemon XD Gale of Darkness|NTSC|r12|Doesn't Work|Black screen|0}}<br />
|}<br />
<br />
==Q==<br />
{{:{{PAGENAME}}/Table Header}}<br />
|}<br />
<br />
==R==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Resident Evil 4 Disc 1|NTSC-U|r12|Working|Small hang on black screens while loading|0}}<br />
{{dm|Resident Evil 4 Disc 2|NTSC-U|r12|Working|Small hang on black screens while loading|0}}<br />
{{dm|Resident Evil 1 Disc 1|NTSC-U|r13|Working|Cut scenes are a little choppy, Game play is perfect (FSTFIX/DiscEx/4gb Class 2)|0}}<br />
{{dm|Resident Evil 1 Disc 2|NTSC-U|r13|Working|Cut scenes are a little choppy, Game play is perfect (FSTFIX/DiscEx/4gb Class 2)|0}}<br />
{{dm|Resident Evil 2|NTSC-U|r19|Issues|Stuttering every 2 seconds during gameplay with bad audio glitches. (FSTFIX/DiscEx/4gb Class 2)|0}}<br />
{{dm|Rally Championship|PAL|r19|Working|Works fine, missing background music (discex -c)|0}}<br />
|}<br />
<br />
==S==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Serious Sam: the Next Encounter|NTSC-U|r12|Working|Slight hiccups in music, plays fine.|0}}<br />
{{dm|The Simpsons Road Rage|NTSC-U|r12|Working||0}}<br />
{{dm|Soul Calibur 2|NTSC-U|r12|Working|No issues at all, perfect.|0}}<br />
{{dm|Soul Calibur 2|PAL|r19|Working|choppy during main menu and characters loading. Perfect during fights.|0}}<br />
{{dm|Sonic Adventure DX: Director's Cut|PAL|r19|Working|Works fine, very small lags ingame (discex -c)|0}}<br />
{{dm|Sonic Adventure DX: Director's Cut|NTSC-U|r19|Working|Same as PAL (discex -c)|0}}<br />
{{dm|Sonic Gems Collection|NTSC-U|r12|Doesn't Work|When loading a game, disc error. Choppy in game menu. |0}}<br />
{{dm|Sonic Heroes|NTSC-U|r12|Issues|Game lagging every two seconds during game play. It's a bit annoying. Using Sandisk Class 4 card.|0}}<br />
{{dm|Sonic Adventure 2: Battle|NTSC-U|r19|Working|Minor hiccups when entering a level (which can be fixed with a faster SD card, at least from my tests results). Otherwise, it works perfect; even the GBA connection is fine. (discex -c)|0}}<br />
{{dm|Super Mario Sunshine|NTSC-U|r12,r14-r19|Working|Minor hiccups on menus, broken in r13|1}}<br />
{{dm|Super Mario Sunshine|PAL|r12,r14-r19|Working|Perfect, no lags at all, broken in r13 (discex -c)|1}}<br />
{{dm|Super Monkey Ball 2|NTSC-U|r12|Issues|No music|0}}<br />
{{dm|Super Monkey Ball Adventure|NTSC-U|r12|Working|Perfect|0}}<br />
{{dm|Super Smash Bros Melee|NTSC-U|r12,r14-r19|Working|Major hiccups on menus, in-game has no problems, broken in r13|2}}<br />
{{dm|Super Smash Bros Melee|PAL|r12,r14-r19|Working|Menu lags very hard, sound errors, broken in r13 (discex -c)|0}}<br />
{{dm|Skies of Arcadia Legends|NTSC|r12|Issues| Skipping on title screen. In game works fine, however, battles using any special attacks/magic create lots of lag.|0}}<br />
{{dm|Star Wars: Bounty Hunter|NTSC-U|r19|Working|Minor gameplay stutter|0}}<br />
{{dm|Star Wars Rouge Squadron 2 Rouge Leader|NTSC-U|r12|Working|Major lag when loading due to sound, game play is choppy but playable.|1}}<br />
{{dm|Star Wars Rogue Squadron III Rebel Strike|NTSC-U|r12|Issues|Major lag when loading due to sound, game play is too choppy to be playable.|0}}<br />
{{dm|Spyro A Hero's Tail|NTSC-U|r12| Doesn't Work|Major lag at loading screen, Cut scene's, Gameplay. Totally unplayable with the amount of lag. (FSTFIX/DiscEx/4gb Class 2)|0}}<br />
{{dm|SSX3|PAL|r19|Working|Shutters every 10 seconds, still playable (discex -c)|0}}<br />
|}<br />
<br />
==T==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|TimeSplitters 2|NTSC-U|r12|Working|Works great.|0}}<br />
{{dm|TimeSplitters: Future Perfect|PAL|r12|Issues|Lags when loading 3D models in menu and numerous hiccups in-game. Freeze may occur. Class 2 SDHC was used.|0}}<br />
{{dm|TimeSplitters: Future Perfect|PAL|r13|Doesn't Work|Won't proceed after selecting 50/60 Hz mode.|0}}<br />
{{dm|Tony Hawk's Pro Skater 3|NTSC-U|r12|Doesn't Work|Freeze's everytime as soon as you enter the skater shop, Beginning of the game. (FSTFIX/DiscEx/4gb Class 2)|0}}<br />
{{dm|Tony Hawk's Pro Skater 4|PAL|r19|Works|Works, But there's no background music, Just sound effects. (FSTFIX/DiscEx/4gb Class 2)|0}}<br />
{{dm|Tony Hawk's Underground|NTSC-U|r12|Issues|Many hiccups in-game. Music glitches.|0}}<br />
{{dm|Tony Hawk's Underground 2|NTSC-U|r12|Issues|Minor hiccups in videos. Major hiccups in game, prone to freezing.|0}}<br />
{{dm|Tony Hawk's Underground 2|PAL|r19|Issues|See NTSC-U (discex -c)|0}}<br />
{{dm|Tales of Symphonia|NTSC|r12|Works| Game loads fine, minor lag on videos; Battles lag abit, however, if you turn off battle voices in options the lag is gone.|0}}<br />
|}<br />
<br />
==U==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Ultimate Fighting Championships Throwdown|NTSC-U|r12|Doesn't Work|Boots, creates a save file (choice of either slot A or slot B), then freezes in a black screen.|0}}<br />
|}<br />
<br />
==V==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Viewtiful Joe|NTSC-U|r19|Working|Minor stuttering discex -c|0}}<br />
{{dm|Viewtiful Joe 2|NTSC-U|r19|Working|Very minor stutering discex -c|0}}<br />
{{dm|Viewtiful Joe: Red Hot Rumble|NTSC-U|r12|Working|Working flawlessly on a Sandisk Class 4 Card|0}}<br />
{{dm|Virtua Striker 2002|PAL|r13|Working|Minor hiccups in-game.|0}}<br />
|}<br />
<br />
==W==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|WarioWare, Inc.|NTSC-U|r16|Working|discex -c|0}}<br />
|}<br />
<br />
==X==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|X-Men Legends|NTSC-U|r12|Doesn't Work|Intro loops over load game/new game/etc menu making it impossible to progress past that. Videos lag a little, but not too badly. WARNING: Very slow to boot. Almost thought it was just a black screen.|0}}<br />
{{dm|XIII|NTSC-U|r19|Works|Slight audio/video stutter when there's talking,and a reoccurring intermittent annoying buzz sound during gameplay.|0}}<br />
|}<br />
<br />
==Y==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|YuGiOh The Falsebound Kingdom|NTSC-U|r12|Working|Occasional temporary freezes. WARNING: Takes a long time to boot, I almost thought it had a black screen.|0}}<br />
|}<br />
<br />
==Z==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Zoids Battle Legends|NTSC-U|r12|Working|Minor lag.|0}}<br />
|}<br />
<br />
<hr><br />
<sub>Format copied mercilessly from the [[DIOS MIOS Compatibility List]]</sub><br />
[[Category:Wii]] [[Category:Compatibility_Lists]]</div>VatoLoco//wiki.gbatemp.net/wiki/DIOS_MIOS_Lite_Compatibility_List?diff=40497DIOS MIOS Lite Compatibility List2012-01-18T23:21:59Z<p>VatoLoco: /* X */</p>
<hr />
<div>{{Compact TOC}}<br />
<br />
'''Compatibility list for DIOS MIOS Lite. Anyone is free to edit this list without an account. Vandalism will be undone and you will get you blocked from the Wiki.'''<br />
<br />
== About DML ==<br />
DML started as a project by crediar. After a proof of concept release, crediar abandoned the project and offered the source for sale.<br />
GBAtemp member [http://gbatemp.net/user/190457-g0dlike/ G0dlike] purchased the source and released it to the public. DML has been picked up by new developers, and is once again under development. DML has progressed far beyond the original release of DIOS MIOS, and now can play a number of games decently.<br />
<br />
You can grab DML from its [http://code.google.com/p/dios-mios-lite-source-project/ Google Code page]<br />
<br />
List of developers working on DML in no particular order<br />
<br />
* WiiPower<br />
* FIX94<br />
* obcd<br />
* scooby74029<br />
* OverjoY<br />
* conanac<br />
* emu_kidid<br />
* exp0wnster<br />
<br />
== Posting Guidelines: PLEASE READ BEFORE EDITING ==<br />
#If a game is ''working'' it doesn't always make it ''green'', as titles marked ''green'' should be/are 99.9-100% compatible. See color chart below.<br />
#The Notes section is only for quirks regarding the way the game plays with the loader. Notes like 'Works Great' are not needed and simply add clutter.<br />
#Regarding regions, please don't take an existing entry and completely change the region - start a new entry, or add it ALONG with the existing region.<br />
