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	<updated>2026-06-06T16:19:14Z</updated>
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	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_Wii_inject_compatibility_list&amp;diff=67569</id>
		<title>WiiU VC Wii inject compatibility list</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_Wii_inject_compatibility_list&amp;diff=67569"/>
		<updated>2017-09-05T05:07:52Z</updated>

		<summary type="html">&lt;p&gt;Daxtsu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compatibility list for Wii U Wii Injection. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;[http://gbatemp.net/threads/semi-working-nfs2iso2nfs-convert-nfs-to-iso-and-back.455812/ Link to ongoing discussion]&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;[http://gbatemp.net/threads/wii-on-wii-u-virtual-console-injecting-games.483007/ Link to tutorial]&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously, and if it&#039;s a game that has several releases like 1.0, 1.1 and 1.2, add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;host&#039;&#039;&#039; - The name of the VC you injected the rom and specify the region if you can, ex Super Mario Galaxy 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ WiiU VC Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Arc Rise Fantasia | region = USA | host = Xenoblade Chronicles (USA) | ini =  | status = works | notes = Off TV play enabled, 1:1 dump, clean fw.img}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = GoldenEye 007 | region = USA | host = Xenoblade Chronicles (USA) | ini =  | status = Works | notes =  }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Lego Batman | region = USA | host = Xenoblade Chronicles | ini =  | status = Works | notes = USA region of Xenoblade Chronicles as host. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Muramasa: The Demon Blade | region = USA | host = Xenoblade Chronicles (USA) | ini =  | status = works | notes = Off TV play enabled}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = NBA Jam | region = USA | host = Xenoblade Chronicles/Donkey Kong Country Returns (USA) | ini =  | status = doesn&#039;t work | notes = Boots to black screen, then system freezes, even with or without Off TV play enabled. UPDATE: I suspect I may have bad ISO dump.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = No More Heroes 2: Desperate Struggle | region = USA | host = Xenoblade Chronicles (USA) | ini =  | status = Works | notes = Off TV play enabled}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Smash Bros. Brawl | region = USA | host = Xenoblade Chronicles (USA) | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sky Crawlers: Innocent Aces | region = USA | host = Xenoblade Chronicles (USA) | ini =  | status = works | notes = Off TV play enabled}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Last Story | region = USA | host = Xenoblade Chronicles (USA) | ini =  | status = works | notes = Off TV play doesn&#039;t work, BUT you can enable it by leaving the Gamepad loose sync with the console, when it re-sync it will recognize the Gamepad as CC }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;/div&gt;</summary>
		<author><name>Daxtsu</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_Wii_inject_compatibility_list&amp;diff=67568</id>
		<title>WiiU VC Wii inject compatibility list</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_Wii_inject_compatibility_list&amp;diff=67568"/>
		<updated>2017-09-05T04:48:28Z</updated>

		<summary type="html">&lt;p&gt;Daxtsu: Jumped the gun, bathaxx isn&amp;#039;t working for some reason&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compatibility list for Wii U Wii Injection. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;[http://gbatemp.net/threads/semi-working-nfs2iso2nfs-convert-nfs-to-iso-and-back.455812/ Link to ongoing discussion]&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;[http://gbatemp.net/threads/wii-on-wii-u-virtual-console-injecting-games.483007/ Link to tutorial]&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously, and if it&#039;s a game that has several releases like 1.0, 1.1 and 1.2, add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;host&#039;&#039;&#039; - The name of the VC you injected the rom and specify the region if you can, ex Super Mario Galaxy 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ WiiU VC Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Arc Rise Fantasia | region = USA | host = Xenoblade Chronicles (USA) | ini =  | status = works | notes = Off TV play enabled, 1:1 dump, clean fw.img}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = GoldenEye 007 | region = USA | host = Xenoblade Chronicles (USA) | ini =  | status = Works | notes =  }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Lego Batman | region = USA | host = Xenoblade Chronicles | ini =  | status = Works | notes = USA region of Xenoblade Chronicles as host. Bathaxx isn&#039;t working (&amp;quot;Sd card not found (-1056964604)&amp;quot;) }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Muramasa: The Demon Blade | region = USA | host = Xenoblade Chronicles (USA) | ini =  | status = works | notes = Off TV play enabled}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = NBA Jam | region = USA | host = Xenoblade Chronicles/Donkey Kong Country Returns (USA) | ini =  | status = doesn&#039;t work | notes = Boots to black screen, then system freezes, even with or without Off TV play enabled. UPDATE: I suspect I may have bad ISO dump.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = No More Heroes 2: Desperate Struggle | region = USA | host = Xenoblade Chronicles (USA) | ini =  | status = Works | notes = Off TV play enabled}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Smash Bros. Brawl | region = USA | host = Xenoblade Chronicles (USA) | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sky Crawlers: Innocent Aces | region = USA | host = Xenoblade Chronicles (USA) | ini =  | status = works | notes = Off TV play enabled}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Last Story | region = USA | host = Xenoblade Chronicles (USA) | ini =  | status = works | notes = Off TV play doesn&#039;t work, BUT you can enable it by leaving the Gamepad loose sync with the console, when it re-sync it will recognize the Gamepad as CC }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;/div&gt;</summary>
		<author><name>Daxtsu</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_Wii_inject_compatibility_list&amp;diff=67567</id>
		<title>WiiU VC Wii inject compatibility list</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_Wii_inject_compatibility_list&amp;diff=67567"/>
		<updated>2017-09-05T04:46:07Z</updated>

		<summary type="html">&lt;p&gt;Daxtsu: Lego Batman *does* work, I had corrupted fw.img and etc. Removed Pikmin base entry since it was bad.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compatibility list for Wii U Wii Injection. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;[http://gbatemp.net/threads/semi-working-nfs2iso2nfs-convert-nfs-to-iso-and-back.455812/ Link to ongoing discussion]&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;[http://gbatemp.net/threads/wii-on-wii-u-virtual-console-injecting-games.483007/ Link to tutorial]&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously, and if it&#039;s a game that has several releases like 1.0, 1.1 and 1.2, add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;host&#039;&#039;&#039; - The name of the VC you injected the rom and specify the region if you can, ex Super Mario Galaxy 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ WiiU VC Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Arc Rise Fantasia | region = USA | host = Xenoblade Chronicles (USA) | ini =  | status = works | notes = Off TV play enabled, 1:1 dump, clean fw.img}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = GoldenEye 007 | region = USA | host = Xenoblade Chronicles (USA) | ini =  | status = Works | notes =  }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Lego Batman | region = USA | host = Xenoblade Chronicles | ini =  | status = Works | notes = USA region of Xenoblade Chronicles as host. Bathaxx works too with regular SD (non-SDHC). }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Muramasa: The Demon Blade | region = USA | host = Xenoblade Chronicles (USA) | ini =  | status = works | notes = Off TV play enabled}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = NBA Jam | region = USA | host = Xenoblade Chronicles/Donkey Kong Country Returns (USA) | ini =  | status = doesn&#039;t work | notes = Boots to black screen, then system freezes, even with or without Off TV play enabled. UPDATE: I suspect I may have bad ISO dump.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = No More Heroes 2: Desperate Struggle | region = USA | host = Xenoblade Chronicles (USA) | ini =  | status = Works | notes = Off TV play enabled}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Smash Bros. Brawl | region = USA | host = Xenoblade Chronicles (USA) | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sky Crawlers: Innocent Aces | region = USA | host = Xenoblade Chronicles (USA) | ini =  | status = works | notes = Off TV play enabled}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Last Story | region = USA | host = Xenoblade Chronicles (USA) | ini =  | status = works | notes = Off TV play doesn&#039;t work, BUT you can enable it by leaving the Gamepad loose sync with the console, when it re-sync it will recognize the Gamepad as CC }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;/div&gt;</summary>
		<author><name>Daxtsu</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_Wii_inject_compatibility_list&amp;diff=67560</id>
		<title>WiiU VC Wii inject compatibility list</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_Wii_inject_compatibility_list&amp;diff=67560"/>
		<updated>2017-09-04T05:07:29Z</updated>

		<summary type="html">&lt;p&gt;Daxtsu: Lego Batman doesn&amp;#039;t work in Xenoblade host either.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compatibility list for Wii U Wii Injection. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;[http://gbatemp.net/threads/semi-working-nfs2iso2nfs-convert-nfs-to-iso-and-back.455812/ Link to ongoing discussion]&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;[http://gbatemp.net/threads/wii-on-wii-u-virtual-console-injecting-games.483007/ Link to tutorial]&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously, and if it&#039;s a game that has several releases like 1.0, 1.1 and 1.2, add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;host&#039;&#039;&#039; - The name of the VC you injected the rom and specify the region if you can, ex Super Mario Galaxy 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ WiiU VC Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = GoldenEye 007 | region = USA | host = Xenoblade Chronicles (USA) | ini =  | status = Works | notes =  }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Lego Batman | region = USA | host = Pikmin 2 | ini =  | status = Doesn&#039;t Work | notes = USA region of Pikmin 2 as host. Black screen on boot. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Lego Batman | region = USA | host = Xenoblade Chronicles | ini =  | status = Doesn&#039;t Work | notes = USA region of Xenoblade Chronicles as host. Black screen on boot. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Smash Bros. Brawl | region = USA | host = Xenoblade Chronicles (USA) | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sky Crawlers: Innocent Aces | region = USA | host = Xenoblade Chronicles (USA) | ini =  | status = works | notes = Off TV play enabled}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;/div&gt;</summary>
		<author><name>Daxtsu</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_Wii_inject_compatibility_list&amp;diff=67554</id>
		<title>WiiU VC Wii inject compatibility list</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_Wii_inject_compatibility_list&amp;diff=67554"/>
		<updated>2017-09-04T03:42:34Z</updated>

		<summary type="html">&lt;p&gt;Daxtsu: Tried Lego Batman in Pikmin 2 host. Doesn&amp;#039;t work.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compatibility list for Wii U Wii Injection. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;[http://gbatemp.net/threads/semi-working-nfs2iso2nfs-convert-nfs-to-iso-and-back.455812/ Link to ongoing discussion]&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;[http://gbatemp.net/threads/wii-on-wii-u-virtual-console-injecting-games.483007/ Link to tutorial]&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously, and if it&#039;s a game that has several releases like 1.0, 1.1 and 1.2, add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;host&#039;&#039;&#039; - The name of the VC you injected the rom and specify the region if you can, ex Super Mario Galaxy 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ WiiU VC Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Smash Bros. Brawl | region = USA | host = Xenoblade Chronicles | ini =  | status = works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Lego Batman | region = USA | host = Pikmin 2 | ini =  | status = Doesn&#039;t Work | notes = USA region of Pikmin 2 as host. Black screen on boot. }}&lt;br /&gt;
{{ Table End }}&lt;/div&gt;</summary>
		<author><name>Daxtsu</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=64408</id>
		<title>WiiU VC NDS injection</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=64408"/>
		<updated>2016-11-12T08:16:09Z</updated>

		<summary type="html">&lt;p&gt;Daxtsu: Hotel Dusk Room 215 seems to be perfect with MH:3-on-3.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0,1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;host&#039;&#039;&#039; - The name of the VC you injected the rom and specify the region if you can, ex Mario and Luigi: Partners in Time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of Virtual Console in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ WiiU VC SNES Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Compatibility Legend	Class (?)&lt;br /&gt;
Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don&#039;t affect gameplay.	ct-works&lt;br /&gt;
Games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).	ct-issues&lt;br /&gt;
Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.	ct-broken&lt;br /&gt;
Unknown status. Game has not been tested, or the test results were unclear.	ct-noresult&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 7th Dragon | region = JAP | host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 101-in-1 Explosive Megamix | region = EUR | host = Mario Kart DS | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = A Witch&#039;s Tale | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Dual Strike | region = USA| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Cursor invisible and movement ranges glitchy on maps; Combat mode works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Dual Strike | region = EUR| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Minor graphics glitches}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Days of Ruin | region = USA| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Playable; Major graphical glitches and slowdown on maps}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Another Super Mario 3D | region = USA| host = N/A | ini =  | status = Doesn&#039;t work | notes = Generated with Nds2WiiU and tested with Loadiine GX2 0.3. Freezes on a black screen, and goes on a DS with a white screen when a save file is present.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Animal Crossing Wild World | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine v4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Apollo Justice Ace Attorney | region = EUR| host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX 0.3, works perfectly. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bangai-O Spirits | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Big Bang Mini | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Blood Of Bahamut | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with English translation patch}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Loadiine-nightly-b80ba75, works perfectly from my testing}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Order of Ecclesia | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Contra 4 | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip.  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chibi-Robo: Park Patrol | region = usa | host = New Super Mario Bros | ini =  | status = works | notes = works on Loadiine GX2 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chrono - Trigger | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Club Penguin: Elite Penguin Force | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works despite going above 32MB limit.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Culdcept DS | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with English translation patch}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Diddy Kong Racing DS | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Minor GFx glitches in menu Loadiine GX2 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Donkey Kong - Jungle Climber | region = EUR | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Works | notes = Loadiine GX2 0.3 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Ball: Origins | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = Loadiine V4.1 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IV - Chapters of the Chosen | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest V - Hand of the Heavenly Blade | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest VI - Realms of Revelation | region = usa | host = Kirby&#039;s Squeak Squad | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IX - Sentinels of the Starry Skies | region = usa | host = Mario Kart DS | ini =  | status = issues | notes = starts fine but can&#039;t leave first town }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Enchanted Folk and the School of Wizardry | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ermii Kart DS Demo (MKDS Hack) | region = | host = Mario Kart DS | ini =  | status = works | notes = Tested with replaced rom.zip.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Elite Beat Agents | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Audio and video stay in sync. Not a hint of slowdown. Couldn&#039;t be more perfect.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Emily The Strange-Strangerous | region = EUR | host = NDS2WiiU | ini =  | status = broken | notes = Tested on Loadiine. Black screen, but not frozen. No gameplay other than accessing the VC Menu and the Home Menu.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey II | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey III | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fire Emblem Heroes of Light and Shadow | region = JAP | host = New Super Mario Bros | ini = | status = doesn&#039;t work |&lt;br /&gt;
notes = DSi enhanced, shows a white screen and is thus unplayable, does not hang the console and can still access the VC menu. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fire Emblem: Shadow Dragon | region = USA | host = New Super Mario Bros. | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy III | region = USA | host = Kirby Squeak Squad | ini =  | status = works | notes = Only via Loadliine v4. With Kirby as host, it works fine. Hangs at opening FMV with other hosts. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy IV | region = USA | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Only via Loadliine v4, minor graphics glitches in screen transitions }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy XII: Revenant Wings | region = USA | host = Zelda Phantom Hourglass | ini =  | status = works | notes = Pre-rendered videos may skip frames, but otherwise work fine. Works despite exceeding 64mb. So far only tested gameplay in the tutorial level, but it seems to run phenomenally. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy: The 4 Heroes of Light | region = USA | host = Brain Age: Train Your Brain in Minutes a Day! | ini =  | status = works | notes = You can use RenderScale 2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fossil Fighters | region = USA | host = NDS2WiiU | ini =  | status = works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fossil Fighters: Champions (DSi Enhanced)| region = USA | host = NDS2WiiU | ini =  | status = Doesn&#039;t work | notes = Stays on a white screen, still have access to VC menu. It may be because its the DSi enhanced version, I&#039;ll work more on it. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Front Mission DS | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = Issues | notes = huge graphical errors loadiine gx2 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Issues | notes = huge graphical errors loadiine gx2 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Golden Sun 2 | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Issues | notes = Graphic glitches and noisy tune }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Gyakuten Kenji 2 (English Patch) | region = usa | host = New Super Mario Bros. | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ghost Trick: Phantom Detective | region = EUR | host = Fire Emblem: Shadow Dragon EUR | status = Works | notes = A couple of extremely minor graphical glitches so far: A 1 pixel high line at the top of the touch screen at certain points and a whole screen mess flashes for a split second just before the animation for when you transport between areas. Seems to work just fine with RenderScale at 2 but Sissel&#039;s body is missing on the title screen for some reason until you tap a button.&lt;br /&gt;
Basically, it works just fine and is 100% playable.&lt;br /&gt;
I think I used an Anti-Piracy patched rom, but I have no idea if it&#039;s needed or not because I didn&#039;t test a clean version. }} &lt;br /&gt;
{{ WiiU VC SNES Inject | name = Gunpey DS | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hajime no Ippo the Fighting | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Henry Hatsworth in the Puzzling Adventure | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hero&#039;s Saga Laevatein Tactics | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hotel Dusk: Room 215 | region = usa | host = Mario Hoops 3-on-3 | ini =  | status = works | notes = Used Loadiine GX2. Mario Hoops 3-on-3 is recommended as the base game. Compared to other hosts, no graphical glitches have been observed. Change configuration_cafe.json&#039;s fold_on_pause to true to be able to solve the puzzle with Mila later in the game (pause the game with ZR or Home to &amp;quot;close&amp;quot; the emulated DS.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harry Potter and the Order of the Phoenix | region = eur | host = New Super Mario Bros. | ini =  | status = Issues | notes = Playable. Has graphical glitches during parts where people talk to each other, text readable and not game breaking. Objects (including people) can be seen through walls, confusing at times but the game can still be played (and might be easier at times because of it)}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ice Age 3: Dawn of the Dinosaurs | region = USA | host = Mario Kart DS&amp;lt;br&amp;gt;Dr. Kawashima Brain Training | ini =  | status = Doesn&#039;t work | notes = Game doesn&#039;t start, both top and bottom screens are white.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Inazuma Eleven | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Infinite Space | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = InuYasha - Secret of the Divine Jewel | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ivy the Kiwi  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Izuna - Legend of the Unemployed Ninja  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Izuna 2 -The Unemployed Ninja Returns  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = jEnesisDS | region = | host = Mario Kart DS | ini =  | status = Doesn&#039;t work | notes = Freezes game then locks up console.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Jump Ultimate Stars | region = JAP| host = N/A | ini =  | status = Works | notes = Use &amp;quot;NDS2VC&amp;quot; to convert the game for Loadiine GX2}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Jump Ultimate Stars | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will work with English translation patch applied. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ketsui Death Label | region = JAP | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 nightly-195aaab tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kingdom Hearts 358/2 Days | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine GX2 nightly-b80ba75. Works perfectly. Benefits immensely from Renderscale 2.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kingdom Hearts RE:Coded | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Renderscale 2 works plays perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kirby Super Star Ultra | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = issues | notes = Loadiine GX2 nightly-195aaab tested. Cutscenes play fast. Controls lock up when new games are unlocked, game must be reset from VC menu.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kirby Super Star Ultra | region = USA | host = Zelda Phantom Hourglass | ini =  | status = issues | notes = Also tested using NDS2WiiU. Cutscenes play faster than usual on both but game runs perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Knights in the Nightmare | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Last Window: The Secret of Cape West | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legacy of Ys - Books I &amp;amp; II  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Phantom Hourglass | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Minor sound issues after loading state, but can be fixed by exiting and re-entering a room. (Loadiine V4) }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: The Spirit Tracks | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Spirit Tracks | region = USA | host = Legend of Zelda: Phantom Hourglass | status = Works | notes = Loadiine GX2. ROM shrunk before injection. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Luminous Arc  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Kart DS | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = If using Kirby SS as host, you can use RenderScale 2 with no graphical glitches.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = EUR | host = Yoshi Touch &amp;amp; GO/Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = DSI exception error at first fight with Bowser. (Loadiine V4) }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Kirby Squeak Squad | ini =  | status = Issues | notes = Softlocks in battle once in the stomach with Kirby as host (has minor graphical issues and slowdowns as well), so it&#039;s unplayable. On other hosts, first Bowser fight works but first real Mario battle has no HUD and soft-locks when choosing an option. Through manipulation of Suspend Points, it is possible to get past Trash Pit (and glitched battles), but the game hard-locks at the Midbus battle in Cavi Cape. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Mario Hoops 3-on-3 | ini =  | status = Issues | notes = No longer softlocks in Bowser&#039;s stomach. Untested past this point (so change to playable if you find the game works past Cavi Cape). }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Sonic at the Olympic Wintergames | region = EUR | host = NDS2Wiiu | ini =  | status = Works | notes = Works perfectly fine }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman Battle Network 5 Double Team DS | region = USA | host = NDS2WIIU | ini = | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman Zero Collection | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Absolutely perfect, despite going over file size limit. Perhaps the individual games aren&#039;t loaded all at once, therefore not breaking the emulation? }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfect on Loadiine v4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metroid Prime Hunters | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metal - Slug 7 | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Miles Edgeworth: Investigations | region = usa | host = New Super Mario Bros. | ini =  | status = works | notes = works on loadiine GX2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Miles Edgeworth: Investigations Prosecutor&#039;s Path (Gyakuten Kenji 2) | region = jap | host = New Super Mario Bros. | ini =  | status = works | notes = works on loadiine GX2. }}&lt;br /&gt;
{{WiiU VC SNES Inject | name = Mistery Detective | region = EUR | host = NDS2WiiU | ini = | status = Works | notes = Some minor graphic glitches,but still playable. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nanostray | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Issues | notes = Only 3D objects are rendered, no background }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Need For Speed: Most Wanted | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Doesn&#039;t work | notes = Gets in-game then locks up console }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = New Super Mario Bros. | region = USA | host = Mario and Luigi: Partners in Time&amp;lt;br&amp;gt;Mario Kart DS | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nicktoons Unite! | region = USA | host = NDS2WiiU | ini = | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Okamiden | region = USA | host = Mario Kart DS | ini =  | status = Doesn&#039;t work | notes = touch screen does not work loadiine 4.1 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Osu! Tatakae! Ouendan | region = JAP| host = N/A | ini =  | status = Works | notes = Use &amp;quot;NDS2VC&amp;quot; to convert the game for Loadiine GX2}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Panzer Tactics DS  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phantasy Star Zero | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Used Loadiine v4. RenderScale 2 works wonderfully. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney Justice For All | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney Trials and Tribulations | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Picross 3D | region = EUR | host = Yoshi Touch &amp;amp; GO | ini = | status = Issues | notes = Only blocks with numbers can be colored. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Plants vs. Zombies | region = USA | host = NDS2WiiU | ini =  | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t work | notes = loadiine v4 tested. Hangs on dual white screens upon boot (because it&#039;s DSi enhanced).}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version 2 | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Doesn&#039;t work | notes = Loadiine GX2 nightly-195aaab tested. Locks at black screen (emulator doesn&#039;t boot), Wii U must be powered down}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Sacred Gold | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = NDS2WiiU - Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Storm Silver | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = NDS2WiiU - Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Heart Gold | region = USA | host = Yoshi&#039;s Island DS | ini =  | status = Works | notes = Using a host other than Yoshi&#039;s Island DS will result in sprite issues when exiting buildings. Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Soul Silver | region = USA | host = Yoshi&#039;s Island DS | ini =  | status = Works | notes = Using a host other than Yoshi&#039;s Island DS will result in sprite issues when exiting buildings. Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Pearl | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Diamond | region = USA | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Diamond | region = JAP | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Platinum Version | region = USA | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Platinum Version | region = USA | host = Yoshi&#039;s Island DS | ini = | status = Issues | notes = Communication error upon visiting Underground, otherwise works perfectly. Loadiine GX2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and Pandoras Box  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Curious Village | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Future | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Minor Graphical Glitches Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Spectre&#039;s Call | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and the Last Specter | region = usa | host = Mario Kart DS | ini =  | status = Works | notes = Game has to be Anti-Piracy Patched, otherwise the first puzzle cannot be solved. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puchi Puchi Virus  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puyo Puyo 7  | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puyo Puyo 15th Anniversary  | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puzzle Quest - Challenge of the Warlords  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Qupu!! Mame Goma! | region = JAP| host = NDS2WiiU | ini =  | status = Works| notes = Game works great, very minor GFX glitches on ui. Renderscale 2 fixes some minor GFX glitches but makes cutscenes shake.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Radiant Historia  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ragnarok  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Resident Evil Deadly Silence | region = USA | host = N/A | ini =  | status = Works | notes = Used NDS2WiiU. FMV video plays with no issues. Game runs nicely. Greatly benefits from renderscale set to 2.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Retro Game Challenge | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Retro Game Challenge 2 | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhapsody - A Musical Adventure | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rondo of Swords | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory 2 | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory 3 | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Race Driver GRiD | region = EUR | host = N/A | ini =  | status = Works | notes = Runs nice with doubled resolution }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhythm Tengoku Gold | region = JAP | host = Mario Kart DS | ini =  | status = Works | notes = Go into screen settings and change the resolution to play the game normally }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhythm Heaven | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = Go into screen settings and change the resolution to play the game normally }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = SaGa 2: Hihou Densetsu - Goddess of Destiny  | region = JAP| host = Kirby&#039;s Squeak Squad | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = SaGa 3 - Shadow or Light | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Scribblenauts | region = USA | host = NDS2WiiU | status = Issues | notes = Dying in a level and using the Retry Stage option or returning to the menu usually locks up the console, but also can cause grapical glitches. Other than this, the game works well. Do note the game will not lock up if you die in the playground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Devil Survivor | region = USA | host = Brain Age: Train Your Brain in Minutes a Day! | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Devil Survivor 2 | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Strange Journey | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shiren the Wanderer | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Classic Collection  | region = USA | host = NDS2WiiU | ini =  | status = Doesn&#039;t Work | notes = Stuck on white screen.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Colors  | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 Graphical glitches during boss fights with Renderscale 2}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush Adventure | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic &amp;amp; the Dark Brotherhood | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 0.3 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: Atlantis | region = EUR | host = NDS2Wiiu | status = Doesn&#039;t Work | notes = Works perfectly fine, until the game loads the first level.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: Drawn to life | region = EUR | host = NDS2Wiiu | status = Doesn&#039;t Work | notes = Like in Atlantis, it works perfectly fine, until the game tries to load the first level. That must be a joke!}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: The yellow Avenger | region = EUR | host = NDS2Wiiu | status = Works | notes = Works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Suikoden - Tierkreis | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Summon Night - Twin Age | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Mario 64 DS | region = USA | host = Mario and Luigi: Partners in Time&amp;lt;br&amp;gt;Mario Kart DS&amp;lt;br&amp;gt;Dr. Kawashima Brain Training&amp;lt;br&amp;gt;Nds2Wii U | ini =  | status = Works | notes = Nds2WiiU- White screen lock when you try to start a new game. Minigames work fine.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Princess Peach | region = EUR | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t Work | notes = Freezes at white screen after loading the game. Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Robot Taisen OG Saga - Endless Frontier | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Electronic Arts Sudoku | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = DSiWare is not emulated by the Virtual Console at all, it will attempt to load but due to missing DSi (emulated) hardware it will freeze. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of Innocence | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Doesn&#039;t Work| notes = Heavy graphical glitches, may freeze. JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of the Tempest | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Works| notes = JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tamagotchi Connection: Corner Shop 1/2/3 | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine GX2 nightly-b80ba75 tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tetris DS | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 nightly-195aaab tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Theresia, Dear Emile | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Dark Spire | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Legendary Starfy | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = Works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The World Ends with You | region = USA| host = The Legend of Zelda Phantom Hourglass | ini =  | status = issues| notes = Freezes after first battle. Undub/US/EU versions tested.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Time Hollow | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tom and Jerry Tales | region = EUR | host = Mario Kart DS | ini = | status = Works | notes = Tested on Loadiine GX2 with replaced rom.zip. Very minor graphical glitches though.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tomodachi Collection | region = JAP | host = NDS2WiiU | ini = | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tomodachi Collection(fan translated by jjjewel) | region = USA | host = NDS2WiiU | ini = | status = Works | notes = Works perfectly. Everything is in English, but the voices are all in Japanese. Still playable, but overall, perfect.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Trauma Center - Under The Knife 2 | region = USA | host = Yoshi Touch &amp;amp; GO | ini = | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Wario: Master of Disguise | region = USA | host = NDS2WiiU | ini =  | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y.  | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. Can&#039;t save in-game, so use a VC Restore Point. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y. | region = USA | host = Mario Kart DS | ini =  | status = Doesn&#039;t Work | notes = Doesn&#039;t boot, however VC Menu and Home Menu can still be opened. Tested on Loadiine GX2 with replaced rom.zip.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare Touched! | region = EUR | host = Yoshi Touch &amp;amp; Go | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Xenosaga I &amp;amp; II | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ys Strategy | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;/div&gt;</summary>
		<author><name>Daxtsu</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=64407</id>
		<title>WiiU VC NDS injection</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=64407"/>
		<updated>2016-11-12T08:11:24Z</updated>

		<summary type="html">&lt;p&gt;Daxtsu: Bowser&amp;#039;s Inside Story works better with Mario 3-on-3.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0,1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;host&#039;&#039;&#039; - The name of the VC you injected the rom and specify the region if you can, ex Mario and Luigi: Partners in Time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of Virtual Console in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ WiiU VC SNES Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Compatibility Legend	Class (?)&lt;br /&gt;
Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don&#039;t affect gameplay.	ct-works&lt;br /&gt;
Games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).	ct-issues&lt;br /&gt;
Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.	ct-broken&lt;br /&gt;
Unknown status. Game has not been tested, or the test results were unclear.	ct-noresult&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 7th Dragon | region = JAP | host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 101-in-1 Explosive Megamix | region = EUR | host = Mario Kart DS | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = A Witch&#039;s Tale | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Dual Strike | region = USA| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Cursor invisible and movement ranges glitchy on maps; Combat mode works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Dual Strike | region = EUR| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Minor graphics glitches}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Days of Ruin | region = USA| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Playable; Major graphical glitches and slowdown on maps}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Another Super Mario 3D | region = USA| host = N/A | ini =  | status = Doesn&#039;t work | notes = Generated with Nds2WiiU and tested with Loadiine GX2 0.3. Freezes on a black screen, and goes on a DS with a white screen when a save file is present.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Animal Crossing Wild World | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine v4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Apollo Justice Ace Attorney | region = EUR| host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX 0.3, works perfectly. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bangai-O Spirits | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Big Bang Mini | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Blood Of Bahamut | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with English translation patch}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Loadiine-nightly-b80ba75, works perfectly from my testing}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Order of Ecclesia | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Contra 4 | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip.  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chibi-Robo: Park Patrol | region = usa | host = New Super Mario Bros | ini =  | status = works | notes = works on Loadiine GX2 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chrono - Trigger | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Club Penguin: Elite Penguin Force | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works despite going above 32MB limit.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Culdcept DS | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with English translation patch}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Diddy Kong Racing DS | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Minor GFx glitches in menu Loadiine GX2 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Donkey Kong - Jungle Climber | region = EUR | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Works | notes = Loadiine GX2 0.3 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Ball: Origins | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = Loadiine V4.1 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IV - Chapters of the Chosen | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest V - Hand of the Heavenly Blade | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest VI - Realms of Revelation | region = usa | host = Kirby&#039;s Squeak Squad | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IX - Sentinels of the Starry Skies | region = usa | host = Mario Kart DS | ini =  | status = issues | notes = starts fine but can&#039;t leave first town }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Enchanted Folk and the School of Wizardry | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ermii Kart DS Demo (MKDS Hack) | region = | host = Mario Kart DS | ini =  | status = works | notes = Tested with replaced rom.zip.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Elite Beat Agents | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Audio and video stay in sync. Not a hint of slowdown. Couldn&#039;t be more perfect.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Emily The Strange-Strangerous | region = EUR | host = NDS2WiiU | ini =  | status = broken | notes = Tested on Loadiine. Black screen, but not frozen. No gameplay other than accessing the VC Menu and the Home Menu.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey II | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey III | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fire Emblem Heroes of Light and Shadow | region = JAP | host = New Super Mario Bros | ini = | status = doesn&#039;t work |&lt;br /&gt;
notes = DSi enhanced, shows a white screen and is thus unplayable, does not hang the console and can still access the VC menu. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fire Emblem: Shadow Dragon | region = USA | host = New Super Mario Bros. | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy III | region = USA | host = Kirby Squeak Squad | ini =  | status = works | notes = Only via Loadliine v4. With Kirby as host, it works fine. Hangs at opening FMV with other hosts. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy IV | region = USA | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Only via Loadliine v4, minor graphics glitches in screen transitions }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy XII: Revenant Wings | region = USA | host = Zelda Phantom Hourglass | ini =  | status = works | notes = Pre-rendered videos may skip frames, but otherwise work fine. Works despite exceeding 64mb. So far only tested gameplay in the tutorial level, but it seems to run phenomenally. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy: The 4 Heroes of Light | region = USA | host = Brain Age: Train Your Brain in Minutes a Day! | ini =  | status = works | notes = You can use RenderScale 2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fossil Fighters | region = USA | host = NDS2WiiU | ini =  | status = works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fossil Fighters: Champions (DSi Enhanced)| region = USA | host = NDS2WiiU | ini =  | status = Doesn&#039;t work | notes = Stays on a white screen, still have access to VC menu. It may be because its the DSi enhanced version, I&#039;ll work more on it. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Front Mission DS | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = Issues | notes = huge graphical errors loadiine gx2 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Issues | notes = huge graphical errors loadiine gx2 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Golden Sun 2 | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Issues | notes = Graphic glitches and noisy tune }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Gyakuten Kenji 2 (English Patch) | region = usa | host = New Super Mario Bros. | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ghost Trick: Phantom Detective | region = EUR | host = Fire Emblem: Shadow Dragon EUR | status = Works | notes = A couple of extremely minor graphical glitches so far: A 1 pixel high line at the top of the touch screen at certain points and a whole screen mess flashes for a split second just before the animation for when you transport between areas. Seems to work just fine with RenderScale at 2 but Sissel&#039;s body is missing on the title screen for some reason until you tap a button.&lt;br /&gt;
Basically, it works just fine and is 100% playable.&lt;br /&gt;
I think I used an Anti-Piracy patched rom, but I have no idea if it&#039;s needed or not because I didn&#039;t test a clean version. }} &lt;br /&gt;
{{ WiiU VC SNES Inject | name = Gunpey DS | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hajime no Ippo the Fighting | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Henry Hatsworth in the Puzzling Adventure | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hero&#039;s Saga Laevatein Tactics | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hotel Dusk: Room 215 | region = usa | host = Style Savvy | ini =  | status = works | notes = Used Loadiine GX2. Style Savvy is recommended as the base game. Has occasional graphical glitches, but it&#039;s not game-breaking (much fewer than with Kirby as host). Change configuration_cafe.json&#039;s fold_on_pause to true to be able to solve the puzzle with Mila later in the game (pause the game with ZR or Home to &amp;quot;close&amp;quot; the emulated DS.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harry Potter and the Order of the Phoenix | region = eur | host = New Super Mario Bros. | ini =  | status = Issues | notes = Playable. Has graphical glitches during parts where people talk to each other, text readable and not game breaking. Objects (including people) can be seen through walls, confusing at times but the game can still be played (and might be easier at times because of it)}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ice Age 3: Dawn of the Dinosaurs | region = USA | host = Mario Kart DS&amp;lt;br&amp;gt;Dr. Kawashima Brain Training | ini =  | status = Doesn&#039;t work | notes = Game doesn&#039;t start, both top and bottom screens are white.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Inazuma Eleven | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Infinite Space | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = InuYasha - Secret of the Divine Jewel | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ivy the Kiwi  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Izuna - Legend of the Unemployed Ninja  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Izuna 2 -The Unemployed Ninja Returns  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = jEnesisDS | region = | host = Mario Kart DS | ini =  | status = Doesn&#039;t work | notes = Freezes game then locks up console.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Jump Ultimate Stars | region = JAP| host = N/A | ini =  | status = Works | notes = Use &amp;quot;NDS2VC&amp;quot; to convert the game for Loadiine GX2}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Jump Ultimate Stars | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will work with English translation patch applied. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ketsui Death Label | region = JAP | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 nightly-195aaab tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kingdom Hearts 358/2 Days | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine GX2 nightly-b80ba75. Works perfectly. Benefits immensely from Renderscale 2.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kingdom Hearts RE:Coded | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Renderscale 2 works plays perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kirby Super Star Ultra | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = issues | notes = Loadiine GX2 nightly-195aaab tested. Cutscenes play fast. Controls lock up when new games are unlocked, game must be reset from VC menu.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kirby Super Star Ultra | region = USA | host = Zelda Phantom Hourglass | ini =  | status = issues | notes = Also tested using NDS2WiiU. Cutscenes play faster than usual on both but game runs perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Knights in the Nightmare | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Last Window: The Secret of Cape West | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legacy of Ys - Books I &amp;amp; II  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Phantom Hourglass | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Minor sound issues after loading state, but can be fixed by exiting and re-entering a room. (Loadiine V4) }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: The Spirit Tracks | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Spirit Tracks | region = USA | host = Legend of Zelda: Phantom Hourglass | status = Works | notes = Loadiine GX2. ROM shrunk before injection. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Luminous Arc  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Kart DS | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = If using Kirby SS as host, you can use RenderScale 2 with no graphical glitches.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = EUR | host = Yoshi Touch &amp;amp; GO/Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = DSI exception error at first fight with Bowser. (Loadiine V4) }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Kirby Squeak Squad | ini =  | status = Issues | notes = Softlocks in battle once in the stomach with Kirby as host (has minor graphical issues and slowdowns as well), so it&#039;s unplayable. On other hosts, first Bowser fight works but first real Mario battle has no HUD and soft-locks when choosing an option. Through manipulation of Suspend Points, it is possible to get past Trash Pit (and glitched battles), but the game hard-locks at the Midbus battle in Cavi Cape. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Mario Hoops 3-on-3 | ini =  | status = Issues | notes = No longer softlocks in Bowser&#039;s stomach. Untested past this point (so change to playable if you find the game works past Cavi Cape). }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Sonic at the Olympic Wintergames | region = EUR | host = NDS2Wiiu | ini =  | status = Works | notes = Works perfectly fine }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman Battle Network 5 Double Team DS | region = USA | host = NDS2WIIU | ini = | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman Zero Collection | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Absolutely perfect, despite going over file size limit. Perhaps the individual games aren&#039;t loaded all at once, therefore not breaking the emulation? }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfect on Loadiine v4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metroid Prime Hunters | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metal - Slug 7 | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Miles Edgeworth: Investigations | region = usa | host = New Super Mario Bros. | ini =  | status = works | notes = works on loadiine GX2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Miles Edgeworth: Investigations Prosecutor&#039;s Path (Gyakuten Kenji 2) | region = jap | host = New Super Mario Bros. | ini =  | status = works | notes = works on loadiine GX2. }}&lt;br /&gt;
{{WiiU VC SNES Inject | name = Mistery Detective | region = EUR | host = NDS2WiiU | ini = | status = Works | notes = Some minor graphic glitches,but still playable. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nanostray | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Issues | notes = Only 3D objects are rendered, no background }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Need For Speed: Most Wanted | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Doesn&#039;t work | notes = Gets in-game then locks up console }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = New Super Mario Bros. | region = USA | host = Mario and Luigi: Partners in Time&amp;lt;br&amp;gt;Mario Kart DS | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nicktoons Unite! | region = USA | host = NDS2WiiU | ini = | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Okamiden | region = USA | host = Mario Kart DS | ini =  | status = Doesn&#039;t work | notes = touch screen does not work loadiine 4.1 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Osu! Tatakae! Ouendan | region = JAP| host = N/A | ini =  | status = Works | notes = Use &amp;quot;NDS2VC&amp;quot; to convert the game for Loadiine GX2}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Panzer Tactics DS  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phantasy Star Zero | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Used Loadiine v4. RenderScale 2 works wonderfully. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney Justice For All | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney Trials and Tribulations | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Picross 3D | region = EUR | host = Yoshi Touch &amp;amp; GO | ini = | status = Issues | notes = Only blocks with numbers can be colored. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Plants vs. Zombies | region = USA | host = NDS2WiiU | ini =  | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t work | notes = loadiine v4 tested. Hangs on dual white screens upon boot (because it&#039;s DSi enhanced).}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version 2 | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Doesn&#039;t work | notes = Loadiine GX2 nightly-195aaab tested. Locks at black screen (emulator doesn&#039;t boot), Wii U must be powered down}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Sacred Gold | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = NDS2WiiU - Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Storm Silver | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = NDS2WiiU - Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Heart Gold | region = USA | host = Yoshi&#039;s Island DS | ini =  | status = Works | notes = Using a host other than Yoshi&#039;s Island DS will result in sprite issues when exiting buildings. Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Soul Silver | region = USA | host = Yoshi&#039;s Island DS | ini =  | status = Works | notes = Using a host other than Yoshi&#039;s Island DS will result in sprite issues when exiting buildings. Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Pearl | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Diamond | region = USA | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Diamond | region = JAP | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Platinum Version | region = USA | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Platinum Version | region = USA | host = Yoshi&#039;s Island DS | ini = | status = Issues | notes = Communication error upon visiting Underground, otherwise works perfectly. Loadiine GX2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and Pandoras Box  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Curious Village | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Future | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Minor Graphical Glitches Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Spectre&#039;s Call | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and the Last Specter | region = usa | host = Mario Kart DS | ini =  | status = Works | notes = Game has to be Anti-Piracy Patched, otherwise the first puzzle cannot be solved. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puchi Puchi Virus  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puyo Puyo 7  | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puyo Puyo 15th Anniversary  | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puzzle Quest - Challenge of the Warlords  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Qupu!! Mame Goma! | region = JAP| host = NDS2WiiU | ini =  | status = Works| notes = Game works great, very minor GFX glitches on ui. Renderscale 2 fixes some minor GFX glitches but makes cutscenes shake.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Radiant Historia  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ragnarok  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Resident Evil Deadly Silence | region = USA | host = N/A | ini =  | status = Works | notes = Used NDS2WiiU. FMV video plays with no issues. Game runs nicely. Greatly benefits from renderscale set to 2.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Retro Game Challenge | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Retro Game Challenge 2 | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhapsody - A Musical Adventure | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rondo of Swords | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory 2 | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory 3 | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Race Driver GRiD | region = EUR | host = N/A | ini =  | status = Works | notes = Runs nice with doubled resolution }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhythm Tengoku Gold | region = JAP | host = Mario Kart DS | ini =  | status = Works | notes = Go into screen settings and change the resolution to play the game normally }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhythm Heaven | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = Go into screen settings and change the resolution to play the game normally }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = SaGa 2: Hihou Densetsu - Goddess of Destiny  | region = JAP| host = Kirby&#039;s Squeak Squad | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = SaGa 3 - Shadow or Light | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Scribblenauts | region = USA | host = NDS2WiiU | status = Issues | notes = Dying in a level and using the Retry Stage option or returning to the menu usually locks up the console, but also can cause grapical glitches. Other than this, the game works well. Do note the game will not lock up if you die in the playground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Devil Survivor | region = USA | host = Brain Age: Train Your Brain in Minutes a Day! | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Devil Survivor 2 | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Strange Journey | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shiren the Wanderer | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Classic Collection  | region = USA | host = NDS2WiiU | ini =  | status = Doesn&#039;t Work | notes = Stuck on white screen.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Colors  | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 Graphical glitches during boss fights with Renderscale 2}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush Adventure | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic &amp;amp; the Dark Brotherhood | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 0.3 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: Atlantis | region = EUR | host = NDS2Wiiu | status = Doesn&#039;t Work | notes = Works perfectly fine, until the game loads the first level.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: Drawn to life | region = EUR | host = NDS2Wiiu | status = Doesn&#039;t Work | notes = Like in Atlantis, it works perfectly fine, until the game tries to load the first level. That must be a joke!}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: The yellow Avenger | region = EUR | host = NDS2Wiiu | status = Works | notes = Works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Suikoden - Tierkreis | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Summon Night - Twin Age | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Mario 64 DS | region = USA | host = Mario and Luigi: Partners in Time&amp;lt;br&amp;gt;Mario Kart DS&amp;lt;br&amp;gt;Dr. Kawashima Brain Training&amp;lt;br&amp;gt;Nds2Wii U | ini =  | status = Works | notes = Nds2WiiU- White screen lock when you try to start a new game. Minigames work fine.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Princess Peach | region = EUR | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t Work | notes = Freezes at white screen after loading the game. Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Robot Taisen OG Saga - Endless Frontier | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Electronic Arts Sudoku | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = DSiWare is not emulated by the Virtual Console at all, it will attempt to load but due to missing DSi (emulated) hardware it will freeze. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of Innocence | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Doesn&#039;t Work| notes = Heavy graphical glitches, may freeze. JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of the Tempest | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Works| notes = JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tamagotchi Connection: Corner Shop 1/2/3 | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine GX2 nightly-b80ba75 tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tetris DS | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 nightly-195aaab tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Theresia, Dear Emile | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Dark Spire | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Legendary Starfy | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = Works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The World Ends with You | region = USA| host = The Legend of Zelda Phantom Hourglass | ini =  | status = issues| notes = Freezes after first battle. Undub/US/EU versions tested.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Time Hollow | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tom and Jerry Tales | region = EUR | host = Mario Kart DS | ini = | status = Works | notes = Tested on Loadiine GX2 with replaced rom.zip. Very minor graphical glitches though.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tomodachi Collection | region = JAP | host = NDS2WiiU | ini = | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tomodachi Collection(fan translated by jjjewel) | region = USA | host = NDS2WiiU | ini = | status = Works | notes = Works perfectly. Everything is in English, but the voices are all in Japanese. Still playable, but overall, perfect.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Trauma Center - Under The Knife 2 | region = USA | host = Yoshi Touch &amp;amp; GO | ini = | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Wario: Master of Disguise | region = USA | host = NDS2WiiU | ini =  | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y.  | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. Can&#039;t save in-game, so use a VC Restore Point. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y. | region = USA | host = Mario Kart DS | ini =  | status = Doesn&#039;t Work | notes = Doesn&#039;t boot, however VC Menu and Home Menu can still be opened. Tested on Loadiine GX2 with replaced rom.zip.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare Touched! | region = EUR | host = Yoshi Touch &amp;amp; Go | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Xenosaga I &amp;amp; II | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ys Strategy | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;/div&gt;</summary>
		<author><name>Daxtsu</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=62087</id>
		<title>WiiU VC NDS injection</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=62087"/>
		<updated>2016-05-13T08:24:41Z</updated>

		<summary type="html">&lt;p&gt;Daxtsu: Wrong status for Hotel Dusk&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0,1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;host&#039;&#039;&#039; - The name of the VC you injected the rom and specify the region if you can, ex Donkey Kong Country.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of Not64 in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ WiiU VC SNES Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Compatibility Legend	Class (?)&lt;br /&gt;
Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don&#039;t affect gameplay.	ct-works&lt;br /&gt;
Games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).	ct-issues&lt;br /&gt;
Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.	ct-broken&lt;br /&gt;
Unknown status. Game has not been tested, or the test results were unclear.	ct-noresult&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 101-in-1 Explosive Megamix | region = EUR | host = Mario Kart DS | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars Dual Strike | region = EUR| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues| notes = Minor graphics glitches}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Order of Ecclesia | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Contra 4 | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chrono - Trigger | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Donkey Kong - Jungle Climber | region = EUR | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Works | notes = Loadiine GX2 0.3 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Ball: Origins | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = Loadiine V4.1 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IV - Chapters of the Chosen | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest V - Hand of the Heavenly Blade | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest VI - Realms of Revelation | region = usa | host = Kirby&#039;s Squeak Squad | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IX - Sentinels of the Starry Skies | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy III | region = USA | host = Kirby Squeak Squad | ini =  | status = works | notes = Only via Loadliine v4. With Kirby as host, it works fine. Hangs at opening FMV with other hosts. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy IV | region = USA | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Only via Loadliine v4, minor graphics glitches in screen transitions }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy: The 4 Heroes of Light | region = USA | host = Brain Age: Train Your Brain in Minutes a Day! | ini =  | status = works | notes = You can use RenderScale 2. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t work | notes = games refuses to start, tested on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t work | notes = games refuses to start, tested on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Golden Sun 2 | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Issues | notes = Graphic glitches and noisy tune }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Gyakuten Kenji 2 (English Patch) | region = usa | host = New Super Mario Bros. | ini =  | status = works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hotel Dusk: Room 215 | region = usa | host = Style Savvy | ini =  | status = works | notes = Used Loadiine GX2. Style Savvy is recommended as the base game. Has occasional graphical glitches, but it&#039;s not game-breaking (much fewer than with Kirby as host). Change configuration_cafe.json&#039;s fold_on_pause to true to be able to solve the puzzle with Mila later in the game (pause the game with ZR or Home to &amp;quot;close&amp;quot; the emulated DS.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kingdom Hearts 358/2 Days | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = issues | notes = Used Loadiine v4. Cutscenes have audio stutter but the game is playable. RenderScale 2 causes severe flicker.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Last Window: The Secret of Cape West | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Phantom Hourglass | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Minor sound issues after loading state, but can be fixed by exiting and re-entering a room Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: The Spirit Tracks | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Kart DS | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = If using Kirby SS as host, you can use RenderScale 2 with no graphical glitches.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Doesn&#039;t Work | notes = DSI Error at First Fight With Bowser Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = EUR | host = Kirby | ini =  | status = Doesn&#039;t Work | notes = Error at First Fight when Inside Bowser Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t work | notes = Softlocks in battle once in the stomach with Kirby as host (has minor graphical issues and slowdowns as well), so it&#039;s unplayable. On other hosts, first Bowser fight works but first real Mario battle has no HUD }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metroid Prime Hunters | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metal - Slug 7 | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nanostray | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Issues | notes = Only 3D objects are rendered, no background }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Need For Speed: Most Wanted | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Doesn&#039;t work | notes = Gets in-game then locks up console }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = New Super Mario Bros. | region = USA | host = Mario and Luigi: Partners in Time&amp;lt;br&amp;gt;Mario Kart DS | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Okamiden | region = usa | host = Mario Kart DS | ini =  | status = Doesn&#039;t work | notes = touch screen does not work loadiine 4.1 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phantasy Star Zero | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Used Loadiine v4. RenderScale 2 works wonderfully. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t work | notes = loadiine v4 tested. Hangs on dual white screens upon boot (because it&#039;s DSi enhanced).}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Heart Gold | region = USA | host = Yoshi touch &amp;amp; go | ini =  | status = Works | notes = loadiine v4 tested. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Soul Silver | region = USA | host = N/A | ini =  | status = Works | notes = loadiine v4 tested, used NDS2WiiU }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Pearl | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and Pandoras Box  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Curious Village | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Future | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Minor Graphical Glitches Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Spectre&#039;s Call | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and the Last Specter | region = usa | host = Mario Kart DS | ini =  | status = Doesn&#039;t work | notes = game sticks on first puzzle loadiine 4.1 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory 2 | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Race Driver GRiD | region = EUR | host = N/A | ini =  | status = Works | notes = Runs nice with doubled resolution }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = SaGa 2: Hihou Densetsu - Goddess of Destiny  | region = JAP| host = Kirby&#039;s Squeak Squad | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Colors  | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush Adventure | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Mario 64 DS | region = USA | host = Mario and Luigi: Partners in Time&amp;lt;br&amp;gt;Mario Kart DS | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Princess Peach | region = EUR | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t Work | notes = Freezes at white screen after loading the game. Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Electronic Arts Sudoku | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = Freezes at white screen after loading the game (probably because it&#039;s a DSi game). Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of Innocence | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Doesn&#039;t Work| notes = Heavy graphical glitches, may freeze. JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of the Tempest | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Works| notes = JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The World Ends with You | region = USA| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Doesn&#039;t Work| notes = Game freezes when you need to tap touch screen.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y.  | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. Can&#039;t save in-game, so use a VC Restore Point. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Warioware Touched  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;/div&gt;</summary>
		<author><name>Daxtsu</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=62086</id>
		<title>WiiU VC NDS injection</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=62086"/>
		<updated>2016-05-13T08:23:44Z</updated>

		<summary type="html">&lt;p&gt;Daxtsu: Started testing games with Style Savvy as host. First up is Hotel Dusk.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0,1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;host&#039;&#039;&#039; - The name of the VC you injected the rom and specify the region if you can, ex Donkey Kong Country.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of Not64 in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ WiiU VC SNES Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Compatibility Legend	Class (?)&lt;br /&gt;
Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don&#039;t affect gameplay.	ct-works&lt;br /&gt;
Games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).	ct-issues&lt;br /&gt;
Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.	ct-broken&lt;br /&gt;
Unknown status. Game has not been tested, or the test results were unclear.	ct-noresult&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 101-in-1 Explosive Megamix | region = EUR | host = Mario Kart DS | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars Dual Strike | region = EUR| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues| notes = Minor graphics glitches}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Order of Ecclesia | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Contra 4 | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chrono - Trigger | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Donkey Kong - Jungle Climber | region = EUR | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Works | notes = Loadiine GX2 0.3 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Ball: Origins | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = Loadiine V4.1 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IV - Chapters of the Chosen | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest V - Hand of the Heavenly Blade | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest VI - Realms of Revelation | region = usa | host = Kirby&#039;s Squeak Squad | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IX - Sentinels of the Starry Skies | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy III | region = USA | host = Kirby Squeak Squad | ini =  | status = works | notes = Only via Loadliine v4. With Kirby as host, it works fine. Hangs at opening FMV with other hosts. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy IV | region = USA | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Only via Loadliine v4, minor graphics glitches in screen transitions }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy: The 4 Heroes of Light | region = USA | host = Brain Age: Train Your Brain in Minutes a Day! | ini =  | status = works | notes = You can use RenderScale 2. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t work | notes = games refuses to start, tested on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t work | notes = games refuses to start, tested on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Golden Sun 2 | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Issues | notes = Graphic glitches and noisy tune }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Gyakuten Kenji 2 (English Patch) | region = usa | host = New Super Mario Bros. | ini =  | status = works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hotel Dusk: Room 215 | region = usa | host = Style Savvy | ini =  | status = playable | notes = Used Loadiine GX2. Style Savvy is recommended as the base game. Has occasional graphical glitches, but it&#039;s not game-breaking (much fewer than with Kirby as host). Change configuration_cafe.json&#039;s fold_on_pause to true to be able to solve the puzzle with Mila later in the game (pause the game with ZR or Home to &amp;quot;close&amp;quot; the emulated DS.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kingdom Hearts 358/2 Days | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = issues | notes = Used Loadiine v4. Cutscenes have audio stutter but the game is playable. RenderScale 2 causes severe flicker.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Last Window: The Secret of Cape West | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Phantom Hourglass | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Minor sound issues after loading state, but can be fixed by exiting and re-entering a room Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: The Spirit Tracks | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Kart DS | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = If using Kirby SS as host, you can use RenderScale 2 with no graphical glitches.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Doesn&#039;t Work | notes = DSI Error at First Fight With Bowser Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = EUR | host = Kirby | ini =  | status = Doesn&#039;t Work | notes = Error at First Fight when Inside Bowser Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t work | notes = Softlocks in battle once in the stomach with Kirby as host (has minor graphical issues and slowdowns as well), so it&#039;s unplayable. On other hosts, first Bowser fight works but first real Mario battle has no HUD }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metroid Prime Hunters | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metal - Slug 7 | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nanostray | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Issues | notes = Only 3D objects are rendered, no background }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Need For Speed: Most Wanted | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Doesn&#039;t work | notes = Gets in-game then locks up console }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = New Super Mario Bros. | region = USA | host = Mario and Luigi: Partners in Time&amp;lt;br&amp;gt;Mario Kart DS | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Okamiden | region = usa | host = Mario Kart DS | ini =  | status = Doesn&#039;t work | notes = touch screen does not work loadiine 4.1 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phantasy Star Zero | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Used Loadiine v4. RenderScale 2 works wonderfully. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t work | notes = loadiine v4 tested. Hangs on dual white screens upon boot (because it&#039;s DSi enhanced).}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Heart Gold | region = USA | host = Yoshi touch &amp;amp; go | ini =  | status = Works | notes = loadiine v4 tested. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Soul Silver | region = USA | host = N/A | ini =  | status = Works | notes = loadiine v4 tested, used NDS2WiiU }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Pearl | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and Pandoras Box  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Curious Village | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Future | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Minor Graphical Glitches Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Spectre&#039;s Call | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and the Last Specter | region = usa | host = Mario Kart DS | ini =  | status = Doesn&#039;t work | notes = game sticks on first puzzle loadiine 4.1 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory 2 | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Race Driver GRiD | region = EUR | host = N/A | ini =  | status = Works | notes = Runs nice with doubled resolution }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = SaGa 2: Hihou Densetsu - Goddess of Destiny  | region = JAP| host = Kirby&#039;s Squeak Squad | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Colors  | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush Adventure | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Mario 64 DS | region = USA | host = Mario and Luigi: Partners in Time&amp;lt;br&amp;gt;Mario Kart DS | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Princess Peach | region = EUR | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t Work | notes = Freezes at white screen after loading the game. Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Electronic Arts Sudoku | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = Freezes at white screen after loading the game (probably because it&#039;s a DSi game). Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of Innocence | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Doesn&#039;t Work| notes = Heavy graphical glitches, may freeze. JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of the Tempest | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Works| notes = JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The World Ends with You | region = USA| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Doesn&#039;t Work| notes = Game freezes when you need to tap touch screen.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y.  | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. Can&#039;t save in-game, so use a VC Restore Point. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Warioware Touched  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;/div&gt;</summary>
		<author><name>Daxtsu</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=60810</id>
		<title>WiiU VC NDS injection</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=60810"/>
		<updated>2015-12-09T14:13:05Z</updated>

		<summary type="html">&lt;p&gt;Daxtsu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0,1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;host&#039;&#039;&#039; - The name of the VC you injected the rom and specify the region if you can, ex Donkey Kong Country.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of Not64 in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ WiiU VC SNES Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Compatibility Legend	Class (?)&lt;br /&gt;
Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don&#039;t affect gameplay.	ct-works&lt;br /&gt;
Games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).	ct-issues&lt;br /&gt;
Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.	ct-broken&lt;br /&gt;
Unknown status. Game has not been tested, or the test results were unclear.	ct-noresult&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars Dual Strike | region = EUR| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues| notes = Minor graphics glitches}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Order of Ecclesia | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Contra 4 | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chrono - Trigger | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IV - Chapters of the Chosen | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest V - Hand of the Heavenly Blade | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest VI - Realms of Revelation | region = usa | host = Kirby&#039;s Squeak Squad | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IX - Sentinels of the Starry Skies | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy III | region = USA | host = Kirby Squeak Squad | ini =  | status = works | notes = Only via Loadliine v4. With Kirby as host, it works fine. Hangs at opening FMV with other hosts. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy IV | region = USA | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Only via Loadliine v4, minor graphics glitches in screen transitions }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t work | notes = games refuses to start, tested on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t work | notes = games refuses to start, tested on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hotel Dusk: Room 215 | region = usa | host = Kirby Squeak Squad | ini =  | status = issues | notes = Used Loadiine v4. If you&#039;re not using Kirby, you can&#039;t investigate any objects, making the game unplayable. Has random graphical glitches, but it&#039;s not game-breaking. Change configuration_cafe.json&#039;s fold_on_pause to true to be able to solve the puzzle with Mila later in the game (pause the game with ZR or Home to &amp;quot;close&amp;quot; the emulated DS.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Last Window: The Secret of Cape West | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Phantom Hourglass | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Minor sound issues after loading state, but can be fixed by exiting and re-entering a room Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: The Spirit Tracks | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Kart DS | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = If using Kirby SS as host, you can use RenderScale 2 with no graphical glitches.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Doesn&#039;t Work | notes = DSI Error at First Fight With Bowser Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = EUR | host = Kirby | ini =  | status = Doesn&#039;t Work | notes = Error at First Fight when Inside Bowser Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t work | notes = Softlocks in battle once in the stomach with Kirby as host (has minor graphical issues and slowdowns as well), so it&#039;s unplayable. On other hosts, first Bowser fight works but first real Mario battle has no HUD }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metroid Prime Hunters | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metal - Slug 7 | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nanostray | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Issues | notes = Only 3D objects are rendered, no background }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Need For Speed: Most Wanted | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Doesn&#039;t work | notes = Gets in-game then locks up console }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = New Super Mario Bros | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phantasy Star Zero | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Used Loadiine v4. RenderScale 2 works wonderfully. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t work | notes = loadiine v4 tested. Hangs on dual white screens upon boot (probably because it&#039;s DSi enhanced, or missing wifi emulation).}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Heart Gold | region = USA | host = Yoshi touch &amp;amp; go | ini =  | status = Works | notes = loadiine v4 tested. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Pearl | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and Pandoras Box  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Curious Village | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Future | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Minor Graphical Glitches Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Spectre&#039;s Call | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Colors  | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush Adventure | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Mario 64 DS | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Princess Peach | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Doesn&#039;t Work | notes = Freezes at white screen after loading the game. Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Electronic Arts Sudoku | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = Freezes at white screen after loading the game (probably because it&#039;s a DSi game). Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of Innocence | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Doesn&#039;t Work| notes = Heavy graphical glitches, may freeze. JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of the Tempest | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Works| notes = JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The World Ends with You | region = USA| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Doesn&#039;t Work| notes = Game freezes when you need to tap touch screen.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y.  | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. Can&#039;t save in-game, so use a VC Restore Point. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Warioware Touched  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;/div&gt;</summary>
		<author><name>Daxtsu</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=60809</id>
		<title>WiiU VC NDS injection</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=60809"/>
		<updated>2015-12-09T14:12:28Z</updated>

		<summary type="html">&lt;p&gt;Daxtsu: Undo revision 60808 by Daxtsu (talk), accidentally commited that&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0,1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;host&#039;&#039;&#039; - The name of the VC you injected the rom and specify the region if you can, ex Donkey Kong Country.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of Not64 in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ WiiU VC SNES Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Compatibility Legend	Class (?)&lt;br /&gt;
Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don&#039;t affect gameplay.	ct-works&lt;br /&gt;
Games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).	ct-issues&lt;br /&gt;
Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.	ct-broken&lt;br /&gt;
Unknown status. Game has not been tested, or the test results were unclear.	ct-noresult&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars Dual Strike | region = EUR| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues| notes = Minor graphics glitches}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Order of Ecclesia | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Contra 4 | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chrono - Trigger | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IV - Chapters of the Chosen | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest V - Hand of the Heavenly Blade | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest VI - Realms of Revelation | region = usa | host = Kirby&#039;s Squeak Squad | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IX - Sentinels of the Starry Skies | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy III | region = USA | host = Kirby Squeak Squad | ini =  | status = works | notes = Only via Loadliine v4. With Kirby as host, it works fine. Hangs at opening FMV with other hosts. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy IV | region = USA | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Only via Loadliine v4, minor graphics glitches in screen transitions }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t work | notes = games refuses to start, tested on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t work | notes = games refuses to start, tested on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hotel Dusk: Room 215 | region = usa | host = Kirby Squeak Squad | ini =  | status = issues | notes = Used Loadiine v4. If you&#039;re not using Kirby, you can&#039;t investigate any objects, making the game unplayable. Has random graphical glitches, but it&#039;s not game-breaking. Change configuration_cafe.json&#039;s fold_on_pause to true to be able to solve the puzzle with Mila later in the game (pause the game with ZR or Home to &amp;quot;close&amp;quot; the emulated DS.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Last Window: The Secret of Cape West | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Phantom Hourglass | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Minor sound issues after loading state, but can be fixed by exiting and re-entering a room Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: The Spirit Tracks | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Kart DS | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = If using Kirby SS as host, you can use RenderScale 2 with no graphical glitches.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Doesn&#039;t Work | notes = DSI Error at First Fight With Bowser Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = EUR | host = Kirby | ini =  | status = Doesn&#039;t Work | notes = Error at First Fight when Inside Bowser Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t work | notes = Softlocks in battle once in the stomach with Kirby as host (has minor graphical issues and slowdowns as well), so it&#039;s unplayable. On other hosts, first Bowser fight works but first real Mario battle has no HUD }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metroid Prime Hunters | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metal - Slug 7 | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nanostray | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Issues | notes = Only 3D objects are rendered, no background }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Need For Speed: Most Wanted | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Doesn&#039;t work | notes = Gets in-game then locks up console }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = New Super Mario Bros | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phantasy Star Zero | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Used Loadiine v4. RenderScale 2 works wonderfully. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t work | notes = loadiine v4 tested. Hangs on dual white screens upon boot (probably because it&#039;s DSi enhanced, or missing wifi emulation).}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Heart Gold | region = USA | host = Yoshi touch &amp;amp; go | ini =  | status = Works | notes = loadiine v4 tested. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Pearl | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and Pandoras Box  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Curious Village | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Future | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Minor Graphical Glitches Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Spectre&#039;s Call | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Colors  | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush Adventure | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Mario 64 DS | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Princess Peach | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Doesn&#039;t Work | notes = Freezes at white screen after loading the game. Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Electronic Arts Sudoku | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = Freezes at white screen after loading the game (probably because it&#039;s a DSi game). Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of Innocence | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Doesn&#039;t Work| notes = Heavy graphical glitches, may freeze. JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of the Tempest | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Works| notes = JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The World Ends with You | region = USA| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Doesn&#039;t Work| notes = Game freezes when you need to tap touch screen.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Warioware Touched  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;/div&gt;</summary>
		<author><name>Daxtsu</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=60808</id>
		<title>WiiU VC NDS injection</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=60808"/>
		<updated>2015-12-09T14:10:53Z</updated>

		<summary type="html">&lt;p&gt;Daxtsu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0,1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;host&#039;&#039;&#039; - The name of the VC you injected the rom and specify the region if you can, ex Donkey Kong Country.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of Not64 in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ WiiU VC SNES Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Compatibility Legend	Class (?)&lt;br /&gt;
Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don&#039;t affect gameplay.	ct-works&lt;br /&gt;
Games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).	ct-issues&lt;br /&gt;
Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.	ct-broken&lt;br /&gt;
Unknown status. Game has not been tested, or the test results were unclear.	ct-noresult&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Order of Ecclesia | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Contra 4 | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chrono - Trigger | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IV - Chapters of the Chosen | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest V - Hand of the Heavenly Blade | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IX - Sentinels of the Starry Skies | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy III | region = USA | host = Kirby Squeak Squad | ini =  | status = works | notes = Only via Loadliine v4. With Kirby as host, it works fine. Hangs at opening FMV with other hosts. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy IV | region = USA | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Only via Loadliine v4, minor graphics glitches in screen transitions }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t work | notes = games refuses to start, tested on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t work | notes = games refuses to start, tested on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hotel Dusk: Room 215 | region = usa | host = Kirby Squeak Squad | ini =  | status = issues | notes = Used Loadiine v4. If you&#039;re not using Kirby, you can&#039;t investigate any objects, making the game unplayable. Has random graphical glitches, but it&#039;s not game-breaking. Change configuration_cafe.json&#039;s fold_on_pause to true to be able to solve the puzzle with Mila later in the game (pause the game with ZR or Home to &amp;quot;close&amp;quot; the emulated DS.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Last Window: The Secret of Cape West | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Phantom Hourglass | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Minor sound issues after loading state, but can be fixed by exiting and re-entering a room Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: The Spirit Tracks | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Kart DS | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = If using Kirby SS as host, you can use RenderScale 2 with no graphical glitches.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Doesn&#039;t Work | notes = DSI Error at First Fight With Bowser Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = EUR | host = Kirby | ini =  | status = Doesn&#039;t Work | notes = Error at First Fight when Inside Bowser Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t work | notes = Softlocks in battle once in the stomach with Kirby as host (has minor graphical issues and slowdowns as well), so it&#039;s unplayable. On other hosts, first Bowser fight works but first real Mario battle has no HUD }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metroid Prime Hunters | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metal - Slug 7 | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nanostray | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Issues | notes = Only 3D objects are rendered, no background }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Need For Speed: Most Wanted | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Doesn&#039;t work | notes = Gets in-game then locks up console }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = New Super Mario Bros | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phantasy Star Zero | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Used Loadiine v4. RenderScale 2 works wonderfully. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t work | notes = loadiine v4 tested. Hangs on dual white screens upon boot (probably because it&#039;s DSi enhanced, or missing wifi emulation).}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Heart Gold | region = USA | host = Yoshi touch &amp;amp; go | ini =  | status = Works | notes = loadiine v4 tested. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Pearl | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and Pandoras Box  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Curious Village | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Future | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Minor Graphical Glitches Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Spectre&#039;s Call | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Colors  | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush Adventure | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Mario 64 DS | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Princess Peach | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Doesn&#039;t Work | notes = Freezes at white screen after loading the game. Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Electronic Arts Sudoku | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = Freezes at white screen after loading the game (probably because it&#039;s a DSi game). Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y.  | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. Can&#039;t save in-game, so use a VC Restore Point. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Warioware Touched  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;/div&gt;</summary>
		<author><name>Daxtsu</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_GBA_injection&amp;diff=60807</id>
		<title>WiiU VC GBA injection</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_GBA_injection&amp;diff=60807"/>
		<updated>2015-12-09T14:07:33Z</updated>

		<summary type="html">&lt;p&gt;Daxtsu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0,1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;host&#039;&#039;&#039; - The name of the VC you injected the rom and specify the region if you can, ex Donkey Kong Country.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of Not64 in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ WiiU VC SNES Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 007 - Everything or Nothing | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | ini =  | status = works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ace Combat Advance | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ace Lightning | region = EUR | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Action Man - Robot Atack | region = EUR | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Activision Anthology  | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Guardian Heroes  | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars | region = USA | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars 2 - Black Hole Rising | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Adventures of Jimmy Neutron Boy Genius vs. Jimmy Negatron, The | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Adventures of Jimmy Neutron Boy Genius, The - Attack of the Twonkies | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Adventures of Jimmy Neutron Boy Genius, The - Jet Fusion  | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Aero the Acro-Bat - Rascal Rival Revenge  | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Agassi Tennis Generation   | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Agent Hugo - Roborumble | region = EUR | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Aggressive Inline   | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Airforce Delta Storm   | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Alex Rider - Stormbreaker   | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Alien Homonid | region = EUR | host = Mario and Luigi Superstar Saga  | status = works | notes = Sound is delayed by more or less 2 seconds otherwise the game play perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Alienators - Evolution Continues  | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = All-Star Baseball 2003   | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = All-Star Baseball 2004   | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Altered Beast - Guardian of the Realms   | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Amazing Virtual Sea-Monkeys, The   | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = American Bass Challenge   | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = American Idol   | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = An American Tail - Fievel&#039;s Gold Rush  | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Animal Snap - Rescue Them 2 by 2 | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Animaniacs - Lights, Camera, Action! | region = EUR | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ant Bully, The | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Antz - Extreme Racing | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Archer Maclean&#039;s 3D Pool | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Archer Maclean&#039;s Super Dropzone | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Artic Tale | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Army Men - Operation Green | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Army Men - Turf Wars | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Army Men Advance | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Around the World in 80 Days | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Arthur and the Invisibles | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Asterix &amp;amp; Obelix - PAF! Them All! | region = EUR | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Asterix &amp;amp; Obelix - XXL | region = EUR | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Astro Boy - Omega Factor | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Atari Anniversary Advance| region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Atlantis - The Lost Empire| region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Atomic Betty| region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = ATV - Quad Power Racing| region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = ATV - Thunder Ridge Riders| region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Avatar - The Last Airbender| region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Avatar - The Last Airbender  - The Burning Earth| region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Baldur&#039;s Gate - Dark Alliance | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ballistic - Ecks vs. Sever | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Banjo-Kazooie - Grunty&#039;s Revenge | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Banjo Pilot | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Batman - Rise of Sin Tzu | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Batman - Vengeance | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Batman Begins | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Battle B-Daman  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Battle B-Daman - Fire Spirits! | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = BattleBots - Beyond the Battlebox | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = BattleBots - Design &amp;amp; Destroy | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Beyblade VForce - Ultimate Blader Jam   | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = Slight audio crackle. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Beyblade G-Revolution  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = Slight audio crackle. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bomberman Max 2 Blue Advance | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bomberman Max 2 Red  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bomberman Tournament  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Breath of Fire | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Breath of Fire 2 | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Capcom Classics - Mini Mix | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania: Aria of Sorrow | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania: Circle of the Moon | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania: Harmony of Dissonance | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chicken Little | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Classic NES Series - Bomberman | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Classic NES Series - Castlevania | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Classic NES Series - Donkey Kong | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Classic NES Series - Dr. Mario | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Classic NES Series - Excitebike | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Classic NES Series - Ice Climber| region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Classic NES Series - Metroid| region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Classic NES Series - Pac-Man| region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Classic NES Series - Super Mario Bros. | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Classic NES Series - The Legend of Zelda  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Classic NES Series - Xevious  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Classic NES Series - Zelda II - The Adventure of Link  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Contra Advance - The Alien Wars EX  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crash Bandicoot - The Huge Adventure  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crash Bandicoot 2 - N-Tranced  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crash Bandicoot Purple - Ripto&#039;s Rampage  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crash Nitro Kart  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crash of the Titans  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crazy Taxi - Catch a Ride  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Creatures  | region = EUR | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = CT Special Forces  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = CT Special Forces 2 - Back in The Trenches  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = CT Special Forces 3 - Bioterror | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Donald Duck Advance | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Donkey Kong Country  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Donkey Kong Country 2 | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Donkey Kong Country 3 | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Doom | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Doom II | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Issues | notes = Severe Graphical glitches.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Double Dragon Advance  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dr. Mario + Panel De Pon | region = JAP | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Driv3r  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Driven  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Driver 2 Advance  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Duke Nukem Advance | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Issues | notes = Severe Graphical glitches.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Earthworm Jim | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Earthworm Jim 2 | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ecks vs. Sever | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Extreme Ghostbusters - Code Ecto-1  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = F-Zero - GP Legend | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = F-Zero - Maximum Velocity | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Famicom Mini Series - Ganbare Goemon! Karakuri Douchuu | region = JAP | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Famicom Mini Series - Nazo no Murasame | region = JAP | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Famicom Mini Series - Super Mario Bros. 2 | region = JAP | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy I&amp;amp;II: Dawn of Souls | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy IV Advance | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy V Advance | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = Slight audio crackling }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy VI Advance | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fire Emblem | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fire Emblem: The Sacred Stones | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Golden Sun | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Golden Sun 2: The Lost Age | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Goombacolor | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = GB/GBC emulator for gba work perfectly, this is an emulator so not all games work most known noone working one is pokemon crystal. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon: Friends of Mineral Town | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Iridion 2 | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Iridion 3D | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Jazz Jackrabbit | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kirby and the Amazing Mirror | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kirby: Nightmare in Dream Land | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = LEGO Star Wars II: The Original Trilogy  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Lord of the Rings - The Return of the King  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Kart - Super Circuit | region = EUR | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman and Bass | region = EUR | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman Battle Network 1 | region = USA | host = The Legend of Zelda: The Minish Cap | status = Works | notes = Tested with Loadiine v4.1. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman Battle Network 3: White | region = USA | host = The Legend of Zelda: The Minish Cap | status = Doesn&#039;t Work | notes = Tested with Loadiine v4.1. Crashes the Wii U with a DSI exception error. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metal Slug Advance | region = EUR | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metroid Fusion | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metroid: Zero Mission | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga/Zelda Minish cap | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Monster Rancher Advance 2 | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mother 1+2 | region = JAP | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Need For Speed: Underground | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Issues | notes = Severe graphics glitches }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Need For Speed: Underground 2 | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Issues | notes = Severe graphics glitches }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = PocketNes | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = Nes emulator for gba works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Ruby | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Sapphire | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon FireRed | region = USA | host = The Legend of Zelda: The Minish Cap | status = Issues | notes = Tested with Loadiine v4.1. Can&#039;t save via the Start menu due to lack of support for the 1M sub-circuit board. Can be worked around by using a Restore Point save, but after beating the Elite Four, it might not be possible to continue the game. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Mario Advance | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Mario Advance 4 - Super Mario Bros. 3 (1.1) | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status =  works | notes = Needs patching to work see [http://pastebin.com/3EURidD2 Here] }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sword of Mana | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Wolfenstein 3D | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Yoshi&#039;s Island: Super Mario Advance 3 | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:WiiU]]&lt;/div&gt;</summary>
		<author><name>Daxtsu</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_GBA_injection&amp;diff=60806</id>
		<title>WiiU VC GBA injection</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_GBA_injection&amp;diff=60806"/>
		<updated>2015-12-09T13:35:11Z</updated>

		<summary type="html">&lt;p&gt;Daxtsu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0,1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;host&#039;&#039;&#039; - The name of the VC you injected the rom and specify the region if you can, ex Donkey Kong Country.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of Not64 in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ WiiU VC SNES Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 007 - Everything or Nothing | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | ini =  | status = works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ace Combat Advance | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ace Lightning | region = EUR | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Action Man - Robot Atack | region = EUR | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Activision Anthology  | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Guardian Heroes  | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars | region = USA | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars 2 - Black Hole Rising | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Adventures of Jimmy Neutron Boy Genius vs. Jimmy Negatron, The | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Adventures of Jimmy Neutron Boy Genius, The - Attack of the Twonkies | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Adventures of Jimmy Neutron Boy Genius, The - Jet Fusion  | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Aero the Acro-Bat - Rascal Rival Revenge  | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Agassi Tennis Generation   | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Agent Hugo - Roborumble | region = EUR | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Aggressive Inline   | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Airforce Delta Storm   | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Alex Rider - Stormbreaker   | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Alien Homonid | region = EUR | host = Mario and Luigi Superstar Saga  | status = works | notes = Sound is delayed by more or less 2 seconds otherwise the game play perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Alienators - Evolution Continues  | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = All-Star Baseball 2003   | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = All-Star Baseball 2004   | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Altered Beast - Guardian of the Realms   | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Amazing Virtual Sea-Monkeys, The   | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = American Bass Challenge   | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = American Idol   | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = An American Tail - Fievel&#039;s Gold Rush  | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Animal Snap - Rescue Them 2 by 2 | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Animaniacs - Lights, Camera, Action! | region = EUR | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ant Bully, The | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Antz - Extreme Racing | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Archer Maclean&#039;s 3D Pool | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Archer Maclean&#039;s Super Dropzone | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Artic Tale | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Army Men - Operation Green | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Army Men - Turf Wars | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Army Men Advance | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Around the World in 80 Days | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Arthur and the Invisibles | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Asterix &amp;amp; Obelix - PAF! Them All! | region = EUR | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Asterix &amp;amp; Obelix - XXL | region = EUR | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Astro Boy - Omega Factor | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Atari Anniversary Advance| region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Atlantis - The Lost Empire| region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Atomic Betty| region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = ATV - Quad Power Racing| region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = ATV - Thunder Ridge Riders| region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Avatar - The Last Airbender| region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Avatar - The Last Airbender  - The Burning Earth| region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Baldur&#039;s Gate - Dark Alliance | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ballistic - Ecks vs. Sever | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Banjo-Kazooie - Grunty&#039;s Revenge | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Banjo Pilot | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Batman - Rise of Sin Tzu | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Batman - Vengeance | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Batman Begins | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Battle B-Daman  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Battle B-Daman - Fire Spirits! | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = BattleBots - Beyond the Battlebox | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = BattleBots - Design &amp;amp; Destroy | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Beyblade VForce - Ultimate Blader Jam   | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = Slight audio crackle. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Beyblade G-Revolution  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = Slight audio crackle. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bomberman Max 2 Blue Advance | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bomberman Max 2 Red  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bomberman Tournament  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Breath of Fire | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Breath of Fire 2 | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Capcom Classics - Mini Mix | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania: Aria of Sorrow | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania: Circle of the Moon | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania: Harmony of Dissonance | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chicken Little | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Classic NES Series - Bomberman | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Classic NES Series - Castlevania | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Classic NES Series - Donkey Kong | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Classic NES Series - Dr. Mario | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Classic NES Series - Excitebike | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Classic NES Series - Ice Climber| region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Classic NES Series - Metroid| region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Classic NES Series - Pac-Man| region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Classic NES Series - Super Mario Bros. | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Classic NES Series - The Legend of Zelda  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Classic NES Series - Xevious  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Classic NES Series - Zelda II - The Adventure of Link  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Contra Advance - The Alien Wars EX  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crash Bandicoot - The Huge Adventure  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crash Bandicoot 2 - N-Tranced  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crash Bandicoot Purple - Ripto&#039;s Rampage  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crash Nitro Kart  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crash of the Titans  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crazy Taxi - Catch a Ride  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Creatures  | region = EUR | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = CT Special Forces  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = CT Special Forces 2 - Back in The Trenches  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = CT Special Forces 3 - Bioterror | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Donald Duck Advance | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Donkey Kong Country  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Donkey Kong Country 2 | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Donkey Kong Country 3 | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Doom | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Doom II | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Issues | notes = Severe Graphical glitches.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Double Dragon Advance  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dr. Mario + Panel De Pon | region = JAP | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Driv3r  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Driven  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Driver 2 Advance  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Duke Nukem Advance | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Issues | notes = Severe Graphical glitches.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Earthworm Jim | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Earthworm Jim 2 | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ecks vs. Sever | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Extreme Ghostbusters - Code Ecto-1  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = F-Zero - GP Legend | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = F-Zero - Maximum Velocity | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Famicom Mini Series - Ganbare Goemon! Karakuri Douchuu | region = JAP | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Famicom Mini Series - Nazo no Murasame | region = JAP | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Famicom Mini Series - Super Mario Bros. 2 | region = JAP | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy I&amp;amp;II: Dawn of Souls | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy IV Advance | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy V Advance | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = Slight audio crackling }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy VI Advance | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fire Emblem | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fire Emblem: The Sacred Stones | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Golden Sun | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Golden Sun 2: The Lost Age | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Goombacolor | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = GB/GBC emulator for gba work perfectly, this is an emulator so not all games work most known noone working one is pokemon crystal. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon: Friends of Mineral Town | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Iridion 2 | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Iridion 3D | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Jazz Jackrabbit | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kirby and the Amazing Mirror | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kirby: Nightmare in Dream Land | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = LEGO Star Wars II: The Original Trilogy  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Lord of the Rings - The Return of the King  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Kart - Super Circuit | region = EUR | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman and Bass | region = EUR | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman Battle Network 3: White | region = USA | host = The Legend of Zelda: The Minish Cap | status = Doesn&#039;t Work | notes = Crashes the Wii U with a DSI exception error. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metal Slug Advance | region = EUR | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metroid Fusion | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metroid: Zero Mission | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga/Zelda Minish cap | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Monster Rancher Advance 2 | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mother 1+2 | region = JAP | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Need For Speed: Underground | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Issues | notes = Severe graphics glitches }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Need For Speed: Underground 2 | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Issues | notes = Severe graphics glitches }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = PocketNes | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = Nes emulator for gba works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Ruby | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Sapphire | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon FireRed | region = USA | host = The Legend of Zelda: The Minish Cap | status = Issues | notes = Tested with Loadiine v4.1. Can&#039;t save via the Start menu due to lack of support for the 1M sub-circuit board. Can be worked around by using a Restore Point save, but after beating the Elite Four, it might not be possible to continue the game. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Mario Advance | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Mario Advance 4 - Super Mario Bros. 3 (1.1) | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status =  works | notes = Needs patching to work see [http://pastebin.com/3EURidD2 Here] }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sword of Mana | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Wolfenstein 3D | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Yoshi&#039;s Island: Super Mario Advance 3 | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:WiiU]]&lt;/div&gt;</summary>
		<author><name>Daxtsu</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_GBA_injection&amp;diff=60805</id>
		<title>WiiU VC GBA injection</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_GBA_injection&amp;diff=60805"/>
		<updated>2015-12-09T13:14:54Z</updated>

		<summary type="html">&lt;p&gt;Daxtsu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0,1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;host&#039;&#039;&#039; - The name of the VC you injected the rom and specify the region if you can, ex Donkey Kong Country.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of Not64 in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ WiiU VC SNES Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 007 - Everything or Nothing | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | ini =  | status = works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ace Combat Advance | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ace Lightning | region = EUR | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Action Man - Robot Atack | region = EUR | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Activision Anthology  | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Guardian Heroes  | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars | region = USA | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars 2 - Black Hole Rising | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Adventures of Jimmy Neutron Boy Genius vs. Jimmy Negatron, The | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Adventures of Jimmy Neutron Boy Genius, The - Attack of the Twonkies | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Adventures of Jimmy Neutron Boy Genius, The - Jet Fusion  | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Aero the Acro-Bat - Rascal Rival Revenge  | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Agassi Tennis Generation   | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Agent Hugo - Roborumble | region = EUR | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Aggressive Inline   | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Airforce Delta Storm   | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Alex Rider - Stormbreaker   | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Alien Homonid | region = EUR | host = Mario and Luigi Superstar Saga  | status = works | notes = Sound is delayed by more or less 2 seconds otherwise the game play perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Alienators - Evolution Continues  | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = All-Star Baseball 2003   | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = All-Star Baseball 2004   | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Altered Beast - Guardian of the Realms   | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Amazing Virtual Sea-Monkeys, The   | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = American Bass Challenge   | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = American Idol   | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = An American Tail - Fievel&#039;s Gold Rush  | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Animal Snap - Rescue Them 2 by 2 | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Animaniacs - Lights, Camera, Action! | region = EUR | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ant Bully, The | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Antz - Extreme Racing | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Archer Maclean&#039;s 3D Pool | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Archer Maclean&#039;s Super Dropzone | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Artic Tale | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Army Men - Operation Green | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Army Men - Turf Wars | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Army Men Advance | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Around the World in 80 Days | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Arthur and the Invisibles | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Asterix &amp;amp; Obelix - PAF! Them All! | region = EUR | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Asterix &amp;amp; Obelix - XXL | region = EUR | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Astro Boy - Omega Factor | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Atari Anniversary Advance| region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Atlantis - The Lost Empire| region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Atomic Betty| region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = ATV - Quad Power Racing| region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = ATV - Thunder Ridge Riders| region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Avatar - The Last Airbender| region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Avatar - The Last Airbender  - The Burning Earth| region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Baldur&#039;s Gate - Dark Alliance | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ballistic - Ecks vs. Sever | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Banjo-Kazooie - Grunty&#039;s Revenge | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Banjo Pilot | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Batman - Rise of Sin Tzu | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Batman - Vengeance | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Batman Begins | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Battle B-Daman  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Battle B-Daman - Fire Spirits! | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = BattleBots - Beyond the Battlebox | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = BattleBots - Design &amp;amp; Destroy | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Beyblade VForce - Ultimate Blader Jam   | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = Slight audio crackle. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Beyblade G-Revolution  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = Slight audio crackle. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bomberman Max 2 Blue Advance | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bomberman Max 2 Red  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bomberman Tournament  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Breath of Fire | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Breath of Fire 2 | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Capcom Classics - Mini Mix | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania: Aria of Sorrow | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania: Circle of the Moon | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania: Harmony of Dissonance | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chicken Little | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Classic NES Series - Bomberman | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Classic NES Series - Castlevania | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Classic NES Series - Donkey Kong | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Classic NES Series - Dr. Mario | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Classic NES Series - Excitebike | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Classic NES Series - Ice Climber| region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Classic NES Series - Metroid| region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Classic NES Series - Pac-Man| region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Classic NES Series - Super Mario Bros. | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Classic NES Series - The Legend of Zelda  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Classic NES Series - Xevious  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Classic NES Series - Zelda II - The Adventure of Link  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Contra Advance - The Alien Wars EX  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crash Bandicoot - The Huge Adventure  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crash Bandicoot 2 - N-Tranced  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crash Bandicoot Purple - Ripto&#039;s Rampage  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crash Nitro Kart  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crash of the Titans  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crazy Taxi - Catch a Ride  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Creatures  | region = EUR | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = CT Special Forces  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = CT Special Forces 2 - Back in The Trenches  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = CT Special Forces 3 - Bioterror | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Donald Duck Advance | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Donkey Kong Country  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Donkey Kong Country 2 | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Donkey Kong Country 3 | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Doom | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Doom II | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Issues | notes = Severe Graphical glitches.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Double Dragon Advance  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dr. Mario + Panel De Pon | region = JAP | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Driv3r  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Driven  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Driver 2 Advance  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Duke Nukem Advance | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Issues | notes = Severe Graphical glitches.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Earthworm Jim | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Earthworm Jim 2 | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ecks vs. Sever | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Extreme Ghostbusters - Code Ecto-1  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = F-Zero - GP Legend | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = F-Zero - Maximum Velocity | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Famicom Mini Series - Ganbare Goemon! Karakuri Douchuu | region = JAP | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Famicom Mini Series - Nazo no Murasame | region = JAP | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Famicom Mini Series - Super Mario Bros. 2 | region = JAP | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy I&amp;amp;II: Dawn of Souls | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy IV Advance | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy V Advance | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = Slight audio crackling }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy VI Advance | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fire Emblem | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fire Emblem: The Sacred Stones | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Golden Sun | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Golden Sun 2: The Lost Age | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Goombacolor | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = GB/GBC emulator for gba work perfectly, this is an emulator so not all games work most known noone working one is pokemon crystal. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon: Friends of Mineral Town | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Iridion 2 | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Iridion 3D | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Jazz Jackrabbit | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kirby and the Amazing Mirror | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kirby: Nightmare in Dream Land | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = LEGO Star Wars II: The Original Trilogy  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Lord of the Rings - The Return of the King  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Kart - Super Circuit | region = EUR | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman and Bass | region = EUR | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metal Slug Advance | region = EUR | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metroid Fusion | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metroid: Zero Mission | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga/Zelda Minish cap | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Monster Rancher Advance 2 | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mother 1+2 | region = JAP | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Need For Speed: Underground | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Issues | notes = Severe graphics glitches }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Need For Speed: Underground 2 | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Issues | notes = Severe graphics glitches }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = PocketNes | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = Nes emulator for gba works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Ruby | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Sapphire | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon FireRed | region = USA | host = The Legend of Zelda: The Minish Cap | status = Issues | notes = Tested with Loadiine v4.1. Can&#039;t save via the Start menu due to lack of support for the 1M sub-circuit board. Can be worked around by using a Restore Point save, but after beating the Elite Four, it might not be possible to continue the game. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Mario Advance | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Mario Advance 4 - Super Mario Bros. 3 (1.1) | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status =  works | notes = Needs patching to work see [http://pastebin.com/3EURidD2 Here] }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sword of Mana | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Wolfenstein 3D | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Yoshi&#039;s Island: Super Mario Advance 3 | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:WiiU]]&lt;/div&gt;</summary>
		<author><name>Daxtsu</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_GBA_injection&amp;diff=60804</id>
		<title>WiiU VC GBA injection</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_GBA_injection&amp;diff=60804"/>
		<updated>2015-12-09T13:13:17Z</updated>

		<summary type="html">&lt;p&gt;Daxtsu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0,1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;host&#039;&#039;&#039; - The name of the VC you injected the rom and specify the region if you can, ex Donkey Kong Country.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of Not64 in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ WiiU VC SNES Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 007 - Everything or Nothing | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | ini =  | status = works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ace Combat Advance | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ace Lightning | region = EUR | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Action Man - Robot Atack | region = EUR | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Activision Anthology  | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Guardian Heroes  | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars | region = USA | host = The Legend of Zelda - The Minish Cap | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars 2 - Black Hole Rising | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Adventures of Jimmy Neutron Boy Genius vs. Jimmy Negatron, The | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Adventures of Jimmy Neutron Boy Genius, The - Attack of the Twonkies | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Adventures of Jimmy Neutron Boy Genius, The - Jet Fusion  | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Aero the Acro-Bat - Rascal Rival Revenge  | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Agassi Tennis Generation   | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Agent Hugo - Roborumble | region = EUR | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Aggressive Inline   | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Airforce Delta Storm   | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Alex Rider - Stormbreaker   | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Alien Homonid | region = EUR | host = Mario and Luigi Superstar Saga  | status = works | notes = Sound is delayed by more or less 2 seconds otherwise the game play perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Alienators - Evolution Continues  | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = All-Star Baseball 2003   | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = All-Star Baseball 2004   | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Altered Beast - Guardian of the Realms   | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Amazing Virtual Sea-Monkeys, The   | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = American Bass Challenge   | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = American Idol   | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = An American Tail - Fievel&#039;s Gold Rush  | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Animal Snap - Rescue Them 2 by 2 | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Animaniacs - Lights, Camera, Action! | region = EUR | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ant Bully, The | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Antz - Extreme Racing | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Archer Maclean&#039;s 3D Pool | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Archer Maclean&#039;s Super Dropzone | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Artic Tale | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Army Men - Operation Green | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Army Men - Turf Wars | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Army Men Advance | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Around the World in 80 Days | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Arthur and the Invisibles | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Asterix &amp;amp; Obelix - PAF! Them All! | region = EUR | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Asterix &amp;amp; Obelix - XXL | region = EUR | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Astro Boy - Omega Factor | region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Atari Anniversary Advance| region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Atlantis - The Lost Empire| region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Atomic Betty| region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = ATV - Quad Power Racing| region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = ATV - Thunder Ridge Riders| region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Avatar - The Last Airbender| region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Avatar - The Last Airbender  - The Burning Earth| region = USA | host = Mario and Luigi Superstar Saga  | status = works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Baldur&#039;s Gate - Dark Alliance | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ballistic - Ecks vs. Sever | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Banjo-Kazooie - Grunty&#039;s Revenge | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Banjo Pilot | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Batman - Rise of Sin Tzu | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Batman - Vengeance | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Batman Begins | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Battle B-Daman  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Battle B-Daman - Fire Spirits! | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = BattleBots - Beyond the Battlebox | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = BattleBots - Design &amp;amp; Destroy | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Beyblade VForce - Ultimate Blader Jam   | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = Slight audio crackle. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Beyblade G-Revolution  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = Slight audio crackle. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bomberman Max 2 Blue Advance | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bomberman Max 2 Red  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bomberman Tournament  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Breath of Fire | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Breath of Fire 2 | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Capcom Classics - Mini Mix | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania: Aria of Sorrow | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania: Circle of the Moon | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania: Harmony of Dissonance | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chicken Little | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Classic NES Series - Bomberman | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Classic NES Series - Castlevania | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Classic NES Series - Donkey Kong | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Classic NES Series - Dr. Mario | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Classic NES Series - Excitebike | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Classic NES Series - Ice Climber| region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Classic NES Series - Metroid| region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Classic NES Series - Pac-Man| region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Classic NES Series - Super Mario Bros. | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Classic NES Series - The Legend of Zelda  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Classic NES Series - Xevious  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Classic NES Series - Zelda II - The Adventure of Link  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here]}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Contra Advance - The Alien Wars EX  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crash Bandicoot - The Huge Adventure  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crash Bandicoot 2 - N-Tranced  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crash Bandicoot Purple - Ripto&#039;s Rampage  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crash Nitro Kart  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crash of the Titans  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crazy Taxi - Catch a Ride  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Creatures  | region = EUR | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = CT Special Forces  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = CT Special Forces 2 - Back in The Trenches  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = CT Special Forces 3 - Bioterror | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Donald Duck Advance | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Donkey Kong Country  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Donkey Kong Country 2 | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Donkey Kong Country 3 | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Doom | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Doom II | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Issues | notes = Severe Graphical glitches.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Double Dragon Advance  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dr. Mario + Panel De Pon | region = JAP | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Driv3r  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Driven  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Driver 2 Advance  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Duke Nukem Advance | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Issues | notes = Severe Graphical glitches.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Earthworm Jim | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Earthworm Jim 2 | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ecks vs. Sever | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Extreme Ghostbusters - Code Ecto-1  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = F-Zero - GP Legend | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = F-Zero - Maximum Velocity | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Famicom Mini Series - Ganbare Goemon! Karakuri Douchuu | region = JAP | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Famicom Mini Series - Nazo no Murasame | region = JAP | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Famicom Mini Series - Super Mario Bros. 2 | region = JAP | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = Needs patching to work read how [http://pastebin.com/G8eqpxBm Here}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy I&amp;amp;II: Dawn of Souls | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy IV Advance | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy V Advance | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = Slight audio crackling }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy VI Advance | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fire Emblem | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fire Emblem: The Sacred Stones | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Golden Sun | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Golden Sun 2: The Lost Age | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Goombacolor | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = GB/GBC emulator for gba work perfectly, this is an emulator so not all games work most known noone working one is pokemon crystal. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon: Friends of Mineral Town | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Iridion 2 | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Iridion 3D | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Jazz Jackrabbit | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kirby and the Amazing Mirror | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kirby: Nightmare in Dream Land | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = LEGO Star Wars II: The Original Trilogy  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Lord of the Rings - The Return of the King  | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Kart - Super Circuit | region = EUR | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman and Bass | region = EUR | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metal Slug Advance | region = EUR | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metroid Fusion | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metroid: Zero Mission | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga/Zelda Minish cap | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Monster Rancher Advance 2 | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mother 1+2 | region = JAP | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Need For Speed: Underground | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Issues | notes = Severe graphics glitches }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Need For Speed: Underground 2 | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Issues | notes = Severe graphics glitches }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = PocketNes | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = Nes emulator for gba works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Ruby | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Sapphire | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Fire Red | region = USA | host = The Legend of Zelda: The Minish Cap | status = Issues | notes = Tested with Loadiine v4.1. Can&#039;t save via the Start menu due to lack of support for the 1M sub-circuit board. Can be worked around by using a Restore Point save, but after beating the Elite Four, it might not be possible to continue the game. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Mario Advance | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Mario Advance 4 - Super Mario Bros. 3 (1.1) | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status =  works | notes = Needs patching to work see [http://pastebin.com/3EURidD2 Here] }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sword of Mana | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Wolfenstein 3D | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Yoshi&#039;s Island: Super Mario Advance 3 | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Mario &amp;amp; Luigi: Superstar Saga | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:WiiU]]&lt;/div&gt;</summary>
		<author><name>Daxtsu</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NES_injection&amp;diff=60712</id>
		<title>WiiU VC NES injection</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NES_injection&amp;diff=60712"/>
		<updated>2015-12-01T20:19:45Z</updated>

		<summary type="html">&lt;p&gt;Daxtsu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0,1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;host&#039;&#039;&#039; - The name of the VC you injected the rom and specify the region if you can, ex Donkey Kong Country.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of Not64 in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ WiiU VC SNES Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Super Metroid | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Akumajou Densetsu | region = JPN | host = Earthbound Beginnings | status = Issues | notes = Tested with Loadiine v4. Game is playable with moderate graphical errors, but the extra VRC6 sound channels are poorly emulated, resulting in bad music. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Super Metroid | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Super Metroid | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Super Metroid | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Super Metroid | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Super Metroid | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Super Metroid | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Super Metroid | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ironsword: Wizards and Warriors II | region = USA | host = Earthbound Beginnings | status = Doesn&#039;t Work | notes = Tested with Loadiine v4. Black screen on boot. Can exit to the Wii U Menu safely.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Super Metroid | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Super Metroid | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Lagrange Point | region = JAP | host = Earthbound Beginnings | status = Doesn&#039;t work | notes = Tested with Loadiine v4. Boots to a gray screen, which turns purple after a while. No VRC7 support(?).}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metroid | region = USA | host = Earthbound Beginnings | status = Doesn&#039;t Work | notes = Tested with Loadiine v4. Once in-game, the entire screen is filled with garbage tiles. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Super Metroid | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Super Metroid | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Super Metroid | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Super Metroid | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Super Metroid | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Super Metroid | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Teenage Mutant Ninja Turtles | region = USA | host = Earthbound Beginnings | status = Doesn&#039;t Work | notes = Tested with Loadiine v4. Displays pretty much nothing but garbage tiles. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Super Metroid | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Super Metroid | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Wizards and Warriors III: Kuros: Visions of Power | region = USA | host = Earthbound Beginnings | status = Doesn&#039;t Work | notes = Tested with Loadiine v4. Black screen on boot. Can exit to the Wii U Menu safely.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Super Metroid | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Super Metroid | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Super Metroid | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
[[Category:WiiU]]&lt;/div&gt;</summary>
		<author><name>Daxtsu</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NES_injection&amp;diff=60711</id>
		<title>WiiU VC NES injection</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NES_injection&amp;diff=60711"/>
		<updated>2015-12-01T20:16:29Z</updated>

		<summary type="html">&lt;p&gt;Daxtsu: Created page with &amp;quot;{{Compact TOC}}  == Posting Guidelines == &amp;#039;&amp;#039;&amp;#039;Name&amp;#039;&amp;#039;&amp;#039; - Add the name obviously and if it’s a game that has several releases like 1.0,1.1 and 1.2 add it as well.  &amp;#039;&amp;#039;&amp;#039;Region&amp;#039;&amp;#039;&amp;#039;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0,1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;host&#039;&#039;&#039; - The name of the VC you injected the rom and specify the region if you can, ex Donkey Kong Country.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of Not64 in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ WiiU VC SNES Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Super Metroid | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Akumajou Densetsu | region = JPN | host = Earthbound Beginnings | status = Issues | notes = Game is playable with moderate graphical errors, but the extra VRC6 sound channels are poorly emulated, resulting in bad music. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Super Metroid | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Super Metroid | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Super Metroid | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Super Metroid | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Super Metroid | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Super Metroid | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Super Metroid | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ironsword: Wizards and Warriors II | region = USA | host = Earthbound Beginnings | status = Doesn&#039;t Work | notes = Black screen on boot. Can exit to the Wii U Menu safely.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Super Metroid | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Super Metroid | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Lagrange Point | region = JAP | host = Earthbound Beginnings | status = Doesn&#039;t work | notes = Boots to a gray screen, which turns purple after a while. No VRC7 support(?).}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metroid | region = USA | host = Earthbound Beginnings | status = Doesn&#039;t Work | notes = Once in-game, the entire screen is filled with garbage tiles. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Super Metroid | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Super Metroid | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Super Metroid | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Super Metroid | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Super Metroid | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Super Metroid | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Teenage Mutant Ninja Turtles | region = USA | host = Earthbound Beginnings | status = Doesn&#039;t Work | notes = Displays pretty much nothing but garbage tiles. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Super Metroid | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Super Metroid | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Wizards and Warriors III: Kuros: Visions of Power | region = USA | host = Earthbound Beginnings | status = Doesn&#039;t Work | notes = Black screen on boot. Can exit to the Wii U Menu safely.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Super Metroid | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Super Metroid | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Insert game here) | region = USA | host = Super Metroid | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
[[Category:WiiU]]&lt;/div&gt;</summary>
		<author><name>Daxtsu</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Talk:Main_Page&amp;diff=60710</id>
		<title>Talk:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Talk:Main_Page&amp;diff=60710"/>
		<updated>2015-12-01T19:03:14Z</updated>

		<summary type="html">&lt;p&gt;Daxtsu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Gamecube Compatibility list link? ==&lt;br /&gt;
&lt;br /&gt;
Somebody who can, please add [[Gamecube Compatibility List]] to the main page. --[[User:Arctic flame|Arctic flame]] 18:01, 6 July 2007 (CEST)&lt;br /&gt;
:I agree to the above!! --[[User:Ein750|Ein750]] 18:03, 18 July 2007 (CEST)&lt;br /&gt;
::Why&#039;s there no GameCube Category? --[[User:84.162.176.214|84.162.176.214]] 18:18, 7 August 2007&lt;br /&gt;
&lt;br /&gt;
== NDS FlashCarts ==&lt;br /&gt;
&lt;br /&gt;
How about adding a &amp;quot;NDS Flashcarts comparison&amp;quot; page? For a beginner like me, it is difficult to choose the right flashcart for me! --[[User:Teto|Teto]] 13:22, 23 July 2007 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Rumble Support List ==&lt;br /&gt;
&lt;br /&gt;
Someone Add this at the Main Page -[[NDS Rumble Pack Support List] --[[User:60.51.42.131|60.51.42.131]] 23:10, 5 December 2007&lt;br /&gt;
&lt;br /&gt;
== Wii Video Mode Changer Compatibility List ==&lt;br /&gt;
&lt;br /&gt;
Please add [[Wii Video Mode Changer Compatibility List]] to the wii listing --[[User:84.104.150.70|84.104.150.70]] 11:00, 15 March 2008&lt;br /&gt;
&lt;br /&gt;
== Link to Wii-Backup Launcher Category ==&lt;br /&gt;
&lt;br /&gt;
Would someone please add a link to [http://wiki.gbatemp.net/wiki/index.php/Category:Wii_Backup_Launchers Backup Launchers] to the Wii list.&lt;br /&gt;
&lt;br /&gt;
== Banned in the forum? ==&lt;br /&gt;
&lt;br /&gt;
Your nickname in the forum is TaeWong, and you have been banned in the forum. It thinks that many threads have profanity, both censored and uncensored. [[User:TaeWong|TaeWong]] 20:10, 4 November 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
==Wii U DS VC injection==&lt;br /&gt;
&lt;br /&gt;
Could an admin or moderator add http://wiki.gbatemp.net/wiki/WiiU_VC_NDS_injection to the Wii U section on the front page? It has a list which is beginning to grow.&lt;/div&gt;</summary>
		<author><name>Daxtsu</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=60709</id>
		<title>WiiU VC NDS injection</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=60709"/>
		<updated>2015-12-01T18:56:35Z</updated>

		<summary type="html">&lt;p&gt;Daxtsu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0,1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;host&#039;&#039;&#039; - The name of the VC you injected the rom and specify the region if you can, ex Donkey Kong Country.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of Not64 in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ WiiU VC SNES Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Compatibility Legend	Class (?)&lt;br /&gt;
Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don&#039;t affect gameplay.	ct-works&lt;br /&gt;
Games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).	ct-issues&lt;br /&gt;
Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.	ct-broken&lt;br /&gt;
Unknown status. Game has not been tested, or the test results were unclear.	ct-noresult&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Order of Ecclesia | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Contra 4 | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chrono - Trigger | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IV - Chapters of the Chosen | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest V - Hand of the Heavenly Blade | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IX - Sentinels of the Starry Skies | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy III | region = USA | host = Kirby Squeak Squad | ini =  | status = works | notes = Only via Loadliine v4. With Kirby as host, it works fine. Hangs at opening FMV with other hosts. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy IV | region = USA | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Only via Loadliine v4, minor graphics glitches in screen transitions }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t work | notes = games refuses to start, tested on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t work | notes = games refuses to start, tested on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hotel Dusk: Room 215 | region = usa | host = Kirby Squeak Squad | ini =  | status = issues | notes = Used Loadiine v4. If you&#039;re not using Kirby, you can&#039;t investigate any objects, making the game unplayable. Has random graphical glitches, but it&#039;s not game-breaking. Change configuration_cafe.json&#039;s fold_on_pause to true to be able to solve the puzzle with Mila later in the game (pause the game with ZR or Home to &amp;quot;close&amp;quot; the emulated DS.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Last Window: The Secret of Cape West | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Phantom Hourglass | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: The Spirit Tracks | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Kart DS | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = If using Kirby SS as host, you can use RenderScale 2 with no graphical glitches.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Doesn&#039;t Work | notes = DSI Error at First Fight With Bowser Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = EUR | host = Kirby | ini =  | status = Doesn&#039;t Work | notes = Error at First Fight when Inside Bowser Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t work | notes = Softlocks in battle once in the stomach with Kirby as host (has minor graphical issues and slowdowns as well), so it&#039;s unplayable. On other hosts, first Bowser fight works but first real Mario battle has no HUD }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metroid Prime Hunters | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metal - Slug 7 | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nanostray | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Issues | notes = Only 3D objects are rendered, no background }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Need For Speed: Most Wanted | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Doesn&#039;t work | notes = Gets in-game then locks up console }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = New Super Mario Bros | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phantasy Star Zero | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Used Loadiine v4. RenderScale 2 works wonderfully. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t work | notes = loadiine v4 tested. Hangs on dual white screens upon boot (probably because it&#039;s DSi enhanced, or missing wifi emulation).}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Heart Gold | region = USA | host = Yoshi touch &amp;amp; go | ini =  | status = Works | notes = loadiine v4 tested. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Pearl | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and Pandoras Box  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Curious Village | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Future | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Minor Graphical Glitches Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Spectre&#039;s Call | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Colors  | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush Adventure | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Mario 64 DS | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Princess Peach | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Doesn&#039;t Work | notes = Freezes at white screen after loading the game. Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Electronic Arts Sudoku | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = Freezes at white screen after loading the game (probably because it&#039;s a DSi game). Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Warioware Touched  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;/div&gt;</summary>
		<author><name>Daxtsu</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=60708</id>
		<title>WiiU VC NDS injection</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=60708"/>
		<updated>2015-12-01T18:52:10Z</updated>

		<summary type="html">&lt;p&gt;Daxtsu: Inside Story doesn&amp;#039;t actually work.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0,1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;host&#039;&#039;&#039; - The name of the VC you injected the rom and specify the region if you can, ex Donkey Kong Country.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of Not64 in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ WiiU VC SNES Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Compatibility Legend	Class (?)&lt;br /&gt;
Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don&#039;t affect gameplay.	ct-works&lt;br /&gt;
Games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).	ct-issues&lt;br /&gt;
Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.	ct-broken&lt;br /&gt;
Unknown status. Game has not been tested, or the test results were unclear.	ct-noresult&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Order of Ecclesia | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Contra 4 | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chrono - Trigger | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IV - Chapters of the Chosen | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest V - Hand of the Heavenly Blade | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IX - Sentinels of the Starry Skies | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy III | region = USA | host = Kirby Squeak Squad | ini =  | status = works | notes = Only via Loadliine v4. With Kirby as host, it works fine. Hangs at opening FMV with other hosts. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy IV | region = USA | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Only via Loadliine v4, minor graphics glitches in screen transitions }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t work | notes = games refuses to start, tested on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t work | notes = games refuses to start, tested on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hotel Dusk: Room 215 | region = usa | host = Kirby Squeak Squad | ini =  | status = issues | notes = Used Loadiine v4. If you&#039;re not using Kirby, you can&#039;t investigate any objects, making the game unplayable. Has random graphical glitches, but it&#039;s not game-breaking. Change configuration_cafe.json&#039;s fold_on_pause to true to be able to solve the puzzle with Mila later in the game (pause the game with ZR or Home to &amp;quot;close&amp;quot; the emulated DS.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Last Window: The Secret of Cape West | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Phantom Hourglass | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: The Spirit Tracks | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Kart DS | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = If using Kirby SS as host, you can use RenderScale 2 with no graphical glitches.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Doesn&#039;t Work | notes = DSI Error at First Fight With Bowser Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = EUR | host = Kirby | ini =  | status = Doesn&#039;t Work | notes = Error at First Fight when Inside Bowser Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t work | notes = Softlocks in battle once in the stomach with Kirby as host (has minor graphical issues and slowdowns as well), so it&#039;s unplayable. On other hosts, first Bowser fight works but first real Mario battle has no HUD }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metroid Prime Hunters | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metal - Slug 7 | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nanostray | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Issues | notes = Only 3D objects are rendered, no background }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Need For Speed: Most Wanted | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Doesn&#039;t work | notes = Gets in-game then locks up console }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = New Super Mario Bros | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phantasy Star Zero | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Used Loadiine v4. RenderScale 2 works wonderfully. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Heart Gold | region = USA | host = Yoshi touch &amp;amp; go | ini =  | status = Works | notes = loadiine v4 tested. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Pearl | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and Pandoras Box  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Curious Village | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Future | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Minor Graphical Glitches Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Spectre&#039;s Call | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Colors  | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush Adventure | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Mario 64 DS | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Princess Peach | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Doesn&#039;t Work | notes = Freezes at white screen after loading the game. Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Warioware Touched  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;/div&gt;</summary>
		<author><name>Daxtsu</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=60707</id>
		<title>WiiU VC NDS injection</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=60707"/>
		<updated>2015-12-01T18:46:13Z</updated>

		<summary type="html">&lt;p&gt;Daxtsu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0,1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;host&#039;&#039;&#039; - The name of the VC you injected the rom and specify the region if you can, ex Donkey Kong Country.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of Not64 in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ WiiU VC SNES Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Compatibility Legend	Class (?)&lt;br /&gt;
Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don&#039;t affect gameplay.	ct-works&lt;br /&gt;
Games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).	ct-issues&lt;br /&gt;
Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.	ct-broken&lt;br /&gt;
Unknown status. Game has not been tested, or the test results were unclear.	ct-noresult&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Order of Ecclesia | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Contra 4 | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chrono - Trigger | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IV - Chapters of the Chosen | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest V - Hand of the Heavenly Blade | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IX - Sentinels of the Starry Skies | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy III | region = USA | host = Kirby Squeak Squad | ini =  | status = works | notes = Only via Loadliine v4. With Kirby as host, it works fine. Hangs at opening FMV with other hosts. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy IV | region = USA | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Only via Loadliine v4, minor graphics glitches in screen transitions }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t work | notes = games refuses to start, tested on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t work | notes = games refuses to start, tested on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hotel Dusk: Room 215 | region = usa | host = Kirby Squeak Squad | ini =  | status = issues | notes = Used Loadiine v4. If you&#039;re not using Kirby, you can&#039;t investigate any objects, making the game unplayable. Has random graphical glitches, but it&#039;s not game-breaking. Change configuration_cafe.json&#039;s fold_on_pause to true to be able to solve the puzzle with Mila later in the game (pause the game with ZR or Home to &amp;quot;close&amp;quot; the emulated DS.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Last Window: The Secret of Cape West | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Phantom Hourglass | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: The Spirit Tracks | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Kart DS | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = If using Kirby SS as host, you can use RenderScale 2 with no graphical glitches.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Doesn&#039;t Work | notes = DSI Error at First Fight With Bowser Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = EUR | host = Kirby | ini =  | status = Doesn&#039;t Work | notes = Error at First Fight when Inside Bowser Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Works fine with Kirby as host (has minor graphical issues and slowdowns). On other hosts, first Bowser fight works but first real Mario battle has no HUD }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metroid Prime Hunters | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metal - Slug 7 | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nanostray | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Issues | notes = Only 3D objects are rendered, no background }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Need For Speed: Most Wanted | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Doesn&#039;t work | notes = Gets in-game then locks up console }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = New Super Mario Bros | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phantasy Star Zero | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Used Loadiine v4. RenderScale 2 works wonderfully. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Heart Gold | region = USA | host = Yoshi touch &amp;amp; go | ini =  | status = Works | notes = loadiine v4 tested. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Pearl | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and Pandoras Box  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Curious Village | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Future | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Minor Graphical Glitches Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Spectre&#039;s Call | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Colors  | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush Adventure | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Mario 64 DS | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Princess Peach | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Doesn&#039;t Work | notes = Freezes at white screen after loading the game. Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Warioware Touched  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;/div&gt;</summary>
		<author><name>Daxtsu</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=60705</id>
		<title>WiiU VC NDS injection</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=60705"/>
		<updated>2015-12-01T18:22:23Z</updated>

		<summary type="html">&lt;p&gt;Daxtsu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0,1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;host&#039;&#039;&#039; - The name of the VC you injected the rom and specify the region if you can, ex Donkey Kong Country.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of Not64 in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ WiiU VC SNES Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Compatibility Legend	Class (?)&lt;br /&gt;
Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don&#039;t affect gameplay.	ct-works&lt;br /&gt;
Games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).	ct-issues&lt;br /&gt;
Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.	ct-broken&lt;br /&gt;
Unknown status. Game has not been tested, or the test results were unclear.	ct-noresult&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Order of Ecclesia | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Contra 4 | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chrono - Trigger | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IV - Chapters of the Chosen | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest V - Hand of the Heavenly Blade | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IX - Sentinels of the Starry Skies | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy III | region = USA | host = Kirby Squeak Squad | ini =  | status = works | notes = Only via Loadliine v4. With Kirby as host, it works fine. Hangs at opening FMV with other hosts. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy IV | region = USA | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Only via Loadliine v4, minor graphics glitches in screen transitions }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t work | notes = games refuses to start, tested on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t work | notes = games refuses to start, tested on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hotel Dusk: Room 215 | region = usa | host = Kirby Squeak Squad | ini =  | status = issues | notes = Used Loadiine v4. If you&#039;re not using Kirby, you can&#039;t investigate any objects, making the game unplayable. Has random graphical glitches, but it&#039;s not game-breaking. Change configuration_cafe.json&#039;s fold_on_pause to true to be able to solve the puzzle with Mila later in the game (pause the game with ZR or Home to &amp;quot;close&amp;quot; the emulated DS.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Last Window: The Secret of Cape West | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Phantom Hourglass | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: The Spirit Tracks | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Kart DS | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = If using Kirby SS as host, you can use RenderScale 2 with no graphical glitches.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Doesn&#039;t Work | notes = DSI Error at First Fight With Bowser Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Issues | notes = First Bowser fight works but first real Mario battle has no HUD }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metroid Prime Hunters | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metal - Slug 7 | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nanostray | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Issues | notes = Only 3D objects are rendered, no background }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Need For Speed: Most Wanted | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Doesn&#039;t work | notes = Gets in-game then locks up console }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = New Super Mario Bros | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phantasy Star Zero | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Used Loadiine v4. RenderScale 2 works wonderfully. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Heart Gold | region = USA | host = Yoshi touch &amp;amp; go | ini =  | status = Works | notes = loadiine v4 tested. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Pearl | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and Pandoras Box  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Curious Village | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Future | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Minor Graphical Glitches Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Spectre&#039;s Call | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Colors  | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush Adventure | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Mario 64 DS | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Princess Peach | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Doesn&#039;t Work | notes = Freezes at white screen after loading the game. Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Warioware Touched  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;/div&gt;</summary>
		<author><name>Daxtsu</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=60704</id>
		<title>WiiU VC NDS injection</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=60704"/>
		<updated>2015-12-01T18:01:23Z</updated>

		<summary type="html">&lt;p&gt;Daxtsu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0,1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;host&#039;&#039;&#039; - The name of the VC you injected the rom and specify the region if you can, ex Donkey Kong Country.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of Not64 in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ WiiU VC SNES Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Compatibility Legend	Class (?)&lt;br /&gt;
Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don&#039;t affect gameplay.	ct-works&lt;br /&gt;
Games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).	ct-issues&lt;br /&gt;
Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.	ct-broken&lt;br /&gt;
Unknown status. Game has not been tested, or the test results were unclear.	ct-noresult&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Order of Ecclesia | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Contra 4 | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chrono - Trigger | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IV - Chapters of the Chosen | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest V - Hand of the Heavenly Blade | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IX - Sentinels of the Starry Skies | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy III | region = USA | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t work | notes = Only via Loadliine v4, hangs at opening FMV }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy IV | region = USA | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Only via Loadliine v4, minor graphics glitches in screen transitions }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t work | notes = games refuses to start, tested on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t work | notes = games refuses to start, tested on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hotel Dusk: Room 215 | region = usa | host = Kirby Squeak Squad | ini =  | status = issues | notes = Used Loadiine v4. If you&#039;re not using Kirby, you can&#039;t investigate any objects, making the game unplayable. Has random graphical glitches, but it&#039;s not game-breaking. Change configuration_cafe.json&#039;s fold_on_pause to true to be able to solve the puzzle with Mila later in the game (pause the game with ZR or Home to &amp;quot;close&amp;quot; the emulated DS.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Last Window: The Secret of Cape West | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Phantom Hourglass | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: The Spirit Tracks | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Kart DS | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = If using Kirby SS as host, you can use RenderScale 2 with no graphical glitches.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Doesn&#039;t Work | notes = DSI Error at First Fight With Bowser Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Issues | notes = First Bowser fight works but first real Mario battle has no HUD }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metroid Prime Hunters | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metal - Slug 7 | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nanostray | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Issues | notes = Only 3D objects are rendered, no background }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Need For Speed: Most Wanted | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Doesn&#039;t work | notes = Gets in-game then locks up console }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = New Super Mario Bros | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phantasy Star Zero | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Used Loadiine v4. RenderScale 2 works wonderfully. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Heart Gold | region = USA | host = Yoshi touch &amp;amp; go | ini =  | status = Works | notes = loadiine v4 tested. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Pearl | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and Pandoras Box  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Curious Village | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Future | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Minor Graphical Glitches Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Spectre&#039;s Call | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Colors  | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush Adventure | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Mario 64 DS | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Princess Peach | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Doesn&#039;t Work | notes = Freezes at white screen after loading the game. Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Warioware Touched  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;/div&gt;</summary>
		<author><name>Daxtsu</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=BlargSnes&amp;diff=56504</id>
		<title>BlargSnes</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=BlargSnes&amp;diff=56504"/>
		<updated>2015-01-23T00:41:40Z</updated>

		<summary type="html">&lt;p&gt;Daxtsu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox 3DS Homebrew&lt;br /&gt;
| title      = blargSnes&lt;br /&gt;
| image      = 3dshb_blargSnes.png&lt;br /&gt;
| type       = console emulator&lt;br /&gt;
| author     = [[User:StapleButter|StapleButter]]&lt;br /&gt;
| version    = 1.2&lt;br /&gt;
| licence    = &lt;br /&gt;
| download   = http://blargsnes.kuribo64.net/download/blargSnes_1.2.zip&lt;br /&gt;
| source     = https://github.com/StapleButter/blargSnes&lt;br /&gt;
| discussion = https://gbatemp.net/threads/blargsnes-snes-emulator-for-the-3ds-wip.369900/&lt;br /&gt;
| 3dsx       = yes&lt;br /&gt;
| 3ds        = yes&lt;br /&gt;
| cia        = yes&lt;br /&gt;
| dat        = no&lt;br /&gt;
| bin        = yes&lt;br /&gt;
| titleID    = CTR-P-BLRG&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;blargSnes&#039;&#039;&#039; is a Super Nintendo emulator for 3DS.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
=== Installation ===&lt;br /&gt;
If you need help to install this homebrew on your console, read [[3DS Homebrew#Launching_Homebrew|how to launch 3DS homebrew]].&lt;br /&gt;
&lt;br /&gt;
On the 3DS&#039;s SD card (not the Gateway MicroSD), create a folder named &#039;snes&#039; and put your SNES ROMs in there.&lt;br /&gt;
&lt;br /&gt;
In the same folder, you can also place savegames. They must have the same name as their corresponding ROM, and have a .srm extension.&lt;br /&gt;
&lt;br /&gt;
With that done, start blargSnes, and you see a ROM selection menu. Select your ROM and press A (or B). See what happens.&lt;br /&gt;
&lt;br /&gt;
=== Compatibility list ===&lt;br /&gt;
[http://wiki.gbatemp.net/wiki/BlargSNES_Compatibility_List It can be found here.]&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
* Pause: Touch screen&lt;br /&gt;
* Resume pause: Touch screen or A&lt;br /&gt;
&lt;br /&gt;
While in pause:&lt;br /&gt;
* Change game: Select&lt;br /&gt;
* Settings: Start&lt;br /&gt;
* Screenshot: L+R (saved to your SD card in .bmp format).&lt;br /&gt;
* Exit: Select, then press the [X] on the touch screen.&lt;br /&gt;
&lt;br /&gt;
=== Settings ===&lt;br /&gt;
* Hardware renderer: this enables the hardware-accelerated renderer. It is faster than the software renderer but also less accurate in some cases.&lt;br /&gt;
* Scaling: provides some scaling modes for the video output.&lt;br /&gt;
&lt;br /&gt;
===Customize===&lt;br /&gt;
&#039;&#039;&#039;Custom borders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can change the border picture on the top screen by placing a 400x240px 24bit bitmaps picture named blargSnesBorder.bmp on the root of your 3DS SD card.&lt;br /&gt;
&lt;br /&gt;
[http://blargsnes.kuribo64.net/borders.html blargSNES custom border repository] and layout example.&lt;br /&gt;
&lt;br /&gt;
[http://gbatemp.net/threads/blargsnes-border-submissions.372906/ Custom border submission thread at GBAtemp].&lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
===Supported features===&lt;br /&gt;
* Software and hardware renderers&lt;br /&gt;
* PPU modes 0, 1, 2, 3, 4, 7&lt;br /&gt;
* BGs with 8x8 and 16x16 tiles, sprites&lt;br /&gt;
* color math (blending), brightness, windows&lt;br /&gt;
* DMA (with faster paths for VRAM/CGRAM/OAM), HDMA&lt;br /&gt;
* SPC700&lt;br /&gt;
* Sound (when possible)&lt;br /&gt;
* SRAM with auto-saving&lt;br /&gt;
* Joypad for player 1 (circle pad also works)&lt;br /&gt;
* Catgirls&lt;br /&gt;
&lt;br /&gt;
DUE TO LIMITATIONS, YOU WILL NOT GET SOUND WHEN USING EITHER THE GATEWAY VERSION (blargSnes.3ds) OR WHEN USING THE HOMEBREW LAUNCHER ON A NEW 3DS.&lt;br /&gt;
&lt;br /&gt;
Also note that sleep mode (closing your 3DS) and the Home button don&#039;t work when using The Homebrew Launcher/Ninjhax homebrew method.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!3dsx&lt;br /&gt;
!3ds&lt;br /&gt;
!cia&lt;br /&gt;
|-&lt;br /&gt;
|Sound (3DS)&lt;br /&gt;
|{{Check}}&lt;br /&gt;
|{{Cross}}&lt;br /&gt;
|{{Check}}&lt;br /&gt;
|-&lt;br /&gt;
|Sound (N3DS)&lt;br /&gt;
|{{Cross}}&lt;br /&gt;
|{{Cross}}&lt;br /&gt;
|{{Check}}&lt;br /&gt;
|-&lt;br /&gt;
|Sleep mode&amp;lt;br/&amp;gt;Home button&lt;br /&gt;
|{{Cross}}&lt;br /&gt;
|{{Check}}&lt;br /&gt;
|{{Check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Future features===&lt;br /&gt;
&lt;br /&gt;
* Sound using the 3DS DSP&lt;br /&gt;
* Expansion chips. Star Fox in 3D, anyone?&lt;br /&gt;
* Maybe further hardware acceleration in the PPU department&lt;br /&gt;
&lt;br /&gt;
== Changelog ==&lt;br /&gt;
===v1.2===&lt;br /&gt;
Release date 2014-11-30 [http://blargsnes.kuribo64.net/download/blargSnes_1.2.zip Download]&lt;br /&gt;
* Brand new hardware-accelerated renderer&lt;br /&gt;
* Scaling support&lt;br /&gt;
* Exit button (mainly for use with the Homebrew Launcher)&lt;br /&gt;
* Emulation fixes (namely, huge &#039;next EXP&#039; in Earthbound is fixed)&lt;br /&gt;
* Support for the 256x239 mode&lt;br /&gt;
* Proper PAL support (actually uses PAL timings)&lt;br /&gt;
* Tries to prevent GPU freezes&lt;br /&gt;
* Synchronous SPC700 (fixes issues but also causes a little slowdown)&lt;br /&gt;
* As usual, more crap I forgot about. Hah.&lt;br /&gt;
&lt;br /&gt;
===v1.1.9===&lt;br /&gt;
Unofficial release.&lt;br /&gt;
&lt;br /&gt;
===v1.1===&lt;br /&gt;
Release date 2014-10-12 [http://kuribo64.net/get.php?id=ccoTzGtwgVkh42b4 Download]&lt;br /&gt;
* No more garbled/blank screens or freezes when pressing Home or closing/reopening the 3DS or playing with the 3D slider&lt;br /&gt;
* Ability to run a new game without restarting blargSnes&lt;br /&gt;
* Screenshot function&lt;br /&gt;
* Support for external borders&lt;br /&gt;
* Support for backgrounds with 16x16 tiles. Super Bomberman games are finally playable.&lt;br /&gt;
* Brightness, color math (blending) and windows added. Many games look nicer this way.&lt;br /&gt;
* Several PPU speedups&lt;br /&gt;
* Speedhacking disabled (it was error-prone, not that efficient, and broke HDMA)&lt;br /&gt;
* Replaced forced 1/2 frameskip with automatic frameskipper (isn&#039;t perfect, though)&lt;br /&gt;
* More stable display (although tearing still occurs when frameskipping), VSync&lt;br /&gt;
* More things I forgot about. Surprise!&lt;br /&gt;
&lt;br /&gt;
===v1.0===&lt;br /&gt;
* initial release [http://kuribo64.net/get.php?id=72nkdEkneiIQqlAW Download]&lt;br /&gt;
&lt;br /&gt;
==Credits==&lt;br /&gt;
* 3dbrew and all the people who made 3DS homebrew possible&lt;br /&gt;
* anyone who helped make lolSnes work&lt;br /&gt;
* Bond697 and Normmatt for how to use the 3DS syscore&lt;br /&gt;
* smealum for ctrulib and for paving the way to the PICA200&lt;br /&gt;
* if you feel I forgot your name here, let me know&lt;br /&gt;
&lt;br /&gt;
== Picture ==&lt;br /&gt;
See [https://gbatemp.net/threads/blargsnes-snes-emulator-for-the-3ds-wip.369900/ discussion thread].&lt;/div&gt;</summary>
		<author><name>Daxtsu</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=BlargSnes&amp;diff=56503</id>
		<title>BlargSnes</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=BlargSnes&amp;diff=56503"/>
		<updated>2015-01-23T00:40:23Z</updated>

