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		<id>https://wiki.gbatemp.net/w/index.php?title=WiiSX_compatibility_list_(beta_2)&amp;diff=38760</id>
		<title>WiiSX compatibility list (beta 2)</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiSX_compatibility_list_(beta_2)&amp;diff=38760"/>
		<updated>2011-06-13T04:16:37Z</updated>

		<summary type="html">&lt;p&gt;Comrade Cough: /* T */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== WiiSX beta 02 ==&lt;br /&gt;
This Wiki page is a compatibility list for WiiSX, a Sony Playstation Emulator for the Wii.&amp;lt;br/&amp;gt;&lt;br /&gt;
WiiSX is developed by tehpola, sepp256 and emu_kidid.&lt;br /&gt;
&lt;br /&gt;
[http://emulatemii.com http://emulatemii.com/]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
&#039;&#039;&#039;The official version&#039;&#039;&#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
* Beta 2.1 can be found on [http://wiibrew.org/wiki/Wiisx Wiibrew.org] or [http://code.google.com/p/pcsxgc/downloads/list?saved=1&amp;amp;ts=1278187317 WIISX Google Code].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The unofficial versions&#039;&#039;&#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [http://www.megaupload.com/?d=SY9EFE4N Mod01] and the [http://www.megaupload.com/?d=SY9EFE4N sources], based on Beta2, by [[matguitarist]].&lt;br /&gt;
 .Support for USB 2.0&lt;br /&gt;
 .Require cIOS202&lt;br /&gt;
&lt;br /&gt;
* [http://www.megaupload.com/?d=IHH8K98O Mod02] and the [http://www.megaupload.com/?d=YG0T175A sources], based on Beta2.1, by [[matguitarist]].&lt;br /&gt;
 .Support for USB 2.0&lt;br /&gt;
 .Require cIOS202&lt;br /&gt;
&lt;br /&gt;
* [http://www.megaupload.com/?d=7Q4LE88P Mod03] and the [http://www.megaupload.com/?d=6HKDK4QK sources], based on Beta2.1 to be used with Tantric&#039;s cIOS202 v1.1, by [[matguitarist]].&lt;br /&gt;
 .Support for USB 2.0&lt;br /&gt;
 .Support for USB Port 1 and Port 2&lt;br /&gt;
 .Require cIOS202 v1.1&lt;br /&gt;
&lt;br /&gt;
* [http://www.megaupload.com/?d=4G8SL1V3 Mod04b] and the [http://www.megaupload.com/?d=0DQFMSEP sources], based on Beta2.1 to be used with Official IOS58, by [[matguitarist]].&lt;br /&gt;
 .Support for USB 2.0&lt;br /&gt;
 .Support for USB Port 1 and Port 2&lt;br /&gt;
 .No cIOS required, but you need the official IOS58 (present on System menu 4.3, or use the [http://wiibrew.org/wiki/IOS58_Installer IOS58 installer])&lt;br /&gt;
&lt;br /&gt;
Note from matguitarist : It&#039;s possible that some third party classic controller and HDD who doesn&#039;t work in the official release work cause i compiled it with my mod libogc SVN&lt;br /&gt;
&lt;br /&gt;
=== Help ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Installation :&#039;&#039;&#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
Extract WiiSX-beta2.zip to the root of your SD or USB.&lt;br /&gt;
&lt;br /&gt;
If you are using an extractor program which doesn&#039;t create empty folders, create them manually. Your device (SD or USB) must look like this :&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;quot;Device:/apps/wiiSX/&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Put boot.dol, icon.png and meta.xml here &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&amp;quot;Device:/wiisx/bios/&amp;quot;&#039;&#039;&#039;  &lt;br /&gt;
Put your bios here &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&amp;quot;Device:/wiisx/isos/&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Put your ISO/BIN/CUE here &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&amp;quot;Device:/wiisx/saves/&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Image format :&#039;&#039;&#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
Your game image can be in raw 2352 format (.bin or .img), and beta 2 now accepts .iso format (.iso, .nrg, .mds, renamed to .iso)&lt;br /&gt;
&lt;br /&gt;
If your file is .bin.ecm, your image is compressed with ecm (Error Code Modeler), where the error codes are removed from the file. You need to uncompress the file using Neill Corlett&#039;s [http://www.neillcorlett.com/ecm/ unecm] to recreate the complete binary image.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For more help using WiiSX or editing this page, please go to the [http://gbatemp.net/t227793-wiisx-beta-2-teaser WiiSX GBAtemp Thread].&lt;br /&gt;
&lt;br /&gt;
== Game compatibility ==&lt;br /&gt;
&lt;br /&gt;
=== Instructions ===&lt;br /&gt;
- &#039;&#039;&#039;Games region affects the compatibility.&#039;&#039;&#039;&lt;br /&gt;
When adding a game, please specify the region and game ID&lt;br /&gt;
&lt;br /&gt;
Game&#039;s region and ID can be checked on http://www.sonyindex.com/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- There are 2 emulation modes : Dynamic recompiler (Dynarec) and Interpreter.&lt;br /&gt;
&lt;br /&gt;
Always try the other mode if it&#039;s not working with the current one.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- If a game doesn&#039;t work, explain where and what is the error (Code dump, freeze but soft reset working (back to HBC), freeze + soft reset not working (Wii power off needed), graphic glitches, etc.)&lt;br /&gt;
&lt;br /&gt;
If possible, give the stack dump, they are helpful to know where the code is hanging and what need to be corrected.&lt;br /&gt;
&lt;br /&gt;
You can also report the problem and game compatibility to the official development website http://code.google.com/p/pcsxgc/issues/list&lt;br /&gt;
&lt;br /&gt;
=== How to add a game ===&lt;br /&gt;
- create a new line :&lt;br /&gt;
&amp;lt;pre&amp;gt; {{ WiiSX | Game name | Region | Game ID | Works, Issues, Doesn&#039;t Work | Comment }} &amp;lt;/pre&amp;gt;&lt;br /&gt;
Example :&lt;br /&gt;
&amp;lt;pre&amp;gt; {{ WiiSX | Castlevania: Symphony of the Night | NTSC-U | SLUS-00067 | Works | Runs extremely well, although the sound is very choppy }} &amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=480px&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Compatibility Legend&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Works : Games that work 100% or just have audio/video stutter which doesn&#039;t affect gameplay. Game can be slow but playable in this color too.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:orange;&amp;quot;|Issues : Games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:salmon;&amp;quot;|Doesn&#039;t Work : Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Games ===&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
&lt;br /&gt;
{{WiiSXTblStart}}&lt;br /&gt;
{{ WiiSX | 007: The World Is Not Enough | NTSC-U | SLUS-01272 | Doesn&#039;t Work  | Tested by MrKill: freeze on loading screen. }} &lt;br /&gt;
{{ WiiSX | 007: Tomorrow Never Dies | NTSC-U | SLUS-00975 | Doesn&#039;t Work  | Tested by MrKill: freeze on loading screen. }} &lt;br /&gt;
{{ WiiSX | 2 on 2 Open Ice Challenge| NTSC-U | SLUS-00327 | Works | Tested by DuP, Great video, great speed }} &lt;br /&gt;
{{ WiiSX | 3Xtreme| NTSC-U | SCUS-94231| Works | Tested by Dracbat59. Slow videos, gameplay perfect! }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
 &lt;br /&gt;
{{WiiSXTblStart}}&lt;br /&gt;
{{ WiiSX | Ace Combat 2 | NTSC-U | SLUS-00404| Issues |&#039;&#039;&#039;Dynarec&#039;&#039;&#039; : code dump when you press start. &#039;&#039;&#039;Interpreter&#039;&#039;&#039;: slow speed, but there is no glitches. }}&lt;br /&gt;
{{ WiiSX | Action Replay Version 4.20 | NTSC-U | N/A | Works | &#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec (Can also run with Interpreter, however at a bit of a slower speed, for games that require it), Limit FPS: Auto, Frame Skip: Off, Dithering: Default. &lt;br /&gt;
&#039;&#039;&#039;Result:&#039;&#039;&#039; Works perfectly. After selecting cheats for a game, press the start button and select &amp;quot;With Codes.&amp;quot; When it asks to insert game disc, go into the WiiSX menu and select the &amp;quot;Swap CD&amp;quot; option. Select the respective game and exit out of the WiiSX menu. Press the X button, and Action Replay will boot the game with the selected cheats enabled.}} &lt;br /&gt;
{{ WiiSX | Adventures of Lomax | NTSC-U | SCUS-94906 | Works | Full speed, no music }} &lt;br /&gt;
{{ WiiSX | Alien Resurrection | PAL-E | SLES-02913 | Doesn&#039;t Work | Tested By Blackshadow, Plays 20th FOX intro music with no video then code dumps }} &lt;br /&gt;
{{ WiiSX | Alien Trilogy | PAL-E | SLES-00101 | Works | Tested By Blackshadow, Works Flawlessly on Dynarec using Framelimit no dither and no frameskip }} &lt;br /&gt;
{{ WiiSX | Alundra | PAL-G | SLES-01256 | Works |Works perfectly in Dynarec (USB2.0 Mod + SCPH1001 Bios)}}&lt;br /&gt;
{{ WiiSX | Ape Escape | NTSC-U | SLUS-01041 | Doesn&#039;t Work |&#039;&#039;&#039;Dynarec&#039;&#039;&#039; : Limit FPS: Auto, Frame Skip: Off, Dithering: None &amp;lt;br /&amp;gt; Result: 60 FPS, Works until Dualshock screen where you are unable to continue due to black screen.}}&lt;br /&gt;
{{ WiiSX | Arc the Lad | NTSC-U | SLUS-01224 | Works | Runs extremely well, I would say it is near perfect. Using Dynarec, Booting through Bios, Limit FPS: Auto, Frame Skip: Off&lt;br /&gt;
Using MOD 02}}&lt;br /&gt;
{{ WiiSX | Arc the Lad III | NTSC-U | SLUS-01253 | Works | The game works almost like the original, except if you try saving the game, you get an error and are returned to the HBC.  Use save-states instead, and the game will run fine.}}&lt;br /&gt;
{{ WiiSX | Army Men 3D | NTSC-U | SLUS-00491 | Works | Tested by: Ibrahim&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default.&lt;br /&gt;
&lt;br /&gt;
The FMV&#039;s in this game are very laggy, the game is playable. There was no background music, I dunno if the game has this.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Run this game trough BIOS! }} &lt;br /&gt;
{{ WiiSX | Army Men: Air Attack | PAL-E | SLES-02498| Works | Tested by lancea34&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dynarec&#039;&#039;&#039;: Works almost perfectly. Frame Limit ON, Frame Skip ON, Dithering NONE.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Interpreter&#039;&#039;&#039;: Same as above but unplayable due to slow speed. }}&lt;br /&gt;
{{ WiiSX | Army Men: Air Attack 2 | NTSC-U | SLUS-01132| Works | Tested by lancea34&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dynarec&#039;&#039;&#039;: Works almost perfectly. Characters are invisible in dialog box. Frame Limit ON, Frame Skip ON, Dithering NONE.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Interpreter&#039;&#039;&#039;: Same as above but unplayable due to slow speed. }}&lt;br /&gt;
{{ WiiSX | Azure Dreams | NTSC-U | SLUS-00614 | Works | Works perfectly }} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
&lt;br /&gt;
{{WiiSXTblStart}} &lt;br /&gt;
{{ WiiSX | Baldur&#039;s Gate (unreleased) | NTSC-U | SLUS-01037 | Doesn&#039;t Work | Throws exception immediately after booting }}&lt;br /&gt;
{{ WiiSX | Battle Arena Toshinden | NTSC-U | SCUS-94200 | Works | Mostly full speed, some slowdown at certain stages but no music }}&lt;br /&gt;
{{ WiiSX | Battle Arena Toshinden 2 | NTSC-U | SLUS-00220 | Works | full speed, no music }}&lt;br /&gt;
{{ WiiSX | Battle Hunter | NTSC-U | SLUS-01335 | Doesn&#039;t Work | Tested by lancea34&lt;br /&gt;
Screen flickers for one second and then freezes at a black screen in both &#039;&#039;&#039;Dynarec&#039;&#039;&#039; and &#039;&#039;&#039;Interpreter&#039;&#039;&#039;. Pressing any button does nothing. You can still access the WiiSX menu though...}}&lt;br /&gt;
{{ WiiSX | Battletanx: Global Assault | NTSC-U | Unknown | Doesn&#039;t Work | Freezes at title screen }} &lt;br /&gt;
{{ WiiSX | Beyond The Beyond | NTSC-U | SCUS-94702 | Works | &#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default. &lt;br /&gt;
&#039;&#039;&#039;Result:&#039;&#039;&#039; Runs perfect.}}&lt;br /&gt;
{{ WiiSX | Blast Chamber | NTSC-U| SLUS-00219| Doesn&#039;t Work | Seems to work, but the controller does not. Cannot push start, but I bet it would work if u could. BIOS, DYNAREC, USB Mod 2.0 IOS58. Tested by KenithCanule}}&lt;br /&gt;
{{ WiiSX | Bomberman World | NTSC-U | SLUS-00680 | Works | &#039;&#039;&#039;Dynarec&#039;&#039;&#039; : Limit FPS: Auto, Frame Skip: Off, Dithering: None&lt;br /&gt;
by Hero: Works like the original}}&lt;br /&gt;
{{ WiiSX | Breath of Fire III | PAL-F | SLES-01319 | Works | &#039;&#039;&#039;Interpreter only&#039;&#039;&#039; (Dynarec freeze the Wii at game launch, need a Hard reboot). Around 30-40FPS. &amp;lt;br /&amp;gt;Personal note : What a horrible French translation ! Do not play PAL-F if you want to understand the story.}}&lt;br /&gt;
{{ WiiSX | Breath of Fire IV | NTSC-U | SLUS-01324 | Works | Dynarec : Works around 90% most of the time, slight slow downs during battles/cutscenes, very much playable.}}&lt;br /&gt;
{{ WiiSX | Breath of Fire IV | PAL-E | SLES-03552 | Works | Dynarec, Frame limiter ON, Frame skip OFF. Works 100% at 50FPS, tested through USB with USB2.0 Mod01}}&lt;br /&gt;
{{ WiiSX | Bubsy 3D | NTSC-U | SLUS-00110 | Works | Very choppy sound and framerate }}&lt;br /&gt;
{{ WiiSX | Bushido Blade 2 | NTSC-U | Not Sure | Works | Decent framerate and gfx for single player, multiplayer is a crawl. Bios, Dynarec, Dithering, USB Mod 2.0 IOS58. Tested by KenithCanule }}&lt;br /&gt;
{{ WiiSX | Bust a move 2 | NTSC-U | SLUS-00233 | Works | Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: None, No music, full speed, zeb44}}&lt;br /&gt;
{{ WiiSX | Buster Bros Collection | NTSC-U | N/A | Works | Crashes while being played on Dynarec, but works perfect at full speed on Interpreter.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
&lt;br /&gt;
{{WiiSXTblStart}}&lt;br /&gt;
{{ WiiSX | Captain Tsubasa J Get in the Tomorrow | NTSC-J | SLPS-00310 | Works | &#039;&#039;&#039;Dynarec&#039;&#039;&#039; : Limit FPS: Auto, Frame Skip: Off, Dithering: None&lt;br /&gt;
by Hero: Works like the original}}&lt;br /&gt;
{{ WiiSX | Casper | NTSC-U | N/A | Issues | Works only in the beginning but when entering any different room, the game will freeze sadly :(.}}&lt;br /&gt;
{{ WiiSX | Castlevania Chronicles | NTSC-U | SLUS-01384 | Works | Tested 2 different rips of the game.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dynarec&#039;&#039;&#039; : Limit FPS: Auto, Frame Skip: On, Dithering: None &amp;lt;br /&amp;gt; First Rip Result: Hangs at title screen once you make a selection.&amp;lt;br&amp;gt;Second Rip Result: Runs near perfectly, other than the music which sounds slightly off.}}&lt;br /&gt;
{{ WiiSX | Castlevania: Symphony of the Night | NTSC-U | SLUS-00067 | Works | Tested by clarky : Runs extremely well, although the sound is very choppy &amp;lt;br/&amp;gt;&lt;br /&gt;
Tested by [[Cyan]] : &amp;lt;br /&amp;gt;Saving is fast now (It was very slow on beta 1).&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Interpreter&#039;&#039;&#039; : Slow 30fps. Best settings : Limit PFS Off, Frame skip On.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dynarec&#039;&#039;&#039; : Better than interpreter, but still a little slow (35~60pfs). Not playable with frame skip On. Best settings : Limit FPS Off, Frame skip Off. &amp;lt;br /&amp;gt;&lt;br /&gt;
With Beta2 Mod01 over USB, it&#039;s working 100% fine with dynarec+limit+skip}}&lt;br /&gt;
{{ WiiSX | Centipede | NTSC-U | SLUS-00807 | Works |&#039;&#039;&#039;Dynarec&#039;&#039;&#039; : Limit FPS: Auto, Frame Skip: On, Dithering: None &amp;lt;br /&amp;gt; Result: Near perfect. 50-60 FPS}}&lt;br /&gt;
{{ WiiSX | Chocobo&#039;s Dungeon 2 | NTSC-U | Not Sure| Works| Works good, tested thru bios, usb mod2.0. Tested by KenithCanule}}&lt;br /&gt;
{{ WiiSX | Chrono Cross | NTSC-U | SCUS-01041 | Works | &#039;&#039;&#039;Without BIOS&#039;&#039;&#039;: Minor sound problems (audio skips a little here and there). Random code dump or a freeze while entering a battle. The letters on the screen when naming a character are glitchy and un-seeable.&lt;br /&gt;
&#039;&#039;&#039;With BIOS&#039;&#039;&#039;: Using the BIOS (SCPH1001.BIN) to load the game plays it MUCH better, less audio skips and it doesn&#039;t freeze when entering a battle. The letters while naming a character are visible as well.&lt;br /&gt;
&lt;br /&gt;
Works with BIOS audio skips here and there slight lag on some platforms and slight lag going into battles SOMETIMES besides that runs perfect (tip...PLAY WITH BIOS)&lt;br /&gt;
&#039;&#039;&#039;Settings&#039;&#039;&#039;: CPU Core: &#039;&#039;&#039;Dynarec&#039;&#039;&#039;; Limit FPS: &#039;&#039;&#039;Auto&#039;&#039;&#039;; Frame Skip: &#039;&#039;&#039;On&#039;&#039;&#039;, Dithering: &#039;&#039;&#039;None&#039;&#039;&#039; Result: Full Speed (50-60 FPS) - Tested by VoltManEXE &amp;amp; Igalacka}}&lt;br /&gt;
{{ WiiSX | Cotton Original: Fantastic Night Dreams | NTSC-J | SLPS-02034 | Issues | Tested the English translated version by Lina`Chan. &amp;lt;br /&amp;gt;60 FPS in Dynarec, but the pad sometime doesn&#039;t respond for few seconds.}}&lt;br /&gt;
{{ WiiSX | Colin Mc Rae Rally | PAL-E | SLES-00477 | Works | Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: None, Perfect and full speed, zeb44}}&lt;br /&gt;
{{ WiiSX | Colin Mc Rae Rally 2 | PAL-E | SLES-02605 | Works | Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: None, ~40-45 FPS, A little slow but fully playable, zeb44}}&lt;br /&gt;
{{ WiiSX | Crash Bandicoot | NTSC-U | SCUS-94900 | Works | &#039;&#039;&#039;Dynarec&#039;&#039;&#039; : Limit FPS: Auto, Frame Skip: Off, Dithering: None &amp;lt;br /&amp;gt; Result: ~60 FPS,   &lt;br /&gt;
by MrKill: FPS  ~50 FPS with frame skip off }}  &lt;br /&gt;
{{ WiiSX | Crash Bandicoot 2: Cortex Strikes Back | NTSC-U | SCUS-94154 | Works | &#039;&#039;&#039;Dynarec&#039;&#039;&#039; : Limit FPS: Auto, Frame Skip: Off, Dithering: None &amp;lt;br /&amp;gt; Result: ~60 FPS}}I would say flawless but the sound is a bit slurrd besides that pretty much perfect... *tested by igalacka WITH BIOS*&lt;br /&gt;
{{ WiiSX | Crash Bandicoot 3: Warped | NTSC-U | SCUS-94244 | Works |&#039;&#039;&#039;Dynarec&#039;&#039;&#039; : Limit FPS: Auto, Frame Skip: Off, Dithering: None &amp;lt;br /&amp;gt; Result: ~55 FPS, Slight sound problems&amp;lt;br /&amp;gt;&lt;br /&gt;
Enemies in the underwater levels are invisible/nearly invisible, making it difficult to progress.&amp;lt;br /&amp;gt;&lt;br /&gt;
In Tomb Time (Level 9), objects (e.g. floating platforms, as well as Crash himself) become invisible when they are above a bottomless pit, making it difficult to proceed.}}&lt;br /&gt;
{{ WiiSX | Crash Bash | NTSC-U | SCUS-94570 | Issues | Tested by Blackshadow Opening voices are off game however main loads fine at full speed but pause menu lacks text analogue stick doesn&#039;t function but dpad works fine tested on &#039;&#039;&#039;Dynarec&#039;&#039;&#039; : Limit FPS: Auto, Frame Skip: Off, Dithering: None }}&lt;br /&gt;
{{ WiiSX | Crash Bash | PAL-E | SCES-02834 | Doesn&#039;t Work | Tested by Blackshadow Freezes with music playing on the opening text}}&lt;br /&gt;
{{ WiiSX | Crash Team Racing | NTSC-U | SCUS-94426 | Issues | Tested by MrKill: Characters on cars and items boxes are invisible, no music. }}&lt;br /&gt;
{{ WiiSX | Croc: Legend of the Gobbos | NTSC-U | SCUS-00530 | Doesn&#039;t Work | Hangs and brings up a code dump after the opening credits. Tested on both cores.}}&lt;br /&gt;
{{ WiiSX | Croc: Legend of the Gobbos | PAL-E | SLES-00593 | Works | Tested by Blackshadow Music Lag but otherwise loads perfectly fine on dynarec FPS limit on, Frameskip off, Dithering off}}&lt;br /&gt;
{{ WiiSX | Croc 2 | PAL-E | SLES-02088 | Doesn&#039;t Work | Black Screens with sound playing controller cuts out requiring reset(however the emulator itself doesnt freeze as it saves shortly before resetting). Tested on both cores.}}&lt;br /&gt;
{{ WiiSX | Crusader: No Remorse | NTSC-U | Unknown | Works | Game runs perfectly on default settings. No music though, and video is choppy and delayed. }} &lt;br /&gt;
{{ WiiSX | Crusaders of Might and Magic| NTSC-U| Not Sure| Works| Works good but its slow when entering new areas.  Also doesnt save correctly.}}&lt;br /&gt;
|}&lt;br /&gt;
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==D==&lt;br /&gt;
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{{ WiiSX | Dave Mirra Freestyle BMX - Maximum Remix | NTSC-U | SLUS-01347 | Works | Tested by lancea34&lt;br /&gt;
&#039;&#039;&#039;Dynarec:&#039;&#039;&#039; Works perfectly with minor slowdowns. FPS Limit ON, Dithering NONE, FrameSkip OFF.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Interpreter:&#039;&#039;&#039; Perfect but slow and still playable. Soundtrack isn&#039;t affected by slowdowns. }} &lt;br /&gt;
{{ WiiSX | Demolition Racer | NTSC-U | SLUS-00969 | Works | Tested by: dbkdbk  Perfect speed in dynarec using SD card to load. USB lags a little, same with using Interpreter. Sound is a little glitchy during the menu, but works about as perfectly as possible during gameplay most of the time.}} &lt;br /&gt;
{{ WiiSX | Descent | NTSC-U| SLUS-00037 | Works | Tested by: MrKill  Perfect sounds, speed and graphics.}} &lt;br /&gt;
{{ WiiSX | Descent Maximum| NTSC-U | SLUS-00460 | Works | Tested by: MrKill  Perfect sounds, speed and graphics, just like Descent}} &lt;br /&gt;
{{ WiiSX | Destruction Derby | PAL-E | SCES-00008 | Doesn&#039;t Work |Tested by Blackshadow Fails to load if booted by bios hangs at the PS logo HLE reults in Black screen tested on both cores }}&lt;br /&gt;
{{ WiiSX | Destruction Derby 2 | NTSC-U | SCUS-94350 | Issues | Arena derbys work fine, but regular races hang upon starting. Tested with both cores.}}&lt;br /&gt;
{{ WiiSX | Devil Dice | PAL-M5 | SCES-01312 | Doesn&#039;t Work | The game don&#039;t run, I can&#039;t access to the main menu. Tested with Dynamec and Interpreter. }} &lt;br /&gt;