#Extended Information to be placed at the bottom of the page, only for games that are marked as not working for most people, but working for some. only people who have it working should post info.<br />
#If you are the first person to add a game then the confirmed column should read 0 (as it is unconfirmed). Every person should then add 1 to that when they have tested it as working.<br />
<br />
{|cellspacing="1" cellpadding="1" style="background:#F0F0F0;border: 1px #222222 solid;text-align:center;" width=480px align="center" "border: 1px solid #000; margin-top: 2em;"<br />
! style="background:#E9E9E9;" |Compatibility Legend<br />
|-<br />
|{{USB Game Compatibility Table/Working Cell Style}}|Games that work 100% or just have slight audio/video stutter or anything else that doesn't effect gameplay .<br />
|-<br />
|{{USB Game Compatibility Table/Issues Cell Style}}|Games that mostly work but with more serious but playable bugs, or random lockups (random doesn't mean lock up every time at the same spot in the game).<br />
|-<br />
|{{USB Game Compatibility Table/Not Working Cell Style}}|Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.<br />
|}<br />
<br />
Example:<br />
<pre>{{dm|Example Game|PAL|r12|Works / Issues / Doesn't Work|Additional notes (optional)|0}}</pre><br />
Add the line above under the Table header code, but above the table end ( <nowiki>|}</nowiki> ) and fill in the correct data.<br />
<br />
== Compatibility List ==<br />
<br />
==A==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Agent Under Fire 007|NTSC-U|r12|Doesn't Work|Disc error on boot.|0}}<br />
{{dm|Animal Crossing|NTSC-U|r12-r19|Working|Same as PAL|1}}<br />
{{dm|Animal Crossing|PAL|r12-r19|Working|Long load on Nintendo logo on first boot (I already thought it froze) (discex -c)|0}}<br />
{{dm|1080 Avalanche|NTSC-U|r12|Doesn't Work|Freeze at first loading screen.|0}}<br />
{{dm|ATV Quad Power Racing 2|NTSC-U|r12|issues|Plays as normal but stutters every 2 seconds (FSTFIX/DiscEx/4gb Class 2)|0}}<br />
|}<br />
<br />
==B==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Beach Spikers|NTSC-U|r16|Doesn't Work|[http://pastie.org/private/n5dzynalecaixhccj615a crash on initial load] discex -c|0}}<br />
{{dm|Beyond Good and Evil|NTSC-U|r12|Working|Cannot move, take damage, or attack (On first boot) If booted, then turn off and reboot the issue is fixed, occasional 1-2 second freezing but doesn't impact gameplay too much.|0}}<br />
{{dm|Blowout|NTSC-U|r19|Doesn't Work|freezes at "Lcensed by Nintendo" Screen.|0}}<br />
{{dm|Burnout|NTSC-U|r12|Working|Working great, little to no lag.|0}}<br />
{{dm|Burnout 2 Point of Impact|NTSC-U|r12|Working|Working great, little to no lag.|0}}<br />
{{dm|Bust-A-Move 3000|NTSC-U|r12|Working|Working great, little to no lag.|0}}<br />
{{dm|Billy Hatcher|NTSC|r12|Works| Works great so far, little to no lag.|0}}<br />
{{dm|Baten Kaitos Origins|NTSC|r12|Issues| Game loads, played around and messed with battling. Lag and audio issues throughout, seemed playable, however, I probably didn't test long enough to see if it would freeze.|0}}<br />
{{dm|Bleach|NTSC-J|r12|Working|The important part, the battles, work with nearly zero lag. Main menu has A LOT of lag but its workable and gameplay is much more the main menu. Loading fights and misc is a little slow but gameplay (battles) are fine.|0}}<br />
|}<br />
<br />
==C==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Chibi-Robo!|NTSC-U|r12|Working||0}}<br />
{{dm|Crazy Taxi|NTSC-U|r12|Working|Working great, little to no lag. No music due to audio streaming. |0}}<br />
{{dm|Cubivore: Survival of the Fittest|NTSC-U|r12|Working|Flawless|0}}<br />
{{dm|Crash Tag Team Racing|NTSC-U|r12|Working|Minor lag during gameplay, Short stutter every 3-4 seconds ! Still very playable (FSTFIX/DiscEx/4gb Class 2)|0}}<br />
{{dm|Crash Bandicoot The Wrath of Cortex|NTSC-U|r19|Working|Working, Just no background audio, Only sound effects (FSTFIX/DiscEx/4gb Class 2)|0}}<br />
{{dm|Crash Nitro Kart|NTSC-U|r19|Working|Perfect, No problems at all (FSTFIX/DiscEx/4gb Class 2)|0}}<br />
|}<br />
<br />
==D==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Donkey Konga|NTSC-U|r12|Working|Minor hiccups on menus|0}}<br />
{{dm|Donkey Konga 2|NTSC-U|r12|Working|Minor hiccups on menus|0}}<br />
|}<br />
<br />
==E==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Ed, Edd n Eddy: The Mis-Edventures|NTSC|r12|Issues|Temporary freezing frequenty playing on maps, playable but very annoying. Videos lag A LOT. Takes a while to load (at least on first boot) appears to black screen but it's just taking a while.|0}}<br />
|}<br />
<br />
==F==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|4x4 Evo 2|NTSC-U|r12|Working|Works fine, menu lags a bit.|0}}<br />
{{dm|F-Zero GX|NTSC-U|r12|Working|Stuttering Intro, hiccups in menu when loading certain elements (music, tracks etc.). No hiccups/lags during races.|0}}<br />
{{dm|F-Zero GX|NTSC-U|r13|Doesn't work|Black screen.|0}}<br />
{{dm|F-Zero GX|PAL|r12-r19|Working|Works fine, menu lags a bit. (discex -c)|0}}<br />
{{dm|Fire Emblem|NTSC|r12|Issues| Game loads, however it kept wanting to freeze on me. |0}}<br />
|}<br />
<br />
==G==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Gauntlet Dark Legacy|NTSC-U|r12|Working|Hiccups in intro video.|0}}<br />
|}<br />
<br />
==H==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Homeland|NTSC-J|r12|Doesn't Work|Boots to title screen, can select player and name, but freezes afterwards. Periodic/Many freezes from title->freeze. Text is garbage.|0}}<br />
|}<br />
<br />
==I==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Ikaruga|NTSC-U|r12|Works|Streamed audio does not appear; minor lag during boss explosions.|0}}<br />
|}<br />
<br />
==J==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Judge Dredd: Dredd VS Death|NTSC-U|r12|Works|99% flawless. Zero lag in menus, maps, etc, perfect audio. Loading levels is a little bit slow (and booting takes ~15 seconds or so)|0}}<br />
|}<br />
<br />
==K==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Killer 7 (Disc 1)|NTSC-U|r12|Doesn't Work|Black screen, won't load the game at all.|0}}<br />
{{dm|Killer 7 (Disc 2)|NTSC-U|r12|Doesn't Work|Black screen, won't load the game at all.|0}}<br />
{{dm|Kirby's Air Ride|PAL|r12|Doesn't work|Hiccups on menu. Freeze when proceeding to course select/player entry screen. Class 2 SDHC was used.|0}}<br />
{{dm|Kirby's Air Ride|PAL|r13|Doesn't Work|Black screen, won't load the game at all.|0}}<br />
|}<br />
<br />
==L==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Legend of Zelda : FOUR SWORD |PAL|r12|Working|DML IN REAL NAND |0}}<br />
{{dm|Legend of Zelda: Four Swords Adventures |NTSC-J|r19|Working|Works fine, Tetras Tracker works fine too since r19 (discex -c)|0}}<br />
{{dm|Legend of Zelda: The Wind Waker |NTSC-J|r12-r19|Working|Works fine, lags when sailing ([http://gbatemp.net/topic/315342-zelda-wind-waker-iso-on-swiss-gamecube-loader-map-crash/page__view__findpost__p__4008370 patched iso]) (discex -c)|0}}<br />
{{dm|Legend of Zelda: The Wind Waker |PAL|r12-r19|Working|Works fine, lags when sailing ([http://gbatemp.net/topic/315342-zelda-wind-waker-iso-on-swiss-gamecube-loader-map-crash/page__view__findpost__p__4008370 patched iso]) (discex -c)|0}}<br />
{{dm|Legend of Zelda: The Wind Waker |NTSC-U|r12-r19|Working|Works fine, lags when sailing (discex -c)|0}}<br />
{{dm|Legend of Zelda: Twilight Princess |NTSC-J|r12-r19|Working|Works fine (discex -c)|0}}<br />
{{dm|Legend of Zelda: Twilight Princess |PAL|r12-r19|Working|Works fine (discex -c)|0}}<br />
{{dm|Legend of Zelda: Ocarina of Time Bonus Disc |PAL|r16-r19|Working|Works fine, missing background music in selection menu (discex -c)|0}}<br />
{{dm|Legend of Zelda: Collectors Edition |NTSC-U|r16-r19|Working|Works fine (discex -c)|0}}<br />
{{dm|Legend of Zelda: Collectors Edition |PAL|r16-r19|Working|Works fine (discex -c)|0}}<br />
{{dm|Luigis Mansion|PAL|r12-r19|Doesn't Work|Freeze after meeting the professor, seems to be very sd card dependent, with another sd card I can't even pass the scene before entering the mansion|0}}<br />