		<summary type="html">&lt;p&gt;Daxtsu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox 3DS Homebrew&lt;br /&gt;
| title      = blargSnes&lt;br /&gt;
| image      = 3dshb_blargSnes.png&lt;br /&gt;
| type       = console emulator&lt;br /&gt;
| author     = [[User:StapleButter|StapleButter]]&lt;br /&gt;
| version    = 1.2&lt;br /&gt;
| licence    = &lt;br /&gt;
| download   = http://blargsnes.kuribo64.net/download/blargSnes_1.2.zip&lt;br /&gt;
| source     = https://github.com/StapleButter/blargSnes&lt;br /&gt;
| discussion = https://gbatemp.net/threads/blargsnes-snes-emulator-for-the-3ds-wip.369900/&lt;br /&gt;
| 3dsx       = yes&lt;br /&gt;
| 3ds        = yes&lt;br /&gt;
| cia        = yes&lt;br /&gt;
| dat        = no&lt;br /&gt;
| bin        = yes&lt;br /&gt;
| titleID    = CTR-P-BLRG&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;blargSnes&#039;&#039;&#039; is a Super Nintendo emulator for 3DS.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
=== Installation ===&lt;br /&gt;
If you need help to install this homebrew on your console, read [[3DS Homebrew#Launching_Homebrew|how to launch 3DS homebrew]].&lt;br /&gt;
&lt;br /&gt;
On the 3DS&#039;s SD card (not the Gateway MicroSD), create a folder named &#039;snes&#039; and put your SNES ROMs in there.&lt;br /&gt;
&lt;br /&gt;
In the same folder, you can also place savegames. They must have the same name as their corresponding ROM, and have a .srm extension.&lt;br /&gt;
&lt;br /&gt;
With that done, start blargSnes, and you see a ROM selection menu. Select your ROM and press A (or B). See what happens.&lt;br /&gt;
&lt;br /&gt;
=== Compatibility list ===&lt;br /&gt;
http://wiki.gbatemp.net/wiki/BlargSNES_Compatibility_List&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
* Pause: Touch screen&lt;br /&gt;
* Resume pause: Touch screen or A&lt;br /&gt;
&lt;br /&gt;
While in pause:&lt;br /&gt;
* Change game: Select&lt;br /&gt;
* Settings: Start&lt;br /&gt;
* Screenshot: L+R (saved to your SD card in .bmp format).&lt;br /&gt;
* Exit: Select, then press the [X] on the touch screen.&lt;br /&gt;
&lt;br /&gt;
=== Settings ===&lt;br /&gt;
* Hardware renderer: this enables the hardware-accelerated renderer. It is faster than the software renderer but also less accurate in some cases.&lt;br /&gt;
* Scaling: provides some scaling modes for the video output.&lt;br /&gt;
&lt;br /&gt;
===Customize===&lt;br /&gt;
&#039;&#039;&#039;Custom borders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can change the border picture on the top screen by placing a 400x240px 24bit bitmaps picture named blargSnesBorder.bmp on the root of your 3DS SD card.&lt;br /&gt;
&lt;br /&gt;
[http://blargsnes.kuribo64.net/borders.html blargSNES custom border repository] and layout example.&lt;br /&gt;
&lt;br /&gt;
[http://gbatemp.net/threads/blargsnes-border-submissions.372906/ Custom border submission thread at GBAtemp].&lt;br /&gt;
&lt;br /&gt;
== Features ==&lt;br /&gt;
===Supported features===&lt;br /&gt;
* Software and hardware renderers&lt;br /&gt;
* PPU modes 0, 1, 2, 3, 4, 7&lt;br /&gt;
* BGs with 8x8 and 16x16 tiles, sprites&lt;br /&gt;
* color math (blending), brightness, windows&lt;br /&gt;
* DMA (with faster paths for VRAM/CGRAM/OAM), HDMA&lt;br /&gt;
* SPC700&lt;br /&gt;
* Sound (when possible)&lt;br /&gt;
* SRAM with auto-saving&lt;br /&gt;
* Joypad for player 1 (circle pad also works)&lt;br /&gt;
* Catgirls&lt;br /&gt;
&lt;br /&gt;
DUE TO LIMITATIONS, YOU WILL NOT GET SOUND WHEN USING EITHER THE GATEWAY VERSION (blargSnes.3ds) OR WHEN USING THE HOMEBREW LAUNCHER ON A NEW 3DS.&lt;br /&gt;
&lt;br /&gt;
Also note that sleep mode (closing your 3DS) and the Home button don&#039;t work when using The Homebrew Launcher/Ninjhax homebrew method.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!3dsx&lt;br /&gt;
!3ds&lt;br /&gt;
!cia&lt;br /&gt;
|-&lt;br /&gt;
|Sound (3DS)&lt;br /&gt;
|{{Check}}&lt;br /&gt;
|{{Cross}}&lt;br /&gt;
|{{Check}}&lt;br /&gt;
|-&lt;br /&gt;
|Sound (N3DS)&lt;br /&gt;
|{{Cross}}&lt;br /&gt;
|{{Cross}}&lt;br /&gt;
|{{Check}}&lt;br /&gt;
|-&lt;br /&gt;
|Sleep mode&amp;lt;br/&amp;gt;Home button&lt;br /&gt;
|{{Cross}}&lt;br /&gt;
|{{Check}}&lt;br /&gt;
|{{Check}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Future features===&lt;br /&gt;
&lt;br /&gt;
* Sound using the 3DS DSP&lt;br /&gt;
* Expansion chips. Star Fox in 3D, anyone?&lt;br /&gt;
* Maybe further hardware acceleration in the PPU department&lt;br /&gt;
&lt;br /&gt;
== Changelog ==&lt;br /&gt;
===v1.2===&lt;br /&gt;
Release date 2014-11-30 [http://blargsnes.kuribo64.net/download/blargSnes_1.2.zip Download]&lt;br /&gt;
* Brand new hardware-accelerated renderer&lt;br /&gt;
* Scaling support&lt;br /&gt;
* Exit button (mainly for use with the Homebrew Launcher)&lt;br /&gt;
* Emulation fixes (namely, huge &#039;next EXP&#039; in Earthbound is fixed)&lt;br /&gt;
* Support for the 256x239 mode&lt;br /&gt;
* Proper PAL support (actually uses PAL timings)&lt;br /&gt;
* Tries to prevent GPU freezes&lt;br /&gt;
* Synchronous SPC700 (fixes issues but also causes a little slowdown)&lt;br /&gt;
* As usual, more crap I forgot about. Hah.&lt;br /&gt;
&lt;br /&gt;
===v1.1.9===&lt;br /&gt;
Unofficial release.&lt;br /&gt;
&lt;br /&gt;
===v1.1===&lt;br /&gt;
Release date 2014-10-12 [http://kuribo64.net/get.php?id=ccoTzGtwgVkh42b4 Download]&lt;br /&gt;
* No more garbled/blank screens or freezes when pressing Home or closing/reopening the 3DS or playing with the 3D slider&lt;br /&gt;
* Ability to run a new game without restarting blargSnes&lt;br /&gt;
* Screenshot function&lt;br /&gt;
* Support for external borders&lt;br /&gt;
* Support for backgrounds with 16x16 tiles. Super Bomberman games are finally playable.&lt;br /&gt;
* Brightness, color math (blending) and windows added. Many games look nicer this way.&lt;br /&gt;
* Several PPU speedups&lt;br /&gt;
* Speedhacking disabled (it was error-prone, not that efficient, and broke HDMA)&lt;br /&gt;
* Replaced forced 1/2 frameskip with automatic frameskipper (isn&#039;t perfect, though)&lt;br /&gt;
* More stable display (although tearing still occurs when frameskipping), VSync&lt;br /&gt;
* More things I forgot about. Surprise!&lt;br /&gt;
&lt;br /&gt;
===v1.0===&lt;br /&gt;
* initial release [http://kuribo64.net/get.php?id=72nkdEkneiIQqlAW Download]&lt;br /&gt;
&lt;br /&gt;
==Credits==&lt;br /&gt;
* 3dbrew and all the people who made 3DS homebrew possible&lt;br /&gt;
* anyone who helped make lolSnes work&lt;br /&gt;
* Bond697 and Normmatt for how to use the 3DS syscore&lt;br /&gt;
* smealum for ctrulib and for paving the way to the PICA200&lt;br /&gt;
* if you feel I forgot your name here, let me know&lt;br /&gt;
&lt;br /&gt;
== Picture ==&lt;br /&gt;
See [https://gbatemp.net/threads/blargsnes-snes-emulator-for-the-3ds-wip.369900/ discussion thread].&lt;/div&gt;</summary>
		<author><name>Daxtsu</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=BlargSnes_Compatibility_List&amp;diff=56502</id>
		<title>BlargSnes Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=BlargSnes_Compatibility_List&amp;diff=56502"/>
		<updated>2015-01-23T00:37:23Z</updated>

		<summary type="html">&lt;p&gt;Daxtsu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&#039;&#039;&#039;Compatibility list for blargSNES. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[http://blargsnes.kuribo64.net/ blargSNES Homepage]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[http://gbatemp.net/threads/blargsnes-snes-emulator-for-the-3ds-wip.369900/ blargSNES Thread on GBATemp]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Posting Guidelines: UNDERSTAND BEFORE EDITING==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;,&amp;quot; &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;,&amp;quot; or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version&#039;&#039;&#039; - Always try to use the latest [http://gbatemp.net/threads/blargsnes-snes-emulator-for-the-3ds-wip.369900/ blargSNES release]. If you&#039;re using a more recent version than the one listed, update this field.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Last working version&#039;&#039;&#039; - The last known revision the game was known working with.  If the game works in the latest revision,  leave this field blank.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of the game. Mark the game as &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot; if the game is 98-100% compatible. Mark the game as &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot; if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as &amp;quot;&#039;&#039;&#039;Doesn&#039;t work&#039;&#039;&#039;&amp;quot; if it freezes at the same point every time or fails to boot at all.  Also note that newer release versions of blargSNES always take priority. Should you happen to find that an up to date blargSNES breaks a game that is listed here as working with an older revision, mention the earlier compatible revision under Notes. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Options&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:Options like Hardware Renderer can be mentioned here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes like &#039;Works Great&#039; are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template to add a new entry&#039;&#039;&#039;&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;{{ Blargsnes | name = game_name | region = USA/JAP/EUR | ver = v1.?? | lastVer= | status = Works/Issues/Doesn&#039;t Work | notes = }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ Blargsnes | name = Act Raiser | region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = Black screen on boot. }}&lt;br /&gt;
{{ Blargsnes | name = Act Raiser 2 | region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = Black screen on boot. }}&lt;br /&gt;
{{ Blargsnes | name = AD&amp;amp;D Eye of the Beholder | region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = Starts out good with capcom logo shown first, then game title... then just black... weird stuff n the bottom screen also says &amp;quot;!! SPC CONFIG F0 == 00&amp;quot; }}&lt;br /&gt;
{{ Blargsnes | name = Adventures of Batman &amp;amp; Robin | region = USA | ver = v1.3 | lastVer= | status = Issues | notes = A little flicker glitchy at times for some tiles, but it was only momentarily }}&lt;br /&gt;
{{ Blargsnes | name = Aero Fighters | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Alien 3 | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Another World | region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = Started good, but crash the whole app after a bit and i needed to shut of my 3ds to get the sd card to read properly again}}&lt;br /&gt;
{{ Blargsnes | name = Arcana | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Arkanoid - Doh it again | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Axelay | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ Blargsnes | name = Bahamut Lagoon | region = JAP | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = English Patch: loads immediately to Music Test menu and freezes&lt;br /&gt;
Unpatched Japanese: does not open/opens to black screen }}&lt;br /&gt;
{{ Blargsnes | name = Batman Forever | region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = Black screen on boot. }}&lt;br /&gt;
{{ Blargsnes | name = Batman Returns | region = EUR | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Batman Revenge of Joker | region = USA | ver = v1.3 | lastVer= | status = Works | notes = Works good but would lock the game after the second statue enemy on the floor above, the emulator is still working tho... }}&lt;br /&gt;
{{ Blargsnes | name = Battletoads in Battlemaniacs | region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = Black screen on boot. }}&lt;br /&gt;
{{ Blargsnes | name = Battletoads &amp;amp; Double Dragon: The Ultimate Team | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Bio Metal | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Black Hawk | region = EUR | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Black Thorne | region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Brain Lord | region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = Freeze at main screen SPC CONFIG F0 = 00}}&lt;br /&gt;
{{ Blargsnes | name = Brandish | region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = Freeze with high pitch sound SPC CONFIG F0 = 00 what? SPC CONFIG F0 = C9 what?}}&lt;br /&gt;
{{ Blargsnes | name = Breath of Fire | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Breath of Fire II | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = BS Chrono Trigger: Music Library | region = JAP | ver = v1.3 | lastVer= | status = Works | notes = Minor sound problem. }}&lt;br /&gt;
{{ Blargsnes | name = BS Radical Dreamers | region = JAP | ver = v1.3 | lastVer= | status = Works | notes = Translation patch from Demiforce (english) and Terminus (french) works too. }}&lt;br /&gt;
{{ Blargsnes | name = Bubsy in Claws Encounters of the Furred Kind| region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = Freezes on World 1 loading screen ..fast ROM slow ROM..}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ Blargsnes | name = Castlevania X | region = USA | ver = v1.3 | lastVer= | status = Works | notes = None}}&lt;br /&gt;
{{ Blargsnes | name = Chrono Trigger | region = USA | ver = v1.3 | lastVer= | status = Issues | notes = Boot and works. May crash randomly when the game loads a scene. }}&lt;br /&gt;
{{ Blargsnes | name = Clay Fighter 2 | region = USA | ver = v1.3 | lastVer= | status = Works | notes = Small graphical glitches, SPC IO MIRROR READ 44}}&lt;br /&gt;
{{ Blargsnes | name = Cutthroat Island | region = USA | ver = v1.3 | lastVer= | status = Works | notes = None }}&lt;br /&gt;
{{ Blargsnes | name = Cybernator | region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = SPC CONFIG F0 = F00 (some may experience: “!! SPC CONFIG F0 == 00”)}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ Blargsnes | name = Donkey Kong Contry | region = USA | ver = v1.3 | lastVer= | status = Issues | notes = Works great, but has graphical problems in some levels. }}&lt;br /&gt;
{{ Blargsnes | name = Donkey Kong Contry 2: Diddy Kong&#039;s Quest | region = USA | ver = v1.3 | lastVer= v1.1 | status = Doesn&#039;t Work | notes = Black screen on boot. Caused by SPC timing. }}&lt;br /&gt;
{{ Blargsnes | name = Donkey Kong Contry 3: Dixie Kong&#039;s Double Trouble | region = USA | ver = v1.3 | lastVer= v1.1 | status = Doesn&#039;t Work | notes = Black screen on boot. Caused by SPC timing. }}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ Blargsnes | name = Earthworm Jim | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Earthworm Jim 2 | region = USA | ver = v1.3 | lastVer= | status = Works | notes = Major sound issues, but game is playable. May be a bit slow.}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ Blargsnes | name = F-Zero | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Final Fantasy 2 | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Final Fantasy 5 | region = JAP | ver = v1.3 | lastVer= | status = Works | notes = Translation patches also works. }}&lt;br /&gt;
{{ Blargsnes | name = Final Fantasy 6 | region = JAP | ver = v1.3 | lastVer= | status = Issues | notes = Major slowdown in battle scenes. Music could desync. Translation patches also works. Playable  }}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ Blargsnes | name = Illusion of Gaia | region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = Black screen on boot. }}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ Blargsnes | name = Kirby&#039;s Avalanche | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Kirby Dream Land 3 | region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = Unemulated special chip. }}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ Blargsnes | name = Mario Paint [h6] (Joystick) | region = USA | ver = v1.3 | lastVer= | status = Works | notes = No mouse emulation, but this hack works flawlessly. }}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ Blargsnes | name = Ninja Gaiden Trilogy | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ Blargsnes | name = Rock and Roll Racing | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ Blargsnes | name = Secret of Evermore | region = EUR | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Secret of Mana | region = EUR | ver = v1.3 | lastVer= | status = Works | notes = Mode7 overworld flickers. Palette problem in text boxes. }}&lt;br /&gt;
{{ Blargsnes | name = Seiken Densetsu 3 | region = JAP | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = Boots straight to music test menu and do nothing. }}&lt;br /&gt;
{{ Blargsnes | name = Super Mario All-Stars + Super Mario World | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Super Mario World | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Super Metroid | region = USA | ver = v1.3 | lastVer= | status = Works | notes = May crash in rare occasions. }}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ Blargsnes | name = Tales of Phantasia | region = JAP | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = Black screen on boot. }}&lt;br /&gt;
{{ Blargsnes | name = Terranigma | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Tetris Attack | region = USA | ver = v1.3 | lastVer= | status = Works | notes = Palette issues in some scenes. }}&lt;br /&gt;
{{ Blargsnes | name = The 7th Saga | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = The Legend of Zelda: A Link to the Past | region = USA | ver = v1.3 | lastVer= v1.2 | status = Issues | notes = Crash after selecting a save file. Affected by SPC timing? Works great with 1.2. }}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ Blargsnes | name = Worms | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ Blargsnes | name = Zombies Ate my Neighbors | region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = Black screen, no sound SPC UNK 0F @ FFCE }}&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Daxtsu</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=BlargSnes_Compatibility_List&amp;diff=56501</id>
		<title>BlargSnes Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=BlargSnes_Compatibility_List&amp;diff=56501"/>
		<updated>2015-01-23T00:36:01Z</updated>

		<summary type="html">&lt;p&gt;Daxtsu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&#039;&#039;&#039;Compatibility list for blargSNES. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[http://blargsnes.kuribo64.net/ blargSNES Homepage]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[http://gbatemp.net/threads/blargsnes-snes-emulator-for-the-3ds-wip.369900/ blargSNES Thread on GBATemp]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Posting Guidelines: UNDERSTAND BEFORE EDITING==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;,&amp;quot; &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;,&amp;quot; or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version&#039;&#039;&#039; - Always try to use the latest [http://gbatemp.net/threads/blargsnes-snes-emulator-for-the-3ds-wip.369900/ blargSNES release]. If you&#039;re using a more recent version than the one listed, update this field.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Last working version&#039;&#039;&#039; - The last known revision the game was known working with.  If the game works in the latest revision,  leave this field blank.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of the game. Mark the game as &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot; if the game is 98-100% compatible. Mark the game as &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot; if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as &amp;quot;&#039;&#039;&#039;Doesn&#039;t work&#039;&#039;&#039;&amp;quot; if it freezes at the same point every time or fails to boot at all.  Also note that newer release versions of blargSNES always take priority. Should you happen to find that an up to date blargSNES breaks a game that is listed here as working with an older revision, mention the earlier compatible revision under Notes. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Options&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:Options like Hardware Renderer can be mentioned here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes like &#039;Works Great&#039; are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template to add a new entry&#039;&#039;&#039;&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;{{ Blargsnes | name = game_name | region = USA/JAP/EUR | ver = v1.?? | lastVer= | status = Works/Issues/Doesn&#039;t Work | notes = }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ Blargsnes | name = Act Raiser | region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = Black screen on boot. }}&lt;br /&gt;
{{ Blargsnes | name = Act Raiser 2 | region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = Black screen on boot. }}&lt;br /&gt;
{{ Blargsnes | name = AD&amp;amp;D Eye of the Beholder | region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = Starts out good with capcom logo shown first, then game title... then just black... weird stuff n the bottom screen also says &amp;quot;!! SPC CONFIG F0 == 00&amp;quot; }}&lt;br /&gt;
{{ Blargsnes | name = Adventures of Batman &amp;amp; Robin | region = USA | ver = v1.3 | lastVer= | status = Issues | notes = A little flicker glitchy at times for some tiles, but it was only momentarily }}&lt;br /&gt;
{{ Blargsnes | name = Aero Fighters | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Alien 3 | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Another World | region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = Started good, but crash the whole app after a bit and i needed to shut of my 3ds to get the sd card to read properly again}}&lt;br /&gt;
{{ Blargsnes | name = Arcana | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Arkanoid - Doh it again | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Axelay | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ Blargsnes | name = Bahamut Lagoon | region = JAP | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = English Patch: loads immediately to Music Test menu and freezes&lt;br /&gt;
Unpatched Japanese: does not open/opens to black screen }}&lt;br /&gt;
{{ Blargsnes | name = Batman Forever | region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = Black screen on boot. }}&lt;br /&gt;
{{ Blargsnes | name = Batman Returns | region = EUR | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Batman Revenge of Joker | region = USA | ver = v1.3 | lastVer= | status = Works | notes = Works good but would lock the game after the second statue enemy on the floor above, the emulator is still working tho... }}&lt;br /&gt;
{{ Blargsnes | name = Battletoads in Battlemaniacs | region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = Black screen on boot. }}&lt;br /&gt;
{{ Blargsnes | name = Battletoads &amp;amp; Double Dragon: The Ultimate Team | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Bio Metal | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Black Hawk | region = EUR | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Black Thorne | region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Brain Lord | region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = Freeze at main screen SPC CONFIG F0 = 00}}&lt;br /&gt;
{{ Blargsnes | name = Brandish | region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = Freeze with high pitch sound SPC CONFIG F0 = 00 what? SPC CONFIG F0 = C9 what?}}&lt;br /&gt;
{{ Blargsnes | name = Breath of Fire | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Breath of Fire II | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = BS Chrono Trigger: Music Library | region = JAP | ver = v1.3 | lastVer= | status = Works | notes = Minor sound problem. }}&lt;br /&gt;
{{ Blargsnes | name = BS Radical Dreamers | region = JAP | ver = v1.3 | lastVer= | status = Works | notes = Translation patch from Demiforce (english) and Terminus (french) works too. }}&lt;br /&gt;
{{ Blargsnes | name = Bubsy in Claws Encounters of the Furred Kind| region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = Freezes on World 1 loading screen ..fast ROM slow ROM..}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ Blargsnes | name = Castlevania X | region = USA | ver = v1.3 | lastVer= | status = Works | notes = None}}&lt;br /&gt;
{{ Blargsnes | name = Chrono Trigger | region = USA | ver = v1.3 | lastVer= | status = Issues | notes = Boot and works. May crash randomly when the game loads a scene. }}&lt;br /&gt;
{{ Blargsnes | name = Clay Fighter 2 | region = USA | ver = v1.3 | lastVer= | status = Works | notes = Small graphical glitches, SPC IO MIRROR READ 44}}&lt;br /&gt;
{{ Blargsnes | name = Cutthroat Island | region = USA | ver = v1.3 | lastVer= | status = Works | notes = None }}&lt;br /&gt;
{{ Blargsnes | name = Cybernator | region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = SPC CONFIG F0 = F00 (some may experience: “!! SPC CONFIG F0 == 00”)}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ Blargsnes | name = Donkey Kong Contry | region = USA | ver = v1.3 | lastVer= | status = Issues | notes = Works great, but has graphical problems in some levels. }}&lt;br /&gt;
{{ Blargsnes | name = Donkey Kong Contry 2: Diddy Kong&#039;s Quest | region = USA | ver = v1.3 | lastVer= v1.1 | status = Doesn&#039;t Work | notes = Black screen on boot. Caused by SPC timing. }}&lt;br /&gt;
{{ Blargsnes | name = Donkey Kong Contry 3: Dixie Kong&#039;s Double Trouble | region = USA | ver = v1.3 | lastVer= v1.1 | status = Doesn&#039;t Work | notes = Black screen on boot. Caused by SPC timing. }}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ Blargsnes | name = Earthworm Jim | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Earthworm Jim 2 | region = USA | ver = v1.3 | lastVer= | status = Works | notes = Major sound issues, but game is playable. May be a bit slow.}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ Blargsnes | name = F-Zero | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Final Fantasy 2 | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Final Fantasy 5 | region = JAP | ver = v1.3 | lastVer= | status = Works | notes = Translation patches also works. }}&lt;br /&gt;
{{ Blargsnes | name = Final Fantasy 6 | region = JAP | ver = v1.3 | lastVer= | status = Issues | notes = Major slowdown in battle scenes. Music could desync. Translation patches also works. Playable  }}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ Blargsnes | name = Illusion of Gaia | region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = Black screen on boot. }}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ Blargsnes | name = Kirby&#039;s Avalanche | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Kirby Dream Land 3 | region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = Unemulated special chip. }}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ Blargsnes | name = The 7th Saga | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = The Legend of Zelda: A Link to the Past | region = USA | ver = v1.3 | lastVer= v1.2 | status = Issues | notes = Crash after selecting a save file. Affected by SPC timing? Works great with 1.2. }}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ Blargsnes | name = Zombies Ate my Neighbors | region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = Black screen, no sound SPC UNK 0F @ FFCE }}&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Daxtsu</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=BlargSnes_Compatibility_List&amp;diff=56498</id>
		<title>BlargSnes Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=BlargSnes_Compatibility_List&amp;diff=56498"/>
		<updated>2015-01-23T00:22:12Z</updated>

		<summary type="html">&lt;p&gt;Daxtsu: Added Zombies ate my neighbors&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&#039;&#039;&#039;Compatibility list for blargSNES. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[http://blargsnes.kuribo64.net/ blargSNES Homepage]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[http://gbatemp.net/threads/blargsnes-snes-emulator-for-the-3ds-wip.369900/ blargSNES Thread on GBATemp]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Posting Guidelines: UNDERSTAND BEFORE EDITING==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;,&amp;quot; &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;,&amp;quot; or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version&#039;&#039;&#039; - Always try to use the latest [http://gbatemp.net/threads/blargsnes-snes-emulator-for-the-3ds-wip.369900/ blargSNES release]. If you&#039;re using a more recent version than the one listed, update this field.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Last working version&#039;&#039;&#039; - The last known revision the game was known working with.  If the game works in the latest revision,  leave this field blank.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of the game. Mark the game as &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot; if the game is 98-100% compatible. Mark the game as &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot; if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as &amp;quot;&#039;&#039;&#039;Doesn&#039;t work&#039;&#039;&#039;&amp;quot; if it freezes at the same point every time or fails to boot at all.  Also note that newer release versions of blargSNES always take priority. Should you happen to find that an up to date blargSNES breaks a game that is listed here as working with an older revision, mention the earlier compatible revision under Notes. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Options&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:Options like Hardware Renderer can be mentioned here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes like &#039;Works Great&#039; are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template to add a new entry&#039;&#039;&#039;&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;{{ Blargsnes | name = game_name | region = USA/JAP/EUR | ver = v1.?? | lastVer= | status = Works/Issues/Doesn&#039;t Work | notes = }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ Blargsnes | name = Act Raiser | region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = Black screen on boot. }}&lt;br /&gt;
{{ Blargsnes | name = Act Raiser 2 | region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = Black screen on boot. }}&lt;br /&gt;
{{ Blargsnes | name = AD&amp;amp;D Eye of the Beholder | region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = Starts out good with capcom logo shown first, then game title... then just black... weird stuff n the bottom screen also says &amp;quot;!! SPC CONFIG F0 == 00&amp;quot; }}&lt;br /&gt;
{{ Blargsnes | name = Adventures of Batman &amp;amp; Robin | region = USA | ver = v1.3 | lastVer= | status = Issues | notes = A little flicker glitchy at times for some tiles, but it was only momentarily }}&lt;br /&gt;
{{ Blargsnes | name = Aero Fighters | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Alien 3 | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Another World | region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = Started good, but crash the whole app after a bit and i needed to shut of my 3ds to get the sd card to read properly again}}&lt;br /&gt;
{{ Blargsnes | name = Arcana | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Arkanoid - Doh it again | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Axelay | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ Blargsnes | name = Bahamut Lagoon | region = JAP | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = English Patch: loads immediately to Music Test menu and freezes&lt;br /&gt;
Unpatched Japanese: does not open/opens to black screen }}&lt;br /&gt;
{{ Blargsnes | name = Batman Forever | region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = Black screen on boot. }}&lt;br /&gt;
{{ Blargsnes | name = Batman Returns | region = EUR | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Batman Revenge of Joker | region = USA | ver = v1.3 | lastVer= | status = Works | notes = Works good but would lock the game after the second statue enemy on the floor above, the emulator is still working tho... }}&lt;br /&gt;
{{ Blargsnes | name = Battletoads in Battlemaniacs | region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = Black screen on boot. }}&lt;br /&gt;
{{ Blargsnes | name = Battletoads &amp;amp; Double Dragon: The Ultimate Team | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Bio Metal | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Black Hawk | region = EUR | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Black Thorne | region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Brain Lord | region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = Freeze at main screen SPC CONFIG F0 = 00}}&lt;br /&gt;
{{ Blargsnes | name = Brandish | region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = Freeze with high pitch sound SPC CONFIG F0 = 00 what? SPC CONFIG F0 = C9 what?}}&lt;br /&gt;
{{ Blargsnes | name = Breath of Fire | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Breath of Fire II | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Bubsy in Claws Encounters of the Furred Kind| region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = Freezes on World 1 loading screen ..fast ROM slow ROM..}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ Blargsnes | name = The 7th Saga | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ Blargsnes | name = Zombies Ate my Neighbors | region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = Black screen, no sound SPC UNK 0F @ FFCE }}&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Daxtsu</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=BlargSnes_Compatibility_List&amp;diff=56497</id>
		<title>BlargSnes Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=BlargSnes_Compatibility_List&amp;diff=56497"/>
		<updated>2015-01-23T00:18:55Z</updated>

		<summary type="html">&lt;p&gt;Daxtsu: Added a bunch of games under B.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&#039;&#039;&#039;Compatibility list for blargSNES. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[http://blargsnes.kuribo64.net/ blargSNES Homepage]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[http://gbatemp.net/threads/blargsnes-snes-emulator-for-the-3ds-wip.369900/ blargSNES Thread on GBATemp]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Posting Guidelines: UNDERSTAND BEFORE EDITING==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;,&amp;quot; &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;,&amp;quot; or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version&#039;&#039;&#039; - Always try to use the latest [http://gbatemp.net/threads/blargsnes-snes-emulator-for-the-3ds-wip.369900/ blargSNES release]. If you&#039;re using a more recent version than the one listed, update this field.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Last working version&#039;&#039;&#039; - The last known revision the game was known working with.  If the game works in the latest revision,  leave this field blank.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of the game. Mark the game as &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot; if the game is 98-100% compatible. Mark the game as &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot; if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as &amp;quot;&#039;&#039;&#039;Doesn&#039;t work&#039;&#039;&#039;&amp;quot; if it freezes at the same point every time or fails to boot at all.  Also note that newer release versions of blargSNES always take priority. Should you happen to find that an up to date blargSNES breaks a game that is listed here as working with an older revision, mention the earlier compatible revision under Notes. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Options&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:Options like Hardware Renderer can be mentioned here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes like &#039;Works Great&#039; are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template to add a new entry&#039;&#039;&#039;&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;{{ Blargsnes | name = game_name | region = USA/JAP/EUR | ver = v1.?? | lastVer= | status = Works/Issues/Doesn&#039;t Work | notes = }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ Blargsnes | name = Act Raiser | region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = Black screen on boot. }}&lt;br /&gt;
{{ Blargsnes | name = Act Raiser 2 | region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = Black screen on boot. }}&lt;br /&gt;
{{ Blargsnes | name = AD&amp;amp;D Eye of the Beholder | region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = Starts out good with capcom logo shown first, then game title... then just black... weird stuff n the bottom screen also says &amp;quot;!! SPC CONFIG F0 == 00&amp;quot; }}&lt;br /&gt;
{{ Blargsnes | name = Adventures of Batman &amp;amp; Robin | region = USA | ver = v1.3 | lastVer= | status = Issues | notes = A little flicker glitchy at times for some tiles, but it was only momentarily }}&lt;br /&gt;
{{ Blargsnes | name = Aero Fighters | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Alien 3 | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Another World | region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = Started good, but crash the whole app after a bit and i needed to shut of my 3ds to get the sd card to read properly again}}&lt;br /&gt;
{{ Blargsnes | name = Arcana | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Arkanoid - Doh it again | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Axelay | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ Blargsnes | name = Bahamut Lagoon | region = JAP | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = English Patch: loads immediately to Music Test menu and freezes&lt;br /&gt;
Unpatched Japanese: does not open/opens to black screen }}&lt;br /&gt;
{{ Blargsnes | name = Batman Forever | region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = Black screen on boot. }}&lt;br /&gt;
{{ Blargsnes | name = Batman Returns | region = EUR | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Batman Revenge of Joker | region = USA | ver = v1.3 | lastVer= | status = Works | notes = Works good but would lock the game after the second statue enemy on the floor above, the emulator is still working tho... }}&lt;br /&gt;
{{ Blargsnes | name = Battletoads in Battlemaniacs | region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = Black screen on boot. }}&lt;br /&gt;
{{ Blargsnes | name = Battletoads &amp;amp; Double Dragon: The Ultimate Team | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Bio Metal | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Black Hawk | region = EUR | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Black Thorne | region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Brain Lord | region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = Freeze at main screen SPC CONFIG F0 = 00}}&lt;br /&gt;
{{ Blargsnes | name = Brandish | region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = Freeze with high pitch sound SPC CONFIG F0 = 00 what? SPC CONFIG F0 = C9 what?}}&lt;br /&gt;
{{ Blargsnes | name = Breath of Fire | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Breath of Fire II | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Bubsy in Claws Encounters of the Furred Kind| region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = Freezes on World 1 loading screen ..fast ROM slow ROM..}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ Blargsnes | name = The 7th Saga | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Daxtsu</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=BlargSnes_Compatibility_List&amp;diff=56496</id>
		<title>BlargSnes Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=BlargSnes_Compatibility_List&amp;diff=56496"/>
		<updated>2015-01-23T00:08:03Z</updated>

		<summary type="html">&lt;p&gt;Daxtsu: Added a bunch of games under A.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&#039;&#039;&#039;Compatibility list for blargSNES. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[http://blargsnes.kuribo64.net/ blargSNES Homepage]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[http://gbatemp.net/threads/blargsnes-snes-emulator-for-the-3ds-wip.369900/ blargSNES Thread on GBATemp]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Posting Guidelines: UNDERSTAND BEFORE EDITING==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;,&amp;quot; &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;,&amp;quot; or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version&#039;&#039;&#039; - Always try to use the latest [http://gbatemp.net/threads/blargsnes-snes-emulator-for-the-3ds-wip.369900/ blargSNES release]. If you&#039;re using a more recent version than the one listed, update this field.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Last working version&#039;&#039;&#039; - The last known revision the game was known working with.  If the game works in the latest revision,  leave this field blank.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of the game. Mark the game as &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot; if the game is 98-100% compatible. Mark the game as &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot; if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as &amp;quot;&#039;&#039;&#039;Doesn&#039;t work&#039;&#039;&#039;&amp;quot; if it freezes at the same point every time or fails to boot at all.  Also note that newer release versions of blargSNES always take priority. Should you happen to find that an up to date blargSNES breaks a game that is listed here as working with an older revision, mention the earlier compatible revision under Notes. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Options&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:Options like Hardware Renderer can be mentioned here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes like &#039;Works Great&#039; are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template to add a new entry&#039;&#039;&#039;&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;{{ Blargsnes | name = game_name | region = USA/JAP/EUR | ver = v1.?? | lastVer= | status = Works/Issues/Doesn&#039;t Work | notes = }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ Blargsnes | name = Act Raiser | region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = Black screen on boot. }}&lt;br /&gt;
{{ Blargsnes | name = Act Raiser 2 | region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = Black screen on boot. }}&lt;br /&gt;
{{ Blargsnes | name = AD&amp;amp;D Eye of the Beholder | region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = Starts out good with capcom logo shown first, then game title... then just black... weird stuff n the bottom screen also says &amp;quot;!! SPC CONFIG F0 == 00&amp;quot; }}&lt;br /&gt;
{{ Blargsnes | name = Adventures of Batman &amp;amp; Robin | region = USA | ver = v1.3 | lastVer= | status = Issues | notes = A little flicker glitchy at times for some tiles, but it was only momentarily }}&lt;br /&gt;
{{ Blargsnes | name = Aero Fighters | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Alien 3 | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Another World | region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = Started good, but crash the whole app after a bit and i needed to shut of my 3ds to get the sd card to read properly again}}&lt;br /&gt;
{{ Blargsnes | name = Arcana | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Arkanoid - Doh it again | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
{{ Blargsnes | name = Axelay | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ Blargsnes | name = The 7th Saga | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Daxtsu</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=BlargSnes_Compatibility_List&amp;diff=56495</id>
		<title>BlargSnes Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=BlargSnes_Compatibility_List&amp;diff=56495"/>
		<updated>2015-01-23T00:01:11Z</updated>

		<summary type="html">&lt;p&gt;Daxtsu: Added a few games.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&#039;&#039;&#039;Compatibility list for blargSNES. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[http://blargsnes.kuribo64.net/ blargSNES Homepage]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[http://gbatemp.net/threads/blargsnes-snes-emulator-for-the-3ds-wip.369900/ blargSNES Thread on GBATemp]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Posting Guidelines: UNDERSTAND BEFORE EDITING==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;,&amp;quot; &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;,&amp;quot; or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version&#039;&#039;&#039; - Always try to use the latest [http://gbatemp.net/threads/blargsnes-snes-emulator-for-the-3ds-wip.369900/ blargSNES release]. If you&#039;re using a more recent version than the one listed, update this field.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Last working version&#039;&#039;&#039; - The last known revision the game was known working with.  If the game works in the latest revision,  leave this field blank.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of the game. Mark the game as &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot; if the game is 98-100% compatible. Mark the game as &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot; if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as &amp;quot;&#039;&#039;&#039;Doesn&#039;t work&#039;&#039;&#039;&amp;quot; if it freezes at the same point every time or fails to boot at all.  Also note that newer release versions of blargSNES always take priority. Should you happen to find that an up to date blargSNES breaks a game that is listed here as working with an older revision, mention the earlier compatible revision under Notes. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Options&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:Options like Hardware Renderer can be mentioned here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes like &#039;Works Great&#039; are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template to add a new entry&#039;&#039;&#039;&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;{{ Blargsnes | name = game_name | region = USA/JAP/EUR | ver = v1.?? | lastVer= | status = Works/Issues/Doesn&#039;t Work | notes = }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ Blargsnes | name = Act Raiser | region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = Black screen on boot. }}&lt;br /&gt;
{{ Blargsnes | name = Act Raiser 2 | region = USA | ver = v1.3 | lastVer= | status = Doesn&#039;t Work | notes = Black screen on boot. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ Blargsnes | name = The 7th Saga | region = USA | ver = v1.3 | lastVer= | status = Works | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Daxtsu</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=BlargSnes_Compatibility_List&amp;diff=56494</id>
		<title>BlargSnes Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=BlargSnes_Compatibility_List&amp;diff=56494"/>
		<updated>2015-01-22T23:45:58Z</updated>

		<summary type="html">&lt;p&gt;Daxtsu: Remove a few irrelevant to blargSNES sentences&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&#039;&#039;&#039;Compatibility list for blargSNES. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[http://blargsnes.kuribo64.net/ blargSNES Homepage]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[http://gbatemp.net/threads/blargsnes-snes-emulator-for-the-3ds-wip.369900/ blargSNES Thread on GBATemp]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Posting Guidelines: UNDERSTAND BEFORE EDITING==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;,&amp;quot; &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;,&amp;quot; or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version&#039;&#039;&#039; - Always try to use the latest [http://gbatemp.net/threads/blargsnes-snes-emulator-for-the-3ds-wip.369900/ blargSNES release]. If you&#039;re using a more recent version than the one listed, update this field.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Last working version&#039;&#039;&#039; - The last known revision the game was known working with.  If the game works in the latest revision,  leave this field blank.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of the game. Mark the game as &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot; if the game is 98-100% compatible. Mark the game as &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot; if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as &amp;quot;&#039;&#039;&#039;Doesn&#039;t work&#039;&#039;&#039;&amp;quot; if it freezes at the same point every time or fails to boot at all.  Also note that newer release versions of blargSNES always take priority. Should you happen to find that an up to date blargSNES breaks a game that is listed here as working with an older revision, mention the earlier compatible revision under Notes. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Options&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:Options like Hardware Renderer can be mentioned here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes like &#039;Works Great&#039; are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template to add a new entry&#039;&#039;&#039;&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;{{ Blargsnes | name = game_name | region = USA/JAP/EUR | ver = v1.?? | lastVer= | status = Works/Issues/Doesn&#039;t Work | notes = }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Daxtsu</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=BlargSnes_Compatibility_List&amp;diff=56493</id>
		<title>BlargSnes Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=BlargSnes_Compatibility_List&amp;diff=56493"/>
		<updated>2015-01-22T23:44:03Z</updated>

		<summary type="html">&lt;p&gt;Daxtsu: Created page with &amp;quot;{{Compact TOC}} &amp;#039;&amp;#039;&amp;#039;Compatibility list for blargSNES. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.&amp;#039;&amp;#039;&amp;#039;  &amp;lt;big&amp;gt;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&#039;&#039;&#039;Compatibility list for blargSNES. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[http://blargsnes.kuribo64.net/ blargSNES Homepage]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[http://gbatemp.net/threads/blargsnes-snes-emulator-for-the-3ds-wip.369900/ blargSNES Thread on GBATemp]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Posting Guidelines: UNDERSTAND BEFORE EDITING==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;,&amp;quot; &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;,&amp;quot; or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;, or specific county code &amp;quot;FRN&amp;quot;, &amp;quot;GER&amp;quot;, &amp;quot;SPN&amp;quot;, &amp;quot;ITL&amp;quot; &amp;quot;DUT&amp;quot; or &amp;quot;AUS&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version&#039;&#039;&#039; - Always try to use the latest [http://gbatemp.net/threads/blargsnes-snes-emulator-for-the-3ds-wip.369900/ blargSNES release]. If you&#039;re using a more recent version than the one listed, update this field.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Last working version&#039;&#039;&#039; - The last known revision the game was known working with.  If the game works in the latest revision,  leave this field blank.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of the game. Mark the game as &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot; if the game is 98-100% compatible. Mark the game as &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot; if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as &amp;quot;&#039;&#039;&#039;Doesn&#039;t work&#039;&#039;&#039;&amp;quot; if it freezes at the same point every time or fails to boot at all.  Also note that newer release versions of blargSNES always take priority. Should you happen to find that an up to date blargSNES breaks a game that is listed here as working with an older revision, mention the earlier compatible revision under Notes. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Options&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:Options like Hardware Renderer can be mentioned here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes like &#039;Works Great&#039; are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template to add a new entry&#039;&#039;&#039;&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;{{ Blargsnes | name = game_name | region = USA/JAP/EUR | ver = v1.?? | lastVer= | status = Works/Issues/Doesn&#039;t Work | notes = }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Daxtsu</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Template:Table_Start/blargSnes&amp;diff=56492</id>
		<title>Template:Table Start/blargSnes</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Template:Table_Start/blargSnes&amp;diff=56492"/>
		<updated>2015-01-22T23:36:01Z</updated>

		<summary type="html">&lt;p&gt;Daxtsu: Create blargSNES table header.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
{| class=&amp;quot;compatibilitytable sortable&amp;quot;&lt;br /&gt;
!style=&amp;quot;width:30%&amp;quot;|Game Name&lt;br /&gt;
!style=&amp;quot;width:5%&amp;quot;|Region&lt;br /&gt;
!style=&amp;quot;width:5%&amp;quot;|Version&lt;br /&gt;
!style=&amp;quot;width:5%&amp;quot;|Last Working Version&lt;br /&gt;
!style=&amp;quot;width:30%&amp;quot; class=&amp;quot;unsortable&amp;quot;|Notes&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Daxtsu</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Template:Blargsnes&amp;diff=56491</id>
		<title>Template:Blargsnes</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Template:Blargsnes&amp;diff=56491"/>
		<updated>2015-01-22T23:29:37Z</updated>

		<summary type="html">&lt;p&gt;Daxtsu: Created compatibility template for blargSNES.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;compattable&amp;quot;&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;|-&lt;br /&gt;
| class=&amp;quot;ct-{{#switch:{{lc:{{{status}}}}}|works=works|issues=issues|doesn&#039;t work=broken|noresult}}&amp;quot; |{{{name}}}&lt;br /&gt;
| {{#switch:{{lc:{{{region}}}}}|jap=&amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;Japan&amp;lt;/span&amp;gt;&amp;lt;span title=&amp;quot;Japan&amp;quot;&amp;gt;[[File:Flag of Japan.png|21px|alt=JAP|link=|Japan]]&amp;lt;/span&amp;gt;|usa=&amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;USA&amp;lt;/span&amp;gt;&amp;lt;span title=&amp;quot;USA&amp;quot;&amp;gt;[[File:Flag of USA.png|21px|alt=USA|link=|USA]]&amp;lt;/span&amp;gt;|eur=&amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;Europe&amp;lt;/span&amp;gt;&amp;lt;span title=&amp;quot;Europe&amp;quot;&amp;gt;[[File:Flag of Europe.png|21px|alt=EUR|link=|Europe]]&amp;lt;/span&amp;gt;|ger=&amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;Germany&amp;lt;/span&amp;gt;&amp;lt;span title=&amp;quot;Germany&amp;quot;&amp;gt;[[File:Flag of Germany.png|21px|alt=GER|link=|Germany]]&amp;lt;/span&amp;gt;|frn=&amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;France&amp;lt;/span&amp;gt;&amp;lt;span title=&amp;quot;France&amp;quot;&amp;gt;[[File:Flag of France.png|21px|alt=FRN|link=|France]]&amp;lt;/span&amp;gt;|&amp;lt;/span&amp;gt;|spn=&amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;Spain&amp;lt;/span&amp;gt;&amp;lt;span title=&amp;quot;Spain&amp;quot;&amp;gt;[[File:Flag of Spain.png|21px|alt=SPN|link=|Spain]]&amp;lt;/span&amp;gt;|&amp;lt;/span&amp;gt;|itl=&amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;Italy&amp;lt;/span&amp;gt;&amp;lt;span title=&amp;quot;Italy&amp;quot;&amp;gt;[[File:Flag of Italy.png|21px|alt=itl|link=|Italy]]&amp;lt;/span&amp;gt;|&amp;lt;/span&amp;gt;|dut=&amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;Netherlands&amp;lt;/span&amp;gt;&amp;lt;span title=&amp;quot;Netherlands&amp;quot;&amp;gt;[[File:Flag of the Netherlands.png|21px|alt=DUT|link=|Netherlands]]&amp;lt;/span&amp;gt;|{{{region}}}}}&lt;br /&gt;
| {{{ver}}}&lt;br /&gt;
| {{{lastVer}}}&lt;br /&gt;
| {{{notes}}}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Daxtsu</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=SmashBrosDummy&amp;diff=56463</id>
		<title>SmashBrosDummy</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=SmashBrosDummy&amp;diff=56463"/>
		<updated>2015-01-21T21:12:59Z</updated>

		<summary type="html">&lt;p&gt;Daxtsu: Created page with &amp;quot;{{Infobox 3DS Homebrew | title       = Super Smash Bros./Monster Hunter Dummy | image       =  | type        = utility | author      = daxtsu | contributor =...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox 3DS Homebrew&lt;br /&gt;
| title       = Super Smash Bros./Monster Hunter Dummy&lt;br /&gt;
| image       = &lt;br /&gt;
| type        = utility&lt;br /&gt;
| author      = [[User:daxtsu|daxtsu]]&lt;br /&gt;
| contributor = &lt;br /&gt;
| version     = 0.0.1&lt;br /&gt;
| license     = Public Domain&lt;br /&gt;
| downloadraw =  [https://github.com/thedax/3ds-smash-dummy/releases/download/v0.0.1/smash-bros-dummy.zip .cia]&lt;br /&gt;
| website     = &lt;br /&gt;
| source      = https://github.com/thedax/3ds-smash-dummy&lt;br /&gt;
| discussion  = &lt;br /&gt;
| dm          = &lt;br /&gt;
| dmversion   = &lt;br /&gt;
| 3dsx        = no&lt;br /&gt;
| 3ds         = no&lt;br /&gt;
| bin         = no&lt;br /&gt;
| dat         = no&lt;br /&gt;
| cxi         = &lt;br /&gt;
| cia         = yes&lt;br /&gt;
| titleID     = CTR-P-DMMY&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Super Smash Bros Dummy&#039;&#039;&#039; is a simple homebrew application that quickly brings your 3DS out of &amp;quot;Smash Bros./MonHun mode&amp;quot;. It helps to prevent the hassle of exiting back to your system NAND every time you play either of these games.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
Just run it, and you should be able to continue playing other games without needing to reboot your entire console.&lt;br /&gt;
&lt;br /&gt;
=== Installation ===&lt;br /&gt;
If you need help to install this homebrew on your console, read [[3DS Homebrew#Launching_Homebrew|how to launch 3DS homebrew]].&lt;br /&gt;
&lt;br /&gt;
=== Controls ===&lt;br /&gt;
None. The application automatically exits as soon as it can.&lt;br /&gt;
&lt;br /&gt;
== Changelog ==&lt;br /&gt;
=== v0.0.1 ===&lt;br /&gt;
Initial release&lt;/div&gt;</summary>
		<author><name>Daxtsu</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Nintendont_Compatibility_List&amp;diff=52035</id>
		<title>Nintendont Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Nintendont_Compatibility_List&amp;diff=52035"/>
		<updated>2014-07-09T02:56:23Z</updated>

		<summary type="html">&lt;p&gt;Daxtsu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&#039;&#039;&#039;Compatibility list for Nintendont. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[https://code.google.com/p/nintendon-t/ Nintendont Homepage]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[http://gbatemp.net/threads/nintendont-crediars-new-project.349258 Nintendont Thread on GBATemp]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Posting Guidelines: UNDERSTAND BEFORE EDITING==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;,&amp;quot; &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;,&amp;quot; or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;, or specific county code &amp;quot;FRN&amp;quot;, &amp;quot;GER&amp;quot;, &amp;quot;SPN&amp;quot;, &amp;quot;ITL&amp;quot; &amp;quot;DUT&amp;quot; or &amp;quot;AUS&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DSP&#039;&#039;&#039; - Which sound DSP version the game is using. Do not use &amp;quot;unknown&amp;quot; if you don&#039;t know the version. &#039;&#039;&#039;Unknown&#039;&#039;&#039; is a valid entry from nintendont&#039;s log when it didn&#039;t find the DSP version. If you don&#039;t know the version, just leave it empty. You can also drag and drop the ISO into [http://crediar.no-ip.com/dspscan.rar dspscan] to obtain the dsp version.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sound&#039;&#039;&#039; - Whether the sound works of not. set to &#039;&#039;&#039;Works&#039;&#039;&#039; if the game has overall good sound with very rare on non existent garbled noises (like zelda Wind Waker). Set to &#039;&#039;&#039;Issues&#039;&#039;&#039; if the game has mixed sound issues (working fine in some part of the game, but some instrument/cutscene/menus don&#039;t). Set to &#039;&#039;&#039;Doesn&#039;t work&#039;&#039;&#039; for games with contant garbled noises, incorrect or no sound at all. If the game has no sound due to audio streaming then note &amp;quot;Audio Streaming&amp;quot; in the notes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version&#039;&#039;&#039; - Always try to use the latest [http://gbatemp.net/threads/nintendont-crediars-new-project.349258/ Nintendont release]. If you&#039;re using a more recent version than the one listed, update this field.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Last working version&#039;&#039;&#039; - update both the Version column and this column when the game works. Update only the &amp;quot;Version&amp;quot; column if it doesn&#039;t work and keep this column with the latest known working version.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of the game with a uncompressed (1.35GB) 1:1 disc image dump. Mark the game as &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot; if the game is 98-100% compatible. Mark the game as &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot; if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as &amp;quot;&#039;&#039;&#039;Doesn&#039;t work&#039;&#039;&#039;&amp;quot; if it freezes at the same point every time or fails to boot at all. [http://www.slavasoft.com/hashcalc/index.htm Verify] your game.iso [http://redump.org/discs/system/gc/ here.] Titles with any missing audio due to disc streaming are to be entered as &#039;&#039;Issues&#039;&#039; with notes of audio streaming. Also note that newer release versions of Nintendont always take priority. Should you happen to find that an up to date Nintendont breaks a game that is listed here as working with an older revision, mention the earlier compatible revision under Notes. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Options&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:The enhancements of Memory Card Emulation, Widescreen Patch, Progressive Patch, DiscEX compression and GCReEx (fst) are to be considered optional, and should only be tested after the game has been confirmed to work without these features. Do not for example, add a new title to the list as &#039;Doesn&#039;t Work&#039; having only tested the game with one of these settings enabled, as it&#039;s probable the game works flawlessly without it.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;MCEmu&#039;&#039;&#039; (Memory Card Emulation) - This is the game save redirection feature which uses the front SD instead of a GameCube memory card. Keep in mind that not all games will work with this patching. Enter &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot; for working, or &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot; for not working. For partially working games, you can enter &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;. If you have not enabled Memory Card Emulation, leave the field blank.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Shrunk&#039;&#039;&#039; - Only use the latest version of [http://crediar.no-ip.com/dwn.php DiscEX] with the -c command on your verified 1:1 disc image or DMToolbox. A few titles will fail to start or eventually crash when you compress the .iso. Compatible games should be marked &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot;, and games that do not work flawlessly after compression should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot;. You should also fill in the size of the compressed game.iso (&#039;&#039;&#039;Note:&#039;&#039;&#039; DMToolbox always displays 1.36 GB as file size, which is usually wrong. You have to check the filesize for yourself). If you have not compressed the 1:1 image, leave the comp field blank. Games that have issues with compression should have comp marked as &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Wide&#039;&#039;&#039; (Widescreen Patch) - Whether or not a game can be patched to run in widescreen mode. Games that fail to start or later error should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot;. If the game displays any oddities but plays without crashing, you can enter &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;. If you didn&#039;t test Widescreen patch, leave the wide field blank.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;480P&#039;&#039;&#039; - Whether or not a game can be forced to run in progressive mode. Note is only for games that do not normally support 480p (a list of those that do is [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_with_480p_and_16:9_support here]).&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;fst&#039;&#039;&#039; - Whether or not a game works in extracted (file system) mode, using the latest version of [http://crediar.no-ip.com/dwn.php GCReEx] on your verified 1:1 disc image or DMToolbox.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes like &#039;Works Great&#039; are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template to add a new entry&#039;&#039;&#039;&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;{{ NIN| name = game_name | region = USA/JAP/EUR | sound = Works/Issues/Doesn&#039;t Work | dsp = vxx | ver = v1.?? | lastVer= | status = Works/Issues/Doesn&#039;t Work | comp = yes/issues/no | size = | mcemu = yes/issues/no | wide = yes/issues/no | 480P = yes/issues/no | fst = yes/issues/no | notes = }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = 007: Agent im Kreuzfeuer | region = GER | sound =Issues | dsp = v2 | ver = v1.117 | lastVer=| status = Works | comp =yes | size = 1.20 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Audio streaming game.&amp;lt;br\&amp;gt;Intro flickers.}}&lt;br /&gt;
{{ NIN| name = 007: Agent Under Fire | region = USA | sound = Issues | dsp = v2 | ver = v1.124 | lastVer= | status =  Works | comp = yes  | size = 1.24 GB | mcemu =yes  | wide = | 480P = | fst = | notes = Audio streaming game.&amp;lt;br\&amp;gt;}}&lt;br /&gt;
{{ NIN| name = 007: Alles oder Nichts | region = GER | sound = | dsp = v3 | ver = v1.122| lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Shuts down Wii on start. }}&lt;br /&gt;
{{ NIN| name = 007: Everything or Nothing | region = EUR | sound = | dsp = v3 | ver = v1.122 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Shuts down Wii on start. }}&lt;br /&gt;
{{ NIN| name = 007: From Russia with Love | region = EUR | sound = | dsp = v6 | ver = v1.122 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 007: Liebesgrüße aus Moskau | region = GER | sound = | dsp = v6 | ver = v1.122 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 007: Nightfire | region = EUR | sound =Works | dsp = v4 | ver = v1.122 | lastVer= | status = Issues | comp =yes | size = 1.19 GB | mcemu = | wide =yes | 480P =yes | fst = | notes = Black screen after pressing start on main screen.}}&lt;br /&gt;
{{ NIN| name = 007: Nightfire | region = USA | sound = | dsp = v4 | ver = v1.81 | lastVer= | status = Issues | comp = | size = 1.28 GB | mcemu = | wide = | 480P = | fst = | notes = Crashes when you press start on the main menu. }}&lt;br /&gt;
{{ NIN| name = 1080 Avalanche | region = EUR | sound = | dsp = v3 | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.20 GB | mcemu = | wide = | 480P = | fst = | notes = Audio streaming game.&amp;lt;br\&amp;gt;Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 1080 Avalanche | region = USA | sound = issues| dsp = v3 | ver = v1.126 | lastVer= | status = Works | comp = yes| size = 1.20 GB | mcemu = yes| wide = | 480P = yes| fst = | notes = Audio streaming game.}}&lt;br /&gt;
{{ NIN| name = 18 Wheeler: American Pro Trucker | region = USA | sound = works | dsp = v2 | ver = v1.108 | lastVer= | status = Doesn&#039;t Work | comp = | size = 270 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Random freezes }}&lt;br /&gt;
{{ NIN| name = 2002 FIFA World Cup Korea Japan | region = EUR | sound = Works | dsp = v2 | ver = v1.117 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =Supports 16:9.}}&lt;br /&gt;
{{ NIN| name = 4x4 Evo 2 | region = USA | sound = works | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 552 MB | mcemu = | wide = | 480P = | fst = | notes = freezes when entering the race. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = AGB Emulator | region = USA | sound = | dsp = v3 | ver = v1.108 | lastVer= | status = Works | comp = | size = 19 MB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Alien Hominid | region = USA | sound = issues | dsp = v6 | ver = v1.126 | lastVer= | status = Works | comp = yes | size = 430 MB | mcemu = yes | wide = | 480P = | fst = | notes = Audio streaming game.}}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2002 | region = USA | sound = works | dsp = v2 | ver = v1.70 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = | 480P = | fst = | notes = takes 10 seconds of black screen to boot then 30 seconds of  froozen screen after formating mcemu to reach main menu, big loading times otherwise works great.}}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2003 featuring Derek Jeter | region = USA | sound = works | dsp = v2 | ver = v1.70 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = | fst = | notes = Big loading times. }}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2004 | region = USA | sound = works | dsp = v4 | ver = v1.70 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = no | wide = | 480P = | fst = | notes = Big loading times, it cant save because it needs 388 blocks free but nintendont only creates up to 251 blocks MC. }}&lt;br /&gt;
{{ NIN| name = Amazing Island | region = USA | sound = Works | dsp = v3 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 0.98 GB | mcemu = yes | wide = | 480P = | fst = | notes = Audio streaming game.&amp;lt;br\&amp;gt;Crash Right after Intro (White Screen) }}&lt;br /&gt;
{{ NIN| name = American Chopper 2: Full Throttle | region = USA | sound = Works | dsp = v6 | ver = v1.20 | lastVer= | status = Works | comp = | size = 1.13 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Animal Crossing | region = EUR | sound = Works | dsp = v10 | ver = v1.125 | lastVer= | status = Works | comp = yes | size = 139 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Animal Crossing | region = USA | sound = Works | dsp = v10 | ver = v1.124 | lastVer= | status = Works | comp = yes | size = 26 MB | mcemu = Yes | wide = yes | 480P = yes | fst = | notes = Takes about 20 seconds to load past the Nintendo logo. GBA and e-Reader features not supported. }}&lt;br /&gt;
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = EUR | sound = works | dsp = v3 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Long loading times. }}&lt;br /&gt;
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Ant Bully, The | region = USA | sound = Works | dsp = v6 | ver = v1.21 | lastVer= | status = Works | comp = yes | size = 497 MB | mcemu = yes | wide = | 480P = | fst = | notes = Playable, sound glitches }}&lt;br /&gt;
{{ NIN| name = Aquaman: Battle for Atlantis | region = USA | sound = Works | dsp = v4 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 535 MB | mcemu = yes | wide = | 480P = | fst = | notes = Crashes on Loading Screen }}&lt;br /&gt;
{{ NIN| name = Army Men: Air Combat: The Elite Missions | region = USA | sound = | dsp = v4 | ver = v1.78 | lastVer= | status = Doesn&#039;t Work | comp = | size = 962 MB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes when entering the mission where the screen goes all flashing grey with green lines. }}&lt;br /&gt;
{{ NIN| name = Army Men: RTS | region = USA | sound = works | dsp = v2 | ver = v1.78 | lastVer= | status = Doesn&#039;t Work | comp = | size = 514 MB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes while loading for the main menu.}}&lt;br /&gt;
{{ NIN| name = Army Men: Sarge&#039;s War | region = USA | sound = | dsp = v4 | ver = v1.125 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.27 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after Dolby Pro Logic logo. }}&lt;br /&gt;
{{ NIN| name = Asterix and Obelix XXL | region = EUR | sound = Works | dsp = v3 | ver = v1.20 | lastVer= | status = Works | comp = | size = 724 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = ATV: Quad Power Racing 2 | region = USA | sound = works | dsp = v2 | ver = v1.80 | lastVer= | status = Issues | comp = | size = 466 MB | mcemu = yes | wide = | 480P = | fst = | notes = It randomly freezes during a race also the intro  scenes sound is garbage ingame sound works.}}&lt;br /&gt;
{{ NIN| name = Auto Modellista | region = USA | sound = works | dsp = v4 | ver = v1.100 | lastVer= | status =  Works | comp = | size = 1.35 GB| mcemu = | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Avatar: The Last Airbender | region = USA | sound = Works | dsp = v6 | ver = v1.107 | lastVer= | status = Issues | comp = yes | size = 857 MB | mcemu = yes | wide = | 480P = | fst = | notes = Intro too fast&lt;br /&gt;
appears to play perfectly but may randomly freeze while playing. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Backyard Baseball | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Crash after intro }}&lt;br /&gt;
{{ NIN| name = Backyard Football | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Intro too fast, crash after intro }}&lt;br /&gt;
{{ NIN| name = Backyard Sports: Baseball 2007 | region = USA | sound = Works | dsp = v6 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bad Boys: Miami Takedown | region = USA | sound = works | dsp = v3 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 1.29 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Baldur&#039;s Gate: Dark Alliance | region = EUR | sound = Works | dsp = v4 | ver = v1.117 | lastVer= | status = Works | comp =yes | size =1.26 GB | mcemu = yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.&amp;lt;br\&amp;gt;Freezes on first loading screen after starting a new game since v1.105.}}&lt;br /&gt;
{{ NIN| name = Baldur&#039;s Gate: Dark Alliance | region = USA | sound = Works | dsp = v4 | ver = v1.23 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Baten Kaitos Origins Disc 1&amp;lt;br/&amp;gt;Baten Kaitos Origins Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.49 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Auto-off since r71.}}&lt;br /&gt;
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1&amp;lt;br/&amp;gt;Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = r38 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Random Crashes. English only }}&lt;br /&gt;
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1&amp;lt;br/&amp;gt;Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.49 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes =Whentrying to load a save, it will report your memory card as corrupted. Do not format, just say no and then try again, then it works. Music in the battle scenes too loud and music keeps playing after battle is over randomly. }}&lt;br /&gt;
{{ NIN| name = Batman Begins | region = EUR | sound = | dsp = v6 | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Batman Begins | region = USA | sound = Works | dsp = v3 | ver = v1.52 | lastVer= USB r4 | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = yes | 480P = | fst = | notes = It doesnt work since versions from sd and usb got mixed together So it blackscreens after choosing progressive ever since usb r4 where it played perfectly. }}&lt;br /&gt;
{{ NIN| name = Batman: Dark Tomorrow | region = EUR | sound = Works | dsp = v2 | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 1.05 GB | mcemu = | wide = | 480P = no | fst = | notes = Crashes after new game intro }}&lt;br /&gt;
{{ NIN| name = Batman: Dark Tomorrow | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Crashes after new game intro }}&lt;br /&gt;
{{ NIN| name = Batman: Rise of Sin Tzu | region = USA | sound = Works | dsp = v4 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes play too fast }}&lt;br /&gt;
{{ NIN| name = Batman: Vengeance | region = EUR | sound = | dsp = Unknown | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp = | size = 734 MB | mcemu = | wide = | 480P = | fst = | notes = Shuts down Wii on start. }}&lt;br /&gt;
{{ NIN| name = Batman: Vengeance | region = USA | sound = | dsp = Unknown | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Battalion Wars | region = EUR | sound = Works | dsp = v6 | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 1.04 GB | mcemu = | wide = | 480P = no | fst = | notes = Crashes after Logo intros. Menu doesn&#039;t load. }}&lt;br /&gt;
{{ NIN| name = Battalion Wars | region = USA | sound = Works | dsp = v6 | ver = v1.18 | lastVer= | status = Works | comp = yes | size = 946 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Battle Stadium D.O.N. | region = JAP | sound = Works | dsp = | ver = v1.23 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Beach Spikers: Virtua Beach Volleyball | region = USA | sound = Issues | dsp = v2 | ver = r76 | lastVer= | status = Works | comp = | size = 237 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = In widescreen mode, image edges will not show all }}&lt;br /&gt;
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = EUR | sound = | dsp = v4 | ver = r44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = USA | sound = Doesn&#039;t Work | dsp = v2 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Sound plays too fast }}&lt;br /&gt;
{{ NIN| name = Beyond Good &amp;amp; Evil | region = USA | sound = works | dsp = v4 | ver = v1.101 | lastVer= | status = Works | comp = yes | size = 1.25 GB| mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Big Air Freestyle | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Crash after intro }}&lt;br /&gt;
{{ NIN| name = Big Mutha Truckers | region = USA | sound = | dsp = v4 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Billy Hatcher and the Giant Egg | region = USA | sound = Issues | dsp = v3 | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = no | wide = | 480P = | fst = | notes = Freezes during loading screen after the first cut scene. }}&lt;br /&gt;
{{ NIN| name = Bionicle | region = USA | sound = | dsp = v4 | ver = v1.80 | lastVer= | status = Issues | comp = | size = 674 MB | mcemu = | wide = | 480P = | fst = | notes = Screen is divided into 3 with green bars, and keeps flashing. }}&lt;br /&gt;
{{ NIN| name = Bionicle Heroes | region = USA | sound = Works | dsp = v6 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Black &amp;amp; Bruised | region = USA | sound = Works | dsp = v4 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = USA | sound = Works | dsp = v4 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = BloodRayne | region = USA | sound = Works | dsp = v2 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bloody Roar: Primal Fury | region = EUR | sound = | dsp = v2 | ver = v1.39 | lastVer= | status = Doesn&#039;t Work | comp = | size = 637 MB | mcemu = no | wide = | 480P = | fst = | notes = Audio streaming game.&amp;lt;br\&amp;gt;Freezes after creating data file }}&lt;br /&gt;
{{ NIN| name = Bloody Roar: Primal Fury | region = USA | sound = | dsp = v2 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Audio streaming game.&amp;lt;br\&amp;gt;Freezes after creating data file. }}&lt;br /&gt;
{{ NIN| name = Blowout | region = USA | sound = Works | dsp = v4| ver = v1.80 | lastVer= | status = Works | comp = yes | size =  265 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = BMX XXX | region = USA | sound = Issues | dsp = v4 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = No BGM }}&lt;br /&gt;
{{ NIN| name = Bomberman Generation | region = EUR | sound = | dsp = v2 | ver = v1.117 | lastVer= | status = Issues | comp = | size =1.18 GB | mcemu =  | wide =  | 480P = | fst = | notes = Audio streaming game.&amp;lt;br\&amp;gt;Freezes on now loading screen. }}&lt;br /&gt;
{{ NIN| name = Bomberman Generation | region = USA | sound = | dsp = v2 | ver = v1.108 | lastVer= | status = Issues| comp = | size = 0.99 GB | mcemu = | wide = yes | 480P = | fst = | notes = Audio streaming game.&amp;lt;br\&amp;gt;Freezes on now loading screen. }}&lt;br /&gt;
{{ NIN| name = Bomberman Jetters | region = USA | sound = Works | dsp = v3 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bratz: Forever Diamondz | region = USA | sound = Works | dsp = v6 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bratz: Rock Angelz | region = USA | sound = | dsp = v3 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot. }}&lt;br /&gt;
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = EUR | sound = | dsp = v4 | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.32 GB | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot. }}&lt;br /&gt;
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = USA | sound = | dsp = v4 | ver = r177 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot. }}&lt;br /&gt;
{{ NIN| name = Burnout | region = USA | sound = Works | dsp = v2 | ver = v1.125 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Sky is bugged with random colors. }}&lt;br /&gt;
{{ NIN| name = Burnout 2: Point of Impact | region = EUR | sound = | dsp = v4 | ver = v1.83 | lastVer=| status = Doesn&#039;t Work | comp = | size = 1.21 GB | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot. }}&lt;br /&gt;
{{ NIN| name = Burnout 2: Point of Impact | region = USA | sound = Works | dsp = v4 | ver = v1.108 | lastVer=| status = Works | comp = yes | size = 1.21 GB | mcemu = yes| wide = yes | 480P = yes | fst = | notes = Stiff controls but this may just be the game. }}&lt;br /&gt;
{{ NIN| name = Bust-A-Move 3000 | region = USA | sound = Works | dsp = v4 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 155 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Sound now works perfectly but during the gameplay the analog stick of the GC pad several times won&#039;t move correctly. The dpad has not this issue. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Call of Duty 2: Big Red One | region = USA | sound = works | dsp = v3 | ver = v1.101 | lastVer= | status = issues | comp = | size = 1.34 GB | mcemu = yes  | wide = | 480P = | fst = | notes = Plays at 2 times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Call of Duty: Finest Hour | region = USA | sound = Works | dsp = v3 | ver = v1.29 | lastVer= | status = Issues | comp = | size = 1.30 GB | mcemu = yes | wide = | 480P = | fst = | notes = Ingame all buttons stop working except the dual analogs on the gamecube &amp;amp; ps3 controller. Cutscenes run at double speed. }}&lt;br /&gt;
{{ NIN| name = CAPCOM vs SNK 2 EO | region = EUR | sound = Works | dsp = v2 | ver = r85 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = CAPCOM vs SNK 2 EO | region = USA | sound = works | dsp = v2 | ver = v1.50 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Carmen Sandiego: The Secret of the Stolen Drums | region = EUR | sound = | dsp = v4 | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.18 GB | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot. }}&lt;br /&gt;
{{ NIN| name = Catwoman | region = EUR | sound = Issues | dsp = v3 | ver = v1.83 | lastVer= | status = Issues | comp = yes | size = 1.26 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Publisher Videos, Intro and Cutscenes lags. Main menu has sometimes sound glitches. Game just works fine. }}&lt;br /&gt;
{{ NIN| name = Chaos Field | region = USA | sound = Works | dsp = v2 | ver = v1.125 | lastVer= | status = Works | comp = yes | size = 480 MB | mcemu = yes | wide = | 480P = | fst = | notes = Intro lags. }}&lt;br /&gt;
{{ NIN| name = Charlie and the Chocolate Factory | region = USA | sound = Works | dsp = v9 | ver = v1.20 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Chibi-Robo! | region = EUR | sound = Works | dsp = v6 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 583 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Chibi-Robo! | region = USA | sound = works | dsp = v4 | ver = v1.69 | lastVer=  | status = works | comp = yes | size = 407 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Chronicles of Narnia, The: The Lion, the Witch and the Wardrobe | region = EUR | sound = Works | dsp = v6 | ver = r35 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.G.A.M.E. | region = EUR | sound = | dsp = v9 | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot. }}&lt;br /&gt;
{{ NIN| name = Conflict: Desert Storm | region = EUR | sound = | dsp = v4 | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.14 GB | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot. }}&lt;br /&gt;
{{ NIN| name =  Conflict:  Desert Storm | region = USA | sound = Works | dsp = v4  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Conflict: Desert Storm II | region = EUR | sound = Works | dsp =v3 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = Issues | 480P = no | fst = | notes = Publisher Videos and Videos (Intro) lags. Widescreen issues: Menu is distorted. Graphics glitches outside 4:3 frame. }}&lt;br /&gt;
{{ NIN| name =  Conflict:  Desert Storm II: Back to Baghdad | region = USA | sound = Works | dsp =v3  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.14 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Crash Bandicoot: The Wrath of Cortex | region = USA | sound = issues | dsp = v2 | ver = v1.126 | lastVer= | status = Issues | comp = yes | size = 894 MB | mcemu = yes | wide = | 480P = | fst = | notes = Audio streaming game.&amp;lt;br\&amp;gt;Game plays at twice the speed it should.}}&lt;br /&gt;
{{ NIN| name = Crash Nitro Kart | region = USA | sound = Works | dsp = v4 | ver = v1.125  | lastVer= v1.08 | status = Issues | comp = yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Video output is broken in recent versions.}}&lt;br /&gt;
{{ NIN| name = Crazy Taxi | region = USA | sound = works | dsp = v2 | ver = v1.126 | lastVer= | status = works | comp = | size = 133 GB | mcemu =yes  | wide = | 480P = | fst = | notes = Works perfectly but no music since audio streaming is disabled.}}&lt;br /&gt;
{{ NIN| name = Cubivore | region = USA | sound = works | dsp = v7 | ver = v1.114 | lastVer=  | status = works | comp = yes | size = 95 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Custom Robo | region = USA | sound = works | dsp = v3 | ver = v1.126 | lastVer= | status =Works | comp =  | size = 940 MB | mcemu = yes  | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Dairantou Smash Brothers DX v1.00/v1.02 | region = JAP | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Have slight big loading times }}&lt;br /&gt;
{{ NIN| name = Dance Dance Revolution: Mario Mix | region = USA | sound = Works | dsp = v9| ver = v1.101 | lastVer= | status = Works | comp = yes | size = 264 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen has small optical graphics glitches. }}&lt;br /&gt;
{{ NIN| name = Dancing Stage Mario Mix | region = EUR | sound = Issues | dsp = v9 | ver = v1.86 | lastVer= | status = Works | comp = yes | size = 318 MB | mcemu = yes | wide = issues | 480P = | fst = | notes = Widescreen has small optical graphics glitches. Full iso has sound and music glitches. Shrunk has NO sound and music glitches. Playing dancing parts has no problems at all. }}&lt;br /&gt;
{{ NIN| name = Dark Summit | region = EUR | sound = Works | dsp = v2 | ver = v1.125 | lastVer= | status = Works | comp = Works | size = 1.16 GB | mcemu = yes | wide = | 480P = | fst = | notes = Loads very fast now. }}&lt;br /&gt;
{{ NIN| name = Dead to Rights | region = USA | sound = Works | dsp =v2 | ver = v1.114 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Def Jam: Fight for NY | region = USA | sound =v3 | dsp =v3 | ver = v1.110 | lastVer= | status = issues | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = played several quick matches, worked fine. Froze on loading screen after completing tutorial in story mode  }}&lt;br /&gt;
{{ NIN| name = Def Jam: Vendetta | region = USA | sound = | dsp = v2 | ver = v1.47 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Die Hard: Vendetta | region = EUR | sound = Works | dsp = v2 | ver = v1.125 | lastVer= | status = Works | comp = | size = 1.31 GB | mcemu = | wide = yes | 480P = | fst = | notes = Game has Widescreen Options. }}&lt;br /&gt;
{{ NIN| name = Die Hard: Vendetta | region = USA | sound = works | dsp = v2 | ver = v1.48 | lastVer= | status = Works | comp = | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Digimon Rumble Arena 2 | region = USA | sound = works | dsp = v4 | ver = v1.108 | lastVer= | status = Issues | comp = yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = You can only play as Agumon, otherwise gives error}}&lt;br /&gt;
{{ NIN| name = Digimon World 4 | region = USA | sound = Works | dsp = v3 | ver = v1.108 | lastVer= | status = Works | comp = | size = 1.12 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = HID issue: Character can only walk in a straight line or diagonal. }}&lt;br /&gt;
{{ NIN| name = Dinotopia: The Sunstone Odyssey | region = USA | sound = works | dsp =v4 | ver = v1.48 | lastVer= | status = Works | comp = | size = 792 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s PK: Out of the Shadows | region = USA | sound = Works | dsp = v4 | ver = r60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Skip any skipable cutscenes ASAP because they cause freezing. }}&lt;br /&gt;
{{ NIN| name = Disneys Skate Adventure | region = EUR | sound = Works | dsp = v4 | ver = v1.125 | lastVer= | status = Issues | comp = | size = 1.34 GB | mcemu = yes | wide = | 480P = | fst = | notes = Audio streaming game. Videos lags. Freezes with a beeping noise when starting a Game. }}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles | region = EUR | sound = Issues | dsp = v3 | ver = v1.125 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst =  | notes = Loading times now much faster. Intro and Cutscenes has Video and Sound glitches. No Sound/Music problems InGame! }}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles   | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = Big loading times,sound is out of sinc in cutscenes.}}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer | region = EUR | sound = Issues | dsp =v6 | ver = v1.125 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst =  | notes = Loading times now much faster. Intro and Cutscenes has Video and Sound glitches. No Sound/Music problems InGame! }}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer  | region = USA | sound = Works | dsp =v6  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.09 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = Big loading times, sound is out of sinc in cutscenes.}}&lt;br /&gt;
{{ NIN| name = Disney-Pixar Ratatouille | region = USA | sound = Works | dsp =v6  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 942 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = Sound plays too fast on cutscenes}}&lt;br /&gt;
{{ NIN| name = Donkey Kong Jungle Beat | region = EUR | sound = | dsp = v8 | ver = v1.125 | lastVer= | status = Doesn&#039;t Work | comp = | size = 661 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Donkey Kong Jungle Beat | region = USA | sound = Works | dsp = v8 | ver = v1.111 | lastVer= | status = Works | comp = yes | size = 660 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = No DK Bongo Controller support on Wii U.}}&lt;br /&gt;
{{ NIN| name = Donkey Konga | region = EUR | sound = | dsp = v3 | ver = v1.125 | lastVer= | status = Doesn&#039;t Work | comp = | size = 250 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Donkey Konga | region = USA | sound = Works | dsp =v3 | ver = v1.101 | lastVer= | status = Issues | comp = | size = 256 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes when you begin to play a song. }}&lt;br /&gt;
{{ NIN| name = Donkey Konga 3 | region = JAP | sound = works| dsp = v6 | ver = v1.122 | lastVer= | status = works| comp = | size = 252 MB | mcemu = yes| wide = yes| 480P = yes| fst = | notes = No DK Bongo Controller support on Wii U.}}&lt;br /&gt;
{{ NIN| name = Doshin the Giant | region = EUR | sound = Works | dsp = v2 | ver = v1.111 | lastVer= | status = Works | comp = | size = 735 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dragon Drive: D-Masters Shot | region = JAP | sound = works | dsp = v4 | ver = v1.73 | lastVer= | status = issues | comp = | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = Random freezes. }}&lt;br /&gt;
{{ NIN| name = Dragon Drive: D-Masters Shot (Anime Disc) | region = JAP | sound =  works | dsp = v4 | ver = v1.73 | lastVer= | status = Works  | comp = | size = | mcemu = | wide = | 480P =yes  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai | region = EUR | sound = works | dsp = v3 | ver = v1.125 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = No more Sound Issues with v1.125. }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai | region = USA | sound = Works | dsp = v3 | ver = v1.125 | lastVer= | status = Works | comp = Works | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai 2 | region = EUR | sound = Works | dsp = v6 | ver = v1.86 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai 2 | region = USA | sound = Works | dsp = v6 | ver = v1.61 | lastVer= | status = Works | comp = Works | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Sagas | region = USA | sound = | dsp = v3 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = Audio streaming game.&amp;lt;br\&amp;gt;Must use d-pad at mc screen. Black Screen after first cutscene. }}&lt;br /&gt;
{{ NIN| name = Dream Mix TV: World Fighters | region = JAP | sound = Works | dsp = | ver = v1.26 | lastVer= | status =  Works | comp = | size = 391 MB | mcemu =yes | wide = | 480P = | fst = | notes = Some sounds are missing since Audio streaming is disabled. }}&lt;br /&gt;
{{ NIN| name = DreamWorks Madagascar | region = EUR | sound = | dsp = v3 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Freezes on logos after just 5 seconds }}&lt;br /&gt;
{{ NIN| name = DreamWorks Madagascar | region = USA | sound = | dsp = v3 | ver = v1.108 | lastVer= | status = Works | comp = | size = 614 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = Videos are choppy.}}&lt;br /&gt;
{{ NIN| name = DreamWorks Over The Hedge | region = EUR | sound = | dsp = v6 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes on loading main menu. }}&lt;br /&gt;
{{ NIN| name = DreamWorks Over The Hedge | region = USA | sound = Works | dsp = v6 | ver = v1.69 | lastVer=  | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = Takes 20 seconds of black screen to  reach progressive scan screen, then 40 seconds of title menu being still to reach the game itself. it works great after that.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Enter The Matrix Disc 1&amp;lt;br/&amp;gt;Enter The Matrix Disc 2 | region = EUR | sound =Works | dsp = v4 | ver = v1.117 | lastVer= | status = Works | comp = yes | size = 1.30 GB&amp;lt;br/&amp;gt;1.19 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes =  Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Enter The Matrix Disc 1&amp;lt;br/&amp;gt;Enter The Matrix Disc 2 | region = USA | sound = works | dsp = v4 | ver = v1.101 | lastVer= | status = works | comp = yes | size = 1.30 GB&amp;lt;br/&amp;gt;1.19 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = ESPN International Winter Sports 2002 | region = USA | sound = Works | dsp = v3 | ver = v1.44 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Eternal Darkness: Sanity&#039;s Requiem | region = EUR | sound = Issues | dsp = v2 | ver = v1.117| lastVer= | status = Issues | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Audio streaming game.&amp;lt;br\&amp;gt;Freeze when you are about to control the protagonist. }}&lt;br /&gt;
{{ NIN| name = Eternal Darkness: Sanity&#039;s Requiem | region = USA | sound = Issues | dsp = v2 | ver = v1.126 | lastVer= | status = works | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Audio streaming game some sounds will be missing.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = F-Zero AX | region =JAP | sound = | dsp = v4 | ver = v1.125 | lastVer= | status = Doesn&#039;t Work | comp = | size = 415 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = F-Zero GX | region = EUR | sound = works | dsp = v4 | ver = v1.125 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu = yes | wide =issues | 480P = yes | fst = | notes = &amp;lt;br\&amp;gt;Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = F-Zero GX | region = USA | sound = works | dsp = v4 | ver = v1.125 | lastVer= | status = issues | comp = yes | size = 1.33 GB | mcemu = yes | wide =issues | 480P = yes| fst = | notes = Freezes on first story mission.&amp;lt;br\&amp;gt;Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = FIFA 06 | region = EUR | sound =Works | dsp = v6 | ver = v1.117| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Supports 16:9.}}&lt;br /&gt;
{{ NIN| name = FIFA 07 | region = EUR | sound =Works | dsp = v6 | ver = v1.117 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =yes| 480P =yes | fst = | notes =Supports 16:9.}}&lt;br /&gt;
{{ NIN| name = FIFA Football 2003 | region = EUR | sound =Works | dsp = v4 | ver = v1.117 | lastVer= | status = Works | comp =yes | size = 1.22 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Supports 16:9.}}&lt;br /&gt;
{{ NIN| name = FIFA Football 2004 | region = EUR | sound =Works | dsp = v4 | ver = v1.117 | lastVer= | status = Works | comp =yes | size = 1.10 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Player disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = FIFA Football 2005 | region = EUR | sound =Works | dsp = v3 | ver = v1.117 | lastVer= | status = Works | comp =yes | size = 1.03 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Player disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = FIFA Fussball-Weltmeisterschaft Deutschland 2006 | region = GER | sound =Works | dsp = v6 | ver = v1.117 | lastVer= | status = Works | comp =yes | size = 1.16 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes =Supports 16:9. }}&lt;br /&gt;
{{ NIN| name = FIFA Street | region = EUR | sound =Works | dsp = v6 | ver = v1.117 | lastVer= | status = Works | comp =yes | size = 784 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Supports 16:9.}}&lt;br /&gt;
{{ NIN| name = FIFA Street 2 | region = EUR | sound =Works | dsp = v6 | ver = v1.124 | lastVer=| status = Works | comp =yes | size = 1.21 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes =Supports 16:9.}}&lt;br /&gt;
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = EUR | sound = Works | dsp = v4 | ver = v1.117 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Multiplayer isn&#039;t possible due to no GBA support.}}&lt;br /&gt;
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = USA | sound = Works | dsp = v4 | ver = v1.125 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Multiplayer isn&#039;t possible due to no GBA support. }}&lt;br /&gt;
{{ NIN| name = Finding Nemo | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 964 MB | mcemu = | wide = | 480P = | fst = | notes = Black Screen after cutscenes before reaching main menu. }}&lt;br /&gt;
{{ NIN| name = Fire Emblem: Path of Radiance | region = EUR | sound = Works | dsp = v9 | ver = v1.117 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Fire Emblem: Path of Radiance | region = USA | sound = Works | dsp = v9 | ver = v1.111 | lastVer= v1.83 | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Frogger&#039;s Adventures: The Rescue | region = USA | sound = works | dsp = v3 | ver = v1.114 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide =  | 480P = | fst = | notes =}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Gauntlet: Dark Legacy | region = USA | sound = Works | dsp = v2 | ver = v1.124 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = The audio of the first cutscene stutters. }}&lt;br /&gt;
{{ NIN| name = Geist | region = USA | sound = works | dsp = v9 | ver = v1.126 | lastVer= | status =  Works | comp = no | size = 1.26 GB | mcemu =yes  | wide = | 480P = | fst = | notes = Some sounds are missing since audio streaming is disabled. }}&lt;br /&gt;
{{ NIN| name = Go! Go! Hypergrind | region = USA | sound = Issues | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Audio streaming game.&amp;lt;br\&amp;gt;Random crashes.}}&lt;br /&gt;
{{ NIN| name = Godzilla: Destroy All Monsters Melee | region = USA | sound = Issues | dsp = v2 | ver = v1.125 | lastVer= | status = Issues | comp = | size = 834 MB | mcemu = yes | wide = | 480P = no | fst = | notes = Audio streaming game.&amp;lt;br&amp;gt;Freezes with green lines after selecting a level.}}&lt;br /&gt;
{{ NIN| name = GoldenEye: Rogue Agent Disc 1&amp;lt;br\&amp;gt;GoldenEye: Rogue Agent Disc 2 | region = EUR | sound =works | dsp = v3 | ver =v1.123  | lastVer= | status = Issues | comp =yes | size = 1.11 GB&amp;lt;br\&amp;gt;1.12 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Background screen is black during mission . }}&lt;br /&gt;
{{ NIN| name = GoldenEye: Rogue Agent Disc 1&amp;lt;br\&amp;gt;GoldenEye: Rogue Agent Disc 2 | region = USA | sound = works | dsp = v3 | ver = v1.101 | lastVer= | status = Works | comp = | size = 1.12 GB&amp;lt;br\&amp;gt;1.12 GB | mcemu =yes  | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Gotcha Force | region = USA | sound = Works | dsp =v3  | ver = v1.44 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = no | notes =  }}&lt;br /&gt;
{{ NIN| name = Gun | region = EUR | sound = | dsp =v6 | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = It freezes after the cinematic intro. }}&lt;br /&gt;
{{ NIN| name = Gun | region = USA | sound = Issues | dsp = v6 | ver = v1.108 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = freezes before title menu. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = EUR | sound =Works | dsp = v2 | ver = v1.117 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu = yes| wide = yes| 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = USA | sound = works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Goblet of Fire | region = USA | sound = Works | dsp = v6 | ver = v1.50 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Philosopher&#039;s Stone | region = EUR | sound =Works | dsp = v3 | ver = v1.117 | lastVer= | status = Works | comp =yes | size = 1.19 GB | mcemu =yes | wide = yes| 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Prisoner of Azkaban | region = USA | sound = Works | dsp = v3 | ver = v1.117 | lastVer= | status = Works | comp = | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Sorcerer&#039;s Stone | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Works  | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Harry Potter und der Feuerkelch | region = GER | sound = Works | dsp = v6 | ver = v1.117 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter und der Gefangene von Askaban | region = GER | sound = Works | dsp = v3 | ver = v1.122 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter: Quidditch World Cup | region = EUR | sound = Works | dsp = v3 | ver = v1.122 | lastVer= | status = Works | comp =yes  | size = 907 MB | mcemu =yes  | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter: Quidditch World Cup | region = USA | sound = Works | dsp = v3 | ver = v1.23 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harvest Moon: A Wonderful Life | region = USA | sound = Works | dsp = v2 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 505 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harvest Moon: Another Wonderful Life | region = USA | sound = Works | dsp = v2 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 1.35 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harvest Moon: Magical Melody | region = USA | sound = Works | dsp = v6 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 171 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Das dritte Zeitalter Disc 1&amp;lt;br/&amp;gt;Herr der Ringe, Der: Das dritte Zeitalter Disc 2 | region = GER | sound = Works | dsp = v3 | ver = v1.117 | lastVer=| status = Issues | comp = yes | size = 1.20 GB&amp;lt;br/&amp;gt;1.32 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = Plays at two times the speed it should.}}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Die Rückkehr des Königs | region = GER | sound = Works | dsp = v3 | ver = v1.117 | lastVer= | status = Issues | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Die Zwei Türme | region = GER | sound =Works | dsp = v4 | ver = v1.117 | lastVer= | status = Issues | comp =yes | size = 1.29 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Hitman 2: Silent Assassin | region = USA | sound = works | dsp = v4 | ver = v1.69 | lastVer= | status =  Works | comp = yes | size = 812 MB| mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hobbit, The: The Prelude to the Lord of the Rings | region = USA | sound = Works | dsp = v4 | ver = v1.124 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hot Wheels: Velocity X | region = USA | sound = Works | dsp =v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.1: Cubic Lode Runner | region = JAP | sound = Works | dsp = v3 | ver = v1.111 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.2: Star Soldier | region = JAP | sound = works | dsp = v4 | ver = v1.111 | lastVer=  | status =  Works | comp = yes | size = 134 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.3: PC Genjin: Pithecanthropus Computerurus | region = JAP | sound = Works | dsp = v3 | ver = r85 | lastVer= | status = Works | comp = | size = 151 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.4: Takahashi-Meijin no Boukenjima | region = JAP | sound = Works | dsp = v3 | ver = r85 | lastVer= | status = Works | comp = | size = 312 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hunter: The Reckoning | region = EUR | sound = Issues | dsp = v4 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu = yes | wide = Issues | 480P = | fst = | notes = Sound glitches and sometimes no Music/Sound. Widescreen issues: Graphics disappear outside 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Hunter: The Reckoning | region = USA | sound = Works | dsp = v4 | ver = r85 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = I-Ninja | region = USA | sound = works | dsp =v4 | ver = v1.114 | lastVer= v1.69 | status = Doesn&#039;t Work | comp = | size = 860 MB | mcemu = | wide = | 480P = | fst = | notes = Current version gives black screen. On v1.69 the first cutscene will lag up until the point it freezes.}}&lt;br /&gt;
{{ NIN| name = Ice Age 2 | region = EUR | sound = | dsp =v6 | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.26 GB | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot. }}&lt;br /&gt;
{{ NIN| name = Ikaruga | region = USA | sound = Issues | dsp = v4 | ver = v1.126 | lastVer= | status = Issues | comp = | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Audio streaming game.&amp;lt;br\&amp;gt; Goes in-game, but lacks music due to no audio streaming support.}}&lt;br /&gt;
{{ NIN| name = Incredible Hulk, The: Ultimate Destruction | region = USA | sound = Works | dsp = v3 | ver = v1.125 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = yes/issues/no | notes = Cutscenes play too fast.}}&lt;br /&gt;
{{ NIN| name = Intellivision Lives! | region = USA | sound = Works | dsp = v6 | ver = r60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Jeremy McGrath Supercross World | region = EUR | sound = | dsp = v2 | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp =  | size = 572 MB | mcemu =  | wide = | 480P = | fst = | notes = Black Screen on Boot. }}&lt;br /&gt;
{{ NIN| name = Judge Dredd: Dredd vs. Death | region = USA | sound = | dsp =v3  | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp =  | size = 1.04 GB | mcemu =  | wide = | 480P = | fst = | notes = Audio streaming game.&amp;lt;br\&amp;gt;Freezes on the first loading screen.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name =Killer 7 Disc 1&amp;lt;br&amp;gt;Killer 7 Disc 2 | region = EUR | sound = | dsp = v6 | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on boot }}&lt;br /&gt;
{{ NIN| name = Killer 7 Disc 1&amp;lt;br&amp;gt;Killer 7 Disc 2 | region = USA | sound = works | dsp = v6 | ver = v1.124 | lastVer=  | status =  works | comp = | size = 1.19 GB&amp;lt;br&amp;gt;835 MB | mcemu = yes | wide = | 480P = | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Kirby Air Ride | region = EUR | sound = Works | dsp = v4 | ver = v1.124 | lastVer=| status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Can not be shrunk.&amp;lt;br\&amp;gt;Widescreen issues: Menu is distorted.}}&lt;br /&gt;
{{ NIN| name = Kirby Air Ride | region = USA | sound = Works | dsp = v4 | ver = v1.111 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = If shrunken it will freeze when entering a Race. }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Go! Go! Mamono Fight!! | region = JAP | sound = | dsp = Unknown | ver = v1.80 | lastVer= | status = Works | comp = | size = 569 MB | mcemu = | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle 2 | region = JAP | sound = | dsp = Unknown | ver = v1.80 | lastVer= | status = Works | comp = | size = 853 MB | mcemu = | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle: Full Power | region = JAP | sound = | dsp = Unknown | ver = v1.80 | lastVer= | status = Works | comp = | size = 700 MB | mcemu = | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Kururin Squash! | region = JAP | sound = works | dsp = v3 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 228 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = EUR | sound = Works | dsp = v6 | ver = v1.117 | lastVer= | status = Issues | comp =yes  | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst = Unknown | notes = Terribly slow. Takes minutes to get past the warning screen.}}&lt;br /&gt;
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = USA | sound = Works | dsp = v6 | ver = v1.18 | lastVer= | status = Issues | comp =  | size = 1.35 GB | mcemu = | wide = | 480P = | fst = Unknown | notes = very slow, broken since v1.0 }}&lt;br /&gt;
{{ NIN| name = Legend of Spyro, The: A New Beginning | region = USA | sound = Works | dsp = v6 | ver = v1.03 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Collector&#039;s Edition | region = EUR | sound = Issues | dsp = v5 | ver = v1.117 | lastVer= | status = works | comp = | size = 1.16 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Audio streaming game.&amp;lt;br\&amp;gt;No music in the main menu. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Collector&#039;s Edition | region = USA | sound = Issues | dsp = v5 | ver = v1.111 | lastVer= | status = works | comp = | size = 1.16 GB | mcemu = | wide = yes | 480P = | fst = | notes =  Audio streaming game.&amp;lt;br\&amp;gt;Crashes after twenty minutes during 20 min wind waker demo. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = EUR | sound = Works | dsp = v5 | ver = v1.117 | lastVer= | status = Works | comp = yes | size = 462 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = No GBA support. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = USA | sound = Works | dsp = v5 | ver = v1.124 | lastVer= | status = Works | comp = yes | size = 254 MB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = EUR | sound = | dsp = v4 | ver = v1.122 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.06 GB | mcemu = | wide = | 480P = | fst = | notes = Audio streaming game.&amp;lt;br\&amp;gt;Black screen after Nintendo logo. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = USA | sound = issues | dsp = v4 | ver = v1.126 | lastVer= | status = Doesn&#039;t Work | comp =  | size =  1.04 GB | mcemu = | wide = | 480P = | fst = | notes = Audio streaming game.&amp;lt;br\&amp;gt;HID is forced to the right on rumble screen. Black screen after selecting a game}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = EUR | sound = issues | dsp = v8 | ver = v1.117 | lastVer= | status = Works | comp = yes | size = 0.97 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Background music during intro and in some areas is missing.&amp;lt;br\&amp;gt; Widescreen issues: A few Objects missing outside 4:3 frame (signs, ladders, goats); Screen is 4:3 for a short time when leaving an area.}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = USA | sound = Issues | dsp = v8 | ver = v1.122 | lastVer= v1.78 | status = Works| comp = yes | size = 0.97 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = OSReport doesn&#039;t work anymore. Background music during intro and in some areas is missing.&amp;lt;br\&amp;gt;Widescreen issues (Only with far away objects or while riding your horse): Texture/ Model pop-in on edges of screen. Screen is 4:3 for a short time when leaving an area. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = EUR | sound = Works | dsp = v0 | ver = v1.117 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support (Tingle Tuner).}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = USA | sound = Works | dsp = v0 | ver = v1.125 | lastVer= | status = Works | comp = yes | size = 1.01 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support (Tingle Tuner). }}&lt;br /&gt;
{{ NIN| name = LEGO Star Wars II: The Original Trilogy | region = USA | sound = Works | dsp = v6 | ver = v1.83 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = LEGO Star Wars: The Video Game | region = USA | sound = Works | dsp = v6 | ver = r80 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = EUR | sound = Works | dsp = v3 | ver = v1.117| lastVer= | status = Issues | comp =yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = USA | sound = Works | dsp = v3 | ver = r84 | lastVer= | status = Issues | comp = | size = 1.33 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1&amp;lt;br/&amp;gt;Lord of the Rings, The: The Third Age Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v1.117 | lastVer= | status = Issues | comp =yes | size = 1.20 GB&amp;lt;br\&amp;gt;1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Plays at two times the speed it should.}}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1&amp;lt;br/&amp;gt;Lord of the Rings, The: The Third Age Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.18 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = EUR | sound = Works | dsp = v4 | ver = v1.117 | lastVer= | status = Issues | comp =yes | size = 1.32 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = USA | sound = works | dsp = v4 | ver = v1.67 | lastVer= | status = Issues | comp = | size = 1.31 GB | mcemu = yes | wide = | 480P = | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lost Kingdoms | region = USA | sound = Works | dsp =v2 | ver = v1.50 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Audio streaming game.&amp;lt;br\&amp;gt;Freeze when you press start of new game.}}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion | region = EUR | sound = Works | dsp = v11 | ver = v1.105 | lastVer= | status = Works | comp = yes | size = 272 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion | region = USA | sound = Works | dsp = v11 | ver = v1.125 | lastVer= | status = works | comp = yes | size = 187 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion | region = JAP | sound = Works | dsp = v11 | ver = v1.62 | lastVer= | status = Works | comp = | size = 118 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Madden NFL 2002 | region = USA | sound = | dsp = v2 | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = 610 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = Freezes at EA logo. }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2003 | region = USA | sound = | dsp = v9 | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu =yes  | wide = yes | 480P = yes | fst = | notes = Freezes after the first cutscene. }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2004 | region = USA | sound = Works | dsp = v4 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = no | wide = yes | 480P = yes | fst = | notes = Playable. Sometimes will freeze. }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2005 | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = no | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Golf: Toadstool Tour | region = EUR | sound = Works | dsp = v2 | ver = v1.124 | lastVer=| status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =yes | 480P = yes| fst = | notes = Wario/Waluigi intro does not work properly if there is an existing safe file.}}&lt;br /&gt;
{{ NIN| name = Mario Golf: Toadstool Tour | region = USA | sound = Works | dsp = v2 | ver = v1.62 | lastVer= | status = Works | comp = no | size = 1.10 GB | mcemu = yes | wide = | 480P = | fst = | notes = Will not boot if shrunk. }}&lt;br /&gt;
{{ NIN| name = Mario Kart Arcade GP | region = USA| sound = works | dsp = v9 | ver = v1.111 | lastVer= | status = Works | comp = yes| size = 336 MB | mcemu = | wide =issues | 480P = yes| fst = | notes = Widescreen issues: Player disappear outside 4:3 frame. Sometimes the controllers won&#039;t work if the credits are 0/1; in that case try resetting.}}&lt;br /&gt;
{{ NIN| name = Mario Kart Arcade GP 2 | region = USA | sound = works| dsp = v9 | ver = v1.83 | lastVer= | status = Issues | comp =yes | size = 462 MB | mcemu = | wide = | 480P =yes | fst = | notes = Freezes at the &amp;quot;You can&#039;t use the camera now.&amp;quot; screen. }}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! | region = EUR | sound = Works | dsp = v5 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 614 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! | region = USA | sound = Works | dsp = v5 | ver = v1.111 | lastVer= | status = Works | comp = yes | size = 382 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! (Bonus Disc) | region = USA | sound = | dsp = | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Audio streaming game.&amp;lt;br\&amp;gt;Freezes after Gamecube logo. }}&lt;br /&gt;
{{ NIN| name = Mario Party 4 | region = EUR | sound = Works | dsp = v2 | ver = v1.117 | lastVer= | status = Works | comp = yes | size = 579 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Party 4 | region = USA | sound = Works | dsp = v2 | ver = v1.101 | lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: texture/model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Party 5 | region = EUR | sound = Works | dsp = v3 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 880 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Background images not big enough.}}&lt;br /&gt;
{{ NIN| name = Mario Party 5 | region = USA | sound = Works | dsp = v3 | ver = v1.101 | lastVer= | status = Works | comp = yes | size = 951 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Texture/Model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Party 6 | region = EUR | sound = Works | dsp = v3 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 750 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =No mic support on WiiU.&amp;lt;br\&amp;gt;Widescreen issues: Background images not big enough. }}&lt;br /&gt;
{{ NIN| name = Mario Party 6 | region = USA | sound = Works | dsp = v3 | ver = v1.101 | lastVer= | status = Works | comp = yes | size = 751 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = No mic support on WiiU.&amp;lt;br\&amp;gt; Widescreen issues: Texture/Model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Party 7 | region = EUR | sound = Works | dsp = v9 | ver = v1.122 | lastVer= | status = Works | comp = yes | size = 585 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =No mic support on WiiU.&amp;lt;br\&amp;gt; Widescreen issues: Background images not big enough.}}&lt;br /&gt;
{{ NIN| name = Mario Party 7 | region = USA | sound = Works | dsp = v9 | ver = v1.117 | lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = No mic support on WiiU.&amp;lt;br\&amp;gt; Widescreen issues: Texture/Model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Power Tennis | region = EUR | sound = Works | dsp = v2 | ver = v1.122 | lastVer= | status = works | comp =yes | size = 640 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Power Tennis | region = USA | sound = works| dsp = v2 | ver = v1.122 | lastVer= | status = works| comp = | size = 604 MB | mcemu = yes| wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Smash Football | region = EUR | sound = Works | dsp = v9 | ver = v1.101 | lastVer= | status = Works | comp = yes | size = 618 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Mario Superstar Baseball | region = EUR | sound = Issues | dsp = v9 | ver = v1.122 | lastVer= | status = Works | comp =yes | size = 604 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Audio streaming game.}}&lt;br /&gt;
{{ NIN| name = Mario Superstar Baseball | region = USA | sound = Works | dsp = v9 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 602 MB | mcemu = | wide = | 480P = | fst = | notes = Audio streaming game.&amp;lt;br\&amp;gt;Freezes at Now Loading screen after choosing teams }}&lt;br /&gt;
{{ NIN| name = Mary-Kate and Ashley: Sweet 16: Licensed to Drive | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Black screen before first race }}&lt;br /&gt;
{{ NIN| name = Mat Hoffman&#039;s Pro BMX 2 | region = USA | sound = Works | dsp = v2 | ver = v1.125 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: European Assault | region = USA | sound = works | dsp =v6 | ver = v1.101 | lastVer= | status =  Works | comp = | size = 1.16 GB | mcemu =yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Frontline | region = USA | sound = works | dsp = | ver = v1.108 | lastVer= | status = works | comp = | size = 1.34 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Rising Sun Disc 1&amp;lt;br\&amp;gt;Medal of Honor: Rising Sun Disc 2| region = EUR | sound = | dsp = Unknown | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot.}}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Rising Sun Disc 1&amp;lt;br\&amp;gt;Medal of Honor: Rising Sun Disc 2| region = USA | sound = | dsp = Unknown | ver = v1.125 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Blackscreen after selecting a mission.}}&lt;br /&gt;
{{ NIN| name = Mega Man Anniversary Collection | region = USA | sound = Issues | dsp = v3 | ver = v1.85 | lastVer= | status = Works | comp =yes | size =1.33 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = Garbled audio in the menu. }}&lt;br /&gt;
{{ NIN| name = Mega Man X Collection | region = USA | sound = Works | dsp = v9 | ver = v1.124 | lastVer=  | status = Works | comp =yes | size = 794 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Mega Man X: Command Mission | region = EUR | sound = works | dsp = v9 | ver = v1.85 | lastVer= | status = Issues | comp = yes| size = 1.26 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = Freezes at mission start. }}&lt;br /&gt;
{{ NIN| name = Mega Man X: Command Mission | region = USA | sound = works | dsp = v9 | ver = v1.114 | lastVer= v1.78 | status = Issues | comp = | size = 1.18 GB | mcemu = | wide = | 480P = | fst = | notes = No longer boots. On v1.78 it would freeze  at random during gameplay.}}&lt;br /&gt;
{{ NIN| name = Mega Man: Network Transmission | region = EUR | sound = Works | dsp = v2 | ver = v1.85 | lastVer= | status = Works | comp = | size = 505 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mega Man: Network Transmission | region = USA | sound = Works | dsp = v2 | ver = v1.111 | lastVer= | status = Works | comp = | size = 557 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Men in Black II: Alien Escape | region = USA | sound = works | dsp = v4 | ver = v1.67 | lastVer= | status = doesn&#039;t work | comp = | size = 1.29 GB | mcemu = yes | wide = | 480P = | fst = | notes = freezes on the loading screen. }}&lt;br /&gt;
{{ NIN| name = Metal Arms: Glitch in the System | region = USA | sound = Works | dsp =v3 | ver = v1.114 | lastVer= | status = Works | comp = yes | size = 1.22 GB | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes have glitches.}}&lt;br /&gt;
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1&amp;lt;br/&amp;gt;Metal Gear Solid: The Twin Snakes Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 1.14 GB&amp;lt;br\&amp;gt;1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Since you can&#039;t switch controller ports to beat Psycho Mantis you&#039;ll have to die at least once in that fight [[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 more info here]] }}&lt;br /&gt;
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1&amp;lt;br/&amp;gt;Metal Gear Solid: The Twin Snakes Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.111 | lastVer= | status = Works | comp = yes | size = 1.21 GB&amp;lt;br&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Since you can&#039;t switch controller ports to beat Psycho Mantis you&#039;ll have to die at least once in that fight [[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 more info here]]. }}&lt;br /&gt;
{{ NIN| name = Metroid Prime | region = EUR | sound = Works | dsp =v2  | ver = v1.83 | lastVer=  | status = Works | comp =yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Metroid Prime | region = USA | sound = Works | dsp = v2 | ver = v1.125 | lastVer= | status = Works | comp = no| size = 1.25 GB | mcemu = Yes | wide = Yes | 480P = Yes | fst = | notes = Will not boot if shrunk.}}&lt;br /&gt;
{{ NIN| name = Metroid Prime 2: Echoes | region = EUR | sound =Works | dsp =v9 | ver = v1.83 | lastVer=  | status = Works | comp =yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Metroid Prime 2: Echoes | region = USA | sound =Works | dsp = v9 | ver = v1.125 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = Yes | wide = Yes | 480P = Yes | fst = | notes = Will not boot if shrunk.}}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures | region = USA | sound = Works | dsp = v3 | ver = v1.101 | lastVer= | status = Works | comp = yes | size = 1.05 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures 2 | region = USA | sound = Issues | dsp =v3 | ver = v1.111 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.29 GB | mcemu = yes | wide =  | 480P = | fst = | notes = Sound glitches on first screen, upon picking a game you get a black screen.}}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures 3 | region = USA | sound = Issues | dsp =v6 | ver = v1.114 | lastVer= | status = Issues | comp = yes | size = 1.18 GB| mcemu = yes | wide = | 480P = | fst = | notes = Some games have garbled audio (Rush2049), others have sped up music. Black screen on Super Off Road.}}&lt;br /&gt;
{{ NIN| name = MLB SlugFest 2003 | region = USA | sound = Works | dsp =v2 | ver = v1.47 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = MLB SlugFest 2004 | region = USA | sound = Works | dsp = v2| ver = v1.101 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mortal Kombat: Deadly Alliance | region = USA | sound = Works | dsp = v2 | ver = v1.23 | lastVer= | status = Works | comp = | size = 1.36 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = BGM lags a bit. Freezes occasionally and Reset combo doesn&#039;t work during freeze.}}&lt;br /&gt;
{{ NIN| name = Mortal Kombat: Deception | region = USA | sound = works | dsp = v6 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = | 480P = | fst = | notes = It takes  awhile to create a MC just be patient. BGM lags a bit, Freezes occasionally and Reset combo doesn&#039;t work during freeze.  }}&lt;br /&gt;
{{ NIN| name = Muppets: Party Cruise | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mystic Heroes | region = USA | sound = Works | dsp = v2 | ver = v1.110 | lastVer= v1.29 | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = on v1.110 after progressive scan screen it states &amp;quot;An error has occurred. Turn the power off and refer to manual for further instructions&amp;quot; }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Naruto Collection | region = JAP | sound =  | dsp = | ver = v1.108 | lastVer= | status = Doesn&#039;t Work | comp = | size = 132 MB | mcemu =  | wide =  | 480P = yes | fst =  | notes = Audio streaming game.&amp;lt;br\&amp;gt; Black screen on boot. This is like a demo disc, no MC needed. }}&lt;br /&gt;
{{ NIN| name = Naruto: Clash of Ninja | region = USA | sound = Works | dsp =v9 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = Audio streaming game.&amp;lt;br\&amp;gt;Freezes clicking start at main menu.}}&lt;br /&gt;
{{ NIN| name = Naruto: Gekitōu Ninja Taisen! 4 | region = JAP | sound = Works | dsp = | ver = r85 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.30 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Intro game work  but  press start button freezing scream }}&lt;br /&gt;
{{ NIN| name = NASCAR Thunder 2003 | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P =  yes| fst = | notes =bios/Font file possibly required. }}&lt;br /&gt;
{{ NIN| name = NBA Street | region = USA | sound = works | dsp = v2 | ver = v1.80  | lastVer= | status =  Works | comp = yes | size = 394 MB | mcemu =yes  | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NBA Street V3 | region = USA | sound = works | dsp = v3 | ver = v1.111 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NBA Street Vol. 2 | region = USA | sound = works | dsp = v4 | ver = v1.105 | lastVer=  | status =  Works | comp = yes | size = 1.00 GB | mcemu =yes  | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Carbon | region = USA | sound = | dsp =v6 | ver = v1.29 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = freeze at logo screen.}}&lt;br /&gt;
{{ NIN| name = Need for Speed: Hot Pursuit 2 | region = USA | sound = Works | dsp = v2 | ver = v1.108 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Freezes after picking a race }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Most Wanted | region = USA | sound = | dsp = v6 | ver = v1.108| lastVer= | status = Works | comp = | size = 1.24 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Underground | region = EUR | sound = | dsp = v3 | ver = v1.100 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Underground | region = USA | sound = Works | dsp = v3 | ver = v1.125 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Underground 2 | region = USA | sound = | dsp = v6 | ver = v1.111 | lastVer= | status = Works | comp = | size =  | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NFL 2K3 | region = USA | sound = works | dsp = v2 | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes before reaching the main menu. }}&lt;br /&gt;
{{ NIN| name = NFL Blitz 2002 | region = USA | sound = Works | dsp = v2 | ver = r85 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NFL Blitz 2003 | region = USA | sound = Works | dsp = v2 | ver = v1.80 | lastVer= | status = works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NFL Blitz Pro | region = USA | sound = | dsp = v3 | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.15 GB | mcemu = | wide = | 480P = | fst = | notes = Freeze on the first loading screen }}&lt;br /&gt;
{{ NIN| name = NFL Street | region = USA | sound = Issues | dsp = v4 | ver = r18 | lastVer= | status = Works | comp = | size = 1.36 GB | mcemu = Yes | wide = Yes | 480P = Yes | fst = | notes = Randomly freezes during FMV&#039;s skip to avoid. Music plays fine but distortion, beeps, blips for sound effects. }}&lt;br /&gt;
{{ NIN| name = NFL Street 2 | region = USA | sound = Issues | dsp = v3 | ver = v1.50 | lastVer= | status = Issues | comp = | size = 1.36 GB | mcemu = Issues | wide = Yes | 480P = Yes | fst = | notes = Randomly freezes during FMV&#039;s skip to avoid. Music plays fine but distortion, beeps, blips for sound effects. Saves, but doesn&#039;t load MC Emu when starting the game, occasional freezes. }}&lt;br /&gt;
{{ NIN| name = NHL Hitz 2003 | region = USA | sound = Works | dsp =v4  | ver = v1.21 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide =  | 480P = | fst =  | notes = Mostly runs great. Occasionally freezes and needs reboot.}}&lt;br /&gt;
{{ NIN| name = Nickelodeon Party Blast | region = USA | sound = Works| dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 923 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Freezes at character select screen. }}&lt;br /&gt;
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Battle for Bikini Bottom | region = USA | sound = | dsp = v3 | ver = v1.80 | lastVer= | status = Works | comp = | size = 1.17 GB | mcemu = | wide = | 480P = | fst = | notes = Loading is very slow and sound has some issues, but still very playable. Cache files will aid with the slow loading.}}&lt;br /&gt;
{{ NIN| name = Nickelodeon SpongeBob SquarePants: The Movie | region = USA | sound = | dsp = | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = / | 480P = / | fst = | notes = Videos play at 2x speed and are choppy. There are some audio glitches also. }}&lt;br /&gt;
{{ NIN| name = Nickelodeon The Adventures of Jimmy Neutron: Boy Genius: Jet Fusion | region = USA | sound = Works | dsp = v3 | ver = v1.31 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No longer freezes at title screen but gives black screen loading the first level }}&lt;br /&gt;
{{ NIN| name = Nicktoons Unite! | region = USA | sound = Works | dsp = v6 | ver = v1.94| lastVer= | status = Issues | comp = | size = | mcemu = | wide = Yes | 480P = Yes | fst = | notes = Cutscenes play too fast / choppy. Loading is very slow. Random freezes - Unplayable.}}&lt;br /&gt;
{{ NIN| name = Nintendo Gamecube Preview Disc, May 2003 | region = USA | sound = | dsp = | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen crash after animated Nintendo Gamecube logo. USB Gecko: http://pastie.org/private/t6ewknokwxypnkhno4xla }}&lt;br /&gt;
{{ NIN| name = Nintendo Puzzle Collection | region = JAP | sound = Works | dsp = v2 | ver = v1.114 | lastVer= | status = Works | comp = yes | size = 137 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Odama | region = USA | sound = Works | dsp = v6 | ver = v1.60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = No Mic support. }}&lt;br /&gt;
{{ NIN| name = One Piece: Pirates&#039; Carnival | region = USA | sound = | dsp =v9 | ver = v1.101 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = P.N. 03 | region = EUR | sound = | dsp = v4 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = no | 480P = no | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = P.N. 03 | region = USA | sound = works | dsp = v4 | ver = v1.111 | lastVer= v1.105 | status = Doesn&#039;t Work | comp = | size = 794 MB | mcemu = yes  | wide = no | 480P =  | fst = | notes = Instant Black Screen. }}&lt;br /&gt;
{{ NIN| name = Pac-Man Vs. | region = USA | sound = | dsp = v5 | ver = r23 | lastVer= | status = Issues | comp = | size = | mcemu = | wide = no | 480P = no | fst = | notes = Controller 1 stops working when connecting GBA. }}&lt;br /&gt;
{{ NIN| name = Pac-Man World 2 | region = USA | sound = Works | dsp = v2 | ver = v1.101 | lastVer= | status = Works | comp = yes | size = 852 MB | mcemu = yes | wide = yes| 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pac-Man World 3 | region = USA | sound = works | dsp = v3 | ver = v1.101 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = no | wide = | 480P = | fst = | notes = Memory card emulation last working on v1.67}}&lt;br /&gt;
{{ NIN| name = Pac-Man World Rally | region = USA | sound = works | dsp =v6  | ver = v1.67 | lastVer= | status = Doesn&#039;t Work | comp = | size = 537 MB | mcemu = yes | wide = | 480P = | fst = | notes =  Freezes on loading screen.}}&lt;br /&gt;
{{ NIN| name = Paper Mario RPG | region = JAP | sound = Works | dsp = v9 | ver = v1.108 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Black bars on top and bottom appear only in 4:3 frame. Screen fades only in 4:3 frame. Background images not big enough.}}&lt;br /&gt;
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = EUR | sound = Works | dsp = v9 | ver = v1.122 | lastVer= | status = Issues | comp = yes | size = 590 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Random freezes before entering a battle or after it. Widescreen issues: Black bars on top and bottom appear only in 4:3 frame. Screen fades only in 4:3 frame. Background images not big enough.}}&lt;br /&gt;
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = USA | sound = Works | dsp = v9 | ver = v1.125 | lastVer= | status = Issues | comp = yes | size = 577 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Random freezes before entering a battle or after it. Widescreen issues: Black bars on top and bottom appear only in 4:3 frame. Screen fades only in 4:3 frame. Background images not big enough.}}&lt;br /&gt;
{{ NIN| name = Peter Jackson&#039;s King Kong: The Official Game of the Movie | region = USA | sound = Works | dsp =v6 | ver = v1.114 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Cutscenes play too fast. }}&lt;br /&gt;
{{ NIN| name = Phantasy Star Online Episode I &amp;amp; II | region = USA | sound = | dsp = Unknown | ver = v1.91| lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Wii simply powers off on boot. [http://pastie.org/private/vlrywysxhrdvy3tpxal9pg USB Gecko]}}&lt;br /&gt;
{{ NIN| name = Phantasy Star Online Episode III C.A.R.D. Revolution | region = USA | sound = | dsp = Unknown | ver = v1.91 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. [http://pastie.org/private/ngtqh3nl7qcwkfdbmy7aga USB Gecko crash log]}}&lt;br /&gt;
{{ NIN| name = Pikmin | region = EUR | sound = Works | dsp = v12 | ver =v1.95  | lastVer=| status = Works | comp =yes | size =643 MB | mcemu = yes | wide =issues | 480P = yes | fst = | notes = Widescreen issues: Image is stretched. Curser is out of balance with the background.}}&lt;br /&gt;
{{ NIN| name = Pikmin | region = USA | sound = Works | dsp = v10 | ver = v1.111 | lastVer= | status = Works | comp = yes | size = 634 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pikmin 2 | region = EUR | sound =  | dsp = v5 | ver = v1.117 | lastVer= | status = Doesn&#039;t Work | comp =  | size = 971 MB | mcemu =  | wide = | 480P =  | fst = | notes = Audio streaming game.&amp;lt;br\&amp;gt;Freeze at Nintendo logo. Reset combo works during freeze.}}&lt;br /&gt;
{{ NIN| name = Pikmin 2 | region = USA | sound = Works | dsp = v5 | ver = v1.111 | lastVer= | status = Works | comp = no | size = 963 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = Audio streaming game.&amp;lt;br\&amp;gt;Will freeze at title screen if shrunk. }}&lt;br /&gt;
{{ NIN| name = Pitfall: The Lost Expedition | region = USA | sound = Works | dsp = v2| ver = v1.35 | lastVer= | status = Works | comp = | size = 917 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = It does not freeze when it black scrrens for loading levles or cutscenes, it takes awile to load all the data just wait abit. }}&lt;br /&gt;
{{ NIN| name = Pokémon Box: Ruby &amp;amp; Sapphire | region = EUR | sound = Works | dsp = v3 | ver = v1.18 | lastVer= | status = Works | comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support. }}&lt;br /&gt;
{{ NIN| name = Pokémon Box: Ruby &amp;amp; Sapphire | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support. }}&lt;br /&gt;
{{NIN| name = Pokémon Channel | region = USA | sound = works | dsp =v2 | ver = v1.52 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480p = yes | fst = | notes = Big loading times. No e-Reader support.}}&lt;br /&gt;
{{ NIN| name = Pokémon Colosseum | region = EUR | sound = Works | dsp = v2 | ver = v1.85 | lastVer= | status = Issues | comp =yes | size = 679 MB | mcemu = no | wide = issues | 480P = yes | fst = | notes = Black screen after entering the menu.&amp;lt;br\&amp;gt;Widescreen issues: Text is mirrored.}}&lt;br /&gt;
{{ NIN| name = Pokémon Colosseum | region = USA | sound = Works | dsp = v2 | ver = v1.125 | lastVer= | status = Works | comp = yes | size = 630 MB | mcemu = no | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Text mirrored}}&lt;br /&gt;
{{ NIN| name = Pokémon XD: Gale of Darkness | region = USA | sound = works | dsp =v9  | ver = v1.105 | lastVer=  | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Freezes with a beeping noise at the end of the first cutscene. Widescreen issues: Text mirrored}}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Sands of Time | region = EUR | sound = Works | dsp = v3 | ver = v1.124 | lastVer=  | status = Works| comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P= yes| fst = | notes = Cutscenes run at double speed. Very long access time to memory card. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Sands of Time | region = USA | sound = Works | dsp = v3 | ver = v1.124 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes run at double speed. Very long access time to memory card.}}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Two Thrones | region = EUR | sound = Works | dsp = v6 | ver = v1.123| lastVer=  | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Cutscenes run at double speed.}}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Two Thrones | region = USA | sound = Works | dsp = v6 | ver = v1.124 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes run at double speed. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: Warrior Within | region = EUR | sound = Works | dsp = v6 | ver = v1.83 | lastVer= | status = Issues | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Cutscenes run at double speed. Enemies don&#039;t die, impossible to progress in the game. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: Warrior Within | region = USA | sound = Works | dsp = v6 | ver = v1.20 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes run at double speed. Enemies don&#039;t die, impossible to progress in the game. }}&lt;br /&gt;
{{ NIN| name = Princess Peach Demo (Gamecube SDK demo) | region = JAP | sound = Works | dsp = v2 | ver = v1.111 | lastVer= v1.75 | status = Doesn&#039;t Work | comp = | size = 1.35GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Showcases really neat features of the Gamecube/Wii GPU. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = R-Racing Evolution | region = EUR | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = R-Racing Evolution | region = USA | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Rampage: Total Destruction | region = USA | sound = Issues | dsp = v6 | ver = v1.125 | lastVer= | status = Issues | comp = | size = 1.35 GB | mcemu =  | wide = | 480P = | fst = | notes = Has speed up cut-scenes and audio lag issues, text is messed up throughout, and freezes once you go into any of the modes. It acts like it&#039;s going to start in Campaign, but still freezes. }}&lt;br /&gt;
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = EUR | sound = Works | dsp = v4 | ver = v1.101 | lastVer= | status = Works | comp =yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = USA | sound = Works | dsp = v4 | ver = v1.125 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Red Faction II | region = USA | sound = works | dsp = v4 | ver = v1.126 | lastVer= | status =  works | comp = | size = 1.30 GB | mcemu = yes | wide = | 480P = | fst = | notes = Some sounds  are missing since Audio streaming is disabled}}&lt;br /&gt;
{{ NIN| name = Reign of Fire | region = USA | sound = works | dsp = v4 | ver = v1.83 | lastVer= | status = works | comp = no | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = No sound in cutscenes. Memory card emulation freezes after new game on the first time after format, restart the game after the new game freeze and it works perfectly. Can&#039;t be shrunken or it will freeze on the licensed by nintendo logo.}}&lt;br /&gt;
{{ NIN| name = Resident Evil Disc 1&amp;lt;br/&amp;gt;Resident Evil Disc 2 | region = EUR | sound =Works | dsp = v2 | ver = v1.83 | lastVer= | status = Works| comp = yes| size = 1.29 GB&amp;lt;br\&amp;gt;1.35 GB | mcemu =yes | wide =issues  | 480P =yes  | fst = | notes = Audio streaming game.&amp;lt;br\&amp;gt;Widescreen issues: Characters models and items off balance from the backgrounds.}}&lt;br /&gt;
{{ NIN| name = Resident Evil Disc 1&amp;lt;br/&amp;gt;Resident Evil Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v1.120 | lastVer= | status = Works | comp = yes | size = 1.14 GB&amp;lt;br/&amp;gt;1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Audio streaming game.&amp;lt;br\&amp;gt;Slight audio glitch when entering menu.&amp;lt;br\&amp;gt;Widescreen issues: Characters models and items off balance from the backgrounds.}}&lt;br /&gt;
{{ NIN| name = Resident Evil 2 | region = EUR | sound = Works | dsp = v2 | ver = v1.105 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 2 | region = USA | sound = Works | dsp = v2 | ver = v1.101 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 3: Nemesis | region = EUR | sound = Works | dsp = v2 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 0.98 GB | mcemu = yes | wide = issues | 480P =yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 3: Nemesis | region = USA | sound = Works | dsp = v2 | ver = v1.120 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 Disc 1&amp;lt;br/&amp;gt;Resident Evil 4 Disc 2 | region = EUR | sound = Works | dsp = v6 | ver = v1.124 | lastVer= | status = Works | comp =yes | size =1.32 GB&amp;lt;br\&amp;gt;1.31 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 Disc 1&amp;lt;br/&amp;gt;Resident Evil 4 Disc 2 | region = USA | sound = issues | dsp = v6 | ver = 1.125| lastVer= v1.83  | status = Doesn&#039;t Work | comp = yes | size = 1.33 GB&amp;lt;br&amp;gt;1.20 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No sound at all for in game cutscenes. There is also no in game bgm. }}&lt;br /&gt;
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1&amp;lt;br/&amp;gt;Resident Evil: Code: Veronica X Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 898 MB&amp;lt;br/&amp;gt;1.10 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1&amp;lt;br/&amp;gt;Resident Evil: Code: Veronica X Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.120 | lastVer= | status = Issues | comp = yes | size = 1.16 GB&amp;lt;br&amp;gt; 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = If you go back to the area you played as Steve with Claire you get an &amp;quot;RDT error&amp;quot; when passing through some areas, some time after this point it may freeze.}}&lt;br /&gt;
{{ NIN| name = Resident Evil Zero Disc 1&amp;lt;br/&amp;gt;Resident Evil Zero Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v1.83 | lastVer= | status = Works | comp =yes | size =1.28 GB&amp;lt;br\&amp;gt;1.25 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil Zero Disc 1&amp;lt;br/&amp;gt;Resident Evil Zero Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v1.120 | lastVer=  | status = Works | comp = yes | size = 1.26 GB&amp;lt;br/&amp;gt;1.23 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = In game reset in options crashes game. Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Robotech: Battlecry | region = USA | sound = works | dsp =v4 | ver = v1.114 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = Cutscenes are glitchy. }}&lt;br /&gt;
{{ NIN| name = Rocky | region = USA | sound = | dsp =v4 | ver = v1.67 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rugrats: Royal Ransom | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = Random freezes - unplayable. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = EUR | sound = | dsp = v4 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes on loading main menu }}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = USA | sound = Works | dsp = v4 | ver = v1.114 | lastVer= | status = Works | comp = yes | size = 1.04 GB | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes play at double speed. }}&lt;br /&gt;
{{ NIN| name = SeaWorld Adventure Parks: Shamu&#039;s Deep Sea Adventures | region = USA | sound = Works | dsp =v6 | ver = v1.45 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Second Sight | region = USA | sound = | dsp =v3 | ver = v1.114 | lastVer= | status = Issues | comp = | size = 1.28 GB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes on the loading screen after you finish the training level. }}&lt;br /&gt;
{{ NIN| name = Sega Soccer Slam | region = USA | sound = | dsp = Unknown | ver = r38 | lastVer= | status = Doesn&#039;t Work | comp = | size = 538 MB | mcemu = | wide = | 480P = | fst = | notes = Powers off system at boot }}&lt;br /&gt;
{{ NIN| name = Serious Sam: Next Encounter | region = USA | sound = Works | dsp =v4 | ver = v1.79 | lastVer= | status = Works | comp = yes | size = 937 MB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shadow the Hedgehog | region = EUR | sound =Works  | dsp = v6 | ver = v1.122 | lastVer= | status =Works | comp =yes  | size = 1.27 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shadow the Hedgehog | region = USA | sound = Works | dsp = v6 | ver = v1.101 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shikigami no Shiro II | region = JAP | sound = issues | dsp = v2 | ver = v1.62 | lastVer= | status = Works | comp = | size = 912 MB | mcemu = yes | wide = | 480P = | fst = | notes = No audio stream support yet, but very playable. }}&lt;br /&gt;
{{ NIN| name = Shrek 2 | region = USA | sound = Works | dsp = v3 | ver = v1.44 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek Super Party | region = EUR | sound = | dsp = v4 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Black Screen on boot. }}&lt;br /&gt;
{{ NIN| name = Simpsons, The: Hit &amp;amp; Run | region = USA | sound =Works | dsp = v7 | ver = v1.108 | lastVer= | status =Works | comp = yes | size =1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Simpsons, The: Road Rage | region = USA | sound = | dsp = v2 | ver = v1.01 | lastVer= | status = Works | comp = | size = 726 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Widesceen not showing correctly. }}&lt;br /&gt;
&lt;br /&gt;
{{ NIN| name = Sims, The | region = USA | sound = | dsp = v4 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = 416 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Sims 2, The | region = USA | sound = Works | dsp = v6 | ver = v1.03 | lastVer= | status = Works | comp = | size = 1.27 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Controller acts strange at title screen }}&lt;br /&gt;
{{ NIN| name = Skies of Arcadia Legends | region = EUR | sound = | dsp = v2 | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = no | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Skies of Arcadia Legends | region = USA | sound = Works | dsp = v2 | ver = v1.101 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Sonic Adventure 2: Battle | region = EUR | sound = Works | dsp = v2 | ver = v1.83 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Sonic Adventure 2: Battle | region = USA | sound = Works | dsp = v2 | ver = v1.124 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Sonic Adventure DX: Director&#039;s Cut | region = EUR | sound = Works | dsp = v4 | ver = v1.124 | lastVer=| status = Issues | comp = | size = 1.31 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Controller acts strange during pause menu. &amp;lt;br\&amp;gt;Widescreen issues: Screen does not fade outside the 4:3 frame. A few Objects missing outside 4:3 frame (grass)}}&lt;br /&gt;
{{ NIN| name = Sonic Adventure DX: Director&#039;s Cut | region = USA | sound = Works | dsp = v4 | ver = v1.119 | lastVer= | status = Issues | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P = | fst = | notes = Input during gameplay is unstable. }}&lt;br /&gt;
{{ NIN| name = Sonic Gems Collection | region = EUR | sound = Issues | dsp = v6 | ver = v1.124 | lastVer= | status = Works | comp =yes | size = 1.27 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Game Gear and Genesis games have no audio output. }}&lt;br /&gt;
{{ NIN| name = Sonic Gems Collection | region = USA | sound = Issues| dsp = v6 | ver = v1.114 | lastVer= | status = Issues | comp = | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Emulated games have no sound. Sonic CD&#039;s Saved Games mode crashes after some continuous beeps. }}&lt;br /&gt;
{{ NIN| name = Sonic Heroes | region = EUR | sound = Works | dsp = v3 | ver = v1.85 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sonic Heroes | region = JAP | sound = | dsp = v3 | ver = v1.114 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sonic Heroes | region = USA | sound = Works | dsp = v3 | ver = v1.114 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sonic Mega Collection | region = EUR | sound = Issues | dsp = v2 | ver = v1.124 | lastVer= | status = works | comp =yes | size = 982 MB | mcemu = yes| wide =yes | 480P =yes | fst = | notes =  No sound in games.}}&lt;br /&gt;
{{ NIN| name = Sonic Mega Collection | region = USA | sound = Issues | dsp = v2 | ver = v1.114 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes| wide = | 480P = | fst = | notes =  Sound and game menu fixed in v1.78, but v1.83 breaks sound and in-game pause menu freezes gameplay again. }}&lt;br /&gt;
{{ NIN| name = Sonic Riders | region = EUR | sound = Works | dsp = v6 | ver = v1.85 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =yes  | 480P = yes| fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Sonic Riders | region = USA | sound = Works | dsp = v6 | ver = v1.101 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =  | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Soul Calibur II | region = EUR | sound = Works | dsp = v4 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 992 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Soul Calibur II | region = USA | sound = Works | dsp = v4 | ver = v1.111 | lastVer= | status = Works | comp = yes | size = 988 MB | mcemu = Yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Space Raiders | region = USA | sound = 633MB | dsp = v3 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sphinx and the Cursed Mummy | region = USA | sound = | dsp =v3  | ver = v1.114 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Freezes at progressive screen. }}&lt;br /&gt;
{{ NIN| name = Spider-Man | region = USA | sound = | dsp = v2 | ver = v1.101 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.14 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after the first loading screen. }}&lt;br /&gt;
{{ NIN| name = Spider-Man 2 | region = USA | sound = Works | dsp = v3 | ver = v1.101 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen Issues: Textures pop in on edges of screen. }}&lt;br /&gt;
{{ NIN| name = Spyro: A Hero&#039;s Tail | region = USA | sound = Works | dsp = v3 | ver = v1.125 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Spyro: Enter The DragonFly | region = USA | sound = Works | dsp = v4 | ver = v1.114 | lastVer= | status = Works | comp = yes | size = 748 MB | mcemu = yes | wide = | 480P = | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = SRS: Street Racing Syndicate | region = USA | sound = works | dsp = v3 | ver = v1.126 | lastVer= | status = Works | comp = | size = 1.27 GB | mcemu =yes | wide = | 480P = | fst = | notes = Some sounds  are missing since Audio streaming is disabled }}&lt;br /&gt;
{{ NIN| name = SSX 3 | region = EUR | sound = Works | dsp =v3  | ver = v1.52 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes/issues/no | fst = yes | notes = FST has really short loading times compared to ISO }}&lt;br /&gt;
{{ NIN| name = SSX On Tour | region = EUR | sound = Works | dsp =v6  | ver = v1.29 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes/issues/no | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = SSX On Tour | region = USA | sound = works | dsp = v6 | ver = v1.111 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = SSX Tricky | region = USA | sound = Works | dsp =v2 | ver = v1.125 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Fox Adventures | region = EUR | sound = Issues | dsp = v2 | ver = v1.83 | lastVer= | status = Issues | comp = | size = 753 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Audio streaming game.&amp;lt;br\&amp;gt;Freeze during first cutscene or first fight. }}&lt;br /&gt;
{{ NIN| name = Star Fox Adventures | region = USA | sound = Issues | dsp = v2 | ver = v1.126 | lastVer= | status = Works | comp = yes | size = 777 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = Audio streaming game.}}&lt;br /&gt;
{{ NIN| name = Star Fox Assault | region = EUR | sound = Works | dsp = v6 | ver = v1.105 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Star Fox Assault | region = USA | sound = Works | dsp = v6 | ver = v1.111 | lastVer= v1.49 | status = Issues | comp = yes | size = 1.23 GB | mcemu = no | wide = yes | 480P = | fst = | notes = Memory card emulation last working on v1.49.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Bounty Hunter | region = EUR | sound =Works | dsp = v4 | ver = v1.83 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Star Wars: Bounty Hunter | region = USA | sound = works | dsp = v4 | ver = v1.124 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = EUR | sound = Works | dsp = v4 | ver = v1.124 | lastVer= | status = Issues | comp =yes | size = 1.20 GB | mcemu =  | wide = yes | 480P =yes | fst = | notes = Audio streaming game.&amp;lt;br\&amp;gt;Cutscenes too fast. Freezes during first mission.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = USA | sound = Issues | dsp = v4 | ver = v1.78 | lastVer= | status = Issues | comp =yes | size = 1.20 GB | mcemu =  | wide = yes | 480P =yes | fst = | notes = Audio streaming game.&amp;lt;br&amp;gt;Cutscenes play too fast. Black screen after intro.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = EUR | sound = Works| dsp = v2 | ver = v1.83 | lastVer= | status =Works | comp =yes | size = 1.30 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes =  Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = USA | sound = works | dsp = v2 | ver = v1.111 | lastVer= | status = Works | comp = | size = 1.30 GB | mcemu = yes  | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = EUR | sound = Works| dsp = v9 | ver = v1.94 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = USA | sound = works | dsp = v9 | ver = v1.111 | lastVer= | status = Works  | comp = | size = 1.34 GB | mcemu = yes  | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Wars: The Clone Wars | region = EUR | sound =Works | dsp = v4 | ver = v1.122 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Audio streaming game.&amp;lt;br\&amp;gt;Black screen after intro logos. }}&lt;br /&gt;
{{ NIN| name = Star Wars: The Clone Wars | region = USA | sound = Issues| dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Audio streaming game.&amp;lt;br&amp;gt;Freezes after logo intros. }}&lt;br /&gt;
{{ NIN| name = Super Mario Strikers | region = USA | sound = Works | dsp = v9 | ver = v1.101 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Mario Sunshine | region = EUR | sound = Works | dsp = v1 | ver = v1.105 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Mario Sunshine | region = USA | sound = Works | dsp = v1 | ver = v1.125 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball | region = USA | sound = Issues | dsp = v2 | ver = v1.126 | lastVer= | status = Issues | comp = | size = 480 MB | mcemu = no | wide = | 480P = yes | fst = | notes = Audio streaming game.&amp;lt;br&amp;gt; Game is now able to get past first bonus stage on v1.126. Memory card cannot be formatted due to the game asking for a format from the Gamecube&#039;s data manager.}}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball 2 | region = USA | sound = Issues | dsp = v2 | ver = v1.102 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes =  Audio streaming game.}}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball Adventure | region = USA | sound = | dsp = v6 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = 760 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee | region = EUR | sound = Works | dsp = v2 | ver = v1.124 | lastVer=| status = Works | comp = yes | size = 1.04 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee v1.00/v1.02 | region = USA | sound = Works | dsp = v2 | ver = v1.114 | lastVer=  | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Superman: Shadow of Apokolips | region = USA | sound = works | dsp = v4 | ver = v1.117 | lastVer= | status = Issues | comp = | size = 1.34 GB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes when you disable the helicopter. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Tales of Symphonia Disc 1&amp;lt;br/&amp;gt;Tales of Symphonia Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v1.124 | lastVer= | status = Works | comp = yes | size = 1.24 GB&amp;lt;br/&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tales of Symphonia Disc 1&amp;lt;br/&amp;gt;Tales of Symphonia Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.111 | lastVer= | status = Works | comp = yes | size = 1.28 GB&amp;lt;br&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Tak and the Power of Juju | region = USA | sound = Issues | dsp =v4 | ver = v1.70 | lastVer= | status = Doesn&#039;t Work | comp = no | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Audio streaming game.&amp;lt;br&amp;gt;Does not boot if shrunk. Freezes when you press start on main menu. }}&lt;br /&gt;
{{ NIN| name = Taz: Wanted | region = USA | sound = works | dsp =v4 | ver = v1.125 | lastVer= v1.78 | status = Doesn&#039;t Work | comp = issues | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes =  As of v1.101 it crashes loading the title screen. If shrunk it will freeze going to the hub world.}}&lt;br /&gt;
{{ NIN| name = Terminator 3: The Redemption | region = USA | sound = Works | dsp = v3 | ver = v1.120 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide =  | 480P =  | fst = yes | notes = Cutscenes play too fast and have lag. }}&lt;br /&gt;
{{ NIN| name = Tiger Woods PGA Tour 20?? Disc 1&amp;lt;br/&amp;gt;Tiger Woods PGA Tour 20?? Disc 2 | region = USA | sound = | dsp = v6 | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = TimeSplitters 2 | region = USA | sound = works | dsp = v4 | ver = v1.80 | lastVer= | status = works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Characters are invisible in cutscenes(just their guns floating around). Also one section of audio loops over and over in the cutscenes. Arcade mode appears to load up and play just fine.}}&lt;br /&gt;
{{ NIN| name = TimeSplitters: Future Perfect | region = USA | sound = Works | dsp = v6 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Teenage Mutant Ninja Turtles | region = USA | sound = Works | dsp = v6 | ver = v1.125 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = TMNT | region = USA | sound = works | dsp =v6 | ver = v1.125 | lastVer= | status = issues | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Cutscenes &amp;amp; gameplay are sped up.}}&lt;br /&gt;
{{ NIN| name = Tom and Jerry in War of The Whiskers | region = USA | sound = Works | dsp = v6 | ver = v1.55 | lastVer= | status = Works | comp = | size = 195 MB| mcemu = yes | wide = | 480P = | fst = | notes = Sound overplays, but work perfect }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Ghost Recon | region = USA | sound = | dsp = v4 | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Ghost Recon 2 | region = USA | sound = Works | dsp = Unknown | ver = v1.105 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.27 GB | mcemu = | wide = | 480P = | fst = | notes = freezes while loading for the main menu. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Rainbow Six 3 | region = USA | sound = Works | dsp = v3 | ver = v1.105 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.21 GB | mcemu = | wide = | 480P = | fst = | notes = freezes while loading for the main menu. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Rainbow Six: Lockdown | region = USA | sound = Works | dsp = v6 | ver = r85 | lastVer= | status = Works | comp = | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = Slowdowns here and there. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell | region = USA | sound = works | dsp =  | ver = v1.126 | lastVer= | status =  works | comp = | size = 1.09 GB | mcemu = yes | wide =  | 480P = | fst = | notes =Game plays perfectly, this game only passes the licensed by nintendo logo if you had the progressive scan option like on the wiiu otherwise it will freeze, This game blackscreens everytime you get to a point where you have to save mid mission or after ending the mission, the game saves but you will have to restart the console to continue from that point you just saved. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Chaos Theory Disc 1&amp;lt;br/&amp;gt;Tom Clancy&#039;s Splinter Cell: Chaos Theory Disc 2 | region = USA | sound = works | dsp = v6 | ver = v1.101 | lastVer= | status = Works | comp = | size = 1.21 GB | mcemu = yes | wide = Yes | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Double Agent Disc 1&amp;lt;br\&amp;gt;Tom Clancy&#039;s Splinter Cell: Double Agent Disc 2 | region = USA | sound = | dsp = | ver = v1.18 | lastVer= | status = Issues | comp = | size = | mcemu = issues | wide = | 480P = | fst = | notes = Game crashes after selecting difficulty, it will format memory card but doesn&#039;t save. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Pandora Tomorrow | region = USA | sound = works | dsp =  | ver = v1.126 | lastVer= | status = works | comp = | size = 1.22 GB | mcemu = yes  | wide =  | 480P = | fst = | notes = Game works fine but graphics in general are a little blurry, this game only passes the licensed by nintendo logo if you had the progressive scan option like on the wiiu otherwise it will freeze, since it uses audio streaming some sounds will be missing.  }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s American Wasteland | region = EUR | sound = Works | dsp = v6 | ver = v1.117 | lastVer= | status = Works | comp =yes | size = 1.32 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 3 | region = EUR | sound = Issues | dsp = v2 | ver = v1.125 | lastVer= | status = Issues| comp =yes | size = 1.35 GB | mcemu = issues | wide =yes | 480P =yes | fst = | notes = Audio streaming game.&amp;lt;br\&amp;gt;Stays on first loading screen forever. Screen not frozen.}}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 3 | region = USA | sound = Issues | dsp = v2 | ver = v1.125 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Audio streaming game.&amp;lt;br&amp;gt;Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 4 | region = EUR | sound =Issues | dsp = v4 | ver = v1.125 | lastVer= | status = issues | comp =yes | size = 1.25 GB | mcemu =yes | wide =yes | 480P = yes| fst = | notes = Audio streaming game.&amp;lt;br\&amp;gt;Freezes at main menu. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 4 | region = USA | sound = Issues | dsp = v4 | ver = v1.125 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.25 GB | mcemu = | wide = | 480P = | fst = | notes = Audio streaming game.&amp;lt;br&amp;gt;Freezes at title screen. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground | region = EUR | sound = Works | dsp = v4 | ver = v1.117 | lastVer= | status = Works | comp = yes | size =1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground 2 | region = EUR | sound = Works | dsp = v4 | ver = v1.117 | lastVer= | status = Works | comp = yes | size =1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground 2 | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = True Crime: New York City | region = USA | sound = Works | dsp = v6 | ver = v1.95 | lastVer=  | status = Issues | comp = yes | size = 1.17 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =Graphics glitches, missing shadows and distorted textures when you go to the park, freezes when you go into the city. }}&lt;br /&gt;
{{ NIN| name = True Crime: Streets of LA | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = yes | size = 1.36 GB | mcemu = yes | wide = yes | 480P = Yes | fst = | notes = Big loading times. }}&lt;br /&gt;
{{ NIN| name = Tube Slider: The Championship of Future Formula | region = USA | sound = Issues | dsp = v2 | ver = v1.126 | lastVer= | status = Works | comp = yes | size = 630 MB | mcemu = yes | wide = | 480P = | fst = | notes = Audio streaming game.}}&lt;br /&gt;
{{ NIN| name = Turok: Evolution | region = EUR | sound =Works  | dsp = v4 | ver = v1.117 | lastVer= | status = Works | comp =yes  | size = 1.25 GB | mcemu =yes  | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Turok: Evolution | region = USA | sound = works | dsp = v4 | ver = v1.101 | lastVer= | status = Works | comp = yes | size = 1.11 GB | mcemu = yes | wide = | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = TY the Tasmanian Tiger | region = USA | sound = Works | dsp = v4| ver = v1.114 | lastVer= | status = Issues | comp = | size = 1.23 GB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes when you jump over the gate in the first level. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = UEFA Champions League 2004-2005 | region = EUR | sound =Works | dsp = v3 | ver = v1.117 | lastVer= | status = Works | comp =yes | size = 835 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes =  Widescreen issues: Player disappear outside 4:3-Frame}}&lt;br /&gt;
{{ NIN| name = Ultimate Spider-Man | region = USA | sound = Works | dsp = v6 | ver = v1.114 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = issues | wide = yes | 480P = yes | fst = | notes = Loading works but every time you save it asks for a format. }}&lt;br /&gt;
{{ NIN| name = Universal Studios Theme Parks Adventure | region = USA | sound = Works | dsp =v2 | ver = v1.101 | lastVer= v1.94 | status = Doesn&#039;t Work | comp = yes | size = 849 MB | mcemu = yes | wide = | 480P = | fst = | notes = Audio streaming game.&amp;lt;br\&amp;gt;As of 101, only shows &amp;quot;Error with Gamecube&amp;quot; screen. Used to be able to format memory card, but starting new game causes black screen. Same happens with or without memory card. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe | region = USA | sound = | dsp = v3 | ver = v1.115 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.23 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes while playing. }}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe 2 | region = USA | sound = Works | dsp = v4 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe: Red Hot Rumble | region = USA | sound = works | dsp = v3 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Virtua Striker 3 Ver.2002 | region =EUR | sound =Issues | dsp =v2 | ver = v1.122 | lastVer= | status = Issues | comp =yes | size = 738 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Audio streaming game.&amp;lt;br\&amp;gt;Freezes after chossing an option in the main menu. Background of main menu is distorted.}}&lt;br /&gt;
{{ NIN| name = Virtua Striker 4 Ver.2006 | region =USA | sound = | dsp =v3 | ver = v1.122 | lastVer= | status = Doesn&#039;t work | comp = | size = 458 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Wario World | region = EUR | sound = Works | dsp = v2 | ver = v1.117| lastVer= | status = Works | comp =yes | size = 258 MB | mcemu = yes | wide =issues | 480P = yes| fst = | notes =Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Wario World | region = USA | sound = Works | dsp = v2 | ver = v1.101 | lastVer= | status = Works | comp = yes | size = 257 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen causes texture pop in on edges of screen. }}&lt;br /&gt;
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = EUR | sound = Works | dsp = v3 | ver = v1.117 | lastVer= | status = Works | comp = yes | size = 714 MB | mcemu = yes | wide = yes| 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = USA | sound = Works | dsp = v3 | ver = v1.125 | lastVer= | status = Works | comp = yes | size = 846 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Wave Race: Storm Blue | region = EUR | sound = | dsp = v2 | ver = v1.126 | lastVer= v1.126 | status = Works | comp = | size =1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Audio streaming game. }}&lt;br /&gt;
{{ NIN| name = Wave Race: Storm Blue | region = USA | sound = | dsp = v2 | ver = v1.126 | lastVer= v1.126 | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Audio streaming game. }}&lt;br /&gt;
{{ NIN| name = Worms 3D | region = EUR | sound = | dsp = v2 | ver = v1.101 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Worms 3D | region = USA | sound = Works | dsp = v2 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yest | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Worms Blast | region = USA | sound = | dsp = v2 | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = 548 MB | mcemu = yes | wide = | 480P = | fst = | notes = Audio streaming game.&amp;lt;br\&amp;gt;Freezes after Memory card screen. }}&lt;br /&gt;
{{ NIN| name = WWE Day of Reckoning 2 | region = USA | sound = Works | dsp = v2 | ver = v1.43 | lastVer= | status = Works | comp = | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = A few audio skips and file cache issues during entrances but very playable }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = X-Men Legends | region = USA | sound = | dsp = v4 | ver = v1.114 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = If you enter the options it will freeze. Freezes in about 15 seconds of gameplay.}}&lt;br /&gt;
{{ NIN| name = X-Men Legends II: Rise of Apocalypse | region = USA | sound = | dsp = v4 | ver = v1.18 | lastVer= | status = Issues | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = game loads fine but after the first cutscene the game starts and it freezes }}&lt;br /&gt;
{{ NIN| name = XIII | region = USA | sound = Issues | dsp = v3 | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Audio streaming game.&amp;lt;br&amp;gt;Freezes on Ubisoft screen. }}&lt;br /&gt;
{{ NIN| name = X2 Wolverine&#039;s Revenge | region = USA | sound = | dsp =v4 | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Freezes at title screen. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Yu-Gi-Oh! The Falsebound Kingdom | region = USA | sound = works | dsp = v4 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 557 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Zatch Bell! Mamodo Battles | region = USA | sound = works | dsp = v3 | ver = v1.80 | lastVer= | status =  Works | comp = yes | size = 342 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Zatch Bell! Mamodo Fury | region = USA | sound = | dsp = v9 | ver = v1.30 | lastVer= | status = Works | comp = | size = 910 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Zelda no Densetsu: Toki no Ocarina GC: Ura Zelda | region = JAP | sound = | dsp = v4 | ver = r38 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.16GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at Nintendo logo }}&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Compatibility Lists]]&lt;/div&gt;</summary>
		<author><name>Daxtsu</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Nintendont_Compatibility_List&amp;diff=51396</id>
		<title>Nintendont Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Nintendont_Compatibility_List&amp;diff=51396"/>
		<updated>2014-06-18T16:31:09Z</updated>