{{ WiiSX | Diablo | NTSC-U | SLUS-00619 | Works | Tested by MrKill. Sounds and graphics are perfect, voices are good. Speed is better with Frame Skip On.}}&lt;br /&gt;
{{ WiiSX | Die Hard Trilogy | NTSC-U | SLUS-00119 | Works | Tested by: Ibrahim&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default.&lt;br /&gt;
&lt;br /&gt;
This game is playable but there is a small problem, this game uses CDDA audio streaming (for the background music) wich is not implemented in the emulator. So there is no background music.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Run this game trough BIOS! }} &lt;br /&gt;
{{ WiiSX | Digimon Rumble Arena | NTSC-U | SLUS-01404 | Works | Tested by PabloACZ. Works like a charm on Beta 2.1 and USB2 Mod 2.1 using the default settings. No noticeable graphic problems, at least for me, just that the game runs a bit slow on some scenes. Nothing that really matters.}}&lt;br /&gt;
{{ WiiSX | Digimon World | NTSC-U | SLUS-01032 | Works | Tested by: still no user yet. No dialog bugs in 2.1.  Otherwise runs fine with dynarec and frame limiter + no skip. but something is wrong with the limiter here when comparing to the PAL version. it seems like everything is 1-2 fps too slow with limiter and music is distorting. Those problems wasn&#039;t in the PAL one. }} &lt;br /&gt;
{{ WiiSX | Digimon World | PAL-E | SLES-02914 | Works | Tested by: I have no user yet. Works at 100% perfect with frame limiter in dynarec no skip. interpreter works but is too slow. No dialog bugs anymore. Sound is 99% perfect. }} &lt;br /&gt;
{{ WiiSX | Digimon World 2003 | PAL-E | SLES-03936 | Works | Tested by GilBoy: Works perfect, full speed, good sound and fast load }} &lt;br /&gt;
{{ WiiSX | Dino Crisis | PAL-E | SLES-02207 | Doesn&#039;t Work |Tested by Blackshadow Hangs at the there is blood and gore message(on HLE and bios) tested with dithering on/off, frameskip on/off interpreter/Dynarec all hang }} &lt;br /&gt;
{{ WiiSX | Dino Crisis | NTSC-U | N/A | Playable |Tested by Majin: Plays perfectly, though no in-game voices. My guess is becuase they are stored in an associated .ape file. }} &lt;br /&gt;
{{ WiiSX | Dino Crisis 2 | NTSC-U | SLUS-01279 | Works | Works nearly perfect. Cut scene sound is completely messed up, better off skipping them. However the in game sound works just fine. }}&lt;br /&gt;
{{WiiSX | Divide: Enemies Within, the | NTSC-U | SLUS-00317 | playable | &#039;&#039;&#039;&#039;Dynarec:&#039;&#039;&#039;&#039; Doesn&#039;t boot.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Interpreter:&#039;&#039;&#039; ~40FPS, Slow, but playable. Sometimes likes to blackscreen at game select, just restart WiiSX.  }}&lt;br /&gt;
{{ WiiSX | Dragon Ball Final Bout | PAL-E | SLES-00964 | Works | Works exatly like the american version}}&lt;br /&gt;
{{ WiiSX | Dragon Ball GT: Final Bout | NTSC-U | SLUS-00493 | Works | TESTED BY VIC NEO: Works perfect, good video, sound, and runs at full speed. During gameplay sometimes might seem just a little slow. }} &lt;br /&gt;
{{ WiiSX | Dragon Warrior VII | NTSC-U | SLUS-01206 | Issues | Works but no text/textboxes appear, neither on menu screen or in game}} &lt;br /&gt;
{{ WiiSX | Driver | NTSC-U | SLUS-00842 | Works | Tested by MrKill: seems good, if only i was able to sucess the training. The game crash or code dump when you choose Try Again. }} &lt;br /&gt;
{{ WiiSX | Duke Nukem: Time to Kill | PAL-E | SLES-01515 | Issues |Tested by Blackshadow voices are a bit sluggish plus dukes voice clips seem to loop repeatedly even with clips not from that level eg he refers to a waste barrel from a level later on on the first level and so on also note that the sound menu is constantly stuck going right so reducing voice volume isn&#039;t possible and if you destroy a camera the game boots back to HBC tested with Dynarec Framelimit on, dithering off, frameskip off }} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
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{{WiiSXTblStart}}&lt;br /&gt;
{{ WiiSX | Ehrgeiz | PAL | SLES-02111 | Issues | &#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default&lt;br /&gt;
&#039;&#039;&#039;Results:&#039;&#039;&#039; Arcade Mode freezes on loading screen. Quest mode freezes after intro text.}}&lt;br /&gt;
{{ WiiSX | Exhumed | PAL-E | SLES-00097 | Works | Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: None, Perfect and full speed, zeb44}}&lt;br /&gt;
{{ WiiSX | Einhander | NTSC-U | SCUS-94243 | Works | Playable in Dynarec (30~50 FPS). Test frameskip On/Off to your taste }} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
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{{ WiiSX | Felony 11-79 | NTSC-U | SLUS-00533 | Works | Great with dynarec. Video and in-game at full speed with default settings }}&lt;br /&gt;
{{ WiiSX | Final Fantasy VII | NTSC-U | SCUS-94163 | Doesn&#039;t Work | Tested by Skippy: Same thing as PAL, Works up until the first battle on Dynarec, Works through the battle on Interpreter. Settings are Limit FPS Auto, Frame Skip Off, Dithering None :  Test#2 by Kyo, Unplayable gave above settings a go as well as some of my own Always stops on first battle as soon as you get off the train... }} &lt;br /&gt;
{{ WiiSX | Final Fantasy VIII | NTSC-U | SLUS-00892 | Issues | Works fine, very slight slowdown. Code dump when you encounter Zell for the first time (Its because of the movie, saving before the code dump, putting the game to interpreter and the game will work fine, after that you can put the game to dynarec. Black screen on random battles or some fixed battle, interpreter should fix it. Playable&lt;br /&gt;
&lt;br /&gt;
Tested by lancea34&lt;br /&gt;
&lt;br /&gt;
Not true; it didn&#039;t freeze when I encountered Zell. The freezings are random for everybody. Already on disk 2 (UPDATE: Finished the game). How to change disk: before you change disk, it asks you to save. Make that save on memory card slot 2. Exit game and load the next disk and load the save off mem slot 2. You&#039;re done.}} &lt;br /&gt;
{{ WiiSX | Final Fantasy IX | NTSC-U | SLUS-01251 | Doesn&#039;t Work | TESTED BY VIC NEO: Intro movie simply doesn&#039;t play, only sound. After &amp;quot;Start New Game&amp;quot; code dump or freezes, soft reset not working (Wii power off needed). Tested with both cores and w/o bios. UNPLAYABLE. }}&lt;br /&gt;
{{ WiiSX | Final Fantasy Tactics | NTSC-U | SCUS-94221 | Works | Rare minor sound glitches and slowdowns - plays fine otherwise. }}&lt;br /&gt;
{{ WiiSX | Formula 1 97 | PAL-E | SLES-00859 | Works | Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: None, 45-50 fps, fair, zeb44 }}&lt;br /&gt;
{{ WiiSX | Front Mission 2 | NTSC-J | SLPS-01000 | Works | &#039;&#039;&#039;Dynarec&#039;&#039;&#039; : Limit FPS: Auto, Frame Skip: On, Dithering: None &lt;br /&gt;
&#039;&#039;&#039;Result&#039;&#039;&#039; : run almost perfect have some jitter but most part is fine sometimes have graphic glitch of wanzers on the map restart emulator solved this problem}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
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{{ WiiSX | GameShark Version 5 | NTSC-U | N/A | Works | &#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec (Can also run with Interpreter, however at a bit of a slower speed, for games that require it), Limit FPS: Auto, Frame Skip: Off, Dithering: Default. &lt;br /&gt;
&#039;&#039;&#039;Result:&#039;&#039;&#039; Works perfectly. After selecting cheats for a game, press the start button and select &amp;quot;Start Game.&amp;quot; When it asks to insert game disc, go into the WiiSX menu and select the &amp;quot;Swap CD&amp;quot; option. Select the respective game and exit out of the WiiSX menu. Press the X button, and GameShark will boot the game with the selected cheats enabled.}} &lt;br /&gt;
{{ WiiSX | Gauntlet Legends | NTSC-U | N/A  | Works | Seems to be working fine for me. First ISO I tried was bad, second one works (upload by Spectro seems to be fine). Somewhat slow and glitchy, but very playable nonetheless.}}&lt;br /&gt;
{{ WiiSX | Gex | NTSC-U | SLUS-00042 | Works | &#039;&#039;&#039;Dynarec&#039;&#039;&#039; : Limit FPS: Auto, Frame Skip: On, Dithering: None &amp;lt;br/&amp;gt;Near perfect. Minor slowdown here &amp;amp; there. }} &lt;br /&gt;
{{ WiiSX | Gex 2: Enter the Gecko | NTSC-U | SLUS-00598 | Doesn&#039;t Work | Can&#039;t play it never gets to the title screen just keeps playing videos}} &lt;br /&gt;
{{ WiiSX | Gex 3: Deep Cover Gecko | NTSC-U | SLUS-00806 | Issues | Works except analog control is wonky and now and than you will fall through the stages plus the sound is mega screwed }} &lt;br /&gt;
{{ WiiSX | Gran Turismo | PAL-M5 | SCES-00984 | Works | Work perfectly in Dynamec, except sometimes the background music slows. }} &lt;br /&gt;
{{ WiiSX | Gran Turismo 2 - Simulation Mode | NTSC-U | SCUS-94488 | Works | Using USB2 mod game runs flawless, sometimes a little slow on menus}}&lt;br /&gt;
{{ WiiSX | Grand Theft Auto | NTSC-U | N/A | Works | &#039;&#039;&#039;Dynarec&#039;&#039;&#039; Works perfectly.  Limit FPS, Auto, Frame Skip Off, Dithering none. }}&lt;br /&gt;
{{ WiiSX | Grand Theft Auto 2 | NTSC-U | SLUS-00789 | Works | Tested by lancea34 &amp;lt;br /&amp;gt; &#039;&#039;&#039;Dynarec&#039;&#039;&#039;: Works perfectly 100%. No lag, no glithces, just perfect. Limit FPS: Auto, Frame Skip: Off, Dithering: Always.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Interpreter&#039;&#039;&#039; Works fine but very slow... }}&lt;br /&gt;
{{ WiiSX | Grandia | NTSC-U| SCUS-94457&amp;lt;br/&amp;gt;SCUS-94465 | Works | &#039;&#039;&#039;Dynarec&#039;&#039;&#039; : Limit FPS: Auto, Frame Skip: On, Dithering: None &amp;lt;br/&amp;gt;Near perfect. }} &lt;br /&gt;
{{ WiiSX | Grinch, The | NTSC-U | SLUS-01197 | Issues | Tested by lancea34&amp;lt;br /&amp;gt; &#039;&#039;&#039;Dynarec:&#039;&#039;&#039; Gameplay is fine but very glitchy; you randomly fall through the ground, can&#039;t get a grip to climb leaps (I could only climb once in my entire playthrough) and cutscenes are faster than normal.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Interpreter:&#039;&#039;&#039; Same problems just slower.}} &lt;br /&gt;
{{ WiiSX | Guardian&#039;s Crusade | NTSC-U | SLUS-00811 | Works | &#039;&#039;&#039;Dynarec&#039;&#039;&#039; : Limit FPS: Auto, Frame Skip: On, Dithering. }} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
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{{ WiiSX | Harvest Moon: Back to Nature | NTSC-U | SLUS-01115 | Doesn&#039;t Work | Tested by JoeCo&lt;br /&gt;
&lt;br /&gt;
Black screen, never loads, tried every combination of emulation modes and video settings, with and without BIOS, never got it to load. Soft resets needed after trying to load }}&lt;br /&gt;
{{ WiiSX | Hexen | NTSC-U | SLUS-00348 | Works | Tested by MrKill : Works well, don&#039;t remember on a real PSX I found the game a little dark, if not it is perfect. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
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{{ WiiSX | In Cold Blood | PAL-E | SCES-02149 | Doesn&#039;t Work | Tested by lancea34: &lt;br /&gt;
Controls don&#039;t respond at main menu on both dynarec and interpreter through bios and not. Main menu background is distorted.}}&lt;br /&gt;
{{ WiiSX | Intelligent Qube | NTSC-U | SCUS-94181 | Works | tested by MrKill: Works perfectly in Dynarec }}&lt;br /&gt;
{{ WiiSX | Interplay Sports Baseball 2000 | NTSC-U | SLUS-00850 | Issues | Tested by: Ibrahim&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default.&lt;br /&gt;
&lt;br /&gt;
The game boots fine, browsing in the menus does fine too. When you start a game the video gets glitchy, everything goes way too fast and according the FPS meter the game runs in 60 FPS which is false. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Run this game trough BIOS!}} &lt;br /&gt;
{{ WiiSX | Italian Job, The | PAL-E | SLES-03489 | Doesn&#039;t Work | Tested by lancea34&lt;br /&gt;
&lt;br /&gt;
Hangs at first loading screen in both Dynarec and Interpreter, through bios and not. }}&lt;br /&gt;
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==J==&lt;br /&gt;
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{{ WiiSX | Jackie Chan Stuntmaster | NTSC-U | SLUS-00684 | Doesn&#039;t Work | Tested by lancea34&lt;br /&gt;
&lt;br /&gt;
First screen is shown which is then followed by the first FMV which is a garbled mess to then freeze at a black screen in both Dynarec and Interpreter. }}&lt;br /&gt;
{{ WiiSX | Jade Cocoon | NTSC-U | SLUS-00854 | Doesn&#039;t Work | &#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec, Limit FPS: Auto, Frame Skip: Off/On, Dithering: Default&lt;br /&gt;
&#039;&#039;&#039;Results:&#039;&#039;&#039; Lots of audio and video stuttering. Locks up randomly during dialogue.}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiSX | JoJos Bizarre Adventure | NTSC-U | SLUS-01060 | Works | Tested by Blankman&lt;br /&gt;
&lt;br /&gt;
Plays perfectly with slight audio fluctuations in intro music. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
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{{WiiSXTblStart}}&lt;br /&gt;
{{ WiiSX | K-1 Grand Prix | NTSC-U | SLUS-000941 | Works | Runs perfect, even faster than original PS1 (which is good for this game).}} &lt;br /&gt;
{{ WiiSX | Kartia | NTSC-U | SLUS-00631 | Doesn&#039;t Work | By Hero: Hangs after 5 Minutes playing Tested on both cores.}}&lt;br /&gt;
{{ WiiSX | Klonoa - Door to Phantomile | NTSC-U | SLUS-00585 | Works | Has minor lag (I&#039;d estimate about 55 fps) on Dynarec, but still fully playable. I haven&#039;t tested on Interpreter.}}&lt;br /&gt;
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&lt;br /&gt;
==L==&lt;br /&gt;
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{{ WiiSX | Legacy of Kain: Blood Omen | PAL-F | SLES-00522 | Works | 100% perfect on Dynarec, FPS limit On, Frame skip Off.}} &lt;br /&gt;
{{ WiiSX | Legacy of Kain: Soul Reaver | NTSC-U | SLUS-00708 | Works | Slow on dynarec (~30pfs). Frame skip+FPS limiter On is working when the game is not loading. &amp;lt;br /&amp;gt;&lt;br /&gt;
iso tested on USB. Works fine at 60FPS with beta2 Mod02.}}  &lt;br /&gt;
{{ WiiSX | Legacy of Kain: Soul Reaver | PAL-F | SLES-02024 | Doesn&#039;t Work | Maybe it&#039;s due to my version, which is intro&#039;d by Paradox. Freeze at Title screen. }} &lt;br /&gt;
{{ WiiSX | Legend of Dragoon | NTSC-U | SCUS-94491 | Works | Works fine just beat the game today. just load up with .cue ans set it to Dynarec. The only problem is that their is a 5 second music lag in battle other than that works perfect.}}&lt;br /&gt;
{{ WiiSX | Legend of Legaia | NTSC-U | SCUS-94254 | Works | &#039;&#039;&#039;Dynarec&#039;&#039;&#039; : Limit FPS: Auto, Frame Skip: Off, Dithering: None &amp;lt;br /&amp;gt; Result: ~60 FPS, Slowdowns at points which can be fixed by turning Frame skip on}}&lt;br /&gt;
{{ WiiSX | Legend of Mana | NTSC-U | SLUS-01013 | Works | &#039;&#039;&#039;Dynarec&#039;&#039;&#039; : Limit FPS: Auto, Frame Skip: Off, Dithering: None Played through first quest worked 100%}}&lt;br /&gt;
{{ WiiSX | Loaded | NTSC-U | SLUS-00076 | Works| Both interpreter and Dynarec : Constantly reboot to Title screen.&amp;lt;br /&amp;gt;Works fine with SCPH1002 bios (renamed to SCPH1001) and dynarec}} &lt;br /&gt;
{{ WiiSX | Lunar: Silver Star Story Complete | NTSC-U | SLUS-00628&amp;lt;br/&amp;gt;SLUS-00899 | Doesn&#039;t Work | ISO will not load automatic soft reset occurs.  Game is bin/cue format..}} &lt;br /&gt;
{{ WiiSX | Lunar 2: Eternal Blue | NTSC-U | SLUS-01071&amp;lt;br/&amp;gt;SLUS-01239&amp;lt;br/&amp;gt;SLUS-01240 | Doesn&#039;t Work | ISO will not load automatic soft reset occurs.  Game is img format it used 2 work on Beta 1 although it was insanely fast walking around}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
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{{WiiSXTblStart}}&lt;br /&gt;
{{ WiiSX | Magic Carpet | NTSC-U | Unknown | Works | Works perfectly.}} &lt;br /&gt;
{{ WiiSX | Marvel vs. Capcom: Clash of Super Heroes | NTSC-U | SLUS-01059 | Works | Works perfectly in Dynarec.  Crashes on Beta 2.1}}&lt;br /&gt;
{{ WiiSX | Marvel vs. Capcom: Clash of Super Heroes | NTSC-U | SLUS-01059 | Works | Works perfectly in Interpreters, bios (scph-1001).  Test on Beta 2.1 and works great. No crashes.}}&lt;br /&gt;
{{ WiiSX | Medal of Honor | NTSC-U | SLUS-00974 | Works | Tested by MrKill: Works perfectly in Dynarec, little slowdown when there is a lot of explosions, anything else :) }}&lt;br /&gt;
{{ WiiSX | Medal Of Honor: Underground |NTSC-U|SLUS-01270| Works| Tested by Dracbat59: works fine.}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiSX | Mega Man 8 | NTSC-U | SLUS-00453 | Works | &#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default. &amp;lt;br&amp;gt;Works perfectly.}}&lt;br /&gt;
{{ WiiSX | Mega Man Legends | NTSC-U | SLUS-00603 | Works | &#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default. &lt;br /&gt;
&#039;&#039;&#039;Result:&#039;&#039;&#039; Runs nearly perfect, although the audio is a bit behind during cut-scenes. There may be times when the audio from cut-scenes that occur later in the game play during regular gameplay and other cut-scenes. Code dumps at Capcom logo before opening scene and title screen. Just press start to skip it.}}&lt;br /&gt;
{{ WiiSX | Mega Man Legends 2 | NTSC-U | SLUS-01140 | Doesn&#039;t Work | Hangs after Capcom logo in both dynarec and interpreter.}} &lt;br /&gt;
{{ WiiSX | Mega Man X4 | NTSC-U | SLUS-00561 | Issues  | TESTED BY VIC NEO: Works great, sound and video and full speed. The first stage has no problems. On the stage selection screen, after choosing the stage and defeating the boss, the game hangs, using both cores, and bios, no bios. The &amp;quot;Home&amp;quot; button still works, or simply reset. }} &lt;br /&gt;
{{ WiiSX | Mega Man X5 | NTSC-U | SLUS-01334 | Issues | TESTED BY VIC NEO: Video and sound are great, and runs at full speed. The first stage works well, but on the stage selection screen, after choosing the stage it freezes with a black screen using both cores, and bios, no bios. The &amp;quot;Home&amp;quot; button still works, or simply reset. }} &lt;br /&gt;
{{ WiiSX | Mega Man X6 | NTSC-U | SLUS-01395 | Issues  | TESTED BY VIC NEO: Video and sound are great, and runs at full speed. The first stage works well, but on the stage selection screen, after choosing the stage it freezes with a black screen using both cores, and bios, no bios. The &amp;quot;Home&amp;quot; button still works, or simply reset. &#039;&#039;&#039;COMPLETELY WORKS ON WiiSX Beta 1&#039;&#039;&#039;. }} &lt;br /&gt;
&lt;br /&gt;
{{ WiiSX | Metal Gear Solid (Disks 1+2) |NTSC-U| SLUS-00594, SLUS-00776 | Works| Tested by Dracbat59: Video playback slow, audio choppy,a bit slow, but playable.}}&lt;br /&gt;
{{ WiiSX | Metal Slug X | NTSC-U | SLUS-01212 | Works | Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: None, Perfect and full speed, zeb44}}&lt;br /&gt;
{{ WiiSX | Micro Machines V3 | NTSC-U | SLUS-00559 | Works | Tested by MrKill: Works perfectly in Dynarec}}&lt;br /&gt;
{{ WiiSX | Mortal Kombat II | NTSC-J | SLPS-00444 | Works | &#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default. &amp;lt;br&amp;gt;Runs very well. Perhaps slightly too fast.}}&lt;br /&gt;
{{ WiiSX | Mortal Kombat Mythologies: Sub-Zero | PAL-E | SLES-01020 | Works | Tested by Blackshadow works flawlessly in Dynarec even health bars show which is a common problem with this game in emulators Framelimit on, Frameskip off, Dither none}}&lt;br /&gt;
{{ WiiSX | Mortal Kombat Trilogy | PAL-E | SLES-00528 | Issues | Tested by Blackshadow  dynarec works best however menus have a load lag and pausing during fight cause WiiSX to boot back to HBC game otherwise loads full speed Framelimit on, Frameskip off, Dither none}}&lt;br /&gt;
{{ WiiSX | Moto Racer | NTSC-U | SLUS-00498 | Works | Works perfectly in Dynarec (USB2.0 Mod + SCPH1001)}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
&lt;br /&gt;
{{WiiSXTblStart}}&lt;br /&gt;
{{ WiiSX | Need for speed | PAL-E | SLES-00223 | Doesn&#039;t Work | Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: None, Seems OK but no input available, zeb44}}&lt;br /&gt;
{{ WiiSX | Need for speed 2 | PAL-E | SLES-00658 | Works | Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: None, Perfect, sometimes slow in menus, zeb44}}&lt;br /&gt;
{{ WiiSX | Need for speed 3 | PAL-E | SLES-01154 | Works | &#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec, Limit FPS: Auto, Frame Skip : Off, Dithering : Off, Bios : SCPH1001&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Result:&#039;&#039;&#039; Works flawelessly, alittle slow.  FPS 35-45 without frameskipping.  Playable.}}&lt;br /&gt;
{{ WiiSX | Need for speed Porsche Unleashed | NTSC-U | SLUS-01104 | Works | &#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec, Limit FPS: Auto, Frame Skip : Off, Dithering : Off, Bios : SCPH1001&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Result:&#039;&#039;&#039; Perfect and full speed, some little framerate drops on some tracks, nothing serious.  FPS 55-60 without frameskipping.  Playable.}}&lt;br /&gt;
{{ WiiSX | Need for speed V-Rally 2 | PAL-E | SLUS-01003 | Works | Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: None, Perfect, Full speed, zeb44}}&lt;br /&gt;
{{ WiiSX | Note, The | PAL-E | SLES-00749 | Works | Tested by lancea34&lt;br /&gt;
&#039;&#039;&#039;Dynarec:&#039;&#039;&#039; Works almost perfectly at full speed. Environments occasionally turn black to then return to normal. Frame limit ON, Frame Skip OFF, Dithering ALWAYS.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Interpreter&#039;&#039;&#039;: Same as above just slower. }} &lt;br /&gt;