{{dm|Luigis Mansion|NTSC|r12|Doesn't Work|Freeze after nintendo screen|0}}<br />
{{dm|Luigis Mansion|NTSC-U|r12 - via Sneek+DI|Working|Sometimes freezes after meeting the professor but if you get pass it, works flawlessly but no BGM|0}}<br />
|}<br />
<br />
==M==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Mario Golf Toadstool Tour|NTSC-U|r19|Working|Works on r19, did not work on r12 when tested.|0}}<br />
{{dm|Mario Kart: Double Dash!!|NTSC-U|r12-r19|Working|Intro has slow playback. Minor hiccups in-game. |2}}<br />
{{dm|Mario Kart: Double Dash!!|PAL|r12-r19|Working|Same as NTSC-U. (discex -c)|2}}<br />
{{dm|Mario Party 4|NTSC-U|r12|Working|Intro video has major slowdown. In-game is OKay. Could just be my slow SD card (class 4)|0}}<br />
{{dm|Mario Party 5|NTSC-U|r19|Issues|Frequent stuttering|0}}<br />
{{dm|Mario Party 5|PAL|r19|Issues|It seems like the game reads every three seconds from SD which produces horrible sound errors and game lags, besides from this it works (discex -c)|0}}<br />
{{dm|Mario Power Tennis|NTSC-U|r12|Working|Works perfect, barely any stuttering or lag.|0}}<br />
{{dm|Mega Man Network Transmission|NTSC-U|r12|Issues|Wrong music loaded with stuttering. Apparently crashes after reading all the mails.|0}}<br />
{{dm|Metal Gear Solid: The Twin Snakes|PAL|r19|Working|Works perfect (with some stuttering everywhere except cutscenes) with the StreamFix option of Fstfix.|0}}<br />
{{dm|Metroid Prime 2|PAL|r12|Issues|Hiccups/Lags when loading area, enemies etc. Tested with class 2 SDHC.|0}}<br />
{{dm|Metroid Prime 2|PAL|r13|Doesn't work|Black screen.|0}}<br />
{{dm|Mortal Kombat Deadly Alliance|NTSC-U|r12|Working|Some lag when loading, game play is a little choppy|0}}<br />
{{dm|Mortal Kombat Deception|NTSC-U|r12|Working|Some lag when loading, game play is a little choppy|0}}<br />
{{dm|Mario Smash Football|PAL|r19|Working|Works pretty good, some small lags ingame (discex -c)|0}}<br />
|}<br />
<br />
==N==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Namco Museum: 50th Anniversary Edition|NTSC-U|r12|Issues|Game boots, but returns error screen when you try to select a game|0}}<br />
{{dm|NARUTO4 DOL-G4NJ-JAP|NTSC-j|r12|Doesn't Work|Firts menu (MEMCARD) font damaged |0}}<br />
{{dm|Naruto: Gekitou Ninja Taisen 4|NTSC-J|r12-r19|Working|Works fine, missing background music (discex -c)|1}}<br />
{{dm|NBA Street|NTSC-U|r12|Working|Works well using Sandisk Class 4 card|0}}<br />
{{dm|NBA Street Vol 2|NTSC-U|r12|Doesn't Work|Did not boot and video seemed to cut off|0}}<br />
{{dm|NBA Street Vol 3|NTSC-U|r12|Working|Works but choppy due to audio, very annoying.|0}}<br />
{{dm|NFL Street |NTSC-U|r12|Working|Works but choppy due to audio, very annoying.|0}}<br />
{{dm|NFL Street Vol 2|NTSC-U|r12|Working|Works but choppy due to audio, very annoying.|0}}<br />
{{dm|Need For Speed Underground|NTSC-U|r12|Doesn't Work|Lags alot at loading main menu, Creating Profile data, Load career it loads & then crash. < Cant get passed that point. (FSTFIX/DiscEx/4gb Class 2)|0}}<br />
{{dm|Need For Speed Underground|PAL|r19|Issues|Works, lags ingame (discex -c)|0}}<br />
|}<br />
<br />
==O==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|One Piece : GRAND ADVENTURE :DOL-GOQE-USA|NTSC-U|r12|Working|Intro has slow playback. Video slow playback in game but is fully playble |1}}<br />
|}<br />
<br />
==P==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Paper Mario|NTSC|r12|Issues|Loads fine, however there is slowdown every few seconds. Playable but annoying. Ripped with cleanrip - fstfix - discex|0}}<br />
{{dm|Pikmin|NTSC-U|r16|Doesn't Work|[http://pastie.org/private/jccd8br9uec6gjwneox45q crash on Nintendo logo] discex -c|0}}<br />
{{dm|Pikmin 2|NTSC-U|r19|Working|slow intro game plays fine however have not made it to end credits yet|0}}<br />
{{dm|P.N.0.3|NTSC-U|r16|Issues|[http://pastie.org/private/zw2sqcp75htqtgdolupbfg log] Playable with garbage audio, unable to save|0}}<br />
{{dm|Pokemon Colosseum|NTSC|r12|Doesn't Work|Black screen|0}}<br />
{{dm|Pokemon XD Gale of Darkness|NTSC|r12|Doesn't Work|Black screen|0}}<br />
|}<br />
<br />
==Q==<br />
{{:{{PAGENAME}}/Table Header}}<br />
|}<br />
<br />
==R==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Resident Evil 4 Disc 1|NTSC-U|r12|Working|Small hang on black screens while loading|0}}<br />
{{dm|Resident Evil 4 Disc 2|NTSC-U|r12|Working|Small hang on black screens while loading|0}}<br />
{{dm|Resident Evil 1 Disc 1|NTSC-U|r13|Working|Cut scenes are a little choppy, Game play is perfect (FSTFIX/DiscEx/4gb Class 2)|0}}<br />
{{dm|Resident Evil 1 Disc 2|NTSC-U|r13|Working|Cut scenes are a little choppy, Game play is perfect (FSTFIX/DiscEx/4gb Class 2)|0}}<br />
{{dm|Resident Evil 2|NTSC-U|r19|Issues|Stuttering every 2 seconds during gameplay with bad audio glitches. (FSTFIX/DiscEx/4gb Class 2)|0}}<br />
{{dm|Rally Championship|PAL|r19|Working|Works fine, missing background music (discex -c)|0}}<br />
|}<br />
<br />
==S==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Serious Sam: the Next Encounter|NTSC-U|r12|Working|Slight hiccups in music, plays fine.|0}}<br />
{{dm|The Simpsons Road Rage|NTSC-U|r12|Working||0}}<br />
{{dm|Soul Calibur 2|NTSC-U|r12|Working|No issues at all, perfect.|0}}<br />
{{dm|Sonic Adventure DX: Director's Cut|PAL|r19|Working|Works fine, very small lags ingame (discex -c)|0}}<br />
{{dm|Sonic Adventure DX: Director's Cut|NTSC-U|r19|Working|Same as PAL (discex -c)|0}}<br />
{{dm|Sonic Gems Collection|NTSC-U|r12|Doesn't Work|When loading a game, disc error. Choppy in game menu. |0}}<br />
{{dm|Sonic Heroes|NTSC-U|r12|Issues|Game lagging every two seconds during game play. It's a bit annoying. Using Sandisk Class 4 card.|0}}<br />
{{dm|Sonic Adventure 2: Battle|NTSC-U|r19|Working|Minor hiccups when entering a level (which can be fixed with a faster SD card, at least from my tests results). Otherwise, it works perfect; even the GBA connection is fine. (discex -c)|0}}<br />
{{dm|Super Mario Sunshine|NTSC-U|r12,r14-r19|Working|Minor hiccups on menus, broken in r13|1}}<br />
{{dm|Super Mario Sunshine|PAL|r12,r14-r19|Working|Perfect, no lags at all, broken in r13 (discex -c)|0}}<br />
{{dm|Super Monkey Ball 2|NTSC-U|r12|Issues|No music|0}}<br />
{{dm|Super Monkey Ball Adventure|NTSC-U|r12|Working|Perfect|0}}<br />
{{dm|Super Smash Bros Melee|NTSC-U|r12,r14-r19|Working|Major hiccups on menus, in-game has no problems, broken in r13|2}}<br />
{{dm|Super Smash Bros Melee|PAL|r12,r14-r19|Working|Menu lags very hard, sound errors, broken in r13 (discex -c)|0}}<br />
{{dm|Skies of Arcadia Legends|NTSC|r12|Issues| Skipping on title screen. In game works fine, however, battles using any special attacks/magic create lots of lag.|0}}<br />
{{dm|Star Wars: Bounty Hunter|NTSC-U|r16|Doesn't Work|[http://pastie.org/private/c6f2jamjdld9wry8itkv6g crash on load after main menu]|0}}<br />
{{dm|Star Wars Rouge Squadron 2 Rouge Leader|NTSC-U|r12|Working|Major lag when loading due to sound, game play is choppy but playable.|1}}<br />
{{dm|Star Wars Rogue Squadron III Rebel Strike|NTSC-U|r12|Issues|Major lag when loading due to sound, game play is too choppy to be playable.|0}}<br />
{{dm|Spyro A Hero's Tail|NTSC-U|r12| Doesn't Work|Major lag at loading screen, Cut scene's, Gameplay. Totally unplayable with the amount of lag. (FSTFIX/DiscEx/4gb Class 2)|0}}<br />
{{dm|SSX3|PAL|r19|Working|Shutters every 10 seconds, still playable (discex -c)|0}}<br />
|}<br />
<br />
==T==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|TimeSplitters 2|NTSC-U|r12|Working|Works great.|0}}<br />
{{dm|TimeSplitters: Future Perfect|PAL|r12|Issues|Lags when loading 3D models in menu and numerous hiccups in-game. Freeze may occur. Class 2 SDHC was used.|0}}<br />
{{dm|TimeSplitters: Future Perfect|PAL|r13|Doesn't Work|Won't proceed after selecting 50/60 Hz mode.|0}}<br />
{{dm|Tony Hawk's Pro Skater 3|NTSC-U|r12|Doesn't Work|Freeze's everytime as soon as you enter the skater shop, Beginning of the game. (FSTFIX/DiscEx/4gb Class 2)|0}}<br />
