From WikiTemp, the GBAtemp wiki
(How to add a game)
(revert lost of F section)
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=== Notes ===
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{{ i am crosse i did not mean to delete the F's list that was my mistake! i am sorry but could you repost that list
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to put in a new letter you have to go to the very top left of the wikitext page and put "=== F ===" minus quotes.}}
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=== Games ===
 
=== Games ===
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{{ WiiSX | Exhumed | PAL-E | SLES-00097 | Works | Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: None, Perfect and full speed, zeb44}}
 
{{ WiiSX | Exhumed | PAL-E | SLES-00097 | Works | Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: None, Perfect and full speed, zeb44}}
 
{{ WiiSX | Einhander | NTSC-U | SCUS-94243 | Works | Playable in Dynarec (30~50 FPS). Test frameskip On/Off to your taste }}  
 
{{ WiiSX | Einhander | NTSC-U | SCUS-94243 | Works | Playable in Dynarec (30~50 FPS). Test frameskip On/Off to your taste }}  
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==F==
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{{ABCNavi}}
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{{WiiSXTblStart}}
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{{ WiiSX | Fade to Black | NTSC-U | SLUS-00236 | Works | Tested by Perebre: Runs Perfect! }}
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{{ WiiSX | Felony 11-79 | NTSC-U | SLUS-00533 | Works | Great with dynarec. Video and in-game at full speed with default settings }}
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{{ WiiSX | Final Fantasy Anthology - Final Fantasy V | NTSC-U | SLUS-00879 | Works | Tested by: HtD - Works perfectly with no problems. }}
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{{ WiiSX | Final Fantasy Anthology - Final Fantasy VI | NTSC-U | SLUS-00900 | Works | Tested by: HtD - Works perfectly with no problems }}
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{{ WiiSX | Final Fantasy VII | NTSC-U | SCUS-94163 | Issues | Tested by Skippy: Same thing as PAL, Works up until the first battle on Dynarec, Works through the battle on Interpreter. Settings are Limit FPS Auto, Frame Skip Off, Dithering None :  Test#2 by Kyo, Unplayable gave above settings a go as well as some of my own Always stops on first battle as soon as you get off the train... Tested by Lother: It works just fine with Interpreter. The only thing is that the music is slower, but the actual gameplay works just perfectly, battles and everything. Switching back to Dynarec always crashes at the first battle.
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Tested by JAMES: Switched to Interpreter, and instead of giving me the code dump error, it just froze while playing two notes of the music over and over.}}
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{{ WiiSX | Final Fantasy VIII | NTSC-U | SLUS-00892 | Issues | Works fine, very slight slowdown. Code dump when you encounter Zell for the first time (Its because of the movie, saving before the code dump, putting the game to interpreter and the game will work fine, after that you can put the game to dynarec. Black screen on random battles or some fixed battle, interpreter should fix it. Playable
 +
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Tested by lancea34
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Not true; it didn't freeze when I encountered Zell. The freezings are random for everybody. Already on disk 2 (UPDATE: Finished the game). How to change disk: before you change disk, it asks you to save. Make that save on memory card slot 2. Exit game and load the next disk and load the save off mem slot 2. You're done.}}
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{{ WiiSX | Final Fantasy IX | NTSC-U | SLUS-01251 | Doesn't Work | TESTED BY VIC NEO: Intro movie simply doesn't play, only sound. After "Start New Game" code dump or freezes, soft reset not working (Wii power off needed). Tested with both cores and w/o bios. UNPLAYABLE.
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{{ WiiSX | Final Fantasy Tactics | NTSC-U | SCUS-94221 |Works | Rare minor sound glitches and slowdowns - plays fine otherwise.}}
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{{ WiiSX | Final Doom | NTSC-U | SLUS-000331 | Works | When using multiple bins (i.e Tracks 1-7) Select the .cue sheet and the game should run smoothly.
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Best settings: Interperter, no Dithering, Frame Skip Optional. May just be setting or file errors... }}
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{{ WiiSX | Formula 1 97 | PAL-E | SLES-00859 | Works | Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: None, 45-50 fps, fair, zeb44 }}
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{{ WiiSX | Front Mission 2 | NTSC-J | SLPS-01000 | Works | '''Dynarec''' : Limit FPS: Auto, Frame Skip: On, Dithering: None
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'''Result''' : run almost perfect have some jitter but most part is fine sometimes have graphic glitch of wanzers on the map restart emulator solved this problem}}
 
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{{ WiiSX | Hokuto no Ken - Seikimatsu Kyuuseishu Densetsu | NTSC-J | SLPS-02993 | Doesn't Work | Tested with Dynarec and Interpreter, with Frame Skip on/off, with Dithering on/off.  Able to start a game, but it freezes about a minute or two later. }}
 
{{ WiiSX | Hokuto no Ken - Seikimatsu Kyuuseishu Densetsu | NTSC-J | SLPS-02993 | Doesn't Work | Tested with Dynarec and Interpreter, with Frame Skip on/off, with Dithering on/off.  Able to start a game, but it freezes about a minute or two later. }}
 
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==I==
 
==I==
 
{{ABCNavi}}
 
{{ABCNavi}}
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Hangs at first loading screen in both Dynarec and Interpreter, through bios and not. }}
 
Hangs at first loading screen in both Dynarec and Interpreter, through bios and not. }}
 
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==J==
 
==J==
 
{{ABCNavi}}
 
{{ABCNavi}}
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Plays perfectly with slight audio fluctuations in intro music. }}
 
Plays perfectly with slight audio fluctuations in intro music. }}
 
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==K==
 
==K==
 
{{ABCNavi}}
 
{{ABCNavi}}
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{{ WiiSX | King's Field | NTSC-J | SLPS-00017 | Doesn't Work | Test by HtD: Booted it through BIOS on Interpreter & Dynarec and it said "abort called." then took me back to the Homebrew Browser. }}
 
{{ WiiSX | King's Field | NTSC-J | SLPS-00017 | Doesn't Work | Test by HtD: Booted it through BIOS on Interpreter & Dynarec and it said "abort called." then took me back to the Homebrew Browser. }}
 
