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		<id>https://wiki.gbatemp.net/w/index.php?title=DIOS_MIOS_Lite_Compatibility_List&amp;diff=42220</id>
		<title>DIOS MIOS Lite Compatibility List</title>
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		<updated>2012-03-31T05:44:44Z</updated>

		<summary type="html">&lt;p&gt;Craco: /* Compatibility List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Compatibility list for DIOS MIOS Lite. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can grab DML from its [http://code.google.com/p/dios-mios-lite-source-project/ Google Code page]&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines: PLEASE READ BEFORE EDITING ==&lt;br /&gt;
#Use &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;,&amp;quot; &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;,&amp;quot; or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot; for regions (NTSC/PAL are outdated!), when there is a special version for a certain country use the country&#039;s name. Regarding regions, please don&#039;t take an existing entry and completely change the region - start a new entry, or add it &#039;&#039;along&#039;&#039; with the existing region.&lt;br /&gt;
#Only use &#039;&#039;&#039;revision 39&#039;&#039;&#039; or higher of DML. Don&#039;t add information about older revisions. Also note that newer revisions always take priority: if a revision higher than the one listed for a game here is found to fix or break it, then replace the entry. In case of regressions, you may mention earlier compatible revisions under Notes.&lt;br /&gt;
#Games should be marked as &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;,&amp;quot; &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;,&amp;quot; or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;.&amp;quot; Titles marked &#039;&#039;Works&#039;&#039; should be/are 99.9-100% compatible. See color chart below. The enhancements of NMM, disc compression, and NoDisc patching should be considered as &#039;&#039;&#039;options&#039;&#039;&#039;, and should only be tested after you have confirmed that the game works without these enhancements. Do not, for example, add a new titile to the list as &#039;not working&#039; having only tested a NMM enabled binary, as it&#039;s probable the game works flawlessly without NMM.&lt;br /&gt;
#NMM (No More Memory) is the memory card redirection feature which uses the Wii&#039;s front SD instead of a GameCube memory card. If you are not using NMM, leave this field blank. Otherwise, it should be marked &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot; for working, or &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot; for not working. For partially working games, use &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot; and include an explanation under Notes.&lt;br /&gt;
#Always use an uncompressed, &#039;&#039;&#039;verified&#039;&#039;&#039; 1:1 image dump when testing compatibility. Check your hashes [http://redump.org/discs/system/gc/ here.] Some games &#039;&#039;&#039;will not work&#039;&#039;&#039; when compressed using DiscEX -c. Only after confirming the game works should you try DiscEX compression. Only use the latest version, &#039;&#039;&#039;[http://code.google.com/p/dios-mios-lite-source-project/downloads/detail?name=DiscEX-v0.8b-cred.rar v0.8b]&#039;&#039;&#039;. Compatible games should be marked &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;,&amp;quot; while games which don&#039;t work after compression should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;.&amp;quot; You can also fill in the size of a game after compression.&lt;br /&gt;
#NoDisc refers to the no disc patching added in revision 55. Keep in mind that not all games will work with this initial patching, so should you choose to enable it, games that continue to start and play flawlessly without a disc inserted should be marked &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot;, and games that fail to start or error should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;.&amp;quot; If the game displays any other oddities but plays fine, you can enter &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;.&amp;quot; If you don&#039;t enable this patching, leave the nodisc field blank.&lt;br /&gt;
#The Notes section is only for quirks regarding the way the game plays with the loader. Notes like &#039;Works Great&#039; are not needed and simply add clutter.&lt;br /&gt;
#Extended Information is to be placed at the bottom of the page, and only for games that are marked as not working for most people, but working for some. only people who have it working should post info.&lt;br /&gt;
#If you are the first person to add a game then the confirmed column should read 0 (as it is unconfirmed).  Every person should then add 1 to that when they have tested it as working.&lt;br /&gt;
#&#039;&#039;&#039;NOTE:&#039;&#039;&#039; [http://code.google.com/p/dios-mios-lite-source-project/wiki/GameIssues#Games_that_have_issue_due_using_audio_streaming Games which use streaming audio] will not work if they have previously been compressed incorrectly (using older tools). If you have have one of these broken images, you can realign the image using DiscEX -a, which may fix compatibility issues. However, you should not use these &amp;quot;corrected&amp;quot; images to gauge compatibility.&lt;br /&gt;
&lt;br /&gt;
== Compatibility List ==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ DML | name = 007 Agent Under Fire | region = EUR | rev = r47 | status = Works | nmm = | comp = Yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Agent Under Fire | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 1.25GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Everything or Nothing | region = USA | rev = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size = | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 From Russia with love | region = USA | rev = r56 | status = Works | nmm = | comp = yes | size = 1.30GB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 From Russia with love | region = EUR | rev = r47 | status = Works | nmm = | comp = Yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Nightfire | region = EUR | rev = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size = | nodisc = | notes = Black Screen after pressing start | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Nightfire | region = USA | rev = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size = | nodisc = | notes = Black Screen after pressing start | conf = 0 }}&lt;br /&gt;
{{ DML | name = 1080: Avalanche | region = EUR | rev = r39 | status = Issues | nmm = | comp = | size = | nodisc = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = 1080: Avalanche | region = USA | rev = r39 | status = Issues | nmm = | comp = Yes| size = 1.20GB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Alien Hominid | region = USA | rev = r47 | status = Issues | nmm = | comp = Yes| size = 430MB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 4 }}&lt;br /&gt;
{{ DML | name = Animal Crossing | region = EUR | rev = r56 | status = Works | nmm = no | comp = Yes| size = 138MB | nodisc = | notes = (NMM) Freezes saving | conf = 1 }}&lt;br /&gt;
{{ DML | name = Animal Crossing | region = USA | rev = r44 | status = Works | nmm = no | comp = Yes| size = 26MB | nodisc = | notes = (NMM) Freezes saving | conf = 3 }}&lt;br /&gt;
{{ DML | name = Animanics: The Great Edgar Hunt | region = USA | rev = r55 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Army Men - Sarge&#039;s War | region = USA | rev = r58 | status = Doesn&#039;t Work | nmm = | comp = | size = 1.27GB | nodisc = | notes = Crash after logos | conf = 0 }}&lt;br /&gt;
{{ DML | name = Auto Modellista | region = USA | rev = r56 | status = Works | nmm = | comp = yes | size = 821MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Baten Kaitos: Eternal Wings and the Lost Ocean (Disc 1) | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 1.33GB | nodisc = | notes = Starting on Disc 2 causes error | conf = 1 }}&lt;br /&gt;
{{ DML | name = Baten Kaitos Origins (Disc 1) | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 1.34GB | nodisc = yes | notes = Starting on Disc 2 causes error | conf = 2 }}&lt;br /&gt;
{{ DML | name = Batman Begins | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Batman Dark Tomorrow | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.05GB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Battalion Wars | region = EUR | rev = r44 | status = Works | nmm = | comp = yes | size = 1.04GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Battalion Wars | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 995MB | nodisc = no | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Battle Stadium D.O.N. | region = JAP| rev = r42 | status = Works | nmm = | comp = Yes | size = 299MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Beach Spikers | region = USA | rev = r44 | status = Works | nmm = | comp = Yes| size = 207MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Beach Spikers | region = EUR | rev = r56 | status = Works | nmm = | comp = Yes| size = 207MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Beyblade V-Force: Super Tournament Battle | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 237MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Beyond Good and Evil | region = EUR | rev = r55 | status = Works | nmm = Yes | comp = Yes| size = 1.25GB | nodisc = no | notes = NoDisc Freezes at the end of the first fight - After Pey&#039;j first appearence (black screen with a read error) | conf = 0 }}&lt;br /&gt;
{{ DML | name = Beyond Good and Evil | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 1.25GB | nodisc = | notes = | conf = 5 }}&lt;br /&gt;
{{ DML | name = Billy Hatcher and the Giant Egg | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 825MB | nodisc = yes | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Bloody Roar: Primal Fury | region = USA | rev = r52 | status = Issues | nmm =  | comp = yes | size = 602MB | nodisc = | notes = Audio streaming. No music during gameplay | conf =  }}&lt;br /&gt;
{{ DML | name = Bomberman Generation | region = USA | rev = r52 | status = Issues | nmm = no | comp = Yes| size = 0.99GB | nodisc = | notes = Audio streaming. No music during gameplay. NMM causes &amp;quot;device cannot be used&amp;quot;. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Bomberman Jetters | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 942MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Buffy the Vampire Slayer - Chaos Bleeds | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = BMX XXX | region = USA | rev = r49 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Burnout | region = USA | rev = r47 | status = Works | nmm = no | comp = yes | size = 1.13GB | nodisc = | notes = (NMM) Memory card not detected. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Burnout 2 | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.21GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Bust-A-Move 3000 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 155 MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Call Of Duty: Finest Hour | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.30GB | nodisc = no | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Call Of Duty: Big Red One| region = USA | rev = r58 | status = Works | nmm = | comp = Yes | size = 1.34GB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Capcom vs. SNK 2 EO | region = USA | rev = r58 | status = Works | nmm = Yes | comp =  Yes| size = 295 MB| nodisc = yes | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Capcom vs. SNK 2 EO | region = EUR | rev = r56 | status = Works | nmm = | comp =  Yes| size = 295 MB| nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Cel Damage | region = USA | rev = r47 | status = Issues | nmm = | comp = | size = | nodisc = | notes = Audio streaming. No BGM | conf = 0 }}&lt;br /&gt;
{{ DML | name = Chaos Field | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 485MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Chibi-Robo! | region = USA | rev = r44 | status = Works | nmm = | comp = Yes| size =407MB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Chibi-Robo! | region = EUR | rev = r52 | status = Works | nmm = | comp = Yes| size =583MB | nodisc = | notes = | conf = 0 }}  &lt;br /&gt;
{{ DML | name = Crash Bandicoot The Wrath of Cortex | region = EUR | rev = r42 | status = Issues | nmm = | comp = Yes | size = | nodisc = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Crash Bandicoot The Wrath of Cortex | region = USA | rev = r39 | status = Issues | nmm = | comp = | size = | nodisc = | notes = Audio Streaming | conf = 1 }}&lt;br /&gt;
{{ DML | name = Crash Nitro Kart| region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Crazy Taxi | region = USA | rev = r42 | status = Issues | nmm = | comp = yes | size = 133MB | nodisc = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Cubivore: Survival of the Fittest | region = USA | rev = r44 | status = Works | nmm = no | comp = Yes| size = 96MB | nodisc = yes | notes = If you are using NMM, the game is going to crash after pressing start. | conf = 3 }}&lt;br /&gt;
{{ DML | name = Custom Robo | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 940MB | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Dance Dance Revolution Mario Mix | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 264MB | nodisc = | notes = | conf = 0}}&lt;br /&gt;
{{ DML | name = Dead to Rights | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.20GB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Def Jam Vendetta | region = USA | rev = r44 | status = Works | nmm = no | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Def Jam: Fight for NY | region = USA | rev = r44 | status = Works | nmm = Issues | comp = | size = | nodisc = | notes = (NMM) ONLY your options data will work. Profile data will become &amp;quot;corrupted&amp;quot; | conf = 1}}&lt;br /&gt;
{{ DML | name = Disney&#039;s Donald Duck: Goin&#039; Quackers | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 921MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Disney&#039;s The Haunted Mansion | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 940MB | nodisc = no | notes = Minor glitching on fmv and cut-scenes | conf = 0 }}&lt;br /&gt;
{{ DML | name = Disney/Pixar The Incredibles: Rise of the Underminer | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.09GB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Disney&#039;s Magical Mirror starring Mickey Mouse | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 375MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Disney&#039;s Party | region = USA | rev = r58 | status = Works | nmm = yes | comp = Yes | size = 268MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Donkey Kong Jungle Beat | region = USA | rev = r39 | status = Works | nmm = | comp = Yes| size = 660MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Donkey Konga | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 256MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Donkey Konga 2| region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Donkey Konga 3 | region = JAP | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Doubutsu no Mori e+ | region = JAP | rev = r56 | status = Works | nmm = no | comp = yes | size = 32MB | nodisc = no | notes = (NMM) Freezes saving | conf = 0 }}&lt;br /&gt;
{{ DML | name = Doshin the Giant | region = EUR | rev = r47 | status = Works | nmm = | comp = yes | size = 736MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Dragon Ball Z Budokai 2| region = USA | rev = r47 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Dragon Ball Z Sagas| region = USA | rev = r50 | status = Works | nmm = | comp =yes | size =1.00GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Dragon´s Lair 3D | region = USA | rev = r42 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Eternal Darkness | region = EUR | rev = r47 | status = Issues | nmm = | comp = | size = | nodisc = | notes = Audio streaming. No music during gameplay. 50hz mode video causes frozen wii / 60hz mode works but only if you press A before the intro video ends | conf = 0 }}&lt;br /&gt;