{{ WiiSX | Nuclear Strike | NTSC-U | SLUS-00518 | Works | Tested by lancea34&lt;br /&gt;
&#039;&#039;&#039;Dynarec:&#039;&#039;&#039; Works almost perfectly at full speed. FMVs lag a lot, so they won&#039;t be useful in understanding the story. Sometimes, if you die, your vehicle won&#039;t respawn. Frame limit ON, Frame Skip OFF, Dithering NONE.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Interpreter&#039;&#039;&#039;: Same as above just slower. }} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
&lt;br /&gt;
{{WiiSXTblStart}}&lt;br /&gt;
{{ WiiSX | Oddworld: Abe&#039;s Exoddus | PAL-E | SLES-01480 | Issues |Tested By Blackshadow, Same as Abe&#039;s Oddysee only worse tested on both cores Frame Skip off, Framelimit on, Dithering none }} &lt;br /&gt;
{{ WiiSX | Oddworld: Abe&#039;s Oddysee | PAL-E | SLES-00664 | Issues |Tested By Blackshadow, Game runs full speed but suffers from mass frame ghosting explosions and such cause the current area to flash repeteadly and any moving objects frames ghost eg move Abe from one side of the screen to the other and a trail of Abes appears behind him flashing in and out of sight tested on both cores Frame Skip off, Framelimit on, Dithering none }} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
&lt;br /&gt;
{{WiiSXTblStart}}&lt;br /&gt;
{{ WiiSX | Pac-Man World | NTSC-U | SLUS-00439 | Works | &#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default. &lt;br /&gt;
&#039;&#039;&#039;Result:&#039;&#039;&#039; Runs perfectly. }}&lt;br /&gt;
{{ WiiSX | PaRappa the Rapper | NTSC-U | SCUS-94183 | Doesn&#039;t Work | Hangs at white screen before the title screen after the opening FMV.}} &lt;br /&gt;
{{ WiiSX | PaRappa the Rapper: The Hip-Hop Hero | PAL-M5 | SCES-00743 | Works | &#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec, Boot Through Bios: Yes, Limit FPS: Auto, Frame Skip: Off, Dithering: Default. &lt;br /&gt;
&#039;&#039;&#039;Result:&#039;&#039;&#039; Runs perfectly. It will restart after the third stage if the game isn&#039;t booted through bios.}}&lt;br /&gt;
{{ WiiSX | Parasite Eve | NTSC-U | SLUS-00662&amp;lt;br/&amp;gt;SLUS-00668 | Issues | CD1 is working fine. CD swapping isn&#039;t detected by the game. Cannot continue story on CD2. }} &lt;br /&gt;
{{ WiiSX | Parasite Eve II | NTSC-U | SLUS-01042 | Doesn&#039;t Work | Tested in both interpreter and Dynarec game freezes on initial Square publishing screen. }} &lt;br /&gt;
{{ WiiSX | Persona: Revelations | NTSC-U | SLUS-00339 | Works | &#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default. &lt;br /&gt;
&#039;&#039;&#039;Result:&#039;&#039;&#039; Runs perfectly. }}&lt;br /&gt;
{{ WiiSX | Persona 2: Innocent Sin | NTSC-J | SLPS-02100 | Works | &#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: None. &lt;br /&gt;
&#039;&#039;&#039;Result:&#039;&#039;&#039; Make sure Dithering is off. Some slight audio stuttering. This is the English patch version of the game. }}&lt;br /&gt;
{{ WiiSX | Policenauts (Patched to English) | NTSC-J | SLPS-00215&amp;lt;br/&amp;gt;SLPS-00216 | Works | &#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default. &lt;br /&gt;
&#039;&#039;&#039;Result:&#039;&#039;&#039; Minor graphic glitches sometimes when english patched text is onscreen. Other than that, runs very well. }}&lt;br /&gt;
&lt;br /&gt;
{{ WiiSX | Power Rangers Zeo - Full Tilt Battle Pinball | NTSC-U | SLUS-00256 | Works | Great with dynarec. No settings changes needed  }} &lt;br /&gt;
{{ WiiSX | Poy Poy 2 | PAL-E | SLES-01536 | Issues | Code dumps and completely crashes the emu now and than}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
&lt;br /&gt;
{{WiiSXTblStart}}&lt;br /&gt;
{{ WiiSX | Quake II | NTSC-U | SLUS-00757 | Works | Tested by MrKill: Works perfectly. }} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
&lt;br /&gt;
{{WiiSXTblStart}}&lt;br /&gt;
{{ WiiSX | Rally Cross | NTSC-U | SCUS-94308 | Works | TESTED BY VIC NEO: Works perfectly, video and sound run great and runs at full speed. }} &lt;br /&gt;
{{ WiiSX | Rayman | NTSC-U | SLUS-00005| Doesn&#039;t Work  |Tested By MrKill: freeze on Ubisoft screen. }} &lt;br /&gt;
{{ WiiSX | Rayman 2: The Great Escape | NTSC-U | SLUS-01235 | Doesn&#039;t Work |Tested by Raymaniac: Freeze upon leaving the first level. }}&lt;br /&gt;
{{ WiiSX | Ray Tracers | NTSC-U | SLUS-00534| Works  |Full speed. Voices sound a bit distorted }} &lt;br /&gt;
{{ WiiSX | Ray Tracers | NTSC-J | SLPS-00098| Works  |Full speed. Voices sound a bit distorted }}  &lt;br /&gt;
{{ WiiSX | RC to go | NTSC | SLUS-01285| Works  |Perfect (PAL &amp;amp; NTSC), zeb44 }}  &lt;br /&gt;
{{ WiiSX | Reloaded | PAL-E | SLES-00537 | Works | Tested by Blackshadow works fine full speed Dynarec, Limit FPS on, Frameskip off, Dithering off }}&lt;br /&gt;
{{ WiiSX | Resident Evil | NTSC-U | SLUS-00170 | Doesn&#039;t Work | Tested by lancea34&lt;br /&gt;
&lt;br /&gt;
Loads to a black screen in both Interpreter and Dynarec, through bios and not. }} &lt;br /&gt;
{{ WiiSX | Resident Evil 2 [Demo] | NTSC-U | SLUS-90009 | Works | &#039;&#039;&#039;Dynarec&#039;&#039;&#039; : Limit FPS - Auto, Frame Skip - Off, Dithering - off.&lt;br /&gt;
Works perfectly. }} &lt;br /&gt;
{{ WiiSX | Resident Evil 3: Nemesis | NTSC-U | SLUS-00923 | Issues | &#039;&#039;&#039;Dynarec:&#039;&#039;&#039; Runs perfectly at full speed, but stack dumps after the introductory FMV (after starting a new game). Hangs at black screen after loading a game file and anytime you enter a door.&lt;br /&gt;
&#039;&#039;&#039;Interpreter:&#039;&#039;&#039; Runs slowly (about 35-45 FPS). But, everything else works just fine.}} &lt;br /&gt;
{{ WiiSX | Rhapsody: A Musical Adventure | NTSC-U | SLUS-01073 | Works | Works on &#039;&#039;&#039;Beta2.0 only&#039;&#039;&#039; (not beta2.1, the game freeze when an enemy attacks).&amp;lt;br /&amp;gt;This game doesn&#039;t have a readable Disc ID. WiiSX reads the previously played game data instead, so verify it wiiSX says NTSC on game info or play an NTSC game before playing Rhapsody or it will hang at loading screen. &amp;lt;br /&amp;gt;&lt;br /&gt;
Same for memory card filename based on disc ID, so it will load the same memory card than the previously played game, or empty name &amp;quot;.mcd&amp;quot; if there is no previous game. if no memory card found, force memory card loading in Current ISO menu. It needs booting through Bios.&amp;lt;br /&amp;gt; &#039;&#039;&#039;Interpreter&#039;&#039;&#039; : A little slow, Best settings : controller Standard, limit FPS Off, Frame skip ON &amp;lt;br /&amp;gt; &#039;&#039;&#039;Dynarec&#039;&#039;&#039; : Perfect with Controller Standard, Limit FPS On,  Frame skip ON }} &lt;br /&gt;
{{ WiiSX | Ridge Racer | NTSC-U | SCUS-94300 | Works |Works very well though no bg music}}&lt;br /&gt;
{{ WiiSX | Ridge Racer Revolution | NTSC-U | SLUS-00214 | Works | TESTED BY VIC NEO: Works perfect and at full speed}}&lt;br /&gt;
{{ WiiSX | Ridge Racer Type 4 | NTSC-U | SLUS-00797 | Works | tested n both cores, loads with no graphical errors but runs very slowly with no music }}&lt;br /&gt;
{{ WiiSX |Rival Schools (Arcade Disk) | NTSC-U | SLUS-00681| Works | A bit slow gameplay, use Dynarec, Rumble on. (Tested by Dracbat59) }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
&lt;br /&gt;
{{WiiSXTblStart}} &lt;br /&gt;
{{ WiiSX | SaGa Frontier | NTSC-U | SCUS-94230 | Works | Tested by Cyan : Works fine with SCPH1001. Do not use Analog pad. Tested with interpreter and Dynarec. Minor sound issue with menus&amp;lt;br/&amp;gt;&#039;&#039;&#039;Note :&#039;&#039;&#039; Don&#039;t use HLE Bios or else it will ask for another memory card after Squaresoft logo. }} &lt;br /&gt;
{{ WiiSX | SaGa Frontier 2 | NTSC-U | SLUS-00933 | Issues | Tested by Cyan : Works with SCPH1001. Tested with both Dynarec and Interpreter. Minor sound issue with menus. The 2D is working fine, but 3D battles are [http://pix.gbatemp.net/746/DSCN2294.JPG missing V-synch ?] Still playable, but hard to read.&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Do not use HLE bios or else it will black screen at launch.}} &lt;br /&gt;
{{ WiiSX | Shaolin | PAL | SLES-01658 | Works | Tested by: Ibrahim&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Settings&#039;&#039;&#039;: Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default.&lt;br /&gt;
&lt;br /&gt;
Works great, runs on fullspeed, sometimes the audio gets a little bit laggy but you wont notice it at all. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Run this game trough BIOS, else it will be glitchy and finally it will crash! }} &lt;br /&gt;
{{ WiiSX | Sheep, Dog &#039;n&#039; Wolf | PAL-M6 | SLES-02895 | Works |perfect in bios mode on dynarec all sound issues from beta 1 have been fixed}} &lt;br /&gt;
{{ WiiSX | Silent Bomber | PAL-E | SLES-02792 | Issues |Tested by Blackshadow (game works full speed but analogue controller cuts out repeatedly standard result in same effect FPS Auto, Frame skip Off, Dithering None}} &lt;br /&gt;
{{ WiiSX | Silent Hill | PAL-E | SLES-01514 | Works |Tested by Blackshadow (seems to runs faster than normal but its rare for me) FPS Auto, Frame skip Off, Dithering None}} &lt;br /&gt;
{{ WiiSX | Sled Storm | NTSC-U | SLUS-00955 | Works | Very playable.}}&lt;br /&gt;
{{ WiiSX | Spyro the Dragon | NTSC-U | SCUS-94228 | Issues| using matguitarist&#039;s mod.  FPS auto, Frame Skip Off, Dithering None, Music shuts off as soon as you rescue any dragon on the level and it doesn&#039;t come back on until you exit the level! EDIT: Music comes back when you die aswell if your willing to lose a life...}} &lt;br /&gt;
{{ WiiSX | Spyro the Dragon | PAL-E | SCES-01438 | Works |Tested by Blackshadow (works fine occasional screen tearing due to no dither. dither works but causes a bit of lag) FPS Auto, Frame skip Off, Dithering None}} &lt;br /&gt;
{{ WiiSX | Spyro the Dragon 2 | PAL-E | SCES-02104 | Issues|  FPS Auto, Frame skip Off, Dithering None(others work but lag a little.) music tracks play at random but can be fixed by pausing and unpausing. And now and than the anlog will just go mad and spyro will spin in circles when this happens you have to reset. }} &lt;br /&gt;
{{ WiiSX | Spyro the Dragon: Year of the Dragon | NTSC-U | SCUS-94467 | Works | FPS Auto, Frame skip Off, Dithering None. music tracks don&#039;t loop and stop on a level but can be fixed by pausing and unpausing. slowdown on later levels but still 100% playable. NOTE: you will need a direct rip of the game disc to play this as cracked versions will trigger c/p and you won&#039;t be able to get past the 1st level! }}&lt;br /&gt;
{{ WiiSX | Star Ocean: The Second Story | PAL-F | SCES-02160&amp;lt;br /&amp;gt;SCES-12160 | Works | Dynarec, FPS Auto, Frame skip Off. Works at 50FPS with few lags (tested with samba, SCPH1001 &amp;amp; 1002). &amp;lt;br /&amp;gt;The menu has graphic glitches and is not centered on the screen. The right part of the menu is not readable. }} &lt;br /&gt;
 {{ WiiSX | Star Wars:Dark Forces | NTSC-U | SLUS-00297| Doesn&#039;t Work | Tested by Dracbat59 (Takes you back to the Wii Channel)}}&lt;br /&gt;
{{ WiiSX | Street Fighter Alpha 3 | NTSC-U | SLUS-00821 | Works | TESTED BY VIC NEO: Runs great. Sound is not perfect but good enough. Might seem slow but frame skip fixes it. Sometimes freezes after loading a fight, just reset or &amp;quot;home&amp;quot; button. I recommend to use &amp;quot;save states&amp;quot; in case it freezes. }}&lt;br /&gt;
{{ WiiSX | Suikoden | NTSC-U | SLUS-00292 | Works | Game runs fine, except no audio at all on videos (logo, intro, title screen, ending?). Tested through SMB, dynarec, Frame Limiter ON, Frame Skip OFF. Overall slightly laggy (because of Samba. I&#039;m sure USB2.0 would run it at 100% speed)}}  &lt;br /&gt;
{{ WiiSX | Suikoden II | NTSC-U | SLUS-00958 | Works | Game runs fine, the audio is slightly laggy sometime (on video mostly). Tested through USB with USB2.0 Mod, dynarec, Frame Limiter ON, Frame Skip OFF. }} &lt;br /&gt;
{{ WiiSX | Super Puzzle Fighter II turbo | NTSC-U |SLUS-00418  | Works | Game runs fine, the audio music is a bit too slow, but FX are ok. Opening video has a vertical shifting.Tested through SD, dynarec. }} {{ WiiSX | Syphon Filter | PAL-E | SCES-01910 | Doesn&#039;t Work | Tested by Blackshadow (runs the 989 Studios Screen then Black Screens) FPS Auto, Frame skip Off, Dithering None}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
&lt;br /&gt;
{{WiiSXTblStart}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiSX | Tai Fu - Wrath of the Tiger | NTSC-U | SLUS-00787 | Doesn&#039;t Work | Tested by: Ibrahim&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec, Limit FPS: Auto, Frame Skip: On, Dithering: Default.&lt;br /&gt;
&lt;br /&gt;
Intro is very laggy, there is no background music (caused by the CDDA streaming), game freezes sometimes during loading.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Run this game trough BIOS!}}&lt;br /&gt;
{{ WiiSX | Tales of Destiny | NTSC-U | SLUS-00626 | Works | &#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec, Limit FPS: Auto, Frame Skip: On, Dithering: Default. &lt;br /&gt;
&#039;&#039;&#039;Result:&#039;&#039;&#039; Runs near perfect. Minor graphical and audio glitches but runs great.}}&lt;br /&gt;
{{ WiiSX | Tales of Destiny II | NTSC-U | SLUS-01355 | Works | &#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec, Limit FPS: Auto, Frame Skip: On, Dithering: Default. &lt;br /&gt;
&#039;&#039;&#039;Result:&#039;&#039;&#039; Runs near perfect. Minor graphical and audio glitches but runs great.}}&lt;br /&gt;
{{ WiiSX | Tales of Destiny II  | NTSC-U | SLUS-01355  | Doesn&#039;t Work | &#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec, Limit FPS: Auto, Frame Skip: On, Dithering: Default. &lt;br /&gt;
&#039;&#039;&#039;Result:&#039;&#039;&#039; The voice tracks are played before the character says them and after about three minutes into the game, you cannot get pass the white screen where Reid says &amp;quot;Farah Run&amp;quot;}}&lt;br /&gt;
{{ WiiSX | Tales of Phantasia | NTSC-j eng translation | SLUS-00845 | Playable | &#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default.  &lt;br /&gt;
Turn off Event voices using the in-game menu or else it crashes during events.}}&lt;br /&gt;
{{ WiiSX | Tecmo&#039;s Deception - Invitation to Darkness | NTSC-U | SLUS-00340 | Works | Title skip if not using bios run perfecly fine sound seem to slow down sometimes }}&lt;br /&gt;
{{ WiiSX | Tenchu 2: Birth of the Stealth Assassins | NTSC-U | SLUS-00939 | Doesn&#039;t Work | &#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec, Limit FPS: Auto, Frame Skip: On, Dithering: Default. &lt;br /&gt;
&#039;&#039;&#039;Result:&#039;&#039;&#039; Loads fine, plays opening video but can&#039;t get past main menu. Displays black screen with music. }} &lt;br /&gt;
{{ WiiSX | Thousand Arms | NTSC-U | SLUS-00845 | Doesn&#039;t Work | &#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default. &lt;br /&gt;
&#039;&#039;&#039;Result:&#039;&#039;&#039; Sound and voices work great, but freezes at the second text box. Home button takes you back to the WiiSX menu.}}&lt;br /&gt;
{{ WiiSX | Threads of Fate | NTSC-U | SLUS-01019 | Works | Dynarec, Limit FPS: Auto, Frame Skip: On. Runs almost perfectly. Minor graphical glitches when changing area.}}&lt;br /&gt;
{{ WiiSX | Tomba! | NTSC-U | SCUS-94236 | Works | &#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec, Limit FPS: Auto, Frame Skip: On, Dithering: Default. &lt;br /&gt;
&#039;&#039;&#039;Result:&#039;&#039;&#039; Runs perfectly. Minor graphical and audio glitches. At some stages a soft, buzzing-like sound plays repeatedly during the music at times, usually at the Dwarf Forest and other stages that share the same track.}}&lt;br /&gt;
 {{ WiiSX | Tomb Raider - 2 | PAL-F | SLES-00719 | Doesn&#039;t Work |   &#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec &amp;amp; Interpreter, Limit FPS: AUto, Frame Skip : Off, Dithering : Off, Bios : SCPH1001 &amp;amp; HLE&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Result:&#039;&#039;&#039; Shows the main menu, hangs while loading a level.  So, the story and croft mansion aren&#039;t playable.}} &lt;br /&gt;
{{ WiiSX | Tomb Raider - 3 | NTSC-U | SLUS-01653 | Works | &lt;br /&gt;
&lt;br /&gt;
Settings: Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: None.&lt;br /&gt;
&lt;br /&gt;
Result: Runs perfect.}}&lt;br /&gt;
{{ WiiSX | Tomb Raider - The Last Revelation | NTSC-U | SLUS-00885 | Issues | Tested by lancea34&lt;br /&gt;
&lt;br /&gt;
It&#039;s strange... the first time I tried it it worked . Only problems were some slight slowering and messed-up FMV&#039;s. Since then everytime I try to play it always freezes after the initial video. Should have made a quick savestate...}}&lt;br /&gt;
{{ WiiSX | Tony Hawk&#039;s Pro Skater | NTSC-U &amp;lt;br/&amp;gt; PAL-E | SLUS-00860 &amp;lt;br/&amp;gt; SLES-02055 | Doesn&#039;t Work | Black Screen upon Boot Through Bios &amp;lt;br /&amp;gt; Black Screen with music playing upon boot with HLE}}&lt;br /&gt;
{{ WiiSX | Tony Hawk&#039;s Pro Skater 4 | NTSC-U | SLUS-01485 | Doesn&#039;t Work | TESTED BY VIC NEO: Does not work, at all. When the game starts there&#039;s some sound but that&#039;s it. Using Dynarec, Interpreter, Bios, no Bios, IT JUST DOESN&#039;T WORK. UNPLAYABLE. }} &lt;br /&gt;
{{ WiiSX | True Pinball | NTSC-U | SLUS-00337 | Works | Full Speed. Great with dynarec/default settings }}&lt;br /&gt;
{{ WiiSX | Twisted Metal | NTSC-U | SCuS-94304 |Works |Tested By Alexenochs: it runs perfect under Dynarec Framelimit on, Frameskip off, Dithering none. }} &lt;br /&gt;
{{ WiiSX | Twisted Metal 2: World Tour | PAL-E | SCES-00567 | Works | Tested By Blackshadow: Epic game made more epic by the fact it runs perfect under Dynarec Framelimit on, Frameskip off, Dithering none. }} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
&lt;br /&gt;
{{WiiSXTblStart}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
&lt;br /&gt;
{{WiiSXTblStart}}&lt;br /&gt;
{{ WiiSX | Vagrant Story | NTSC-U | SLUS-01040 | Doesn&#039;t Work | Works great with Dynarec, frame Skip On and Limit FPS On. Sound effect are very bad.&lt;br /&gt;
But stack dump when going through the 5th door.}} &lt;br /&gt;
{{ WiiSX | Vagrant Story | PAL-F | SLES-02755 | Doesn&#039;t Work | Freeze (soft reset working) after selecting &amp;quot;New game&amp;quot;. Tested with dynarec and interpreter, with bios SCPH1001 and SCPH1002. }} &lt;br /&gt;
{{ WiiSX | Valkyrie Profile | NTSC-U | SLUS-01156 | Doesn&#039;t Work | After selecting new game wait until the initial funny sounding music goes away otherwise you&#039;ll get a lack screen after selecting a difficulty. Very bad sound issues in both interpreter and dynarec occur when characters speak.  Game freezes when Freya first speaks all the characters are visible on screen sound is audible it just hangs there even the button to view previous remark works but it hangs}} &lt;br /&gt;
{{ WiiSX | Vigilante 8 | NTSC-U | SLUS-00510 | Issues | Tested by MrKill Settings: Dynarec, frame Skip On and Limit FPS Off, controls are weird, when you are fast the camera has difficulty to follow the car, graphical glitch. it&#039;s still playable, speed is better than beta 1.)}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
&lt;br /&gt;
{{WiiSXTblStart}}&lt;br /&gt;
{{ WiiSX | WarCraft II: The Dark Saga | NTSC-U | N/A | Works | Works perfectly.}}&lt;br /&gt;
{{ WiiSX | Warriors of Might and Magic | NTSC-U | N/A | Doesn&#039;t Work | Freezes at title screen.}}&lt;br /&gt;
{{ WiiSX | WCW Vs. The World | NTSC-U | SLUS-00455 | Works | Full speed in Dynarec. No music support. }} &lt;br /&gt;
{{ WiiSX | Wild Rapids | PAL-E | SLES-02631 | Works | Tested by lancea34&lt;br /&gt;
&#039;&#039;&#039;Dynarec:&#039;&#039;&#039; 100% perfect emulation through bios (SCPH-1001), no problems played to the end, menus a little laggy, FPS: 47-49.75 (in-game), Limit FPS On, Frame Skip Off. Title credits are a bit jerky but doesn&#039;t affect gameplay.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Interpreter: &#039;&#039;&#039; Slow but playable through bios (SCPH-1001), FPS: 32-37, Limit FPS Off, Frame Skip On. }} &lt;br /&gt;
{{ WiiSX | Wipeout | PAL-E | SCES-00010 | Works | 100% perfect in Dynarec, Limit FPS On, Frame Skip Off. No CD Audio track support yet }} &lt;br /&gt;
{{ WiiSX | Wipeout | NTSC-U | SCUS-94301 | Works | Great in Dynarec, default settings }} &lt;br /&gt;
{{ WiiSX | Wipeout 2097 | PAL-E | SLES-00327 | Works | Dynarec: 40 to 50fps in-game. Gameplay seems to be a little too fast but still very playable. }} &lt;br /&gt;
{{ WiiSX | World&#039;s Scariest Police Chases | NTSC-U | SLUS-01165 | Works | Tested by lancea34&lt;br /&gt;
&#039;&#039;&#039;Dynarec:&#039;&#039;&#039; Perfect in-game with default settings, just a little laggy in the menus.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Interpreter:&#039;&#039;&#039; Same as Dynarec just slower.  }} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
&lt;br /&gt;
{{WiiSXTblStart}}&lt;br /&gt;
{{ WiiSX | Xenogears | NTSC-U | SLUS-00664 | Works | Dynarec, no FPS Limit, Frame Skip Off. FMVs and transitions are a bit choppy but certainly bearable; works very well rest of the time. &amp;lt;br /&amp;gt;&#039;&#039;&#039;Tested by Cyan&#039;&#039;&#039; : &amp;lt;br /&amp;gt;Tested with Dynarec on Mod02 (beta2.1 mod). Works fine, but can&#039;t save with normal memory card menu, you must use Save State instead.}} &lt;br /&gt;
{{ WiiSX | Xenogears | NTSC-U | SLUS-00664 | Doesn&#039;t Work | For some reason when I tested this I didn&#039;t get the same results as another poster. Dynarec has a code dump right when the initial village is attacked in the opening scenario.  Interpreter ha a code dump immediately after selecting new game.  I tested it with multiple bin cue files with same same results}} &lt;br /&gt;
