From WikiTemp, the GBAtemp wiki
Line 7: Line 7:
 
Please note that some emulators may require BIOS files from the original machine, we cannot supply those files.
 
Please note that some emulators may require BIOS files from the original machine, we cannot supply those files.
 
==AGS==
 
==AGS==
Adventure Game Studio Runtime for PSP v3.21 r8 -> [http://filetrip.net/f27570-AGS-Runtime-for-PSP-3-21-R8.html DOWNLOAD] Supports games made with AGS version 2.50 or higher and low resolution is supported.
+
* Adventure Game Studio Runtime for PSP v3.21 r8 -> [http://filetrip.net/f27570-AGS-Runtime-for-PSP-3-21-R8.html DOWNLOAD] Supports games made with AGS version 2.50 or higher and low resolution is supported.
  
 
==Amiga==
 
==Amiga==
PSP UAE v0.80 BETA -> [http://filetrip.net/f27560-PSPUAE-0-80-BETA.html DOWNLOAD] Requires the Amiga Kick Start ROM, Kickstart 1.3. Rename it to "kick13.rom" and copy that to the PSP/GAME/PSPUAE/KICKS directory. Game disks are typically distributed in adf format and they're copied to the DISKS directory. Start PSPUAE and press select to open the main menu.
+
* PSP UAE v0.80 BETA -> [http://filetrip.net/f27560-PSPUAE-0-80-BETA.html DOWNLOAD]
 +
: Requires the Amiga Kick Start ROM, Kickstart 1.3. Rename it to "kick13.rom" and copy that to the PSP/GAME/PSPUAE/KICKS directory. Game disks are typically distributed in adf format and they're copied to the DISKS directory. Start PSPUAE and press select to open the main menu.
  
 
==Arcade==
 
==Arcade==
CPS1PSP 2.3.1 (Capcom Play System 1) -> [http://filetrip.net/f8157-cps1psp-2-3-1.html DOWNLOAD]
+
* CPS1PSP 2.3.1 (Capcom Play System 1) -> [http://filetrip.net/f8157-cps1psp-2-3-1.html DOWNLOAD]
  
CPS2PSP 2.3.1 (Capcom Play System 2) -> [http://filetrip.net/f8158-cps2psp-2-3-1.html DOWNLOAD]
+
* CPS2PSP 2.3.1 (Capcom Play System 2) -> [http://filetrip.net/f8158-cps2psp-2-3-1.html DOWNLOAD]
  
MVSPSP 2.3.1 (Multi Video System a/k/a Neo Geo Arcade) -> [http://filetrip.net/f27540-MVSPSP-2-3-1.html DOWNLOAD]
+
* MVSPSP 2.3.1 (Multi Video System a/k/a Neo Geo Arcade) -> [http://filetrip.net/f27540-MVSPSP-2-3-1.html DOWNLOAD]
  
NCDZPSP 2.3.1 for PSP slim (Neo Geo CD) -> [http://filetrip.net/f27555-NCDZPSP-2-3-1-%283-xx-User%29.html DOWNLOAD]
+
* NCDZPSP 2.3.1 for PSP slim (Neo Geo CD) -> [http://filetrip.net/f27555-NCDZPSP-2-3-1-%283-xx-User%29.html DOWNLOAD]
  
PSPMAME r0.6 (Arcade Machines) -> [http://filetrip.net/f27542-PSPMAME-0-6.html DOWNLOAD]
+
* PSPMAME r0.6 (Arcade Machines) -> [http://filetrip.net/f27542-PSPMAME-0-6.html DOWNLOAD]
  
FBA4PSP 20110319 (Final Burn Alpha) -> [http://filetrip.net/f27543-FBA4PSP-20110319.html DOWNLOAD]
+
* FBA4PSP 20110319 (Final Burn Alpha) -> [http://filetrip.net/f27543-FBA4PSP-20110319.html DOWNLOAD]
  
 
==Atari Atari 800, 800XL, 130XE (also 5200)==
 
==Atari Atari 800, 800XL, 130XE (also 5200)==
Atari800 PSP v2.1.0.1 -> [http://filetrip.net/f23283-Atari800-PSP-2-1-0-1.html DOWNLOAD]
+
* Atari800 PSP v2.1.0.1 -> [http://filetrip.net/f23283-Atari800-PSP-2-1-0-1.html DOWNLOAD]
  