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==L==
 
==L==
 
{{ABCNavi}}
 
{{ABCNavi}}
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{{ WiiSX | Lunar 2: Eternal Blue | NTSC-U | SLUS-01071<br/>SLUS-01239<br/>SLUS-01240 | Doesn't Work | ISO will not load automatic soft reset occurs.  Game is img format it used 2 work on Beta 1 although it was insanely fast walking around. Tested by Lother: After all the movies it gets stuck playing all the voices in the game. Sound emulation clearly needs work.}}  
 
{{ WiiSX | Lunar 2: Eternal Blue | NTSC-U | SLUS-01071<br/>SLUS-01239<br/>SLUS-01240 | Doesn't Work | ISO will not load automatic soft reset occurs.  Game is img format it used 2 work on Beta 1 although it was insanely fast walking around. Tested by Lother: After all the movies it gets stuck playing all the voices in the game. Sound emulation clearly needs work.}}  
 
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==M==
 
==M==
 
{{ABCNavi}}
 
{{ABCNavi}}
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'''Interpreter''': Same as above just slower. }}  
 
'''Interpreter''': Same as above just slower. }}  
 
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==O==
 
==O==
 
{{ABCNavi}}
 
{{ABCNavi}}
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{{ WiiSX | Oddworld: Abe's Oddysee | PAL-E | SLES-00664 | Issues |Tested By Blackshadow, Game runs full speed but suffers from mass frame ghosting explosions and such cause the current area to flash repeteadly and any moving objects frames ghost eg move Abe from one side of the screen to the other and a trail of Abes appears behind him flashing in and out of sight tested on both cores Frame Skip off, Framelimit on, Dithering none }}  
 
{{ WiiSX | Oddworld: Abe's Oddysee | PAL-E | SLES-00664 | Issues |Tested By Blackshadow, Game runs full speed but suffers from mass frame ghosting explosions and such cause the current area to flash repeteadly and any moving objects frames ghost eg move Abe from one side of the screen to the other and a trail of Abes appears behind him flashing in and out of sight tested on both cores Frame Skip off, Framelimit on, Dithering none }}  
 
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==P==
 
==P==
 
{{ABCNavi}}
 
{{ABCNavi}}
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{{ WiiSX | Pro Yakyuu Nettou Puzzle Stadium | NTSC-J | SLPS-01371 | Works | Works perfectly. }}  
 
{{ WiiSX | Pro Yakyuu Nettou Puzzle Stadium | NTSC-J | SLPS-01371 | Works | Works perfectly. }}  
 
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==Q==
 
==Q==
 
{{ABCNavi}}
 
{{ABCNavi}}
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{{ WiiSX | Quake II | NTSC-U | SLUS-00757 | Works | Tested by MrKill: Works perfectly. }}  
 
{{ WiiSX | Quake II | NTSC-U | SLUS-00757 | Works | Tested by MrKill: Works perfectly. }}  
 
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==R==
 
==R==
 
{{ABCNavi}}
 
{{ABCNavi}}

Revision as of 03:01, 21 August 2012

WiiSX beta 02

This Wiki page is a compatibility list for WiiSX, a Sony Playstation Emulator for the Wii.
WiiSX is developed by tehpola, sepp256 and emu_kidid.

http://emulatemii.com/


Download

The official version


The unofficial versions

.Support for USB 2.0
.Require cIOS202
.Support for USB 2.0
.Require cIOS202
.Support for USB 2.0
.Support for USB Port 1 and Port 2
.Require cIOS202 v1.1
.Support for USB 2.0
.Support for USB Port 1 and Port 2
.No cIOS required, but you need the official IOS58 (present on System menu 4.3, or use the IOS58 installer)

Note from matguitarist : It's possible that some third party classic controller and HDD who doesn't work in the official release work cause i compiled it with my mod libogc SVN

Help

Installation :
Extract WiiSX-beta2.zip to the root of your SD or USB. ( FAT32 Support only )

If you are using an extractor program which doesn't create empty folders, create them manually. Your device (SD or USB) must look like this :

"Device:/apps/wiiSX/" Put boot.dol, icon.png and meta.xml here
"Device:/wiisx/bios/" Put your bios here (SCPH1000.bin (jp) SCPH1001.bin (USA) or SCPH1002.bin (Eur)
"Device:/wiisx/isos/" Put your ISO/BIN/CUE here
"Device:/wiisx/saves/"


Image format :
Your game image can be in raw 2352 format (.bin or .img), and beta 2 now accepts .iso format (.iso, .nrg, .mds, renamed to .iso)

If your file is .bin.ecm, your image is compressed with ecm (Error Code Modeler), where the error codes are removed from the file. You need to uncompress the file using Neill Corlett's unecm to recreate the complete binary image.


For more help using WiiSX or editing this page, please go to the WiiSX GBAtemp Thread.

Game compatibility

Instructions

- Games region affects the compatibility. When adding a game, please specify the region and game ID

Game's region and ID can be checked on http://www.sonyindex.com/


- There are 2 emulation modes : Dynamic recompiler (Dynarec) and Interpreter.

Always try the other mode if it's not working with the current one.


- If a game doesn't work, explain where and what is the error (Code dump, freeze but soft reset working (back to HBC), freeze + soft reset not working (Wii power off needed), graphic glitches, etc.)

If possible, give the stack dump, they are helpful to know where the code is hanging and what need to be corrected.

You can also report the problem and game compatibility to the official development website http://code.google.com/p/pcsxgc/issues/list

How to add a game

- create a new line :

 {{ WiiSX | Game name | Region | Game ID | Works, Issues, Doesn't Work | Comment }} 

Example :

 {{ WiiSX | Castlevania: Symphony of the Night | NTSC-U | SLUS-00067 | Works | Runs extremely well, although the sound is very choppy }} 


Compatibility Legend
Works : Games that work 100% or just have audio/video stutter which doesn't affect gameplay. Game can be slow but playable in this color too.
Issues : Games that mostly work but with more serious but playable bugs, or random lockups (random doesn't mean lock up every time at the same spot in the game).
Doesn't Work : Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.