{{ WiiSX | X-Men vs. Street Fighter | NTSC-U | SLUS-00627 | Works | Runs perfectly with frameskip on }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
&lt;br /&gt;
{{WiiSXTblStart}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
&lt;br /&gt;
{{WiiSXTblStart}}&lt;br /&gt;
{{ WiiSX | Zero Divide| NTSC-U | SLUS-00183| Works | Slow gameplay and no music, but fully playable. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Wii]]&lt;br /&gt;
[[Category:Compatibility Lists]]&lt;/div&gt;</summary>
		<author><name>Comrade Cough</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiSX_compatibility_list_(beta_2)&amp;diff=38675</id>
		<title>WiiSX compatibility list (beta 2)</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiSX_compatibility_list_(beta_2)&amp;diff=38675"/>
		<updated>2011-05-27T23:45:09Z</updated>

		<summary type="html">&lt;p&gt;Comrade Cough: /* D */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== WiiSX beta 02 ==&lt;br /&gt;
This Wiki page is a compatibility list for WiiSX, a Sony Playstation Emulator for the Wii.&amp;lt;br/&amp;gt;&lt;br /&gt;
WiiSX is developed by tehpola, sepp256 and emu_kidid.&lt;br /&gt;
&lt;br /&gt;
[http://emulatemii.com http://emulatemii.com/]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
&#039;&#039;&#039;The official version&#039;&#039;&#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
* Beta 2.1 can be found on [http://wiibrew.org/wiki/Wiisx Wiibrew.org] or [http://code.google.com/p/pcsxgc/downloads/list?saved=1&amp;amp;ts=1278187317 WIISX Google Code].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The unofficial versions&#039;&#039;&#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [http://www.megaupload.com/?d=SY9EFE4N Mod01] and the [http://www.megaupload.com/?d=SY9EFE4N sources], based on Beta2, by [[matguitarist]].&lt;br /&gt;
 .Support for USB 2.0&lt;br /&gt;
 .Require cIOS202&lt;br /&gt;
&lt;br /&gt;
* [http://www.megaupload.com/?d=IHH8K98O Mod02] and the [http://www.megaupload.com/?d=YG0T175A sources], based on Beta2.1, by [[matguitarist]].&lt;br /&gt;
 .Support for USB 2.0&lt;br /&gt;
 .Require cIOS202&lt;br /&gt;
&lt;br /&gt;
* [http://www.megaupload.com/?d=7Q4LE88P Mod03] and the [http://www.megaupload.com/?d=6HKDK4QK sources], based on Beta2.1 to be used with Tantric&#039;s cIOS202 v1.1, by [[matguitarist]].&lt;br /&gt;
 .Support for USB 2.0&lt;br /&gt;
 .Support for USB Port 1 and Port 2&lt;br /&gt;
 .Require cIOS202 v1.1&lt;br /&gt;
&lt;br /&gt;
* [http://www.megaupload.com/?d=4G8SL1V3 Mod04b] and the [http://www.megaupload.com/?d=0DQFMSEP sources], based on Beta2.1 to be used with Official IOS58, by [[matguitarist]].&lt;br /&gt;
 .Support for USB 2.0&lt;br /&gt;
 .Support for USB Port 1 and Port 2&lt;br /&gt;
 .No cIOS required, but you need the official IOS58 (present on System menu 4.3, or use the [http://wiibrew.org/wiki/IOS58_Installer IOS58 installer])&lt;br /&gt;
&lt;br /&gt;
Note from matguitarist : It&#039;s possible that some third party classic controller and HDD who doesn&#039;t work in the official release work cause i compiled it with my mod libogc SVN&lt;br /&gt;
&lt;br /&gt;
=== Help ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Installation :&#039;&#039;&#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
Extract WiiSX-beta2.zip to the root of your SD or USB.&lt;br /&gt;
&lt;br /&gt;
If you are using an extractor program which doesn&#039;t create empty folders, create them manually. Your device (SD or USB) must look like this :&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;quot;Device:/apps/wiiSX/&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Put boot.dol, icon.png and meta.xml here &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&amp;quot;Device:/wiisx/bios/&amp;quot;&#039;&#039;&#039;  &lt;br /&gt;
Put your bios here &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&amp;quot;Device:/wiisx/isos/&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Put your ISO/BIN/CUE here &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&amp;quot;Device:/wiisx/saves/&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Image format :&#039;&#039;&#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
Your game image can be in raw 2352 format (.bin or .img), and beta 2 now accepts .iso format (.iso, .nrg, .mds, renamed to .iso)&lt;br /&gt;
&lt;br /&gt;
If your file is .bin.ecm, your image is compressed with ecm (Error Code Modeler), where the error codes are removed from the file. You need to uncompress the file using Neill Corlett&#039;s [http://www.neillcorlett.com/ecm/ unecm] to recreate the complete binary image.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For more help using WiiSX or editing this page, please go to the [http://gbatemp.net/t227793-wiisx-beta-2-teaser WiiSX GBAtemp Thread].&lt;br /&gt;
&lt;br /&gt;
== Game compatibility ==&lt;br /&gt;
&lt;br /&gt;
=== Instructions ===&lt;br /&gt;
- &#039;&#039;&#039;Games region affects the compatibility.&#039;&#039;&#039;&lt;br /&gt;
When adding a game, please specify the region and game ID&lt;br /&gt;
&lt;br /&gt;
Game&#039;s region and ID can be checked on http://www.sonyindex.com/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- There are 2 emulation modes : Dynamic recompiler (Dynarec) and Interpreter.&lt;br /&gt;
&lt;br /&gt;
Always try the other mode if it&#039;s not working with the current one.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- If a game doesn&#039;t work, explain where and what is the error (Code dump, freeze but soft reset working (back to HBC), freeze + soft reset not working (Wii power off needed), graphic glitches, etc.)&lt;br /&gt;
&lt;br /&gt;
If possible, give the stack dump, they are helpful to know where the code is hanging and what need to be corrected.&lt;br /&gt;
&lt;br /&gt;
You can also report the problem and game compatibility to the official development website http://code.google.com/p/pcsxgc/issues/list&lt;br /&gt;
&lt;br /&gt;
=== How to add a game ===&lt;br /&gt;
- create a new line :&lt;br /&gt;
&amp;lt;pre&amp;gt; {{ WiiSX | Game name | Region | Game ID | Works, Issues, Doesn&#039;t Work | Comment }} &amp;lt;/pre&amp;gt;&lt;br /&gt;
Example :&lt;br /&gt;
&amp;lt;pre&amp;gt; {{ WiiSX | Castlevania: Symphony of the Night | NTSC-U | SLUS-00067 | Works | Runs extremely well, although the sound is very choppy }} &amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=480px&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Compatibility Legend&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Works : Games that work 100% or just have audio/video stutter which doesn&#039;t affect gameplay. Game can be slow but playable in this color too.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:orange;&amp;quot;|Issues : Games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:salmon;&amp;quot;|Doesn&#039;t Work : Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Games ===&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
&lt;br /&gt;
{{WiiSXTblStart}}&lt;br /&gt;
{{ WiiSX | 007: The World Is Not Enough | NTSC-U | SLUS-01272 | Doesn&#039;t Work  | Tested by MrKill: freeze on loading screen. }} &lt;br /&gt;
{{ WiiSX | 007: Tomorrow Never Dies | NTSC-U | SLUS-00975 | Doesn&#039;t Work  | Tested by MrKill: freeze on loading screen. }} &lt;br /&gt;
{{ WiiSX | 2 on 2 Open Ice Challenge| NTSC-U | SLUS-00327 | Works | Tested by DuP, Great video, great speed }} &lt;br /&gt;
{{ WiiSX | 3Xtreme| NTSC-U | SCUS-94231| Works | Tested by Dracbat59. Slow videos, gameplay perfect! }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
 &lt;br /&gt;
{{WiiSXTblStart}}&lt;br /&gt;
{{ WiiSX | Ace Combat 2 | NTSC-U | SLUS-00404| Issues |&#039;&#039;&#039;Dynarec&#039;&#039;&#039; : code dump when you press start. &#039;&#039;&#039;Interpreter&#039;&#039;&#039;: slow speed, but there is no glitches. }}&lt;br /&gt;
{{ WiiSX | Action Replay Version 4.20 | NTSC-U | N/A | Works | &#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec (Can also run with Interpreter, however at a bit of a slower speed, for games that require it), Limit FPS: Auto, Frame Skip: Off, Dithering: Default. &lt;br /&gt;
&#039;&#039;&#039;Result:&#039;&#039;&#039; Works perfectly. After selecting cheats for a game, press the start button and select &amp;quot;With Codes.&amp;quot; When it asks to insert game disc, go into the WiiSX menu and select the &amp;quot;Swap CD&amp;quot; option. Select the respective game and exit out of the WiiSX menu. Press the X button, and Action Replay will boot the game with the selected cheats enabled.}} &lt;br /&gt;
{{ WiiSX | Adventures of Lomax | NTSC-U | SCUS-94906 | Works | Full speed, no music }} &lt;br /&gt;
{{ WiiSX | Alien Resurrection | PAL-E | SLES-02913 | Doesn&#039;t Work | Tested By Blackshadow, Plays 20th FOX intro music with no video then code dumps }} &lt;br /&gt;
{{ WiiSX | Alien Trilogy | PAL-E | SLES-00101 | Works | Tested By Blackshadow, Works Flawlessly on Dynarec using Framelimit no dither and no frameskip }} &lt;br /&gt;
{{ WiiSX | Alundra | PAL-G | SLES-01256 | Works |Works perfectly in Dynarec (USB2.0 Mod + SCPH1001 Bios)}}&lt;br /&gt;
{{ WiiSX | Ape Escape | NTSC-U | SLUS-01041 | Doesn&#039;t Work |&#039;&#039;&#039;Dynarec&#039;&#039;&#039; : Limit FPS: Auto, Frame Skip: Off, Dithering: None &amp;lt;br /&amp;gt; Result: 60 FPS, Works until Dualshock screen where you are unable to continue due to black screen.}}&lt;br /&gt;
{{ WiiSX | Arc the Lad | NTSC-U | SLUS-01224 | Works | Runs extremely well, I would say it is near perfect. Using Dynarec, Booting through Bios, Limit FPS: Auto, Frame Skip: Off&lt;br /&gt;
Using MOD 02}}&lt;br /&gt;
{{ WiiSX | Arc the Lad III | NTSC-U | SLUS-01253 | Works | The game works almost like the original, except if you try saving the game, you get an error and are returned to the HBC.  Use save-states instead, and the game will run fine.}}&lt;br /&gt;
{{ WiiSX | Army Men 3D | NTSC-U | SLUS-00491 | Works | Tested by: Ibrahim&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default.&lt;br /&gt;
&lt;br /&gt;
The FMV&#039;s in this game are very laggy, the game is playable. There was no background music, I dunno if the game has this.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Run this game trough BIOS! }} &lt;br /&gt;
{{ WiiSX | Army Men: Air Attack | PAL-E | SLES-02498| Works | Tested by lancea34&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dynarec&#039;&#039;&#039;: Works almost perfectly. Frame Limit ON, Frame Skip ON, Dithering NONE.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Interpreter&#039;&#039;&#039;: Same as above but unplayable due to slow speed. }}&lt;br /&gt;
{{ WiiSX | Army Men: Air Attack 2 | NTSC-U | SLUS-01132| Works | Tested by lancea34&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dynarec&#039;&#039;&#039;: Works almost perfectly. Characters are invisible in dialog box. Frame Limit ON, Frame Skip ON, Dithering NONE.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Interpreter&#039;&#039;&#039;: Same as above but unplayable due to slow speed. }}&lt;br /&gt;
{{ WiiSX | Azure Dreams | NTSC-U | SLUS-00614 | Works | Works perfectly }} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
&lt;br /&gt;
{{WiiSXTblStart}} &lt;br /&gt;
{{ WiiSX | Baldur&#039;s Gate (unreleased) | NTSC-U | SLUS-01037 | Doesn&#039;t Work | Throws exception immediately after booting }}&lt;br /&gt;
{{ WiiSX | Battle Arena Toshinden | NTSC-U | SCUS-94200 | Works | Mostly full speed, some slowdown at certain stages but no music }}&lt;br /&gt;
{{ WiiSX | Battle Arena Toshinden 2 | NTSC-U | SLUS-00220 | Works | full speed, no music }}&lt;br /&gt;
{{ WiiSX | Battle Hunter | NTSC-U | SLUS-01335 | Doesn&#039;t Work | Tested by lancea34&lt;br /&gt;
Screen flickers for one second and then freezes at a black screen in both &#039;&#039;&#039;Dynarec&#039;&#039;&#039; and &#039;&#039;&#039;Interpreter&#039;&#039;&#039;. Pressing any button does nothing. You can still access the WiiSX menu though...}}&lt;br /&gt;
{{ WiiSX | Battletanx: Global Assault | NTSC-U | Unknown | Doesn&#039;t Work | Freezes at title screen }} &lt;br /&gt;
{{ WiiSX | Beyond The Beyond | NTSC-U | SCUS-94702 | Works | &#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default. &lt;br /&gt;
&#039;&#039;&#039;Result:&#039;&#039;&#039; Runs perfect.}}&lt;br /&gt;
{{ WiiSX | Blast Chamber | NTSC-U| SLUS-00219| Doesn&#039;t Work | Seems to work, but the controller does not. Cannot push start, but I bet it would work if u could. BIOS, DYNAREC, USB Mod 2.0 IOS58. Tested by KenithCanule}}&lt;br /&gt;
{{ WiiSX | Bomberman World | NTSC-U | SLUS-00680 | Works | &#039;&#039;&#039;Dynarec&#039;&#039;&#039; : Limit FPS: Auto, Frame Skip: Off, Dithering: None&lt;br /&gt;
by Hero: Works like the original}}&lt;br /&gt;
{{ WiiSX | Breath of Fire III | PAL-F | SLES-01319 | Works | &#039;&#039;&#039;Interpreter only&#039;&#039;&#039; (Dynarec freeze the Wii at game launch, need a Hard reboot). Around 30-40FPS. &amp;lt;br /&amp;gt;Personal note : What a horrible French translation ! Do not play PAL-F if you want to understand the story.}}&lt;br /&gt;
{{ WiiSX | Breath of Fire IV | NTSC-U | SLUS-01324 | Works | Dynarec : Works around 90% most of the time, slight slow downs during battles/cutscenes, very much playable.}}&lt;br /&gt;
{{ WiiSX | Breath of Fire IV | PAL-E | SLES-03552 | Works | Dynarec, Frame limiter ON, Frame skip OFF. Works 100% at 50FPS, tested through USB with USB2.0 Mod01}}&lt;br /&gt;
{{ WiiSX | Bubsy 3D | NTSC-U | SLUS-00110 | Works | Very choppy sound and framerate }}&lt;br /&gt;
{{ WiiSX | Bushido Blade 2 | NTSC-U | Not Sure | Works | Decent framerate and gfx for single player, multiplayer is a crawl. Bios, Dynarec, Dithering, USB Mod 2.0 IOS58. Tested by KenithCanule }}&lt;br /&gt;
{{ WiiSX | Bust a move 2 | NTSC-U | SLUS-00233 | Works | Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: None, No music, full speed, zeb44}}&lt;br /&gt;
{{ WiiSX | Buster Bros Collection | NTSC-U | N/A | Works | Crashes while being played on Dynarec, but works perfect at full speed on Interpreter.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
&lt;br /&gt;
{{WiiSXTblStart}}&lt;br /&gt;
{{ WiiSX | Captain Tsubasa J Get in the Tomorrow | NTSC-J | SLPS-00310 | Works | &#039;&#039;&#039;Dynarec&#039;&#039;&#039; : Limit FPS: Auto, Frame Skip: Off, Dithering: None&lt;br /&gt;
by Hero: Works like the original}}&lt;br /&gt;
{{ WiiSX | Casper | NTSC-U | N/A | Issues | Works only in the beginning but when entering any different room, the game will freeze sadly :(.}}&lt;br /&gt;
{{ WiiSX | Castlevania Chronicles | NTSC-U | SLUS-01384 | Works | Tested 2 different rips of the game.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dynarec&#039;&#039;&#039; : Limit FPS: Auto, Frame Skip: On, Dithering: None &amp;lt;br /&amp;gt; First Rip Result: Hangs at title screen once you make a selection.&amp;lt;br&amp;gt;Second Rip Result: Runs near perfectly, other than the music which sounds slightly off.}}&lt;br /&gt;
{{ WiiSX | Castlevania: Symphony of the Night | NTSC-U | SLUS-00067 | Works | Tested by clarky : Runs extremely well, although the sound is very choppy &amp;lt;br/&amp;gt;&lt;br /&gt;
Tested by [[Cyan]] : &amp;lt;br /&amp;gt;Saving is fast now (It was very slow on beta 1).&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Interpreter&#039;&#039;&#039; : Slow 30fps. Best settings : Limit PFS Off, Frame skip On.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dynarec&#039;&#039;&#039; : Better than interpreter, but still a little slow (35~60pfs). Not playable with frame skip On. Best settings : Limit FPS Off, Frame skip Off. &amp;lt;br /&amp;gt;&lt;br /&gt;
With Beta2 Mod01 over USB, it&#039;s working 100% fine with dynarec+limit+skip}}&lt;br /&gt;
{{ WiiSX | Centipede | NTSC-U | SLUS-00807 | Works |&#039;&#039;&#039;Dynarec&#039;&#039;&#039; : Limit FPS: Auto, Frame Skip: On, Dithering: None &amp;lt;br /&amp;gt; Result: Near perfect. 50-60 FPS}}&lt;br /&gt;
{{ WiiSX | Chocobo&#039;s Dungeon 2 | NTSC-U | Not Sure| Works| Works good, tested thru bios, usb mod2.0. Tested by KenithCanule}}&lt;br /&gt;
{{ WiiSX | Chrono Cross | NTSC-U | SCUS-01041 | Works | &#039;&#039;&#039;Without BIOS&#039;&#039;&#039;: Minor sound problems (audio skips a little here and there). Random code dump or a freeze while entering a battle. The letters on the screen when naming a character are glitchy and un-seeable.&lt;br /&gt;
&#039;&#039;&#039;With BIOS&#039;&#039;&#039;: Using the BIOS (SCPH1001.BIN) to load the game plays it MUCH better, less audio skips and it doesn&#039;t freeze when entering a battle. The letters while naming a character are visible as well.&lt;br /&gt;
&lt;br /&gt;
Works with BIOS audio skips here and there slight lag on some platforms and slight lag going into battles SOMETIMES besides that runs perfect (tip...PLAY WITH BIOS)&lt;br /&gt;
&#039;&#039;&#039;Settings&#039;&#039;&#039;: CPU Core: &#039;&#039;&#039;Dynarec&#039;&#039;&#039;; Limit FPS: &#039;&#039;&#039;Auto&#039;&#039;&#039;; Frame Skip: &#039;&#039;&#039;On&#039;&#039;&#039;, Dithering: &#039;&#039;&#039;None&#039;&#039;&#039; Result: Full Speed (50-60 FPS) - Tested by VoltManEXE &amp;amp; Igalacka}}&lt;br /&gt;
{{ WiiSX | Cotton Original: Fantastic Night Dreams | NTSC-J | SLPS-02034 | Issues | Tested the English translated version by Lina`Chan. &amp;lt;br /&amp;gt;60 FPS in Dynarec, but the pad sometime doesn&#039;t respond for few seconds.}}&lt;br /&gt;
{{ WiiSX | Colin Mc Rae Rally | PAL-E | SLES-00477 | Works | Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: None, Perfect and full speed, zeb44}}&lt;br /&gt;
{{ WiiSX | Colin Mc Rae Rally 2 | PAL-E | SLES-02605 | Works | Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: None, ~40-45 FPS, A little slow but fully playable, zeb44}}&lt;br /&gt;
{{ WiiSX | Crash Bandicoot | NTSC-U | SCUS-94900 | Works | &#039;&#039;&#039;Dynarec&#039;&#039;&#039; : Limit FPS: Auto, Frame Skip: Off, Dithering: None &amp;lt;br /&amp;gt; Result: ~60 FPS,   &lt;br /&gt;
by MrKill: FPS  ~50 FPS with frame skip off }}  &lt;br /&gt;
{{ WiiSX | Crash Bandicoot 2: Cortex Strikes Back | NTSC-U | SCUS-94154 | Works | &#039;&#039;&#039;Dynarec&#039;&#039;&#039; : Limit FPS: Auto, Frame Skip: Off, Dithering: None &amp;lt;br /&amp;gt; Result: ~60 FPS}}I would say flawless but the sound is a bit slurrd besides that pretty much perfect... *tested by igalacka WITH BIOS*&lt;br /&gt;
{{ WiiSX | Crash Bandicoot 3: Warped | NTSC-U | SCUS-94244 | Works |&#039;&#039;&#039;Dynarec&#039;&#039;&#039; : Limit FPS: Auto, Frame Skip: Off, Dithering: None &amp;lt;br /&amp;gt; Result: ~55 FPS, Slight sound problems&amp;lt;br /&amp;gt;&lt;br /&gt;
Enemies in the underwater levels are invisible/nearly invisible, making it difficult to progress.&amp;lt;br /&amp;gt;&lt;br /&gt;
In Tomb Time (Level 9), objects (e.g. floating platforms, as well as Crash himself) become invisible when they are above a bottomless pit, making it difficult to proceed.}}&lt;br /&gt;
{{ WiiSX | Crash Bash | NTSC-U | SCUS-94570 | Issues | Tested by Blackshadow Opening voices are off game however main loads fine at full speed but pause menu lacks text analogue stick doesn&#039;t function but dpad works fine tested on &#039;&#039;&#039;Dynarec&#039;&#039;&#039; : Limit FPS: Auto, Frame Skip: Off, Dithering: None }}&lt;br /&gt;
{{ WiiSX | Crash Bash | PAL-E | SCES-02834 | Doesn&#039;t Work | Tested by Blackshadow Freezes with music playing on the opening text}}&lt;br /&gt;
{{ WiiSX | Crash Team Racing | NTSC-U | SCUS-94426 | Issues | Tested by MrKill: Characters on cars and items boxes are invisible, no music. }}&lt;br /&gt;
{{ WiiSX | Croc: Legend of the Gobbos | NTSC-U | SCUS-00530 | Doesn&#039;t Work | Hangs and brings up a code dump after the opening credits. Tested on both cores.}}&lt;br /&gt;
{{ WiiSX | Croc: Legend of the Gobbos | PAL-E | SLES-00593 | Works | Tested by Blackshadow Music Lag but otherwise loads perfectly fine on dynarec FPS limit on, Frameskip off, Dithering off}}&lt;br /&gt;
{{ WiiSX | Croc 2 | PAL-E | SLES-02088 | Doesn&#039;t Work | Black Screens with sound playing controller cuts out requiring reset(however the emulator itself doesnt freeze as it saves shortly before resetting). Tested on both cores.}}&lt;br /&gt;
{{ WiiSX | Crusader: No Remorse | NTSC-U | Unknown | Works | Game runs perfectly on default settings. No music though, and video is choppy and delayed. }} &lt;br /&gt;
{{ WiiSX | Crusaders of Might and Magic| NTSC-U| Not Sure| Works| Works good but its slow when entering new areas.  Also doesnt save correctly.}}&lt;br /&gt;
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==D==&lt;br /&gt;
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{{ WiiSX | Dave Mirra Freestyle BMX - Maximum Remix | NTSC-U | SLUS-01347 | Works | Tested by lancea34&lt;br /&gt;
&#039;&#039;&#039;Dynarec:&#039;&#039;&#039; Works perfectly with minor slowdowns. FPS Limit ON, Dithering NONE, FrameSkip OFF.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Interpreter:&#039;&#039;&#039; Perfect but slow and still playable. Soundtrack isn&#039;t affected by slowdowns. }} &lt;br /&gt;
{{ WiiSX | Demolition Racer | NTSC-U | SLUS-00969 | Works | Tested by: dbkdbk  Perfect speed in dynarec using SD card to load. USB lags a little, same with using Interpreter. Sound is a little glitchy during the menu, but works about as perfectly as possible during gameplay most of the time.}} &lt;br /&gt;
{{ WiiSX | Descent | NTSC-U| SLUS-00037 | Works | Tested by: MrKill  Perfect sounds, speed and graphics.}} &lt;br /&gt;