{{dm|Tony Hawk's Pro Skater 4|PAL|r19|Works|Works, But there's no background music, Just sound effects. (FSTFIX/DiscEx/4gb Class 2)|0}}<br />
{{dm|Tony Hawk's Underground|NTSC-U|r12|Issues|Many hiccups in-game. Music glitches.|0}}<br />
{{dm|Tony Hawk's Underground 2|NTSC-U|r12|Issues|Minor hiccups in videos. Major hiccups in game, prone to freezing.|0}}<br />
{{dm|Tony Hawk's Underground 2|PAL|r19|Issues|See NTSC-U (discex -c)|0}}<br />
{{dm|Tales of Symphonia|NTSC|r12|Works| Game loads fine, minor lag on videos; Battles lag abit, however, if you turn off battle voices in options the lag is gone.|0}}<br />
|}<br />
<br />
==U==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Ultimate Fighting Championships Throwdown|NTSC-U|r12|Doesn't Work|Boots, creates a save file (choice of either slot A or slot B), then freezes in a black screen.|0}}<br />
|}<br />
<br />
==V==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Viewtiful Joe 2|NTSC-U|r16|Issues|[http://pastie.org/private/ekrzhmwzv81bf2dclibatq log] Playable with garbage audio, unable to save|0}}<br />
{{dm|Viewtiful Joe: Red Hot Rumble|NTSC-U|r12|Working|Working flawlessly on a Sandisk Class 4 Card|0}}<br />
{{dm|Virtua Striker 2002|PAL|r13|Working|Minor hiccups in-game.|0}}<br />
|}<br />
<br />
==W==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|WarioWare, Inc.|NTSC-U|r16|Working|discex -c|0}}<br />
|}<br />
<br />
==X==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|X-Men Legends|NTSC-U|r12|Doesn't Work|Intro loops over load game/new game/etc menu making it impossible to progress past that. Videos lag a little, but not too badly. WARNING: Very slow to boot. Almost thought it was just a black screen.|0}}<br />
{{dm|XIII|NTSC-U|r19|Works|Slight audio/video stutter when there's talking.|0}}<br />
|}<br />
<br />
==Y==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|YuGiOh The Falsebound Kingdom|NTSC-U|r12|Working|Occasional temporary freezes. WARNING: Takes a long time to boot, I almost thought it had a black screen.|0}}<br />
|}<br />
<br />
==Z==<br />
{{:{{PAGENAME}}/Table Header}}<br />
{{dm|Zoids Battle Legends|NTSC-U|r12|Working|Minor lag.|0}}<br />
|}<br />
<br />
<hr><br />
<sub>Format copied mercilessly from the [[DIOS MIOS Compatibility List]]</sub><br />
[[Category:Wii]] [[Category:Compatibility_Lists]]</div>VatoLoco//wiki.gbatemp.net/wiki/File:Ak2i2.jpg?diff=39291File:Ak2i2.jpg2011-08-29T12:46:12Z<p>VatoLoco: uploaded a new version of &quot;File:Ak2i2.jpg&quot;</p>
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<div></div>VatoLoco//wiki.gbatemp.net/wiki/File:Ak22.jpg?diff=39290File:Ak22.jpg2011-08-29T12:45:41Z<p>VatoLoco: uploaded a new version of &quot;File:Ak22.jpg&quot;</p>
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<div></div>VatoLoco//wiki.gbatemp.net/wiki/File:AkRPG.jpg?diff=39289File:AkRPG.jpg2011-08-29T12:44:10Z<p>VatoLoco: uploaded a new version of &quot;File:AkRPG.jpg&quot;</p>
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<div></div>VatoLoco//wiki.gbatemp.net/wiki/File:Ak2i2.jpg?diff=39288File:Ak2i2.jpg2011-08-28T22:15:04Z<p>VatoLoco: uploaded a new version of &quot;File:Ak2i2.jpg&quot;</p>
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<div></div>VatoLoco//wiki.gbatemp.net/wiki/File:AkRPG.jpg?diff=39286File:AkRPG.jpg2011-08-28T21:06:15Z<p>VatoLoco: uploaded a new version of &quot;File:AkRPG.jpg&quot;</p>
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<div></div>VatoLoco//wiki.gbatemp.net/wiki/File:Ak2i2.jpg?diff=39285File:Ak2i2.jpg2011-08-28T20:55:15Z<p>VatoLoco: uploaded a new version of &quot;File:Ak2i2.jpg&quot;</p>
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<div></div>VatoLoco//wiki.gbatemp.net/wiki/File:Ak2i2.jpg?diff=39284File:Ak2i2.jpg2011-08-28T20:51:23Z<p>VatoLoco: uploaded a new version of &quot;File:Ak2i2.jpg&quot;</p>
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<div></div>VatoLoco//wiki.gbatemp.net/wiki/File:Ak2i2.jpg?diff=39283File:Ak2i2.jpg2011-08-28T19:24:01Z<p>VatoLoco: uploaded a new version of &quot;File:Ak2i2.jpg&quot;</p>
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<div></div>VatoLoco//wiki.gbatemp.net/wiki/File:Ak22.jpg?diff=39282File:Ak22.jpg2011-08-28T19:23:07Z<p>VatoLoco: uploaded a new version of &quot;File:Ak22.jpg&quot;</p>
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<div></div>VatoLoco//wiki.gbatemp.net/wiki/File:AkRPG.jpg?diff=39281File:AkRPG.jpg2011-08-28T19:17:08Z<p>VatoLoco: uploaded a new version of &quot;File:AkRPG.jpg&quot;</p>
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<div></div>VatoLoco//wiki.gbatemp.net/wiki/File:AkRPG.jpg?diff=39280File:AkRPG.jpg2011-08-28T18:41:17Z<p>VatoLoco: uploaded a new version of &quot;File:AkRPG.jpg&quot;</p>
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<div></div>VatoLoco//wiki.gbatemp.net/wiki/File:Akaio1.8.7.jpg?diff=39278File:Akaio1.8.7.jpg2011-08-28T16:03:05Z<p>VatoLoco: uploaded a new version of &quot;File:Akaio1.8.7.jpg&quot;</p>
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<div></div>VatoLoco//wiki.gbatemp.net/wiki/File:AkRPG.jpg?diff=39277File:AkRPG.jpg2011-08-28T15:45:34Z<p>VatoLoco: uploaded a new version of &quot;File:AkRPG.jpg&quot;</p>
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<div></div>VatoLoco//wiki.gbatemp.net/wiki/File:Ak22.jpg?diff=39274File:Ak22.jpg2011-08-28T15:29:00Z<p>VatoLoco: uploaded a new version of &quot;File:Ak22.jpg&quot;</p>
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<div></div>VatoLoco//wiki.gbatemp.net/wiki/File:Ak2i2.jpg?diff=39273File:Ak2i2.jpg2011-08-28T15:11:03Z<p>VatoLoco: uploaded a new version of &quot;File:Ak2i2.jpg&quot;</p>
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<div></div>VatoLoco//wiki.gbatemp.net/wiki/File:Ak2i2.jpg?diff=39272File:Ak2i2.jpg2011-08-28T15:02:28Z<p>VatoLoco: uploaded a new version of &quot;File:Ak2i2.jpg&quot;</p>
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<div></div>VatoLoco//wiki.gbatemp.net/wiki/File:Ak22.jpg?diff=39271File:Ak22.jpg2011-08-28T14:42:52Z<p>VatoLoco: uploaded a new version of &quot;File:Ak22.jpg&quot;: Reverted to version as of 23:38, 15 October 2010</p>
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<div></div>VatoLoco//wiki.gbatemp.net/wiki/File:AkRPG.jpg?diff=39270File:AkRPG.jpg2011-08-28T14:41:42Z<p>VatoLoco: uploaded a new version of &quot;File:AkRPG.jpg&quot;: Reverted to version as of 23:42, 15 October 2010</p>
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<div></div>VatoLoco//wiki.gbatemp.net/wiki/AKAIO?diff=38935AKAIO2011-07-13T05:46:09Z<p>VatoLoco: </p>
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<div>AKAIO (AceKard All-In-One) is a custom OSMenu for the Acekard R.P.G, Acekard 2/2.1 and Acekard 2i. It's loosely based on the official OSMenu but with many additional features and updated compatibility.<br />
<br />
[http://www.acekard.com/bbs/viewthread.php?tid=4022&extra=page%3D1 '''Do not use versions of AKAIO prior to v1.2 on the AK2i'''] <br />
<br />
If you are using an Acekard 2.1 purchased around December 2009, you must use AKAIO v1.7+. Due to an unreported hardware change, saving required an update which was added into AKAIO v1.7. Acekard has since gone back one revision and the Acekard 2.1 manufactured around December 2009 is no longer made or available for order from Team Acekard.<br />
<br />
If you are using an older Acekard 2.1 do not run AKAIO v1.8.2. This update (which was pulled after a handful of downloads) contains AP patching code provided by Team Acekard which overwrites the larger bootloader found in older 2.1 cards.<br />
<br />
AKAIO v1.8.3, found on some forums, is a '''FAKE''' release. An anonymous user repacked v1.8.2 in the hopes of causing damage to misinformed users.<br />
<br />
The latest release is [http://www.akaio.net/forum/viewtopic.php?f=8&t=964 v1.8.7]<br />
[[Image:Akaio1.8.7.jpg|EvoR|right]]<br />
[[Image:AkRPG.jpg|RPG|left]]<br />
[[Image:Ak22.jpg|AK2|left]]<br />
[[Image:Ak2i2.jpg|AK2i|left]]<br />
[[Image:AKAIO_Theme1.4.jpg|right ]]<br />
<br />
<br />
=='''Features'''==<br />
* Cheat Improvements - R4/XML Cheat File processing, online updating<br />