{{ DML | name = Eternal Darkness | region = USA | rev = r52 | status = Issues | nmm = | comp = yes | size = 1.35GB| nodisc = | notes = Audio streaming. No music during gameplay | conf = 2 }}&lt;br /&gt;
{{ DML | name = Evolution Worlds | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.19GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = XG3: Extreme G Racing | region = USA | rev = r48] | status = Works | nmm = | comp = yes | size = 373MB | nodisc = yes | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = F1-2002 | region = USA | rev = r58 | status = Works | nmm = | comp = yes | size = 344mb | nodisc = yes | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = FIFA 07 | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes =  | conf = 2 }}&lt;br /&gt;
{{ DML | name = Final Fantasy: Crystal Chronicles | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.23 GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Fire Emblem: Path of Radiance | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Fire Emblem: Path of Radiance | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.21GB | nodisc = | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = F-Zero GX | region = EUR | rev = r56 | status = Works | nmm = no | comp = yes | size =1.33GB | nodisc = yes | notes = With NMM, the game crashes when trying to save. | conf = 4 }}&lt;br /&gt;
{{ DML | name = F-Zero GX | region = USA | rev = r56 | status = Works | nmm = | comp = yes | size = 1.33GB | nodisc = yes | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Gauntlet: Dark Legacy | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = | nodisc = | notes = Minor sound issue during intro. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Geist | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.25GB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Godzilla - Destroy All Monsters Melee | region = USA | rev = r58 | status = Works | nmm = | comp = yes | size = 838MB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Gotcha Force | region = USA | rev = r56 | status = Works | nmm = no | comp = yes | size = 776MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Gotcha Force | region = JAP| rev = r42 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Go! Go! Hypergrind | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Goldeneye Rogue Agent | region = USA | rev = r39 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Grooverider: Slot Car Thunder | region = USA | rev = r56 | status = Works | nmm = no | comp = yes | size = 225MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = GT-Cube | region = JAP | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Gun | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Harry Potter and the Sorcerers Stone | region = USA | rev = r44 | status = Works | nmm = | comp = Yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Harvest Moon: A Wonderful Life | region = USA | rev = r52 | status = Works | nmm = no | comp = Yes | size = 505MB | nodisc = | notes = NMM causes error while attempting to create a save file, then returns to main menu. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Harvest Moon: Another Wonderful Life | region = USA | rev = r42 | status = Works | nmm = | comp = Yes | size = 512MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Harvest Moon: Magic Melody | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Hitman 2 - Silent Assassin | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 812MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Hobbit | region = USA | rev = r45 | status = Works | nmm = | comp = yes | size = 1.24GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Hudson Selection Vol. 1 - Cubic Lode Runner | region = JAP | rev = r42 | status = Works | nmm = | comp = yes | size = 155MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Hudson Selection Vol. 2 - Star Soldier | region = JAP | rev = r44 | status = Works | nmm = | comp = yes | size = 134MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Hunter: The Reckoning | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = | nodisc = | notes = nmm causes freeze during the creating save file | conf = 0 }}&lt;br /&gt;
{{ DML | name = Hudson Selection Vol. 3 - PC Genjin | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 152MB | nodisc = | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Ikaruga | region = USA | rev = r47 | status = Issues | nmm = | comp = Yes | size = 204MB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 4 }}&lt;br /&gt;
{{ DML | name = Ikaruga | region = EUR | rev = r52 | status = Issues | nmm = | comp = Yes | size = 204MB | nodisc = | notes = Freeze at the same point of the second level | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Incredible Hulk: Ultimate Destruction | region = USA | rev = r44 | status = Works| nmm = issues | comp = Yes | size = 1.29GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = I-Ninja | region = USA | rev = r50 | status = Works | nmm = | comp = yes | size = 860MB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = ISS2 | region = EUR | rev = r55 | status = Works | nmm = | comp = yes  | size = 909MB  | nodisc = yes | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = ISS3 | region = EUR | rev = r52 | status = Works | nmm = | comp =  | size =  | nodisc = | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Kidou Senshi Gundam: Gundam vs. Zeta Gundam | region = JAP | rev = r47 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Killer 7 (Disc 1) | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Killer 7 (Disc 1) | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.19GB | nodisc = no | notes = Disc change untested | conf = 2 }}&lt;br /&gt;
{{ DML | name = Killer 7 (Disc 2) | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 836MB | nodisc = | notes = Disc Read Error upon starting new game, loading game untested | conf = 1 }}&lt;br /&gt;
{{ DML | name = Kirby&#039;s Air Ride | region = EUR | rev = r39 | status = Works | nmm = | comp = no | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Kirby&#039;s Air Ride | region = USA | rev = r44 | status = Works | nmm = | comp = no | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Kururin Squash! | region = JAP | rev = r42 | status = Works | nmm = | comp = yes | size = 237MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legacy of Kain: Blood Omen 2  | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legacy of Kain: Blood Omen 2 | region = USA | rev = r44 | status = Works | nmm = no | comp = yes | size = 1.28GB | nodisc = | notes = If you are using NMM, the game is going to crash after pressing start. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Legend of Spyro: A New Begining | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.28GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Collectors Edition  | region = USA | rev = r44 | status = Works | nmm = yes | comp = yes | size = 1.19GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Four Swords Adventures | region = EUR | rev = r50 | status = Works | nmm = no | comp = yes | size = 462MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Four Swords Adventures | region = USA | rev = r58 | status = Works | nmm = yes | comp = yes | size = 254MB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Ocarina of Time / Master Quest | region = USA | rev = r44 | status = Issues | nmm = yes | comp = yes | size = 1.04GB | nodisc = | notes = Audio streaming. No music at game selection menu | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Ocarina of Time / Master Quest | region = EUR | rev = r47 | status = works | nmm =  | comp = | size = | nodisc = | notes = Works perfect just no music at game selection menu | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: The Wind Waker | region = EUR | rev = r58 | status = Works | nmm = yes | comp = yes | size = 1.01GB | nodisc = no | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: The Wind Waker | region = USA | rev = [http://code.google.com/p/dios-mios-lite-source-project/source/detail?r=58 r58] | status = Works | nmm = yes | comp = yes | size = 1.01GB | nodisc = no | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: The Wind Waker | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 1.01GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Twilight Princess | region = USA | rev =  [http://code.google.com/p/dios-mios-lite-source-project/source/detail?r=58 r58] | status = Works | nmm = yes | comp = yes | size = 993MB | nodisc = no | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Twilight Princess | region = EUR | rev = r47 | status = Works | nmm = | comp =  | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Lego Star Wars  2 | region = USA | rev = r44 | status = Works | nmm = | comp = Yes| size =1.19GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = The Lord of the Rings: The Return of the King | region = USA | rev = r55 | status = Works | nmm = | comp = yes | size = 1.33GB | nodisc = yes | notes = Minor glitching on fmv | conf = 1 }}&lt;br /&gt;
{{ DML | name = The Lord of the Rings: The Third Age (Disc 1) | region = USA | rev = r55 | status = Works | nmm = | comp = yes | size = 1.20GB | nodisc = yes | notes = Swap from Disc1 to Disc2 Doesn&#039;t Work | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Lord of the Rings: The Two Towers | region = USA | rev = r55 | status = Works | nmm = | comp = yes | size = 1.31GB | nodisc = yes | notes = Minor glitching on fmv | conf = 0 }}&lt;br /&gt;
{{ DML | name = Lost Kingdoms | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 584MB | nodisc = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Lotus Challenge | region = USA | rev = r58 | status = Issues | nmm = no | comp = yes | size = 746MB | nodisc = yes | notes = Audio Streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Luigi&#039;s Mansion | region = EUR | rev = r58 | status = Works | nmm = yes | comp = Yes | size =272MB | nodisc = | notes = | conf = 5 }}&lt;br /&gt;
{{ DML | name = Luigi&#039;s Mansion | region = USA | rev = r58 | status = Works | nmm = no | comp = Yes| size = 186MB | nodisc = yes | notes = (NMM) Memory card not detected. | conf = 4 }}&lt;br /&gt;
{{ DML | name = Luigi&#039;s Mansion | region = JAP | rev = r56 | status = Works | nmm = no | comp = Yes | size = 120MB | nodisc = yes | notes = (NMM) Memory card not detected. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Golf: Toadstool Tour | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.11GB | nodisc = | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Mario Golf: Toadstool Tour | region = EUR | rev = r52 | status = Works | nmm = no | comp = yes | size = | nodisc = | notes = If you try to save second time, Wii will shutdown.  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Kart: Double Dash!! | region = EUR | rev = r56 | status = Works | nmm = issues | comp = yes | size = 579MB | nodisc = yes | notes = (NMM) Save progress fine, but if you try to save ghost Wii will shutdown. | conf = 7 }}&lt;br /&gt;
{{ DML | name = Mario Kart: Double Dash!! | region = USA | rev = r58 | status = Works | nmm = issues | comp = yes | size = 468MB | nodisc = no | notes = (NMM) Save progress fine, but if you try to save ghost Wii will shutdown. | conf = 3 }}&lt;br /&gt;
{{ DML | name = Mario Party 4 | region = EUR | rev = r58 | status = Works | nmm = no | comp = yes | size = 580MB | nodisc = yes | notes = (NMM) Memory card not detected. | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mario Party 4 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 570MB | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Mario Party 5 | region = EUR | rev = r52 | status = Works | nmm = no | comp = yes | size = | nodisc = | notes = (NMM) Memory card not detected.  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Party 5 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 951MB | nodisc = no | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mario Party 6 | region = EUR | rev = r56 | status = Works | nmm = no | comp = | size = | nodisc = | notes = (NMM) Memory card not detected.  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Party 6 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 751MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Party 7 | region = EUR | rev = r56 | status = Issues | nmm = no | comp = yes | size = | nodisc = | notes = (NMM) Memory card not detected. Freezes when Mic plugged in  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Party 7 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 570MB | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mario Power Tennis | region = EUR | rev = r56 | status = Works | nmm = no | comp = yes | size = 640MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Power Tennis | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 601M | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Superstar Baseball | region = EUR | rev = r56 | status = Issues | nmm = no | comp = yes | size = 499MB | nodisc = | notes =Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Superstar Baseball | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 602MB | nodisc = | notes = Audio streaming. No music during gameplay, Freezes saving. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Medabots Infinity | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 411MB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Medal of Honor: Rising Sun | region = USA | rev = r45 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black screen after start mission  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Medal of Honor European Assault | region = USA | rev = r45 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black screen after &amp;quot;Licensed by Nintendo&amp;quot;   | conf = 0 }}&lt;br /&gt;
{{ DML | name = Medal of Honor: Frontline | region = USA | rev = r45 | status = Works | nmm = no | comp = no | size = | nodisc = | notes =   | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mega Man Anniversary Collection | region = USA | rev = r55 | status = Works | nmm = no | comp = yes | size = 1.33GB | nodisc = yes | notes =  | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mega Man Network Transmission | region = USA | rev = r55 | status = Works | nmm =  | comp = yes | size = 557MB | nodisc = yes | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mega Man X Collection | region = USA | rev = r55 | status = Works | nmm = yes | comp = yes  | size = 812MB | nodisc = yes | notes = Using component cables result in a black screen  | conf = 5 }}&lt;br /&gt;
{{ DML | name = Mega Man X Command Mission | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Metal Arms: Glitch in the System | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.22GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Metal Gear Solid: The Twin Snakes (Disc 1) | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.21GB | nodisc = NO | notes = Swaps disc with r52 perfectly. Random crashing in cut-scenes with NoDisc! | conf = 0 }}&lt;br /&gt;
{{ DML | name = Metal Gear Solid: The Twin Snakes (Disc 2) | region = USA | rev = r54 | status = Works | nmm = no | comp = | size = | nodisc = yes | notes = Loads fine Disc2 savefile  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Metal Gear Solid: The Twin Snakes (Disc 1) | region = EUR| rev = r47 | status = Works | nmm = | comp = | size = | nodisc = | notes = Swap from Disc1 to Disc2 Doesn&#039;t Work | conf = 0 }}&lt;br /&gt;