{{ WiiSX | Descent Maximum| NTSC-U | SLUS-00460 | Works | Tested by: MrKill  Perfect sounds, speed and graphics, just like Descent}} &lt;br /&gt;
{{ WiiSX | Destruction Derby | PAL-E | SCES-00008 | Doesn&#039;t Work |Tested by Blackshadow Fails to load if booted by bios hangs at the PS logo HLE reults in Black screen tested on both cores }}&lt;br /&gt;
{{ WiiSX | Destruction Derby 2 | NTSC-U | SCUS-94350 | Issues | Arena derbys work fine, but regular races hang upon starting. Tested with both cores.}}&lt;br /&gt;
{{ WiiSX | Devil Dice | PAL-M5 | SCES-01312 | Doesn&#039;t Work | The game don&#039;t run, I can&#039;t access to the main menu. Tested with Dynamec and Interpreter. }} &lt;br /&gt;
{{ WiiSX | Diablo | NTSC-U | SLUS-00619 | Works | Tested by MrKill. Sounds and graphics are perfect, voices are good. Speed is better with Frame Skip On.}}&lt;br /&gt;
{{ WiiSX | Die Hard Trilogy | NTSC-U | SLUS-00119 | Works | Tested by: Ibrahim&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default.&lt;br /&gt;
&lt;br /&gt;
This game is playable but there is a small problem, this game uses CDDA audio streaming (for the background music) wich is not implemented in the emulator. So there is no background music.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Run this game trough BIOS! }} &lt;br /&gt;
{{ WiiSX | Digimon Rumble Arena | NTSC-U | SLUS-01404 | Works | Tested by PabloACZ. Works like a charm on Beta 2.1 and USB2 Mod 2.1 using the default settings. No noticeable graphic problems, at least for me, just that the game runs a bit slow on some scenes. Nothing that really matters.}}&lt;br /&gt;
{{ WiiSX | Digimon World | NTSC-U | SLUS-01032 | Works | Tested by: still no user yet. No dialog bugs in 2.1.  Otherwise runs fine with dynarec and frame limiter + no skip. but something is wrong with the limiter here when comparing to the PAL version. it seems like everything is 1-2 fps too slow with limiter and music is distorting. Those problems wasn&#039;t in the PAL one. }} &lt;br /&gt;
{{ WiiSX | Digimon World | PAL-E | SLES-02914 | Works | Tested by: I have no user yet. Works at 100% perfect with frame limiter in dynarec no skip. interpreter works but is too slow. No dialog bugs anymore. Sound is 99% perfect. }} &lt;br /&gt;
{{ WiiSX | Digimon World 2003 | PAL-E | SLES-03936 | Works | Tested by GilBoy: Works perfect, full speed, good sound and fast load }} &lt;br /&gt;
{{ WiiSX | Dino Crisis | PAL-E | SLES-02207 | Doesn&#039;t Work |Tested by Blackshadow Hangs at the there is blood and gore message(on HLE and bios) tested with dithering on/off, frameskip on/off interpreter/Dynarec all hang }} &lt;br /&gt;
{{ WiiSX | Dino Crisis | NTSC-U | N/A | Playable |Tested by Majin: Plays perfectly, though no in-game voices. My guess is becuase they are stored in an associated .ape file. }} &lt;br /&gt;
{{ WiiSX | Dino Crisis 2 | NTSC-U | SLUS-01279 | Works | Works nearly perfect. Cut scene sound is completely messed up, better off skipping them. However the in game sound works just fine. }}&lt;br /&gt;
{{WiiSX | Divide: Enemies Within, the | NTSC-U | SLUS-00317 | playable | &#039;&#039;&#039;&#039;Dynarec:&#039;&#039;&#039;&#039; Doesn&#039;t boot.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Interpreter:&#039;&#039;&#039; ~40FPS, Slow, but playable. Sometimes likes to blackscreen at game select, just restart WiiSX.  }}&lt;br /&gt;
{{ WiiSX | Dragon Ball Final Bout | PAL-E | SLES-00964 | Works | Works exatly like the american version}}&lt;br /&gt;
{{ WiiSX | Dragon Ball GT: Final Bout | NTSC-U | SLUS-00493 | Works | TESTED BY VIC NEO: Works perfect, good video, sound, and runs at full speed. During gameplay sometimes might seem just a little slow. }} &lt;br /&gt;
{{ WiiSX | Dragon Warrior VII | NTSC-U | SLUS-01206 | Issues | Works but no text/textboxes appear, neither on menu screen or in game}} &lt;br /&gt;
{{ WiiSX | Driver | NTSC-U | SLUS-00842 | Works | Tested by MrKill: seems good, if only i was able to sucess the training. The game crash or code dump when you choose Try Again. }} &lt;br /&gt;
{{ WiiSX | Duke Nukem: Time to Kill | PAL-E | SLES-01515 | Issues |Tested by Blackshadow voices are a bit sluggish plus dukes voice clips seem to loop repeatedly even with clips not from that level eg he refers to a waste barrel from a level later on on the first level and so on also note that the sound menu is constantly stuck going right so reducing voice volume isn&#039;t possible and if you destroy a camera the game boots back to HBC tested with Dynarec Framelimit on, dithering off, frameskip off }} &lt;br /&gt;
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==E==&lt;br /&gt;
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{{ WiiSX | Ehrgeiz | PAL | SLES-02111 | Issues | &#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default&lt;br /&gt;
&#039;&#039;&#039;Results:&#039;&#039;&#039; Arcade Mode freezes on loading screen. Quest mode freezes after intro text.}}&lt;br /&gt;
{{ WiiSX | Exhumed | PAL-E | SLES-00097 | Works | Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: None, Perfect and full speed, zeb44}}&lt;br /&gt;
{{ WiiSX | Einhander | NTSC-U | SCUS-94243 | Works | Playable in Dynarec (30~50 FPS). Test frameskip On/Off to your taste }} &lt;br /&gt;
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==F==&lt;br /&gt;
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{{ WiiSX | Felony 11-79 | NTSC-U | SLUS-00533 | Works | Great with dynarec. Video and in-game at full speed with default settings }}&lt;br /&gt;
{{ WiiSX | Final Fantasy VII | NTSC-U | SCUS-94163 | Doesn&#039;t Work | Tested by Skippy: Same thing as PAL, Works up until the first battle on Dynarec, Works through the battle on Interpreter. Settings are Limit FPS Auto, Frame Skip Off, Dithering None :  Test#2 by Kyo, Unplayable gave above settings a go as well as some of my own Always stops on first battle as soon as you get off the train... }} &lt;br /&gt;
{{ WiiSX | Final Fantasy VIII | NTSC-U | SLUS-00892 | Issues | Works fine, very slight slowdown. Code dump when you encounter Zell for the first time (Its because of the movie, saving before the code dump, putting the game to interpreter and the game will work fine, after that you can put the game to dynarec. Black screen on random battles or some fixed battle, interpreter should fix it. Playable&lt;br /&gt;
&lt;br /&gt;
Tested by lancea34&lt;br /&gt;
&lt;br /&gt;
Not true; it didn&#039;t freeze when I encountered Zell. The freezings are random for everybody. Already on disk 2 (UPDATE: Finished the game). How to change disk: before you change disk, it asks you to save. Make that save on memory card slot 2. Exit game and load the next disk and load the save off mem slot 2. You&#039;re done.}} &lt;br /&gt;
{{ WiiSX | Final Fantasy IX | NTSC-U | SLUS-01251 | Doesn&#039;t Work | TESTED BY VIC NEO: Intro movie simply doesn&#039;t play, only sound. After &amp;quot;Start New Game&amp;quot; code dump or freezes, soft reset not working (Wii power off needed). Tested with both cores and w/o bios. UNPLAYABLE. }}&lt;br /&gt;
{{ WiiSX | Final Fantasy Tactics | NTSC-U | SCUS-94221 | Works | Rare minor sound glitches and slowdowns - plays fine otherwise. }}&lt;br /&gt;
{{ WiiSX | Formula 1 97 | PAL-E | SLES-00859 | Works | Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: None, 45-50 fps, fair, zeb44 }}&lt;br /&gt;
{{ WiiSX | Front Mission 2 | NTSC-J | SLPS-01000 | Works | &#039;&#039;&#039;Dynarec&#039;&#039;&#039; : Limit FPS: Auto, Frame Skip: On, Dithering: None &lt;br /&gt;
&#039;&#039;&#039;Result&#039;&#039;&#039; : run almost perfect have some jitter but most part is fine sometimes have graphic glitch of wanzers on the map restart emulator solved this problem}}&lt;br /&gt;
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==G==&lt;br /&gt;
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{{ WiiSX | GameShark Version 5 | NTSC-U | N/A | Works | &#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec (Can also run with Interpreter, however at a bit of a slower speed, for games that require it), Limit FPS: Auto, Frame Skip: Off, Dithering: Default. &lt;br /&gt;
&#039;&#039;&#039;Result:&#039;&#039;&#039; Works perfectly. After selecting cheats for a game, press the start button and select &amp;quot;Start Game.&amp;quot; When it asks to insert game disc, go into the WiiSX menu and select the &amp;quot;Swap CD&amp;quot; option. Select the respective game and exit out of the WiiSX menu. Press the X button, and GameShark will boot the game with the selected cheats enabled.}} &lt;br /&gt;
{{ WiiSX | Gauntlet Legends | NTSC-U | N/A  | Works | Seems to be working fine for me. First ISO I tried was bad, second one works (upload by Spectro seems to be fine). Somewhat slow and glitchy, but very playable nonetheless.}}&lt;br /&gt;
{{ WiiSX | Gex | NTSC-U | SLUS-00042 | Works | &#039;&#039;&#039;Dynarec&#039;&#039;&#039; : Limit FPS: Auto, Frame Skip: On, Dithering: None &amp;lt;br/&amp;gt;Near perfect. Minor slowdown here &amp;amp; there. }} &lt;br /&gt;
{{ WiiSX | Gex 2: Enter the Gecko | NTSC-U | SLUS-00598 | Doesn&#039;t Work | Can&#039;t play it never gets to the title screen just keeps playing videos}} &lt;br /&gt;
{{ WiiSX | Gex 3: Deep Cover Gecko | NTSC-U | SLUS-00806 | Issues | Works except analog control is wonky and now and than you will fall through the stages plus the sound is mega screwed }} &lt;br /&gt;
{{ WiiSX | Gran Turismo | PAL-M5 | SCES-00984 | Works | Work perfectly in Dynamec, except sometimes the background music slows. }} &lt;br /&gt;
{{ WiiSX | Gran Turismo 2 - Simulation Mode | NTSC-U | SCUS-94488 | Works | Using USB2 mod game runs flawless, sometimes a little slow on menus}}&lt;br /&gt;
{{ WiiSX | Grand Theft Auto | NTSC-U | N/A | Works | &#039;&#039;&#039;Dynarec&#039;&#039;&#039; Works perfectly.  Limit FPS, Auto, Frame Skip Off, Dithering none. }}&lt;br /&gt;
{{ WiiSX | Grand Theft Auto 2 | NTSC-U | SLUS-00789 | Works | Tested by lancea34 &amp;lt;br /&amp;gt; &#039;&#039;&#039;Dynarec&#039;&#039;&#039;: Works perfectly 100%. No lag, no glithces, just perfect. Limit FPS: Auto, Frame Skip: Off, Dithering: Always.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Interpreter&#039;&#039;&#039; Works fine but very slow... }}&lt;br /&gt;
{{ WiiSX | Grandia | NTSC-U| SCUS-94457&amp;lt;br/&amp;gt;SCUS-94465 | Works | &#039;&#039;&#039;Dynarec&#039;&#039;&#039; : Limit FPS: Auto, Frame Skip: On, Dithering: None &amp;lt;br/&amp;gt;Near perfect. }} &lt;br /&gt;
{{ WiiSX | Grinch, The | NTSC-U | SLUS-01197 | Issues | Tested by lancea34&amp;lt;br /&amp;gt; &#039;&#039;&#039;Dynarec:&#039;&#039;&#039; Gameplay is fine but very glitchy; you randomly fall through the ground, can&#039;t get a grip to climb leaps (I could only climb once in my entire playthrough) and cutscenes are faster than normal.&amp;lt;br /&amp;gt;&#039;&#039;&#039;Interpreter:&#039;&#039;&#039; Same problems just slower.}} &lt;br /&gt;
{{ WiiSX | Guardian&#039;s Crusade | NTSC-U | SLUS-00811 | Works | &#039;&#039;&#039;Dynarec&#039;&#039;&#039; : Limit FPS: Auto, Frame Skip: On, Dithering. }} &lt;br /&gt;
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==H==&lt;br /&gt;
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{{ WiiSX | Harvest Moon: Back to Nature | NTSC-U | SLUS-01115 | Doesn&#039;t Work | Tested by JoeCo&lt;br /&gt;
&lt;br /&gt;
Black screen, never loads, tried every combination of emulation modes and video settings, with and without BIOS, never got it to load. Soft resets needed after trying to load }}&lt;br /&gt;
{{ WiiSX | Hexen | NTSC-U | SLUS-00348 | Works | Tested by MrKill : Works well, don&#039;t remember on a real PSX I found the game a little dark, if not it is perfect. }}&lt;br /&gt;
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==I==&lt;br /&gt;
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{{ WiiSX | In Cold Blood | PAL-E | SCES-02149 | Doesn&#039;t Work | Tested by lancea34: &lt;br /&gt;
Controls don&#039;t respond at main menu on both dynarec and interpreter through bios and not. Main menu background is distorted.}}&lt;br /&gt;
{{ WiiSX | Intelligent Qube | NTSC-U | SCUS-94181 | Works | tested by MrKill: Works perfectly in Dynarec }}&lt;br /&gt;
{{ WiiSX | Interplay Sports Baseball 2000 | NTSC-U | SLUS-00850 | Issues | Tested by: Ibrahim&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default.&lt;br /&gt;
&lt;br /&gt;
The game boots fine, browsing in the menus does fine too. When you start a game the video gets glitchy, everything goes way too fast and according the FPS meter the game runs in 60 FPS which is false. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Run this game trough BIOS!}} &lt;br /&gt;
{{ WiiSX | Italian Job, The | PAL-E | SLES-03489 | Doesn&#039;t Work | Tested by lancea34&lt;br /&gt;
&lt;br /&gt;
Hangs at first loading screen in both Dynarec and Interpreter, through bios and not. }}&lt;br /&gt;
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==J==&lt;br /&gt;
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{{ WiiSX | Jackie Chan Stuntmaster | NTSC-U | SLUS-00684 | Doesn&#039;t Work | Tested by lancea34&lt;br /&gt;
&lt;br /&gt;
First screen is shown which is then followed by the first FMV which is a garbled mess to then freeze at a black screen in both Dynarec and Interpreter. }}&lt;br /&gt;
{{ WiiSX | Jade Cocoon | NTSC-U | SLUS-00854 | Doesn&#039;t Work | &#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec, Limit FPS: Auto, Frame Skip: Off/On, Dithering: Default&lt;br /&gt;
&#039;&#039;&#039;Results:&#039;&#039;&#039; Lots of audio and video stuttering. Locks up randomly during dialogue.}}&lt;br /&gt;
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{{ WiiSX | JoJos Bizarre Adventure | NTSC-U | SLUS-01060 | Works | Tested by Blankman&lt;br /&gt;
&lt;br /&gt;
Plays perfectly with slight audio fluctuations in intro music. }}&lt;br /&gt;
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==K==&lt;br /&gt;
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{{ WiiSX | K-1 Grand Prix | NTSC-U | SLUS-000941 | Works | Runs perfect, even faster than original PS1 (which is good for this game).}} &lt;br /&gt;
{{ WiiSX | Kartia | NTSC-U | SLUS-00631 | Doesn&#039;t Work | By Hero: Hangs after 5 Minutes playing Tested on both cores.}}&lt;br /&gt;
{{ WiiSX | Klonoa - Door to Phantomile | NTSC-U | SLUS-00585 | Works | Has minor lag (I&#039;d estimate about 55 fps) on Dynarec, but still fully playable. I haven&#039;t tested on Interpreter.}}&lt;br /&gt;
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==L==&lt;br /&gt;
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{{ WiiSX | Legacy of Kain: Blood Omen | PAL-F | SLES-00522 | Works | 100% perfect on Dynarec, FPS limit On, Frame skip Off.}} &lt;br /&gt;
{{ WiiSX | Legacy of Kain: Soul Reaver | NTSC-U | SLUS-00708 | Works | Slow on dynarec (~30pfs). Frame skip+FPS limiter On is working when the game is not loading. &amp;lt;br /&amp;gt;&lt;br /&gt;
iso tested on USB. Works fine at 60FPS with beta2 Mod02.}}  &lt;br /&gt;
{{ WiiSX | Legacy of Kain: Soul Reaver | PAL-F | SLES-02024 | Doesn&#039;t Work | Maybe it&#039;s due to my version, which is intro&#039;d by Paradox. Freeze at Title screen. }} &lt;br /&gt;
{{ WiiSX | Legend of Dragoon | NTSC-U | SCUS-94491 | Works | Works fine just beat the game today. just load up with .cue ans set it to Dynarec. The only problem is that their is a 5 second music lag in battle other than that works perfect.}}&lt;br /&gt;
{{ WiiSX | Legend of Legaia | NTSC-U | SCUS-94254 | Works | &#039;&#039;&#039;Dynarec&#039;&#039;&#039; : Limit FPS: Auto, Frame Skip: Off, Dithering: None &amp;lt;br /&amp;gt; Result: ~60 FPS, Slowdowns at points which can be fixed by turning Frame skip on}}&lt;br /&gt;
{{ WiiSX | Legend of Mana | NTSC-U | SLUS-01013 | Works | &#039;&#039;&#039;Dynarec&#039;&#039;&#039; : Limit FPS: Auto, Frame Skip: Off, Dithering: None Played through first quest worked 100%}}&lt;br /&gt;
{{ WiiSX | Loaded | NTSC-U | SLUS-00076 | Works| Both interpreter and Dynarec : Constantly reboot to Title screen.&amp;lt;br /&amp;gt;Works fine with SCPH1002 bios (renamed to SCPH1001) and dynarec}} &lt;br /&gt;
{{ WiiSX | Lunar: Silver Star Story Complete | NTSC-U | SLUS-00628&amp;lt;br/&amp;gt;SLUS-00899 | Doesn&#039;t Work | ISO will not load automatic soft reset occurs.  Game is bin/cue format..}} &lt;br /&gt;
{{ WiiSX | Lunar 2: Eternal Blue | NTSC-U | SLUS-01071&amp;lt;br/&amp;gt;SLUS-01239&amp;lt;br/&amp;gt;SLUS-01240 | Doesn&#039;t Work | ISO will not load automatic soft reset occurs.  Game is img format it used 2 work on Beta 1 although it was insanely fast walking around}} &lt;br /&gt;
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==M==&lt;br /&gt;
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{{WiiSXTblStart}}&lt;br /&gt;
{{ WiiSX | Magic Carpet | NTSC-U | Unknown | Works | Works perfectly.}} &lt;br /&gt;
{{ WiiSX | Marvel vs. Capcom: Clash of Super Heroes | NTSC-U | SLUS-01059 | Works | Works perfectly in Dynarec.  Crashes on Beta 2.1}}&lt;br /&gt;
{{ WiiSX | Marvel vs. Capcom: Clash of Super Heroes | NTSC-U | SLUS-01059 | Works | Works perfectly in Interpreters, bios (scph-1001).  Test on Beta 2.1 and works great. No crashes.}}&lt;br /&gt;
{{ WiiSX | Medal of Honor | NTSC-U | SLUS-00974 | Works | Tested by MrKill: Works perfectly in Dynarec, little slowdown when there is a lot of explosions, anything else :) }}&lt;br /&gt;
{{ WiiSX | Medal Of Honor: Underground |NTSC-U|SLUS-01270| Works| Tested by Dracbat59: works fine.}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiSX | Mega Man 8 | NTSC-U | SLUS-00453 | Works | &#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default. &amp;lt;br&amp;gt;Works perfectly.}}&lt;br /&gt;
{{ WiiSX | Mega Man Legends | NTSC-U | SLUS-00603 | Works | &#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default. &lt;br /&gt;
&#039;&#039;&#039;Result:&#039;&#039;&#039; Runs nearly perfect, although the audio is a bit behind during cut-scenes. There may be times when the audio from cut-scenes that occur later in the game play during regular gameplay and other cut-scenes. Code dumps at Capcom logo before opening scene and title screen. Just press start to skip it.}}&lt;br /&gt;
{{ WiiSX | Mega Man Legends 2 | NTSC-U | SLUS-01140 | Doesn&#039;t Work | Hangs after Capcom logo in both dynarec and interpreter.}} &lt;br /&gt;
{{ WiiSX | Mega Man X4 | NTSC-U | SLUS-00561 | Issues  | TESTED BY VIC NEO: Works great, sound and video and full speed. The first stage has no problems. On the stage selection screen, after choosing the stage and defeating the boss, the game hangs, using both cores, and bios, no bios. The &amp;quot;Home&amp;quot; button still works, or simply reset. }} &lt;br /&gt;
{{ WiiSX | Mega Man X5 | NTSC-U | SLUS-01334 | Issues | TESTED BY VIC NEO: Video and sound are great, and runs at full speed. The first stage works well, but on the stage selection screen, after choosing the stage it freezes with a black screen using both cores, and bios, no bios. The &amp;quot;Home&amp;quot; button still works, or simply reset. }} &lt;br /&gt;
{{ WiiSX | Mega Man X6 | NTSC-U | SLUS-01395 | Issues  | TESTED BY VIC NEO: Video and sound are great, and runs at full speed. The first stage works well, but on the stage selection screen, after choosing the stage it freezes with a black screen using both cores, and bios, no bios. The &amp;quot;Home&amp;quot; button still works, or simply reset. &#039;&#039;&#039;COMPLETELY WORKS ON WiiSX Beta 1&#039;&#039;&#039;. }} &lt;br /&gt;
&lt;br /&gt;
{{ WiiSX | Metal Gear Solid (Disks 1+2) |NTSC-U| SLUS-00594, SLUS-00776 | Works| Tested by Dracbat59: Video playback slow, audio choppy,a bit slow, but playable.}}&lt;br /&gt;
{{ WiiSX | Metal Slug X | NTSC-U | SLUS-01212 | Works | Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: None, Perfect and full speed, zeb44}}&lt;br /&gt;
{{ WiiSX | Micro Machines V3 | NTSC-U | SLUS-00559 | Works | Tested by MrKill: Works perfectly in Dynarec}}&lt;br /&gt;
{{ WiiSX | Mortal Kombat II | NTSC-J | SLPS-00444 | Works | &#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default. &amp;lt;br&amp;gt;Runs very well. Perhaps slightly too fast.}}&lt;br /&gt;
{{ WiiSX | Mortal Kombat Mythologies: Sub-Zero | PAL-E | SLES-01020 | Works | Tested by Blackshadow works flawlessly in Dynarec even health bars show which is a common problem with this game in emulators Framelimit on, Frameskip off, Dither none}}&lt;br /&gt;
{{ WiiSX | Mortal Kombat Trilogy | PAL-E | SLES-00528 | Issues | Tested by Blackshadow  dynarec works best however menus have a load lag and pausing during fight cause WiiSX to boot back to HBC game otherwise loads full speed Framelimit on, Frameskip off, Dither none}}&lt;br /&gt;
{{ WiiSX | Moto Racer | NTSC-U | SLUS-00498 | Works | Works perfectly in Dynarec (USB2.0 Mod + SCPH1001)}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
&lt;br /&gt;
{{WiiSXTblStart}}&lt;br /&gt;
{{ WiiSX | Need for speed | PAL-E | SLES-00223 | Doesn&#039;t Work | Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: None, Seems OK but no input available, zeb44}}&lt;br /&gt;
{{ WiiSX | Need for speed 2 | PAL-E | SLES-00658 | Works | Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: None, Perfect, sometimes slow in menus, zeb44}}&lt;br /&gt;
{{ WiiSX | Need for speed 3 | PAL-E | SLES-01154 | Works | &#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec, Limit FPS: Auto, Frame Skip : Off, Dithering : Off, Bios : SCPH1001&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Result:&#039;&#039;&#039; Works flawelessly, alittle slow.  FPS 35-45 without frameskipping.  Playable.}}&lt;br /&gt;