* Wii Connectivity<br />
* "Future Adaptable" loader support<br />
* Multiple Save Slots per title - with copying between slots<br />
* Slot-2 Integration - EZ3in1 (w/GBA Patching), eWin 2in1, and older FlashAdvance Pro carts<br />
* 1 Root placed Shortcut<br />
* Multi-page Start Menu<br />
* Filetype-based external icon support<br />
* Custom GBA frame support, per-ROM GBA frame support by gameID<br />
* Per-ROM settings for soft-reset/download play/cheats<br />
* Copying/Cutting/Deleting SAV files along with NDS files<br />
* Support for deletion of folders<br />
* Several improvements to 2byte language support<br />
* Expandable Support for multiple language GUI translations (currently 11 official translations)<br />
* SAV backup/restore from within GUI (.SAV<->.BAK)<br />
* Wi-Fi Cheat Database, Savelist.bin, Wi-Fi plugin, and Loader updates with automatic download resume.<br />
* Support for microSD and microSDHC memory cards (currently up to 32GB)<br />
* Two methods of Homebrew Soft-reset (AK2/AK2i)<br />
* NDS "intro" remover<br />
* Automatic anti-piracy patching routines (AK2/AK2i), SMART loader based anti-piracy patching (R.P.G.)<br />
* Autorun on boot of last .NDS file executed<br />
* Support for G.U.I. themes (skins)<br />
* Hide files by extensions, name, and attribute<br />
<br />
=='''Installing and updating'''==<br />
===Quick Guide===<br />
# Format the microSD with the [[#Links|Panasonic formatter]].<br />
# Download the [[#Links|current]] version of AKAIO<br />
# Decompress (using WinZIP, WinRAR, 7z, etc) the file and put the '''__aio*''' folder and '''akmenu4.nds''' at the Root (top most directory) of your microSD card<br />
# Insert the microSD card firmly in the non-spring loaded ak2.1 and ak2i. If your microSD slot is spring loaded make sure it "clicks."<br />
# Insert the Acekard firmly into your NDS, again make sure it clicks**.<br />
# Boot up the NDS, select the Acekard from the firmware Slot-1 selection box, and enjoy<br />
<br />
'''*'''Please note that the '''__aio''' folder is hidden by in the globalsettings.ini file by default, do not place homebrew or roms in this folder as you will not be able to access them. You can however set the GUI to display all hidden files and folders. The recommended method is to place your files into folders in Root. Never place a file you want to access in the '''__aio''' directory.<br />
<br />
'''**'''The AK2i may experience Printed Circuit Board (PCB) contact issues. In these instances the AK2i may fail to be recognized by the NDS Firmware and will not be displayed or the unflashed Acekard logo will be displayed. Other contact issues can happen after AKAIO has been booted causing Homebrew and ROM execution to freeze and/or save reading and writing to fail. Other issues may occur and this information has only been added as a general guide line for possible boot errors.<br />
<br />
===Initial AKAIO Setup===<br />
'''Following these procedures allows you to officially complain about compatibility/setup problems'''<br />
# Download the latest AKAIO from the [[#Links|links]] section below. If you have the official firmware installed, delete the '''__ak2''' (or'''__rpg''') folder and the akmenu4.nds from your memory card. Then extract the downloaded compressed archive (using [http://www.7-zip.org/ 7z], etc) and move the included '''__aio''' folder and '''akmenu4.nds''' file to the Root of your microSD card.<br />
# Download the latest loaders from [http://akaio.net/loaders/ the AKAIO loaders page]<br />
# Download the latest Wi-Fi plugin from [http://akaio.net/wifi/ the AKAIO Wi-Fi page]<br />
# Launch and use your up-dated AKAIO install!<br />
<br />
===Updating via computer===<br />
<br />
====Updating Cheats====<br />
The latest official GBATemp Cheat Database can be found at [http://cheats.gbatemp.net cheats.gbatemp.net]. AKAIO can use the CHEATS.XML, CHEAT.DAT, or USRCHEAT.DAT format. Download the database of your choice and then place the database in the '''__aio/cheats''' directory. You can have multiple Cheat Database files in your '''__aio/cheats''' directory. Simply re-name each one so that they are not overwritten. (IE: CHEATS-4-10-09.XML, CHEATS-4-30-09.XML).<br />
<br />
====Updating Loaders====<br />
The latest [http://akaio.net/loaders/ loaders] should be placed in the '''_aio/loaders''' directory. You can choose to place only the loader for the Acekard you are using. (IE: ak2loader.nds for the AK2/AK2i)<br />
<br />
====Updating Wi-Fi Plugin====<br />
The latest [http://akaio.net/wifi/ Wi-Fi Plugin] should be placed in the '''_aio/plugin''' directory. <br />
====Updating Savelist.bin====<br />
The latest [http://akaio.net/data/savelist.bin Savelist.bin] should be placed in the '''_aio''' directory.<br />
<br />
===Updating via Wi-Fi===<br />
The Wi-Fi update is intelligent, it will only update the loaders you need. If you wish to remove the R.P.G. loaders from your AKAIO install, the updater will not replace them. If you are experiencing problems while using the Wi-Fi update, make sure SSID is set to public broadcast on your router, as this is required. AKAIO assumes the user has correctly set up the Wi-Fi features in the DS firmware by using a game that connects to Wi-Fi.<br />
<onlyinclude><!-- start of section which gets copied to the WiFi Page --><br />
<br />
====Show on Load====<br />
When in doubt pick this option from the "File to Download" spinbox. After confirmation the user will be presented with a set of choices. Here users can pick what to update, which cheat database Web site to download from, and more.<br />
<br />
====Updating Wi-Fi Plugin====<br />
Users can update the Wi-Fi plugin itself. The actual plugin may become outdated as known issues are fixed. A manual install of the most recent plugin may be required in order to use new feature, depending on the version number of your AKAIO install. The most current install of AKAIO includes an updated Wi-Fi plugin. Users can search the loader database for 3 or 5 matching files going back 15 days by adjusting the "Previous Files" option.<br />
<br />
====Updating Savelist.bin====<br />
R.P.G. owners can update to the latest "savelist.bin" via Wi-Fi by selecting the "savelist.bin" button in the Wi-Fi Update options window<br />
<br />
====Updating Cheats====<br />
Cheats can be updated via Wi-Fi in AKAIO. The Cheat Database updates can be updated by navigating to Start > More > Wifi Update. Select the "Cheats" option from the spin box and select "OK". AKAIO will automatically download and uncompress the newest cheat database.<br />
<br />
====Updating Loaders====<br />
The current loaders for the AK2/AK2i and R.P.G. can be downloaded via this Wi-Fi update section. Loaders packaged with each revision of AKAIO are only current at the time of release. The Wi-Fi update will only download the loader for the kit you are using. (IE: ak2loader if you are using the Acekard 2/2.1/2i). Users can search the loader database for 3 or 5 matching files going back 15 days by adjusting the "Previous Files" option.<br />
<br />
====Get What's New Text====<br />
Enabling the "Get What's New" feature of the Wi-Fi updater will allow you to see developer's comments before deciding to update.<br />
<br />
====Previous Files====<br />
This section allows the user to search for 3 or 5 matching files going back 15 days. The options are No, 3, or 5. The option of 3, for example, will query the server for Wi-Fi plugin or Loader updates going back 15 days. If 3 matches are found the user will be presented with options on which to download and install. This feature can be used when it is deemed necessary to load a previous version.<br />
</onlyinclude><!-- end of section which gets copied to the WiFi Page --><br />
<br />
===Icons===<br />
External icons are supported in AKAIO. They must be in '''BMP format at 32x32x15bpp'''. Naming conventions are described below.<br />
Mr.[http://gbatemp.net/index.php?showuser=113027 VatoLoco] has compiled icons for the use with the AKAIO, you can find his post [http://gbatemp.net/index.php?showtopic=99540 here] <br />
====Per Extension Icons====<br />