{{ DML | name = Metroid Prime | region = EUR | rev = r39 | status = Works | nmm = | comp = no | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Metroid Prime | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 1.24GB | nodisc = no | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Metroid Prime 2: Echoes | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 1.35GB | nodisc = no | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Metroid Prime 2: Echoes | region = EUR | rev = r49 | status = Works | nmm = no | comp = no | size = | nodisc = | notes = Black screen with NeogammaR9beta56; works with Configurable USB Loader MOD r19 | conf = 0 }}&lt;br /&gt;
{{ DML | name = Metroid Prime 2: Echoes Bonus Disc | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.29GB | nodisc = no | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Midway Arcade Treasures | region = USA | rev = r44 | status = Works | nmm = | comp = Yes | size = 1.05GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Midway Arcade Treasures 2 | region = USA | rev = r45 | status = Works | nmm = | comp = Yes | size = 1.29GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Midway Arcade Treasures 3 | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 1.18GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mortal Kombat: Deadly Alliance | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mortal Kombat: Deception | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.28GB  | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = MX Superfly | region = EUR | rev = r39 | status = Issues | nmm = | comp = | size = | nodisc = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Namco Museum | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 630MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Naruto: Clash of Ninja | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 324MB | nodisc = | notes = Audio Streaming, Missing Music and Dialogue | conf = 0 }}&lt;br /&gt;
{{ DML | name = Naruto: Clash of Ninja 2 | region = USA | rev = r42 | status = Issues | nmm = | comp = yes | size = 633MB | nodisc = | notes = Audio Streaming, Missing Music and Dialogue | conf = 1 }}&lt;br /&gt;
{{ DML | name = Naruto: Gekitou Ninja Taisen 4 | region = JAP | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = NBA 2K3 | region = USA | rev = r52 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black Screen after intro video| conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed Carbon | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed Hot Pursuit 2  | region = USA | rev = r49 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = After starting any race - &amp;quot;please turn off and read manual&amp;quot;. Works fine with r36 | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed Hot Pursuit 2  | region = EUR | rev = r49 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = After starting any race - &amp;quot;please turn off and read manual&amp;quot;. Works fine with r36 | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed Most Wanted | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 1.24GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed underground  | region = EUR | rev = r47 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed underground 2 | region = EUR | rev = r47 | status = Works | nmm = | comp = yes | size = 1.31GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed underground 2 | region = USA | rev = r47 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Nintendo Puzzle Collection | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 138MB | nodisc = | notes =  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Odama | region = USA | rev = r45 | status = Works | nmm = | comp = yes | size = 154MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = One Piece: GRAND ADVENTURE | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Outlaw Golf | region = USA | rev = r58 | status = Issues | nmm = no | comp = | size = | nodisc = | notes = NMM gives a &amp;quot;Save Failed&amp;quot; message | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pac-Man Vs. | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 54MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Paper Mario: The Thousand-Year Door | region = USA | rev = r52 | status = Works | nmm = no | comp = Yes| size = 577MB | nodisc = | notes = Freezes with NMM on creating save screen | conf = 6 }}&lt;br /&gt;
{{ DML | name = Paper Mario: The Thousand-Year Door | region = EUR | rev = r56 | status = Works | nmm =  | comp = Yes| size = 590MB | nodisc = no| notes = Freezes With NMM, got error disc with no disc in drive when loading the saved game| conf = 1 }}&lt;br /&gt;
{{ DML | name = Phantasy Star Online Episode I &amp;amp; II Plus | region = USA | rev = r44 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Phantasy Star Online Episode III | region = USA | rev = r44 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pikmin | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 633MB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Pikmin 2 | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 963MB | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = P.N. 03 | region = USA | rev = r52 | status = Issues | nmm = | comp = Yes| size = 796MB | nodisc = | notes = Works, but versions r44 to r52 it crashes at the boss/door during Mission 8 | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon Box - Ruby &amp;amp; Sapphire | region = USA | rev = r52 | status = Doesn&#039;t Work | nmm = | comp = | size = 85MB | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon Box - Ruby &amp;amp; Sapphire | region = EUR | rev = r52 | status = Doesn&#039;t Work | nmm = | comp = | size = 345MB | nodisc = | notes = 50/60 Hz selection screen appears, then &amp;quot;Black Screen&amp;quot; | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon Channel | region = USA | rev = r49 | status = Works | nmm = | comp = Yes| size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Pokemon Colosseum | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 630MB | nodisc = yes | notes = (NMM) There is no Memory Card in Slot A | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon Colosseum | region = EUR | rev = r58 | status = Doesn&#039;t Work | nmm = | comp = | size = 679MB | nodisc = | notes = Black Screen | conf = 2 }}&lt;br /&gt;
{{ DML | name = Pokemon XD Gale of Darkness | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 1.01GB | nodisc = | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon XD Gale of Darkness | region = EUR | rev = r58 | status = Doesn&#039;t Work | nmm = | comp = | size = 1.04GB | nodisc = | notes = Black Screen | conf = 2 }}&lt;br /&gt;
{{ DML | name = Pool Edge | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 72MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Pool Paradise | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 270MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Prince of Persia: The Sands of Time | region = USA | rev = r47 | status = Works | nmm = no | comp = yes | size = 1.33GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Prince of Persia The Two Thrones | region = USA | rev = r45 | status = Works | nmm = no | comp = yes | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Prince of Persia Warrior Within | region = USA | rev = r45 | status = Works | nmm = no | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = R: Racing Evolution | region = USA | rev = r52 | status = Works | nmm = no | comp = yes | size = 1.18GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Rayman Arena | region = USA | rev = r50 | status = Works | nmm = | comp = Yes | size = 1.13GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Rayman 3: Hoodlum Havok | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 1.35GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Red Card Soccer | region = EUR | rev = r55 | status = Works | nmm = | comp =  | size =  | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Red Faction II | region = USA | rev = r42 | status = Works | nmm = | comp = Yes | size = 1.30GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil 0 (Disc 1) | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.26GB | nodisc = no | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Resident Evil (Disc 1) | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.15GB | nodisc = | notes = Disc change untested | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil (Disc 2) | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 1.29GB | nodisc = | notes = Disc Read Error upon starting new game, loading game untested | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil 2 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.16GB | nodisc = | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Resident Evil 3 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 878MB | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Resident Evil 4 (Disc 1)| region = USA | rev = r52 | status = Works | nmm = yes | comp = yes | size = 1.33GB | nodisc = no | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Resident Evil 4 Preview Disc| region = USA | rev = r45 | status = Issues | nmm = | comp = | size = | nodisc = | notes = No streaming audio in main menu. Demo and videos works fine | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil Code Veronica X (Disc 1) | region = USA | rev = r44 | status = Works | nmm = | comp = Yes | size = 1.16GB | nodisc = | notes = Disc change untested | conf = 1 }}&lt;br /&gt;
{{ DML | name = Resident Evil Code Veronica X (Disc 2) | region = USA | rev = r44 | status = Issues | nmm = | comp = Yes | size = 1.24GB | nodisc = | notes = Disc Read Error upon starting new game, loading game untested | conf = 0 }}&lt;br /&gt;
{{ DML | name = Rogue Ops | region = USA | rev = r42 | status = Doesn&#039;t Work | nmm = | comp = | size = 1.21GB | nodisc = | notes = Black screen. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Second Sight | region = USA | rev = r47 | status = Works | nmm = | comp =Yes | size =1.28GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sega Soccer Slam | region = USA | rev = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size =578MB | nodisc = | notes = Black screen after progressive selection. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sega Soccer Slam | region = EUR | rev = r50 | status = Doesn&#039;t Work | nmm = | comp =  | size = | nodisc = | notes = Black screen. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Serious Sam: the Next Encounter | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Shadow the Hedgehog | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.27GB | nodisc = no | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Shikigami no Shiro II | region = JAP | rev = r52 | status = Issues | nmm = | comp =Yes | size =912MB | nodisc = | notes = No streaming audio during gameplay. SoundFX works. | conf = 1 }}&lt;br /&gt;
{{ DML | name = The Simpsons Hit &amp;amp; Run | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 867MB | nodisc = | notes = Minor Video Glitching | conf = 2 }}&lt;br /&gt;
{{ DML | name = The Simpsons Hit &amp;amp; Run | region = EUR | rev = r52 | status = Works| nmm = | comp = yes | size = 1.34GB | nodisc = | notes = Minor Video Glitching | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Simpsons Road Rage | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = The Simpsons Road Rage | region = EUR | rev = r58 | status = Works | nmm = NO | comp = yes | size = 772MB | nodisc = yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Skies of Arcadia Legends | region = EUR | rev = r50 | status = Works | nmm =NO | comp = yes | size = 1.32GB | nodisc = | notes =(NMM) freezes on the first time to save | conf = 1 }}&lt;br /&gt;
{{ DML | name = Skies of Arcadia Legends | region = USA | rev = r52 | status = Works | nmm = | comp = no | size = 1.32GB | nodisc = | notes = Compressing the ISO causes the game to crash when entering a shop. | conf = 4 }}&lt;br /&gt;
{{ DML | name = Smashing Drive | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 160MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SNK vs. Capcom 2 EO | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 281MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure DX: Director&#039;s Cut | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 1.31GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure DX: Director&#039;s Cut | region = EUR | rev = r47 | status = Works | nmm = | comp = Yes| size = 1.31GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure 2: Battle | region = USA | rev = r47 | status = Works | nmm = Yes | comp = Yes| size = 1.29GB | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Sonic Heroes | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 1.16GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sonic Heroes | region = EUR | rev = r56 | status = Works | nmm = | comp = Yes| size = 1.16GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sonic Mega Collection | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 834MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sonic Gems Collection | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 1.26GB | nodisc = | notes = Sonic CD - minor lag when switching from an era (r47) | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sonic Riders | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Soul Calibur II | region = EUR | rev = r55 | status = Works | nmm = | comp = | size = | nodisc = yes | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Soul Calibur II | region = JAP  | rev = r55 | status = Works | nmm =no | comp =yes | size = 872MB | nodisc =yes | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Soul Calibur II | region = USA | rev = [http://code.google.com/p/dios-mios-lite-source-project/source/detail?r=58 r58] | status = Works | nmm = yes | comp = yes | size = 988MB | nodisc = issues | notes = runs fine with NoDisc, but shadows are screwed up | conf = 3 }}&lt;br /&gt;
{{ DML | name = Spider-Man 2 | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Splinter Cell | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.09GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Splinter Cell Chaos Theory | region = USA | rev = r45 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Black Screen| conf = 0 }}&lt;br /&gt;
{{ DML | name = Splinter Cell Pandora Tomorrow | region = USA | rev = r45 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Spy Hunter | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 955MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Spyro Enter the Dragonfly | region = USA | rev = r55 | status = Works | nmm = | comp = Yes | size = | nodisc = | notes = Glitchy, but playable| conf = 0 }}&lt;br /&gt;
{{ DML | name = SSX3 | region = EUR | rev = r39 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = SSX3 | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.16GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SSX Tricky | region = EUR | rev = r47 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SSX Tricky | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.00GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = StarFox Assault | region = EUR | rev = r56 | status = Works | nmm = no | comp = yes | size = 1.27GB | nodisc = | notes =  | conf = 2 }}&lt;br /&gt;
{{ DML | name = StarFox Assault | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.23GB | nodisc = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = StarFox Adventures | region = EUR | rev = r56 | status = Issues | nmm = no | comp = Yes| size = 777MB | nodisc = | notes = Audio streaming. Missing cut-scene audio. Late subtitles. (NMM) Memory card not detected. | conf = 2 }}&lt;br /&gt;
{{ DML | name = StarFox Adventures | region = USA | rev = r47 | status = Issues | nmm = | comp = Yes| size = 777MB | nodisc = | notes = Audio streaming. Missing cut-scene audio. Late subtitles | conf = 3 }}&lt;br /&gt;