{{ WiiSX | Need for speed Porsche Unleashed | NTSC-U | SLUS-01104 | Works | &#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec, Limit FPS: Auto, Frame Skip : Off, Dithering : Off, Bios : SCPH1001&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Result:&#039;&#039;&#039; Perfect and full speed, some little framerate drops on some tracks, nothing serious.  FPS 55-60 without frameskipping.  Playable.}}&lt;br /&gt;
{{ WiiSX | Need for speed V-Rally 2 | PAL-E | SLUS-01003 | Works | Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: None, Perfect, Full speed, zeb44}}&lt;br /&gt;
{{ WiiSX | Note, The | PAL-E | SLES-00749 | Works | Tested by lancea34&lt;br /&gt;
&#039;&#039;&#039;Dynarec:&#039;&#039;&#039; Works almost perfectly at full speed. Environments occasionally turn black to then return to normal. Frame limit ON, Frame Skip OFF, Dithering ALWAYS.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Interpreter&#039;&#039;&#039;: Same as above just slower. }} &lt;br /&gt;
{{ WiiSX | Nuclear Strike | NTSC-U | SLUS-00518 | Works | Tested by lancea34&lt;br /&gt;
&#039;&#039;&#039;Dynarec:&#039;&#039;&#039; Works almost perfectly at full speed. FMVs lag a lot, so they won&#039;t be useful in understanding the story. Sometimes, if you die, your vehicle won&#039;t respawn. Frame limit ON, Frame Skip OFF, Dithering NONE.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Interpreter&#039;&#039;&#039;: Same as above just slower. }} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
&lt;br /&gt;
{{WiiSXTblStart}}&lt;br /&gt;
{{ WiiSX | Oddworld: Abe&#039;s Exoddus | PAL-E | SLES-01480 | Issues |Tested By Blackshadow, Same as Abe&#039;s Oddysee only worse tested on both cores Frame Skip off, Framelimit on, Dithering none }} &lt;br /&gt;
{{ WiiSX | Oddworld: Abe&#039;s Oddysee | PAL-E | SLES-00664 | Issues |Tested By Blackshadow, Game runs full speed but suffers from mass frame ghosting explosions and such cause the current area to flash repeteadly and any moving objects frames ghost eg move Abe from one side of the screen to the other and a trail of Abes appears behind him flashing in and out of sight tested on both cores Frame Skip off, Framelimit on, Dithering none }} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
&lt;br /&gt;
{{WiiSXTblStart}}&lt;br /&gt;
{{ WiiSX | Pac-Man World | NTSC-U | SLUS-00439 | Works | &#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default. &lt;br /&gt;
&#039;&#039;&#039;Result:&#039;&#039;&#039; Runs perfectly. }}&lt;br /&gt;
{{ WiiSX | PaRappa the Rapper | NTSC-U | SCUS-94183 | Doesn&#039;t Work | Hangs at white screen before the title screen after the opening FMV.}} &lt;br /&gt;
{{ WiiSX | PaRappa the Rapper: The Hip-Hop Hero | PAL-M5 | SCES-00743 | Works | &#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec, Boot Through Bios: Yes, Limit FPS: Auto, Frame Skip: Off, Dithering: Default. &lt;br /&gt;
&#039;&#039;&#039;Result:&#039;&#039;&#039; Runs perfectly. It will restart after the third stage if the game isn&#039;t booted through bios.}}&lt;br /&gt;
{{ WiiSX | Parasite Eve | NTSC-U | SLUS-00662&amp;lt;br/&amp;gt;SLUS-00668 | Issues | CD1 is working fine. CD swapping isn&#039;t detected by the game. Cannot continue story on CD2. }} &lt;br /&gt;
{{ WiiSX | Parasite Eve II | NTSC-U | SLUS-01042 | Doesn&#039;t Work | Tested in both interpreter and Dynarec game freezes on initial Square publishing screen. }} &lt;br /&gt;
{{ WiiSX | Persona: Revelations | NTSC-U | SLUS-00339 | Works | &#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default. &lt;br /&gt;
&#039;&#039;&#039;Result:&#039;&#039;&#039; Runs perfectly. }}&lt;br /&gt;
{{ WiiSX | Persona 2: Innocent Sin | NTSC-J | SLPS-02100 | Works | &#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: None. &lt;br /&gt;
&#039;&#039;&#039;Result:&#039;&#039;&#039; Make sure Dithering is off. Some slight audio stuttering. This is the English patch version of the game. }}&lt;br /&gt;
{{ WiiSX | Policenauts (Patched to English) | NTSC-J | SLPS-00215&amp;lt;br/&amp;gt;SLPS-00216 | Works | &#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default. &lt;br /&gt;
&#039;&#039;&#039;Result:&#039;&#039;&#039; Minor graphic glitches sometimes when english patched text is onscreen. Other than that, runs very well. }}&lt;br /&gt;
&lt;br /&gt;
{{ WiiSX | Power Rangers Zeo - Full Tilt Battle Pinball | NTSC-U | SLUS-00256 | Works | Great with dynarec. No settings changes needed  }} &lt;br /&gt;
{{ WiiSX | Poy Poy 2 | PAL-E | SLES-01536 | Issues | Code dumps and completely crashes the emu now and than}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
&lt;br /&gt;
{{WiiSXTblStart}}&lt;br /&gt;
{{ WiiSX | Quake II | NTSC-U | SLUS-00757 | Works | Tested by MrKill: Works perfectly. }} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
&lt;br /&gt;
{{WiiSXTblStart}}&lt;br /&gt;
{{ WiiSX | Rally Cross | NTSC-U | SCUS-94308 | Works | TESTED BY VIC NEO: Works perfectly, video and sound run great and runs at full speed. }} &lt;br /&gt;
{{ WiiSX | Rayman | NTSC-U | SLUS-00005| Doesn&#039;t Work  |Tested By MrKill: freeze on Ubisoft screen. }} &lt;br /&gt;
{{ WiiSX | Rayman 2: The Great Escape | NTSC-U | SLUS-01235 | Doesn&#039;t Work |Tested by Raymaniac: Freeze upon leaving the first level. }}&lt;br /&gt;
{{ WiiSX | Ray Tracers | NTSC-U | SLUS-00534| Works  |Full speed. Voices sound a bit distorted }} &lt;br /&gt;
{{ WiiSX | Ray Tracers | NTSC-J | SLPS-00098| Works  |Full speed. Voices sound a bit distorted }}  &lt;br /&gt;
{{ WiiSX | RC to go | NTSC | SLUS-01285| Works  |Perfect (PAL &amp;amp; NTSC), zeb44 }}  &lt;br /&gt;
{{ WiiSX | Reloaded | PAL-E | SLES-00537 | Works | Tested by Blackshadow works fine full speed Dynarec, Limit FPS on, Frameskip off, Dithering off }}&lt;br /&gt;
{{ WiiSX | Resident Evil | NTSC-U | SLUS-00170 | Doesn&#039;t Work | Tested by lancea34&lt;br /&gt;
&lt;br /&gt;
Loads to a black screen in both Interpreter and Dynarec, through bios and not. }} &lt;br /&gt;
{{ WiiSX | Resident Evil 2 [Demo] | NTSC-U | SLUS-90009 | Works | &#039;&#039;&#039;Dynarec&#039;&#039;&#039; : Limit FPS - Auto, Frame Skip - Off, Dithering - off.&lt;br /&gt;
Works perfectly. }} &lt;br /&gt;
{{ WiiSX | Resident Evil 3: Nemesis | NTSC-U | SLUS-00923 | Issues | &#039;&#039;&#039;Dynarec:&#039;&#039;&#039; Runs perfectly at full speed, but stack dumps after the introductory FMV (after starting a new game). Hangs at black screen after loading a game file and anytime you enter a door.&lt;br /&gt;
&#039;&#039;&#039;Interpreter:&#039;&#039;&#039; Runs slowly (about 35-45 FPS). But, everything else works just fine.}} &lt;br /&gt;
{{ WiiSX | Rhapsody: A Musical Adventure | NTSC-U | SLUS-01073 | Works | Works on &#039;&#039;&#039;Beta2.0 only&#039;&#039;&#039; (not beta2.1, the game freeze when an enemy attacks).&amp;lt;br /&amp;gt;This game doesn&#039;t have a readable Disc ID. WiiSX reads the previously played game data instead, so verify it wiiSX says NTSC on game info or play an NTSC game before playing Rhapsody or it will hang at loading screen. &amp;lt;br /&amp;gt;&lt;br /&gt;
Same for memory card filename based on disc ID, so it will load the same memory card than the previously played game, or empty name &amp;quot;.mcd&amp;quot; if there is no previous game. if no memory card found, force memory card loading in Current ISO menu. It needs booting through Bios.&amp;lt;br /&amp;gt; &#039;&#039;&#039;Interpreter&#039;&#039;&#039; : A little slow, Best settings : controller Standard, limit FPS Off, Frame skip ON &amp;lt;br /&amp;gt; &#039;&#039;&#039;Dynarec&#039;&#039;&#039; : Perfect with Controller Standard, Limit FPS On,  Frame skip ON }} &lt;br /&gt;
{{ WiiSX | Ridge Racer | NTSC-U | SCUS-94300 | Works |Works very well though no bg music}}&lt;br /&gt;
{{ WiiSX | Ridge Racer Revolution | NTSC-U | SLUS-00214 | Works | TESTED BY VIC NEO: Works perfect and at full speed}}&lt;br /&gt;
{{ WiiSX | Ridge Racer Type 4 | NTSC-U | SLUS-00797 | Works | tested n both cores, loads with no graphical errors but runs very slowly with no music }}&lt;br /&gt;
{{ WiiSX |Rival Schools (Arcade Disk) | NTSC-U | SLUS-00681| Works | A bit slow gameplay, use Dynarec, Rumble on. (Tested by Dracbat59) }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
&lt;br /&gt;
{{WiiSXTblStart}} &lt;br /&gt;
{{ WiiSX | SaGa Frontier | NTSC-U | SCUS-94230 | Works | Tested by Cyan : Works fine with SCPH1001. Do not use Analog pad. Tested with interpreter and Dynarec. Minor sound issue with menus&amp;lt;br/&amp;gt;&#039;&#039;&#039;Note :&#039;&#039;&#039; Don&#039;t use HLE Bios or else it will ask for another memory card after Squaresoft logo. }} &lt;br /&gt;
{{ WiiSX | SaGa Frontier 2 | NTSC-U | SLUS-00933 | Issues | Tested by Cyan : Works with SCPH1001. Tested with both Dynarec and Interpreter. Minor sound issue with menus. The 2D is working fine, but 3D battles are [http://pix.gbatemp.net/746/DSCN2294.JPG missing V-synch ?] Still playable, but hard to read.&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Do not use HLE bios or else it will black screen at launch.}} &lt;br /&gt;
{{ WiiSX | Shaolin | PAL | SLES-01658 | Works | Tested by: Ibrahim&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Settings&#039;&#039;&#039;: Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default.&lt;br /&gt;
&lt;br /&gt;
Works great, runs on fullspeed, sometimes the audio gets a little bit laggy but you wont notice it at all. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Run this game trough BIOS, else it will be glitchy and finally it will crash! }} &lt;br /&gt;
{{ WiiSX | Sheep, Dog &#039;n&#039; Wolf | PAL-M6 | SLES-02895 | Works |perfect in bios mode on dynarec all sound issues from beta 1 have been fixed}} &lt;br /&gt;
{{ WiiSX | Silent Bomber | PAL-E | SLES-02792 | Issues |Tested by Blackshadow (game works full speed but analogue controller cuts out repeatedly standard result in same effect FPS Auto, Frame skip Off, Dithering None}} &lt;br /&gt;
{{ WiiSX | Silent Hill | PAL-E | SLES-01514 | Works |Tested by Blackshadow (seems to runs faster than normal but its rare for me) FPS Auto, Frame skip Off, Dithering None}} &lt;br /&gt;
{{ WiiSX | Sled Storm | NTSC-U | SLUS-00955 | Works | Very playable.}}&lt;br /&gt;
{{ WiiSX | Spyro the Dragon | NTSC-U | SCUS-94228 | Issues| using matguitarist&#039;s mod.  FPS auto, Frame Skip Off, Dithering None, Music shuts off as soon as you rescue any dragon on the level and it doesn&#039;t come back on until you exit the level! EDIT: Music comes back when you die aswell if your willing to lose a life...}} &lt;br /&gt;
{{ WiiSX | Spyro the Dragon | PAL-E | SCES-01438 | Works |Tested by Blackshadow (works fine occasional screen tearing due to no dither. dither works but causes a bit of lag) FPS Auto, Frame skip Off, Dithering None}} &lt;br /&gt;
{{ WiiSX | Spyro the Dragon 2 | PAL-E | SCES-02104 | Issues|  FPS Auto, Frame skip Off, Dithering None(others work but lag a little.) music tracks play at random but can be fixed by pausing and unpausing. And now and than the anlog will just go mad and spyro will spin in circles when this happens you have to reset. }} &lt;br /&gt;
{{ WiiSX | Spyro the Dragon: Year of the Dragon | NTSC-U | SCUS-94467 | Works | FPS Auto, Frame skip Off, Dithering None. music tracks don&#039;t loop and stop on a level but can be fixed by pausing and unpausing. slowdown on later levels but still 100% playable. NOTE: you will need a direct rip of the game disc to play this as cracked versions will trigger c/p and you won&#039;t be able to get past the 1st level! }}&lt;br /&gt;
{{ WiiSX | Star Ocean: The Second Story | PAL-F | SCES-02160&amp;lt;br /&amp;gt;SCES-12160 | Works | Dynarec, FPS Auto, Frame skip Off. Works at 50FPS with few lags (tested with samba, SCPH1001 &amp;amp; 1002). &amp;lt;br /&amp;gt;The menu has graphic glitches and is not centered on the screen. The right part of the menu is not readable. }} &lt;br /&gt;
 {{ WiiSX | Star Wars:Dark Forces | NTSC-U | SLUS-00297| Doesn&#039;t Work | Tested by Dracbat59 (Takes you back to the Wii Channel)}}&lt;br /&gt;
{{ WiiSX | Street Fighter Alpha 3 | NTSC-U | SLUS-00821 | Works | TESTED BY VIC NEO: Runs great. Sound is not perfect but good enough. Might seem slow but frame skip fixes it. Sometimes freezes after loading a fight, just reset or &amp;quot;home&amp;quot; button. I recommend to use &amp;quot;save states&amp;quot; in case it freezes. }}&lt;br /&gt;
{{ WiiSX | Suikoden | NTSC-U | SLUS-00292 | Works | Game runs fine, except no audio at all on videos (logo, intro, title screen, ending?). Tested through SMB, dynarec, Frame Limiter ON, Frame Skip OFF. Overall slightly laggy (because of Samba. I&#039;m sure USB2.0 would run it at 100% speed)}}  &lt;br /&gt;
{{ WiiSX | Suikoden II | NTSC-U | SLUS-00958 | Works | Game runs fine, the audio is slightly laggy sometime (on video mostly). Tested through USB with USB2.0 Mod, dynarec, Frame Limiter ON, Frame Skip OFF. }} &lt;br /&gt;
{{ WiiSX | Super Puzzle Fighter II turbo | NTSC-U |SLUS-00418  | Works | Game runs fine, the audio music is a bit too slow, but FX are ok. Opening video has a vertical shifting.Tested through SD, dynarec. }} {{ WiiSX | Syphon Filter | PAL-E | SCES-01910 | Doesn&#039;t Work | Tested by Blackshadow (runs the 989 Studios Screen then Black Screens) FPS Auto, Frame skip Off, Dithering None}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
&lt;br /&gt;
{{WiiSXTblStart}}&lt;br /&gt;
&lt;br /&gt;
{{ WiiSX | Tai Fu - Wrath of the Tiger | NTSC-U | SLUS-00787 | Doesn&#039;t Work | Tested by: Ibrahim&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec, Limit FPS: Auto, Frame Skip: On, Dithering: Default.&lt;br /&gt;
&lt;br /&gt;
Intro is very laggy, there is no background music (caused by the CDDA streaming), game freezes sometimes during loading.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Run this game trough BIOS!}}&lt;br /&gt;
{{ WiiSX | Tales of Destiny | NTSC-U | SLUS-00626 | Works | &#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec, Limit FPS: Auto, Frame Skip: On, Dithering: Default. &lt;br /&gt;
&#039;&#039;&#039;Result:&#039;&#039;&#039; Runs near perfect. Minor graphical and audio glitches but runs great.}}&lt;br /&gt;
{{ WiiSX | Tales of Destiny II | NTSC-U | SLUS-01355 | Works | &#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec, Limit FPS: Auto, Frame Skip: On, Dithering: Default. &lt;br /&gt;
&#039;&#039;&#039;Result:&#039;&#039;&#039; Runs near perfect. Minor graphical and audio glitches but runs great.}}&lt;br /&gt;
{{ WiiSX | Tales of Destiny II  | NTSC-U | SLUS-01355  | Doesn&#039;t Work | &#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec, Limit FPS: Auto, Frame Skip: On, Dithering: Default. &lt;br /&gt;
&#039;&#039;&#039;Result:&#039;&#039;&#039; The voice tracks are played before the character says them and after about three minutes into the game, you cannot get pass the white screen where Reid says &amp;quot;Farah Run&amp;quot;}}&lt;br /&gt;
{{ WiiSX | Tales of Phantasia | NTSC-j eng translation | SLUS-00845 | Doesn&#039;t Work | &#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default. &lt;br /&gt;
&#039;&#039;&#039;Result:&#039;&#039;&#039; Game boots, then freezes after naming main character. All the sound files in the game start to play }}&lt;br /&gt;
{{ WiiSX | Tecmo&#039;s Deception - Invitation to Darkness | NTSC-U | SLUS-00340 | Works | Title skip if not using bios run perfecly fine sound seem to slow down sometimes }}&lt;br /&gt;
{{ WiiSX | Tenchu 2: Birth of the Stealth Assassins | NTSC-U | SLUS-00939 | Doesn&#039;t Work | &#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec, Limit FPS: Auto, Frame Skip: On, Dithering: Default. &lt;br /&gt;
&#039;&#039;&#039;Result:&#039;&#039;&#039; Loads fine, plays opening video but can&#039;t get past main menu. Displays black screen with music. }} &lt;br /&gt;
{{ WiiSX | Thousand Arms | NTSC-U | SLUS-00845 | Doesn&#039;t Work | &#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: Default. &lt;br /&gt;
&#039;&#039;&#039;Result:&#039;&#039;&#039; Sound and voices work great, but freezes at the second text box. Home button takes you back to the WiiSX menu.}}&lt;br /&gt;
{{ WiiSX | Threads of Fate | NTSC-U | SLUS-01019 | Works | Dynarec, Limit FPS: Auto, Frame Skip: On. Runs almost perfectly. Minor graphical glitches when changing area.}}&lt;br /&gt;
{{ WiiSX | Tomba! | NTSC-U | SCUS-94236 | Works | &#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec, Limit FPS: Auto, Frame Skip: On, Dithering: Default. &lt;br /&gt;
&#039;&#039;&#039;Result:&#039;&#039;&#039; Runs perfectly. Minor graphical and audio glitches. At some stages a soft, buzzing-like sound plays repeatedly during the music at times, usually at the Dwarf Forest and other stages that share the same track.}}&lt;br /&gt;
 {{ WiiSX | Tomb Raider - 2 | PAL-F | SLES-00719 | Doesn&#039;t Work |   &#039;&#039;&#039;Settings:&#039;&#039;&#039; Dynarec &amp;amp; Interpreter, Limit FPS: AUto, Frame Skip : Off, Dithering : Off, Bios : SCPH1001 &amp;amp; HLE&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Result:&#039;&#039;&#039; Shows the main menu, hangs while loading a level.  So, the story and croft mansion aren&#039;t playable.}} &lt;br /&gt;
{{ WiiSX | Tomb Raider - 3 | NTSC-U | SLUS-01653 | Works | &lt;br /&gt;
&lt;br /&gt;
Settings: Dynarec, Limit FPS: Auto, Frame Skip: Off, Dithering: None.&lt;br /&gt;
&lt;br /&gt;
Result: Runs perfect.}}&lt;br /&gt;
{{ WiiSX | Tomb Raider - The Last Revelation | NTSC-U | SLUS-00885 | Issues | Tested by lancea34&lt;br /&gt;
&lt;br /&gt;
It&#039;s strange... the first time I tried it it worked . Only problems were some slight slowering and messed-up FMV&#039;s. Since then everytime I try to play it always freezes after the initial video. Should have made a quick savestate...}}&lt;br /&gt;
{{ WiiSX | Tony Hawk&#039;s Pro Skater | NTSC-U &amp;lt;br/&amp;gt; PAL-E | SLUS-00860 &amp;lt;br/&amp;gt; SLES-02055 | Doesn&#039;t Work | Black Screen upon Boot Through Bios &amp;lt;br /&amp;gt; Black Screen with music playing upon boot with HLE}}&lt;br /&gt;
{{ WiiSX | Tony Hawk&#039;s Pro Skater 4 | NTSC-U | SLUS-01485 | Doesn&#039;t Work | TESTED BY VIC NEO: Does not work, at all. When the game starts there&#039;s some sound but that&#039;s it. Using Dynarec, Interpreter, Bios, no Bios, IT JUST DOESN&#039;T WORK. UNPLAYABLE. }} &lt;br /&gt;
{{ WiiSX | True Pinball | NTSC-U | SLUS-00337 | Works | Full Speed. Great with dynarec/default settings }}&lt;br /&gt;
{{ WiiSX | Twisted Metal | NTSC-U | SCuS-94304 |Works |Tested By Alexenochs: it runs perfect under Dynarec Framelimit on, Frameskip off, Dithering none. }} &lt;br /&gt;
{{ WiiSX | Twisted Metal 2: World Tour | PAL-E | SCES-00567 | Works | Tested By Blackshadow: Epic game made more epic by the fact it runs perfect under Dynarec Framelimit on, Frameskip off, Dithering none. }} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
&lt;br /&gt;
{{WiiSXTblStart}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
&lt;br /&gt;
{{WiiSXTblStart}}&lt;br /&gt;
{{ WiiSX | Vagrant Story | NTSC-U | SLUS-01040 | Doesn&#039;t Work | Works great with Dynarec, frame Skip On and Limit FPS On. Sound effect are very bad.&lt;br /&gt;
But stack dump when going through the 5th door.}} &lt;br /&gt;
{{ WiiSX | Vagrant Story | PAL-F | SLES-02755 | Doesn&#039;t Work | Freeze (soft reset working) after selecting &amp;quot;New game&amp;quot;. Tested with dynarec and interpreter, with bios SCPH1001 and SCPH1002. }} &lt;br /&gt;
{{ WiiSX | Valkyrie Profile | NTSC-U | SLUS-01156 | Doesn&#039;t Work | After selecting new game wait until the initial funny sounding music goes away otherwise you&#039;ll get a lack screen after selecting a difficulty. Very bad sound issues in both interpreter and dynarec occur when characters speak.  Game freezes when Freya first speaks all the characters are visible on screen sound is audible it just hangs there even the button to view previous remark works but it hangs}} &lt;br /&gt;
{{ WiiSX | Vigilante 8 | NTSC-U | SLUS-00510 | Issues | Tested by MrKill Settings: Dynarec, frame Skip On and Limit FPS Off, controls are weird, when you are fast the camera has difficulty to follow the car, graphical glitch. it&#039;s still playable, speed is better than beta 1.)}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
&lt;br /&gt;
{{WiiSXTblStart}}&lt;br /&gt;
{{ WiiSX | WarCraft II: The Dark Saga | NTSC-U | N/A | Works | Works perfectly.}}&lt;br /&gt;
{{ WiiSX | Warriors of Might and Magic | NTSC-U | N/A | Doesn&#039;t Work | Freezes at title screen.}}&lt;br /&gt;
{{ WiiSX | WCW Vs. The World | NTSC-U | SLUS-00455 | Works | Full speed in Dynarec. No music support. }} &lt;br /&gt;
{{ WiiSX | Wild Rapids | PAL-E | SLES-02631 | Works | Tested by lancea34&lt;br /&gt;
&#039;&#039;&#039;Dynarec:&#039;&#039;&#039; 100% perfect emulation through bios (SCPH-1001), no problems played to the end, menus a little laggy, FPS: 47-49.75 (in-game), Limit FPS On, Frame Skip Off. Title credits are a bit jerky but doesn&#039;t affect gameplay.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Interpreter: &#039;&#039;&#039; Slow but playable through bios (SCPH-1001), FPS: 32-37, Limit FPS Off, Frame Skip On. }} &lt;br /&gt;
{{ WiiSX | Wipeout | PAL-E | SCES-00010 | Works | 100% perfect in Dynarec, Limit FPS On, Frame Skip Off. No CD Audio track support yet }} &lt;br /&gt;
{{ WiiSX | Wipeout | NTSC-U | SCUS-94301 | Works | Great in Dynarec, default settings }} &lt;br /&gt;
{{ WiiSX | Wipeout 2097 | PAL-E | SLES-00327 | Works | Dynarec: 40 to 50fps in-game. Gameplay seems to be a little too fast but still very playable. }} &lt;br /&gt;
{{ WiiSX | World&#039;s Scariest Police Chases | NTSC-U | SLUS-01165 | Works | Tested by lancea34&lt;br /&gt;
&#039;&#039;&#039;Dynarec:&#039;&#039;&#039; Perfect in-game with default settings, just a little laggy in the menus.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Interpreter:&#039;&#039;&#039; Same as Dynarec just slower.  }} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