Icons named with the extension of the file you wish to associate them with can be placed in the '''__aio/icons''' directory for global usage, or your skin's '''/icons''' directory for usage with just that skin ('''__aio/ui/Adv.Evo/icons''').<br />
For example, to use a custom icon for all files with a "TXT" extension, your icon will be named "TXT.BMP."<br />
<br />
====Per File Icons====<br />
Specific icons can be assigned to specific files in AKAIO. Make a standard '''32x32x15bpp''' BMP icon for the file and name it the exact name of the file, but with a .BMP extension. For example, for the file "Bob's homebrew Game.nds", you would use a properly formatted BMP file named "Bob's homebrew Game.BMP."<br />
<br />
'''Make sure to place these icons in the same directory as the file you are assigning them to'''.<br />
<br />
===GBA Frames===<br />
GBA Frames are supported in AKAIO as of v1.5. They must be in '''BMP format at 256x192x15bpp'''. Place the BMP named with the internal game ID of the GBA ROM in the '''__aio/frames''' directory. The internal game ID can be found using the "internal" view of AKAIO.<br />
<br />
===Plugins===<br />
AKAIO supports plug-ins, however due to a lack of community intereste most of the plug-in features were removed from AKAIO. Currently AKAIO only features a single plug-in used for Wi-Fi features including wireless system file updates.<br />
<br />
===='''Wi-Fi Plug-in'''====<br />
*wfplugin (Wi-Fi)<br />
<br />
The Wi-Fi Plugin ('''wfplugin.ak4''') found in '''_aio/plugin''' is used for all Wi-Fi updates. Do not remove this file if you wish to make use of the WI-FI updates. This file has nothing to do with Wi-Fi features found in ROMs and Homebrew.<br />
<br />
To update the plug-in navigate to '''Start > More > Wifi Update''' which will bring up the Wi-Fi Update Window. For more information, features, and options in relation to this feature please view the [[#Updating_via_Wi-Fi|Wi-Fi]] section above! If you are having problems connecting via Wi-Fi, enable "Broadcast SSID" on your wireless router.<br />
<br />
As of 5/3/2011 the Wi-Fi plug-in features NDS/GBA online save back-up and restoration, better known as Cloud Saving. Once the Wi-Fi plug-in is updated to the 5/3/2011 release or later, this feature can be accessed by selecting Show on Load from the File to Download spinbox. Once the AKAIO updater box appears click on the Save Mgr. button (press X). AKAIO will then display a directory listing of the microSD contents. Navigate to a NDS .SAV file and tap the OK button (press A) to begin the upload process. Save files can also be downloaded back to your microSD card, tap the Switch UL/DL button (Press X) to change modes. <br />
<br />
All files are stored at AKAIO.net and each user has been given a set amount of storage space as determined by Smiths. Files are stored via MAC address so it is impossible to download files uploaded from a different NDS console.<br />
<br />
Due to issues with the DSWifiLib this feature may not work for all users, as some routers have problems with the method being used (creating new sockets for each transfer). Most users should be able to upload/download 2-5 files in succession before problems occur.<br />
<br />
===Interface Theme (Skins)===<br />
Skins allow you to customize the look of the AKAIO menu. Skins can be downloaded from [http://skin.acekard.com Acekard], [http://gbatemp.net/index.php?dlcategory=21 GBATemp], and [http://www.ndsthemes.com/themes/title/ak2 NDSThemes]. Skins are installed by placing the appropriate files into the '''__aio/ui''' directory. To use a new skin select it from the options located at '''Start > System Options > Interface Themes'''.<br />
{{:AKAIO_Globalsettings}}<br />
<br />
===Savelistex.bin===<br />
If you are updating AKAIO on an AK R.P.G. please backup and replace the '''savelistex.bin''' file. This file contains save information in association with the files on your microSD/NAND. If you do not back it up, the next time you lauch your updated AK R.P.G., this file will be created and blank save file data will be stored for each of your files. After you play a ROM and then reboot your NDS, the cached save data for the file you last launched will overwrite the old save as the new '''savelistex.bin''' file has told the firmware that no previous save existed. To avoid this behavior always copy/paste your old '''savelistex.bin''' file into your new AKAIO update so that your old saves are preserved.<br />
<br />
=='''Start Menu'''==<br />
The Start Menu can be accessed by pressing Start or click on the word "Start" on the touchscreen<br />
<br />
===Start Menu Options===<br />
[[Image:Start.jpg|right]]<br />
*Copy <br />
*Cut<br />
*Delete<br />
*Paste<br />
*[[#System Options|System Options]]<br />
*[[#Properties|Properties]]<br />
*[[#Cheats|Cheats]]<br />
*More -><br />
*[[#3in1 FAS1 Slot-2 Support|3in1/FAS1]]<br />
*[[#Wi-Fi Update|Wifi Update]]<br />
*[[#Help|Help]]<br />
*<- Back<br />
<br />
=='''System Options'''==<br />
'''Start > System Options''' <br />
<br />
Use the L/R buttons or click the on-screen arrows to navigate between different "tabs."<br />
<br />
===(Tab 1) System Options===<br />
<br />
'''Interface Theme (SKINS)'''<br />
*This spinbox will allow you to choose a skin based on which themes you have placed in your '''__aio/ui''' directory. <br />
<br />
'''Interface Language'''<br />
Ordered as they appear in AKAIO<br />
<br />
*English<br />
*Spanish<br />
*French<br />
*Italian<br />
*Japanese<br />
*Korean<br />
*Dutch<br />
*Norwegian<br />
*Polish<br />
*Swedish<br />
*Thai<br />
*T Chinese<br />
*Brazilian Portuguese<br />
*S. Chinese<br />
*Czech<br />
*German<br />
<br />
New languages may be added to AKAIO, when they are made available. This list is subject to change with each release.<br />
<br />
'''Brightness'''<br />
*Settings are 1, 2, 3, or 4. This is a NDS Lite only feature. Clicking the "light bulb" which may be included with your theme and/or using the R-Trigger can also adjust the brightness.<br />
<br />
'''Set file list type'''<br />
*This spinbox controls which file extensions are listed while browsing directories on your Acekard. Options are NDS, NDS + SAV, NDS/SAV/BAK, or ALL<br />
<br />
'''Icon Animation'''<br />
*This selection will enable or disable the pulsing animation of icons in the file browser.<br />
<br />
===(Tab 2) Interface Settings===<br />
<br />
'''Scroll Speed'''<br />
*This spinbox changes the speed of the file list vertical scrolling. Options are Fast, Medium, or Slow.<br />
<br />
'''File List Style'''<br />
*Options are File Name, Internal Name, or Text List. Clicking the SELECT button while in the main GUI will also adjust this setting in real-time. Please note that "Internal Name" will show Japanese ROM information for "J" language roms no matter the language setting.<br />
'''Cheat Scrolling'''<br />
*Some people don't like the cheat scrolling, so you can disable it here. Notes will still scroll, however.<br />
<br />
'''Cheat Scrolling Speed'''<br />
*This will control the speed at which cheats notes will scroll across the interface. Options are Fast, Medium, and Slow.<br />
<br />
'''Show Hidden Files'''<br />
*Allows the user to show/hide files based on their attritrubte or settings. Options are Disabled or Enabled.<br />
<br />
'''Hide File Extensions'''<br />
*Hides the file extension from view (ie: .txt, .sav, .nds, etc) as stored in the Globalsettings.ini. Options are Disabled or Enabled.<br />
<br />
===(Tab 3) File System Settings===<br />
<br />
'''Trim ROM when copying'''<br />
*Options are Disabled or Enabled.<br />
<br />
'''Copy/Cut SAV with ROM'''<br />
*Copies/cuts/pastes the .sav (and save slots, if applicable) when the ROM is moved to another directory by using the GUI's Cut/Copy/Paste. Options are Disabled or Enabled.<br />
<br />
'''Delete SAV with ROM'''<br />
*Deletes the .sav (and save slots, if applicable) when the corresponding ROM is deleted. Options are Enabled or Disabled.<br />
<br />
'''Save Ext.'''<br />