 
==Atari 2600==
 
==Atari 2600==
PSP2600 v1.2.0 (Atari 2600) -> [http://filetrip.net/f27530-PSP2600-1-2-0.html DOWNLOAD]
+
* PSP2600 v1.2.0 (Atari 2600) -> [http://filetrip.net/f27530-PSP2600-1-2-0.html DOWNLOAD]
  
 
==Atari 5200==
 
==Atari 5200==
Atari800 PSP v2.1.0.1 -> [http://filetrip.net/f23283-Atari800-PSP-2-1-0-1.html DOWNLOAD]
+
* Atari800 PSP v2.1.0.1 -> [http://filetrip.net/f23283-Atari800-PSP-2-1-0-1.html DOWNLOAD]
  
Jum52 PSP v1.1 -> [http://filetrip.net/f27561-Jum52-PSP-v1-1.html DOWNLOAD]
+
* Jum52 PSP v1.1 -> [http://filetrip.net/f27561-Jum52-PSP-v1-1.html DOWNLOAD]
  
 
==Atari Lynx==
 
==Atari Lynx==
Handy v0.95.1-1.0 (fw 3.xx) -> [http://filetrip.net/f23359-Handy-PSP-0-95-1.html DOWNLOAD]
+
* Handy v0.95.1-1.0 (fw 3.xx) -> [http://filetrip.net/f23359-Handy-PSP-0-95-1.html DOWNLOAD]
  
 
==ColecoVision==
 
==ColecoVision==
PSPColem v1.3.1 (fw 5x) -> [http://filetrip.net/f27562-PSPColem-1-3-1.html DOWNLOAD]
+
* PSPColem v1.3.1 (fw 5x) -> [http://filetrip.net/f27562-PSPColem-1-3-1.html DOWNLOAD]
  
 
==Gameboy Advance==
 
==Gameboy Advance==
UO gpSP Kai 3.4 Test 3 Build 92 -> [http://filetrip.net/f7581-GPSP-Kai-3-4.html DOWNLOAD] You may need to turn "Fake FAT" on to avoid crashes.
+
* UO gpSP Kai 3.4 Test 3 Build 92 -> [http://filetrip.net/f7581-GPSP-Kai-3-4.html DOWNLOAD]
 +
: You may need to turn "Fake FAT" on to avoid crashes.
  
gpSP-J 4-29-10 -> [http://filetrip.net/f11092-gpSP-J-100429.html DOWNLOAD] Bit more speed, but some features removed.
+
* gpSP-J 4-29-10 -> [http://filetrip.net/f11092-gpSP-J-100429.html DOWNLOAD]
 +
: Bit more speed in some games, but some features were removed.
  
 
==Gameboy/Gameboy Color==
 
==Gameboy/Gameboy Color==
GeMP (Homer's RIN) v3.3 [http://filetrip.net/f27565-GeMP-%28Homer%27s-RIN%29-3-3-Final.html DOWNLOAD]
+
* GeMP (Homer's RIN) v3.3 [http://filetrip.net/f27565-GeMP-%28Homer%27s-RIN%29-3-3-Final.html DOWNLOAD]
  
Masterboy 2.02 -> [http://filetrip.net/f8147-MasterBoy-2-02.html DOWNLOAD] Often regarded as the best choice.
+
* Masterboy 2.02 -> [http://filetrip.net/f8147-MasterBoy-2-02.html DOWNLOAD]
 +
: Often regarded as the best choice, emulates a few other systems as well.  Can change the clock rate down, saving on battery life.
  
Unofficial RIN 1.32 RM -> [http://filetrip.net/f27538-Unofficial-RIN-1-32-RM.html DOWNLOAD] Rewind, and Mirror graphics added.
+
* Unofficial RIN 1.32 RM -> [http://filetrip.net/f27538-Unofficial-RIN-1-32-RM.html DOWNLOAD]
 +
: Rewind, and Mirror graphics added.
  
 
==Java==
 
==Java==
PSPKVM v0.5.5 -> [http://filetrip.net/f27352-PSPKVM-0-5-5.html DOWNLOAD]
+
* PSPKVM v0.5.5 -> [http://filetrip.net/f27352-PSPKVM-0-5-5.html DOWNLOAD]
  
 
==MSX==
 
==MSX==
fMSX PSP v3.5.41 -> [http://filetrip.net/file.php?id=23354 DOWNLOAD] fMSX PSP emulates the MSX, MSX2, and MSX2+ 8-bit home computers.
+
* fMSX PSP v3.5.41 -> [http://filetrip.net/file.php?id=23354 DOWNLOAD]
 +
: fMSX PSP emulates the MSX, MSX2, and MSX2+ 8-bit home computers.
  