Games

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Title Region Game ID Notes
007: The World Is Not Enough NTSC-U SLUS-01272 Tested by MrKill: freeze on loading screen.
007: Tomorrow Never Dies NTSC-U SLUS-00975 Tested by MrKill: freeze on loading screen.
2 on 2 Open Ice Challenge NTSC-U SLUS-00327 Tested by DuP, Great video, great speed
3Xtreme NTSC-U SCUS-94231 Tested by Dracbat59. Slow videos, gameplay perfect!

A

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Title Region Game ID Notes
Ace Combat 2 NTSC-U SLUS-00404 Dynarec : code dump when you press start. Interpreter: slow speed, but there is no glitches.
Action Replay Version 4.20 NTSC-U N/A Settings: Dynarec (Can also run with Interpreter, however at a bit of a slower speed, for games that require it), Limit FPS: Auto, Frame Skip: Off, Dithering: Default.

Result: Works perfectly. After selecting cheats for a game, press the start button and select "With Codes." When it asks to insert game disc, go into the WiiSX menu and select the "Swap CD" option. Select the respective game and exit out of the WiiSX menu. Press the X button, and Action Replay will boot the game with the selected cheats enabled.

Adventures of Lomax NTSC-U SCUS-94906 Full speed, no music
Alien Resurrection PAL-E SLES-02913 Tested By Blackshadow, Plays 20th FOX intro music with no video then code dumps
Alien Trilogy PAL-E SLES-00101 Tested By Blackshadow, Works Flawlessly on Dynarec using Framelimit no dither and no frameskip
Alundra PAL-G SLES-01256 Works perfectly in Dynarec (USB2.0 Mod + SCPH1001 Bios. When picking any Item from bushes you cut down in first town, stops responding. Otherwise is good.)
Ape Escape NTSC-U SLUS-01041 Dynarec : Limit FPS: Auto, Frame Skip: Off, Dithering: None
Result: 60 FPS, Works until Dualshock screen where you are unable to continue due to black screen.
Arc the Lad NTSC-U SLUS-01224 Runs extremely well, I would say it is near perfect. Using Dynarec, Booting through Bios, Limit FPS: Auto, Frame Skip: Off

Using MOD 02

Arc the Lad III NTSC-U SLUS-01253 The game works almost like the original, except if you try saving the game, you get an error and are returned to the HBC. Use save-states instead, and the game will run fine.
Army Men 3D NTSC-U SLUS-00491 Tested by: Ibrahim

Settings: Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default.

The FMV's in this game are very laggy, the game is playable. There was no background music, I dunno if the game has this.

Note: Run this game trough BIOS!

Army Men: Air Attack PAL-E SLES-02498 Tested by lancea34

Dynarec: Works almost perfectly. Frame Limit ON, Frame Skip ON, Dithering NONE.

Interpreter: Same as above but unplayable due to slow speed.

Army Men: Air Attack 2 NTSC-U SLUS-01132 Tested by lancea34

Dynarec: Works almost perfectly. Characters are invisible in dialog box. Frame Limit ON, Frame Skip ON, Dithering NONE.

Interpreter: Same as above but unplayable due to slow speed.

Army Men: Sarge's Heroes NTSC-U SLUS-01202 dithitering:any

bios or hle dynarec works great...though loading times are damningly long, 5m+

Azure Dreams NTSC-U SLUS-00614 Works perfectly

B

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Title Region Game ID Notes
Baldur's Gate (unreleased) NTSC-U SLUS-01037 Throws exception immediately after booting
Battle Arena Toshinden NTSC-U SCUS-94200 Mostly full speed, some slowdown at certain stages but no music
Battle Arena Toshinden 2 NTSC-U SLUS-00220 full speed, no music
Battle Hunter NTSC-U SLUS-01335 Tested by lancea34

Screen flickers for one second and then freezes at a black screen in both Dynarec and Interpreter. Pressing any button does nothing. You can still access the WiiSX menu though...

Battletanx: Global Assault NTSC-U Unknown Freezes at title screen
Beyond The Beyond NTSC-U SCUS-94702 Settings: Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default.

Result: Runs perfect.

Blast Chamber NTSC-U SLUS-00219 Seems to work, but the controller does not. Cannot push start, but I bet it would work if u could. BIOS, DYNAREC, USB Mod 2.0 IOS58. Tested by KenithCanule
Bomberman World NTSC-U SLUS-00680 Dynarec : Limit FPS: Auto, Frame Skip: Off, Dithering: None

by Hero: Works like the original

Breath of Fire III NTSC-U SLUS-00422 Works fine on Dynarec.
Breath of Fire III PAL-F SLES-01319 Interpreter only (Dynarec freeze the Wii at game launch, need a Hard reboot). Around 30-40FPS.
Personal note : What a horrible French translation ! Do not play PAL-F if you want to understand the story.
Breath of Fire IV NTSC-U SLUS-01324 Dynarec : Works around 90% most of the time, slight slow downs during battles/cutscenes, very much playable.
Breath of Fire IV PAL-E SLES-03552 Dynarec, Frame limiter ON, Frame skip OFF. Works 100% at 50FPS, tested through USB with USB2.0 Mod01
Bubsy 3D NTSC-U SLUS-00110 Very choppy sound and framerate
Bugs Bunny: Lost in Time PAL-E N/A The cutscreen mode won't stop after cleared the tutorial
Bushido Blade 2 NTSC-U Not Sure Decent framerate and gfx for single player, multiplayer is a crawl. Bios, Dynarec, Dithering, USB Mod 2.0 IOS58. Tested by KenithCanule
Bust a move 2 NTSC-U SLUS-00233 Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: None, No music, full speed, zeb44
Buster Bros Collection NTSC-U N/A Crashes while being played on Dynarec, but works perfect at full speed on Interpreter.