*the Save Extension defaults to ".sav" which is standard amongst other flash carts. If you have existing ".nds.sav" files, you can highlight them and select their "Properties" to enable the "Save Extension" button. This button will convert all ".nds.sav" files (including save slots) to ".sav" (and vice-versa) for the title selected, assuming you set the AKAIO save property option to .sav. Options are .sav or .nds.sav.<br />
<br />
===(Tab 4) Default Patch Options===<br />
<br />
These are the global patch settings. Per-game settings are also available by highlighting a ROM and pressing Y. With this method you can leave on the patches and then if a game fails to load, set its per-game patch settings to Disabled. Patches enter an area of RAM which may be used by the game itself. This is the reason that some games fail to load with certain patches enabled.<br />
<br />
'''DS Download Play'''<br />
*This selection controls the cart-to-cart download playability between ROMs. It can be set to Disabled or Enabled. <br />
<br />
'''Soft-Reset'''<br />
*AKAIO D-Pad combination is '''L+R+B+A+Down''' while actively using a ROM. This option must be turned on globally to make use of the Homebrew soft-reset feature.<br />
<br />
'''Cheat Code Usage'''<br />
*This setting allows the ROMs to use AR cheats. It can be set to Disabled or Enabled. <br />
<br />
'''Autorun'''<br />
*Autorun will run the last loaded .NDS file as soon as the AK boots to the AKAIO firmware. '''hold down B at startup to cancel autorun'''. It can be set to Disabled or Enabled.<br />
<br />
'''Select Cheat Database'''<br />
*This option allows the user to select which cheat file to use. Renaming older cheat files placed in the '''__aio/cheats''' directory will allow the user to make a selection from multiple cheat files.<br />
<br />
'''Homebrew Reset Type'''<br />
*AKAIO D-Pad combination is '''L+R+B+A+Down''' while actively using most Homebrew. The user can set 1 of 2 Homebrew soft-reset hooking methods. 1 method may work better than another for some Homebrew files, neither method is perfect or supported 100% of the time.<br />
<br />
'''Bypass AntiPiracy'''<br />
*This option will bypass the new AP features currently used by NDS ROMs. As of AKAIO 1.8.2 this option is enabled by default, does not break DS Download Play, and is not latency dependent.<br />
<br />
=='''Properties'''==<br />
[[Image:Rom.jpg|right]]<br />
The properties of various items can be displayed depending on the file type selection. To view properties navigate to '''Start > Properties''' or highlight a file (select it) and press Y.<br />
<br />
===MicroSD Card===<br />
Selecting the "MicroSD Card" icon in the top most menu of AKAIO and then choosing to view its properties will reveal the Disk Capacity, Used Space, and Free Space of the loaded media.<br />
<br />
===GBA Game===<br />
Selecting the "GBA Game" option in the top most menu of AKAIO will reveal that the user can use A to boot in GBA mode or L+A to boot in NDS (PassMe) mode. This option icon is not present on a DSI.<br />
<br />
===GBA Save===<br />
Selecting a GBA save will reveal the file name, the last change date, and the file size. The "Save Ext." button is currently programmed to alter .NDS saves only. Pressing it here will result in your GBA save being renamed to .gba.nds.sav.<br />
<br />
===GBA ROM===<br />
This selection displays the GBA system generic icon, the file name, the last change date, and the file size in MB. Available buttons are to create a shortcut (press X) and flash to NOR (press Y).<br />
<br />
===Shortcut===<br />
A shortcut's properties selection displays the ROM icon and Internal text name as well as the fact that the file is a shortcut.<br />
<br />
===NDS Save===<br />
Save file extensions can be converted by using the "Save Ext." button found here. Simply set the save extension behavior (.nds.sav or .sav) in the '''System Options''' as well as enabling NDS + SAV as the "Set file list type" view (hotkey: R+Y). Then navigate to your NDS save file, highlight it, and press Y ('''Start > Properties'''). Click on the "Save Ext." button and then click "Yes" (press A) to confirm your decision. The save file has now been renamed automatically for you. This is not a batch process; each file must be renamed one at a time.<br />
<br />
===NDS ROM===<br />
This selection displays the .NDS Icon, Internal Header (the three lines of text that come with each game), the .NDS Name, Last Change Date, File Size, Save Type, and Game Code. Button availability may be limited the NDS ROMs only, some features will not display with .NDS homebrew files.<br />
<br />
====Cheats Button====<br />
Should you be using a .DAT file for cheats (by default, USRCHEAT.DAT is included) and the title you are viewing the information of has cheats, a "Cheats" button will be visible on the ROM Info Window as well. You can press the button or hit SELECT to access the cheat list.<br />
This button will not appear if you are using a .XML file for cheats.<br />
<br />
====Shortcut Button====<br />
A shortcut can be created for any .NDS file, Homebrew file, .GBA file, or any Folder by pressing X on the Properties Window or clicking this button. A shortcut will then be displayed in your Root directory. You are able to have only one shortcut at a time, and using the option again on another file will replace the shortcut. You can remove a shortcut by selecting its properties (Y) and pressing X.<br />
<br />
====Rom Settings Button====<br />
At the .NDS Properties Window, press Y to launch the ROM Info Window. In this options window you can change individual settings for each game. The "default" setting makes use of settings stored globally using the "(Tab 4) Default Patch Options" tab. Options are Default or Disabled.<br />
<br />
'''Save Type'''<br />
*This options allows you to manually configure the save type for each ROM. Options are Unknown/Auto, No Save, 4k, 64k, 512k, 2M, 4M, 8M, 16M, 32M, 64M, 128M, 256M, Unknown/Auto, or No Save.<br />
<br />
'''Select Save Slot''' <br />
*Options are Default or Slot 1-9. By setting a different slot the user can save their games with up to 9 different save files.<br />
<br />
'''DS Download Play'''<br />
*Options are Disabled or Enabled. This selection controls the cart-to-cart download playability between ROMs. Options are Default, Disabled, or Enabled.<br />
<br />
'''Soft-Reset'''<br />
*AKAIO D-Pad combination is L+R+B+A+Down while actively using a Rom or Homebrew. Options are Default, Disabled, or Enabled.<br />
<br />
'''Cheat/Action Replay'''<br />
*This option allows the user to make use of the cheat file set in the "settings" tab. Options are Default, Disabled, or Enabled.<br />
<br />
'''Rumble level'''<br />
*Options are Default, Off, Low, Medium, or High. This option is not available on the DSi.<br />
<br />
'''Bypass AntiPiracy'''<br />
*Options are Default or Disabled.<br />
<br />
'''Slot Copy Button'''<br />
*Additionally, a Slot Copy button appears in a ROM's Info Window. This opens up a sub-window allowing you to copy .SAV files from the slot that is currently being used to any other slot. Should a file already exist for your target slot, an asterisk ('''*''') will appear next to its name.<br />
<br />
===NDS Homebrew===<br />
This selection displays the Homebrew Icon, Internal Header (up to three lines of text that can come with each Homebrew), the Homebrew file name, Last Change Date, and File Size.<br />
<br />
====Shorcut Button====<br />
The shortcut button functions as previously described.<br />
<br />
====Rom Settings====<br />
The only option available to Homebrew are related to soft-reset. The options are Default, Disabled, IRQ Hook, or SWI Hook.<br />
<br />
=='''Cheats'''==<br />
[[Image:Cheat.jpg|right]]To access the Cheat Window, press '''Start > Cheats''' or Touch the Cheat button on the .NDS properties screen.<br />
<br />
===How to Enable Cheats===<br />
Begin by enabling cheats. '''The cheat patch needs to be enabled or else the cheats will not work'''. The patch can be enabled globally at '''Start > System Options > [[#(Tab 4) Default Patch Options|Default Patch Options]]'''. Cheats can also be disabled/enabled on a per-Rom basis by viewing the [[#Rom Settings Button|properties]] of the ROM and clicking on the '''Rom Settings''' button.<br />