 
==NEC PC Engine (Turbo Grafix 16)==
 
==NEC PC Engine (Turbo Grafix 16)==
PCE for PSP v0.83D6 -> [http://filetrip.net/f27351-PCE-for-PSP-Version-0-83-D6.html DOWNLOAD]
+
* PCE for PSP v0.83D6 -> [http://filetrip.net/f27351-PCE-for-PSP-Version-0-83-D6.html DOWNLOAD]
  
PSP Hu-Go v1.3.1 fw5x -> [http://filetrip.net/f27554-PSP-HUGO-1-3-1-%28fw-5x%29.html DOWNLOAD]
+
* PSP Hu-Go v1.3.1 fw5x -> [http://filetrip.net/f27554-PSP-HUGO-1-3-1-%28fw-5x%29.html DOWNLOAD]
  
 
==Neo Geo Pocket/Neo Geo Pocket Color==
 
==Neo Geo Pocket/Neo Geo Pocket Color==
NeoPop PSP 0.71.15 -> [http://filetrip.net/f23360-NeoPop-PSP-0-71-15.html DOWNLOAD]
+
* NeoPop PSP 0.71.15 -> [http://filetrip.net/f23360-NeoPop-PSP-0-71-15.html DOWNLOAD]
  
ngPsp v1.3.1 -> [http://filetrip.net/f27556-ngPsp-1-3-1.html DOWNLOAD]
+
* ngPsp v1.3.1 -> [http://filetrip.net/f27556-ngPsp-1-3-1.html DOWNLOAD]
  
RACE! 2.16 -> [http://filetrip.net/f23357-RACE-PSP-2-16.html DOWNLOAD] "Don't use the BIOS option for RACE!PSP. It breaks more things than it fixes e.g. Metal Slug 1st and 2nd Mission, Puyo Pop and Mini Puzzle Bobble all break when the emulator attempts to utilise the NGP BIOS. " Regarded as the best Neo Geo Pocket EMU.
+
* RACE! 2.16 -> [http://filetrip.net/f23357-RACE-PSP-2-16.html DOWNLOAD]
 +
: "Don't use the BIOS option for RACE!PSP. It breaks more things than it fixes e.g. Metal Slug 1st and 2nd Mission, Puyo Pop and Mini Puzzle Bobble all break when the emulator attempts to utilise the NGP BIOS. "
 +
: Regarded as the best Neo Geo Pocket EMU.
  
 
==Nintendo 64==
 
==Nintendo 64==
DaedalusX64 r775 -> [http://filetrip.net/f27348-DaedelusX64-Version-755.html DOWNLOAD] Check the [http://forums.daedalusx64.com/compat.php compatibility list].
+
* DaedalusX64 r775 -> [http://filetrip.net/f27348-DaedelusX64-Version-755.html DOWNLOAD]
 +
: Check the [http://forums.daedalusx64.com/compat.php compatibility list].
  
 
==Nintendo DS==
 
==Nintendo DS==
DSonPSP Unofficial v0.1 -> [http://filetrip.net/f27563-DSonPSP-Unofficial-0-1.html DOWNLOAD]
+
* DSonPSP Unofficial v0.1 -> [http://filetrip.net/f27563-DSonPSP-Unofficial-0-1.html DOWNLOAD]
  
 
==Nintendo Entertainment System (NES)==
 
==Nintendo Entertainment System (NES)==
FCEU PSP v0.3 [http://filetrip.net/f27564-FCEU-PSP-0-3.html DOWNLOAD] Based on FCEUltra Mappers Modified, supports obscure mappers (163/164, etc).
+
* FCEU PSP v0.3 [http://filetrip.net/f27564-FCEU-PSP-0-3.html DOWNLOAD]
 +
: Based on FCEUltra Mappers Modified, supports obscure mappers (163/164, etc).
  