C

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Title Region Game ID Notes
Captain Tsubasa J Get in the Tomorrow NTSC-J SLPS-00310 Dynarec : Limit FPS: Auto, Frame Skip: Off, Dithering: None

by Hero: Works like the original

Casper NTSC-U N/A Works only in the beginning but when entering any different room, the game will freeze sadly :(.
Castlevania Chronicles NTSC-U SLUS-01384 Tested 2 different rips of the game.

Dynarec : Limit FPS: Auto, Frame Skip: On, Dithering: None
First Rip Result: Hangs at title screen once you make a selection.
Second Rip Result: Runs near perfectly, other than the music which sounds slightly off.

Castlevania: Symphony of the Night NTSC-U SLUS-00067 Tested by clarky : Runs extremely well, although the sound is very choppy

Tested by Cyan :
Saving is fast now (It was very slow on beta 1).
Interpreter : Slow 30fps. Best settings : Limit PFS Off, Frame skip On.
Dynarec : Better than interpreter, but still a little slow (35~60pfs). Not playable with frame skip On. Best settings : Limit FPS Off, Frame skip Off.
With Beta2 Mod01 over USB, it's working 100% fine with dynarec+limit+skip

Centipede NTSC-U SLUS-00807 Dynarec : Limit FPS: Auto, Frame Skip: On, Dithering: None
Result: Near perfect. 50-60 FPS
Chocobo's Dungeon 2 NTSC-U Not Sure Works good, tested thru bios, usb mod2.0. Tested by KenithCanule
Chrono Cross NTSC-U SCUS-01041 Without BIOS: Minor sound problems (audio skips a little here and there). Random code dump or a freeze while entering a battle. The letters on the screen when naming a character are glitchy and un-seeable.

With BIOS: Using the BIOS (SCPH1001.BIN) to load the game plays it MUCH better, less audio skips and it doesn't freeze when entering a battle. The letters while naming a character are visible as well.

Works with BIOS audio skips here and there slight lag on some platforms and slight lag going into battles SOMETIMES besides that runs perfect (tip...PLAY WITH BIOS) Settings: CPU Core: Dynarec; Limit FPS: Auto; Frame Skip: On, Dithering: None Result: Full Speed (50-60 FPS) - Tested by VoltManEXE & Igalacka

Cotton Original: Fantastic Night Dreams NTSC-J SLPS-02034 Tested the English translated version by Lina`Chan.
60 FPS in Dynarec, but the pad sometime doesn't respond for few seconds.
Colin Mc Rae Rally PAL-E SLES-00477 Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: None, Perfect and full speed, zeb44
Colin Mc Rae Rally 2 PAL-E SLES-02605 Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: None, ~40-45 FPS, A little slow but fully playable, zeb44
Crash Bandicoot NTSC-U SCUS-94900 Dynarec : Limit FPS: Auto, Frame Skip: Off, Dithering: None
Result: ~60 FPS,

by MrKill: FPS ~50 FPS with frame skip off

Crash Bandicoot 2: Cortex Strikes Back NTSC-U SCUS-94154 Dynarec : Limit FPS: Auto, Frame Skip: Off, Dithering: None
Result: ~60 FPSI would say flawless but the sound is a bit slurrd besides that pretty much perfect... *tested by igalacka WITH BIOS*
Crash Bandicoot 2: Cortex Strikes Back PAL-E SLES-00967 Works very good. Use the same NTSC-U's settings.
Crash Bandicoot 3: Warped NTSC-U SCUS-94244 Dynarec : Limit FPS: Auto, Frame Skip: Off, Dithering: None
Result: ~55 FPS, Slight sound problems

Enemies in the underwater levels are invisible/nearly invisible, making it difficult to progress.
In Tomb Time (Level 9), objects (e.g. floating platforms, as well as Crash himself) become invisible when they are above a bottomless pit, making it difficult to proceed.

Crash Bash NTSC-U SCUS-94570 Tested by Blackshadow Opening voices are off game however main loads fine at full speed but pause menu lacks text analogue stick doesn't function but dpad works fine tested on Dynarec : Limit FPS: Auto, Frame Skip: Off, Dithering: None
Crash Bash PAL-E SCES-02834 Tested by Blackshadow Freezes with music playing on the opening text
Crash Team Racing NTSC-U SCUS-94426 Tested by MrKill: Characters on cars and items boxes are invisible, no music.
Croc: Legend of the Gobbos NTSC-U SCUS-00530 Hangs and brings up a code dump after the opening credits. Tested on both cores.
Croc: Legend of the Gobbos PAL-E SLES-00593 Tested by Blackshadow Music Lag but otherwise loads perfectly fine on dynarec FPS limit on, Frameskip off, Dithering off
Croc 2 PAL-E SLES-02088 Black Screens with sound playing controller cuts out requiring reset(however the emulator itself doesnt freeze as it saves shortly before resetting). Tested on both cores.
Crusader: No Remorse NTSC-U Unknown Game runs perfectly on default settings. No music though, and video is choppy and delayed.
Crusaders of Might and Magic NTSC-U Not Sure Works good but its slow when entering new areas. Also doesnt save correctly.
Civilization II NTSC-U - Works well, but sometimes randomly stops responding to controller, especially if a wonders video just played.

D

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Title Region Game ID Notes
Daibouken Deluxe - Harucanaru Umi NTSC-J SLPS-00813 Tested by HtD: Works perfectly.
Darkstone - Evil Reigns NTSC-U SLUS-01182 Tested with interpreter only, hangs at initial black screen.
Dave Mirra Freestyle BMX - Maximum Remix NTSC-U SLUS-01347 Tested by lancea34

Dynarec: Works perfectly with minor slowdowns. FPS Limit ON, Dithering NONE, FrameSkip OFF.

Interpreter: Perfect but slow and still playable. Soundtrack isn't affected by slowdowns.