		<summary type="html">&lt;p&gt;Daxtsu: All of the games I noticed specifically broken in 1.86 or so are fixed in 1.91.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&#039;&#039;&#039;Compatibility list for Nintendont. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[https://code.google.com/p/nintendon-t/ Nintendont Homepage]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[http://gbatemp.net/threads/nintendont-crediars-new-project.349258 Nintendont Thread on GBATemp]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Posting Guidelines: UNDERSTAND BEFORE EDITING==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;,&amp;quot; &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;,&amp;quot; or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;, or specific county code &amp;quot;FRN&amp;quot;, &amp;quot;GER&amp;quot;, &amp;quot;SPN&amp;quot;, &amp;quot;ITL&amp;quot; &amp;quot;DUT&amp;quot; or &amp;quot;AUS&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DSP&#039;&#039;&#039; - Which sound DSP version the game is using. Do not use &amp;quot;unknown&amp;quot; if you don&#039;t know the version. &#039;&#039;&#039;Unknown&#039;&#039;&#039; is a valid entry from nintendont&#039;s log when it didn&#039;t find the DSP version. If you don&#039;t know the version, just leave it empty. You can also drag and drop the ISO into [http://crediar.no-ip.com/dspscan.rar dspscan] to obtain the dsp version.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sound&#039;&#039;&#039; - Whether the sound works of not. set to &#039;&#039;&#039;Works&#039;&#039;&#039; if the game has overall good sound with very rare on non existent garbled noises (like zelda Wind Waker). Set to &#039;&#039;&#039;Issues&#039;&#039;&#039; if the game has mixed sound issues (working fine in some part of the game, but some instrument/cutscene/menus don&#039;t). Set to &#039;&#039;&#039;Doesn&#039;t work&#039;&#039;&#039; for games with contant garbled noises, incorrect or no sound at all. If the game has no sound due to audio streaming then note &amp;quot;Audio Streaming&amp;quot; in the notes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version&#039;&#039;&#039; - Always try to use the latest [http://gbatemp.net/threads/nintendont-crediars-new-project.349258/ Nintendont release]. If you&#039;re using a more recent version than the one listed, update this field.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Last working version&#039;&#039;&#039; - update both the Version column and this column when the game works. Update only the &amp;quot;Version&amp;quot; column if it doesn&#039;t work and keep this column with the latest known working version.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of the game with a uncompressed (1.35GB) 1:1 disc image dump. Make sure to have ipl.bin or font_ansi.bin on the root of your device to ensure maximum compatibility. Mark the game as &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot; if the game is 98-100% compatible. Mark the game as &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot; if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as &amp;quot;&#039;&#039;&#039;Doesn&#039;t work&#039;&#039;&#039;&amp;quot; if it freezes at the same point every time or fails to boot at all.[http://www.slavasoft.com/hashcalc/index.htm Verify] your game.iso [http://redump.org/discs/system/gc/ here.] Titles with any missing audio due to disc streaming are to be entered as &#039;&#039;Issues&#039;&#039; with notes of audio streaming. Also note that newer release versions of Nintendont always take priority. Should you happen to find that an up to date Nintendont breaks a game that is listed here as working with an older revision, mention the earlier compatible revision under Notes. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Options&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:The enhancements of Memory Card Emulation, Widescreen Patch, Progressive Patch, DiscEX compression and GCReEx (fst) are to be considered optional, and should only be tested after the game has been confirmed to work without these features. Do not for example, add a new title to the list as &#039;Doesn&#039;t Work&#039; having only tested the game with one of these settings enabled, as it&#039;s probable the game works flawlessly without it.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;MCEmu&#039;&#039;&#039; (Memory Card Emulation) - This is the game save redirection feature which uses the front SD instead of a GameCube memory card. Keep in mind that not all games will work with this patching. Enter &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot; for working, or &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot; for not working. For partially working games, you can enter &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;. If you have not enabled Memory Card Emulation, leave the field blank.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Shrunk&#039;&#039;&#039; - Only use the latest version of [http://crediar.no-ip.com/dwn.php DiscEX] with the -c command on your verified 1:1 disc image or DMToolbox. A few titles will fail to start or eventually crash when you compress the .iso. Compatible games should be marked &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot;, and games that do not work flawlessly after compression should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot;. You should also fill in the size of the compressed game.iso (&#039;&#039;&#039;Note:&#039;&#039;&#039; DMToolbox always displays 1.36 GB as file size, which is usually wrong. You have to check the filesize for yourself). If you have not compressed the 1:1 image, leave the comp field blank. Games that have issues with compression should have comp marked as &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Wide&#039;&#039;&#039; (Widescreen Patch) - Whether or not a game can be patched to run in widescreen mode. Games that fail to start or later error should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot;. If the game displays any oddities but plays without crashing, you can enter &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;. If you didn&#039;t test Widescreen patch, leave the wide field blank.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;480P&#039;&#039;&#039; - Whether or not a game can be forced to run in progressive mode. Note is only for games that do not normally support 480p (a list of those that do is [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_with_480p_and_16:9_support here]).&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;fst&#039;&#039;&#039; - Whether or not a game works in extracted (file system) mode, using the latest version of [http://crediar.no-ip.com/dwn.php GCReEx] on your verified 1:1 disc image or DMToolbox.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes like &#039;Works Great&#039; are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template to add a new entry&#039;&#039;&#039;&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;{{ NIN| name = game_name | region = USA/JAP/EUR | sound = Works/Issues/Doesn&#039;t Work | dsp = vxx | ver = v1.?? | lastVer= | status = Works/Issues/Doesn&#039;t Work | comp = yes/issues/no | size = | mcemu = yes/issues/no | wide = yes/issues/no | 480P = yes/issues/no | fst = yes/issues/no | notes = }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = 007: Agent im Kreuzfeuer | region = GER | sound =Works | dsp = v2 | ver = v1.85 | lastVer=| status = Works | comp =yes | size = 1.20 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Intro flickers.}}&lt;br /&gt;
{{ NIN| name = 007: Agent Under Fire | region = USA | sound = works | dsp = v2 | ver = v1.81 | lastVer= | status =  Works | comp = yes  | size = 1.24 GB | mcemu =yes  | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = 007: Alles oder Nichts | region = GER | sound = | dsp = Unknown | ver = v1.85 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Shuts down Wii on start. }}&lt;br /&gt;
{{ NIN| name = 007: Everything or Nothing | region = EUR | sound = | dsp = Unknown | ver = v1.85 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Shuts down Wii on start. }}&lt;br /&gt;
{{ NIN| name = 007: From Russia with Love | region = EUR | sound = | dsp = v7 | ver = v1.85 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 007: Liebesgrüße aus Moskau | region = GER | sound = | dsp = v7 | ver = v1.85 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 007: Nightfire | region = EUR | sound =Works | dsp = Unknown | ver = v1.85 | lastVer=v1.83 | status = Issues | comp =yes | size = 1.19 GB | mcemu = | wide =yes | 480P =yes | fst = | notes = Black screen after pressing start on main screen.&amp;lt;br\&amp;gt;Black screen on boot since v1.84}}&lt;br /&gt;
{{ NIN| name = 007: Nightfire | region = USA | sound = | dsp = Unknown | ver = v1.81 | lastVer= | status = Issues | comp = | size = 1.28 GB | mcemu = | wide = | 480P = | fst = | notes = Crashes when you press start on the main menu. }}&lt;br /&gt;
{{ NIN| name = 1080 Avalanche | region = EUR | sound = | dsp = v3 | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.20 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 1080 Avalanche | region = USA | sound = | dsp = v3 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.20 GB | mcemu = | wide = | 480P = | fst = | notes = After the title screen it will freeze in about 20 seconds. }}&lt;br /&gt;
{{ NIN| name = 18 Wheeler: American Pro Trucker | region = USA | sound = | dsp = v2 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = 270 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 2002 FIFA World Cup Korea Japan | region = EUR | sound = Works | dsp = v2 | ver = v1.85 | lastVer=v1.83 | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =Supports 16:9.&amp;lt;br\&amp;gt;Black screen on boot since v1.84.}}&lt;br /&gt;
{{ NIN| name = 4x4 Evo 2 | region = USA | sound = works | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 552 MB | mcemu = | wide = | 480P = | fst = | notes = freezes when entering the race. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = AGB Emulator | region = USA | sound = | dsp = v3 | ver = v1.29 | lastVer= | status = Issues | comp = | size = 19 MB | mcemu = | wide = | 480P = | fst = | notes = May freeze really quick.}}&lt;br /&gt;
{{ NIN| name = Alien Hominid | region = USA | sound = | dsp = v6 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 430 MB | mcemu = | wide = | 480P = no | fst = | notes = Progressive crashes game. Black screen after memory card screen. }}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2002 | region = USA | sound = works | dsp = v2 | ver = v1.70 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = | 480P = | fst = | notes = takes 10 seconds of black screen to boot then 30 seconds of  froozen screen after formating mcemu to reach main menu, big loading times otherwise works great.}}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2003 featuring Derek Jeter | region = USA | sound = works | dsp = v2 | ver = v1.70 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = | fst = | notes = Big loading times. }}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2004 | region = USA | sound = works | dsp = v4 | ver = v1.70 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = no | wide = | 480P = | fst = | notes = Big loading times, it cant save because it needs 388 blocks free but nintendont only creates up to 251 blocks MC. }}&lt;br /&gt;
{{ NIN| name = Amazing Island | region = USA | sound = Works | dsp = v3 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 0.98 GB | mcemu = yes | wide = | 480P = | fst = | notes = Crash Right after Intro (White Screen) }}&lt;br /&gt;
{{ NIN| name = American Chopper 2: Full Throttle | region = USA | sound = Works | dsp = v6 | ver = v1.20 | lastVer= | status = Works | comp = | size = 1.13 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Animal Crossing | region = EUR | sound = Works | dsp = Unknown | ver = v1.86 | lastVer=v1.83 | status = Works | comp = yes | size = 26 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Use [http://ul.to/88zi8qrq GCReEx] to extract your iso. Open the folder tgc and convert the tgc file of the language you want with [http://www.mediafire.com/download/abi43b3bxjt8n0x/tgctogcm.exe tgctogcm]. Rename the resulting file to game.iso.&amp;lt;br\&amp;gt;Freezes while loading save since v1.86.}}&lt;br /&gt;
{{ NIN| name = Animal Crossing | region = USA | sound = Works | dsp = Unknown | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 26 MB | mcemu = Yes | wide = yes | 480P = yes | fst = | notes = GBA and e-Reader features not supported. }}&lt;br /&gt;
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = EUR | sound = works | dsp = v3 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Long loading times. }}&lt;br /&gt;
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Ant Bully, The | region = USA | sound = Works | dsp = v6 | ver = v1.21 | lastVer= | status = Works | comp = yes | size = 497 MB | mcemu = yes | wide = | 480P = | fst = | notes = Playable, sound glitches }}&lt;br /&gt;
{{ NIN| name = Aquaman: Battle for Atlantis | region = USA | sound = Works | dsp = v4 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 535 MB | mcemu = yes | wide = | 480P = | fst = | notes = Crashes on Loading Screen }}&lt;br /&gt;
{{ NIN| name = Army Men: Air Combat: The Elite Missions | region = USA | sound = | dsp = v4 | ver = v1.78 | lastVer= | status = Doesn&#039;t Work | comp = | size = 962 MB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes when entering the mission where the screen goes all flashing grey with green lines. }}&lt;br /&gt;
{{ NIN| name = Army Men: RTS | region = USA | sound = works | dsp = v2 | ver = v1.78 | lastVer= | status = Doesn&#039;t Work | comp = | size = 514 MB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes while loading for the main menu.}}&lt;br /&gt;
{{ NIN| name = Army Men: Sarge&#039;s War | region = USA | sound = | dsp = v4 | ver = v1.78 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.27 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after the first couple of logos. }}&lt;br /&gt;
{{ NIN| name = Asterix and Obelix XXL | region = EUR | sound = Works | dsp = v3 | ver = v1.20 | lastVer= | status = Works | comp = | size = 724 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = ATV: Quad Power Racing 2 | region = USA | sound = works | dsp = v2 | ver = v1.80 | lastVer= | status = Issues | comp = | size = 466 MB | mcemu = yes | wide = | 480P = | fst = | notes = It randomly freezes during a race also the intro  scenes sound is garbage ingame sound works.}}&lt;br /&gt;
{{ NIN| name = Auto Modellista | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB| mcemu = | wide = | 480P = | fst = | notes = Freezes at memorycard screen. }}&lt;br /&gt;
{{ NIN| name = Avatar: The Last Airbender | region = USA | sound = Works | dsp = v6 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 857 MB | mcemu = yes | wide = | 480P = | fst = | notes = Intro too fast&lt;br /&gt;
Crash after Starting New Game (sound Loop) }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Backyard Baseball | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Crash after intro }}&lt;br /&gt;
{{ NIN| name = Backyard Football | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Intro too fast, crash after intro }}&lt;br /&gt;
{{ NIN| name = Backyard Sports: Baseball 2007 | region = USA | sound = Works | dsp = v6 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bad Boys: Miami Takedown | region = USA | sound = works | dsp = v3 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 1.29 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Baldur&#039;s Gate: Dark Alliance | region = EUR | sound = Works | dsp = v4 | ver = v1.85 | lastVer= | status = Works | comp =yes | size =1.26 GB | mcemu = yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Baldur&#039;s Gate: Dark Alliance | region = USA | sound = Works | dsp = v4 | ver = v1.23 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Baten Kaitos Origins Disc 1&amp;lt;br/&amp;gt;Baten Kaitos Origins Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.49 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Auto-off since r71.}}&lt;br /&gt;
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1&amp;lt;br/&amp;gt;Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = r38 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Random Crashes. English only }}&lt;br /&gt;
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1&amp;lt;br/&amp;gt;Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.49 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes =Whentrying to load a save, it will report your memory card as corrupted. Do not format, just say no and then try again, then it works. Music in the battle scenes too loud and music keeps playing after battle is over randomly. }}&lt;br /&gt;
{{ NIN| name = Batman Begins | region = EUR | sound = | dsp = v6 | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Batman Begins | region = USA | sound = Works | dsp = v3 | ver = v1.52 | lastVer= USB r4 | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = yes | 480P = | fst = | notes = It doesnt work since versions from sd and usb got mixed together So it blackscreens after choosing progressive ever since usb r4 where it played perfectly. }}&lt;br /&gt;
{{ NIN| name = Batman: Dark Tomorrow | region = EUR | sound = Works | dsp = v2 | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 1.05 GB | mcemu = | wide = | 480P = no | fst = | notes = Crashes after new game intro }}&lt;br /&gt;
{{ NIN| name = Batman: Dark Tomorrow | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Crashes after new game intro }}&lt;br /&gt;
{{ NIN| name = Batman: Rise of Sin Tzu | region = USA | sound = Works | dsp = v4 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes play too fast }}&lt;br /&gt;
{{ NIN| name = Batman: Vengeance | region = EUR | sound = | dsp = Unknown | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp = | size = 734 MB | mcemu = | wide = | 480P = | fst = | notes = Shuts down Wii on start. }}&lt;br /&gt;
{{ NIN| name = Batman: Vengeance | region = USA | sound = | dsp = Unknown | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Battalion Wars | region = EUR | sound = Works | dsp = v6 | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 1.04 GB | mcemu = | wide = | 480P = no | fst = | notes = Crashes after Logo intros. Menu doesn&#039;t load. }}&lt;br /&gt;
{{ NIN| name = Battalion Wars | region = USA | sound = Works | dsp = v6 | ver = v1.18 | lastVer= | status = Works | comp = yes | size = 946 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Battle Stadium D.O.N. | region = JAP | sound = Works | dsp = | ver = v1.23 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Beach Spikers: Virtua Beach Volleyball | region = USA | sound = Issues | dsp = v2 | ver = r76 | lastVer= | status = Works | comp = | size = 237 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = In widescreen mode, image edges will not show all }}&lt;br /&gt;
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = EUR | sound = | dsp = v4 | ver = r44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = USA | sound = Doesn&#039;t Work | dsp = v2 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Sound plays too fast }}&lt;br /&gt;
{{ NIN| name = Beyond Good &amp;amp; Evil | region = USA | sound = Issues | dsp = v4 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 1.25 GB| mcemu = yes | wide = yes | 480P = | fst = | notes = Audio has delay in cutscenes. }}&lt;br /&gt;
{{ NIN| name = Big Air Freestyle | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Crash after intro }}&lt;br /&gt;
{{ NIN| name = Big Mutha Truckers | region = USA | sound = | dsp = v4 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Billy Hatcher and the Giant Egg | region = USA | sound = Issues | dsp = v3 | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = no | wide = | 480P = | fst = | notes = Freezes during loading screen after the first cut scene. }}&lt;br /&gt;
{{ NIN| name = Bionicle | region = USA | sound = | dsp = v4 | ver = v1.80 | lastVer= | status = Issues | comp = | size = 674 MB | mcemu = | wide = | 480P = | fst = | notes = Screen is divided into 3 with green bars, and keeps flashing. }}&lt;br /&gt;
{{ NIN| name = Bionicle Heroes | region = USA | sound = Works | dsp = v6 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Black &amp;amp; Bruised | region = USA | sound = Works | dsp = v4 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = USA | sound = Works | dsp = v4 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = BloodRayne | region = USA | sound = Works | dsp = v2 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bloody Roar: Primal Fury | region = EUR | sound = | dsp = v2 | ver = v1.39 | lastVer= | status = Doesn&#039;t Work | comp = | size = 637 MB | mcemu = no | wide = | 480P = | fst = | notes = Freezes after creating data file }}&lt;br /&gt;
{{ NIN| name = Bloody Roar: Primal Fury | region = USA | sound = | dsp = v2 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after creating data file. }}&lt;br /&gt;
{{ NIN| name = Blowout | region = USA | sound = Works | dsp = | ver = v1.80 | lastVer= | status = Works | comp = yes | size =  265 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = BMX XXX | region = USA | sound = Issues | dsp = v4 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = No BGM }}&lt;br /&gt;
{{ NIN| name = Bomberman Generation | region = EUR | sound = | dsp = v2 | ver = v1.85 | lastVer= | status = Doesn&#039;t Work | comp = | size =1.18 GB | mcemu =  | wide =  | 480P = | fst = | notes = Black screen on boot.}}&lt;br /&gt;
{{ NIN| name = Bomberman Generation | region = USA | sound = | dsp = v2 | ver = v1.50 | lastVer= | status = Doesn&#039;t Work | comp = | size = 0.99 GB | mcemu = | wide = yes | 480P = | fst = | notes = Freezes on now loading screen. }}&lt;br /&gt;
{{ NIN| name = Bomberman Jetters | region = USA | sound = Works | dsp = v3 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bratz: Forever Diamondz | region = USA | sound = Works | dsp = v6 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bratz: Rock Angelz | region = USA | sound = | dsp = v3 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot. }}&lt;br /&gt;
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = EUR | sound = | dsp = v4 | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.32 GB | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot. }}&lt;br /&gt;
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = USA | sound = | dsp = v4 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot. }}&lt;br /&gt;
{{ NIN| name = Burnout | region = USA | sound = Works | dsp = v2 | ver = v1.03 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Sky is bugged with random colors. }}&lt;br /&gt;
{{ NIN| name = Burnout 2: Point of Impact | region = EUR | sound = | dsp = v4 | ver = v1.83 | lastVer=| status = Doesn&#039;t Work | comp = | size = 1.21 GB | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot. }}&lt;br /&gt;
{{ NIN| name = Burnout 2: Point of Impact | region = USA | sound = Works | dsp = v4 | ver = v1.60 | lastVer=| status = Works | comp = yes | size = 1.21 GB | mcemu = yes| wide = yes | 480P = yes | fst = | notes = Stiff controls but this may just be the game. }}&lt;br /&gt;
{{ NIN| name = Bust-A-Move 3000 | region = USA | sound = Works | dsp = v4 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 155 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Sound now works perfectly but during the gameplay the analog stick of the GC pad several times won&#039;t move correctly. The dpad has not this issue. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Call of Duty 2: Big Red One | region = USA | sound = | dsp = v3 | ver = v1.20 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after choosing play game on the main menu. }}&lt;br /&gt;
{{ NIN| name = Call of Duty: Finest Hour | region = USA | sound = Works | dsp = v3 | ver = v1.29 | lastVer= | status = Issues | comp = | size = 1.30 GB | mcemu = yes | wide = | 480P = | fst = | notes = Ingame all buttons stop working except the dual analogs on the gamecube &amp;amp; ps3 controller. Cutscenes run at double speed. }}&lt;br /&gt;
{{ NIN| name = CAPCOM vs SNK 2 EO | region = EUR | sound = Works | dsp = v2 | ver = r85 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = CAPCOM vs SNK 2 EO | region = USA | sound = works | dsp = v2 | ver = v1.50 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Carmen Sandiego: The Secret of the Stolen Drums | region = EUR | sound = | dsp = v4 | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.18 GB | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot. }}&lt;br /&gt;
{{ NIN| name = Catwoman | region = EUR | sound = Issues | dsp = v3 | ver = v1.83 | lastVer= | status = Issues | comp = yes | size = 1.26 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Publisher Videos, Intro and Cutscenes lags. Main menu has sometimes sound glitches. Game just works fine. }}&lt;br /&gt;
{{ NIN| name = Chaos Field | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 480 MB | mcemu = yes | wide = | 480P = | fst = | notes = Intro lags. }}&lt;br /&gt;
{{ NIN| name = Charlie and the Chocolate Factory | region = USA | sound = Works | dsp = v9 | ver = v1.20 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Chibi-Robo! | region = EUR | sound = Works | dsp = v6 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 583 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Chibi-Robo! | region = USA | sound = works | dsp = v4 | ver = v1.69 | lastVer=  | status = works | comp = yes | size = 407 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Chronicles of Narnia, The: The Lion, the Witch and the Wardrobe | region = EUR | sound = Works | dsp = v6 | ver = r35 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.G.A.M.E. | region = EUR | sound = | dsp = v9 | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot. }}&lt;br /&gt;
{{ NIN| name = Conflict: Desert Storm | region = EUR | sound = | dsp = v4 | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.14 GB | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot. }}&lt;br /&gt;
{{ NIN| name =  Conflict:  Desert Storm | region = USA | sound = Works | dsp = v4  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Conflict: Desert Storm II | region = EUR | sound = Works | dsp =v3 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = Issues | 480P = no | fst = | notes = Publisher Videos and Videos (Intro) lags. Widescreen issues: Menu is distorted. Graphics glitches outside 4:3 frame. }}&lt;br /&gt;
{{ NIN| name =  Conflict:  Desert Storm II: Back to Baghdad | region = USA | sound = Works | dsp =v3  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.14 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Crash Bandicoot: The Wrath of Cortex | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 894 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes at loading screen. }}&lt;br /&gt;
{{ NIN| name = Crash Nitro Kart | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes = Some minor graphics are very blurry.}}&lt;br /&gt;
{{ NIN| name = Crazy Taxi | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 133 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes the moment you are about to play.}}&lt;br /&gt;
{{ NIN| name = Cubivore | region = USA | sound = works | dsp = v7 | ver = v1.67 | lastVer= | status = works | comp = yes | size = 95 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Custom Robo | region = USA | sound = | dsp = v3 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp =  | size = 940 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Dairantou Smash Brothers DX v1.00/v1.02 | region = JAP | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Have slight big loading times }}&lt;br /&gt;
{{ NIN| name = Dance Dance Revolution: Mario Mix | region = USA | sound = Works | dsp = v9| ver = v1.78 | lastVer= | status = Works | comp = yes | size = 264 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen has small optical graphics glitches. }}&lt;br /&gt;
{{ NIN| name = Dancing Stage Mario Mix | region = EUR | sound = Issues | dsp = v9 | ver = v1.86 | lastVer= | status = Works | comp = yes | size = 318 MB | mcemu = yes | wide = issues | 480P = | fst = | notes = Widescreen has small optical graphics glitches. Full iso has sound and music glitches. Shrunk has NO sound and music glitches. Playing dancing parts has no problems at all. }}&lt;br /&gt;
{{ NIN| name = Dark Summit | region = EUR | sound = Works | dsp = v7 | ver = v1.86 | lastVer= | status = Works | comp = Works | size = 1.16 GB | mcemu = yes | wide = | 480P = | fst = | notes = longer loading times }}&lt;br /&gt;
{{ NIN| name = Dead to Rights | region = USA | sound = | dsp =v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes during tutorial. }}&lt;br /&gt;
{{ NIN| name = Def Jam: Fight for NY | region = USA | sound =v3 | dsp =v3 | ver = v1.47 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = error screen while its loading before the fight }}&lt;br /&gt;
{{ NIN| name = Def Jam: Vendetta | region = USA | sound = | dsp = v2 | ver = v1.47 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Die Hard: Vendetta | region = EUR | sound = | dsp = v2 | ver = v1.86 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Die Hard: Vendetta | region = USA | sound = works | dsp = v2 | ver = v1.48 | lastVer= | status = Works | comp = | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Digimon Rumble Arena 2 | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.29 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Digimon World 4 | region = USA | sound = Works | dsp = v3 | ver = v1.83 | lastVer= | status = Works | comp = | size = 1.12 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = HID issue: Character can only walk in a straight line or diagonal. }}&lt;br /&gt;
{{ NIN| name = Dinotopia: The Sunstone Odyssey | region = USA | sound = works | dsp = | ver = v1.48 | lastVer= | status = Works | comp = | size = 792 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s PK: Out of the Shadows | region = USA | sound = Works | dsp = v4 | ver = r60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Skip any skipable cutscenes ASAP because they cause freezing. }}&lt;br /&gt;
{{ NIN| name = Disneys Skate Adventure | region = EUR | sound = | dsp = v4 | ver = v1.86 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles | region = EUR | sound = Issues | dsp = v3 | ver = v1.86 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst =  | notes = Long loading times. Intro and Cutscenes has sound glitches. No Sound/Music problems InGame! }}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles   | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = Big loading times,sound is out of sinc in cutscenes.}}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer | region = EUR | sound = Issues | dsp =v6 | ver = v1.86 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst =  | notes = Long loading times. Intro and Cutscenes has sound glitches. No Sound/Music problems InGame! }}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer  | region = USA | sound = Works | dsp =v6  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.09 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = Big loading times, sound is out of sinc in cutscenes.}}&lt;br /&gt;
{{ NIN| name = Disney-Pixar Ratatouille | region = USA | sound = Works | dsp =v6  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 942 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = Sound plays too fast on cutscenes}}&lt;br /&gt;
{{ NIN| name = Donkey Kong Jungle Beat | region = EUR | sound = | dsp = v8 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 661 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Donkey Kong Jungle Beat | region = USA | sound = Works | dsp = v8 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 660 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = No DK Bongo Controller support }}&lt;br /&gt;
{{ NIN| name = Donkey Konga | region = EUR | sound = | dsp = v3 | ver = v1.86 | lastVer= | status = Doesn&#039;t Work | comp = | size = 250 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Donkey Konga | region = USA | sound = Works | dsp = | ver = v1.44 | lastVer= | status = Issues | comp = | size = 256 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes when you begin to play a song. }}&lt;br /&gt;
{{ NIN| name = Donkey Konga 3 | region = JAP | sound = works| dsp = v6 | ver = v1.80 | lastVer= | status = Issues| comp = | size = 252 MB | mcemu = yes| wide = yes| 480P = yes| fst = | notes = Crashes once and a while. No specific place.}}&lt;br /&gt;
{{ NIN| name = Doshin the Giant | region = EUR | sound = Works | dsp = v2 | ver = v1.29 | lastVer= | status = Works | comp = | size = 735 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dragon Drive: D-Masters Shot | region = JAP | sound = works | dsp = v4 | ver = v1.73 | lastVer= | status = issues | comp = | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = Random freezes. }}&lt;br /&gt;
{{ NIN| name = Dragon Drive: D-Masters Shot (Anime Disc) | region = JAP | sound =  works | dsp = v4 | ver = v1.73 | lastVer= | status = Works  | comp = | size = | mcemu = | wide = | 480P =yes  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai | region = EUR | sound = Issues | dsp = v3 | ver = v1.86 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Menu, Intro, Cutscenes has sound and music glitches. No sound and music issues InGame! }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = Works | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai 2 | region = EUR | sound = Works | dsp = v6 | ver = v1.86 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai 2 | region = USA | sound = Works | dsp = v6 | ver = v1.61 | lastVer= | status = Works | comp = Works | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Sagas | region = USA | sound = | dsp = v3 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = Must use d-pad at mc screen. Black Screen after first cutscene. }}&lt;br /&gt;
{{ NIN| name = Dream Mix TV: World Fighters | region = JAP | sound = Doesn&#039;t Work | dsp = | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = 391 MB | mcemu = | wide = | 480P = | fst = | notes = freezes at intro }}&lt;br /&gt;
{{ NIN| name = DreamWorks Madagascar | region = EUR | sound = | dsp = v3 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Freezes on logos after just 5 seconds }}&lt;br /&gt;
{{ NIN| name = DreamWorks Madagascar | region = USA | sound = | dsp = v3 | ver = v1.80 | lastVer= | status = Works | comp = | size = 614 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = Videos are choppy and freezes the game if you don&#039;t skip them. Loading takes longer than normal. }}&lt;br /&gt;
{{ NIN| name = DreamWorks Over The Hedge | region = EUR | sound = | dsp = v6 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes on loading main menu. }}&lt;br /&gt;
{{ NIN| name = DreamWorks Over The Hedge | region = USA | sound = Works | dsp = v6 | ver = v1.69 | lastVer=  | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = Takes 20 seconds of black screen to  reach progressive scan screen, then 40 seconds of title menu being still to reach the game itself. it works great after that.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Enter The Matrix Disc 1&amp;lt;br/&amp;gt;Enter The Matrix Disc 2 | region = EUR | sound =Works | dsp = v4 | ver = v1.85 | lastVer= | status = Works | comp = yes | size = 1.30 GB&amp;lt;br/&amp;gt;1.19 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes =  Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Enter The Matrix Disc 1&amp;lt;br/&amp;gt;Enter The Matrix Disc 2 | region = USA | sound = works | dsp = v4 | ver = v1.67 | lastVer= | status = works | size = 1.30 GB&amp;lt;br/&amp;gt;1.19 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = ESPN International Winter Sports 2002 | region = USA | sound = Works | dsp = v3 | ver = v1.44 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Eternal Darkness: Sanity&#039;s Reqiem | region = EUR | sound = Works | dsp = v2 | ver = v1.85| lastVer= | status = Issues | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Freeze when you are about to control the protagonist. }}&lt;br /&gt;
{{ NIN| name = Eternal Darkness: Sanity&#039;s Reqiem | region = USA | sound = | dsp = v2 | ver = v1.55 | lastVer= | status = Issues | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Lags really bad after Nintendo logo. Eventually freezes. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = F-Zero AX | region =JAP | sound = | dsp = v4 | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp = | size = 415 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = F-Zero GX | region = EUR | sound = | dsp = v4 | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.33 GB | mcemu = | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required. Freezes at 50/60 Hz selection. Reset combo works during freeze. }}&lt;br /&gt;
{{ NIN| name = F-Zero GX | region = USA | sound = | dsp = v4 | ver = v1.91 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.33 GB | mcemu = | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required. Freezes after &amp;quot;av&amp;quot; logo. Reset combo works during freeze. USB Gecko output from hang (from 1.61, as newer versions no longer show the OSHeap error): http://pastie.org/private/zqcrxesjscqgobvj0lq9uq }}&lt;br /&gt;
{{ NIN| name = FIFA 06 | region = EUR | sound =Works | dsp = v6 | ver = v1.85 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Supports 16:9.}}&lt;br /&gt;
{{ NIN| name = FIFA 07 | region = EUR | sound =Works | dsp = v6 | ver = v1.86 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =yes| 480P =yes | fst = | notes =Supports 16:9.}}&lt;br /&gt;
{{ NIN| name = FIFA Football 2003 | region = EUR | sound =Works | dsp = v4 | ver = v1.83 | lastVer= | status = Works | comp =yes | size = 1.22 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Supports 16:9.}}&lt;br /&gt;
{{ NIN| name = FIFA Football 2004 | region = EUR | sound =Works | dsp = v4 | ver = v1.83 | lastVer= | status = Works | comp =yes | size = 1.10 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Player disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = FIFA Football 2005 | region = EUR | sound =Works | dsp = v3 | ver = v1.83 | lastVer= | status = Works | comp =yes | size = 1.03 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Player disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = FIFA Fussball-Weltmeisterschaft Deutschland 2006 | region = GER | sound =Works | dsp = v6 | ver = v1.85 | lastVer=v1.80 | status = Works | comp =yes | size = 1.16 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes =Supports 16:9.&amp;lt;br\&amp;gt;Controls don&#039;t work since v1.81. }}&lt;br /&gt;
{{ NIN| name = FIFA Street | region = EUR | sound =Works | dsp = v6 | ver = v1.83 | lastVer= | status = Works | comp =yes | size = 784 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Supports 16:9.}}&lt;br /&gt;
{{ NIN| name = FIFA Street 2 | region = EUR | sound =Works | dsp = v6 | ver = v1.86 | lastVer=v1.70 | status = Works | comp =yes | size = 1.21 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes =Supports 16:9.&amp;lt;br\&amp;gt;Last worked in v1.70. Freezes immidiately in v1.72-v1.75. Freezes after EA Sports Big logo in v1.76-v1.77. Since v1.78 it freezes after pressing start at main screen.}}&lt;br /&gt;
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = EUR | sound = Works | dsp = v4 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = USA | sound = Works | dsp = v4 | ver = v1.91 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Multiplayer isn&#039;t possible due to no GBA support. }}&lt;br /&gt;
{{ NIN| name = Finding Nemo | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 964 MB | mcemu = | wide = | 480P = | fst = | notes = Black Screen after cutscenes before reaching main menu. }}&lt;br /&gt;
{{ NIN| name = Fire Emblem: Path of Radiance | region = EUR | sound = Works | dsp = v9 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Fire Emblem: Path of Radiance | region = USA | sound = Works | dsp = v9 | ver = v1.91 | lastVer= v1.83 | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Frogger&#039;s Adventures: The Rescue | region = USA | sound = works | dsp = v3 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide =  | 480P = | fst = | notes = May freeze during cutscenes. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Gauntlet: Dark Legacy | region = USA | sound = Works | dsp = v2 | ver = v1.47 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = The audio of the first cutscene stutters. }}&lt;br /&gt;
{{ NIN| name = Geist | region = USA | sound = | dsp = v9 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = no | size = 1.26 GB | mcemu = | wide = | 480P = | fst = | notes =Will not boot if shrunk. Freezes on loading screen before the main menu. }}&lt;br /&gt;
{{ NIN| name = Go! Go! Hypergrind | region = USA | sound = Issues | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Random crashes - unplayable }}&lt;br /&gt;
{{ NIN| name = Godzilla: Destroy All Monsters Melee | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 834 MB | mcemu = yes | wide = | 480P = no | fst = | notes = Freezes with green lines after selecting a level.}}&lt;br /&gt;
{{ NIN| name = GoldenEye: Rogue Agent Disc 1&amp;lt;br\&amp;gt;GoldenEye: Rogue Agent Disc 2 | region = EUR | sound = | dsp = Unknown | ver = v1.83 | lastVer= | status = Issues | comp = | size = 1.11 GB&amp;lt;br\&amp;gt;1.12 GB | mcemu = | wide = | 480P = | fst = | notes =  Broken controls. Therefore can&#039;t get passed memory card screen.}}&lt;br /&gt;
{{ NIN| name = GoldenEye: Rogue Agent Disc 1&amp;lt;br\&amp;gt;GoldenEye: Rogue Agent Disc 2 | region = USA | sound = | dsp = Unknown | ver = v1.81 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.12 GB&amp;lt;br\&amp;gt;1.12 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes on memory card screen. }}&lt;br /&gt;
{{ NIN| name = Gotcha Force | region = USA | sound = Works | dsp =v3  | ver = v1.44 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = no | notes =  }}&lt;br /&gt;
{{ NIN| name = Gun | region = EUR | sound = | dsp = | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = It freezes after the cinematic intro. }}&lt;br /&gt;
{{ NIN| name = Gun | region = USA | sound = Issues | dsp = v6 | ver = v1.47 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = freezes before title menu. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = EUR | sound =Works | dsp = v2 | ver = v1.83 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu = yes| wide = yes| 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = USA | sound = works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Goblet of Fire | region = USA | sound = Works | dsp = v6 | ver = v1.50 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Philosopher&#039;s Stone | region = EUR | sound =Works | dsp = v3 | ver = v1.83 | lastVer= | status = Works | comp =yes | size = 1.19 GB | mcemu =yes | wide = yes| 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Prisoner of Azkaban | region = USA | sound = Works | dsp = v3 | ver = v1.40 | lastVer= | status = Works | comp = | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Sorcerer&#039;s Stone | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Works  | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Harry Potter und der Feuerkelch | region = GER | sound = Works | dsp = v6 | ver = v1.86 | lastVer=v1.80 | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Broken controls from v1.81 to v1.85. Freezes while loading save since v1.86.}}&lt;br /&gt;
{{ NIN| name = Harry Potter und der Gefangene von Askaban | region = GER | sound = Works | dsp = v3 | ver = v1.86 | lastVer=v1.70 | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Black screen right after first screen since v1.72}}&lt;br /&gt;
{{ NIN| name = Harry Potter: Quidditch World Cup | region = EUR | sound = | dsp = v3 | ver = v1.85 | lastVer= | status = Doesn&#039;t work | comp =  | size = 907 MB | mcemu =  | wide = | 480P = | fst = | notes = Freezes at license screen.}}&lt;br /&gt;
{{ NIN| name = Harry Potter: Quidditch World Cup | region = USA | sound = Works | dsp = v3 | ver = v1.23 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harvest Moon: A Wonderful Life | region = USA | sound = Works | dsp = v2 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 505 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harvest Moon: Another Wonderful Life | region = USA | sound = Works | dsp = v2 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 1.35 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harvest Moon: Magical Melody | region = USA | sound = Works | dsp = v6 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 171 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Das dritte Zeitalter Disc 1&amp;lt;br/&amp;gt;Herr der Ringe, Der: Das dritte Zeitalter Disc 2 | region = GER | sound = Works | dsp = v3 | ver = v1.83 | lastVer= | status = Issues | comp = yes | size = 1.20 GB&amp;lt;br/&amp;gt;1.32 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = Plays at two times the speed it should.}}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Die Rückkehr des Königs | region = GER | sound = Works | dsp = v3 | ver = v1.83 | lastVer= | status = Issues | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Die Zwei Türme | region = GER | sound =Works | dsp = v4 | ver = v1.83 | lastVer= | status = Issues | comp =yes | size = 1.29 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Hitman 2: Silent Assassin | region = USA | sound = works | dsp = v4 | ver = v1.69 | lastVer= | status =  Works | comp = yes | size = 812 MB| mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hobbit, The: The Prelude to the Lord of the Rings | region = USA | sound = Works | dsp = v4 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hot Wheels: Velocity X | region = USA | sound = Works | dsp =v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.1: Cubic Lode Runner | region = JAP | sound = Works | dsp = v3 | ver = r85 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.2: Star Soldier | region = JAP | sound = works | dsp = v4 | ver = v1.67 | lastVer=  | status =  Works | comp = yes | size = 134 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.3: PC Genjin: Pithecanthropus Computerurus | region = JAP | sound = Works | dsp = v3 | ver = r85 | lastVer= | status = Works | comp = | size = 151 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.4: Takahashi-Meijin no Boukenjima | region = JAP | sound = Works | dsp = v3 | ver = r85 | lastVer= | status = Works | comp = | size = 312 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hunter: The Reckoning | region = EUR | sound = Issues | dsp = v4 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu = yes | wide = Issues | 480P = | fst = | notes = Sound glitches and sometimes no Music/Sound. Widescreen issues: Graphics disappear outside 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Hunter: The Reckoning | region = USA | sound = Works | dsp = v1 | ver = r85 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = I-Ninja | region = USA | sound = works | dsp =v4 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 860 MB | mcemu = | wide = | 480P = | fst = | notes = First cutscene will lag up until the point it freezes.}}&lt;br /&gt;
{{ NIN| name = Ice Age 2 | region = EUR | sound = | dsp =v6 | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.26 GB | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot. }}&lt;br /&gt;
{{ NIN| name = Ikaruga | region = USA | sound = Issues | dsp = v4 | ver = v1.91 | lastVer= | status = Issues | comp = | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Game boots, but when beginning Story or Practice, the game hangs with a loud blaring bleep (due to lack of streaming audio?).  Seems to load and save in the Options menu just fine. During demo modes, sound effects work (there&#039;s no music on real hardware). USB Gecko: http://pastie.org/private/dt3pxsvwdhebb6vqssoog v1.81: OSReport info no longer logged through USB Gecko ( http://pastie.org/private/gbafsizqlgtqvpe3hzzfoa ).}}&lt;br /&gt;
{{ NIN| name = Incredible Hulk, The: Ultimate Destruction | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = yes/issues/no | notes = Cutscenes play too fast.}}&lt;br /&gt;
{{ NIN| name = Intellivision Lives! | region = USA | sound = Works | dsp = v1 | ver = r60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Jeremy McGrath Supercross World | region = EUR | sound = | dsp = v2 | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp =  | size = 572 MB | mcemu =  | wide = | 480P = | fst = | notes = Black Screen on Boot. }}&lt;br /&gt;
{{ NIN| name = Judge Dredd: Dredd vs. Death | region = USA | sound = | dsp =  | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp =  | size = 1.04 GB | mcemu =  | wide = | 480P = | fst = | notes = Freezes on the first loading screen.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name =Killer 7 Disc 1&amp;lt;br&amp;gt;Killer 7 Disc 2 | region = EUR | sound = | dsp = v6 | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on boot }}&lt;br /&gt;
{{ NIN| name = Killer 7 Disc 1&amp;lt;br&amp;gt;Killer 7 Disc 2 | region = USA | sound = works | dsp = v6 | ver = v1.80 | lastVer=  | status =  works | comp = | size = 1.19 GB&amp;lt;br&amp;gt;835 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Kirby Air Ride | region = EUR | sound = Works | dsp = v4 | ver = v1.83 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Can not be shrunk.&amp;lt;br\&amp;gt;Widescreen issues: Menu is distorted.}}&lt;br /&gt;
{{ NIN| name = Kirby Air Ride | region = USA | sound = Works | dsp = v4 | ver = v1.67 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = If shrunken it will freeze when entering a Race. }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Go! Go! Mamono Fight!! | region = JAP | sound = | dsp = Unknown | ver = v1.80 | lastVer= | status = Works | comp = | size = 569 MB | mcemu = | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle 2 | region = JAP | sound = | dsp = Unknown | ver = v1.80 | lastVer= | status = Works | comp = | size = 853 MB | mcemu = | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle: Full Power | region = JAP | sound = | dsp = Unknown | ver = v1.80 | lastVer= | status = Works | comp = | size = 700 MB | mcemu = | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Kururin Squash! | region = JAP | sound = works | dsp = v3 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 228 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = EUR | sound = Works | dsp = v6 | ver = v1.83 | lastVer= | status = Issues | comp =yes  | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst = Unknown | notes = Terribly slow. Takes minutes to get past the warning screen.}}&lt;br /&gt;
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = USA | sound = Works | dsp = v6 | ver = v1.18 | lastVer= | status = Issues | comp =  | size = 1.35 GB | mcemu = | wide = | 480P = | fst = Unknown | notes = very slow, broken since v1.0 }}&lt;br /&gt;
{{ NIN| name = Legend of Spyro, The: A New Beginning | region = USA | sound = Works | dsp = v6 | ver = v1.03 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Collector&#039;s Edition | region = EUR | sound = Issues | dsp = v5 | ver = v1.83 | lastVer= | status = Issues | comp = | size = 1.16 GB | mcemu = | wide = yes | 480P =yes | fst = | notes = No music in the main menu. Black screen after choosing Zelda game. TV signal loss after a few seconds. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Collector&#039;s Edition | region = USA | sound = Works | dsp = v5 | ver = v1.91 | lastVer= | status = Issues | comp = | size = 1.16 GB | mcemu = | wide = yes | 480P = | fst = | notes = Game boots fine but freezes when you pick a zelda game to play. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = EUR | sound = Works | dsp = v5 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 462 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = No GBA support. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = USA | sound = Works | dsp = v5 | ver = v1.91 | lastVer= | status = Works | comp = yes | size = 254 MB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = EUR | sound = | dsp = v4 | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.06 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen after Nintendo logo. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = USA | sound = issues | dsp = v4 | ver = v1.91 | lastVer= | status = Doesn&#039;t Work | comp =  | size =  1.04 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen after progressive screen. USB Gecko log: http://pastie.org/private/oj15ltrugvuap68ozhma }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = EUR | sound = issues | dsp = v8 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 0.97 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Background music during intro and in some areas is missing.&amp;lt;br\&amp;gt; Widescreen issues: A few Objects missing outside 4:3 frame (signs, ladders, goats); Screen is 4:3 for a short time when leaving an area.}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = USA | sound = Issues | dsp = v8 | ver = v1.91 | lastVer= v1.78 | status = Issues | comp = yes | size = 0.97 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = OSReport doesn&#039;t work anymore Background music during intro and in some areas is missing.&amp;lt;br\&amp;gt;Widescreen issues: Texture/ Model pop-in on edges of screen. Screen is 4:3 for a short time when leaving an area. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = EUR | sound = Works | dsp = v0 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support (Tingle Tuner).}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = USA | sound = Works | dsp = v0 | ver = v1.91 | lastVer= v1.83 | status = Issues | comp = yes | size = 1.01 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = OSReport doesn&#039;t work anymore. No GBA support. (Tingle Tuner). }}&lt;br /&gt;
{{ NIN| name = LEGO Star Wars II: The Original Trilogy | region = USA | sound = Works | dsp = v6 | ver = v1.83 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = LEGO Star Wars: The Video Game | region = USA | sound = Works | dsp = v6 | ver = r80 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = EUR | sound = Works | dsp = v3 | ver = v1.83 | lastVer= | status = Issues | comp =yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = USA | sound = Works | dsp = v3 | ver = r84 | lastVer= | status = Issues | comp = | size = 1.33 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1&amp;lt;br/&amp;gt;Lord of the Rings, The: The Third Age Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v1.83 | lastVer= | status = Issues | comp =yes | size = 1.20 GB&amp;lt;br\&amp;gt;1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Plays at two times the speed it should.}}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1&amp;lt;br/&amp;gt;Lord of the Rings, The: The Third Age Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.18 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = EUR | sound = Works | dsp = v4 | ver = v1.83 | lastVer= | status = Issues | comp =yes | size = 1.32 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = USA | sound = works | dsp = v4 | ver = v1.67 | lastVer= | status = Issues | comp = | size = 1.31 GB | mcemu = yes | wide = | 480P = | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lost Kingdoms | region = USA | sound = Works | dsp =v2 | ver = v1.50 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freeze when you press start of new game.}}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion | region = EUR | sound = Works | dsp = v11 | ver = v1.83 | lastVer=v1.77 | status = Works | comp = yes | size = 272 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Freezes at nintendo logo since v1.78; Needs ARQPostRequest patch.}}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion | region = USA | sound = Works | dsp = v11 | ver = v1.89 | lastVer=v1.80 | status = Issues | comp = issues | size = 187 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = If shrunk it will freeze if you try to go to the gallery. In 1.89, it crashes at nintendo logo, after the creepy voice.}}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion | region = JAP | sound = Works | dsp = v11 | ver = v1.62 | lastVer= | status = Works | comp = | size = 118 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Madden NFL 2002 | region = USA | sound = | dsp = v2 | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = 610 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = Freezes at EA logo. }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2003 | region = USA | sound = | dsp = v9 | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu =yes  | wide = yes | 480P = yes | fst = | notes = Freezes after the first cutscene. }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2004 | region = USA | sound = Works | dsp = v4 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = no | wide = yes | 480P = yes | fst = | notes = Playable. Sometimes will freeze. }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2005 | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = no | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Golf: Toadstool Tour | region = EUR | sound = Works | dsp = v2 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =yes | 480P = yes| fst = | notes = Wario/Waluigi intro does not work properly if there is an existing safe file.}}&lt;br /&gt;
{{ NIN| name = Mario Golf: Toadstool Tour | region = USA | sound = Works | dsp = v2 | ver = v1.62 | lastVer= | status = Works | comp = no | size = 1.10 GB | mcemu = yes | wide = | 480P = | fst = | notes = Will not boot if shrunk. }}&lt;br /&gt;
{{ NIN| name = Mario Kart Arcade GP | region = USA| sound = works | dsp = v9 | ver = v1.83 | lastVer= | status = Works | comp = yes| size = 336 MB | mcemu = | wide =issues | 480P = yes| fst = | notes = Widescreen issues: Player disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Mario Kart Arcade GP 2 | region = USA | sound = works| dsp = v9 | ver = v1.83 | lastVer= | status = Issues | comp =yes | size = 462 MB | mcemu = | wide = | 480P =yes | fst = | notes = Freezes at the &amp;quot;You can&#039;t use the camera now.&amp;quot; screen. }}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! | region = EUR | sound = Works | dsp = v5 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 614 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! | region = USA | sound = Works | dsp = v5 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 382 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! (Bonus Disc) | region = USA | sound = | dsp = | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after Gamecube logo. }}&lt;br /&gt;
{{ NIN| name = Mario Party 4 | region = EUR | sound = Works | dsp = v2 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 579 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Party 4 | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: texture/model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Party 5 | region = EUR | sound = Works | dsp = v3 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 880 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Background images not big enough.}}&lt;br /&gt;
{{ NIN| name = Mario Party 5 | region = USA | sound = Works | dsp = v3 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 951 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Texture/Model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Party 6 | region = EUR | sound = Works | dsp = v3 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 750 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =No mic support on WiiU.&amp;lt;br\&amp;gt;Widescreen issues: Background images not big enough. }}&lt;br /&gt;
{{ NIN| name = Mario Party 6 | region = USA | sound = Works | dsp = v3 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 751 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = No mic support on WiiU.&amp;lt;br\&amp;gt; Widescreen issues: Texture/Model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Party 7 | region = EUR | sound = Works | dsp = v9 | ver = v1.83 | lastVer=v1.70 | status = Works | comp = yes | size = 585 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =No mic support on WiiU.&amp;lt;br\&amp;gt; Widescreen issues: Background images not big enough. &amp;lt;br\&amp;gt; Black screen since v1.72.}}&lt;br /&gt;
{{ NIN| name = Mario Party 7 | region = USA | sound = Works | dsp = v9 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = No mic support on WiiU.&amp;lt;br\&amp;gt; Widescreen issues: Texture/Model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Power Tennis | region = EUR | sound = Works | dsp = v2 | ver = v1.83 | lastVer=v1.70 | status = Issues | comp =yes | size = 640 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = Stays at title screen even if you have pressed start. Title screen isn&#039;t frozen. Freezes at 50/60 Hz question since v1.72}}&lt;br /&gt;
{{ NIN| name = Mario Power Tennis | region = USA | sound = works| dsp = v2 | ver = v1.80 | lastVer= | status = Works| comp = | size = 604 MB | mcemu = yes| wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Smash Football | region = EUR | sound = Works | dsp = v9 | ver = v1.83 | lastVer=v1.80 | status = Works | comp = yes | size = 618 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Broken controls since v1.81 }}&lt;br /&gt;
{{ NIN| name = Mario Superstar Baseball | region = EUR | sound = Works | dsp = v9 | ver = v1.83 | lastVer= | status = Issues | comp =yes | size = 604 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Stays forever at &amp;quot;now loading&amp;quot; screen, after choosing teams. Screen is not frozen.  }}&lt;br /&gt;
{{ NIN| name = Mario Superstar Baseball | region = USA | sound = Works | dsp = v9 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 602 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes at Now Loading screen after choosing teams }}&lt;br /&gt;
{{ NIN| name = Mary-Kate and Ashley: Sweet 16: Licensed to Drive | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Black screen before first race }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: European Assault | region = USA | sound = works | dsp = | ver = v1.81 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.16 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Frontline | region = USA | sound = | dsp = | ver = v1.88 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes with a beeping sound after the cutacene on the first mission ends. }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Rising Sun Disc 1&amp;lt;br\&amp;gt;Medal of Honor: Rising Sun Disc 2| region = EUR | sound = | dsp = Unknown | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot.}}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Rising Sun Disc 1&amp;lt;br\&amp;gt;Medal of Honor: Rising Sun Disc 2| region = USA | sound = | dsp = Unknown | ver = v1.82 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Cant get past memory card screen no controlls respond but screen isnt frozzen [http://pastebin.com/yyA9VRgT Debugreport].}}&lt;br /&gt;
{{ NIN| name = Mega Man Anniversary Collection | region = USA | sound = Issues | dsp = v3 | ver = v1.85 | lastVer= | status = Works | comp =yes | size =1.33 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = Garbled audio in the menu. }}&lt;br /&gt;
{{ NIN| name = Mega Man X Collection | region = USA | sound = Works | dsp = v9 | ver = v1.85 | lastVer= | status = Works | comp =yes | size = 794 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mega Man X: Command Mission | region = EUR | sound = works | dsp = v9 | ver = v1.85 | lastVer= | status = Issues | comp = yes| size = 1.26 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = Freezes at mission start. }}&lt;br /&gt;
{{ NIN| name = Mega Man X: Command Mission | region = USA | sound = works | dsp = v9 | ver = v1.78 | lastVer= | status = Issues | comp = | size = 1.18 GB | mcemu = issues | wide = | 480P = | fst = | notes = May freeze occasionally at random. Saving might freeze. }}&lt;br /&gt;
{{ NIN| name = Mega Man: Network Transmission | region = EUR | sound = Works | dsp = v2 | ver = v1.85 | lastVer= | status = Works | comp = | size = 505 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mega Man: Network Transmission | region = USA | sound = Works | dsp = v2 | ver = v1.43 | lastVer= | status = Works | comp = | size = 557 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = text appears working with font_ansi.bin. }}&lt;br /&gt;
{{ NIN| name = Men in Black II: Alien Escape | region = USA | sound = works | dsp =  | ver = v1.67 | lastVer= | status = doesn&#039;t work | comp = | size = 1.29 GB | mcemu = yes | wide = | 480P = | fst = | notes = freezes on the loading screen. }}&lt;br /&gt;
{{ NIN| name = Metal Arms: Glitch in the System | region = USA | sound = Works | dsp = | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 1.22 GB | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes have audio delay and lag.}}&lt;br /&gt;
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1&amp;lt;br/&amp;gt;Metal Gear Solid: The Twin Snakes Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 1.14 GB&amp;lt;br\&amp;gt;1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Since you can&#039;t switch controller ports to beat Psycho Mantis you&#039;ll have to die at least once in that fight [[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 more info here]] }}&lt;br /&gt;
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1&amp;lt;br/&amp;gt;Metal Gear Solid: The Twin Snakes Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.91 | lastVer= | status = Works | comp = yes | size = 1.21 GB&amp;lt;br&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Since you can&#039;t switch controller ports to beat Psycho Mantis you&#039;ll have to die at least once in that fight [[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 more info here]]. }}&lt;br /&gt;
{{ NIN| name = Metroid Prime | region = EUR | sound = Works | dsp =v2  | ver = v1.83 | lastVer=  | status = Works | comp =yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Metroid Prime | region = USA | sound = Works | dsp = v2 | ver = v1.91 | lastVer= | status = Works | comp = no| size = 1.25 GB | mcemu = Yes | wide = Yes | 480P = Yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Metroid Prime 2: Echoes | region = EUR | sound =Works | dsp =v9 | ver = v1.83 | lastVer=  | status = Works | comp =yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Metroid Prime 2: Echoes | region = USA | sound = | dsp = v9 | ver = v1.91 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = Yes | wide = Yes | 480P = Yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures | region = USA | sound = Works | dsp = v3 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 1.05 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures 2 | region = USA | sound = Issues | dsp =v3 | ver = v1.67 | lastVer= | status = Issues | comp = | size = 1.29 GB | mcemu = yes | wide =  | 480P = | fst = | notes = Sound glitches on first screen, upon picking a game the following error displays &amp;quot;An error has occurred. Turn the power off and refer to the Nintendo GameCube Instruction Booklet for further information.&amp;quot;}}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures 3 | region = USA | sound = | dsp =v6 | ver = v1.67 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.18 GB| mcemu = | wide = | 480P = | fst = | notes = After the memory card screen the following occurs &amp;quot;An error has occurred. Turn the power off and refer to the Nintendo GameCube Instruction Booklet for further information.&amp;quot; }}&lt;br /&gt;
{{ NIN| name = MLB SlugFest 2003 | region = USA | sound = Works | dsp =v2 | ver = v1.47 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = MLB SlugFest 2004 | region = USA | sound = Works | dsp = v2| ver = v1.47 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mortal Kombat: Deadly Alliance | region = USA | sound = Works | dsp = v2 | ver = v1.23 | lastVer= | status = Works | comp = | size = 1.36 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = BGM lags a bit. Freezes occasionally and Reset combo doesn&#039;t work during freeze.}}&lt;br /&gt;
{{ NIN| name = Mortal Kombat: Deception | region = USA | sound = works | dsp = v6 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = | 480P = | fst = | notes = It takes  awhile to create a MC just be patient. BGM lags a bit, Freezes occasionally and Reset combo doesn&#039;t work during freeze.  }}&lt;br /&gt;
{{ NIN| name = Muppets: Party Cruise | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mystic Heroes | region = USA | sound = Works | dsp = v2 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Naruto: Clash of Ninja | region = USA | sound = Works | dsp =v9 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = Freezes clicking start at main menu.}}&lt;br /&gt;
{{ NIN| name = Naruto: Gekitōu Ninja Taisen! 4 | region = JAP | sound = Works | dsp = | ver = r85 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.30 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Intro game work  but  press start button freezing scream }}&lt;br /&gt;
{{ NIN| name = NASCAR Thunder 2003 | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P =  yes| fst = | notes =bios/Font file possibly required. }}&lt;br /&gt;
{{ NIN| name = NBA Street | region = USA | sound = works | dsp = v2 | ver = v1.80  | lastVer= | status =  Works | comp = yes | size = 394 MB | mcemu =yes  | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NBA Street V3 | region = USA | sound = works | dsp = v3 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NBA Street Vol. 2 | region = USA | sound = works | dsp = v4 | ver = v1.80 | lastVer= | status =  Works | comp = yes | size = 1.00 GB | mcemu =yes  | wide = | 480P = | fst = | notes = Slightly big loading times. }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Carbon | region = USA | sound = | dsp =v6 | ver = v1.29 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = freeze at logo screen with ipl.bin, black screen without ipl.bin }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Hot Pursuit 2 | region = USA | sound = Works | dsp = v2 | ver = v1.29 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Freezes after picking a race }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Most Wanted | region = USA | sound = | dsp = v6 | ver = v1.52 | lastVer= | status = issues | comp = | size = 1.24 GB | mcemu = yes | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required, randomly loads past logo then it freezes at different spots }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Underground | region = USA | sound = | dsp = v3 | ver = v1.29 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Underground 2 | region = USA | sound = | dsp = v6 | ver = v1.29 | lastVer= | status = Works | comp = | size =  | mcemu = yes | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required }}&lt;br /&gt;
{{ NIN| name = NFL 2K3 | region = USA | sound = works | dsp = v2 | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes before reaching the main menu. }}&lt;br /&gt;
{{ NIN| name = NFL Blitz 2002 | region = USA | sound = Works | dsp = v2 | ver = r85 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NFL Blitz 2003 | region = USA | sound = Works | dsp = v2 | ver = v1.80 | lastVer= | status = works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NFL Blitz Pro | region = USA | sound = | dsp = v3 | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.15 GB | mcemu = | wide = | 480P = | fst = | notes = Freeze on the first loading screen }}&lt;br /&gt;
{{ NIN| name = NFL Street | region = USA | sound = Issues | dsp = v4 | ver = r18 | lastVer= | status = Works | comp = | size = 1.36 GB | mcemu = Yes | wide = Yes | 480P = Yes | fst = | notes = Randomly freezes during FMV&#039;s skip to avoid. Music plays fine but distortion, beeps, blips for sound effects. }}&lt;br /&gt;
{{ NIN| name = NFL Street 2 | region = USA | sound = Issues | dsp = v3 | ver = v1.50 | lastVer= | status = Issues | comp = | size = 1.36 GB | mcemu = Issues | wide = Yes | 480P = Yes | fst = | notes = Randomly freezes during FMV&#039;s skip to avoid. Music plays fine but distortion, beeps, blips for sound effects. Saves, but doesn&#039;t load MC Emu when starting the game, occasional freezes. }}&lt;br /&gt;
{{ NIN| name = NHL Hitz 2003 | region = USA | sound = Works | dsp =v4  | ver = v1.21 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide =  | 480P = | fst =  | notes = Mostly runs great. Occasionally freezes and needs reboot.}}&lt;br /&gt;
{{ NIN| name = Nickelodeon Party Blast | region = USA | sound = Works| dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 923 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Freezes at character select screen. }}&lt;br /&gt;
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Battle for Bikini Bottom | region = USA | sound = | dsp = v3 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.17 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes on first loading screen. }}&lt;br /&gt;
{{ NIN| name = Nickelodeon SpongeBob SquarePants: The Movie | region = USA | sound = | dsp = | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = / | 480P = / | fst = | notes = Videos play at 2x speed and are choppy. There are some audio glitches also. }}&lt;br /&gt;
{{ NIN| name = Nickelodeon The Adventures of Jimmy Neutron: Boy Genius: Jet Fusion | region = USA | sound = Works | dsp = v3 | ver = v1.31 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No longer freezes at title screen but gives black screen loading the first level }}&lt;br /&gt;
{{ NIN| name = Nicktoons Unite! | region = USA | sound = Works | dsp = v6 | ver = v1.69| lastVer= | status = Issues | comp = | size = | mcemu = | wide = Yes | 480P = Yes | fst = | notes = Random freezes - Unplayable.}}&lt;br /&gt;
{{ NIN| name = Nintendo Gamecube Preview Disc, May 2003 | region = USA | sound = | dsp = | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen crash after animated Nintendo Gamecube logo. USB Gecko: http://pastie.org/private/t6ewknokwxypnkhno4xla }}&lt;br /&gt;
{{ NIN| name = Nintendo Puzzle Collection | region = JAP | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 137 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = font_sjis.bin needed for Yoshi&#039;s Cookie.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Odama | region = USA | sound = Works | dsp = v6 | ver = v1.60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = No Mic support. }}&lt;br /&gt;
{{ NIN| name = One Piece Pirate&#039;s Carnival | region = USA | sound = | dsp = | ver = v1.88 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = P.N. 03 | region = EUR | sound = | dsp = v4 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = no | 480P = no | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = P.N. 03 | region = USA | sound = | dsp = v4 | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = 794 MB | mcemu = | wide = no | 480P = no | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Pac-Man Vs. | region = USA | sound = | dsp = v5 | ver = r23 | lastVer= | status = Issues | comp = | size = | mcemu = | wide = no | 480P = no | fst = | notes = Controller 1 stops working when connecting GBA. }}&lt;br /&gt;
{{ NIN| name = Pac-Man World 2 | region = USA | sound = Works | dsp = v2 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 852 MB | mcemu = yes | wide = yes| 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pac-Man World 3 | region = USA | sound = works | dsp = v3 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Memory card emulation last working on v1.67}}&lt;br /&gt;
{{ NIN| name = Pac-Man World Rally | region = USA | sound = works | dsp =v6  | ver = v1.67 | lastVer= | status = Doesn&#039;t Work | comp = | size = 537 MB | mcemu = yes | wide = | 480P = | fst = | notes =  Freezes on loading screen.}}&lt;br /&gt;
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = EUR | sound = Works | dsp = v7 | ver = v1.83 | lastVer= | status = Issues | comp = yes | size = 590 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Freezes in every battle when the curtains fall.&amp;lt;br\&amp;gt;Widescreen issues: Black bars on top and bottom appear only in 4:3 frame. Screen fades only in 4:3 frame. Background images not big enough.}}&lt;br /&gt;
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = USA | sound = Works | dsp = v7 | ver = v1.91 | lastVer= | status = Issues | comp = yes | size = 577 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Freezes in every battle when the curtains fall. Cutscenes do not display properly in widescreen. [[USB Gecko hang log (no crash, unfortunately): http://pastie.org/private/snwqlh8bcgc0evjfu9rlzw]] }}&lt;br /&gt;
{{ NIN| name = Peter Jackson&#039;s King Kong: The Official Game of the Movie | region = USA | sound = Works | dsp =v6 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Cutscenes play too fast. }}&lt;br /&gt;
{{ NIN| name = Phantasy Star Online Episode I &amp;amp; II | region = USA | sound = | dsp = Unknown | ver = v1.91| lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Wii simply powers off on boot. USB Gecko: http://pastie.org/private/vlrywysxhrdvy3tpxal9pg }}&lt;br /&gt;
{{ NIN| name = Phantasy Star Online Episode III C.A.R.D. Revolution | region = USA | sound = | dsp = Unknown | ver = v1.91 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. USB Gecko crash log: http://pastie.org/private/ngtqh3nl7qcwkfdbmy7aga}}&lt;br /&gt;
{{ NIN| name = Pikmin | region = EUR | sound = Issues | dsp = Unknown | ver =v1.86  | lastVer=| status = Works | comp =yes | size =643 MB | mcemu = yes | wide =yes | 480P = yes | fst = | notes = Garbled audio during menu.}}&lt;br /&gt;
{{ NIN| name = Pikmin | region = USA | sound = Works | dsp = v10 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 634 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pikmin 2 | region = EUR | sound =  | dsp = v5 | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp =  | size = 971 MB | mcemu =  | wide = | 480P =  | fst = | notes = Freeze at Nintendo logo. Reset combo works during freeze.}}&lt;br /&gt;
{{ NIN| name = Pikmin 2 | region = USA | sound = Works | dsp = v5 | ver = v1.69 | lastVer= | status = Works | comp = no | size = 963 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = Will freeze at title screen if shrunk. }}&lt;br /&gt;
{{ NIN| name = Pitfall: The Lost Expedition | region = USA | sound = Works | dsp = v2| ver = v1.35 | lastVer= | status = Works | comp = | size = 917 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = It does not freeze when it black scrrens for loading levles or cutscenes, it takes awile to load all the data just wait abit. }}&lt;br /&gt;
{{ NIN| name = Pokémon Box: Ruby &amp;amp; Sapphire | region = EUR | sound = Works | dsp = v3 | ver = v1.18 | lastVer= | status = Works | comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support. }}&lt;br /&gt;
{{ NIN| name = Pokémon Box: Ruby &amp;amp; Sapphire | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support. }}&lt;br /&gt;
{{NIN| name = Pokémon Channel | region = USA | sound = works | dsp = | ver = v1.52 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480p = yes | fst = | notes = Big loading times. No e-Reader support.}}&lt;br /&gt;
{{ NIN| name = Pokémon Colosseum | region = EUR | sound = Works | dsp = v2 | ver = v1.85 | lastVer= | status = Issues | comp =yes | size = 679 MB | mcemu = no | wide = issues | 480P = yes | fst = | notes = Black screen after entering the menu.&amp;lt;br\&amp;gt;Widescreen issues: Text is morrored.}}&lt;br /&gt;
{{ NIN| name = Pokémon Colosseum | region = USA | sound = Works | dsp = v2 | ver = v1.65 | lastVer= | status = Works | comp = | size = 630 MB | mcemu = no | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pokémon XD: Gale of Darkness | region = USA | sound = | dsp =v9  | ver = v1.61 | lastVer= v1.29 | status = Doesn&#039;t Work | comp = | size = 1.01 GB | mcemu = | wide = yes | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Sands of Time | region = EUR | sound = Works | dsp = v3 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P= yes| fst = | notes = Cutscenes run at double speed. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Sands of Time | region = USA | sound = Works | dsp = Unknown | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes run at double speed. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Two Thrones | region = EUR | sound = Works | dsp = v6 | ver = v1.83| lastVer=  | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Cutscenes run at double speed.}}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Two Thrones | region = USA | sound = Works | dsp = v6 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes run at double speed. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: Warrior Within | region = EUR | sound = Works | dsp = v6 | ver = v1.83 | lastVer= | status = Issues | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Cutscenes run at double speed. Enemies don&#039;t die, impossible to progress in the game. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: Warrior Within | region = USA | sound = Works | dsp = v6 | ver = v1.20 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes run at double speed. Enemies don&#039;t die, impossible to progress in the game. }}&lt;br /&gt;
{{ NIN| name = Princess Peach Demo (Gamecube SDK demo) | region = JAP | sound = Works | dsp = v2 | ver = v1.75 | lastVer= | status = Works | comp = | size = 1.35GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Showcases really neat features of the Gamecube/Wii GPU. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = R-Racing Evolution | region = EUR | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = R-Racing Evolution | region = USA | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = EUR | sound = Works | dsp = v4 | ver = v1.83 | lastVer=v1.80 | status = Works | comp =yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes =Broken controls since v1.81. }}&lt;br /&gt;
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = USA | sound = Works | dsp = v4 | ver = v1.50 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Red Faction II | region = USA | sound = issues | dsp = v4 | ver = v1.83 | lastVer= | status = issues | comp = | size = 1.30 GB | mcemu = | wide = | 480P = | fst = | notes = Audio streaming. Game is unstable and has random freezes. }}&lt;br /&gt;
{{ NIN| name = Reign of Fire | region = USA | sound = works | dsp = v4 | ver = v1.83 | lastVer= | status = works | comp = no | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = No sound at all for CG cutscenes. Memory card emulation freezes after new game on the first time after format, restart the game after the new game freeze and it works perfectly,cant be shrunken or it will freeze on the licensed by nintendo logo.}}&lt;br /&gt;
{{ NIN| name = Resident Evil Disc 1&amp;lt;br/&amp;gt;Resident Evil Disc 2 | region = EUR | sound =Works | dsp = v2 | ver = v1.83 | lastVer= | status = Works| comp = yes| size = 1.29 GB&amp;lt;br\&amp;gt;1.35 GB | mcemu =yes | wide =issues  | 480P =yes  | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds.}}&lt;br /&gt;
{{ NIN| name = Resident Evil Disc 1&amp;lt;br/&amp;gt;Resident Evil Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 1.14 GB&amp;lt;br/&amp;gt;1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds.}}&lt;br /&gt;
{{ NIN| name = Resident Evil 2 | region = EUR | sound = Works | dsp = v2 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 2 | region = USA | sound = Works | dsp = v2 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 3: Nemesis | region = EUR | sound = Works | dsp = v2 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 0.98 GB | mcemu = yes | wide = issues | 480P =yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 3: Nemesis | region = USA | sound = Works | dsp = v2 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 Disc 1&amp;lt;br/&amp;gt;Resident Evil 4 Disc 2 | region = EUR | sound = Works | dsp = v6 | ver = v1.83 | lastVer= | status = Works | comp =yes | size =1.32 GB&amp;lt;br\&amp;gt;1.31 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 Disc 1&amp;lt;br/&amp;gt;Resident Evil 4 Disc 2 | region = USA | sound = issues | dsp = v6 | ver = v1.83 | lastVer= | status = works | comp = yes | size = 1.33 GB&amp;lt;br&amp;gt;1.20 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No sound at all for in game cutscenes. There is also no in game bgm. }}&lt;br /&gt;
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1&amp;lt;br/&amp;gt;Resident Evil: Code: Veronica X Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 898 MB&amp;lt;br/&amp;gt;1.10 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1&amp;lt;br/&amp;gt;Resident Evil: Code: Veronica X Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 1.16 GB&amp;lt;br&amp;gt; 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil Zero Disc 1&amp;lt;br/&amp;gt;Resident Evil Zero Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v1.83 | lastVer= | status = Works | comp =yes | size =1.28 GB&amp;lt;br\&amp;gt;1.25 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil Zero Disc 1&amp;lt;br/&amp;gt;Resident Evil Zero Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 1.26 GB&amp;lt;br/&amp;gt;1.23 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Robotech: Battlecry | region = USA | sound = works | dsp =v4 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = Cutscenes are glitchy. }}&lt;br /&gt;
{{ NIN| name = Rocky | region = USA | sound = | dsp =v4 | ver = v1.67 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rugrats: Royal Ransom | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = Random freezes - unplayable. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = EUR | sound = | dsp = v4 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes on loading main menu }}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.04 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes on licensing screen. }}&lt;br /&gt;
{{ NIN| name = SeaWorld Adventure Parks: Shamu&#039;s Deep Sea Adventures | region = USA | sound = Works | dsp =v6 | ver = v1.45 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Second Sight | region = USA | sound = | dsp =v3 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.28 GB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes when you select the first level. }}&lt;br /&gt;
{{ NIN| name = Sega Soccer Slam | region = USA | sound = | dsp = Unknown | ver = r38 | lastVer= | status = Doesn&#039;t Work | comp = | size = 538 MB | mcemu = | wide = | 480P = | fst = | notes = Powers off system at boot }}&lt;br /&gt;
{{ NIN| name = Serious Sam - Next Encounter | region = USA | sound = Works | dsp = | ver = v1.79 | lastVer= | status = Works | comp = yes | size = 937 MB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shadow the Hedgehog | region = EUR | sound =  | dsp = v7 | ver = v1.85 | lastVer= | status = Doesn&#039;t Work | comp =  | size = 1.27 GB | mcemu =  | wide =  | 480P =  | fst = | notes = Black screen on boot.}}&lt;br /&gt;
{{ NIN| name = Shadow the Hedgehog | region = USA | sound = Works | dsp = v7 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Occasional graphical glitches from using Shadow Dash.}}&lt;br /&gt;
{{ NIN| name = Shikigami no Shiro II | region = JAP | sound = issues | dsp = v2 | ver = v1.62 | lastVer= | status = Works | comp = | size = 912 MB | mcemu = yes | wide = | 480P = | fst = | notes = No audio stream support yet, but very playable. }}&lt;br /&gt;
{{ NIN| name = Shrek 2 | region = USA | sound = Works | dsp = v3 | ver = v1.44 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek Super Party | region = EUR | sound = | dsp = v4 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Black Screen on boot. }}&lt;br /&gt;
{{ NIN| name = Simpsons, The: Hit &amp;amp; Run | region = USA | sound = | dsp = v7 | ver = v1.83 | lastVer= v1.61? | status =  Doesn&#039;t Work | comp = yes | size = | mcemu = yes | wide = | 480P = | fst = | notes = Freezes on legal screen. }}&lt;br /&gt;
{{ NIN| name = Simpsons, The: Road Rage | region = USA | sound = | dsp = v2 | ver = v1.01 | lastVer= | status = Works | comp = | size = 726 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Widesceen not showing correctly. }}&lt;br /&gt;
{{ NIN| name = Sims, The | region = JAP | sound = | dsp = v4 | ver = r16 | lastVer= | status = Doesn&#039;t Work | comp = | size = 416 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Sims, The | region = USA | sound = | dsp = v4 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = 416 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Sims 2, The | region = USA | sound = Works | dsp = v6 | ver = v1.03 | lastVer= | status = Works | comp = | size = 1.27 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Controller acts strange at title screen }}&lt;br /&gt;
{{ NIN| name = Skies of Arcadia Legends | region = EUR | sound = | dsp = v2 | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = no | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Skies of Arcadia Legends | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Sonic Adventure 2: Battle | region = EUR | sound = Works | dsp = v2 | ver = v1.83 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Sonic Adventure 2: Battle | region = USA | sound = Works | dsp = v2 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Some optical effects only appear in the 4:3 part of the screen }}&lt;br /&gt;
{{ NIN| name = Sonic Adventure DX: Director&#039;s Cut | region = EUR | sound = Works | dsp = v4 | ver = v1.83 | lastVer=v1.80 | status = Issues | comp = | size = 1.31 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Requires ipl.bin. Controller acts strange during pause menu.&amp;lt;br\&amp;gt;Widescreen issues: Screen does not fade outside the 4:3 frame. A few Objects missing outside 4:3 frame (grass)&amp;lt;br\&amp;gt;Broken controls since v1.81.}}&lt;br /&gt;
{{ NIN| name = Sonic Adventure DX: Director&#039;s Cut | region = USA | sound = | dsp = v4 | ver = v1.67 | lastVer= | status = Issues | comp = | size = 1.31 GB | mcemu = yes | wide = | 480P = | fst = | notes = May freeze randomly, input during gameplay is unstable. Needs font_ansi.bin to work. Game Gear games have no sound. }}&lt;br /&gt;
{{ NIN| name = Sonic Gems Collection | region = EUR | sound = Issues | dsp = v6 | ver = v1.85 | lastVer= | status = Issues | comp =yes | size = 1.27 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Black screen booting dol specific games. Game Gear and Genesis games have no audio output. }}&lt;br /&gt;
{{ NIN| name = Sonic Gems Collection | region = USA | sound = Issues| dsp = v6 | ver = v1.80 | lastVer= | status = Issues | comp = | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Black screen booting dol specific games(Needs in-game-dol loading support). Game Gear and Genesis games have no audio output. As of v1.31 menu sfx lags and loading into sections is very slow(videos are loaded and displayed into the background), launching GG and Genesis games may result in a crash. }}&lt;br /&gt;
{{ NIN| name = Sonic Heroes | region = EUR | sound = Works | dsp = v3 | ver = v1.85 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sonic Heroes | region = JAP | sound = | dsp = v3 | ver = v1.80 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sonic Heroes | region = USA | sound = Works | dsp = v3 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sonic Mega Collection | region = EUR | sound = Issues | dsp = v2 | ver = v1.85 | lastVer= | status = works | comp =yes | size = 982 MB | mcemu = yes| wide =yes | 480P =yes | fst = | notes =  No sound in games.}}&lt;br /&gt;
{{ NIN| name = Sonic Mega Collection | region = USA | sound = works | dsp = v2 | ver = v1.83 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes| wide = | 480P = | fst = | notes =  v1.83 breaks sound and in-game pause menu freezes gameplay again. }}&lt;br /&gt;
{{ NIN| name = Sonic Riders | region = EUR | sound = Works | dsp = v6 | ver = v1.85 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =yes  | 480P = yes| fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Sonic Riders | region = USA | sound = Works | dsp = v6 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =  | 480P = | fst = | notes = Cutscenes have lag and gameplay has audio skips. v1.30 doesn&#039;t have such problems. }}&lt;br /&gt;
{{ NIN| name = Soulcalibur II | region = EUR | sound = Works | dsp = v4 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 992 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Soulcalibur II | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 988 MB | mcemu = Yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Space Raiders | region = USA | sound = 633MB | dsp = v3 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sphinx and the Cursed Mummy | region = USA | sound = | dsp =v3  | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Freezes at progressive screen. }}&lt;br /&gt;
{{ NIN| name = Spider-Man | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.14 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after the first loading screen. }}&lt;br /&gt;
{{ NIN| name = Spider-Man 2 | region = USA | sound = Works | dsp = v3 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen Issues: Textures pop in on edges of screen. }}&lt;br /&gt;
{{ NIN| name = Spyro: A Hero&#039;s Tail | region = USA | sound = Works | dsp = v3 | ver = v1.89 | lastVer=v1.80 | status = Doesn&#039;t Work | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = font_ansi.bin or bios required }}&lt;br /&gt;
{{ NIN| name = Spyro: Enter The DragonFly | region = USA | sound = Works | dsp = v4 | ver = v1.35 | lastVer= | status = Works | comp = yes | size = 748 MB | mcemu = yes | wide = | 480P = | fst = | notes = Needs font_ansi.bin to work, fixed again as off 1.35 big loading time tough. }}&lt;br /&gt;
{{ NIN| name = SRS: Street Racing Syndicate | region = USA | sound = | dsp = v3 | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.27 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after opening cutscene. }}&lt;br /&gt;
{{ NIN| name = SSX 3 | region = EUR | sound = Works | dsp =  | ver = v1.52 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes/issues/no | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = SSX On Tour | region = EUR | sound = Works | dsp =  | ver = v1.29 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes/issues/no | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = SSX On Tour | region = USA | sound = works | dsp = v6 | ver = v1.52 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Fox Adventures | region = EUR | sound = Issues | dsp = v2 | ver = v1.83 | lastVer= | status = Issues | comp = | size = 753 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Audio streaming. Freeze during first cutscene or first fight. }}&lt;br /&gt;
{{ NIN| name = Star Fox Adventures | region = USA | sound = Issues | dsp = v2 | ver = v1.43 | lastVer= | status = Issues | comp = | size = 777 MB | mcemu = yes | wide = | 480P = | fst = | notes = Audio streaming. Freezes during first cutscene or first fight.}}&lt;br /&gt;
{{ NIN| name = Star Fox Assault | region = EUR | sound = Works | dsp = v6 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = font_sjis.bin/ipl.bin required.&amp;lt;br\&amp;gt; Black screen instead of warning screen, Nintendo, Namco and Sofdec logos. After black screen everything works. }}&lt;br /&gt;
{{ NIN| name = Star Fox Assault | region = USA | sound = Works | dsp = v6 | ver = v1.59 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = font_sjis.bin/ipl.bin required. Long loading times upon boot. Memory card emulation last working on v1.26.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Bounty Hunter | region = EUR | sound =Works | dsp = v4 | ver = v1.83 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Wars: Bounty Hunter | region = USA | sound = works | dsp = v4 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = It is better to skip the cutscenes or the game will freeze. Movies works but aren&#039;t played during normal gameplay. }}&lt;br /&gt;
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = EUR | sound = Works | dsp = v4 | ver = v1.83 | lastVer= | status = Issues | comp =yes | size = 1.20 GB | mcemu =  | wide = yes | 480P =yes | fst = | notes = Cutscenes too fast. Freezes during first mission.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = USA | sound = Works | dsp = v4 | ver = v1.78 | lastVer= | status = Issues | comp =yes | size = 1.20 GB | mcemu =  | wide = yes | 480P =yes | fst = | notes = Cutscenes play too fast. Black screen after intro.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = EUR | sound = Works| dsp = v2 | ver = v1.83 | lastVer= | status =Works | comp =yes | size = 1.30 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes =  Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = USA | sound = works | dsp = v2 | ver = v1.83 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes  | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = EUR | sound = Works| dsp = v3 | ver = v1.83 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = USA | sound = works | dsp = v3 | ver = v1.83 | lastVer= | status = Works  | comp = | size = 1.34 GB | mcemu = yes  | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Wars: The Clone Wars | region = EUR | sound =Works | dsp = v4 | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen after intro logos. }}&lt;br /&gt;
{{ NIN| name = Star Wars: The Clone Wars | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after logo intros. }}&lt;br /&gt;
{{ NIN| name = Super Mario Strikers | region = USA | sound = Works | dsp = v9 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Mario Sunshine | region = EUR | sound = Works | dsp = v1 | ver = v1.91 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Mario Sunshine | region = USA | sound = Works | dsp = v1 | ver = v1.89 | lastVer=v1.83 | status = Doesn&#039;t Work | comp = yes | size = 1.18 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Issues | comp = | size = 480 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes within 5 seconds of boot }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball 2 | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Issues | comp = | size = 990 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes 5 seconds after reaching title screen }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball Adventure | region = USA | sound = | dsp = v6 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = 760 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee v1.02 | region = EUR | sound = Works | dsp = v2 | ver = v1.85 | lastVer= v1.70| status = Works | comp = yes | size = 1.04 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Freezes when pressing start at the main screen since v1.72. Reset combo works during freeze.}}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee v1.00/v1.02 | region = USA | sound = Works | dsp = v2 | ver = v1.86 | lastVer= v1.83 | status = Doesn&#039;t Work | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Hangs on main menu. [[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-435#post-5025493 USB Gecko log here]] }}&lt;br /&gt;
{{ NIN| name = Superman: Shadow of Apokolips | region = USA | sound = works | dsp = v4 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.34 GB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes when you disable the helicopter. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Tales of Symphonia Disc 1&amp;lt;br/&amp;gt;Tales of Symphonia Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 1.24 GB&amp;lt;br/&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tales of Symphonia Disc 1&amp;lt;br/&amp;gt;Tales of Symphonia Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.91 | lastVer= | status = Issues | comp = yes | size = 1.28 GB&amp;lt;br&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No automatic disc swapping (is this still true?). }}&lt;br /&gt;
{{ NIN| name = Tak and the Power of Juju | region = USA | sound = | dsp =v4 | ver = v1.70 | lastVer= | status = Doesn&#039;t Work | comp = no | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Does not boot if shrunk. Freezes when you press start on main menu. }}&lt;br /&gt;
{{ NIN| name = Taz: Wanted | region = USA | sound = works | dsp =v4 | ver = v1.78 | lastVer= | status = works | comp = issues | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes =  If shrunk it will freeze going to the hub world.}}&lt;br /&gt;
{{ NIN| name = Terminator 3: The Redemption | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide =  | 480P =  | fst = yes | notes = Cutscenes play too fast and have lag. }}&lt;br /&gt;
{{ NIN| name = Tiger Woods PGA Tour 20?? Disc 1&amp;lt;br/&amp;gt;Tiger Woods PGA Tour 20?? Disc 2 | region = USA | sound = | dsp = v6 | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = No automatic disc swapping. Black Screen on boot }}&lt;br /&gt;
{{ NIN| name = TimeSplitters 2 | region = USA | sound = works | dsp = v4 | ver = v1.80 | lastVer= | status = works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Characters are invisible in cutscenes(just their guns floating around). Also one section of audio loops over and over in the cutscenes. Arcade mode appears to load up and play just fine.}}&lt;br /&gt;
{{ NIN| name = TimeSplitters: Future Perfect | region = USA | sound = Works | dsp = v6 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = | 480P = | fst = | notes = Needs font_ansi.bin in the root of sd/usb. }}&lt;br /&gt;
{{ NIN| name = Teenage Mutant Ninja Turtles | region = USA | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom and Jerry in War of The Whiskers | region = USA | sound = Works | dsp = v6 | ver = v1.55 | lastVer= | status = Works | comp = | size = 195 MB| mcemu = yes | wide = | 480P = | fst = | notes = Sound overplays, but work perfect }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Ghost Reckon | region = USA | sound = | dsp = v4 | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Ghost Reckon 2 | region = USA | sound = Works | dsp = Unknown | ver = v1.27 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.27 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after first cutscene, needs font_ansi.bin to reach that far. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Rainbow Six 3 | region = USA | sound = Works | dsp = v3 | ver = v1.27 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.21 GB | mcemu = | wide = | 480P = | fst = | notes = freezes after first couple of cutscenes, needs font_ansi.bin to reach that far. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Rainbow Six: Lockdown | region = USA | sound = Works | dsp = v6 | ver = r85 | lastVer= | status = Works | comp = | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = To see the progressive scan correctly you need font_ansi.bin it has  some slowdowns here and there. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell | region = USA | sound = works | dsp =  | ver = v1.80 | lastVer= | status = Doesn&#039;t work | comp = | size = 1.09 GB | mcemu = yes | wide =  | 480P = | fst = | notes = Game crashes before the title screen. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Chaos Theory Disc 1&amp;lt;br/&amp;gt;Tom Clancy&#039;s Splinter Cell: Chaos Theory Disc 2 | region = USA | sound = Issues | dsp = v6 | ver = r85 | lastVer= | status = Issues | comp = | size = 1.21 GB | mcemu = | wide = Yes | 480P = | fst = | notes = Game crashes when selecting difficulty. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Double Agent Disc 1&amp;lt;br\&amp;gt;Tom Clancy&#039;s Splinter Cell: Double Agent Disc 2 | region = USA | sound = | dsp = | ver = v1.18 | lastVer= | status = Issues | comp = | size = | mcemu = issues | wide = | 480P = | fst = | notes = Game crashes after selecting difficulty, it will format memory card but doesn&#039;t save. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Pandora Tomorrow | region = USA | sound =  | dsp =  | ver = v1.80 | lastVer= | status = Doesn&#039;t work | comp = | size = 1.22 GB | mcemu =  | wide =  | 480P = | fst = | notes = Freezes after logos. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s American Wasteland | region = EUR | sound = Works | dsp = v6 | ver = v1.83 | lastVer= | status = Works | comp =yes | size = 1.32 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 3 | region = EUR | sound = Works | dsp = v2 | ver = v1.83 | lastVer= | status = Issues| comp =yes | size = 1.35 GB | mcemu = issues | wide =yes | 480P =yes | fst = | notes = Freezes while creating memory card. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 3 | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at first loading screen. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 4 | region = EUR | sound = | dsp = v4 | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.25 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at first screen. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 4 | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.25 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after progressive screen. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground | region = EUR | sound = Works | dsp = v4 | ver = v1.83 | lastVer= | status = Works | comp = yes | size =1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground 2 | region = EUR | sound = Works | dsp = v4 | ver = v1.83 | lastVer= | status = Works | comp = yes | size =1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground 2 | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = True Crime: New York City | region = USA | sound = Works | dsp = v6 | ver = v1.80 | lastVer=  | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = True Crime: Streets of LA | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = yes | size = 1.36 GB | mcemu = yes | wide = yes | 480P = Yes | fst = | notes = Big loading times. }}&lt;br /&gt;
{{ NIN| name = Tube Slider: The Championship of Future Formula | region = USA | sound = Doesn&#039;t Work | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 630 MB | mcemu = | wide = | 480P = | fst = | notes = Crashes after pushing start at title screen. }}&lt;br /&gt;
{{ NIN| name = Turok: Evolution | region = EUR | sound =  | dsp = v4 | ver = v1.85 | lastVer= | status = Doesn&#039;t work | comp =  | size = 1.25 GB | mcemu =  | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Turok: Evolution | region = USA | sound = works | dsp = v4 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 1.11 GB | mcemu = yes | wide = | 480P = | fst = | notes = Big loading times. }}&lt;br /&gt;
{{ NIN| name = TY the Tasmanian Tiger | region = USA | sound = Works | dsp = v4| ver = v1.44 | lastVer= | status = Issues | comp = | size = 1.23 GB | mcemu = | wide = | 480P = | fst = | notes = Random freezing during gameplay. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = UEFA Champions League 2004-2005 | region = EUR | sound =Works | dsp = v3 | ver = v1.83 | lastVer= | status = Works | comp =yes | size = 835 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes =  Widescreen issues: Player disappear outside 4:3-Frame}}&lt;br /&gt;
{{ NIN| name = Ultimate Spider-Man | region = USA | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Issues | comp = yes | size = 1.17 GB | mcemu = issues | wide = yes | 480P = yes | fst = | notes = Game works fine until you get to the venom stage then it freezes. Loading works but every time you save it asks for a format. }}&lt;br /&gt;
{{ NIN| name = Universal Studios Theme Parks Adventure | region = USA | sound = Works | dsp =v2 | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 849 MB | mcemu = yes | wide = | 480P = | fst = | notes = Can format memory card, but starting new game causes black screen. Same happens with or without memory card. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe 2 | region = USA | sound = Works | dsp = v4 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe | region = USA | sound = | dsp = v3 | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.23 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at intro cutscene. }}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe: Red Hot Rumble | region = USA | sound = works | dsp = v11 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Virtua Striker 3 Ver.2002 | region =EUR | sound = | dsp =v2 | ver = v1.83 | lastVer= | status = Doesn&#039;t work | comp = | size = 738 MB | mcemu = | wide =yes | 480P =yes | fst = | notes = Freezes after 50/60 Hz screen.}}&lt;br /&gt;
{{ NIN| name = Virtua Striker 4 Ver.2006 | region =USA | sound = | dsp =v3 | ver = v1.83 | lastVer= | status = Doesn&#039;t work | comp = | size = 458 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Wario World | region = EUR | sound = Works | dsp = v2 | ver = v1.83 | lastVer= | status = Works | comp =yes | size = 258 MB | mcemu = yes | wide =issues | 480P = yes| fst = | notes = font_ansi.bin/ipl.bin required.&amp;lt;br\&amp;gt;Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Wario World | region = USA | sound = Works | dsp = v2 | ver = v1.79 | lastVer= | status = Works | comp = yes | size = 257 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = font_ansi.bin/ipl.bin required. Widescreen causes texture pop in on edges of screen. }}&lt;br /&gt;
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = EUR | sound = Works | dsp = v3 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 714 MB | mcemu = yes | wide = yes| 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = USA | sound = Works | dsp = v3 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 846 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Wave Race: Storm Blue | region = EUR | sound = | dsp = v2 | ver = v1.85 | lastVer= | status = Doesn&#039;t Work | comp = | size =1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Wave Race: Storm Blue | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Worms 3D | region = EUR | sound = | dsp = v2 | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Worms 3D | region = USA | sound = Works | dsp = v2 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yest | 480P = yes | fst = | notes = As of 1.80 there are no issues }}&lt;br /&gt;
{{ NIN| name = Worms Blast | region = USA | sound = | dsp = v2 | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = 548 MB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes after Memory card screen. }}&lt;br /&gt;
{{ NIN| name = WWE Day of Reckoning 2 | region = USA | sound = Works | dsp = Unknown | ver = v1.43 | lastVer= | status = Works | comp = | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = A few audio skips and file cache issues during entrances but very playable }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = X-Men Legends | region = USA | sound = | dsp = v4 | ver = v1.44 | lastVer= | status = Issues | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = game loads to menu but you cant go into options it will freeze and if you load straight into the game it works until you start to move around for a little bit }}&lt;br /&gt;
{{ NIN| name = X-Men Legends II: Rise of Apocalypse | region = USA | sound = | dsp = v4 | ver = v1.18 | lastVer= | status = Issues | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = game loads fine but after the first cutscene the game starts and it freezes }}&lt;br /&gt;
{{ NIN| name = XIII | region = USA | sound = | dsp = v3 | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes on Ubisoft screen. }}&lt;br /&gt;
{{ NIN| name = X2 Wolverine&#039;s Revenge | region = USA | sound = | dsp =v4 | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Requires font_ansi.bin to work. Freezes at title screen. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Yu-Gi-Oh! The Falsebound Kingdom | region = USA | sound = works | dsp = v4 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 557 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Zatch Bell! Mamodo Battles | region = USA | sound = works | dsp = v3 | ver = v1.80 | lastVer= | status =  Works | comp = yes | size = 342 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Zatch Bell! Mamodo Fury | region = USA | sound = | dsp = v9 | ver = v1.30 | lastVer= | status = Works | comp = | size = 910 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Zelda no Densetsu: Toki no Ocarina GC: Ura Zelda | region = JAP | sound = | dsp = v4 | ver = r38 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.16GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at Nintendo logo }}&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Compatibility Lists]]&lt;/div&gt;</summary>
		<author><name>Daxtsu</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Nintendont_Compatibility_List&amp;diff=51375</id>
		<title>Nintendont Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Nintendont_Compatibility_List&amp;diff=51375"/>
		<updated>2014-06-16T17:12:32Z</updated>