{{ DML | name = Star Wars: Bounty Hunter | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.32GB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Star Wars: The Clone Wars | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 1.31GB | nodisc = | notes = Audio Streaming. Sound effects work, but no music. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron II Rogue Leader | region = USA | rev = r52 | status = Works | nmm = | comp =Yes | size =1.30GB | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron II Rogue Leader | region = EUR | rev = r47 | status = Works | nmm = | comp = Yes | size = 1.31GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron III Rebel Strike | region = USA | rev = r56 | status = Works | nmm = | comp = Yes | size = 1.34GB | nodisc = no | notes = Disc Read Error on intro when using nodisc | conf = 2 }}&lt;br /&gt;
{{ DML | name = Super Luigi 64 | region = EUR | rev = r58 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Super Robot Wars GC | region = JAP | rev = r42 | status = Works | nmm = | comp =  | size =  | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Super Mario Strikers | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 618MB | nodisc = yes | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Super Mario Sunshine | region = EUR | rev = r58 | status = Works | nmm = no | comp = Yes | size = 1.10GB | nodisc = | notes = With NMM, when saving gives &amp;quot;The device in Slot A is not supported&amp;quot; error (r56) . | conf = 2 }}&lt;br /&gt;
{{ DML | name = Super Mario Sunshine | region = USA | rev = r58 | status = Works | nmm = yes | comp = Yes | size = 1.09GB | nodisc = yes | notes = | conf = 8 }}&lt;br /&gt;
{{ DML | name = Super Monkey Ball | region = USA | rev = r42 | status = Issues | nmm = | comp = Yes| size = 480MB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Super Monkey Ball 2 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 990MB | nodisc = yes | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Super Monkey Ball Adventure | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 760MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Super Smash Bros. Melee | region = EUR | rev = r56 | status = Works | nmm = | comp = | size = | nodisc = | notes = Black screen after: Select PAL video mode. | conf = 3 }}&lt;br /&gt;
{{ DML | name = Super Smash Bros. Melee | region = USA | rev = r58 | status = Works | nmm = no | comp = Yes| size = 1.34GB | nodisc = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Tak and the Power of Juju | region = EUR | rev = r47 | status = Doesn&#039;t Work | nmm = | comp = yes | size = 1.23GB | nodisc = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tak and the Power of Juju | region = USA | rev = r52 | status = Issues | nmm = | comp = yes | size = 1.35GB | nodisc = yes | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tak 2: The Staff of Dreams | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Taz: Wanted | region = USA | rev = r52 | status = Works | nmm = | comp = no | size =  | nodisc = | notes = Compressed should work, but freezes half way. only full iso works. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tales of Symphonia (Disc 1) | region = USA | rev = r56 | status = Works | nmm = no | comp = yes | size = 1.28GB | nodisc = yes | notes = NMM causes games to hang on accessing memory card. Disc switch results in error. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tales of Symphonia (Disc 1) | region = EUR | rev = r47 | status = Works | nmm = | comp = yes | size = 1.23 GB| nodisc = | notes = Black Screen with cfgloader, with neogamma R9 it is good | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tetris Worlds | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.07GB | nodisc = | notes = Minor Audio Glitching on Intro Movie | conf = 0 }}&lt;br /&gt;
{{ DML | name = TimeSplitters 2 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.33GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = TimeSplitters 2 | region = EUR | rev = r44 | status = Works | nmm = | comp = Yes | size = 1.33GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = TimeSplitters: Future Perfect | region = EUR | rev = r44 | status = Works | nmm = | comp = Yes | size =1.33GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = TimeSplitters: Future Perfect | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tonka Rescue Patrol | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 273MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s American Wasteland | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s American Wasteland | region = USA | rev = r52 | status = Works | nmm = | comp = yes | size = 1.32GB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Pro Skater 3 | region = USA | rev = r52 | status = Issues | nmm = no | comp = yes | size = | nodisc = | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Pro Skater 4 | region = USA | rev = r52 | status = Issues | nmm = yes | comp = yes | size = 1.25GB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Underground | region = USA | rev = r45 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Underground 2 | region = EUR | rev = r39 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Underground 2 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = True Crime: Streets of LA | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | notes =  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tube Slider | region = USA | rev = r42 | status = Issues | nmm = | comp = yes | size = 631MB | nodisc = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Ultimate Muscle - Legends vs New Generation | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 698MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Ultimate Spider-Man  | region = USA | rev = r50 | status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Universal Studios - Theme Park Adventure | region = USA | rev = r52 | status = Works | nmm = | comp = Yes | size = 810MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Viewtiful Joe | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.23GB | nodisc = yes | notes = | conf = 5 }}&lt;br /&gt;
{{ DML | name = Viewtiful Joe 2 | region = USA | rev = r44 | status = Works | nmm = | comp = Yes| size = 792MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Viewtiful Joe: Red Hot Rumble | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 836MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Virtual Striker 3 2002 | region = USA | rev = r45| status = Works | nmm = | comp = | size = | nodisc = | notes = | conf = 1}}&lt;br /&gt;
{{ DML | name = Wario World | region = EUR | rev = r56 | status = Works | nmm = no  | comp =yes | size =275MB | nodisc = no | notes = (NMM) Memory card not detected.  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Wario World | region = USA | rev = r44 | status = Works | nmm = no | comp = yes | size = 257MB | nodisc = | notes =  | conf = 3 }}&lt;br /&gt;
{{ DML | name = WarioWare, Inc.: Mega Party Games! | region = USA | rev = r52 | status = Works | nmm = yes | comp = yes | size = 848MB | nodisc = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = WarioWare, Inc.: Mega Party Games! | region = EUR | rev = r52 | status = Works | nmm = | comp = yes | size = 848MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = WaveRace: Blue Storm | region = USA | rev = r47 | status = Issues | nmm = | comp = yes | size = 1.35GB | nodisc = no | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = WaveRace: Blue Storm | region = EUR | rev = r47 | status = Issues | nmm = | comp = | size = 1.34GB | nodisc = | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Winning Eleven 6 | region = JAP | rev = r44 | status = Works | nmm = | comp = yes | size = 517MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Wrestlemania X8 | region = USA | rev = r44 | status = Works | nmm = | comp =  | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Wrestlemania XIX | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.32GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = WWE Day of Reckoning | region = USA | rev = r44 | status = Works | nmm = | comp =  | size = | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = WWE Day of Reckoning 2 | region = USA | rev = r55 | status = Works | nmm = no | comp =  | size = | nodisc = Yes | notes = If NMM is enabled it would say &amp;quot;Memory card is not compatible...&amp;quot; but game will still run great | conf = 0 }}&lt;br /&gt;
{{ DML | name = X-Men: Legends II | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.33GB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = XIII | region = USA | rev = r58 | status = Works | nmm = no | comp = yes | size = 1.21GB | nodisc = no | notes = Minor glitching on fmv. DEBUGGER causes black screen beyond initial menu | conf = 3 }}&lt;br /&gt;
{{ DML | name = Yu-Gi-Oh The Falsebound Kingdom | region = USA | rev = r52 | status = Works | nmm = no | comp = Yes | size = | nodisc = | notes = NMM freezes game upon saving, starts a loud screeching noise. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Zatch Bell! Mamodo Fury | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 909MB | nodisc = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Zoids Battle Legends | region = USA | rev = r52 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | notes = Hangs on &amp;quot;Licensed by Nintendo&amp;quot; screen. | conf = 0 }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Wii]]&lt;br /&gt;
[[Category:Compatibility Lists]]&lt;/div&gt;</summary>
		<author><name>Craco</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=DIOS_MIOS_Lite_Compatibility_List&amp;diff=40786</id>
		<title>DIOS MIOS Lite Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=DIOS_MIOS_Lite_Compatibility_List&amp;diff=40786"/>
		<updated>2012-02-05T22:52:20Z</updated>

		<summary type="html">&lt;p&gt;Craco: /* B */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compatibility list for DIOS MIOS Lite. Anyone is free to edit this list without an account. Vandalism will be undone and you will get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== About DML ==&lt;br /&gt;
DML started as a project by crediar. After a proof of concept release, crediar abandoned the project and offered the source for sale.&lt;br /&gt;
GBAtemp member [http://gbatemp.net/user/190457-g0dlike/ G0dlike] purchased the source and released it to the public. DML has been picked up by new developers, and is once again under development. DML has progressed far beyond the original release of DIOS MIOS, and now can play a number of games decently.&lt;br /&gt;
&lt;br /&gt;
You can grab DML from its [http://code.google.com/p/dios-mios-lite-source-project/ Google Code page]&lt;br /&gt;
&lt;br /&gt;
List of developers working on DML in no particular order&lt;br /&gt;
&lt;br /&gt;
* WiiPower&lt;br /&gt;
* FIX94&lt;br /&gt;
* obcd&lt;br /&gt;
* scooby74029&lt;br /&gt;
* OverjoY&lt;br /&gt;
* conanac&lt;br /&gt;
* emu_kidid&lt;br /&gt;
* exp0wnster&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines: PLEASE READ BEFORE EDITING ==&lt;br /&gt;
#If a game is &#039;&#039;working&#039;&#039; it doesn&#039;t always make it &#039;&#039;green&#039;&#039;, as titles marked &#039;&#039;green&#039;&#039; should be/are 99.9-100% compatible. See color chart below.&lt;br /&gt;
#The Notes section is only for quirks regarding the way the game plays with the loader. Notes like &#039;Works Great&#039; are not needed and simply add clutter.&lt;br /&gt;
#Regarding regions, please don&#039;t take an existing entry and completely change the region - start a new entry, or add it ALONG with the existing region.&lt;br /&gt;
#Extended Information to be placed at the bottom of the page, only for games that are marked as not working for most people, but working for some. only people who have it working should post info.&lt;br /&gt;
#If you are the first person to add a game then the confirmed column should read 0 (as it is unconfirmed).  Every person should then add 1 to that when they have tested it as working.&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=480px align=&amp;quot;center&amp;quot; &amp;quot;border: 1px solid #000; margin-top: 2em;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;&amp;quot; |Compatibility Legend&lt;br /&gt;
|-&lt;br /&gt;
|{{USB Game Compatibility Table/Working Cell Style}}|Games that work 100% or just have slight audio/video stutter or anything else that doesn&#039;t effect gameplay .&lt;br /&gt;
|-&lt;br /&gt;
|{{USB Game Compatibility Table/Issues Cell Style}}|Games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).&lt;br /&gt;
|-&lt;br /&gt;
|{{USB Game Compatibility Table/Not Working Cell Style}}|Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&amp;lt;pre&amp;gt;{{dm|Example Game|PAL|r12|Works / Issues / Doesn&#039;t Work|Additional notes (optional)|0}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
Add the line above under the Table header code, but above the table end ( &amp;lt;nowiki&amp;gt;|}&amp;lt;/nowiki&amp;gt; ) and fill in the correct data.&lt;br /&gt;
&lt;br /&gt;
== Compatibility List ==&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|007 Nightfire|PAL|r21|Doesn&#039;t Work|Black screen upon booting.|0}}&lt;br /&gt;
{{dm|1080 Avalanche|NTSC-U|r12|Doesn&#039;t Work|Freeze at first loading screen.|0}}&lt;br /&gt;
{{dm|1080 Avalanche|PAL|r21|Working|Works perfectly. No music, though (streaming audio).|0}}&lt;br /&gt;
{{dm|18 Wheeler|NTSC-U|r21|Working|2GB Slow Card so Video Lag for me (discex -c)|0}}&lt;br /&gt;
{{dm|Agent Under Fire 007|NTSC-U|r12|Doesn&#039;t Work|Disc error on boot.|0}}&lt;br /&gt;
{{dm|Animal Crossing|NTSC-U|r12-r19, r21|Working|Same as PAL. About 10 seconds loading time on r21.|1}}&lt;br /&gt;
{{dm|Animal Crossing|PAL|r12-r19|Working|Long load on Nintendo logo on first boot (I already thought it froze) (discex -c)|0}}&lt;br /&gt;
{{dm|Asterix xxl|PAL|r19|Working|Sometime sound lag|0}}&lt;br /&gt;
{{dm|ATV Quad Power Racing 2|NTSC-U|r12|issues|Plays as normal but stutters every 2 seconds (FSTFIX t/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Baldur&#039;s gate: Dark alliance|PAL|r21|Working|Works great, very slight video lag during cutscenes.|1}}&lt;br /&gt;
{{dm|Baten Kaitos Origins|NTSC|r12|Issues| Game loads, played around and messed with battling. Lag and audio issues throughout, seemed playable, however, I probably didn&#039;t test long enough to see if it would &lt;br /&gt;
freeze.|0}}&lt;br /&gt;
{{dm|Baten Kaitos Origins|PAL|r21|Working|Looks and sounds perfect. Very occasional audio glitch. Tested with 64k clustersize.|0}}&lt;br /&gt;
{{dm|Battalion wars|PAL|r21|Working|Works perfectly. Intro movie video stutters and subtitles lag behind, though.|0}}&lt;br /&gt;
{{dm|Battle Stadium DON|NTSC-J|r21|Working|Works perfectly. Intro movie video stutters and the game stutters a bit on the countdown, though.|1}}&lt;br /&gt;
{{dm|Beach Spikers|NTSC-U|r19|Issues|Frequent stuttering|0}}&lt;br /&gt;
{{dm|Beyond Good and Evil|NTSC-U|r12&amp;amp;r21|Working|Cannot move, take damage, or attack (On first boot) If booted, then turn off and reboot the issue is fixed, occasional 1-2 second freezing but doesn&#039;t impact gameplay too much. WARNING: Be careful on races at the end because if you let the race&#039;s end go too long you won&#039;t be able to get out of the scene without turning the console off and on/reloading your save. WARNING #2: Winning Race 2 in 1st place is just BARELY humanly possible due to very frequent collision bugs which make you fall through walls/floors off the course. Not necessary unless you are OCD about 100% completion though. (best I got was 2nd) In North Wing before you meet again with Double H you literally can not go back (stops rendering previous areas) but there is literally NO reason to go back, so it wouldn&#039;t matter much but still. WARNING: On walls if you jump and immediately fall (seemingly randomly between) 2-5 times you will fall through the floor and have to reload the game.|1}}&lt;br /&gt;
{{dm|Blood Rayne|PAL|r21|Working|Works, but slightly laggy ingame.|0}}&lt;br /&gt;