Demolition Racer NTSC-U SLUS-00969 Tested by: dbkdbk Perfect speed in dynarec using SD card to load. USB lags a little, same with using Interpreter. Sound is a little glitchy during the menu, but works about as perfectly as possible during gameplay most of the time.
Descent NTSC-U SLUS-00037 Tested by: MrKill Perfect sounds, speed and graphics.
Descent Maximum NTSC-U SLUS-00460 Tested by: MrKill Perfect sounds, speed and graphics, just like Descent
Destruction Derby PAL-E SCES-00008 Tested by Blackshadow Fails to load if booted by bios hangs at the PS logo HLE reults in Black screen tested on both cores
Destruction Derby 2 NTSC-U SCUS-94350 Arena derbys work fine, but regular races hang upon starting. Tested with both cores.
Devil Dice PAL-M5 SCES-01312 The game don't run, I can't access to the main menu. Tested with Dynamec and Interpreter.
Diablo NTSC-U SLUS-00619 Tested by MrKill. Sounds and graphics are perfect, voices are good. Speed is better with Frame Skip On.
Die Hard Trilogy NTSC-U SLUS-00119 Tested by: Ibrahim

Settings: Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default.

This game is playable but there is a small problem, this game uses CDDA audio streaming (for the background music) wich is not implemented in the emulator. So there is no background music.

Note: Run this game trough BIOS!

Digimon Rumble Arena NTSC-U SLUS-01404 Tested by PabloACZ. Works like a charm on Beta 2.1 and USB2 Mod 2.1 using the default settings. No noticeable graphic problems, at least for me, just that the game runs a bit slow on some scenes. Nothing that really matters.
Digimon World NTSC-U SLUS-01032 Tested by: still no user yet. No dialog bugs in 2.1. Otherwise runs fine with dynarec and frame limiter + no skip. but something is wrong with the limiter here when comparing to the PAL version. it seems like everything is 1-2 fps too slow with limiter and music is distorting. Those problems wasn't in the PAL one.
Digimon World PAL-E SLES-02914 Tested by: I have no user yet. Works at 100% perfect with frame limiter in dynarec no skip. interpreter works but is too slow. No dialog bugs anymore. Sound is 99% perfect.
Digimon World 2 NTSC-U SLUS-01193 Tested by Anon: Works great, some slow down when you have all 3 digimon in your party, some sound glitch.
Digimon World 2003 PAL-E SLES-03936 Tested by GilBoy: Works perfect, full speed, good sound and fast load However, you will have to boot through bios in order to card battle (or else it will freeze)
Dino Crisis PAL-E SLES-02207 Tested by Blackshadow Hangs at the there is blood and gore message(on HLE and bios) tested with dithering on/off, frameskip on/off interpreter/Dynarec all hang
Dino Crisis NTSC-U N/A Tested by Majin: Plays perfectly, though no in-game voices. My guess is becuase they are stored in an associated .ape file.
Dino Crisis 2 NTSC-U SLUS-01279 Works nearly perfect. Cut scene sound is completely messed up, better off skipping them. However the in game sound works just fine.
Divide: Enemies Within, the NTSC-U SLUS-00317 'Dynarec:' Doesn't boot.

Interpreter: ~40FPS, Slow, but playable. Sometimes likes to blackscreen at game select, just restart WiiSX.

DOOM NTSC-U SLUS-00077 Tested by Melchisidek: I tried all the settings, it just hangs at loading. You can get back to the menu though.
Dragon Ball Final Bout PAL-E SLES-00964 Works exatly like the american version
Dragon Ball GT: Final Bout NTSC-U SLUS-00493 TESTED BY VIC NEO: Works perfect, good video, sound, and runs at full speed. During gameplay sometimes might seem just a little slow.
Dragon Warrior VII NTSC-U SLUS-01206 Works but no text/textboxes appear, neither on menu screen or in game
Dragon Quest Monsters I·II - Hoshiori no Yuusha to Bokujou no Nakamatachi NTSC-J SLPM-87050 Test by HtD: Works perfectly.
Driver NTSC-U SLUS-00842 Tested by MrKill: seems good, if only i was able to sucess the training. The game crash or code dump when you choose Try Again.
Driver 2 NTSC-U SLUS-01161 Tested by MiniSh:

'Dynarec:' Doesn't boot.

'Interpreter:' Doesn't boot.

Duke Nukem: Time to Kill PAL-E SLES-01515 Tested by Blackshadow voices are a bit sluggish plus dukes voice clips seem to loop repeatedly even with clips not from that level eg he refers to a waste barrel from a level later on on the first level and so on also note that the sound menu is constantly stuck going right so reducing voice volume isn't possible and if you destroy a camera the game boots back to HBC tested with Dynarec Framelimit on, dithering off, frameskip off

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Title Region Game ID Notes
Ehrgeiz PAL SLES-02111 Settings: Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default

Results: Arcade Mode freezes on loading screen. Quest mode freezes after intro text.

Exhumed PAL-E SLES-00097 Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: None, Perfect and full speed, zeb44
Einhander NTSC-U SCUS-94243 Playable in Dynarec (30~50 FPS). Test frameskip On/Off to your taste

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Title Region Game ID Notes
Fade to Black NTSC-U SLUS-00236 Tested by Perebre: Runs Perfect!
Felony 11-79 NTSC-U SLUS-00533 Great with dynarec. Video and in-game at full speed with default settings
Final Fantasy Anthology - Final Fantasy V NTSC-U SLUS-00879 Tested by: HtD - Works perfectly with no problems.
Final Fantasy Anthology - Final Fantasy VI NTSC-U SLUS-00900 Tested by: HtD - Works perfectly with no problems
Final Fantasy VII NTSC-U SCUS-94163 Tested by Skippy: Same thing as PAL, Works up until the first battle on Dynarec, Works through the battle on Interpreter. Settings are Limit FPS Auto, Frame Skip Off, Dithering None : Test#2 by Kyo, Unplayable gave above settings a go as well as some of my own Always stops on first battle as soon as you get off the train... Tested by Lother: It works just fine with Interpreter. The only thing is that the music is slower, but the actual gameplay works just perfectly, battles and everything. Switching back to Dynarec always crashes at the first battle.