		<summary type="html">&lt;p&gt;Daxtsu: Edited multiple games for 1.86.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&#039;&#039;&#039;Compatibility list for Nintendont. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[https://code.google.com/p/nintendon-t/ Nintendont Homepage]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[http://gbatemp.net/threads/nintendont-crediars-new-project.349258 Nintendont Thread on GBATemp]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Posting Guidelines: UNDERSTAND BEFORE EDITING==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;,&amp;quot; &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;,&amp;quot; or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;, or specific county code &amp;quot;FRN&amp;quot;, &amp;quot;GER&amp;quot;, &amp;quot;SPN&amp;quot;, &amp;quot;ITL&amp;quot; &amp;quot;DUT&amp;quot; or &amp;quot;AUS&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DSP&#039;&#039;&#039; - Which sound DSP version the game is using. Do not use &amp;quot;unknown&amp;quot; if you don&#039;t know the version. &#039;&#039;&#039;Unknown&#039;&#039;&#039; is a valid entry from nintendont&#039;s log when it didn&#039;t find the DSP version. If you don&#039;t know the version, just leave it empty. You can also drag and drop the ISO into [http://crediar.no-ip.com/dspscan.rar dspscan] to obtain the dsp version.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sound&#039;&#039;&#039; - Whether the sound works of not. set to &#039;&#039;&#039;Works&#039;&#039;&#039; if the game has overall good sound with very rare on non existent garbled noises (like zelda Wind Waker). Set to &#039;&#039;&#039;Issues&#039;&#039;&#039; if the game has mixed sound issues (working fine in some part of the game, but some instrument/cutscene/menus don&#039;t). Set to &#039;&#039;&#039;Doesn&#039;t work&#039;&#039;&#039; for games with contant garbled noises, incorrect or no sound at all. If the game has no sound due to audio streaming then note &amp;quot;Audio Streaming&amp;quot; in the notes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version&#039;&#039;&#039; - Always try to use the latest [http://gbatemp.net/threads/nintendont-crediars-new-project.349258/ Nintendont release]. If you&#039;re using a more recent version than the one listed, update this field.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Last working version&#039;&#039;&#039; - update both the Version column and this column when the game works. Update only the &amp;quot;Version&amp;quot; column if it doesn&#039;t work and keep this column with the latest known working version.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of the game with a uncompressed (1.35GB) 1:1 disc image dump. Make sure to have ipl.bin or font_ansi.bin on the root of your device to ensure maximum compatibility. Mark the game as &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot; if the game is 98-100% compatible. Mark the game as &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot; if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as &amp;quot;&#039;&#039;&#039;Doesn&#039;t work&#039;&#039;&#039;&amp;quot; if it freezes at the same point every time or fails to boot at all.[http://www.slavasoft.com/hashcalc/index.htm Verify] your game.iso [http://redump.org/discs/system/gc/ here.] Titles with any missing audio due to disc streaming are to be entered as &#039;&#039;Issues&#039;&#039; with notes of audio streaming. Also note that newer release versions of Nintendont always take priority. Should you happen to find that an up to date Nintendont breaks a game that is listed here as working with an older revision, mention the earlier compatible revision under Notes. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Options&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:The enhancements of Memory Card Emulation, Widescreen Patch, Progressive Patch, DiscEX compression and GCReEx (fst) are to be considered optional, and should only be tested after the game has been confirmed to work without these features. Do not for example, add a new title to the list as &#039;Doesn&#039;t Work&#039; having only tested the game with one of these settings enabled, as it&#039;s probable the game works flawlessly without it.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;MCEmu&#039;&#039;&#039; (Memory Card Emulation) - This is the game save redirection feature which uses the front SD instead of a GameCube memory card. Keep in mind that not all games will work with this patching. Enter &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot; for working, or &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot; for not working. For partially working games, you can enter &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;. If you have not enabled Memory Card Emulation, leave the field blank.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Shrunk&#039;&#039;&#039; - Only use the latest version of [http://crediar.no-ip.com/dwn.php DiscEX] with the -c command on your verified 1:1 disc image or DMToolbox. A few titles will fail to start or eventually crash when you compress the .iso. Compatible games should be marked &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot;, and games that do not work flawlessly after compression should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot;. You should also fill in the size of the compressed game.iso (&#039;&#039;&#039;Note:&#039;&#039;&#039; DMToolbox always displays 1.36 GB as file size, which is usually wrong. You have to check the filesize for yourself). If you have not compressed the 1:1 image, leave the comp field blank. Games that have issues with compression should have comp marked as &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Wide&#039;&#039;&#039; (Widescreen Patch) - Whether or not a game can be patched to run in widescreen mode. Games that fail to start or later error should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot;. If the game displays any oddities but plays without crashing, you can enter &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;. If you didn&#039;t test Widescreen patch, leave the wide field blank.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;480P&#039;&#039;&#039; - Whether or not a game can be forced to run in progressive mode. Note is only for games that do not normally support 480p (a list of those that do is [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_with_480p_and_16:9_support here]).&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;fst&#039;&#039;&#039; - Whether or not a game works in extracted (file system) mode, using the latest version of [http://crediar.no-ip.com/dwn.php GCReEx] on your verified 1:1 disc image or DMToolbox.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes like &#039;Works Great&#039; are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template to add a new entry&#039;&#039;&#039;&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;{{ NIN| name = game_name | region = USA/JAP/EUR | sound = Works/Issues/Doesn&#039;t Work | dsp = vxx | ver = v1.?? | lastVer= | status = Works/Issues/Doesn&#039;t Work | comp = yes/issues/no | size = | mcemu = yes/issues/no | wide = yes/issues/no | 480P = yes/issues/no | fst = yes/issues/no | notes = }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = 007: Agent im Kreuzfeuer | region = GER | sound =Works | dsp = v2 | ver = v1.85 | lastVer=| status = Works | comp =yes | size = 1.20 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Intro flickers.}}&lt;br /&gt;
{{ NIN| name = 007: Agent Under Fire | region = USA | sound = works | dsp = v2 | ver = v1.81 | lastVer= | status =  Works | comp = yes  | size = 1.24 GB | mcemu =yes  | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = 007: Alles oder Nichts | region = GER | sound = | dsp = Unknown | ver = v1.85 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Shuts down Wii on start. }}&lt;br /&gt;
{{ NIN| name = 007: Everything or Nothing | region = EUR | sound = | dsp = Unknown | ver = v1.85 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Shuts down Wii on start. }}&lt;br /&gt;
{{ NIN| name = 007: From Russia with Love | region = EUR | sound = | dsp = v7 | ver = v1.85 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 007: Liebesgrüße aus Moskau | region = GER | sound = | dsp = v7 | ver = v1.85 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 007: Nightfire | region = EUR | sound =Works | dsp = Unknown | ver = v1.85 | lastVer=v1.83 | status = Issues | comp =yes | size = 1.19 GB | mcemu = | wide =yes | 480P =yes | fst = | notes = Black screen after pressing start on main screen.&amp;lt;br\&amp;gt;Black screen on boot since v1.84}}&lt;br /&gt;
{{ NIN| name = 007: Nightfire | region = USA | sound = | dsp = Unknown | ver = v1.81 | lastVer= | status = Issues | comp = | size = 1.28 GB | mcemu = | wide = | 480P = | fst = | notes = Crashes when you press start on the main menu. }}&lt;br /&gt;
{{ NIN| name = 1080 Avalanche | region = EUR | sound = | dsp = v3 | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.20 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 1080 Avalanche | region = USA | sound = | dsp = v3 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.20 GB | mcemu = | wide = | 480P = | fst = | notes = After the title screen it will freeze in about 20 seconds. }}&lt;br /&gt;
{{ NIN| name = 18 Wheeler: American Pro Trucker | region = USA | sound = | dsp = v2 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = 270 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 2002 FIFA World Cup Korea Japan | region = EUR | sound = Works | dsp = v2 | ver = v1.85 | lastVer=v1.83 | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =Supports 16:9.&amp;lt;br\&amp;gt;Black screen on boot since v1.84.}}&lt;br /&gt;
{{ NIN| name = 4x4 Evo 2 | region = USA | sound = works | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 552 MB | mcemu = | wide = | 480P = | fst = | notes = freezes when entering the race. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = AGB Emulator | region = USA | sound = | dsp = v3 | ver = v1.29 | lastVer= | status = Issues | comp = | size = 19 MB | mcemu = | wide = | 480P = | fst = | notes = May freeze really quick.}}&lt;br /&gt;
{{ NIN| name = Alien Hominid | region = USA | sound = | dsp = v6 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 430 MB | mcemu = | wide = | 480P = no | fst = | notes = Progressive crashes game. Black screen after memory card screen. }}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2002 | region = USA | sound = works | dsp = v2 | ver = v1.70 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = | 480P = | fst = | notes = takes 10 seconds of black screen to boot then 30 seconds of  froozen screen after formating mcemu to reach main menu, big loading times otherwise works great.}}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2003 featuring Derek Jeter | region = USA | sound = works | dsp = v2 | ver = v1.70 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = | fst = | notes = Big loading times. }}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2004 | region = USA | sound = works | dsp = v4 | ver = v1.70 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = no | wide = | 480P = | fst = | notes = Big loading times, it cant save because it needs 388 blocks free but nintendont only creates up to 251 blocks MC. }}&lt;br /&gt;
{{ NIN| name = Amazing Island | region = USA | sound = Works | dsp = v3 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 0.98 GB | mcemu = yes | wide = | 480P = | fst = | notes = Crash Right after Intro (White Screen) }}&lt;br /&gt;
{{ NIN| name = American Chopper 2: Full Throttle | region = USA | sound = Works | dsp = v6 | ver = v1.20 | lastVer= | status = Works | comp = | size = 1.13 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Animal Crossing | region = EUR | sound = Works | dsp = Unknown | ver = v1.86 | lastVer=v1.83 | status = Works | comp = yes | size = 26 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Use [http://ul.to/88zi8qrq GCReEx] to extract your iso. Open the folder tgc and convert the tgc file of the language you want with [http://www.mediafire.com/download/abi43b3bxjt8n0x/tgctogcm.exe tgctogcm]. Rename the resulting file to game.iso.&amp;lt;br\&amp;gt;Freezes while loading save since v1.86.}}&lt;br /&gt;
{{ NIN| name = Animal Crossing | region = USA | sound = Works | dsp = Unknown | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 26 MB | mcemu = Yes | wide = yes | 480P = yes | fst = | notes = GBA and e-Reader features not supported. }}&lt;br /&gt;
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = EUR | sound = works | dsp = v3 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Long loading times. }}&lt;br /&gt;
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Ant Bully, The | region = USA | sound = Works | dsp = v6 | ver = v1.21 | lastVer= | status = Works | comp = yes | size = 497 MB | mcemu = yes | wide = | 480P = | fst = | notes = Playable, sound glitches }}&lt;br /&gt;
{{ NIN| name = Aquaman: Battle for Atlantis | region = USA | sound = Works | dsp = v4 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 535 MB | mcemu = yes | wide = | 480P = | fst = | notes = Crashes on Loading Screen }}&lt;br /&gt;
{{ NIN| name = Army Men: Air Combat: The Elite Missions | region = USA | sound = | dsp = v4 | ver = v1.78 | lastVer= | status = Doesn&#039;t Work | comp = | size = 962 MB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes when entering the mission where the screen goes all flashing grey with green lines. }}&lt;br /&gt;
{{ NIN| name = Army Men: RTS | region = USA | sound = works | dsp = v2 | ver = v1.78 | lastVer= | status = Doesn&#039;t Work | comp = | size = 514 MB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes while loading for the main menu.}}&lt;br /&gt;
{{ NIN| name = Army Men: Sarge&#039;s War | region = USA | sound = | dsp = v4 | ver = v1.78 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.27 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after the first couple of logos. }}&lt;br /&gt;
{{ NIN| name = Asterix and Obelix XXL | region = EUR | sound = Works | dsp = v3 | ver = v1.20 | lastVer= | status = Works | comp = | size = 724 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = ATV: Quad Power Racing 2 | region = USA | sound = works | dsp = v2 | ver = v1.80 | lastVer= | status = Issues | comp = | size = 466 MB | mcemu = yes | wide = | 480P = | fst = | notes = It randomly freezes during a race also the intro  scenes sound is garbage ingame sound works.}}&lt;br /&gt;
{{ NIN| name = Auto Modellista | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB| mcemu = | wide = | 480P = | fst = | notes = Freezes at memorycard screen. }}&lt;br /&gt;
{{ NIN| name = Avatar: The Last Airbender | region = USA | sound = Works | dsp = v6 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 857 MB | mcemu = yes | wide = | 480P = | fst = | notes = Intro too fast&lt;br /&gt;
Crash after Starting New Game (sound Loop) }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Backyard Baseball | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Crash after intro }}&lt;br /&gt;
{{ NIN| name = Backyard Football | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Intro too fast, crash after intro }}&lt;br /&gt;
{{ NIN| name = Backyard Sports: Baseball 2007 | region = USA | sound = Works | dsp = v6 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bad Boys: Miami Takedown | region = USA | sound = works | dsp = v3 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 1.29 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Baldur&#039;s Gate: Dark Alliance | region = EUR | sound = Works | dsp = v4 | ver = v1.85 | lastVer= | status = Works | comp =yes | size =1.26 GB | mcemu = yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Baldur&#039;s Gate: Dark Alliance | region = USA | sound = Works | dsp = v4 | ver = v1.23 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Baten Kaitos Origins Disc 1&amp;lt;br/&amp;gt;Baten Kaitos Origins Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.49 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Auto-off since r71.}}&lt;br /&gt;
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1&amp;lt;br/&amp;gt;Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = r38 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Random Crashes. English only }}&lt;br /&gt;
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1&amp;lt;br/&amp;gt;Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.49 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes =Whentrying to load a save, it will report your memory card as corrupted. Do not format, just say no and then try again, then it works. Music in the battle scenes too loud and music keeps playing after battle is over randomly. }}&lt;br /&gt;
{{ NIN| name = Batman Begins | region = EUR | sound = | dsp = v6 | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Batman Begins | region = USA | sound = Works | dsp = v3 | ver = v1.52 | lastVer= USB r4 | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = yes | 480P = | fst = | notes = It doesnt work since versions from sd and usb got mixed together So it blackscreens after choosing progressive ever since usb r4 where it played perfectly. }}&lt;br /&gt;
{{ NIN| name = Batman: Dark Tomorrow | region = EUR | sound = Works | dsp = v2 | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 1.05 GB | mcemu = | wide = | 480P = no | fst = | notes = Crashes after new game intro }}&lt;br /&gt;
{{ NIN| name = Batman: Dark Tomorrow | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Crashes after new game intro }}&lt;br /&gt;
{{ NIN| name = Batman: Rise of Sin Tzu | region = USA | sound = Works | dsp = v4 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes play too fast }}&lt;br /&gt;
{{ NIN| name = Batman: Vengeance | region = EUR | sound = | dsp = Unknown | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp = | size = 734 MB | mcemu = | wide = | 480P = | fst = | notes = Shuts down Wii on start. }}&lt;br /&gt;
{{ NIN| name = Batman: Vengeance | region = USA | sound = | dsp = Unknown | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Battalion Wars | region = EUR | sound = Works | dsp = v6 | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 1.04 GB | mcemu = | wide = | 480P = no | fst = | notes = Crashes after Logo intros. Menu doesn&#039;t load. }}&lt;br /&gt;
{{ NIN| name = Battalion Wars | region = USA | sound = Works | dsp = v6 | ver = v1.18 | lastVer= | status = Works | comp = yes | size = 946 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Battle Stadium D.O.N. | region = JAP | sound = Works | dsp = | ver = v1.23 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Beach Spikers: Virtua Beach Volleyball | region = USA | sound = Issues | dsp = v2 | ver = r76 | lastVer= | status = Works | comp = | size = 237 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = In widescreen mode, image edges will not show all }}&lt;br /&gt;
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = EUR | sound = | dsp = v4 | ver = r44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = USA | sound = Doesn&#039;t Work | dsp = v2 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Sound plays too fast }}&lt;br /&gt;
{{ NIN| name = Beyond Good &amp;amp; Evil | region = USA | sound = Issues | dsp = v4 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 1.25 GB| mcemu = yes | wide = yes | 480P = | fst = | notes = Audio has delay in cutscenes. }}&lt;br /&gt;
{{ NIN| name = Big Air Freestyle | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Crash after intro }}&lt;br /&gt;
{{ NIN| name = Big Mutha Truckers | region = USA | sound = | dsp = v4 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Billy Hatcher and the Giant Egg | region = USA | sound = Issues | dsp = v3 | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = no | wide = | 480P = | fst = | notes = Freezes during loading screen after the first cut scene. }}&lt;br /&gt;
{{ NIN| name = Bionicle | region = USA | sound = | dsp = v4 | ver = v1.80 | lastVer= | status = Issues | comp = | size = 674 MB | mcemu = | wide = | 480P = | fst = | notes = Screen is divided into 3 with green bars, and keeps flashing. }}&lt;br /&gt;
{{ NIN| name = Bionicle Heroes | region = USA | sound = Works | dsp = v6 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Black &amp;amp; Bruised | region = USA | sound = Works | dsp = v4 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = USA | sound = Works | dsp = v4 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = BloodRayne | region = USA | sound = Works | dsp = v2 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bloody Roar: Primal Fury | region = EUR | sound = | dsp = v2 | ver = v1.39 | lastVer= | status = Doesn&#039;t Work | comp = | size = 637 MB | mcemu = no | wide = | 480P = | fst = | notes = Freezes after creating data file }}&lt;br /&gt;
{{ NIN| name = Bloody Roar: Primal Fury | region = USA | sound = | dsp = v2 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after creating data file. }}&lt;br /&gt;
{{ NIN| name = Blowout | region = USA | sound = Works | dsp = | ver = v1.80 | lastVer= | status = Works | comp = yes | size =  265 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = BMX XXX | region = USA | sound = Issues | dsp = v4 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = No BGM }}&lt;br /&gt;
{{ NIN| name = Bomberman Generation | region = EUR | sound = | dsp = v2 | ver = v1.85 | lastVer= | status = Doesn&#039;t Work | comp = | size =1.18 GB | mcemu =  | wide =  | 480P = | fst = | notes = Black screen on boot.}}&lt;br /&gt;
{{ NIN| name = Bomberman Generation | region = USA | sound = | dsp = v2 | ver = v1.50 | lastVer= | status = Doesn&#039;t Work | comp = | size = 0.99 GB | mcemu = | wide = yes | 480P = | fst = | notes = Freezes on now loading screen. }}&lt;br /&gt;
{{ NIN| name = Bomberman Jetters | region = USA | sound = Works | dsp = v3 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bratz: Forever Diamondz | region = USA | sound = Works | dsp = v6 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bratz: Rock Angelz | region = USA | sound = | dsp = v3 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot. }}&lt;br /&gt;
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = EUR | sound = | dsp = v4 | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.32 GB | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot. }}&lt;br /&gt;
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = USA | sound = | dsp = v4 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot. }}&lt;br /&gt;
{{ NIN| name = Burnout | region = USA | sound = Works | dsp = v2 | ver = v1.03 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Sky is bugged with random colors. }}&lt;br /&gt;
{{ NIN| name = Burnout 2: Point of Impact | region = EUR | sound = | dsp = v4 | ver = v1.83 | lastVer=| status = Doesn&#039;t Work | comp = | size = 1.21 GB | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot. }}&lt;br /&gt;
{{ NIN| name = Burnout 2: Point of Impact | region = USA | sound = Works | dsp = v4 | ver = v1.60 | lastVer=| status = Works | comp = yes | size = 1.21 GB | mcemu = yes| wide = yes | 480P = yes | fst = | notes = Stiff controls but this may just be the game. }}&lt;br /&gt;
{{ NIN| name = Bust-A-Move 3000 | region = USA | sound = Works | dsp = v4 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 155 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Sound now works perfectly but during the gameplay the analog stick of the GC pad several times won&#039;t move correctly. The dpad has not this issue. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Call of Duty 2: Big Red One | region = USA | sound = | dsp = v3 | ver = v1.20 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after choosing play game on the main menu. }}&lt;br /&gt;
{{ NIN| name = Call of Duty: Finest Hour | region = USA | sound = Works | dsp = v3 | ver = v1.29 | lastVer= | status = Issues | comp = | size = 1.30 GB | mcemu = yes | wide = | 480P = | fst = | notes = Ingame all buttons stop working except the dual analogs on the gamecube &amp;amp; ps3 controller. Cutscenes run at double speed. }}&lt;br /&gt;
{{ NIN| name = CAPCOM vs SNK 2 EO | region = EUR | sound = Works | dsp = v2 | ver = r85 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = CAPCOM vs SNK 2 EO | region = USA | sound = works | dsp = v2 | ver = v1.50 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Carmen Sandiego: The Secret of the Stolen Drums | region = EUR | sound = | dsp = v4 | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.18 GB | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot. }}&lt;br /&gt;
{{ NIN| name = Catwoman | region = EUR | sound = Issues | dsp = v3 | ver = v1.83 | lastVer= | status = Issues | comp = yes | size = 1.26 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Publisher Videos, Intro and Cutscenes lags. Main menu has sometimes sound glitches. Game just works fine. }}&lt;br /&gt;
{{ NIN| name = Chaos Field | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 480 MB | mcemu = yes | wide = | 480P = | fst = | notes = Intro lags. }}&lt;br /&gt;
{{ NIN| name = Charlie and the Chocolate Factory | region = USA | sound = Works | dsp = v9 | ver = v1.20 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Chibi-Robo! | region = EUR | sound = Works | dsp = v6 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 583 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Chibi-Robo! | region = USA | sound = works | dsp = v4 | ver = v1.69 | lastVer=  | status = works | comp = yes | size = 407 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Chronicles of Narnia, The: The Lion, the Witch and the Wardrobe | region = EUR | sound = Works | dsp = v6 | ver = r35 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.G.A.M.E. | region = EUR | sound = | dsp = v9 | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot. }}&lt;br /&gt;
{{ NIN| name = Conflict: Desert Storm | region = EUR | sound = | dsp = v4 | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.14 GB | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot. }}&lt;br /&gt;
{{ NIN| name =  Conflict:  Desert Storm | region = USA | sound = Works | dsp = v4  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Conflict: Desert Storm II | region = EUR | sound = Works | dsp =v3 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = Issues | 480P = no | fst = | notes = Publisher Videos and Videos (Intro) lags. Widescreen issues: Menu is distorted. Graphics glitches outside 4:3 frame. }}&lt;br /&gt;
{{ NIN| name =  Conflict:  Desert Storm II: Back to Baghdad | region = USA | sound = Works | dsp =v3  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.14 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Crash Bandicoot: The Wrath of Cortex | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 894 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes at loading screen. }}&lt;br /&gt;
{{ NIN| name = Crash Nitro Kart | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes = Some minor graphics are very blurry.}}&lt;br /&gt;
{{ NIN| name = Crazy Taxi | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 133 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes the moment you are about to play.}}&lt;br /&gt;
{{ NIN| name = Cubivore | region = USA | sound = works | dsp = v7 | ver = v1.67 | lastVer= | status = works | comp = yes | size = 95 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Custom Robo | region = USA | sound = | dsp = v3 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp =  | size = 940 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Dairantou Smash Brothers DX v1.00/v1.02 | region = JAP | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Have slight big loading times }}&lt;br /&gt;
{{ NIN| name = Dance Dance Revolution: Mario Mix | region = USA | sound = Works | dsp = v9| ver = v1.78 | lastVer= | status = Works | comp = yes | size = 264 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen has small optical graphics glitches. }}&lt;br /&gt;
{{ NIN| name = Dancing Stage Mario Mix | region = EUR | sound = Issues | dsp = v9 | ver = v1.86 | lastVer= | status = Works | comp = yes | size = 318 MB | mcemu = yes | wide = issues | 480P = | fst = | notes = Widescreen has small optical graphics glitches. Full iso has sound and music glitches. Shrunk has NO sound and music glitches. Playing dancing parts has no problems at all. }}&lt;br /&gt;
{{ NIN| name = Dark Summit | region = EUR | sound = Works | dsp = v7 | ver = v1.86 | lastVer= | status = Works | comp = Works | size = 1.16 GB | mcemu = yes | wide = | 480P = | fst = | notes = longer loading times }}&lt;br /&gt;
{{ NIN| name = Dead to Rights | region = USA | sound = | dsp =v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes during tutorial. }}&lt;br /&gt;
{{ NIN| name = Def Jam: Fight for NY | region = USA | sound =v3 | dsp =v3 | ver = v1.47 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = error screen while its loading before the fight }}&lt;br /&gt;
{{ NIN| name = Def Jam: Vendetta | region = USA | sound = | dsp = v2 | ver = v1.47 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Die Hard: Vendetta | region = EUR | sound = | dsp = v2 | ver = v1.86 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Die Hard: Vendetta | region = USA | sound = works | dsp = v2 | ver = v1.48 | lastVer= | status = Works | comp = | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Digimon Rumble Arena 2 | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.29 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Digimon World 4 | region = USA | sound = Works | dsp = v3 | ver = v1.83 | lastVer= | status = Works | comp = | size = 1.12 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = HID issue: Character can only walk in a straight line or diagonal. }}&lt;br /&gt;
{{ NIN| name = Dinotopia: The Sunstone Odyssey | region = USA | sound = works | dsp = | ver = v1.48 | lastVer= | status = Works | comp = | size = 792 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s PK: Out of the Shadows | region = USA | sound = Works | dsp = v4 | ver = r60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Skip any skipable cutscenes ASAP because they cause freezing. }}&lt;br /&gt;
{{ NIN| name = Disneys Skate Adventure | region = EUR | sound = | dsp = v4 | ver = v1.86 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles | region = EUR | sound = Issues | dsp = v3 | ver = v1.86 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst =  | notes = Long loading times. Intro and Cutscenes has sound glitches. No Sound/Music problems InGame! }}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles   | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = Big loading times,sound is out of sinc in cutscenes.}}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer | region = EUR | sound = Issues | dsp =v6 | ver = v1.86 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst =  | notes = Long loading times. Intro and Cutscenes has sound glitches. No Sound/Music problems InGame! }}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer  | region = USA | sound = Works | dsp =v6  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.09 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = Big loading times, sound is out of sinc in cutscenes.}}&lt;br /&gt;
{{ NIN| name = Disney-Pixar Ratatouille | region = USA | sound = Works | dsp =v6  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 942 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = Sound plays too fast on cutscenes}}&lt;br /&gt;
{{ NIN| name = Donkey Kong Jungle Beat | region = EUR | sound = | dsp = v8 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 661 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Donkey Kong Jungle Beat | region = USA | sound = Works | dsp = v8 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 660 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = No DK Bongo Controller support }}&lt;br /&gt;
{{ NIN| name = Donkey Konga | region = EUR | sound = | dsp = v3 | ver = v1.86 | lastVer= | status = Doesn&#039;t Work | comp = | size = 250 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Donkey Konga | region = USA | sound = Works | dsp = | ver = v1.44 | lastVer= | status = Issues | comp = | size = 256 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes when you begin to play a song. }}&lt;br /&gt;
{{ NIN| name = Donkey Konga 3 | region = JAP | sound = works| dsp = v6 | ver = v1.80 | lastVer= | status = Issues| comp = | size = 252 MB | mcemu = yes| wide = yes| 480P = yes| fst = | notes = Crashes once and a while. No specific place.}}&lt;br /&gt;
{{ NIN| name = Doshin the Giant | region = EUR | sound = Works | dsp = v2 | ver = v1.29 | lastVer= | status = Works | comp = | size = 735 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dragon Drive: D-Masters Shot | region = JAP | sound = works | dsp = v4 | ver = v1.73 | lastVer= | status = issues | comp = | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = Random freezes. }}&lt;br /&gt;
{{ NIN| name = Dragon Drive: D-Masters Shot (Anime Disc) | region = JAP | sound =  works | dsp = v4 | ver = v1.73 | lastVer= | status = Works  | comp = | size = | mcemu = | wide = | 480P =yes  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai | region = EUR | sound = Issues | dsp = v3 | ver = v1.86 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Menu, Intro, Cutscenes has sound and music glitches. No sound and music issues InGame! }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = Works | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai 2 | region = EUR | sound = Works | dsp = v6 | ver = v1.86 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai 2 | region = USA | sound = Works | dsp = v6 | ver = v1.61 | lastVer= | status = Works | comp = Works | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Sagas | region = USA | sound = | dsp = v3 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = Must use d-pad at mc screen. Black Screen after first cutscene. }}&lt;br /&gt;
{{ NIN| name = Dream Mix TV: World Fighters | region = JAP | sound = Doesn&#039;t Work | dsp = | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = 391 MB | mcemu = | wide = | 480P = | fst = | notes = freezes at intro }}&lt;br /&gt;
{{ NIN| name = DreamWorks Madagascar | region = EUR | sound = | dsp = v3 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Freezes on logos after just 5 seconds }}&lt;br /&gt;
{{ NIN| name = DreamWorks Madagascar | region = USA | sound = | dsp = v3 | ver = v1.80 | lastVer= | status = Works | comp = | size = 614 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = Videos are choppy and freezes the game if you don&#039;t skip them. Loading takes longer than normal. }}&lt;br /&gt;
{{ NIN| name = DreamWorks Over The Hedge | region = EUR | sound = | dsp = v6 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes on loading main menu. }}&lt;br /&gt;
{{ NIN| name = DreamWorks Over The Hedge | region = USA | sound = Works | dsp = v6 | ver = v1.69 | lastVer=  | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = Takes 20 seconds of black screen to  reach progressive scan screen, then 40 seconds of title menu being still to reach the game itself. it works great after that.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Enter The Matrix Disc 1&amp;lt;br/&amp;gt;Enter The Matrix Disc 2 | region = EUR | sound =Works | dsp = v4 | ver = v1.85 | lastVer= | status = Works | comp = yes | size = 1.30 GB&amp;lt;br/&amp;gt;1.19 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes =  Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Enter The Matrix Disc 1&amp;lt;br/&amp;gt;Enter The Matrix Disc 2 | region = USA | sound = works | dsp = v4 | ver = v1.67 | lastVer= | status = works | size = 1.30 GB&amp;lt;br/&amp;gt;1.19 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = ESPN International Winter Sports 2002 | region = USA | sound = Works | dsp = v3 | ver = v1.44 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Eternal Darkness: Sanity&#039;s Reqiem | region = EUR | sound = Works | dsp = v2 | ver = v1.85| lastVer= | status = Issues | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Freeze when you are about to control the protagonist. }}&lt;br /&gt;
{{ NIN| name = Eternal Darkness: Sanity&#039;s Reqiem | region = USA | sound = | dsp = v2 | ver = v1.55 | lastVer= | status = Issues | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Lags really bad after Nintendo logo. Eventually freezes. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = F-Zero AX | region =JAP | sound = | dsp = v4 | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp = | size = 415 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = F-Zero GX | region = EUR | sound = | dsp = v4 | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.33 GB | mcemu = | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required. Freezes at 50/60 Hz selection. Reset combo works during freeze. }}&lt;br /&gt;
{{ NIN| name = F-Zero GX | region = USA | sound = | dsp = v4 | ver = v1.86 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.33 GB | mcemu = | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required. Freezes after &amp;quot;av&amp;quot; logo. Reset combo works during freeze. USB Gecko output from hang (from 1.61, as newer versions no longer show the OSHeap error): http://pastie.org/private/zqcrxesjscqgobvj0lq9uq }}&lt;br /&gt;
{{ NIN| name = FIFA 06 | region = EUR | sound =Works | dsp = v6 | ver = v1.85 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Supports 16:9.}}&lt;br /&gt;
{{ NIN| name = FIFA 07 | region = EUR | sound =Works | dsp = v6 | ver = v1.86 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =yes| 480P =yes | fst = | notes =Supports 16:9.}}&lt;br /&gt;
{{ NIN| name = FIFA Football 2003 | region = EUR | sound =Works | dsp = v4 | ver = v1.83 | lastVer= | status = Works | comp =yes | size = 1.22 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Supports 16:9.}}&lt;br /&gt;
{{ NIN| name = FIFA Football 2004 | region = EUR | sound =Works | dsp = v4 | ver = v1.83 | lastVer= | status = Works | comp =yes | size = 1.10 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Player disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = FIFA Football 2005 | region = EUR | sound =Works | dsp = v3 | ver = v1.83 | lastVer= | status = Works | comp =yes | size = 1.03 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Player disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = FIFA Fussball-Weltmeisterschaft Deutschland 2006 | region = GER | sound =Works | dsp = v6 | ver = v1.85 | lastVer=v1.80 | status = Works | comp =yes | size = 1.16 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes =Supports 16:9.&amp;lt;br\&amp;gt;Controls don&#039;t work since v1.81. }}&lt;br /&gt;
{{ NIN| name = FIFA Street | region = EUR | sound =Works | dsp = v6 | ver = v1.83 | lastVer= | status = Works | comp =yes | size = 784 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Supports 16:9.}}&lt;br /&gt;
{{ NIN| name = FIFA Street 2 | region = EUR | sound =Works | dsp = v6 | ver = v1.86 | lastVer=v1.70 | status = Works | comp =yes | size = 1.21 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes =Supports 16:9.&amp;lt;br\&amp;gt;Last worked in v1.70. Freezes immidiately in v1.72-v1.75. Freezes after EA Sports Big logo in v1.76-v1.77. Since v1.78 it freezes after pressing start at main screen.}}&lt;br /&gt;
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = EUR | sound = Works | dsp = v4 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = USA | sound = Works | dsp = v4 | ver = v1.86 | lastVer= v1.21 | status = Doesn&#039;t Work | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Hangs after picking a save to load. [[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-435#post-5025493 USB Gecko log here]] }}&lt;br /&gt;
{{ NIN| name = Finding Nemo | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 964 MB | mcemu = | wide = | 480P = | fst = | notes = Black Screen after cutscenes before reaching main menu. }}&lt;br /&gt;
{{ NIN| name = Fire Emblem: Path of Radiance | region = EUR | sound = Works | dsp = v9 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Fire Emblem: Path of Radiance | region = USA | sound = Works | dsp = v9 | ver = v1.86 | lastVer= v1.83 | status = Doesn&#039;t Work | comp = yes | size = 1.31 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Hangs after pressing start. [[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-435#post-5025493 USB Gecko log here]]}}&lt;br /&gt;
{{ NIN| name = Frogger&#039;s Adventures: The Rescue | region = USA | sound = works | dsp = v3 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide =  | 480P = | fst = | notes = May freeze during cutscenes. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Gauntlet: Dark Legacy | region = USA | sound = Works | dsp = v2 | ver = v1.47 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = The audio of the first cutscene stutters. }}&lt;br /&gt;
{{ NIN| name = Geist | region = USA | sound = | dsp = v9 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = no | size = 1.26 GB | mcemu = | wide = | 480P = | fst = | notes =Will not boot if shrunk. Freezes on loading screen before the main menu. }}&lt;br /&gt;
{{ NIN| name = Go! Go! Hypergrind | region = USA | sound = Issues | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Random crashes - unplayable }}&lt;br /&gt;
{{ NIN| name = Godzilla: Destroy All Monsters Melee | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 834 MB | mcemu = yes | wide = | 480P = no | fst = | notes = Freezes with green lines after selecting a level.}}&lt;br /&gt;
{{ NIN| name = GoldenEye: Rogue Agent Disc 1&amp;lt;br\&amp;gt;GoldenEye: Rogue Agent Disc 2 | region = EUR | sound = | dsp = Unknown | ver = v1.83 | lastVer= | status = Issues | comp = | size = 1.11 GB&amp;lt;br\&amp;gt;1.12 GB | mcemu = | wide = | 480P = | fst = | notes =  Broken controls. Therefore can&#039;t get passed memory card screen.}}&lt;br /&gt;
{{ NIN| name = GoldenEye: Rogue Agent Disc 1&amp;lt;br\&amp;gt;GoldenEye: Rogue Agent Disc 2 | region = USA | sound = | dsp = Unknown | ver = v1.81 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.12 GB&amp;lt;br\&amp;gt;1.12 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes on memory card screen. }}&lt;br /&gt;
{{ NIN| name = Gotcha Force | region = USA | sound = Works | dsp =v3  | ver = v1.44 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = no | notes =  }}&lt;br /&gt;
{{ NIN| name = Gun | region = EUR | sound = | dsp = | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = It freezes after the cinematic intro. }}&lt;br /&gt;
{{ NIN| name = Gun | region = USA | sound = Issues | dsp = v6 | ver = v1.47 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = freezes before title menu. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = EUR | sound =Works | dsp = v2 | ver = v1.83 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu = yes| wide = yes| 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = USA | sound = works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Goblet of Fire | region = USA | sound = Works | dsp = v6 | ver = v1.50 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Philosopher&#039;s Stone | region = EUR | sound =Works | dsp = v3 | ver = v1.83 | lastVer= | status = Works | comp =yes | size = 1.19 GB | mcemu =yes | wide = yes| 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Prisoner of Azkaban | region = USA | sound = Works | dsp = v3 | ver = v1.40 | lastVer= | status = Works | comp = | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Sorcerer&#039;s Stone | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Works  | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Harry Potter und der Feuerkelch | region = GER | sound = Works | dsp = v6 | ver = v1.86 | lastVer=v1.80 | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Broken controls from v1.81 to v1.85. Freezes while loading save since v1.86.}}&lt;br /&gt;
{{ NIN| name = Harry Potter und der Gefangene von Askaban | region = GER | sound = Works | dsp = v3 | ver = v1.86 | lastVer=v1.70 | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Black screen right after first screen since v1.72}}&lt;br /&gt;
{{ NIN| name = Harry Potter: Quidditch World Cup | region = EUR | sound = | dsp = v3 | ver = v1.85 | lastVer= | status = Doesn&#039;t work | comp =  | size = 907 MB | mcemu =  | wide = | 480P = | fst = | notes = Freezes at license screen.}}&lt;br /&gt;
{{ NIN| name = Harry Potter: Quidditch World Cup | region = USA | sound = Works | dsp = v3 | ver = v1.23 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harvest Moon: A Wonderful Life | region = USA | sound = Works | dsp = v2 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 505 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harvest Moon: Another Wonderful Life | region = USA | sound = Works | dsp = v2 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 1.35 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harvest Moon: Magical Melody | region = USA | sound = Works | dsp = v6 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 171 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Das dritte Zeitalter Disc 1&amp;lt;br/&amp;gt;Herr der Ringe, Der: Das dritte Zeitalter Disc 2 | region = GER | sound = Works | dsp = v3 | ver = v1.83 | lastVer= | status = Issues | comp = yes | size = 1.20 GB&amp;lt;br/&amp;gt;1.32 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = Plays at two times the speed it should.}}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Die Rückkehr des Königs | region = GER | sound = Works | dsp = v3 | ver = v1.83 | lastVer= | status = Issues | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Die Zwei Türme | region = GER | sound =Works | dsp = v4 | ver = v1.83 | lastVer= | status = Issues | comp =yes | size = 1.29 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Hitman 2: Silent Assassin | region = USA | sound = works | dsp = v4 | ver = v1.69 | lastVer= | status =  Works | comp = yes | size = 812 MB| mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hobbit, The: The Prelude to the Lord of the Rings | region = USA | sound = Works | dsp = v4 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hot Wheels: Velocity X | region = USA | sound = Works | dsp =v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.1: Cubic Lode Runner | region = JAP | sound = Works | dsp = v3 | ver = r85 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.2: Star Soldier | region = JAP | sound = works | dsp = v4 | ver = v1.67 | lastVer=  | status =  Works | comp = yes | size = 134 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.3: PC Genjin: Pithecanthropus Computerurus | region = JAP | sound = Works | dsp = v3 | ver = r85 | lastVer= | status = Works | comp = | size = 151 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.4: Takahashi-Meijin no Boukenjima | region = JAP | sound = Works | dsp = v3 | ver = r85 | lastVer= | status = Works | comp = | size = 312 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hunter: The Reckoning | region = EUR | sound = Issues | dsp = v4 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu = yes | wide = Issues | 480P = | fst = | notes = Sound glitches and sometimes no Music/Sound. Widescreen issues: Graphics disappear outside 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Hunter: The Reckoning | region = USA | sound = Works | dsp = v1 | ver = r85 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = I-Ninja | region = USA | sound = works | dsp =v4 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 860 MB | mcemu = | wide = | 480P = | fst = | notes = First cutscene will lag up until the point it freezes.}}&lt;br /&gt;
{{ NIN| name = Ice Age 2 | region = EUR | sound = | dsp =v6 | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.26 GB | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot. }}&lt;br /&gt;
{{ NIN| name = Ikaruga | region = USA | sound = Issues | dsp = v4 | ver = v1.86 | lastVer= | status = Issues | comp = | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Game boots, but when beginning Story or Practice, the game hangs with a loud blaring bleep (due to lack of streaming audio?).  Seems to load and save in the Options menu just fine. During demo modes, sound effects work (there&#039;s no music on real hardware). USB Gecko: http://pastie.org/private/dt3pxsvwdhebb6vqssoog v1.81: OSReport info no longer logged through USB Gecko ( http://pastie.org/private/gbafsizqlgtqvpe3hzzfoa ).}}&lt;br /&gt;
{{ NIN| name = Incredible Hulk, The: Ultimate Destruction | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = yes/issues/no | notes = Cutscenes play too fast.}}&lt;br /&gt;
{{ NIN| name = Intellivision Lives! | region = USA | sound = Works | dsp = v1 | ver = r60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Jeremy McGrath Supercross World | region = EUR | sound = | dsp = v2 | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp =  | size = 572 MB | mcemu =  | wide = | 480P = | fst = | notes = Black Screen on Boot. }}&lt;br /&gt;
{{ NIN| name = Judge Dredd: Dredd vs. Death | region = USA | sound = | dsp =  | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp =  | size = 1.04 GB | mcemu =  | wide = | 480P = | fst = | notes = Freezes on the first loading screen.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name =Killer 7 Disc 1&amp;lt;br&amp;gt;Killer 7 Disc 2 | region = EUR | sound = | dsp = v6 | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on boot }}&lt;br /&gt;
{{ NIN| name = Killer 7 Disc 1&amp;lt;br&amp;gt;Killer 7 Disc 2 | region = USA | sound = works | dsp = v6 | ver = v1.80 | lastVer=  | status =  works | comp = | size = 1.19 GB&amp;lt;br&amp;gt;835 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Kirby Air Ride | region = EUR | sound = Works | dsp = v4 | ver = v1.83 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Can not be shrunk.&amp;lt;br\&amp;gt;Widescreen issues: Menu is distorted.}}&lt;br /&gt;
{{ NIN| name = Kirby Air Ride | region = USA | sound = Works | dsp = v4 | ver = v1.67 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = If shrunken it will freeze when entering a Race. }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Go! Go! Mamono Fight!! | region = JAP | sound = | dsp = Unknown | ver = v1.80 | lastVer= | status = Works | comp = | size = 569 MB | mcemu = | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle 2 | region = JAP | sound = | dsp = Unknown | ver = v1.80 | lastVer= | status = Works | comp = | size = 853 MB | mcemu = | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle: Full Power | region = JAP | sound = | dsp = Unknown | ver = v1.80 | lastVer= | status = Works | comp = | size = 700 MB | mcemu = | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Kururin Squash! | region = JAP | sound = works | dsp = v3 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 228 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = EUR | sound = Works | dsp = v6 | ver = v1.83 | lastVer= | status = Issues | comp =yes  | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst = Unknown | notes = Terribly slow. Takes minutes to get past the warning screen.}}&lt;br /&gt;
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = USA | sound = Works | dsp = v6 | ver = v1.18 | lastVer= | status = Issues | comp =  | size = 1.35 GB | mcemu = | wide = | 480P = | fst = Unknown | notes = very slow, broken since v1.0 }}&lt;br /&gt;
{{ NIN| name = Legend of Spyro, The: A New Beginning | region = USA | sound = Works | dsp = v6 | ver = v1.03 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Collector&#039;s Edition | region = EUR | sound = Issues | dsp = v5 | ver = v1.83 | lastVer= | status = Issues | comp = | size = 1.16 GB | mcemu = | wide = yes | 480P =yes | fst = | notes = No music in the main menu. Black screen after choosing Zelda game. TV signal loss after a few seconds. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Collector&#039;s Edition | region = USA | sound = Works | dsp = v5 | ver = v1.59 | lastVer= | status = Issues | comp = | size = 1.16 GB | mcemu = | wide = yes | 480P = | fst = | notes = Game boots fine but freezes when you pick a zelda game to play. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = EUR | sound = Works | dsp = v5 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 462 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = No GBA support. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = USA | sound = Works | dsp = v5 | ver = v1.86 | lastVer= | status = Works | comp = yes | size = 254 MB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = EUR | sound = | dsp = v4 | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.06 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen after Nintendo logo. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = USA | sound = issues | dsp = v4 | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp =  | size =  1.04 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen after progressive screen. USB Gecko log: http://pastie.org/private/oj15ltrugvuap68ozhma }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = EUR | sound = issues | dsp = v8 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 0.97 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Background music during intro and in some areas is missing.&amp;lt;br\&amp;gt; Widescreen issues: A few Objects missing outside 4:3 frame (signs, ladders, goats); Screen is 4:3 for a short time when leaving an area.}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = USA | sound = Issues | dsp = v8 | ver = v1.86 | lastVer= v1.78 | status = Issues | comp = yes | size = 0.97 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Randomly hangs when saving. OSReport doesn&#039;t work anymore. [[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-435#post-5025493 USB Gecko log here]] Background music during intro and in some areas is missing.&amp;lt;br\&amp;gt;Widescreen issues: Texture/ Model pop-in on edges of screen. Screen is 4:3 for a short time when leaving an area. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = EUR | sound = Works | dsp = v0 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support (Tingle Tuner).}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = USA | sound = Works | dsp = v0 | ver = v1.86 | lastVer= v1.83 | status = Issues | comp = yes | size = 1.01 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Randomly hangs when saving. OSReport doesn&#039;t work anymore. [[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-435#post-5025493 USB Gecko log here]] No GBA support (Tingle Tuner).}}&lt;br /&gt;
{{ NIN| name = LEGO Star Wars II: The Original Trilogy | region = USA | sound = Works | dsp = v6 | ver = v1.83 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = LEGO Star Wars: The Video Game | region = USA | sound = Works | dsp = v6 | ver = r80 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = EUR | sound = Works | dsp = v3 | ver = v1.83 | lastVer= | status = Issues | comp =yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = USA | sound = Works | dsp = v3 | ver = r84 | lastVer= | status = Issues | comp = | size = 1.33 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1&amp;lt;br/&amp;gt;Lord of the Rings, The: The Third Age Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v1.83 | lastVer= | status = Issues | comp =yes | size = 1.20 GB&amp;lt;br\&amp;gt;1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Plays at two times the speed it should.}}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1&amp;lt;br/&amp;gt;Lord of the Rings, The: The Third Age Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.18 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = EUR | sound = Works | dsp = v4 | ver = v1.83 | lastVer= | status = Issues | comp =yes | size = 1.32 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = USA | sound = works | dsp = v4 | ver = v1.67 | lastVer= | status = Issues | comp = | size = 1.31 GB | mcemu = yes | wide = | 480P = | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lost Kingdoms | region = USA | sound = Works | dsp =v2 | ver = v1.50 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freeze when you press start of new game.}}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion | region = EUR | sound = Works | dsp = v11 | ver = v1.83 | lastVer=v1.77 | status = Works | comp = yes | size = 272 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Freezes at nintendo logo since v1.78; Needs ARQPostRequest patch.}}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion | region = USA | sound = Works | dsp = v11 | ver = v1.80 | lastVer= | status = Works | comp = issues | size = 187 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = If shrunk it will freeze if you try to go to the gallery.}}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion | region = JAP | sound = Works | dsp = v11 | ver = v1.62 | lastVer= | status = Works | comp = | size = 118 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Madden NFL 2002 | region = USA | sound = | dsp = v2 | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = 610 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = Freezes at EA logo. }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2003 | region = USA | sound = | dsp = v9 | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu =yes  | wide = yes | 480P = yes | fst = | notes = Freezes after the first cutscene. }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2004 | region = USA | sound = Works | dsp = v4 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = no | wide = yes | 480P = yes | fst = | notes = Playable. Sometimes will freeze. }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2005 | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = no | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Golf: Toadstool Tour | region = EUR | sound = Works | dsp = v2 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =yes | 480P = yes| fst = | notes = Wario/Waluigi intro does not work properly if there is an existing safe file.}}&lt;br /&gt;
{{ NIN| name = Mario Golf: Toadstool Tour | region = USA | sound = Works | dsp = v2 | ver = v1.62 | lastVer= | status = Works | comp = no | size = 1.10 GB | mcemu = yes | wide = | 480P = | fst = | notes = Will not boot if shrunk. }}&lt;br /&gt;
{{ NIN| name = Mario Kart Arcade GP | region = USA| sound = works | dsp = v9 | ver = v1.83 | lastVer= | status = Works | comp = yes| size = 336 MB | mcemu = | wide =issues | 480P = yes| fst = | notes = Widescreen issues: Player disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Mario Kart Arcade GP 2 | region = USA | sound = works| dsp = v9 | ver = v1.83 | lastVer= | status = Issues | comp =yes | size = 462 MB | mcemu = | wide = | 480P =yes | fst = | notes = Freezes at the &amp;quot;You can&#039;t use the camera now.&amp;quot; screen. }}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! | region = EUR | sound = Works | dsp = v5 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 614 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! | region = USA | sound = Works | dsp = v5 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 382 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! (Bonus Disc) | region = USA | sound = | dsp = | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after Gamecube logo. }}&lt;br /&gt;
{{ NIN| name = Mario Party 4 | region = EUR | sound = Works | dsp = v2 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 579 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Party 4 | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: texture/model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Party 5 | region = EUR | sound = Works | dsp = v3 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 880 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Background images not big enough.}}&lt;br /&gt;
{{ NIN| name = Mario Party 5 | region = USA | sound = Works | dsp = v3 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 951 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Texture/Model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Party 6 | region = EUR | sound = Works | dsp = v3 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 750 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =No mic support on WiiU.&amp;lt;br\&amp;gt;Widescreen issues: Background images not big enough. }}&lt;br /&gt;
{{ NIN| name = Mario Party 6 | region = USA | sound = Works | dsp = v3 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 751 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = No mic support on WiiU.&amp;lt;br\&amp;gt; Widescreen issues: Texture/Model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Party 7 | region = EUR | sound = Works | dsp = v9 | ver = v1.83 | lastVer=v1.70 | status = Works | comp = yes | size = 585 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =No mic support on WiiU.&amp;lt;br\&amp;gt; Widescreen issues: Background images not big enough. &amp;lt;br\&amp;gt; Black screen since v1.72.}}&lt;br /&gt;
{{ NIN| name = Mario Party 7 | region = USA | sound = Works | dsp = v9 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = No mic support on WiiU.&amp;lt;br\&amp;gt; Widescreen issues: Texture/Model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Power Tennis | region = EUR | sound = Works | dsp = v2 | ver = v1.83 | lastVer=v1.70 | status = Issues | comp =yes | size = 640 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = Stays at title screen even if you have pressed start. Title screen isn&#039;t frozen. Freezes at 50/60 Hz question since v1.72}}&lt;br /&gt;
{{ NIN| name = Mario Power Tennis | region = USA | sound = works| dsp = v2 | ver = v1.80 | lastVer= | status = Works| comp = | size = 604 MB | mcemu = yes| wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Smash Football | region = EUR | sound = Works | dsp = v9 | ver = v1.83 | lastVer=v1.80 | status = Works | comp = yes | size = 618 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Broken controls since v1.81 }}&lt;br /&gt;
{{ NIN| name = Mario Superstar Baseball | region = EUR | sound = Works | dsp = v9 | ver = v1.83 | lastVer= | status = Issues | comp =yes | size = 604 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Stays forever at &amp;quot;now loading&amp;quot; screen, after choosing teams. Screen is not frozen.  }}&lt;br /&gt;
{{ NIN| name = Mario Superstar Baseball | region = USA | sound = Works | dsp = v9 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 602 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes at Now Loading screen after choosing teams }}&lt;br /&gt;
{{ NIN| name = Mary-Kate and Ashley: Sweet 16: Licensed to Drive | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Black screen before first race }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: European Assault | region = USA | sound = | dsp = | ver = v1.81 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.16 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Frontline | region = USA | sound = | dsp = | ver = v1.81 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Cant get past Memory card screen. }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Rising Sun Disc 1&amp;lt;br\&amp;gt;Medal of Honor: Rising Sun Disc 2| region = EUR | sound = | dsp = Unknown | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot.}}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Rising Sun Disc 1&amp;lt;br\&amp;gt;Medal of Honor: Rising Sun Disc 2| region = USA | sound = | dsp = Unknown | ver = v1.82 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Cant get past memory card screen no controlls respond but screen isnt frozzen [http://pastebin.com/yyA9VRgT Debugreport].}}&lt;br /&gt;
{{ NIN| name = Mega Man Anniversary Collection | region = USA | sound = Issues | dsp = v3 | ver = v1.85 | lastVer= | status = Works | comp =yes | size =1.33 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = Garbled audio in the menu. }}&lt;br /&gt;
{{ NIN| name = Mega Man X Collection | region = USA | sound = Works | dsp = v9 | ver = v1.85 | lastVer= | status = Works | comp =yes | size = 794 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mega Man X: Command Mission | region = EUR | sound = works | dsp = v9 | ver = v1.85 | lastVer= | status = Issues | comp = yes| size = 1.26 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = Freezes at mission start. }}&lt;br /&gt;
{{ NIN| name = Mega Man X: Command Mission | region = USA | sound = works | dsp = v9 | ver = v1.78 | lastVer= | status = Issues | comp = | size = 1.18 GB | mcemu = issues | wide = | 480P = | fst = | notes = May freeze occasionally at random. Saving might freeze. }}&lt;br /&gt;
{{ NIN| name = Mega Man: Network Transmission | region = EUR | sound = Works | dsp = v2 | ver = v1.85 | lastVer= | status = Works | comp = | size = 505 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mega Man: Network Transmission | region = USA | sound = Works | dsp = v2 | ver = v1.43 | lastVer= | status = Works | comp = | size = 557 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = text appears working with font_ansi.bin. }}&lt;br /&gt;
{{ NIN| name = Men in Black II: Alien Escape | region = USA | sound = works | dsp =  | ver = v1.67 | lastVer= | status = doesn&#039;t work | comp = | size = 1.29 GB | mcemu = yes | wide = | 480P = | fst = | notes = freezes on the loading screen. }}&lt;br /&gt;
{{ NIN| name = Metal Arms: Glitch in the System | region = USA | sound = Works | dsp = | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 1.22 GB | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes have audio delay and lag.}}&lt;br /&gt;
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1&amp;lt;br/&amp;gt;Metal Gear Solid: The Twin Snakes Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 1.14 GB&amp;lt;br\&amp;gt;1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Since you can&#039;t switch controller ports to beat Psycho Mantis you&#039;ll have to die at least once in that fight [[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 more info here]] }}&lt;br /&gt;
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1&amp;lt;br/&amp;gt;Metal Gear Solid: The Twin Snakes Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.86 | lastVer= v1.80 | status = Doesn&#039;t Work | comp = yes | size = 1.21 GB&amp;lt;br&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Boots again, but hangs when loading a save: [[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-435#post-5025493 USB Gecko log here]] Since you can&#039;t switch controller ports to beat Psycho Mantis you&#039;ll have to die at least once in that fight [[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 more info here]]. }}&lt;br /&gt;
{{ NIN| name = Metroid Prime | region = EUR | sound = Works | dsp =v2  | ver = v1.83 | lastVer=  | status = Works | comp =yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Metroid Prime | region = USA | sound = Works | dsp = v2 | ver = v1.86 | lastVer= | status = Works | comp = no| size = 1.25 GB | mcemu = Yes | wide = Yes | 480P = Yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Metroid Prime 2: Echoes | region = EUR | sound =Works | dsp =v9 | ver = v1.83 | lastVer=  | status = Works | comp =yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Metroid Prime 2: Echoes | region = USA | sound = | dsp = v9 | ver = v1.86 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = Yes | wide = Yes | 480P = Yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures | region = USA | sound = Works | dsp = v3 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 1.05 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures 2 | region = USA | sound = Issues | dsp =v3 | ver = v1.67 | lastVer= | status = Issues | comp = | size = 1.29 GB | mcemu = yes | wide =  | 480P = | fst = | notes = Sound glitches on first screen, upon picking a game the following error displays &amp;quot;An error has occurred. Turn the power off and refer to the Nintendo GameCube Instruction Booklet for further information.&amp;quot;}}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures 3 | region = USA | sound = | dsp =v6 | ver = v1.67 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.18 GB| mcemu = | wide = | 480P = | fst = | notes = After the memory card screen the following occurs &amp;quot;An error has occurred. Turn the power off and refer to the Nintendo GameCube Instruction Booklet for further information.&amp;quot; }}&lt;br /&gt;
{{ NIN| name = MLB SlugFest 2003 | region = USA | sound = Works | dsp =v2 | ver = v1.47 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = MLB SlugFest 2004 | region = USA | sound = Works | dsp = v2| ver = v1.47 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mortal Kombat: Deadly Alliance | region = USA | sound = Works | dsp = v2 | ver = v1.23 | lastVer= | status = Works | comp = | size = 1.36 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = BGM lags a bit. Freezes occasionally and Reset combo doesn&#039;t work during freeze.}}&lt;br /&gt;
{{ NIN| name = Mortal Kombat: Deception | region = USA | sound = works | dsp = v6 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = | 480P = | fst = | notes = It takes  awhile to create a MC just be patient. BGM lags a bit, Freezes occasionally and Reset combo doesn&#039;t work during freeze.  }}&lt;br /&gt;
{{ NIN| name = Muppets: Party Cruise | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mystic Heroes | region = USA | sound = Works | dsp = v2 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Naruto: Clash of Ninja | region = USA | sound = Works | dsp =v9 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = Freezes clicking start at main menu.}}&lt;br /&gt;
{{ NIN| name = Naruto: Gekitōu Ninja Taisen! 4 | region = JAP | sound = Works | dsp = | ver = r85 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.30 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Intro game work  but  press start button freezing scream }}&lt;br /&gt;
{{ NIN| name = NASCAR Thunder 2003 | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P =  yes| fst = | notes =bios/Font file possibly required. }}&lt;br /&gt;
{{ NIN| name = NBA Street | region = USA | sound = works | dsp = v2 | ver = v1.80  | lastVer= | status =  Works | comp = yes | size = 394 MB | mcemu =yes  | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NBA Street V3 | region = USA | sound = works | dsp = v3 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NBA Street Vol. 2 | region = USA | sound = works | dsp = v4 | ver = v1.80 | lastVer= | status =  Works | comp = yes | size = 1.00 GB | mcemu =yes  | wide = | 480P = | fst = | notes = Slightly big loading times. }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Carbon | region = USA | sound = | dsp =v6 | ver = v1.29 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = freeze at logo screen with ipl.bin, black screen without ipl.bin }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Hot Pursuit 2 | region = USA | sound = Works | dsp = v2 | ver = v1.29 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Freezes after picking a race }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Most Wanted | region = USA | sound = | dsp = v6 | ver = v1.52 | lastVer= | status = issues | comp = | size = 1.24 GB | mcemu = yes | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required, randomly loads past logo then it freezes at different spots }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Underground | region = USA | sound = | dsp = v3 | ver = v1.29 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Underground 2 | region = USA | sound = | dsp = v6 | ver = v1.29 | lastVer= | status = Works | comp = | size =  | mcemu = yes | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required }}&lt;br /&gt;
{{ NIN| name = NFL 2K3 | region = USA | sound = works | dsp = v2 | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes before reaching the main menu. }}&lt;br /&gt;
{{ NIN| name = NFL Blitz 2002 | region = USA | sound = Works | dsp = v2 | ver = r85 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NFL Blitz 2003 | region = USA | sound = Works | dsp = v2 | ver = v1.80 | lastVer= | status = works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NFL Blitz Pro | region = USA | sound = | dsp = v3 | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.15 GB | mcemu = | wide = | 480P = | fst = | notes = Freeze on the first loading screen }}&lt;br /&gt;
{{ NIN| name = NFL Street | region = USA | sound = Issues | dsp = v4 | ver = r18 | lastVer= | status = Works | comp = | size = 1.36 GB | mcemu = Yes | wide = Yes | 480P = Yes | fst = | notes = Randomly freezes during FMV&#039;s skip to avoid. Music plays fine but distortion, beeps, blips for sound effects. }}&lt;br /&gt;
{{ NIN| name = NFL Street 2 | region = USA | sound = Issues | dsp = v3 | ver = v1.50 | lastVer= | status = Issues | comp = | size = 1.36 GB | mcemu = Issues | wide = Yes | 480P = Yes | fst = | notes = Randomly freezes during FMV&#039;s skip to avoid. Music plays fine but distortion, beeps, blips for sound effects. Saves, but doesn&#039;t load MC Emu when starting the game, occasional freezes. }}&lt;br /&gt;
{{ NIN| name = NHL Hitz 2003 | region = USA | sound = Works | dsp =v4  | ver = v1.21 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide =  | 480P = | fst =  | notes = Mostly runs great. Occasionally freezes and needs reboot.}}&lt;br /&gt;
{{ NIN| name = Nickelodeon Party Blast | region = USA | sound = Works| dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 923 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Freezes at character select screen. }}&lt;br /&gt;
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Battle for Bikini Bottom | region = USA | sound = | dsp = v3 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.17 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes on first loading screen. }}&lt;br /&gt;
{{ NIN| name = Nickelodeon SpongeBob SquarePants: The Movie | region = USA | sound = | dsp = | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = / | 480P = / | fst = | notes = Videos play at 2x speed and are choppy. There are some audio glitches also. }}&lt;br /&gt;
{{ NIN| name = Nickelodeon The Adventures of Jimmy Neutron: Boy Genius: Jet Fusion | region = USA | sound = Works | dsp = v3 | ver = v1.31 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No longer freezes at title screen but gives black screen loading the first level }}&lt;br /&gt;
{{ NIN| name = Nicktoons Unite! | region = USA | sound = Works | dsp = v6 | ver = v1.69| lastVer= | status = Issues | comp = | size = | mcemu = | wide = Yes | 480P = Yes | fst = | notes = Random freezes - Unplayable.}}&lt;br /&gt;
{{ NIN| name = Nintendo Gamecube Preview Disc, May 2003 | region = USA | sound = | dsp = | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen crash after animated Nintendo Gamecube logo. USB Gecko: http://pastie.org/private/t6ewknokwxypnkhno4xla }}&lt;br /&gt;
{{ NIN| name = Nintendo Puzzle Collection | region = JAP | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 137 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = font_sjis.bin needed for Yoshi&#039;s Cookie.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Odama | region = USA | sound = Works | dsp = v6 | ver = v1.60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = No Mic support. }}&lt;br /&gt;
{{ NIN| name = One Piece Pirate&#039;s Carnival | region = USA | sound = | dsp = | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Game crashes at the memory card check right before the title screen. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = P.N. 03 | region = EUR | sound = | dsp = v4 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = no | 480P = no | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = P.N. 03 | region = USA | sound = | dsp = v4 | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = 794 MB | mcemu = | wide = no | 480P = no | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Pac-Man Vs. | region = USA | sound = | dsp = v5 | ver = r23 | lastVer= | status = Issues | comp = | size = | mcemu = | wide = no | 480P = no | fst = | notes = Controller 1 stops working when connecting GBA. }}&lt;br /&gt;
{{ NIN| name = Pac-Man World 2 | region = USA | sound = Works | dsp = v2 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 852 MB | mcemu = yes | wide = yes| 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pac-Man World 3 | region = USA | sound = works | dsp = v3 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Memory card emulation last working on v1.67}}&lt;br /&gt;
{{ NIN| name = Pac-Man World Rally | region = USA | sound = works | dsp =v6  | ver = v1.67 | lastVer= | status = Doesn&#039;t Work | comp = | size = 537 MB | mcemu = yes | wide = | 480P = | fst = | notes =  Freezes on loading screen.}}&lt;br /&gt;
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = EUR | sound = Works | dsp = v7 | ver = v1.83 | lastVer= | status = Issues | comp = yes | size = 590 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Freezes in every battle when the curtains fall.&amp;lt;br\&amp;gt;Widescreen issues: Black bars on top and bottom appear only in 4:3 frame. Screen fades only in 4:3 frame. Background images not big enough.}}&lt;br /&gt;
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = USA | sound = Works | dsp = v7 | ver = v1.86 | lastVer= v1.80 | status = Doesn&#039;t Work | comp = yes | size = 577 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = In 1.86, it hangs when loading a save. [[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-435#post-5025493 USB Gecko log here]] Freezes in every battle when the curtains fall. Cutscenes do not display properly in widescreen. [[USB Gecko hang log (no crash, unfortunately): http://pastie.org/private/snwqlh8bcgc0evjfu9rlzw]] }}&lt;br /&gt;
{{ NIN| name = Peter Jackson&#039;s King Kong: The Official Game of the Movie | region = USA | sound = Works | dsp =v6 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Cutscenes play too fast. }}&lt;br /&gt;
{{ NIN| name = Phantasy Star Online Episode I &amp;amp; II | region = USA | sound = | dsp = Unknown | ver = v1.86| lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Wii simply powers off on boot. USB Gecko: http://pastie.org/private/vlrywysxhrdvy3tpxal9pg }}&lt;br /&gt;
{{ NIN| name = Phantasy Star Online Episode III C.A.R.D. Revolution | region = USA | sound = | dsp = Unknown | ver = v1.86 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. USB Gecko crash log: http://pastie.org/private/ngtqh3nl7qcwkfdbmy7aga}}&lt;br /&gt;
{{ NIN| name = Pikmin | region = EUR | sound = Issues | dsp = Unknown | ver =v1.86  | lastVer=| status = Works | comp =yes | size =643 MB | mcemu = yes | wide =yes | 480P = yes | fst = | notes = Garbled audio during menu.}}&lt;br /&gt;
{{ NIN| name = Pikmin | region = USA | sound = Works | dsp = v10 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 634 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pikmin 2 | region = EUR | sound =  | dsp = v5 | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp =  | size = 971 MB | mcemu =  | wide = | 480P =  | fst = | notes = Freeze at Nintendo logo. Reset combo works during freeze.}}&lt;br /&gt;
{{ NIN| name = Pikmin 2 | region = USA | sound = Works | dsp = v5 | ver = v1.69 | lastVer= | status = Works | comp = no | size = 963 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = Will freeze at title screen if shrunk. }}&lt;br /&gt;
{{ NIN| name = Pitfall: The Lost Expedition | region = USA | sound = Works | dsp = v2| ver = v1.35 | lastVer= | status = Works | comp = | size = 917 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = It does not freeze when it black scrrens for loading levles or cutscenes, it takes awile to load all the data just wait abit. }}&lt;br /&gt;
{{ NIN| name = Pokémon Box: Ruby &amp;amp; Sapphire | region = EUR | sound = Works | dsp = v3 | ver = v1.18 | lastVer= | status = Works | comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support. }}&lt;br /&gt;
{{ NIN| name = Pokémon Box: Ruby &amp;amp; Sapphire | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support. }}&lt;br /&gt;
{{NIN| name = Pokémon Channel | region = USA | sound = works | dsp = | ver = v1.52 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480p = yes | fst = | notes = Big loading times. No e-Reader support.}}&lt;br /&gt;
{{ NIN| name = Pokémon Colosseum | region = EUR | sound = Works | dsp = v2 | ver = v1.85 | lastVer= | status = Issues | comp =yes | size = 679 MB | mcemu = no | wide = issues | 480P = yes | fst = | notes = Black screen after entering the menu.&amp;lt;br\&amp;gt;Widescreen issues: Text is morrored.}}&lt;br /&gt;
{{ NIN| name = Pokémon Colosseum | region = USA | sound = Works | dsp = v2 | ver = v1.65 | lastVer= | status = Works | comp = | size = 630 MB | mcemu = no | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pokémon XD: Gale of Darkness | region = USA | sound = | dsp =v9  | ver = v1.61 | lastVer= v1.29 | status = Doesn&#039;t Work | comp = | size = 1.01 GB | mcemu = | wide = yes | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Sands of Time | region = EUR | sound = Works | dsp = v3 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P= yes| fst = | notes = Cutscenes run at double speed. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Sands of Time | region = USA | sound = Works | dsp = Unknown | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes run at double speed. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Two Thrones | region = EUR | sound = Works | dsp = v6 | ver = v1.83| lastVer=  | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Cutscenes run at double speed.}}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Two Thrones | region = USA | sound = Works | dsp = v6 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes run at double speed. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: Warrior Within | region = EUR | sound = Works | dsp = v6 | ver = v1.83 | lastVer= | status = Issues | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Cutscenes run at double speed. Enemies don&#039;t die, impossible to progress in the game. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: Warrior Within | region = USA | sound = Works | dsp = v6 | ver = v1.20 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes run at double speed. Enemies don&#039;t die, impossible to progress in the game. }}&lt;br /&gt;
{{ NIN| name = Princess Peach Demo (Gamecube SDK demo) | region = JAP | sound = Works | dsp = v2 | ver = v1.75 | lastVer= | status = Works | comp = | size = 1.35GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Showcases really neat features of the Gamecube/Wii GPU. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = R-Racing Evolution | region = EUR | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = R-Racing Evolution | region = USA | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = EUR | sound = Works | dsp = v4 | ver = v1.83 | lastVer=v1.80 | status = Works | comp =yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes =Broken controls since v1.81. }}&lt;br /&gt;
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = USA | sound = Works | dsp = v4 | ver = v1.50 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Red Faction II | region = USA | sound = issues | dsp = v4 | ver = v1.83 | lastVer= | status = issues | comp = | size = 1.30 GB | mcemu = | wide = | 480P = | fst = | notes = Audio streaming. Game is unstable and has random freezes. }}&lt;br /&gt;
{{ NIN| name = Reign of Fire | region = USA | sound = works | dsp = v4 | ver = v1.83 | lastVer= | status = works | comp = no | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = No sound at all for CG cutscenes. Memory card emulation freezes after new game on the first time after format, restart the game after the new game freeze and it works perfectly,cant be shrunken or it will freeze on the licensed by nintendo logo.}}&lt;br /&gt;
{{ NIN| name = Resident Evil Disc 1&amp;lt;br/&amp;gt;Resident Evil Disc 2 | region = EUR | sound =Works | dsp = v2 | ver = v1.83 | lastVer= | status = Works| comp = yes| size = 1.29 GB&amp;lt;br\&amp;gt;1.35 GB | mcemu =yes | wide =issues  | 480P =yes  | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds.}}&lt;br /&gt;
{{ NIN| name = Resident Evil Disc 1&amp;lt;br/&amp;gt;Resident Evil Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 1.14 GB&amp;lt;br/&amp;gt;1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds.}}&lt;br /&gt;
{{ NIN| name = Resident Evil 2 | region = EUR | sound = Works | dsp = v2 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 2 | region = USA | sound = Works | dsp = v2 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 3: Nemesis | region = EUR | sound = Works | dsp = v2 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 0.98 GB | mcemu = yes | wide = issues | 480P =yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 3: Nemesis | region = USA | sound = Works | dsp = v2 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 Disc 1&amp;lt;br/&amp;gt;Resident Evil 4 Disc 2 | region = EUR | sound = Works | dsp = v6 | ver = v1.83 | lastVer= | status = Works | comp =yes | size =1.32 GB&amp;lt;br\&amp;gt;1.31 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 Disc 1&amp;lt;br/&amp;gt;Resident Evil 4 Disc 2 | region = USA | sound = issues | dsp = v6 | ver = v1.83 | lastVer= | status = works | comp = yes | size = 1.33 GB&amp;lt;br&amp;gt;1.20 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No sound at all for in game cutscenes. There is also no in game bgm. }}&lt;br /&gt;
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1&amp;lt;br/&amp;gt;Resident Evil: Code: Veronica X Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 898 MB&amp;lt;br/&amp;gt;1.10 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1&amp;lt;br/&amp;gt;Resident Evil: Code: Veronica X Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 1.16 GB&amp;lt;br&amp;gt; 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil Zero Disc 1&amp;lt;br/&amp;gt;Resident Evil Zero Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v1.83 | lastVer= | status = Works | comp =yes | size =1.28 GB&amp;lt;br\&amp;gt;1.25 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil Zero Disc 1&amp;lt;br/&amp;gt;Resident Evil Zero Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 1.26 GB&amp;lt;br/&amp;gt;1.23 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Robotech: Battlecry | region = USA | sound = works | dsp =v4 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = Cutscenes are glitchy. }}&lt;br /&gt;
{{ NIN| name = Rocky | region = USA | sound = | dsp =v4 | ver = v1.67 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rugrats: Royal Ransom | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = Random freezes - unplayable. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = EUR | sound = | dsp = v4 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes on loading main menu }}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.04 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes on licensing screen. }}&lt;br /&gt;
{{ NIN| name = SeaWorld Adventure Parks: Shamu&#039;s Deep Sea Adventures | region = USA | sound = Works | dsp =v6 | ver = v1.45 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Second Sight | region = USA | sound = | dsp =v3 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.28 GB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes when you select the first level. }}&lt;br /&gt;
{{ NIN| name = Sega Soccer Slam | region = USA | sound = | dsp = Unknown | ver = r38 | lastVer= | status = Doesn&#039;t Work | comp = | size = 538 MB | mcemu = | wide = | 480P = | fst = | notes = Powers off system at boot }}&lt;br /&gt;
{{ NIN| name = Serious Sam - Next Encounter | region = USA | sound = Works | dsp = | ver = v1.79 | lastVer= | status = Works | comp = yes | size = 937 MB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shadow the Hedgehog | region = EUR | sound =  | dsp = v7 | ver = v1.85 | lastVer= | status = Doesn&#039;t Work | comp =  | size = 1.27 GB | mcemu =  | wide =  | 480P =  | fst = | notes = Black screen on boot.}}&lt;br /&gt;
{{ NIN| name = Shadow the Hedgehog | region = USA | sound = Works | dsp = v7 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Occasional graphical glitches from using Shadow Dash.}}&lt;br /&gt;
{{ NIN| name = Shikigami no Shiro II | region = JAP | sound = issues | dsp = v2 | ver = v1.62 | lastVer= | status = Works | comp = | size = 912 MB | mcemu = yes | wide = | 480P = | fst = | notes = No audio stream support yet, but very playable. }}&lt;br /&gt;
{{ NIN| name = Shrek 2 | region = USA | sound = Works | dsp = v3 | ver = v1.44 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek Super Party | region = EUR | sound = | dsp = v4 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Black Screen on boot. }}&lt;br /&gt;
{{ NIN| name = Simpsons, The: Hit &amp;amp; Run | region = USA | sound = | dsp = v7 | ver = v1.83 | lastVer= v1.61? | status =  Doesn&#039;t Work | comp = yes | size = | mcemu = yes | wide = | 480P = | fst = | notes = Freezes on legal screen. }}&lt;br /&gt;
{{ NIN| name = Simpsons, The: Road Rage | region = USA | sound = | dsp = v2 | ver = v1.01 | lastVer= | status = Works | comp = | size = 726 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Widesceen not showing correctly. }}&lt;br /&gt;
{{ NIN| name = Sims, The | region = JAP | sound = | dsp = v4 | ver = r16 | lastVer= | status = Doesn&#039;t Work | comp = | size = 416 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Sims, The | region = USA | sound = | dsp = v4 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = 416 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Sims 2, The | region = USA | sound = Works | dsp = v6 | ver = v1.03 | lastVer= | status = Works | comp = | size = 1.27 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Controller acts strange at title screen }}&lt;br /&gt;
{{ NIN| name = Skies of Arcadia Legends | region = EUR | sound = | dsp = v2 | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = no | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Skies of Arcadia Legends | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Sonic Adventure 2: Battle | region = EUR | sound = Works | dsp = v2 | ver = v1.83 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Sonic Adventure 2: Battle | region = USA | sound = Works | dsp = v2 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Some optical effects only appear in the 4:3 part of the screen }}&lt;br /&gt;
{{ NIN| name = Sonic Adventure DX: Director&#039;s Cut | region = EUR | sound = Works | dsp = v4 | ver = v1.83 | lastVer=v1.80 | status = Issues | comp = | size = 1.31 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Requires ipl.bin. Controller acts strange during pause menu.&amp;lt;br\&amp;gt;Widescreen issues: Screen does not fade outside the 4:3 frame. A few Objects missing outside 4:3 frame (grass)&amp;lt;br\&amp;gt;Broken controls since v1.81.}}&lt;br /&gt;
{{ NIN| name = Sonic Adventure DX: Director&#039;s Cut | region = USA | sound = | dsp = v4 | ver = v1.67 | lastVer= | status = Issues | comp = | size = 1.31 GB | mcemu = yes | wide = | 480P = | fst = | notes = May freeze randomly, input during gameplay is unstable. Needs font_ansi.bin to work. Game Gear games have no sound. }}&lt;br /&gt;
{{ NIN| name = Sonic Gems Collection | region = EUR | sound = Issues | dsp = v6 | ver = v1.85 | lastVer= | status = Issues | comp =yes | size = 1.27 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Black screen booting dol specific games. Game Gear and Genesis games have no audio output. }}&lt;br /&gt;
{{ NIN| name = Sonic Gems Collection | region = USA | sound = Issues| dsp = v6 | ver = v1.80 | lastVer= | status = Issues | comp = | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Black screen booting dol specific games(Needs in-game-dol loading support). Game Gear and Genesis games have no audio output. As of v1.31 menu sfx lags and loading into sections is very slow(videos are loaded and displayed into the background), launching GG and Genesis games may result in a crash. }}&lt;br /&gt;
{{ NIN| name = Sonic Heroes | region = EUR | sound = Works | dsp = v3 | ver = v1.85 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sonic Heroes | region = JAP | sound = | dsp = v3 | ver = v1.80 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sonic Heroes | region = USA | sound = Works | dsp = v3 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sonic Mega Collection | region = EUR | sound = Issues | dsp = v2 | ver = v1.85 | lastVer= | status = works | comp =yes | size = 982 MB | mcemu = yes| wide =yes | 480P =yes | fst = | notes =  No sound in games.}}&lt;br /&gt;
{{ NIN| name = Sonic Mega Collection | region = USA | sound = works | dsp = v2 | ver = v1.83 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes| wide = | 480P = | fst = | notes =  v1.83 breaks sound and in-game pause menu freezes gameplay again. }}&lt;br /&gt;
{{ NIN| name = Sonic Riders | region = EUR | sound = Works | dsp = v6 | ver = v1.85 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =yes  | 480P = yes| fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Sonic Riders | region = USA | sound = Works | dsp = v6 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =  | 480P = | fst = | notes = Cutscenes have lag and gameplay has audio skips. v1.30 doesn&#039;t have such problems. }}&lt;br /&gt;
{{ NIN| name = Soulcalibur II | region = EUR | sound = Works | dsp = v4 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 992 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Soulcalibur II | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 988 MB | mcemu = Yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Space Raiders | region = USA | sound = 633MB | dsp = v3 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sphinx and the Cursed Mummy | region = USA | sound = | dsp =v3  | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Freezes at progressive screen. }}&lt;br /&gt;
{{ NIN| name = Spider-Man | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.14 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after the first loading screen. }}&lt;br /&gt;
{{ NIN| name = Spider-Man 2 | region = USA | sound = Works | dsp = v3 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen Issues: Textures pop in on edges of screen. }}&lt;br /&gt;
{{ NIN| name = Spyro: A Hero&#039;s Tail | region = USA | sound = Works | dsp = v3 | ver = v1.60 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = font_ansi.bin or bios required }}&lt;br /&gt;
{{ NIN| name = Spyro: Enter The DragonFly | region = USA | sound = Works | dsp = v4 | ver = v1.35 | lastVer= | status = Works | comp = yes | size = 748 MB | mcemu = yes | wide = | 480P = | fst = | notes = Needs font_ansi.bin to work, fixed again as off 1.35 big loading time tough. }}&lt;br /&gt;
{{ NIN| name = SRS: Street Racing Syndicate | region = USA | sound = | dsp = v3 | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.27 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after opening cutscene. }}&lt;br /&gt;
{{ NIN| name = SSX 3 | region = EUR | sound = Works | dsp =  | ver = v1.52 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes/issues/no | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = SSX On Tour | region = EUR | sound = Works | dsp =  | ver = v1.29 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes/issues/no | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = SSX On Tour | region = USA | sound = works | dsp = v6 | ver = v1.52 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Fox Adventures | region = EUR | sound = Issues | dsp = v2 | ver = v1.83 | lastVer= | status = Issues | comp = | size = 753 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Audio streaming. Freeze during first cutscene or first fight. }}&lt;br /&gt;
{{ NIN| name = Star Fox Adventures | region = USA | sound = Issues | dsp = v2 | ver = v1.43 | lastVer= | status = Issues | comp = | size = 777 MB | mcemu = yes | wide = | 480P = | fst = | notes = Audio streaming. Freezes during first cutscene or first fight.}}&lt;br /&gt;
{{ NIN| name = Star Fox Assault | region = EUR | sound = Works | dsp = v6 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = font_sjis.bin/ipl.bin required.&amp;lt;br\&amp;gt; Black screen instead of warning screen, Nintendo, Namco and Sofdec logos. After black screen everything works. }}&lt;br /&gt;
{{ NIN| name = Star Fox Assault | region = USA | sound = Works | dsp = v6 | ver = v1.59 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = font_sjis.bin/ipl.bin required. Long loading times upon boot. Memory card emulation last working on v1.26.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Bounty Hunter | region = EUR | sound =Works | dsp = v4 | ver = v1.83 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Wars: Bounty Hunter | region = USA | sound = works | dsp = v4 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = It is better to skip the cutscenes or the game will freeze. Movies works but aren&#039;t played during normal gameplay. }}&lt;br /&gt;
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = EUR | sound = Works | dsp = v4 | ver = v1.83 | lastVer= | status = Issues | comp =yes | size = 1.20 GB | mcemu =  | wide = yes | 480P =yes | fst = | notes = Cutscenes too fast. Freezes during first mission.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = USA | sound = Works | dsp = v4 | ver = v1.78 | lastVer= | status = Issues | comp =yes | size = 1.20 GB | mcemu =  | wide = yes | 480P =yes | fst = | notes = Cutscenes play too fast. Black screen after intro.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = EUR | sound = Works| dsp = v2 | ver = v1.83 | lastVer= | status =Works | comp =yes | size = 1.30 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes =  Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = USA | sound = works | dsp = v2 | ver = v1.83 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes  | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = EUR | sound = Works| dsp = v3 | ver = v1.83 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = USA | sound = works | dsp = v3 | ver = v1.83 | lastVer= | status = Works  | comp = | size = 1.34 GB | mcemu = yes  | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Wars: The Clone Wars | region = EUR | sound =Works | dsp = v4 | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen after intro logos. }}&lt;br /&gt;
{{ NIN| name = Star Wars: The Clone Wars | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after logo intros. }}&lt;br /&gt;
{{ NIN| name = Super Mario Strikers | region = USA | sound = Works | dsp = v9 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Mario Sunshine | region = EUR | sound = Works | dsp = v1 | ver = v1.86 | lastVer= v1.83| status = Doesn&#039;t Work | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Hangs after pressing start, when it begins to load memory cards. [[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-435#post-5025493 USB Gecko log here]]}}&lt;br /&gt;
{{ NIN| name = Super Mario Sunshine | region = USA | sound = Works | dsp = v1 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Issues | comp = | size = 480 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes within 5 seconds of boot }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball 2 | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Issues | comp = | size = 990 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes 5 seconds after reaching title screen }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball Adventure | region = USA | sound = | dsp = v6 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = 760 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee v1.02 | region = EUR | sound = Works | dsp = v2 | ver = v1.85 | lastVer= v1.70| status = Works | comp = yes | size = 1.04 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Freezes when pressing start at the main screen since v1.72. Reset combo works during freeze.}}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee v1.00/v1.02 | region = USA | sound = Works | dsp = v2 | ver = v1.86 | lastVer= v1.83 | status = Doesn&#039;t Work | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Hangs on main menu. [[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-435#post-5025493 USB Gecko log here]] }}&lt;br /&gt;
{{ NIN| name = Superman: Shadow of Apokolips | region = USA | sound = works | dsp = v4 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.34 GB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes when you disable the helicopter. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Tales of Symphonia Disc 1&amp;lt;br/&amp;gt;Tales of Symphonia Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 1.24 GB&amp;lt;br/&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tales of Symphonia Disc 1&amp;lt;br/&amp;gt;Tales of Symphonia Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.86 | lastVer= | status = Issues | comp = yes | size = 1.28 GB&amp;lt;br&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No automatic disc swapping (is this still true?). }}&lt;br /&gt;
{{ NIN| name = Tak and the Power of Juju | region = USA | sound = | dsp =v4 | ver = v1.70 | lastVer= | status = Doesn&#039;t Work | comp = no | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Does not boot if shrunk. Freezes when you press start on main menu. }}&lt;br /&gt;
{{ NIN| name = Taz: Wanted | region = USA | sound = works | dsp =v4 | ver = v1.78 | lastVer= | status = works | comp = issues | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes =  If shrunk it will freeze going to the hub world.}}&lt;br /&gt;
{{ NIN| name = Terminator 3: The Redemption | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide =  | 480P =  | fst = yes | notes = Cutscenes play too fast and have lag. }}&lt;br /&gt;
{{ NIN| name = Tiger Woods PGA Tour 20?? Disc 1&amp;lt;br/&amp;gt;Tiger Woods PGA Tour 20?? Disc 2 | region = USA | sound = | dsp = v6 | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = No automatic disc swapping. Black Screen on boot }}&lt;br /&gt;
{{ NIN| name = TimeSplitters 2 | region = USA | sound = works | dsp = v4 | ver = v1.80 | lastVer= | status = works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Characters are invisible in cutscenes(just their guns floating around). Also one section of audio loops over and over in the cutscenes. Arcade mode appears to load up and play just fine.}}&lt;br /&gt;
{{ NIN| name = TimeSplitters: Future Perfect | region = USA | sound = Works | dsp = v6 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = | 480P = | fst = | notes = Needs font_ansi.bin in the root of sd/usb. }}&lt;br /&gt;
{{ NIN| name = Teenage Mutant Ninja Turtles | region = USA | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom and Jerry in War of The Whiskers | region = USA | sound = Works | dsp = v6 | ver = v1.55 | lastVer= | status = Works | comp = | size = 195 MB| mcemu = yes | wide = | 480P = | fst = | notes = Sound overplays, but work perfect }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Ghost Reckon | region = USA | sound = | dsp = v4 | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Ghost Reckon 2 | region = USA | sound = Works | dsp = Unknown | ver = v1.27 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.27 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after first cutscene, needs font_ansi.bin to reach that far. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Rainbow Six 3 | region = USA | sound = Works | dsp = v3 | ver = v1.27 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.21 GB | mcemu = | wide = | 480P = | fst = | notes = freezes after first couple of cutscenes, needs font_ansi.bin to reach that far. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Rainbow Six: Lockdown | region = USA | sound = Works | dsp = v6 | ver = r85 | lastVer= | status = Works | comp = | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = To see the progressive scan correctly you need font_ansi.bin it has  some slowdowns here and there. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell | region = USA | sound = works | dsp =  | ver = v1.80 | lastVer= | status = Doesn&#039;t work | comp = | size = 1.09 GB | mcemu = yes | wide =  | 480P = | fst = | notes = Game crashes before the title screen. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Chaos Theory Disc 1&amp;lt;br/&amp;gt;Tom Clancy&#039;s Splinter Cell: Chaos Theory Disc 2 | region = USA | sound = Issues | dsp = v6 | ver = r85 | lastVer= | status = Issues | comp = | size = 1.21 GB | mcemu = | wide = Yes | 480P = | fst = | notes = Game crashes when selecting difficulty. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Double Agent Disc 1&amp;lt;br\&amp;gt;Tom Clancy&#039;s Splinter Cell: Double Agent Disc 2 | region = USA | sound = | dsp = | ver = v1.18 | lastVer= | status = Issues | comp = | size = | mcemu = issues | wide = | 480P = | fst = | notes = Game crashes after selecting difficulty, it will format memory card but doesn&#039;t save. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Pandora Tomorrow | region = USA | sound =  | dsp =  | ver = v1.80 | lastVer= | status = Doesn&#039;t work | comp = | size = 1.22 GB | mcemu =  | wide =  | 480P = | fst = | notes = Freezes after logos. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s American Wasteland | region = EUR | sound = Works | dsp = v6 | ver = v1.83 | lastVer= | status = Works | comp =yes | size = 1.32 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 3 | region = EUR | sound = Works | dsp = v2 | ver = v1.83 | lastVer= | status = Issues| comp =yes | size = 1.35 GB | mcemu = issues | wide =yes | 480P =yes | fst = | notes = Freezes while creating memory card. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 3 | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at first loading screen. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 4 | region = EUR | sound = | dsp = v4 | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.25 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at first screen. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 4 | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.25 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after progressive screen. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground | region = EUR | sound = Works | dsp = v4 | ver = v1.83 | lastVer= | status = Works | comp = yes | size =1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground 2 | region = EUR | sound = Works | dsp = v4 | ver = v1.83 | lastVer= | status = Works | comp = yes | size =1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground 2 | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = True Crime: New York City | region = USA | sound = Works | dsp = v6 | ver = v1.80 | lastVer=  | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = True Crime: Streets of LA | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = yes | size = 1.36 GB | mcemu = yes | wide = yes | 480P = Yes | fst = | notes = Big loading times. }}&lt;br /&gt;
{{ NIN| name = Tube Slider: The Championship of Future Formula | region = USA | sound = Doesn&#039;t Work | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 630 MB | mcemu = | wide = | 480P = | fst = | notes = Crashes after pushing start at title screen. }}&lt;br /&gt;
{{ NIN| name = Turok: Evolution | region = EUR | sound =  | dsp = v4 | ver = v1.85 | lastVer= | status = Doesn&#039;t work | comp =  | size = 1.25 GB | mcemu =  | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Turok: Evolution | region = USA | sound = works | dsp = v4 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 1.11 GB | mcemu = yes | wide = | 480P = | fst = | notes = Big loading times. }}&lt;br /&gt;
{{ NIN| name = TY the Tasmanian Tiger | region = USA | sound = Works | dsp = v4| ver = v1.44 | lastVer= | status = Issues | comp = | size = 1.23 GB | mcemu = | wide = | 480P = | fst = | notes = Random freezing during gameplay. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = UEFA Champions League 2004-2005 | region = EUR | sound =Works | dsp = v3 | ver = v1.83 | lastVer= | status = Works | comp =yes | size = 835 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes =  Widescreen issues: Player disappear outside 4:3-Frame}}&lt;br /&gt;
{{ NIN| name = Ultimate Spider-Man | region = USA | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Issues | comp = yes | size = 1.17 GB | mcemu = issues | wide = yes | 480P = yes | fst = | notes = Game works fine until you get to the venom stage then it freezes. Loading works but every time you save it asks for a format. }}&lt;br /&gt;
{{ NIN| name = Universal Studios Theme Parks Adventure | region = USA | sound = Works | dsp =v2 | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 849 MB | mcemu = yes | wide = | 480P = | fst = | notes = Can format memory card, but starting new game causes black screen. Same happens with or without memory card. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe 2 | region = USA | sound = Works | dsp = v4 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe | region = USA | sound = | dsp = v3 | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.23 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at intro cutscene. }}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe: Red Hot Rumble | region = USA | sound = works | dsp = v11 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Virtua Striker 3 Ver.2002 | region =EUR | sound = | dsp =v2 | ver = v1.83 | lastVer= | status = Doesn&#039;t work | comp = | size = 738 MB | mcemu = | wide =yes | 480P =yes | fst = | notes = Freezes after 50/60 Hz screen.}}&lt;br /&gt;
{{ NIN| name = Virtua Striker 4 Ver.2006 | region =USA | sound = | dsp =v3 | ver = v1.83 | lastVer= | status = Doesn&#039;t work | comp = | size = 458 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Wario World | region = EUR | sound = Works | dsp = v2 | ver = v1.83 | lastVer= | status = Works | comp =yes | size = 258 MB | mcemu = yes | wide =issues | 480P = yes| fst = | notes = font_ansi.bin/ipl.bin required.&amp;lt;br\&amp;gt;Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Wario World | region = USA | sound = Works | dsp = v2 | ver = v1.79 | lastVer= | status = Works | comp = yes | size = 257 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = font_ansi.bin/ipl.bin required. Widescreen causes texture pop in on edges of screen. }}&lt;br /&gt;
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = EUR | sound = Works | dsp = v3 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 714 MB | mcemu = yes | wide = yes| 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = USA | sound = Works | dsp = v3 | ver = v1.83 | lastVer= | status = Works | comp = yes | size = 846 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Wave Race: Storm Blue | region = EUR | sound = | dsp = v2 | ver = v1.85 | lastVer= | status = Doesn&#039;t Work | comp = | size =1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Wave Race: Storm Blue | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Worms 3D | region = EUR | sound = | dsp = v2 | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Worms 3D | region = USA | sound = Works | dsp = v2 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yest | 480P = yes | fst = | notes = As of 1.80 there are no issues }}&lt;br /&gt;
{{ NIN| name = Worms Blast | region = USA | sound = | dsp = v2 | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = 548 MB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes after Memory card screen. }}&lt;br /&gt;
{{ NIN| name = WWE Day of Reckoning 2 | region = USA | sound = Works | dsp = Unknown | ver = v1.43 | lastVer= | status = Works | comp = | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = A few audio skips and file cache issues during entrances but very playable }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = X-Men Legends | region = USA | sound = | dsp = v4 | ver = v1.44 | lastVer= | status = Issues | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = game loads to menu but you cant go into options it will freeze and if you load straight into the game it works until you start to move around for a little bit }}&lt;br /&gt;
{{ NIN| name = X-Men Legends II: Rise of Apocalypse | region = USA | sound = | dsp = v4 | ver = v1.18 | lastVer= | status = Issues | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = game loads fine but after the first cutscene the game starts and it freezes }}&lt;br /&gt;
{{ NIN| name = XIII | region = USA | sound = | dsp = v3 | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes on Ubisoft screen. }}&lt;br /&gt;
{{ NIN| name = X2 Wolverine&#039;s Revenge | region = USA | sound = | dsp =v4 | ver = v1.83 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Requires font_ansi.bin to work. Freezes at title screen. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Yu-Gi-Oh! The Falsebound Kingdom | region = USA | sound = works | dsp = v4 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 557 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Zatch Bell! Mamodo Battles | region = USA | sound = works | dsp = v3 | ver = v1.80 | lastVer= | status =  Works | comp = yes | size = 342 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Zatch Bell! Mamodo Fury | region = USA | sound = | dsp = v9 | ver = v1.30 | lastVer= | status = Works | comp = | size = 910 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Zelda no Densetsu: Toki no Ocarina GC: Ura Zelda | region = JAP | sound = | dsp = v4 | ver = r38 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.16GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at Nintendo logo }}&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Compatibility Lists]]&lt;/div&gt;</summary>
		<author><name>Daxtsu</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Nintendont_Compatibility_List&amp;diff=51209</id>
		<title>Nintendont Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Nintendont_Compatibility_List&amp;diff=51209"/>
		<updated>2014-06-07T13:48:30Z</updated>

		<summary type="html">&lt;p&gt;Daxtsu: Updated MGS, Four Swords USA, Metroid Prime 1 &amp;amp; 2, Pokémon Colosseum PAL, Tales of Symphonia USA, Ikaruga USA for 1.81.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&#039;&#039;&#039;Compatibility list for Nintendont. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[https://code.google.com/p/nintendon-t/ Nintendont Homepage]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[http://gbatemp.net/threads/nintendont-crediars-new-project.349258 Nintendont Thread on GBATemp]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Posting Guidelines: UNDERSTAND BEFORE EDITING==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;,&amp;quot; &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;,&amp;quot; or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;, or specific county code &amp;quot;FRN&amp;quot;, &amp;quot;GER&amp;quot;, &amp;quot;SPN&amp;quot;, &amp;quot;ITL&amp;quot; &amp;quot;DUT&amp;quot; or &amp;quot;AUS&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DSP&#039;&#039;&#039; - Which sound DSP version the game is using. Do not use &amp;quot;unknown&amp;quot; if you don&#039;t know the version. &#039;&#039;&#039;Unknown&#039;&#039;&#039; is a valid entry from nintendont&#039;s log when it didn&#039;t find the DSP version. If you don&#039;t know the version, just leave it empty. You can also drag and drop the ISO into [http://crediar.no-ip.com/dspscan.rar dspscan] to obtain the dsp version.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sound&#039;&#039;&#039; - Whether the sound works of not. set to &#039;&#039;&#039;Works&#039;&#039;&#039; if the game has overall good sound with very rare on non existent garbled noises (like zelda Wind Waker). Set to &#039;&#039;&#039;Issues&#039;&#039;&#039; if the game has mixed sound issues (working fine in some part of the game, but some instrument/cutscene/menus don&#039;t). Set to &#039;&#039;&#039;Doesn&#039;t work&#039;&#039;&#039; for games with contant garbled noises, incorrect or no sound at all. If the game has no sound due to audio streaming then note &amp;quot;Audio Streaming&amp;quot; in the notes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version&#039;&#039;&#039; - Always try to use the latest [http://gbatemp.net/threads/nintendont-crediars-new-project.349258/ Nintendont release]. If you&#039;re using a more recent version than the one listed, update this field.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Last working version&#039;&#039;&#039; - update both the Version column and this column when the game works. Update only the &amp;quot;Version&amp;quot; column if it doesn&#039;t work and keep this column with the latest known working version.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of the game with a uncompressed (1.35GB) 1:1 disc image dump. Make sure to have ipl.bin or font_ansi.bin on the root of your device to ensure maximum compatibility. Mark the game as &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot; if the game is 98-100% compatible. Mark the game as &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot; if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as &amp;quot;&#039;&#039;&#039;Doesn&#039;t work&#039;&#039;&#039;&amp;quot; if it freezes at the same point every time or fails to boot at all.[http://www.slavasoft.com/hashcalc/index.htm Verify] your game.iso [http://redump.org/discs/system/gc/ here.] Titles with any missing audio due to disc streaming are to be entered as &#039;&#039;Issues&#039;&#039; with notes of audio streaming. Also note that newer release versions of Nintendont always take priority. Should you happen to find that an up to date Nintendont breaks a game that is listed here as working with an older revision, mention the earlier compatible revision under Notes. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Options&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:The enhancements of Memory Card Emulation, Widescreen Patch, Progressive Patch, DiscEX compression and GCReEx (fst) are to be considered optional, and should only be tested after the game has been confirmed to work without these features. Do not for example, add a new title to the list as &#039;Doesn&#039;t Work&#039; having only tested the game with one of these settings enabled, as it&#039;s probable the game works flawlessly without it.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;MCEmu&#039;&#039;&#039; (Memory Card Emulation) - This is the game save redirection feature which uses the front SD instead of a GameCube memory card. Keep in mind that not all games will work with this patching. Enter &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot; for working, or &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot; for not working. For partially working games, you can enter &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;. If you have not enabled Memory Card Emulation, leave the field blank.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Shrunk&#039;&#039;&#039; - Only use the latest version of [http://crediar.no-ip.com/dwn.php DiscEX] with the -c command on your verified 1:1 disc image or DMToolbox. A few titles will fail to start or eventually crash when you compress the .iso. Compatible games should be marked &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot;, and games that do not work flawlessly after compression should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot;. You should also fill in the size of the compressed game.iso (&#039;&#039;&#039;Note:&#039;&#039;&#039; DMToolbox always displays 1.36 GB as file size, which is usually wrong. You have to check the filesize for yourself). If you have not compressed the 1:1 image, leave the comp field blank. Games that have issues with compression should have comp marked as &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Wide&#039;&#039;&#039; (Widescreen Patch) - Whether or not a game can be patched to run in widescreen mode. Games that fail to start or later error should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot;. If the game displays any oddities but plays without crashing, you can enter &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;. If you didn&#039;t test Widescreen patch, leave the wide field blank.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;480P&#039;&#039;&#039; - Whether or not a game can be forced to run in progressive mode. Note is only for games that do not normally support 480p (a list of those that do is [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_with_480p_and_16:9_support here]).&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;fst&#039;&#039;&#039; - Whether or not a game works in extracted (file system) mode, using the latest version of [http://crediar.no-ip.com/dwn.php GCReEx] on your verified 1:1 disc image or DMToolbox.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes like &#039;Works Great&#039; are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template to add a new entry&#039;&#039;&#039;&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;{{ NIN| name = game_name | region = USA/JAP/EUR | sound = Works/Issues/Doesn&#039;t Work | dsp = vxx | ver = v1.?? | lastVer= | status = Works/Issues/Doesn&#039;t Work | comp = yes/issues/no | size = | mcemu = yes/issues/no | wide = yes/issues/no | 480P = yes/issues/no | fst = yes/issues/no | notes = }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = 007: Agent im Kreuzfeuer | region = GER | sound =Works | dsp = v2 | ver = v1.81 | lastVer= | status = Works | comp =yes | size = 1.20 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Intro flickers.}}&lt;br /&gt;
{{ NIN| name = 007: Agent Under Fire | region = USA | sound = works | dsp = v2 | ver = v1.81 | lastVer= | status =  Works | comp = yes  | size = 1.24 GB | mcemu =yes  | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = 007: Alles oder Nichts | region = GER | sound = | dsp = Unknown | ver = v1.81 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Shuts down Wii on start. }}&lt;br /&gt;
{{ NIN| name = 007: Everything or Nothing | region = EUR | sound = | dsp = Unknown | ver = v1.81 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Shuts down Wii on start. }}&lt;br /&gt;
{{ NIN| name = 007: From Russia with Love | region = EUR | sound = | dsp = v7 | ver = v1.81 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 007: Liebesgrüße aus Moskau | region = GER | sound = | dsp = v7 | ver = v1.81 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 007: Nightfire | region = EUR | sound =Works | dsp = Unknown | ver = v1.81 | lastVer= | status = Issues | comp =yes | size = 1.19 GB | mcemu = | wide =yes | 480P =yes | fst = | notes = Black screen after pressing start on main screen. }}&lt;br /&gt;
{{ NIN| name = 007: Nightfire | region = USA | sound = | dsp = Unknown | ver = v1.81 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = | 480P = | fst = | notes = Crashes when you press start on the main menu. }}&lt;br /&gt;
{{ NIN| name = 1080 Avalanche | region = USA | sound = | dsp = v3 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.20 GB | mcemu = | wide = | 480P = | fst = | notes = After the title screen it will freeze in about 20 seconds. }}&lt;br /&gt;
{{ NIN| name = 18 Wheeler: American Pro Trucker | region = USA | sound = | dsp = v2 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = 270 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 2002 FIFA World Cup Korea Japan | region = EUR | sound = Works | dsp = v2 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =Supports 16:9.}}&lt;br /&gt;
{{ NIN| name = 4x4 Evo 2 | region = USA | sound = works | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 552 MB | mcemu = | wide = | 480P = | fst = | notes = freezes when entering the race. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = AGB Emulator | region = USA | sound = | dsp = v3 | ver = v1.29 | lastVer= | status = Issues | comp = | size = 19 MB | mcemu = | wide = | 480P = | fst = | notes = May freeze really quick. There is a noticeable speed improvement vs. GC mode. Many games with slowdowns are now fullspeed. Much faster than RA&#039;s VBA Next even. }}&lt;br /&gt;
{{ NIN| name = Alien Hominid | region = USA | sound = | dsp = v6 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 430 MB | mcemu = | wide = | 480P = no | fst = | notes = Progressive crashes game. Black screen after memory card screen. }}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2002 | region = USA | sound = works | dsp = v2 | ver = v1.70 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = | 480P = | fst = | notes = takes 10 seconds of black screen to boot then 30 seconds of  froozen screen after formating mcemu to reach main menu, big loading times otherwise works great.}}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2003 featuring Derek Jeter | region = USA | sound = works | dsp = v2 | ver = v1.70 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = | fst = | notes = Big loading times. }}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2004 | region = USA | sound = works | dsp = v4 | ver = v1.70 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = no | wide = | 480P = | fst = | notes = Big loading times, it cant save because it needs 388 blocks free but nintendont only creates up to 251 blocks MC. }}&lt;br /&gt;
{{ NIN| name = Amazing Island | region = USA | sound = Works | dsp = v3 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 0.98 GB | mcemu = yes | wide = | 480P = | fst = | notes = Crash Right after Intro (White Screen) }}&lt;br /&gt;
{{ NIN| name = American Chopper 2: Full Throttle | region = USA | sound = Works | dsp = v6 | ver = v1.20 | lastVer= | status = Works | comp = | size = 1.13 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Animal Crossing | region = EUR | sound = Works | dsp = Unknown | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 26 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Use [http://ul.to/88zi8qrq GCReEx] to extract your iso. Open the folder tgc and convert the tgc file of the language you want with [http://www.mediafire.com/download/abi43b3bxjt8n0x/tgctogcm.exe tgctogcm]. Rename the resulting file to game.iso. }}&lt;br /&gt;
{{ NIN| name = Animal Crossing | region = USA | sound = Works | dsp = Unknown | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 26 MB | mcemu = Yes | wide = yes | 480P = yes | fst = | notes = GBA and e-Reader features not supported. }}&lt;br /&gt;
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Ant Bully, The | region = USA | sound = Works | dsp = v6 | ver = v1.21 | lastVer= | status = Works | comp = yes | size = 497 MB | mcemu = yes | wide = | 480P = | fst = | notes = Playable, sound glitches }}&lt;br /&gt;
{{ NIN| name = Aquaman: Battle for Atlantis | region = USA | sound = Works | dsp = v4 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 535 MB | mcemu = yes | wide = | 480P = | fst = | notes = Crashes on Loading Screen }}&lt;br /&gt;
{{ NIN| name = Army Men: Air Combat: The Elite Missions | region = USA | sound = | dsp = v4 | ver = v1.78 | lastVer= | status = Doesn&#039;t Work | comp = | size = 962 MB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes when entering the mission where the screen goes all flashing grey with green lines. }}&lt;br /&gt;
{{ NIN| name = Army Men: RTS | region = USA | sound = works | dsp = v2 | ver = v1.78 | lastVer= | status = Doesn&#039;t Work | comp = | size = 514 MB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes while loading for the main menu.}}&lt;br /&gt;
{{ NIN| name = Army Men: Sarge&#039;s War | region = USA | sound = | dsp = v4 | ver = v1.78 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.27 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after the first couple of logos. }}&lt;br /&gt;
{{ NIN| name = Asterix and Obelix XXL | region = EUR | sound = Works | dsp = v3 | ver = v1.20 | lastVer= | status = Works | comp = | size = 724 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = ATV: Quad Power Racing 2 | region = USA | sound = works | dsp = v2 | ver = v1.80 | lastVer= | status = Issues | comp = | size = 466 MB | mcemu = yes | wide = | 480P = | fst = | notes = It randomly freezes during a race also the intro  scenes sound is garbage ingame sound works.}}&lt;br /&gt;
{{ NIN| name = Auto Modellista | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB| mcemu = | wide = | 480P = | fst = | notes = Freezes at memorycard screen. }}&lt;br /&gt;
{{ NIN| name = Avatar: The Last Airbender | region = USA | sound = Works | dsp = v6 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 857 MB | mcemu = yes | wide = | 480P = | fst = | notes = Intro too fast&lt;br /&gt;
Crash after Starting New Game (sound Loop) }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Backyard Baseball | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Crash after intro }}&lt;br /&gt;
{{ NIN| name = Backyard Football | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Intro too fast, crash after intro }}&lt;br /&gt;
{{ NIN| name = Backyard Sports: Baseball 2007 | region = USA | sound = Works | dsp = v6 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bad Boys: Miami Takedown | region = USA | sound = works | dsp = v3 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 1.29 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Baldur&#039;s Gate: Dark Alliance | region = EUR | sound = Works | dsp = v4 | ver = v1.80 | lastVer= | status = Works | comp =yes | size =1.26 GB | mcemu = yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Baldur&#039;s Gate: Dark Alliance | region = USA | sound = Works | dsp = v4 | ver = v1.23 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Baten Kaitos Origins Disc 1&amp;lt;br/&amp;gt;Baten Kaitos Origins Disc 2 | region = USA | sound = yes | dsp = v3 | ver = v1.49 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1&amp;lt;br/&amp;gt;Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = r38 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Random Crashes. English only }}&lt;br /&gt;
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1&amp;lt;br/&amp;gt;Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.49 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes =Whentrying to load a save, it will report your memory card as corrupted. Do not format, just say no and then try again, then it works. Music in the battle scenes too loud and music keeps playing after battle is over randomly. }}&lt;br /&gt;
{{ NIN| name = Batman Begins | region = USA | sound = Works | dsp = v3 | ver = v1.52 | lastVer= USB r4 | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = yes | 480P = | fst = | notes = It doesnt work since versions from sd and usb got mixed together So it blackscreens after choosing progressive ever since usb r4 where it played perfectly. }}&lt;br /&gt;
{{ NIN| name = Batman: Dark Tomorrow | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Crashes after new game intro }}&lt;br /&gt;
{{ NIN| name = Batman: Rise of Sin Tzu | region = USA | sound = Works | dsp = v4 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes play too fast }}&lt;br /&gt;
{{ NIN| name = Batman: Vengeance | region = USA | sound = | dsp = Unknown | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Battalion Wars | region = USA | sound = Works | dsp = v6 | ver = v1.18 | lastVer= | status = Works | comp = yes | size = 946 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Battle Stadium D.O.N. | region = JAP | sound = Works | dsp = | ver = v1.23 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Beach Spikers: Virtua Beach Volleyball | region = USA | sound = Issues | dsp = v2 | ver = r76 | lastVer= | status = Works | comp = | size = 237 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = In widescreen mode, image edges will not show all }}&lt;br /&gt;
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = EUR | sound = | dsp = v4 | ver = r44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = USA | sound = Doesn&#039;t Work | dsp = v2 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Sound plays too fast }}&lt;br /&gt;
{{ NIN| name = Beyond Good &amp;amp; Evil | region = USA | sound = Issues | dsp = v4 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 1.25 GB| mcemu = yes | wide = yes | 480P = | fst = | notes = Audio has delay in cutscenes. }}&lt;br /&gt;
{{ NIN| name = Big Air Freestyle | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Crash after intro }}&lt;br /&gt;
{{ NIN| name = Big Mutha Truckers | region = USA | sound = | dsp = v4 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Billy Hatcher and the Giant Egg | region = USA | sound = Issues | dsp = v3 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = no | wide = | 480P = | fst = | notes = Freezes during loading screen after the first cut scene. }}&lt;br /&gt;
{{ NIN| name = Bionicle | region = USA | sound = | dsp = v4 | ver = v1.80 | lastVer= | status = Issues | comp = | size = 674 MB | mcemu = | wide = | 480P = | fst = | notes = Screen is divided into 3 with green bars, and keeps flashing. }}&lt;br /&gt;
{{ NIN| name = Bionicle Heroes | region = USA | sound = Works | dsp = v6 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Black &amp;amp; Bruised | region = USA | sound = Works | dsp = v4 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = USA | sound = Works | dsp = v4 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = BloodRayne | region = USA | sound = Works | dsp = v2 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bloody Roar: Primal Fury | region = EUR | sound = | dsp = v2 | ver = v1.39 | lastVer= | status = Doesn&#039;t Work | comp = | size = 637 MB | mcemu = no | wide = | 480P = | fst = | notes = Freezes after creating data file }}&lt;br /&gt;
{{ NIN| name = Bloody Roar: Primal Fury | region = USA | sound = | dsp = v2 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after creating data file. }}&lt;br /&gt;
{{ NIN| name = Blowout | region = USA | sound = Works | dsp = | ver = v1.80 | lastVer= | status = Works | comp = yes | size =  265 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = BMX XXX | region = USA | sound = Issues | dsp = v4 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = No BGM }}&lt;br /&gt;
{{ NIN| name = Bomberman Generation | region = EUR | sound = Issues | dsp = v2 | ver = r22 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = Stays on now saving screen forever. }}&lt;br /&gt;
{{ NIN| name = Bomberman Generation | region = USA | sound = | dsp = v2 | ver = v1.50 | lastVer= | status = Doesn&#039;t Work | comp = | size = 0.99 GB | mcemu = | wide = yes | 480P = | fst = | notes = Freezes on now loading screen. }}&lt;br /&gt;
{{ NIN| name = Bomberman Jetters | region = USA | sound = Works | dsp = v3 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bratz: Forever Diamondz | region = USA | sound = Works | dsp = v6 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bratz: Rock Angelz | region = USA | sound = | dsp = v3 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = USA | sound = | dsp = v4 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Burnout | region = USA | sound = Works | dsp = v2 | ver = v1.03 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Sky is bugged with random colors. }}&lt;br /&gt;
{{ NIN| name = Burnout 2: Point of Impact | region = USA | sound = Works | dsp = v4 | ver = v1.60 | lastVer=| status = Works | comp = yes | size = 1.21 GB | mcemu = yes| wide = yes | 480P = yes | fst = | notes = Stiff controls but this may just be the game. }}&lt;br /&gt;
{{ NIN| name = Bust-A-Move 3000 | region = USA | sound = Works | dsp = v4 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 155 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = sound fx and bgm is garbage. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Call of Duty 2: Big Red One | region = USA | sound = | dsp = v3 | ver = v1.20 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after choosing play game on the main menu. }}&lt;br /&gt;
{{ NIN| name = Call of Duty: Finest Hour | region = USA | sound = Works | dsp = v3 | ver = v1.29 | lastVer= | status = Issues | comp = | size = 1.30 GB | mcemu = yes | wide = | 480P = | fst = | notes = Ingame all buttons stop working except the dual analogs on the gamecube &amp;amp; ps3 controller. Cutscenes run at double speed. }}&lt;br /&gt;
{{ NIN| name = CAPCOM vs SNK 2 EO | region = EUR | sound = Works | dsp = v2 | ver = r85 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = CAPCOM vs SNK 2 EO | region = USA | sound = works | dsp = v2 | ver = v1.50 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Chaos Field | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 480 MB | mcemu = yes | wide = | 480P = | fst = | notes = Intro lags. }}&lt;br /&gt;
{{ NIN| name = Charlie and the Chocolate Factory | region = USA | sound = Works | dsp = v9 | ver = v1.20 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Chibi-Robo! | region = EUR | sound = | dsp = v6 | ver = r13 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on boot. }}&lt;br /&gt;
{{ NIN| name = Chibi-Robo! | region = USA | sound = works | dsp = v4 | ver = v1.69 | lastVer=  | status = works | comp = yes | size = 407 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Chronicles of Narnia, The: The Lion, the Witch and the Wardrobe | region = EUR | sound = Works | dsp = v6 | ver = r35 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name =  Conflict:  Desert Storm | region = USA | sound = Works | dsp = v4  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name =  Conflict:  Desert Storm II: Back to Baghdad | region = USA | sound = Works | dsp =v3  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.14 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Crash Bandicoot: The Wrath of Cortex | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 894 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes at loading screen. }}&lt;br /&gt;
{{ NIN| name = Crash Nitro Kart | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes = Some minor graphics are very blurry.}}&lt;br /&gt;
{{ NIN| name = Crazy Taxi | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 133 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes the moment you are about to play.}}&lt;br /&gt;
{{ NIN| name = Cubivore | region = USA | sound = works | dsp = v7 | ver = v1.67 | lastVer= | status = works | comp = yes | size = 95 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Custom Robo | region = USA | sound = | dsp = v3 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp =  | size = 940 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Dairantou Smash Brothers DX v1.00/v1.02 | region = JAP | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Have slight big loading times }}&lt;br /&gt;
{{ NIN| name = Dance Dance Revolution: Mario Mix | region = USA | sound = Works | dsp = v9| ver = v1.78 | lastVer= | status = Works | comp = yes | size = 264 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen has small optical graphics glitches. }}&lt;br /&gt;
{{ NIN| name = Dead to Rights | region = USA | sound = | dsp =v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes during tutorial. }}&lt;br /&gt;
{{ NIN| name = Def Jam: Fight for NY | region = USA | sound =v3 | dsp =v3 | ver = v1.47 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = error screen while its loading before the fight }}&lt;br /&gt;
{{ NIN| name = Def Jam: Vendetta | region = USA | sound = | dsp = v2 | ver = v1.47 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Die Hard: Vendetta | region = USA | sound = works | dsp = v2 | ver = v1.48 | lastVer= | status = Works | comp = | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Digimon Rumble Arena 2 | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.29 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Digimon World 4 | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = 1.12 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = HID issue: Character can only walk in a straight line or diagonal. }}&lt;br /&gt;
{{ NIN| name = Dinotopia: The Sunstone Odyssey | region = USA | sound = works | dsp = | ver = v1.48 | lastVer= | status = Works | comp = | size = 792 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s PK: Out of the Shadows | region = USA | sound = Works | dsp = v4 | ver = r60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Skip any skipable cutscenes ASAP because they cause freezing. }}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles   | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = Big loading times,sound is out of sinc in cutscenes.}}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer  | region = USA | sound = Works | dsp =v6  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.09 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = Big loading times, sound is out of sinc in cutscenes.}}&lt;br /&gt;
{{ NIN| name = Disney-Pixar Ratatouille | region = USA | sound = Works | dsp =v6  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 942 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = Sound plays too fast on cutscenes}}&lt;br /&gt;
{{ NIN| name = Donkey Kong Jungle Beat | region = USA | sound = Works | dsp = v8 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 660 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = No DK Bongo Controller support }}&lt;br /&gt;
{{ NIN| name = Donkey Konga | region = USA | sound = Works | dsp = | ver = v1.44 | lastVer= | status = Issues | comp = | size = 256 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes when you begin to play a song. }}&lt;br /&gt;
{{ NIN| name = Donkey Konga 3 | region = JAP | sound = works| dsp = v6 | ver = v1.80 | lastVer= | status = Issues| comp = | size = 252 MB | mcemu = yes| wide = yes| 480P = yes| fst = | notes = Crashes once and a while. No specific place.}}&lt;br /&gt;
{{ NIN| name = Doshin the Giant | region = EUR | sound = Works | dsp = v2 | ver = v1.29 | lastVer= | status = Works | comp = | size = 735 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dragon Drive: D-Masters Shot | region = JAP | sound = works | dsp = v4 | ver = v1.73 | lastVer= | status = issues | comp = | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = Random freezes. }}&lt;br /&gt;
{{ NIN| name = Dragon Drive: D-Masters Shot (Anime Disc) | region = JAP | sound =  works | dsp = v4 | ver = v1.73 | lastVer= | status = Works  | comp = | size = | mcemu = | wide = | 480P =yes  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = Works | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai 2 | region = USA | sound = Works | dsp = v6 | ver = v1.61 | lastVer= | status = Works | comp = Works | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Sagas | region = USA | sound = | dsp = v3 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = Must use d-pad at mc screen. Black Screen after first cutscene. }}&lt;br /&gt;
{{ NIN| name = Dream Mix TV: World Fighters | region = JAP | sound = Doesn&#039;t Work | dsp = | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = 391 MB | mcemu = | wide = | 480P = | fst = | notes = freezes at intro }}&lt;br /&gt;
{{ NIN| name = DreamWorks Madagascar | region = EUR | sound = | dsp = v3 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Freezes on logos after just 5 seconds }}&lt;br /&gt;
{{ NIN| name = DreamWorks Madagascar | region = USA | sound = | dsp = v3 | ver = v1.80 | lastVer= | status = Works | comp = | size = 614 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = Videos are choppy and freezes the game if you don&#039;t skip them. Loading takes longer than normal. }}&lt;br /&gt;
{{ NIN| name = Dreamworks Over The Hedge | region = EUR | sound = | dsp = v6 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes on loading main menu. }}&lt;br /&gt;
{{ NIN| name = Dreamworks Over The Hedge | region = USA | sound = Works | dsp = v6 | ver = v1.69 | lastVer=  | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = Takes 20 seconds of black screen to  reach progressive scan screen, then 40 seconds of title menu being still to reach the game itself. it works great after that.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Enter The Matrix Disc 1&amp;lt;br/&amp;gt;Enter The Matrix Disc 2 | region = EUR | sound =Works | dsp = v4 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 1.30 GB&amp;lt;br/&amp;gt;1.19 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes =  Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Enter The Matrix Disc 1&amp;lt;br/&amp;gt;Enter The Matrix Disc 2 | region = USA | sound = works | dsp = v4 | ver = v1.67 | lastVer= | status = works | size = 1.30 GB&amp;lt;br/&amp;gt;1.19 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = ESPN International Winter Sports 2002 | region = USA | sound = Works | dsp = v3 | ver = v1.44 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Eternal Darkness: Sanity&#039;s Reqiem | region = EUR | sound = Works | dsp = v2 | ver = v1.80| lastVer= | status = Issues | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Freeze when you are about to control the protagonist. }}&lt;br /&gt;
{{ NIN| name = Eternal Darkness: Sanity&#039;s Reqiem | region = USA | sound = | dsp = v2 | ver = v1.55 | lastVer= | status = Issues | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Lags really bad after Nintendo logo. Eventually freezes. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = F-Zero AX | region =JAP | sound = | dsp = v4 | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = 415 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = F-Zero GX | region = EUR | sound = | dsp = v4 | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.33 GB | mcemu = | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required. Freezes at 50/60 Hz selection. Reset combo works during freeze. }}&lt;br /&gt;
{{ NIN| name = F-Zero GX | region = USA | sound = | dsp = v4 | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.33 GB | mcemu = | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required. Freezes after &amp;quot;av&amp;quot; logo. Reset combo works during freeze. USB Gecko output from hang (from 1.61, as newer versions no longer show the OSHeap error): http://pastie.org/private/zqcrxesjscqgobvj0lq9uq }}&lt;br /&gt;
{{ NIN| name = FIFA 06 | region = EUR | sound =Works | dsp = v6 | ver = v1.80 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Supports 16:9.}}&lt;br /&gt;
{{ NIN| name = FIFA 07 | region = EUR | sound =Works | dsp = v6 | ver = v1.80 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =yes| 480P =yes | fst = | notes =Supports 16:9.}}&lt;br /&gt;
{{ NIN| name = FIFA Football 2003 | region = EUR | sound =Works | dsp = v4 | ver = v1.80 | lastVer= | status = Works | comp =yes | size = 1.22 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Supports 16:9.}}&lt;br /&gt;
{{ NIN| name = FIFA Football 2004 | region = EUR | sound =Works | dsp = v4 | ver = v1.80 | lastVer= | status = Works | comp =yes | size = 1.10 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Player disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = FIFA Football 2005 | region = EUR | sound =Works | dsp = v3 | ver = v1.80 | lastVer= | status = Works | comp =yes | size = 1.03 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Player disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = FIFA Fussball-Weltmeisterschaft Deutschland 2006 | region = GER | sound =Works | dsp = v6 | ver = v1.80 | lastVer= | status = Works | comp =yes | size = 1.16 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes =Supports 16:9.}}&lt;br /&gt;
{{ NIN| name = FIFA Street | region = EUR | sound =Works | dsp = v6 | ver = v1.80 | lastVer= | status = Works | comp =yes | size = 784 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Supports 16:9.}}&lt;br /&gt;
{{ NIN| name = FIFA Street 2 | region = EUR | sound =Works | dsp = v6 | ver = v1.80 | lastVer=v1.70 | status = Works | comp =yes | size = 1.21 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes =Last worked in v1.70. Freezes immidiately in v1.72-v1.75. Freezes after EA Sports Big logo in v1.76-v1.77. Since v1.78 it freezes after pressing start at main screen.&amp;lt;br\&amp;gt;Supports 16:9.}}&lt;br /&gt;
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = EUR | sound = Works | dsp = v4 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = USA | sound = Works | dsp = v4 | ver = v1.21 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Finding Nemo | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 964 MB | mcemu = | wide = | 480P = | fst = | notes = Black Screen after cutscenes before reaching main menu. }}&lt;br /&gt;
{{ NIN| name = Fire Emblem: Path of Radiance | region = EUR | sound = Works | dsp = v9 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Fire Emblem: Path of Radiance | region = USA | sound = Works | dsp = v9 | ver = v1.18 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Frogger&#039;s Adventures: The Rescue | region = USA | sound = works | dsp = v3 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide =  | 480P = | fst = | notes = May freeze during cutscenes. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Gauntlet: Dark Legacy | region = USA | sound = Works | dsp = v2 | ver = v1.47 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = The audio of the first cutscene stutters. }}&lt;br /&gt;
{{ NIN| name = Geist | region = USA | sound = | dsp = v9 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = no | size = 1.26 GB | mcemu = | wide = | 480P = | fst = | notes =Will not boot if shrunk. Freezes on loading screen before the main menu. }}&lt;br /&gt;
{{ NIN| name = Go! Go! Hypergrind | region = USA | sound = Issues | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Random crashes - unplayable }}&lt;br /&gt;
{{ NIN| name = Godzilla: Destroy All Monsters Melee | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 834 MB | mcemu = yes | wide = | 480P = no | fst = | notes = Freezes with green lines after selecting a level.}}&lt;br /&gt;
{{ NIN| name = GoldenEye: Rogue Agent Disc 1&amp;lt;br\&amp;gt;GoldenEye: Rogue Agent Disc 2 | region = EUR | sound = | dsp = Unknown | ver = v1.81 | lastVer= | status = Issues | comp = | size = 1.11 GB&amp;lt;br\&amp;gt;1.12 GB | mcemu = | wide = | 480P = | fst = | notes =  Broken controls. }}&lt;br /&gt;
{{ NIN| name = GoldenEye: Rogue Agent Disc 1&amp;lt;br\&amp;gt;GoldenEye: Rogue Agent Disc 2 | region = USA | sound = | dsp = Unknown | ver = v1.81 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.12 GB&amp;lt;br\&amp;gt;1.12 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes on memory card screen. }}&lt;br /&gt;
{{ NIN| name = Gotcha Force | region = USA | sound = Works | dsp =v3  | ver = v1.44 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = no | notes =  }}&lt;br /&gt;
{{ NIN| name = Gun | region = USA | sound = Issues | dsp = v6 | ver = v1.47 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = freezes before title menu. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = EUR | sound =Works | dsp = v2 | ver = v1.80 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu = yes| wide = yes| 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = USA | sound = works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Goblet of Fire | region = USA | sound = Works | dsp = v6 | ver = v1.50 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Philosopher&#039;s Stone | region = EUR | sound =Works | dsp = v3 | ver = v1.80 | lastVer= | status = Works | comp =yes | size = 1.19 GB | mcemu =yes | wide = yes| 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Prisoner of Azkaban | region = USA | sound = Works | dsp = v3 | ver = v1.40 | lastVer= | status = Works | comp = | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Sorcerer&#039;s Stone | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Works  | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Harry Potter und der Feuerkelch | region = GER | sound = Works | dsp = v6 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter und der Gefangene von Askaban | region = GER | sound = Works | dsp = v3 | ver = v1.81 | lastVer=v1.70 | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Black screen right after first screen since v1.72}}&lt;br /&gt;
{{ NIN| name = Harry Potter: Quidditch World Cup | region = USA | sound = Works | dsp = v3 | ver = v1.23 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harvest Moon: A Wonderful Life | region = USA | sound = Works | dsp = v2 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 505 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harvest Moon: Another Wonderful Life | region = USA | sound = Works | dsp = v2 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 1.35 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harvest Moon: Magical Melody | region = USA | sound = Works | dsp = v6 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 171 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Das dritte Zeitalter Disc 1&amp;lt;br/&amp;gt;Herr der Ringe, Der: Das dritte Zeitalter Disc 2 | region = GER | sound = Works | dsp = v3 | ver = v1.80 | lastVer= | status = Issues | comp = yes | size = 1.20 GB&amp;lt;br/&amp;gt;1.32 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = Plays at two times the speed it should.}}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Die Rückkehr des Königs | region = GER | sound = Works | dsp = v3 | ver = v1.80 | lastVer= | status = Issues | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Die Zwei Türme | region = GER | sound =Works | dsp = v4 | ver = v1.80 | lastVer= | status = Issues | comp =yes | size = 1.29 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Hitman 2: Silent Assassin | region = USA | sound = works | dsp = v4 | ver = v1.69 | lastVer= | status =  Works | comp = yes | size = 812 MB| mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hobbit, The: The Prelude to the Lord of the Rings | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hot Wheels: Velocity X | region = USA | sound = Works | dsp =v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.1: Cubic Lode Runner | region = JAP | sound = Works | dsp = v3 | ver = r85 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.2: Star Soldier | region = JAP | sound = works | dsp = v4 | ver = v1.67 | lastVer=  | status =  Works | comp = yes | size = 134 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.3: PC Genjin: Pithecanthropus Computerurus | region = JAP | sound = Works | dsp = v3 | ver = r85 | lastVer= | status = Works | comp = | size = 151 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.4: Takahashi-Meijin no Boukenjima | region = JAP | sound = Works | dsp = v3 | ver = r85 | lastVer= | status = Works | comp = | size = 312 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hunter: The Reckoning | region = USA | sound = Works | dsp = v1 | ver = r85 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = I-Ninja | region = USA | sound = works | dsp =v4 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 860 MB | mcemu = | wide = | 480P = | fst = | notes = First cutscene will lag up until the point it freezes.}}&lt;br /&gt;
{{ NIN| name = Ikaruga | region = USA | sound = Issues | dsp = v4 | ver = v1.81 | lastVer= | status = Issues | comp = | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Game boots, but when beginning Story or Practice, the game hangs with a loud blaring bleep (due to lack of streaming audio?).  Seems to load and save in the Options menu just fine. During demo modes, sound effects work (there&#039;s no music on real hardware). USB Gecko: http://pastie.org/private/dt3pxsvwdhebb6vqssoog v1.81: OSReport info no longer logged through USB Gecko ( http://pastie.org/private/gbafsizqlgtqvpe3hzzfoa ).}}&lt;br /&gt;
{{ NIN| name = Incredible Hulk, The: Ultimate Destruction | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = yes/issues/no | notes = Cutscenes play too fast.}}&lt;br /&gt;
{{ NIN| name = Intellivision Lives! | region = USA | sound = Works | dsp = v1 | ver = r60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name =Killer 7 Disc 1&amp;lt;br&amp;gt;Killer 7 Disc 2 | region = EUR | sound = | dsp = v6 | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on boot }}&lt;br /&gt;
{{ NIN| name = Killer 7 Disc 1&amp;lt;br&amp;gt;Killer 7 Disc 2 | region = USA | sound = works | dsp = v6 | ver = v1.80 | lastVer=  | status =  works | comp = | size = 1.19 GB&amp;lt;br&amp;gt;835 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Kirby Air Ride | region = EUR | sound = Works | dsp = v4 | ver = v1.80 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Can not be shrunk.&amp;lt;br\&amp;gt;Widescreen issues: Menu is distorted.}}&lt;br /&gt;
{{ NIN| name = Kirby Air Ride | region = USA | sound = Works | dsp = v4 | ver = v1.67 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = If shrunken it will freeze when entering a Race. }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Go! Go! Mamono Fight!! | region = JAP | sound = | dsp = Unknown | ver = v1.80 | lastVer= | status = Works | comp = | size = 569 MB | mcemu = | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle 2 | region = JAP | sound = | dsp = Unknown | ver = v1.80 | lastVer= | status = Works | comp = | size = 853 MB | mcemu = | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle: Full Power | region = JAP | sound = | dsp = Unknown | ver = v1.80 | lastVer= | status = Works | comp = | size = 700 MB | mcemu = | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Kururin Squash! | region = JAP | sound = works | dsp = v3 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 228 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = EUR | sound = Works | dsp = v6 | ver = v1.80 | lastVer= | status = Issues | comp =yes  | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst = Unknown | notes = Terribly slow. Takes minutes to get past the warning screen.}}&lt;br /&gt;
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = USA | sound = Works | dsp = v6 | ver = v1.18 | lastVer= | status = Issues | comp =  | size = 1.35 GB | mcemu = | wide = | 480P = | fst = Unknown | notes = very slow, broken since v1.0 }}&lt;br /&gt;
{{ NIN| name = Legend of Spyro, The: A New Beginning | region = USA | sound = Works | dsp = v6 | ver = v1.03 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Collector&#039;s Edition | region = EUR | sound = Issues | dsp = v5 | ver = v1.80 | lastVer= | status = Issues | comp = | size = 1.16 GB | mcemu = | wide = yes | 480P =yes | fst = | notes = No music in the main menu. Black screen after choosing Zelda game. TV signal loss after a few seconds. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Collector&#039;s Edition | region = USA | sound = Works | dsp = v5 | ver = v1.59 | lastVer= | status = Issues | comp = | size = 1.16 GB | mcemu = | wide = yes | 480P = | fst = | notes = Game boots fine but freezes when you pick a zelda game to play. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = EUR | sound = Works | dsp = v5 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 462 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = No GBA support. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = USA | sound = Works | dsp = v5 | ver = v1.81 | lastVer= v1.80 | status = Doesn&#039;t Work | comp = yes | size = 254 MB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = Black screen on boot. USB Gecko: http://pastie.org/private/kjmwc0hxq1bns9appzwkq No GBA support. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = EUR | sound = | dsp = v4 | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.06 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen after Nintendo logo. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = USA | sound = issues | dsp = v4 | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp =  | size =  1.04 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen after progressive screen. USB Gecko log: http://pastie.org/private/oj15ltrugvuap68ozhma }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = EUR | sound = issues | dsp = v8 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 0.97 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Background music during intro and in some areas is missing.&amp;lt;br\&amp;gt; Widescreen issues: A few Objects missing outside 4:3 frame (signs, ladders, goats); Screen is 4:3 for a short time when leaving an area.}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = USA | sound = Issues | dsp = v8 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 0.97 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Background music during intro and in some areas is missing.&amp;lt;br\&amp;gt;Widescreen issues: Texture/ Model pop-in on edges of screen. Screen is 4:3 for a short time when leaving an area. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = EUR | sound = Works | dsp = v0 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support (Tingle Tuner).}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = USA | sound = Works | dsp = v0 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 1.01 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support (Tingle Tuner).}}&lt;br /&gt;
{{ NIN| name = LEGO Star Wars II: The Original Trilogy | region = USA | sound = Works | dsp = v6 | ver = v1.59 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = LEGO Star Wars: The Video Game | region = USA | sound = Works | dsp = v6 | ver = r80 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = EUR | sound = Works | dsp = v3 | ver = v1.80 | lastVer= | status = Issues | comp =yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = USA | sound = Works | dsp = v3 | ver = r84 | lastVer= | status = Issues | comp = | size = 1.33 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1&amp;lt;br/&amp;gt;Lord of the Rings, The: The Third Age Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v1.80 | lastVer= | status = Issues | comp =yes | size = 1.20 GB&amp;lt;br\&amp;gt;1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Plays at two times the speed it should.}}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1&amp;lt;br/&amp;gt;Lord of the Rings, The: The Third Age Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.18 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = EUR | sound = Works | dsp = v4 | ver = v1.80 | lastVer= | status = Issues | comp =yes | size = 1.32 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = USA | sound = works | dsp = v4 | ver = v1.67 | lastVer= | status = Issues | comp = | size = 1.31 GB | mcemu = yes | wide = | 480P = | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lost Kingdoms | region = USA | sound = Works | dsp =v2 | ver = v1.50 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freeze when you press start of new game.}}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion | region = EUR | sound = Works | dsp = v11 | ver = v1.81 | lastVer=v1.77 | status = Works | comp = yes | size = 272 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Freezes at nintendo logo since v1.78}}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion | region = USA | sound = Works | dsp = v11 | ver = v1.80 | lastVer= | status = Works | comp = issues | size = 187 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = If shrunk it will freeze if you try to go to the gallery.}}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion | region = JAP | sound = Works | dsp = v11 | ver = v1.62 | lastVer= | status = Works | comp = | size = 118 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Madden NFL 2002 | region = USA | sound = | dsp = v2 | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = 610 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = Freezes at EA logo. }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2003 | region = USA | sound = | dsp = v9 | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu =yes  | wide = yes | 480P = yes | fst = | notes = Freezes after the first cutscene. }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2004 | region = USA | sound = Works | dsp = v4 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = no | wide = yes | 480P = yes | fst = | notes = Playable. Sometimes will freeze. }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2005 | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = no | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Golf: Toadstool Tour | region = EUR | sound = Works | dsp = v2 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =yes | 480P = yes| fst = | notes = Wario/Waluigi intro does not work properly if there is an existing safe file.}}&lt;br /&gt;
{{ NIN| name = Mario Golf: Toadstool Tour | region = USA | sound = Works | dsp = v2 | ver = v1.62 | lastVer= | status = Works | comp = no | size = 1.10 GB | mcemu = yes | wide = | 480P = | fst = | notes = Will not boot if shrunk. }}&lt;br /&gt;
{{ NIN| name = Mario Kart Arcade GP | region = USA| sound = works | dsp = v9 | ver = v1.80 | lastVer= | status = Works | comp = yes| size = 336 MB | mcemu = | wide =issues | 480P = yes| fst = | notes = Widescreen issues: Player disappear outside 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Mario Kart Arcade GP 2 | region = USA | sound = works| dsp = v9 | ver = v1.80 | lastVer= | status = Issues | comp =yes | size = 462 MB | mcemu = | wide = | 480P =yes | fst = | notes = Freezes at the &amp;quot;You can&#039;t use the camera now.&amp;quot; screen. }}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! | region = EUR | sound = Works | dsp = v5 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 614 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! | region = USA | sound = Works | dsp = v5 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 382 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! (Bonus Disc) | region = USA | sound = | dsp = | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after Gamecube logo. }}&lt;br /&gt;
{{ NIN| name = Mario Party 4 | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 579 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Party 4 | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: texture/model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Party 5 | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 880 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Background images not big enough.}}&lt;br /&gt;
{{ NIN| name = Mario Party 5 | region = USA | sound = Works | dsp = v3 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 951 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Texture/Model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Party 6 | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 750 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =No mic support on WiiU.&amp;lt;br\&amp;gt;Widescreen issues: Background images not big enough. }}&lt;br /&gt;
{{ NIN| name = Mario Party 6 | region = USA | sound = Works | dsp = v3 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 751 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = No mic support on WiiU.&amp;lt;br\&amp;gt; Widescreen issues: Texture/Model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Party 7 | region = EUR | sound = Works | dsp = v9 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 585 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =No mic support on WiiU.&amp;lt;br\&amp;gt; Widescreen issues: Background images not big enough. }}&lt;br /&gt;
{{ NIN| name = Mario Party 7 | region = USA | sound = Works | dsp = v9 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = No mic support on WiiU.&amp;lt;br\&amp;gt; Widescreen issues: Texture/Model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Power Tennis | region = EUR | sound = Works | dsp = v2 | ver = v1.81 | lastVer=v1.70 | status = Issues | comp =yes | size = 640 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = Stays at title screen even if you have pressed start. Title screen isn&#039;t frozen. Freezes at 50/60 Hz question since v1.72}}&lt;br /&gt;
{{ NIN| name = Mario Power Tennis | region = USA | sound = works| dsp = v2 | ver = v1.80 | lastVer= | status = Works| comp = | size = 604 MB | mcemu = yes| wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Smash Football | region = EUR | sound = Works | dsp = v9 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 618 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Superstar Baseball | region = EUR | sound = Works | dsp = v9 | ver = v1.70 | lastVer= | status = Issues | comp =yes | size = 604 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Stays forever at &amp;quot;now loading&amp;quot; screen, after choosing teams. Screen is not frozen.  }}&lt;br /&gt;
{{ NIN| name = Mario Superstar Baseball | region = USA | sound = Works | dsp = v9 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 602 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes at Now Loading screen after choosing teams }}&lt;br /&gt;
{{ NIN| name = Mary-Kate and Ashley: Sweet 16: Licensed to Drive | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Black screen before first race }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: European Assault | region = USA | sound = | dsp = | ver = v1.81 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.16 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Frontline | region = USA | sound = | dsp = | ver = v1.81 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Cant get past Memory card screen. }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Rising Sun Disc 1&amp;lt;br\&amp;gt;Medal of Honor: Rising Sun Disc 2| region = EUR | sound = | dsp = Unknown | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot.}}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Rising Sun Disc 1&amp;lt;br\&amp;gt;Medal of Honor: Rising Sun Disc 2| region = USA | sound = | dsp = Unknown | ver = v1.81 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35/1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Cant get past memory card screen no controlls respond but screen isnt frozzen.}}&lt;br /&gt;
{{ NIN| name = Mega Man Anniversary Collection | region = EUR | sound = Works | dsp = v9 | ver = v1.67 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Works perfectly but sound music always crashing }}&lt;br /&gt;
{{ NIN| name = Mega Man X Collection | region = USA | sound = Works | dsp = v9 | ver = v1.20 | lastVer= | status = Works | comp = | size = 974 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mega Man X: Command Mission | region = USA | sound = works | dsp = v9 | ver = v1.78 | lastVer= | status = Issues | comp = | size = 1.18 GB | mcemu = issues | wide = | 480P = | fst = | notes = May freeze occasionally at random. Saving might freeze. }}&lt;br /&gt;
{{ NIN| name = Mega Man: Network Transmission | region = USA | sound = Works | dsp = v9 | ver = v1.43 | lastVer= | status = Works | comp = | size = 557 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = text appears working with font_ansi.bin. }}&lt;br /&gt;
{{ NIN| name = Men in Black II: Alien Escape | region = USA | sound = works | dsp =  | ver = v1.67 | lastVer= | status = doesn&#039;t work | comp = | size = 1.29 GB | mcemu = yes | wide = | 480P = | fst = | notes = freezes on the loading screen. }}&lt;br /&gt;
{{ NIN| name = Metal Arms: Glitch in the System | region = USA | sound = Works | dsp = | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 1.22 GB | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes have audio delay and lag.}}&lt;br /&gt;
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1&amp;lt;br/&amp;gt;Metal Gear Solid: The Twin Snakes Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.14 GB&amp;lt;br\&amp;gt;1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Since you can&#039;t switch controller ports to beat Psycho Mantis you&#039;ll have to die at least once in that fight [[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 more info here]] }}&lt;br /&gt;
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1&amp;lt;br/&amp;gt;Metal Gear Solid: The Twin Snakes Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.81 | lastVer= v1.80 | status = Doesn&#039;t Work | comp = yes | size = 1.21 GB&amp;lt;br&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Hangs on red Konami logo. USB Gecko: http://pastie.org/private/4jdmkdsyrmiwu4xe8uvpw Since you can&#039;t switch controller ports to beat Psycho Mantis you&#039;ll have to die at least once in that fight [[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 more info here]]. }}&lt;br /&gt;
{{ NIN| name = Metroid Prime | region = EUR | sound = Works | dsp =v2  | ver = v1.69 | lastVer=  | status = Works | comp =yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Metroid Prime | region = USA | sound = Works | dsp = v2 | ver = v1.81 | lastVer= v1.80 | status = Doesn&#039;t Work | comp = no| size = 1.25 GB | mcemu = Yes | wide = Yes | 480P = Yes | fst = | notes =  Black screen on boot. USB Gecko: http://pastie.org/private/aij8z6hy4z97evx06jqaeq Will not boot if shrunk.}}&lt;br /&gt;
{{ NIN| name = Metroid Prime 2: Echoes | region = EUR | sound =Works | dsp =v9 | ver = v1.69 | lastVer=  | status = Works | comp =yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Metroid Prime 2: Echoes | region = USA | sound = | dsp = v9 | ver = v1.81 | lastVer= v1.80 | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = Yes | wide = Yes | 480P = Yes | fst = | notes = Black screen on boot. USB Gecko: http://pastie.org/private/gbafsizqlgtqvpe3hzzfoa }}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures | region = USA | sound = Works | dsp = v3 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 1.05 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures 2 | region = USA | sound = Issues | dsp =v3 | ver = v1.67 | lastVer= | status = Issues | comp = | size = 1.29 GB | mcemu = yes | wide =  | 480P = | fst = | notes = Sound glitches on first screen, upon picking a game the following error displays &amp;quot;An error has occurred. Turn the power off and refer to the Nintendo GameCube Instruction Booklet for further information.&amp;quot;}}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures 3 | region = USA | sound = | dsp =v6 | ver = v1.67 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.18 GB| mcemu = | wide = | 480P = | fst = | notes = After the memory card screen the following occurs &amp;quot;An error has occurred. Turn the power off and refer to the Nintendo GameCube Instruction Booklet for further information.&amp;quot; }}&lt;br /&gt;
{{ NIN| name = MLB SlugFest 2003 | region = USA | sound = Works | dsp =v2 | ver = v1.47 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = MLB SlugFest 2004 | region = USA | sound = Works | dsp = v2| ver = v1.47 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mortal Kombat: Deadly Alliance | region = USA | sound = Works | dsp = v2 | ver = v1.23 | lastVer= | status = Works | comp = | size = 1.36 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mortal Kombat: Deception | region = USA | sound = works | dsp = v6 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = | 480P = | fst = | notes = It takes  awhile to create a MC just be patient. }}&lt;br /&gt;
{{ NIN| name = Muppets: Party Cruise | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mystic Heroes | region = USA | sound = Works | dsp = v2 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Naruto: Clash of Ninja | region = USA | sound = Works | dsp =v9 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = Freezes clicking start at main menu.}}&lt;br /&gt;
{{ NIN| name = Naruto: Gekitōu Ninja Taisen! 4 | region = JAP | sound = Works | dsp = | ver = r85 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.30 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Intro game work  but  press start button freezing scream }}&lt;br /&gt;
{{ NIN| name = NASCAR Thunder 2003 | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P =  yes| fst = | notes =bios/Font file possibly required. }}&lt;br /&gt;
{{ NIN| name = NBA Street | region = USA | sound = works | dsp = v2 | ver = v1.80  | lastVer= | status =  Works | comp = yes | size = 394 MB | mcemu =yes  | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NBA Street V3 | region = USA | sound = works | dsp = v3 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NBA Street Vol. 2 | region = USA | sound = works | dsp = v4 | ver = v1.80 | lastVer= | status =  Works | comp = yes | size = 1.00 GB | mcemu =yes  | wide = | 480P = | fst = | notes = Slightly big loading times. }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Carbon | region = USA | sound = | dsp =v6 | ver = v1.29 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = freeze at logo screen with ipl.bin, black screen without ipl.bin }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Hot Pursuit 2 | region = USA | sound = Works | dsp = v2 | ver = v1.29 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Freezes after picking a race }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Most Wanted | region = USA | sound = | dsp = v6 | ver = v1.52 | lastVer= | status = issues | comp = | size = 1.24 GB | mcemu = yes | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required, randomly loads past logo then it freezes at different spots }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Underground | region = USA | sound = | dsp = v3 | ver = v1.29 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Underground 2 | region = USA | sound = | dsp = v6 | ver = v1.29 | lastVer= | status = Works | comp = | size =  | mcemu = yes | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required }}&lt;br /&gt;
{{ NIN| name = NFL 2K3 | region = USA | sound = works | dsp = v2 | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes before reaching the main menu. }}&lt;br /&gt;
{{ NIN| name = NFL Blitz 2002 | region = USA | sound = Works | dsp = v2 | ver = r85 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NFL Blitz 2003 | region = USA | sound = Works | dsp = v2 | ver = v1.80 | lastVer= | status = works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NFL Blitz Pro | region = USA | sound = | dsp = v3 | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.15 GB | mcemu = | wide = | 480P = | fst = | notes = Freeze on the first loading screen }}&lt;br /&gt;
{{ NIN| name = NFL Street | region = USA | sound = Issues | dsp = v4 | ver = r18 | lastVer= | status = Works | comp = | size = 1.36 GB | mcemu = Yes | wide = Yes | 480P = Yes | fst = | notes = Randomly freezes during FMV&#039;s skip to avoid. Music plays fine but distortion, beeps, blips for sound effects. }}&lt;br /&gt;
{{ NIN| name = NFL Street 2 | region = USA | sound = Issues | dsp = v3 | ver = v1.50 | lastVer= | status = Issues | comp = | size = 1.36 GB | mcemu = Issues | wide = Yes | 480P = Yes | fst = | notes = Randomly freezes during FMV&#039;s skip to avoid. Music plays fine but distortion, beeps, blips for sound effects. Saves, but doesn&#039;t load MC Emu when starting the game, occasional freezes. }}&lt;br /&gt;
{{ NIN| name = NHL Hitz 2003 | region = USA | sound = Works | dsp =v4  | ver = v1.21 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide =  | 480P = | fst =  | notes = Mostly runs great. Occasionally freezes and needs reboot.}}&lt;br /&gt;
{{ NIN| name = Nickelodeon Party Blast | region = USA | sound = Works| dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 923 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Freezes at character select screen. }}&lt;br /&gt;
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Battle for Bikini Bottom | region = USA | sound = | dsp = v3 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.17 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes on first loading screen. }}&lt;br /&gt;
{{ NIN| name = Nickelodeon SpongeBob SquarePants: The Movie | region = USA | sound = | dsp = | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = / | 480P = / | fst = | notes = Videos play at 2x speed and are choppy. There are some audio glitches also. }}&lt;br /&gt;
{{ NIN| name = Nickelodeon The Adventures of Jimmy Neutron: Boy Genius: Jet Fusion | region = USA | sound = Works | dsp = v3 | ver = v1.31 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No longer freezes at title screen but gives black screen loading the first level }}&lt;br /&gt;
{{ NIN| name = Nicktoons Unite! | region = USA | sound = Works | dsp = v6 | ver = v1.69| lastVer= | status = Issues | comp = | size = | mcemu = | wide = Yes | 480P = Yes | fst = | notes = Random freezes - Unplayable.}}&lt;br /&gt;
{{ NIN| name = Nintendo Gamecube Preview Disc, May 2003 | region = USA | sound = | dsp = | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen crash after animated Nintendo Gamecube logo. USB Gecko: http://pastie.org/private/t6ewknokwxypnkhno4xla }}&lt;br /&gt;
{{ NIN| name = Nintendo Puzzle Collection | region = JAP | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 137 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = font_sjis.bin needed for Yoshi&#039;s Cookie.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Odama | region = USA | sound = Works | dsp = v6 | ver = v1.60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = No Mic support. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = P.N. 03 | region = EUR | sound = | dsp = v4 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = no | 480P = no | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = P.N. 03 | region = USA | sound = | dsp = v4 | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = 794 MB | mcemu = | wide = no | 480P = no | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Pac-Man Vs. | region = USA | sound = | dsp = v5 | ver = r23 | lastVer= | status = Issues | comp = | size = | mcemu = | wide = no | 480P = no | fst = | notes = Controller 1 stops working when connecting GBA. }}&lt;br /&gt;
{{ NIN| name = Pac-Man World 2 | region = USA | sound = Works | dsp = v2 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 852 MB | mcemu = yes | wide = yes| 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pac-Man World 3 | region = USA | sound = works | dsp = v3 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Memory card emulation last working on v1.67}}&lt;br /&gt;
{{ NIN| name = Pac-Man World Rally | region = USA | sound = works | dsp =v6  | ver = v1.67 | lastVer= | status = Doesn&#039;t Work | comp = | size = 537 MB | mcemu = yes | wide = | 480P = | fst = | notes =  Freezes on loading screen.}}&lt;br /&gt;
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = EUR | sound = Works | dsp = v7 | ver = v1.69 | lastVer= | status = Issues | comp = yes | size = 590 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Freezes in every battle when the curtains fall.&amp;lt;br\&amp;gt;Widescreen issues: Black bars on top and bottom appear only in 4:3 frame. Screen fades only in 4:3 frame. Background images not big enough.}}&lt;br /&gt;
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = USA | sound = Works | dsp = v7 | ver = v1.80 | lastVer= | status = Issues | comp = yes | size = 577 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Freezes in every battle when the curtains fall. Cutscenes do not display properly in widescreen. USB Gecko hang log (no crash, unfortunately): http://pastie.org/private/snwqlh8bcgc0evjfu9rlzw }}&lt;br /&gt;
{{ NIN| name = Peter Jackson&#039;s King Kong: The Official Game of the Movie | region = USA | sound = Works | dsp =v6 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Cutscenes play too fast. }}&lt;br /&gt;
{{ NIN| name = Phantasy Star Online Episode I &amp;amp; II | region = USA | sound = | dsp = Unknown | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Wii simply powers off on boot. USB Gecko: http://pastie.org/private/vlrywysxhrdvy3tpxal9pg }}&lt;br /&gt;
{{ NIN| name = Phantasy Star Online Episode III C.A.R.D. Revolution | region = USA | sound = | dsp = Unknown | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. USB Gecko crash log: http://pastie.org/private/ngtqh3nl7qcwkfdbmy7aga}}&lt;br /&gt;
{{ NIN| name = Pikmin | region = EUR | sound = Issues | dsp = Unknown | ver = v1.70 | lastVer= | status = Works | comp =yes | size =643 MB | mcemu = yes | wide =yes | 480P = yes | fst = | notes = Garbled audio during menu.}}&lt;br /&gt;
{{ NIN| name = Pikmin | region = USA | sound = Works | dsp = v10 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 634 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pikmin 2 | region = EUR | sound =  | dsp = v5 | ver = v1.81 | lastVer= | status = Doesn&#039;t Work | comp =  | size = 971 MB | mcemu =  | wide = | 480P =  | fst = | notes = Freeze at Nintendo logo. Reset combo works during freeze.}}&lt;br /&gt;
{{ NIN| name = Pikmin 2 | region = USA | sound = Works | dsp = v5 | ver = v1.69 | lastVer= | status = Works | comp = no | size = 963 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = Will freeze at title screen if shrunk. }}&lt;br /&gt;
{{ NIN| name = Pitfall: The Lost Expedition | region = USA | sound = Works | dsp = v2| ver = v1.35 | lastVer= | status = Works | comp = | size = 917 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = It does not freeze when it black scrrens for loading levles or cutscenes, it takes awile to load all the data just wait abit. }}&lt;br /&gt;
{{ NIN| name = Pokémon Box: Ruby &amp;amp; Sapphire | region = EUR | sound = Works | dsp = v3 | ver = v1.18 | lastVer= | status = Works | comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support. }}&lt;br /&gt;
{{ NIN| name = Pokémon Box: Ruby &amp;amp; Sapphire | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support. }}&lt;br /&gt;
{{NIN| name = Pokémon Channel | region = USA | sound = works | dsp = | ver = v1.52 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480p = yes | fst = | notes = Big loading times. No e-Reader support.}}&lt;br /&gt;
{{ NIN| name = Pokémon Colosseum | region = USA | sound = Works | dsp = v2 | ver = v1.65 | lastVer= | status = Works | comp = | size = 630 MB | mcemu = no | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pokémon XD: Gale of Darkness | region = USA | sound = | dsp =v9  | ver = v1.61 | lastVer= v1.29 | status = Doesn&#039;t Work | comp = | size = 1.01 GB | mcemu = | wide = yes | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Sands of Time | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Cutscenes run at double speed. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Sands of Time | region = USA | sound = Works | dsp = Unknown | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes run at double speed. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Two Thrones | region = EUR | sound = Works | dsp = v6 | ver = v1.80| lastVer=  | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Cutscenes run at double speed.}}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Two Thrones | region = USA | sound = Works | dsp = v6 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes run at double speed. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: Warrior Within | region = EUR | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Issues | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Cutscenes run at double speed. Enemies don&#039;t die, impossible to progress in the game. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: Warrior Within | region = USA | sound = Works | dsp = v6 | ver = v1.20 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes run at double speed. Enemies don&#039;t die, impossible to progress in the game. }}&lt;br /&gt;
{{ NIN| name = Princess Peach Demo (Gamecube SDK demo) | region = JAP | sound = Works | dsp = v2 | ver = v1.75 | lastVer= | status = Works | comp = | size = 1.35GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Showcases really neat features of the Gamecube/Wii GPU. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = R-Racing Evolution | region = EUR | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = R-Racing Evolution | region = USA | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = USA | sound = Works | dsp = v4 | ver = v1.50 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Red Faction II | region = USA | sound = | dsp = v4 | ver = r40 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.30 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after the the memory card screen. }}&lt;br /&gt;
{{ NIN| name = Reign of Fire | region = USA | sound = | dsp = v4 | ver = r40 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.32 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after nintendo logo. }}&lt;br /&gt;
{{ NIN| name = Resident Evil Disc 1&amp;lt;br/&amp;gt;Resident Evil Disc 2 | region = EUR | sound =Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works| comp = yes| size = 1.29 GB&amp;lt;br\&amp;gt;1.35 GB | mcemu =yes | wide =issues  | 480P =yes  | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds.}}&lt;br /&gt;
{{ NIN| name = Resident Evil Disc 1&amp;lt;br/&amp;gt;Resident Evil Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 1.14 GB&amp;lt;br/&amp;gt;1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds.}}&lt;br /&gt;
{{ NIN| name = Resident Evil 2 | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 2 | region = USA | sound = Works | dsp = v2 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 3: Nemesis | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 0.98 GB | mcemu = yes | wide = issues | 480P =yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 3: Nemesis | region = USA | sound = Works | dsp = v2 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 Disc 1&amp;lt;br/&amp;gt;Resident Evil 4 Disc 2 | region = EUR | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Works | comp =yes | size =1.32 GB&amp;lt;br\&amp;gt;1.31 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 Disc 1&amp;lt;br/&amp;gt;Resident Evil 4 Disc 2 | region = USA | sound = works | dsp = v6 | ver = v1.67 | lastVer= | status = works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = No sound at all for in game cutscenes. }}&lt;br /&gt;
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1&amp;lt;br/&amp;gt;Resident Evil: Code: Veronica X Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 898 MB&amp;lt;br/&amp;gt;1.10 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1&amp;lt;br/&amp;gt;Resident Evil: Code: Veronica X Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 1.16 GB&amp;lt;br&amp;gt; 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil Zero Disc 1&amp;lt;br/&amp;gt;Resident Evil Zero Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp =yes | size =1.28 GB&amp;lt;br\&amp;gt;1.25 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil Zero Disc 1&amp;lt;br/&amp;gt;Resident Evil Zero Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 1.26 GB&amp;lt;br/&amp;gt;1.23 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Robotech: Battlecry | region = USA | sound = works | dsp =v4 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = Cutscenes are glitchy. }}&lt;br /&gt;
{{ NIN| name = Rocky | region = USA | sound = | dsp =v4 | ver = v1.67 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rugrats: Royal Ransom | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = Random freezes - unplayable. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = EUR | sound = | dsp = v4 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes on loading main menu }}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.04 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes on licensing screen. }}&lt;br /&gt;
{{ NIN| name = SeaWorld Adventure Parks: Shamu&#039;s Deep Sea Adventures | region = USA | sound = Works | dsp =v6 | ver = v1.45 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Second Sight | region = USA | sound = | dsp =v3 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.28 GB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes when you select the first level. }}&lt;br /&gt;
{{ NIN| name = Sega Soccer Slam | region = USA | sound = | dsp = Unknown | ver = r38 | lastVer= | status = Doesn&#039;t Work | comp = | size = 538 MB | mcemu = | wide = | 480P = | fst = | notes = Powers off system at boot }}&lt;br /&gt;
{{ NIN| name = Serious Sam - Next Encounter | region = USA | sound = Works | dsp = | ver = v1.79 | lastVer= | status = Works | comp = yes | size = 937 MB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shadow the Hedgehog | region = USA | sound = Works | dsp = v7 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Occasional graphical glitches from using Shadow Dash.}}&lt;br /&gt;
{{ NIN| name = Shikigami no Shiro II | region = JAP | sound = issues | dsp = v2 | ver = v1.62 | lastVer= | status = Works | comp = | size = 912 MB | mcemu = yes | wide = | 480P = | fst = | notes = No audio stream support yet, but very playable. }}&lt;br /&gt;
{{ NIN| name = Shrek 2 | region = USA | sound = Works | dsp = v3 | ver = v1.44 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek Super Party | region = EUR | sound = | dsp = v4 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Black Screen on boot. }}&lt;br /&gt;
{{ NIN| name = Simpsons, The: Hit &amp;amp; Run | region = USA | sound = Works | dsp = v7 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = | fst = | notes = Takes forever to get off first screen. }}&lt;br /&gt;
{{ NIN| name = Simpsons, The: Road Rage | region = USA | sound = | dsp = v2 | ver = v1.01 | lastVer= | status = Works | comp = | size = 726 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Widesceen not showing correctly. }}&lt;br /&gt;
{{ NIN| name = Sims, The | region = JAP | sound = | dsp = v4 | ver = r16 | lastVer= | status = Doesn&#039;t Work | comp = | size = 416 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Sims, The | region = USA | sound = | dsp = v4 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = 416 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Sims 2, The | region = USA | sound = Works | dsp = v6 | ver = v1.03 | lastVer= | status = Works | comp = | size = 1.27 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Controller acts strange at title screen }}&lt;br /&gt;
{{ NIN| name = Skies of Arcadia Legends | region = EUR | sound = | dsp = v2 | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = no | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Skies of Arcadia Legends | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Sonic Adventure 2: Battle | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Sonic Adventure 2: Battle | region = USA | sound = Works | dsp = v2 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Some optical effects only appear in the 4:3 part of the screen }}&lt;br /&gt;
{{ NIN| name = Sonic Adventure DX: Director&#039;s Cut | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.31 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Requires ipl.bin. Controller acts strange during pause menu.&amp;lt;br\&amp;gt;Widescreen issues: Screen does not fade outside the 4:3 frame. A few Objects missing outside 4:3 frame (grass)}}&lt;br /&gt;
{{ NIN| name = Sonic Adventure DX: Director&#039;s Cut | region = USA | sound = | dsp = v4 | ver = v1.67 | lastVer= | status = Issues | comp = | size = 1.31 GB | mcemu = yes | wide = | 480P = | fst = | notes = May freeze randomly, input during gameplay is unstable. Needs font_ansi.bin to work. Game Gear games have no sound. }}&lt;br /&gt;
{{ NIN| name = Sonic Gems Collection | region = USA | sound = | dsp = v6 | ver = v1.80 | lastVer= | status = Issues | comp = | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Black screen booting dol specific games(Needs in-game-dol loading support). Game Gear and Genesis games have no audio output. As of v1.31 menu sfx lags and loading into sections is very slow(videos are loaded and displayed into the background), launching GG and Genesis games may result in a crash. }}&lt;br /&gt;
{{ NIN| name = Sonic Heroes | region = USA | sound = Works | dsp = v3 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sonic Heroes | region = JAP | sound = | dsp = v3 | ver = v1.80 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sonic Mega Collection | region = USA | sound = works | dsp = v2 | ver = v1.80 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes| wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sonic Riders | region = USA | sound = Works | dsp = Unknown | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =  | 480P = | fst = | notes = Cutscenes have lag and gameplay has audio skips. v1.30 doesn&#039;t have such problems. }}&lt;br /&gt;
{{ NIN| name = Soulcalibur II | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 992 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Soulcalibur II | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 988 MB | mcemu = Yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Space Raiders | region = USA | sound = 633MB | dsp = v3 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sphinx and the Cursed Mummy | region = USA | sound = | dsp =v3  | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Freezes at progressive screen. }}&lt;br /&gt;
{{ NIN| name = Spider-Man | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.14 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after the first loading screen. }}&lt;br /&gt;
{{ NIN| name = Spider-Man 2 | region = USA | sound = Works | dsp = v3 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen Issues: Textures pop in on edges of screen. }}&lt;br /&gt;
{{ NIN| name = Spyro: A Hero&#039;s Tail | region = USA | sound = Works | dsp = v3 | ver = v1.60 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = font_ansi.bin or bios required }}&lt;br /&gt;
{{ NIN| name = Spyro: Enter The DragonFly | region = USA | sound = Works | dsp = v4 | ver = v1.35 | lastVer= | status = Works | comp = yes | size = 748 MB | mcemu = yes | wide = | 480P = | fst = | notes = Needs font_ansi.bin to work, fixed again as off 1.35 big loading time tough. }}&lt;br /&gt;
{{ NIN| name = SRS: Street Racing Syndicate | region = USA | sound = | dsp = v3 | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.27 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after opening cutscene. }}&lt;br /&gt;
{{ NIN| name = SSX On Tour | region = EUR | sound = Works | dsp =  | ver = v1.29 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes/issues/no | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = SSX On Tour | region = USA | sound = works | dsp = v6 | ver = v1.52 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Fox Adventures | region = EUR | sound = Issues | dsp = v2 | ver = v1.80 | lastVer= | status = Issues | comp = | size = 753 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Audio streaming. Freeze during first cutscene or first fight. }}&lt;br /&gt;
{{ NIN| name = Star Fox Adventures | region = USA | sound = Issues | dsp = v2 | ver = v1.43 | lastVer= | status = Issues | comp = | size = 777 MB | mcemu = yes | wide = | 480P = | fst = | notes = Audio streaming. Freezes during first cutscene or first fight.}}&lt;br /&gt;
{{ NIN| name = Star Fox Assault | region = EUR | sound = Works | dsp = v6 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = font_sjis.bin/ipl.bin required.&amp;lt;br\&amp;gt; Black screen instead of warning screen, Nintendo, Namco and Sofdec logos. After black screen everything works. }}&lt;br /&gt;
{{ NIN| name = Star Fox Assault | region = USA | sound = Works | dsp = v6 | ver = v1.59 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = font_sjis.bin/ipl.bin required. Long loading times upon boot. Memory card emulation last working on v1.26.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Bounty Hunter | region = EUR | sound =Works | dsp = v4 | ver = v1.80 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Wars: Bounty Hunter | region = USA | sound = works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = EUR | sound = Works | dsp = v4 | ver = v1.80 | lastVer= | status = Issues | comp =yes | size = 1.20 GB | mcemu =  | wide = yes | 480P =yes | fst = | notes = Cutscenes too fast. Freezes during first mission.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = USA | sound = Works | dsp = v4 | ver = v1.78 | lastVer= | status = Issues | comp =yes | size = 1.20 GB | mcemu =  | wide = yes | 480P =yes | fst = | notes = Cutscenes play too fast. Black screen after intro.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = EUR | sound = | dsp = v2 | ver = v1.81 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.30 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.30 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = EUR | sound = | dsp = v3 | ver = v1.81 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = USA | sound = | dsp = v3 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Star Wars: The Clone Wars | region = EUR | sound =Works | dsp = v4 | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen after intro logos. }}&lt;br /&gt;
{{ NIN| name = Star Wars: The Clone Wars | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after logo intros. }}&lt;br /&gt;
{{ NIN| name = Super Mario Strikers | region = USA | sound = Works | dsp = v9 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Mario Sunshine | region = EUR | sound = Works | dsp = v1 | ver = v1.80 | lastVer=| status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Super Mario Sunshine | region = USA | sound = Works | dsp = v1 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Issues | comp = | size = 480 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes within 5 seconds of boot }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball 2 | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Issues | comp = | size = 990 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes 5 seconds after reaching title screen }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball Adventure | region = USA | sound = | dsp = v6 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = 760 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee v1.02 | region = EUR | sound = Works | dsp = v2 | ver = v1.81 | lastVer= v1.70| status = Works | comp = yes | size = 1.04 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Freezes when pressing start at the main screen since v1.72. Reset combo works during freeze.}}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee v1.00/v1.02 | region = USA | sound = Works | dsp = v2 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Superman: Shadow of Apokolips | region = USA | sound = works | dsp = v4 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.34 GB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes when you disable the helicopter. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Tales of Symphonia Disc 1&amp;lt;br/&amp;gt;Tales of Symphonia Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 1.24 GB&amp;lt;br/&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tales of Symphonia Disc 1&amp;lt;br/&amp;gt;Tales of Symphonia Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Issues | comp = yes | size = 1.28 GB&amp;lt;br&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Crashes when entering battle. USB Gecko: http://pastie.org/private/vaizur0njwfytendcwrmw No automatic disc swapping. }}&lt;br /&gt;
{{ NIN| name = Tak and the Power of Juju | region = USA | sound = | dsp =v4 | ver = v1.70 | lastVer= | status = Doesn&#039;t Work | comp = no | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Does not boot if shrunk. Freezes when you press start on main menu. }}&lt;br /&gt;
{{ NIN| name = Taz: Wanted | region = USA | sound = works | dsp =v4 | ver = v1.78 | lastVer= | status = works | comp = issues | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes =  If shrunk it will freeze going to the hub world.}}&lt;br /&gt;
{{ NIN| name = Terminator 3: The Redemption | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide =  | 480P =  | fst = yes | notes = Cutscenes play too fast and have lag. }}&lt;br /&gt;
{{ NIN| name = Tiger Woods PGA Tour 20?? Disc 1&amp;lt;br/&amp;gt;Tiger Woods PGA Tour 20?? Disc 2 | region = USA | sound = | dsp = v6 | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = No automatic disc swapping. Black Screen on boot }}&lt;br /&gt;
{{ NIN| name = TimeSplitters 2 | region = USA | sound = works | dsp = v4 | ver = v1.80 | lastVer= | status = works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Characters are invisible in cutscenes(just their guns floating around). Also one section of audio loops over and over in the cutscenes. Arcade mode appears to load up and play just fine.}}&lt;br /&gt;
{{ NIN| name = TimeSplitters: Future Perfect | region = USA | sound = Works | dsp = v6 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = | 480P = | fst = | notes = Needs font_ansi.bin in the root of sd/usb. }}&lt;br /&gt;
{{ NIN| name = Teenage Mutant Ninja Turtles | region = USA | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom and Jerry in War of The Whiskers | region = USA | sound = Works | dsp = v6 | ver = v1.55 | lastVer= | status = Works | comp = | size = 195 MB| mcemu = yes | wide = | 480P = | fst = | notes = Sound overplays, but work perfect }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Ghost Reckon | region = USA | sound = | dsp = v4 | ver = r40 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = Green Screen on boot. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Ghost Reckon 2 | region = USA | sound = Works | dsp = Unknown | ver = v1.27 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.27 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after first cutscene, needs font_ansi.bin to reach that far. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Rainbow Six 3 | region = USA | sound = Works | dsp = v3 | ver = v1.27 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.21 GB | mcemu = | wide = | 480P = | fst = | notes = freezes after first couple of cutscenes, needs font_ansi.bin to reach that far. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Rainbow Six: Lockdown | region = USA | sound = Works | dsp = v6 | ver = r85 | lastVer= | status = Works | comp = | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = To see the progressive scan correctly you need font_ansi.bin it has  some slowdowns here and there. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell | region = USA | sound = works | dsp =  | ver = v1.80 | lastVer= | status = Doesn&#039;t work | comp = | size = 1.09 GB | mcemu = yes | wide =  | 480P = | fst = | notes = Game crashes after saving. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Chaos Theory Disc 1&amp;lt;br/&amp;gt;Tom Clancy&#039;s Splinter Cell: Chaos Theory Disc 2 | region = USA | sound = Issues | dsp = v6 | ver = r85 | lastVer= | status = Issues | comp = | size = 1.21 GB | mcemu = | wide = Yes | 480P = | fst = | notes = Game crashes when selecting difficulty. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Double Agent Disc 1&amp;lt;br\&amp;gt;Tom Clancy&#039;s Splinter Cell: Double Agent Disc 2 | region = USA | sound = | dsp = | ver = v1.18 | lastVer= | status = Issues | comp = | size = | mcemu = issues | wide = | 480P = | fst = | notes = Game crashes after selecting difficulty, it will format memory card but doesn&#039;t save. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Pandora Tomorrow | region = USA | sound =  | dsp =  | ver = v1.80 | lastVer= | status = Doesn&#039;t work | comp = | size = 1.22 GB | mcemu =  | wide =  | 480P = | fst = | notes = Freezes after logos. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s American Wasteland | region = EUR | sound = Works | dsp = v6 | ver = v1.80 | lastVer= | status = Works | comp =yes | size = 1.32 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 3 | region = EUR | sound = Works | dsp = v2 | ver = v1.80 | lastVer= | status = Issues| comp =yes | size = 1.35 GB | mcemu = issues | wide =yes | 480P =yes | fst = | notes = Freezes while creating memory card. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 3 | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at first loading screen. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 4 | region = EUR | sound = | dsp = v4 | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.25 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at first screen. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 4 | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.25 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after progressive screen. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground | region = EUR | sound = Works | dsp = v4 | ver = v1.80 | lastVer= | status = Works | comp = yes | size =1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground 2 | region = EUR | sound = Works | dsp = v4 | ver = v1.80 | lastVer= | status = Works | comp = yes | size =1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground 2 | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = True Crime: New York City | region = USA | sound = Works | dsp = v6 | ver = v1.80 | lastVer=  | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = True Crime: Streets of LA | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = yes | size = 1.36 GB | mcemu = yes | wide = yes | 480P = Yes | fst = | notes = Big loading times. }}&lt;br /&gt;
{{ NIN| name = Tube Slider: The Championship of Future Formula | region = USA | sound = Doesn&#039;t Work | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 630 MB | mcemu = | wide = | 480P = | fst = | notes = Crashes after pushing start at title screen. }}&lt;br /&gt;
{{ NIN| name = Turok: Evolution | region = USA | sound = works | dsp = v4 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 1.11 GB | mcemu = yes | wide = | 480P = | fst = | notes = Big loading times. }}&lt;br /&gt;
{{ NIN| name = TY the Tasmanian Tiger | region = USA | sound = Works | dsp = v4| ver = v1.44 | lastVer= | status = Issues | comp = | size = 1.23 GB | mcemu = | wide = | 480P = | fst = | notes = Random freezing during gameplay. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = UEFA Champions League 2004-2005 | region = EUR | sound =Works | dsp = v3 | ver = v1.80 | lastVer= | status = Works | comp =yes | size = 835 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes =  Widescreen issues: Player disappear outside 4:3-Frame}}&lt;br /&gt;
{{ NIN| name = Ultimate Spider-Man | region = USA | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Issues | comp = yes | size = 1.17 GB | mcemu = issues | wide = yes | 480P = yes | fst = | notes = Game works fine until you get to the venom stage then it freezes. Loading works but every time you save it asks for a format. }}&lt;br /&gt;
{{ NIN| name = Universal Studios Theme Parks Adventure | region = USA | sound = Works | dsp =v2 | ver = v1.79 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 849 MB | mcemu = yes | wide = | 480P = | fst = | notes = Can format memory card, but starting new game causes black screen. Same happens with or without memory card. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe 2 | region = USA | sound = Works | dsp = v4 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe | region = USA | sound = | dsp = v3 | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.23 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at intro cutscene. }}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe: Red Hot Rumble | region = USA | sound = works | dsp = v11 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Virtua Striker 4 Ver.2006 | region =USA | sound = | dsp =v3 | ver = v1.80 | lastVer= | status = Doesn&#039;t work | comp = | size = 458 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Wario World | region = EUR | sound = Works | dsp = v2 | ver = v1.80 | lastVer= | status = Works | comp =yes | size = 258 MB | mcemu = yes | wide =issues | 480P = yes| fst = | notes = font_ansi.bin/ipl.bin required.&amp;lt;br\&amp;gt;Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Wario World | region = USA | sound = Works | dsp = v2 | ver = v1.79 | lastVer= | status = Works | comp = yes | size = 257 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = font_ansi.bin/ipl.bin required. Widescreen causes texture pop in on edges of screen. }}&lt;br /&gt;
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = EUR | sound = Works | dsp = v3 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 714 MB | mcemu = yes | wide = yes| 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 846 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Wave Race: Storm Blue | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Worms 3D | region = EUR | sound = | dsp = v2 | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Worms 3D | region = USA | sound = Works | dsp = v2 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yest | 480P = yes | fst = | notes = As of 1.80 there are no issues }}&lt;br /&gt;
{{ NIN| name = Worms Blast | region = USA | sound = | dsp = v2 | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = 548 | mcemu = yes | wide = | 480P = | fst = | notes = Freezes after Memory card screen. }}&lt;br /&gt;
{{ NIN| name = WWE Day of Reckoning 2 | region = USA | sound = Works | dsp = Unknown | ver = v1.43 | lastVer= | status = Works | comp = | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = A few audio skips and file cache issues during entrances but very playable }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = X-Men Legends | region = USA | sound = | dsp = v4 | ver = v1.44 | lastVer= | status = Issues | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = game loads to menu but you cant go into options it will freeze and if you load straight into the game it works until you start to move around for a little bit }}&lt;br /&gt;
{{ NIN| name = X-Men Legends II: Rise of Apocalypse | region = USA | sound = | dsp = v4 | ver = v1.18 | lastVer= | status = Issues | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = game loads fine but after the first cutscene the game starts and it freezes }}&lt;br /&gt;
{{ NIN| name = XIII | region = USA | sound = | dsp = v3 | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes on Ubisoft screen. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Yu-Gi-Oh! The Falsebound Kingdom | region = USA | sound = works | dsp = v4 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 557 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Zatch Bell! Mamodo Battles | region = USA | sound = works | dsp = v3 | ver = v1.80 | lastVer= | status =  Works | comp = yes | size = 342 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Zatch Bell! Mamodo Fury | region = USA | sound = | dsp = v9 | ver = v1.30 | lastVer= | status = Works | comp = | size = 910 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Zelda no Densetsu: Toki no Ocarina GC: Ura Zelda | region = JAP | sound = | dsp = v4 | ver = r38 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.16GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at Nintendo logo }}&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Compatibility Lists]]&lt;/div&gt;</summary>
		<author><name>Daxtsu</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Nintendont_Compatibility_List&amp;diff=51087</id>
		<title>Nintendont Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Nintendont_Compatibility_List&amp;diff=51087"/>
		<updated>2014-06-05T03:57:04Z</updated>