NesterJ v1.13 Beta 2 by Rukka -> [http://filetrip.net/f27533-NesterJ-1-13-Beta-2.html DOWNLOAD] More compatible.
+
* NesterJ v1.13 Beta 2 by Rukka -> [http://filetrip.net/f27533-NesterJ-1-13-Beta-2.html DOWNLOAD]
 +
: More compatible (mother 3, etc.).
  
NesterJ 1.12 Plus 0.61RM -> [http://filetrip.net/f27532-NesterJ-1-12-Plus-0-61RM.html DOWNLOAD] Rewind, and Mirror graphics added.
+
* NesterJ 1.12 Plus 0.61RM -> [http://filetrip.net/f27532-NesterJ-1-12-Plus-0-61RM.html DOWNLOAD]
 +
: Rewind, and Mirror graphics added.
  
 
==ScummVM==
 
==ScummVM==
SCUMMVM 1.2.1 -> [http://filetrip.net/f27353-ScummVM-Version-1-3-1.html DOWNLOAD]
+
* SCUMMVM 1.2.1 -> [http://filetrip.net/f27353-ScummVM-Version-1-3-1.html DOWNLOAD]
  
 
==Sega Game Gear==
 
==Sega Game Gear==
Masterboy 2.02 -> [http://filetrip.net/f8147-MasterBoy-2-02.html DOWNLOAD] Often regarded as the best choice.
+
* Masterboy 2.02 -> [http://filetrip.net/f8147-MasterBoy-2-02.html DOWNLOAD]
 +
: Often regarded as the best choice, emulates a few other systems as well.  Can change the clock rate down, saving on battery life.
  
SMS Plus 1.3.1 -> [http://filetrip.net/f23284-SMS-Plus-PSP-1-3-1.html DOWNLOAD]
+
* SMS Plus 1.3.1 -> [http://filetrip.net/f23284-SMS-Plus-PSP-1-3-1.html DOWNLOAD]
  
 
==Sega Genesis/Sega CD==
 
==Sega Genesis/Sega CD==
PicoDrive v1.51b -> [http://filetrip.net/f23695-SIGNED-PicoDrive-1-51.html DOWNLOAD]
+
* PicoDrive v1.51b -> [http://filetrip.net/f23695-SIGNED-PicoDrive-1-51.html DOWNLOAD]
 +
: There's a button bind to change rendering engines.  One is faster but not as visually-accurate, while one is more accurate but slower.  In the majority of situations, the faster engine is still just fine, only some specific special effects need the accurate one now.
  
 
==Sega Master System==
 
==Sega Master System==
Masterboy 2.02 -> [http://filetrip.net/f8147-MasterBoy-2-02.html DOWNLOAD] Often regarded as the best choice.
+
Masterboy 2.02 -> [http://filetrip.net/f8147-MasterBoy-2-02.html DOWNLOAD]
 +
: Often regarded as the best choice, emulates a few other systems as well.  Can change the clock rate down, saving on battery life.
  
SMS Plus 1.3.1 -> [http://filetrip.net/f23284-SMS-Plus-PSP-1-3-1.html DOWNLOAD]
+
* SMS Plus 1.3.1 -> [http://filetrip.net/f23284-SMS-Plus-PSP-1-3-1.html DOWNLOAD]
  
 
==Sega Saturn==
 
==Sega Saturn==
Yabause 0.9.10 for PSP -> [http://filetrip.net/f27567-Yabause-for-PSP-0-9-10.html DOWNLOAD]
+
Yabause 0.9.10 for PSP -> [http://filetrip.net/f27567-Yabause-for-PSP-0-9-10.html DOWNLOAD]
  
 
==Sinclair ZX-Spectrum==
 
==Sinclair ZX-Spectrum==
Fuse PSP 0.10.0.21 -> [http://filetrip.net/f23356-Fuse-PSP-0-10-0-21.html DOWNLOAD]
+
Fuse PSP 0.10.0.21 -> [http://filetrip.net/f23356-Fuse-PSP-0-10-0-21.html DOWNLOAD]
  