Tested by JAMES: Switched to Interpreter, and instead of giving me the code dump error, it just froze while playing two notes of the music over and over.

Final Fantasy VIII NTSC-U SLUS-00892 Works fine, very slight slowdown. Code dump when you encounter Zell for the first time (Its because of the movie, saving before the code dump, putting the game to interpreter and the game will work fine, after that you can put the game to dynarec. Black screen on random battles or some fixed battle, interpreter should fix it. Playable

Tested by lancea34

Not true; it didn't freeze when I encountered Zell. The freezings are random for everybody. Already on disk 2 (UPDATE: Finished the game). How to change disk: before you change disk, it asks you to save. Make that save on memory card slot 2. Exit game and load the next disk and load the save off mem slot 2. You're done.

Final Fantasy IX NTSC-U SLUS-01251 TESTED BY VIC NEO: Intro movie simply doesn't play, only sound. After "Start New Game" code dump or freezes, soft reset not working (Wii power off needed). Tested with both cores and w/o bios. UNPLAYABLE.
Final Fantasy Tactics NTSC-U SCUS-94221 Rare minor sound glitches and slowdowns - plays fine otherwise.
Final Doom NTSC-U SLUS-000331 When using multiple bins (i.e Tracks 1-7) Select the .cue sheet and the game should run smoothly.

Best settings: Interperter, no Dithering, Frame Skip Optional. May just be setting or file errors...

Formula 1 97 PAL-E SLES-00859 Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: None, 45-50 fps, fair, zeb44
Front Mission 2 NTSC-J SLPS-01000 Dynarec : Limit FPS: Auto, Frame Skip: On, Dithering: None

Result : run almost perfect have some jitter but most part is fine sometimes have graphic glitch of wanzers on the map restart emulator solved this problem

Resident Evil 2 [Demo] NTSC-U SLUS-90009 Dynarec : Limit FPS - Auto, Frame Skip - Off, Dithering - off.

Works perfectly.

Resident Evil 3: Nemesis NTSC-U SLUS-00923 Dynarec: Runs perfectly at full speed, but stack dumps after the introductory FMV (after starting a new game). Hangs at black screen after loading a game file and anytime you enter a door.

Interpreter: Runs slowly (about 35-45 FPS). But, everything else works just fine.

Resident Evil Survivor NTSC-U Unknown Works perfectly. best in Dynarec with dither off.
Rhapsody: A Musical Adventure NTSC-U SLUS-01073 Works on Beta2.0 only (not beta2.1, the game freeze when an enemy attacks).
This game doesn't have a readable Disc ID. WiiSX reads the previously played game data instead, so verify it wiiSX says NTSC on game info or play an NTSC game before playing Rhapsody or it will hang at loading screen.

Same for memory card filename based on disc ID, so it will load the same memory card than the previously played game, or empty name ".mcd" if there is no previous game. if no memory card found, force memory card loading in Current ISO menu. It needs booting through Bios.
Interpreter : A little slow, Best settings : controller Standard, limit FPS Off, Frame skip ON
Dynarec : Perfect with Controller Standard, Limit FPS On, Frame skip ON

Ridge Racer NTSC-U SCUS-94300 Works very well though no bg music
Ridge Racer Revolution NTSC-U SLUS-00214 TESTED BY VIC NEO: Works perfect and at full speed
Ridge Racer Type 4 NTSC-U SLUS-00797 tested n both cores, loads with no graphical errors but runs very slowly with no music
Rival Schools (Arcade Disk) NTSC-U SLUS-00681 A bit slow gameplay, use Dynarec, Rumble on. (Tested by Dracbat59)
Rurouni Kenshin - Meiji Kenyaku Romantan - Juuyuushi Inbou Hen NTSC-J SCPS-10048 Tested by HtD - Runs through BIOS only.

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Title Region Game ID Notes
SaGa Frontier NTSC-U SCUS-94230 Tested by Cyan : Works fine with SCPH1001. Do not use Analog pad. Tested with interpreter and Dynarec. Minor sound issue with menus
Note : Don't use HLE Bios or else it will ask for another memory card after Squaresoft logo.
SaGa Frontier 2 NTSC-U SLUS-00933 Tested by Cyan : Works with SCPH1001. Tested with both Dynarec and Interpreter. Minor sound issue with menus. The 2D is working fine, but 3D battles are missing V-synch ? Still playable, but hard to read.

Note: Do not use HLE bios or else it will black screen at launch.

SD Gundam G-Generation F NTSC-J SLPS-02900 Tested By BlitZBlaZe A.K.A Legion

Settings: Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default, Boot Through Bios: Yes, Bios: SCPH1001.

Works perfect. Playable at full speed. Lags a little during certain attacks, but hardly noticeable.

Note 1: Certain series in the game will require you to use discs 2 or 3. E.g. Zeta Gundam, Gundam Wing, Etc. If you want to play as one of the other series that require you to use either discs 2 or 3, then follow these instructions (Noob Friendly):

1. Load the "Disc 1" game through bios.

2. Afterwards, go ahead and look for the series you want to play as.

3. After you find the series, look to see what disc is required to play as that particular series.

4. If it says disc 1, then that means you don't have to "switch discs". However if it says Disc 2 or Disc 3. Then BEFORE you press Circle/A to select the series. Press home (Or in some cases ZL+ZR) to get to the WiiSX menu, then select "Current ISO" and from there select "Swap CD". Finally, select Either Disc 2 or 3 and click "resume game"

5. NOW select the series you wanted to play.

Note 2: It is EXTREMELY important that you DO NOT select a series and then "Swap CD". You MUST first swap the disc "If required" THEN select your series, or else your game will say "Please insert Disc 2/3, but it will become unresponsive, until you go to WiiSX menu and select Disc 1 again.

Shaolin PAL SLES-01658 Tested by: Ibrahim

Settings: Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default.

Works great, runs on fullspeed, sometimes the audio gets a little bit laggy but you wont notice it at all.

Note: Run this game trough BIOS, else it will be glitchy and finally it will crash!