		<summary type="html">&lt;p&gt;Daxtsu: Added Gecko log for Paper Mario.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&#039;&#039;&#039;Compatibility list for Nintendont. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[https://code.google.com/p/nintendon-t/ Nintendont Homepage]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[http://gbatemp.net/threads/nintendont-crediars-new-project.349258 Nintendont Thread on GBATemp]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Posting Guidelines: UNDERSTAND BEFORE EDITING==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;,&amp;quot; &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;,&amp;quot; or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;, or specific county code &amp;quot;FRN&amp;quot;, &amp;quot;GER&amp;quot;, &amp;quot;SPN&amp;quot;, &amp;quot;ITL&amp;quot; &amp;quot;DUT&amp;quot; or &amp;quot;AUS&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DSP&#039;&#039;&#039; - Which sound DSP version the game is using. Do not use &amp;quot;unknown&amp;quot; if you don&#039;t know the version. &#039;&#039;&#039;Unknown&#039;&#039;&#039; is a valid entry from nintendont&#039;s log when it didn&#039;t find the DSP version. If you don&#039;t know the version, just leave it empty. You can also drag and drop the ISO into [http://crediar.no-ip.com/dspscan.rar dspscan] to obtain the dsp version.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sound&#039;&#039;&#039; - Whether the sound works of not. set to &#039;&#039;&#039;Works&#039;&#039;&#039; if the game has overall good sound with very rare on non existent garbled noises (like zelda Wind Waker). Set to &#039;&#039;&#039;Issues&#039;&#039;&#039; if the game has mixed sound issues (working fine in some part of the game, but some instrument/cutscene/menus don&#039;t). Set to &#039;&#039;&#039;Doesn&#039;t work&#039;&#039;&#039; for games with contant garbled noises, incorrect or no sound at all. If the game has no sound due to audio streaming then note &amp;quot;Audio Streaming&amp;quot; in the notes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version&#039;&#039;&#039; - Always try to use the latest [http://gbatemp.net/threads/nintendont-crediars-new-project.349258/ Nintendont release]. If you&#039;re using a more recent version than the one listed, update this field.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Last working version&#039;&#039;&#039; - update both the Version column and this column when the game works. Update only the &amp;quot;Version&amp;quot; column if it doesn&#039;t work and keep this column with the latest known working version.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of the game with a uncompressed (1.35GB) 1:1 disc image dump. Make sure to have ipl.bin or font_ansi.bin on the root of your device to ensure maximum compatibility. Mark the game as &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot; if the game is 98-100% compatible. Mark the game as &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot; if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as &amp;quot;&#039;&#039;&#039;Doesn&#039;t work&#039;&#039;&#039;&amp;quot; if it freezes at the same point every time or fails to boot at all.[http://www.slavasoft.com/hashcalc/index.htm Verify] your game.iso [http://redump.org/discs/system/gc/ here.] Titles with any missing audio due to disc streaming are to be entered as &#039;&#039;Issues&#039;&#039; with notes of audio streaming. Also note that newer release versions of Nintendont always take priority. Should you happen to find that an up to date Nintendont breaks a game that is listed here as working with an older revision, mention the earlier compatible revision under Notes. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Options&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:The enhancements of Memory Card Emulation, Widescreen Patch, Progressive Patch, DiscEX compression and GCReEx (fst) are to be considered optional, and should only be tested after the game has been confirmed to work without these features. Do not for example, add a new title to the list as &#039;Doesn&#039;t Work&#039; having only tested the game with one of these settings enabled, as it&#039;s probable the game works flawlessly without it.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;MCEmu&#039;&#039;&#039; (Memory Card Emulation) - This is the game save redirection feature which uses the front SD instead of a GameCube memory card. Keep in mind that not all games will work with this patching. Enter &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot; for working, or &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot; for not working. For partially working games, you can enter &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;. If you have not enabled Memory Card Emulation, leave the field blank.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Shrunk&#039;&#039;&#039; - Only use the latest version of [http://crediar.no-ip.com/dwn.php DiscEX] with the -c command on your verified 1:1 disc image or DMToolbox. A few titles will fail to start or eventually crash when you compress the .iso. Compatible games should be marked &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot;, and games that do not work flawlessly after compression should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot;. You should also fill in the size of the compressed game.iso (&#039;&#039;&#039;Note:&#039;&#039;&#039; DMToolbox always displays 1.36 GB as file size, which is usually wrong. You have to check the filesize for yourself). If you have not compressed the 1:1 image, leave the comp field blank. Games that have issues with compression should have comp marked as &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Wide&#039;&#039;&#039; (Widescreen Patch) - Whether or not a game can be patched to run in widescreen mode. Games that fail to start or later error should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot;. If the game displays any oddities but plays without crashing, you can enter &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;. If you didn&#039;t test Widescreen patch, leave the wide field blank.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;480P&#039;&#039;&#039; - Whether or not a game can be forced to run in progressive mode. Note is only for games that do not normally support 480p (a list of those that do is [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_with_480p_and_16:9_support here]).&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;fst&#039;&#039;&#039; - Whether or not a game works in extracted (file system) mode, using the latest version of [http://crediar.no-ip.com/dwn.php GCReEx] on your verified 1:1 disc image or DMToolbox.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes like &#039;Works Great&#039; are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template to add a new entry&#039;&#039;&#039;&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;{{ NIN| name = game_name | region = USA/JAP/EUR | sound = Works/Issues/Doesn&#039;t Work | dsp = vxx | ver = v1.?? | lastVer= | status = Works/Issues/Doesn&#039;t Work | comp = yes/issues/no | size = | mcemu = yes/issues/no | wide = yes/issues/no | 480P = yes/issues/no | fst = yes/issues/no | notes = }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = 007: Agent im Kreuzfeuer | region = GER | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.20 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 007: Agent Under Fire | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.24 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 007: Alles oder Nichts | region = GER | sound = | dsp = Unknown | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Shuts down Wii on start. }}&lt;br /&gt;
{{ NIN| name = 007: Everything or Nothing | region = EUR | sound = | dsp = Unknown | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Shuts down Wii on start. }}&lt;br /&gt;
{{ NIN| name = 007: From Russia with Love | region = EUR | sound = | dsp = v7 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 007: Liebesgrüße aus Moskau | region = GER | sound = | dsp = v7 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 007: Nightfire | region = EUR | sound = | dsp = Unknown | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.19 GB | mcemu = | wide = | 480P = | fst = | notes = Error Message: &amp;quot;An error has ocurred. Turn the power off and refer to the Nintendo GameCube Instruction Booklet for further instructions.&amp;quot; Used ipl.bin. }}&lt;br /&gt;
{{ NIN| name = 007: Nightfire | region = USA | sound = | dsp = Unknown | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.19 GB | mcemu = | wide = | 480P = | fst = | notes = Error Message: &amp;quot;An error has ocurred. Turn the power off and refer to the Nintendo GameCube Instruction Booklet for further instructions.&amp;quot; Used font_ansi.bin. }}&lt;br /&gt;
{{ NIN| name = 1080 Avalanche | region = USA | sound = | dsp = v3 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.20 GB | mcemu = | wide = | 480P = | fst = | notes = After the title screen it will freeze in about 20 seconds. }}&lt;br /&gt;
{{ NIN| name = 18 Wheeler: American Pro Trucker | region = USA | sound = | dsp = v2 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = 270 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 2002 FIFA World Cup Korea Japan | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = 4x4 Evo 2 | region = USA | sound = works | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 552 MB | mcemu = | wide = | 480P = | fst = | notes = freezes when entering the race. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = AGB Emulator | region = USA | sound = | dsp = v3 | ver = v1.29 | lastVer= | status = Issues | comp = | size = 19 MB | mcemu = | wide = | 480P = | fst = | notes = May freeze really quick. There is a noticeable speed improvement vs. GC mode. Many games with slowdowns are now fullspeed. Much faster than RA&#039;s VBA Next even. }}&lt;br /&gt;
{{ NIN| name = Alien Hominid | region = USA | sound = | dsp = v6 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 430 MB | mcemu = | wide = | 480P = no | fst = | notes = Progressive crashes game. Black screen after memory card screen. }}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2002 | region = USA | sound = works | dsp = v2 | ver = v1.70 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = | 480P = | fst = | notes = takes 10 seconds of black screen to boot then 30 seconds of  froozen screen after formating mcemu to reach main menu, big loading times otherwise works great.}}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2003 featuring Derek Jeter | region = USA | sound = works | dsp = v2 | ver = v1.70 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = | fst = | notes = Big loading times. }}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2004 | region = USA | sound = works | dsp = v4 | ver = v1.70 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = no | wide = | 480P = | fst = | notes = Big loading times, it cant save because it needs 388 blocks free but nintendont only creates up to 251 blocks MC. }}&lt;br /&gt;
{{ NIN| name = Amazing Island | region = USA | sound = Works | dsp = v3 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 0.98 GB | mcemu = yes | wide = | 480P = | fst = | notes = Crash Right after Intro (White Screen) }}&lt;br /&gt;
{{ NIN| name = American Chopper 2: Full Throttle | region = USA | sound = Works | dsp = v6 | ver = v1.20 | lastVer= | status = Works | comp = | size = 1.13 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Animal Crossing | region = EUR | sound = Works | dsp = Unknown | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 26 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Use [http://ul.to/88zi8qrq GCReEx] to extract your iso. Open the folder tgc and convert the tgc file of the language you want with [http://www.mediafire.com/download/abi43b3bxjt8n0x/tgctogcm.exe tgctogcm]. Rename the resulting file to game.iso. }}&lt;br /&gt;
{{ NIN| name = Animal Crossing | region = USA | sound = Works | dsp = Unknown | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 26 MB | mcemu = Yes | wide = yes | 480P = yes | fst = | notes = GBA and e-Reader features not supported. }}&lt;br /&gt;
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Ant Bully, The | region = USA | sound = Works | dsp = v6 | ver = v1.21 | lastVer= | status = Works | comp = yes | size = 497 MB | mcemu = yes | wide = | 480P = | fst = | notes = Playable, sound glitches }}&lt;br /&gt;
{{ NIN| name = Aquaman: Battle for Atlantis | region = USA | sound = Works | dsp = v4 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 535 MB | mcemu = yes | wide = | 480P = | fst = | notes = Crashes on Loading Screen }}&lt;br /&gt;
{{ NIN| name = Army Men: Air Combat: The Elite Missions | region = USA | sound = | dsp = v4 | ver = v1.78 | lastVer= | status = Doesn&#039;t Work | comp = | size = 962 MB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes when entering the mission where the screen goes all flashing grey with green lines. }}&lt;br /&gt;
{{ NIN| name = Army Men: RTS | region = USA | sound = works | dsp = v2 | ver = v1.78 | lastVer= | status = Doesn&#039;t Work | comp = | size = 514 MB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes while loading for the main menu.}}&lt;br /&gt;
{{ NIN| name = Army Men: Sarge&#039;s War | region = USA | sound = | dsp = v4 | ver = v1.78 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.27 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after the first couple of logos. }}&lt;br /&gt;
{{ NIN| name = Asterix and Obelix XXL | region = EUR | sound = Works | dsp = v3 | ver = v1.20 | lastVer= | status = Works | comp = | size = 724 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = ATV: Quad Power Racing 2 | region = USA | sound = works | dsp = v2 | ver = v1.80 | lastVer= | status = Issues | comp = | size = 466 MB | mcemu = yes | wide = | 480P = | fst = | notes = It randomly freezes during a race also the intro  scenes sound is garbage ingame sound works.}}&lt;br /&gt;
{{ NIN| name = Auto Modellista | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB| mcemu = | wide = | 480P = | fst = | notes = Freezes at memorycard screen. }}&lt;br /&gt;
{{ NIN| name = Avatar: The Last Airbender | region = USA | sound = Works | dsp = v6 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 857 MB | mcemu = yes | wide = | 480P = | fst = | notes = Intro too fast&lt;br /&gt;
Crash after Starting New Game (sound Loop) }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Backyard Baseball | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Crash after intro }}&lt;br /&gt;
{{ NIN| name = Backyard Football | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Intro too fast, crash after intro }}&lt;br /&gt;
{{ NIN| name = Backyard Sports: Baseball 2007 | region = USA | sound = Works | dsp = v6 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bad Boys: Miami Takedown | region = USA | sound = works | dsp = v3 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 1.29 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Baldur&#039;s Gate: Dark Alliance | region = USA | sound = yes | dsp = v4 | ver = v1.23 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Baten Kaitos Origins Disc 1&amp;lt;br/&amp;gt;Baten Kaitos Origins Disc 2 | region = USA | sound = yes | dsp = v3 | ver = v1.49 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1&amp;lt;br/&amp;gt;Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = EUR | sound = yes | dsp = v3 | ver = r38 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Random Crashes. English only }}&lt;br /&gt;
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1&amp;lt;br/&amp;gt;Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.49 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes =Whentrying to load a save, it will report your memory card as corrupted. Do not format, just say no and then try again, then it works. Music in the battle scenes too loud and music keeps playing after battle is over randomly. }}&lt;br /&gt;
{{ NIN| name = Batman Begins | region = USA | sound = Works | dsp = v3 | ver = v1.52 | lastVer= USB r4 | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = yes | 480P = | fst = | notes = It doesnt work since versions from sd and usb got mixed together So it blackscreens after choosing progressive ever since usb r4 where it played perfectly. }}&lt;br /&gt;
{{ NIN| name = Batman: Dark Tomorrow | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Crashes after new game intro }}&lt;br /&gt;
{{ NIN| name = Batman: Rise of Sin Tzu | region = USA | sound = Works | dsp = v4 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes play too fast }}&lt;br /&gt;
{{ NIN| name = Batman: Vengeance | region = USA | sound = | dsp = Unknown | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Battalion Wars | region = USA | sound = Works | dsp = v6 | ver = v1.18 | lastVer= | status = Works | comp = yes | size = 946 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Battle Stadium D.O.N. | region = JAP | sound = Works | dsp = | ver = v1.23 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Beach Spikers: Virtua Beach Volleyball | region = USA | sound = Issues | dsp = v2 | ver = r76 | lastVer= | status = Works | comp = | size = 237 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = In widescreen mode, image edges will not show all }}&lt;br /&gt;
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = EUR | sound = | dsp = v4 | ver = r44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = USA | sound = Doesn&#039;t Work | dsp = v2 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Sound plays too fast }}&lt;br /&gt;
{{ NIN| name = Beyond Good &amp;amp; Evil | region = USA | sound = Issues | dsp = v4 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 1.25 GB| mcemu = yes | wide = yes | 480P = | fst = | notes = Audio has delay in cutscenes. }}&lt;br /&gt;
{{ NIN| name = Big Air Freestyle | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Crash after intro }}&lt;br /&gt;
{{ NIN| name = Big Mutha Truckers | region = USA | sound = | dsp = v4 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Billy Hatcher and the Giant Egg | region = USA | sound = Issues | dsp = v3 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = no | wide = | 480P = | fst = | notes = Freezes during loading screen after the first cut scene. }}&lt;br /&gt;
{{ NIN| name = Bionicle | region = USA | sound = | dsp = v4 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Bionicle Heroes | region = USA | sound = Works | dsp = v6 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Black &amp;amp; Bruised | region = USA | sound = Works | dsp = v4 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = USA | sound = Works | dsp = v4 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = BloodRayne | region = USA | sound = Works | dsp = v2 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bloody Roar: Primal Fury | region = EUR | sound = | dsp = v2 | ver = v1.39 | lastVer= | status = Doesn&#039;t Work | comp = | size = 637MB | mcemu = no | wide = | 480P = | fst = | notes = Freezes after creating data file }}&lt;br /&gt;
{{ NIN| name = Bloody Roar: Primal Fury | region = USA | sound = | dsp = v2 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after creating data file. }}&lt;br /&gt;
{{ NIN| name = BMX XXX | region = USA | sound = Issues | dsp = v4 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = No BGM }}&lt;br /&gt;
{{ NIN| name = Bomberman Generation | region = EUR | sound = Issues | dsp = v2 | ver = r22 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = Stays on now saving screen forever. }}&lt;br /&gt;
{{ NIN| name = Bomberman Generation | region = USA | sound = | dsp = v2 | ver = v1.50 | lastVer= | status = Doesn&#039;t Work | comp = | size = 0.99 GB | mcemu = | wide = yes | 480P = | fst = | notes = Freezes on now loading screen. }}&lt;br /&gt;
{{ NIN| name = Bomberman Jetters | region = USA | sound = Works | dsp = v3 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bratz: Forever Diamondz | region = USA | sound = Works | dsp = v6 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bratz: Rock Angelz | region = USA | sound = | dsp = v3 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = USA | sound = | dsp = v4 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Burnout | region = USA | sound = Works | dsp = v2 | ver = v1.03 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Sky is bugged with random colors. }}&lt;br /&gt;
{{ NIN| name = Burnout 2: Point of Impact | region = USA | sound = Works | dsp = v4 | ver = v1.60 | lastVer=| status = Works | comp = yes | size = 1.21 GB | mcemu = yes| wide = yes | 480P = yes | fst = | notes = Stiff controls but this may just be the game. }}&lt;br /&gt;
{{ NIN| name = Bust-A-Move 3000 | region = USA | sound = Works | dsp = v4 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 155 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = sound fx and bgm is garbage. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Call of Duty 2: Big Red One | region = USA | sound = | dsp = v3 | ver = v1.20 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after choosing play game on the main menu. }}&lt;br /&gt;
{{ NIN| name = Call of Duty: Finest Hour | region = USA | sound = Works | dsp = v3 | ver = v1.29 | lastVer= | status = Issues | comp = | size = 1.30 GB | mcemu = yes | wide = | 480P = | fst = | notes = Ingame all buttons stop working except the dual analogs on the gamecube &amp;amp; ps3 controller. Cutscenes run at double speed. }}&lt;br /&gt;
{{ NIN| name = CAPCOM vs SNK 2 EO | region = EUR | sound = Works | dsp = v2 | ver = r85 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = CAPCOM vs SNK 2 EO | region = USA | sound = works | dsp = v2 | ver = v1.50 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Chaos Field | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 480 MB | mcemu = yes | wide = | 480P = | fst = | notes = Intro lags. }}&lt;br /&gt;
{{ NIN| name = Charlie and the Chocolate Factory | region = USA | sound = Works | dsp = v9 | ver = v1.20 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Chibi-Robo! | region = EUR | sound = | dsp = v6 | ver = r13 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on boot. }}&lt;br /&gt;
{{ NIN| name = Chibi-Robo! | region = USA | sound = works | dsp = v4 | ver = v1.69 | lastVer=  | status = works | comp = yes | size = 407 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Chronicles of Narnia, The: The Lion, the Witch and the Wardrobe | region = EUR | sound = Works | dsp = v6 | ver = r35 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name =  Conflict:  Desert Storm | region = USA | sound = Works | dsp = v4  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name =  Conflict:  Desert Storm II: Back to Baghdad | region = USA | sound = Works | dsp =v3  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.14 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Crash Bandicoot: The Wrath of Cortex | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 894 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes at loading screen. }}&lt;br /&gt;
{{ NIN| name = Crash Nitro Kart | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes = Some minor graphics are very blurry.}}&lt;br /&gt;
{{ NIN| name = Crazy Taxi | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 133 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes the moment you are about to play.}}&lt;br /&gt;
{{ NIN| name = Cubivore | region = USA | sound = works | dsp = v7 | ver = v1.67 | lastVer= | status = works | comp = yes | size = 95 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Custom Robo | region = USA | sound = | dsp = v3 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp =  | size = 940 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Dairantou Smash Brothers DX v1.00/v1.02 | region = JAP | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Have slight big loading times }}&lt;br /&gt;
{{ NIN| name = Dance Dance Revolution: Mario Mix | region = USA | sound = Works | dsp = v9| ver = v1.78 | lastVer= | status = Works | comp = yes | size = 264 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen has small optical graphics glitches. }}&lt;br /&gt;
{{ NIN| name = Dead to Rights | region = USA | sound = | dsp =v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes during tutorial. }}&lt;br /&gt;
{{ NIN| name = Def Jam: Fight for NY | region = USA | sound =v3 | dsp =v3 | ver = v1.47 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = error screen while its loading before the fight }}&lt;br /&gt;
{{ NIN| name = Def Jam: Vendetta | region = USA | sound = | dsp = v2 | ver = v1.47 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Die Hard: Vendetta | region = USA | sound = works | dsp = v2 | ver = v1.48 | lastVer= | status = Works | comp = | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Digimon Rumble Arena 2 | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.29 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Digimon World 4 | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = 1.12 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = HID issue: Character can only walk in a straight line or diagonal. }}&lt;br /&gt;
{{ NIN| name = Dinotopia: The Sunstone Odyssey | region = USA | sound = works | dsp = | ver = v1.48 | lastVer= | status = Works | comp = | size = 792 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s PK: Out of the Shadows | region = USA | sound = Works | dsp = v4 | ver = r60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Skip any skipable cutscenes ASAP because they cause freezing. }}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles   | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = Big loading times,sound is out of sinc in cutscenes.}}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer  | region = USA | sound = Works | dsp =v6  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.09 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = Big loading times, sound is out of sinc in cutscenes.}}&lt;br /&gt;
{{ NIN| name = Disney-Pixar Ratatouille | region = USA | sound = Works | dsp =v6  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 942 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = Sound plays too fast on cutscenes}}&lt;br /&gt;
{{ NIN| name = Donkey Kong Jungle Beat | region = USA | sound = Works | dsp = v8 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 660 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = No DK Bongo Controller support }}&lt;br /&gt;
{{ NIN| name = Donkey Konga | region = USA | sound = Works | dsp = | ver = v1.44 | lastVer= | status = Issues | comp = | size = 256 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes when you begin to play a song. }}&lt;br /&gt;
{{ NIN| name = Donkey Konga 3 | region = JAP | sound = | dsp = v6 | ver = v1.71 | lastVer= | status = Doesn&#039;t Work | comp = | size = 252 MB | mcemu = | wide = yes| 480P = yes| fst = | notes = Crashes before title screen. }}&lt;br /&gt;
{{ NIN| name = Doshin the Giant | region = EUR | sound = Works | dsp = v2 | ver = v1.29 | lastVer= | status = Works | comp = | size = 735 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dragon Drive: D-Masters Shot | region = JAP | sound = works | dsp = v4 | ver = v1.73 | lastVer= | status = issues | comp = | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = Random freezes. }}&lt;br /&gt;
{{ NIN| name = Dragon Drive: D-Masters Shot (Anime Disc) | region = JAP | sound =  works | dsp = v4 | ver = v1.73 | lastVer= | status = Works  | comp = | size = | mcemu = | wide = | 480P =yes  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = Works | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai 2 | region = USA | sound = Works | dsp = v6 | ver = v1.61 | lastVer= | status = Works | comp = Works | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Sagas | region = USA | sound = | dsp = v3 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = Must use d-pad at mc screen. Black Screen after first cutscene. }}&lt;br /&gt;
{{ NIN| name = Dream Mix TV: World Fighters | region = JAP | sound = Doesn&#039;t Work | dsp = | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = 391 MB | mcemu = | wide = | 480P = | fst = | notes = freezes at intro }}&lt;br /&gt;
{{ NIN| name = DreamWorks Madagascar | region = EUR | sound = | dsp = v3 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Freezes on logos after just 5 seconds }}&lt;br /&gt;
{{ NIN| name = DreamWorks Madagascar | region = USA | sound = | dsp = v3 | ver = v1.71 | lastVer= | status = Works | comp = | size = 614 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = Videos are choppy and freezes the game if you don&#039;t skip them. Loading takes longer than normal. }}&lt;br /&gt;
{{ NIN| name = Dreamworks Over The Hedge | region = EUR | sound = | dsp = v6 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes on loading main menu. }}&lt;br /&gt;
{{ NIN| name = Dreamworks Over The Hedge | region = USA | sound = Works | dsp = v6 | ver = v1.69 | lastVer=  | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = Takes 20 seconds of black screen to  reach progressive scan screen, then 40 seconds of title menu being still to reach the game itself. it works great after that.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Enter The Matrix Disc 1&amp;lt;br/&amp;gt;Enter The Matrix Disc 2 | region = EUR | sound =Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.30 GB&amp;lt;br/&amp;gt;1.19 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = No automatic disc swapping. }}&lt;br /&gt;
{{ NIN| name = Enter The Matrix Disc 1&amp;lt;br/&amp;gt;Enter The Matrix Disc 2 | region = USA | sound = works | dsp = v4 | ver = v1.67 | lastVer= | status = works | size = 1.30 GB&amp;lt;br/&amp;gt;1.19 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = ESPN International Winter Sports 2002 | region = USA | sound = Works | dsp = v3 | ver = v1.44 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Eternal Darkness: Sanity&#039;s Reqiem | region = EUR | sound = Works | dsp = v2 | ver = v1.69| lastVer= | status = Issues | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Freeze when you are about to control the protagonist. }}&lt;br /&gt;
{{ NIN| name = Eternal Darkness: Sanity&#039;s Reqiem | region = USA | sound = | dsp = v2 | ver = v1.55 | lastVer= | status = Issues | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Lags really bad after Nintendo logo. Eventually freezes. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = F-Zero AX | region =JAP | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 415 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = F-Zero GX | region = EUR | sound = | dsp = v4 | ver = v1.79 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.33 GB | mcemu = | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required. Freezes at 50/60 Hz selection. Reset combo works during freeze. }}&lt;br /&gt;
{{ NIN| name = F-Zero GX | region = USA | sound = | dsp = v4 | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.33 GB | mcemu = | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required. Freezes after &amp;quot;av&amp;quot; logo. Reset combo works during freeze. USB Gecko output from hang (from 1.61, as newer versions no longer show the OSHeap error): http://pastie.org/private/zqcrxesjscqgobvj0lq9uq }}&lt;br /&gt;
{{ NIN| name = FIFA 06 | region = EUR | sound =Works | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA 07 | region = EUR | sound =Works | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =yes| 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = FIFA Football 2003 | region = EUR | sound =Works | dsp = v4 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.22 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Football 2004 | region = EUR | sound =Works | dsp = v4 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.10 GB | mcemu =issues | wide =issues | 480P =yes | fst = | notes = Black screen after formating memory card. Widescreen issues: Player disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = FIFA Football 2005 | region = EUR | sound =Works | dsp = v3 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.03 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Fussball-Weltmeisterschaft Deutschland 2006 | region = GER | sound =Works | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.16 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = FIFA Street | region = EUR | sound =Works | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 784 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Player disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = FIFA Street 2 | region = EUR | sound =Works | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.21 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = USA | sound = Works | dsp = v4 | ver = v1.21 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Finding Nemo | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 964 MB | mcemu = | wide = | 480P = | fst = | notes = Black Screen after cutscenes before reaching main menu. }}&lt;br /&gt;
{{ NIN| name = Fire Emblem: Path of Radiance | region = EUR | sound = Works | dsp = v9 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Fire Emblem: Path of Radiance | region = USA | sound = Works | dsp = v9 | ver = v1.18 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Frogger&#039;s Adventures: The Rescue | region = USA | sound = works | dsp = v3 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide =  | 480P = | fst = | notes = May freeze during cutscenes. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Gauntlet: Dark Legacy | region = USA | sound = Works | dsp = v2 | ver = v1.47 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = The audio of the first cutscene stutters. }}&lt;br /&gt;
{{ NIN| name = Geist | region = USA | sound = | dsp = v9 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = no | size = 1.26 GB | mcemu = | wide = | 480P = | fst = | notes =Will not boot if shrunk. Freezes on loading screen before the main menu. }}&lt;br /&gt;
{{ NIN| name = Go! Go! Hypergrind | region = USA | sound = Issues | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Random crashes - unplayable }}&lt;br /&gt;
{{ NIN| name = Godzilla: Destroy All Monsters Melee | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 834 MB | mcemu = yes | wide = | 480P = no | fst = | notes = Freezes with green lines after selecting a level.}}&lt;br /&gt;
{{ NIN| name = GoldenEye: Rogue Agent Disc 1&amp;lt;br\&amp;gt;GoldenEye: Rogue Agent Disc 2 | region = EUR | sound = | dsp = Unknown | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.11 GB&amp;lt;br\&amp;gt;1.12 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Gotcha Force | region = USA | sound = Works | dsp =v3  | ver = v1.44 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = no | notes =  }}&lt;br /&gt;
{{ NIN| name = Gun | region = USA | sound = Issues | dsp = v6 | ver = v1.47 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = freezes before title menu. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = EUR | sound =Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu = yes| wide = yes| 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = USA | sound = works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Goblet of Fire | region = USA | sound = Works | dsp = v6 | ver = v1.50 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Philosopher&#039;s Stone | region = EUR | sound =Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp =yes | size = 1.19 GB | mcemu =yes | wide = yes| 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Prisoner of Azkaban | region = USA | sound = Works | dsp = v3 | ver = v1.40 | lastVer= | status = Works | comp = | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Sorcerer&#039;s Stone | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Works  | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Harry Potter und der Feuerkelch | region = GER | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter und der Gefangene von Askaban | region = GER | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter: Quidditch World Cup | region = USA | sound = Works | dsp = v3 | ver = v1.23 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harvest Moon: A Wonderful Life | region = USA | sound = Works | dsp = v2 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 505 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harvest Moon: Another Wonderful Life | region = USA | sound = Works | dsp = v2 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 1.35 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harvest Moon: Magical Melody | region = USA | sound = Works | dsp = v6 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 171 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Das dritte Zeitalter Disc 1&amp;lt;br/&amp;gt;Herr der Ringe, Der: Das dritte Zeitalter Disc 2 | region = GER | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Issues | comp = yes | size = 1.20 GB&amp;lt;br/&amp;gt;1.32 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = Plays at two times the speed it should.}}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Die Rückkehr des Königs | region = GER | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Issues | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Die Zwei Türme | region = GER | sound =Works | dsp = v4 | ver = v1.69 | lastVer= | status = Issues | comp =yes | size = 1.29 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Hitman 2: Silent Assassin | region = USA | sound = works | dsp = v4 | ver = v1.69 | lastVer= | status =  Works | comp = yes | size = 812 MB| mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hobbit, The: The Prelude to the Lord of the Rings | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hot Wheels: Velocity X | region = USA | sound = Works | dsp =v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.1: Cubic Lode Runner | region = JAP | sound = Works | dsp = v3 | ver = r85 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.2: Star Soldier | region = JAP | sound = works | dsp = v4 | ver = v1.67 | lastVer=  | status =  Works | comp = yes | size = 134 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.3: PC Genjin: Pithecanthropus Computerurus | region = JAP | sound = Works | dsp = v3 | ver = r85 | lastVer= | status = Works | comp = | size = 151 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.4: Takahashi-Meijin no Boukenjima | region = JAP | sound = Works | dsp = v3 | ver = r85 | lastVer= | status = Works | comp = | size = 312 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hunter: The Reckoning | region = USA | sound = Works | dsp = v1 | ver = r85 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = I-Ninja | region = USA | sound = works | dsp =v4 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 860 MB | mcemu = | wide = | 480P = | fst = | notes = First cutscene will lag up until the point it freezes.}}&lt;br /&gt;
{{ NIN| name = Ikaruga | region = USA | sound = Issues | dsp = v4 | ver = v1.80 | lastVer= | status = Issues | comp = | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Game boots, but when beginning Story or Practice, the game hangs with a loud blaring bleep (due to lack of streaming audio?).  Seems to load and save in the Options menu just fine. During demo modes, sound effects work (there&#039;s no music on real hardware). USB Gecko: http://pastie.org/private/dt3pxsvwdhebb6vqssoog}}&lt;br /&gt;
{{ NIN| name = Incredible Hulk, The: Ultimate Destruction | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = yes/issues/no | notes = Cutscenes play too fast.}}&lt;br /&gt;
{{ NIN| name = Intellivision Lives! | region = USA | sound = Works | dsp = v1 | ver = r60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name =Killer 7 Disc 1&amp;lt;br&amp;gt;Killer 7 Disc 2 | region = EUR | sound = | dsp = v6 | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on boot }}&lt;br /&gt;
{{ NIN| name = Killer 7 Disc 1&amp;lt;br&amp;gt;Killer 7 Disc 2 | region = USA | sound = works | dsp = v6 | ver = v1.69 | lastVer=  | status =  works | comp = | size = 1.19 GB&amp;lt;br&amp;gt;835 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Kirby Air Ride | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Can not be shrunk.&amp;lt;br\&amp;gt;Widescreen issues: Menu is distorted.}}&lt;br /&gt;
{{ NIN| name = Kirby Air Ride | region = USA | sound = Works | dsp = v4 | ver = v1.67 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = If shrunken it will freeze when entering a Race. }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Go! Go! Mamono Fight!! | region = JAP | sound = | dsp = Unknown | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 569 MB | mcemu = | wide = | 480P = | fst = | notes = Green screen on boot. }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle 2 | region = JAP | sound = | dsp = Unknown | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 853 MB | mcemu = | wide = | 480P = | fst = | notes = Green screen on boot. }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle: Full Power | region = JAP | sound = | dsp = Unknown | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 700 MB | mcemu = | wide = | 480P = | fst = | notes = Green screen on boot. }}&lt;br /&gt;
{{ NIN| name = Kururin Squash! | region = JAP | sound = works | dsp = v3 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 228 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = USA | sound = Works | dsp = v6 | ver = v1.18 | lastVer= | status = Issues | comp = Unknown | size = 1.35 GB | mcemu = | wide = | 480P = | fst = Unknown | notes = very slow, broken since v1.0 }}&lt;br /&gt;
{{ NIN| name = Legend of Spyro, The: A New Beginning | region = USA | sound = Works | dsp = v6 | ver = v1.03 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Collector&#039;s Edition | region = EUR | sound = Works | dsp = v5 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.16 GB | mcemu = | wide = yes | 480P =yes | fst = | notes = Black screen after choosing Zelda game. TV signal loss after a few seconds. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Collector&#039;s Edition | region = USA | sound = Works | dsp = v5 | ver = v1.59 | lastVer= | status = Issues | comp = | size = 1.16 GB | mcemu = | wide = yes | 480P = | fst = | notes = Game boots fine but freezes when you pick a zelda game to play. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = EUR | sound = Works | dsp = v5 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 462 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = No GBA support. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = USA | sound = Works | dsp = v5 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 254 MB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = EUR | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.06 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen after Nintendo logo. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = USA | sound = issues | dsp = v4 | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp =  | size =  1.04 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen after progressive screen. USB Gecko log: http://pastie.org/private/oj15ltrugvuap68ozhma }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = EUR | sound = issues | dsp = v8 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 0.97 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Background music during intro and in some areas is missing.&amp;lt;br\&amp;gt; Widescreen issues: A few Objects missing outside 4:3 frame (signs, ladders, goats); Screen is 4:3 for a short time when leaving an area.}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = USA | sound = Issues | dsp = v8 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 0.97 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Background music during intro and in some areas is missing.&amp;lt;br\&amp;gt;Widescreen issues: Texture/ Model pop-in on edges of screen. Screen is 4:3 for a short time when leaving an area. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = EUR | sound = Works | dsp = v0 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support (Tingle Tuner).}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = USA | sound = Works | dsp = v0 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 1.01 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support (Tingle Tuner).}}&lt;br /&gt;
{{ NIN| name = LEGO Star Wars II: The Original Trilogy | region = USA | sound = Works | dsp = v6 | ver = v1.59 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = LEGO Star Wars: The Video Game | region = USA | sound = Works | dsp = v6 | ver = r80 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Issues | comp =yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = USA | sound = Works | dsp = v3 | ver = r84 | lastVer= | status = Issues | comp = | size = 1.33 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1&amp;lt;br/&amp;gt;Lord of the Rings, The: The Third Age Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Issues | comp =yes | size = 1.20 GB&amp;lt;br\&amp;gt;1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Plays at two times the speed it should.}}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1&amp;lt;br/&amp;gt;Lord of the Rings, The: The Third Age Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.18 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Issues | comp =yes | size = 1.32 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = USA | sound = works | dsp = v4 | ver = v1.67 | lastVer= | status = Issues | comp = | size = 1.31 GB | mcemu = yes | wide = | 480P = | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lost Kingdoms | region = USA | sound = Works | dsp =v2 | ver = v1.50 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freeze when you press start of new game.}}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion | region = EUR | sound = Works | dsp = v11 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 272 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion | region = USA | sound = Works | dsp = v11 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 187 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Freezes if you try to go to the gallery.}}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion | region = JAP | sound = Works | dsp = v11 | ver = v1.62 | lastVer= | status = Works | comp = | size = 118 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Madden NFL 2002 | region = USA | sound = | dsp = v2 | ver = r44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = Freezes at EA logo. }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2003 | region = USA | sound = | dsp = v9 | ver = r22 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = Freezes after Nintendo logo. }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2004 | region = USA | sound = Works | dsp = v4 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = no | wide = yes | 480P = yes | fst = | notes = Playable. Sometimes will freeze. }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2005 | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = no | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Golf: Toadstool Tour | region = EUR | sound = Works | dsp = v2 | ver = v1.70 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =yes | 480P = yes| fst = | notes = Wario/Waluigi intro does not work properly if there is an existing safe file.}}&lt;br /&gt;
{{ NIN| name = Mario Golf: Toadstool Tour | region = USA | sound = Works | dsp = v2 | ver = v1.62 | lastVer= | status = Works | comp = no | size = 1.10 GB | mcemu = yes | wide = | 480P = | fst = | notes = Will not boot if shrunk. }}&lt;br /&gt;
{{ NIN| name = Mario Kart Arcade GP | region = USA| sound = works | dsp = v9 | ver = v1.74 | lastVer= | status = Issues | comp = | size = 336 MB | mcemu = | wide = | 480P = | fst = | notes = May freeze when finishing a race or starting one. }}&lt;br /&gt;
{{ NIN| name = Mario Kart Arcade GP 2 | region = USA | sound = works| dsp = v9 | ver = v1.75 | lastVer= | status = Doesn&#039;t Work | comp = | size = 462 MB | mcemu = | wide = | 480P = | fst = | notes = Game boots, but hangs on the &amp;quot;You can&#039;t use the camera now.&amp;quot; screen. }}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! | region = EUR | sound = Works | dsp = v5 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 614 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! | region = USA | sound = Works | dsp = v5 | ver = v1.59 | lastVer= | status = Works | comp = yes | size = 382 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! (Bonus Disc) | region = USA | sound = | dsp = | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after Gamecube logo. }}&lt;br /&gt;
{{ NIN| name = Mario Party 4 | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 579 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Party 4 | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: texture/model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Party 5 | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 880 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Background images not big enough.}}&lt;br /&gt;
{{ NIN| name = Mario Party 5 | region = USA | sound = Works | dsp = v3 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 951 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Texture/Model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Party 6 | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 750 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =No mic support on WiiU.&amp;lt;br\&amp;gt;Widescreen issues: Background images not big enough. }}&lt;br /&gt;
{{ NIN| name = Mario Party 6 | region = USA | sound = Works | dsp = v3 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 751 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = No mic support on WiiU.&amp;lt;br\&amp;gt; Widescreen issues: Texture/Model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Party 7 | region = EUR | sound = Works | dsp = v9 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 585 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =No mic support on WiiU.&amp;lt;br\&amp;gt; Widescreen issues: Background images not big enough. }}&lt;br /&gt;
{{ NIN| name = Mario Party 7 | region = USA | sound = Works | dsp = v9 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = No mic support on WiiU.&amp;lt;br\&amp;gt; Widescreen issues: Texture/Model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Power Tennis | region = EUR | sound = Works | dsp = v2 | ver = v1.70 | lastVer= | status = Issues | comp =yes | size = 640 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = Stays at title screen even if you have pressed start. Title screen isn&#039;t frozen. }}&lt;br /&gt;
{{ NIN| name = Mario Power Tennis | region = USA | sound = Issues | dsp = v2 | ver = v1.71 | lastVer= | status = Issues | comp = | size = 604 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = Cannot get past the title screen. Controller works and the title screen isn&#039;t frozen. }}&lt;br /&gt;
{{ NIN| name = Mario Smash Football | region = EUR | sound = Works | dsp = v9 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 618 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Superstar Baseball | region = EUR | sound = Works | dsp = v9 | ver = v1.70 | lastVer= | status = Issues | comp =yes | size = 604 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Stays forever at &amp;quot;now loading&amp;quot; screen, after choosing teams. Screen is not frozen.  }}&lt;br /&gt;
{{ NIN| name = Mario Superstar Baseball | region = USA | sound = Works | dsp = v9 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 602 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes at Now Loading screen after choosing teams }}&lt;br /&gt;
{{ NIN| name = Mary-Kate and Ashley: Sweet 16: Licensed to Drive | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Black screen before first race }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: European Assault | region = USA | sound = | dsp = | ver = USB r4 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.16 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Frontline | region = USA | sound = | dsp = | ver = USB r4 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Green screen on boot. }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Rising Sun Disc 1&amp;lt;br\&amp;gt;Medal of Honor: Rising Sun Disc 2| region = EUR | sound = | dsp = Unknown | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot.}}&lt;br /&gt;
{{ NIN| name = Mega Man Anniversary Collection | region = EUR | sound = Works | dsp = v9 | ver = v1.67 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Works perfectly but sound music always crashing }}&lt;br /&gt;
{{ NIN| name = Mega Man X Collection | region = USA | sound = Works | dsp = v9 | ver = v1.20 | lastVer= | status = Works | comp = | size = 974 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mega Man X: Command Mission | region = USA | sound = works | dsp = v9 | ver = v1.78 | lastVer= | status = Issues | comp = | size = 1.18 GB | mcemu = issues | wide = | 480P = | fst = | notes = May freeze occasionally at random. Saving might freeze. }}&lt;br /&gt;
{{ NIN| name = Mega Man: Network Transmission | region = USA | sound = Works | dsp = v9 | ver = v1.43 | lastVer= | status = Works | comp = | size = 557 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = text appears working with font_ansi.bin. }}&lt;br /&gt;
{{ NIN| name = Men in Black II: Alien Escape | region = USA | sound = works | dsp =  | ver = v1.67 | lastVer= | status = doesn&#039;t work | comp = | size = 1.29 GB | mcemu = yes | wide = | 480P = | fst = | notes = freezes on the loading screen. }}&lt;br /&gt;
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1&amp;lt;br/&amp;gt;Metal Gear Solid: The Twin Snakes Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.14 GB&amp;lt;br\&amp;gt;1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Since you can&#039;t switch controller ports to beat Psycho Mantis you&#039;ll have to die at least once in that fight [[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 more info here]] }}&lt;br /&gt;
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1&amp;lt;br/&amp;gt;Metal Gear Solid: The Twin Snakes Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 1.21 GB&amp;lt;br&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Since you can&#039;t switch controller ports to beat Psycho Mantis you&#039;ll have to die at least once in that fight [[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 more info here]]. }}&lt;br /&gt;
{{ NIN| name = Metroid Prime | region = EUR | sound = Works | dsp =v2  | ver = v1.69 | lastVer=  | status = Works | comp =yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Metroid Prime | region = USA | sound = Works | dsp = v2 | ver = v1.76 | lastVer= v1.72 | status = Works | comp = no| size = 1.25 GB | mcemu = Yes | wide = Yes | 480P = Yes | fst = | notes =  Will not boot if shrunk.}}&lt;br /&gt;
{{ NIN| name = Metroid Prime 2: Echoes | region = EUR | sound =Works | dsp =v9 | ver = v1.69 | lastVer=  | status = Works | comp =yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Metroid Prime 2: Echoes | region = USA | sound = | dsp = v9 | ver = v1.76 | lastVer= v1.72 | status = Works | comp = | size = 1.35 GB | mcemu = Yes | wide = Yes | 480P = Yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures | region = USA | sound = Works | dsp = v3 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 1.05 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures 2 | region = USA | sound = Issues | dsp =v3 | ver = v1.67 | lastVer= | status = Issues | comp = | size = 1.29 GB | mcemu = yes | wide =  | 480P = | fst = | notes = Sound glitches on first screen, upon picking a game the following error displays &amp;quot;An error has occurred. Turn the power off and refer to the Nintendo GameCube Instruction Booklet for further information.&amp;quot;}}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures 3 | region = USA | sound = | dsp =v6 | ver = v1.67 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.18 GB| mcemu = | wide = | 480P = | fst = | notes = After the memory card screen the following occurs &amp;quot;An error has occurred. Turn the power off and refer to the Nintendo GameCube Instruction Booklet for further information.&amp;quot; }}&lt;br /&gt;
{{ NIN| name = MLB SlugFest 2003 | region = USA | sound = Works | dsp =v2 | ver = v1.47 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = MLB SlugFest 2004 | region = USA | sound = Works | dsp = v2| ver = v1.47 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mortal Kombat: Deadly Alliance | region = USA | sound = Works | dsp = v2 | ver = v1.23 | lastVer= | status = Works | comp = | size = 1.36 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mortal Kombat: Deception | region = USA | sound = | dsp = v6 | ver = v1.23 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Muppets: Party Cruise | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mystic Heroes | region = USA | sound = Works | dsp = v2 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Naruto: Clash of Ninja | region = USA | sound = Works | dsp =v9 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = Freezes clicking start at main menu.}}&lt;br /&gt;
{{ NIN| name = Naruto: Gekitōu Ninja Taisen! 4 | region = JAP | sound = Works | dsp = | ver = r85 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.30 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Intro game work  but  press start button freezing scream }}&lt;br /&gt;
{{ NIN| name = NASCAR Thunder 2003 | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P =  yes| fst = | notes =bios/Font file possibly required. }}&lt;br /&gt;
{{ NIN| name = NBA Street | region = USA | sound = Issues | dsp = v2 | ver = r18 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = Endless buzz sound, distorted audio, crashes and resets Wii U before title screen loads. }}&lt;br /&gt;
{{ NIN| name = NBA Street V3 | region = USA | sound = | dsp = v3 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = | 480P = | fst = | notes = Stars loading, then resets the Wii U after the second star loads. }}&lt;br /&gt;
{{ NIN| name = NBA Street Vol. 2 | region = USA | sound = | dsp = v4 | ver = v1.50 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Carbon | region = USA | sound = | dsp =v6 | ver = v1.29 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = freeze at logo screen with ipl.bin, black screen without ipl.bin }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Hot Pursuit 2 | region = USA | sound = Works | dsp = v2 | ver = v1.29 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Freezes after picking a race }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Most Wanted | region = USA | sound = | dsp = v6 | ver = v1.52 | lastVer= | status = issues | comp = | size = 1.24 GB | mcemu = yes | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required, randomly loads past logo then it freezes at different spots }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Underground | region = USA | sound = | dsp = v3 | ver = v1.29 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Underground 2 | region = USA | sound = | dsp = v6 | ver = v1.29 | lastVer= | status = Works | comp = | size =  | mcemu = yes | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required }}&lt;br /&gt;
{{ NIN| name = NFL 2K3 | region = USA | sound = | dsp = v2 | ver = r65 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on boot. }}&lt;br /&gt;
{{ NIN| name = NFL Blitz 2002 | region = USA | sound = Works | dsp = v2 | ver = r85 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NFL Blitz 2003 | region = USA | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Issues | comp = | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Everything works until you get to the game. Then it runs at about 5 fps. }}&lt;br /&gt;
{{ NIN| name = NFL Blitz Pro | region = USA | sound = | dsp = v3 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.15 GB | mcemu = | wide = | 480P = | fst = | notes = Freeze on first screen; littered with green video glitching }}&lt;br /&gt;
{{ NIN| name = NFL Street | region = USA | sound = Issues | dsp = v4 | ver = r18 | lastVer= | status = Works | comp = | size = 1.36 GB | mcemu = Yes | wide = Yes | 480P = Yes | fst = | notes = Randomly freezes during FMV&#039;s skip to avoid. Music plays fine but distortion, beeps, blips for sound effects. }}&lt;br /&gt;
{{ NIN| name = NFL Street 2 | region = USA | sound = Issues | dsp = v3 | ver = v1.50 | lastVer= | status = Issues | comp = | size = 1.36 GB | mcemu = Issues | wide = Yes | 480P = Yes | fst = | notes = Randomly freezes during FMV&#039;s skip to avoid. Music plays fine but distortion, beeps, blips for sound effects. Saves, but doesn&#039;t load MC Emu when starting the game, occasional freezes. }}&lt;br /&gt;
{{ NIN| name = NHL Hitz 2003 | region = USA | sound = Works | dsp =v4  | ver = v1.21 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide =  | 480P = | fst =  | notes = Mostly runs great. Occasionally freezes and needs reboot.}}&lt;br /&gt;
{{ NIN| name = Nickelodeon Party Blast | region = USA | sound = Works| dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 923 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Freezes at character select screen. }}&lt;br /&gt;
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Battle for Bikini Bottom | region = USA | sound = | dsp = v3 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.17 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes on first loading screen. }}&lt;br /&gt;
{{ NIN| name = Nickelodeon SpongeBob SquarePants: The Movie | region = USA | sound = | dsp = | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = / | 480P = / | fst = | notes = Videos play at 2x speed and are choppy. There are some audio glitches also. }}&lt;br /&gt;
{{ NIN| name = Nickelodeon The Adventures of Jimmy Neutron: Boy Genius: Jet Fusion | region = USA | sound = Works | dsp = v3 | ver = v1.31 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No longer freezes at title screen but gives black screen loading the first level }}&lt;br /&gt;
{{ NIN| name = Nicktoons Unite! | region = USA | sound = Works | dsp = v6 | ver = v1.69| lastVer= | status = Issues | comp = | size = | mcemu = | wide = Yes | 480P = Yes | fst = | notes = Random freezes - Unplayable.}}&lt;br /&gt;
{{ NIN| name = Nintendo Gamecube Preview Disc, May 2003 | region = USA | sound = | dsp = | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen crash after animated Nintendo Gamecube logo. USB Gecko: http://pastie.org/private/t6ewknokwxypnkhno4xla }}&lt;br /&gt;
{{ NIN| name = Nintendo Puzzle Collection | region = JAP | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 137 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = font_sjis.bin needed for Yoshi&#039;s Cookie.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Odama | region = USA | sound = Works | dsp = v6 | ver = v1.60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = No Mic support. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = P.N. 03 | region = EUR | sound = | dsp = v4 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = no | 480P = no | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = P.N. 03 | region = USA | sound = | dsp = v4 | ver = v1.61 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = no | 480P = no | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Pac-Man Vs. | region = USA | sound = | dsp = v5 | ver = r23 | lastVer= | status = Issues | comp = | size = | mcemu = | wide = no | 480P = no | fst = | notes = Controller 1 stops working when connecting GBA. }}&lt;br /&gt;
{{ NIN| name = Pac-Man World 2 | region = USA | sound = Works | dsp = v2 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 852 MB | mcemu = yes | wide = yes| 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pac-Man World 3 | region = USA | sound = works | dsp = v3 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Memory card emulation last working on v1.67}}&lt;br /&gt;
{{ NIN| name = Pac-Man World Rally | region = USA | sound = works | dsp =v6  | ver = v1.67 | lastVer= | status = Doesn&#039;t Work | comp = | size = 537 MB | mcemu = yes | wide = | 480P = | fst = | notes =  Freezes on loading screen.}}&lt;br /&gt;
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = EUR | sound = Works | dsp = v7 | ver = v1.69 | lastVer= | status = Issues | comp = yes | size = 590 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Freezes in every battle when the curtains fall.&amp;lt;br\&amp;gt;Widescreen issues: Black bars on top and bottom appear only in 4:3 frame. Screen fades only in 4:3 frame. Background images not big enough.}}&lt;br /&gt;
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = USA | sound = Works | dsp = v7 | ver = v1.80 | lastVer= | status = Issues | comp = yes | size = 577 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Freezes in every battle when the curtains fall. Cutscenes do not display properly in widescreen. USB Gecko hang log (no crash, unfortunately): http://pastie.org/private/snwqlh8bcgc0evjfu9rlzw }}&lt;br /&gt;
{{ NIN| name = Peter Jackson&#039;s King Kong: The Official Game of the Movie | region = USA | sound = Works | dsp =v6 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Cutscenes play too fast. }}&lt;br /&gt;
{{ NIN| name = Phantasy Star Online Episode I &amp;amp; II | region = USA | sound = | dsp = Unknown | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Wii simply powers off on boot. USB Gecko: http://pastie.org/private/vlrywysxhrdvy3tpxal9pg }}&lt;br /&gt;
{{ NIN| name = Phantasy Star Online Episode III C.A.R.D. Revolution | region = USA | sound = | dsp = Unknown | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. USB Gecko crash log: http://pastie.org/private/ngtqh3nl7qcwkfdbmy7aga}}&lt;br /&gt;
{{ NIN| name = Pikmin | region = EUR | sound = Issues | dsp = Unknown | ver = v1.70 | lastVer= | status = Works | comp =yes | size =643 MB | mcemu = yes | wide =yes | 480P = yes | fst = | notes = Garbled audio during menu.}}&lt;br /&gt;
{{ NIN| name = Pikmin | region = USA | sound = Works | dsp = v10 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 634 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pikmin 2 | region = EUR | sound =  | dsp = v5 | ver = v1.70 | lastVer= | status = Doesn&#039;t Work | comp =  | size = 971 MB | mcemu =  | wide = | 480P =  | fst = | notes = Freeze during Nintendo logo. Reset combo works during freeze.}}&lt;br /&gt;
{{ NIN| name = Pikmin 2 | region = USA | sound = Works | dsp = v5 | ver = v1.69 | lastVer= | status = Works | comp = no | size = 963 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = Will freeze at title screen if shrunk. }}&lt;br /&gt;
{{ NIN| name = Pitfall: The Lost Expedition | region = USA | sound = Works | dsp = v2| ver = v1.35 | lastVer= | status = Works | comp = | size = 917 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = It does not freeze when it black scrrens for loading levles or cutscenes, it takes awile to load all the data just wait abit. }}&lt;br /&gt;
{{ NIN| name = Pokémon Box: Ruby &amp;amp; Sapphire | region = EUR | sound = Works | dsp = v3 | ver = v1.18 | lastVer= | status = Works | comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support. }}&lt;br /&gt;
{{ NIN| name = Pokémon Box: Ruby &amp;amp; Sapphire | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support. }}&lt;br /&gt;
{{NIN| name = Pokémon Channel | region = USA | sound = works | dsp = | ver = v1.52 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480p = yes | fst = | notes = Big loading times. No e-Reader support.}}&lt;br /&gt;
{{ NIN| name = Pokémon Colosseum | region = USA | sound = Works | dsp = v2 | ver = v1.65 | lastVer= | status = Works | comp = | size = 630 MB | mcemu = no | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pokémon XD: Gale of Darkness | region = USA | sound = | dsp =v9  | ver = v1.61 | lastVer= v1.29 | status = Doesn&#039;t Work | comp = | size = 1.01 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = Resets console on boot, more than likely the recent ARQPostRequest changes. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Sands of Time | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Cutscenes run at double speed. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Sands of Time | region = USA | sound = Works | dsp = Unknown | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes run at double speed. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Two Thrones | region = EUR | sound = Works | dsp = v6 | ver = v1.70 | lastVer= v1.61 | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Cutscenes run at double speed. Loading save does not work since v1.69 }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Two Thrones | region = USA | sound = Works | dsp = v6 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes run at double speed. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: Warrior Within | region = EUR | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Issues | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Cutscenes run at double speed. Enemies don&#039;t die, impossible to progress in the game. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: Warrior Within | region = USA | sound = Works | dsp = v6 | ver = v1.20 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes run at double speed. Enemies don&#039;t die, impossible to progress in the game. }}&lt;br /&gt;
{{ NIN| name = Princess Peach Demo (Gamecube SDK demo) | region = JAP | sound = Works | dsp = v2 | ver = v1.75 | lastVer= | status = Works | comp = | size = 1.35GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Showcases really neat features of the Gamecube/Wii GPU. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = R-Racing Evolution | region = EUR | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = R-Racing Evolution | region = USA | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = USA | sound = Works | dsp = v4 | ver = v1.50 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Red Faction II | region = USA | sound = | dsp = v4 | ver = r40 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.30 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after the the memory card screen. }}&lt;br /&gt;
{{ NIN| name = Reign of Fire | region = USA | sound = | dsp = v4 | ver = r40 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.32 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after nintendo logo. }}&lt;br /&gt;
{{ NIN| name = Resident Evil Disc 1&amp;lt;br/&amp;gt;Resident Evil Disc 2 | region = EUR | sound =Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works| comp = yes| size = 1.29 GB&amp;lt;br\&amp;gt;1.35 GB | mcemu =yes | wide =issues  | 480P =yes  | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds.}}&lt;br /&gt;
{{ NIN| name = Resident Evil Disc 1&amp;lt;br/&amp;gt;Resident Evil Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 1.14 GB&amp;lt;br/&amp;gt;1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds.}}&lt;br /&gt;
{{ NIN| name = Resident Evil 2 | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 2 | region = USA | sound = Works | dsp = v2 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 3: Nemesis | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 0.98 GB | mcemu = yes | wide = issues | 480P =yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 3: Nemesis | region = USA | sound = Works | dsp = v2 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 Disc 1&amp;lt;br/&amp;gt;Resident Evil 4 Disc 2 | region = EUR | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Works | comp =yes | size =1.32 GB&amp;lt;br\&amp;gt;1.31 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 Disc 1&amp;lt;br/&amp;gt;Resident Evil 4 Disc 2 | region = USA | sound = works | dsp = v6 | ver = v1.67 | lastVer= | status = works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = No sound at all for in game cutscenes. }}&lt;br /&gt;
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1&amp;lt;br/&amp;gt;Resident Evil: Code: Veronica X Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 898 MB&amp;lt;br/&amp;gt;1.10 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1&amp;lt;br/&amp;gt;Resident Evil: Code: Veronica X Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 1.16 GB&amp;lt;br&amp;gt; 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil Zero Disc 1&amp;lt;br/&amp;gt;Resident Evil Zero Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp =yes | size =1.28 GB&amp;lt;br\&amp;gt;1.25 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil Zero Disc 1&amp;lt;br/&amp;gt;Resident Evil Zero Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 1.26 GB&amp;lt;br/&amp;gt;1.23 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Robotech: Battlecry | region = USA | sound = Issues | dsp =v4 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = no | wide = | 480P = | fst = | notes = Slightly glitchy or missing audio. Memory card emulation resets the console. }}&lt;br /&gt;
{{ NIN| name = Rocky | region = USA | sound = | dsp =v4 | ver = v1.67 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rugrats: Royal Ransom | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = Random freezes - unplayable. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = EUR | sound = | dsp = v4 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes on loading main menu }}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.04 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes on licensing screen. }}&lt;br /&gt;
{{ NIN| name = SeaWorld Adventure Parks: Shamu&#039;s Deep Sea Adventures | region = USA | sound = Works | dsp =v6 | ver = v1.45 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Second Sight | region = USA | sound = | dsp =v3 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.28 GB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes when you select the first level. }}&lt;br /&gt;
{{ NIN| name = Sega Soccer Slam | region = USA | sound = | dsp = Unknown | ver = r38 | lastVer= | status = Doesn&#039;t Work | comp = | size = 538 MB | mcemu = | wide = | 480P = | fst = | notes = Powers off system at boot }}&lt;br /&gt;
{{ NIN| name = Serious Sam - Next Encounter | region = USA | sound = Works | dsp = | ver = v1.79 | lastVer= | status = Works | comp = yes | size = 937 MB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shadow the Hedgehog | region = USA | sound = Works | dsp = v7 | ver = v1.62 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Occasional graphical glitches from using Shadow Dash.}}&lt;br /&gt;
{{ NIN| name = Shikigami no Shiro II | region = JAP | sound = issues | dsp = v2 | ver = v1.62 | lastVer= | status = Works | comp = | size = 912 MB | mcemu = yes | wide = | 480P = | fst = | notes = No audio stream support yet, but very playable. }}&lt;br /&gt;
{{ NIN| name = Shrek 2 | region = USA | sound = Works | dsp = v3 | ver = v1.44 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek Super Party | region = EUR | sound = | dsp = v4 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Black Screen on boot. }}&lt;br /&gt;
{{ NIN| name = Simpsons, The: Hit &amp;amp; Run | region = USA | sound = Works | dsp = v7 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = | fst = | notes = Takes forever to get off first screen. }}&lt;br /&gt;
{{ NIN| name = Simpsons, The: Road Rage | region = USA | sound = | dsp = v2 | ver = v1.01 | lastVer= | status = Works | comp = | size = 726 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Widesceen not showing correctly. }}&lt;br /&gt;
{{ NIN| name = Sims, The | region = JAP | sound = | dsp = v4 | ver = r16 | lastVer= | status = Doesn&#039;t Work | comp = | size = 416 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Sims, The | region = USA | sound = | dsp = v4 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = 416 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Sims 2, The | region = USA | sound = Works | dsp = v6 | ver = v1.03 | lastVer= | status = Works | comp = | size = 1.27 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Controller acts strange at title screen }}&lt;br /&gt;
{{ NIN| name = Skies of Arcadia Legends | region = EUR | sound = | dsp = v2 | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = no | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Skies of Arcadia Legends | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Sonic Adventure 2: Battle | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Sonic Adventure 2: Battle | region = USA | sound = Works | dsp = v2 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Some optical effects only appear in the 4:3 part of the screen }}&lt;br /&gt;
{{ NIN| name = Sonic Adventure DX: Director&#039;s Cut | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.31 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Requires ipl.bin. Controller acts strange during pause menu.&amp;lt;br\&amp;gt;Widescreen issues: Screen does not fade outside the 4:3 frame. A few Objects missing outside 4:3 frame (grass)}}&lt;br /&gt;
{{ NIN| name = Sonic Adventure DX: Director&#039;s Cut | region = USA | sound = | dsp = v4 | ver = v1.67 | lastVer= | status = Issues | comp = | size = 1.31 GB | mcemu = yes | wide = | 480P = | fst = | notes = May freeze randomly, input during gameplay is unstable. Needs font_ansi.bin to work. Game Gear games have no sound. }}&lt;br /&gt;
{{ NIN| name = Sonic Gems Collection | region = USA | sound = | dsp = v6 | ver = v1.55 | lastVer= | status = Issues | comp = | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Black screen booting dol specific games(Needs in-game-dol loading support). Game Gear and Genesis games have no audio output. As of v1.31 menu sfx lags and loading into sections is very slow(videos are loaded and displayed into the background), launching GG and Genesis games may result in a crash. }}&lt;br /&gt;
{{ NIN| name = Sonic Heroes | region = USA | sound = Works | dsp = v3 | ver = v1.66 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sonic Heroes | region = JAP | sound = | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sonic Mega Collection | region = USA | sound = Issues | dsp = v2 | ver = v1.43 | lastVer= | status = Issues | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Games are muted; not dsp related. Z button menu freezes gameplay. }}&lt;br /&gt;
{{ NIN| name = Sonic Riders | region = USA | sound = Works | dsp = Unknown | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =  | 480P = | fst = | notes = Cutscenes have lag and gameplay has audio skips. v1.30 doesn&#039;t have such problems. }}&lt;br /&gt;
{{ NIN| name = Soulcalibur II | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 992 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Soulcalibur II | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 988 MB | mcemu = Yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Space Raiders | region = USA | sound = 633MB | dsp = v3 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sphinx and the Cursed Mummy | region = USA | sound = | dsp =v3  | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Freezes at progressive screen. }}&lt;br /&gt;
{{ NIN| name = Spider-Man | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.14 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after the first loading screen. }}&lt;br /&gt;
{{ NIN| name = Spider-Man 2 | region = USA | sound = Works | dsp = v3 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen Issues: Textures pop in on edges of screen. }}&lt;br /&gt;
{{ NIN| name = Spyro: A Hero&#039;s Tail | region = USA | sound = Works | dsp = v3 | ver = v1.60 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = font_ansi.bin or bios required }}&lt;br /&gt;
{{ NIN| name = Spyro: Enter The DragonFly | region = USA | sound = Works | dsp = v4 | ver = v1.35 | lastVer= | status = Works | comp = yes | size = 748 MB | mcemu = yes | wide = | 480P = | fst = | notes = Needs font_ansi.bin to work, fixed again as off 1.35 big loading time tough. }}&lt;br /&gt;
{{ NIN| name = SRS: Street Racing Syndicate | region = USA | sound = | dsp = v3 | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.27 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after opening cutscene. }}&lt;br /&gt;
{{ NIN| name = SSX On Tour | region = EUR | sound = Works | dsp =  | ver = v1.29 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes/issues/no | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = SSX On Tour | region = USA | sound = works | dsp = v6 | ver = v1.52 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Fox Adventures | region = EUR | sound = Issues | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 753 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Audio streaming. Black screen after first fight. }}&lt;br /&gt;
{{ NIN| name = Star Fox Adventures | region = USA | sound = Issues | dsp = v2 | ver = v1.43 | lastVer= | status = Issues | comp = | size = 777 MB | mcemu = yes | wide = | 480P = | fst = | notes = Audio streaming. Freezes during first cutscene or first fight.}}&lt;br /&gt;
{{ NIN| name = Star Fox Assault | region = EUR | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = font_sjis.bin/ipl.bin required.&amp;lt;br\&amp;gt; Black screen instead of warning screen, Nintendo, Namco and Sofdec logos. After black screen everything works. }}&lt;br /&gt;
{{ NIN| name = Star Fox Assault | region = USA | sound = Works | dsp = v6 | ver = v1.59 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = font_sjis.bin/ipl.bin required. Long loading times upon boot. Memory card emulation last working on v1.26.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Bounty Hunter | region = EUR | sound = | dsp = v4 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Star Wars: Bounty Hunter | region = USA | sound = works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Wars: The Clone Wars | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after logo intros. }}&lt;br /&gt;
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp =yes | size = 1.20 GB | mcemu =  | wide = yes | 480P =yes | fst = | notes = Cutscenes too fast.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = USA | sound = Works | dsp = v4 | ver = v1.78 | lastVer= | status = Issues | comp =yes | size = 1.20 GB | mcemu =  | wide = yes | 480P =yes | fst = | notes = Cutscenes play too fast. Black screen after intro.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = EUR | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.30 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.30 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = EUR | sound = | dsp = v3 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = USA | sound = | dsp = v3 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Super Mario Strikers | region = USA | sound = Works | dsp = v9 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Mario Sunshine | region = EUR | sound = Works | dsp = v1 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Mario Sunshine | region = USA | sound = Works | dsp = v1 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Issues | comp = | size = 480 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes within 5 seconds of boot }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball 2 | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Issues | comp = | size = 990 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes 5 seconds after reaching title screen }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball Adventure | region = USA | sound = | dsp = v6 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = 760 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee v1.02 | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.04 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee v1.00/v1.02 | region = USA | sound = Works | dsp = v2 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Superman: Shadow of Apokolips | region = USA | sound = works | dsp = v4 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.34 GB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes when you disable the helicopter. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Tales of Symphonia Disc 1&amp;lt;br/&amp;gt;Tales of Symphonia Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.24 GB&amp;lt;br/&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No automatic disc swapping. }}&lt;br /&gt;
{{ NIN| name = Tales of Symphonia Disc 1&amp;lt;br/&amp;gt;Tales of Symphonia Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.28 GB&amp;lt;br&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No automatic disc swapping. }}&lt;br /&gt;
{{ NIN| name = Tak and the Power of Juju | region = USA | sound = | dsp =v4 | ver = v1.70 | lastVer= | status = Doesn&#039;t Work | comp = no | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Does not boot if shrunk. Freezes when you press start on main menu. }}&lt;br /&gt;
{{ NIN| name = Taz: Wanted | region = USA | sound = works | dsp =v4 | ver = v1.69 | lastVer= | status = works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Terminator 3: The Redemption | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide =  | 480P =  | fst = yes | notes = Cutscenes play too fast and have lag. }}&lt;br /&gt;
{{ NIN| name = Tiger Woods PGA Tour 20?? Disc 1&amp;lt;br/&amp;gt;Tiger Woods PGA Tour 20?? Disc 2 | region = USA | sound = | dsp = v6 | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = No automatic disc swapping. Black Screen on boot }}&lt;br /&gt;
{{ NIN| name = TimeSplitters 2 | region = USA | sound = works | dsp = v4 | ver = v1.67 | lastVer= | status = works | comp = | size = 1.33 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Characters are invisible in cutscenes(just their guns floating around). Also one section of audio loops over and over in the cutscenes. Arcade mode appears to load up and play just fine.  }}&lt;br /&gt;
{{ NIN| name = TimeSplitters: Future Perfect | region = USA | sound = Works | dsp = v6 | ver = v1.27 | lastVer= | status = Works | comp = | size = 1.33 GB | mcemu = yes | wide = | 480P = | fst = | notes = Needs font_ansi.bin in the root of sd/usb. }}&lt;br /&gt;
{{ NIN| name = TMNT | region = USA | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom and Jerry in War of The Whiskers | region = USA | sound = Works | dsp = v6 | ver = v1.55 | lastVer= | status = Works | comp = | size = 195 MB| mcemu = yes | wide = | 480P = | fst = | notes = Sound overplays, but work perfect }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Ghost Reckon | region = USA | sound = | dsp = v4 | ver = r40 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = Green Screen on boot. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Ghost Reckon 2 | region = USA | sound = Works | dsp = Unknown | ver = v1.27 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.27 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after first cutscene, needs font_ansi.bin to reach that far. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Rainbow Six 3 | region = USA | sound = Works | dsp = v3 | ver = v1.27 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.21 GB | mcemu = | wide = | 480P = | fst = | notes = freezes after first couple of cutscenes, needs font_ansi.bin to reach that far. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Rainbow Six: Lockdown | region = USA | sound = Works | dsp = v6 | ver = r85 | lastVer= | status = Works | comp = | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = To see the progressive scan correctly you need font_ansi.bin it has  some slowdowns here and there. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Chaos Theory Disc 1&amp;lt;br/&amp;gt;Tom Clancy&#039;s Splinter Cell: Chaos Theory Disc 2 | region = USA | sound = Issues | dsp = v6 | ver = r85 | lastVer= | status = Issues | comp = | size = 1.21 GB | mcemu = | wide = Yes | 480P = | fst = | notes = Game crashes when selecting difficulty. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Double Agent Disc 1&amp;lt;br\&amp;gt;Tom Clancy&#039;s Splinter Cell: Double Agent Disc 2 | region = USA | sound = | dsp = | ver = v1.18 | lastVer= | status = Issues | comp = | size = | mcemu = issues | wide = | 480P = | fst = | notes = Game crashes after selecting difficulty, it will format memory card but doesn&#039;t save. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s American Wasteland | region = EUR | sound = Issues | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.32 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Music is missing.}}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 3 | region = EUR | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at first screen. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 3 | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at first loading screen. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 4 | region = EUR | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.25 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at first screen. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 4 | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.25 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after progressive screen. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size =1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground 2 | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size =1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground 2 | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = True Crime: New York City | region = USA | sound = Works | dsp = v6 | ver = v1.80 | lastVer=  | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = True Crime: Streets of LA | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = yes | size = 1.36 GB | mcemu = yes | wide = yes | 480P = Yes | fst = | notes = Big loading times. }}&lt;br /&gt;
{{ NIN| name = Tube Slider: The Championship of Future Formula | region = USA | sound = Doesn&#039;t Work | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 630 MB | mcemu = | wide = | 480P = | fst = | notes = Crashes after pushing start at title screen. }}&lt;br /&gt;
{{ NIN| name = Turok: Evolution | region = USA | sound = works | dsp = v4 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 1.11 GB | mcemu = yes | wide = | 480P = | fst = | notes = Big loading times. }}&lt;br /&gt;
{{ NIN| name = TY the Tasmanian Tiger | region = USA | sound = Works | dsp = v4| ver = v1.44 | lastVer= | status = Issues | comp = | size = 1.23 GB | mcemu = | wide = | 480P = | fst = | notes = Random freezing during gameplay. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = UEFA Champions League 2004-2005 | region = EUR | sound =Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp =yes | size = 835 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes =  Widescreen issues: Player disappear outside 4:3-Frame}}&lt;br /&gt;
{{ NIN| name = Ultimate Spider-Man | region = USA | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Issues | comp = yes | size = 1.17 GB | mcemu = issues | wide = yes | 480P = yes | fst = | notes = Game works fine until you get to the venom stage then it freezes. Loading works but every time you save it asks for a format. }}&lt;br /&gt;
{{ NIN| name = Universal Studios Theme Parks Adventure | region = USA | sound = Works | dsp =v2 | ver = v1.79 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 849 MB | mcemu = yes | wide = | 480P = | fst = | notes = Can format memory card, but starting new game causes black screen. Same happens with or without memory card. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe 2 | region = USA | sound = Works | dsp = v4 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe | region = USA | sound = | dsp = v3 | ver = v1.67 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.23 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at intro cutscene. }}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe: Red Hot Rumble | region = USA | sound = works | dsp = v11 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Virtua Striker 4 Ver.2006 | region =USA | sound = | dsp =v3 | ver = v1.69 | lastVer= | status = Doesn&#039;t work | comp = | size = 458 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Wario World | region = EUR | sound = Works | dsp = v2 | ver = v1.28 | lastVer= | status = Works | comp = | size = 275 MB | mcemu = yes | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required. }}&lt;br /&gt;
{{ NIN| name = Wario World | region = USA | sound = Works | dsp = v2 | ver = v1.79 | lastVer= | status = Works | comp = yes | size = 257 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = font_ansi.bin/ipl.bin required. Widescreen causes texture pop in on edges of screen. }}&lt;br /&gt;
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 846 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Wave Race: Storm Blue | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Worms 3D | region = EUR | sound = | dsp = v2 | ver = v1.71 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Worms 3D | region = USA | sound = Works | dsp = v2 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yest | 480P = yes | fst = | notes = As of 1.80 there are no issues }}&lt;br /&gt;
{{ NIN| name = Worms Blast | region = USA | sound = | dsp = v2 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = WWE Day of Reckoning 2 | region = USA | sound = Works | dsp = Unknown | ver = v1.43 | lastVer= | status = Works | comp = | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = A few audio skips and file cache issues during entrances but very playable }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = X-Men Legends | region = USA | sound = | dsp = v4 | ver = v1.44 | lastVer= | status = Issues | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = game loads to menu but you cant go into options it will freeze and if you load straight into the game it works until you start to move around for a little bit }}&lt;br /&gt;
{{ NIN| name = X-Men Legends II: Rise of Apocalypse | region = USA | sound = | dsp = v4 | ver = v1.18 | lastVer= | status = Issues | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = game loads fine but after the first cutscene the game starts and it freezes }}&lt;br /&gt;
{{ NIN| name = XIII | region = USA | sound = | dsp = v3 | ver = v1.47 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = | 480P = | fst = | notes = Freeze on opening credits. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Yu-Gi-Oh! The Falsebound Kingdom | region = USA | sound = | dsp = v4 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Freezes at licensed by Nintendo. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Zatch Bell! Mamodo Battles | region = USA | sound = | dsp = v3 | ver = v1.30 | lastVer= | status = Doesn&#039;t Work | comp = | size = 342 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Zatch Bell! Mamodo Fury | region = USA | sound = | dsp = v9 | ver = v1.30 | lastVer= | status = Works | comp = | size = 910 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Zelda no Densetsu: Toki no Ocarina GC: Ura Zelda | region = JAP | sound = | dsp = v4 | ver = r38 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.16GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at Nintendo logo }}&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Compatibility Lists]]&lt;/div&gt;</summary>
		<author><name>Daxtsu</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Nintendont_Compatibility_List&amp;diff=51085</id>
		<title>Nintendont Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Nintendont_Compatibility_List&amp;diff=51085"/>
		<updated>2014-06-05T03:36:27Z</updated>

