Difference between revisions of "WiiSX compatibility list (beta 2)"
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{{ WiiSX | Final Fantasy VIII | NTSC-U | SLUS-00892 | Works | Works fine, very slight slowdown. }} | {{ WiiSX | Final Fantasy VIII | NTSC-U | SLUS-00892 | Works | Works fine, very slight slowdown. }} | ||
{{ WiiSX | Final Fantasy Tactics | NTSC-U | SCUS-94221 | Works | Rare minor sound glitches and slowdowns - plays fine otherwise. }} | {{ WiiSX | Final Fantasy Tactics | NTSC-U | SCUS-94221 | Works | Rare minor sound glitches and slowdowns - plays fine otherwise. }} | ||
− | |} | + | {{ WiiSX | Final Fantasy IX | NTSC-U | SLUS-01251 | Doesn't work | TESTED BY VIC NEO: Intro movie simply doesn't play, only sound. After "Start New Game" code dump or freezes, soft reset not working (Wii power off needed). Tested with both cores and w/o bios. UNPLAYABLE}} |
==G== | ==G== |
Revision as of 01:24, 6 July 2010
WiiSX beta 02
This Wiki page is a compatibility list for WiiSX, a Sony Playstation Emulator for the Wii.
WiiSX is developed by tehpola, sepp256 and emu_kidid.
Download
The official version
- Beta 02 can be found on Wiibrew.org or WIISX Google Code.
The unofficial versions
- Mod01 and the sources, based on Beta02, by matguitarist.
.Support for USB 2.0
Note from matguitarist : It's possible that some third party classic controller who doesn't work in the official release work cause i compiled it with my mod libogc
Help
Installation :
Extract WiiSX-beta2.zip to the root of your SD or USB.
If you are using an extractor program which doesn't create empty folders, create them manually. Your device (SD or USB) must look like this :
"Device:/apps/wiiSX/"
Put boot.dol, icon.png and meta.xml here
"Device:/wiisx/bios/"
Put your bios here
"Device:/wiisx/isos/"
Put your ISO/BIN/CUE here
"Device:/wiisx/saves/"
Image format :
Your game image can be in raw 2352 format (.bin or .img), and beta 2 now accept .iso format (.iso, .nrg, .mds, renamed to .iso)
If your file is .bin.ecm, your image is compressed with ecm (Error Code Modeler), where the error codes are removed from the file. You need to uncompressed the file using Neill Corlett's unecm to recreate the complete binary image.
For more help using WiiSX or editing this page, please go to the WiiSX GBAtemp Thread.
Game compatibility
Instructions
- Games region affects the compatibility. When adding a game, please specify the region and gameID
Game's region and ID can be checked on http://www.sonyindex.com/
- There are 2 emulation modes : Dynamic recompiler (Dynarec) and Interpreter.
Always try the other mode if it's not working with the current one.
- If a game doesn't work, explain where and what is the error (Code dump, freeze but soft reset working (back to HBC), freeze + soft reset not working (Wii power off needed), graphic glitches, etc.)
If possible, give the stack dump, they are helpful to know where the code is hanging and what need to be corrected.
You can also report the problem and game compatibility to the official development website http://code.google.com/p/pcsxgc/issues/list
How to add a game
- create a new line :
{{ WiiSX | Game name | Region | Game ID | Works, Issues, Doesn't work | Comment }}
Example :
{{ WiiSX | Castlevania: Symphony of the night | NTSC-U | SLUS-00067 | Works | Runs extremely well, although the sound is very choppy }}
Compatibility Legend |
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Works : Games that work 100% or just have audio/video stutter which doesn't affect gameplay. Game can be slow but playable in this color too. |
Issues : Games that mostly work but with more serious but playable bugs, or random lockups (random doesn't mean lock up every time at the same spot in the game). |
Doesn't work : Games that do not load and have major problems and/or are unplayable, or have consistent lock ups. |
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Title | Region | Game ID | Notes |
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Ape Escape | NTSC-U | SLUS-01041 | Dynarec : Limit FPS: Auto, Frame Skip: Off, Dithering: None Result: 60 FPS, Works until Dualshock screen where you are unable to continue due to lack of Dualshock. |
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Title | Region | Game ID | Notes |
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Castlevania: Symphony Of The Night | NTSC-U | SLUS-00067 | Tested by clarky : Runs extremely well, although the sound is very choppy Tested by Cyan : |
Chrono Cross | NTSC-U | SCUS-01041 | Dynarec : Limit FPS: Auto, Frame Skip: On, Dithering: None Result: 50-60 FPS, Slight sound problems |
Crash Bandicoot | NTSC-U | SCUS-94900 | Dynarec : Limit FPS: Auto, Frame Skip: Off, Dithering: None Result: ~60 FPS |
Crash Bandicoot 2 - Cortex Strikes Back | NTSC-U | SCUS-94154 | Dynarec : Limit FPS: Auto, Frame Skip: Off, Dithering: None Result: ~60 FPS |
Crash Bandicoot 3 - Warped | NTSC-U | SCUS-94244 | Dynarec : Limit FPS: Auto, Frame Skip: Off, Dithering: None Result: ~55 FPS, Slight sound problems |
Crash Bash | PAL-E | SCES-02834 | Tested by Blackshadow Freezes with music playing on the opening text |
Croc: Legend Of The Gobbos | NTSC-U | SCUS-00530 | Hangs and brings up a code dump after the opening credits. Tested on both cores. |
Croc: Legend Of The Gobbos | PAL-E | SLES-00593 | Tested by Blackshadow Music Lag but otherwise loads perfectly fine on dynarec FPS limit on, Frameskip off, Dithering off |
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Dino Crisis | PAL-E | SLES-02207 | Tested by Blackshadow Hangs at the there is blood and gore message(on HLE and bios) tested with dithering on/off, frameskip on/off interprater/Dynarec all hang |
Digimon Rumble Arena | NTSC-U | SLUS-01404 | Tested by PabloACZ. The game will usually hang at the "Data not found" screen. If you play around with the BIOS options a little, you'll be able to load the game correctly. My settings: SD BIOS and Yes to Load BIOS. If that doesn't work, try several times with the option "Execute BIOS". For some odd reason, it doesn't work for me on the Mod01. |
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Title | Region | Game ID | Notes |
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Einhander | NTSC-U | SCUS-94243 | Playable in Dynarec (30~50 PFS). Test frameskip On/Off to your taste |
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Final Fantasy VII | NTSC-U | SCUS-94163 | Tested by Skippy: Same thing as PAL, Works up until the first battle on Dynarec, Works through the battle on Interpreter. Settings are Limit FPS Auto, Frame Skip Off, Dithering None | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Final Fantasy VIII | NTSC-U | SLUS-00892 | Works fine, very slight slowdown. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Final Fantasy Tactics | NTSC-U | SCUS-94221 | Rare minor sound glitches and slowdowns - plays fine otherwise. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Final Fantasy IX | NTSC-U | SLUS-01251 | TESTED BY VIC NEO: Intro movie simply doesn't play, only sound. After "Start New Game" code dump or freezes, soft reset not working (Wii power off needed). Tested with both cores and w/o bios. UNPLAYABLE
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