{{dm|Blowout|NTSC-U|r19|Doesn&#039;t Work|freezes at &amp;quot;Lcensed by Nintendo&amp;quot; Screen.|0}}&lt;br /&gt;
{{dm|Burnout|NTSC-U|r12|Working|Working great, little to no lag.|0}}&lt;br /&gt;
{{dm|Burnout 2 Point of Impact|NTSC-U|r12|Working|Working great, little to no lag.|0}}&lt;br /&gt;
{{dm|Burnout 2 Point of Impact|PAL|r21|Working|Works great; slight lag during the menus.|0}}&lt;br /&gt;
{{dm|Bust-A-Move 3000|NTSC-U|r12|Working|Working great, little to no lag.|0}}&lt;br /&gt;
{{dm|Billy Hatcher|NTSC|r12|Works| Works great so far, little to no lag.|0}}&lt;br /&gt;
{{dm|Bleach|NTSC-J|r12|Working|The important part, the battles, work with nearly zero lag. Main menu has A LOT of lag but its workable and gameplay is much more the main menu. Loading fights and misc is a little slow but gameplay (battles) are fine.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Call Of Duty 2: Big Red One|NTSC-U|r21|Not Working| Disc read error upon starting a game. The main menu seems to work fine, though.|0}}&lt;br /&gt;
{{dm|Chibi-Robo!|NTSC-U|r12|Working||0}}&lt;br /&gt;
{{dm|Crazy Taxi|NTSC-U|r12|Working|Working great, little to no lag. No music due to audio streaming. |1}}&lt;br /&gt;
{{dm|Crazy Taxi|PAL|r21|Working|Works great, no lag. No music due to audio streaming. |0}}&lt;br /&gt;
{{dm|Cubivore: Survival of the Fittest|NTSC-U|r12|Working|Flawless, there is sometimes a slight audio abberation when entering a level, but this is rare.|1}}&lt;br /&gt;
{{dm|Crash Tag Team Racing|NTSC-U|r12|Working|Minor lag during gameplay, Short stutter every 3-4 seconds ! Still very playable (FSTFIX t/DiscEx/4gb Class 2)|1}}&lt;br /&gt;
{{dm|Crash Bandicoot The Wrath of Cortex|NTSC-U|r19|Working|Working, Just no background audio, Only sound effects (FSTFIX t/DiscEx/4gb Class 2)|1}}&lt;br /&gt;
{{dm|Crash Nitro Kart|NTSC-U|r19|Working|Perfect, No problems at all (FSTFIX t/DiscEx/4gb Class 2)|1}}&lt;br /&gt;
{{dm|Custom Robo|NTSC-U|r12|Working|Almost no lag with anything other than videos. Little 1/2 second freezes occasionally but barely noticeable. When loading 1 3D model to customize it takes a while, loading 2 at the same time (ex looking at you and your opponent&#039;s robos) background music temporarily stops (until the battle begins) but sound effects can be heard on the menu beforehand.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Def Jam - Fight for NY|NTSC|r21|Issues|Very laggy during gameplay. discex -c|0}}&lt;br /&gt;
{{dm|Die hard vendetta|PAL|r21|Working|Choppy cutscenes and sound glitches, but the gameplay is almost perfect.|0}}&lt;br /&gt;
{{dm|Disney&#039;s Donald Duck in Going Quackers|NTSC-U|r21|Working|2GB Slow Card so Video Lag for me (discex -c)|0}}&lt;br /&gt;
{{dm|Disney&#039;s Magical Mirror starring Mickey Mouse|NTSC-U|r21|Working|Minor hiccups whilst in cutscenes (discex -c)|0}}&lt;br /&gt;
{{dm|Donkey Konga|NTSC-U|r12|Working|Minor hiccups on menus|0}}&lt;br /&gt;
{{dm|Donkey Konga 2|NTSC-U|r12|Working|Minor hiccups on menus|0}}&lt;br /&gt;
{{dm|Dora the Explorer|NTSC-U|r12|Working|Zero lag. During Swiper scenes and using items there is a slight &amp;quot;delay&amp;quot; (not lag, just the command reaches them a little late) on when they are supposed to react. Some audio static occasionally but not too bad.|0}}&lt;br /&gt;
{{dm|Doshin The Giant|PAL|r21|Working|Perfect. (discex -c)|0}}&lt;br /&gt;
{{dm|Dream Mix TV: World Fighters|NTSC-J|r21|Working|Runs at 60 frames and cutscenes play OK, but there is no BGM except for the Character Select screen.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Ed, Edd n Eddy: The Mis-Edventures|NTSC|r12|Issues|Temporary freezing frequenty playing on maps, playable but very annoying. Videos lag A LOT. Takes a while to load (at least on first boot) appears to black screen but it&#039;s just taking a while.|0}}&lt;br /&gt;
{{dm|Enter the Matrix|PAL|r21|Works|stuttering and audio glitches, but working|0}}&lt;br /&gt;
{{dm|Eternal Darkness|NTSC-U|r21|Doesn&#039;t Work|Gets halfway through the intro when you select &amp;quot;Start Game&amp;quot; and then freezes|0}}&lt;br /&gt;
{{dm|Evolution Worlds|NTSC|r21|Issues|Lots of audio issues.  Dialog stutters like crazy.  Some lag during battles. discex -c|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|4x4 Evo 2|NTSC-U|r12|Working|Works fine, menu lags a bit.|0}}&lt;br /&gt;
{{dm|F-Zero GX|NTSC-U|r12/r19|Working|Stuttering Intro, hiccups in menu when loading certain elements (music, tracks etc.). No hiccups/lags during races./r19 - might get a lag or 2 on some races|0}}&lt;br /&gt;
{{dm|F-Zero GX|NTSC-U|r13|Doesn&#039;t work|Black screen.|0}}&lt;br /&gt;
{{dm|F-Zero GX|PAL|r12-r19-r21|Working|Works fine, menu lags a bit. (discex -c)|1}}&lt;br /&gt;
{{dm|Fire Emblem|NTSC|r12|Issues| Game loads, however it kept wanting to freeze on me. |0}}&lt;br /&gt;
{{dm|Fire Emblem Path of Radiance|NTSC-U|r21|Issues|Laggy|0}}&lt;br /&gt;
{{dm|Fire Emblem Path of Radiance|PAL|r21|Working|Rather slow when switching combat modes, but not game-breaking.|0}}&lt;br /&gt;
{{dm|Fifa Street|NTSC|r19|Issues|Quite alot of stuttering during gameplay, &amp;quot;Playable&amp;quot; but stutters ever 1-2 seconds which gets old fast. (FSTFIX t/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
{{dm|Fifa Street 2|NTSC|r19|Issues|Quite alot of stuttering during gameplay, &amp;quot;Playable&amp;quot; but stutters ever 1-2 seconds which gets old fast. (FSTFIX t/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
{{dm|Final Fantasy Crystal Chronicles|NTSC|r12-r21|Working|Flawless|0}}&lt;br /&gt;
{{dm|Final Fantasy Crystal Chronicles|PAL|r12-r21, r21|Working|Black screen. &amp;lt;- I dunno who said that, but it works perfect on my end with r21 (discex -c).|0}}&lt;br /&gt;
{{dm|Freedom Fighters|NTSC|r12|Working|Flawless|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Gauntlet Dark Legacy|NTSC-U|r12|Working|Hiccups in intro video.|0}}&lt;br /&gt;
{{dm|Geist|PAL|r19|Doesn&#039;t Work|Black Screen|0}}&lt;br /&gt;
{{dm|Goldeneye Rogue Agent|NTSC-U|r21|Doesn&#039;t Work|Error Screen when loading|0}}&lt;br /&gt;
{{dm|Grim Adventures of Billy and Mandy|NTSC-U|r12|Doesn&#039;t Work|INTENSE LAG. Runs, boots, plays but so much lag it&#039;s not worth playing.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Harvest moon: Magic Melody|NTSC-U|r21|Works|Seems to work flawlessly|0}}&lt;br /&gt;
{{dm|Homeland|NTSC-J|r12|Doesn&#039;t Work|Boots to title screen, can select player and name, but freezes afterwards. Periodic/Many freezes from title-&amp;gt;freeze. Text is garbage.|0}}&lt;br /&gt;
{{dm|Hot-Wheels World Race|NTSC-U|r19|Works|Playable but constant beeping noise and quick stop...other than that nothing else that i&#039;ve noticed|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Ikaruga|NTSC-U|r12|Works|Streamed audio does not appear; minor lag during boss explosions, however the lag happens on the actual hardware as well, arcade or otherwise.|0}}&lt;br /&gt;
{{dm|I-Ninja|NTSC-U|r21|Works|Playable with minor lag, mostly during combat. discex -c|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Judge Dredd: Dredd VS Death|NTSC-U|r12|Works|99% flawless. Zero lag in menus, maps, etc, perfect audio. Loading levels is a little bit slow (and booting takes ~15 seconds or so)|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Killer 7 (Disc 1)|NTSC-U|r12|Doesn&#039;t Work|Black screen, won&#039;t load the game at all.|0}}&lt;br /&gt;
{{dm|Killer 7 (Disc 1)|PAL|r21|Doesn&#039;t work|Loads; intro slightly choppy. But hangs before entering the first door.|0}}&lt;br /&gt;
{{dm|Killer 7 (Disc 2)|NTSC-U|r12|Doesn&#039;t Work|Black screen, won&#039;t load the game at all.|0}}&lt;br /&gt;
{{dm|Kirby&#039;s Air Ride|PAL|r12,r21|Doesn&#039;t work|Hiccups on menu. Freeze when proceeding to course select/player entry screen. Class 2 SDHC was used. Seconded on r21|0}}&lt;br /&gt;
{{dm|Kirby&#039;s Air Ride|PAL|r13|Doesn&#039;t Work|Black screen, won&#039;t load the game at all.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Legacy of Kain: blood omen 2 |PAL|r21|Issues|Works, but rather choppy framerate.|0}}&lt;br /&gt;
{{dm|Legend of Zelda: Four Swords Adventures |PAL|r12|Working|DML IN REAL NAND |0}}&lt;br /&gt;
{{dm|Legend of Zelda: Four Swords Adventures |NTSC-J|r19|Working|Works fine, Tetras Tracker works fine too since r19 (discex -c)|0}}&lt;br /&gt;
{{dm|Legend of Zelda: Four Swords Adventures |NTSC-U|r19, r20|Working|Works fine (discex -c)|1}}&lt;br /&gt;
{{dm|Legend of Zelda: The Wind Waker |NTSC-J|r12-r19|Working|Works fine, lags when sailing ([http://gbatemp.net/topic/315342-zelda-wind-waker-iso-on-swiss-gamecube-loader-map-crash/page__view__findpost__p__4008370 patched iso]) (discex -c)|0}}&lt;br /&gt;
{{dm|Legend of Zelda: The Wind Waker |PAL|r12-r19|Working|Works fine, lags when sailing ([http://gbatemp.net/topic/315342-zelda-wind-waker-iso-on-swiss-gamecube-loader-map-crash/page__view__findpost__p__4008370 patched iso]) (discex -c)|0}}&lt;br /&gt;
{{dm|Legend of Zelda: The Wind Waker |NTSC-U|r12-r21|Working|Works fine, lags when sailing ([http://gbatemp.net/topic/315342-zelda-wind-waker-iso-on-swiss-gamecube-loader-map-crash/page__view__findpost__p__4008370 patched iso]) (discex -c)|2}}&lt;br /&gt;
{{dm|Legend of Zelda: Twilight Princess |NTSC-U|r12+|Doesn&#039;t Work|Freezes at the Health &amp;amp; Safety and Nintendo screen|0}}&lt;br /&gt;
{{dm|Legend of Zelda: Twilight Princess |NTSC-J|r12-r19|Working|Works fine (discex -c)|0}}&lt;br /&gt;
{{dm|Legend of Zelda: Twilight Princess |PAL|r12-r19|Working|Works fine (discex -c)|0}}&lt;br /&gt;
{{dm|Legend of Zelda: Ocarina of Time Bonus Disc |PAL|r16+|Working|Works fine, missing background music in selection menu (discex -c)|2}}&lt;br /&gt;
{{dm|Legend of Zelda: Collectors Edition |NTSC-U|r16-r19|Working|Majora&#039;s Mask sometimes lags, but otherwise works fine (discex -c)|0}}&lt;br /&gt;
{{dm|Legend of Zelda: Collectors Edition |PAL|r16-r19|Working|Works fine (discex -c)|0}}&lt;br /&gt;
{{dm|Looney Tunes Back in Action|NTSC-U|r21|Working|Works Fine (discex -c)|0}}&lt;br /&gt;
{{dm|Lost Kingdoms |NTSC-U|r19|Working|Works fine, minor stuttering, 8GB SDHC class 2 card (discex -c)|0}}&lt;br /&gt;
{{dm|Luigis Mansion|PAL|r12-r20|Doesn&#039;t Work|Freeze after meeting the professor, seems to be very sd card dependent, with another sd card I can&#039;t even pass the scene before entering the mansion. Seconded on r20|0}}&lt;br /&gt;
{{dm|Luigis Mansion|NTSC|r12-r21|Doesn&#039;t Work|Freeze after pressing start|2}}&lt;br /&gt;
{{dm|Luigis Mansion|NTSC-U|r12 - via Sneek+DI|Issues|Sometimes freezes after meeting the professor but if you get pass it, works flawlessly but no BGM|0}}&lt;br /&gt;
{{dm|Luigis Mansion|PAL|r21|Doesn&#039;t Work|In the first attempt, it works, but then freezes after meeting the professor. After that, in subsequent attempts, the game freezes when Luigi is entering the mansion, or when you press a button in the intro.|0}}&lt;br /&gt;
{{dm|Lord of the Rings - The Third Age|NTSC|r21|Issues|Functional, lags during battles and stutters during FMVs. discex -c|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Mario Golf Toadstool Tour|NTSC-U|r19|Working|Works on r19, did not work on r12 when tested.|0}}&lt;br /&gt;
{{dm|Mario Kart: Double Dash!!|NTSC-U|r12-r19,r21|Working|Intro has slow playback. Minor hiccups in-game. |3}}&lt;br /&gt;
{{dm|Mario Kart: Double Dash!!|PAL|r12-r19,r21|Working|Same as NTSC-U. (discex -c)|3}}&lt;br /&gt;
{{dm|Mario Party 4|NTSC-U|r12, r21|Working|*Intro video has major slowdown. In-game is OKay. Could just be my slow SD card (class 4). * Worked fine on a class 4, some lag on cutscenes, awesome in-game|0}}&lt;br /&gt;
{{dm|Mario Party 5|NTSC-U|r19|Issues|Frequent stuttering|0}}&lt;br /&gt;
{{dm|Mario Party 5|PAL|r19|Issues|It seems like the game reads every three seconds from SD which produces horrible sound errors and game lags, besides from this it works (discex -c)|0}}&lt;br /&gt;
{{dm|Mario Power Tennis|NTSC-U|r12|Working|Works perfect, barely any stuttering or lag.|0}}&lt;br /&gt;
{{dm|Mario Power Tennis|PAL|r21|Doesn&#039;t work|Black screen.|0}}&lt;br /&gt;
{{dm|Mat Hoffman&#039;s Pro BMX 2|PAL|r21|Working|Works perfect, including music.|0}}&lt;br /&gt;
{{dm|Medabots Infinity|NTSC-U|r21|Doesn&#039;t work|Black screen|0}}&lt;br /&gt;
{{dm|Mega Man Network Transmission|NTSC-U|r12|Issues|Wrong music loaded with stuttering. Apparently crashes after reading all the mails.|0}}&lt;br /&gt;
{{dm|Mega Man X Command Mission|NTSC-U|r21|Issues|Lags for 1 second every 5 seconds|0}}&lt;br /&gt;
{{dm|Metal Gear Solid: The Twin Snakes|PAL|r19/r21|Working|Works perfect (with some stuttering everywhere except cutscenes) with the StreamFix option of Fstfix. No stuttering with 64k clustersize.|2}}&lt;br /&gt;
{{dm|Metroid Prime|PAL|r21|Doesn&#039;t work|Black screen (on 64k clustersize).|0}}&lt;br /&gt;
{{dm|Metroid Prime 2|PAL|r12|Issues|Hiccups/Lags when loading area, enemies etc. Tested with class 2 SDHC.|0}}&lt;br /&gt;
{{dm|Metroid Prime 2|PAL|r13|Doesn&#039;t work|Black screen.|0}}&lt;br /&gt;
{{dm|Mortal Kombat Deadly Alliance|NTSC-U|r12|Working|Some lag when loading, game play is a little choppy|0}}&lt;br /&gt;
{{dm|Mortal Kombat Deception|NTSC-U|r12|Working|Some lag when loading, game play is a little choppy|0}}&lt;br /&gt;
{{dm|Mario Smash Football|PAL|r19|Working|Works pretty good, some small lags ingame (discex -c)|0}}&lt;br /&gt;
{{dm|Micro Machines|PAL|r20|Working|Works, No problems. (FSTFIX t/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
{{dm|Mario Power Tennis|PAL|r21|Working|Same as NTSC-U,testet on Wii Pal.|0}}&lt;br /&gt;
{{dm|Mystic Heroes|NTSC-U|r21|Working|Playable, haven&#039;t noticed any issues yet. discex -c|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Namco Museum: 50th Anniversary Edition|NTSC-U|r12|Issues|Game boots, but returns error screen when you try to select a game|0}}&lt;br /&gt;
{{dm|NARUTO4 DOL-G4NJ-JAP|NTSC-j|r12|Doesn&#039;t Work|Firts menu (MEMCARD) font damaged |0}}&lt;br /&gt;
{{dm|Naruto: Gekitou Ninja Taisen 4|NTSC-J|r12-r19|Working|Works fine, missing background music (discex -c)|1}}&lt;br /&gt;
{{dm|NBA Street|NTSC-U|r12|Working|Works well using Sandisk Class 4 card|0}}&lt;br /&gt;
{{dm|NBA Street Vol 2|NTSC-U|r12|Doesn&#039;t Work|Did not boot and video seemed to cut off|0}}&lt;br /&gt;
{{dm|NBA Street Vol 3|NTSC-U|r12|Working|Works but choppy due to audio, very annoying.|0}}&lt;br /&gt;
{{dm|NFL Street |NTSC-U|r12|Working|Works but choppy due to audio, very annoying.|0}}&lt;br /&gt;
{{dm|NFL Street Vol 2|NTSC-U|r12|Working|Works but choppy due to audio, very annoying.|0}}&lt;br /&gt;
{{dm|Need For Speed Underground|NTSC-U|r12|Doesn&#039;t Work|Lags alot at loading main menu, Creating Profile data, Load career it loads &amp;amp; then crash. &amp;lt; Cant get passed that point. (FSTFIX t/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
{{dm|Need For Speed Underground|PAL|r19|Issues|Works, lags ingame (discex -c)|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|One Piece : GRAND ADVENTURE :DOL-GOQE-USA|NTSC-U|r12|Working|Intro has slow playback. Video slow playback in game but is fully playble |1}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Pac-Man World 2|NTSC|r21|Issues|Laggy/stuttery during gameplay and cinematics. discex -c|0}}&lt;br /&gt;
{{dm|Paper Mario|NTSC|r12|Issues|Loads fine, however there is slowdown every few seconds. Playable but annoying. Ripped with cleanrip - fstfix - discex|0}}&lt;br /&gt;
{{dm|Paper Mario|PAL|r20|Issues|Very slight hiccups/slowdown during gameplay; perhaps same issue as NTSC. |0}}&lt;br /&gt;
{{dm|Phantasy Star Online Episodes I &amp;amp; II|NTSC-U|r21|Doesn&#039;t Work|Black Screen|1}}&lt;br /&gt;
{{dm|Phantasy Star Online Episode III|NTSC-U|r21|Doesn&#039;t Work|Black Screen|1}}&lt;br /&gt;
{{dm|Pikmin|NTSC-U|r19|Working|discex -c|0}}&lt;br /&gt;
{{dm|Pikmin 2|NTSC-U|r19|Working|Game plays %100 even past the credits where disc based backups fail.|0}}&lt;br /&gt;