		<summary type="html">&lt;p&gt;Daxtsu: Added multiple USB Gecko logs.&lt;/p&gt;
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&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&#039;&#039;&#039;Compatibility list for Nintendont. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;big&amp;gt;&#039;&#039;&#039;[https://code.google.com/p/nintendon-t/ Nintendont Homepage]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
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&amp;lt;big&amp;gt;&#039;&#039;&#039;[http://gbatemp.net/threads/nintendont-crediars-new-project.349258 Nintendont Thread on GBATemp]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
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==Posting Guidelines: UNDERSTAND BEFORE EDITING==&lt;br /&gt;
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&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;,&amp;quot; &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;,&amp;quot; or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;, or specific county code &amp;quot;FRN&amp;quot;, &amp;quot;GER&amp;quot;, &amp;quot;SPN&amp;quot;, &amp;quot;ITL&amp;quot; &amp;quot;DUT&amp;quot; or &amp;quot;AUS&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
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&#039;&#039;&#039;DSP&#039;&#039;&#039; - Which sound DSP version the game is using. Do not use &amp;quot;unknown&amp;quot; if you don&#039;t know the version. &#039;&#039;&#039;Unknown&#039;&#039;&#039; is a valid entry from nintendont&#039;s log when it didn&#039;t find the DSP version. If you don&#039;t know the version, just leave it empty. You can also drag and drop the ISO into [http://crediar.no-ip.com/dspscan.rar dspscan] to obtain the dsp version.&lt;br /&gt;
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&#039;&#039;&#039;Sound&#039;&#039;&#039; - Whether the sound works of not. set to &#039;&#039;&#039;Works&#039;&#039;&#039; if the game has overall good sound with very rare on non existent garbled noises (like zelda Wind Waker). Set to &#039;&#039;&#039;Issues&#039;&#039;&#039; if the game has mixed sound issues (working fine in some part of the game, but some instrument/cutscene/menus don&#039;t). Set to &#039;&#039;&#039;Doesn&#039;t work&#039;&#039;&#039; for games with contant garbled noises, incorrect or no sound at all. If the game has no sound due to audio streaming then note &amp;quot;Audio Streaming&amp;quot; in the notes.&lt;br /&gt;
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&#039;&#039;&#039;Version&#039;&#039;&#039; - Always try to use the latest [http://gbatemp.net/threads/nintendont-crediars-new-project.349258/ Nintendont release]. If you&#039;re using a more recent version than the one listed, update this field.&lt;br /&gt;
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&#039;&#039;&#039;Last working version&#039;&#039;&#039; - update both the Version column and this column when the game works. Update only the &amp;quot;Version&amp;quot; column if it doesn&#039;t work and keep this column with the latest known working version.&lt;br /&gt;
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&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of the game with a uncompressed (1.35GB) 1:1 disc image dump. Make sure to have ipl.bin or font_ansi.bin on the root of your device to ensure maximum compatibility. Mark the game as &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot; if the game is 98-100% compatible. Mark the game as &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot; if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as &amp;quot;&#039;&#039;&#039;Doesn&#039;t work&#039;&#039;&#039;&amp;quot; if it freezes at the same point every time or fails to boot at all.[http://www.slavasoft.com/hashcalc/index.htm Verify] your game.iso [http://redump.org/discs/system/gc/ here.] Titles with any missing audio due to disc streaming are to be entered as &#039;&#039;Issues&#039;&#039; with notes of audio streaming. Also note that newer release versions of Nintendont always take priority. Should you happen to find that an up to date Nintendont breaks a game that is listed here as working with an older revision, mention the earlier compatible revision under Notes. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)&lt;br /&gt;
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&amp;lt;big&amp;gt;&#039;&#039;&#039;Options&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:The enhancements of Memory Card Emulation, Widescreen Patch, Progressive Patch, DiscEX compression and GCReEx (fst) are to be considered optional, and should only be tested after the game has been confirmed to work without these features. Do not for example, add a new title to the list as &#039;Doesn&#039;t Work&#039; having only tested the game with one of these settings enabled, as it&#039;s probable the game works flawlessly without it.&lt;br /&gt;
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:&#039;&#039;&#039;MCEmu&#039;&#039;&#039; (Memory Card Emulation) - This is the game save redirection feature which uses the front SD instead of a GameCube memory card. Keep in mind that not all games will work with this patching. Enter &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot; for working, or &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot; for not working. For partially working games, you can enter &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;. If you have not enabled Memory Card Emulation, leave the field blank.&lt;br /&gt;
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:&#039;&#039;&#039;Shrunk&#039;&#039;&#039; - Only use the latest version of [http://crediar.no-ip.com/dwn.php DiscEX] with the -c command on your verified 1:1 disc image or DMToolbox. A few titles will fail to start or eventually crash when you compress the .iso. Compatible games should be marked &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot;, and games that do not work flawlessly after compression should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot;. You should also fill in the size of the compressed game.iso (&#039;&#039;&#039;Note:&#039;&#039;&#039; DMToolbox always displays 1.36 GB as file size, which is usually wrong. You have to check the filesize for yourself). If you have not compressed the 1:1 image, leave the comp field blank. Games that have issues with compression should have comp marked as &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;&lt;br /&gt;
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:&#039;&#039;&#039;Wide&#039;&#039;&#039; (Widescreen Patch) - Whether or not a game can be patched to run in widescreen mode. Games that fail to start or later error should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot;. If the game displays any oddities but plays without crashing, you can enter &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;. If you didn&#039;t test Widescreen patch, leave the wide field blank.&lt;br /&gt;
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:&#039;&#039;&#039;480P&#039;&#039;&#039; - Whether or not a game can be forced to run in progressive mode. Note is only for games that do not normally support 480p (a list of those that do is [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_with_480p_and_16:9_support here]).&lt;br /&gt;
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:&#039;&#039;&#039;fst&#039;&#039;&#039; - Whether or not a game works in extracted (file system) mode, using the latest version of [http://crediar.no-ip.com/dwn.php GCReEx] on your verified 1:1 disc image or DMToolbox.&lt;br /&gt;
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Notes like &#039;Works Great&#039; are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.&lt;br /&gt;
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&#039;&#039;&#039;Template to add a new entry&#039;&#039;&#039;&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;{{ NIN| name = game_name | region = USA/JAP/EUR | sound = Works/Issues/Doesn&#039;t Work | dsp = vxx | ver = v1.?? | lastVer= | status = Works/Issues/Doesn&#039;t Work | comp = yes/issues/no | size = | mcemu = yes/issues/no | wide = yes/issues/no | 480P = yes/issues/no | fst = yes/issues/no | notes = }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
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{{Compact TOC}}&lt;br /&gt;
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==#==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = 007: Agent im Kreuzfeuer | region = GER | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.20 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 007: Agent Under Fire | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.24 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 007: Alles oder Nichts | region = GER | sound = | dsp = Unknown | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Shuts down Wii on start. }}&lt;br /&gt;
{{ NIN| name = 007: Everything or Nothing | region = EUR | sound = | dsp = Unknown | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Shuts down Wii on start. }}&lt;br /&gt;
{{ NIN| name = 007: From Russia with Love | region = EUR | sound = | dsp = v7 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 007: Liebesgrüße aus Moskau | region = GER | sound = | dsp = v7 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 007: Nightfire | region = EUR | sound = | dsp = Unknown | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.19 GB | mcemu = | wide = | 480P = | fst = | notes = Error Message: &amp;quot;An error has ocurred. Turn the power off and refer to the Nintendo GameCube Instruction Booklet for further instructions.&amp;quot; Used ipl.bin. }}&lt;br /&gt;
{{ NIN| name = 007: Nightfire | region = USA | sound = | dsp = Unknown | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.19 GB | mcemu = | wide = | 480P = | fst = | notes = Error Message: &amp;quot;An error has ocurred. Turn the power off and refer to the Nintendo GameCube Instruction Booklet for further instructions.&amp;quot; Used font_ansi.bin. }}&lt;br /&gt;
{{ NIN| name = 1080 Avalanche | region = USA | sound = | dsp = v3 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.20 GB | mcemu = | wide = | 480P = | fst = | notes = After the title screen it will freeze in about 20 seconds. }}&lt;br /&gt;
{{ NIN| name = 18 Wheeler: American Pro Trucker | region = USA | sound = | dsp = v2 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = 270 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 2002 FIFA World Cup Korea Japan | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = 4x4 Evo 2 | region = USA | sound = works | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 552 MB | mcemu = | wide = | 480P = | fst = | notes = freezes when entering the race. }}&lt;br /&gt;
|}&lt;br /&gt;
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==A==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = AGB Emulator | region = USA | sound = | dsp = v3 | ver = v1.29 | lastVer= | status = Issues | comp = | size = 19 MB | mcemu = | wide = | 480P = | fst = | notes = May freeze really quick. There is a noticeable speed improvement vs. GC mode. Many games with slowdowns are now fullspeed. Much faster than RA&#039;s VBA Next even. }}&lt;br /&gt;
{{ NIN| name = Alien Hominid | region = USA | sound = | dsp = v6 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 430 MB | mcemu = | wide = | 480P = no | fst = | notes = Progressive crashes game. Black screen after memory card screen. }}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2002 | region = USA | sound = works | dsp = v2 | ver = v1.70 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = | 480P = | fst = | notes = takes 10 seconds of black screen to boot then 30 seconds of  froozen screen after formating mcemu to reach main menu, big loading times otherwise works great.}}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2003 featuring Derek Jeter | region = USA | sound = works | dsp = v2 | ver = v1.70 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = | fst = | notes = Big loading times. }}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2004 | region = USA | sound = works | dsp = v4 | ver = v1.70 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = no | wide = | 480P = | fst = | notes = Big loading times, it cant save because it needs 388 blocks free but nintendont only creates up to 251 blocks MC. }}&lt;br /&gt;
{{ NIN| name = Amazing Island | region = USA | sound = Works | dsp = v3 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 0.98 GB | mcemu = yes | wide = | 480P = | fst = | notes = Crash Right after Intro (White Screen) }}&lt;br /&gt;
{{ NIN| name = American Chopper 2: Full Throttle | region = USA | sound = Works | dsp = v6 | ver = v1.20 | lastVer= | status = Works | comp = | size = 1.13 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Animal Crossing | region = EUR | sound = Works | dsp = Unknown | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 26 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Use [http://ul.to/88zi8qrq GCReEx] to extract your iso. Open the folder tgc and convert the tgc file of the language you want with [http://www.mediafire.com/download/abi43b3bxjt8n0x/tgctogcm.exe tgctogcm]. Rename the resulting file to game.iso. }}&lt;br /&gt;
{{ NIN| name = Animal Crossing | region = USA | sound = Works | dsp = Unknown | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 26 MB | mcemu = Yes | wide = yes | 480P = yes | fst = | notes = GBA and e-Reader features not supported. }}&lt;br /&gt;
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Ant Bully, The | region = USA | sound = Works | dsp = v6 | ver = v1.21 | lastVer= | status = Works | comp = yes | size = 497 MB | mcemu = yes | wide = | 480P = | fst = | notes = Playable, sound glitches }}&lt;br /&gt;
{{ NIN| name = Aquaman: Battle for Atlantis | region = USA | sound = Works | dsp = v4 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 535 MB | mcemu = yes | wide = | 480P = | fst = | notes = Crashes on Loading Screen }}&lt;br /&gt;
{{ NIN| name = Army Men: Air Combat: The Elite Missions | region = USA | sound = | dsp = v4 | ver = v1.78 | lastVer= | status = Doesn&#039;t Work | comp = | size = 962 MB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes when entering the mission where the screen goes all flashing grey with green lines. }}&lt;br /&gt;
{{ NIN| name = Army Men: RTS | region = USA | sound = works | dsp = v2 | ver = v1.78 | lastVer= | status = Doesn&#039;t Work | comp = | size = 514 MB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes while loading for the main menu.}}&lt;br /&gt;
{{ NIN| name = Army Men: Sarge&#039;s War | region = USA | sound = | dsp = v4 | ver = v1.78 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.27 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after the first couple of logos. }}&lt;br /&gt;
{{ NIN| name = Asterix and Obelix XXL | region = EUR | sound = Works | dsp = v3 | ver = v1.20 | lastVer= | status = Works | comp = | size = 724 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = ATV: Quad Power Racing 2 | region = USA | sound = works | dsp = v2 | ver = v1.80 | lastVer= | status = Issues | comp = | size = 466 MB | mcemu = yes | wide = | 480P = | fst = | notes = It randomly freezes during a race also the intro  scenes sound is garbage ingame sound works.}}&lt;br /&gt;
{{ NIN| name = Auto Modellista | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB| mcemu = | wide = | 480P = | fst = | notes = Freezes at memorycard screen. }}&lt;br /&gt;
{{ NIN| name = Avatar: The Last Airbender | region = USA | sound = Works | dsp = v6 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 857 MB | mcemu = yes | wide = | 480P = | fst = | notes = Intro too fast&lt;br /&gt;
Crash after Starting New Game (sound Loop) }}&lt;br /&gt;
|}&lt;br /&gt;
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==B==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Backyard Baseball | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Crash after intro }}&lt;br /&gt;
{{ NIN| name = Backyard Football | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Intro too fast, crash after intro }}&lt;br /&gt;
{{ NIN| name = Backyard Sports: Baseball 2007 | region = USA | sound = Works | dsp = v6 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bad Boys: Miami Takedown | region = USA | sound = works | dsp = v3 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 1.29 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Baldur&#039;s Gate: Dark Alliance | region = USA | sound = yes | dsp = v4 | ver = v1.23 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Baten Kaitos Origins Disc 1&amp;lt;br/&amp;gt;Baten Kaitos Origins Disc 2 | region = USA | sound = yes | dsp = v3 | ver = v1.49 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1&amp;lt;br/&amp;gt;Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = EUR | sound = yes | dsp = v3 | ver = r38 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Random Crashes. English only }}&lt;br /&gt;
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1&amp;lt;br/&amp;gt;Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.49 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes =Whentrying to load a save, it will report your memory card as corrupted. Do not format, just say no and then try again, then it works. Music in the battle scenes too loud and music keeps playing after battle is over randomly. }}&lt;br /&gt;
{{ NIN| name = Batman Begins | region = USA | sound = Works | dsp = v3 | ver = v1.52 | lastVer= USB r4 | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = yes | 480P = | fst = | notes = It doesnt work since versions from sd and usb got mixed together So it blackscreens after choosing progressive ever since usb r4 where it played perfectly. }}&lt;br /&gt;
{{ NIN| name = Batman: Dark Tomorrow | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Crashes after new game intro }}&lt;br /&gt;
{{ NIN| name = Batman: Rise of Sin Tzu | region = USA | sound = Works | dsp = v4 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes play too fast }}&lt;br /&gt;
{{ NIN| name = Batman: Vengeance | region = USA | sound = | dsp = Unknown | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Battalion Wars | region = USA | sound = Works | dsp = v6 | ver = v1.18 | lastVer= | status = Works | comp = yes | size = 946 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Battle Stadium D.O.N. | region = JAP | sound = Works | dsp = | ver = v1.23 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Beach Spikers: Virtua Beach Volleyball | region = USA | sound = Issues | dsp = v2 | ver = r76 | lastVer= | status = Works | comp = | size = 237 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = In widescreen mode, image edges will not show all }}&lt;br /&gt;
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = EUR | sound = | dsp = v4 | ver = r44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = USA | sound = Doesn&#039;t Work | dsp = v2 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Sound plays too fast }}&lt;br /&gt;
{{ NIN| name = Beyond Good &amp;amp; Evil | region = USA | sound = Issues | dsp = v4 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 1.25 GB| mcemu = yes | wide = yes | 480P = | fst = | notes = Audio has delay in cutscenes. }}&lt;br /&gt;
{{ NIN| name = Big Air Freestyle | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Crash after intro }}&lt;br /&gt;
{{ NIN| name = Big Mutha Truckers | region = USA | sound = | dsp = v4 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Billy Hatcher and the Giant Egg | region = USA | sound = Issues | dsp = v3 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = no | wide = | 480P = | fst = | notes = Freezes during loading screen after the first cut scene. }}&lt;br /&gt;
{{ NIN| name = Bionicle | region = USA | sound = | dsp = v4 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Bionicle Heroes | region = USA | sound = Works | dsp = v6 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Black &amp;amp; Bruised | region = USA | sound = Works | dsp = v4 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = USA | sound = Works | dsp = v4 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = BloodRayne | region = USA | sound = Works | dsp = v2 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bloody Roar: Primal Fury | region = EUR | sound = | dsp = v2 | ver = v1.39 | lastVer= | status = Doesn&#039;t Work | comp = | size = 637MB | mcemu = no | wide = | 480P = | fst = | notes = Freezes after creating data file }}&lt;br /&gt;
{{ NIN| name = Bloody Roar: Primal Fury | region = USA | sound = | dsp = v2 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after creating data file. }}&lt;br /&gt;
{{ NIN| name = BMX XXX | region = USA | sound = Issues | dsp = v4 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = No BGM }}&lt;br /&gt;
{{ NIN| name = Bomberman Generation | region = EUR | sound = Issues | dsp = v2 | ver = r22 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = Stays on now saving screen forever. }}&lt;br /&gt;
{{ NIN| name = Bomberman Generation | region = USA | sound = | dsp = v2 | ver = v1.50 | lastVer= | status = Doesn&#039;t Work | comp = | size = 0.99 GB | mcemu = | wide = yes | 480P = | fst = | notes = Freezes on now loading screen. }}&lt;br /&gt;
{{ NIN| name = Bomberman Jetters | region = USA | sound = Works | dsp = v3 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bratz: Forever Diamondz | region = USA | sound = Works | dsp = v6 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bratz: Rock Angelz | region = USA | sound = | dsp = v3 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = USA | sound = | dsp = v4 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Burnout | region = USA | sound = Works | dsp = v2 | ver = v1.03 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Sky is bugged with random colors. }}&lt;br /&gt;
{{ NIN| name = Burnout 2: Point of Impact | region = USA | sound = Works | dsp = v4 | ver = v1.60 | lastVer=| status = Works | comp = yes | size = 1.21 GB | mcemu = yes| wide = yes | 480P = yes | fst = | notes = Stiff controls but this may just be the game. }}&lt;br /&gt;
{{ NIN| name = Bust-A-Move 3000 | region = USA | sound = Works | dsp = v4 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 155 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = sound fx and bgm is garbage. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Call of Duty 2: Big Red One | region = USA | sound = | dsp = v3 | ver = v1.20 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after choosing play game on the main menu. }}&lt;br /&gt;
{{ NIN| name = Call of Duty: Finest Hour | region = USA | sound = Works | dsp = v3 | ver = v1.29 | lastVer= | status = Issues | comp = | size = 1.30 GB | mcemu = yes | wide = | 480P = | fst = | notes = Ingame all buttons stop working except the dual analogs on the gamecube &amp;amp; ps3 controller. Cutscenes run at double speed. }}&lt;br /&gt;
{{ NIN| name = CAPCOM vs SNK 2 EO | region = EUR | sound = Works | dsp = v2 | ver = r85 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = CAPCOM vs SNK 2 EO | region = USA | sound = works | dsp = v2 | ver = v1.50 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Chaos Field | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 480 MB | mcemu = yes | wide = | 480P = | fst = | notes = Intro lags. }}&lt;br /&gt;
{{ NIN| name = Charlie and the Chocolate Factory | region = USA | sound = Works | dsp = v9 | ver = v1.20 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Chibi-Robo! | region = EUR | sound = | dsp = v6 | ver = r13 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on boot. }}&lt;br /&gt;
{{ NIN| name = Chibi-Robo! | region = USA | sound = works | dsp = v4 | ver = v1.69 | lastVer=  | status = works | comp = yes | size = 407 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Chronicles of Narnia, The: The Lion, the Witch and the Wardrobe | region = EUR | sound = Works | dsp = v6 | ver = r35 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name =  Conflict:  Desert Storm | region = USA | sound = Works | dsp = v4  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name =  Conflict:  Desert Storm II: Back to Baghdad | region = USA | sound = Works | dsp =v3  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.14 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Crash Bandicoot: The Wrath of Cortex | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 894 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes at loading screen. }}&lt;br /&gt;
{{ NIN| name = Crash Nitro Kart | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes = Some minor graphics are very blurry.}}&lt;br /&gt;
{{ NIN| name = Crazy Taxi | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 133 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes the moment you are about to play.}}&lt;br /&gt;
{{ NIN| name = Cubivore | region = USA | sound = works | dsp = v7 | ver = v1.67 | lastVer= | status = works | comp = yes | size = 95 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Custom Robo | region = USA | sound = | dsp = v3 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp =  | size = 940 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Dairantou Smash Brothers DX v1.00/v1.02 | region = JAP | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Have slight big loading times }}&lt;br /&gt;
{{ NIN| name = Dance Dance Revolution: Mario Mix | region = USA | sound = Works | dsp = v9| ver = v1.78 | lastVer= | status = Works | comp = yes | size = 264 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen has small optical graphics glitches. }}&lt;br /&gt;
{{ NIN| name = Dead to Rights | region = USA | sound = | dsp =v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes during tutorial. }}&lt;br /&gt;
{{ NIN| name = Def Jam: Fight for NY | region = USA | sound =v3 | dsp =v3 | ver = v1.47 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = error screen while its loading before the fight }}&lt;br /&gt;
{{ NIN| name = Def Jam: Vendetta | region = USA | sound = | dsp = v2 | ver = v1.47 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Die Hard: Vendetta | region = USA | sound = works | dsp = v2 | ver = v1.48 | lastVer= | status = Works | comp = | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Digimon Rumble Arena 2 | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.29 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Digimon World 4 | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = 1.12 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = HID issue: Character can only walk in a straight line or diagonal. }}&lt;br /&gt;
{{ NIN| name = Dinotopia: The Sunstone Odyssey | region = USA | sound = works | dsp = | ver = v1.48 | lastVer= | status = Works | comp = | size = 792 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s PK: Out of the Shadows | region = USA | sound = Works | dsp = v4 | ver = r60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Skip any skipable cutscenes ASAP because they cause freezing. }}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles   | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = Big loading times,sound is out of sinc in cutscenes.}}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer  | region = USA | sound = Works | dsp =v6  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.09 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = Big loading times, sound is out of sinc in cutscenes.}}&lt;br /&gt;
{{ NIN| name = Disney-Pixar Ratatouille | region = USA | sound = Works | dsp =v6  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 942 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = Sound plays too fast on cutscenes}}&lt;br /&gt;
{{ NIN| name = Donkey Kong Jungle Beat | region = USA | sound = Works | dsp = v8 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 660 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = No DK Bongo Controller support }}&lt;br /&gt;
{{ NIN| name = Donkey Konga | region = USA | sound = Works | dsp = | ver = v1.44 | lastVer= | status = Issues | comp = | size = 256 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes when you begin to play a song. }}&lt;br /&gt;
{{ NIN| name = Donkey Konga 3 | region = JAP | sound = | dsp = v6 | ver = v1.71 | lastVer= | status = Doesn&#039;t Work | comp = | size = 252 MB | mcemu = | wide = yes| 480P = yes| fst = | notes = Crashes before title screen. }}&lt;br /&gt;
{{ NIN| name = Doshin the Giant | region = EUR | sound = Works | dsp = v2 | ver = v1.29 | lastVer= | status = Works | comp = | size = 735 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dragon Drive: D-Masters Shot | region = JAP | sound = works | dsp = v4 | ver = v1.73 | lastVer= | status = issues | comp = | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = Random freezes. }}&lt;br /&gt;
{{ NIN| name = Dragon Drive: D-Masters Shot (Anime Disc) | region = JAP | sound =  works | dsp = v4 | ver = v1.73 | lastVer= | status = Works  | comp = | size = | mcemu = | wide = | 480P =yes  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = Works | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai 2 | region = USA | sound = Works | dsp = v6 | ver = v1.61 | lastVer= | status = Works | comp = Works | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Sagas | region = USA | sound = | dsp = v3 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = Must use d-pad at mc screen. Black Screen after first cutscene. }}&lt;br /&gt;
{{ NIN| name = Dream Mix TV: World Fighters | region = JAP | sound = Doesn&#039;t Work | dsp = | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = 391 MB | mcemu = | wide = | 480P = | fst = | notes = freezes at intro }}&lt;br /&gt;
{{ NIN| name = DreamWorks Madagascar | region = EUR | sound = | dsp = v3 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Freezes on logos after just 5 seconds }}&lt;br /&gt;
{{ NIN| name = DreamWorks Madagascar | region = USA | sound = | dsp = v3 | ver = v1.71 | lastVer= | status = Works | comp = | size = 614 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = Videos are choppy and freezes the game if you don&#039;t skip them. Loading takes longer than normal. }}&lt;br /&gt;
{{ NIN| name = Dreamworks Over The Hedge | region = EUR | sound = | dsp = v6 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes on loading main menu. }}&lt;br /&gt;
{{ NIN| name = Dreamworks Over The Hedge | region = USA | sound = Works | dsp = v6 | ver = v1.69 | lastVer=  | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = Takes 20 seconds of black screen to  reach progressive scan screen, then 40 seconds of title menu being still to reach the game itself. it works great after that.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Enter The Matrix Disc 1&amp;lt;br/&amp;gt;Enter The Matrix Disc 2 | region = EUR | sound =Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.30 GB&amp;lt;br/&amp;gt;1.19 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = No automatic disc swapping. }}&lt;br /&gt;
{{ NIN| name = Enter The Matrix Disc 1&amp;lt;br/&amp;gt;Enter The Matrix Disc 2 | region = USA | sound = works | dsp = v4 | ver = v1.67 | lastVer= | status = works | size = 1.30 GB&amp;lt;br/&amp;gt;1.19 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = ESPN International Winter Sports 2002 | region = USA | sound = Works | dsp = v3 | ver = v1.44 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Eternal Darkness: Sanity&#039;s Reqiem | region = EUR | sound = Works | dsp = v2 | ver = v1.69| lastVer= | status = Issues | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Freeze when you are about to control the protagonist. }}&lt;br /&gt;
{{ NIN| name = Eternal Darkness: Sanity&#039;s Reqiem | region = USA | sound = | dsp = v2 | ver = v1.55 | lastVer= | status = Issues | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Lags really bad after Nintendo logo. Eventually freezes. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = F-Zero AX | region =JAP | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 415 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = F-Zero GX | region = EUR | sound = | dsp = v4 | ver = v1.79 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.33 GB | mcemu = | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required. Freezes at 50/60 Hz selection. Reset combo works during freeze. }}&lt;br /&gt;
{{ NIN| name = F-Zero GX | region = USA | sound = | dsp = v4 | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.33 GB | mcemu = | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required. Freezes after &amp;quot;av&amp;quot; logo. Reset combo works during freeze. USB Gecko output from hang (from 1.61, as newer versions no longer show the OSHeap error): http://pastie.org/private/zqcrxesjscqgobvj0lq9uq }}&lt;br /&gt;
{{ NIN| name = FIFA 06 | region = EUR | sound =Works | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA 07 | region = EUR | sound =Works | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =yes| 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = FIFA Football 2003 | region = EUR | sound =Works | dsp = v4 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.22 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Football 2004 | region = EUR | sound =Works | dsp = v4 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.10 GB | mcemu =issues | wide =issues | 480P =yes | fst = | notes = Black screen after formating memory card. Widescreen issues: Player disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = FIFA Football 2005 | region = EUR | sound =Works | dsp = v3 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.03 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Fussball-Weltmeisterschaft Deutschland 2006 | region = GER | sound =Works | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.16 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = FIFA Street | region = EUR | sound =Works | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 784 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Player disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = FIFA Street 2 | region = EUR | sound =Works | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.21 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = USA | sound = Works | dsp = v4 | ver = v1.21 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Finding Nemo | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 964 MB | mcemu = | wide = | 480P = | fst = | notes = Black Screen after cutscenes before reaching main menu. }}&lt;br /&gt;
{{ NIN| name = Fire Emblem: Path of Radiance | region = EUR | sound = Works | dsp = v9 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Fire Emblem: Path of Radiance | region = USA | sound = Works | dsp = v9 | ver = v1.18 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Frogger&#039;s Adventures: The Rescue | region = USA | sound = works | dsp = v3 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide =  | 480P = | fst = | notes = May freeze during cutscenes. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Gauntlet: Dark Legacy | region = USA | sound = Works | dsp = v2 | ver = v1.47 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = The audio of the first cutscene stutters. }}&lt;br /&gt;
{{ NIN| name = Geist | region = USA | sound = | dsp = v9 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = no | size = 1.26 GB | mcemu = | wide = | 480P = | fst = | notes =Will not boot if shrunk. Freezes on loading screen before the main menu. }}&lt;br /&gt;
{{ NIN| name = Go! Go! Hypergrind | region = USA | sound = Issues | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Random crashes - unplayable }}&lt;br /&gt;
{{ NIN| name = Godzilla: Destroy All Monsters Melee | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 834 MB | mcemu = yes | wide = | 480P = no | fst = | notes = Freezes with green lines after selecting a level.}}&lt;br /&gt;
{{ NIN| name = GoldenEye: Rogue Agent Disc 1&amp;lt;br\&amp;gt;GoldenEye: Rogue Agent Disc 2 | region = EUR | sound = | dsp = Unknown | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.11 GB&amp;lt;br\&amp;gt;1.12 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Gotcha Force | region = USA | sound = Works | dsp =v3  | ver = v1.44 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = no | notes =  }}&lt;br /&gt;
{{ NIN| name = Gun | region = USA | sound = Issues | dsp = v6 | ver = v1.47 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = freezes before title menu. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = EUR | sound =Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu = yes| wide = yes| 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = USA | sound = works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Goblet of Fire | region = USA | sound = Works | dsp = v6 | ver = v1.50 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Philosopher&#039;s Stone | region = EUR | sound =Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp =yes | size = 1.19 GB | mcemu =yes | wide = yes| 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Prisoner of Azkaban | region = USA | sound = Works | dsp = v3 | ver = v1.40 | lastVer= | status = Works | comp = | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Sorcerer&#039;s Stone | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Works  | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Harry Potter und der Feuerkelch | region = GER | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter und der Gefangene von Askaban | region = GER | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter: Quidditch World Cup | region = USA | sound = Works | dsp = v3 | ver = v1.23 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harvest Moon: A Wonderful Life | region = USA | sound = Works | dsp = v2 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 505 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harvest Moon: Another Wonderful Life | region = USA | sound = Works | dsp = v2 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 1.35 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harvest Moon: Magical Melody | region = USA | sound = Works | dsp = v6 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 171 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Das dritte Zeitalter Disc 1&amp;lt;br/&amp;gt;Herr der Ringe, Der: Das dritte Zeitalter Disc 2 | region = GER | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Issues | comp = yes | size = 1.20 GB&amp;lt;br/&amp;gt;1.32 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = Plays at two times the speed it should.}}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Die Rückkehr des Königs | region = GER | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Issues | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Die Zwei Türme | region = GER | sound =Works | dsp = v4 | ver = v1.69 | lastVer= | status = Issues | comp =yes | size = 1.29 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Hitman 2: Silent Assassin | region = USA | sound = works | dsp = v4 | ver = v1.69 | lastVer= | status =  Works | comp = yes | size = 812 MB| mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hobbit, The: The Prelude to the Lord of the Rings | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hot Wheels: Velocity X | region = USA | sound = Works | dsp =v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.1: Cubic Lode Runner | region = JAP | sound = Works | dsp = v3 | ver = r85 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.2: Star Soldier | region = JAP | sound = works | dsp = v4 | ver = v1.67 | lastVer=  | status =  Works | comp = yes | size = 134 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.3: PC Genjin: Pithecanthropus Computerurus | region = JAP | sound = Works | dsp = v3 | ver = r85 | lastVer= | status = Works | comp = | size = 151 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.4: Takahashi-Meijin no Boukenjima | region = JAP | sound = Works | dsp = v3 | ver = r85 | lastVer= | status = Works | comp = | size = 312 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hunter: The Reckoning | region = USA | sound = Works | dsp = v1 | ver = r85 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = I-Ninja | region = USA | sound = works | dsp =v4 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 860 MB | mcemu = | wide = | 480P = | fst = | notes = First cutscene will lag up until the point it freezes.}}&lt;br /&gt;
{{ NIN| name = Ikaruga | region = USA | sound = Issues | dsp = v4 | ver = v1.80 | lastVer= | status = Issues | comp = | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Game boots, but when beginning Story or Practice, the game hangs with a loud blaring bleep (due to lack of streaming audio?).  Seems to load and save in the Options menu just fine. During demo modes, sound effects work (there&#039;s no music on real hardware). USB Gecko: http://pastie.org/private/dt3pxsvwdhebb6vqssoog}}&lt;br /&gt;
{{ NIN| name = Incredible Hulk, The: Ultimate Destruction | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = yes/issues/no | notes = Cutscenes play too fast.}}&lt;br /&gt;
{{ NIN| name = Intellivision Lives! | region = USA | sound = Works | dsp = v1 | ver = r60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name =Killer 7 Disc 1&amp;lt;br&amp;gt;Killer 7 Disc 2 | region = EUR | sound = | dsp = v6 | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on boot }}&lt;br /&gt;
{{ NIN| name = Killer 7 Disc 1&amp;lt;br&amp;gt;Killer 7 Disc 2 | region = USA | sound = works | dsp = v6 | ver = v1.69 | lastVer=  | status =  works | comp = | size = 1.19 GB&amp;lt;br&amp;gt;835 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Kirby Air Ride | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Can not be shrunk.&amp;lt;br\&amp;gt;Widescreen issues: Menu is distorted.}}&lt;br /&gt;
{{ NIN| name = Kirby Air Ride | region = USA | sound = Works | dsp = v4 | ver = v1.67 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = If shrunken it will freeze when entering a Race. }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Go! Go! Mamono Fight!! | region = JAP | sound = | dsp = Unknown | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 569 MB | mcemu = | wide = | 480P = | fst = | notes = Green screen on boot. }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle 2 | region = JAP | sound = | dsp = Unknown | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 853 MB | mcemu = | wide = | 480P = | fst = | notes = Green screen on boot. }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle: Full Power | region = JAP | sound = | dsp = Unknown | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 700 MB | mcemu = | wide = | 480P = | fst = | notes = Green screen on boot. }}&lt;br /&gt;
{{ NIN| name = Kururin Squash! | region = JAP | sound = works | dsp = v3 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 228 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = USA | sound = Works | dsp = v6 | ver = v1.18 | lastVer= | status = Issues | comp = Unknown | size = 1.35 GB | mcemu = | wide = | 480P = | fst = Unknown | notes = very slow, broken since v1.0 }}&lt;br /&gt;
{{ NIN| name = Legend of Spyro, The: A New Beginning | region = USA | sound = Works | dsp = v6 | ver = v1.03 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Collector&#039;s Edition | region = EUR | sound = Works | dsp = v5 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.16 GB | mcemu = | wide = yes | 480P =yes | fst = | notes = Black screen after choosing Zelda game. TV signal loss after a few seconds. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Collector&#039;s Edition | region = USA | sound = Works | dsp = v5 | ver = v1.59 | lastVer= | status = Issues | comp = | size = 1.16 GB | mcemu = | wide = yes | 480P = | fst = | notes = Game boots fine but freezes when you pick a zelda game to play. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = EUR | sound = Works | dsp = v5 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 462 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = No GBA support. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = USA | sound = Works | dsp = v5 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 254 MB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = EUR | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.06 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen after Nintendo logo. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = USA | sound = issues | dsp = v4 | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp =  | size =  1.04 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen after progressive screen. USB Gecko log: http://pastie.org/private/oj15ltrugvuap68ozhma }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = EUR | sound = issues | dsp = v8 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 0.97 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Background music during intro and in some areas is missing.&amp;lt;br\&amp;gt; Widescreen issues: A few Objects missing outside 4:3 frame (signs, ladders, goats); Screen is 4:3 for a short time when leaving an area.}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = USA | sound = Issues | dsp = v8 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 0.97 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Background music during intro and in some areas is missing.&amp;lt;br\&amp;gt;Widescreen issues: Texture/ Model pop-in on edges of screen. Screen is 4:3 for a short time when leaving an area. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = EUR | sound = Works | dsp = v0 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support (Tingle Tuner).}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = USA | sound = Works | dsp = v0 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 1.01 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support (Tingle Tuner).}}&lt;br /&gt;
{{ NIN| name = LEGO Star Wars II: The Original Trilogy | region = USA | sound = Works | dsp = v6 | ver = v1.59 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = LEGO Star Wars: The Video Game | region = USA | sound = Works | dsp = v6 | ver = r80 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Issues | comp =yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = USA | sound = Works | dsp = v3 | ver = r84 | lastVer= | status = Issues | comp = | size = 1.33 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1&amp;lt;br/&amp;gt;Lord of the Rings, The: The Third Age Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Issues | comp =yes | size = 1.20 GB&amp;lt;br\&amp;gt;1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Plays at two times the speed it should.}}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1&amp;lt;br/&amp;gt;Lord of the Rings, The: The Third Age Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.18 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Issues | comp =yes | size = 1.32 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = USA | sound = works | dsp = v4 | ver = v1.67 | lastVer= | status = Issues | comp = | size = 1.31 GB | mcemu = yes | wide = | 480P = | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lost Kingdoms | region = USA | sound = Works | dsp =v2 | ver = v1.50 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freeze when you press start of new game.}}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion | region = EUR | sound = Works | dsp = v11 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 272 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion | region = USA | sound = Works | dsp = v11 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 187 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Freezes if you try to go to the gallery.}}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion | region = JAP | sound = Works | dsp = v11 | ver = v1.62 | lastVer= | status = Works | comp = | size = 118 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Madden NFL 2002 | region = USA | sound = | dsp = v2 | ver = r44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = Freezes at EA logo. }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2003 | region = USA | sound = | dsp = v9 | ver = r22 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = Freezes after Nintendo logo. }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2004 | region = USA | sound = Works | dsp = v4 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = no | wide = yes | 480P = yes | fst = | notes = Playable. Sometimes will freeze. }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2005 | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = no | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Golf: Toadstool Tour | region = EUR | sound = Works | dsp = v2 | ver = v1.70 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =yes | 480P = yes| fst = | notes = Wario/Waluigi intro does not work properly if there is an existing safe file.}}&lt;br /&gt;
{{ NIN| name = Mario Golf: Toadstool Tour | region = USA | sound = Works | dsp = v2 | ver = v1.62 | lastVer= | status = Works | comp = no | size = 1.10 GB | mcemu = yes | wide = | 480P = | fst = | notes = Will not boot if shrunk. }}&lt;br /&gt;
{{ NIN| name = Mario Kart Arcade GP | region = USA| sound = works | dsp = v9 | ver = v1.74 | lastVer= | status = Issues | comp = | size = 336 MB | mcemu = | wide = | 480P = | fst = | notes = May freeze when finishing a race or starting one. }}&lt;br /&gt;
{{ NIN| name = Mario Kart Arcade GP 2 | region = USA | sound = works| dsp = v9 | ver = v1.75 | lastVer= | status = Doesn&#039;t Work | comp = | size = 462 MB | mcemu = | wide = | 480P = | fst = | notes = Game boots, but hangs on the &amp;quot;You can&#039;t use the camera now.&amp;quot; screen. }}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! | region = EUR | sound = Works | dsp = v5 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 614 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! | region = USA | sound = Works | dsp = v5 | ver = v1.59 | lastVer= | status = Works | comp = yes | size = 382 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! (Bonus Disc) | region = USA | sound = | dsp = | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after Gamecube logo. }}&lt;br /&gt;
{{ NIN| name = Mario Party 4 | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 579 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Party 4 | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: texture/model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Party 5 | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 880 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Background images not big enough.}}&lt;br /&gt;
{{ NIN| name = Mario Party 5 | region = USA | sound = Works | dsp = v3 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 951 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Texture/Model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Party 6 | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 750 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =No mic support on WiiU.&amp;lt;br\&amp;gt;Widescreen issues: Background images not big enough. }}&lt;br /&gt;
{{ NIN| name = Mario Party 6 | region = USA | sound = Works | dsp = v3 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 751 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = No mic support on WiiU.&amp;lt;br\&amp;gt; Widescreen issues: Texture/Model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Party 7 | region = EUR | sound = Works | dsp = v9 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 585 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =No mic support on WiiU.&amp;lt;br\&amp;gt; Widescreen issues: Background images not big enough. }}&lt;br /&gt;
{{ NIN| name = Mario Party 7 | region = USA | sound = Works | dsp = v9 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = No mic support on WiiU.&amp;lt;br\&amp;gt; Widescreen issues: Texture/Model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Power Tennis | region = EUR | sound = Works | dsp = v2 | ver = v1.70 | lastVer= | status = Issues | comp =yes | size = 640 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = Stays at title screen even if you have pressed start. Title screen isn&#039;t frozen. }}&lt;br /&gt;
{{ NIN| name = Mario Power Tennis | region = USA | sound = Issues | dsp = v2 | ver = v1.71 | lastVer= | status = Issues | comp = | size = 604 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = Cannot get past the title screen. Controller works and the title screen isn&#039;t frozen. }}&lt;br /&gt;
{{ NIN| name = Mario Smash Football | region = EUR | sound = Works | dsp = v9 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 618 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Superstar Baseball | region = EUR | sound = Works | dsp = v9 | ver = v1.70 | lastVer= | status = Issues | comp =yes | size = 604 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Stays forever at &amp;quot;now loading&amp;quot; screen, after choosing teams. Screen is not frozen.  }}&lt;br /&gt;
{{ NIN| name = Mario Superstar Baseball | region = USA | sound = Works | dsp = v9 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 602 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes at Now Loading screen after choosing teams }}&lt;br /&gt;
{{ NIN| name = Mary-Kate and Ashley: Sweet 16: Licensed to Drive | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Black screen before first race }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: European Assault | region = USA | sound = | dsp = | ver = USB r4 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.16 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Frontline | region = USA | sound = | dsp = | ver = USB r4 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Green screen on boot. }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Rising Sun Disc 1&amp;lt;br\&amp;gt;Medal of Honor: Rising Sun Disc 2| region = EUR | sound = | dsp = Unknown | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot.}}&lt;br /&gt;
{{ NIN| name = Mega Man Anniversary Collection | region = EUR | sound = Works | dsp = v9 | ver = v1.67 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Works perfectly but sound music always crashing }}&lt;br /&gt;
{{ NIN| name = Mega Man X Collection | region = USA | sound = Works | dsp = v9 | ver = v1.20 | lastVer= | status = Works | comp = | size = 974 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mega Man X: Command Mission | region = USA | sound = works | dsp = v9 | ver = v1.78 | lastVer= | status = Issues | comp = | size = 1.18 GB | mcemu = issues | wide = | 480P = | fst = | notes = May freeze occasionally at random. Saving might freeze. }}&lt;br /&gt;
{{ NIN| name = Mega Man: Network Transmission | region = USA | sound = Works | dsp = v9 | ver = v1.43 | lastVer= | status = Works | comp = | size = 557 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = text appears working with font_ansi.bin. }}&lt;br /&gt;
{{ NIN| name = Men in Black II: Alien Escape | region = USA | sound = works | dsp =  | ver = v1.67 | lastVer= | status = doesn&#039;t work | comp = | size = 1.29 GB | mcemu = yes | wide = | 480P = | fst = | notes = freezes on the loading screen. }}&lt;br /&gt;
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1&amp;lt;br/&amp;gt;Metal Gear Solid: The Twin Snakes Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.14 GB&amp;lt;br\&amp;gt;1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Since you can&#039;t switch controller ports to beat Psycho Mantis you&#039;ll have to die at least once in that fight [[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 more info here]] }}&lt;br /&gt;
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1&amp;lt;br/&amp;gt;Metal Gear Solid: The Twin Snakes Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 1.21 GB&amp;lt;br&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Since you can&#039;t switch controller ports to beat Psycho Mantis you&#039;ll have to die at least once in that fight [[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 more info here]]. }}&lt;br /&gt;
{{ NIN| name = Metroid Prime | region = EUR | sound = Works | dsp =v2  | ver = v1.69 | lastVer=  | status = Works | comp =yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Metroid Prime | region = USA | sound = Works | dsp = v2 | ver = v1.76 | lastVer= v1.72 | status = Works | comp = no| size = 1.25 GB | mcemu = Yes | wide = Yes | 480P = Yes | fst = | notes =  Will not boot if shrunk.}}&lt;br /&gt;
{{ NIN| name = Metroid Prime 2: Echoes | region = EUR | sound =Works | dsp =v9 | ver = v1.69 | lastVer=  | status = Works | comp =yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Metroid Prime 2: Echoes | region = USA | sound = | dsp = v9 | ver = v1.76 | lastVer= v1.72 | status = Works | comp = | size = 1.35 GB | mcemu = Yes | wide = Yes | 480P = Yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures | region = USA | sound = Works | dsp = v3 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 1.05 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures 2 | region = USA | sound = Issues | dsp =v3 | ver = v1.67 | lastVer= | status = Issues | comp = | size = 1.29 GB | mcemu = yes | wide =  | 480P = | fst = | notes = Sound glitches on first screen, upon picking a game the following error displays &amp;quot;An error has occurred. Turn the power off and refer to the Nintendo GameCube Instruction Booklet for further information.&amp;quot;}}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures 3 | region = USA | sound = | dsp =v6 | ver = v1.67 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.18 GB| mcemu = | wide = | 480P = | fst = | notes = After the memory card screen the following occurs &amp;quot;An error has occurred. Turn the power off and refer to the Nintendo GameCube Instruction Booklet for further information.&amp;quot; }}&lt;br /&gt;
{{ NIN| name = MLB SlugFest 2003 | region = USA | sound = Works | dsp =v2 | ver = v1.47 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = MLB SlugFest 2004 | region = USA | sound = Works | dsp = v2| ver = v1.47 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mortal Kombat: Deadly Alliance | region = USA | sound = Works | dsp = v2 | ver = v1.23 | lastVer= | status = Works | comp = | size = 1.36 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mortal Kombat: Deception | region = USA | sound = | dsp = v6 | ver = v1.23 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Muppets: Party Cruise | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mystic Heroes | region = USA | sound = Works | dsp = v2 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Naruto: Clash of Ninja | region = USA | sound = Works | dsp =v9 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = Freezes clicking start at main menu.}}&lt;br /&gt;
{{ NIN| name = Naruto: Gekitōu Ninja Taisen! 4 | region = JAP | sound = Works | dsp = | ver = r85 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.30 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Intro game work  but  press start button freezing scream }}&lt;br /&gt;
{{ NIN| name = NASCAR Thunder 2003 | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P =  yes| fst = | notes =bios/Font file possibly required. }}&lt;br /&gt;
{{ NIN| name = NBA Street | region = USA | sound = Issues | dsp = v2 | ver = r18 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = Endless buzz sound, distorted audio, crashes and resets Wii U before title screen loads. }}&lt;br /&gt;
{{ NIN| name = NBA Street V3 | region = USA | sound = | dsp = v3 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = | 480P = | fst = | notes = Stars loading, then resets the Wii U after the second star loads. }}&lt;br /&gt;
{{ NIN| name = NBA Street Vol. 2 | region = USA | sound = | dsp = v4 | ver = v1.50 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Carbon | region = USA | sound = | dsp =v6 | ver = v1.29 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = freeze at logo screen with ipl.bin, black screen without ipl.bin }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Hot Pursuit 2 | region = USA | sound = Works | dsp = v2 | ver = v1.29 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Freezes after picking a race }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Most Wanted | region = USA | sound = | dsp = v6 | ver = v1.52 | lastVer= | status = issues | comp = | size = 1.24 GB | mcemu = yes | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required, randomly loads past logo then it freezes at different spots }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Underground | region = USA | sound = | dsp = v3 | ver = v1.29 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Underground 2 | region = USA | sound = | dsp = v6 | ver = v1.29 | lastVer= | status = Works | comp = | size =  | mcemu = yes | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required }}&lt;br /&gt;
{{ NIN| name = NFL 2K3 | region = USA | sound = | dsp = v2 | ver = r65 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on boot. }}&lt;br /&gt;
{{ NIN| name = NFL Blitz 2002 | region = USA | sound = Works | dsp = v2 | ver = r85 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NFL Blitz 2003 | region = USA | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Issues | comp = | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Everything works until you get to the game. Then it runs at about 5 fps. }}&lt;br /&gt;
{{ NIN| name = NFL Blitz Pro | region = USA | sound = | dsp = v3 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.15 GB | mcemu = | wide = | 480P = | fst = | notes = Freeze on first screen; littered with green video glitching }}&lt;br /&gt;
{{ NIN| name = NFL Street | region = USA | sound = Issues | dsp = v4 | ver = r18 | lastVer= | status = Works | comp = | size = 1.36 GB | mcemu = Yes | wide = Yes | 480P = Yes | fst = | notes = Randomly freezes during FMV&#039;s skip to avoid. Music plays fine but distortion, beeps, blips for sound effects. }}&lt;br /&gt;
{{ NIN| name = NFL Street 2 | region = USA | sound = Issues | dsp = v3 | ver = v1.50 | lastVer= | status = Issues | comp = | size = 1.36 GB | mcemu = Issues | wide = Yes | 480P = Yes | fst = | notes = Randomly freezes during FMV&#039;s skip to avoid. Music plays fine but distortion, beeps, blips for sound effects. Saves, but doesn&#039;t load MC Emu when starting the game, occasional freezes. }}&lt;br /&gt;
{{ NIN| name = NHL Hitz 2003 | region = USA | sound = Works | dsp =v4  | ver = v1.21 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide =  | 480P = | fst =  | notes = Mostly runs great. Occasionally freezes and needs reboot.}}&lt;br /&gt;
{{ NIN| name = Nickelodeon Party Blast | region = USA | sound = Works| dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 923 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Freezes at character select screen. }}&lt;br /&gt;
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Battle for Bikini Bottom | region = USA | sound = | dsp = v3 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.17 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes on first loading screen. }}&lt;br /&gt;
{{ NIN| name = Nickelodeon SpongeBob SquarePants: The Movie | region = USA | sound = | dsp = | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = / | 480P = / | fst = | notes = Videos play at 2x speed and are choppy. There are some audio glitches also. }}&lt;br /&gt;
{{ NIN| name = Nickelodeon The Adventures of Jimmy Neutron: Boy Genius: Jet Fusion | region = USA | sound = Works | dsp = v3 | ver = v1.31 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No longer freezes at title screen but gives black screen loading the first level }}&lt;br /&gt;
{{ NIN| name = Nicktoons Unite! | region = USA | sound = Works | dsp = v6 | ver = v1.69| lastVer= | status = Issues | comp = | size = | mcemu = | wide = Yes | 480P = Yes | fst = | notes = Random freezes - Unplayable.}}&lt;br /&gt;
{{ NIN| name = Nintendo Gamecube Preview Disc, May 2003 | region = USA | sound = | dsp = | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen crash after animated Nintendo Gamecube logo. USB Gecko: http://pastie.org/private/t6ewknokwxypnkhno4xla }}&lt;br /&gt;
{{ NIN| name = Nintendo Puzzle Collection | region = JAP | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 137 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = font_sjis.bin needed for Yoshi&#039;s Cookie.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Odama | region = USA | sound = Works | dsp = v6 | ver = v1.60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = No Mic support. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = P.N. 03 | region = EUR | sound = | dsp = v4 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = no | 480P = no | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = P.N. 03 | region = USA | sound = | dsp = v4 | ver = v1.61 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = no | 480P = no | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Pac-Man Vs. | region = USA | sound = | dsp = v5 | ver = r23 | lastVer= | status = Issues | comp = | size = | mcemu = | wide = no | 480P = no | fst = | notes = Controller 1 stops working when connecting GBA. }}&lt;br /&gt;
{{ NIN| name = Pac-Man World 2 | region = USA | sound = Works | dsp = v2 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 852 MB | mcemu = yes | wide = yes| 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pac-Man World 3 | region = USA | sound = works | dsp = v3 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Memory card emulation last working on v1.67}}&lt;br /&gt;
{{ NIN| name = Pac-Man World Rally | region = USA | sound = works | dsp =v6  | ver = v1.67 | lastVer= | status = Doesn&#039;t Work | comp = | size = 537 MB | mcemu = yes | wide = | 480P = | fst = | notes =  Freezes on loading screen.}}&lt;br /&gt;
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = EUR | sound = Works | dsp = v7 | ver = v1.69 | lastVer= | status = Issues | comp = yes | size = 590 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Freezes in every battle when the curtains fall.&amp;lt;br\&amp;gt;Widescreen issues: Black bars on top and bottom appear only in 4:3 frame. Screen fades only in 4:3 frame. Background images not big enough.}}&lt;br /&gt;
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = USA | sound = Works | dsp = v7 | ver = v1.67 | lastVer= | status = Issues | comp = yes | size = 577 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Freezes in every battle when the curtains fall. Cutscenes do not display properly in widescreen. }}&lt;br /&gt;
{{ NIN| name = Peter Jackson&#039;s King Kong: The Official Game of the Movie | region = USA | sound = Works | dsp =v6 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Cutscenes play too fast. }}&lt;br /&gt;
{{ NIN| name = Phantasy Star Online Episode I &amp;amp; II | region = USA | sound = | dsp = Unknown | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Wii simply powers off on boot. USB Gecko: http://pastie.org/private/vlrywysxhrdvy3tpxal9pg }}&lt;br /&gt;
{{ NIN| name = Phantasy Star Online Episode III C.A.R.D. Revolution | region = USA | sound = | dsp = Unknown | ver = v1.80 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. USB Gecko crash log: http://pastie.org/private/ngtqh3nl7qcwkfdbmy7aga}}&lt;br /&gt;
{{ NIN| name = Pikmin | region = EUR | sound = Issues | dsp = Unknown | ver = v1.70 | lastVer= | status = Works | comp =yes | size =643 MB | mcemu = yes | wide =yes | 480P = yes | fst = | notes = Garbled audio during menu.}}&lt;br /&gt;
{{ NIN| name = Pikmin | region = USA | sound = Works | dsp = v10 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 634 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pikmin 2 | region = EUR | sound =  | dsp = v5 | ver = v1.70 | lastVer= | status = Doesn&#039;t Work | comp =  | size = 971 MB | mcemu =  | wide = | 480P =  | fst = | notes = Freeze during Nintendo logo. Reset combo works during freeze.}}&lt;br /&gt;
{{ NIN| name = Pikmin 2 | region = USA | sound = Works | dsp = v5 | ver = v1.69 | lastVer= | status = Works | comp = no | size = 963 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = Will freeze at title screen if shrunk. }}&lt;br /&gt;
{{ NIN| name = Pitfall: The Lost Expedition | region = USA | sound = Works | dsp = v2| ver = v1.35 | lastVer= | status = Works | comp = | size = 917 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = It does not freeze when it black scrrens for loading levles or cutscenes, it takes awile to load all the data just wait abit. }}&lt;br /&gt;
{{ NIN| name = Pokémon Box: Ruby &amp;amp; Sapphire | region = EUR | sound = Works | dsp = v3 | ver = v1.18 | lastVer= | status = Works | comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support. }}&lt;br /&gt;
{{ NIN| name = Pokémon Box: Ruby &amp;amp; Sapphire | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support. }}&lt;br /&gt;
{{NIN| name = Pokémon Channel | region = USA | sound = works | dsp = | ver = v1.52 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480p = yes | fst = | notes = Big loading times. No e-Reader support.}}&lt;br /&gt;
{{ NIN| name = Pokémon Colosseum | region = USA | sound = Works | dsp = v2 | ver = v1.65 | lastVer= | status = Works | comp = | size = 630 MB | mcemu = no | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pokémon XD: Gale of Darkness | region = USA | sound = | dsp =v9  | ver = v1.61 | lastVer= v1.29 | status = Doesn&#039;t Work | comp = | size = 1.01 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = Resets console on boot, more than likely the recent ARQPostRequest changes. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Sands of Time | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Cutscenes run at double speed. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Sands of Time | region = USA | sound = Works | dsp = Unknown | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes run at double speed. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Two Thrones | region = EUR | sound = Works | dsp = v6 | ver = v1.70 | lastVer= v1.61 | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Cutscenes run at double speed. Loading save does not work since v1.69 }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Two Thrones | region = USA | sound = Works | dsp = v6 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes run at double speed. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: Warrior Within | region = EUR | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Issues | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Cutscenes run at double speed. Enemies don&#039;t die, impossible to progress in the game. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: Warrior Within | region = USA | sound = Works | dsp = v6 | ver = v1.20 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes run at double speed. Enemies don&#039;t die, impossible to progress in the game. }}&lt;br /&gt;
{{ NIN| name = Princess Peach Demo (Gamecube SDK demo) | region = JAP | sound = Works | dsp = v2 | ver = v1.75 | lastVer= | status = Works | comp = | size = 1.35GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Showcases really neat features of the Gamecube/Wii GPU. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = R-Racing Evolution | region = EUR | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = R-Racing Evolution | region = USA | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = USA | sound = Works | dsp = v4 | ver = v1.50 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Red Faction II | region = USA | sound = | dsp = v4 | ver = r40 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.30 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after the the memory card screen. }}&lt;br /&gt;
{{ NIN| name = Reign of Fire | region = USA | sound = | dsp = v4 | ver = r40 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.32 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after nintendo logo. }}&lt;br /&gt;
{{ NIN| name = Resident Evil Disc 1&amp;lt;br/&amp;gt;Resident Evil Disc 2 | region = EUR | sound =Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works| comp = yes| size = 1.29 GB&amp;lt;br\&amp;gt;1.35 GB | mcemu =yes | wide =issues  | 480P =yes  | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds.}}&lt;br /&gt;
{{ NIN| name = Resident Evil Disc 1&amp;lt;br/&amp;gt;Resident Evil Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 1.14 GB&amp;lt;br/&amp;gt;1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds.}}&lt;br /&gt;
{{ NIN| name = Resident Evil 2 | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 2 | region = USA | sound = Works | dsp = v2 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 3: Nemesis | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 0.98 GB | mcemu = yes | wide = issues | 480P =yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 3: Nemesis | region = USA | sound = Works | dsp = v2 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 Disc 1&amp;lt;br/&amp;gt;Resident Evil 4 Disc 2 | region = EUR | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Works | comp =yes | size =1.32 GB&amp;lt;br\&amp;gt;1.31 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 Disc 1&amp;lt;br/&amp;gt;Resident Evil 4 Disc 2 | region = USA | sound = works | dsp = v6 | ver = v1.67 | lastVer= | status = works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = No sound at all for in game cutscenes. }}&lt;br /&gt;
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1&amp;lt;br/&amp;gt;Resident Evil: Code: Veronica X Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 898 MB&amp;lt;br/&amp;gt;1.10 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1&amp;lt;br/&amp;gt;Resident Evil: Code: Veronica X Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 1.16 GB&amp;lt;br&amp;gt; 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil Zero Disc 1&amp;lt;br/&amp;gt;Resident Evil Zero Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp =yes | size =1.28 GB&amp;lt;br\&amp;gt;1.25 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil Zero Disc 1&amp;lt;br/&amp;gt;Resident Evil Zero Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 1.26 GB&amp;lt;br/&amp;gt;1.23 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Robotech: Battlecry | region = USA | sound = Issues | dsp =v4 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = no | wide = | 480P = | fst = | notes = Slightly glitchy or missing audio. Memory card emulation resets the console. }}&lt;br /&gt;
{{ NIN| name = Rocky | region = USA | sound = | dsp =v4 | ver = v1.67 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rugrats: Royal Ransom | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = Random freezes - unplayable. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = EUR | sound = | dsp = v4 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes on loading main menu }}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.04 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes on licensing screen. }}&lt;br /&gt;
{{ NIN| name = SeaWorld Adventure Parks: Shamu&#039;s Deep Sea Adventures | region = USA | sound = Works | dsp =v6 | ver = v1.45 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Second Sight | region = USA | sound = | dsp =v3 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.28 GB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes when you select the first level. }}&lt;br /&gt;
{{ NIN| name = Sega Soccer Slam | region = USA | sound = | dsp = Unknown | ver = r38 | lastVer= | status = Doesn&#039;t Work | comp = | size = 538 MB | mcemu = | wide = | 480P = | fst = | notes = Powers off system at boot }}&lt;br /&gt;
{{ NIN| name = Serious Sam - Next Encounter | region = USA | sound = Works | dsp = | ver = v1.79 | lastVer= | status = Works | comp = yes | size = 937 MB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shadow the Hedgehog | region = USA | sound = Works | dsp = v7 | ver = v1.62 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Occasional graphical glitches from using Shadow Dash.}}&lt;br /&gt;
{{ NIN| name = Shikigami no Shiro II | region = JAP | sound = issues | dsp = v2 | ver = v1.62 | lastVer= | status = Works | comp = | size = 912 MB | mcemu = yes | wide = | 480P = | fst = | notes = No audio stream support yet, but very playable. }}&lt;br /&gt;
{{ NIN| name = Shrek 2 | region = USA | sound = Works | dsp = v3 | ver = v1.44 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek Super Party | region = EUR | sound = | dsp = v4 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Black Screen on boot. }}&lt;br /&gt;
{{ NIN| name = Simpsons, The: Hit &amp;amp; Run | region = USA | sound = Works | dsp = v7 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = | fst = | notes = Takes forever to get off first screen. }}&lt;br /&gt;
{{ NIN| name = Simpsons, The: Road Rage | region = USA | sound = | dsp = v2 | ver = v1.01 | lastVer= | status = Works | comp = | size = 726 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Widesceen not showing correctly. }}&lt;br /&gt;
{{ NIN| name = Sims, The | region = JAP | sound = | dsp = v4 | ver = r16 | lastVer= | status = Doesn&#039;t Work | comp = | size = 416 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Sims, The | region = USA | sound = | dsp = v4 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = 416 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Sims 2, The | region = USA | sound = Works | dsp = v6 | ver = v1.03 | lastVer= | status = Works | comp = | size = 1.27 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Controller acts strange at title screen }}&lt;br /&gt;
{{ NIN| name = Skies of Arcadia Legends | region = EUR | sound = | dsp = v2 | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = no | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Skies of Arcadia Legends | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Sonic Adventure 2: Battle | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Sonic Adventure 2: Battle | region = USA | sound = Works | dsp = v2 | ver = v1.80 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Some optical effects only appear in the 4:3 part of the screen }}&lt;br /&gt;
{{ NIN| name = Sonic Adventure DX: Director&#039;s Cut | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.31 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Requires ipl.bin. Controller acts strange during pause menu.&amp;lt;br\&amp;gt;Widescreen issues: Screen does not fade outside the 4:3 frame. A few Objects missing outside 4:3 frame (grass)}}&lt;br /&gt;
{{ NIN| name = Sonic Adventure DX: Director&#039;s Cut | region = USA | sound = | dsp = v4 | ver = v1.67 | lastVer= | status = Issues | comp = | size = 1.31 GB | mcemu = yes | wide = | 480P = | fst = | notes = May freeze randomly, input during gameplay is unstable. Needs font_ansi.bin to work. Game Gear games have no sound. }}&lt;br /&gt;
{{ NIN| name = Sonic Gems Collection | region = USA | sound = | dsp = v6 | ver = v1.55 | lastVer= | status = Issues | comp = | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Black screen booting dol specific games(Needs in-game-dol loading support). Game Gear and Genesis games have no audio output. As of v1.31 menu sfx lags and loading into sections is very slow(videos are loaded and displayed into the background), launching GG and Genesis games may result in a crash. }}&lt;br /&gt;
{{ NIN| name = Sonic Heroes | region = USA | sound = Works | dsp = v3 | ver = v1.66 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sonic Heroes | region = JAP | sound = | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sonic Mega Collection | region = USA | sound = Issues | dsp = v2 | ver = v1.43 | lastVer= | status = Issues | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Games are muted; not dsp related. Z button menu freezes gameplay. }}&lt;br /&gt;
{{ NIN| name = Sonic Riders | region = USA | sound = Works | dsp = Unknown | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =  | 480P = | fst = | notes = Cutscenes have lag and gameplay has audio skips. v1.30 doesn&#039;t have such problems. }}&lt;br /&gt;
{{ NIN| name = Soulcalibur II | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 992 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Soulcalibur II | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 988 MB | mcemu = Yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Space Raiders | region = USA | sound = 633MB | dsp = v3 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sphinx and the Cursed Mummy | region = USA | sound = | dsp =v3  | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Freezes at progressive screen. }}&lt;br /&gt;
{{ NIN| name = Spider-Man | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.14 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after the first loading screen. }}&lt;br /&gt;
{{ NIN| name = Spider-Man 2 | region = USA | sound = Works | dsp = v3 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen Issues: Textures pop in on edges of screen. }}&lt;br /&gt;
{{ NIN| name = Spyro: A Hero&#039;s Tail | region = USA | sound = Works | dsp = v3 | ver = v1.60 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = font_ansi.bin or bios required }}&lt;br /&gt;
{{ NIN| name = Spyro: Enter The DragonFly | region = USA | sound = Works | dsp = v4 | ver = v1.35 | lastVer= | status = Works | comp = yes | size = 748 MB | mcemu = yes | wide = | 480P = | fst = | notes = Needs font_ansi.bin to work, fixed again as off 1.35 big loading time tough. }}&lt;br /&gt;
{{ NIN| name = SRS: Street Racing Syndicate | region = USA | sound = | dsp = v3 | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.27 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after opening cutscene. }}&lt;br /&gt;
{{ NIN| name = SSX On Tour | region = EUR | sound = Works | dsp =  | ver = v1.29 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes/issues/no | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = SSX On Tour | region = USA | sound = works | dsp = v6 | ver = v1.52 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Fox Adventures | region = EUR | sound = Issues | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 753 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Audio streaming. Black screen after first fight. }}&lt;br /&gt;
{{ NIN| name = Star Fox Adventures | region = USA | sound = Issues | dsp = v2 | ver = v1.43 | lastVer= | status = Issues | comp = | size = 777 MB | mcemu = yes | wide = | 480P = | fst = | notes = Audio streaming. Freezes during first cutscene or first fight.}}&lt;br /&gt;
{{ NIN| name = Star Fox Assault | region = EUR | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = font_sjis.bin/ipl.bin required.&amp;lt;br\&amp;gt; Black screen instead of warning screen, Nintendo, Namco and Sofdec logos. After black screen everything works. }}&lt;br /&gt;
{{ NIN| name = Star Fox Assault | region = USA | sound = Works | dsp = v6 | ver = v1.59 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = font_sjis.bin/ipl.bin required. Long loading times upon boot. Memory card emulation last working on v1.26.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Bounty Hunter | region = EUR | sound = | dsp = v4 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Star Wars: Bounty Hunter | region = USA | sound = works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Wars: The Clone Wars | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after logo intros. }}&lt;br /&gt;
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp =yes | size = 1.20 GB | mcemu =  | wide = yes | 480P =yes | fst = | notes = Cutscenes too fast.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = USA | sound = Works | dsp = v4 | ver = v1.78 | lastVer= | status = Issues | comp =yes | size = 1.20 GB | mcemu =  | wide = yes | 480P =yes | fst = | notes = Cutscenes play too fast. Black screen after intro.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = EUR | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.30 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.30 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = EUR | sound = | dsp = v3 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = USA | sound = | dsp = v3 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Super Mario Strikers | region = USA | sound = Works | dsp = v9 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Mario Sunshine | region = EUR | sound = Works | dsp = v1 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Mario Sunshine | region = USA | sound = Works | dsp = v1 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Issues | comp = | size = 480 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes within 5 seconds of boot }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball 2 | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Issues | comp = | size = 990 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes 5 seconds after reaching title screen }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball Adventure | region = USA | sound = | dsp = v6 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = 760 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee v1.02 | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.04 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee v1.00/v1.02 | region = USA | sound = Works | dsp = v2 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Superman: Shadow of Apokolips | region = USA | sound = works | dsp = v4 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.34 GB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes when you disable the helicopter. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Tales of Symphonia Disc 1&amp;lt;br/&amp;gt;Tales of Symphonia Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.24 GB&amp;lt;br/&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No automatic disc swapping. }}&lt;br /&gt;
{{ NIN| name = Tales of Symphonia Disc 1&amp;lt;br/&amp;gt;Tales of Symphonia Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.28 GB&amp;lt;br&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No automatic disc swapping. }}&lt;br /&gt;
{{ NIN| name = Tak and the Power of Juju | region = USA | sound = | dsp =v4 | ver = v1.70 | lastVer= | status = Doesn&#039;t Work | comp = no | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Does not boot if shrunk. Freezes when you press start on main menu. }}&lt;br /&gt;
{{ NIN| name = Taz: Wanted | region = USA | sound = works | dsp =v4 | ver = v1.69 | lastVer= | status = works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Terminator 3: The Redemption | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide =  | 480P =  | fst = yes | notes = Cutscenes play too fast and have lag. }}&lt;br /&gt;
{{ NIN| name = Tiger Woods PGA Tour 20?? Disc 1&amp;lt;br/&amp;gt;Tiger Woods PGA Tour 20?? Disc 2 | region = USA | sound = | dsp = v6 | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = No automatic disc swapping. Black Screen on boot }}&lt;br /&gt;
{{ NIN| name = TimeSplitters 2 | region = USA | sound = works | dsp = v4 | ver = v1.67 | lastVer= | status = works | comp = | size = 1.33 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Characters are invisible in cutscenes(just their guns floating around). Also one section of audio loops over and over in the cutscenes. Arcade mode appears to load up and play just fine.  }}&lt;br /&gt;
{{ NIN| name = TimeSplitters: Future Perfect | region = USA | sound = Works | dsp = v6 | ver = v1.27 | lastVer= | status = Works | comp = | size = 1.33 GB | mcemu = yes | wide = | 480P = | fst = | notes = Needs font_ansi.bin in the root of sd/usb. }}&lt;br /&gt;
{{ NIN| name = TMNT | region = USA | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom and Jerry in War of The Whiskers | region = USA | sound = Works | dsp = v6 | ver = v1.55 | lastVer= | status = Works | comp = | size = 195 MB| mcemu = yes | wide = | 480P = | fst = | notes = Sound overplays, but work perfect }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Ghost Reckon | region = USA | sound = | dsp = v4 | ver = r40 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = Green Screen on boot. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Ghost Reckon 2 | region = USA | sound = Works | dsp = Unknown | ver = v1.27 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.27 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after first cutscene, needs font_ansi.bin to reach that far. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Rainbow Six 3 | region = USA | sound = Works | dsp = v3 | ver = v1.27 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.21 GB | mcemu = | wide = | 480P = | fst = | notes = freezes after first couple of cutscenes, needs font_ansi.bin to reach that far. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Rainbow Six: Lockdown | region = USA | sound = Works | dsp = v6 | ver = r85 | lastVer= | status = Works | comp = | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = To see the progressive scan correctly you need font_ansi.bin it has  some slowdowns here and there. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Chaos Theory Disc 1&amp;lt;br/&amp;gt;Tom Clancy&#039;s Splinter Cell: Chaos Theory Disc 2 | region = USA | sound = Issues | dsp = v6 | ver = r85 | lastVer= | status = Issues | comp = | size = 1.21 GB | mcemu = | wide = Yes | 480P = | fst = | notes = Game crashes when selecting difficulty. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Double Agent Disc 1&amp;lt;br\&amp;gt;Tom Clancy&#039;s Splinter Cell: Double Agent Disc 2 | region = USA | sound = | dsp = | ver = v1.18 | lastVer= | status = Issues | comp = | size = | mcemu = issues | wide = | 480P = | fst = | notes = Game crashes after selecting difficulty, it will format memory card but doesn&#039;t save. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s American Wasteland | region = EUR | sound = Issues | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.32 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Music is missing.}}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 3 | region = EUR | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at first screen. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 3 | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at first loading screen. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 4 | region = EUR | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.25 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at first screen. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 4 | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.25 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after progressive screen. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size =1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground 2 | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size =1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground 2 | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = True Crime: New York City | region = USA | sound = Works | dsp = v6 | ver = v1.80 | lastVer=  | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = True Crime: Streets of LA | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = yes | size = 1.36 GB | mcemu = yes | wide = yes | 480P = Yes | fst = | notes = Big loading times. }}&lt;br /&gt;
{{ NIN| name = Tube Slider: The Championship of Future Formula | region = USA | sound = Doesn&#039;t Work | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 630 MB | mcemu = | wide = | 480P = | fst = | notes = Crashes after pushing start at title screen. }}&lt;br /&gt;
{{ NIN| name = Turok: Evolution | region = USA | sound = works | dsp = v4 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 1.11 GB | mcemu = yes | wide = | 480P = | fst = | notes = Big loading times. }}&lt;br /&gt;
{{ NIN| name = TY the Tasmanian Tiger | region = USA | sound = Works | dsp = v4| ver = v1.44 | lastVer= | status = Issues | comp = | size = 1.23 GB | mcemu = | wide = | 480P = | fst = | notes = Random freezing during gameplay. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = UEFA Champions League 2004-2005 | region = EUR | sound =Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp =yes | size = 835 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes =  Widescreen issues: Player disappear outside 4:3-Frame}}&lt;br /&gt;
{{ NIN| name = Ultimate Spider-Man | region = USA | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Issues | comp = yes | size = 1.17 GB | mcemu = issues | wide = yes | 480P = yes | fst = | notes = Game works fine until you get to the venom stage then it freezes. Loading works but every time you save it asks for a format. }}&lt;br /&gt;
{{ NIN| name = Universal Studios Theme Parks Adventure | region = USA | sound = Works | dsp =v2 | ver = v1.79 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 849 MB | mcemu = yes | wide = | 480P = | fst = | notes = Can format memory card, but starting new game causes black screen. Same happens with or without memory card. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe 2 | region = USA | sound = Works | dsp = v4 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe | region = USA | sound = | dsp = v3 | ver = v1.67 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.23 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at intro cutscene. }}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe: Red Hot Rumble | region = USA | sound = works | dsp = v11 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Virtua Striker 4 Ver.2006 | region =USA | sound = | dsp =v3 | ver = v1.69 | lastVer= | status = Doesn&#039;t work | comp = | size = 458 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Wario World | region = EUR | sound = Works | dsp = v2 | ver = v1.28 | lastVer= | status = Works | comp = | size = 275 MB | mcemu = yes | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required. }}&lt;br /&gt;
{{ NIN| name = Wario World | region = USA | sound = Works | dsp = v2 | ver = v1.79 | lastVer= | status = Works | comp = yes | size = 257 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = font_ansi.bin/ipl.bin required. Widescreen causes texture pop in on edges of screen. }}&lt;br /&gt;
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 846 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Wave Race: Storm Blue | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Worms 3D | region = EUR | sound = | dsp = v2 | ver = v1.71 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Worms 3D | region = USA | sound = | dsp = v2 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Worms Blast | region = USA | sound = | dsp = v2 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = WWE Day of Reckoning 2 | region = USA | sound = Works | dsp = Unknown | ver = v1.43 | lastVer= | status = Works | comp = | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = A few audio skips and file cache issues during entrances but very playable }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = X-Men Legends | region = USA | sound = | dsp = v4 | ver = v1.44 | lastVer= | status = Issues | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = game loads to menu but you cant go into options it will freeze and if you load straight into the game it works until you start to move around for a little bit }}&lt;br /&gt;
{{ NIN| name = X-Men Legends II: Rise of Apocalypse | region = USA | sound = | dsp = v4 | ver = v1.18 | lastVer= | status = Issues | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = game loads fine but after the first cutscene the game starts and it freezes }}&lt;br /&gt;
{{ NIN| name = XIII | region = USA | sound = | dsp = v3 | ver = v1.47 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = | 480P = | fst = | notes = Freeze on opening credits. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Yu-Gi-Oh! The Falsebound Kingdom | region = USA | sound = | dsp = v4 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Freezes at licensed by Nintendo. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Zatch Bell! Mamodo Battles | region = USA | sound = | dsp = v3 | ver = v1.30 | lastVer= | status = Doesn&#039;t Work | comp = | size = 342 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Zatch Bell! Mamodo Fury | region = USA | sound = | dsp = v9 | ver = v1.30 | lastVer= | status = Works | comp = | size = 910 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Zelda no Densetsu: Toki no Ocarina GC: Ura Zelda | region = JAP | sound = | dsp = v4 | ver = r38 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.16GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at Nintendo logo }}&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Compatibility Lists]]&lt;/div&gt;</summary>
		<author><name>Daxtsu</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Nintendont_Compatibility_List&amp;diff=51046</id>
		<title>Nintendont Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Nintendont_Compatibility_List&amp;diff=51046"/>
		<updated>2014-06-03T20:55:24Z</updated>

		<summary type="html">&lt;p&gt;Daxtsu: Updates PSO 1/2 &amp;amp; III.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&#039;&#039;&#039;Compatibility list for Nintendont. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[https://code.google.com/p/nintendon-t/ Nintendont Homepage]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[http://gbatemp.net/threads/nintendont-crediars-new-project.349258 Nintendont Thread on GBATemp]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Posting Guidelines: UNDERSTAND BEFORE EDITING==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;,&amp;quot; &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;,&amp;quot; or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;, or specific county code &amp;quot;FRN&amp;quot;, &amp;quot;GER&amp;quot;, &amp;quot;SPN&amp;quot;, &amp;quot;ITL&amp;quot; &amp;quot;DUT&amp;quot; or &amp;quot;AUS&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DSP&#039;&#039;&#039; - Which sound DSP version the game is using. Do not use &amp;quot;unknown&amp;quot; if you don&#039;t know the version. &#039;&#039;&#039;Unknown&#039;&#039;&#039; is a valid entry from nintendont&#039;s log when it didn&#039;t find the DSP version. If you don&#039;t know the version, just leave it empty. You can also drag and drop the ISO into [http://crediar.no-ip.com/dspscan.rar dspscan] to obtain the dsp version.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sound&#039;&#039;&#039; - Whether the sound works of not. set to &#039;&#039;&#039;Works&#039;&#039;&#039; if the game has overall good sound with very rare on non existent garbled noises (like zelda Wind Waker). Set to &#039;&#039;&#039;Issues&#039;&#039;&#039; if the game has mixed sound issues (working fine in some part of the game, but some instrument/cutscene/menus don&#039;t). Set to &#039;&#039;&#039;Doesn&#039;t work&#039;&#039;&#039; for games with contant garbled noises, incorrect or no sound at all. If the game has no sound due to audio streaming then note &amp;quot;Audio Streaming&amp;quot; in the notes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version&#039;&#039;&#039; - Always try to use the latest [http://gbatemp.net/threads/nintendont-crediars-new-project.349258/ Nintendont release]. If you&#039;re using a more recent version than the one listed, update this field.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Last working version&#039;&#039;&#039; - update both the Version column and this column when the game works. Update only the &amp;quot;Version&amp;quot; column if it doesn&#039;t work and keep this column with the latest known working version.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of the game with a uncompressed (1.35GB) 1:1 disc image dump. Make sure to have ipl.bin or font_ansi.bin on the root of your device to ensure maximum compatibility. Mark the game as &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot; if the game is 98-100% compatible. Mark the game as &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot; if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as &amp;quot;&#039;&#039;&#039;Doesn&#039;t work&#039;&#039;&#039;&amp;quot; if it freezes at the same point every time or fails to boot at all.[http://www.slavasoft.com/hashcalc/index.htm Verify] your game.iso [http://redump.org/discs/system/gc/ here.] Titles with any missing audio due to disc streaming are to be entered as &#039;&#039;Issues&#039;&#039; with notes of audio streaming. Also note that newer release versions of Nintendont always take priority. Should you happen to find that an up to date Nintendont breaks a game that is listed here as working with an older revision, mention the earlier compatible revision under Notes. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Options&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:The enhancements of Memory Card Emulation, Widescreen Patch, Progressive Patch, DiscEX compression and GCReEx (fst) are to be considered optional, and should only be tested after the game has been confirmed to work without these features. Do not for example, add a new title to the list as &#039;Doesn&#039;t Work&#039; having only tested the game with one of these settings enabled, as it&#039;s probable the game works flawlessly without it.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;MCEmu&#039;&#039;&#039; (Memory Card Emulation) - This is the game save redirection feature which uses the front SD instead of a GameCube memory card. Keep in mind that not all games will work with this patching. Enter &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot; for working, or &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot; for not working. For partially working games, you can enter &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;. If you have not enabled Memory Card Emulation, leave the field blank.&lt;br /&gt;
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:&#039;&#039;&#039;Shrunk&#039;&#039;&#039; - Only use the latest version of [http://crediar.no-ip.com/dwn.php DiscEX] with the -c command on your verified 1:1 disc image or DMToolbox. A few titles will fail to start or eventually crash when you compress the .iso. Compatible games should be marked &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot;, and games that do not work flawlessly after compression should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot;. You should also fill in the size of the compressed game.iso (&#039;&#039;&#039;Note:&#039;&#039;&#039; DMToolbox always displays 1.36 GB as file size, which is usually wrong. You have to check the filesize for yourself). If you have not compressed the 1:1 image, leave the comp field blank. Games that have issues with compression should have comp marked as &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;&lt;br /&gt;
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:&#039;&#039;&#039;Wide&#039;&#039;&#039; (Widescreen Patch) - Whether or not a game can be patched to run in widescreen mode. Games that fail to start or later error should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot;. If the game displays any oddities but plays without crashing, you can enter &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;. If you didn&#039;t test Widescreen patch, leave the wide field blank.&lt;br /&gt;
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:&#039;&#039;&#039;480P&#039;&#039;&#039; - Whether or not a game can be forced to run in progressive mode. Note is only for games that do not normally support 480p (a list of those that do is [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_with_480p_and_16:9_support here]).&lt;br /&gt;
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:&#039;&#039;&#039;fst&#039;&#039;&#039; - Whether or not a game works in extracted (file system) mode, using the latest version of [http://crediar.no-ip.com/dwn.php GCReEx] on your verified 1:1 disc image or DMToolbox.&lt;br /&gt;
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Notes like &#039;Works Great&#039; are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.&lt;br /&gt;
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&#039;&#039;&#039;Template to add a new entry&#039;&#039;&#039;&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;{{ NIN| name = game_name | region = USA/JAP/EUR | sound = Works/Issues/Doesn&#039;t Work | dsp = vxx | ver = v1.?? | lastVer= | status = Works/Issues/Doesn&#039;t Work | comp = yes/issues/no | size = | mcemu = yes/issues/no | wide = yes/issues/no | 480P = yes/issues/no | fst = yes/issues/no | notes = }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = 007: Agent im Kreuzfeuer | region = GER | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.20 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 007: Agent Under Fire | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.24 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 007: Alles oder Nichts | region = GER | sound = | dsp = Unknown | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Shuts down Wii on start. }}&lt;br /&gt;
{{ NIN| name = 007: Everything or Nothing | region = EUR | sound = | dsp = Unknown | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Shuts down Wii on start. }}&lt;br /&gt;
{{ NIN| name = 007: From Russia with Love | region = EUR | sound = | dsp = v7 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 007: Liebesgrüße aus Moskau | region = GER | sound = | dsp = v7 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 007: Nightfire | region = EUR | sound = | dsp = Unknown | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.19 GB | mcemu = | wide = | 480P = | fst = | notes = Error Message: &amp;quot;An error has ocurred. Turn the power off and refer to the Nintendo GameCube Instruction Booklet for further instructions.&amp;quot; Used ipl.bin. }}&lt;br /&gt;
{{ NIN| name = 007: Nightfire | region = USA | sound = | dsp = Unknown | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.19 GB | mcemu = | wide = | 480P = | fst = | notes = Error Message: &amp;quot;An error has ocurred. Turn the power off and refer to the Nintendo GameCube Instruction Booklet for further instructions.&amp;quot; Used font_ansi.bin. }}&lt;br /&gt;
{{ NIN| name = 1080 Avalanche | region = USA | sound = | dsp = v3 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.20 GB | mcemu = | wide = | 480P = | fst = | notes = After the title screen it will freeze in about 20 seconds. }}&lt;br /&gt;
{{ NIN| name = 18 Wheeler: American Pro Trucker | region = USA | sound = | dsp = v2 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = 270 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 2002 FIFA World Cup Korea Japan | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = 4x4 Evo 2 | region = USA | sound = works | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 552 MB | mcemu = | wide = | 480P = | fst = | notes = freezes when entering the race. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = AGB Emulator | region = USA | sound = | dsp = v3 | ver = v1.29 | lastVer= | status = Issues | comp = | size = 19 MB | mcemu = | wide = | 480P = | fst = | notes = May freeze really quick. There is a noticeable speed improvement vs. GC mode. Many games with slowdowns are now fullspeed. Much faster than RA&#039;s VBA Next even. }}&lt;br /&gt;
{{ NIN| name = Alien Hominid | region = USA | sound = | dsp = v6 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 430 MB | mcemu = | wide = | 480P = no | fst = | notes = Progressive crashes game. Black screen after memory card screen. }}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2002 | region = USA | sound = works | dsp = v2 | ver = v1.70 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = | 480P = | fst = | notes = takes 10 seconds of black screen to boot then 30 seconds of  froozen screen after formating mcemu to reach main menu, big loading times otherwise works great.}}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2003 featuring Derek Jeter | region = USA | sound = works | dsp = v2 | ver = v1.70 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = | fst = | notes = Big loading times. }}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2004 | region = USA | sound = works | dsp = v4 | ver = v1.70 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = no | wide = | 480P = | fst = | notes = Big loading times, it cant save because it needs 388 blocks free but nintendont only creates up to 251 blocks MC. }}&lt;br /&gt;
{{ NIN| name = Amazing Island | region = USA | sound = Works | dsp = v3 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 0.98 GB | mcemu = yes | wide = | 480P = | fst = | notes = Crash Right after Intro (White Screen) }}&lt;br /&gt;
{{ NIN| name = American Chopper 2: Full Throttle | region = USA | sound = Works | dsp = v6 | ver = v1.20 | lastVer= | status = Works | comp = | size = 1.13 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Animal Crossing | region = EUR | sound = Works | dsp = Unknown | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 26 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Use [http://ul.to/88zi8qrq GCReEx] to extract your iso. Open the folder tgc and convert the tgc file of the language you want with [http://www.mediafire.com/download/abi43b3bxjt8n0x/tgctogcm.exe tgctogcm]. Rename the resulting file to game.iso. }}&lt;br /&gt;
{{ NIN| name = Animal Crossing | region = USA | sound = Works | dsp = Unknown | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 26 MB | mcemu = Yes | wide = yes | 480P = yes | fst = | notes = Game Boy Advance Link Cable and E Reader features won&#039;t work. }}&lt;br /&gt;
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Ant Bully, The | region = USA | sound = Works | dsp = v6 | ver = v1.21 | lastVer= | status = Works | comp = yes | size = 497 MB | mcemu = yes | wide = | 480P = | fst = | notes = Playable, sound glitches }}&lt;br /&gt;
{{ NIN| name = Aquaman: Battle for Atlantis | region = USA | sound = Works | dsp = v4 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 535 MB | mcemu = yes | wide = | 480P = | fst = | notes = Crashes on Loading Screen }}&lt;br /&gt;
{{ NIN| name = Army Men: Air Combat: The Elite Missions | region = USA | sound = | dsp = v4 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 960 MB | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Army Men: RTS | region = USA | sound = | dsp = v2 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Army Men: Sarge&#039;s War | region = USA | sound = | dsp = v4 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.27 GB | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Asterix and Obelix XXL | region = EUR | sound = Works | dsp = v3 | ver = v1.20 | lastVer= | status = Works | comp = | size = 724 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = ATV: Quad Power Racing 2 | region = USA | sound = | dsp = v2 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 466 MB | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Auto Modellista | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB| mcemu = | wide = | 480P = | fst = | notes = Freezes at memorycard screen. }}&lt;br /&gt;
{{ NIN| name = Avatar: The Last Airbender | region = USA | sound = Works | dsp = v6 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 857 MB | mcemu = yes | wide = | 480P = | fst = | notes = Intro too fast&lt;br /&gt;
Crash after Starting New Game (sound Loop) }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Backyard Baseball | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Crash after intro }}&lt;br /&gt;
{{ NIN| name = Backyard Football | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Intro too fast, crash after intro }}&lt;br /&gt;
{{ NIN| name = Backyard Sports: Baseball 2007 | region = USA | sound = Works | dsp = v6 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bad Boys: Miami Takedown | region = USA | sound = | dsp = v3 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Baldur&#039;s Gate: Dark Alliance | region = USA | sound = yes | dsp = v4 | ver = v1.23 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Baten Kaitos Origins Disc 1&amp;lt;br/&amp;gt;Baten Kaitos Origins Disc 2 | region = USA | sound = yes | dsp = v3 | ver = v1.49 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1&amp;lt;br/&amp;gt;Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = EUR | sound = yes | dsp = v3 | ver = r38 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Random Crashes. English only }}&lt;br /&gt;
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1&amp;lt;br/&amp;gt;Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.49 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes =Whentrying to load a save, it will report your memory card as corrupted. Do not format, just say no and then try again, then it works. Music in the battle scenes too loud and music keeps playing after battle is over randomly. }}&lt;br /&gt;
{{ NIN| name = Batman Begins | region = USA | sound = Works | dsp = v3 | ver = v1.52 | lastVer= USB r4 | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = yes | 480P = | fst = | notes = It doesnt work since versions from sd and usb got mixed together So it blackscreens after choosing progressive ever since usb r4 where it played perfectly. }}&lt;br /&gt;
{{ NIN| name = Batman: Dark Tomorrow | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Crashes after new game intro }}&lt;br /&gt;
{{ NIN| name = Batman: Rise of Sin Tzu | region = USA | sound = Works | dsp = v4 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes play too fast }}&lt;br /&gt;
{{ NIN| name = Batman: Vengeance | region = USA | sound = | dsp = Unknown | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Battalion Wars | region = USA | sound = Works | dsp = v6 | ver = v1.18 | lastVer= | status = Works | comp = yes | size = 946 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Battle Stadium D.O.N. | region = JAP | sound = Works | dsp = | ver = v1.23 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Beach Spikers: Virtua Beach Volleyball | region = USA | sound = Issues | dsp = v2 | ver = r76 | lastVer= | status = Works | comp = | size = 237 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = In widescreen mode, image edges will not show all }}&lt;br /&gt;
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = EUR | sound = | dsp = v4 | ver = r44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = USA | sound = Doesn&#039;t Work | dsp = v2 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Sound plays too fast }}&lt;br /&gt;
{{ NIN| name = Beyond Good &amp;amp; Evil | region = USA | sound = Issues | dsp = v4 | ver = v1.44 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = Altered Sound and Music. Freezes at the hangar door. }}&lt;br /&gt;
{{ NIN| name = Big Air Freestyle | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Crash after intro }}&lt;br /&gt;
{{ NIN| name = Big Mutha Truckers | region = USA | sound = | dsp = v4 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Billy Hatcher and the Giant Egg | region = USA | sound = Issues | dsp = v3 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = no | wide = | 480P = | fst = | notes = Freezes during loading screen after the first cut scene. }}&lt;br /&gt;
{{ NIN| name = Bionicle | region = USA | sound = | dsp = v4 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Bionicle Heroes | region = USA | sound = Works | dsp = v6 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Black &amp;amp; Bruised | region = USA | sound = Works | dsp = v4 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = USA | sound = Works | dsp = v4 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = BloodRayne | region = USA | sound = Works | dsp = v2 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bloody Roar: Primal Fury | region = EUR | sound = | dsp = v2 | ver = v1.39 | lastVer= | status = Doesn&#039;t Work | comp = | size = 637MB | mcemu = no | wide = | 480P = | fst = | notes = Freezes after creating data file }}&lt;br /&gt;
{{ NIN| name = Bloody Roar: Primal Fury | region = USA | sound = | dsp = v2 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after creating data file. }}&lt;br /&gt;
{{ NIN| name = BMX XXX | region = USA | sound = Issues | dsp = v4 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = No BGM }}&lt;br /&gt;
{{ NIN| name = Bomberman Generation | region = EUR | sound = Issues | dsp = v2 | ver = r22 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = Stays on now saving screen forever. }}&lt;br /&gt;
{{ NIN| name = Bomberman Generation | region = USA | sound = | dsp = v2 | ver = v1.50 | lastVer= | status = Doesn&#039;t Work | comp = | size = 0.99 GB | mcemu = | wide = yes | 480P = | fst = | notes = Freezes on now loading screen. }}&lt;br /&gt;
{{ NIN| name = Bomberman Jetters | region = USA | sound = Works | dsp = v3 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bratz: Forever Diamondz | region = USA | sound = Works | dsp = v6 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bratz: Rock Angelz | region = USA | sound = | dsp = v3 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = USA | sound = | dsp = v4 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Burnout | region = USA | sound = Works | dsp = v2 | ver = v1.03 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Sky is bugged with random colors. }}&lt;br /&gt;
{{ NIN| name = Burnout 2: Point of Impact | region = USA | sound = Works | dsp = v4 | ver = v1.60 | lastVer=| status = Works | comp = yes | size = 1.21 GB | mcemu = yes| wide = yes | 480P = yes | fst = | notes = Stiff controls but this may just be the game. }}&lt;br /&gt;
{{ NIN| name = Bust-A-Move 3000 | region = USA | sound = Works | dsp = v4 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 155 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = sound fx and bgm is garbage. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Call of Duty 2: Big Red One | region = USA | sound = | dsp = v3 | ver = v1.20 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after choosing play game on the main menu. }}&lt;br /&gt;
{{ NIN| name = Call of Duty: Finest Hour | region = USA | sound = Works | dsp = v3 | ver = v1.29 | lastVer= | status = Issues | comp = | size = 1.30 GB | mcemu = yes | wide = | 480P = | fst = | notes = Ingame all buttons stop working except the dual analogs on the gamecube &amp;amp; ps3 controller. Cutscenes run at double speed. }}&lt;br /&gt;
{{ NIN| name = CAPCOM vs SNK 2 EO | region = EUR | sound = Works | dsp = v2 | ver = r85 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = CAPCOM vs SNK 2 EO | region = USA | sound = works | dsp = v2 | ver = v1.50 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Chaos Field | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 480 MB | mcemu = yes | wide = | 480P = | fst = | notes = Intro lags. }}&lt;br /&gt;
{{ NIN| name = Charlie and the Chocolate Factory | region = USA | sound = Works | dsp = v9 | ver = v1.20 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Chibi-Robo! | region = EUR | sound = | dsp = v6 | ver = r13 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on boot. }}&lt;br /&gt;
{{ NIN| name = Chibi-Robo! | region = USA | sound = works | dsp = v4 | ver = v1.69 | lastVer=  | status = works | comp = yes | size = 407 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Chronicles of Narnia, The: The Lion, the Witch and the Wardrobe | region = EUR | sound = Works | dsp = v6 | ver = r35 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name =  Conflict:  Desert Storm | region = USA | sound = Works | dsp = v4  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name =  Conflict:  Desert Storm II: Back to Baghdad | region = USA | sound = Works | dsp =v3  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.14 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Crash Bandicoot: The Wrath of Cortex | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 894 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes at loading screen. }}&lt;br /&gt;
{{ NIN| name = Crash Nitro Kart | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes = Some minor graphics are very blurry.}}&lt;br /&gt;
{{ NIN| name = Crazy Taxi | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 133 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes the moment you are about to play.}}&lt;br /&gt;
{{ NIN| name = Cubivore | region = USA | sound = works | dsp = v7 | ver = v1.67 | lastVer= | status = works | comp = yes | size = 95 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Custom Robo | region = USA | sound = | dsp = v3 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp =  | size = 940 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Dairantou Smash Brothers DX v1.00/v1.02 | region = JAP | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Have slight big loading times }}&lt;br /&gt;
{{ NIN| name = Dance Dance Revolution: Mario Mix | region = USA | sound = Works | dsp = v9| ver = v1.44 | lastVer= | status = Works | comp = yes | size = 264 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen has small optical graphics glitches. }}&lt;br /&gt;
{{ NIN| name = Dead to Rights | region = USA | sound = | dsp =v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes during tutorial. }}&lt;br /&gt;
{{ NIN| name = Def Jam: Fight for NY | region = USA | sound =v3 | dsp =v3 | ver = v1.47 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = error screen while its loading before the fight }}&lt;br /&gt;
{{ NIN| name = Def Jam: Vendetta | region = USA | sound = | dsp = v2 | ver = v1.47 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Die Hard: Vendetta | region = USA | sound = works | dsp = v2 | ver = v1.48 | lastVer= | status = Works | comp = | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Digimon Rumble Arena 2 | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.29 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Digimon World 4 | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = 1.12 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = HID issue: Character can only walk in a straight line or diagonal. }}&lt;br /&gt;
{{ NIN| name = Dinotopia: The Sunstone Odyssey | region = USA | sound = works | dsp = | ver = v1.48 | lastVer= | status = Works | comp = | size = 792 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s PK: Out of the Shadows | region = USA | sound = Works | dsp = v4 | ver = r60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Skip any skipable cutscenes ASAP because they cause freezing. }}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles   | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = Big loading times,skipt the cutscenes or it might freeze and sound is out of sinc in cutscenes.}}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer  | region = USA | sound = Works | dsp =v6  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.09 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = Big loading times,skipt the cutscenes or it might freeze and sound is out of sinc in cutscenes.}}&lt;br /&gt;
{{ NIN| name = Disney-Pixar Ratatouille | region = USA | sound = Works | dsp =v6  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 942 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = Skip the movie cutscenes especialy the first one or the game will freeze}}&lt;br /&gt;
{{ NIN| name = Donkey Kong Jungle Beat | region = USA | sound = Works | dsp = v8 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 660 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = No DK Bongo Controller support }}&lt;br /&gt;
{{ NIN| name = Donkey Konga | region = USA | sound = Works | dsp = | ver = v1.44 | lastVer= | status = Issues | comp = | size = 256 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes when you begin to play a song. }}&lt;br /&gt;
{{ NIN| name = Donkey Konga 3 | region = JAP | sound = | dsp = v6 | ver = v1.71 | lastVer= | status = Doesn&#039;t Work | comp = | size = 252 MB | mcemu = | wide = yes| 480P = yes| fst = | notes = Crashes before title screen. }}&lt;br /&gt;
{{ NIN| name = Doshin the Giant | region = EUR | sound = Works | dsp = v2 | ver = v1.29 | lastVer= | status = Works | comp = | size = 735 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dragon Drive: D-Masters Shot | region = JAP | sound = works | dsp = v4 | ver = v1.73 | lastVer= | status = issues | comp = | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = Random freezes. }}&lt;br /&gt;
{{ NIN| name = Dragon Drive: D-Masters Shot (Anime Disc) | region = JAP | sound =  works | dsp = v4 | ver = v1.73 | lastVer= | status = Works  | comp = | size = | mcemu = | wide = | 480P =yes  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = Works | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai 2 | region = USA | sound = Works | dsp = v6 | ver = v1.61 | lastVer= | status = Works | comp = Works | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Sagas | region = USA | sound = | dsp = v3 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = Must use d-pad at mc screen. Black Screen after first cutscene. }}&lt;br /&gt;
{{ NIN| name = Dream Mix TV: World Fighters | region = JAP | sound = Doesn&#039;t Work | dsp = | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = 391 MB | mcemu = | wide = | 480P = | fst = | notes = freezes at intro }}&lt;br /&gt;
{{ NIN| name = DreamWorks Madagascar | region = EUR | sound = | dsp = v3 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Freezes on logos after just 5 seconds }}&lt;br /&gt;
{{ NIN| name = DreamWorks Madagascar | region = USA | sound = | dsp = v3 | ver = v1.71 | lastVer= | status = Works | comp = | size = 614 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = Videos are choppy and freezes the game if you don&#039;t skip them. Loading takes longer than normal. }}&lt;br /&gt;
{{ NIN| name = Dreamworks Over The Hedge | region = EUR | sound = | dsp = v6 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes on loading main menu. }}&lt;br /&gt;
{{ NIN| name = Dreamworks Over The Hedge | region = USA | sound = Works | dsp = v6 | ver = v1.69 | lastVer=  | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = Takes 20 seconds of black screen to  reach progressive scan screen, then 40 seconds of title menu being still to reach the game itself. it works great after that.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Enter The Matrix Disc 1&amp;lt;br/&amp;gt;Enter The Matrix Disc 2 | region = EUR | sound =Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.30 GB&amp;lt;br/&amp;gt;1.19 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = No automatic disc swapping. }}&lt;br /&gt;
{{ NIN| name = Enter The Matrix Disc 1&amp;lt;br/&amp;gt;Enter The Matrix Disc 2 | region = USA | sound = works | dsp = v4 | ver = v1.67 | lastVer= | status = works | size = 1.30 GB&amp;lt;br/&amp;gt;1.19 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = ESPN International Winter Sports 2002 | region = USA | sound = Works | dsp = v3 | ver = v1.44 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Eternal Darkness: Sanity&#039;s Reqiem | region = EUR | sound = Works | dsp = v2 | ver = v1.69| lastVer= | status = Issues | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Freeze when you are about to control the protagonist. }}&lt;br /&gt;
{{ NIN| name = Eternal Darkness: Sanity&#039;s Reqiem | region = USA | sound = | dsp = v2 | ver = v1.55 | lastVer= | status = Issues | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Lags really bad after Nintendo logo. Eventually freezes. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = F-Zero AX | region = | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 415 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = F-Zero GX | region = EUR | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.33 GB | mcemu = | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required. Freezes at 50/60 Hz selection. Reset combo works during freeze. }}&lt;br /&gt;
{{ NIN| name = F-Zero GX | region = USA | sound = | dsp = v4 | ver = v1.75 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.33 GB | mcemu = | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required. Freezes after &amp;quot;av&amp;quot; logo. Reset combo works during freeze. USB Gecko output from hang: OSCheckHeap: Failed MINOBJSIZE &amp;lt;= cell-&amp;gt;size in 878OSCheckHeap: Failed MINOBJSIZE &amp;lt;= cell-&amp;gt;size in 878. }}&lt;br /&gt;
{{ NIN| name = FIFA 06 | region = EUR | sound =Works | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA 07 | region = EUR | sound =Works | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =yes| 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = FIFA Football 2003 | region = EUR | sound =Works | dsp = v4 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.22 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Football 2004 | region = EUR | sound =Works | dsp = v4 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.10 GB | mcemu =issues | wide =issues | 480P =yes | fst = | notes = Black screen after formating memory card. Widescreen issues: Player disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = FIFA Football 2005 | region = EUR | sound =Works | dsp = v3 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.03 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Fussball-Weltmeisterschaft Deutschland 2006 | region = GER | sound =Works | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.16 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = FIFA Street | region = EUR | sound =Works | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 784 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Player disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = FIFA Street 2 | region = EUR | sound =Works | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.21 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = USA | sound = Works | dsp = v4 | ver = v1.21 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Finding Nemo | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 964 MB | mcemu = | wide = | 480P = | fst = | notes = Black Screen after cutscenes before reaching main menu. }}&lt;br /&gt;
{{ NIN| name = Fire Emblem: Path of Radiance | region = EUR | sound = Works | dsp = v9 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Fire Emblem: Path of Radiance | region = USA | sound = Works | dsp = v9 | ver = v1.18 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Frogger&#039;s Adventures: The Rescue | region = USA | sound = works | dsp = v3 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide =  | 480P = | fst = | notes = May freeze during cutscenes. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Gauntlet: Dark Legacy | region = USA | sound = Works | dsp = v2 | ver = v1.47 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = The audio of the first cutscene stutters. }}&lt;br /&gt;
{{ NIN| name = Geist | region = USA | sound = | dsp = v9 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1,26 GB | mcemu = | wide = | 480P = | fst = | notes =Freezes on loading screen before the main menu. }}&lt;br /&gt;
{{ NIN| name = Go! Go! Hypergrind | region = USA | sound = Issues | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Random crashes - unplayable }}&lt;br /&gt;
{{ NIN| name = Godzilla: Destroy All Monsters Melee | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 834 MB | mcemu = yes | wide = | 480P = no | fst = | notes = Freezes with green lines after selecting a level.}}&lt;br /&gt;
{{ NIN| name = GoldenEye: Rogue Agent Disc 1&amp;lt;br\&amp;gt;GoldenEye: Rogue Agent Disc 2 | region = EUR | sound = | dsp = Unknown | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.11 GB&amp;lt;br\&amp;gt;1.12 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Gotcha Force | region = USA | sound = Works | dsp =v3  | ver = v1.44 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = no | notes =  }}&lt;br /&gt;
{{ NIN| name = Gun | region = USA | sound = Issues | dsp = v6 | ver = v1.47 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = freezes before title menu. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = EUR | sound =Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu = yes| wide = yes| 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = USA | sound = works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Goblet of Fire | region = USA | sound = Works | dsp = v6 | ver = v1.50 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Philosopher&#039;s Stone | region = EUR | sound =Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp =yes | size = 1.19 GB | mcemu =yes | wide = yes| 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Prisoner of Azkaban | region = USA | sound = Works | dsp = v3 | ver = v1.40 | lastVer= | status = Works | comp = | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Sorcerer&#039;s Stone | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Works  | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Harry Potter und der Feuerkelch | region = GER | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter und der Gefangene von Askaban | region = GER | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter: Quidditch World Cup | region = USA | sound = Works | dsp = v3 | ver = v1.23 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harvest Moon: A Wonderful Life | region = USA | sound = Works | dsp = v2 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 505 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harvest Moon: Another Wonderful Life | region = USA | sound = Works | dsp = v2 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 1.35 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harvest Moon: Magical Melody | region = USA | sound = Works | dsp = v6 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 171 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Das dritte Zeitalter Disc 1&amp;lt;br/&amp;gt;Herr der Ringe, Der: Das dritte Zeitalter Disc 2 | region = GER | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Issues | comp = yes | size = 1.20 GB&amp;lt;br/&amp;gt;1.32 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = Plays at two times the speed it should.}}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Die Rückkehr des Königs | region = GER | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Issues | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Die Zwei Türme | region = GER | sound =Works | dsp = v4 | ver = v1.69 | lastVer= | status = Issues | comp =yes | size = 1.29 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Hitman 2: Silent Assassin | region = USA | sound = works | dsp = v4 | ver = v1.69 | lastVer= | status =  Works | comp = yes | size = 812 MB| mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hobbit, The: The Prelude to the Lord of the Rings | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hot Wheels: Velocity X | region = USA | sound = Works | dsp =v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.1: Cubic Lode Runner | region = JAP | sound = Works | dsp = v3 | ver = r85 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.2: Star Soldier | region = JAP | sound = works | dsp = v4 | ver = v1.67 | lastVer=  | status =  Works | comp = yes | size = 134 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.3: PC Genjin: Pithecanthropus Computerurus | region = JAP | sound = Works | dsp = v3 | ver = r85 | lastVer= | status = Works | comp = | size = 151 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.4: Takahashi-Meijin no Boukenjima | region = JAP | sound = Works | dsp = v3 | ver = r85 | lastVer= | status = Works | comp = | size = 312 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hunter: The Reckoning | region = USA | sound = Works | dsp = v1 | ver = r85 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = I-Ninja | region = USA | sound = works | dsp =v4 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 860 MB | mcemu = | wide = | 480P = | fst = | notes = First cutscene will lag up until the point it freezes.}}&lt;br /&gt;
{{ NIN| name = Ikaruga | region = USA | sound = Issues | dsp = v4 | ver = v1.51 | lastVer= | status = Issues | comp = | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Game boots, but when beginning Story or Practice, the game hangs with a loud blaring bleep (due to lack of streaming audio?).  Seems to load and save in the Options menu just fine. During demo modes, sound effects work (there&#039;s no music on real hardware). }}&lt;br /&gt;
{{ NIN| name = Incredible Hulk, The: Ultimate Destruction | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = yes/issues/no | notes = Cutscenes play too fast.}}&lt;br /&gt;
{{ NIN| name = Intellivision Lives! | region = USA | sound = Works | dsp = v1 | ver = r60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name =Killer 7 Disc 1&amp;lt;br&amp;gt;Killer 7 Disc 2 | region = EUR | sound = | dsp = v6 | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on boot }}&lt;br /&gt;
{{ NIN| name = Killer 7 Disc 1&amp;lt;br&amp;gt;Killer 7 Disc 2 | region = USA | sound = works | dsp = v6 | ver = v1.69 | lastVer=  | status =  works | comp = | size = 1.19 GB&amp;lt;br&amp;gt;835 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Kirby Air Ride | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Can not be shrunk.&amp;lt;br\&amp;gt;Widescreen issues: Menu is distorted.}}&lt;br /&gt;
{{ NIN| name = Kirby Air Ride | region = USA | sound = Works | dsp = v4 | ver = v1.67 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = If shrunken it will freeze when entering a Race. }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Go! Go! Mamono Fight!! | region = JAP | sound = | dsp = Unknown | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 569 MB | mcemu = | wide = | 480P = | fst = | notes = Green screen on boot. }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle 2 | region = JAP | sound = | dsp = Unknown | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 853 MB | mcemu = | wide = | 480P = | fst = | notes = Green screen on boot. }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle: Full Power | region = JAP | sound = | dsp = Unknown | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 700 MB | mcemu = | wide = | 480P = | fst = | notes = Green screen on boot. }}&lt;br /&gt;
{{ NIN| name = Kururin Squash! | region = JAP | sound = works | dsp = v3 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 228 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = USA | sound = Works | dsp = v6 | ver = v1.18 | lastVer= | status = Issues | comp = Unknown | size = 1.35 GB | mcemu = | wide = | 480P = | fst = Unknown | notes = very slow, broken since v1.0 }}&lt;br /&gt;
{{ NIN| name = Legend of Spyro, The: A New Beginning | region = USA | sound = Works | dsp = v6 | ver = v1.03 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Collector&#039;s Edition | region = EUR | sound = Works | dsp = v5 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.16 GB | mcemu = | wide = yes | 480P =yes | fst = | notes = Black screen after choosing Zelda game. TV signal loss after a few seconds. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Collector&#039;s Edition | region = USA | sound = Works | dsp = v5 | ver = v1.59 | lastVer= | status = Issues | comp = | size = 1.16 GB | mcemu = | wide = yes | 480P = | fst = | notes = Game boots fine but freezes when you pick a zelda game to play. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = EUR | sound = Works | dsp = v5 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 462 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = No GBA support. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = USA | sound = Works | dsp = v5 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 254 MB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = EUR | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.06 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen after Nintendo logo. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = USA | sound = issues | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp =  | size =  1.04 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen after progressive screen. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = EUR | sound = issues | dsp = v8 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 0.97 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Background music during intro and in some areas is missing.&amp;lt;br\&amp;gt; Widescreen issues: A few Objects missing outside 4:3 frame (signs, ladders, goats); Screen is 4:3 for a short time when leaving an area.}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = USA | sound = Issues | dsp = v8 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 0.97 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Background music during intro and in some areas is missing.&amp;lt;br\&amp;gt;Widescreen issues: Texture/ Model pop-in on edges of screen. Screen is 4:3 for a short time when leaving an area. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = EUR | sound = Works | dsp = v0 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = USA | sound = Works | dsp = v0 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 1.01 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA (Tingle Tuner) support. }}&lt;br /&gt;
{{ NIN| name = LEGO Star Wars II: The Original Trilogy | region = USA | sound = Works | dsp = v6 | ver = v1.59 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = LEGO Star Wars: The Video Game | region = USA | sound = Works | dsp = v6 | ver = r80 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Issues | comp =yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = USA | sound = Works | dsp = v3 | ver = r84 | lastVer= | status = Issues | comp = | size = 1.33 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1&amp;lt;br/&amp;gt;Lord of the Rings, The: The Third Age Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Issues | comp =yes | size = 1.20 GB&amp;lt;br\&amp;gt;1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Plays at two times the speed it should.}}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1&amp;lt;br/&amp;gt;Lord of the Rings, The: The Third Age Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.18 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Issues | comp =yes | size = 1.32 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = USA | sound = works | dsp = v4 | ver = v1.67 | lastVer= | status = Issues | comp = | size = 1.31 GB | mcemu = yes | wide = | 480P = | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lost Kingdoms | region = USA | sound = Works | dsp =v2 | ver = v1.50 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freeze when you press start of new game.}}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion | region = EUR | sound = Works | dsp = v11 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 272 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion | region = USA | sound = Works | dsp = v11 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 187 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Freezes if you try to go to the gallery.}}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion | region = JAP | sound = Works | dsp = v11 | ver = v1.62 | lastVer= | status = Works | comp = | size = 118 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Madden NFL 2002 | region = USA | sound = | dsp = v2 | ver = r44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = Freezes at EA logo. }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2003 | region = USA | sound = | dsp = v9 | ver = r22 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = Freezes after Nintendo logo. }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2004 | region = USA | sound = Works | dsp = v4 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = no | wide = yes | 480P = yes | fst = | notes = Playable. Sometimes will freeze. }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2005 | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = no | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Golf: Toadstool Tour | region = EUR | sound = Works | dsp = v2 | ver = v1.70 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =yes | 480P = yes| fst = | notes = Wario/Waluigi intro does not work properly if there is an existing safe file.}}&lt;br /&gt;
{{ NIN| name = Mario Golf: Toadstool Tour | region = USA | sound = Works | dsp = v2 | ver = v1.62 | lastVer= | status = Works | comp = | size = 1.10 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Mario Kart Arcade GP | region = USA| sound = works | dsp = v9 | ver = v1.74 | lastVer= | status = Issues | comp = | size = 336 MB | mcemu = | wide = | 480P = | fst = | notes = May freeze when finishing a race or starting one. }}&lt;br /&gt;
{{ NIN| name = Mario Kart Arcade GP 2 | region = USA | sound = works| dsp = v9 | ver = v1.75 | lastVer= | status = Doesn&#039;t Work | comp = | size = 462 MB | mcemu = | wide = | 480P = | fst = | notes = Game boots, but hangs on the &amp;quot;You can&#039;t use the camera now.&amp;quot; screen. }}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! | region = EUR | sound = Works | dsp = v5 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 614 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! | region = USA | sound = Works | dsp = v5 | ver = v1.59 | lastVer= | status = Works | comp = yes | size = 382 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! (Bonus Disc) | region = USA | sound = | dsp = | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after Gamecube logo. }}&lt;br /&gt;
{{ NIN| name = Mario Party 4 | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 579 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Party 4 | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: texture/model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Party 5 | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 880 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Background images not big enough.}}&lt;br /&gt;
{{ NIN| name = Mario Party 5 | region = USA | sound = Works | dsp = v3 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 951 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Texture/Model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Party 6 | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 750 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =No mic support on WiiU.&amp;lt;br\&amp;gt;Widescreen issues: Background images not big enough. }}&lt;br /&gt;
{{ NIN| name = Mario Party 6 | region = USA | sound = Works | dsp = v3 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 751 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = No mic support on WiiU.&amp;lt;br\&amp;gt; Widescreen issues: Texture/Model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Party 7 | region = EUR | sound = Works | dsp = v9 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 585 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =No mic support on WiiU.&amp;lt;br\&amp;gt; Widescreen issues: Background images not big enough. }}&lt;br /&gt;
{{ NIN| name = Mario Party 7 | region = USA | sound = Works | dsp = v9 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = No mic support on WiiU.&amp;lt;br\&amp;gt; Widescreen issues: Texture/Model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Power Tennis | region = EUR | sound = Works | dsp = v2 | ver = v1.70 | lastVer= | status = Issues | comp =yes | size = 640 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = Stays at title screen even if you have pressed start. Title screen isn&#039;t frozen. }}&lt;br /&gt;
{{ NIN| name = Mario Power Tennis | region = USA | sound = Issues | dsp = v2 | ver = v1.71 | lastVer= | status = Issues | comp = | size = 604 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = Cannot get past the title screen. Controller works and the title screen isn&#039;t frozen. }}&lt;br /&gt;
{{ NIN| name = Mario Smash Football | region = EUR | sound = Works | dsp = v9 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 618 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Superstar Baseball | region = EUR | sound = Works | dsp = v9 | ver = v1.70 | lastVer= | status = Issues | comp =yes | size = 604 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Stays forever at &amp;quot;now loading&amp;quot; screen, after choosing teams. Screen is not frozen.  }}&lt;br /&gt;
{{ NIN| name = Mario Superstar Baseball | region = USA | sound = Works | dsp = v9 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 602 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes at Now Loading screen after choosing teams }}&lt;br /&gt;
{{ NIN| name = Mary-Kate and Ashley: Sweet 16: Licensed to Drive | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Black screen before first race }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: European Assault | region = USA | sound = | dsp = | ver = USB r4 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.16 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Frontline | region = USA | sound = | dsp = | ver = USB r4 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Green screen on boot. }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Rising Sun Disc 1&amp;lt;br\&amp;gt;Medal of Honor: Rising Sun Disc 2| region = EUR | sound = | dsp = Unknown | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot.}}&lt;br /&gt;
{{ NIN| name = Mega Man Anniversary Collection | region = EUR | sound = Works | dsp = v9 | ver = v1.67 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Works perfectly but sound music always crashing }}&lt;br /&gt;
{{ NIN| name = Mega Man X Collection | region = USA | sound = Works | dsp = v9 | ver = v1.20 | lastVer= | status = Works | comp = | size = 974 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mega Man X: Command Mission | region = USA | sound = works | dsp = v9 | ver = v1.66 | lastVer= | status = Issues | comp = | size = 1.18 GB | mcemu = issues | wide = | 480P = | fst = | notes = May freeze occasionally at random. Saving freezes. }}&lt;br /&gt;
{{ NIN| name = Mega Man: Network Transmission | region = USA | sound = Works | dsp = v9 | ver = v1.43 | lastVer= | status = Works | comp = | size = 557 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = text appears working with font_ansi.bin. }}&lt;br /&gt;
{{ NIN| name = Men in Black II: Alien Escape | region = USA | sound = works | dsp =  | ver = v1.67 | lastVer= | status = doesn&#039;t work | comp = | size = 1.29 GB | mcemu = yes | wide = | 480P = | fst = | notes = freezes on the loading screen. }}&lt;br /&gt;
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1&amp;lt;br/&amp;gt;Metal Gear Solid: The Twin Snakes Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.14 GB&amp;lt;br\&amp;gt;1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Since you can&#039;t switch controller ports to beat Psycho Mantis you&#039;ll have to die at least once in that fight [[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 more info here]] }}&lt;br /&gt;
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1&amp;lt;br/&amp;gt;Metal Gear Solid: The Twin Snakes Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 1.21 GB&amp;lt;br&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Since you can&#039;t switch controller ports to beat Psycho Mantis you&#039;ll have to die at least once in that fight [[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 more info here]]. }}&lt;br /&gt;
{{ NIN| name = Metroid Prime | region = EUR | sound = Works | dsp =v2  | ver = v1.69 | lastVer=  | status = Works | comp =yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Metroid Prime | region = USA | sound = Works | dsp = v2 | ver = v1.76 | lastVer= v1.72 | status = Works | comp = | size = 1.25 GB | mcemu = Yes | wide = Yes | 480P = Yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Metroid Prime 2: Echoes | region = EUR | sound =Works | dsp =v9 | ver = v1.69 | lastVer=  | status = Works | comp =yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Metroid Prime 2: Echoes | region = USA | sound = | dsp = v9 | ver = v1.76 | lastVer= v1.72 | status = Works | comp = | size = 1.35 GB | mcemu = Yes | wide = Yes | 480P = Yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures | region = USA | sound = Works | dsp = v3 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 1.05 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures 2 | region = USA | sound = Issues | dsp =v3 | ver = v1.67 | lastVer= | status = Issues | comp = | size = 1.29 GB | mcemu = yes | wide =  | 480P = | fst = | notes = Sound glitches on first screen, upon picking a game the following error displays &amp;quot;An error has occurred. Turn the power off and refer to the Nintendo GameCube Instruction Booklet for further information.&amp;quot;}}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures 3 | region = USA | sound = | dsp =v6 | ver = v1.67 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.18 GB| mcemu = | wide = | 480P = | fst = | notes = After the memory card screen the following occurs &amp;quot;An error has occurred. Turn the power off and refer to the Nintendo GameCube Instruction Booklet for further information.&amp;quot; }}&lt;br /&gt;
{{ NIN| name = MLB SlugFest 2003 | region = USA | sound = Works | dsp =v2 | ver = v1.47 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = MLB SlugFest 2004 | region = USA | sound = Works | dsp = v2| ver = v1.47 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mortal Kombat: Deadly Alliance | region = USA | sound = Works | dsp = v2 | ver = v1.23 | lastVer= | status = Works | comp = | size = 1.36 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mortal Kombat: Deception | region = USA | sound = | dsp = v6 | ver = v1.23 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Muppets: Party Cruise | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mystic Heroes | region = USA | sound = Works | dsp = v2 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Naruto: Clash of Ninja | region = USA | sound = Works | dsp =v9 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = Freezes clicking start at main menu.}}&lt;br /&gt;
{{ NIN| name = Naruto: Gekitōu Ninja Taisen! 4 | region = JAP | sound = Works | dsp = | ver = r85 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.30 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Intro game work  but  press start button freezing scream }}&lt;br /&gt;
{{ NIN| name = NASCAR Thunder 2003 | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P =  yes| fst = | notes =bios/Font file possibly required. }}&lt;br /&gt;
{{ NIN| name = NBA Street | region = USA | sound = Issues | dsp = v2 | ver = r18 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = Endless buzz sound, distorted audio, crashes and resets Wii U before title screen loads. }}&lt;br /&gt;
{{ NIN| name = NBA Street V3 | region = USA | sound = | dsp = v3 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = | 480P = | fst = | notes = Stars loading, then resets the Wii U after the second star loads. }}&lt;br /&gt;
{{ NIN| name = NBA Street Vol. 2 | region = USA | sound = | dsp = v4 | ver = v1.50 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Carbon | region = USA | sound = | dsp =v6 | ver = v1.29 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = freeze at logo screen with ipl.bin, black screen without ipl.bin }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Hot Pursuit 2 | region = USA | sound = Works | dsp = v2 | ver = v1.29 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Freezes after picking a race }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Most Wanted | region = USA | sound = | dsp = v6 | ver = v1.52 | lastVer= | status = issues | comp = | size = 1.24 GB | mcemu = yes | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required, randomly loads past logo then it freezes at different spots }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Underground | region = USA | sound = | dsp = v3 | ver = v1.29 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Underground 2 | region = USA | sound = | dsp = v6 | ver = v1.29 | lastVer= | status = Works | comp = | size =  | mcemu = yes | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required }}&lt;br /&gt;
{{ NIN| name = NFL 2K3 | region = USA | sound = | dsp = v2 | ver = r65 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on boot. }}&lt;br /&gt;
{{ NIN| name = NFL Blitz 2002 | region = USA | sound = Works | dsp = v2 | ver = r85 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NFL Blitz 2003 | region = USA | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Issues | comp = | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Everything works until you get to the game. Then it runs at about 5 fps. }}&lt;br /&gt;
{{ NIN| name = NFL Blitz Pro | region = USA | sound = | dsp = v3 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.15 GB | mcemu = | wide = | 480P = | fst = | notes = Freeze on first screen; littered with green video glitching }}&lt;br /&gt;
{{ NIN| name = NFL Street | region = USA | sound = Issues | dsp = v4 | ver = r18 | lastVer= | status = Works | comp = | size = 1.36 GB | mcemu = Yes | wide = Yes | 480P = Yes | fst = | notes = Randomly freezes during FMV&#039;s skip to avoid. Music plays fine but distortion, beeps, blips for sound effects. }}&lt;br /&gt;
{{ NIN| name = NFL Street 2 | region = USA | sound = Issues | dsp = v3 | ver = v1.50 | lastVer= | status = Issues | comp = | size = 1.36 GB | mcemu = Issues | wide = Yes | 480P = Yes | fst = | notes = Randomly freezes during FMV&#039;s skip to avoid. Music plays fine but distortion, beeps, blips for sound effects. Saves, but doesn&#039;t load MC Emu when starting the game, occasional freezes. }}&lt;br /&gt;
{{ NIN| name = NHL Hitz 2003 | region = USA | sound = Works | dsp =v4  | ver = v1.21 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide =  | 480P = | fst =  | notes = Mostly runs great. Occasionally freezes and needs reboot.}}&lt;br /&gt;
{{ NIN| name = Nickelodeon Party Blast | region = USA | sound = Works| dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 923 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Freezes at character select screen. }}&lt;br /&gt;
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Battle for Bikini Bottom | region = USA | sound = | dsp = v3 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.17 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes on first loading screen. }}&lt;br /&gt;
{{ NIN| name = Nickelodeon SpongeBob SquarePants: The Movie | region = USA | sound = | dsp = | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = / | 480P = / | fst = | notes = Videos play at 2x speed and are choppy. There are some audio glitches also. }}&lt;br /&gt;
{{ NIN| name = Nickelodeon The Adventures of Jimmy Neutron: Boy Genius: Jet Fusion | region = USA | sound = Works | dsp = v3 | ver = v1.31 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No longer freezes at title screen but gives black screen loading the first level }}&lt;br /&gt;
{{ NIN| name = Nicktoons Unite! | region = USA | sound = Works | dsp = v6 | ver = v1.69| lastVer= | status = Issues | comp = | size = | mcemu = | wide = Yes | 480P = Yes | fst = | notes = Random freezes - Unplayable.}}&lt;br /&gt;
{{ NIN| name = Nintendo Puzzle Collection | region = JAP | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 137 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = font_sjis.bin needed for Yoshi&#039;s Cookie.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Odama | region = USA | sound = Works | dsp = v6 | ver = v1.60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = No Mic support, plays well without mic. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = P.N. 03 | region = EUR | sound = | dsp = v4 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = no | 480P = no | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = P.N. 03 | region = USA | sound = | dsp = v4 | ver = v1.61 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = no | 480P = no | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Pac-Man Vs. | region = USA | sound = | dsp = v5 | ver = r23 | lastVer= | status = Issues | comp = | size = | mcemu = | wide = no | 480P = no | fst = | notes = Controller 1 stops working when connecting GBA. }}&lt;br /&gt;
{{ NIN| name = Pac-Man World 2 | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 852 MB | mcemu = yes | wide = yes| 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pac-Man World 3 | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pac-Man World Rally | region = USA | sound = works | dsp =v6  | ver = v1.67 | lastVer= | status = Doesn&#039;t Work | comp = | size = 537 MB | mcemu = yes | wide = | 480P = | fst = | notes =  Freezes on loading screen.}}&lt;br /&gt;
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = EUR | sound = Works | dsp = v7 | ver = v1.69 | lastVer= | status = Issues | comp = yes | size = 590 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Freezes in every battle when the curtains fall.&amp;lt;br\&amp;gt;Widescreen issues: Black bars on top and bottom appear only in 4:3 frame. Screen fades only in 4:3 frame. Background images not big enough.}}&lt;br /&gt;
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = USA | sound = Works | dsp = v7 | ver = v1.67 | lastVer= | status = Issues | comp = yes | size = 577 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Freezes in every battle when the curtains fall. Cutscenes do not display properly in widescreen. }}&lt;br /&gt;
{{ NIN| name = Peter Jackson&#039;s King Kong: The Official Game of the Movie | region = USA | sound = Works | dsp =v6 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Cutscenes play too fast. }}&lt;br /&gt;
{{ NIN| name = Phantasy Star Online Episode I &amp;amp; II | region = USA | sound = | dsp = Unknown | ver = v1.78 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Wii simply powers off on boot (Patch:Could not apply all required patches!). }}&lt;br /&gt;
{{ NIN| name = Phantasy Star Online Episode III C.A.R.D. Revolution | region = USA | sound = | dsp = Unknown | ver = v1.78 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot (illegal instruction/operation crash). }}&lt;br /&gt;
{{ NIN| name = Pikmin | region = EUR | sound = Issues | dsp = Unknown | ver = v1.70 | lastVer= | status = Works | comp =yes | size =643 MB | mcemu = yes | wide =yes | 480P = yes | fst = | notes = Garbled audio during menu.}}&lt;br /&gt;
{{ NIN| name = Pikmin | region = USA | sound = Works | dsp = v10 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 634 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pikmin 2 | region = EUR | sound =  | dsp = v5 | ver = v1.70 | lastVer= | status = Doesn&#039;t Work | comp =  | size = 971 MB | mcemu =  | wide = | 480P =  | fst = | notes = Freeze during Nintendo logo. Reset combo works during freeze.}}&lt;br /&gt;
{{ NIN| name = Pikmin 2 | region = USA | sound = Works | dsp = v5 | ver = v1.69 | lastVer= | status = Works | comp = no | size = 963 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = Will freeze at title screen if shrunk. }}&lt;br /&gt;
{{ NIN| name = Pitfall: The Lost Expedition | region = USA | sound = Works | dsp = v2| ver = v1.35 | lastVer= | status = Works | comp = | size = 917 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = It does not freeze when it black scrrens for loading levles or cutscenes, it takes awile to load all the data just wait abit. }}&lt;br /&gt;
{{ NIN| name = Pokémon Box: Ruby &amp;amp; Sapphire | region = EUR | sound = Works | dsp = v3 | ver = v1.18 | lastVer= | status = Works | comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support. }}&lt;br /&gt;
{{ NIN| name = Pokémon Box: Ruby &amp;amp; Sapphire | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support. }}&lt;br /&gt;
{{NIN| name = Pokémon Channel | region = USA | sound = works | dsp = | ver = v1.52 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480p = yes | fst = | notes = Big loading times. No e-Reader support.}}&lt;br /&gt;
{{ NIN| name = Pokémon Colosseum | region = USA | sound = Works | dsp = v2 | ver = v1.65 | lastVer= | status = Works | comp = | size = 630 MB | mcemu = no | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pokémon XD: Gale of Darkness | region = USA | sound = | dsp =v9  | ver = v1.61 | lastVer= v1.29 | status = Doesn&#039;t Work | comp = | size = 1.01 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = Resets console on boot, more than likely the recent ARQPostRequest changes. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Sands of Time | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Cutscenes run at double speed. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Sands of Time | region = USA | sound = Works | dsp = Unknown | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes run at double speed. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Two Thrones | region = EUR | sound = Works | dsp = v6 | ver = v1.70 | lastVer= v1.61 | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Cutscenes run at double speed. Loading save does not work since v1.69 }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Two Thrones | region = USA | sound = Works | dsp = v6 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes run at double speed. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: Warrior Within | region = EUR | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Issues | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Cutscenes run at double speed. Enemies don&#039;t die, impossible to progress in the game. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: Warrior Within | region = USA | sound = Works | dsp = v6 | ver = v1.20 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes run at double speed. Enemies don&#039;t die, impossible to progress in the game. }}&lt;br /&gt;
{{ NIN| name = Princess Peach Demo (Gamecube SDK demo) | region = JAP | sound = Works | dsp = v2 | ver = v1.75 | lastVer= | status = Works | comp = | size = 1.35GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Showcases really neat features of the Gamecube/Wii GPU. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = R-Racing Evolution | region = EUR | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = R-Racing Evolution | region = USA | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = USA | sound = Works | dsp = v4 | ver = v1.50 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Red Faction II | region = USA | sound = | dsp = v4 | ver = r40 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.30 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at THQ logo with beeping sound. }}&lt;br /&gt;
{{ NIN| name = Reign of Fire | region = USA | sound = | dsp = v4 | ver = r40 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.32 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after nintendo logo. }}&lt;br /&gt;
{{ NIN| name = Resident Evil Disc 1&amp;lt;br/&amp;gt;Resident Evil Disc 2 | region = EUR | sound =Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works| comp = yes| size = 1.29 GB&amp;lt;br\&amp;gt;1.35 GB | mcemu =yes | wide =issues  | 480P =yes  | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds.}}&lt;br /&gt;
{{ NIN| name = Resident Evil Disc 1&amp;lt;br/&amp;gt;Resident Evil Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.14 GB&amp;lt;br/&amp;gt;1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds.}}&lt;br /&gt;
{{ NIN| name = Resident Evil 2 | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 2 | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 3: Nemesis | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 0.98 GB | mcemu = yes | wide = issues | 480P =yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 3: Nemesis | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 Disc 1&amp;lt;br/&amp;gt;Resident Evil 4 Disc 2 | region = EUR | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Works | comp =yes | size =1.32 GB&amp;lt;br\&amp;gt;1.31 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 Disc 1&amp;lt;br/&amp;gt;Resident Evil 4 Disc 2 | region = USA | sound = works | dsp = v6 | ver = v1.67 | lastVer= | status = works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = No sound at all for in game cutscenes. }}&lt;br /&gt;
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1&amp;lt;br/&amp;gt;Resident Evil: Code: Veronica X Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 898 MB&amp;lt;br/&amp;gt;1.10 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1&amp;lt;br/&amp;gt;Resident Evil: Code: Veronica X Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.16 GB&amp;lt;br&amp;gt; 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil Zero Disc 1&amp;lt;br/&amp;gt;Resident Evil Zero Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp =yes | size =1.28 GB&amp;lt;br\&amp;gt;1.25 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil Zero Disc 1&amp;lt;br/&amp;gt;Resident Evil Zero Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.26 GB&amp;lt;br/&amp;gt;1.23 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Robotech: Battlecry | region = USA | sound = Issues | dsp =v4 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = no | wide = | 480P = | fst = | notes = Slightly glitchy or missing audio. Memory card emulation resets the console. }}&lt;br /&gt;
{{ NIN| name = Rocky | region = USA | sound = | dsp =v4 | ver = v1.67 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rugrats: Royal Ransom | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = Random freezes - unplayable. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = EUR | sound = | dsp = v4 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes on loading main menu }}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.04 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes on licensing screen. }}&lt;br /&gt;
{{ NIN| name = SeaWorld Adventure Parks: Shamu&#039;s Deep Sea Adventures | region = USA | sound = Works | dsp =v6 | ver = v1.45 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Second Sight | region = USA | sound = | dsp =v3 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.28 GB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes when you select the first level. }}&lt;br /&gt;
{{ NIN| name = Sega Soccer Slam | region = USA | sound = | dsp = Unknown | ver = r38 | lastVer= | status = Doesn&#039;t Work | comp = | size = 538 MB | mcemu = | wide = | 480P = | fst = | notes = Powers off system at boot }}&lt;br /&gt;
{{ NIN| name = Shadow the Hedgehog | region = USA | sound = Works | dsp = v7 | ver = v1.62 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Occasional graphical glitches from using Shadow Dash.}}&lt;br /&gt;
{{ NIN| name = Shikigami no Shiro II | region = JAP | sound = issues | dsp = v2 | ver = v1.62 | lastVer= | status = Works | comp = | size = 912 MB | mcemu = yes | wide = | 480P = | fst = | notes = No audio stream support yet, but very playable. }}&lt;br /&gt;
{{ NIN| name = Shrek 2 | region = USA | sound = Works | dsp = v3 | ver = v1.44 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek Super Party | region = EUR | sound = | dsp = v4 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Black Screen on boot. }}&lt;br /&gt;
{{ NIN| name = Simpsons, The: Hit &amp;amp; Run | region = USA | sound = Works | dsp = v7 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = | fst = | notes = Takes forever to get off first screen. }}&lt;br /&gt;
{{ NIN| name = Simpsons, The: Road Rage | region = USA | sound = | dsp = v2 | ver = v1.01 | lastVer= | status = Works | comp = | size = 726 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Widesceen not showing correctly. }}&lt;br /&gt;
{{ NIN| name = Sims, The | region = JAP | sound = | dsp = v4 | ver = r16 | lastVer= | status = Doesn&#039;t Work | comp = | size = 416 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Sims, The | region = USA | sound = | dsp = v4 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = 416 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Sims 2, The | region = USA | sound = Works | dsp = v6 | ver = v1.03 | lastVer= | status = Works | comp = | size = 1.27 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Controller acts strange at title screen }}&lt;br /&gt;
{{ NIN| name = Skies of Arcadia Legends | region = EUR | sound = | dsp = v2 | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = no | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Skies of Arcadia Legends | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Sonic Adventure 2: Battle | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Sonic Adventure 2: Battle | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Some optical effects only appear in the 4:3 part of the screen }}&lt;br /&gt;
{{ NIN| name = Sonic Adventure DX: Director&#039;s Cut | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.31 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Requires ipl.bin. Controller acts strange during pause menu.&amp;lt;br\&amp;gt;Widescreen issues: Screen does not fade outside the 4:3 frame. A few Objects missing outside 4:3 frame (grass)}}&lt;br /&gt;
{{ NIN| name = Sonic Adventure DX: Director&#039;s Cut | region = USA | sound = | dsp = v4 | ver = v1.67 | lastVer= | status = Issues | comp = | size = 1.31 GB | mcemu = yes | wide = | 480P = | fst = | notes = May freeze randomly, input during gameplay is unstable. Needs font_ansi.bin to work. Game Gear games have no sound. }}&lt;br /&gt;
{{ NIN| name = Sonic Gems Collection | region = USA | sound = | dsp = v6 | ver = v1.55 | lastVer= | status = Issues | comp = | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Black screen booting dol specific games(Needs in-game-dol loading support). Game Gear and Genesis games have no audio output. As of v1.31 menu sfx lags and loading into sections is very slow(videos are loaded and displayed into the background), launching GG and Genesis games may result in a crash. }}&lt;br /&gt;
{{ NIN| name = Sonic Heroes | region = USA | sound = Works | dsp = v3 | ver = v1.66 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sonic Heroes | region = JAP | sound = | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sonic Mega Collection | region = USA | sound = Issues | dsp = v2 | ver = v1.43 | lastVer= | status = Issues | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Games are muted; not dsp related. Z button menu freezes gameplay. }}&lt;br /&gt;
{{ NIN| name = Sonic Riders | region = USA | sound = Works | dsp = Unknown | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =  | 480P = | fst = | notes = Cutscenes have lag and gameplay has audio skips. v1.30 doesn&#039;t have such problems. }}&lt;br /&gt;
{{ NIN| name = Soulcalibur II | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 992 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Soulcalibur II | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 988 MB | mcemu = Yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Space Raiders | region = USA | sound = 633MB | dsp = v3 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sphinx and the Cursed Mummy | region = USA | sound = | dsp =v3  | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Freezes at progressive screen. }}&lt;br /&gt;
{{ NIN| name = Spider-Man | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.14 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after the first loading screen. }}&lt;br /&gt;
{{ NIN| name = Spider-Man 2 | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen Issues: Textures pop in on edges of screen. }}&lt;br /&gt;
{{ NIN| name = Spyro: A Hero&#039;s Tail | region = USA | sound = Works | dsp = v3 | ver = v1.60 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = font_ansi.bin or bios required }}&lt;br /&gt;
{{ NIN| name = Spyro: Enter The DragonFly | region = USA | sound = Works | dsp = v4 | ver = v1.35 | lastVer= | status = Works | comp = yes | size = 748 MB | mcemu = yes | wide = | 480P = | fst = | notes = Needs font_ansi.bin to work, fixed again as off 1.35 big loading time tough. }}&lt;br /&gt;
{{ NIN| name = SRS: Street Racing Syndicate | region = USA | sound = | dsp = v3 | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.27 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after opening cutscene. }}&lt;br /&gt;
{{ NIN| name = SSX On Tour | region = EUR | sound = Works | dsp =  | ver = v1.29 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes/issues/no | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = SSX On Tour | region = USA | sound = works | dsp = v6 | ver = v1.52 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Fox Adventures | region = EUR | sound = Issues | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 753 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Audio streaming. Black screen after first fight. }}&lt;br /&gt;
{{ NIN| name = Star Fox Adventures | region = USA | sound = Issues | dsp = v2 | ver = v1.43 | lastVer= | status = Issues | comp = | size = 777 MB | mcemu = yes | wide = | 480P = | fst = | notes = Audio streaming. Freezes during first cutscene or first fight.}}&lt;br /&gt;
{{ NIN| name = Star Fox Assault | region = EUR | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = font_sjis.bin/ipl.bin required.&amp;lt;br\&amp;gt; Black screen instead of warning screen, Nintendo, Namco and Sofdec logos. After black screen everything works. }}&lt;br /&gt;
{{ NIN| name = Star Fox Assault | region = USA | sound = Works | dsp = v6 | ver = v1.59 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = font_sjis.bin/ipl.bin required. Long loading times upon boot. Memory card emulation last working on v1.26.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Bounty Hunter | region = EUR | sound = | dsp = v4 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Star Wars: Bounty Hunter | region = USA | sound = works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Wars: The Clone Wars | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after logo intros. }}&lt;br /&gt;
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp =yes | size = 1.20 GB | mcemu =  | wide = yes | 480P =yes | fst = | notes = Cutscenes too fast.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = EUR | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.30 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.30 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = EUR | sound = | dsp = v3 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = USA | sound = | dsp = v3 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Super Mario Strikers | region = USA | sound = Works | dsp = v9 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Mario Sunshine | region = EUR | sound = Works | dsp = v1 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Mario Sunshine | region = USA | sound = Works | dsp = v1 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Issues | comp = | size = 480 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes within 5 seconds of boot }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball 2 | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Issues | comp = | size = 990 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes 5 seconds after reaching title screen }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball Adventure | region = USA | sound = | dsp = v6 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = 760 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee v1.02 | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.04 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee v1.00/v1.02 | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Superman: Shadow of Apokolips | region = USA | sound = works | dsp = v4 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.34 GB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes when you disable the helicopter. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Tales of Symphonia Disc 1&amp;lt;br/&amp;gt;Tales of Symphonia Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.24 GB&amp;lt;br/&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No automatic disc swapping. }}&lt;br /&gt;
{{ NIN| name = Tales of Symphonia Disc 1&amp;lt;br/&amp;gt;Tales of Symphonia Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.28 GB&amp;lt;br&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No automatic disc swapping. }}&lt;br /&gt;
{{ NIN| name = Tak and the Power of Juju | region = USA | sound = | dsp =v4 | ver = v1.70 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes when you press start on main menu. }}&lt;br /&gt;
{{ NIN| name = Taz: Wanted | region = USA | sound = works | dsp =v4 | ver = v1.69 | lastVer= | status = works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Terminator 3: The Redemption | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide =  | 480P =  | fst = yes | notes = Cutscenes play too fast and have lag. }}&lt;br /&gt;
{{ NIN| name = Tiger Woods PGA Tour 20?? Disc 1&amp;lt;br/&amp;gt;Tiger Woods PGA Tour 20?? Disc 2 | region = USA | sound = | dsp = v6 | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = No automatic disc swapping. Black Screen on boot }}&lt;br /&gt;
{{ NIN| name = TimeSplitters 2 | region = USA | sound = works | dsp = v4 | ver = v1.67 | lastVer= | status = works | comp = | size = 1.33 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Characters are invisible in cutscenes(just their guns floating around). Also one section of audio loops over and over in the cutscenes. Arcade mode appears to load up and play just fine.  }}&lt;br /&gt;
{{ NIN| name = TimeSplitters: Future Perfect | region = USA | sound = Works | dsp = v6 | ver = v1.27 | lastVer= | status = Works | comp = | size = 1.33 GB | mcemu = yes | wide = | 480P = | fst = | notes = Needs font_ansi.bin in the root of sd/usb. }}&lt;br /&gt;
{{ NIN| name = TMNT | region = USA | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom and Jerry in War of The Whiskers | region = USA | sound = Works | dsp = v6 | ver = v1.55 | lastVer= | status = Works | comp = | size = 195 MB| mcemu = yes | wide = | 480P = | fst = | notes = Sound overplays, but work perfect }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Ghost Reckon | region = USA | sound = | dsp = v4 | ver = r40 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = Green Screen on boot. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Ghost Reckon 2 | region = USA | sound = Works | dsp = Unknown | ver = v1.27 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.27 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after first cutscene, needs font_ansi.bin to reach that far. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Rainbow Six 3 | region = USA | sound = Works | dsp = v3 | ver = v1.27 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.21 GB | mcemu = | wide = | 480P = | fst = | notes = freezes after first couple of cutscenes, needs font_ansi.bin to reach that far. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Rainbow Six: Lockdown | region = USA | sound = Works | dsp = v6 | ver = r85 | lastVer= | status = Works | comp = | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = To see the progressive scan correctly you need font_ansi.bin it has  some slowdowns here and there. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Chaos Theory Disc 1&amp;lt;br/&amp;gt;Tom Clancy&#039;s Splinter Cell: Chaos Theory Disc 2 | region = USA | sound = Issues | dsp = v6 | ver = r85 | lastVer= | status = Issues | comp = | size = 1.21 GB | mcemu = | wide = Yes | 480P = | fst = | notes = Game crashes when selecting difficulty. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Double Agent Disc 1&amp;lt;br\&amp;gt;Tom Clancy&#039;s Splinter Cell: Double Agent Disc 2 | region = USA | sound = | dsp = | ver = v1.18 | lastVer= | status = Issues | comp = | size = | mcemu = issues | wide = | 480P = | fst = | notes = Game crashes after selecting difficulty, it will format memory card but doesn&#039;t save. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s American Wasteland | region = EUR | sound = Issues | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.32 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Music is missing.}}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 3 | region = EUR | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at first screen. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 3 | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at first loading screen. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 4 | region = EUR | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.25 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at first screen. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 4 | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.25 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after progressive screen. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size =1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground 2 | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size =1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground 2 | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = True Crime: New York City | region = USA | sound = Works | dsp = v6 | ver = v1.61 | lastVer= v1.60 | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = videos fast but work perfect, freezing on the loading screen since v1.61}}&lt;br /&gt;
{{ NIN| name = True Crime: Streets of LA | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = yes | size = 1.36 GB | mcemu = yes | wide = yes | 480P = Yes | fst = | notes = Big loading times. }}&lt;br /&gt;
{{ NIN| name = Tube Slider: The Championship of Future Formula | region = USA | sound = Doesn&#039;t Work | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 630 MB | mcemu = | wide = | 480P = | fst = | notes = Crashes after pushing start at title screen. }}&lt;br /&gt;
{{ NIN| name = Turok: Evolution | region = USA | sound = works | dsp = v4 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 1.11 GB | mcemu = yes | wide = | 480P = | fst = | notes = Big loading times. }}&lt;br /&gt;
{{ NIN| name = TY the Tasmanian Tiger | region = USA | sound = Works | dsp = v4| ver = v1.44 | lastVer= | status = Issues | comp = | size = 1.23 GB | mcemu = | wide = | 480P = | fst = | notes = Random freezing during gameplay. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = UEFA Champions League 2004-2005 | region = EUR | sound =Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp =yes | size = 835 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes =  Widescreen issues: Player disappear outside 4:3-Frame}}&lt;br /&gt;
{{ NIN| name = Ultimate Spider-Man | region = USA | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Issues | comp = yes | size = 1.17 GB | mcemu = issues | wide = yes | 480P = yes | fst = | notes = Game works fine until you get to the venom stage then it freezes. Loading works but every time you save it asks for a format. }}&lt;br /&gt;
{{ NIN| name = Universal Studios Theme Parks Adventure | region = USA | sound = Works | dsp =v2 | ver = v1.62 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 849 MB | mcemu = yes | wide = | 480P = | fst = | notes = Can format memory card, but starting new game causes black screen. Same happens with or without memory card. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe 2 | region = USA | sound = Works | dsp = v4 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe | region = USA | sound = | dsp = v3 | ver = v1.67 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.23 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at intro cutscene. }}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe: Red Hot Rumble | region = USA | sound = works | dsp = v11 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Virtua Striker 4 Ver.2006 | region = | sound = | dsp =v3 | ver = v1.69 | lastVer= | status = Doesn&#039;t work | comp = | size = 458 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Wario World | region = EUR | sound = Works | dsp = v2 | ver = v1.28 | lastVer= | status = Works | comp = | size = 275 MB | mcemu = yes | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required. }}&lt;br /&gt;
{{ NIN| name = Wario World | region = USA | sound = Works | dsp = v2 | ver = v1.71 | lastVer= | status = Works | comp = yes | size = 257 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = font_ansi.bin/ipl.bin required. Widescreen causes texture pop in on edges of screen. }}&lt;br /&gt;
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 846 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Wave Race: Storm Blue | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Worms 3D | region = EUR | sound = | dsp = v2 | ver = v1.71 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Worms 3D | region = USA | sound = | dsp = v2 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Worms Blast | region = USA | sound = | dsp = v2 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = WWE Day of Reckoning 2 | region = USA | sound = Works | dsp = Unknown | ver = v1.43 | lastVer= | status = Works | comp = | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = A few audio skips and file cache issues during entrances but very playable }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = X-Men Legends | region = USA | sound = | dsp = v4 | ver = v1.44 | lastVer= | status = Issues | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = game loads to menu but you cant go into options it will freeze and if you load straight into the game it works until you start to move around for a little bit }}&lt;br /&gt;
{{ NIN| name = X-Men Legends II: Rise of Apocalypse | region = USA | sound = | dsp = v4 | ver = v1.18 | lastVer= | status = Issues | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = game loads fine but after the first cutscene the game starts and it freezes }}&lt;br /&gt;
{{ NIN| name = XIII | region = USA | sound = | dsp = v3 | ver = v1.47 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = | 480P = | fst = | notes = Freeze on opening credits. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Yu-Gi-Oh! The Falsebound Kingdom | region = USA | sound = | dsp = v4 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Freezes at licensed by Nintendo. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Zatch Bell! Mamodo Battles | region = USA | sound = | dsp = v3 | ver = v1.30 | lastVer= | status = Doesn&#039;t Work | comp = | size = 342 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Zatch Bell! Mamodo Fury | region = USA | sound = | dsp = v9 | ver = v1.30 | lastVer= | status = Works | comp = | size = 910 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Zelda no Densetsu: Toki no Ocarina GC: Ura Zelda | region = JAP | sound = | dsp = v4 | ver = r38 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.16GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at Nintendo logo }}&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Compatibility Lists]]&lt;/div&gt;</summary>
		<author><name>Daxtsu</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Nintendont_Compatibility_List&amp;diff=51045</id>
		<title>Nintendont Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Nintendont_Compatibility_List&amp;diff=51045"/>
		<updated>2014-06-03T20:36:46Z</updated>