 
==Super Nintendo (SNES)==
 
==Super Nintendo (SNES)==
Snes9xTYLmecm 11-17-09 -> [http://filetrip.net/f27535-SnesPSP-Tyl-0-4-2-mecm.html DOWNLOAD] Fullspeed on most games with some hacks, will even run [http://www.youtube.com/watch?v=4KJg_lXu1BU Super Mario RPG and Star Fox properly].  If a game seems to run slow at parts (and you know it wasn't slow like that on the original SNES, then go into the hacks menu and set it to show rendering passes.  If it's more than 0 or 1, then try out some of the hacks, the palette write issue seems to be the most common.  Settings are saved per-game, and if you ever change settings to where a game will no longer load (for example some games don't like some rendering engine settings), press SQUARE to override the game's settings with the default ones again.
+
Snes9xTYLmecm 11-17-09 -> [http://filetrip.net/f27535-SnesPSP-Tyl-0-4-2-mecm.html DOWNLOAD]
 +
: Fullspeed on most games with some hacks, will even run [http://www.youtube.com/watch?v=4KJg_lXu1BU Super Mario RPG and Star Fox properly].  If a game seems to run slow at parts (and you know it wasn't slow like that on the original SNES, then go into the hacks menu and set it to show rendering passes.  If it's more than 0 or 1, then try out some of the hacks, the palette write issue seems to be the most common.  Settings are saved per-game, and if you ever change settings to where a game will no longer load (for example some games don't like some rendering engine settings), press SQUARE to override the game's settings with the default ones again.
  
SNES9x Euphoria R5 Beta 3 -> [http://filetrip.net/f27347-Snes9X-Euphoria-R5-Beta-3.html DOWNLOAD] Not as fast, but a viable alternative.
+
* SNES9x Euphoria R5 Beta 3 -> [http://filetrip.net/f27347-Snes9X-Euphoria-R5-Beta-3.html DOWNLOAD]
 +
: A viable alternative.  See the above entry for info on speedhacks and settings.
  
 
==TI92==
 
==TI92==
PSPXTI v1.3.0 -> [http://filetrip.net/f27568-PSPXTI-1-3-0.html DOWNLOAD]
+
* PSPXTI v1.3.0 -> [http://filetrip.net/f27568-PSPXTI-1-3-0.html DOWNLOAD]
  
 
==Vectrex==
 
==Vectrex==
PSPVE v1.0.2 -> [http://filetrip.net/file.php?id=27547 DOWNLOAD]
+
* PSPVE v1.0.2 -> [http://filetrip.net/file.php?id=27547 DOWNLOAD]
  
 
==Other==
 
==Other==
PSP Doom v1.4 (Doom 1 & 2) -> [http://filetrip.net/f27544-PSP-Doom-1-4.html DOWNLOAD]
+
* PSP Doom v1.4 (Doom 1 & 2) -> [http://filetrip.net/f27544-PSP-Doom-1-4.html DOWNLOAD]
  
PSP Legacy r4 (Doom 1, Doom 2, Final Doom, Heretic) -> [http://filetrip.net/f27546-PSP-Legacy-r4.html DOWNLOAD] [http://www.rgba.se/2011/02/psp-legacy-release-4.html MUSIC PACK] Hardware acceleration based on Doom Legacy's OpenGL renderer, fully adjustable controls, MP3 support, supports 4 player adhoc multiplayer coop and deathmatch. Includes support for up to 4 user loaded PWAD files. Can play the 5 EP Heretic WAD.  
+
* PSP Legacy r4 (Doom 1, Doom 2, Final Doom, Heretic) -> [http://filetrip.net/f27546-PSP-Legacy-r4.html DOWNLOAD] [http://www.rgba.se/2011/02/psp-legacy-release-4.html MUSIC PACK]
 +
: Hardware acceleration based on Doom Legacy's OpenGL renderer, fully adjustable controls, MP3 support, supports 4 player adhoc multiplayer coop and deathmatch. Includes support for up to 4 user loaded PWAD files. Can play the 5 EP Heretic WAD.  
  
PSP Quake v2 (7/17/2009) -> [http://filetrip.net/f27557-PSP-Quake-v2-%287172009%29.html DOWNLOAD]
+
* PSP Quake v2 (7/17/2009) -> [http://filetrip.net/f27557-PSP-Quake-v2-%287172009%29.html DOWNLOAD]
  
Quake PSP v0.4 -> [http://filetrip.net/f27559-Quake-PSP-v0-4.html DOWNLOAD]
+
* Quake PSP v0.4 -> [http://filetrip.net/f27559-Quake-PSP-v0-4.html DOWNLOAD]
  
 
[[Category:PSP]]
 
[[Category:PSP]]

Revision as of 12:49, 2 April 2012

These emulators are for use on CFW or LCFW.