{{dm|Pikmin 2|PAL|r21|Working|Plays perfectly (tested with 64k).|0}}&lt;br /&gt;
{{dm|P.N.03|NTSC-U|r19|Working|discex -c|0}}&lt;br /&gt;
{{dm|P.N.03|Pal|r21|Working|some minor hicups in game between rooms|0}}&lt;br /&gt;
{{dm|Pokemon Colosseum|NTSC|r12,r20|Doesn&#039;t Work|Black screen|1}}&lt;br /&gt;
{{dm|Pokemon XD Gale of Darkness|NTSC (J &amp;amp; U)|r12,r20|Doesn&#039;t Work|Black screen|1}}&lt;br /&gt;
{{dm|Prince of Persia sands of time|Pal|r21|Working|Perfect (tested with 64k clustersize).|0}}&lt;br /&gt;
{{dm|Prince of Persia the warrior within.|Pal|r21|Working|Perfect (tested with 64k clustersize).|0}}&lt;br /&gt;
{{dm|Prince of Persia The Two Thrones|NTSC-U|r21|Issues|Very Laggy, playable, but only if you can tolerate lag throughout the whole game. +1, also laggy with 64k clustersize.|1}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Resident Evil 4 Disc 1|NTSC-U|r12|Working|Small hang on black screens while loading|0}}&lt;br /&gt;
{{dm|Resident Evil 4 Disc 2|NTSC-U|r12|Working|Small hang on black screens while loading|0}}&lt;br /&gt;
{{dm|Resident Evil 1 Disc 1|NTSC-U|r13|Working|Cut scenes are a little choppy, Game play is perfect (FSTFIX t/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
{{dm|Resident Evil 1 Disc 2|NTSC-U|r13|Working|Cut scenes are a little choppy, Game play is perfect (FSTFIX t/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
{{dm|Resident Evil 2|NTSC-U|r19|Issues|Stuttering every 2 seconds during gameplay with bad audio glitches. (FSTFIX t/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
{{dm|Resident Evil 3: Nemesis|NTSC-U|r12|Working|Video, sound, and gameplay all seem to work on a real NAND. (discex -c)|0}}&lt;br /&gt;
{{dm|Resident Evil 3: Nemesis|NTSC-U|r21|Working|seems to work 99% perfect, only problem ive noticed is Nemesis makes the game lag, works perfect when Nemesis isnt around, though|0}}&lt;br /&gt;
{{dm|Rayman 3 - Hoodlum Havoc|NTSC|r21|Issues|Lots of pausing/stuttering during gameplay.  discex -c|0}}&lt;br /&gt;
{{dm|Rally Championship|PAL|r19|Working|Works fine, missing background music (discex -c)|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Serious Sam: the Next Encounter|NTSC-U|r12|Working|Slight hiccups in music, plays fine.|0}}&lt;br /&gt;
{{dm|Shadow The Hedgehog|NTSC-U|r19|Issues|Quite alot of stuttering during gameplay, &amp;quot;Playable&amp;quot; but stutters ever 1-2 seconds which gets old fast. (FSTFIX t/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
{{dm|The Simpsons Hit and Run|NTSC-U|r21|Working|Long load times on slow 2gb card.|0}}&lt;br /&gt;
{{dm|The Simpsons Road Rage|NTSC-U|r12|Working||0}}&lt;br /&gt;
{{dm|Skies of Arcadia Legends|NTSC|r12|Issues| Skipping on title screen. In game works fine, however, battles using any special attacks/magic create lots of lag.|0}}&lt;br /&gt;
{{dm|Smugglers Run|NTSC-U|r19|Doesn&#039;t Work|Menu works, but game always freezes 1-2 minutes into gameplay.|0}}&lt;br /&gt;
{{dm|Sonic Adventure DX: Director&#039;s Cut|PAL|r19|Working|Works fine, very small lags ingame (discex -c)|0}}&lt;br /&gt;
{{dm|Sonic Adventure DX: Director&#039;s Cut|NTSC-U|r19|Working|Same as PAL (discex -c)|1}}&lt;br /&gt;
{{dm|Sonic Adventure 2: Battle|NTSC-U|r19|Working|Minor hiccups when entering a level (which can be fixed with a faster SD card, at least from my tests results). Otherwise, it works perfect; even the GBA connection is fine. (discex -c)|1}}&lt;br /&gt;
{{dm|Sonic Adventure 2: Battle|PAL|r19|Working|Minor hiccups when entering menus, long loading time for levels, sometimes lags in game.|0}}&lt;br /&gt;
{{dm|Sonic Gems Collection|NTSC-U|r12|Doesn&#039;t Work|When loading a game, disc error. Choppy in game menu. |0}}&lt;br /&gt;
{{dm|Sonic Heroes|NTSC-U|r12|Issues|Game lagging every two seconds during game play. It&#039;s a bit annoying. Using Sandisk Class 4 card.|0}}&lt;br /&gt;
{{dm|Sonic Mega Collection|NTSC-U|r20|Working|Movies lag, rest works fine. (DiscEx)|0}}&lt;br /&gt;
{{dm|Sonic Riders|NTSC-U|r12|Issues|Temporary freezing every 10 seconds during races, but no lagging inbetween. Annoying but playable.|0}}&lt;br /&gt;
{{dm|Soul Calibur 2|NTSC-U|r12|Working|No issues at all, perfect.|0}}&lt;br /&gt;
{{dm|Soul Calibur 2|PAL|r19/r21|Working|choppy during main menu and characters loading. Perfect during fights. Sometimes heavy graphic glitches but fixed on restart|2}}&lt;br /&gt;
{{dm|Sphinx and the Cursed Mummy|NTSC-U|r21|Issues|Laggy/stuttery during gameplay. discex -c|0}}&lt;br /&gt;
{{dm|Spider-Man|NTSC-U|r21|Working |no issue in gameplay, video jerks slightly with 16gig sdhc fat32 32k cluster.  Also has the same exceptional gameplay in neek2o rev75|0}}&lt;br /&gt;
{{dm|Spider-man 2|NTSC-U|r21|issues|Laggy/stuttery during gameplay. discex -c|0}}&lt;br /&gt;
{{dm|Spyro A Hero&#039;s Tail|NTSC-U|r12| Doesn&#039;t Work|Major lag at loading screen, Cut scene&#039;s, Gameplay. Totally unplayable with the amount of lag. (FSTFIX t/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
{{dm|SSX3|PAL|r19-r21|Working|Didn&#039;t notice on 21, except very slightly when doing tricks. Pretty much no lag anymore with 64k cluster size (discex -c)|1}}&lt;br /&gt;
{{dm|Star Fox - Assault|NTSC-U|r19|Working|Videos lag very little nothing to really worry about/Gameplay is fantastic to me was able to complete first mission good|1}}&lt;br /&gt;
{{dm|Star Fox - Assault|PAL|r21|Working|Slight audio garbling in video cutscenes, gameplay is perfect. Tested on 64k clustersize|0}}&lt;br /&gt;
{{dm|Star Fox Adventures|NTSC-U|r21|Issues|No voice in cutscenes,cutscene subtitles are late|0}}&lt;br /&gt;
{{dm|Star Fox Adventures|PAL|r21|Working|During cutscence no Voices, only sound effects and late subtitles. Besides that no lag or stuttering|0}}&lt;br /&gt;
{{dm|Star Wars: Bounty Hunter|NTSC-U|r19|Working|Minor gameplay stutter|0}}&lt;br /&gt;
{{dm|Star Wars Rouge Squadron 2 Rouge Leader|NTSC-U|r12|Working|Major lag when loading due to sound, game play is choppy but playable.|1}}&lt;br /&gt;
{{dm|Star Wars Rouge Squadron 2 Rouge Leader|PAL|r21|Doesn&#039;t Work|As soon as it loads an error message saying something has gone wrong appears.|1}}&lt;br /&gt;
{{dm|Star Wars Rogue Squadron III Rebel Strike|NTSC-U|r12|Issues|Major lag when loading due to sound, game play is too choppy to be playable.|0}}&lt;br /&gt;
{{dm|Star Wars Rogue Squadron III Rebel Strike|PAL|r21|Issues|Laggy menus, slow, often choppy, gameplay. tested with 64k clustersize.|0}}&lt;br /&gt;
{{dm|Summoner - A Goddess Reborn|NTSC-U|r21|Issues|Laggy/stuttery during gameplay. discex -c|0}}&lt;br /&gt;
{{dm|Super Bust-a-move All Stars|PAL|r21|Working|Works perfectly|0}}&lt;br /&gt;
{{dm|Super Mario Sunshine|NTSC-U|r12,r14-r19|Working|Minor hiccups on menus, broken in r13|2}}&lt;br /&gt;
{{dm|Super Mario Sunshine|PAL|r12,r14-r19,r21|Working|Perfect, no lags at all, broken in r13 (discex -c)|4}}&lt;br /&gt;
{{dm|Super Monkey Ball|NTSC-U|r21|Issues|No music|0}}&lt;br /&gt;
{{dm|Super Monkey Ball Adventure|NTSC-U|r12|Working|Perfect|0}}&lt;br /&gt;
{{dm|Super Monkey Ball 2|NTSC-U|r12|Issues|No music|0}}&lt;br /&gt;
{{dm|Super Monkey Ball 2|PAL|r21|Working|No music (no sound during intro &amp;amp; gameplay); choppy menu. Rather smooth ingame, though.|0}}&lt;br /&gt;
{{dm|Super Smash Bros Melee|NTSC-U|r12,r14-r19,r21|Issues|Major hiccups on menus, in-game has no problems, broken in r13|3}}&lt;br /&gt;
{{dm|Super Smash Bros Melee|PAL|r12,r14-r21|Working|Menu lags very hard, sound errors, broken in r13 (discex -c), during match no issues|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Tales of Symphonia|NTSC-U|r21|Issues|Some audio glitching and stuttering.  Tested both discs but haven&#039;t tested the disc transition (I believe you can save before it).  Battles play smoothly.|0}}&lt;br /&gt;
{{dm|TimeSplitters 2|NTSC-U|r12|Working|Works great.|0}}&lt;br /&gt;
{{dm|TimeSplitters: Future Perfect|PAL|r12,r21|Issues|Lags when loading 3D models in menu and numerous hiccups in-game. Freeze may occur. Class 2 SDHC was used. Same on r21 and class 4 SDHC.|0}}&lt;br /&gt;
{{dm|TimeSplitters: Future Perfect|PAL|r13|Doesn&#039;t Work|Won&#039;t proceed after selecting 50/60 Hz mode.|0}}&lt;br /&gt;
{{dm|Tony Hawk&#039;s American Wasteland|PAL|r21|Doesn&#039;t Work|Won&#039;t proceed after &#039;Licensed by Nintendo&#039; screen.|0}}&lt;br /&gt;
{{dm|Tony Hawk&#039;s American Wasteland|PAL|r21|Issues|Strange...works for me. However, like the other TH games, it hiccups whenever you do any move.|0}}&lt;br /&gt;
{{dm|Tony Hawk&#039;s Pro Skater 3|NTSC-U|r12|Doesn&#039;t Work|Freeze&#039;s everytime as soon as you enter the skater shop, Beginning of the game. (FSTFIX t/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
{{dm|Tony Hawk&#039;s Pro Skater 3|PAL|r21|Works|Works fine, except that there&#039;s no background music.|0}}&lt;br /&gt;
{{dm|Tony Hawk&#039;s Pro Skater 4|PAL|r19, r21|Works|Works, But there&#039;s no background music, Just sound effects. (FSTFIX t/DiscEx/4gb Class 2. Confirmed on r21 (without fstfix))|1}}&lt;br /&gt;
{{dm|Tony Hawk&#039;s Underground|NTSC-U|r12|Issues|Many hiccups in-game. Music glitches.|0}}&lt;br /&gt;
{{dm|Tony Hawk&#039;s Underground|PAL|r21|Issues|Same as NTSC. Intro plays fine, and seems like hiccups are caused by doing moves.|0}}&lt;br /&gt;
{{dm|Tony Hawk&#039;s Underground 2|NTSC-U|r12|Issues|Minor hiccups in videos. Major hiccups in game, prone to freezing.|0}}&lt;br /&gt;
{{dm|Tony Hawk&#039;s Underground 2|PAL|r19, r21|Issues|See NTSC-U (discex -c)|0}}&lt;br /&gt;
{{dm|Tales of Symphonia|NTSC|r12|Works| Game loads fine, minor lag on videos; Battles lag abit, however, if you turn off battle voices in options the lag is gone.|1}}&lt;br /&gt;
{{dm|Tales of Symphonia|PAL|r21|Works| Runs perfectly, sometimes minor hickups during change of scenery or dialog popups followed by a weird sound. no lag issues in battle (sdhc 32gb class 10 64kb cluster, fstfix t, discex)|0}}&lt;br /&gt;
{{dm|Ty the Tasmanian Tiger|PAL|r21|Doesn&#039;t Work|Green screen at start up.|1}}&lt;br /&gt;
{{dm|Ty the Tasmanian Tiger 2|PAL|r21|Doesn&#039;t Work|Freezes at start up logo, waited for 10 minutes.|1}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Ultimate Fighting Championships Throwdown|NTSC-U|r12|Doesn&#039;t Work|Boots, creates a save file (choice of either slot A or slot B), then freezes in a black screen.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Viewtiful Joe|NTSC-U|r19|Working|Minor stuttering discex -c|0}}&lt;br /&gt;
{{dm|Viewtiful Joe|PAL|r21|Working|Cutscenes glitch, gameplay&#039;s fine |0}}&lt;br /&gt;
{{dm|Viewtiful Joe 2|NTSC-U|r19|Working|Very minor stutering discex -c|0}}&lt;br /&gt;
{{dm|Viewtiful Joe 2|PAL|r21|Working|Some cutscenes glitch a bit, others are fine. Gameplay is flawless.|0}}&lt;br /&gt;
{{dm|Viewtiful Joe: Red Hot Rumble|NTSC-U|r12|Working|Working flawlessly on a Sandisk Class 4 Card|0}}&lt;br /&gt;
{{dm|Virtua Striker 2002|PAL|r13|Working|Minor hiccups in-game.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|WarioWare, Inc.|NTSC-U|r16|Working|discex -c|0}}&lt;br /&gt;
{{dm|Wario World|NTSC-U|r21|Issues|Very laggy|0}}&lt;br /&gt;
{{dm|Wario World|PAL|r21|Working|No problems whatsoever|0}}&lt;br /&gt;
{{dm|Wave race: Blue storm|PAL|r21|Working|Plays perfectly. No music though (audio streaming)|0}}&lt;br /&gt;
{{dm|Worms 3D|NTSC-U|r21|Doesn&#039;t Work|Freezes in main menu when selecting.|0}}&lt;br /&gt;
{{dm|WWE: Day of reckoning|PAL|r21|Working|Works perfectly, occasional cut-scene and loading screen stutter.|1}}&lt;br /&gt;
{{dm|WWE: Day of reckoning 2|PAL|r21|Issues|Constant freezing during menu, didn&#039;t try gameplay.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|X-Men Legends|NTSC-U|r12|Doesn&#039;t Work|Intro loops over load game/new game/etc menu making it impossible to progress past that. Videos lag a little, but not too badly. WARNING: Very slow to boot. Almost thought it was just a black screen.|0}}&lt;br /&gt;
{{dm|XIII|NTSC-U|r19|Works|Slight audio/video stutter when there&#039;s talking, and a reoccurring intermittent buzz sound during gameplay.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|YuGiOh The Falsebound Kingdom|NTSC-U|r12|Working|Occasional temporary freezes. WARNING: Takes a long time to boot, I almost thought it had a black screen.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Zoids Battle Legends|NTSC-U|r12|Working|Minor lag.|0}}&lt;br /&gt;
{{dm|Zatch Bell! Mamodo Fury|NTSC-U|r21|Issues|Menu lag, gameplay is pretty flawless.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;sub&amp;gt;Format copied mercilessly from the  [[DIOS MIOS Compatibility List]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
[[Category:Wii]] [[Category:Compatibility_Lists]]&lt;/div&gt;</summary>
		<author><name>Craco</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=DIOS_MIOS_Lite_Compatibility_List&amp;diff=40781</id>
		<title>DIOS MIOS Lite Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=DIOS_MIOS_Lite_Compatibility_List&amp;diff=40781"/>
		<updated>2012-02-05T05:47:04Z</updated>

		<summary type="html">&lt;p&gt;Craco: /* L */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compatibility list for DIOS MIOS Lite. Anyone is free to edit this list without an account. Vandalism will be undone and you will get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== About DML ==&lt;br /&gt;
DML started as a project by crediar. After a proof of concept release, crediar abandoned the project and offered the source for sale.&lt;br /&gt;
GBAtemp member [http://gbatemp.net/user/190457-g0dlike/ G0dlike] purchased the source and released it to the public. DML has been picked up by new developers, and is once again under development. DML has progressed far beyond the original release of DIOS MIOS, and now can play a number of games decently.&lt;br /&gt;
&lt;br /&gt;
You can grab DML from its [http://code.google.com/p/dios-mios-lite-source-project/ Google Code page]&lt;br /&gt;
&lt;br /&gt;
List of developers working on DML in no particular order&lt;br /&gt;
&lt;br /&gt;
* WiiPower&lt;br /&gt;
* FIX94&lt;br /&gt;
* obcd&lt;br /&gt;
* scooby74029&lt;br /&gt;
* OverjoY&lt;br /&gt;
* conanac&lt;br /&gt;
* emu_kidid&lt;br /&gt;
* exp0wnster&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines: PLEASE READ BEFORE EDITING ==&lt;br /&gt;
#If a game is &#039;&#039;working&#039;&#039; it doesn&#039;t always make it &#039;&#039;green&#039;&#039;, as titles marked &#039;&#039;green&#039;&#039; should be/are 99.9-100% compatible. See color chart below.&lt;br /&gt;
#The Notes section is only for quirks regarding the way the game plays with the loader. Notes like &#039;Works Great&#039; are not needed and simply add clutter.&lt;br /&gt;
#Regarding regions, please don&#039;t take an existing entry and completely change the region - start a new entry, or add it ALONG with the existing region.&lt;br /&gt;
#Extended Information to be placed at the bottom of the page, only for games that are marked as not working for most people, but working for some. only people who have it working should post info.&lt;br /&gt;
#If you are the first person to add a game then the confirmed column should read 0 (as it is unconfirmed).  Every person should then add 1 to that when they have tested it as working.&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=480px align=&amp;quot;center&amp;quot; &amp;quot;border: 1px solid #000; margin-top: 2em;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;&amp;quot; |Compatibility Legend&lt;br /&gt;
|-&lt;br /&gt;
|{{USB Game Compatibility Table/Working Cell Style}}|Games that work 100% or just have slight audio/video stutter or anything else that doesn&#039;t effect gameplay .&lt;br /&gt;
|-&lt;br /&gt;
|{{USB Game Compatibility Table/Issues Cell Style}}|Games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).&lt;br /&gt;
|-&lt;br /&gt;