		<summary type="html">&lt;p&gt;Daxtsu: Updated MGS and Wind Waker.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&#039;&#039;&#039;Compatibility list for Nintendont. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[https://code.google.com/p/nintendon-t/ Nintendont Homepage]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[http://gbatemp.net/threads/nintendont-crediars-new-project.349258 Nintendont Thread on GBATemp]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Posting Guidelines: UNDERSTAND BEFORE EDITING==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;,&amp;quot; &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;,&amp;quot; or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;, or specific county code &amp;quot;FRN&amp;quot;, &amp;quot;GER&amp;quot;, &amp;quot;SPN&amp;quot;, &amp;quot;ITL&amp;quot; &amp;quot;DUT&amp;quot; or &amp;quot;AUS&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DSP&#039;&#039;&#039; - Which sound DSP version the game is using. Do not use &amp;quot;unknown&amp;quot; if you don&#039;t know the version. &#039;&#039;&#039;Unknown&#039;&#039;&#039; is a valid entry from nintendont&#039;s log when it didn&#039;t find the DSP version. If you don&#039;t know the version, just leave it empty. You can also drag and drop the ISO into [http://crediar.no-ip.com/dspscan.rar dspscan] to obtain the dsp version.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sound&#039;&#039;&#039; - Whether the sound works of not. set to &#039;&#039;&#039;Works&#039;&#039;&#039; if the game has overall good sound with very rare on non existent garbled noises (like zelda Wind Waker). Set to &#039;&#039;&#039;Issues&#039;&#039;&#039; if the game has mixed sound issues (working fine in some part of the game, but some instrument/cutscene/menus don&#039;t). Set to &#039;&#039;&#039;Doesn&#039;t work&#039;&#039;&#039; for games with contant garbled noises, incorrect or no sound at all. If the game has no sound due to audio streaming then note &amp;quot;Audio Streaming&amp;quot; in the notes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version&#039;&#039;&#039; - Always try to use the latest [http://gbatemp.net/threads/nintendont-crediars-new-project.349258/ Nintendont release]. If you&#039;re using a more recent version than the one listed, update this field.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Last working version&#039;&#039;&#039; - update both the Version column and this column when the game works. Update only the &amp;quot;Version&amp;quot; column if it doesn&#039;t work and keep this column with the latest known working version.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of the game with a uncompressed (1.35GB) 1:1 disc image dump. Make sure to have ipl.bin or font_ansi.bin on the root of your device to ensure maximum compatibility. Mark the game as &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot; if the game is 98-100% compatible. Mark the game as &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot; if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as &amp;quot;&#039;&#039;&#039;Doesn&#039;t work&#039;&#039;&#039;&amp;quot; if it freezes at the same point every time or fails to boot at all.[http://www.slavasoft.com/hashcalc/index.htm Verify] your game.iso [http://redump.org/discs/system/gc/ here.] Titles with any missing audio due to disc streaming are to be entered as &#039;&#039;Issues&#039;&#039; with notes of audio streaming. Also note that newer release versions of Nintendont always take priority. Should you happen to find that an up to date Nintendont breaks a game that is listed here as working with an older revision, mention the earlier compatible revision under Notes. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Options&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:The enhancements of Memory Card Emulation, Widescreen Patch, Progressive Patch, DiscEX compression and GCReEx (fst) are to be considered optional, and should only be tested after the game has been confirmed to work without these features. Do not for example, add a new title to the list as &#039;Doesn&#039;t Work&#039; having only tested the game with one of these settings enabled, as it&#039;s probable the game works flawlessly without it.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;MCEmu&#039;&#039;&#039; (Memory Card Emulation) - This is the game save redirection feature which uses the front SD instead of a GameCube memory card. Keep in mind that not all games will work with this patching. Enter &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot; for working, or &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot; for not working. For partially working games, you can enter &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;. If you have not enabled Memory Card Emulation, leave the field blank.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Shrunk&#039;&#039;&#039; - Only use the latest version of [http://crediar.no-ip.com/dwn.php DiscEX] with the -c command on your verified 1:1 disc image or DMToolbox. A few titles will fail to start or eventually crash when you compress the .iso. Compatible games should be marked &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot;, and games that do not work flawlessly after compression should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot;. You should also fill in the size of the compressed game.iso (&#039;&#039;&#039;Note:&#039;&#039;&#039; DMToolbox always displays 1.36 GB as file size, which is usually wrong. You have to check the filesize for yourself). If you have not compressed the 1:1 image, leave the comp field blank. Games that have issues with compression should have comp marked as &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Wide&#039;&#039;&#039; (Widescreen Patch) - Whether or not a game can be patched to run in widescreen mode. Games that fail to start or later error should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot;. If the game displays any oddities but plays without crashing, you can enter &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;. If you didn&#039;t test Widescreen patch, leave the wide field blank.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;480P&#039;&#039;&#039; - Whether or not a game can be forced to run in progressive mode. Note is only for games that do not normally support 480p (a list of those that do is [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_with_480p_and_16:9_support here]).&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;fst&#039;&#039;&#039; - Whether or not a game works in extracted (file system) mode, using the latest version of [http://crediar.no-ip.com/dwn.php GCReEx] on your verified 1:1 disc image or DMToolbox.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes like &#039;Works Great&#039; are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template to add a new entry&#039;&#039;&#039;&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;{{ NIN| name = game_name | region = USA/JAP/EUR | sound = Works/Issues/Doesn&#039;t Work | dsp = vxx | ver = v1.?? | lastVer= | status = Works/Issues/Doesn&#039;t Work | comp = yes/issues/no | size = | mcemu = yes/issues/no | wide = yes/issues/no | 480P = yes/issues/no | fst = yes/issues/no | notes = }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = 007: Agent im Kreuzfeuer | region = GER | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.20 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 007: Agent Under Fire | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.24 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 007: Alles oder Nichts | region = GER | sound = | dsp = Unknown | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Shuts down Wii on start. }}&lt;br /&gt;
{{ NIN| name = 007: Everything or Nothing | region = EUR | sound = | dsp = Unknown | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Shuts down Wii on start. }}&lt;br /&gt;
{{ NIN| name = 007: From Russia with Love | region = EUR | sound = | dsp = v7 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 007: Liebesgrüße aus Moskau | region = GER | sound = | dsp = v7 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 007: Nightfire | region = EUR | sound = | dsp = Unknown | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.19 GB | mcemu = | wide = | 480P = | fst = | notes = Error Message: &amp;quot;An error has ocurred. Turn the power off and refer to the Nintendo GameCube Instruction Booklet for further instructions.&amp;quot; Used ipl.bin. }}&lt;br /&gt;
{{ NIN| name = 007: Nightfire | region = USA | sound = | dsp = Unknown | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.19 GB | mcemu = | wide = | 480P = | fst = | notes = Error Message: &amp;quot;An error has ocurred. Turn the power off and refer to the Nintendo GameCube Instruction Booklet for further instructions.&amp;quot; Used font_ansi.bin. }}&lt;br /&gt;
{{ NIN| name = 1080 Avalanche | region = USA | sound = | dsp = v3 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.20 GB | mcemu = | wide = | 480P = | fst = | notes = After the title screen it will freeze in about 20 seconds. }}&lt;br /&gt;
{{ NIN| name = 18 Wheeler: American Pro Trucker | region = USA | sound = | dsp = v2 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = 270 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 2002 FIFA World Cup Korea Japan | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = 4x4 Evo 2 | region = USA | sound = works | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 552 MB | mcemu = | wide = | 480P = | fst = | notes = freezes when entering the race. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = AGB Emulator | region = USA | sound = | dsp = v3 | ver = v1.29 | lastVer= | status = Issues | comp = | size = 19 MB | mcemu = | wide = | 480P = | fst = | notes = May freeze really quick. There is a noticeable speed improvement vs. GC mode. Many games with slowdowns are now fullspeed. Much faster than RA&#039;s VBA Next even. }}&lt;br /&gt;
{{ NIN| name = Alien Hominid | region = USA | sound = | dsp = v6 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 430 MB | mcemu = | wide = | 480P = no | fst = | notes = Progressive crashes game. Black screen after memory card screen. }}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2002 | region = USA | sound = works | dsp = v2 | ver = v1.70 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = | 480P = | fst = | notes = takes 10 seconds of black screen to boot then 30 seconds of  froozen screen after formating mcemu to reach main menu, big loading times otherwise works great.}}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2003 featuring Derek Jeter | region = USA | sound = works | dsp = v2 | ver = v1.70 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = | fst = | notes = Big loading times. }}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2004 | region = USA | sound = works | dsp = v4 | ver = v1.70 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = no | wide = | 480P = | fst = | notes = Big loading times, it cant save because it needs 388 blocks free but nintendont only creates up to 251 blocks MC. }}&lt;br /&gt;
{{ NIN| name = Amazing Island | region = USA | sound = Works | dsp = v3 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 0.98 GB | mcemu = yes | wide = | 480P = | fst = | notes = Crash Right after Intro (White Screen) }}&lt;br /&gt;
{{ NIN| name = American Chopper 2: Full Throttle | region = USA | sound = Works | dsp = v6 | ver = v1.20 | lastVer= | status = Works | comp = | size = 1.13 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Animal Crossing | region = EUR | sound = Works | dsp = Unknown | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 26 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Use [http://ul.to/88zi8qrq GCReEx] to extract your iso. Open the folder tgc and convert the tgc file of the language you want with [http://www.mediafire.com/download/abi43b3bxjt8n0x/tgctogcm.exe tgctogcm]. Rename the resulting file to game.iso. }}&lt;br /&gt;
{{ NIN| name = Animal Crossing | region = USA | sound = Works | dsp = Unknown | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 26 MB | mcemu = Yes | wide = yes | 480P = yes | fst = | notes = Game Boy Advance Link Cable and E Reader features won&#039;t work. }}&lt;br /&gt;
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Ant Bully, The | region = USA | sound = Works | dsp = v6 | ver = v1.21 | lastVer= | status = Works | comp = yes | size = 497 MB | mcemu = yes | wide = | 480P = | fst = | notes = Playable, sound glitches }}&lt;br /&gt;
{{ NIN| name = Aquaman: Battle for Atlantis | region = USA | sound = Works | dsp = v4 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 535 MB | mcemu = yes | wide = | 480P = | fst = | notes = Crashes on Loading Screen }}&lt;br /&gt;
{{ NIN| name = Army Men: Air Combat: The Elite Missions | region = USA | sound = | dsp = v4 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 960 MB | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Army Men: RTS | region = USA | sound = | dsp = v2 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Army Men: Sarge&#039;s War | region = USA | sound = | dsp = v4 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.27 GB | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Asterix and Obelix XXL | region = EUR | sound = Works | dsp = v3 | ver = v1.20 | lastVer= | status = Works | comp = | size = 724 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = ATV: Quad Power Racing 2 | region = USA | sound = | dsp = v2 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 466 MB | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Auto Modellista | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB| mcemu = | wide = | 480P = | fst = | notes = Freezes at memorycard screen. }}&lt;br /&gt;
{{ NIN| name = Avatar: The Last Airbender | region = USA | sound = Works | dsp = v6 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 857 MB | mcemu = yes | wide = | 480P = | fst = | notes = Intro too fast&lt;br /&gt;
Crash after Starting New Game (sound Loop) }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Backyard Baseball | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Crash after intro }}&lt;br /&gt;
{{ NIN| name = Backyard Football | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Intro too fast, crash after intro }}&lt;br /&gt;
{{ NIN| name = Backyard Sports: Baseball 2007 | region = USA | sound = Works | dsp = v6 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bad Boys: Miami Takedown | region = USA | sound = | dsp = v3 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Baldur&#039;s Gate: Dark Alliance | region = USA | sound = yes | dsp = v4 | ver = v1.23 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Baten Kaitos Origins Disc 1&amp;lt;br/&amp;gt;Baten Kaitos Origins Disc 2 | region = USA | sound = yes | dsp = v3 | ver = v1.49 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1&amp;lt;br/&amp;gt;Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = EUR | sound = yes | dsp = v3 | ver = r38 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Random Crashes. English only }}&lt;br /&gt;
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1&amp;lt;br/&amp;gt;Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.49 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes =Whentrying to load a save, it will report your memory card as corrupted. Do not format, just say no and then try again, then it works. Music in the battle scenes too loud and music keeps playing after battle is over randomly. }}&lt;br /&gt;
{{ NIN| name = Batman Begins | region = USA | sound = Works | dsp = v3 | ver = v1.52 | lastVer= USB r4 | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = yes | 480P = | fst = | notes = It doesnt work since versions from sd and usb got mixed together So it blackscreens after choosing progressive ever since usb r4 where it played perfectly. }}&lt;br /&gt;
{{ NIN| name = Batman: Dark Tomorrow | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Crashes after new game intro }}&lt;br /&gt;
{{ NIN| name = Batman: Rise of Sin Tzu | region = USA | sound = Works | dsp = v4 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes play too fast }}&lt;br /&gt;
{{ NIN| name = Batman: Vengeance | region = USA | sound = | dsp = Unknown | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Battalion Wars | region = USA | sound = Works | dsp = v6 | ver = v1.18 | lastVer= | status = Works | comp = yes | size = 946 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Battle Stadium D.O.N. | region = JAP | sound = Works | dsp = | ver = v1.23 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Beach Spikers: Virtua Beach Volleyball | region = USA | sound = Issues | dsp = v2 | ver = r76 | lastVer= | status = Works | comp = | size = 237 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = In widescreen mode, image edges will not show all }}&lt;br /&gt;
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = EUR | sound = | dsp = v4 | ver = r44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = USA | sound = Doesn&#039;t Work | dsp = v2 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Sound plays too fast }}&lt;br /&gt;
{{ NIN| name = Beyond Good &amp;amp; Evil | region = USA | sound = Issues | dsp = v4 | ver = v1.44 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = Altered Sound and Music. Freezes at the hangar door. }}&lt;br /&gt;
{{ NIN| name = Big Air Freestyle | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Crash after intro }}&lt;br /&gt;
{{ NIN| name = Big Mutha Truckers | region = USA | sound = | dsp = v4 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Billy Hatcher and the Giant Egg | region = USA | sound = Issues | dsp = v3 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = no | wide = | 480P = | fst = | notes = Freezes during loading screen after the first cut scene. }}&lt;br /&gt;
{{ NIN| name = Bionicle | region = USA | sound = | dsp = v4 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Bionicle Heroes | region = USA | sound = Works | dsp = v6 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Black &amp;amp; Bruised | region = USA | sound = Works | dsp = v4 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = USA | sound = Works | dsp = v4 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = BloodRayne | region = USA | sound = Works | dsp = v2 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bloody Roar: Primal Fury | region = EUR | sound = | dsp = v2 | ver = v1.39 | lastVer= | status = Doesn&#039;t Work | comp = | size = 637MB | mcemu = no | wide = | 480P = | fst = | notes = Freezes after creating data file }}&lt;br /&gt;
{{ NIN| name = Bloody Roar: Primal Fury | region = USA | sound = | dsp = v2 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after creating data file. }}&lt;br /&gt;
{{ NIN| name = BMX XXX | region = USA | sound = Issues | dsp = v4 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = No BGM }}&lt;br /&gt;
{{ NIN| name = Bomberman Generation | region = EUR | sound = Issues | dsp = v2 | ver = r22 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = Stays on now saving screen forever. }}&lt;br /&gt;
{{ NIN| name = Bomberman Generation | region = USA | sound = | dsp = v2 | ver = v1.50 | lastVer= | status = Doesn&#039;t Work | comp = | size = 0.99 GB | mcemu = | wide = yes | 480P = | fst = | notes = Freezes on now loading screen. }}&lt;br /&gt;
{{ NIN| name = Bomberman Jetters | region = USA | sound = Works | dsp = v3 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bratz: Forever Diamondz | region = USA | sound = Works | dsp = v6 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bratz: Rock Angelz | region = USA | sound = | dsp = v3 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = USA | sound = | dsp = v4 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Burnout | region = USA | sound = Works | dsp = v2 | ver = v1.03 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Sky is bugged with random colors. }}&lt;br /&gt;
{{ NIN| name = Burnout 2: Point of Impact | region = USA | sound = Works | dsp = v4 | ver = v1.60 | lastVer=| status = Works | comp = yes | size = 1.21 GB | mcemu = yes| wide = yes | 480P = yes | fst = | notes = Stiff controls but this may just be the game. }}&lt;br /&gt;
{{ NIN| name = Bust-A-Move 3000 | region = USA | sound = Works | dsp = v4 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 155 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = sound fx and bgm is garbage. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Call of Duty 2: Big Red One | region = USA | sound = | dsp = v3 | ver = v1.20 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after choosing play game on the main menu. }}&lt;br /&gt;
{{ NIN| name = Call of Duty: Finest Hour | region = USA | sound = Works | dsp = v3 | ver = v1.29 | lastVer= | status = Issues | comp = | size = 1.30 GB | mcemu = yes | wide = | 480P = | fst = | notes = Ingame all buttons stop working except the dual analogs on the gamecube &amp;amp; ps3 controller. Cutscenes run at double speed. }}&lt;br /&gt;
{{ NIN| name = CAPCOM vs SNK 2 EO | region = EUR | sound = Works | dsp = v2 | ver = r85 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = CAPCOM vs SNK 2 EO | region = USA | sound = works | dsp = v2 | ver = v1.50 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Chaos Field | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 480 MB | mcemu = yes | wide = | 480P = | fst = | notes = Intro lags. }}&lt;br /&gt;
{{ NIN| name = Charlie and the Chocolate Factory | region = USA | sound = Works | dsp = v9 | ver = v1.20 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Chibi-Robo! | region = EUR | sound = | dsp = v6 | ver = r13 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on boot. }}&lt;br /&gt;
{{ NIN| name = Chibi-Robo! | region = USA | sound = works | dsp = v4 | ver = v1.69 | lastVer=  | status = works | comp = yes | size = 407 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Chronicles of Narnia, The: The Lion, the Witch and the Wardrobe | region = EUR | sound = Works | dsp = v6 | ver = r35 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name =  Conflict:  Desert Storm | region = USA | sound = Works | dsp = v4  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name =  Conflict:  Desert Storm II: Back to Baghdad | region = USA | sound = Works | dsp =v3  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.14 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Crash Bandicoot: The Wrath of Cortex | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 894 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes at loading screen. }}&lt;br /&gt;
{{ NIN| name = Crash Nitro Kart | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes = Some minor graphics are very blurry.}}&lt;br /&gt;
{{ NIN| name = Crazy Taxi | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 133 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes the moment you are about to play.}}&lt;br /&gt;
{{ NIN| name = Cubivore | region = USA | sound = works | dsp = v7 | ver = v1.67 | lastVer= | status = works | comp = yes | size = 95 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Custom Robo | region = USA | sound = | dsp = v3 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp =  | size = 940 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Dairantou Smash Brothers DX v1.00/v1.02 | region = JAP | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Have slight big loading times }}&lt;br /&gt;
{{ NIN| name = Dance Dance Revolution: Mario Mix | region = USA | sound = Works | dsp = v9| ver = v1.44 | lastVer= | status = Works | comp = yes | size = 264 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen has small optical graphics glitches. }}&lt;br /&gt;
{{ NIN| name = Dead to Rights | region = USA | sound = | dsp =v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes during tutorial. }}&lt;br /&gt;
{{ NIN| name = Def Jam: Fight for NY | region = USA | sound =v3 | dsp =v3 | ver = v1.47 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = error screen while its loading before the fight }}&lt;br /&gt;
{{ NIN| name = Def Jam: Vendetta | region = USA | sound = | dsp = v2 | ver = v1.47 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Die Hard: Vendetta | region = USA | sound = works | dsp = v2 | ver = v1.48 | lastVer= | status = Works | comp = | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Digimon Rumble Arena 2 | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.29 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Digimon World 4 | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = 1.12 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = HID issue: Character can only walk in a straight line or diagonal. }}&lt;br /&gt;
{{ NIN| name = Dinotopia: The Sunstone Odyssey | region = USA | sound = works | dsp = | ver = v1.48 | lastVer= | status = Works | comp = | size = 792 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s PK: Out of the Shadows | region = USA | sound = Works | dsp = v4 | ver = r60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Skip any skipable cutscenes ASAP because they cause freezing. }}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles   | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = Big loading times,skipt the cutscenes or it might freeze and sound is out of sinc in cutscenes.}}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer  | region = USA | sound = Works | dsp =v6  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.09 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = Big loading times,skipt the cutscenes or it might freeze and sound is out of sinc in cutscenes.}}&lt;br /&gt;
{{ NIN| name = Disney-Pixar Ratatouille | region = USA | sound = Works | dsp =v6  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 942 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = Skip the movie cutscenes especialy the first one or the game will freeze}}&lt;br /&gt;
{{ NIN| name = Donkey Kong Jungle Beat | region = USA | sound = Works | dsp = v8 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 660 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = No DK Bongo Controller support }}&lt;br /&gt;
{{ NIN| name = Donkey Konga | region = USA | sound = Works | dsp = | ver = v1.44 | lastVer= | status = Issues | comp = | size = 256 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes when you begin to play a song. }}&lt;br /&gt;
{{ NIN| name = Donkey Konga 3 | region = JAP | sound = | dsp = v6 | ver = v1.71 | lastVer= | status = Doesn&#039;t Work | comp = | size = 252 MB | mcemu = | wide = yes| 480P = yes| fst = | notes = Crashes before title screen. }}&lt;br /&gt;
{{ NIN| name = Doshin the Giant | region = EUR | sound = Works | dsp = v2 | ver = v1.29 | lastVer= | status = Works | comp = | size = 735 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dragon Drive: D-Masters Shot | region = JAP | sound = works | dsp = v4 | ver = v1.73 | lastVer= | status = issues | comp = | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = Random freezes. }}&lt;br /&gt;
{{ NIN| name = Dragon Drive: D-Masters Shot (Anime Disc) | region = JAP | sound =  works | dsp = v4 | ver = v1.73 | lastVer= | status = Works  | comp = | size = | mcemu = | wide = | 480P =yes  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = Works | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai 2 | region = USA | sound = Works | dsp = v6 | ver = v1.61 | lastVer= | status = Works | comp = Works | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Sagas | region = USA | sound = | dsp = v3 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = Must use d-pad at mc screen. Black Screen after first cutscene. }}&lt;br /&gt;
{{ NIN| name = Dream Mix TV: World Fighters | region = JAP | sound = Doesn&#039;t Work | dsp = | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = 391 MB | mcemu = | wide = | 480P = | fst = | notes = freezes at intro }}&lt;br /&gt;
{{ NIN| name = DreamWorks Madagascar | region = EUR | sound = | dsp = v3 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Freezes on logos after just 5 seconds }}&lt;br /&gt;
{{ NIN| name = DreamWorks Madagascar | region = USA | sound = | dsp = v3 | ver = v1.71 | lastVer= | status = Works | comp = | size = 614 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = Videos are choppy and freezes the game if you don&#039;t skip them. Loading takes longer than normal. }}&lt;br /&gt;
{{ NIN| name = Dreamworks Over The Hedge | region = EUR | sound = | dsp = v6 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes on loading main menu. }}&lt;br /&gt;
{{ NIN| name = Dreamworks Over The Hedge | region = USA | sound = Works | dsp = v6 | ver = v1.69 | lastVer=  | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = Takes 20 seconds of black screen to  reach progressive scan screen, then 40 seconds of title menu being still to reach the game itself. it works great after that.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Enter The Matrix Disc 1&amp;lt;br/&amp;gt;Enter The Matrix Disc 2 | region = EUR | sound =Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.30 GB&amp;lt;br/&amp;gt;1.19 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = No automatic disc swapping. }}&lt;br /&gt;
{{ NIN| name = Enter The Matrix Disc 1&amp;lt;br/&amp;gt;Enter The Matrix Disc 2 | region = USA | sound = works | dsp = v4 | ver = v1.67 | lastVer= | status = works | size = 1.30 GB&amp;lt;br/&amp;gt;1.19 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = ESPN International Winter Sports 2002 | region = USA | sound = Works | dsp = v3 | ver = v1.44 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Eternal Darkness: Sanity&#039;s Reqiem | region = EUR | sound = Works | dsp = v2 | ver = v1.69| lastVer= | status = Issues | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Freeze when you are about to control the protagonist. }}&lt;br /&gt;
{{ NIN| name = Eternal Darkness: Sanity&#039;s Reqiem | region = USA | sound = | dsp = v2 | ver = v1.55 | lastVer= | status = Issues | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Lags really bad after Nintendo logo. Eventually freezes. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = F-Zero AX | region = | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 415 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = F-Zero GX | region = EUR | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.33 GB | mcemu = | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required. Freezes at 50/60 Hz selection. Reset combo works during freeze. }}&lt;br /&gt;
{{ NIN| name = F-Zero GX | region = USA | sound = | dsp = v4 | ver = v1.75 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.33 GB | mcemu = | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required. Freezes after &amp;quot;av&amp;quot; logo. Reset combo works during freeze. USB Gecko output from hang: OSCheckHeap: Failed MINOBJSIZE &amp;lt;= cell-&amp;gt;size in 878OSCheckHeap: Failed MINOBJSIZE &amp;lt;= cell-&amp;gt;size in 878. }}&lt;br /&gt;
{{ NIN| name = FIFA 06 | region = EUR | sound =Works | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA 07 | region = EUR | sound =Works | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =yes| 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = FIFA Football 2003 | region = EUR | sound =Works | dsp = v4 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.22 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Football 2004 | region = EUR | sound =Works | dsp = v4 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.10 GB | mcemu =issues | wide =issues | 480P =yes | fst = | notes = Black screen after formating memory card. Widescreen issues: Player disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = FIFA Football 2005 | region = EUR | sound =Works | dsp = v3 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.03 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Fussball-Weltmeisterschaft Deutschland 2006 | region = GER | sound =Works | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.16 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = FIFA Street | region = EUR | sound =Works | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 784 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Player disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = FIFA Street 2 | region = EUR | sound =Works | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.21 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = USA | sound = Works | dsp = v4 | ver = v1.21 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Finding Nemo | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 964 MB | mcemu = | wide = | 480P = | fst = | notes = Black Screen after cutscenes before reaching main menu. }}&lt;br /&gt;
{{ NIN| name = Fire Emblem: Path of Radiance | region = EUR | sound = Works | dsp = v9 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Fire Emblem: Path of Radiance | region = USA | sound = Works | dsp = v9 | ver = v1.18 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Frogger&#039;s Adventures: The Rescue | region = USA | sound = works | dsp = v3 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide =  | 480P = | fst = | notes = May freeze during cutscenes. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Gauntlet: Dark Legacy | region = USA | sound = Works | dsp = v2 | ver = v1.47 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = The audio of the first cutscene stutters. }}&lt;br /&gt;
{{ NIN| name = Geist | region = USA | sound = | dsp = v9 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1,26 GB | mcemu = | wide = | 480P = | fst = | notes =Freezes on loading screen before the main menu. }}&lt;br /&gt;
{{ NIN| name = Go! Go! Hypergrind | region = USA | sound = Issues | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Random crashes - unplayable }}&lt;br /&gt;
{{ NIN| name = Godzilla: Destroy All Monsters Melee | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 834 MB | mcemu = yes | wide = | 480P = no | fst = | notes = Freezes with green lines after selecting a level.}}&lt;br /&gt;
{{ NIN| name = GoldenEye: Rogue Agent Disc 1&amp;lt;br\&amp;gt;GoldenEye: Rogue Agent Disc 2 | region = EUR | sound = | dsp = Unknown | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.11 GB&amp;lt;br\&amp;gt;1.12 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Gotcha Force | region = USA | sound = Works | dsp =v3  | ver = v1.44 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = no | notes =  }}&lt;br /&gt;
{{ NIN| name = Gun | region = USA | sound = Issues | dsp = v6 | ver = v1.47 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = freezes before title menu. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = EUR | sound =Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu = yes| wide = yes| 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = USA | sound = works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Goblet of Fire | region = USA | sound = Works | dsp = v6 | ver = v1.50 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Philosopher&#039;s Stone | region = EUR | sound =Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp =yes | size = 1.19 GB | mcemu =yes | wide = yes| 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Prisoner of Azkaban | region = USA | sound = Works | dsp = v3 | ver = v1.40 | lastVer= | status = Works | comp = | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Sorcerer&#039;s Stone | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Works  | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Harry Potter und der Feuerkelch | region = GER | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter und der Gefangene von Askaban | region = GER | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter: Quidditch World Cup | region = USA | sound = Works | dsp = v3 | ver = v1.23 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harvest Moon: A Wonderful Life | region = USA | sound = Works | dsp = v2 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 505 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harvest Moon: Another Wonderful Life | region = USA | sound = Works | dsp = v2 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 1.35 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harvest Moon: Magical Melody | region = USA | sound = Works | dsp = v6 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 171 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Das dritte Zeitalter Disc 1&amp;lt;br/&amp;gt;Herr der Ringe, Der: Das dritte Zeitalter Disc 2 | region = GER | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Issues | comp = yes | size = 1.20 GB&amp;lt;br/&amp;gt;1.32 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = Plays at two times the speed it should.}}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Die Rückkehr des Königs | region = GER | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Issues | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Die Zwei Türme | region = GER | sound =Works | dsp = v4 | ver = v1.69 | lastVer= | status = Issues | comp =yes | size = 1.29 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Hitman 2: Silent Assassin | region = USA | sound = works | dsp = v4 | ver = v1.69 | lastVer= | status =  Works | comp = yes | size = 812 MB| mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hobbit, The: The Prelude to the Lord of the Rings | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hot Wheels: Velocity X | region = USA | sound = Works | dsp =v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.1: Cubic Lode Runner | region = JAP | sound = Works | dsp = v3 | ver = r85 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.2: Star Soldier | region = JAP | sound = works | dsp = v4 | ver = v1.67 | lastVer=  | status =  Works | comp = yes | size = 134 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.3: PC Genjin: Pithecanthropus Computerurus | region = JAP | sound = Works | dsp = v3 | ver = r85 | lastVer= | status = Works | comp = | size = 151 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.4: Takahashi-Meijin no Boukenjima | region = JAP | sound = Works | dsp = v3 | ver = r85 | lastVer= | status = Works | comp = | size = 312 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hunter: The Reckoning | region = USA | sound = Works | dsp = v1 | ver = r85 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = I-Ninja | region = USA | sound = works | dsp =v4 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 860 MB | mcemu = | wide = | 480P = | fst = | notes = First cutscene will lag up until the point it freezes.}}&lt;br /&gt;
{{ NIN| name = Ikaruga | region = USA | sound = Issues | dsp = v4 | ver = v1.51 | lastVer= | status = Issues | comp = | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Game boots, but when beginning Story or Practice, the game hangs with a loud blaring bleep (due to lack of streaming audio?).  Seems to load and save in the Options menu just fine. During demo modes, sound effects work (there&#039;s no music on real hardware). }}&lt;br /&gt;
{{ NIN| name = Incredible Hulk, The: Ultimate Destruction | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = yes/issues/no | notes = Cutscenes play too fast.}}&lt;br /&gt;
{{ NIN| name = Intellivision Lives! | region = USA | sound = Works | dsp = v1 | ver = r60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name =Killer 7 Disc 1&amp;lt;br&amp;gt;Killer 7 Disc 2 | region = EUR | sound = | dsp = v6 | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on boot }}&lt;br /&gt;
{{ NIN| name = Killer 7 Disc 1&amp;lt;br&amp;gt;Killer 7 Disc 2 | region = USA | sound = works | dsp = v6 | ver = v1.69 | lastVer=  | status =  works | comp = | size = 1.19 GB&amp;lt;br&amp;gt;835 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Kirby Air Ride | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Can not be shrunk.&amp;lt;br\&amp;gt;Widescreen issues: Menu is distorted.}}&lt;br /&gt;
{{ NIN| name = Kirby Air Ride | region = USA | sound = Works | dsp = v4 | ver = v1.67 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = If shrunken it will freeze when entering a Race. }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Go! Go! Mamono Fight!! | region = JAP | sound = | dsp = Unknown | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 569 MB | mcemu = | wide = | 480P = | fst = | notes = Green screen on boot. }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle 2 | region = JAP | sound = | dsp = Unknown | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 853 MB | mcemu = | wide = | 480P = | fst = | notes = Green screen on boot. }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle: Full Power | region = JAP | sound = | dsp = Unknown | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 700 MB | mcemu = | wide = | 480P = | fst = | notes = Green screen on boot. }}&lt;br /&gt;
{{ NIN| name = Kururin Squash! | region = JAP | sound = works | dsp = v3 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 228 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = USA | sound = Works | dsp = v6 | ver = v1.18 | lastVer= | status = Issues | comp = Unknown | size = 1.35 GB | mcemu = | wide = | 480P = | fst = Unknown | notes = very slow, broken since v1.0 }}&lt;br /&gt;
{{ NIN| name = Legend of Spyro, The: A New Beginning | region = USA | sound = Works | dsp = v6 | ver = v1.03 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Collector&#039;s Edition | region = EUR | sound = Works | dsp = v5 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.16 GB | mcemu = | wide = yes | 480P =yes | fst = | notes = Black screen after choosing Zelda game. TV signal loss after a few seconds. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Collector&#039;s Edition | region = USA | sound = Works | dsp = v5 | ver = v1.59 | lastVer= | status = Issues | comp = | size = 1.16 GB | mcemu = | wide = yes | 480P = | fst = | notes = Game boots fine but freezes when you pick a zelda game to play. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = EUR | sound = Works | dsp = v5 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 462 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = No GBA support. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = USA | sound = Works | dsp = v5 | ver = v1.75 | lastVer= | status = Works | comp = yes | size = 254 MB| mcemu = Issues | wide = yes | 480P = yes | fst = | notes = No GBA support. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = EUR | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.06 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen after Nintendo logo. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = USA | sound = issues | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp =  | size =  1.04 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen after progressive screen. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = EUR | sound = issues | dsp = v8 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 0.97 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Background music during intro and in some areas is missing.&amp;lt;br\&amp;gt; Widescreen issues: A few Objects missing outside 4:3 frame (signs, ladders, goats); Screen is 4:3 for a short time when leaving an area.}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = USA | sound = Issues | dsp = v8 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 0.97 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Background music during intro and in some areas is missing.&amp;lt;br\&amp;gt;Widescreen issues: Texture/ Model pop-in on edges of screen. Screen is 4:3 for a short time when leaving an area. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = EUR | sound = Works | dsp = v0 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = USA | sound = Works | dsp = v0 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 1.01 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA (Tingle Tuner) support. }}&lt;br /&gt;
{{ NIN| name = LEGO Star Wars II: The Original Trilogy | region = USA | sound = Works | dsp = v6 | ver = v1.59 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = LEGO Star Wars: The Video Game | region = USA | sound = Works | dsp = v6 | ver = r80 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Issues | comp =yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = USA | sound = Works | dsp = v3 | ver = r84 | lastVer= | status = Issues | comp = | size = 1.33 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1&amp;lt;br/&amp;gt;Lord of the Rings, The: The Third Age Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Issues | comp =yes | size = 1.20 GB&amp;lt;br\&amp;gt;1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Plays at two times the speed it should.}}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1&amp;lt;br/&amp;gt;Lord of the Rings, The: The Third Age Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.18 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Issues | comp =yes | size = 1.32 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = USA | sound = works | dsp = v4 | ver = v1.67 | lastVer= | status = Issues | comp = | size = 1.31 GB | mcemu = yes | wide = | 480P = | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lost Kingdoms | region = USA | sound = Works | dsp =v2 | ver = v1.50 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freeze when you press start of new game.}}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion | region = EUR | sound = Works | dsp = v11 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 272 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion | region = USA | sound = Works | dsp = v11 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 187 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Freezes if you try to go to the gallery.}}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion | region = JAP | sound = Works | dsp = v11 | ver = v1.62 | lastVer= | status = Works | comp = | size = 118 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Madden NFL 2002 | region = USA | sound = | dsp = v2 | ver = r44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = Freezes at EA logo. }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2003 | region = USA | sound = | dsp = v9 | ver = r22 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = Freezes after Nintendo logo. }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2004 | region = USA | sound = Works | dsp = v4 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = no | wide = yes | 480P = yes | fst = | notes = Playable. Sometimes will freeze. }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2005 | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = no | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Golf: Toadstool Tour | region = EUR | sound = Works | dsp = v2 | ver = v1.70 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =yes | 480P = yes| fst = | notes = Wario/Waluigi intro does not work properly if there is an existing safe file.}}&lt;br /&gt;
{{ NIN| name = Mario Golf: Toadstool Tour | region = USA | sound = Works | dsp = v2 | ver = v1.62 | lastVer= | status = Works | comp = | size = 1.10 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Mario Kart Arcade GP | region = USA| sound = works | dsp = v9 | ver = v1.74 | lastVer= | status = Issues | comp = | size = 336 MB | mcemu = | wide = | 480P = | fst = | notes = May freeze when finishing a race or starting one. }}&lt;br /&gt;
{{ NIN| name = Mario Kart Arcade GP 2 | region = USA | sound = works| dsp = v9 | ver = v1.75 | lastVer= | status = Doesn&#039;t Work | comp = | size = 462 MB | mcemu = | wide = | 480P = | fst = | notes = Game boots, but hangs on the &amp;quot;You can&#039;t use the camera now.&amp;quot; screen. }}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! | region = EUR | sound = Works | dsp = v5 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 614 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! | region = USA | sound = Works | dsp = v5 | ver = v1.59 | lastVer= | status = Works | comp = yes | size = 382 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! (Bonus Disc) | region = USA | sound = | dsp = | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after Gamecube logo. }}&lt;br /&gt;
{{ NIN| name = Mario Party 4 | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 579 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Party 4 | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: texture/model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Party 5 | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 880 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Background images not big enough.}}&lt;br /&gt;
{{ NIN| name = Mario Party 5 | region = USA | sound = Works | dsp = v3 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 951 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Texture/Model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Party 6 | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 750 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =No mic support on WiiU.&amp;lt;br\&amp;gt;Widescreen issues: Background images not big enough. }}&lt;br /&gt;
{{ NIN| name = Mario Party 6 | region = USA | sound = Works | dsp = v3 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 751 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = No mic support on WiiU.&amp;lt;br\&amp;gt; Widescreen issues: Texture/Model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Party 7 | region = EUR | sound = Works | dsp = v9 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 585 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =No mic support on WiiU.&amp;lt;br\&amp;gt; Widescreen issues: Background images not big enough. }}&lt;br /&gt;
{{ NIN| name = Mario Party 7 | region = USA | sound = Works | dsp = v9 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = No mic support on WiiU.&amp;lt;br\&amp;gt; Widescreen issues: Texture/Model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Power Tennis | region = EUR | sound = Works | dsp = v2 | ver = v1.70 | lastVer= | status = Issues | comp =yes | size = 640 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = Stays at title screen even if you have pressed start. Title screen isn&#039;t frozen. }}&lt;br /&gt;
{{ NIN| name = Mario Power Tennis | region = USA | sound = Issues | dsp = v2 | ver = v1.71 | lastVer= | status = Issues | comp = | size = 604 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = Cannot get past the title screen. Controller works and the title screen isn&#039;t frozen. }}&lt;br /&gt;
{{ NIN| name = Mario Smash Football | region = EUR | sound = Works | dsp = v9 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 618 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Superstar Baseball | region = EUR | sound = Works | dsp = v9 | ver = v1.70 | lastVer= | status = Issues | comp =yes | size = 604 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Stays forever at &amp;quot;now loading&amp;quot; screen, after choosing teams. Screen is not frozen.  }}&lt;br /&gt;
{{ NIN| name = Mario Superstar Baseball | region = USA | sound = Works | dsp = v9 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 602 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes at Now Loading screen after choosing teams }}&lt;br /&gt;
{{ NIN| name = Mary-Kate and Ashley: Sweet 16: Licensed to Drive | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Black screen before first race }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: European Assault | region = USA | sound = | dsp = | ver = USB r4 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.16 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Frontline | region = USA | sound = | dsp = | ver = USB r4 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Green screen on boot. }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Rising Sun Disc 1&amp;lt;br\&amp;gt;Medal of Honor: Rising Sun Disc 2| region = EUR | sound = | dsp = Unknown | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot.}}&lt;br /&gt;
{{ NIN| name = Mega Man Anniversary Collection | region = EUR | sound = Works | dsp = v9 | ver = v1.67 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Works perfectly but sound music always crashing }}&lt;br /&gt;
{{ NIN| name = Mega Man X Collection | region = USA | sound = Works | dsp = v9 | ver = v1.20 | lastVer= | status = Works | comp = | size = 974 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mega Man X: Command Mission | region = USA | sound = works | dsp = v9 | ver = v1.66 | lastVer= | status = Issues | comp = | size = 1.18 GB | mcemu = issues | wide = | 480P = | fst = | notes = May freeze occasionally at random. Saving freezes. }}&lt;br /&gt;
{{ NIN| name = Mega Man: Network Transmission | region = USA | sound = Works | dsp = v9 | ver = v1.43 | lastVer= | status = Works | comp = | size = 557 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = text appears working with font_ansi.bin. }}&lt;br /&gt;
{{ NIN| name = Men in Black II: Alien Escape | region = USA | sound = works | dsp =  | ver = v1.67 | lastVer= | status = doesn&#039;t work | comp = | size = 1.29 GB | mcemu = yes | wide = | 480P = | fst = | notes = freezes on the loading screen. }}&lt;br /&gt;
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1&amp;lt;br/&amp;gt;Metal Gear Solid: The Twin Snakes Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.14 GB&amp;lt;br\&amp;gt;1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Since you can&#039;t switch controller ports to beat Psycho Mantis you&#039;ll have to die at least once in that fight [[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 more info here]] }}&lt;br /&gt;
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1&amp;lt;br/&amp;gt;Metal Gear Solid: The Twin Snakes Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.78 | lastVer= | status = Works | comp = yes | size = 1.21 GB&amp;lt;br&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Since you can&#039;t switch controller ports to beat Psycho Mantis you&#039;ll have to die at least once in that fight [[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 more info here]]. }}&lt;br /&gt;
{{ NIN| name = Metroid Prime | region = EUR | sound = Works | dsp =v2  | ver = v1.69 | lastVer=  | status = Works | comp =yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Metroid Prime | region = USA | sound = Works | dsp = v2 | ver = v1.76 | lastVer= v1.72 | status = Works | comp = | size = 1.25 GB | mcemu = Yes | wide = Yes | 480P = Yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Metroid Prime 2: Echoes | region = EUR | sound =Works | dsp =v9 | ver = v1.69 | lastVer=  | status = Works | comp =yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Metroid Prime 2: Echoes | region = USA | sound = | dsp = v9 | ver = v1.76 | lastVer= v1.72 | status = Works | comp = | size = 1.35 GB | mcemu = Yes | wide = Yes | 480P = Yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures | region = USA | sound = Works | dsp = v3 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 1.05 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures 2 | region = USA | sound = Issues | dsp =v3 | ver = v1.67 | lastVer= | status = Issues | comp = | size = 1.29 GB | mcemu = yes | wide =  | 480P = | fst = | notes = Sound glitches on first screen, upon picking a game the following error displays &amp;quot;An error has occurred. Turn the power off and refer to the Nintendo GameCube Instruction Booklet for further information.&amp;quot;}}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures 3 | region = USA | sound = | dsp =v6 | ver = v1.67 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.18 GB| mcemu = | wide = | 480P = | fst = | notes = After the memory card screen the following occurs &amp;quot;An error has occurred. Turn the power off and refer to the Nintendo GameCube Instruction Booklet for further information.&amp;quot; }}&lt;br /&gt;
{{ NIN| name = MLB SlugFest 2003 | region = USA | sound = Works | dsp =v2 | ver = v1.47 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = MLB SlugFest 2004 | region = USA | sound = Works | dsp = v2| ver = v1.47 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mortal Kombat: Deadly Alliance | region = USA | sound = Works | dsp = v2 | ver = v1.23 | lastVer= | status = Works | comp = | size = 1.36 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mortal Kombat: Deception | region = USA | sound = | dsp = v6 | ver = v1.23 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Muppets: Party Cruise | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mystic Heroes | region = USA | sound = Works | dsp = v2 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Naruto: Clash of Ninja | region = USA | sound = Works | dsp =v9 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = Freezes clicking start at main menu.}}&lt;br /&gt;
{{ NIN| name = Naruto: Gekitōu Ninja Taisen! 4 | region = JAP | sound = Works | dsp = | ver = r85 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.30 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Intro game work  but  press start button freezing scream }}&lt;br /&gt;
{{ NIN| name = NASCAR Thunder 2003 | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P =  yes| fst = | notes =bios/Font file possibly required. }}&lt;br /&gt;
{{ NIN| name = NBA Street | region = USA | sound = Issues | dsp = v2 | ver = r18 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = Endless buzz sound, distorted audio, crashes and resets Wii U before title screen loads. }}&lt;br /&gt;
{{ NIN| name = NBA Street V3 | region = USA | sound = | dsp = v3 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = | 480P = | fst = | notes = Stars loading, then resets the Wii U after the second star loads. }}&lt;br /&gt;
{{ NIN| name = NBA Street Vol. 2 | region = USA | sound = | dsp = v4 | ver = v1.50 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Carbon | region = USA | sound = | dsp =v6 | ver = v1.29 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = freeze at logo screen with ipl.bin, black screen without ipl.bin }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Hot Pursuit 2 | region = USA | sound = Works | dsp = v2 | ver = v1.29 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Freezes after picking a race }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Most Wanted | region = USA | sound = | dsp = v6 | ver = v1.52 | lastVer= | status = issues | comp = | size = 1.24 GB | mcemu = yes | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required, randomly loads past logo then it freezes at different spots }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Underground | region = USA | sound = | dsp = v3 | ver = v1.29 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Underground 2 | region = USA | sound = | dsp = v6 | ver = v1.29 | lastVer= | status = Works | comp = | size =  | mcemu = yes | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required }}&lt;br /&gt;
{{ NIN| name = NFL 2K3 | region = USA | sound = | dsp = v2 | ver = r65 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on boot. }}&lt;br /&gt;
{{ NIN| name = NFL Blitz 2002 | region = USA | sound = Works | dsp = v2 | ver = r85 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NFL Blitz 2003 | region = USA | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Issues | comp = | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Everything works until you get to the game. Then it runs at about 5 fps. }}&lt;br /&gt;
{{ NIN| name = NFL Blitz Pro | region = USA | sound = | dsp = v3 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.15 GB | mcemu = | wide = | 480P = | fst = | notes = Freeze on first screen; littered with green video glitching }}&lt;br /&gt;
{{ NIN| name = NFL Street | region = USA | sound = Issues | dsp = v4 | ver = r18 | lastVer= | status = Works | comp = | size = 1.36 GB | mcemu = Yes | wide = Yes | 480P = Yes | fst = | notes = Randomly freezes during FMV&#039;s skip to avoid. Music plays fine but distortion, beeps, blips for sound effects. }}&lt;br /&gt;
{{ NIN| name = NFL Street 2 | region = USA | sound = Issues | dsp = v3 | ver = v1.50 | lastVer= | status = Issues | comp = | size = 1.36 GB | mcemu = Issues | wide = Yes | 480P = Yes | fst = | notes = Randomly freezes during FMV&#039;s skip to avoid. Music plays fine but distortion, beeps, blips for sound effects. Saves, but doesn&#039;t load MC Emu when starting the game, occasional freezes. }}&lt;br /&gt;
{{ NIN| name = NHL Hitz 2003 | region = USA | sound = Works | dsp =v4  | ver = v1.21 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide =  | 480P = | fst =  | notes = Mostly runs great. Occasionally freezes and needs reboot.}}&lt;br /&gt;
{{ NIN| name = Nickelodeon Party Blast | region = USA | sound = Works| dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 923 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Freezes at character select screen. }}&lt;br /&gt;
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Battle for Bikini Bottom | region = USA | sound = | dsp = v3 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.17 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes on first loading screen. }}&lt;br /&gt;
{{ NIN| name = Nickelodeon SpongeBob SquarePants: The Movie | region = USA | sound = | dsp = | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = / | 480P = / | fst = | notes = Videos play at 2x speed and are choppy. There are some audio glitches also. }}&lt;br /&gt;
{{ NIN| name = Nickelodeon The Adventures of Jimmy Neutron: Boy Genius: Jet Fusion | region = USA | sound = Works | dsp = v3 | ver = v1.31 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No longer freezes at title screen but gives black screen loading the first level }}&lt;br /&gt;
{{ NIN| name = Nicktoons Unite! | region = USA | sound = Works | dsp = v6 | ver = v1.69| lastVer= | status = Issues | comp = | size = | mcemu = | wide = Yes | 480P = Yes | fst = | notes = Random freezes - Unplayable.}}&lt;br /&gt;
{{ NIN| name = Nintendo Puzzle Collection | region = JAP | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 137 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = font_sjis.bin needed for Yoshi&#039;s Cookie.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Odama | region = USA | sound = Works | dsp = v6 | ver = v1.60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = No Mic support, plays well without mic. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = P.N. 03 | region = EUR | sound = | dsp = v4 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = no | 480P = no | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = P.N. 03 | region = USA | sound = | dsp = v4 | ver = v1.61 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = no | 480P = no | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Pac-Man Vs. | region = USA | sound = | dsp = v5 | ver = r23 | lastVer= | status = Issues | comp = | size = | mcemu = | wide = no | 480P = no | fst = | notes = Controller 1 stops working when connecting GBA. }}&lt;br /&gt;
{{ NIN| name = Pac-Man World 2 | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 852 MB | mcemu = yes | wide = yes| 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pac-Man World 3 | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pac-Man World Rally | region = USA | sound = works | dsp =v6  | ver = v1.67 | lastVer= | status = Doesn&#039;t Work | comp = | size = 537 MB | mcemu = yes | wide = | 480P = | fst = | notes =  Freezes on loading screen.}}&lt;br /&gt;
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = EUR | sound = Works | dsp = v7 | ver = v1.69 | lastVer= | status = Issues | comp = yes | size = 590 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Freezes in every battle when the curtains fall.&amp;lt;br\&amp;gt;Widescreen issues: Black bars on top and bottom appear only in 4:3 frame. Screen fades only in 4:3 frame. Background images not big enough.}}&lt;br /&gt;
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = USA | sound = Works | dsp = v7 | ver = v1.67 | lastVer= | status = Issues | comp = yes | size = 577 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Freezes in every battle when the curtains fall. Cutscenes do not display properly in widescreen. }}&lt;br /&gt;
{{ NIN| name = Peter Jackson&#039;s King Kong: The Official Game of the Movie | region = USA | sound = Works | dsp =v6 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Cutscenes play too fast. }}&lt;br /&gt;
{{ NIN| name = Phantasy Star Online Episode I &amp;amp; II | region = USA | sound = | dsp = Unknown | ver = v1.50 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Error Message: &amp;quot;An error has ocurred. Turn the power off and refer to the Nintendo GameCube Instruction Booklet for further information.&amp;quot;}}&lt;br /&gt;
{{ NIN| name = Pikmin | region = EUR | sound = Issues | dsp = Unknown | ver = v1.70 | lastVer= | status = Works | comp =yes | size =643 MB | mcemu = yes | wide =yes | 480P = yes | fst = | notes = Garbled audio during menu.}}&lt;br /&gt;
{{ NIN| name = Pikmin | region = USA | sound = Works | dsp = v10 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 634 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pikmin 2 | region = EUR | sound =  | dsp = v5 | ver = v1.70 | lastVer= | status = Doesn&#039;t Work | comp =  | size = 971 MB | mcemu =  | wide = | 480P =  | fst = | notes = Freeze during Nintendo logo. Reset combo works during freeze.}}&lt;br /&gt;
{{ NIN| name = Pikmin 2 | region = USA | sound = Works | dsp = v5 | ver = v1.69 | lastVer= | status = Works | comp = no | size = 963 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = Will freeze at title screen if shrunk. }}&lt;br /&gt;
{{ NIN| name = Pitfall: The Lost Expedition | region = USA | sound = Works | dsp = v2| ver = v1.35 | lastVer= | status = Works | comp = | size = 917 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = It does not freeze when it black scrrens for loading levles or cutscenes, it takes awile to load all the data just wait abit. }}&lt;br /&gt;
{{ NIN| name = Pokémon Box: Ruby &amp;amp; Sapphire | region = EUR | sound = Works | dsp = v3 | ver = v1.18 | lastVer= | status = Works | comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support. }}&lt;br /&gt;
{{ NIN| name = Pokémon Box: Ruby &amp;amp; Sapphire | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support. }}&lt;br /&gt;
{{NIN| name = Pokémon Channel | region = USA | sound = works | dsp = | ver = v1.52 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480p = yes | fst = | notes = Big loading times. No e-Reader support.}}&lt;br /&gt;
{{ NIN| name = Pokémon Colosseum | region = USA | sound = Works | dsp = v2 | ver = v1.65 | lastVer= | status = Works | comp = | size = 630 MB | mcemu = no | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pokémon XD: Gale of Darkness | region = USA | sound = | dsp =v9  | ver = v1.61 | lastVer= v1.29 | status = Doesn&#039;t Work | comp = | size = 1.01 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = Resets console on boot, more than likely the recent ARQPostRequest changes. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Sands of Time | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Cutscenes run at double speed. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Sands of Time | region = USA | sound = Works | dsp = Unknown | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes run at double speed. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Two Thrones | region = EUR | sound = Works | dsp = v6 | ver = v1.70 | lastVer= v1.61 | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Cutscenes run at double speed. Loading save does not work since v1.69 }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Two Thrones | region = USA | sound = Works | dsp = v6 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes run at double speed. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: Warrior Within | region = EUR | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Issues | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Cutscenes run at double speed. Enemies don&#039;t die, impossible to progress in the game. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: Warrior Within | region = USA | sound = Works | dsp = v6 | ver = v1.20 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes run at double speed. Enemies don&#039;t die, impossible to progress in the game. }}&lt;br /&gt;
{{ NIN| name = Princess Peach Demo (Gamecube SDK demo) | region = JAP | sound = Works | dsp = v2 | ver = v1.75 | lastVer= | status = Works | comp = | size = 1.35GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Showcases really neat features of the Gamecube/Wii GPU. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = R-Racing Evolution | region = EUR | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = R-Racing Evolution | region = USA | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = USA | sound = Works | dsp = v4 | ver = v1.50 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Red Faction II | region = USA | sound = | dsp = v4 | ver = r40 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.30 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at THQ logo with beeping sound. }}&lt;br /&gt;
{{ NIN| name = Reign of Fire | region = USA | sound = | dsp = v4 | ver = r40 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.32 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after nintendo logo. }}&lt;br /&gt;
{{ NIN| name = Resident Evil Disc 1&amp;lt;br/&amp;gt;Resident Evil Disc 2 | region = EUR | sound =Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works| comp = yes| size = 1.29 GB&amp;lt;br\&amp;gt;1.35 GB | mcemu =yes | wide =issues  | 480P =yes  | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds.}}&lt;br /&gt;
{{ NIN| name = Resident Evil Disc 1&amp;lt;br/&amp;gt;Resident Evil Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.14 GB&amp;lt;br/&amp;gt;1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds.}}&lt;br /&gt;
{{ NIN| name = Resident Evil 2 | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 2 | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 3: Nemesis | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 0.98 GB | mcemu = yes | wide = issues | 480P =yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 3: Nemesis | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 Disc 1&amp;lt;br/&amp;gt;Resident Evil 4 Disc 2 | region = EUR | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Works | comp =yes | size =1.32 GB&amp;lt;br\&amp;gt;1.31 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 Disc 1&amp;lt;br/&amp;gt;Resident Evil 4 Disc 2 | region = USA | sound = works | dsp = v6 | ver = v1.67 | lastVer= | status = works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = No sound at all for in game cutscenes. }}&lt;br /&gt;
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1&amp;lt;br/&amp;gt;Resident Evil: Code: Veronica X Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 898 MB&amp;lt;br/&amp;gt;1.10 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1&amp;lt;br/&amp;gt;Resident Evil: Code: Veronica X Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.16 GB&amp;lt;br&amp;gt; 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil Zero Disc 1&amp;lt;br/&amp;gt;Resident Evil Zero Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp =yes | size =1.28 GB&amp;lt;br\&amp;gt;1.25 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil Zero Disc 1&amp;lt;br/&amp;gt;Resident Evil Zero Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.26 GB&amp;lt;br/&amp;gt;1.23 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Robotech: Battlecry | region = USA | sound = Issues | dsp =v4 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = no | wide = | 480P = | fst = | notes = Slightly glitchy or missing audio. Memory card emulation resets the console. }}&lt;br /&gt;
{{ NIN| name = Rocky | region = USA | sound = | dsp =v4 | ver = v1.67 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rugrats: Royal Ransom | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = Random freezes - unplayable. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = EUR | sound = | dsp = v4 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes on loading main menu }}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.04 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes on licensing screen. }}&lt;br /&gt;
{{ NIN| name = SeaWorld Adventure Parks: Shamu&#039;s Deep Sea Adventures | region = USA | sound = Works | dsp =v6 | ver = v1.45 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Second Sight | region = USA | sound = | dsp =v3 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.28 GB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes when you select the first level. }}&lt;br /&gt;
{{ NIN| name = Sega Soccer Slam | region = USA | sound = | dsp = Unknown | ver = r38 | lastVer= | status = Doesn&#039;t Work | comp = | size = 538 MB | mcemu = | wide = | 480P = | fst = | notes = Powers off system at boot }}&lt;br /&gt;
{{ NIN| name = Shadow the Hedgehog | region = USA | sound = Works | dsp = v7 | ver = v1.62 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Occasional graphical glitches from using Shadow Dash.}}&lt;br /&gt;
{{ NIN| name = Shikigami no Shiro II | region = JAP | sound = issues | dsp = v2 | ver = v1.62 | lastVer= | status = Works | comp = | size = 912 MB | mcemu = yes | wide = | 480P = | fst = | notes = No audio stream support yet, but very playable. }}&lt;br /&gt;
{{ NIN| name = Shrek 2 | region = USA | sound = Works | dsp = v3 | ver = v1.44 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek Super Party | region = EUR | sound = | dsp = v4 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Black Screen on boot. }}&lt;br /&gt;
{{ NIN| name = Simpsons, The: Hit &amp;amp; Run | region = USA | sound = Works | dsp = v7 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = | fst = | notes = Takes forever to get off first screen. }}&lt;br /&gt;
{{ NIN| name = Simpsons, The: Road Rage | region = USA | sound = | dsp = v2 | ver = v1.01 | lastVer= | status = Works | comp = | size = 726 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Widesceen not showing correctly. }}&lt;br /&gt;
{{ NIN| name = Sims, The | region = JAP | sound = | dsp = v4 | ver = r16 | lastVer= | status = Doesn&#039;t Work | comp = | size = 416 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Sims, The | region = USA | sound = | dsp = v4 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = 416 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Sims 2, The | region = USA | sound = Works | dsp = v6 | ver = v1.03 | lastVer= | status = Works | comp = | size = 1.27 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Controller acts strange at title screen }}&lt;br /&gt;
{{ NIN| name = Skies of Arcadia Legends | region = EUR | sound = | dsp = v2 | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = no | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Skies of Arcadia Legends | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Sonic Adventure 2: Battle | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Sonic Adventure 2: Battle | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Some optical effects only appear in the 4:3 part of the screen }}&lt;br /&gt;
{{ NIN| name = Sonic Adventure DX: Director&#039;s Cut | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.31 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Requires ipl.bin. Controller acts strange during pause menu.&amp;lt;br\&amp;gt;Widescreen issues: Screen does not fade outside the 4:3 frame. A few Objects missing outside 4:3 frame (grass)}}&lt;br /&gt;
{{ NIN| name = Sonic Adventure DX: Director&#039;s Cut | region = USA | sound = | dsp = v4 | ver = v1.67 | lastVer= | status = Issues | comp = | size = 1.31 GB | mcemu = yes | wide = | 480P = | fst = | notes = May freeze randomly, input during gameplay is unstable. Needs font_ansi.bin to work. Game Gear games have no sound. }}&lt;br /&gt;
{{ NIN| name = Sonic Gems Collection | region = USA | sound = | dsp = v6 | ver = v1.55 | lastVer= | status = Issues | comp = | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Black screen booting dol specific games(Needs in-game-dol loading support). Game Gear and Genesis games have no audio output. As of v1.31 menu sfx lags and loading into sections is very slow(videos are loaded and displayed into the background), launching GG and Genesis games may result in a crash. }}&lt;br /&gt;
{{ NIN| name = Sonic Heroes | region = USA | sound = Works | dsp = v3 | ver = v1.66 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sonic Heroes | region = JAP | sound = | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sonic Mega Collection | region = USA | sound = Issues | dsp = v2 | ver = v1.43 | lastVer= | status = Issues | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Games are muted; not dsp related. Z button menu freezes gameplay. }}&lt;br /&gt;
{{ NIN| name = Sonic Riders | region = USA | sound = Works | dsp = Unknown | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =  | 480P = | fst = | notes = Cutscenes have lag and gameplay has audio skips. v1.30 doesn&#039;t have such problems. }}&lt;br /&gt;
{{ NIN| name = Soulcalibur II | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 992 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Soulcalibur II | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 988 MB | mcemu = Yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Space Raiders | region = USA | sound = 633MB | dsp = v3 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sphinx and the Cursed Mummy | region = USA | sound = | dsp =v3  | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Freezes at progressive screen. }}&lt;br /&gt;
{{ NIN| name = Spider-Man | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.14 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after the first loading screen. }}&lt;br /&gt;
{{ NIN| name = Spider-Man 2 | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen Issues: Textures pop in on edges of screen. }}&lt;br /&gt;
{{ NIN| name = Spyro: A Hero&#039;s Tail | region = USA | sound = Works | dsp = v3 | ver = v1.60 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = font_ansi.bin or bios required }}&lt;br /&gt;
{{ NIN| name = Spyro: Enter The DragonFly | region = USA | sound = Works | dsp = v4 | ver = v1.35 | lastVer= | status = Works | comp = yes | size = 748 MB | mcemu = yes | wide = | 480P = | fst = | notes = Needs font_ansi.bin to work, fixed again as off 1.35 big loading time tough. }}&lt;br /&gt;
{{ NIN| name = SRS: Street Racing Syndicate | region = USA | sound = | dsp = v3 | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.27 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after opening cutscene. }}&lt;br /&gt;
{{ NIN| name = SSX On Tour | region = EUR | sound = Works | dsp =  | ver = v1.29 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes/issues/no | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = SSX On Tour | region = USA | sound = works | dsp = v6 | ver = v1.52 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Fox Adventures | region = EUR | sound = Issues | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 753 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Audio streaming. Black screen after first fight. }}&lt;br /&gt;
{{ NIN| name = Star Fox Adventures | region = USA | sound = Issues | dsp = v2 | ver = v1.43 | lastVer= | status = Issues | comp = | size = 777 MB | mcemu = yes | wide = | 480P = | fst = | notes = Audio streaming. Freezes during first cutscene or first fight.}}&lt;br /&gt;
{{ NIN| name = Star Fox Assault | region = EUR | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = font_sjis.bin/ipl.bin required.&amp;lt;br\&amp;gt; Black screen instead of warning screen, Nintendo, Namco and Sofdec logos. After black screen everything works. }}&lt;br /&gt;
{{ NIN| name = Star Fox Assault | region = USA | sound = Works | dsp = v6 | ver = v1.59 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = font_sjis.bin/ipl.bin required. Long loading times upon boot. Memory card emulation last working on v1.26.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Bounty Hunter | region = EUR | sound = | dsp = v4 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Star Wars: Bounty Hunter | region = USA | sound = works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Wars: The Clone Wars | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after logo intros. }}&lt;br /&gt;
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp =yes | size = 1.20 GB | mcemu =  | wide = yes | 480P =yes | fst = | notes = Cutscenes too fast.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = EUR | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.30 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.30 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = EUR | sound = | dsp = v3 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = USA | sound = | dsp = v3 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Super Mario Strikers | region = USA | sound = Works | dsp = v9 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Mario Sunshine | region = EUR | sound = Works | dsp = v1 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Mario Sunshine | region = USA | sound = Works | dsp = v1 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Issues | comp = | size = 480 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes within 5 seconds of boot }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball 2 | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Issues | comp = | size = 990 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes 5 seconds after reaching title screen }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball Adventure | region = USA | sound = | dsp = v6 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = 760 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee v1.02 | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.04 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee v1.00/v1.02 | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Superman: Shadow of Apokolips | region = USA | sound = works | dsp = v4 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.34 GB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes when you disable the helicopter. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Tales of Symphonia Disc 1&amp;lt;br/&amp;gt;Tales of Symphonia Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.24 GB&amp;lt;br/&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No automatic disc swapping. }}&lt;br /&gt;
{{ NIN| name = Tales of Symphonia Disc 1&amp;lt;br/&amp;gt;Tales of Symphonia Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.28 GB&amp;lt;br&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No automatic disc swapping. }}&lt;br /&gt;
{{ NIN| name = Tak and the Power of Juju | region = USA | sound = | dsp =v4 | ver = v1.70 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes when you press start on main menu. }}&lt;br /&gt;
{{ NIN| name = Taz: Wanted | region = USA | sound = works | dsp =v4 | ver = v1.69 | lastVer= | status = works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Terminator 3: The Redemption | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide =  | 480P =  | fst = yes | notes = Cutscenes play too fast and have lag. }}&lt;br /&gt;
{{ NIN| name = Tiger Woods PGA Tour 20?? Disc 1&amp;lt;br/&amp;gt;Tiger Woods PGA Tour 20?? Disc 2 | region = USA | sound = | dsp = v6 | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = No automatic disc swapping. Black Screen on boot }}&lt;br /&gt;
{{ NIN| name = TimeSplitters 2 | region = USA | sound = works | dsp = v4 | ver = v1.67 | lastVer= | status = works | comp = | size = 1.33 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Characters are invisible in cutscenes(just their guns floating around). Also one section of audio loops over and over in the cutscenes. Arcade mode appears to load up and play just fine.  }}&lt;br /&gt;
{{ NIN| name = TimeSplitters: Future Perfect | region = USA | sound = Works | dsp = v6 | ver = v1.27 | lastVer= | status = Works | comp = | size = 1.33 GB | mcemu = yes | wide = | 480P = | fst = | notes = Needs font_ansi.bin in the root of sd/usb. }}&lt;br /&gt;
{{ NIN| name = TMNT | region = USA | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom and Jerry in War of The Whiskers | region = USA | sound = Works | dsp = v6 | ver = v1.55 | lastVer= | status = Works | comp = | size = 195 MB| mcemu = yes | wide = | 480P = | fst = | notes = Sound overplays, but work perfect }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Ghost Reckon | region = USA | sound = | dsp = v4 | ver = r40 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = Green Screen on boot. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Ghost Reckon 2 | region = USA | sound = Works | dsp = Unknown | ver = v1.27 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.27 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after first cutscene, needs font_ansi.bin to reach that far. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Rainbow Six 3 | region = USA | sound = Works | dsp = v3 | ver = v1.27 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.21 GB | mcemu = | wide = | 480P = | fst = | notes = freezes after first couple of cutscenes, needs font_ansi.bin to reach that far. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Rainbow Six: Lockdown | region = USA | sound = Works | dsp = v6 | ver = r85 | lastVer= | status = Works | comp = | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = To see the progressive scan correctly you need font_ansi.bin it has  some slowdowns here and there. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Chaos Theory Disc 1&amp;lt;br/&amp;gt;Tom Clancy&#039;s Splinter Cell: Chaos Theory Disc 2 | region = USA | sound = Issues | dsp = v6 | ver = r85 | lastVer= | status = Issues | comp = | size = 1.21 GB | mcemu = | wide = Yes | 480P = | fst = | notes = Game crashes when selecting difficulty. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Double Agent Disc 1&amp;lt;br\&amp;gt;Tom Clancy&#039;s Splinter Cell: Double Agent Disc 2 | region = USA | sound = | dsp = | ver = v1.18 | lastVer= | status = Issues | comp = | size = | mcemu = issues | wide = | 480P = | fst = | notes = Game crashes after selecting difficulty, it will format memory card but doesn&#039;t save. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s American Wasteland | region = EUR | sound = Issues | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.32 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Music is missing.}}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 3 | region = EUR | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at first screen. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 3 | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at first loading screen. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 4 | region = EUR | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.25 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at first screen. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 4 | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.25 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after progressive screen. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size =1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground 2 | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size =1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground 2 | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = True Crime: New York City | region = USA | sound = Works | dsp = v6 | ver = v1.61 | lastVer= v1.60 | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = videos fast but work perfect, freezing on the loading screen since v1.61}}&lt;br /&gt;
{{ NIN| name = True Crime: Streets of LA | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = yes | size = 1.36 GB | mcemu = yes | wide = yes | 480P = Yes | fst = | notes = Big loading times. }}&lt;br /&gt;
{{ NIN| name = Tube Slider: The Championship of Future Formula | region = USA | sound = Doesn&#039;t Work | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 630 MB | mcemu = | wide = | 480P = | fst = | notes = Crashes after pushing start at title screen. }}&lt;br /&gt;
{{ NIN| name = Turok: Evolution | region = USA | sound = works | dsp = v4 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 1.11 GB | mcemu = yes | wide = | 480P = | fst = | notes = Big loading times. }}&lt;br /&gt;
{{ NIN| name = TY the Tasmanian Tiger | region = USA | sound = Works | dsp = v4| ver = v1.44 | lastVer= | status = Issues | comp = | size = 1.23 GB | mcemu = | wide = | 480P = | fst = | notes = Random freezing during gameplay. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = UEFA Champions League 2004-2005 | region = EUR | sound =Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp =yes | size = 835 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes =  Widescreen issues: Player disappear outside 4:3-Frame}}&lt;br /&gt;
{{ NIN| name = Ultimate Spider-Man | region = USA | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Issues | comp = yes | size = 1.17 GB | mcemu = issues | wide = yes | 480P = yes | fst = | notes = Game works fine until you get to the venom stage then it freezes. Loading works but every time you save it asks for a format. }}&lt;br /&gt;
{{ NIN| name = Universal Studios Theme Parks Adventure | region = USA | sound = Works | dsp =v2 | ver = v1.62 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 849 MB | mcemu = yes | wide = | 480P = | fst = | notes = Can format memory card, but starting new game causes black screen. Same happens with or without memory card. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe 2 | region = USA | sound = Works | dsp = v4 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe | region = USA | sound = | dsp = v3 | ver = v1.67 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.23 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at intro cutscene. }}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe: Red Hot Rumble | region = USA | sound = works | dsp = v11 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Virtua Striker 4 Ver.2006 | region = | sound = | dsp =v3 | ver = v1.69 | lastVer= | status = Doesn&#039;t work | comp = | size = 458 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Wario World | region = EUR | sound = Works | dsp = v2 | ver = v1.28 | lastVer= | status = Works | comp = | size = 275 MB | mcemu = yes | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required. }}&lt;br /&gt;
{{ NIN| name = Wario World | region = USA | sound = Works | dsp = v2 | ver = v1.71 | lastVer= | status = Works | comp = yes | size = 257 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = font_ansi.bin/ipl.bin required. Widescreen causes texture pop in on edges of screen. }}&lt;br /&gt;
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 846 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Wave Race: Storm Blue | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Worms 3D | region = EUR | sound = | dsp = v2 | ver = v1.71 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Worms 3D | region = USA | sound = | dsp = v2 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Worms Blast | region = USA | sound = | dsp = v2 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = WWE Day of Reckoning 2 | region = USA | sound = Works | dsp = Unknown | ver = v1.43 | lastVer= | status = Works | comp = | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = A few audio skips and file cache issues during entrances but very playable }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = X-Men Legends | region = USA | sound = | dsp = v4 | ver = v1.44 | lastVer= | status = Issues | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = game loads to menu but you cant go into options it will freeze and if you load straight into the game it works until you start to move around for a little bit }}&lt;br /&gt;
{{ NIN| name = X-Men Legends II: Rise of Apocalypse | region = USA | sound = | dsp = v4 | ver = v1.18 | lastVer= | status = Issues | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = game loads fine but after the first cutscene the game starts and it freezes }}&lt;br /&gt;
{{ NIN| name = XIII | region = USA | sound = | dsp = v3 | ver = v1.47 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = | 480P = | fst = | notes = Freeze on opening credits. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Yu-Gi-Oh! The Falsebound Kingdom | region = USA | sound = | dsp = v4 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Freezes at licensed by Nintendo. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Zatch Bell! Mamodo Battles | region = USA | sound = | dsp = v3 | ver = v1.30 | lastVer= | status = Doesn&#039;t Work | comp = | size = 342 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Zatch Bell! Mamodo Fury | region = USA | sound = | dsp = v9 | ver = v1.30 | lastVer= | status = Works | comp = | size = 910 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Zelda no Densetsu: Toki no Ocarina GC: Ura Zelda | region = JAP | sound = | dsp = v4 | ver = r38 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.16GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at Nintendo logo }}&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Compatibility Lists]]&lt;/div&gt;</summary>
		<author><name>Daxtsu</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Nintendont_Compatibility_List&amp;diff=51044</id>
		<title>Nintendont Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Nintendont_Compatibility_List&amp;diff=51044"/>
		<updated>2014-06-03T20:35:23Z</updated>

		<summary type="html">&lt;p&gt;Daxtsu: Wind Waker works again in 1.78.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&#039;&#039;&#039;Compatibility list for Nintendont. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[https://code.google.com/p/nintendon-t/ Nintendont Homepage]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[http://gbatemp.net/threads/nintendont-crediars-new-project.349258 Nintendont Thread on GBATemp]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Posting Guidelines: UNDERSTAND BEFORE EDITING==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;,&amp;quot; &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;,&amp;quot; or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;, or specific county code &amp;quot;FRN&amp;quot;, &amp;quot;GER&amp;quot;, &amp;quot;SPN&amp;quot;, &amp;quot;ITL&amp;quot; &amp;quot;DUT&amp;quot; or &amp;quot;AUS&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DSP&#039;&#039;&#039; - Which sound DSP version the game is using. Do not use &amp;quot;unknown&amp;quot; if you don&#039;t know the version. &#039;&#039;&#039;Unknown&#039;&#039;&#039; is a valid entry from nintendont&#039;s log when it didn&#039;t find the DSP version. If you don&#039;t know the version, just leave it empty. You can also drag and drop the ISO into [http://crediar.no-ip.com/dspscan.rar dspscan] to obtain the dsp version.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sound&#039;&#039;&#039; - Whether the sound works of not. set to &#039;&#039;&#039;Works&#039;&#039;&#039; if the game has overall good sound with very rare on non existent garbled noises (like zelda Wind Waker). Set to &#039;&#039;&#039;Issues&#039;&#039;&#039; if the game has mixed sound issues (working fine in some part of the game, but some instrument/cutscene/menus don&#039;t). Set to &#039;&#039;&#039;Doesn&#039;t work&#039;&#039;&#039; for games with contant garbled noises, incorrect or no sound at all. If the game has no sound due to audio streaming then note &amp;quot;Audio Streaming&amp;quot; in the notes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version&#039;&#039;&#039; - Always try to use the latest [http://gbatemp.net/threads/nintendont-crediars-new-project.349258/ Nintendont release]. If you&#039;re using a more recent version than the one listed, update this field.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Last working version&#039;&#039;&#039; - update both the Version column and this column when the game works. Update only the &amp;quot;Version&amp;quot; column if it doesn&#039;t work and keep this column with the latest known working version.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of the game with a uncompressed (1.35GB) 1:1 disc image dump. Make sure to have ipl.bin or font_ansi.bin on the root of your device to ensure maximum compatibility. Mark the game as &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot; if the game is 98-100% compatible. Mark the game as &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot; if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as &amp;quot;&#039;&#039;&#039;Doesn&#039;t work&#039;&#039;&#039;&amp;quot; if it freezes at the same point every time or fails to boot at all.[http://www.slavasoft.com/hashcalc/index.htm Verify] your game.iso [http://redump.org/discs/system/gc/ here.] Titles with any missing audio due to disc streaming are to be entered as &#039;&#039;Issues&#039;&#039; with notes of audio streaming. Also note that newer release versions of Nintendont always take priority. Should you happen to find that an up to date Nintendont breaks a game that is listed here as working with an older revision, mention the earlier compatible revision under Notes. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Options&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:The enhancements of Memory Card Emulation, Widescreen Patch, Progressive Patch, DiscEX compression and GCReEx (fst) are to be considered optional, and should only be tested after the game has been confirmed to work without these features. Do not for example, add a new title to the list as &#039;Doesn&#039;t Work&#039; having only tested the game with one of these settings enabled, as it&#039;s probable the game works flawlessly without it.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;MCEmu&#039;&#039;&#039; (Memory Card Emulation) - This is the game save redirection feature which uses the front SD instead of a GameCube memory card. Keep in mind that not all games will work with this patching. Enter &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot; for working, or &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot; for not working. For partially working games, you can enter &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;. If you have not enabled Memory Card Emulation, leave the field blank.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Shrunk&#039;&#039;&#039; - Only use the latest version of [http://crediar.no-ip.com/dwn.php DiscEX] with the -c command on your verified 1:1 disc image or DMToolbox. A few titles will fail to start or eventually crash when you compress the .iso. Compatible games should be marked &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot;, and games that do not work flawlessly after compression should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot;. You should also fill in the size of the compressed game.iso (&#039;&#039;&#039;Note:&#039;&#039;&#039; DMToolbox always displays 1.36 GB as file size, which is usually wrong. You have to check the filesize for yourself). If you have not compressed the 1:1 image, leave the comp field blank. Games that have issues with compression should have comp marked as &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Wide&#039;&#039;&#039; (Widescreen Patch) - Whether or not a game can be patched to run in widescreen mode. Games that fail to start or later error should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot;. If the game displays any oddities but plays without crashing, you can enter &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;. If you didn&#039;t test Widescreen patch, leave the wide field blank.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;480P&#039;&#039;&#039; - Whether or not a game can be forced to run in progressive mode. Note is only for games that do not normally support 480p (a list of those that do is [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_with_480p_and_16:9_support here]).&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;fst&#039;&#039;&#039; - Whether or not a game works in extracted (file system) mode, using the latest version of [http://crediar.no-ip.com/dwn.php GCReEx] on your verified 1:1 disc image or DMToolbox.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes like &#039;Works Great&#039; are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template to add a new entry&#039;&#039;&#039;&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;{{ NIN| name = game_name | region = USA/JAP/EUR | sound = Works/Issues/Doesn&#039;t Work | dsp = vxx | ver = v1.?? | lastVer= | status = Works/Issues/Doesn&#039;t Work | comp = yes/issues/no | size = | mcemu = yes/issues/no | wide = yes/issues/no | 480P = yes/issues/no | fst = yes/issues/no | notes = }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = 007: Agent im Kreuzfeuer | region = GER | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.20 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 007: Agent Under Fire | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.24 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 007: Alles oder Nichts | region = GER | sound = | dsp = Unknown | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Shuts down Wii on start. }}&lt;br /&gt;
{{ NIN| name = 007: Everything or Nothing | region = EUR | sound = | dsp = Unknown | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Shuts down Wii on start. }}&lt;br /&gt;
{{ NIN| name = 007: From Russia with Love | region = EUR | sound = | dsp = v7 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 007: Liebesgrüße aus Moskau | region = GER | sound = | dsp = v7 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 007: Nightfire | region = EUR | sound = | dsp = Unknown | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.19 GB | mcemu = | wide = | 480P = | fst = | notes = Error Message: &amp;quot;An error has ocurred. Turn the power off and refer to the Nintendo GameCube Instruction Booklet for further instructions.&amp;quot; Used ipl.bin. }}&lt;br /&gt;
{{ NIN| name = 007: Nightfire | region = USA | sound = | dsp = Unknown | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.19 GB | mcemu = | wide = | 480P = | fst = | notes = Error Message: &amp;quot;An error has ocurred. Turn the power off and refer to the Nintendo GameCube Instruction Booklet for further instructions.&amp;quot; Used font_ansi.bin. }}&lt;br /&gt;
{{ NIN| name = 1080 Avalanche | region = USA | sound = | dsp = v3 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.20 GB | mcemu = | wide = | 480P = | fst = | notes = After the title screen it will freeze in about 20 seconds. }}&lt;br /&gt;
{{ NIN| name = 18 Wheeler: American Pro Trucker | region = USA | sound = | dsp = v2 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = 270 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 2002 FIFA World Cup Korea Japan | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = 4x4 Evo 2 | region = USA | sound = works | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 552 MB | mcemu = | wide = | 480P = | fst = | notes = freezes when entering the race. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = AGB Emulator | region = USA | sound = | dsp = v3 | ver = v1.29 | lastVer= | status = Issues | comp = | size = 19 MB | mcemu = | wide = | 480P = | fst = | notes = May freeze really quick. There is a noticeable speed improvement vs. GC mode. Many games with slowdowns are now fullspeed. Much faster than RA&#039;s VBA Next even. }}&lt;br /&gt;
{{ NIN| name = Alien Hominid | region = USA | sound = | dsp = v6 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 430 MB | mcemu = | wide = | 480P = no | fst = | notes = Progressive crashes game. Black screen after memory card screen. }}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2002 | region = USA | sound = works | dsp = v2 | ver = v1.70 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = | 480P = | fst = | notes = takes 10 seconds of black screen to boot then 30 seconds of  froozen screen after formating mcemu to reach main menu, big loading times otherwise works great.}}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2003 featuring Derek Jeter | region = USA | sound = works | dsp = v2 | ver = v1.70 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = | fst = | notes = Big loading times. }}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2004 | region = USA | sound = works | dsp = v4 | ver = v1.70 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = no | wide = | 480P = | fst = | notes = Big loading times, it cant save because it needs 388 blocks free but nintendont only creates up to 251 blocks MC. }}&lt;br /&gt;
{{ NIN| name = Amazing Island | region = USA | sound = Works | dsp = v3 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 0.98 GB | mcemu = yes | wide = | 480P = | fst = | notes = Crash Right after Intro (White Screen) }}&lt;br /&gt;
{{ NIN| name = American Chopper 2: Full Throttle | region = USA | sound = Works | dsp = v6 | ver = v1.20 | lastVer= | status = Works | comp = | size = 1.13 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Animal Crossing | region = EUR | sound = Works | dsp = Unknown | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 26 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Use [http://ul.to/88zi8qrq GCReEx] to extract your iso. Open the folder tgc and convert the tgc file of the language you want with [http://www.mediafire.com/download/abi43b3bxjt8n0x/tgctogcm.exe tgctogcm]. Rename the resulting file to game.iso. }}&lt;br /&gt;
{{ NIN| name = Animal Crossing | region = USA | sound = Works | dsp = Unknown | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 26 MB | mcemu = Yes | wide = yes | 480P = yes | fst = | notes = Game Boy Advance Link Cable and E Reader features won&#039;t work. }}&lt;br /&gt;
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Ant Bully, The | region = USA | sound = Works | dsp = v6 | ver = v1.21 | lastVer= | status = Works | comp = yes | size = 497 MB | mcemu = yes | wide = | 480P = | fst = | notes = Playable, sound glitches }}&lt;br /&gt;
{{ NIN| name = Aquaman: Battle for Atlantis | region = USA | sound = Works | dsp = v4 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 535 MB | mcemu = yes | wide = | 480P = | fst = | notes = Crashes on Loading Screen }}&lt;br /&gt;
{{ NIN| name = Army Men: Air Combat: The Elite Missions | region = USA | sound = | dsp = v4 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 960 MB | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Army Men: RTS | region = USA | sound = | dsp = v2 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Army Men: Sarge&#039;s War | region = USA | sound = | dsp = v4 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.27 GB | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Asterix and Obelix XXL | region = EUR | sound = Works | dsp = v3 | ver = v1.20 | lastVer= | status = Works | comp = | size = 724 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = ATV: Quad Power Racing 2 | region = USA | sound = | dsp = v2 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 466 MB | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Auto Modellista | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB| mcemu = | wide = | 480P = | fst = | notes = Freezes at memorycard screen. }}&lt;br /&gt;
{{ NIN| name = Avatar: The Last Airbender | region = USA | sound = Works | dsp = v6 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 857 MB | mcemu = yes | wide = | 480P = | fst = | notes = Intro too fast&lt;br /&gt;
Crash after Starting New Game (sound Loop) }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Backyard Baseball | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Crash after intro }}&lt;br /&gt;
{{ NIN| name = Backyard Football | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Intro too fast, crash after intro }}&lt;br /&gt;
{{ NIN| name = Backyard Sports: Baseball 2007 | region = USA | sound = Works | dsp = v6 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bad Boys: Miami Takedown | region = USA | sound = | dsp = v3 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Baldur&#039;s Gate: Dark Alliance | region = USA | sound = yes | dsp = v4 | ver = v1.23 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Baten Kaitos Origins Disc 1&amp;lt;br/&amp;gt;Baten Kaitos Origins Disc 2 | region = USA | sound = yes | dsp = v3 | ver = v1.49 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1&amp;lt;br/&amp;gt;Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = EUR | sound = yes | dsp = v3 | ver = r38 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Random Crashes. English only }}&lt;br /&gt;
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1&amp;lt;br/&amp;gt;Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.49 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes =Whentrying to load a save, it will report your memory card as corrupted. Do not format, just say no and then try again, then it works. Music in the battle scenes too loud and music keeps playing after battle is over randomly. }}&lt;br /&gt;
{{ NIN| name = Batman Begins | region = USA | sound = Works | dsp = v3 | ver = v1.52 | lastVer= USB r4 | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = yes | 480P = | fst = | notes = It doesnt work since versions from sd and usb got mixed together So it blackscreens after choosing progressive ever since usb r4 where it played perfectly. }}&lt;br /&gt;
{{ NIN| name = Batman: Dark Tomorrow | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Crashes after new game intro }}&lt;br /&gt;
{{ NIN| name = Batman: Rise of Sin Tzu | region = USA | sound = Works | dsp = v4 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes play too fast }}&lt;br /&gt;
{{ NIN| name = Batman: Vengeance | region = USA | sound = | dsp = Unknown | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Battalion Wars | region = USA | sound = Works | dsp = v6 | ver = v1.18 | lastVer= | status = Works | comp = yes | size = 946 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Battle Stadium D.O.N. | region = JAP | sound = Works | dsp = | ver = v1.23 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Beach Spikers: Virtua Beach Volleyball | region = USA | sound = Issues | dsp = v2 | ver = r76 | lastVer= | status = Works | comp = | size = 237 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = In widescreen mode, image edges will not show all }}&lt;br /&gt;
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = EUR | sound = | dsp = v4 | ver = r44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = USA | sound = Doesn&#039;t Work | dsp = v2 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Sound plays too fast }}&lt;br /&gt;
{{ NIN| name = Beyond Good &amp;amp; Evil | region = USA | sound = Issues | dsp = v4 | ver = v1.44 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = Altered Sound and Music. Freezes at the hangar door. }}&lt;br /&gt;
{{ NIN| name = Big Air Freestyle | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Crash after intro }}&lt;br /&gt;
{{ NIN| name = Big Mutha Truckers | region = USA | sound = | dsp = v4 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Billy Hatcher and the Giant Egg | region = USA | sound = Issues | dsp = v3 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = no | wide = | 480P = | fst = | notes = Freezes during loading screen after the first cut scene. }}&lt;br /&gt;
{{ NIN| name = Bionicle | region = USA | sound = | dsp = v4 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Bionicle Heroes | region = USA | sound = Works | dsp = v6 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Black &amp;amp; Bruised | region = USA | sound = Works | dsp = v4 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = USA | sound = Works | dsp = v4 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = BloodRayne | region = USA | sound = Works | dsp = v2 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bloody Roar: Primal Fury | region = EUR | sound = | dsp = v2 | ver = v1.39 | lastVer= | status = Doesn&#039;t Work | comp = | size = 637MB | mcemu = no | wide = | 480P = | fst = | notes = Freezes after creating data file }}&lt;br /&gt;
{{ NIN| name = Bloody Roar: Primal Fury | region = USA | sound = | dsp = v2 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after creating data file. }}&lt;br /&gt;
{{ NIN| name = BMX XXX | region = USA | sound = Issues | dsp = v4 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = No BGM }}&lt;br /&gt;
{{ NIN| name = Bomberman Generation | region = EUR | sound = Issues | dsp = v2 | ver = r22 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = Stays on now saving screen forever. }}&lt;br /&gt;
{{ NIN| name = Bomberman Generation | region = USA | sound = | dsp = v2 | ver = v1.50 | lastVer= | status = Doesn&#039;t Work | comp = | size = 0.99 GB | mcemu = | wide = yes | 480P = | fst = | notes = Freezes on now loading screen. }}&lt;br /&gt;
{{ NIN| name = Bomberman Jetters | region = USA | sound = Works | dsp = v3 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bratz: Forever Diamondz | region = USA | sound = Works | dsp = v6 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bratz: Rock Angelz | region = USA | sound = | dsp = v3 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = USA | sound = | dsp = v4 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Burnout | region = USA | sound = Works | dsp = v2 | ver = v1.03 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Sky is bugged with random colors. }}&lt;br /&gt;
{{ NIN| name = Burnout 2: Point of Impact | region = USA | sound = Works | dsp = v4 | ver = v1.60 | lastVer=| status = Works | comp = yes | size = 1.21 GB | mcemu = yes| wide = yes | 480P = yes | fst = | notes = Stiff controls but this may just be the game. }}&lt;br /&gt;
{{ NIN| name = Bust-A-Move 3000 | region = USA | sound = Works | dsp = v4 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 155 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = sound fx and bgm is garbage. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Call of Duty 2: Big Red One | region = USA | sound = | dsp = v3 | ver = v1.20 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after choosing play game on the main menu. }}&lt;br /&gt;
{{ NIN| name = Call of Duty: Finest Hour | region = USA | sound = Works | dsp = v3 | ver = v1.29 | lastVer= | status = Issues | comp = | size = 1.30 GB | mcemu = yes | wide = | 480P = | fst = | notes = Ingame all buttons stop working except the dual analogs on the gamecube &amp;amp; ps3 controller. Cutscenes run at double speed. }}&lt;br /&gt;
{{ NIN| name = CAPCOM vs SNK 2 EO | region = EUR | sound = Works | dsp = v2 | ver = r85 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = CAPCOM vs SNK 2 EO | region = USA | sound = works | dsp = v2 | ver = v1.50 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Chaos Field | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 480 MB | mcemu = yes | wide = | 480P = | fst = | notes = Intro lags. }}&lt;br /&gt;
{{ NIN| name = Charlie and the Chocolate Factory | region = USA | sound = Works | dsp = v9 | ver = v1.20 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Chibi-Robo! | region = EUR | sound = | dsp = v6 | ver = r13 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on boot. }}&lt;br /&gt;
{{ NIN| name = Chibi-Robo! | region = USA | sound = works | dsp = v4 | ver = v1.69 | lastVer=  | status = works | comp = yes | size = 407 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Chronicles of Narnia, The: The Lion, the Witch and the Wardrobe | region = EUR | sound = Works | dsp = v6 | ver = r35 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name =  Conflict:  Desert Storm | region = USA | sound = Works | dsp = v4  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name =  Conflict:  Desert Storm II: Back to Baghdad | region = USA | sound = Works | dsp =v3  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.14 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Crash Bandicoot: The Wrath of Cortex | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 894 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes at loading screen. }}&lt;br /&gt;
{{ NIN| name = Crash Nitro Kart | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes = Some minor graphics are very blurry.}}&lt;br /&gt;
{{ NIN| name = Crazy Taxi | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 133 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes the moment you are about to play.}}&lt;br /&gt;
{{ NIN| name = Cubivore | region = USA | sound = works | dsp = v7 | ver = v1.67 | lastVer= | status = works | comp = yes | size = 95 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Custom Robo | region = USA | sound = | dsp = v3 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp =  | size = 940 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Dairantou Smash Brothers DX v1.00/v1.02 | region = JAP | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Have slight big loading times }}&lt;br /&gt;
{{ NIN| name = Dance Dance Revolution: Mario Mix | region = USA | sound = Works | dsp = v9| ver = v1.44 | lastVer= | status = Works | comp = yes | size = 264 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen has small optical graphics glitches. }}&lt;br /&gt;
{{ NIN| name = Dead to Rights | region = USA | sound = | dsp =v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes during tutorial. }}&lt;br /&gt;
{{ NIN| name = Def Jam: Fight for NY | region = USA | sound =v3 | dsp =v3 | ver = v1.47 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = error screen while its loading before the fight }}&lt;br /&gt;
{{ NIN| name = Def Jam: Vendetta | region = USA | sound = | dsp = v2 | ver = v1.47 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Die Hard: Vendetta | region = USA | sound = works | dsp = v2 | ver = v1.48 | lastVer= | status = Works | comp = | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Digimon Rumble Arena 2 | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.29 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Digimon World 4 | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = 1.12 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = HID issue: Character can only walk in a straight line or diagonal. }}&lt;br /&gt;
{{ NIN| name = Dinotopia: The Sunstone Odyssey | region = USA | sound = works | dsp = | ver = v1.48 | lastVer= | status = Works | comp = | size = 792 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s PK: Out of the Shadows | region = USA | sound = Works | dsp = v4 | ver = r60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Skip any skipable cutscenes ASAP because they cause freezing. }}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles   | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = Big loading times,skipt the cutscenes or it might freeze and sound is out of sinc in cutscenes.}}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer  | region = USA | sound = Works | dsp =v6  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.09 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = Big loading times,skipt the cutscenes or it might freeze and sound is out of sinc in cutscenes.}}&lt;br /&gt;
{{ NIN| name = Disney-Pixar Ratatouille | region = USA | sound = Works | dsp =v6  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 942 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = Skip the movie cutscenes especialy the first one or the game will freeze}}&lt;br /&gt;
{{ NIN| name = Donkey Kong Jungle Beat | region = USA | sound = Works | dsp = v8 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 660 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = No DK Bongo Controller support }}&lt;br /&gt;
{{ NIN| name = Donkey Konga | region = USA | sound = Works | dsp = | ver = v1.44 | lastVer= | status = Issues | comp = | size = 256 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes when you begin to play a song. }}&lt;br /&gt;
{{ NIN| name = Donkey Konga 3 | region = JAP | sound = | dsp = v6 | ver = v1.71 | lastVer= | status = Doesn&#039;t Work | comp = | size = 252 MB | mcemu = | wide = yes| 480P = yes| fst = | notes = Crashes before title screen. }}&lt;br /&gt;
{{ NIN| name = Doshin the Giant | region = EUR | sound = Works | dsp = v2 | ver = v1.29 | lastVer= | status = Works | comp = | size = 735 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dragon Drive: D-Masters Shot | region = JAP | sound = works | dsp = v4 | ver = v1.73 | lastVer= | status = issues | comp = | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = Random freezes. }}&lt;br /&gt;
{{ NIN| name = Dragon Drive: D-Masters Shot (Anime Disc) | region = JAP | sound =  works | dsp = v4 | ver = v1.73 | lastVer= | status = Works  | comp = | size = | mcemu = | wide = | 480P =yes  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = Works | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai 2 | region = USA | sound = Works | dsp = v6 | ver = v1.61 | lastVer= | status = Works | comp = Works | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Sagas | region = USA | sound = | dsp = v3 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = Must use d-pad at mc screen. Black Screen after first cutscene. }}&lt;br /&gt;
{{ NIN| name = Dream Mix TV: World Fighters | region = JAP | sound = Doesn&#039;t Work | dsp = | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = 391 MB | mcemu = | wide = | 480P = | fst = | notes = freezes at intro }}&lt;br /&gt;
{{ NIN| name = DreamWorks Madagascar | region = EUR | sound = | dsp = v3 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Freezes on logos after just 5 seconds }}&lt;br /&gt;
{{ NIN| name = DreamWorks Madagascar | region = USA | sound = | dsp = v3 | ver = v1.71 | lastVer= | status = Works | comp = | size = 614 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = Videos are choppy and freezes the game if you don&#039;t skip them. Loading takes longer than normal. }}&lt;br /&gt;
{{ NIN| name = Dreamworks Over The Hedge | region = EUR | sound = | dsp = v6 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes on loading main menu. }}&lt;br /&gt;
{{ NIN| name = Dreamworks Over The Hedge | region = USA | sound = Works | dsp = v6 | ver = v1.69 | lastVer=  | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = Takes 20 seconds of black screen to  reach progressive scan screen, then 40 seconds of title menu being still to reach the game itself. it works great after that.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Enter The Matrix Disc 1&amp;lt;br/&amp;gt;Enter The Matrix Disc 2 | region = EUR | sound =Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.30 GB&amp;lt;br/&amp;gt;1.19 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = No automatic disc swapping. }}&lt;br /&gt;
{{ NIN| name = Enter The Matrix Disc 1&amp;lt;br/&amp;gt;Enter The Matrix Disc 2 | region = USA | sound = works | dsp = v4 | ver = v1.67 | lastVer= | status = works | size = 1.30 GB&amp;lt;br/&amp;gt;1.19 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = ESPN International Winter Sports 2002 | region = USA | sound = Works | dsp = v3 | ver = v1.44 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Eternal Darkness: Sanity&#039;s Reqiem | region = EUR | sound = Works | dsp = v2 | ver = v1.69| lastVer= | status = Issues | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Freeze when you are about to control the protagonist. }}&lt;br /&gt;
{{ NIN| name = Eternal Darkness: Sanity&#039;s Reqiem | region = USA | sound = | dsp = v2 | ver = v1.55 | lastVer= | status = Issues | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Lags really bad after Nintendo logo. Eventually freezes. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = F-Zero AX | region = | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 415 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = F-Zero GX | region = EUR | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.33 GB | mcemu = | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required. Freezes at 50/60 Hz selection. Reset combo works during freeze. }}&lt;br /&gt;
{{ NIN| name = F-Zero GX | region = USA | sound = | dsp = v4 | ver = v1.75 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.33 GB | mcemu = | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required. Freezes after &amp;quot;av&amp;quot; logo. Reset combo works during freeze. USB Gecko output from hang: OSCheckHeap: Failed MINOBJSIZE &amp;lt;= cell-&amp;gt;size in 878OSCheckHeap: Failed MINOBJSIZE &amp;lt;= cell-&amp;gt;size in 878. }}&lt;br /&gt;
{{ NIN| name = FIFA 06 | region = EUR | sound =Works | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA 07 | region = EUR | sound =Works | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =yes| 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = FIFA Football 2003 | region = EUR | sound =Works | dsp = v4 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.22 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Football 2004 | region = EUR | sound =Works | dsp = v4 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.10 GB | mcemu =issues | wide =issues | 480P =yes | fst = | notes = Black screen after formating memory card. Widescreen issues: Player disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = FIFA Football 2005 | region = EUR | sound =Works | dsp = v3 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.03 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Fussball-Weltmeisterschaft Deutschland 2006 | region = GER | sound =Works | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.16 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = FIFA Street | region = EUR | sound =Works | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 784 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Player disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = FIFA Street 2 | region = EUR | sound =Works | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.21 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = USA | sound = Works | dsp = v4 | ver = v1.21 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Finding Nemo | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 964 MB | mcemu = | wide = | 480P = | fst = | notes = Black Screen after cutscenes before reaching main menu. }}&lt;br /&gt;
{{ NIN| name = Fire Emblem: Path of Radiance | region = EUR | sound = Works | dsp = v9 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Fire Emblem: Path of Radiance | region = USA | sound = Works | dsp = v9 | ver = v1.18 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Frogger&#039;s Adventures: The Rescue | region = USA | sound = works | dsp = v3 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide =  | 480P = | fst = | notes = May freeze during cutscenes. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Gauntlet: Dark Legacy | region = USA | sound = Works | dsp = v2 | ver = v1.47 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = The audio of the first cutscene stutters. }}&lt;br /&gt;
{{ NIN| name = Geist | region = USA | sound = | dsp = v9 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1,26 GB | mcemu = | wide = | 480P = | fst = | notes =Freezes on loading screen before the main menu. }}&lt;br /&gt;
{{ NIN| name = Go! Go! Hypergrind | region = USA | sound = Issues | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Random crashes - unplayable }}&lt;br /&gt;
{{ NIN| name = Godzilla: Destroy All Monsters Melee | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 834 MB | mcemu = yes | wide = | 480P = no | fst = | notes = Freezes with green lines after selecting a level.}}&lt;br /&gt;
{{ NIN| name = GoldenEye: Rogue Agent Disc 1&amp;lt;br\&amp;gt;GoldenEye: Rogue Agent Disc 2 | region = EUR | sound = | dsp = Unknown | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.11 GB&amp;lt;br\&amp;gt;1.12 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Gotcha Force | region = USA | sound = Works | dsp =v3  | ver = v1.44 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = no | notes =  }}&lt;br /&gt;
{{ NIN| name = Gun | region = USA | sound = Issues | dsp = v6 | ver = v1.47 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = freezes before title menu. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = EUR | sound =Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu = yes| wide = yes| 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = USA | sound = works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Goblet of Fire | region = USA | sound = Works | dsp = v6 | ver = v1.50 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Philosopher&#039;s Stone | region = EUR | sound =Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp =yes | size = 1.19 GB | mcemu =yes | wide = yes| 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Prisoner of Azkaban | region = USA | sound = Works | dsp = v3 | ver = v1.40 | lastVer= | status = Works | comp = | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Sorcerer&#039;s Stone | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Works  | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Harry Potter und der Feuerkelch | region = GER | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter und der Gefangene von Askaban | region = GER | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter: Quidditch World Cup | region = USA | sound = Works | dsp = v3 | ver = v1.23 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harvest Moon: A Wonderful Life | region = USA | sound = Works | dsp = v2 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 505 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harvest Moon: Another Wonderful Life | region = USA | sound = Works | dsp = v2 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 1.35 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harvest Moon: Magical Melody | region = USA | sound = Works | dsp = v6 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 171 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Das dritte Zeitalter Disc 1&amp;lt;br/&amp;gt;Herr der Ringe, Der: Das dritte Zeitalter Disc 2 | region = GER | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Issues | comp = yes | size = 1.20 GB&amp;lt;br/&amp;gt;1.32 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = Plays at two times the speed it should.}}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Die Rückkehr des Königs | region = GER | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Issues | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Die Zwei Türme | region = GER | sound =Works | dsp = v4 | ver = v1.69 | lastVer= | status = Issues | comp =yes | size = 1.29 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Hitman 2: Silent Assassin | region = USA | sound = works | dsp = v4 | ver = v1.69 | lastVer= | status =  Works | comp = yes | size = 812 MB| mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hobbit, The: The Prelude to the Lord of the Rings | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hot Wheels: Velocity X | region = USA | sound = Works | dsp =v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.1: Cubic Lode Runner | region = JAP | sound = Works | dsp = v3 | ver = r85 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.2: Star Soldier | region = JAP | sound = works | dsp = v4 | ver = v1.67 | lastVer=  | status =  Works | comp = yes | size = 134 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.3: PC Genjin: Pithecanthropus Computerurus | region = JAP | sound = Works | dsp = v3 | ver = r85 | lastVer= | status = Works | comp = | size = 151 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.4: Takahashi-Meijin no Boukenjima | region = JAP | sound = Works | dsp = v3 | ver = r85 | lastVer= | status = Works | comp = | size = 312 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hunter: The Reckoning | region = USA | sound = Works | dsp = v1 | ver = r85 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = I-Ninja | region = USA | sound = works | dsp =v4 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 860 MB | mcemu = | wide = | 480P = | fst = | notes = First cutscene will lag up until the point it freezes.}}&lt;br /&gt;
{{ NIN| name = Ikaruga | region = USA | sound = Issues | dsp = v4 | ver = v1.51 | lastVer= | status = Issues | comp = | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Game boots, but when beginning Story or Practice, the game hangs with a loud blaring bleep (due to lack of streaming audio?).  Seems to load and save in the Options menu just fine. During demo modes, sound effects work (there&#039;s no music on real hardware). }}&lt;br /&gt;
{{ NIN| name = Incredible Hulk, The: Ultimate Destruction | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = yes/issues/no | notes = Cutscenes play too fast.}}&lt;br /&gt;
{{ NIN| name = Intellivision Lives! | region = USA | sound = Works | dsp = v1 | ver = r60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name =Killer 7 Disc 1&amp;lt;br&amp;gt;Killer 7 Disc 2 | region = EUR | sound = | dsp = v6 | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on boot }}&lt;br /&gt;
{{ NIN| name = Killer 7 Disc 1&amp;lt;br&amp;gt;Killer 7 Disc 2 | region = USA | sound = works | dsp = v6 | ver = v1.69 | lastVer=  | status =  works | comp = | size = 1.19 GB&amp;lt;br&amp;gt;835 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Kirby Air Ride | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Can not be shrunk.&amp;lt;br\&amp;gt;Widescreen issues: Menu is distorted.}}&lt;br /&gt;
{{ NIN| name = Kirby Air Ride | region = USA | sound = Works | dsp = v4 | ver = v1.67 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = If shrunken it will freeze when entering a Race. }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Go! Go! Mamono Fight!! | region = JAP | sound = | dsp = Unknown | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 569 MB | mcemu = | wide = | 480P = | fst = | notes = Green screen on boot. }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle 2 | region = JAP | sound = | dsp = Unknown | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 853 MB | mcemu = | wide = | 480P = | fst = | notes = Green screen on boot. }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle: Full Power | region = JAP | sound = | dsp = Unknown | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 700 MB | mcemu = | wide = | 480P = | fst = | notes = Green screen on boot. }}&lt;br /&gt;
{{ NIN| name = Kururin Squash! | region = JAP | sound = works | dsp = v3 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 228 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = USA | sound = Works | dsp = v6 | ver = v1.18 | lastVer= | status = Issues | comp = Unknown | size = 1.35 GB | mcemu = | wide = | 480P = | fst = Unknown | notes = very slow, broken since v1.0 }}&lt;br /&gt;
{{ NIN| name = Legend of Spyro, The: A New Beginning | region = USA | sound = Works | dsp = v6 | ver = v1.03 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Collector&#039;s Edition | region = EUR | sound = Works | dsp = v5 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.16 GB | mcemu = | wide = yes | 480P =yes | fst = | notes = Black screen after choosing Zelda game. TV signal loss after a few seconds. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Collector&#039;s Edition | region = USA | sound = Works | dsp = v5 | ver = v1.59 | lastVer= | status = Issues | comp = | size = 1.16 GB | mcemu = | wide = yes | 480P = | fst = | notes = Game boots fine but freezes when you pick a zelda game to play. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = EUR | sound = Works | dsp = v5 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 462 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = No GBA support. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = USA | sound = Works | dsp = v5 | ver = v1.75 | lastVer= | status = Works | comp = yes | size = 254 MB| mcemu = Issues | wide = yes | 480P = yes | fst = | notes = No GBA support. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = EUR | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.06 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen after Nintendo logo. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = USA | sound = issues | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp =  | size =  1.04 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen after progressive screen. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = EUR | sound = issues | dsp = v8 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 0.97 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Background music during intro and in some areas is missing.&amp;lt;br\&amp;gt; Widescreen issues: A few Objects missing outside 4:3 frame (signs, ladders, goats); Screen is 4:3 for a short time when leaving an area.}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = USA | sound = Issues | dsp = v8 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 0.97 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Background music during intro and in some areas is missing.&amp;lt;br\&amp;gt;Widescreen issues: Texture/ Model pop-in on edges of screen. Screen is 4:3 for a short time when leaving an area. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = EUR | sound = Works | dsp = v0 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = USA | sound = Works | dsp = v0 | ver = v1.78 | lastVer= | status = Issues | comp = yes | size = 1.01 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA (Tingle Tuner) support. }}&lt;br /&gt;
{{ NIN| name = LEGO Star Wars II: The Original Trilogy | region = USA | sound = Works | dsp = v6 | ver = v1.59 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = LEGO Star Wars: The Video Game | region = USA | sound = Works | dsp = v6 | ver = r80 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Issues | comp =yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = USA | sound = Works | dsp = v3 | ver = r84 | lastVer= | status = Issues | comp = | size = 1.33 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1&amp;lt;br/&amp;gt;Lord of the Rings, The: The Third Age Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Issues | comp =yes | size = 1.20 GB&amp;lt;br\&amp;gt;1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Plays at two times the speed it should.}}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1&amp;lt;br/&amp;gt;Lord of the Rings, The: The Third Age Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.18 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Issues | comp =yes | size = 1.32 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = USA | sound = works | dsp = v4 | ver = v1.67 | lastVer= | status = Issues | comp = | size = 1.31 GB | mcemu = yes | wide = | 480P = | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lost Kingdoms | region = USA | sound = Works | dsp =v2 | ver = v1.50 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freeze when you press start of new game.}}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion | region = EUR | sound = Works | dsp = v11 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 272 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion | region = USA | sound = Works | dsp = v11 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 187 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Freezes if you try to go to the gallery.}}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion | region = JAP | sound = Works | dsp = v11 | ver = v1.62 | lastVer= | status = Works | comp = | size = 118 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Madden NFL 2002 | region = USA | sound = | dsp = v2 | ver = r44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = Freezes at EA logo. }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2003 | region = USA | sound = | dsp = v9 | ver = r22 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = Freezes after Nintendo logo. }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2004 | region = USA | sound = Works | dsp = v4 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = no | wide = yes | 480P = yes | fst = | notes = Playable. Sometimes will freeze. }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2005 | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = no | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Golf: Toadstool Tour | region = EUR | sound = Works | dsp = v2 | ver = v1.70 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =yes | 480P = yes| fst = | notes = Wario/Waluigi intro does not work properly if there is an existing safe file.}}&lt;br /&gt;
{{ NIN| name = Mario Golf: Toadstool Tour | region = USA | sound = Works | dsp = v2 | ver = v1.62 | lastVer= | status = Works | comp = | size = 1.10 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Mario Kart Arcade GP | region = USA| sound = works | dsp = v9 | ver = v1.74 | lastVer= | status = Issues | comp = | size = 336 MB | mcemu = | wide = | 480P = | fst = | notes = May freeze when finishing a race or starting one. }}&lt;br /&gt;
{{ NIN| name = Mario Kart Arcade GP 2 | region = USA | sound = works| dsp = v9 | ver = v1.75 | lastVer= | status = Doesn&#039;t Work | comp = | size = 462 MB | mcemu = | wide = | 480P = | fst = | notes = Game boots, but hangs on the &amp;quot;You can&#039;t use the camera now.&amp;quot; screen. }}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! | region = EUR | sound = Works | dsp = v5 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 614 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! | region = USA | sound = Works | dsp = v5 | ver = v1.59 | lastVer= | status = Works | comp = yes | size = 382 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! (Bonus Disc) | region = USA | sound = | dsp = | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after Gamecube logo. }}&lt;br /&gt;
{{ NIN| name = Mario Party 4 | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 579 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Party 4 | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: texture/model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Party 5 | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 880 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Background images not big enough.}}&lt;br /&gt;
{{ NIN| name = Mario Party 5 | region = USA | sound = Works | dsp = v3 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 951 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Texture/Model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Party 6 | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 750 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =No mic support on WiiU.&amp;lt;br\&amp;gt;Widescreen issues: Background images not big enough. }}&lt;br /&gt;
{{ NIN| name = Mario Party 6 | region = USA | sound = Works | dsp = v3 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 751 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = No mic support on WiiU.&amp;lt;br\&amp;gt; Widescreen issues: Texture/Model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Party 7 | region = EUR | sound = Works | dsp = v9 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 585 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =No mic support on WiiU.&amp;lt;br\&amp;gt; Widescreen issues: Background images not big enough. }}&lt;br /&gt;
{{ NIN| name = Mario Party 7 | region = USA | sound = Works | dsp = v9 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = No mic support on WiiU.&amp;lt;br\&amp;gt; Widescreen issues: Texture/Model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Power Tennis | region = EUR | sound = Works | dsp = v2 | ver = v1.70 | lastVer= | status = Issues | comp =yes | size = 640 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = Stays at title screen even if you have pressed start. Title screen isn&#039;t frozen. }}&lt;br /&gt;
{{ NIN| name = Mario Power Tennis | region = USA | sound = Issues | dsp = v2 | ver = v1.71 | lastVer= | status = Issues | comp = | size = 604 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = Cannot get past the title screen. Controller works and the title screen isn&#039;t frozen. }}&lt;br /&gt;
{{ NIN| name = Mario Smash Football | region = EUR | sound = Works | dsp = v9 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 618 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Superstar Baseball | region = EUR | sound = Works | dsp = v9 | ver = v1.70 | lastVer= | status = Issues | comp =yes | size = 604 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Stays forever at &amp;quot;now loading&amp;quot; screen, after choosing teams. Screen is not frozen.  }}&lt;br /&gt;
{{ NIN| name = Mario Superstar Baseball | region = USA | sound = Works | dsp = v9 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 602 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes at Now Loading screen after choosing teams }}&lt;br /&gt;
{{ NIN| name = Mary-Kate and Ashley: Sweet 16: Licensed to Drive | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Black screen before first race }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: European Assault | region = USA | sound = | dsp = | ver = USB r4 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.16 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Frontline | region = USA | sound = | dsp = | ver = USB r4 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Green screen on boot. }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Rising Sun Disc 1&amp;lt;br\&amp;gt;Medal of Honor: Rising Sun Disc 2| region = EUR | sound = | dsp = Unknown | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot.}}&lt;br /&gt;
{{ NIN| name = Mega Man Anniversary Collection | region = EUR | sound = Works | dsp = v9 | ver = v1.67 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Works perfectly but sound music always crashing }}&lt;br /&gt;
{{ NIN| name = Mega Man X Collection | region = USA | sound = Works | dsp = v9 | ver = v1.20 | lastVer= | status = Works | comp = | size = 974 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mega Man X: Command Mission | region = USA | sound = works | dsp = v9 | ver = v1.66 | lastVer= | status = Issues | comp = | size = 1.18 GB | mcemu = issues | wide = | 480P = | fst = | notes = May freeze occasionally at random. Saving freezes. }}&lt;br /&gt;
{{ NIN| name = Mega Man: Network Transmission | region = USA | sound = Works | dsp = v9 | ver = v1.43 | lastVer= | status = Works | comp = | size = 557 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = text appears working with font_ansi.bin. }}&lt;br /&gt;
{{ NIN| name = Men in Black II: Alien Escape | region = USA | sound = works | dsp =  | ver = v1.67 | lastVer= | status = doesn&#039;t work | comp = | size = 1.29 GB | mcemu = yes | wide = | 480P = | fst = | notes = freezes on the loading screen. }}&lt;br /&gt;
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1&amp;lt;br/&amp;gt;Metal Gear Solid: The Twin Snakes Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.14 GB&amp;lt;br\&amp;gt;1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Since you can&#039;t switch controller ports to beat Psycho Mantis you&#039;ll have to die at least once in that fight [[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 more info here]] }}&lt;br /&gt;
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1&amp;lt;br/&amp;gt;Metal Gear Solid: The Twin Snakes Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.75 | lastVer= v1.74 | status = Issues | comp = yes | size = 1.21 GB&amp;lt;br&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Hangs on first red Konami logo. Since you can&#039;t switch controller ports to beat Psycho Mantis you&#039;ll have to die at least once in that fight [[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 more info here]]. }}&lt;br /&gt;
{{ NIN| name = Metroid Prime | region = EUR | sound = Works | dsp =v2  | ver = v1.69 | lastVer=  | status = Works | comp =yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Metroid Prime | region = USA | sound = Works | dsp = v2 | ver = v1.76 | lastVer= v1.72 | status = Works | comp = | size = 1.25 GB | mcemu = Yes | wide = Yes | 480P = Yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Metroid Prime 2: Echoes | region = EUR | sound =Works | dsp =v9 | ver = v1.69 | lastVer=  | status = Works | comp =yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Metroid Prime 2: Echoes | region = USA | sound = | dsp = v9 | ver = v1.76 | lastVer= v1.72 | status = Works | comp = | size = 1.35 GB | mcemu = Yes | wide = Yes | 480P = Yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures | region = USA | sound = Works | dsp = v3 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 1.05 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures 2 | region = USA | sound = Issues | dsp =v3 | ver = v1.67 | lastVer= | status = Issues | comp = | size = 1.29 GB | mcemu = yes | wide =  | 480P = | fst = | notes = Sound glitches on first screen, upon picking a game the following error displays &amp;quot;An error has occurred. Turn the power off and refer to the Nintendo GameCube Instruction Booklet for further information.&amp;quot;}}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures 3 | region = USA | sound = | dsp =v6 | ver = v1.67 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.18 GB| mcemu = | wide = | 480P = | fst = | notes = After the memory card screen the following occurs &amp;quot;An error has occurred. Turn the power off and refer to the Nintendo GameCube Instruction Booklet for further information.&amp;quot; }}&lt;br /&gt;
{{ NIN| name = MLB SlugFest 2003 | region = USA | sound = Works | dsp =v2 | ver = v1.47 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = MLB SlugFest 2004 | region = USA | sound = Works | dsp = v2| ver = v1.47 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mortal Kombat: Deadly Alliance | region = USA | sound = Works | dsp = v2 | ver = v1.23 | lastVer= | status = Works | comp = | size = 1.36 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mortal Kombat: Deception | region = USA | sound = | dsp = v6 | ver = v1.23 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Muppets: Party Cruise | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mystic Heroes | region = USA | sound = Works | dsp = v2 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Naruto: Clash of Ninja | region = USA | sound = Works | dsp =v9 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = Freezes clicking start at main menu.}}&lt;br /&gt;
{{ NIN| name = Naruto: Gekitōu Ninja Taisen! 4 | region = JAP | sound = Works | dsp = | ver = r85 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.30 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Intro game work  but  press start button freezing scream }}&lt;br /&gt;
{{ NIN| name = NASCAR Thunder 2003 | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P =  yes| fst = | notes =bios/Font file possibly required. }}&lt;br /&gt;
{{ NIN| name = NBA Street | region = USA | sound = Issues | dsp = v2 | ver = r18 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = Endless buzz sound, distorted audio, crashes and resets Wii U before title screen loads. }}&lt;br /&gt;
{{ NIN| name = NBA Street V3 | region = USA | sound = | dsp = v3 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = | 480P = | fst = | notes = Stars loading, then resets the Wii U after the second star loads. }}&lt;br /&gt;
{{ NIN| name = NBA Street Vol. 2 | region = USA | sound = | dsp = v4 | ver = v1.50 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Carbon | region = USA | sound = | dsp =v6 | ver = v1.29 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = freeze at logo screen with ipl.bin, black screen without ipl.bin }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Hot Pursuit 2 | region = USA | sound = Works | dsp = v2 | ver = v1.29 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Freezes after picking a race }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Most Wanted | region = USA | sound = | dsp = v6 | ver = v1.52 | lastVer= | status = issues | comp = | size = 1.24 GB | mcemu = yes | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required, randomly loads past logo then it freezes at different spots }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Underground | region = USA | sound = | dsp = v3 | ver = v1.29 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Underground 2 | region = USA | sound = | dsp = v6 | ver = v1.29 | lastVer= | status = Works | comp = | size =  | mcemu = yes | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required }}&lt;br /&gt;
{{ NIN| name = NFL 2K3 | region = USA | sound = | dsp = v2 | ver = r65 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on boot. }}&lt;br /&gt;
{{ NIN| name = NFL Blitz 2002 | region = USA | sound = Works | dsp = v2 | ver = r85 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NFL Blitz 2003 | region = USA | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Issues | comp = | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Everything works until you get to the game. Then it runs at about 5 fps. }}&lt;br /&gt;
{{ NIN| name = NFL Blitz Pro | region = USA | sound = | dsp = v3 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.15 GB | mcemu = | wide = | 480P = | fst = | notes = Freeze on first screen; littered with green video glitching }}&lt;br /&gt;
{{ NIN| name = NFL Street | region = USA | sound = Issues | dsp = v4 | ver = r18 | lastVer= | status = Works | comp = | size = 1.36 GB | mcemu = Yes | wide = Yes | 480P = Yes | fst = | notes = Randomly freezes during FMV&#039;s skip to avoid. Music plays fine but distortion, beeps, blips for sound effects. }}&lt;br /&gt;
{{ NIN| name = NFL Street 2 | region = USA | sound = Issues | dsp = v3 | ver = v1.50 | lastVer= | status = Issues | comp = | size = 1.36 GB | mcemu = Issues | wide = Yes | 480P = Yes | fst = | notes = Randomly freezes during FMV&#039;s skip to avoid. Music plays fine but distortion, beeps, blips for sound effects. Saves, but doesn&#039;t load MC Emu when starting the game, occasional freezes. }}&lt;br /&gt;
{{ NIN| name = NHL Hitz 2003 | region = USA | sound = Works | dsp =v4  | ver = v1.21 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide =  | 480P = | fst =  | notes = Mostly runs great. Occasionally freezes and needs reboot.}}&lt;br /&gt;
{{ NIN| name = Nickelodeon Party Blast | region = USA | sound = Works| dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 923 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Freezes at character select screen. }}&lt;br /&gt;
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Battle for Bikini Bottom | region = USA | sound = | dsp = v3 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.17 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes on first loading screen. }}&lt;br /&gt;
{{ NIN| name = Nickelodeon SpongeBob SquarePants: The Movie | region = USA | sound = | dsp = | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = / | 480P = / | fst = | notes = Videos play at 2x speed and are choppy. There are some audio glitches also. }}&lt;br /&gt;
{{ NIN| name = Nickelodeon The Adventures of Jimmy Neutron: Boy Genius: Jet Fusion | region = USA | sound = Works | dsp = v3 | ver = v1.31 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No longer freezes at title screen but gives black screen loading the first level }}&lt;br /&gt;
{{ NIN| name = Nicktoons Unite! | region = USA | sound = Works | dsp = v6 | ver = v1.69| lastVer= | status = Issues | comp = | size = | mcemu = | wide = Yes | 480P = Yes | fst = | notes = Random freezes - Unplayable.}}&lt;br /&gt;
{{ NIN| name = Nintendo Puzzle Collection | region = JAP | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 137 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = font_sjis.bin needed for Yoshi&#039;s Cookie.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Odama | region = USA | sound = Works | dsp = v6 | ver = v1.60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = No Mic support, plays well without mic. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = P.N. 03 | region = EUR | sound = | dsp = v4 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = no | 480P = no | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = P.N. 03 | region = USA | sound = | dsp = v4 | ver = v1.61 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = no | 480P = no | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Pac-Man Vs. | region = USA | sound = | dsp = v5 | ver = r23 | lastVer= | status = Issues | comp = | size = | mcemu = | wide = no | 480P = no | fst = | notes = Controller 1 stops working when connecting GBA. }}&lt;br /&gt;
{{ NIN| name = Pac-Man World 2 | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 852 MB | mcemu = yes | wide = yes| 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pac-Man World 3 | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pac-Man World Rally | region = USA | sound = works | dsp =v6  | ver = v1.67 | lastVer= | status = Doesn&#039;t Work | comp = | size = 537 MB | mcemu = yes | wide = | 480P = | fst = | notes =  Freezes on loading screen.}}&lt;br /&gt;
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = EUR | sound = Works | dsp = v7 | ver = v1.69 | lastVer= | status = Issues | comp = yes | size = 590 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Freezes in every battle when the curtains fall.&amp;lt;br\&amp;gt;Widescreen issues: Black bars on top and bottom appear only in 4:3 frame. Screen fades only in 4:3 frame. Background images not big enough.}}&lt;br /&gt;
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = USA | sound = Works | dsp = v7 | ver = v1.67 | lastVer= | status = Issues | comp = yes | size = 577 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Freezes in every battle when the curtains fall. Cutscenes do not display properly in widescreen. }}&lt;br /&gt;
{{ NIN| name = Peter Jackson&#039;s King Kong: The Official Game of the Movie | region = USA | sound = Works | dsp =v6 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Cutscenes play too fast. }}&lt;br /&gt;
{{ NIN| name = Phantasy Star Online Episode I &amp;amp; II | region = USA | sound = | dsp = Unknown | ver = v1.50 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Error Message: &amp;quot;An error has ocurred. Turn the power off and refer to the Nintendo GameCube Instruction Booklet for further information.&amp;quot;}}&lt;br /&gt;
{{ NIN| name = Pikmin | region = EUR | sound = Issues | dsp = Unknown | ver = v1.70 | lastVer= | status = Works | comp =yes | size =643 MB | mcemu = yes | wide =yes | 480P = yes | fst = | notes = Garbled audio during menu.}}&lt;br /&gt;
{{ NIN| name = Pikmin | region = USA | sound = Works | dsp = v10 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 634 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pikmin 2 | region = EUR | sound =  | dsp = v5 | ver = v1.70 | lastVer= | status = Doesn&#039;t Work | comp =  | size = 971 MB | mcemu =  | wide = | 480P =  | fst = | notes = Freeze during Nintendo logo. Reset combo works during freeze.}}&lt;br /&gt;
{{ NIN| name = Pikmin 2 | region = USA | sound = Works | dsp = v5 | ver = v1.69 | lastVer= | status = Works | comp = no | size = 963 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = Will freeze at title screen if shrunk. }}&lt;br /&gt;
{{ NIN| name = Pitfall: The Lost Expedition | region = USA | sound = Works | dsp = v2| ver = v1.35 | lastVer= | status = Works | comp = | size = 917 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = It does not freeze when it black scrrens for loading levles or cutscenes, it takes awile to load all the data just wait abit. }}&lt;br /&gt;
{{ NIN| name = Pokémon Box: Ruby &amp;amp; Sapphire | region = EUR | sound = Works | dsp = v3 | ver = v1.18 | lastVer= | status = Works | comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support. }}&lt;br /&gt;
{{ NIN| name = Pokémon Box: Ruby &amp;amp; Sapphire | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support. }}&lt;br /&gt;
{{NIN| name = Pokémon Channel | region = USA | sound = works | dsp = | ver = v1.52 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480p = yes | fst = | notes = Big loading times. No e-Reader support.}}&lt;br /&gt;
{{ NIN| name = Pokémon Colosseum | region = USA | sound = Works | dsp = v2 | ver = v1.65 | lastVer= | status = Works | comp = | size = 630 MB | mcemu = no | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pokémon XD: Gale of Darkness | region = USA | sound = | dsp =v9  | ver = v1.61 | lastVer= v1.29 | status = Doesn&#039;t Work | comp = | size = 1.01 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = Resets console on boot, more than likely the recent ARQPostRequest changes. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Sands of Time | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Cutscenes run at double speed. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Sands of Time | region = USA | sound = Works | dsp = Unknown | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes run at double speed. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Two Thrones | region = EUR | sound = Works | dsp = v6 | ver = v1.70 | lastVer= v1.61 | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Cutscenes run at double speed. Loading save does not work since v1.69 }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Two Thrones | region = USA | sound = Works | dsp = v6 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes run at double speed. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: Warrior Within | region = EUR | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Issues | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Cutscenes run at double speed. Enemies don&#039;t die, impossible to progress in the game. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: Warrior Within | region = USA | sound = Works | dsp = v6 | ver = v1.20 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes run at double speed. Enemies don&#039;t die, impossible to progress in the game. }}&lt;br /&gt;
{{ NIN| name = Princess Peach Demo (Gamecube SDK demo) | region = JAP | sound = Works | dsp = v2 | ver = v1.75 | lastVer= | status = Works | comp = | size = 1.35GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Showcases really neat features of the Gamecube/Wii GPU. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = R-Racing Evolution | region = EUR | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = R-Racing Evolution | region = USA | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = USA | sound = Works | dsp = v4 | ver = v1.50 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Red Faction II | region = USA | sound = | dsp = v4 | ver = r40 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.30 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at THQ logo with beeping sound. }}&lt;br /&gt;
{{ NIN| name = Reign of Fire | region = USA | sound = | dsp = v4 | ver = r40 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.32 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after nintendo logo. }}&lt;br /&gt;
{{ NIN| name = Resident Evil Disc 1&amp;lt;br/&amp;gt;Resident Evil Disc 2 | region = EUR | sound =Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works| comp = yes| size = 1.29 GB&amp;lt;br\&amp;gt;1.35 GB | mcemu =yes | wide =issues  | 480P =yes  | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds.}}&lt;br /&gt;
{{ NIN| name = Resident Evil Disc 1&amp;lt;br/&amp;gt;Resident Evil Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.14 GB&amp;lt;br/&amp;gt;1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds.}}&lt;br /&gt;
{{ NIN| name = Resident Evil 2 | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 2 | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 3: Nemesis | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 0.98 GB | mcemu = yes | wide = issues | 480P =yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 3: Nemesis | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 Disc 1&amp;lt;br/&amp;gt;Resident Evil 4 Disc 2 | region = EUR | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Works | comp =yes | size =1.32 GB&amp;lt;br\&amp;gt;1.31 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 Disc 1&amp;lt;br/&amp;gt;Resident Evil 4 Disc 2 | region = USA | sound = works | dsp = v6 | ver = v1.67 | lastVer= | status = works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = No sound at all for in game cutscenes. }}&lt;br /&gt;
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1&amp;lt;br/&amp;gt;Resident Evil: Code: Veronica X Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 898 MB&amp;lt;br/&amp;gt;1.10 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1&amp;lt;br/&amp;gt;Resident Evil: Code: Veronica X Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.16 GB&amp;lt;br&amp;gt; 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil Zero Disc 1&amp;lt;br/&amp;gt;Resident Evil Zero Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp =yes | size =1.28 GB&amp;lt;br\&amp;gt;1.25 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil Zero Disc 1&amp;lt;br/&amp;gt;Resident Evil Zero Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.26 GB&amp;lt;br/&amp;gt;1.23 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Robotech: Battlecry | region = USA | sound = Issues | dsp =v4 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = no | wide = | 480P = | fst = | notes = Slightly glitchy or missing audio. Memory card emulation resets the console. }}&lt;br /&gt;
{{ NIN| name = Rocky | region = USA | sound = | dsp =v4 | ver = v1.67 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rugrats: Royal Ransom | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = Random freezes - unplayable. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = EUR | sound = | dsp = v4 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes on loading main menu }}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.04 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes on licensing screen. }}&lt;br /&gt;
{{ NIN| name = SeaWorld Adventure Parks: Shamu&#039;s Deep Sea Adventures | region = USA | sound = Works | dsp =v6 | ver = v1.45 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Second Sight | region = USA | sound = | dsp =v3 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.28 GB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes when you select the first level. }}&lt;br /&gt;
{{ NIN| name = Sega Soccer Slam | region = USA | sound = | dsp = Unknown | ver = r38 | lastVer= | status = Doesn&#039;t Work | comp = | size = 538 MB | mcemu = | wide = | 480P = | fst = | notes = Powers off system at boot }}&lt;br /&gt;
{{ NIN| name = Shadow the Hedgehog | region = USA | sound = Works | dsp = v7 | ver = v1.62 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Occasional graphical glitches from using Shadow Dash.}}&lt;br /&gt;
{{ NIN| name = Shikigami no Shiro II | region = JAP | sound = issues | dsp = v2 | ver = v1.62 | lastVer= | status = Works | comp = | size = 912 MB | mcemu = yes | wide = | 480P = | fst = | notes = No audio stream support yet, but very playable. }}&lt;br /&gt;
{{ NIN| name = Shrek 2 | region = USA | sound = Works | dsp = v3 | ver = v1.44 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek Super Party | region = EUR | sound = | dsp = v4 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Black Screen on boot. }}&lt;br /&gt;
{{ NIN| name = Simpsons, The: Hit &amp;amp; Run | region = USA | sound = Works | dsp = v7 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = | fst = | notes = Takes forever to get off first screen. }}&lt;br /&gt;
{{ NIN| name = Simpsons, The: Road Rage | region = USA | sound = | dsp = v2 | ver = v1.01 | lastVer= | status = Works | comp = | size = 726 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Widesceen not showing correctly. }}&lt;br /&gt;
{{ NIN| name = Sims, The | region = JAP | sound = | dsp = v4 | ver = r16 | lastVer= | status = Doesn&#039;t Work | comp = | size = 416 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Sims, The | region = USA | sound = | dsp = v4 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = 416 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Sims 2, The | region = USA | sound = Works | dsp = v6 | ver = v1.03 | lastVer= | status = Works | comp = | size = 1.27 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Controller acts strange at title screen }}&lt;br /&gt;
{{ NIN| name = Skies of Arcadia Legends | region = EUR | sound = | dsp = v2 | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = no | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Skies of Arcadia Legends | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Sonic Adventure 2: Battle | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Sonic Adventure 2: Battle | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Some optical effects only appear in the 4:3 part of the screen }}&lt;br /&gt;
{{ NIN| name = Sonic Adventure DX: Director&#039;s Cut | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.31 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Requires ipl.bin. Controller acts strange during pause menu.&amp;lt;br\&amp;gt;Widescreen issues: Screen does not fade outside the 4:3 frame. A few Objects missing outside 4:3 frame (grass)}}&lt;br /&gt;
{{ NIN| name = Sonic Adventure DX: Director&#039;s Cut | region = USA | sound = | dsp = v4 | ver = v1.67 | lastVer= | status = Issues | comp = | size = 1.31 GB | mcemu = yes | wide = | 480P = | fst = | notes = May freeze randomly, input during gameplay is unstable. Needs font_ansi.bin to work. Game Gear games have no sound. }}&lt;br /&gt;
{{ NIN| name = Sonic Gems Collection | region = USA | sound = | dsp = v6 | ver = v1.55 | lastVer= | status = Issues | comp = | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Black screen booting dol specific games(Needs in-game-dol loading support). Game Gear and Genesis games have no audio output. As of v1.31 menu sfx lags and loading into sections is very slow(videos are loaded and displayed into the background), launching GG and Genesis games may result in a crash. }}&lt;br /&gt;
{{ NIN| name = Sonic Heroes | region = USA | sound = Works | dsp = v3 | ver = v1.66 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sonic Heroes | region = JAP | sound = | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sonic Mega Collection | region = USA | sound = Issues | dsp = v2 | ver = v1.43 | lastVer= | status = Issues | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Games are muted; not dsp related. Z button menu freezes gameplay. }}&lt;br /&gt;
{{ NIN| name = Sonic Riders | region = USA | sound = Works | dsp = Unknown | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =  | 480P = | fst = | notes = Cutscenes have lag and gameplay has audio skips. v1.30 doesn&#039;t have such problems. }}&lt;br /&gt;
{{ NIN| name = Soulcalibur II | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 992 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Soulcalibur II | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 988 MB | mcemu = Yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Space Raiders | region = USA | sound = 633MB | dsp = v3 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sphinx and the Cursed Mummy | region = USA | sound = | dsp =v3  | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Freezes at progressive screen. }}&lt;br /&gt;
{{ NIN| name = Spider-Man | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.14 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after the first loading screen. }}&lt;br /&gt;
{{ NIN| name = Spider-Man 2 | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen Issues: Textures pop in on edges of screen. }}&lt;br /&gt;
{{ NIN| name = Spyro: A Hero&#039;s Tail | region = USA | sound = Works | dsp = v3 | ver = v1.60 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = font_ansi.bin or bios required }}&lt;br /&gt;
{{ NIN| name = Spyro: Enter The DragonFly | region = USA | sound = Works | dsp = v4 | ver = v1.35 | lastVer= | status = Works | comp = yes | size = 748 MB | mcemu = yes | wide = | 480P = | fst = | notes = Needs font_ansi.bin to work, fixed again as off 1.35 big loading time tough. }}&lt;br /&gt;
{{ NIN| name = SRS: Street Racing Syndicate | region = USA | sound = | dsp = v3 | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.27 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after opening cutscene. }}&lt;br /&gt;
{{ NIN| name = SSX On Tour | region = EUR | sound = Works | dsp =  | ver = v1.29 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes/issues/no | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = SSX On Tour | region = USA | sound = works | dsp = v6 | ver = v1.52 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Fox Adventures | region = EUR | sound = Issues | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 753 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Audio streaming. Black screen after first fight. }}&lt;br /&gt;
{{ NIN| name = Star Fox Adventures | region = USA | sound = Issues | dsp = v2 | ver = v1.43 | lastVer= | status = Issues | comp = | size = 777 MB | mcemu = yes | wide = | 480P = | fst = | notes = Audio streaming. Freezes during first cutscene or first fight.}}&lt;br /&gt;
{{ NIN| name = Star Fox Assault | region = EUR | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = font_sjis.bin/ipl.bin required.&amp;lt;br\&amp;gt; Black screen instead of warning screen, Nintendo, Namco and Sofdec logos. After black screen everything works. }}&lt;br /&gt;
{{ NIN| name = Star Fox Assault | region = USA | sound = Works | dsp = v6 | ver = v1.59 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = font_sjis.bin/ipl.bin required. Long loading times upon boot. Memory card emulation last working on v1.26.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Bounty Hunter | region = EUR | sound = | dsp = v4 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Star Wars: Bounty Hunter | region = USA | sound = works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Wars: The Clone Wars | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after logo intros. }}&lt;br /&gt;
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp =yes | size = 1.20 GB | mcemu =  | wide = yes | 480P =yes | fst = | notes = Cutscenes too fast.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = EUR | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.30 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.30 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = EUR | sound = | dsp = v3 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = USA | sound = | dsp = v3 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Super Mario Strikers | region = USA | sound = Works | dsp = v9 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Mario Sunshine | region = EUR | sound = Works | dsp = v1 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Mario Sunshine | region = USA | sound = Works | dsp = v1 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Issues | comp = | size = 480 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes within 5 seconds of boot }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball 2 | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Issues | comp = | size = 990 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes 5 seconds after reaching title screen }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball Adventure | region = USA | sound = | dsp = v6 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = 760 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee v1.02 | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.04 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee v1.00/v1.02 | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Superman: Shadow of Apokolips | region = USA | sound = works | dsp = v4 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.34 GB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes when you disable the helicopter. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Tales of Symphonia Disc 1&amp;lt;br/&amp;gt;Tales of Symphonia Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.24 GB&amp;lt;br/&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No automatic disc swapping. }}&lt;br /&gt;
{{ NIN| name = Tales of Symphonia Disc 1&amp;lt;br/&amp;gt;Tales of Symphonia Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.28 GB&amp;lt;br&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No automatic disc swapping. }}&lt;br /&gt;
{{ NIN| name = Tak and the Power of Juju | region = USA | sound = | dsp =v4 | ver = v1.70 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes when you press start on main menu. }}&lt;br /&gt;
{{ NIN| name = Taz: Wanted | region = USA | sound = works | dsp =v4 | ver = v1.69 | lastVer= | status = works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Terminator 3: The Redemption | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide =  | 480P =  | fst = yes | notes = Cutscenes play too fast and have lag. }}&lt;br /&gt;
{{ NIN| name = Tiger Woods PGA Tour 20?? Disc 1&amp;lt;br/&amp;gt;Tiger Woods PGA Tour 20?? Disc 2 | region = USA | sound = | dsp = v6 | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = No automatic disc swapping. Black Screen on boot }}&lt;br /&gt;
{{ NIN| name = TimeSplitters 2 | region = USA | sound = works | dsp = v4 | ver = v1.67 | lastVer= | status = works | comp = | size = 1.33 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Characters are invisible in cutscenes(just their guns floating around). Also one section of audio loops over and over in the cutscenes. Arcade mode appears to load up and play just fine.  }}&lt;br /&gt;
{{ NIN| name = TimeSplitters: Future Perfect | region = USA | sound = Works | dsp = v6 | ver = v1.27 | lastVer= | status = Works | comp = | size = 1.33 GB | mcemu = yes | wide = | 480P = | fst = | notes = Needs font_ansi.bin in the root of sd/usb. }}&lt;br /&gt;
{{ NIN| name = TMNT | region = USA | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom and Jerry in War of The Whiskers | region = USA | sound = Works | dsp = v6 | ver = v1.55 | lastVer= | status = Works | comp = | size = 195 MB| mcemu = yes | wide = | 480P = | fst = | notes = Sound overplays, but work perfect }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Ghost Reckon | region = USA | sound = | dsp = v4 | ver = r40 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = Green Screen on boot. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Ghost Reckon 2 | region = USA | sound = Works | dsp = Unknown | ver = v1.27 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.27 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after first cutscene, needs font_ansi.bin to reach that far. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Rainbow Six 3 | region = USA | sound = Works | dsp = v3 | ver = v1.27 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.21 GB | mcemu = | wide = | 480P = | fst = | notes = freezes after first couple of cutscenes, needs font_ansi.bin to reach that far. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Rainbow Six: Lockdown | region = USA | sound = Works | dsp = v6 | ver = r85 | lastVer= | status = Works | comp = | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = To see the progressive scan correctly you need font_ansi.bin it has  some slowdowns here and there. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Chaos Theory Disc 1&amp;lt;br/&amp;gt;Tom Clancy&#039;s Splinter Cell: Chaos Theory Disc 2 | region = USA | sound = Issues | dsp = v6 | ver = r85 | lastVer= | status = Issues | comp = | size = 1.21 GB | mcemu = | wide = Yes | 480P = | fst = | notes = Game crashes when selecting difficulty. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Double Agent Disc 1&amp;lt;br\&amp;gt;Tom Clancy&#039;s Splinter Cell: Double Agent Disc 2 | region = USA | sound = | dsp = | ver = v1.18 | lastVer= | status = Issues | comp = | size = | mcemu = issues | wide = | 480P = | fst = | notes = Game crashes after selecting difficulty, it will format memory card but doesn&#039;t save. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s American Wasteland | region = EUR | sound = Issues | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.32 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Music is missing.}}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 3 | region = EUR | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at first screen. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 3 | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at first loading screen. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 4 | region = EUR | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.25 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at first screen. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 4 | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.25 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after progressive screen. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size =1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground 2 | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size =1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground 2 | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = True Crime: New York City | region = USA | sound = Works | dsp = v6 | ver = v1.61 | lastVer= v1.60 | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = videos fast but work perfect, freezing on the loading screen since v1.61}}&lt;br /&gt;
{{ NIN| name = True Crime: Streets of LA | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = yes | size = 1.36 GB | mcemu = yes | wide = yes | 480P = Yes | fst = | notes = Big loading times. }}&lt;br /&gt;
{{ NIN| name = Tube Slider: The Championship of Future Formula | region = USA | sound = Doesn&#039;t Work | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 630 MB | mcemu = | wide = | 480P = | fst = | notes = Crashes after pushing start at title screen. }}&lt;br /&gt;
{{ NIN| name = Turok: Evolution | region = USA | sound = works | dsp = v4 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 1.11 GB | mcemu = yes | wide = | 480P = | fst = | notes = Big loading times. }}&lt;br /&gt;
{{ NIN| name = TY the Tasmanian Tiger | region = USA | sound = Works | dsp = v4| ver = v1.44 | lastVer= | status = Issues | comp = | size = 1.23 GB | mcemu = | wide = | 480P = | fst = | notes = Random freezing during gameplay. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = UEFA Champions League 2004-2005 | region = EUR | sound =Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp =yes | size = 835 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes =  Widescreen issues: Player disappear outside 4:3-Frame}}&lt;br /&gt;
{{ NIN| name = Ultimate Spider-Man | region = USA | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Issues | comp = yes | size = 1.17 GB | mcemu = issues | wide = yes | 480P = yes | fst = | notes = Game works fine until you get to the venom stage then it freezes. Loading works but every time you save it asks for a format. }}&lt;br /&gt;
{{ NIN| name = Universal Studios Theme Parks Adventure | region = USA | sound = Works | dsp =v2 | ver = v1.62 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 849 MB | mcemu = yes | wide = | 480P = | fst = | notes = Can format memory card, but starting new game causes black screen. Same happens with or without memory card. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe 2 | region = USA | sound = Works | dsp = v4 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe | region = USA | sound = | dsp = v3 | ver = v1.67 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.23 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at intro cutscene. }}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe: Red Hot Rumble | region = USA | sound = works | dsp = v11 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Virtua Striker 4 Ver.2006 | region = | sound = | dsp =v3 | ver = v1.69 | lastVer= | status = Doesn&#039;t work | comp = | size = 458 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Wario World | region = EUR | sound = Works | dsp = v2 | ver = v1.28 | lastVer= | status = Works | comp = | size = 275 MB | mcemu = yes | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required. }}&lt;br /&gt;
{{ NIN| name = Wario World | region = USA | sound = Works | dsp = v2 | ver = v1.71 | lastVer= | status = Works | comp = yes | size = 257 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = font_ansi.bin/ipl.bin required. Widescreen causes texture pop in on edges of screen. }}&lt;br /&gt;
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 846 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Wave Race: Storm Blue | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Worms 3D | region = EUR | sound = | dsp = v2 | ver = v1.71 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Worms 3D | region = USA | sound = | dsp = v2 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Worms Blast | region = USA | sound = | dsp = v2 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = WWE Day of Reckoning 2 | region = USA | sound = Works | dsp = Unknown | ver = v1.43 | lastVer= | status = Works | comp = | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = A few audio skips and file cache issues during entrances but very playable }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = X-Men Legends | region = USA | sound = | dsp = v4 | ver = v1.44 | lastVer= | status = Issues | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = game loads to menu but you cant go into options it will freeze and if you load straight into the game it works until you start to move around for a little bit }}&lt;br /&gt;
{{ NIN| name = X-Men Legends II: Rise of Apocalypse | region = USA | sound = | dsp = v4 | ver = v1.18 | lastVer= | status = Issues | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = game loads fine but after the first cutscene the game starts and it freezes }}&lt;br /&gt;
{{ NIN| name = XIII | region = USA | sound = | dsp = v3 | ver = v1.47 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = | 480P = | fst = | notes = Freeze on opening credits. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Yu-Gi-Oh! The Falsebound Kingdom | region = USA | sound = | dsp = v4 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Freezes at licensed by Nintendo. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Zatch Bell! Mamodo Battles | region = USA | sound = | dsp = v3 | ver = v1.30 | lastVer= | status = Doesn&#039;t Work | comp = | size = 342 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Zatch Bell! Mamodo Fury | region = USA | sound = | dsp = v9 | ver = v1.30 | lastVer= | status = Works | comp = | size = 910 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Zelda no Densetsu: Toki no Ocarina GC: Ura Zelda | region = JAP | sound = | dsp = v4 | ver = r38 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.16GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at Nintendo logo }}&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Compatibility Lists]]&lt;/div&gt;</summary>
		<author><name>Daxtsu</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Nintendont_Compatibility_List&amp;diff=51041</id>
		<title>Nintendont Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Nintendont_Compatibility_List&amp;diff=51041"/>
		<updated>2014-06-02T10:52:15Z</updated>