Sheep, Dog 'n' Wolf PAL-M6 SLES-02895 perfect in bios mode on dynarec all sound issues from beta 1 have been fixed
Silent Bomber PAL-E SLES-02792 Tested by Blackshadow (game works full speed but analogue controller cuts out repeatedly standard result in same effect FPS Auto, Frame skip Off, Dithering None
Silent Hill PAL-E SLES-01514 Tested by Blackshadow (seems to runs faster than normal but its rare for me) FPS Auto, Frame skip Off, Dithering None
Sled Storm NTSC-U SLUS-00955 Very playable.
South Park NTSC-U Unknown Works great in dynarec- no dither, however has a tendency to stack dump/crash when trying to save game between levels, can be worked around by selecting no at the save screen and using save states instead.
Spider Man 2: Enter Electro PAL-E SLUS-01378 Game starts however activison logo doesn't load, and the game goes to first load screen, but goes to a red screen and then the wiimote locks up and the game cannot be exited
Spyro the Dragon NTSC-U SCUS-94228 using matguitarist's mod. FPS auto, Frame Skip Off, Dithering None, Music shuts off as soon as you rescue any dragon on the level and it doesn't come back on until you exit the level! EDIT: Music comes back when you die aswell if your willing to lose a life...
Spyro the Dragon PAL-E SCES-01438 Tested by Blackshadow (works fine occasional screen tearing due to no dither. dither works but causes a bit of lag) FPS Auto, Frame skip Off, Dithering None
Spyro the Dragon 2 PAL-E SCES-02104 FPS Auto, Frame skip Off, Dithering None(others work but lag a little.) music tracks play at random but can be fixed by pausing and unpausing. And now and than the anlog will just go mad and spyro will spin in circles when this happens you have to reset.
Spyro the Dragon: Year of the Dragon NTSC-U SCUS-94467 FPS Auto, Frame skip Off, Dithering None. music tracks don't loop and stop on a level but can be fixed by pausing and unpausing. slowdown on later levels but still 100% playable. NOTE: you will need a direct rip of the game disc to play this as cracked versions will trigger c/p and you won't be able to get past the 1st level!
Star Ocean: The Second Story PAL-F SCES-02160
SCES-12160
Dynarec, FPS Auto, Frame skip Off. Works at 50FPS with few lags (tested with samba, SCPH1001 & 1002).
The menu has graphic glitches and is not centered on the screen. The right part of the menu is not readable.
Star Wars:Dark Forces NTSC-U SLUS-00297 Tested by Dracbat59 (Takes you back to the Wii Channel)
Star Wars: Episode I: Jedi Power Battle NTSC-U SLUS-01046 Tested by MiniSh: The game boot trough Bios but gets freeze instantly and you just can hear the music. Neither Dynarec or Interpreter works
Street Fighter Alpha EX2 Plus NTSC-U SLUS-01105 Stack dump right after sony logo
Street Fighter Alpha 3 NTSC-U SLUS-00821 TESTED BY VIC NEO: Runs great. Sound is not perfect but good enough. Might seem slow but frame skip fixes it. Sometimes freezes after loading a fight, just reset or "home" button. I recommend to use "save states" in case it freezes.
Suikoden NTSC-U SLUS-00292 Game runs fine, except no audio at all on videos (logo, intro, title screen, ending?). Tested through SMB, dynarec, Frame Limiter ON, Frame Skip OFF. Overall slightly laggy (because of Samba. I'm sure USB2.0 would run it at 100% speed)
Suikoden II NTSC-U SLUS-00958 Game runs fine, the audio is slightly laggy sometime (on video mostly). Tested through USB with USB2.0 Mod, dynarec, Frame Limiter ON, Frame Skip OFF.
Super Puzzle Fighter II turbo NTSC-U SLUS-00418 - Syphon Filter PAL-E SCES-01910 Tested by Blackshadow (runs the 989 Studios Screen then Black Screens) FPS Auto, Frame skip Off, Dithering None

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Title Region Game ID Notes
Tai Fu - Wrath of the Tiger NTSC-U SLUS-00787 Tested by: Ibrahim

Settings: Dynarec, Limit FPS: Auto, Frame Skip: On, Dithering: Default.

Intro is very laggy, there is no background music (caused by the CDDA streaming), game freezes sometimes during loading.

Note: Run this game trough BIOS!

Tales of Destiny NTSC-U SLUS-00626 Settings: Dynarec, Limit FPS: Auto, Frame Skip: On, Dithering: Default.

Result: Runs near perfect. Minor graphical and audio glitches but runs great.

Tales of Destiny II NTSC-U SLUS-01355 Settings: Dynarec, Limit FPS: Auto, Frame Skip: On, Dithering: Default.

Result: Runs near perfect. Minor graphical and audio glitches but runs great.

Tales of Destiny II NTSC-U SLUS-01355 Settings: Dynarec, Limit FPS: Auto, Frame Skip: On, Dithering: Default.

Result: The voice tracks are played before the character says them and after about three minutes into the game, you cannot get pass the white screen where Reid says "Farah Run"

Tales of Phantasia NTSC-j eng translation SLUS-00845 Settings: Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default.

Turn off Event voices using the in-game menu or else it crashes during events.

Team Buddies NTSC-U Unknown works perfectly, best in dynarec with dither none.
Tecmo's Deception - Invitation to Darkness NTSC-U SLUS-00340 Title skip if not using bios run perfecly fine sound seem to slow down sometimes
Tenchu 2: Birth of the Stealth Assassins NTSC-U SLUS-00939 Settings: Dynarec, Limit FPS: Auto, Frame Skip: On, Dithering: Default.

Result: Loads fine, plays opening video but can't get past main menu. Displays black screen with music.

Theme Park NTSC-U Unknown Works perfectly. tested in dynarec through bios.
Thousand Arms NTSC-U SLUS-00845 Settings: Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default.

Result: Sound and voices work great, but freezes at the second text box. Home button takes you back to the WiiSX menu.