|{{USB Game Compatibility Table/Not Working Cell Style}}|Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&amp;lt;pre&amp;gt;{{dm|Example Game|PAL|r12|Works / Issues / Doesn&#039;t Work|Additional notes (optional)|0}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
Add the line above under the Table header code, but above the table end ( &amp;lt;nowiki&amp;gt;|}&amp;lt;/nowiki&amp;gt; ) and fill in the correct data.&lt;br /&gt;
&lt;br /&gt;
== Compatibility List ==&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|007 Nightfire|PAL|r21|Doesn&#039;t Work|Black screen upon booting.|0}}&lt;br /&gt;
{{dm|1080 Avalanche|NTSC-U|r12|Doesn&#039;t Work|Freeze at first loading screen.|0}}&lt;br /&gt;
{{dm|1080 Avalanche|PAL|r21|Working|Works perfectly. No music, though (streaming audio).|0}}&lt;br /&gt;
{{dm|18 Wheeler|NTSC-U|r21|Working|2GB Slow Card so Video Lag for me (discex -c)|0}}&lt;br /&gt;
{{dm|Agent Under Fire 007|NTSC-U|r12|Doesn&#039;t Work|Disc error on boot.|0}}&lt;br /&gt;
{{dm|Animal Crossing|NTSC-U|r12-r19, r21|Working|Same as PAL. About 10 seconds loading time on r21.|1}}&lt;br /&gt;
{{dm|Animal Crossing|PAL|r12-r19|Working|Long load on Nintendo logo on first boot (I already thought it froze) (discex -c)|0}}&lt;br /&gt;
{{dm|Asterix xxl|PAL|r19|Working|Sometime sound lag|0}}&lt;br /&gt;
{{dm|ATV Quad Power Racing 2|NTSC-U|r12|issues|Plays as normal but stutters every 2 seconds (FSTFIX t/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Baldur&#039;s gate: Dark alliance|PAL|r21|Working|Works great, very slight video lag during cutscenes.|1}}&lt;br /&gt;
{{dm|Baten Kaitos Origins|NTSC|r12|Issues| Game loads, played around and messed with battling. Lag and audio issues throughout, seemed playable, however, I probably didn&#039;t test long enough to see if it would &lt;br /&gt;
freeze.|0}}&lt;br /&gt;
{{dm|Baten Kaitos Origins|PAL|r21|Working|Looks and sounds perfect. Very occasional audio glitch. Tested with 64k clustersize.|0}}&lt;br /&gt;
{{dm|Battalion wars|PAL|r21|Working|Works perfectly. Intro movie video stutters and subtitles lag behind, though.|0}}&lt;br /&gt;
{{dm|Battle Stadium DON|NTSC-J|r21|Working|Works perfectly. Intro movie video stutters and the game stutters a bit on the countdown, though.|0}}&lt;br /&gt;
{{dm|Beach Spikers|NTSC-U|r19|Issues|Frequent stuttering|0}}&lt;br /&gt;
{{dm|Beyond Good and Evil|NTSC-U|r12&amp;amp;r21|Working|Cannot move, take damage, or attack (On first boot) If booted, then turn off and reboot the issue is fixed, occasional 1-2 second freezing but doesn&#039;t impact gameplay too much. WARNING: Be careful on races at the end because if you let the race&#039;s end go too long you won&#039;t be able to get out of the scene without turning the console off and on/reloading your save. WARNING #2: Winning Race 2 in 1st place is just BARELY humanly possible due to very frequent collision bugs which make you fall through walls/floors off the course. Not necessary unless you are OCD about 100% completion though. (best I got was 2nd) In North Wing before you meet again with Double H you literally can not go back (stops rendering previous areas) but there is literally NO reason to go back, so it wouldn&#039;t matter much but still. WARNING: On walls if you jump and immediately fall (seemingly randomly between) 2-5 times you will fall through the floor and have to reload the game.|1}}&lt;br /&gt;
{{dm|Blood Rayne|PAL|r21|Working|Works, but slightly laggy ingame.|0}}&lt;br /&gt;
{{dm|Blowout|NTSC-U|r19|Doesn&#039;t Work|freezes at &amp;quot;Lcensed by Nintendo&amp;quot; Screen.|0}}&lt;br /&gt;
{{dm|Burnout|NTSC-U|r12|Working|Working great, little to no lag.|0}}&lt;br /&gt;
{{dm|Burnout 2 Point of Impact|NTSC-U|r12|Working|Working great, little to no lag.|0}}&lt;br /&gt;
{{dm|Burnout 2 Point of Impact|PAL|r21|Working|Works great; slight lag during the menus.|0}}&lt;br /&gt;
{{dm|Bust-A-Move 3000|NTSC-U|r12|Working|Working great, little to no lag.|0}}&lt;br /&gt;
{{dm|Billy Hatcher|NTSC|r12|Works| Works great so far, little to no lag.|0}}&lt;br /&gt;
{{dm|Bleach|NTSC-J|r12|Working|The important part, the battles, work with nearly zero lag. Main menu has A LOT of lag but its workable and gameplay is much more the main menu. Loading fights and misc is a little slow but gameplay (battles) are fine.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Call Of Duty 2: Big Red One|NTSC-U|r21|Not Working| Disc read error upon starting a game. The main menu seems to work fine, though.|0}}&lt;br /&gt;
{{dm|Chibi-Robo!|NTSC-U|r12|Working||0}}&lt;br /&gt;
{{dm|Crazy Taxi|NTSC-U|r12|Working|Working great, little to no lag. No music due to audio streaming. |1}}&lt;br /&gt;
{{dm|Crazy Taxi|PAL|r21|Working|Works great, no lag. No music due to audio streaming. |0}}&lt;br /&gt;
{{dm|Cubivore: Survival of the Fittest|NTSC-U|r12|Working|Flawless, there is sometimes a slight audio abberation when entering a level, but this is rare.|1}}&lt;br /&gt;
{{dm|Crash Tag Team Racing|NTSC-U|r12|Working|Minor lag during gameplay, Short stutter every 3-4 seconds ! Still very playable (FSTFIX t/DiscEx/4gb Class 2)|1}}&lt;br /&gt;
{{dm|Crash Bandicoot The Wrath of Cortex|NTSC-U|r19|Working|Working, Just no background audio, Only sound effects (FSTFIX t/DiscEx/4gb Class 2)|1}}&lt;br /&gt;
{{dm|Crash Nitro Kart|NTSC-U|r19|Working|Perfect, No problems at all (FSTFIX t/DiscEx/4gb Class 2)|1}}&lt;br /&gt;
{{dm|Custom Robo|NTSC-U|r12|Working|Almost no lag with anything other than videos. Little 1/2 second freezes occasionally but barely noticeable. When loading 1 3D model to customize it takes a while, loading 2 at the same time (ex looking at you and your opponent&#039;s robos) background music temporarily stops (until the battle begins) but sound effects can be heard on the menu beforehand.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Def Jam - Fight for NY|NTSC|r21|Issues|Very laggy during gameplay. discex -c|0}}&lt;br /&gt;
{{dm|Die hard vendetta|PAL|r21|Working|Choppy cutscenes and sound glitches, but the gameplay is almost perfect.|0}}&lt;br /&gt;
{{dm|Disney&#039;s Donald Duck in Going Quackers|NTSC-U|r21|Working|2GB Slow Card so Video Lag for me (discex -c)|0}}&lt;br /&gt;
{{dm|Disney&#039;s Magical Mirror starring Mickey Mouse|NTSC-U|r21|Working|Minor hiccups whilst in cutscenes (discex -c)|0}}&lt;br /&gt;
{{dm|Donkey Konga|NTSC-U|r12|Working|Minor hiccups on menus|0}}&lt;br /&gt;
{{dm|Donkey Konga 2|NTSC-U|r12|Working|Minor hiccups on menus|0}}&lt;br /&gt;
{{dm|Dora the Explorer|NTSC-U|r12|Working|Zero lag. During Swiper scenes and using items there is a slight &amp;quot;delay&amp;quot; (not lag, just the command reaches them a little late) on when they are supposed to react. Some audio static occasionally but not too bad.|0}}&lt;br /&gt;
{{dm|Doshin The Giant|PAL|r21|Working|Perfect. (discex -c)|0}}&lt;br /&gt;
{{dm|Dream Mix TV: World Fighters|NTSC-J|r21|Working|Runs at 60 frames and cutscenes play OK, but there is no BGM except for the Character Select screen.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Ed, Edd n Eddy: The Mis-Edventures|NTSC|r12|Issues|Temporary freezing frequenty playing on maps, playable but very annoying. Videos lag A LOT. Takes a while to load (at least on first boot) appears to black screen but it&#039;s just taking a while.|0}}&lt;br /&gt;
{{dm|Enter the Matrix|PAL|r21|Works|stuttering and audio glitches, but working|0}}&lt;br /&gt;
{{dm|Eternal Darkness|NTSC-U|r21|Doesn&#039;t Work|Gets halfway through the intro when you select &amp;quot;Start Game&amp;quot; and then freezes|0}}&lt;br /&gt;
{{dm|Evolution Worlds|NTSC|r21|Issues|Lots of audio issues.  Dialog stutters like crazy.  Some lag during battles. discex -c|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|4x4 Evo 2|NTSC-U|r12|Working|Works fine, menu lags a bit.|0}}&lt;br /&gt;
{{dm|F-Zero GX|NTSC-U|r12/r19|Working|Stuttering Intro, hiccups in menu when loading certain elements (music, tracks etc.). No hiccups/lags during races./r19 - might get a lag or 2 on some races|0}}&lt;br /&gt;
{{dm|F-Zero GX|NTSC-U|r13|Doesn&#039;t work|Black screen.|0}}&lt;br /&gt;
{{dm|F-Zero GX|PAL|r12-r19-r21|Working|Works fine, menu lags a bit. (discex -c)|1}}&lt;br /&gt;
{{dm|Fire Emblem|NTSC|r12|Issues| Game loads, however it kept wanting to freeze on me. |0}}&lt;br /&gt;
{{dm|Fire Emblem Path of Radiance|NTSC-U|r21|Issues|Laggy|0}}&lt;br /&gt;
{{dm|Fire Emblem Path of Radiance|PAL|r21|Working|Rather slow when switching combat modes, but not game-breaking.|0}}&lt;br /&gt;
{{dm|Fifa Street|NTSC|r19|Issues|Quite alot of stuttering during gameplay, &amp;quot;Playable&amp;quot; but stutters ever 1-2 seconds which gets old fast. (FSTFIX t/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
{{dm|Fifa Street 2|NTSC|r19|Issues|Quite alot of stuttering during gameplay, &amp;quot;Playable&amp;quot; but stutters ever 1-2 seconds which gets old fast. (FSTFIX t/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
{{dm|Final Fantasy Crystal Chronicles|NTSC|r12-r21|Working|Flawless|0}}&lt;br /&gt;
{{dm|Final Fantasy Crystal Chronicles|PAL|r12-r21, r21|Working|Black screen. &amp;lt;- I dunno who said that, but it works perfect on my end with r21 (discex -c).|0}}&lt;br /&gt;
{{dm|Freedom Fighters|NTSC|r12|Working|Flawless|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Gauntlet Dark Legacy|NTSC-U|r12|Working|Hiccups in intro video.|0}}&lt;br /&gt;
{{dm|Geist|PAL|r19|Doesn&#039;t Work|Black Screen|0}}&lt;br /&gt;
{{dm|Goldeneye Rogue Agent|NTSC-U|r21|Doesn&#039;t Work|Error Screen when loading|0}}&lt;br /&gt;
{{dm|Grim Adventures of Billy and Mandy|NTSC-U|r12|Doesn&#039;t Work|INTENSE LAG. Runs, boots, plays but so much lag it&#039;s not worth playing.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Harvest moon: Magic Melody|NTSC-U|r21|Works|Seems to work flawlessly|0}}&lt;br /&gt;
{{dm|Homeland|NTSC-J|r12|Doesn&#039;t Work|Boots to title screen, can select player and name, but freezes afterwards. Periodic/Many freezes from title-&amp;gt;freeze. Text is garbage.|0}}&lt;br /&gt;
{{dm|Hot-Wheels World Race|NTSC-U|r19|Works|Playable but constant beeping noise and quick stop...other than that nothing else that i&#039;ve noticed|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Ikaruga|NTSC-U|r12|Works|Streamed audio does not appear; minor lag during boss explosions, however the lag happens on the actual hardware as well, arcade or otherwise.|0}}&lt;br /&gt;
{{dm|I-Ninja|NTSC-U|r21|Works|Playable with minor lag, mostly during combat. discex -c|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Judge Dredd: Dredd VS Death|NTSC-U|r12|Works|99% flawless. Zero lag in menus, maps, etc, perfect audio. Loading levels is a little bit slow (and booting takes ~15 seconds or so)|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Killer 7 (Disc 1)|NTSC-U|r12|Doesn&#039;t Work|Black screen, won&#039;t load the game at all.|0}}&lt;br /&gt;
{{dm|Killer 7 (Disc 1)|PAL|r21|Doesn&#039;t work|Loads; intro slightly choppy. But hangs before entering the first door.|0}}&lt;br /&gt;
{{dm|Killer 7 (Disc 2)|NTSC-U|r12|Doesn&#039;t Work|Black screen, won&#039;t load the game at all.|0}}&lt;br /&gt;
{{dm|Kirby&#039;s Air Ride|PAL|r12,r21|Doesn&#039;t work|Hiccups on menu. Freeze when proceeding to course select/player entry screen. Class 2 SDHC was used. Seconded on r21|0}}&lt;br /&gt;
{{dm|Kirby&#039;s Air Ride|PAL|r13|Doesn&#039;t Work|Black screen, won&#039;t load the game at all.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Legacy of Kain: blood omen 2 |PAL|r21|Issues|Works, but rather choppy framerate.|0}}&lt;br /&gt;
{{dm|Legend of Zelda: Four Swords Adventures |PAL|r12|Working|DML IN REAL NAND |0}}&lt;br /&gt;
{{dm|Legend of Zelda: Four Swords Adventures |NTSC-J|r19|Working|Works fine, Tetras Tracker works fine too since r19 (discex -c)|0}}&lt;br /&gt;
{{dm|Legend of Zelda: Four Swords Adventures |NTSC-U|r19, r20|Working|Works fine (discex -c)|1}}&lt;br /&gt;
{{dm|Legend of Zelda: The Wind Waker |NTSC-J|r12-r19|Working|Works fine, lags when sailing ([http://gbatemp.net/topic/315342-zelda-wind-waker-iso-on-swiss-gamecube-loader-map-crash/page__view__findpost__p__4008370 patched iso]) (discex -c)|0}}&lt;br /&gt;
{{dm|Legend of Zelda: The Wind Waker |PAL|r12-r19|Working|Works fine, lags when sailing ([http://gbatemp.net/topic/315342-zelda-wind-waker-iso-on-swiss-gamecube-loader-map-crash/page__view__findpost__p__4008370 patched iso]) (discex -c)|0}}&lt;br /&gt;
{{dm|Legend of Zelda: The Wind Waker |NTSC-U|r12-r19|Working|Works fine, lags when sailing ([http://gbatemp.net/topic/315342-zelda-wind-waker-iso-on-swiss-gamecube-loader-map-crash/page__view__findpost__p__4008370 patched iso]) (discex -c)|1}}&lt;br /&gt;
{{dm|Legend of Zelda: Twilight Princess |NTSC-U|r12+|Doesn&#039;t Work|Freezes at the Health &amp;amp; Safety and Nintendo screen|0}}&lt;br /&gt;
{{dm|Legend of Zelda: Twilight Princess |NTSC-J|r12-r19|Working|Works fine (discex -c)|0}}&lt;br /&gt;
{{dm|Legend of Zelda: Twilight Princess |PAL|r12-r19|Working|Works fine (discex -c)|0}}&lt;br /&gt;
{{dm|Legend of Zelda: Ocarina of Time Bonus Disc |PAL|r16+|Working|Works fine, missing background music in selection menu (discex -c)|2}}&lt;br /&gt;
{{dm|Legend of Zelda: Collectors Edition |NTSC-U|r16-r19|Working|Majora&#039;s Mask sometimes lags, but otherwise works fine (discex -c)|0}}&lt;br /&gt;
{{dm|Legend of Zelda: Collectors Edition |PAL|r16-r19|Working|Works fine (discex -c)|0}}&lt;br /&gt;
{{dm|Looney Tunes Back in Action|NTSC-U|r21|Working|Works Fine (discex -c)|0}}&lt;br /&gt;
{{dm|Lost Kingdoms |NTSC-U|r19|Working|Works fine, minor stuttering, 8GB SDHC class 2 card (discex -c)|0}}&lt;br /&gt;
{{dm|Luigis Mansion|PAL|r12-r20|Doesn&#039;t Work|Freeze after meeting the professor, seems to be very sd card dependent, with another sd card I can&#039;t even pass the scene before entering the mansion. Seconded on r20|0}}&lt;br /&gt;
{{dm|Luigis Mansion|NTSC|r12-r21|Doesn&#039;t Work|Freeze after pressing start|2}}&lt;br /&gt;
{{dm|Luigis Mansion|NTSC-U|r12 - via Sneek+DI|Issues|Sometimes freezes after meeting the professor but if you get pass it, works flawlessly but no BGM|0}}&lt;br /&gt;
{{dm|Luigis Mansion|PAL|r21|Doesn&#039;t Work|In the first attempt, it works, but then freezes after meeting the professor. After that, in subsequent attempts, the game freezes when Luigi is entering the mansion, or when you press a button in the intro.|0}}&lt;br /&gt;
{{dm|Lord of the Rings - The Third Age|NTSC|r21|Issues|Functional, lags during battles and stutters during FMVs. discex -c|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Mario Golf Toadstool Tour|NTSC-U|r19|Working|Works on r19, did not work on r12 when tested.|0}}&lt;br /&gt;
{{dm|Mario Kart: Double Dash!!|NTSC-U|r12-r19,r21|Working|Intro has slow playback. Minor hiccups in-game. |3}}&lt;br /&gt;
{{dm|Mario Kart: Double Dash!!|PAL|r12-r19,r21|Working|Same as NTSC-U. (discex -c)|3}}&lt;br /&gt;
{{dm|Mario Party 4|NTSC-U|r12, r21|Working|*Intro video has major slowdown. In-game is OKay. Could just be my slow SD card (class 4). * Worked fine on a class 4, some lag on cutscenes, awesome in-game|0}}&lt;br /&gt;
{{dm|Mario Party 5|NTSC-U|r19|Issues|Frequent stuttering|0}}&lt;br /&gt;
{{dm|Mario Party 5|PAL|r19|Issues|It seems like the game reads every three seconds from SD which produces horrible sound errors and game lags, besides from this it works (discex -c)|0}}&lt;br /&gt;
{{dm|Mario Power Tennis|NTSC-U|r12|Working|Works perfect, barely any stuttering or lag.|0}}&lt;br /&gt;
{{dm|Mario Power Tennis|PAL|r21|Doesn&#039;t work|Black screen.|0}}&lt;br /&gt;
{{dm|Mat Hoffman&#039;s Pro BMX 2|PAL|r21|Working|Works perfect, including music.|0}}&lt;br /&gt;
{{dm|Medabots Infinity|NTSC-U|r21|Doesn&#039;t work|Black screen|0}}&lt;br /&gt;
{{dm|Mega Man Network Transmission|NTSC-U|r12|Issues|Wrong music loaded with stuttering. Apparently crashes after reading all the mails.|0}}&lt;br /&gt;
{{dm|Mega Man X Command Mission|NTSC-U|r21|Issues|Lags for 1 second every 5 seconds|0}}&lt;br /&gt;