<br />
Open the Cheat Window (as stated above) and you will see cheat codes that are not sorted into folders first, followed by folders, in a list. Folders can be expanded by pressing the A button while it is highlighted or by clicking on the folder. Pressing the A button or clicking on a cheat while a it is highlighted will enable that cheat, or disable it if it is already enabled. '''Pressing the Start or Select button will save and exit, something you must do.'''<br />
<br />
===Cheat Window Options===<br />
There are two options, Rebuild (X Button), and Sel. DB "Select Database" (Y Button).<br />
<br />
====Rebuild====<br />
The Rebuild button will disable all cheats, and then make Cheat Code files per-ROM. Each time you update the Cheats DB you should rebuild the CC file. This will enable the new games to not only use the cheats but build each game a file which allows for faster cheat access.<br />
<br />
====Select Database====<br />
This lets you chose which Database you use in the '''__aio/cheats''' directory. The benefit of this is the option to have the compiled database and a custom or older version in there too.<br />
<br />
===Hotkeys===<br />
While in-game, cheats are enabled by default on loading. Press start+select+down to disable cheats. Start+select+up reenables them.<br />
<br />
=='''3in1 FAS1 Slot-2 Support'''==<br />
Thanks to the [http://gbatemp.net/index.php?showtopic=112988 awesome support of users], started by [http://gbatemp.net/index.php?showuser=111084 Another World], EZ 3in1 units were donated to [http://gbatemp.net/index.php?showuser=29491 Normmatt] and [http://gbatemp.net/index.php?showuser=10318 Smiths]. With working units, progress was made on optimizing the 3in1 integration of the Acekard menu. Please check [[AKAIO ROM Compatibility|AKAIO ROM Compatibility]] article for GBA compatibility information.<br />
<br />
Settings:<br />
'''Start > More > 3in1/FAS1'''<br />
*Rumble level - Off/Low/Medium/High<br />
*NOR Mode - Auto/Always<br />
*Backup GBA save at startup - Disabled/Enabled<br />
*Prompt before Save/Load - Disabled/Enabled<br />
*GBA Universal sleep - Disable/Enabled ('''L+R+Start: Sleep and Select+Start: Wake up''')<br />
<br />
The NOR mode auto setting will send any GBA ROM 16MB or less to PSRAM, while the "always" setting will flash every GBA ROM to NOR.<br />
Prompt before Save/Load will prompt the user for a "Yes/No" response before loading or saving any GBA .SAV files. This is the recommend way to use your GBA expansion cart without loss of .SAV data.<br />
<br />
===FAS1===<br />
FAS1 is a homebrew written by [http://gbatemp.net/index.php?showuser=10318 Smiths] based off of [http://forum.gbadev.org/viewtopic.php?t=8682 tftpds] (by Sten Larsson and Gustav Munkby).<br />
It's for users of older FlashAdvance Pro Slot-2 cartridges who wish to flash programs to their kit from within the AKAIO menu.<br />
<br />
===FAS1 Usage===<br />
The menu for FAS1 Options will only function if you have a FlashAdvance Cartridge in Slot-2.<br />
<br />
*Set .GBA/.BIN/.SAV files as visible in your file listing<br />
*Allow you to select a .GBA/.BIN file and flash it to the cartridge in Slot-2 (.BIN = PogoShell)<br />
*Select a .SAV file to flash to SRAM Bank 1 of the FlashAdvance Cartridge<br />
*Use the Key Combo '''L+B+A''' while highlighting '''Slot2 Card''' in the Root file listing to back up SRAM Bank 1 (backs up to '''/SAVES/''' directory as BANK1.SAV)<br />
<br />
Note: The "Use Flash Advance Features" is always set to "Disabled" upon AKAIO startup.<br />
<br />
===EZ-Flash 3in1===<br />
AKAIO supports native loading of GBA games into an EZ 3in1. If the EZ 3in1 is detected, AKAIO will display your GBA ROM files, otherwise they remain hidden from view. If an EZ 3in1 is detected, and a GBA ROM was last flashed, AKAIO will display a "GBA" icon. If the EZ 3in1 is detected, an a DS PassME ROM was last flashed, AKAIO will display a "GBA Flash Linker" icon. GBA games are launched by pressing A, at which point AKAIO will auto patch for SRAM saving and flash it to the NOR or PSRAM of the EZ 3in1 depending on your settings and the game's file size. SRAM save patching is not always successful, users may need to make use of an application like GBATA to patch older save types to SRAM. PassME games must be flashed to NOR first and then these games can by launched by pressing L+A (Boots to NDS mode). The save file for the game will be loaded/saved depending on user settings. The next time a GBA game is launched SRAM is overwritten as the EZ 3in1 shares an SRAM bank for saves. Make sure to back-up your save files!<br />
*NOTE: If an EZ-Flash 3in1 was purchased more recently then it may be a "3in1+" and will require AKAIO 1.5+ to function fully. This includes the browser support and rumble support. GBA ROM flashing and playback has been supported on the new 3in1+ since AKAIO 1.3 Final. ROMs will not launch after being flashed to the 3in1+, due to hardware changes between the different versions of the 3in1. After the flashing process the GBA BIOS logo will freeze, simply reboot and select the gamepack from the NDS firmware menu.<br />
<br />
===EWin 2in1===<br />
AKAIO supports the EWin 2in1 unit in similar ways to the 3in1.<br />
<br />
===FlashAdvance Pro===<br />
The FlashAdvance Pro is supported via FAS1 integration.<br />
<br />
<br />
<br />
=='''Help'''==<br />
'''Start > More > Help''' displays information on the various button shortcut combinations. This window will usually also display the current build of the AKAIO firmware which is running. The icon in the upper-right hand corner can be used to shut down your NDS by single-clicking on it.<br />
<br />
{{:DMA Mode}}<br />
<br />
=='''Real Time Save and In Game Guide'''==<br />
These features are not planned for future inclusion into the AKAIO firmware. We recommend that you drop an e-mail to [mailto:acekard@gmail.com acekard@gmail.com] and bug the Acekard team instead.<br />
<br />
=='''In Progress'''==<br />
Nothing here is guaranteed, but it's always nice to let people know what's the focus:<br />
*Make tabs store childwindows instead of just spinboxes.<br />
*Better Font Support<br />
*Integrating many of Yellow Wood Goblins's changes, based on his R.P.G. loader.<br />
<br />
=='''Betas'''==<br />
Public Betas appear from time to time and will '''only''' be released on the [http://normmatt.com/forum/ Official AKAIO Forum]. '''They are not to be mirrored anywhere''', and are unsupported. Bug reports are welcome, though.<br />
<br />
Private Betas offered by [http://gbatemp.net/index.php?showuser=29491 Normmatt] in the official [http://gbatemp.net/index.php?dynamic=62 GBATemp #acekard IRC channel] are '''not for public use'''. They are '''never''' to be handed out, mirrored, or requested!<br />
<br />
=='''Main Authors'''==<br />
*[http://gbatemp.net/index.php?showuser=29491 Normmatt] - Kiwi. Low-level + Loader man.<br />
*[http://gbatemp.net/index.php?showuser=10318 Smiths] - Drinks a lot + Wifi/GUI mods + customer support.<br />
*[http://gbatemp.net/index.php?showuser=85543 gelu] - Kept the Acekard R.P.G. useful.<br />
*[http://gbatemp.net/u235818-ywg Yellow Wood Goblin] - Keeps gelu's firmware updated.<br />
<br />
=='''Main WIKI Contributors'''==<br />
*[http://gbatemp.net/u111084-another-world Another World] - Wrote a vast majority of the AKAIO WIKI article and was the sole maintainer for over a year.<br />
*[http://gbatemp.net/u113027-vatoloco VatoLoco] – co-wrote many early revisions of the AKAIO WIKI article, maintains AKAIO images.<br />
*[http://gbatemp.net/u243748-tk-saturn tk_saturn] - recoded the AKAIO WIKI article and better organized the FAQ section.<br />
<br />
{{:External Links}}<br />
<br />
{{:AKAIO FAQs}}<br />
----<br />
{{Acekard}}<br />
<br />
[[Category:Acekard]]</div>VatoLoco//wiki.gbatemp.net/wiki/File:Akaio1.8.7.jpg?diff=38934File:Akaio1.8.7.jpg2011-07-13T05:42:05Z<p>VatoLoco: </p>
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<div></div>VatoLoco