&lt;br /&gt;
{{WiiSXTblStart}}&lt;br /&gt;
{{ WiiSX | Xenogears | NTSC-U | SLUS-00664 | Works | Dynarec, no FPS Limit, Frame Skip Off. FMVs and transitions are a bit choppy but certainly bearable; works very well rest of the time. &amp;lt;br /&amp;gt;&#039;&#039;&#039;Tested by Cyan&#039;&#039;&#039; : &amp;lt;br /&amp;gt;Tested with Dynarec on Mod02 (beta2.1 mod). Works fine, but can&#039;t save with normal memory card menu, you must use Save State instead.}} &lt;br /&gt;
{{ WiiSX | Xenogears | NTSC-U | SLUS-00664 | Doesn&#039;t Work | For some reason when I tested this I didn&#039;t get the same results as another poster. Dynarec has a code dump right when the initial village is attacked in the opening scenario.  Interpreter ha a code dump immediately after selecting new game.  I tested it with multiple bin cue files with same same results}} &lt;br /&gt;
{{ WiiSX | X-Men vs. Street Fighter | NTSC-U | SLUS-00627 | Works | Runs perfectly with frameskip on }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
&lt;br /&gt;
{{WiiSXTblStart}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ABCNavi}}&lt;br /&gt;
&lt;br /&gt;
{{WiiSXTblStart}}&lt;br /&gt;
{{ WiiSX | Zero Divide| NTSC-U | SLUS-00183| Works | Slow gameplay and no music, but fully playable. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Wii]]&lt;br /&gt;
[[Category:Compatibility Lists]]&lt;/div&gt;</summary>
		<author><name>Comrade Cough</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=YSMenu&amp;diff=33313</id>
		<title>YSMenu</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=YSMenu&amp;diff=33313"/>
		<updated>2010-04-11T10:13:28Z</updated>

		<summary type="html">&lt;p&gt;Comrade Cough: /* Updated .Dats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:YSMenu.jpg|YSMenu|right]]&lt;br /&gt;
== What Is YSMenu ?  ==&lt;br /&gt;
YSMenu is a homebrew version of the ttmenu that loads faster than the original menu and looks similar to an unskinned r4 menu.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Advantages of YSMenu over TTMenu:&#039;&#039;&#039;&lt;br /&gt;
: + It sorts the roms alphabetically (TTMenu sorts by order of installation)&lt;br /&gt;
: + It shows folders allowing you to organize your roms into separate &#039;Groups&#039; &lt;br /&gt;
:       (TTMenu shows all &#039;NDS&#039; file in one long list [even &#039;plugins&#039; from programs like moonshell2])&lt;br /&gt;
: + It attempts to patch the browser and GBA games without having to use a separate loader program&lt;br /&gt;
: + It runs emulated programs directly in the emulator in one step.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Disadvantages of YSMenu over TTMenu:&#039;&#039;&#039;&lt;br /&gt;
: - Not graphically &#039;Pretty&#039; (See [http://farm4.static.flickr.com/3544/3387544740_e64be5b405.jpg?v=0 DSTT Menu], [http://farm4.static.flickr.com/3604/3387544698_d0d387ae44.jpg?v=0 YSMenu])&lt;br /&gt;
: - It doesn&#039;t support Multiple &#039;Skins/Themes&#039; (It&#039;s possible using 3rd party Homebrew - see later)&lt;br /&gt;
: - Uses Official DSTT loaders - so any problems with DSTT then this will not fix them&lt;br /&gt;
: - Default Language/Help is Japanese, so some editing required to get English&lt;br /&gt;
&lt;br /&gt;
== Where do I get it? ==&lt;br /&gt;
YSMenu is created by Yasu who doesn’t want anyone to link to any pages other than his home page.&lt;br /&gt;
&amp;lt;br/&amp;gt;Yasu’s home page is [http://home.usay.jp/ http://home.usay.jp/]. It&#039;s mostly in Japanese, but to get YSMenu, follow these directions:&lt;br /&gt;
&lt;br /&gt;
:* Click the &amp;quot;ETC&amp;quot; button in the main menu near the top beneath the title.&lt;br /&gt;
:* Select &amp;quot;Nintendo DS&amp;quot; (second item) from the table.&lt;br /&gt;
:* Search for &amp;quot;DS(T_T)DS&amp;quot; (CTRL-F) or just scroll about 2/3 of the way down until you see the heading in blue.&lt;br /&gt;
:* There is a scrollable text area beneath that heading. Select the first item in the scollable list (currently &amp;quot;2009/03/21&amp;quot;) to download the latest version.&lt;br /&gt;
&lt;br /&gt;
== How do I install YSMenu? ==&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#CC0000;&amp;quot;&amp;gt;&#039;&#039;&#039;UPDATE:&#039;&#039;&#039;&amp;lt;/span&amp;gt; The following instructions were the original way of installing, however since this WIKI was made &#039;Logue&#039; has developed the &#039;&#039;&#039;YSMenu Automated Installer:&#039;&#039;&#039; (Link @ bottom of page) to make life easier.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;span style=&amp;quot;color:#CC0000;&amp;quot;&amp;gt;If you have an R4 there&#039;s installation instructions [http://gbatemp.net/index.php?showtopic=97615 Here]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To install TTMenu and YSMenu for DSTT, It&#039;s recommended that you make a backup of your microSD card, reformat it using the [http://panasonic.jp/support/global/cs/sd/download/sd_formatter.html Panasonic formatter], then follow these directions carefully:&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Make sure you have the following items:&lt;br /&gt;
:* Newest version of YSMenu [http://home.usay.jp/ From Here]&lt;br /&gt;
:* The official TTMENU folder [http://www.ndstt.com/new_download.html From Latest Firmware Download ]&lt;br /&gt;
:* &#039;fake-killer-disabled&#039; TTMENU.DAT [http://gbatemp.net/index.php?download=4086 From this Archive]&lt;br /&gt;
Then&lt;br /&gt;
:* Unzip the official TTMenu archive. Place ONLY the &amp;quot;TTMENU&amp;quot; folder onto your microSD card. &lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#AA0000;&amp;quot;&amp;gt;&lt;br /&gt;
:    &#039;&#039;&#039;Do NOT copy TTMENU.DAT from the official menu as it contains fake-killer code.&#039;&#039;&#039;&lt;br /&gt;
:    &#039;&#039;&#039;This will destroy your DSTT card if it&#039;s a &amp;quot;fake&amp;quot; &#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
:* Unzip the YSMenu archive.&lt;br /&gt;
:* Create a folder named &amp;quot;YSMenu&amp;quot; on your microSD card.&lt;br /&gt;
:* Place a copy of the fake-killer-disabled &amp;quot;TTMENU.DAT&amp;quot; into the same folder as the &amp;quot;ttextract.exe&amp;quot; program on your PC. &lt;br /&gt;
:* Run &amp;quot;ttextract.exe&amp;quot; on your PC. &lt;br /&gt;
:* Place the two resulting files (&amp;quot;ttdldi.dat&amp;quot; and &amp;quot;ttpatch.dat&amp;quot;) into the &amp;quot;YSMenu&amp;quot; folder on your microSD card.&lt;br /&gt;
&lt;br /&gt;
:* (a) If you want &amp;quot;YSMenu&amp;quot; to be your default menu, rename the fake-killer-disabled &amp;quot;TTMENU.DAT&amp;quot; to &amp;quot;TTMenu.nds&amp;quot; and place it onto the root (top level) of your microSD card. &lt;br /&gt;
:**  Then place a copy of &amp;quot;YSMenu.nds&amp;quot; onto the root of your microSD card. &lt;br /&gt;
:**  Then make a copy of &amp;quot;YSMenu.nds&amp;quot; &amp;amp; rename that to &amp;quot;TTMENU.DAT&amp;quot; &amp;amp; place it also on the root of your microSD card. &lt;br /&gt;
:* (b) If you want &amp;quot;TTMenu&amp;quot; to be the default menu, place a copy of the fake-killer-disabled TTMENU.DAT onto the root (top level) of your microSD card.&lt;br /&gt;
:**  Then place a copy of &amp;quot;YSMenu.nds&amp;quot; onto the root of your microSD card. &lt;br /&gt;
:**  Then make a copy of &amp;quot;TTMENU.DAT&amp;quot; &amp;amp; rename it to &amp;quot;TTMenu.nds&amp;quot; on the root of your card. &lt;br /&gt;
&lt;br /&gt;
You should now have &amp;quot;TTMenu.nds&amp;quot;, &amp;quot;YSMenu.nds&amp;quot;, and &amp;quot;TTMENU.DAT&amp;quot; (a copy of &amp;quot;TTMENU.DAT&amp;quot; or &amp;quot;YSMenu.nds&amp;quot; depending on your choice) on the root of your microSD card.&lt;br /&gt;
&lt;br /&gt;
:* Edit &amp;quot;YSMenu.ini&amp;quot;. Place a semi-colon in front of the line that says &amp;quot;LITERALS=LITERALS_JPN&amp;quot; &amp;amp; Remove the semi-colon from the line that says &amp;quot;LITERALS=LITERALS_ENG&amp;quot;. &lt;br /&gt;
:* Save your changes to &amp;quot;YSMenu.ini&amp;quot; and place it into the &amp;quot;YSMenu&amp;quot; folder on your microSD card.&lt;br /&gt;
:* Make a new folder named &amp;quot;Games&amp;quot; and put a few .nds files in it. &lt;br /&gt;
:* Use the &amp;quot;safely remove hardware&amp;quot; utility before removing your microSD card from your PC&lt;br /&gt;
:* Place the DSTT into the NDS, place the microSD card into the DSTT, and turn on the NDS.&lt;br /&gt;
&lt;br /&gt;
That should be it. &lt;br /&gt;
:If you are using TTMenu as your default, simply run &amp;quot;YSMenu.nds&amp;quot; to get to YSMenu. Otherwise, it should launch directly into YSMenu and you can run &amp;quot;TTMenu.nds&amp;quot; to get back to TTMenu.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
When you&#039;re done, you should have the following files and folders on your microSD card:&lt;br /&gt;
&lt;br /&gt;
   YSMenu.nds (YSMenu)&lt;br /&gt;
   TTMenu.nds (fake-killer-disabled version of TTMenu)&lt;br /&gt;
   TTMENU.DAT (a copy of whichever of the above two you want as your default menu)&lt;br /&gt;
   YSMENU (YSMenu firmware folder)&lt;br /&gt;
      |_ YSMenu.ini (YSMenu init file)&lt;br /&gt;
      |_ ttdldi.dat (extracted from the fake-killer-disabled loader using ttextract.exe)&lt;br /&gt;
      |_ ttpatch.dat (extracted from the fake-killer-disabled loader using ttextract.exe)&lt;br /&gt;
      |_ YSMenu1.bmp (optional skin: See later)&lt;br /&gt;
      |_ YSMenu2.bmp (optional skin:See later)&lt;br /&gt;
   TTMENU (official firmware folder)&lt;br /&gt;
      |_ all the files from the official TTMENU folder are here&lt;br /&gt;
   Games (games folder)&lt;br /&gt;
      |_ your .nds files go here&lt;br /&gt;
&lt;br /&gt;
== How do you use it ? ==&lt;br /&gt;
:* Use &#039;D-pad&#039; to move (Up/Down - Move by 1 file, Left/Right - Move a Page at a time)&lt;br /&gt;
:* Highlight a file and press [A] to Launch&lt;br /&gt;
:**   If file is NDS: Press [Y] to select cheat codes&lt;br /&gt;
:**   If file is GBA: Press [Y] to just load GBA to PSRAM in slot 2 (What is PSRAM? - [http://gbatemp.net/index.php?showtopic=101442 See This]) &lt;br /&gt;
:**  If file is SAV: Press [A] to create a backup (&#039;BAK&#039;)&lt;br /&gt;
:**   If file is BAK: Press [A] to restore &amp;amp; overwrite existing SAV&lt;br /&gt;
:* Press [B] to Exit or go back &lt;br /&gt;
:* Highlight any file and press [X] to Delete&lt;br /&gt;
:* Press [Start] to be able to select either &#039;Passme&#039; function / &#039;Boot to GBA&#039; or return to normal &#039;DS Menu&#039; (the one that contains Pictochat &amp;amp; Settings)&lt;br /&gt;
:* Press [Select] to change file listing to show: Only &#039;nds&#039; / Only &#039;Sav&#039;/ All files (even hidden)&lt;br /&gt;
:* Tap the top left of the touch screen to alter screen brightness&lt;br /&gt;
:* Tap on &#039;Yasu Software - YS menu&#039; will reveal the Version you have (In black ink, so you may not be able to read it if you have a dark background)&lt;br /&gt;
&lt;br /&gt;
== Customising ? == &lt;br /&gt;
Unfortunately YSMenu does not allow much in the way of customising Skins/Themes like a R4 or Acekard.&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
although it does allow you to have a different background showing on both screens.&lt;br /&gt;
&lt;br /&gt;
To do this all that&#039;s needed is 2 pictures of size 256 x 192 labelled &#039;YSMenu1.bmp&#039; (for the top screen) and &#039;YSMenu2.bmp&#039; (for the bottom screen).&lt;br /&gt;
These need to be placed in the &#039;YSMenu&#039; folder on your MicroSD card&lt;br /&gt;
&lt;br /&gt;
You can also alter the colours of the text used for Directory Path/File names etc by editing the &#039;YSMenu.ini&#039; file also found in the YSMenu folder&lt;br /&gt;
The section required is&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#006699;&amp;quot;&amp;gt;&lt;br /&gt;
 [FILELIST]&lt;br /&gt;
 ; COLOR = BIT15 | BGR(5bit x3)&lt;br /&gt;
 COLOR_PATH=0xFFFF (Ink colour of the Directory Path shown @ top of top screen)&lt;br /&gt;
 COLOR_FILE=0xFFFF (Ink colour of Filename (nds/txt/gba etc) on top screen)&lt;br /&gt;
 COLOR_FOLDER=0x80FF (Ink colour of Folders on top screen)&lt;br /&gt;
 COLOR_SELECT=0xFC00 (Background colour of Filename when highlighted)&lt;br /&gt;
 COLOR_SELTEXT=0x801F (Ink colour of filename when highlighted)&lt;br /&gt;
 -&lt;br /&gt;
 [FILEINFO]&lt;br /&gt;
 COLOR_TEXT=0x80F0 (Ink colour of Text shown in bottom screen)&lt;br /&gt;
 DRAW_FRAME=true (Set to &#039;false&#039; with NOT display a background box on bottom screen behind Game title text)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To determine the Hex code for the colour you would like to use,pop along to [http://www.conradshome.com/html2bgr15/ http://www.conradshome.com/html2bgr15/]&lt;br /&gt;
&lt;br /&gt;
There is also a homebrew software called &#039;SkinselecterYS&#039; [http://www7.atpages.jp/torasoft/ Here] that can be used to swap the background Pictures/Colour scheme of multiple Skins installed on the DSTT.&lt;br /&gt;
&amp;lt;br/&amp;gt;Unfortunately the readme file is in Japanese but you can see how to use it in [http://gbatemp.net/index.php?showtopic=142136&amp;amp;st=15 This Thread]&lt;br /&gt;
&lt;br /&gt;
== &#039;YSMenu.ini&#039; Options ==&lt;br /&gt;
;[YSMENU]&lt;br /&gt;
:You can change the language by place a &#039;;&#039; in front of any of the &#039;LITERALS=&#039; to disable it &amp;amp; remove the &#039;;&#039; to enable it (As mentioned before in &#039;Setting up&#039;)&lt;br /&gt;
:Further down the file you will find sections labelled [LITERALS_???] (where ??? is a language e.g JAP).&lt;br /&gt;
:By altering the text to the right of the &#039;=&#039; You can get YSMenu to display whatever you like (e.g. if you change &#039;LOADING=Please Wait...&#039; then YSMenu will show &#039;Please Wait...&#039; instead of &#039;Loading...&#039;)&lt;br /&gt;
&lt;br /&gt;
:In theory you could create additional languages by copying/Pasting an existing [LITERALS_???] section (Changing the section header to something else like &#039;[LITERALS_GER]&#039; for German) &amp;amp; changing the text in the section, then by adding a LITERALS=LITERALS_GER under [YSMENU]&lt;br /&gt;
&lt;br /&gt;
;SORT_BY_TIME=&lt;br /&gt;
:Changing this to &#039;True&#039; will cause the files to be shown depending upon the time they were last used instead of the normal &#039;alphabetically sorted&#039;. &lt;br /&gt;
:In other words the games you play more often will appear near the top, while the lesser played ones are at the bottom. (this is determined by the game SAV time stamp)&lt;br /&gt;
&lt;br /&gt;
;VERSION=&lt;br /&gt;
:Whatever is put here will replace the &#039;Yasu Software - YS menu&#039; text @ the bottom of the touch screen.&lt;br /&gt;
:When touched - the version text will still be shown in Black ink though&lt;br /&gt;
&lt;br /&gt;
;NO_DEL=&lt;br /&gt;
:Changing this to &#039;true&#039; will prevent you from using the [X] button to delete files.&lt;br /&gt;
:Handy if you want to prevent any little ones from deleting your current SAV by mistake&lt;br /&gt;
&lt;br /&gt;
;DEFAULT_DMA= / DEFAULT_RESET=&lt;br /&gt;
:Change from &#039;false&#039; to &#039;true&#039; (or &#039;true&#039; to &#039;false&#039;) will cause all programs to have the appropriate option box ticked/unticked by default&lt;br /&gt;
&lt;br /&gt;
;EXT_APP1_FILE= / EXT_APP1_NAME=&lt;br /&gt;
:This will cause an extra button to appear when you press [Start] for the &#039;Passme&#039; / &#039;Boot GBA&#039; option screen&lt;br /&gt;
:Clicking on the extra button will start the program mentioned in &#039;EXT_APP1_FILE&#039;&lt;br /&gt;
:You can in fact have more than just the one extra button - Just by adding &#039;EXT_APP2_FILE=&#039; and &#039;EXT_APP2_NAME=&#039; (up to &#039;EXT_APP9_FILE&#039;/&#039;EXT_APP9_NAME&#039;)&lt;br /&gt;
&lt;br /&gt;
;[FILETYPE]&lt;br /&gt;
:Adding a file format will allow that particular file to show up in YSMenu file browser (e.g. TXT/BMP/MP3 etc). &lt;br /&gt;
:Note that I haven&#039;t figured out how to launch an appropiate program for any additional formats or even if it&#039;s possible&lt;br /&gt;
&lt;br /&gt;
:Some files have already been set up for GBA/NES/NeoGeo/Sega Master System and WonderSwan [?!?] emulation &lt;br /&gt;
:- these require additional programs installed into the YSMenu folder, along with a Slot 2 Flash card like the EZ3-in-1, to work&lt;br /&gt;
&lt;br /&gt;
== Downloads==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Skins &lt;br /&gt;
|-&lt;br /&gt;
|YSDSTT: [http://gbatemp.net/index.php?download=5171 Download], [http://farm4.static.flickr.com/3604/3389980737_56922ac5c3.jpg?v=0 Picture]&lt;br /&gt;
|GBATemp: [http://gbatemp.net/index.php?download=4833 Download], [http://farm4.static.flickr.com/3197/3389980719_b444cdca4c.jpg?v=0 Picture]&lt;br /&gt;
|Zelda: [http://gbatemp.net/index.php?download=4696 Download], [http://farm4.static.flickr.com/3567/3389980739_18ef61bef9.jpg?v=0 Picture]&lt;br /&gt;
|-&lt;br /&gt;
|NDS menu: [http://gbatemp.net/index.php?download=3082 Download], [http://farm4.static.flickr.com/3660/3389981919_4c73aa864b.jpg?v=0 Picture]&lt;br /&gt;
|Beatles: [http://gbatemp.net/index.php?download=4243 Download],[http://farm4.static.flickr.com/3184/3395097796_6ab8f2dc4d.jpg?v=0 Picture]&lt;br /&gt;
|Sephiroth: [http://gbatemp.net/index.php?download=5038 Download], [http://farm4.static.flickr.com/3609/3389980729_71949e7662.jpg?v=0 Picture]&lt;br /&gt;
|-&lt;br /&gt;
|NintendoVN: [http://gbatemp.net/index.php?download=3291 Download], [http://farm4.static.flickr.com/3605/3395097800_694157c992.jpg?v=0 Picture]&lt;br /&gt;
|Dodge Viper: [http://gbatemp.net/index.php?download=4689 Download], [http://farm4.static.flickr.com/3562/3389980731_418ed4fa70.jpg?v=0 Picture]&lt;br /&gt;
|Rockstar: [http://gbatemp.net/index.php?download=5080 Download], [http://farm4.static.flickr.com/3621/3389980723_56f7339fea.jpg?v=0 Picture]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Others&lt;br /&gt;
|-&lt;br /&gt;
|Fake-killer-disabled TTMENU.DAT: [http://gbatemp.net/index.php?download=4086 Download]&lt;br /&gt;
|YSMenu Automated Installer: [http://gbatemp.net/index.php?download=5207 Download]&lt;br /&gt;
|SkinselecterYS (Homebrew): [http://www7.atpages.jp/torasoft/ Download]&lt;br /&gt;
|-&lt;br /&gt;
|Panasonic MicroSD formatter: [http://panasonic.jp/support/global/cs/sd/download/sd_formatter.html Download]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Updated .Dats ==&lt;br /&gt;
&lt;br /&gt;
: Under construction at the moment. refer to forum link -&amp;gt; [http://gbatemp.net/index.php?showtopic=218024 Forum Topic] (And the talk page.)&lt;br /&gt;
&lt;br /&gt;
Replace the .dats in Root/TTMENU/ with these.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Working badly&lt;br /&gt;
:Pokémon HG/SS (U) (60+ events = freeze)&lt;br /&gt;
:Pokémon HG/SS (E) (60+ events = freeze)&lt;br /&gt;
:Pokémon HG/SS (G) (doesnt seem to work, locations need to be checked)&lt;br /&gt;
:Pokémon SS (I) (60+ events = freeze)&lt;br /&gt;
:SMT: STRANGE JOURNEY (U) (unable to save)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Download: [http://filetrip.net/f10250-TTDS-EXT-INFO-SAV-5-0-Beta-v-1-91.html 5.0b v1.91]&lt;br /&gt;
&lt;br /&gt;
Credits: &lt;br /&gt;
- Arkanell&lt;br /&gt;
- basher11&lt;br /&gt;
- TyRaNtM&lt;br /&gt;
- Pong20302000&lt;br /&gt;
- twiztidsinz&lt;br /&gt;
- Depravo&lt;br /&gt;
- bitonio6&lt;br /&gt;
- diesel.1&lt;br /&gt;
- Rudolph &amp;amp; others who made the Hex data&lt;br /&gt;
- And all GBATemp people that helped with this!&lt;br /&gt;
&lt;br /&gt;
== Credits ==&lt;br /&gt;
&lt;br /&gt;
Most of this is already in the forums somewhere done by other people, So Many Thanks to the following :-&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;KermitFrog&#039;&#039;&#039; - For Putting it all together &amp;amp; adding the &#039;YSMenu.ini&#039; info&lt;br /&gt;
:&#039;&#039;&#039;Bri&#039;&#039;&#039; - For &#039;Where to get it&#039;/Installation&lt;br /&gt;
:&#039;&#039;&#039;Ozzymud&#039;&#039;&#039; - For creating the 15Bit color converter webpage&lt;br /&gt;
:&#039;&#039;&#039;Logue&#039;&#039;&#039; - For Creating the &#039;Automated YSMenu Installer&#039;&lt;br /&gt;
:&#039;&#039;&#039;Bidoofguy&#039;&#039;&#039; - For figuring out how to use &#039;SkinSelecterYS&#039;&lt;br /&gt;
:&#039;&#039;&#039;Apocalypticvisionary / Swip / 8BitWalugi&#039;&#039;&#039; - For other small little titbits of info on YSmenu Usage&lt;br /&gt;
&lt;br /&gt;
[[Category:NDS Homebrew]]&lt;/div&gt;</summary>
		<author><name>Comrade Cough</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Comrade_Cough&amp;diff=33275</id>
		<title>Comrade Cough</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Comrade_Cough&amp;diff=33275"/>
		<updated>2010-04-09T11:00:32Z</updated>

		<summary type="html">&lt;p&gt;Comrade Cough: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Imagine a person, tall, lean and feline, high-shouldered, with a brow like Shakespeare and a face like Satan, ... one giant intellect, with all the resources of science past and present ... Imagine that awful being, and you have a mental picture of Dr. Fu-Manchu, the yellow peril incarnate in one man.&lt;br /&gt;
&lt;br /&gt;
Currently working on the YSMenu page, and looking to work on the Wood R4 page maybe. Trying to tame the beast known as &amp;quot;wiki&amp;quot;&lt;/div&gt;</summary>
		<author><name>Comrade Cough</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Comrade_Cough&amp;diff=33274</id>
		<title>Comrade Cough</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Comrade_Cough&amp;diff=33274"/>