Thrasher Skate and Destroy PAL-E N/A Seems to run perfectly when running through the BIOS. Crashed after the second screen running through HLE.
Threads of Fate NTSC-U SLUS-01019 Dynarec, Limit FPS: Auto, Frame Skip: On. Runs almost perfectly. Minor graphical glitches when changing area.
Tomba! NTSC-U SCUS-94236 Settings: Dynarec, Limit FPS: Auto, Frame Skip: On, Dithering: Default.

Result: Runs perfectly. Minor graphical and audio glitches. At some stages a soft, buzzing-like sound plays repeatedly during the music at times, usually at the Dwarf Forest and other stages that share the same track.

Tomb Raider - 2 PAL-F SLES-00719 Settings: Dynarec & Interpreter, Limit FPS: Auto, Frame Skip : Off, Dithering : Off, Bios : SCPH1001 & HLE

Result: Shows the main menu, hangs while loading a level. So, the story and croft mansion aren't playable.

Tomb Raider - 3 NTSC-U SLUS-01653

Settings: Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: None.

Result: Runs perfect.

Tomb Raider - The Last Revelation NTSC-U SLUS-00885 Tested by lancea34

It's strange... the first time I tried it it worked . Only problems were some slight slowering and messed-up FMV's. Since then everytime I try to play it always freezes after the initial video. Should have made a quick savestate...

Tony Hawk's Pro Skater NTSC-U
PAL-E
SLUS-00860
SLES-02055
Black Screen upon Boot Through Bios
Black Screen with music playing upon boot with HLE
Tony Hawk's Pro Skater 4 NTSC-U SLUS-01485 TESTED BY VIC NEO: Does not work, at all. When the game starts there's some sound but that's it. Using Dynarec, Interpreter, Bios, no Bios, IT JUST DOESN'T WORK. UNPLAYABLE.
Toy Story 2: Buzz Lightyear to the Rescue NTSC-U SLUS-00893 Tested by MiniSh:

Settings: Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default

You can boot trough Bios or directly.

Works pretty good, the audio its scratchy sometimes and the game in some parts gets slow (You can turn the Frame Skip: On but it gets too fast), some graphical issues too but you can play with no problem. No major problems, very playable.

True Pinball NTSC-U SLUS-00337 Full Speed. Great with dynarec/default settings
Twisted Metal NTSC-U SCuS-94304 Tested By Alexenochs: it runs perfect under Dynarec Framelimit on, Frameskip off, Dithering none.
Twisted Metal 2: World Tour PAL-E SCES-00567 Tested By Blackshadow: Epic game made more epic by the fact it runs perfect under Dynarec Framelimit on, Frameskip off, Dithering none.

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Title Region Game ID Notes

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Title Region Game ID Notes
Vagrant Story NTSC-U SLUS-01040 Works great with Dynarec, frame Skip On and Limit FPS On. Sound effect are very bad.

But stack dump when going through the 5th door.

Vagrant Story PAL-F SLES-02755 Freeze (soft reset working) after selecting "New game". Tested with dynarec and interpreter, with bios SCPH1001 and SCPH1002.
Valkyrie Profile NTSC-U SLUS-01156 After selecting new game wait until the initial funny sounding music goes away otherwise you'll get a lack screen after selecting a difficulty. Very bad sound issues in both interpreter and dynarec occur when characters speak. Game freezes when Freya first speaks all the characters are visible on screen sound is audible it just hangs there even the button to view previous remark works but it hangs
Vigilante 8 NTSC-U SLUS-00510 Tested by MrKill Settings: Dynarec, frame Skip On and Limit FPS Off, controls are weird, when you are fast the camera has difficulty to follow the car, graphical glitch. it's still playable, speed is better than beta 1.)

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Title Region Game ID Notes
WarCraft II: The Dark Saga NTSC-U N/A Works perfectly.
Warriors of Might and Magic NTSC-U N/A Freezes at title screen.
WCW Vs. The World NTSC-U SLUS-00455 Full speed in Dynarec. No music support.
Wild Rapids PAL-E SLES-02631 Tested by lancea34

Dynarec: 100% perfect emulation through bios (SCPH-1001), no problems played to the end, menus a little laggy, FPS: 47-49.75 (in-game), Limit FPS On, Frame Skip Off. Title credits are a bit jerky but doesn't affect gameplay.

Interpreter: Slow but playable through bios (SCPH-1001), FPS: 32-37, Limit FPS Off, Frame Skip On.

Wipeout PAL-E SCES-00010 100% perfect in Dynarec, Limit FPS On, Frame Skip Off. No CD Audio track support yet
Wipeout NTSC-U SCUS-94301 Great in Dynarec, default settings
Wipeout 2097 PAL-E SLES-00327 Dynarec: 40 to 50fps in-game. Gameplay seems to be a little too fast but still very playable.
World's Scariest Police Chases NTSC-U SLUS-01165 Tested by lancea34

Dynarec: Perfect in-game with default settings, just a little laggy in the menus.

Interpreter: Same as Dynarec just slower.

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Title Region Game ID Notes
Xenogears NTSC-U SLUS-00664 Dynarec, no FPS Limit, Frame Skip Off. FMVs and transitions are a bit choppy but certainly bearable; works very well rest of the time.
Tested by Cyan :
Tested with Dynarec on Mod02 (beta2.1 mod). Works fine, but can't save with normal memory card menu, you must use Save State instead.
Tested by Lother :
You must switch to Interpreter to save. Use a savestate first, then switch to Interpreter, then save. It is the only way to switch to disc 2. Playing Disc 2 now.
Xenogears NTSC-U SLUS-00664 For some reason when I tested this I didn't get the same results as another poster. Dynarec has a code dump right when the initial village is attacked in the opening scenario. Interpreter ha a code dump immediately after selecting new game. I tested it with multiple bin cue files with same same results
X-Men vs. Street Fighter NTSC-U SLUS-00627 Runs perfectly with frameskip on

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Title Region Game ID Notes

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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Title Region Game ID Notes
Zero Divide NTSC-U SLUS-00183 Slow gameplay and no music, but fully playable.