The specific emulator versions compatible with the Half-Byte Loader can be found listed on the official site.

Emulators for OFW are meant to run on unmodified firmware, a list for that is also on the HBL forums.

Please note that some emulators may require BIOS files from the original machine, we cannot supply those files.

AGS

  • Adventure Game Studio Runtime for PSP v3.21 r8 -> DOWNLOAD Supports games made with AGS version 2.50 or higher and low resolution is supported.

Amiga

Requires the Amiga Kick Start ROM, Kickstart 1.3. Rename it to "kick13.rom" and copy that to the PSP/GAME/PSPUAE/KICKS directory. Game disks are typically distributed in adf format and they're copied to the DISKS directory. Start PSPUAE and press select to open the main menu.

Arcade

  • CPS1PSP 2.3.1 (Capcom Play System 1) -> DOWNLOAD
  • CPS2PSP 2.3.1 (Capcom Play System 2) -> DOWNLOAD
  • MVSPSP 2.3.1 (Multi Video System a/k/a Neo Geo Arcade) -> DOWNLOAD
  • NCDZPSP 2.3.1 for PSP slim (Neo Geo CD) -> DOWNLOAD
  • PSPMAME r0.6 (Arcade Machines) -> DOWNLOAD
  • FBA4PSP 20110319 (Final Burn Alpha) -> DOWNLOAD

Atari Atari 800, 800XL, 130XE (also 5200)

Atari 2600

  • PSP2600 v1.2.0 (Atari 2600) -> DOWNLOAD

Atari 5200

Atari Lynx

  • Handy v0.95.1-1.0 (fw 3.xx) -> DOWNLOAD

ColecoVision

Gameboy Advance

  • UO gpSP Kai 3.4 Test 3 Build 92 -> DOWNLOAD
You may need to turn "Fake FAT" on to avoid crashes.
Bit more speed in some games, but some features were removed.

Gameboy/Gameboy Color

Often regarded as the best choice, emulates a few other systems as well. Can change the clock rate down, saving on battery life.
Rewind, and Mirror graphics added.

Java

MSX

fMSX PSP emulates the MSX, MSX2, and MSX2+ 8-bit home computers.

NEC PC Engine (Turbo Grafix 16)

Neo Geo Pocket/Neo Geo Pocket Color

"Don't use the BIOS option for RACE!PSP. It breaks more things than it fixes e.g. Metal Slug 1st and 2nd Mission, Puyo Pop and Mini Puzzle Bobble all break when the emulator attempts to utilise the NGP BIOS. "
Regarded as the best Neo Geo Pocket EMU.

Nintendo 64

Check the compatibility list.

Nintendo DS

Nintendo Entertainment System (NES)

Based on FCEUltra Mappers Modified, supports obscure mappers (163/164, etc).
  • NesterJ v1.13 Beta 2 by Rukka -> DOWNLOAD
More compatible (mother 3, etc.).
Rewind, and Mirror graphics added.

ScummVM

Sega Game Gear

Often regarded as the best choice, emulates a few other systems as well. Can change the clock rate down, saving on battery life.

Sega Genesis/Sega CD

There's a button bind to change rendering engines. One is faster but not as visually-accurate, while one is more accurate but slower. In the majority of situations, the faster engine is still just fine, only some specific special effects need the accurate one now.

Sega Master System

Often regarded as the best choice, emulates a few other systems as well. Can change the clock rate down, saving on battery life.

Sega Saturn

Sinclair ZX-Spectrum

Super Nintendo (SNES)

Fullspeed on most games with some hacks, will even run Super Mario RPG and Star Fox properly. If a game seems to run slow at parts (and you know it wasn't slow like that on the original SNES, then go into the hacks menu and set it to show rendering passes. If it's more than 0 or 1, then try out some of the hacks, the palette write issue seems to be the most common. Settings are saved per-game, and if you ever change settings to where a game will no longer load (for example some games don't like some rendering engine settings), press SQUARE to override the game's settings with the default ones again.
A viable alternative. See the above entry for info on speedhacks and settings.

TI92

Vectrex

Other

Hardware acceleration based on Doom Legacy's OpenGL renderer, fully adjustable controls, MP3 support, supports 4 player adhoc multiplayer coop and deathmatch. Includes support for up to 4 user loaded PWAD files. Can play the 5 EP Heretic WAD.