		<updated>2010-04-09T10:59:55Z</updated>

		<summary type="html">&lt;p&gt;Comrade Cough: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Imagine a person, tall, lean and feline, high-shouldered, with a brow like Shakespeare and a face like Satan, ... one giant intellect, with all the resources of science past and present ... Imagine that awful being, and you have a mental picture of Dr. Fu-Manchu, the yellow peril incarnate in one man.&lt;br /&gt;
&lt;br /&gt;
Currently working on the YSMenu page, add looking to work on the Wood R4 page maybe. Trying to tame the beast known as &amp;quot;wiki&amp;quot;&lt;/div&gt;</summary>
		<author><name>Comrade Cough</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Comrade_Cough&amp;diff=33270</id>
		<title>Comrade Cough</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Comrade_Cough&amp;diff=33270"/>
		<updated>2010-04-09T10:57:02Z</updated>

		<summary type="html">&lt;p&gt;Comrade Cough: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Imagine a person, tall, lean and feline, high-shouldered, with a brow like Shakespeare and a face like Satan, ... one giant intellect, with all the resources of science past and present ... Imagine that awful being, and you have a mental picture of Dr. Fu-Manchu, the yellow peril incarnate in one man.&lt;/div&gt;</summary>
		<author><name>Comrade Cough</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=YSMenu&amp;diff=33269</id>
		<title>YSMenu</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=YSMenu&amp;diff=33269"/>
		<updated>2010-04-09T10:46:48Z</updated>

		<summary type="html">&lt;p&gt;Comrade Cough: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:YSMenu.jpg|YSMenu|right]]&lt;br /&gt;
== What Is YSMenu ?  ==&lt;br /&gt;
YSMenu is a homebrew version of the ttmenu that loads faster than the original menu and looks similar to an unskinned r4 menu.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Advantages of YSMenu over TTMenu:&#039;&#039;&#039;&lt;br /&gt;
: + It sorts the roms alphabetically (TTMenu sorts by order of installation)&lt;br /&gt;
: + It shows folders allowing you to organize your roms into separate &#039;Groups&#039; &lt;br /&gt;
:       (TTMenu shows all &#039;NDS&#039; file in one long list [even &#039;plugins&#039; from programs like moonshell2])&lt;br /&gt;
: + It attempts to patch the browser and GBA games without having to use a separate loader program&lt;br /&gt;
: + It runs emulated programs directly in the emulator in one step.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Disadvantages of YSMenu over TTMenu:&#039;&#039;&#039;&lt;br /&gt;
: - Not graphically &#039;Pretty&#039; (See [http://farm4.static.flickr.com/3544/3387544740_e64be5b405.jpg?v=0 DSTT Menu], [http://farm4.static.flickr.com/3604/3387544698_d0d387ae44.jpg?v=0 YSMenu])&lt;br /&gt;
: - It doesn&#039;t support Multiple &#039;Skins/Themes&#039; (It&#039;s possible using 3rd party Homebrew - see later)&lt;br /&gt;
: - Uses Official DSTT loaders - so any problems with DSTT then this will not fix them&lt;br /&gt;
: - Default Language/Help is Japanese, so some editing required to get English&lt;br /&gt;
&lt;br /&gt;
== Where do I get it? ==&lt;br /&gt;
YSMenu is created by Yasu who doesn’t want anyone to link to any pages other than his home page.&lt;br /&gt;
&amp;lt;br/&amp;gt;Yasu’s home page is [http://home.usay.jp/ http://home.usay.jp/]. It&#039;s mostly in Japanese, but to get YSMenu, follow these directions:&lt;br /&gt;
&lt;br /&gt;
:* Click the &amp;quot;ETC&amp;quot; button in the main menu near the top beneath the title.&lt;br /&gt;
:* Select &amp;quot;Nintendo DS&amp;quot; (second item) from the table.&lt;br /&gt;
:* Search for &amp;quot;DS(T_T)DS&amp;quot; (CTRL-F) or just scroll about 2/3 of the way down until you see the heading in blue.&lt;br /&gt;
:* There is a scrollable text area beneath that heading. Select the first item in the scollable list (currently &amp;quot;2009/03/21&amp;quot;) to download the latest version.&lt;br /&gt;
&lt;br /&gt;
== How do I install YSMenu? ==&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#CC0000;&amp;quot;&amp;gt;&#039;&#039;&#039;UPDATE:&#039;&#039;&#039;&amp;lt;/span&amp;gt; The following instructions were the original way of installing, however since this WIKI was made &#039;Logue&#039; has developed the &#039;&#039;&#039;YSMenu Automated Installer:&#039;&#039;&#039; (Link @ bottom of page) to make life easier.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;span style=&amp;quot;color:#CC0000;&amp;quot;&amp;gt;If you have an R4 there&#039;s installation instructions [http://gbatemp.net/index.php?showtopic=97615 Here]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To install TTMenu and YSMenu for DSTT, It&#039;s recommended that you make a backup of your microSD card, reformat it using the [http://panasonic.jp/support/global/cs/sd/download/sd_formatter.html Panasonic formatter], then follow these directions carefully:&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Make sure you have the following items:&lt;br /&gt;
:* Newest version of YSMenu [http://home.usay.jp/ From Here]&lt;br /&gt;
:* The official TTMENU folder [http://www.ndstt.com/new_download.html From Latest Firmware Download ]&lt;br /&gt;
:* &#039;fake-killer-disabled&#039; TTMENU.DAT [http://gbatemp.net/index.php?download=4086 From this Archive]&lt;br /&gt;
Then&lt;br /&gt;
:* Unzip the official TTMenu archive. Place ONLY the &amp;quot;TTMENU&amp;quot; folder onto your microSD card. &lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#AA0000;&amp;quot;&amp;gt;&lt;br /&gt;
:    &#039;&#039;&#039;Do NOT copy TTMENU.DAT from the official menu as it contains fake-killer code.&#039;&#039;&#039;&lt;br /&gt;
:    &#039;&#039;&#039;This will destroy your DSTT card if it&#039;s a &amp;quot;fake&amp;quot; &#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
:* Unzip the YSMenu archive.&lt;br /&gt;
:* Create a folder named &amp;quot;YSMenu&amp;quot; on your microSD card.&lt;br /&gt;
:* Place a copy of the fake-killer-disabled &amp;quot;TTMENU.DAT&amp;quot; into the same folder as the &amp;quot;ttextract.exe&amp;quot; program on your PC. &lt;br /&gt;
:* Run &amp;quot;ttextract.exe&amp;quot; on your PC. &lt;br /&gt;
:* Place the two resulting files (&amp;quot;ttdldi.dat&amp;quot; and &amp;quot;ttpatch.dat&amp;quot;) into the &amp;quot;YSMenu&amp;quot; folder on your microSD card.&lt;br /&gt;
&lt;br /&gt;
:* (a) If you want &amp;quot;YSMenu&amp;quot; to be your default menu, rename the fake-killer-disabled &amp;quot;TTMENU.DAT&amp;quot; to &amp;quot;TTMenu.nds&amp;quot; and place it onto the root (top level) of your microSD card. &lt;br /&gt;
:**  Then place a copy of &amp;quot;YSMenu.nds&amp;quot; onto the root of your microSD card. &lt;br /&gt;
:**  Then make a copy of &amp;quot;YSMenu.nds&amp;quot; &amp;amp; rename that to &amp;quot;TTMENU.DAT&amp;quot; &amp;amp; place it also on the root of your microSD card. &lt;br /&gt;
:* (b) If you want &amp;quot;TTMenu&amp;quot; to be the default menu, place a copy of the fake-killer-disabled TTMENU.DAT onto the root (top level) of your microSD card.&lt;br /&gt;
:**  Then place a copy of &amp;quot;YSMenu.nds&amp;quot; onto the root of your microSD card. &lt;br /&gt;
:**  Then make a copy of &amp;quot;TTMENU.DAT&amp;quot; &amp;amp; rename it to &amp;quot;TTMenu.nds&amp;quot; on the root of your card. &lt;br /&gt;
&lt;br /&gt;
You should now have &amp;quot;TTMenu.nds&amp;quot;, &amp;quot;YSMenu.nds&amp;quot;, and &amp;quot;TTMENU.DAT&amp;quot; (a copy of &amp;quot;TTMENU.DAT&amp;quot; or &amp;quot;YSMenu.nds&amp;quot; depending on your choice) on the root of your microSD card.&lt;br /&gt;
&lt;br /&gt;
:* Edit &amp;quot;YSMenu.ini&amp;quot;. Place a semi-colon in front of the line that says &amp;quot;LITERALS=LITERALS_JPN&amp;quot; &amp;amp; Remove the semi-colon from the line that says &amp;quot;LITERALS=LITERALS_ENG&amp;quot;. &lt;br /&gt;
:* Save your changes to &amp;quot;YSMenu.ini&amp;quot; and place it into the &amp;quot;YSMenu&amp;quot; folder on your microSD card.&lt;br /&gt;
:* Make a new folder named &amp;quot;Games&amp;quot; and put a few .nds files in it. &lt;br /&gt;
:* Use the &amp;quot;safely remove hardware&amp;quot; utility before removing your microSD card from your PC&lt;br /&gt;
:* Place the DSTT into the NDS, place the microSD card into the DSTT, and turn on the NDS.&lt;br /&gt;
&lt;br /&gt;
That should be it. &lt;br /&gt;
:If you are using TTMenu as your default, simply run &amp;quot;YSMenu.nds&amp;quot; to get to YSMenu. Otherwise, it should launch directly into YSMenu and you can run &amp;quot;TTMenu.nds&amp;quot; to get back to TTMenu.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
When you&#039;re done, you should have the following files and folders on your microSD card:&lt;br /&gt;
&lt;br /&gt;
   YSMenu.nds (YSMenu)&lt;br /&gt;
   TTMenu.nds (fake-killer-disabled version of TTMenu)&lt;br /&gt;
   TTMENU.DAT (a copy of whichever of the above two you want as your default menu)&lt;br /&gt;
   YSMENU (YSMenu firmware folder)&lt;br /&gt;
      |_ YSMenu.ini (YSMenu init file)&lt;br /&gt;
      |_ ttdldi.dat (extracted from the fake-killer-disabled loader using ttextract.exe)&lt;br /&gt;
      |_ ttpatch.dat (extracted from the fake-killer-disabled loader using ttextract.exe)&lt;br /&gt;
      |_ YSMenu1.bmp (optional skin: See later)&lt;br /&gt;
      |_ YSMenu2.bmp (optional skin:See later)&lt;br /&gt;
   TTMENU (official firmware folder)&lt;br /&gt;
      |_ all the files from the official TTMENU folder are here&lt;br /&gt;
   Games (games folder)&lt;br /&gt;
      |_ your .nds files go here&lt;br /&gt;
&lt;br /&gt;
== How do you use it ? ==&lt;br /&gt;
:* Use &#039;D-pad&#039; to move (Up/Down - Move by 1 file, Left/Right - Move a Page at a time)&lt;br /&gt;
:* Highlight a file and press [A] to Launch&lt;br /&gt;
:**   If file is NDS: Press [Y] to select cheat codes&lt;br /&gt;
:**   If file is GBA: Press [Y] to just load GBA to PSRAM in slot 2 (What is PSRAM? - [http://gbatemp.net/index.php?showtopic=101442 See This]) &lt;br /&gt;
:**  If file is SAV: Press [A] to create a backup (&#039;BAK&#039;)&lt;br /&gt;
:**   If file is BAK: Press [A] to restore &amp;amp; overwrite existing SAV&lt;br /&gt;
:* Press [B] to Exit or go back &lt;br /&gt;
:* Highlight any file and press [X] to Delete&lt;br /&gt;
:* Press [Start] to be able to select either &#039;Passme&#039; function / &#039;Boot to GBA&#039; or return to normal &#039;DS Menu&#039; (the one that contains Pictochat &amp;amp; Settings)&lt;br /&gt;
:* Press [Select] to change file listing to show: Only &#039;nds&#039; / Only &#039;Sav&#039;/ All files (even hidden)&lt;br /&gt;
:* Tap the top left of the touch screen to alter screen brightness&lt;br /&gt;
:* Tap on &#039;Yasu Software - YS menu&#039; will reveal the Version you have (In black ink, so you may not be able to read it if you have a dark background)&lt;br /&gt;
&lt;br /&gt;
== Customising ? == &lt;br /&gt;
Unfortunately YSMenu does not allow much in the way of customising Skins/Themes like a R4 or Acekard.&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
although it does allow you to have a different background showing on both screens.&lt;br /&gt;
&lt;br /&gt;
To do this all that&#039;s needed is 2 pictures of size 256 x 192 labelled &#039;YSMenu1.bmp&#039; (for the top screen) and &#039;YSMenu2.bmp&#039; (for the bottom screen).&lt;br /&gt;
These need to be placed in the &#039;YSMenu&#039; folder on your MicroSD card&lt;br /&gt;
&lt;br /&gt;
You can also alter the colours of the text used for Directory Path/File names etc by editing the &#039;YSMenu.ini&#039; file also found in the YSMenu folder&lt;br /&gt;
The section required is&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#006699;&amp;quot;&amp;gt;&lt;br /&gt;
 [FILELIST]&lt;br /&gt;
 ; COLOR = BIT15 | BGR(5bit x3)&lt;br /&gt;
 COLOR_PATH=0xFFFF (Ink colour of the Directory Path shown @ top of top screen)&lt;br /&gt;
 COLOR_FILE=0xFFFF (Ink colour of Filename (nds/txt/gba etc) on top screen)&lt;br /&gt;
 COLOR_FOLDER=0x80FF (Ink colour of Folders on top screen)&lt;br /&gt;
 COLOR_SELECT=0xFC00 (Background colour of Filename when highlighted)&lt;br /&gt;
 COLOR_SELTEXT=0x801F (Ink colour of filename when highlighted)&lt;br /&gt;
 -&lt;br /&gt;
 [FILEINFO]&lt;br /&gt;
 COLOR_TEXT=0x80F0 (Ink colour of Text shown in bottom screen)&lt;br /&gt;
 DRAW_FRAME=true (Set to &#039;false&#039; with NOT display a background box on bottom screen behind Game title text)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To determine the Hex code for the colour you would like to use,pop along to [http://www.conradshome.com/html2bgr15/ http://www.conradshome.com/html2bgr15/]&lt;br /&gt;
&lt;br /&gt;
There is also a homebrew software called &#039;SkinselecterYS&#039; [http://www7.atpages.jp/torasoft/ Here] that can be used to swap the background Pictures/Colour scheme of multiple Skins installed on the DSTT.&lt;br /&gt;
&amp;lt;br/&amp;gt;Unfortunately the readme file is in Japanese but you can see how to use it in [http://gbatemp.net/index.php?showtopic=142136&amp;amp;st=15 This Thread]&lt;br /&gt;
&lt;br /&gt;
== &#039;YSMenu.ini&#039; Options ==&lt;br /&gt;
;[YSMENU]&lt;br /&gt;
:You can change the language by place a &#039;;&#039; in front of any of the &#039;LITERALS=&#039; to disable it &amp;amp; remove the &#039;;&#039; to enable it (As mentioned before in &#039;Setting up&#039;)&lt;br /&gt;
:Further down the file you will find sections labelled [LITERALS_???] (where ??? is a language e.g JAP).&lt;br /&gt;
:By altering the text to the right of the &#039;=&#039; You can get YSMenu to display whatever you like (e.g. if you change &#039;LOADING=Please Wait...&#039; then YSMenu will show &#039;Please Wait...&#039; instead of &#039;Loading...&#039;)&lt;br /&gt;
&lt;br /&gt;
:In theory you could create additional languages by copying/Pasting an existing [LITERALS_???] section (Changing the section header to something else like &#039;[LITERALS_GER]&#039; for German) &amp;amp; changing the text in the section, then by adding a LITERALS=LITERALS_GER under [YSMENU]&lt;br /&gt;
&lt;br /&gt;
;SORT_BY_TIME=&lt;br /&gt;
:Changing this to &#039;True&#039; will cause the files to be shown depending upon the time they were last used instead of the normal &#039;alphabetically sorted&#039;. &lt;br /&gt;
:In other words the games you play more often will appear near the top, while the lesser played ones are at the bottom. (this is determined by the game SAV time stamp)&lt;br /&gt;
&lt;br /&gt;
;VERSION=&lt;br /&gt;
:Whatever is put here will replace the &#039;Yasu Software - YS menu&#039; text @ the bottom of the touch screen.&lt;br /&gt;
:When touched - the version text will still be shown in Black ink though&lt;br /&gt;
&lt;br /&gt;
;NO_DEL=&lt;br /&gt;
:Changing this to &#039;true&#039; will prevent you from using the [X] button to delete files.&lt;br /&gt;
:Handy if you want to prevent any little ones from deleting your current SAV by mistake&lt;br /&gt;
&lt;br /&gt;
;DEFAULT_DMA= / DEFAULT_RESET=&lt;br /&gt;
:Change from &#039;false&#039; to &#039;true&#039; (or &#039;true&#039; to &#039;false&#039;) will cause all programs to have the appropriate option box ticked/unticked by default&lt;br /&gt;
&lt;br /&gt;
;EXT_APP1_FILE= / EXT_APP1_NAME=&lt;br /&gt;
:This will cause an extra button to appear when you press [Start] for the &#039;Passme&#039; / &#039;Boot GBA&#039; option screen&lt;br /&gt;
:Clicking on the extra button will start the program mentioned in &#039;EXT_APP1_FILE&#039;&lt;br /&gt;
:You can in fact have more than just the one extra button - Just by adding &#039;EXT_APP2_FILE=&#039; and &#039;EXT_APP2_NAME=&#039; (up to &#039;EXT_APP9_FILE&#039;/&#039;EXT_APP9_NAME&#039;)&lt;br /&gt;
&lt;br /&gt;
;[FILETYPE]&lt;br /&gt;
:Adding a file format will allow that particular file to show up in YSMenu file browser (e.g. TXT/BMP/MP3 etc). &lt;br /&gt;
:Note that I haven&#039;t figured out how to launch an appropiate program for any additional formats or even if it&#039;s possible&lt;br /&gt;
&lt;br /&gt;
:Some files have already been set up for GBA/NES/NeoGeo/Sega Master System and WonderSwan [?!?] emulation &lt;br /&gt;
:- these require additional programs installed into the YSMenu folder, along with a Slot 2 Flash card like the EZ3-in-1, to work&lt;br /&gt;
&lt;br /&gt;
== Downloads==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; |Skins &lt;br /&gt;
|-&lt;br /&gt;
|YSDSTT: [http://gbatemp.net/index.php?download=5171 Download], [http://farm4.static.flickr.com/3604/3389980737_56922ac5c3.jpg?v=0 Picture]&lt;br /&gt;
|GBATemp: [http://gbatemp.net/index.php?download=4833 Download], [http://farm4.static.flickr.com/3197/3389980719_b444cdca4c.jpg?v=0 Picture]&lt;br /&gt;
|Zelda: [http://gbatemp.net/index.php?download=4696 Download], [http://farm4.static.flickr.com/3567/3389980739_18ef61bef9.jpg?v=0 Picture]&lt;br /&gt;
|-&lt;br /&gt;
|NDS menu: [http://gbatemp.net/index.php?download=3082 Download], [http://farm4.static.flickr.com/3660/3389981919_4c73aa864b.jpg?v=0 Picture]&lt;br /&gt;
|Beatles: [http://gbatemp.net/index.php?download=4243 Download],[http://farm4.static.flickr.com/3184/3395097796_6ab8f2dc4d.jpg?v=0 Picture]&lt;br /&gt;
|Sephiroth: [http://gbatemp.net/index.php?download=5038 Download], [http://farm4.static.flickr.com/3609/3389980729_71949e7662.jpg?v=0 Picture]&lt;br /&gt;
|-&lt;br /&gt;
|NintendoVN: [http://gbatemp.net/index.php?download=3291 Download], [http://farm4.static.flickr.com/3605/3395097800_694157c992.jpg?v=0 Picture]&lt;br /&gt;
|Dodge Viper: [http://gbatemp.net/index.php?download=4689 Download], [http://farm4.static.flickr.com/3562/3389980731_418ed4fa70.jpg?v=0 Picture]&lt;br /&gt;
|Rockstar: [http://gbatemp.net/index.php?download=5080 Download], [http://farm4.static.flickr.com/3621/3389980723_56f7339fea.jpg?v=0 Picture]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Others&lt;br /&gt;
|-&lt;br /&gt;
|Fake-killer-disabled TTMENU.DAT: [http://gbatemp.net/index.php?download=4086 Download]&lt;br /&gt;
|YSMenu Automated Installer: [http://gbatemp.net/index.php?download=5207 Download]&lt;br /&gt;
|SkinselecterYS (Homebrew): [http://www7.atpages.jp/torasoft/ Download]&lt;br /&gt;
|-&lt;br /&gt;
|Panasonic MicroSD formatter: [http://panasonic.jp/support/global/cs/sd/download/sd_formatter.html Download]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Updated .Dats ==&lt;br /&gt;
&lt;br /&gt;
: Under construction at the moment. refer to forum link -&amp;gt; [http://gbatemp.net/index.php?showtopic=218024 Forum Topic] (And the talk page.)&lt;br /&gt;
&lt;br /&gt;
Download: [http://filetrip.net/f10250-TTDS-EXT-INFO-SAV-5-0-Beta-v-1-91.html 5.0b v1.91]&lt;br /&gt;
&lt;br /&gt;
Credits: &lt;br /&gt;
- Arkanell&lt;br /&gt;
- basher11&lt;br /&gt;
- TyRaNtM&lt;br /&gt;
- Pong20302000&lt;br /&gt;
- twiztidsinz&lt;br /&gt;
- Depravo&lt;br /&gt;
- bitonio6&lt;br /&gt;
- diesel.1&lt;br /&gt;
- Rudolph &amp;amp; others who made the Hex data&lt;br /&gt;
- And all GBATemp people that helped with this!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Credits ==&lt;br /&gt;
&lt;br /&gt;
Most of this is already in the forums somewhere done by other people, So Many Thanks to the following :-&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;KermitFrog&#039;&#039;&#039; - For Putting it all together &amp;amp; adding the &#039;YSMenu.ini&#039; info&lt;br /&gt;
:&#039;&#039;&#039;Bri&#039;&#039;&#039; - For &#039;Where to get it&#039;/Installation&lt;br /&gt;
:&#039;&#039;&#039;Ozzymud&#039;&#039;&#039; - For creating the 15Bit color converter webpage&lt;br /&gt;
:&#039;&#039;&#039;Logue&#039;&#039;&#039; - For Creating the &#039;Automated YSMenu Installer&#039;&lt;br /&gt;
:&#039;&#039;&#039;Bidoofguy&#039;&#039;&#039; - For figuring out how to use &#039;SkinSelecterYS&#039;&lt;br /&gt;
:&#039;&#039;&#039;Apocalypticvisionary / Swip / 8BitWalugi&#039;&#039;&#039; - For other small little titbits of info on YSmenu Usage&lt;br /&gt;
&lt;br /&gt;
[[Category:NDS Homebrew]]&lt;/div&gt;</summary>
		<author><name>Comrade Cough</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Talk:YSMenu&amp;diff=33268</id>
		<title>Talk:YSMenu</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Talk:YSMenu&amp;diff=33268"/>
		<updated>2010-04-09T10:40:03Z</updated>

		<summary type="html">&lt;p&gt;Comrade Cough: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I&#039;m going to be editing this page a bit for Pong (And crew.) updated DATs for YSmenu, so bear with it for the time being. [[User:Comrade Cough|Comrade Cough]]&lt;/div&gt;</summary>
		<author><name>Comrade Cough</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Comrade_Cough&amp;diff=33266</id>
		<title>Comrade Cough</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Comrade_Cough&amp;diff=33266"/>
		<updated>2010-04-09T10:37:57Z</updated>

		<summary type="html">&lt;p&gt;Comrade Cough: New page: Trying to create a user page. Lessons in WikiTardom. P.S. Grues.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Trying to create a user page.&lt;br /&gt;
Lessons in WikiTardom.&lt;br /&gt;
P.S. Grues.&lt;/div&gt;</summary>
		<author><name>Comrade Cough</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Talk:YSMenu&amp;diff=33265</id>
		<title>Talk:YSMenu</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Talk:YSMenu&amp;diff=33265"/>
		<updated>2010-04-09T10:36:12Z</updated>

		<summary type="html">&lt;p&gt;Comrade Cough: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I&#039;m going to be editing this page a bit for Pong (And crew.) updated DATs for YSmenu, so bear with it for the time being. [[comrade cough]]&lt;/div&gt;</summary>
		<author><name>Comrade Cough</name></author>
	</entry>
</feed>