{{dm|Metal Gear Solid: The Twin Snakes|PAL|r19/r21|Working|Works perfect (with some stuttering everywhere except cutscenes) with the StreamFix option of Fstfix. No stuttering with 64k clustersize.|2}}&lt;br /&gt;
{{dm|Metroid Prime|PAL|r21|Doesn&#039;t work|Black screen (on 64k clustersize).|0}}&lt;br /&gt;
{{dm|Metroid Prime 2|PAL|r12|Issues|Hiccups/Lags when loading area, enemies etc. Tested with class 2 SDHC.|0}}&lt;br /&gt;
{{dm|Metroid Prime 2|PAL|r13|Doesn&#039;t work|Black screen.|0}}&lt;br /&gt;
{{dm|Mortal Kombat Deadly Alliance|NTSC-U|r12|Working|Some lag when loading, game play is a little choppy|0}}&lt;br /&gt;
{{dm|Mortal Kombat Deception|NTSC-U|r12|Working|Some lag when loading, game play is a little choppy|0}}&lt;br /&gt;
{{dm|Mario Smash Football|PAL|r19|Working|Works pretty good, some small lags ingame (discex -c)|0}}&lt;br /&gt;
{{dm|Micro Machines|PAL|r20|Working|Works, No problems. (FSTFIX t/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
{{dm|Mario Power Tennis|PAL|r21|Working|Same as NTSC-U,testet on Wii Pal.|0}}&lt;br /&gt;
{{dm|Mystic Heroes|NTSC-U|r21|Working|Playable, haven&#039;t noticed any issues yet. discex -c|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Namco Museum: 50th Anniversary Edition|NTSC-U|r12|Issues|Game boots, but returns error screen when you try to select a game|0}}&lt;br /&gt;
{{dm|NARUTO4 DOL-G4NJ-JAP|NTSC-j|r12|Doesn&#039;t Work|Firts menu (MEMCARD) font damaged |0}}&lt;br /&gt;
{{dm|Naruto: Gekitou Ninja Taisen 4|NTSC-J|r12-r19|Working|Works fine, missing background music (discex -c)|1}}&lt;br /&gt;
{{dm|NBA Street|NTSC-U|r12|Working|Works well using Sandisk Class 4 card|0}}&lt;br /&gt;
{{dm|NBA Street Vol 2|NTSC-U|r12|Doesn&#039;t Work|Did not boot and video seemed to cut off|0}}&lt;br /&gt;
{{dm|NBA Street Vol 3|NTSC-U|r12|Working|Works but choppy due to audio, very annoying.|0}}&lt;br /&gt;
{{dm|NFL Street |NTSC-U|r12|Working|Works but choppy due to audio, very annoying.|0}}&lt;br /&gt;
{{dm|NFL Street Vol 2|NTSC-U|r12|Working|Works but choppy due to audio, very annoying.|0}}&lt;br /&gt;
{{dm|Need For Speed Underground|NTSC-U|r12|Doesn&#039;t Work|Lags alot at loading main menu, Creating Profile data, Load career it loads &amp;amp; then crash. &amp;lt; Cant get passed that point. (FSTFIX t/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
{{dm|Need For Speed Underground|PAL|r19|Issues|Works, lags ingame (discex -c)|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|One Piece : GRAND ADVENTURE :DOL-GOQE-USA|NTSC-U|r12|Working|Intro has slow playback. Video slow playback in game but is fully playble |1}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Pac-Man World 2|NTSC|r21|Issues|Laggy/stuttery during gameplay and cinematics. discex -c|0}}&lt;br /&gt;
{{dm|Paper Mario|NTSC|r12|Issues|Loads fine, however there is slowdown every few seconds. Playable but annoying. Ripped with cleanrip - fstfix - discex|0}}&lt;br /&gt;
{{dm|Paper Mario|PAL|r20|Issues|Very slight hiccups/slowdown during gameplay; perhaps same issue as NTSC. |0}}&lt;br /&gt;
{{dm|Phantasy Star Online Episodes I &amp;amp; II|NTSC-U|r21|Doesn&#039;t Work|Black Screen|1}}&lt;br /&gt;
{{dm|Phantasy Star Online Episode III|NTSC-U|r21|Doesn&#039;t Work|Black Screen|1}}&lt;br /&gt;
{{dm|Pikmin|NTSC-U|r19|Working|discex -c|0}}&lt;br /&gt;
{{dm|Pikmin 2|NTSC-U|r19|Working|Game plays %100 even past the credits where disc based backups fail.|0}}&lt;br /&gt;
{{dm|Pikmin 2|PAL|r21|Working|Plays perfectly (tested with 64k).|0}}&lt;br /&gt;
{{dm|P.N.03|NTSC-U|r19|Working|discex -c|0}}&lt;br /&gt;
{{dm|P.N.03|Pal|r21|Working|some minor hicups in game between rooms|0}}&lt;br /&gt;
{{dm|Pokemon Colosseum|NTSC|r12,r20|Doesn&#039;t Work|Black screen|1}}&lt;br /&gt;
{{dm|Pokemon XD Gale of Darkness|NTSC (J &amp;amp; U)|r12,r20|Doesn&#039;t Work|Black screen|1}}&lt;br /&gt;
{{dm|Prince of Persia sands of time|Pal|r21|Working|Perfect (tested with 64k clustersize).|0}}&lt;br /&gt;
{{dm|Prince of Persia the warrior within.|Pal|r21|Working|Perfect (tested with 64k clustersize).|0}}&lt;br /&gt;
{{dm|Prince of Persia The Two Thrones|NTSC-U|r21|Issues|Very Laggy, playable, but only if you can tolerate lag throughout the whole game. +1, also laggy with 64k clustersize.|1}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Resident Evil 4 Disc 1|NTSC-U|r12|Working|Small hang on black screens while loading|0}}&lt;br /&gt;
{{dm|Resident Evil 4 Disc 2|NTSC-U|r12|Working|Small hang on black screens while loading|0}}&lt;br /&gt;
{{dm|Resident Evil 1 Disc 1|NTSC-U|r13|Working|Cut scenes are a little choppy, Game play is perfect (FSTFIX t/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
{{dm|Resident Evil 1 Disc 2|NTSC-U|r13|Working|Cut scenes are a little choppy, Game play is perfect (FSTFIX t/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
{{dm|Resident Evil 2|NTSC-U|r19|Issues|Stuttering every 2 seconds during gameplay with bad audio glitches. (FSTFIX t/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
{{dm|Resident Evil 3: Nemesis|NTSC-U|r12|Working|Video, sound, and gameplay all seem to work on a real NAND. (discex -c)|0}}&lt;br /&gt;
{{dm|Resident Evil 3: Nemesis|NTSC-U|r21|Working|seems to work 99% perfect, only problem ive noticed is Nemesis makes the game lag, works perfect when Nemesis isnt around, though|0}}&lt;br /&gt;
{{dm|Rayman 3 - Hoodlum Havoc|NTSC|r21|Issues|Lots of pausing/stuttering during gameplay.  discex -c|0}}&lt;br /&gt;
{{dm|Rally Championship|PAL|r19|Working|Works fine, missing background music (discex -c)|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Serious Sam: the Next Encounter|NTSC-U|r12|Working|Slight hiccups in music, plays fine.|0}}&lt;br /&gt;
{{dm|Shadow The Hedgehog|NTSC-U|r19|Issues|Quite alot of stuttering during gameplay, &amp;quot;Playable&amp;quot; but stutters ever 1-2 seconds which gets old fast. (FSTFIX t/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
{{dm|The Simpsons Hit and Run|NTSC-U|r21|Working|Long load times on slow 2gb card.|0}}&lt;br /&gt;
{{dm|The Simpsons Road Rage|NTSC-U|r12|Working||0}}&lt;br /&gt;
{{dm|Skies of Arcadia Legends|NTSC|r12|Issues| Skipping on title screen. In game works fine, however, battles using any special attacks/magic create lots of lag.|0}}&lt;br /&gt;
{{dm|Smugglers Run|NTSC-U|r19|Doesn&#039;t Work|Menu works, but game always freezes 1-2 minutes into gameplay.|0}}&lt;br /&gt;
{{dm|Sonic Adventure DX: Director&#039;s Cut|PAL|r19|Working|Works fine, very small lags ingame (discex -c)|0}}&lt;br /&gt;
{{dm|Sonic Adventure DX: Director&#039;s Cut|NTSC-U|r19|Working|Same as PAL (discex -c)|1}}&lt;br /&gt;
{{dm|Sonic Adventure 2: Battle|NTSC-U|r19|Working|Minor hiccups when entering a level (which can be fixed with a faster SD card, at least from my tests results). Otherwise, it works perfect; even the GBA connection is fine. (discex -c)|1}}&lt;br /&gt;
{{dm|Sonic Adventure 2: Battle|PAL|r19|Working|Minor hiccups when entering menus, long loading time for levels, sometimes lags in game.|0}}&lt;br /&gt;
{{dm|Sonic Gems Collection|NTSC-U|r12|Doesn&#039;t Work|When loading a game, disc error. Choppy in game menu. |0}}&lt;br /&gt;
{{dm|Sonic Heroes|NTSC-U|r12|Issues|Game lagging every two seconds during game play. It&#039;s a bit annoying. Using Sandisk Class 4 card.|0}}&lt;br /&gt;
{{dm|Sonic Mega Collection|NTSC-U|r20|Working|Movies lag, rest works fine. (DiscEx)|0}}&lt;br /&gt;
{{dm|Sonic Riders|NTSC-U|r12|Issues|Temporary freezing every 10 seconds during races, but no lagging inbetween. Annoying but playable.|0}}&lt;br /&gt;
{{dm|Soul Calibur 2|NTSC-U|r12|Working|No issues at all, perfect.|0}}&lt;br /&gt;
{{dm|Soul Calibur 2|PAL|r19/r21|Working|choppy during main menu and characters loading. Perfect during fights. Sometimes heavy graphic glitches but fixed on restart|2}}&lt;br /&gt;
{{dm|Sphinx and the Cursed Mummy|NTSC-U|r21|Issues|Laggy/stuttery during gameplay. discex -c|0}}&lt;br /&gt;
{{dm|Spider-Man|NTSC-U|r21|Working |no issue in gameplay, video jerks slightly with 16gig sdhc fat32 32k cluster.  Also has the same exceptional gameplay in neek2o rev75|0}}&lt;br /&gt;
{{dm|Spider-man 2|NTSC-U|r21|issues|Laggy/stuttery during gameplay. discex -c|0}}&lt;br /&gt;
{{dm|Spyro A Hero&#039;s Tail|NTSC-U|r12| Doesn&#039;t Work|Major lag at loading screen, Cut scene&#039;s, Gameplay. Totally unplayable with the amount of lag. (FSTFIX t/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
{{dm|SSX3|PAL|r19-r21|Working|Didn&#039;t notice on 21, except very slightly when doing tricks. Pretty much no lag anymore with 64k cluster size (discex -c)|1}}&lt;br /&gt;
{{dm|Star Fox - Assault|NTSC-U|r19|Working|Videos lag very little nothing to really worry about/Gameplay is fantastic to me was able to complete first mission good|1}}&lt;br /&gt;
{{dm|Star Fox - Assault|PAL|r21|Working|Slight audio garbling in video cutscenes, gameplay is perfect. Tested on 64k clustersize|0}}&lt;br /&gt;
{{dm|Star Fox Adventures|NTSC-U|r21|Issues|No voice in cutscenes,cutscene subtitles are late|0}}&lt;br /&gt;
{{dm|Star Fox Adventures|PAL|r21|Working|During cutscence no Voices, only sound effects and late subtitles. Besides that no lag or stuttering|0}}&lt;br /&gt;
{{dm|Star Wars: Bounty Hunter|NTSC-U|r19|Working|Minor gameplay stutter|0}}&lt;br /&gt;
{{dm|Star Wars Rouge Squadron 2 Rouge Leader|NTSC-U|r12|Working|Major lag when loading due to sound, game play is choppy but playable.|1}}&lt;br /&gt;
{{dm|Star Wars Rouge Squadron 2 Rouge Leader|PAL|r21|Doesn&#039;t Work|As soon as it loads an error message saying something has gone wrong appears.|1}}&lt;br /&gt;
{{dm|Star Wars Rogue Squadron III Rebel Strike|NTSC-U|r12|Issues|Major lag when loading due to sound, game play is too choppy to be playable.|0}}&lt;br /&gt;
{{dm|Star Wars Rogue Squadron III Rebel Strike|PAL|r21|Issues|Laggy menus, slow, often choppy, gameplay. tested with 64k clustersize.|0}}&lt;br /&gt;
{{dm|Summoner - A Goddess Reborn|NTSC-U|r21|Issues|Laggy/stuttery during gameplay. discex -c|0}}&lt;br /&gt;
{{dm|Super Bust-a-move All Stars|PAL|r21|Working|Works perfectly|0}}&lt;br /&gt;
{{dm|Super Mario Sunshine|NTSC-U|r12,r14-r19|Working|Minor hiccups on menus, broken in r13|2}}&lt;br /&gt;
{{dm|Super Mario Sunshine|PAL|r12,r14-r19,r21|Working|Perfect, no lags at all, broken in r13 (discex -c)|4}}&lt;br /&gt;
{{dm|Super Monkey Ball|NTSC-U|r21|Issues|No music|0}}&lt;br /&gt;
{{dm|Super Monkey Ball Adventure|NTSC-U|r12|Working|Perfect|0}}&lt;br /&gt;
{{dm|Super Monkey Ball 2|NTSC-U|r12|Issues|No music|0}}&lt;br /&gt;
{{dm|Super Monkey Ball 2|PAL|r21|Working|No music (no sound during intro &amp;amp; gameplay); choppy menu. Rather smooth ingame, though.|0}}&lt;br /&gt;
{{dm|Super Smash Bros Melee|NTSC-U|r12,r14-r19,r21|Issues|Major hiccups on menus, in-game has no problems, broken in r13|3}}&lt;br /&gt;
{{dm|Super Smash Bros Melee|PAL|r12,r14-r21|Working|Menu lags very hard, sound errors, broken in r13 (discex -c), during match no issues|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|TimeSplitters 2|NTSC-U|r12|Working|Works great.|0}}&lt;br /&gt;
{{dm|TimeSplitters: Future Perfect|PAL|r12,r21|Issues|Lags when loading 3D models in menu and numerous hiccups in-game. Freeze may occur. Class 2 SDHC was used. Same on r21 and class 4 SDHC.|0}}&lt;br /&gt;
{{dm|TimeSplitters: Future Perfect|PAL|r13|Doesn&#039;t Work|Won&#039;t proceed after selecting 50/60 Hz mode.|0}}&lt;br /&gt;
{{dm|Tony Hawk&#039;s American Wasteland|PAL|r21|Doesn&#039;t Work|Won&#039;t proceed after &#039;Licensed by Nintendo&#039; screen.|0}}&lt;br /&gt;
{{dm|Tony Hawk&#039;s American Wasteland|PAL|r21|Issues|Strange...works for me. However, like the other TH games, it hiccups whenever you do any move.|0}}&lt;br /&gt;
{{dm|Tony Hawk&#039;s Pro Skater 3|NTSC-U|r12|Doesn&#039;t Work|Freeze&#039;s everytime as soon as you enter the skater shop, Beginning of the game. (FSTFIX t/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
{{dm|Tony Hawk&#039;s Pro Skater 3|PAL|r21|Works|Works fine, except that there&#039;s no background music.|0}}&lt;br /&gt;
{{dm|Tony Hawk&#039;s Pro Skater 4|PAL|r19, r21|Works|Works, But there&#039;s no background music, Just sound effects. (FSTFIX t/DiscEx/4gb Class 2. Confirmed on r21 (without fstfix))|1}}&lt;br /&gt;
{{dm|Tony Hawk&#039;s Underground|NTSC-U|r12|Issues|Many hiccups in-game. Music glitches.|0}}&lt;br /&gt;
{{dm|Tony Hawk&#039;s Underground|PAL|r21|Issues|Same as NTSC. Intro plays fine, and seems like hiccups are caused by doing moves.|0}}&lt;br /&gt;
{{dm|Tony Hawk&#039;s Underground 2|NTSC-U|r12|Issues|Minor hiccups in videos. Major hiccups in game, prone to freezing.|0}}&lt;br /&gt;
{{dm|Tony Hawk&#039;s Underground 2|PAL|r19, r21|Issues|See NTSC-U (discex -c)|0}}&lt;br /&gt;
{{dm|Tales of Symphonia|NTSC|r12|Works| Game loads fine, minor lag on videos; Battles lag abit, however, if you turn off battle voices in options the lag is gone.|1}}&lt;br /&gt;
{{dm|Tales of Symphonia|PAL|r21|Works| Runs perfectly, sometimes minor hickups during change of scenery or dialog popups followed by a weird sound. no lag issues in battle (sdhc 32gb class 10 64kb cluster, fstfix t, discex)|0}}&lt;br /&gt;
{{dm|Ty the Tasmanian Tiger|PAL|r21|Doesn&#039;t Work|Green screen at start up.|1}}&lt;br /&gt;
{{dm|Ty the Tasmanian Tiger 2|PAL|r21|Doesn&#039;t Work|Freezes at start up logo, waited for 10 minutes.|1}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Ultimate Fighting Championships Throwdown|NTSC-U|r12|Doesn&#039;t Work|Boots, creates a save file (choice of either slot A or slot B), then freezes in a black screen.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Viewtiful Joe|NTSC-U|r19|Working|Minor stuttering discex -c|0}}&lt;br /&gt;
{{dm|Viewtiful Joe|PAL|r21|Working|Cutscenes glitch, gameplay&#039;s fine |0}}&lt;br /&gt;
{{dm|Viewtiful Joe 2|NTSC-U|r19|Working|Very minor stutering discex -c|0}}&lt;br /&gt;
{{dm|Viewtiful Joe 2|PAL|r21|Working|Some cutscenes glitch a bit, others are fine. Gameplay is flawless.|0}}&lt;br /&gt;
{{dm|Viewtiful Joe: Red Hot Rumble|NTSC-U|r12|Working|Working flawlessly on a Sandisk Class 4 Card|0}}&lt;br /&gt;
{{dm|Virtua Striker 2002|PAL|r13|Working|Minor hiccups in-game.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|WarioWare, Inc.|NTSC-U|r16|Working|discex -c|0}}&lt;br /&gt;
{{dm|Wario World|NTSC-U|r21|Issues|Very laggy|0}}&lt;br /&gt;
{{dm|Wario World|PAL|r21|Working|No problems whatsoever|0}}&lt;br /&gt;
{{dm|Wave race: Blue storm|PAL|r21|Working|Plays perfectly. No music though (audio streaming)|0}}&lt;br /&gt;
{{dm|Worms 3D|NTSC-U|r21|Doesn&#039;t Work|Freezes in main menu when selecting.|0}}&lt;br /&gt;
{{dm|WWE: Day of reckoning|PAL|r21|Working|Works perfectly, occasional cut-scene and loading screen stutter.|1}}&lt;br /&gt;
{{dm|WWE: Day of reckoning 2|PAL|r21|Issues|Constant freezing during menu, didn&#039;t try gameplay.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|X-Men Legends|NTSC-U|r12|Doesn&#039;t Work|Intro loops over load game/new game/etc menu making it impossible to progress past that. Videos lag a little, but not too badly. WARNING: Very slow to boot. Almost thought it was just a black screen.|0}}&lt;br /&gt;
{{dm|XIII|NTSC-U|r19|Works|Slight audio/video stutter when there&#039;s talking, and a reoccurring intermittent buzz sound during gameplay.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|YuGiOh The Falsebound Kingdom|NTSC-U|r12|Working|Occasional temporary freezes. WARNING: Takes a long time to boot, I almost thought it had a black screen.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Zoids Battle Legends|NTSC-U|r12|Working|Minor lag.|0}}&lt;br /&gt;
{{dm|Zatch Bell! Mamodo Fury|NTSC-U|r21|Issues|Menu lag, gameplay is pretty flawless.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;sub&amp;gt;Format copied mercilessly from the  [[DIOS MIOS Compatibility List]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
[[Category:Wii]] [[Category:Compatibility_Lists]]&lt;/div&gt;</summary>
		<author><name>Craco</name></author>
	</entry>
</feed>