		<summary type="html">&lt;p&gt;Daxtsu: Metroid Prime 1 and 2 broke after 1.73 was released.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&#039;&#039;&#039;Compatibility list for Nintendont. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[https://code.google.com/p/nintendon-t/ Nintendont Homepage]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[http://gbatemp.net/threads/nintendont-crediars-new-project.349258 Nintendont Thread on GBATemp]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Posting Guidelines: UNDERSTAND BEFORE EDITING==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;,&amp;quot; &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;,&amp;quot; or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;, or specific county code &amp;quot;FRN&amp;quot;, &amp;quot;GER&amp;quot;, &amp;quot;SPN&amp;quot;, &amp;quot;ITL&amp;quot; &amp;quot;DUT&amp;quot; or &amp;quot;AUS&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DSP&#039;&#039;&#039; - Which sound DSP version the game is using. Do not use &amp;quot;unknown&amp;quot; if you don&#039;t know the version. &#039;&#039;&#039;Unknown&#039;&#039;&#039; is a valid entry from nintendont&#039;s log when it didn&#039;t find the DSP version. If you don&#039;t know the version, just leave it empty. You can also drag and drop the ISO into [http://crediar.no-ip.com/dspscan.rar dspscan] to obtain the dsp version.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sound&#039;&#039;&#039; - Whether the sound works of not. set to &#039;&#039;&#039;Works&#039;&#039;&#039; if the game has overall good sound with very rare on non existent garbled noises (like zelda Wind Waker). Set to &#039;&#039;&#039;Issues&#039;&#039;&#039; if the game has mixed sound issues (working fine in some part of the game, but some instrument/cutscene/menus don&#039;t). Set to &#039;&#039;&#039;Doesn&#039;t work&#039;&#039;&#039; for games with contant garbled noises, incorrect or no sound at all. If the game has no sound due to audio streaming then note &amp;quot;Audio Streaming&amp;quot; in the notes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version&#039;&#039;&#039; - Always try to use the latest [http://gbatemp.net/threads/nintendont-crediars-new-project.349258/ Nintendont release]. If you&#039;re using a more recent version than the one listed, update this field.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Last working version&#039;&#039;&#039; - update both the Version column and this column when the game works. Update only the &amp;quot;Version&amp;quot; column if it doesn&#039;t work and keep this column with the latest known working version.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of the game with a uncompressed (1.35GB) 1:1 disc image dump. Make sure to have ipl.bin or font_ansi.bin on the root of your device to ensure maximum compatibility. Mark the game as &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot; if the game is 98-100% compatible. Mark the game as &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot; if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as &amp;quot;&#039;&#039;&#039;Doesn&#039;t work&#039;&#039;&#039;&amp;quot; if it freezes at the same point every time or fails to boot at all.[http://www.slavasoft.com/hashcalc/index.htm Verify] your game.iso [http://redump.org/discs/system/gc/ here.] Titles with any missing audio due to disc streaming are to be entered as &#039;&#039;Issues&#039;&#039; with notes of audio streaming. Also note that newer release versions of Nintendont always take priority. Should you happen to find that an up to date Nintendont breaks a game that is listed here as working with an older revision, mention the earlier compatible revision under Notes. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Options&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:The enhancements of Memory Card Emulation, Widescreen Patch, Progressive Patch, DiscEX compression and GCReEx (fst) are to be considered optional, and should only be tested after the game has been confirmed to work without these features. Do not for example, add a new title to the list as &#039;Doesn&#039;t Work&#039; having only tested the game with one of these settings enabled, as it&#039;s probable the game works flawlessly without it.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;MCEmu&#039;&#039;&#039; (Memory Card Emulation) - This is the game save redirection feature which uses the front SD instead of a GameCube memory card. Keep in mind that not all games will work with this patching. Enter &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot; for working, or &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot; for not working. For partially working games, you can enter &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;. If you have not enabled Memory Card Emulation, leave the field blank.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Shrunk&#039;&#039;&#039; - Only use the latest version of [http://crediar.no-ip.com/dwn.php DiscEX] with the -c command on your verified 1:1 disc image or DMToolbox. A few titles will fail to start or eventually crash when you compress the .iso. Compatible games should be marked &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot;, and games that do not work flawlessly after compression should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot;. You should also fill in the size of the compressed game.iso (&#039;&#039;&#039;Note:&#039;&#039;&#039; DMToolbox always displays 1.36 GB as file size, which is usually wrong. You have to check the filesize for yourself). If you have not compressed the 1:1 image, leave the comp field blank. Games that have issues with compression should have comp marked as &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Wide&#039;&#039;&#039; (Widescreen Patch) - Whether or not a game can be patched to run in widescreen mode. Games that fail to start or later error should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot;. If the game displays any oddities but plays without crashing, you can enter &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;. If you didn&#039;t test Widescreen patch, leave the wide field blank.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;480P&#039;&#039;&#039; - Whether or not a game can be forced to run in progressive mode. Note is only for games that do not normally support 480p (a list of those that do is [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_with_480p_and_16:9_support here]).&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;fst&#039;&#039;&#039; - Whether or not a game works in extracted (file system) mode, using the latest version of [http://crediar.no-ip.com/dwn.php GCReEx] on your verified 1:1 disc image or DMToolbox.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes like &#039;Works Great&#039; are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template to add a new entry&#039;&#039;&#039;&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;{{ NIN| name = game_name | region = USA/JAP/EUR | sound = Works/Issues/Doesn&#039;t Work | dsp = vxx | ver = v1.?? | lastVer= | status = Works/Issues/Doesn&#039;t Work | comp = yes/issues/no | size = | mcemu = yes/issues/no | wide = yes/issues/no | 480P = yes/issues/no | fst = yes/issues/no | notes = }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = 007: Agent im Kreuzfeuer | region = GER | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.20 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 007: Agent Under Fire | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.24 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 007: Alles oder Nichts | region = GER | sound = | dsp = Unknown | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Shuts down Wii on start. }}&lt;br /&gt;
{{ NIN| name = 007: Everything or Nothing | region = EUR | sound = | dsp = Unknown | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Shuts down Wii on start. }}&lt;br /&gt;
{{ NIN| name = 007: From Russia with Love | region = EUR | sound = | dsp = v7 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 007: Liebesgrüße aus Moskau | region = GER | sound = | dsp = v7 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 007: Nightfire | region = EUR | sound = | dsp = Unknown | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.19 GB | mcemu = | wide = | 480P = | fst = | notes = Error Message: &amp;quot;An error has ocurred. Turn the power off and refer to the Nintendo GameCube Instruction Booklet for further instructions.&amp;quot; Used ipl.bin. }}&lt;br /&gt;
{{ NIN| name = 007: Nightfire | region = USA | sound = | dsp = Unknown | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.19 GB | mcemu = | wide = | 480P = | fst = | notes = Error Message: &amp;quot;An error has ocurred. Turn the power off and refer to the Nintendo GameCube Instruction Booklet for further instructions.&amp;quot; Used font_ansi.bin. }}&lt;br /&gt;
{{ NIN| name = 1080 Avalanche | region = USA | sound = | dsp = v3 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.20 GB | mcemu = | wide = | 480P = | fst = | notes = After the title screen it will freeze in about 20 seconds. }}&lt;br /&gt;
{{ NIN| name = 18 Wheeler: American Pro Trucker | region = USA | sound = | dsp = v2 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = 270 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 2002 FIFA World Cup Korea Japan | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = 4x4 Evo 2 | region = USA | sound = works | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 552 MB | mcemu = | wide = | 480P = | fst = | notes = freezes when entering the race. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = AGB Emulator | region = USA | sound = | dsp = v3 | ver = v1.29 | lastVer= | status = Issues | comp = | size = 19 MB | mcemu = | wide = | 480P = | fst = | notes = May freeze really quick. There is a noticeable speed improvement vs. GC mode. Many games with slowdowns are now fullspeed. Much faster than RA&#039;s VBA Next even. }}&lt;br /&gt;
{{ NIN| name = Alien Hominid | region = USA | sound = | dsp = v6 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 430 MB | mcemu = | wide = | 480P = no | fst = | notes = Progressive crashes game. Black screen after memory card screen. }}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2002 | region = USA | sound = works | dsp = v2 | ver = v1.70 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = | 480P = | fst = | notes = takes 10 seconds of black screen to boot then 30 seconds of  froozen screen after formating mcemu to reach main menu, big loading times otherwise works great.}}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2003 featuring Derek Jeter | region = USA | sound = works | dsp = v2 | ver = v1.70 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = | fst = | notes = Big loading times. }}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2004 | region = USA | sound = works | dsp = v4 | ver = v1.70 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = no | wide = | 480P = | fst = | notes = Big loading times, it cant save because it needs 388 blocks free but nintendont only creates up to 251 blocks MC. }}&lt;br /&gt;
{{ NIN| name = Amazing Island | region = USA | sound = Works | dsp = v3 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 0.98 GB | mcemu = yes | wide = | 480P = | fst = | notes = Crash Right after Intro (White Screen) }}&lt;br /&gt;
{{ NIN| name = American Chopper 2: Full Throttle | region = USA | sound = Works | dsp = v6 | ver = v1.20 | lastVer= | status = Works | comp = | size = 1.13 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Animal Crossing | region = EUR | sound = Works | dsp = Unknown | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 26 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Use [http://ul.to/88zi8qrq GCReEx] to extract your iso. Open the folder tgc and convert the tgc file of the language you want with [http://www.mediafire.com/download/abi43b3bxjt8n0x/tgctogcm.exe tgctogcm]. Rename the resulting file to game.iso. }}&lt;br /&gt;
{{ NIN| name = Animal Crossing | region = USA | sound = Works | dsp = Unknown | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 26 MB | mcemu = Yes | wide = yes | 480P = yes | fst = | notes = Game Boy Advance Link Cable and E Reader features won&#039;t work. }}&lt;br /&gt;
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Ant Bully, The | region = USA | sound = Works | dsp = v6 | ver = v1.21 | lastVer= | status = Works | comp = yes | size = 497 MB | mcemu = yes | wide = | 480P = | fst = | notes = Playable, sound glitches }}&lt;br /&gt;
{{ NIN| name = Aquaman: Battle for Atlantis | region = USA | sound = Works | dsp = v4 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 535 MB | mcemu = yes | wide = | 480P = | fst = | notes = Crashes on Loading Screen }}&lt;br /&gt;
{{ NIN| name = Army Men: Air Combat: The Elite Missions | region = USA | sound = | dsp = v4 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 960 MB | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Army Men: RTS | region = USA | sound = | dsp = v2 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Army Men: Sarge&#039;s War | region = USA | sound = | dsp = v4 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.27 GB | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Asterix and Obelix XXL | region = EUR | sound = Works | dsp = v3 | ver = v1.20 | lastVer= | status = Works | comp = | size = 724 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = ATV: Quad Power Racing 2 | region = USA | sound = | dsp = v2 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 466 MB | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Auto Modellista | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB| mcemu = | wide = | 480P = | fst = | notes = Freezes at memorycard screen. }}&lt;br /&gt;
{{ NIN| name = Avatar: The Last Airbender | region = USA | sound = Works | dsp = v6 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 857 MB | mcemu = yes | wide = | 480P = | fst = | notes = Intro too fast&lt;br /&gt;
Crash after Starting New Game (sound Loop) }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Backyard Baseball | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Crash after intro }}&lt;br /&gt;
{{ NIN| name = Backyard Football | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Intro too fast, crash after intro }}&lt;br /&gt;
{{ NIN| name = Backyard Sports: Baseball 2007 | region = USA | sound = Works | dsp = v6 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bad Boys: Miami Takedown | region = USA | sound = | dsp = v3 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Baldur&#039;s Gate: Dark Alliance | region = USA | sound = yes | dsp = v4 | ver = v1.23 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Baten Kaitos Origins Disc 1&amp;lt;br/&amp;gt;Baten Kaitos Origins Disc 2 | region = USA | sound = yes | dsp = v3 | ver = v1.49 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1&amp;lt;br/&amp;gt;Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = EUR | sound = yes | dsp = v3 | ver = r38 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Random Crashes. English only }}&lt;br /&gt;
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1&amp;lt;br/&amp;gt;Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.49 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes =Whentrying to load a save, it will report your memory card as corrupted. Do not format, just say no and then try again, then it works. Music in the battle scenes too loud and music keeps playing after battle is over randomly. }}&lt;br /&gt;
{{ NIN| name = Batman Begins | region = USA | sound = Works | dsp = v3 | ver = v1.52 | lastVer= USB r4 | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = yes | 480P = | fst = | notes = It doesnt work since versions from sd and usb got mixed together So it blackscreens after choosing progressive ever since usb r4 where it played perfectly. }}&lt;br /&gt;
{{ NIN| name = Batman: Dark Tomorrow | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Crashes after new game intro }}&lt;br /&gt;
{{ NIN| name = Batman: Rise of Sin Tzu | region = USA | sound = Works | dsp = v4 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes play too fast }}&lt;br /&gt;
{{ NIN| name = Batman: Vengeance | region = USA | sound = | dsp = Unknown | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Battalion Wars | region = USA | sound = Works | dsp = v6 | ver = v1.18 | lastVer= | status = Works | comp = yes | size = 946 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Battle Stadium D.O.N. | region = JAP | sound = Works | dsp = | ver = v1.23 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Beach Spikers: Virtua Beach Volleyball | region = USA | sound = Issues | dsp = v2 | ver = r76 | lastVer= | status = Works | comp = | size = 237 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = In widescreen mode, image edges will not show all }}&lt;br /&gt;
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = EUR | sound = | dsp = v4 | ver = r44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = USA | sound = Doesn&#039;t Work | dsp = v2 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Sound plays too fast }}&lt;br /&gt;
{{ NIN| name = Beyond Good &amp;amp; Evil | region = USA | sound = Issues | dsp = v4 | ver = v1.44 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = Altered Sound and Music. Freezes at the hangar door. }}&lt;br /&gt;
{{ NIN| name = Big Air Freestyle | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Crash after intro }}&lt;br /&gt;
{{ NIN| name = Big Mutha Truckers | region = USA | sound = | dsp = v4 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Billy Hatcher and the Giant Egg | region = USA | sound = Issues | dsp = v3 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = no | wide = | 480P = | fst = | notes = Freezes during loading screen after the first cut scene. }}&lt;br /&gt;
{{ NIN| name = Bionicle | region = USA | sound = | dsp = v4 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Bionicle Heroes | region = USA | sound = Works | dsp = v6 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Black &amp;amp; Bruised | region = USA | sound = Works | dsp = v4 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = USA | sound = Works | dsp = v4 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = BloodRayne | region = USA | sound = Works | dsp = v2 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bloody Roar: Primal Fury | region = EUR | sound = | dsp = v2 | ver = v1.39 | lastVer= | status = Doesn&#039;t Work | comp = | size = 637MB | mcemu = no | wide = | 480P = | fst = | notes = Freezes after creating data file }}&lt;br /&gt;
{{ NIN| name = Bloody Roar: Primal Fury | region = USA | sound = | dsp = v2 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after creating data file. }}&lt;br /&gt;
{{ NIN| name = BMX XXX | region = USA | sound = Issues | dsp = v4 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = No BGM }}&lt;br /&gt;
{{ NIN| name = Bomberman Generation | region = EUR | sound = Issues | dsp = v2 | ver = r22 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = Stays on now saving screen forever. }}&lt;br /&gt;
{{ NIN| name = Bomberman Generation | region = USA | sound = | dsp = v2 | ver = v1.50 | lastVer= | status = Doesn&#039;t Work | comp = | size = 0.99 GB | mcemu = | wide = yes | 480P = | fst = | notes = Freezes on now loading screen. }}&lt;br /&gt;
{{ NIN| name = Bomberman Jetters | region = USA | sound = Works | dsp = v3 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bratz: Forever Diamondz | region = USA | sound = Works | dsp = v6 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bratz: Rock Angelz | region = USA | sound = | dsp = v3 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = USA | sound = | dsp = v4 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Burnout | region = USA | sound = Works | dsp = v2 | ver = v1.03 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Sky is bugged with random colors. }}&lt;br /&gt;
{{ NIN| name = Burnout 2: Point of Impact | region = USA | sound = Works | dsp = v4 | ver = v1.60 | lastVer=| status = Works | comp = yes | size = 1.21 GB | mcemu = yes| wide = yes | 480P = yes | fst = | notes = Stiff controls but this may just be the game. }}&lt;br /&gt;
{{ NIN| name = Bust-A-Move 3000 | region = USA | sound = Works | dsp = v4 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 155 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = sound fx and bgm is garbage. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Call of Duty 2: Big Red One | region = USA | sound = | dsp = v3 | ver = v1.20 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after choosing play game on the main menu. }}&lt;br /&gt;
{{ NIN| name = Call of Duty: Finest Hour | region = USA | sound = Works | dsp = v3 | ver = v1.29 | lastVer= | status = Issues | comp = | size = 1.30 GB | mcemu = yes | wide = | 480P = | fst = | notes = Ingame all buttons stop working except the dual analogs on the gamecube &amp;amp; ps3 controller. Cutscenes run at double speed. }}&lt;br /&gt;
{{ NIN| name = CAPCOM vs SNK 2 EO | region = EUR | sound = Works | dsp = v2 | ver = r85 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = CAPCOM vs SNK 2 EO | region = USA | sound = works | dsp = v2 | ver = v1.50 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Chaos Field | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 480 MB | mcemu = yes | wide = | 480P = | fst = | notes = Intro lags. }}&lt;br /&gt;
{{ NIN| name = Charlie and the Chocolate Factory | region = USA | sound = Works | dsp = v9 | ver = v1.20 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Chibi-Robo! | region = EUR | sound = | dsp = v6 | ver = r13 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on boot. }}&lt;br /&gt;
{{ NIN| name = Chibi-Robo! | region = USA | sound = works | dsp = v4 | ver = v1.69 | lastVer=  | status = works | comp = yes | size = 407 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Chronicles of Narnia, The: The Lion, the Witch and the Wardrobe | region = EUR | sound = Works | dsp = v6 | ver = r35 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name =  Conflict:  Desert Storm | region = USA | sound = Works | dsp = v4  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name =  Conflict:  Desert Storm II: Back to Baghdad | region = USA | sound = Works | dsp =v3  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.14 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Crash Bandicoot: The Wrath of Cortex | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 894 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes at loading screen. }}&lt;br /&gt;
{{ NIN| name = Crash Nitro Kart | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes = Some minor graphics are very blurry.}}&lt;br /&gt;
{{ NIN| name = Crazy Taxi | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 133 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes the moment you are about to play.}}&lt;br /&gt;
{{ NIN| name = Cubivore | region = USA | sound = works | dsp = v7 | ver = v1.67 | lastVer= | status = works | comp = yes | size = 95 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Custom Robo | region = USA | sound = | dsp = v3 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp =  | size = 940 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Dairantou Smash Brothers DX v1.00/v1.02 | region = JAP | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Have slight big loading times }}&lt;br /&gt;
{{ NIN| name = Dance Dance Revolution: Mario Mix | region = USA | sound = Works | dsp = v9| ver = v1.44 | lastVer= | status = Works | comp = yes | size = 264 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen has small optical graphics glitches. }}&lt;br /&gt;
{{ NIN| name = Dead to Rights | region = USA | sound = | dsp =v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes during tutorial. }}&lt;br /&gt;
{{ NIN| name = Def Jam: Fight for NY | region = USA | sound =v3 | dsp =v3 | ver = v1.47 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = error screen while its loading before the fight }}&lt;br /&gt;
{{ NIN| name = Def Jam: Vendetta | region = USA | sound = | dsp = v2 | ver = v1.47 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Die Hard: Vendetta | region = USA | sound = works | dsp = v2 | ver = v1.48 | lastVer= | status = Works | comp = | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Digimon Rumble Arena 2 | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.29 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Digimon World 4 | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = 1.12 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = HID issue: Character can only walk in a straight line or diagonal. }}&lt;br /&gt;
{{ NIN| name = Dinotopia: The Sunstone Odyssey | region = USA | sound = works | dsp = | ver = v1.48 | lastVer= | status = Works | comp = | size = 792 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s PK: Out of the Shadows | region = USA | sound = Works | dsp = v4 | ver = r60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Skip any skipable cutscenes ASAP because they cause freezing. }}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles   | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = Big loading times,skipt the cutscenes or it might freeze and sound is out of sinc in cutscenes.}}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer  | region = USA | sound = Works | dsp =v6  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.09 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = Big loading times,skipt the cutscenes or it might freeze and sound is out of sinc in cutscenes.}}&lt;br /&gt;
{{ NIN| name = Disney-Pixar Ratatouille | region = USA | sound = Works | dsp =v6  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 942 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = Skip the movie cutscenes especialy the first one or the game will freeze}}&lt;br /&gt;
{{ NIN| name = Donkey Kong Jungle Beat | region = USA | sound = Works | dsp = v8 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 660 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = No DK Bongo Controller support }}&lt;br /&gt;
{{ NIN| name = Donkey Konga | region = USA | sound = Works | dsp = | ver = v1.44 | lastVer= | status = Issues | comp = | size = 256 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes when you begin to play a song. }}&lt;br /&gt;
{{ NIN| name = Donkey Konga 3 | region = JAP | sound = | dsp = v6 | ver = v1.71 | lastVer= | status = Doesn&#039;t Work | comp = | size = 252 MB | mcemu = | wide = yes| 480P = yes| fst = | notes = Crashes before title screen. }}&lt;br /&gt;
{{ NIN| name = Doshin the Giant | region = EUR | sound = Works | dsp = v2 | ver = v1.29 | lastVer= | status = Works | comp = | size = 735 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dragon Drive: D-Masters Shot | region = JAP | sound = works | dsp = v4 | ver = v1.73 | lastVer= | status = issues | comp = | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = Random freezes. }}&lt;br /&gt;
{{ NIN| name = Dragon Drive: D-Masters Shot (Anime Disc) | region = JAP | sound =  works | dsp = v4 | ver = v1.73 | lastVer= | status = Works  | comp = | size = | mcemu = | wide = | 480P =yes  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = Works | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai 2 | region = USA | sound = Works | dsp = v6 | ver = v1.61 | lastVer= | status = Works | comp = Works | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Sagas | region = USA | sound = | dsp = v3 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = Must use d-pad at mc screen. Black Screen after first cutscene. }}&lt;br /&gt;
{{ NIN| name = Dream Mix TV: World Fighters | region = JAP | sound = Doesn&#039;t Work | dsp = | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = 391 MB | mcemu = | wide = | 480P = | fst = | notes = freezes at intro }}&lt;br /&gt;
{{ NIN| name = DreamWorks Madagascar | region = EUR | sound = | dsp = v3 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Freezes on logos after just 5 seconds }}&lt;br /&gt;
{{ NIN| name = DreamWorks Madagascar | region = USA | sound = | dsp = v3 | ver = v1.71 | lastVer= | status = Works | comp = | size = 614 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = Videos are choppy and freezes the game if you don&#039;t skip them. Loading takes longer than normal. }}&lt;br /&gt;
{{ NIN| name = Dreamworks Over The Hedge | region = EUR | sound = | dsp = v6 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes on loading main menu. }}&lt;br /&gt;
{{ NIN| name = Dreamworks Over The Hedge | region = USA | sound = Works | dsp = v6 | ver = v1.69 | lastVer=  | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = Takes 20 seconds of black screen to  reach progressive scan screen, then 40 seconds of title menu being still to reach the game itself. it works great after that.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Enter The Matrix Disc 1&amp;lt;br/&amp;gt;Enter The Matrix Disc 2 | region = EUR | sound =Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.30 GB&amp;lt;br/&amp;gt;1.19 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = No automatic disc swapping. }}&lt;br /&gt;
{{ NIN| name = Enter The Matrix Disc 1&amp;lt;br/&amp;gt;Enter The Matrix Disc 2 | region = USA | sound = works | dsp = v4 | ver = v1.67 | lastVer= | status = works | size = 1.30 GB&amp;lt;br/&amp;gt;1.19 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = ESPN International Winter Sports 2002 | region = USA | sound = Works | dsp = v3 | ver = v1.44 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Eternal Darkness: Sanity&#039;s Reqiem | region = EUR | sound = Works | dsp = v2 | ver = v1.69| lastVer= | status = Issues | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Freeze when you are about to control the protagonist. }}&lt;br /&gt;
{{ NIN| name = Eternal Darkness: Sanity&#039;s Reqiem | region = USA | sound = | dsp = v2 | ver = v1.55 | lastVer= | status = Issues | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Lags really bad after Nintendo logo. Eventually freezes. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = F-Zero AX | region = | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 415 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = F-Zero GX | region = EUR | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.33 GB | mcemu = | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required. Freezes at 50/60 Hz selection. Reset combo works during freeze. }}&lt;br /&gt;
{{ NIN| name = F-Zero GX | region = USA | sound = | dsp = v4 | ver = v1.75 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.33 GB | mcemu = | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required. Freezes after &amp;quot;av&amp;quot; logo. Reset combo works during freeze. USB Gecko output from hang: OSCheckHeap: Failed MINOBJSIZE &amp;lt;= cell-&amp;gt;size in 878OSCheckHeap: Failed MINOBJSIZE &amp;lt;= cell-&amp;gt;size in 878. }}&lt;br /&gt;
{{ NIN| name = FIFA 06 | region = EUR | sound =Works | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA 07 | region = EUR | sound =Works | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =yes| 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = FIFA Football 2003 | region = EUR | sound =Works | dsp = v4 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.22 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Football 2004 | region = EUR | sound =Works | dsp = v4 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.10 GB | mcemu =issues | wide =issues | 480P =yes | fst = | notes = Black screen after formating memory card. Widescreen issues: Player disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = FIFA Football 2005 | region = EUR | sound =Works | dsp = v3 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.03 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Fussball-Weltmeisterschaft Deutschland 2006 | region = GER | sound =Works | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.16 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = FIFA Street | region = EUR | sound =Works | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 784 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Player disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = FIFA Street 2 | region = EUR | sound =Works | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.21 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = USA | sound = Works | dsp = v4 | ver = v1.21 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Finding Nemo | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 964 MB | mcemu = | wide = | 480P = | fst = | notes = Black Screen after cutscenes before reaching main menu. }}&lt;br /&gt;
{{ NIN| name = Fire Emblem: Path of Radiance | region = EUR | sound = Works | dsp = v9 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Fire Emblem: Path of Radiance | region = USA | sound = Works | dsp = v9 | ver = v1.18 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Frogger&#039;s Adventures: The Rescue | region = USA | sound = works | dsp = v3 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide =  | 480P = | fst = | notes = May freeze during cutscenes. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Gauntlet: Dark Legacy | region = USA | sound = Works | dsp = v2 | ver = v1.47 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = The audio of the first cutscene stutters. }}&lt;br /&gt;
{{ NIN| name = Geist | region = USA | sound = | dsp = v9 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1,26 GB | mcemu = | wide = | 480P = | fst = | notes =Freezes on loading screen before the main menu. }}&lt;br /&gt;
{{ NIN| name = Go! Go! Hypergrind | region = USA | sound = Issues | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Random crashes - unplayable }}&lt;br /&gt;
{{ NIN| name = Godzilla: Destroy All Monsters Melee | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 834 MB | mcemu = yes | wide = | 480P = no | fst = | notes = Freezes with green lines after selecting a level.}}&lt;br /&gt;
{{ NIN| name = GoldenEye: Rogue Agent Disc 1&amp;lt;br\&amp;gt;GoldenEye: Rogue Agent Disc 2 | region = EUR | sound = | dsp = Unknown | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.11 GB&amp;lt;br\&amp;gt;1.12 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Gotcha Force | region = USA | sound = Works | dsp =v3  | ver = v1.44 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = no | notes =  }}&lt;br /&gt;
{{ NIN| name = Gun | region = USA | sound = Issues | dsp = v6 | ver = v1.47 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = freezes before title menu. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = EUR | sound =Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu = yes| wide = yes| 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = USA | sound = works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Goblet of Fire | region = USA | sound = Works | dsp = v6 | ver = v1.50 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Philosopher&#039;s Stone | region = EUR | sound =Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp =yes | size = 1.19 GB | mcemu =yes | wide = yes| 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Prisoner of Azkaban | region = USA | sound = Works | dsp = v3 | ver = v1.40 | lastVer= | status = Works | comp = | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Sorcerer&#039;s Stone | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Works  | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Harry Potter und der Feuerkelch | region = GER | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter und der Gefangene von Askaban | region = GER | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter: Quidditch World Cup | region = USA | sound = Works | dsp = v3 | ver = v1.23 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harvest Moon: A Wonderful Life | region = USA | sound = Works | dsp = v2 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 505 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harvest Moon: Another Wonderful Life | region = USA | sound = Works | dsp = v2 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 1.35 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harvest Moon: Magical Melody | region = USA | sound = Works | dsp = v6 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 171 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Das dritte Zeitalter Disc 1&amp;lt;br/&amp;gt;Herr der Ringe, Der: Das dritte Zeitalter Disc 2 | region = GER | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Issues | comp = yes | size = 1.20 GB&amp;lt;br/&amp;gt;1.32 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = Plays at two times the speed it should.}}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Die Rückkehr des Königs | region = GER | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Issues | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Die Zwei Türme | region = GER | sound =Works | dsp = v4 | ver = v1.69 | lastVer= | status = Issues | comp =yes | size = 1.29 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Hitman 2: Silent Assassin | region = USA | sound = works | dsp = v4 | ver = v1.69 | lastVer= | status =  Works | comp = yes | size = 812 MB| mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hobbit, The: The Prelude to the Lord of the Rings | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hot Wheels: Velocity X | region = USA | sound = Works | dsp =v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.1: Cubic Lode Runner | region = JAP | sound = Works | dsp = v3 | ver = r85 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.2: Star Soldier | region = JAP | sound = works | dsp = v4 | ver = v1.67 | lastVer=  | status =  Works | comp = yes | size = 134 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.3: PC Genjin: Pithecanthropus Computerurus | region = JAP | sound = Works | dsp = v3 | ver = r85 | lastVer= | status = Works | comp = | size = 151 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.4: Takahashi-Meijin no Boukenjima | region = JAP | sound = Works | dsp = v3 | ver = r85 | lastVer= | status = Works | comp = | size = 312 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hunter: The Reckoning | region = USA | sound = Works | dsp = v1 | ver = r85 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = I-Ninja | region = USA | sound = works | dsp =v4 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 860 MB | mcemu = | wide = | 480P = | fst = | notes = First cutscene will lag up until the point it freezes.}}&lt;br /&gt;
{{ NIN| name = Ikaruga | region = USA | sound = Issues | dsp = v4 | ver = v1.51 | lastVer= | status = Issues | comp = | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Game boots, but when beginning Story or Practice, the game hangs with a loud blaring bleep (due to lack of streaming audio?).  Seems to load and save in the Options menu just fine. During demo modes, sound effects work (there&#039;s no music on real hardware). }}&lt;br /&gt;
{{ NIN| name = Incredible Hulk, The: Ultimate Destruction | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = yes/issues/no | notes = Cutscenes play too fast.}}&lt;br /&gt;
{{ NIN| name = Intellivision Lives! | region = USA | sound = Works | dsp = v1 | ver = r60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
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==J==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name =Killer 7 Disc 1&amp;lt;br&amp;gt;Killer 7 Disc 2 | region = EUR | sound = | dsp = v6 | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on boot }}&lt;br /&gt;
{{ NIN| name = Killer 7 Disc 1&amp;lt;br&amp;gt;Killer 7 Disc 2 | region = USA | sound = works | dsp = v6 | ver = v1.69 | lastVer=  | status =  works | comp = | size = 1.19 GB&amp;lt;br&amp;gt;835 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Kirby Air Ride | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Can not be shrunk.&amp;lt;br\&amp;gt;Widescreen issues: Menu is distorted.}}&lt;br /&gt;
{{ NIN| name = Kirby Air Ride | region = USA | sound = Works | dsp = v4 | ver = v1.67 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = If shrunken it will freeze when entering a Race. }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Go! Go! Mamono Fight!! | region = JAP | sound = | dsp = Unknown | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 569 MB | mcemu = | wide = | 480P = | fst = | notes = Green screen on boot. }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle 2 | region = JAP | sound = | dsp = Unknown | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 853 MB | mcemu = | wide = | 480P = | fst = | notes = Green screen on boot. }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle: Full Power | region = JAP | sound = | dsp = Unknown | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 700 MB | mcemu = | wide = | 480P = | fst = | notes = Green screen on boot. }}&lt;br /&gt;
{{ NIN| name = Kururin Squash! | region = JAP | sound = works | dsp = v3 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 228 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = USA | sound = Works | dsp = v6 | ver = v1.18 | lastVer= | status = Issues | comp = Unknown | size = 1.35 GB | mcemu = | wide = | 480P = | fst = Unknown | notes = very slow, broken since v1.0 }}&lt;br /&gt;
{{ NIN| name = Legend of Spyro, The: A New Beginning | region = USA | sound = Works | dsp = v6 | ver = v1.03 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Collector&#039;s Edition | region = EUR | sound = Works | dsp = v5 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.16 GB | mcemu = | wide = yes | 480P =yes | fst = | notes = Black screen after choosing Zelda game. TV signal loss after a few seconds. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Collector&#039;s Edition | region = USA | sound = Works | dsp = v5 | ver = v1.59 | lastVer= | status = Issues | comp = | size = 1.16 GB | mcemu = | wide = yes | 480P = | fst = | notes = Game boots fine but freezes when you pick a zelda game to play. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = EUR | sound = Works | dsp = v5 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 462 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = No GBA support. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = USA | sound = Works | dsp = v5 | ver = v1.75 | lastVer= | status = Works | comp = yes | size = 254 MB| mcemu = Issues | wide = yes | 480P = yes | fst = | notes = No GBA support. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = EUR | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.06 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen after Nintendo logo. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = USA | sound = issues | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp =  | size =  1.04 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen after progressive screen. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = EUR | sound = issues | dsp = v8 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 0.97 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Background music during intro and in some areas is missing.&amp;lt;br\&amp;gt; Widescreen issues: A few Objects missing outside 4:3 frame (signs, ladders, goats); Screen is 4:3 for a short time when leaving an area.}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = USA | sound = Issues | dsp = v8 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 0.97 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Background music during intro and in some areas is missing.&amp;lt;br\&amp;gt;Widescreen issues: Texture/ Model pop-in on edges of screen. Screen is 4:3 for a short time when leaving an area. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = EUR | sound = Works | dsp = v0 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = USA | sound = Works | dsp = v0 | ver = v1.75 | lastVer= v1.72 | status = Issues | comp = yes | size = 1.01 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Game has alternated red and blue colours since 1.73, and halved framerate.}}&lt;br /&gt;
{{ NIN| name = LEGO Star Wars II: The Original Trilogy | region = USA | sound = Works | dsp = v6 | ver = v1.59 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = LEGO Star Wars: The Video Game | region = USA | sound = Works | dsp = v6 | ver = r80 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Issues | comp =yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = USA | sound = Works | dsp = v3 | ver = r84 | lastVer= | status = Issues | comp = | size = 1.33 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1&amp;lt;br/&amp;gt;Lord of the Rings, The: The Third Age Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Issues | comp =yes | size = 1.20 GB&amp;lt;br\&amp;gt;1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Plays at two times the speed it should.}}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1&amp;lt;br/&amp;gt;Lord of the Rings, The: The Third Age Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.18 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Issues | comp =yes | size = 1.32 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = USA | sound = works | dsp = v4 | ver = v1.67 | lastVer= | status = Issues | comp = | size = 1.31 GB | mcemu = yes | wide = | 480P = | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lost Kingdoms | region = USA | sound = Works | dsp =v2 | ver = v1.50 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freeze when you press start of new game.}}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion | region = EUR | sound = Works | dsp = v11 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 272 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion | region = USA | sound = Works | dsp = v11 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 187 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Freezes if you try to go to the gallery.}}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion | region = JAP | sound = Works | dsp = v11 | ver = v1.62 | lastVer= | status = Works | comp = | size = 118 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Madden NFL 2002 | region = USA | sound = | dsp = v2 | ver = r44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = Freezes at EA logo. }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2003 | region = USA | sound = | dsp = v9 | ver = r22 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = Freezes after Nintendo logo. }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2004 | region = USA | sound = Works | dsp = v4 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = no | wide = yes | 480P = yes | fst = | notes = Playable. Sometimes will freeze. }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2005 | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = no | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Golf: Toadstool Tour | region = EUR | sound = Works | dsp = v2 | ver = v1.70 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =yes | 480P = yes| fst = | notes = Wario/Waluigi intro does not work properly if there is an existing safe file.}}&lt;br /&gt;
{{ NIN| name = Mario Golf: Toadstool Tour | region = USA | sound = Works | dsp = v2 | ver = v1.62 | lastVer= | status = Works | comp = | size = 1.10 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Mario Kart Arcade GP | region = USA| sound = works | dsp = v9 | ver = v1.74 | lastVer= | status = Issues | comp = | size = 336 MB | mcemu = | wide = | 480P = | fst = | notes = May freeze when finishing a race or starting one. }}&lt;br /&gt;
{{ NIN| name = Mario Kart Arcade GP 2 | region = USA | sound = works| dsp = v9 | ver = v1.75 | lastVer= | status = Doesn&#039;t Work | comp = | size = 462 MB | mcemu = | wide = | 480P = | fst = | notes = Game boots, but hangs on the &amp;quot;You can&#039;t use the camera now.&amp;quot; screen. }}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! | region = EUR | sound = Works | dsp = v5 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 614 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! | region = USA | sound = Works | dsp = v5 | ver = v1.59 | lastVer= | status = Works | comp = yes | size = 382 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! (Bonus Disc) | region = USA | sound = | dsp = | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after Gamecube logo. }}&lt;br /&gt;
{{ NIN| name = Mario Party 4 | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 579 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Party 4 | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: texture/model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Party 5 | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 880 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Background images not big enough.}}&lt;br /&gt;
{{ NIN| name = Mario Party 5 | region = USA | sound = Works | dsp = v3 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 951 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Texture/Model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Party 6 | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 750 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =No mic support on WiiU.&amp;lt;br\&amp;gt;Widescreen issues: Background images not big enough. }}&lt;br /&gt;
{{ NIN| name = Mario Party 6 | region = USA | sound = Works | dsp = v3 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 751 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = No mic support on WiiU.&amp;lt;br\&amp;gt; Widescreen issues: Texture/Model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Party 7 | region = EUR | sound = Works | dsp = v9 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 585 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =No mic support on WiiU.&amp;lt;br\&amp;gt; Widescreen issues: Background images not big enough. }}&lt;br /&gt;
{{ NIN| name = Mario Party 7 | region = USA | sound = Works | dsp = v9 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = No mic support on WiiU.&amp;lt;br\&amp;gt; Widescreen issues: Texture/Model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Power Tennis | region = EUR | sound = Works | dsp = v2 | ver = v1.70 | lastVer= | status = Issues | comp =yes | size = 640 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = Stays at title screen even if you have pressed start. Title screen isn&#039;t frozen. }}&lt;br /&gt;
{{ NIN| name = Mario Power Tennis | region = USA | sound = Issues | dsp = v2 | ver = v1.71 | lastVer= | status = Issues | comp = | size = 604 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = Cannot get past the title screen. Controller works and the title screen isn&#039;t frozen. }}&lt;br /&gt;
{{ NIN| name = Mario Smash Football | region = EUR | sound = Works | dsp = v9 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 618 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Superstar Baseball | region = EUR | sound = Works | dsp = v9 | ver = v1.70 | lastVer= | status = Issues | comp =yes | size = 604 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Stays forever at &amp;quot;now loading&amp;quot; screen, after choosing teams. Screen is not frozen.  }}&lt;br /&gt;
{{ NIN| name = Mario Superstar Baseball | region = USA | sound = Works | dsp = v9 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 602 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes at Now Loading screen after choosing teams }}&lt;br /&gt;
{{ NIN| name = Mary-Kate and Ashley: Sweet 16: Licensed to Drive | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Black screen before first race }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: European Assault | region = USA | sound = | dsp = | ver = USB r4 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.16 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Frontline | region = USA | sound = | dsp = | ver = USB r4 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Green screen on boot. }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Rising Sun Disc 1&amp;lt;br\&amp;gt;Medal of Honor: Rising Sun Disc 2| region = EUR | sound = | dsp = Unknown | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot.}}&lt;br /&gt;
{{ NIN| name = Mega Man Anniversary Collection | region = EUR | sound = Works | dsp = v9 | ver = v1.67 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Works perfectly but sound music always crashing }}&lt;br /&gt;
{{ NIN| name = Mega Man X Collection | region = USA | sound = Works | dsp = v9 | ver = v1.20 | lastVer= | status = Works | comp = | size = 974 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mega Man X: Command Mission | region = USA | sound = works | dsp = v9 | ver = v1.66 | lastVer= | status = Issues | comp = | size = 1.18 GB | mcemu = issues | wide = | 480P = | fst = | notes = May freeze occasionally at random. Saving freezes. }}&lt;br /&gt;
{{ NIN| name = Mega Man: Network Transmission | region = USA | sound = Works | dsp = v9 | ver = v1.43 | lastVer= | status = Works | comp = | size = 557 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = text appears working with font_ansi.bin. }}&lt;br /&gt;
{{ NIN| name = Men in Black II: Alien Escape | region = USA | sound = works | dsp =  | ver = v1.67 | lastVer= | status = doesn&#039;t work | comp = | size = 1.29 GB | mcemu = yes | wide = | 480P = | fst = | notes = freezes on the loading screen. }}&lt;br /&gt;
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1&amp;lt;br/&amp;gt;Metal Gear Solid: The Twin Snakes Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.14 GB&amp;lt;br\&amp;gt;1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Since you can&#039;t switch controller ports to beat Psycho Mantis you&#039;ll have to die at least once in that fight [[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 more info here]] }}&lt;br /&gt;
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1&amp;lt;br/&amp;gt;Metal Gear Solid: The Twin Snakes Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.75 | lastVer= v1.74 | status = Issues | comp = yes | size = 1.21 GB&amp;lt;br&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Hangs on first red Konami logo. Since you can&#039;t switch controller ports to beat Psycho Mantis you&#039;ll have to die at least once in that fight [[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 more info here]]. }}&lt;br /&gt;
{{ NIN| name = Metroid Prime | region = EUR | sound = Works | dsp =v2  | ver = v1.69 | lastVer=  | status = Works | comp =yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Metroid Prime | region = USA | sound = Works | dsp = v2 | ver = v1.75 | lastVer= v1.72 | status = Doesn&#039;t Work | comp = | size = 1.25 GB | mcemu = Yes | wide = Yes | 480P = Yes | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Metroid Prime 2: Echoes | region = EUR | sound =Works | dsp =v9 | ver = v1.69 | lastVer=  | status = Works | comp =yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Metroid Prime 2: Echoes | region = USA | sound = | dsp = v9 | ver = v1.75 | lastVer= v1.72 | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = Yes | wide = Yes | 480P = Yes | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures | region = USA | sound = Works | dsp = v3 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 1.05 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures 2 | region = USA | sound = Issues | dsp =v3 | ver = v1.67 | lastVer= | status = Issues | comp = | size = 1.29 GB | mcemu = yes | wide =  | 480P = | fst = | notes = Sound glitches on first screen, upon picking a game the following error displays &amp;quot;An error has occurred. Turn the power off and refer to the Nintendo GameCube Instruction Booklet for further information.&amp;quot;}}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures 3 | region = USA | sound = | dsp =v6 | ver = v1.67 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.18 GB| mcemu = | wide = | 480P = | fst = | notes = After the memory card screen the following occurs &amp;quot;An error has occurred. Turn the power off and refer to the Nintendo GameCube Instruction Booklet for further information.&amp;quot; }}&lt;br /&gt;
{{ NIN| name = MLB SlugFest 2003 | region = USA | sound = Works | dsp =v2 | ver = v1.47 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = MLB SlugFest 2004 | region = USA | sound = Works | dsp = v2| ver = v1.47 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mortal Kombat: Deadly Alliance | region = USA | sound = Works | dsp = v2 | ver = v1.23 | lastVer= | status = Works | comp = | size = 1.36 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mortal Kombat: Deception | region = USA | sound = | dsp = v6 | ver = v1.23 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Muppets: Party Cruise | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mystic Heroes | region = USA | sound = Works | dsp = v2 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Naruto: Clash of Ninja | region = USA | sound = Works | dsp =v9 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = Freezes clicking start at main menu.}}&lt;br /&gt;
{{ NIN| name = Naruto: Gekitōu Ninja Taisen! 4 | region = JAP | sound = Works | dsp = | ver = r85 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.30 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Intro game work  but  press start button freezing scream }}&lt;br /&gt;
{{ NIN| name = NASCAR Thunder 2003 | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P =  yes| fst = | notes =bios/Font file possibly required. }}&lt;br /&gt;
{{ NIN| name = NBA Street | region = USA | sound = Issues | dsp = v2 | ver = r18 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = Endless buzz sound, distorted audio, crashes and resets Wii U before title screen loads. }}&lt;br /&gt;
{{ NIN| name = NBA Street V3 | region = USA | sound = | dsp = v3 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = | 480P = | fst = | notes = Stars loading, then resets the Wii U after the second star loads. }}&lt;br /&gt;
{{ NIN| name = NBA Street Vol. 2 | region = USA | sound = | dsp = v4 | ver = v1.50 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Carbon | region = USA | sound = | dsp =v6 | ver = v1.29 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = freeze at logo screen with ipl.bin, black screen without ipl.bin }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Hot Pursuit 2 | region = USA | sound = Works | dsp = v2 | ver = v1.29 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Freezes after picking a race }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Most Wanted | region = USA | sound = | dsp = v6 | ver = v1.52 | lastVer= | status = issues | comp = | size = 1.24 GB | mcemu = yes | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required, randomly loads past logo then it freezes at different spots }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Underground | region = USA | sound = | dsp = v3 | ver = v1.29 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Underground 2 | region = USA | sound = | dsp = v6 | ver = v1.29 | lastVer= | status = Works | comp = | size =  | mcemu = yes | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required }}&lt;br /&gt;
{{ NIN| name = NFL 2K3 | region = USA | sound = | dsp = v2 | ver = r65 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on boot. }}&lt;br /&gt;
{{ NIN| name = NFL Blitz 2002 | region = USA | sound = Works | dsp = v2 | ver = r85 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NFL Blitz 2003 | region = USA | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Issues | comp = | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Everything works until you get to the game. Then it runs at about 5 fps. }}&lt;br /&gt;
{{ NIN| name = NFL Blitz Pro | region = USA | sound = | dsp = v3 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.15 GB | mcemu = | wide = | 480P = | fst = | notes = Freeze on first screen; littered with green video glitching }}&lt;br /&gt;
{{ NIN| name = NFL Street | region = USA | sound = Issues | dsp = v4 | ver = r18 | lastVer= | status = Works | comp = | size = 1.36 GB | mcemu = Yes | wide = Yes | 480P = Yes | fst = | notes = Randomly freezes during FMV&#039;s skip to avoid. Music plays fine but distortion, beeps, blips for sound effects. }}&lt;br /&gt;
{{ NIN| name = NFL Street 2 | region = USA | sound = Issues | dsp = v3 | ver = v1.50 | lastVer= | status = Issues | comp = | size = 1.36 GB | mcemu = Issues | wide = Yes | 480P = Yes | fst = | notes = Randomly freezes during FMV&#039;s skip to avoid. Music plays fine but distortion, beeps, blips for sound effects. Saves, but doesn&#039;t load MC Emu when starting the game, occasional freezes. }}&lt;br /&gt;
{{ NIN| name = NHL Hitz 2003 | region = USA | sound = Works | dsp =v4  | ver = v1.21 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide =  | 480P = | fst =  | notes = Mostly runs great. Occasionally freezes and needs reboot.}}&lt;br /&gt;
{{ NIN| name = Nickelodeon Party Blast | region = USA | sound = Works| dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 923 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Freezes at character select screen. }}&lt;br /&gt;
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Battle for Bikini Bottom | region = USA | sound = | dsp = v3 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.17 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes on first loading screen. }}&lt;br /&gt;
{{ NIN| name = Nickelodeon SpongeBob SquarePants: The Movie | region = USA | sound = | dsp = | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = / | 480P = / | fst = | notes = Videos play at 2x speed and are choppy. There are some audio glitches also. }}&lt;br /&gt;
{{ NIN| name = Nickelodeon The Adventures of Jimmy Neutron: Boy Genius: Jet Fusion | region = USA | sound = Works | dsp = v3 | ver = v1.31 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No longer freezes at title screen but gives black screen loading the first level }}&lt;br /&gt;
{{ NIN| name = Nicktoons Unite! | region = USA | sound = Works | dsp = v6 | ver = v1.69| lastVer= | status = Issues | comp = | size = | mcemu = | wide = Yes | 480P = Yes | fst = | notes = Random freezes - Unplayable.}}&lt;br /&gt;
{{ NIN| name = Nintendo Puzzle Collection | region = JAP | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 137 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = font_sjis.bin needed for Yoshi&#039;s Cookie.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Odama | region = USA | sound = Works | dsp = v6 | ver = v1.60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = No Mic support, plays well without mic. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = P.N. 03 | region = EUR | sound = | dsp = v4 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = no | 480P = no | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = P.N. 03 | region = USA | sound = | dsp = v4 | ver = v1.61 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = no | 480P = no | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Pac-Man Vs. | region = USA | sound = | dsp = v5 | ver = r23 | lastVer= | status = Issues | comp = | size = | mcemu = | wide = no | 480P = no | fst = | notes = Controller 1 stops working when connecting GBA. }}&lt;br /&gt;
{{ NIN| name = Pac-Man World 2 | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 852 MB | mcemu = yes | wide = yes| 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pac-Man World 3 | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pac-Man World Rally | region = USA | sound = works | dsp =v6  | ver = v1.67 | lastVer= | status = Doesn&#039;t Work | comp = | size = 537 MB | mcemu = yes | wide = | 480P = | fst = | notes =  Freezes on loading screen.}}&lt;br /&gt;
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = EUR | sound = Works | dsp = v7 | ver = v1.69 | lastVer= | status = Issues | comp = yes | size = 590 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Freezes in every battle when the curtains fall.&amp;lt;br\&amp;gt;Widescreen issues: Black bars on top and bottom appear only in 4:3 frame. Screen fades only in 4:3 frame. Background images not big enough.}}&lt;br /&gt;
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = USA | sound = Works | dsp = v7 | ver = v1.67 | lastVer= | status = Issues | comp = yes | size = 577 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Freezes in every battle when the curtains fall. Cutscenes do not display properly in widescreen. }}&lt;br /&gt;
{{ NIN| name = Peter Jackson&#039;s King Kong: The Official Game of the Movie | region = USA | sound = Works | dsp =v6 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Cutscenes play too fast. }}&lt;br /&gt;
{{ NIN| name = Phantasy Star Online Episode I &amp;amp; II | region = USA | sound = | dsp = Unknown | ver = v1.50 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Error Message: &amp;quot;An error has ocurred. Turn the power off and refer to the Nintendo GameCube Instruction Booklet for further information.&amp;quot;}}&lt;br /&gt;
{{ NIN| name = Pikmin | region = EUR | sound = Issues | dsp = Unknown | ver = v1.70 | lastVer= | status = Works | comp =yes | size =643 MB | mcemu = yes | wide =yes | 480P = yes | fst = | notes = Garbled audio during menu.}}&lt;br /&gt;
{{ NIN| name = Pikmin | region = USA | sound = Works | dsp = v10 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 634 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pikmin 2 | region = EUR | sound =  | dsp = v5 | ver = v1.70 | lastVer= | status = Doesn&#039;t Work | comp =  | size = 971 MB | mcemu =  | wide = | 480P =  | fst = | notes = Freeze during Nintendo logo. Reset combo works during freeze.}}&lt;br /&gt;
{{ NIN| name = Pikmin 2 | region = USA | sound = Works | dsp = v5 | ver = v1.69 | lastVer= | status = Works | comp = no | size = 963 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = Will freeze at title screen if shrunk. }}&lt;br /&gt;
{{ NIN| name = Pitfall: The Lost Expedition | region = USA | sound = Works | dsp = v2| ver = v1.35 | lastVer= | status = Works | comp = | size = 917 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = It does not freeze when it black scrrens for loading levles or cutscenes, it takes awile to load all the data just wait abit. }}&lt;br /&gt;
{{ NIN| name = Pokémon Box: Ruby &amp;amp; Sapphire | region = EUR | sound = Works | dsp = v3 | ver = v1.18 | lastVer= | status = Works | comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support. }}&lt;br /&gt;
{{ NIN| name = Pokémon Box: Ruby &amp;amp; Sapphire | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support. }}&lt;br /&gt;
{{NIN| name = Pokémon Channel | region = USA | sound = works | dsp = | ver = v1.52 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480p = yes | fst = | notes = Big loading times. No e-Reader support.}}&lt;br /&gt;
{{ NIN| name = Pokémon Colosseum | region = USA | sound = Works | dsp = v2 | ver = v1.65 | lastVer= | status = Works | comp = | size = 630 MB | mcemu = no | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pokémon XD: Gale of Darkness | region = USA | sound = | dsp =v9  | ver = v1.61 | lastVer= v1.29 | status = Doesn&#039;t Work | comp = | size = 1.01 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = Resets console on boot, more than likely the recent ARQPostRequest changes. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Sands of Time | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Cutscenes run at double speed. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Sands of Time | region = USA | sound = Works | dsp = Unknown | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes run at double speed. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Two Thrones | region = EUR | sound = Works | dsp = v6 | ver = v1.70 | lastVer= v1.61 | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Cutscenes run at double speed. Loading save does not work since v1.69 }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Two Thrones | region = USA | sound = Works | dsp = v6 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes run at double speed. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: Warrior Within | region = EUR | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Issues | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Cutscenes run at double speed. Enemies don&#039;t die, impossible to progress in the game. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: Warrior Within | region = USA | sound = Works | dsp = v6 | ver = v1.20 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes run at double speed. Enemies don&#039;t die, impossible to progress in the game. }}&lt;br /&gt;
{{ NIN| name = Princess Peach Demo (Gamecube SDK demo) | region = JAP | sound = Works | dsp = v2 | ver = v1.75 | lastVer= | status = Works | comp = | size = 1.35GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Showcases really neat features of the Gamecube/Wii GPU. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = R-Racing Evolution | region = EUR | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = R-Racing Evolution | region = USA | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = USA | sound = Works | dsp = v4 | ver = v1.50 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Red Faction II | region = USA | sound = | dsp = v4 | ver = r40 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.30 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at THQ logo with beeping sound. }}&lt;br /&gt;
{{ NIN| name = Reign of Fire | region = USA | sound = | dsp = v4 | ver = r40 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.32 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after nintendo logo. }}&lt;br /&gt;
{{ NIN| name = Resident Evil Disc 1&amp;lt;br/&amp;gt;Resident Evil Disc 2 | region = EUR | sound =Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works| comp = yes| size = 1.29 GB&amp;lt;br\&amp;gt;1.35 GB | mcemu =yes | wide =issues  | 480P =yes  | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds.}}&lt;br /&gt;
{{ NIN| name = Resident Evil Disc 1&amp;lt;br/&amp;gt;Resident Evil Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.14 GB&amp;lt;br/&amp;gt;1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds.}}&lt;br /&gt;
{{ NIN| name = Resident Evil 2 | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 2 | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 3: Nemesis | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 0.98 GB | mcemu = yes | wide = issues | 480P =yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 3: Nemesis | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 Disc 1&amp;lt;br/&amp;gt;Resident Evil 4 Disc 2 | region = EUR | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Works | comp =yes | size =1.32 GB&amp;lt;br\&amp;gt;1.31 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 Disc 1&amp;lt;br/&amp;gt;Resident Evil 4 Disc 2 | region = USA | sound = works | dsp = v6 | ver = v1.67 | lastVer= | status = works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = No sound at all for in game cutscenes. }}&lt;br /&gt;
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1&amp;lt;br/&amp;gt;Resident Evil: Code: Veronica X Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 898 MB&amp;lt;br/&amp;gt;1.10 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1&amp;lt;br/&amp;gt;Resident Evil: Code: Veronica X Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.16 GB&amp;lt;br&amp;gt; 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil Zero Disc 1&amp;lt;br/&amp;gt;Resident Evil Zero Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp =yes | size =1.28 GB&amp;lt;br\&amp;gt;1.25 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil Zero Disc 1&amp;lt;br/&amp;gt;Resident Evil Zero Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.26 GB&amp;lt;br/&amp;gt;1.23 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Robotech: Battlecry | region = USA | sound = Issues | dsp =v4 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = no | wide = | 480P = | fst = | notes = Slightly glitchy or missing audio. Memory card emulation resets the console. }}&lt;br /&gt;
{{ NIN| name = Rocky | region = USA | sound = | dsp =v4 | ver = v1.67 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rugrats: Royal Ransom | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = Random freezes - unplayable. }}&lt;br /&gt;
|}&lt;br /&gt;
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==S==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = EUR | sound = | dsp = v4 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes on loading main menu }}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.04 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes on licensing screen. }}&lt;br /&gt;
{{ NIN| name = SeaWorld Adventure Parks: Shamu&#039;s Deep Sea Adventures | region = USA | sound = Works | dsp =v6 | ver = v1.45 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Second Sight | region = USA | sound = | dsp =v3 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.28 GB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes when you select the first level. }}&lt;br /&gt;
{{ NIN| name = Sega Soccer Slam | region = USA | sound = | dsp = Unknown | ver = r38 | lastVer= | status = Doesn&#039;t Work | comp = | size = 538 MB | mcemu = | wide = | 480P = | fst = | notes = Powers off system at boot }}&lt;br /&gt;
{{ NIN| name = Shadow the Hedgehog | region = USA | sound = Works | dsp = v7 | ver = v1.62 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Occasional graphical glitches from using Shadow Dash.}}&lt;br /&gt;
{{ NIN| name = Shikigami no Shiro II | region = JAP | sound = issues | dsp = v2 | ver = v1.62 | lastVer= | status = Works | comp = | size = 912 MB | mcemu = yes | wide = | 480P = | fst = | notes = No audio stream support yet, but very playable. }}&lt;br /&gt;
{{ NIN| name = Shrek 2 | region = USA | sound = Works | dsp = v3 | ver = v1.44 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek Super Party | region = EUR | sound = | dsp = v4 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Black Screen on boot. }}&lt;br /&gt;
{{ NIN| name = Simpsons, The: Hit &amp;amp; Run | region = USA | sound = Works | dsp = v7 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = | fst = | notes = Takes forever to get off first screen. }}&lt;br /&gt;
{{ NIN| name = Simpsons, The: Road Rage | region = USA | sound = | dsp = v2 | ver = v1.01 | lastVer= | status = Works | comp = | size = 726 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Widesceen not showing correctly. }}&lt;br /&gt;
{{ NIN| name = Sims, The | region = JAP | sound = | dsp = v4 | ver = r16 | lastVer= | status = Doesn&#039;t Work | comp = | size = 416 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Sims, The | region = USA | sound = | dsp = v4 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = 416 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Sims 2, The | region = USA | sound = Works | dsp = v6 | ver = v1.03 | lastVer= | status = Works | comp = | size = 1.27 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Controller acts strange at title screen }}&lt;br /&gt;
{{ NIN| name = Skies of Arcadia Legends | region = EUR | sound = | dsp = v2 | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = no | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Skies of Arcadia Legends | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Sonic Adventure 2: Battle | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Sonic Adventure 2: Battle | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Some optical effects only appear in the 4:3 part of the screen }}&lt;br /&gt;
{{ NIN| name = Sonic Adventure DX: Director&#039;s Cut | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.31 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Requires ipl.bin. Controller acts strange during pause menu.&amp;lt;br\&amp;gt;Widescreen issues: Screen does not fade outside the 4:3 frame. A few Objects missing outside 4:3 frame (grass)}}&lt;br /&gt;
{{ NIN| name = Sonic Adventure DX: Director&#039;s Cut | region = USA | sound = | dsp = v4 | ver = v1.67 | lastVer= | status = Issues | comp = | size = 1.31 GB | mcemu = yes | wide = | 480P = | fst = | notes = May freeze randomly, input during gameplay is unstable. Needs font_ansi.bin to work. Game Gear games have no sound. }}&lt;br /&gt;
{{ NIN| name = Sonic Gems Collection | region = USA | sound = | dsp = v6 | ver = v1.55 | lastVer= | status = Issues | comp = | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Black screen booting dol specific games(Needs in-game-dol loading support). Game Gear and Genesis games have no audio output. As of v1.31 menu sfx lags and loading into sections is very slow(videos are loaded and displayed into the background), launching GG and Genesis games may result in a crash. }}&lt;br /&gt;
{{ NIN| name = Sonic Heroes | region = USA | sound = Works | dsp = v3 | ver = v1.66 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sonic Heroes | region = JAP | sound = | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sonic Mega Collection | region = USA | sound = Issues | dsp = v2 | ver = v1.43 | lastVer= | status = Issues | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Games are muted; not dsp related. Z button menu freezes gameplay. }}&lt;br /&gt;
{{ NIN| name = Sonic Riders | region = USA | sound = Works | dsp = Unknown | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =  | 480P = | fst = | notes = Cutscenes have lag and gameplay has audio skips. v1.30 doesn&#039;t have such problems. }}&lt;br /&gt;
{{ NIN| name = Soulcalibur II | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 992 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Soulcalibur II | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 988 MB | mcemu = Yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Space Raiders | region = USA | sound = 633MB | dsp = v3 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sphinx and the Cursed Mummy | region = USA | sound = | dsp =v3  | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Freezes at progressive screen. }}&lt;br /&gt;
{{ NIN| name = Spider-Man | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.14 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after the first loading screen. }}&lt;br /&gt;
{{ NIN| name = Spider-Man 2 | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen Issues: Textures pop in on edges of screen. }}&lt;br /&gt;
{{ NIN| name = Spyro: A Hero&#039;s Tail | region = USA | sound = Works | dsp = v3 | ver = v1.60 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = font_ansi.bin or bios required }}&lt;br /&gt;
{{ NIN| name = Spyro: Enter The DragonFly | region = USA | sound = Works | dsp = v4 | ver = v1.35 | lastVer= | status = Works | comp = yes | size = 748 MB | mcemu = yes | wide = | 480P = | fst = | notes = Needs font_ansi.bin to work, fixed again as off 1.35 big loading time tough. }}&lt;br /&gt;
{{ NIN| name = SRS: Street Racing Syndicate | region = USA | sound = | dsp = v3 | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.27 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after opening cutscene. }}&lt;br /&gt;
{{ NIN| name = SSX On Tour | region = EUR | sound = Works | dsp =  | ver = v1.29 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes/issues/no | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = SSX On Tour | region = USA | sound = works | dsp = v6 | ver = v1.52 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Fox Adventures | region = EUR | sound = Issues | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 753 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Audio streaming. Black screen after first fight. }}&lt;br /&gt;
{{ NIN| name = Star Fox Adventures | region = USA | sound = Issues | dsp = v2 | ver = v1.43 | lastVer= | status = Issues | comp = | size = 777 MB | mcemu = yes | wide = | 480P = | fst = | notes = Audio streaming. Freezes during first cutscene or first fight.}}&lt;br /&gt;
{{ NIN| name = Star Fox Assault | region = EUR | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = font_sjis.bin/ipl.bin required.&amp;lt;br\&amp;gt; Black screen instead of warning screen, Nintendo, Namco and Sofdec logos. After black screen everything works. }}&lt;br /&gt;
{{ NIN| name = Star Fox Assault | region = USA | sound = Works | dsp = v6 | ver = v1.59 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = font_sjis.bin/ipl.bin required. Long loading times upon boot. Memory card emulation last working on v1.26.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Bounty Hunter | region = EUR | sound = | dsp = v4 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Star Wars: Bounty Hunter | region = USA | sound = works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Wars: The Clone Wars | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after logo intros. }}&lt;br /&gt;
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp =yes | size = 1.20 GB | mcemu =  | wide = yes | 480P =yes | fst = | notes = Cutscenes too fast.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = EUR | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.30 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.30 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = EUR | sound = | dsp = v3 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = USA | sound = | dsp = v3 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Super Mario Strikers | region = USA | sound = Works | dsp = v9 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Mario Sunshine | region = EUR | sound = Works | dsp = v1 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Mario Sunshine | region = USA | sound = Works | dsp = v1 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Issues | comp = | size = 480 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes within 5 seconds of boot }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball 2 | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Issues | comp = | size = 990 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes 5 seconds after reaching title screen }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball Adventure | region = USA | sound = | dsp = v6 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = 760 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee v1.02 | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.04 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee v1.00/v1.02 | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Superman: Shadow of Apokolips | region = USA | sound = works | dsp = v4 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.34 GB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes when you disable the helicopter. }}&lt;br /&gt;
|}&lt;br /&gt;
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==T==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Tales of Symphonia Disc 1&amp;lt;br/&amp;gt;Tales of Symphonia Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.24 GB&amp;lt;br/&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No automatic disc swapping. }}&lt;br /&gt;
{{ NIN| name = Tales of Symphonia Disc 1&amp;lt;br/&amp;gt;Tales of Symphonia Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.28 GB&amp;lt;br&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No automatic disc swapping. }}&lt;br /&gt;
{{ NIN| name = Tak and the Power of Juju | region = USA | sound = | dsp =v4 | ver = v1.70 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes when you press start on main menu. }}&lt;br /&gt;
{{ NIN| name = Taz: Wanted | region = USA | sound = works | dsp =v4 | ver = v1.69 | lastVer= | status = works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Terminator 3: The Redemption | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide =  | 480P =  | fst = yes | notes = Cutscenes play too fast and have lag. }}&lt;br /&gt;
{{ NIN| name = Tiger Woods PGA Tour 20?? Disc 1&amp;lt;br/&amp;gt;Tiger Woods PGA Tour 20?? Disc 2 | region = USA | sound = | dsp = v6 | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = No automatic disc swapping. Black Screen on boot }}&lt;br /&gt;
{{ NIN| name = TimeSplitters 2 | region = USA | sound = works | dsp = v4 | ver = v1.67 | lastVer= | status = works | comp = | size = 1.33 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Characters are invisible in cutscenes(just their guns floating around). Also one section of audio loops over and over in the cutscenes. Arcade mode appears to load up and play just fine.  }}&lt;br /&gt;
{{ NIN| name = TimeSplitters: Future Perfect | region = USA | sound = Works | dsp = v6 | ver = v1.27 | lastVer= | status = Works | comp = | size = 1.33 GB | mcemu = yes | wide = | 480P = | fst = | notes = Needs font_ansi.bin in the root of sd/usb. }}&lt;br /&gt;
{{ NIN| name = TMNT | region = USA | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom and Jerry in War of The Whiskers | region = USA | sound = Works | dsp = v6 | ver = v1.55 | lastVer= | status = Works | comp = | size = 195 MB| mcemu = yes | wide = | 480P = | fst = | notes = Sound overplays, but work perfect }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Ghost Reckon | region = USA | sound = | dsp = v4 | ver = r40 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = Green Screen on boot. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Ghost Reckon 2 | region = USA | sound = Works | dsp = Unknown | ver = v1.27 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.27 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after first cutscene, needs font_ansi.bin to reach that far. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Rainbow Six 3 | region = USA | sound = Works | dsp = v3 | ver = v1.27 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.21 GB | mcemu = | wide = | 480P = | fst = | notes = freezes after first couple of cutscenes, needs font_ansi.bin to reach that far. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Rainbow Six: Lockdown | region = USA | sound = Works | dsp = v6 | ver = r85 | lastVer= | status = Works | comp = | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = To see the progressive scan correctly you need font_ansi.bin it has  some slowdowns here and there. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Chaos Theory Disc 1&amp;lt;br/&amp;gt;Tom Clancy&#039;s Splinter Cell: Chaos Theory Disc 2 | region = USA | sound = Issues | dsp = v6 | ver = r85 | lastVer= | status = Issues | comp = | size = 1.21 GB | mcemu = | wide = Yes | 480P = | fst = | notes = Game crashes when selecting difficulty. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Double Agent Disc 1&amp;lt;br\&amp;gt;Tom Clancy&#039;s Splinter Cell: Double Agent Disc 2 | region = USA | sound = | dsp = | ver = v1.18 | lastVer= | status = Issues | comp = | size = | mcemu = issues | wide = | 480P = | fst = | notes = Game crashes after selecting difficulty, it will format memory card but doesn&#039;t save. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s American Wasteland | region = EUR | sound = Issues | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.32 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Music is missing.}}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 3 | region = EUR | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at first screen. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 3 | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at first loading screen. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 4 | region = EUR | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.25 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at first screen. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 4 | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.25 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after progressive screen. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size =1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground 2 | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size =1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground 2 | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = True Crime: New York City | region = USA | sound = Works | dsp = v6 | ver = v1.61 | lastVer= v1.60 | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = videos fast but work perfect, freezing on the loading screen since v1.61}}&lt;br /&gt;
{{ NIN| name = True Crime: Streets of LA | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = yes | size = 1.36 GB | mcemu = yes | wide = yes | 480P = Yes | fst = | notes = Big loading times. }}&lt;br /&gt;
{{ NIN| name = Tube Slider: The Championship of Future Formula | region = USA | sound = Doesn&#039;t Work | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 630 MB | mcemu = | wide = | 480P = | fst = | notes = Crashes after pushing start at title screen. }}&lt;br /&gt;
{{ NIN| name = Turok: Evolution | region = USA | sound = works | dsp = v4 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 1.11 GB | mcemu = yes | wide = | 480P = | fst = | notes = Big loading times. }}&lt;br /&gt;
{{ NIN| name = TY the Tasmanian Tiger | region = USA | sound = Works | dsp = v4| ver = v1.44 | lastVer= | status = Issues | comp = | size = 1.23 GB | mcemu = | wide = | 480P = | fst = | notes = Random freezing during gameplay. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = UEFA Champions League 2004-2005 | region = EUR | sound =Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp =yes | size = 835 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes =  Widescreen issues: Player disappear outside 4:3-Frame}}&lt;br /&gt;
{{ NIN| name = Ultimate Spider-Man | region = USA | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Issues | comp = yes | size = 1.17 GB | mcemu = issues | wide = yes | 480P = yes | fst = | notes = Game works fine until you get to the venom stage then it freezes. Loading works but every time you save it asks for a format. }}&lt;br /&gt;
{{ NIN| name = Universal Studios Theme Parks Adventure | region = USA | sound = Works | dsp =v2 | ver = v1.62 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 849 MB | mcemu = yes | wide = | 480P = | fst = | notes = Can format memory card, but starting new game causes black screen. Same happens with or without memory card. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe 2 | region = USA | sound = Works | dsp = v4 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe | region = USA | sound = | dsp = v3 | ver = v1.67 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.23 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at intro cutscene. }}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe: Red Hot Rumble | region = USA | sound = works | dsp = v11 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Virtua Striker 4 Ver.2006 | region = | sound = | dsp =v3 | ver = v1.69 | lastVer= | status = Doesn&#039;t work | comp = | size = 458 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Wario World | region = EUR | sound = Works | dsp = v2 | ver = v1.28 | lastVer= | status = Works | comp = | size = 275 MB | mcemu = yes | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required. }}&lt;br /&gt;
{{ NIN| name = Wario World | region = USA | sound = Works | dsp = v2 | ver = v1.71 | lastVer= | status = Works | comp = yes | size = 257 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = font_ansi.bin/ipl.bin required. Widescreen causes texture pop in on edges of screen. }}&lt;br /&gt;
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 846 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Wave Race: Storm Blue | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Worms 3D | region = EUR | sound = | dsp = v2 | ver = v1.71 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Worms 3D | region = USA | sound = | dsp = v2 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Worms Blast | region = USA | sound = | dsp = v2 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = WWE Day of Reckoning 2 | region = USA | sound = Works | dsp = Unknown | ver = v1.43 | lastVer= | status = Works | comp = | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = A few audio skips and file cache issues during entrances but very playable }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = X-Men Legends | region = USA | sound = | dsp = v4 | ver = v1.44 | lastVer= | status = Issues | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = game loads to menu but you cant go into options it will freeze and if you load straight into the game it works until you start to move around for a little bit }}&lt;br /&gt;
{{ NIN| name = X-Men Legends II: Rise of Apocalypse | region = USA | sound = | dsp = v4 | ver = v1.18 | lastVer= | status = Issues | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = game loads fine but after the first cutscene the game starts and it freezes }}&lt;br /&gt;
{{ NIN| name = XIII | region = USA | sound = | dsp = v3 | ver = v1.47 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = | 480P = | fst = | notes = Freeze on opening credits. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Yu-Gi-Oh! The Falsebound Kingdom | region = USA | sound = | dsp = v4 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Freezes at licensed by Nintendo. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Zatch Bell! Mamodo Battles | region = USA | sound = | dsp = v3 | ver = v1.30 | lastVer= | status = Doesn&#039;t Work | comp = | size = 342 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Zatch Bell! Mamodo Fury | region = USA | sound = | dsp = v9 | ver = v1.30 | lastVer= | status = Works | comp = | size = 910 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Zelda no Densetsu: Toki no Ocarina GC: Ura Zelda | region = JAP | sound = | dsp = v4 | ver = r38 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.16GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at Nintendo logo }}&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Compatibility Lists]]&lt;/div&gt;</summary>
		<author><name>Daxtsu</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Nintendont_Compatibility_List&amp;diff=51040</id>
		<title>Nintendont Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Nintendont_Compatibility_List&amp;diff=51040"/>
		<updated>2014-06-02T10:32:00Z</updated>

		<summary type="html">&lt;p&gt;Daxtsu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&#039;&#039;&#039;Compatibility list for Nintendont. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[https://code.google.com/p/nintendon-t/ Nintendont Homepage]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[http://gbatemp.net/threads/nintendont-crediars-new-project.349258 Nintendont Thread on GBATemp]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Posting Guidelines: UNDERSTAND BEFORE EDITING==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;,&amp;quot; &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;,&amp;quot; or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;, or specific county code &amp;quot;FRN&amp;quot;, &amp;quot;GER&amp;quot;, &amp;quot;SPN&amp;quot;, &amp;quot;ITL&amp;quot; &amp;quot;DUT&amp;quot; or &amp;quot;AUS&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DSP&#039;&#039;&#039; - Which sound DSP version the game is using. Do not use &amp;quot;unknown&amp;quot; if you don&#039;t know the version. &#039;&#039;&#039;Unknown&#039;&#039;&#039; is a valid entry from nintendont&#039;s log when it didn&#039;t find the DSP version. If you don&#039;t know the version, just leave it empty. You can also drag and drop the ISO into [http://crediar.no-ip.com/dspscan.rar dspscan] to obtain the dsp version.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sound&#039;&#039;&#039; - Whether the sound works of not. set to &#039;&#039;&#039;Works&#039;&#039;&#039; if the game has overall good sound with very rare on non existent garbled noises (like zelda Wind Waker). Set to &#039;&#039;&#039;Issues&#039;&#039;&#039; if the game has mixed sound issues (working fine in some part of the game, but some instrument/cutscene/menus don&#039;t). Set to &#039;&#039;&#039;Doesn&#039;t work&#039;&#039;&#039; for games with contant garbled noises, incorrect or no sound at all. If the game has no sound due to audio streaming then note &amp;quot;Audio Streaming&amp;quot; in the notes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version&#039;&#039;&#039; - Always try to use the latest [http://gbatemp.net/threads/nintendont-crediars-new-project.349258/ Nintendont release]. If you&#039;re using a more recent version than the one listed, update this field.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Last working version&#039;&#039;&#039; - update both the Version column and this column when the game works. Update only the &amp;quot;Version&amp;quot; column if it doesn&#039;t work and keep this column with the latest known working version.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of the game with a uncompressed (1.35GB) 1:1 disc image dump. Make sure to have ipl.bin or font_ansi.bin on the root of your device to ensure maximum compatibility. Mark the game as &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot; if the game is 98-100% compatible. Mark the game as &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot; if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as &amp;quot;&#039;&#039;&#039;Doesn&#039;t work&#039;&#039;&#039;&amp;quot; if it freezes at the same point every time or fails to boot at all.[http://www.slavasoft.com/hashcalc/index.htm Verify] your game.iso [http://redump.org/discs/system/gc/ here.] Titles with any missing audio due to disc streaming are to be entered as &#039;&#039;Issues&#039;&#039; with notes of audio streaming. Also note that newer release versions of Nintendont always take priority. Should you happen to find that an up to date Nintendont breaks a game that is listed here as working with an older revision, mention the earlier compatible revision under Notes. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Options&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:The enhancements of Memory Card Emulation, Widescreen Patch, Progressive Patch, DiscEX compression and GCReEx (fst) are to be considered optional, and should only be tested after the game has been confirmed to work without these features. Do not for example, add a new title to the list as &#039;Doesn&#039;t Work&#039; having only tested the game with one of these settings enabled, as it&#039;s probable the game works flawlessly without it.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;MCEmu&#039;&#039;&#039; (Memory Card Emulation) - This is the game save redirection feature which uses the front SD instead of a GameCube memory card. Keep in mind that not all games will work with this patching. Enter &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot; for working, or &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot; for not working. For partially working games, you can enter &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;. If you have not enabled Memory Card Emulation, leave the field blank.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Shrunk&#039;&#039;&#039; - Only use the latest version of [http://crediar.no-ip.com/dwn.php DiscEX] with the -c command on your verified 1:1 disc image or DMToolbox. A few titles will fail to start or eventually crash when you compress the .iso. Compatible games should be marked &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot;, and games that do not work flawlessly after compression should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot;. You should also fill in the size of the compressed game.iso (&#039;&#039;&#039;Note:&#039;&#039;&#039; DMToolbox always displays 1.36 GB as file size, which is usually wrong. You have to check the filesize for yourself). If you have not compressed the 1:1 image, leave the comp field blank. Games that have issues with compression should have comp marked as &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Wide&#039;&#039;&#039; (Widescreen Patch) - Whether or not a game can be patched to run in widescreen mode. Games that fail to start or later error should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot;. If the game displays any oddities but plays without crashing, you can enter &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;. If you didn&#039;t test Widescreen patch, leave the wide field blank.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;480P&#039;&#039;&#039; - Whether or not a game can be forced to run in progressive mode. Note is only for games that do not normally support 480p (a list of those that do is [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_with_480p_and_16:9_support here]).&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;fst&#039;&#039;&#039; - Whether or not a game works in extracted (file system) mode, using the latest version of [http://crediar.no-ip.com/dwn.php GCReEx] on your verified 1:1 disc image or DMToolbox.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes like &#039;Works Great&#039; are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template to add a new entry&#039;&#039;&#039;&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;{{ NIN| name = game_name | region = USA/JAP/EUR | sound = Works/Issues/Doesn&#039;t Work | dsp = vxx | ver = v1.?? | lastVer= | status = Works/Issues/Doesn&#039;t Work | comp = yes/issues/no | size = | mcemu = yes/issues/no | wide = yes/issues/no | 480P = yes/issues/no | fst = yes/issues/no | notes = }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = 007: Agent im Kreuzfeuer | region = GER | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.20 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 007: Agent Under Fire | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.24 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 007: Alles oder Nichts | region = GER | sound = | dsp = Unknown | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Shuts down Wii on start. }}&lt;br /&gt;
{{ NIN| name = 007: Everything or Nothing | region = EUR | sound = | dsp = Unknown | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Shuts down Wii on start. }}&lt;br /&gt;
{{ NIN| name = 007: From Russia with Love | region = EUR | sound = | dsp = v7 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 007: Liebesgrüße aus Moskau | region = GER | sound = | dsp = v7 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 007: Nightfire | region = EUR | sound = | dsp = Unknown | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.19 GB | mcemu = | wide = | 480P = | fst = | notes = Error Message: &amp;quot;An error has ocurred. Turn the power off and refer to the Nintendo GameCube Instruction Booklet for further instructions.&amp;quot; Used ipl.bin. }}&lt;br /&gt;
{{ NIN| name = 007: Nightfire | region = USA | sound = | dsp = Unknown | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.19 GB | mcemu = | wide = | 480P = | fst = | notes = Error Message: &amp;quot;An error has ocurred. Turn the power off and refer to the Nintendo GameCube Instruction Booklet for further instructions.&amp;quot; Used font_ansi.bin. }}&lt;br /&gt;
{{ NIN| name = 1080 Avalanche | region = USA | sound = | dsp = v3 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.20 GB | mcemu = | wide = | 480P = | fst = | notes = After the title screen it will freeze in about 20 seconds. }}&lt;br /&gt;
{{ NIN| name = 18 Wheeler: American Pro Trucker | region = USA | sound = | dsp = v2 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = 270 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 2002 FIFA World Cup Korea Japan | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = 4x4 Evo 2 | region = USA | sound = works | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 552 MB | mcemu = | wide = | 480P = | fst = | notes = freezes when entering the race. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = AGB Emulator | region = USA | sound = | dsp = v3 | ver = v1.29 | lastVer= | status = Issues | comp = | size = 19 MB | mcemu = | wide = | 480P = | fst = | notes = May freeze really quick. There is a noticeable speed improvement vs. GC mode. Many games with slowdowns are now fullspeed. Much faster than RA&#039;s VBA Next even. }}&lt;br /&gt;
{{ NIN| name = Alien Hominid | region = USA | sound = | dsp = v6 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 430 MB | mcemu = | wide = | 480P = no | fst = | notes = Progressive crashes game. Black screen after memory card screen. }}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2002 | region = USA | sound = works | dsp = v2 | ver = v1.70 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = | 480P = | fst = | notes = takes 10 seconds of black screen to boot then 30 seconds of  froozen screen after formating mcemu to reach main menu, big loading times otherwise works great.}}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2003 featuring Derek Jeter | region = USA | sound = works | dsp = v2 | ver = v1.70 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = | fst = | notes = Big loading times. }}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2004 | region = USA | sound = works | dsp = v4 | ver = v1.70 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = no | wide = | 480P = | fst = | notes = Big loading times, it cant save because it needs 388 blocks free but nintendont only creates up to 251 blocks MC. }}&lt;br /&gt;
{{ NIN| name = Amazing Island | region = USA | sound = Works | dsp = v3 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 0.98 GB | mcemu = yes | wide = | 480P = | fst = | notes = Crash Right after Intro (White Screen) }}&lt;br /&gt;
{{ NIN| name = American Chopper 2: Full Throttle | region = USA | sound = Works | dsp = v6 | ver = v1.20 | lastVer= | status = Works | comp = | size = 1.13 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Animal Crossing | region = EUR | sound = Works | dsp = Unknown | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 26 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Use [http://ul.to/88zi8qrq GCReEx] to extract your iso. Open the folder tgc and convert the tgc file of the language you want with [http://www.mediafire.com/download/abi43b3bxjt8n0x/tgctogcm.exe tgctogcm]. Rename the resulting file to game.iso. }}&lt;br /&gt;
{{ NIN| name = Animal Crossing | region = USA | sound = Works | dsp = Unknown | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 26 MB | mcemu = Yes | wide = yes | 480P = yes | fst = | notes = Game Boy Advance Link Cable and E Reader features won&#039;t work. }}&lt;br /&gt;
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Ant Bully, The | region = USA | sound = Works | dsp = v6 | ver = v1.21 | lastVer= | status = Works | comp = yes | size = 497 MB | mcemu = yes | wide = | 480P = | fst = | notes = Playable, sound glitches }}&lt;br /&gt;
{{ NIN| name = Aquaman: Battle for Atlantis | region = USA | sound = Works | dsp = v4 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 535 MB | mcemu = yes | wide = | 480P = | fst = | notes = Crashes on Loading Screen }}&lt;br /&gt;
{{ NIN| name = Army Men: Air Combat: The Elite Missions | region = USA | sound = | dsp = v4 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 960 MB | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Army Men: RTS | region = USA | sound = | dsp = v2 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Army Men: Sarge&#039;s War | region = USA | sound = | dsp = v4 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.27 GB | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Asterix and Obelix XXL | region = EUR | sound = Works | dsp = v3 | ver = v1.20 | lastVer= | status = Works | comp = | size = 724 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = ATV: Quad Power Racing 2 | region = USA | sound = | dsp = v2 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 466 MB | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Auto Modellista | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB| mcemu = | wide = | 480P = | fst = | notes = Freezes at memorycard screen. }}&lt;br /&gt;
{{ NIN| name = Avatar: The Last Airbender | region = USA | sound = Works | dsp = v6 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 857 MB | mcemu = yes | wide = | 480P = | fst = | notes = Intro too fast&lt;br /&gt;
Crash after Starting New Game (sound Loop) }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Backyard Baseball | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Crash after intro }}&lt;br /&gt;
{{ NIN| name = Backyard Football | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Intro too fast, crash after intro }}&lt;br /&gt;
{{ NIN| name = Backyard Sports: Baseball 2007 | region = USA | sound = Works | dsp = v6 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bad Boys: Miami Takedown | region = USA | sound = | dsp = v3 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Baldur&#039;s Gate: Dark Alliance | region = USA | sound = yes | dsp = v4 | ver = v1.23 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Baten Kaitos Origins Disc 1&amp;lt;br/&amp;gt;Baten Kaitos Origins Disc 2 | region = USA | sound = yes | dsp = v3 | ver = v1.49 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1&amp;lt;br/&amp;gt;Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = EUR | sound = yes | dsp = v3 | ver = r38 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Random Crashes. English only }}&lt;br /&gt;
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1&amp;lt;br/&amp;gt;Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.49 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes =Whentrying to load a save, it will report your memory card as corrupted. Do not format, just say no and then try again, then it works. Music in the battle scenes too loud and music keeps playing after battle is over randomly. }}&lt;br /&gt;
{{ NIN| name = Batman Begins | region = USA | sound = Works | dsp = v3 | ver = v1.52 | lastVer= USB r4 | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = yes | 480P = | fst = | notes = It doesnt work since versions from sd and usb got mixed together So it blackscreens after choosing progressive ever since usb r4 where it played perfectly. }}&lt;br /&gt;
{{ NIN| name = Batman: Dark Tomorrow | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Crashes after new game intro }}&lt;br /&gt;
{{ NIN| name = Batman: Rise of Sin Tzu | region = USA | sound = Works | dsp = v4 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes play too fast }}&lt;br /&gt;
{{ NIN| name = Batman: Vengeance | region = USA | sound = | dsp = Unknown | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Battalion Wars | region = USA | sound = Works | dsp = v6 | ver = v1.18 | lastVer= | status = Works | comp = yes | size = 946 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Battle Stadium D.O.N. | region = JAP | sound = Works | dsp = | ver = v1.23 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Beach Spikers: Virtua Beach Volleyball | region = USA | sound = Issues | dsp = v2 | ver = r76 | lastVer= | status = Works | comp = | size = 237 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = In widescreen mode, image edges will not show all }}&lt;br /&gt;
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = EUR | sound = | dsp = v4 | ver = r44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = USA | sound = Doesn&#039;t Work | dsp = v2 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Sound plays too fast }}&lt;br /&gt;
{{ NIN| name = Beyond Good &amp;amp; Evil | region = USA | sound = Issues | dsp = v4 | ver = v1.44 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = Altered Sound and Music. Freezes at the hangar door. }}&lt;br /&gt;
{{ NIN| name = Big Air Freestyle | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Crash after intro }}&lt;br /&gt;
{{ NIN| name = Big Mutha Truckers | region = USA | sound = | dsp = v4 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Billy Hatcher and the Giant Egg | region = USA | sound = Issues | dsp = v3 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = no | wide = | 480P = | fst = | notes = Freezes during loading screen after the first cut scene. }}&lt;br /&gt;
{{ NIN| name = Bionicle | region = USA | sound = | dsp = v4 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Bionicle Heroes | region = USA | sound = Works | dsp = v6 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Black &amp;amp; Bruised | region = USA | sound = Works | dsp = v4 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = USA | sound = Works | dsp = v4 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = BloodRayne | region = USA | sound = Works | dsp = v2 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bloody Roar: Primal Fury | region = EUR | sound = | dsp = v2 | ver = v1.39 | lastVer= | status = Doesn&#039;t Work | comp = | size = 637MB | mcemu = no | wide = | 480P = | fst = | notes = Freezes after creating data file }}&lt;br /&gt;
{{ NIN| name = Bloody Roar: Primal Fury | region = USA | sound = | dsp = v2 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after creating data file. }}&lt;br /&gt;
{{ NIN| name = BMX XXX | region = USA | sound = Issues | dsp = v4 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = No BGM }}&lt;br /&gt;
{{ NIN| name = Bomberman Generation | region = EUR | sound = Issues | dsp = v2 | ver = r22 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = Stays on now saving screen forever. }}&lt;br /&gt;
{{ NIN| name = Bomberman Generation | region = USA | sound = | dsp = v2 | ver = v1.50 | lastVer= | status = Doesn&#039;t Work | comp = | size = 0.99 GB | mcemu = | wide = yes | 480P = | fst = | notes = Freezes on now loading screen. }}&lt;br /&gt;
{{ NIN| name = Bomberman Jetters | region = USA | sound = Works | dsp = v3 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bratz: Forever Diamondz | region = USA | sound = Works | dsp = v6 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bratz: Rock Angelz | region = USA | sound = | dsp = v3 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = USA | sound = | dsp = v4 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Burnout | region = USA | sound = Works | dsp = v2 | ver = v1.03 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Sky is bugged with random colors. }}&lt;br /&gt;
{{ NIN| name = Burnout 2: Point of Impact | region = USA | sound = Works | dsp = v4 | ver = v1.60 | lastVer=| status = Works | comp = yes | size = 1.21 GB | mcemu = yes| wide = yes | 480P = yes | fst = | notes = Stiff controls but this may just be the game. }}&lt;br /&gt;
{{ NIN| name = Bust-A-Move 3000 | region = USA | sound = Works | dsp = v4 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 155 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = sound fx and bgm is garbage. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Call of Duty 2: Big Red One | region = USA | sound = | dsp = v3 | ver = v1.20 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after choosing play game on the main menu. }}&lt;br /&gt;
{{ NIN| name = Call of Duty: Finest Hour | region = USA | sound = Works | dsp = v3 | ver = v1.29 | lastVer= | status = Issues | comp = | size = 1.30 GB | mcemu = yes | wide = | 480P = | fst = | notes = Ingame all buttons stop working except the dual analogs on the gamecube &amp;amp; ps3 controller. Cutscenes run at double speed. }}&lt;br /&gt;
{{ NIN| name = CAPCOM vs SNK 2 EO | region = EUR | sound = Works | dsp = v2 | ver = r85 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = CAPCOM vs SNK 2 EO | region = USA | sound = works | dsp = v2 | ver = v1.50 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Chaos Field | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 480 MB | mcemu = yes | wide = | 480P = | fst = | notes = Intro lags. }}&lt;br /&gt;
{{ NIN| name = Charlie and the Chocolate Factory | region = USA | sound = Works | dsp = v9 | ver = v1.20 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Chibi-Robo! | region = EUR | sound = | dsp = v6 | ver = r13 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on boot. }}&lt;br /&gt;
{{ NIN| name = Chibi-Robo! | region = USA | sound = works | dsp = v4 | ver = v1.69 | lastVer=  | status = works | comp = yes | size = 407 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Chronicles of Narnia, The: The Lion, the Witch and the Wardrobe | region = EUR | sound = Works | dsp = v6 | ver = r35 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name =  Conflict:  Desert Storm | region = USA | sound = Works | dsp = v4  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name =  Conflict:  Desert Storm II: Back to Baghdad | region = USA | sound = Works | dsp =v3  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.14 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Crash Bandicoot: The Wrath of Cortex | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 894 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes at loading screen. }}&lt;br /&gt;
{{ NIN| name = Crash Nitro Kart | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes = Some minor graphics are very blurry.}}&lt;br /&gt;
{{ NIN| name = Crazy Taxi | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 133 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes the moment you are about to play.}}&lt;br /&gt;
{{ NIN| name = Cubivore | region = USA | sound = works | dsp = v7 | ver = v1.67 | lastVer= | status = works | comp = yes | size = 95 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Custom Robo | region = USA | sound = | dsp = v3 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp =  | size = 940 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Dairantou Smash Brothers DX v1.00/v1.02 | region = JAP | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Have slight big loading times }}&lt;br /&gt;
{{ NIN| name = Dance Dance Revolution: Mario Mix | region = USA | sound = Works | dsp = v9| ver = v1.44 | lastVer= | status = Works | comp = yes | size = 264 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen has small optical graphics glitches. }}&lt;br /&gt;
{{ NIN| name = Dead to Rights | region = USA | sound = | dsp =v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes during tutorial. }}&lt;br /&gt;
{{ NIN| name = Def Jam: Fight for NY | region = USA | sound =v3 | dsp =v3 | ver = v1.47 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = error screen while its loading before the fight }}&lt;br /&gt;
{{ NIN| name = Def Jam: Vendetta | region = USA | sound = | dsp = v2 | ver = v1.47 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Die Hard: Vendetta | region = USA | sound = works | dsp = v2 | ver = v1.48 | lastVer= | status = Works | comp = | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Digimon Rumble Arena 2 | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.29 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Digimon World 4 | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = 1.12 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = HID issue: Character can only walk in a straight line or diagonal. }}&lt;br /&gt;
{{ NIN| name = Dinotopia: The Sunstone Odyssey | region = USA | sound = works | dsp = | ver = v1.48 | lastVer= | status = Works | comp = | size = 792 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s PK: Out of the Shadows | region = USA | sound = Works | dsp = v4 | ver = r60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Skip any skipable cutscenes ASAP because they cause freezing. }}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles   | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = Big loading times,skipt the cutscenes or it might freeze and sound is out of sinc in cutscenes.}}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer  | region = USA | sound = Works | dsp =v6  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.09 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = Big loading times,skipt the cutscenes or it might freeze and sound is out of sinc in cutscenes.}}&lt;br /&gt;
{{ NIN| name = Disney-Pixar Ratatouille | region = USA | sound = Works | dsp =v6  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 942 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = Skip the movie cutscenes especialy the first one or the game will freeze}}&lt;br /&gt;
{{ NIN| name = Donkey Kong Jungle Beat | region = USA | sound = Works | dsp = v8 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 660 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = No DK Bongo Controller support }}&lt;br /&gt;
{{ NIN| name = Donkey Konga | region = USA | sound = Works | dsp = | ver = v1.44 | lastVer= | status = Issues | comp = | size = 256 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes when you begin to play a song. }}&lt;br /&gt;
{{ NIN| name = Donkey Konga 3 | region = JAP | sound = | dsp = v6 | ver = v1.71 | lastVer= | status = Doesn&#039;t Work | comp = | size = 252 MB | mcemu = | wide = yes| 480P = yes| fst = | notes = Crashes before title screen. }}&lt;br /&gt;
{{ NIN| name = Doshin the Giant | region = EUR | sound = Works | dsp = v2 | ver = v1.29 | lastVer= | status = Works | comp = | size = 735 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dragon Drive: D-Masters Shot | region = JAP | sound = works | dsp = v4 | ver = v1.73 | lastVer= | status = issues | comp = | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = Random freezes. }}&lt;br /&gt;
{{ NIN| name = Dragon Drive: D-Masters Shot (Anime Disc) | region = JAP | sound =  works | dsp = v4 | ver = v1.73 | lastVer= | status = Works  | comp = | size = | mcemu = | wide = | 480P =yes  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = Works | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai 2 | region = USA | sound = Works | dsp = v6 | ver = v1.61 | lastVer= | status = Works | comp = Works | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Sagas | region = USA | sound = | dsp = v3 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = Must use d-pad at mc screen. Black Screen after first cutscene. }}&lt;br /&gt;
{{ NIN| name = Dream Mix TV: World Fighters | region = JAP | sound = Doesn&#039;t Work | dsp = | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = 391 MB | mcemu = | wide = | 480P = | fst = | notes = freezes at intro }}&lt;br /&gt;
{{ NIN| name = DreamWorks Madagascar | region = EUR | sound = | dsp = v3 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Freezes on logos after just 5 seconds }}&lt;br /&gt;
{{ NIN| name = DreamWorks Madagascar | region = USA | sound = | dsp = v3 | ver = v1.71 | lastVer= | status = Works | comp = | size = 614 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = Videos are choppy and freezes the game if you don&#039;t skip them. Loading takes longer than normal. }}&lt;br /&gt;
{{ NIN| name = Dreamworks Over The Hedge | region = EUR | sound = | dsp = v6 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes on loading main menu. }}&lt;br /&gt;
{{ NIN| name = Dreamworks Over The Hedge | region = USA | sound = Works | dsp = v6 | ver = v1.69 | lastVer=  | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = Takes 20 seconds of black screen to  reach progressive scan screen, then 40 seconds of title menu being still to reach the game itself. it works great after that.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Enter The Matrix Disc 1&amp;lt;br/&amp;gt;Enter The Matrix Disc 2 | region = EUR | sound =Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.30 GB&amp;lt;br/&amp;gt;1.19 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = No automatic disc swapping. }}&lt;br /&gt;
{{ NIN| name = Enter The Matrix Disc 1&amp;lt;br/&amp;gt;Enter The Matrix Disc 2 | region = USA | sound = works | dsp = v4 | ver = v1.67 | lastVer= | status = works | size = 1.30 GB&amp;lt;br/&amp;gt;1.19 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = ESPN International Winter Sports 2002 | region = USA | sound = Works | dsp = v3 | ver = v1.44 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Eternal Darkness: Sanity&#039;s Reqiem | region = EUR | sound = Works | dsp = v2 | ver = v1.69| lastVer= | status = Issues | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Freeze when you are about to control the protagonist. }}&lt;br /&gt;
{{ NIN| name = Eternal Darkness: Sanity&#039;s Reqiem | region = USA | sound = | dsp = v2 | ver = v1.55 | lastVer= | status = Issues | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Lags really bad after Nintendo logo. Eventually freezes. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = F-Zero AX | region = | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 415 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = F-Zero GX | region = EUR | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.33 GB | mcemu = | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required. Freezes at 50/60 Hz selection. Reset combo works during freeze. }}&lt;br /&gt;
{{ NIN| name = F-Zero GX | region = USA | sound = | dsp = v4 | ver = v1.75 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.33 GB | mcemu = | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required. Freezes after &amp;quot;av&amp;quot; logo. Reset combo works during freeze. USB Gecko output from hang: OSCheckHeap: Failed MINOBJSIZE &amp;lt;= cell-&amp;gt;size in 878OSCheckHeap: Failed MINOBJSIZE &amp;lt;= cell-&amp;gt;size in 878. }}&lt;br /&gt;
{{ NIN| name = FIFA 06 | region = EUR | sound =Works | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA 07 | region = EUR | sound =Works | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =yes| 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = FIFA Football 2003 | region = EUR | sound =Works | dsp = v4 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.22 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Football 2004 | region = EUR | sound =Works | dsp = v4 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.10 GB | mcemu =issues | wide =issues | 480P =yes | fst = | notes = Black screen after formating memory card. Widescreen issues: Player disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = FIFA Football 2005 | region = EUR | sound =Works | dsp = v3 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.03 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Fussball-Weltmeisterschaft Deutschland 2006 | region = GER | sound =Works | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.16 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = FIFA Street | region = EUR | sound =Works | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 784 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Player disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = FIFA Street 2 | region = EUR | sound =Works | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.21 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = USA | sound = Works | dsp = v4 | ver = v1.21 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Finding Nemo | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 964 MB | mcemu = | wide = | 480P = | fst = | notes = Black Screen after cutscenes before reaching main menu. }}&lt;br /&gt;
{{ NIN| name = Fire Emblem: Path of Radiance | region = EUR | sound = Works | dsp = v9 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Fire Emblem: Path of Radiance | region = USA | sound = Works | dsp = v9 | ver = v1.18 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Frogger&#039;s Adventures: The Rescue | region = USA | sound = works | dsp = v3 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide =  | 480P = | fst = | notes = May freeze during cutscenes. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Gauntlet: Dark Legacy | region = USA | sound = Works | dsp = v2 | ver = v1.47 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = The audio of the first cutscene stutters. }}&lt;br /&gt;
{{ NIN| name = Geist | region = USA | sound = | dsp = v9 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1,26 GB | mcemu = | wide = | 480P = | fst = | notes =Freezes on loading screen before the main menu. }}&lt;br /&gt;
{{ NIN| name = Go! Go! Hypergrind | region = USA | sound = Issues | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Random crashes - unplayable }}&lt;br /&gt;
{{ NIN| name = Godzilla: Destroy All Monsters Melee | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 834 MB | mcemu = yes | wide = | 480P = no | fst = | notes = Freezes with green lines after selecting a level.}}&lt;br /&gt;
{{ NIN| name = GoldenEye: Rogue Agent Disc 1&amp;lt;br\&amp;gt;GoldenEye: Rogue Agent Disc 2 | region = EUR | sound = | dsp = Unknown | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.11 GB&amp;lt;br\&amp;gt;1.12 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Gotcha Force | region = USA | sound = Works | dsp =v3  | ver = v1.44 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = no | notes =  }}&lt;br /&gt;
{{ NIN| name = Gun | region = USA | sound = Issues | dsp = v6 | ver = v1.47 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = freezes before title menu. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = EUR | sound =Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu = yes| wide = yes| 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = USA | sound = works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Goblet of Fire | region = USA | sound = Works | dsp = v6 | ver = v1.50 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Philosopher&#039;s Stone | region = EUR | sound =Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp =yes | size = 1.19 GB | mcemu =yes | wide = yes| 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Prisoner of Azkaban | region = USA | sound = Works | dsp = v3 | ver = v1.40 | lastVer= | status = Works | comp = | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Sorcerer&#039;s Stone | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Works  | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Harry Potter und der Feuerkelch | region = GER | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter und der Gefangene von Askaban | region = GER | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter: Quidditch World Cup | region = USA | sound = Works | dsp = v3 | ver = v1.23 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harvest Moon: A Wonderful Life | region = USA | sound = Works | dsp = v2 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 505 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harvest Moon: Another Wonderful Life | region = USA | sound = Works | dsp = v2 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 1.35 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harvest Moon: Magical Melody | region = USA | sound = Works | dsp = v6 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 171 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Das dritte Zeitalter Disc 1&amp;lt;br/&amp;gt;Herr der Ringe, Der: Das dritte Zeitalter Disc 2 | region = GER | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Issues | comp = yes | size = 1.20 GB&amp;lt;br/&amp;gt;1.32 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = Plays at two times the speed it should.}}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Die Rückkehr des Königs | region = GER | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Issues | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Die Zwei Türme | region = GER | sound =Works | dsp = v4 | ver = v1.69 | lastVer= | status = Issues | comp =yes | size = 1.29 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Hitman 2: Silent Assassin | region = USA | sound = works | dsp = v4 | ver = v1.69 | lastVer= | status =  Works | comp = yes | size = 812 MB| mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hobbit, The: The Prelude to the Lord of the Rings | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hot Wheels: Velocity X | region = USA | sound = Works | dsp =v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.1: Cubic Lode Runner | region = JAP | sound = Works | dsp = v3 | ver = r85 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.2: Star Soldier | region = JAP | sound = works | dsp = v4 | ver = v1.67 | lastVer=  | status =  Works | comp = yes | size = 134 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.3: PC Genjin: Pithecanthropus Computerurus | region = JAP | sound = Works | dsp = v3 | ver = r85 | lastVer= | status = Works | comp = | size = 151 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.4: Takahashi-Meijin no Boukenjima | region = JAP | sound = Works | dsp = v3 | ver = r85 | lastVer= | status = Works | comp = | size = 312 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hunter: The Reckoning | region = USA | sound = Works | dsp = v1 | ver = r85 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = I-Ninja | region = USA | sound = works | dsp =v4 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 860 MB | mcemu = | wide = | 480P = | fst = | notes = First cutscene will lag up until the point it freezes.}}&lt;br /&gt;
{{ NIN| name = Ikaruga | region = USA | sound = Issues | dsp = v4 | ver = v1.51 | lastVer= | status = Issues | comp = | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Game boots, but when beginning Story or Practice, the game hangs with a loud blaring bleep (due to lack of streaming audio?).  Seems to load and save in the Options menu just fine. During demo modes, sound effects work (there&#039;s no music on real hardware). }}&lt;br /&gt;
{{ NIN| name = Incredible Hulk, The: Ultimate Destruction | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = yes/issues/no | notes = Cutscenes play too fast.}}&lt;br /&gt;
{{ NIN| name = Intellivision Lives! | region = USA | sound = Works | dsp = v1 | ver = r60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name =Killer 7 Disc 1&amp;lt;br&amp;gt;Killer 7 Disc 2 | region = EUR | sound = | dsp = v6 | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on boot }}&lt;br /&gt;
{{ NIN| name = Killer 7 Disc 1&amp;lt;br&amp;gt;Killer 7 Disc 2 | region = USA | sound = works | dsp = v6 | ver = v1.69 | lastVer=  | status =  works | comp = | size = 1.19 GB&amp;lt;br&amp;gt;835 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Kirby Air Ride | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Can not be shrunk.&amp;lt;br\&amp;gt;Widescreen issues: Menu is distorted.}}&lt;br /&gt;
{{ NIN| name = Kirby Air Ride | region = USA | sound = Works | dsp = v4 | ver = v1.67 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = If shrunken it will freeze when entering a Race. }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Go! Go! Mamono Fight!! | region = JAP | sound = | dsp = Unknown | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 569 MB | mcemu = | wide = | 480P = | fst = | notes = Green screen on boot. }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle 2 | region = JAP | sound = | dsp = Unknown | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 853 MB | mcemu = | wide = | 480P = | fst = | notes = Green screen on boot. }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle: Full Power | region = JAP | sound = | dsp = Unknown | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 700 MB | mcemu = | wide = | 480P = | fst = | notes = Green screen on boot. }}&lt;br /&gt;
{{ NIN| name = Kururin Squash! | region = JAP | sound = works | dsp = v3 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 228 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = USA | sound = Works | dsp = v6 | ver = v1.18 | lastVer= | status = Issues | comp = Unknown | size = 1.35 GB | mcemu = | wide = | 480P = | fst = Unknown | notes = very slow, broken since v1.0 }}&lt;br /&gt;
{{ NIN| name = Legend of Spyro, The: A New Beginning | region = USA | sound = Works | dsp = v6 | ver = v1.03 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Collector&#039;s Edition | region = EUR | sound = Works | dsp = v5 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.16 GB | mcemu = | wide = yes | 480P =yes | fst = | notes = Black screen after choosing Zelda game. TV signal loss after a few seconds. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Collector&#039;s Edition | region = USA | sound = Works | dsp = v5 | ver = v1.59 | lastVer= | status = Issues | comp = | size = 1.16 GB | mcemu = | wide = yes | 480P = | fst = | notes = Game boots fine but freezes when you pick a zelda game to play. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = EUR | sound = Works | dsp = v5 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 462 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = No GBA support. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = USA | sound = Works | dsp = v5 | ver = v1.75 | lastVer= | status = Works | comp = yes | size = 254 MB| mcemu = Issues | wide = yes | 480P = yes | fst = | notes = No GBA support. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = EUR | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.06 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen after Nintendo logo. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = USA | sound = issues | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp =  | size =  1.04 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen after progressive screen. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = EUR | sound = issues | dsp = v8 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 0.97 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Background music during intro and in some areas is missing.&amp;lt;br\&amp;gt; Widescreen issues: A few Objects missing outside 4:3 frame (signs, ladders, goats); Screen is 4:3 for a short time when leaving an area.}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = USA | sound = Issues | dsp = v8 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 0.97 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Background music during intro and in some areas is missing.&amp;lt;br\&amp;gt;Widescreen issues: Texture/ Model pop-in on edges of screen. Screen is 4:3 for a short time when leaving an area. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = EUR | sound = Works | dsp = v0 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = USA | sound = Works | dsp = v0 | ver = v1.75 | lastVer= v1.72 | status = Issues | comp = yes | size = 1.01 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Game has alternated red and blue colours since 1.73, and halved framerate.}}&lt;br /&gt;
{{ NIN| name = LEGO Star Wars II: The Original Trilogy | region = USA | sound = Works | dsp = v6 | ver = v1.59 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = LEGO Star Wars: The Video Game | region = USA | sound = Works | dsp = v6 | ver = r80 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Issues | comp =yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = USA | sound = Works | dsp = v3 | ver = r84 | lastVer= | status = Issues | comp = | size = 1.33 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1&amp;lt;br/&amp;gt;Lord of the Rings, The: The Third Age Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Issues | comp =yes | size = 1.20 GB&amp;lt;br\&amp;gt;1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Plays at two times the speed it should.}}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1&amp;lt;br/&amp;gt;Lord of the Rings, The: The Third Age Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.18 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Issues | comp =yes | size = 1.32 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = USA | sound = works | dsp = v4 | ver = v1.67 | lastVer= | status = Issues | comp = | size = 1.31 GB | mcemu = yes | wide = | 480P = | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lost Kingdoms | region = USA | sound = Works | dsp =v2 | ver = v1.50 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freeze when you press start of new game.}}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion | region = EUR | sound = Works | dsp = v11 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 272 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion | region = USA | sound = Works | dsp = v11 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 187 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Freezes if you try to go to the gallery.}}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion | region = JAP | sound = Works | dsp = v11 | ver = v1.62 | lastVer= | status = Works | comp = | size = 118 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Madden NFL 2002 | region = USA | sound = | dsp = v2 | ver = r44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = Freezes at EA logo. }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2003 | region = USA | sound = | dsp = v9 | ver = r22 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = Freezes after Nintendo logo. }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2004 | region = USA | sound = Works | dsp = v4 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = no | wide = yes | 480P = yes | fst = | notes = Playable. Sometimes will freeze. }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2005 | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = no | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Golf: Toadstool Tour | region = EUR | sound = Works | dsp = v2 | ver = v1.70 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =yes | 480P = yes| fst = | notes = Wario/Waluigi intro does not work properly if there is an existing safe file.}}&lt;br /&gt;
{{ NIN| name = Mario Golf: Toadstool Tour | region = USA | sound = Works | dsp = v2 | ver = v1.62 | lastVer= | status = Works | comp = | size = 1.10 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Mario Kart Arcade GP | region = USA| sound = works | dsp = v9 | ver = v1.74 | lastVer= | status = Issues | comp = | size = 336 MB | mcemu = | wide = | 480P = | fst = | notes = May freeze when finishing a race or starting one. }}&lt;br /&gt;
{{ NIN| name = Mario Kart Arcade GP 2 | region = USA | sound = works| dsp = v9 | ver = v1.75 | lastVer= | status = Doesn&#039;t Work | comp = | size = 462 MB | mcemu = | wide = | 480P = | fst = | notes = Game boots, but hangs on the &amp;quot;You can&#039;t use the camera now.&amp;quot; screen. }}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! | region = EUR | sound = Works | dsp = v5 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 614 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! | region = USA | sound = Works | dsp = v5 | ver = v1.59 | lastVer= | status = Works | comp = yes | size = 382 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! (Bonus Disc) | region = USA | sound = | dsp = | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after Gamecube logo. }}&lt;br /&gt;
{{ NIN| name = Mario Party 4 | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 579 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Party 4 | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: texture/model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Party 5 | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 880 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Background images not big enough.}}&lt;br /&gt;
{{ NIN| name = Mario Party 5 | region = USA | sound = Works | dsp = v3 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 951 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Texture/Model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Party 6 | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 750 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =No mic support on WiiU.&amp;lt;br\&amp;gt;Widescreen issues: Background images not big enough. }}&lt;br /&gt;
{{ NIN| name = Mario Party 6 | region = USA | sound = Works | dsp = v3 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 751 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = No mic support on WiiU.&amp;lt;br\&amp;gt; Widescreen issues: Texture/Model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Party 7 | region = EUR | sound = Works | dsp = v9 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 585 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =No mic support on WiiU.&amp;lt;br\&amp;gt; Widescreen issues: Background images not big enough. }}&lt;br /&gt;
{{ NIN| name = Mario Party 7 | region = USA | sound = Works | dsp = v9 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = No mic support on WiiU.&amp;lt;br\&amp;gt; Widescreen issues: Texture/Model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Power Tennis | region = EUR | sound = Works | dsp = v2 | ver = v1.70 | lastVer= | status = Issues | comp =yes | size = 640 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = Stays at title screen even if you have pressed start. Title screen isn&#039;t frozen. }}&lt;br /&gt;
{{ NIN| name = Mario Power Tennis | region = USA | sound = Issues | dsp = v2 | ver = v1.71 | lastVer= | status = Issues | comp = | size = 604 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = Cannot get past the title screen. Controller works and the title screen isn&#039;t frozen. }}&lt;br /&gt;
{{ NIN| name = Mario Smash Football | region = EUR | sound = Works | dsp = v9 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 618 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Superstar Baseball | region = EUR | sound = Works | dsp = v9 | ver = v1.70 | lastVer= | status = Issues | comp =yes | size = 604 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Stays forever at &amp;quot;now loading&amp;quot; screen, after choosing teams. Screen is not frozen.  }}&lt;br /&gt;
{{ NIN| name = Mario Superstar Baseball | region = USA | sound = Works | dsp = v9 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 602 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes at Now Loading screen after choosing teams }}&lt;br /&gt;
{{ NIN| name = Mary-Kate and Ashley: Sweet 16: Licensed to Drive | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Black screen before first race }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: European Assault | region = USA | sound = | dsp = | ver = USB r4 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.16 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Frontline | region = USA | sound = | dsp = | ver = USB r4 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Green screen on boot. }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Rising Sun Disc 1&amp;lt;br\&amp;gt;Medal of Honor: Rising Sun Disc 2| region = EUR | sound = | dsp = Unknown | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot.}}&lt;br /&gt;
{{ NIN| name = Mega Man Anniversary Collection | region = EUR | sound = Works | dsp = v9 | ver = v1.67 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Works perfectly but sound music always crashing }}&lt;br /&gt;
{{ NIN| name = Mega Man X Collection | region = USA | sound = Works | dsp = v9 | ver = v1.20 | lastVer= | status = Works | comp = | size = 974 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mega Man X: Command Mission | region = USA | sound = works | dsp = v9 | ver = v1.66 | lastVer= | status = Issues | comp = | size = 1.18 GB | mcemu = issues | wide = | 480P = | fst = | notes = May freeze occasionally at random. Saving freezes. }}&lt;br /&gt;
{{ NIN| name = Mega Man: Network Transmission | region = USA | sound = Works | dsp = v9 | ver = v1.43 | lastVer= | status = Works | comp = | size = 557 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = text appears working with font_ansi.bin. }}&lt;br /&gt;
{{ NIN| name = Men in Black II: Alien Escape | region = USA | sound = works | dsp =  | ver = v1.67 | lastVer= | status = doesn&#039;t work | comp = | size = 1.29 GB | mcemu = yes | wide = | 480P = | fst = | notes = freezes on the loading screen. }}&lt;br /&gt;
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1&amp;lt;br/&amp;gt;Metal Gear Solid: The Twin Snakes Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.14 GB&amp;lt;br\&amp;gt;1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Since you can&#039;t switch controller ports to beat Psycho Mantis you&#039;ll have to die at least once in that fight [[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 more info here]] }}&lt;br /&gt;
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1&amp;lt;br/&amp;gt;Metal Gear Solid: The Twin Snakes Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.75 | lastVer= v1.74 | status = Issues | comp = yes | size = 1.21 GB&amp;lt;br&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Hangs on first red Konami logo. Since you can&#039;t switch controller ports to beat Psycho Mantis you&#039;ll have to die at least once in that fight [[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 more info here]]. }}&lt;br /&gt;
{{ NIN| name = Metroid Prime | region = EUR | sound = Works | dsp =v2  | ver = v1.69 | lastVer=  | status = Works | comp =yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Metroid Prime | region = USA | sound = Works | dsp = v2 | ver = v1.71 | lastVer= v1.61 | status = Works | comp = | size = 1.25 GB | mcemu = Yes | wide = Yes | 480P = Yes | fst = | notes =   }}&lt;br /&gt;
{{ NIN| name = Metroid Prime 2: Echoes | region = EUR | sound =Works | dsp =v9 | ver = v1.69 | lastVer=  | status = Works | comp =yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Metroid Prime 2: Echoes | region = USA | sound = | dsp = v9 | ver = v1.69 | lastVer= v1.61 | status = Works | comp = | size = 1.35 GB | mcemu = Yes | wide = Yes | 480P = Yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures | region = USA | sound = Works | dsp = v3 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 1.05 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures 2 | region = USA | sound = Issues | dsp =v3 | ver = v1.67 | lastVer= | status = Issues | comp = | size = 1.29 GB | mcemu = yes | wide =  | 480P = | fst = | notes = Sound glitches on first screen, upon picking a game the following error displays &amp;quot;An error has occurred. Turn the power off and refer to the Nintendo GameCube Instruction Booklet for further information.&amp;quot;}}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures 3 | region = USA | sound = | dsp =v6 | ver = v1.67 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.18 GB| mcemu = | wide = | 480P = | fst = | notes = After the memory card screen the following occurs &amp;quot;An error has occurred. Turn the power off and refer to the Nintendo GameCube Instruction Booklet for further information.&amp;quot; }}&lt;br /&gt;
{{ NIN| name = MLB SlugFest 2003 | region = USA | sound = Works | dsp =v2 | ver = v1.47 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = MLB SlugFest 2004 | region = USA | sound = Works | dsp = v2| ver = v1.47 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mortal Kombat: Deadly Alliance | region = USA | sound = Works | dsp = v2 | ver = v1.23 | lastVer= | status = Works | comp = | size = 1.36 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mortal Kombat: Deception | region = USA | sound = | dsp = v6 | ver = v1.23 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Muppets: Party Cruise | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mystic Heroes | region = USA | sound = Works | dsp = v2 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Naruto: Clash of Ninja | region = USA | sound = Works | dsp =v9 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = Freezes clicking start at main menu.}}&lt;br /&gt;
{{ NIN| name = Naruto: Gekitōu Ninja Taisen! 4 | region = JAP | sound = Works | dsp = | ver = r85 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.30 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Intro game work  but  press start button freezing scream }}&lt;br /&gt;
{{ NIN| name = NASCAR Thunder 2003 | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P =  yes| fst = | notes =bios/Font file possibly required. }}&lt;br /&gt;
{{ NIN| name = NBA Street | region = USA | sound = Issues | dsp = v2 | ver = r18 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = Endless buzz sound, distorted audio, crashes and resets Wii U before title screen loads. }}&lt;br /&gt;
{{ NIN| name = NBA Street V3 | region = USA | sound = | dsp = v3 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = | 480P = | fst = | notes = Stars loading, then resets the Wii U after the second star loads. }}&lt;br /&gt;
{{ NIN| name = NBA Street Vol. 2 | region = USA | sound = | dsp = v4 | ver = v1.50 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Carbon | region = USA | sound = | dsp =v6 | ver = v1.29 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = freeze at logo screen with ipl.bin, black screen without ipl.bin }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Hot Pursuit 2 | region = USA | sound = Works | dsp = v2 | ver = v1.29 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Freezes after picking a race }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Most Wanted | region = USA | sound = | dsp = v6 | ver = v1.52 | lastVer= | status = issues | comp = | size = 1.24 GB | mcemu = yes | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required, randomly loads past logo then it freezes at different spots }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Underground | region = USA | sound = | dsp = v3 | ver = v1.29 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Underground 2 | region = USA | sound = | dsp = v6 | ver = v1.29 | lastVer= | status = Works | comp = | size =  | mcemu = yes | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required }}&lt;br /&gt;
{{ NIN| name = NFL 2K3 | region = USA | sound = | dsp = v2 | ver = r65 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on boot. }}&lt;br /&gt;
{{ NIN| name = NFL Blitz 2002 | region = USA | sound = Works | dsp = v2 | ver = r85 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NFL Blitz 2003 | region = USA | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Issues | comp = | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Everything works until you get to the game. Then it runs at about 5 fps. }}&lt;br /&gt;
{{ NIN| name = NFL Blitz Pro | region = USA | sound = | dsp = v3 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.15 GB | mcemu = | wide = | 480P = | fst = | notes = Freeze on first screen; littered with green video glitching }}&lt;br /&gt;
{{ NIN| name = NFL Street | region = USA | sound = Issues | dsp = v4 | ver = r18 | lastVer= | status = Works | comp = | size = 1.36 GB | mcemu = Yes | wide = Yes | 480P = Yes | fst = | notes = Randomly freezes during FMV&#039;s skip to avoid. Music plays fine but distortion, beeps, blips for sound effects. }}&lt;br /&gt;
{{ NIN| name = NFL Street 2 | region = USA | sound = Issues | dsp = v3 | ver = v1.50 | lastVer= | status = Issues | comp = | size = 1.36 GB | mcemu = Issues | wide = Yes | 480P = Yes | fst = | notes = Randomly freezes during FMV&#039;s skip to avoid. Music plays fine but distortion, beeps, blips for sound effects. Saves, but doesn&#039;t load MC Emu when starting the game, occasional freezes. }}&lt;br /&gt;
{{ NIN| name = NHL Hitz 2003 | region = USA | sound = Works | dsp =v4  | ver = v1.21 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide =  | 480P = | fst =  | notes = Mostly runs great. Occasionally freezes and needs reboot.}}&lt;br /&gt;
{{ NIN| name = Nickelodeon Party Blast | region = USA | sound = Works| dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 923 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Freezes at character select screen. }}&lt;br /&gt;
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Battle for Bikini Bottom | region = USA | sound = | dsp = v3 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.17 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes on first loading screen. }}&lt;br /&gt;
{{ NIN| name = Nickelodeon SpongeBob SquarePants: The Movie | region = USA | sound = | dsp = | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = / | 480P = / | fst = | notes = Videos play at 2x speed and are choppy. There are some audio glitches also. }}&lt;br /&gt;
{{ NIN| name = Nickelodeon The Adventures of Jimmy Neutron: Boy Genius: Jet Fusion | region = USA | sound = Works | dsp = v3 | ver = v1.31 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No longer freezes at title screen but gives black screen loading the first level }}&lt;br /&gt;
{{ NIN| name = Nicktoons Unite! | region = USA | sound = Works | dsp = v6 | ver = v1.69| lastVer= | status = Issues | comp = | size = | mcemu = | wide = Yes | 480P = Yes | fst = | notes = Random freezes - Unplayable.}}&lt;br /&gt;
{{ NIN| name = Nintendo Puzzle Collection | region = JAP | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 137 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = font_sjis.bin needed for Yoshi&#039;s Cookie.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Odama | region = USA | sound = Works | dsp = v6 | ver = v1.60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = No Mic support, plays well without mic. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = P.N. 03 | region = EUR | sound = | dsp = v4 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = no | 480P = no | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = P.N. 03 | region = USA | sound = | dsp = v4 | ver = v1.61 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = no | 480P = no | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Pac-Man Vs. | region = USA | sound = | dsp = v5 | ver = r23 | lastVer= | status = Issues | comp = | size = | mcemu = | wide = no | 480P = no | fst = | notes = Controller 1 stops working when connecting GBA. }}&lt;br /&gt;
{{ NIN| name = Pac-Man World 2 | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 852 MB | mcemu = yes | wide = yes| 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pac-Man World 3 | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pac-Man World Rally | region = USA | sound = works | dsp =v6  | ver = v1.67 | lastVer= | status = Doesn&#039;t Work | comp = | size = 537 MB | mcemu = yes | wide = | 480P = | fst = | notes =  Freezes on loading screen.}}&lt;br /&gt;
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = EUR | sound = Works | dsp = v7 | ver = v1.69 | lastVer= | status = Issues | comp = yes | size = 590 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Freezes in every battle when the curtains fall.&amp;lt;br\&amp;gt;Widescreen issues: Black bars on top and bottom appear only in 4:3 frame. Screen fades only in 4:3 frame. Background images not big enough.}}&lt;br /&gt;
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = USA | sound = Works | dsp = v7 | ver = v1.67 | lastVer= | status = Issues | comp = yes | size = 577 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Freezes in every battle when the curtains fall. Cutscenes do not display properly in widescreen. }}&lt;br /&gt;
{{ NIN| name = Peter Jackson&#039;s King Kong: The Official Game of the Movie | region = USA | sound = Works | dsp =v6 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Cutscenes play too fast. }}&lt;br /&gt;
{{ NIN| name = Phantasy Star Online Episode I &amp;amp; II | region = USA | sound = | dsp = Unknown | ver = v1.50 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Error Message: &amp;quot;An error has ocurred. Turn the power off and refer to the Nintendo GameCube Instruction Booklet for further information.&amp;quot;}}&lt;br /&gt;
{{ NIN| name = Pikmin | region = EUR | sound = Issues | dsp = Unknown | ver = v1.70 | lastVer= | status = Works | comp =yes | size =643 MB | mcemu = yes | wide =yes | 480P = yes | fst = | notes = Garbled audio during menu.}}&lt;br /&gt;
{{ NIN| name = Pikmin | region = USA | sound = Works | dsp = v10 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 634 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pikmin 2 | region = EUR | sound =  | dsp = v5 | ver = v1.70 | lastVer= | status = Doesn&#039;t Work | comp =  | size = 971 MB | mcemu =  | wide = | 480P =  | fst = | notes = Freeze during Nintendo logo. Reset combo works during freeze.}}&lt;br /&gt;
{{ NIN| name = Pikmin 2 | region = USA | sound = Works | dsp = v5 | ver = v1.69 | lastVer= | status = Works | comp = no | size = 963 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = Will freeze at title screen if shrunk. }}&lt;br /&gt;
{{ NIN| name = Pitfall: The Lost Expedition | region = USA | sound = Works | dsp = v2| ver = v1.35 | lastVer= | status = Works | comp = | size = 917 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = It does not freeze when it black scrrens for loading levles or cutscenes, it takes awile to load all the data just wait abit. }}&lt;br /&gt;
{{ NIN| name = Pokémon Box: Ruby &amp;amp; Sapphire | region = EUR | sound = Works | dsp = v3 | ver = v1.18 | lastVer= | status = Works | comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support. }}&lt;br /&gt;
{{ NIN| name = Pokémon Box: Ruby &amp;amp; Sapphire | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support. }}&lt;br /&gt;
{{NIN| name = Pokémon Channel | region = USA | sound = works | dsp = | ver = v1.52 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480p = yes | fst = | notes = Big loading times. No e-Reader support.}}&lt;br /&gt;
{{ NIN| name = Pokémon Colosseum | region = USA | sound = Works | dsp = v2 | ver = v1.65 | lastVer= | status = Works | comp = | size = 630 MB | mcemu = no | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pokémon XD: Gale of Darkness | region = USA | sound = | dsp =v9  | ver = v1.61 | lastVer= v1.29 | status = Doesn&#039;t Work | comp = | size = 1.01 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = Resets console on boot, more than likely the recent ARQPostRequest changes. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Sands of Time | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Cutscenes run at double speed. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Sands of Time | region = USA | sound = Works | dsp = Unknown | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes run at double speed. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Two Thrones | region = EUR | sound = Works | dsp = v6 | ver = v1.70 | lastVer= v1.61 | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Cutscenes run at double speed. Loading save does not work since v1.69 }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Two Thrones | region = USA | sound = Works | dsp = v6 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes run at double speed. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: Warrior Within | region = EUR | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Issues | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Cutscenes run at double speed. Enemies don&#039;t die, impossible to progress in the game. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: Warrior Within | region = USA | sound = Works | dsp = v6 | ver = v1.20 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes run at double speed. Enemies don&#039;t die, impossible to progress in the game. }}&lt;br /&gt;
{{ NIN| name = Princess Peach Demo (Gamecube SDK demo) | region = JAP | sound = Works | dsp = v2 | ver = v1.75 | lastVer= | status = Works | comp = | size = 1.35GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Showcases really neat features of the Gamecube/Wii GPU. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = R-Racing Evolution | region = EUR | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = R-Racing Evolution | region = USA | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = USA | sound = Works | dsp = v4 | ver = v1.50 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Red Faction II | region = USA | sound = | dsp = v4 | ver = r40 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.30 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at THQ logo with beeping sound. }}&lt;br /&gt;
{{ NIN| name = Reign of Fire | region = USA | sound = | dsp = v4 | ver = r40 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.32 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after nintendo logo. }}&lt;br /&gt;
{{ NIN| name = Resident Evil Disc 1&amp;lt;br/&amp;gt;Resident Evil Disc 2 | region = EUR | sound =Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works| comp = yes| size = 1.29 GB&amp;lt;br\&amp;gt;1.35 GB | mcemu =yes | wide =issues  | 480P =yes  | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds.}}&lt;br /&gt;
{{ NIN| name = Resident Evil Disc 1&amp;lt;br/&amp;gt;Resident Evil Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.14 GB&amp;lt;br/&amp;gt;1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds.}}&lt;br /&gt;
{{ NIN| name = Resident Evil 2 | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 2 | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 3: Nemesis | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 0.98 GB | mcemu = yes | wide = issues | 480P =yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 3: Nemesis | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 Disc 1&amp;lt;br/&amp;gt;Resident Evil 4 Disc 2 | region = EUR | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Works | comp =yes | size =1.32 GB&amp;lt;br\&amp;gt;1.31 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 Disc 1&amp;lt;br/&amp;gt;Resident Evil 4 Disc 2 | region = USA | sound = works | dsp = v6 | ver = v1.67 | lastVer= | status = works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = No sound at all for in game cutscenes. }}&lt;br /&gt;
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1&amp;lt;br/&amp;gt;Resident Evil: Code: Veronica X Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 898 MB&amp;lt;br/&amp;gt;1.10 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1&amp;lt;br/&amp;gt;Resident Evil: Code: Veronica X Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.16 GB&amp;lt;br&amp;gt; 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil Zero Disc 1&amp;lt;br/&amp;gt;Resident Evil Zero Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp =yes | size =1.28 GB&amp;lt;br\&amp;gt;1.25 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil Zero Disc 1&amp;lt;br/&amp;gt;Resident Evil Zero Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.26 GB&amp;lt;br/&amp;gt;1.23 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Robotech: Battlecry | region = USA | sound = Issues | dsp =v4 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = no | wide = | 480P = | fst = | notes = Slightly glitchy or missing audio. Memory card emulation resets the console. }}&lt;br /&gt;
{{ NIN| name = Rocky | region = USA | sound = | dsp =v4 | ver = v1.67 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rugrats: Royal Ransom | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = Random freezes - unplayable. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = EUR | sound = | dsp = v4 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes on loading main menu }}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.04 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes on licensing screen. }}&lt;br /&gt;
{{ NIN| name = SeaWorld Adventure Parks: Shamu&#039;s Deep Sea Adventures | region = USA | sound = Works | dsp =v6 | ver = v1.45 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Second Sight | region = USA | sound = | dsp =v3 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.28 GB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes when you select the first level. }}&lt;br /&gt;
{{ NIN| name = Sega Soccer Slam | region = USA | sound = | dsp = Unknown | ver = r38 | lastVer= | status = Doesn&#039;t Work | comp = | size = 538 MB | mcemu = | wide = | 480P = | fst = | notes = Powers off system at boot }}&lt;br /&gt;
{{ NIN| name = Shadow the Hedgehog | region = USA | sound = Works | dsp = v7 | ver = v1.62 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Occasional graphical glitches from using Shadow Dash.}}&lt;br /&gt;
{{ NIN| name = Shikigami no Shiro II | region = JAP | sound = issues | dsp = v2 | ver = v1.62 | lastVer= | status = Works | comp = | size = 912 MB | mcemu = yes | wide = | 480P = | fst = | notes = No audio stream support yet, but very playable. }}&lt;br /&gt;
{{ NIN| name = Shrek 2 | region = USA | sound = Works | dsp = v3 | ver = v1.44 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek Super Party | region = EUR | sound = | dsp = v4 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Black Screen on boot. }}&lt;br /&gt;
{{ NIN| name = Simpsons, The: Hit &amp;amp; Run | region = USA | sound = Works | dsp = v7 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = | fst = | notes = Takes forever to get off first screen. }}&lt;br /&gt;
{{ NIN| name = Simpsons, The: Road Rage | region = USA | sound = | dsp = v2 | ver = v1.01 | lastVer= | status = Works | comp = | size = 726 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Widesceen not showing correctly. }}&lt;br /&gt;
{{ NIN| name = Sims, The | region = JAP | sound = | dsp = v4 | ver = r16 | lastVer= | status = Doesn&#039;t Work | comp = | size = 416 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Sims, The | region = USA | sound = | dsp = v4 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = 416 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Sims 2, The | region = USA | sound = Works | dsp = v6 | ver = v1.03 | lastVer= | status = Works | comp = | size = 1.27 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Controller acts strange at title screen }}&lt;br /&gt;
{{ NIN| name = Skies of Arcadia Legends | region = EUR | sound = | dsp = v2 | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = no | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Skies of Arcadia Legends | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Sonic Adventure 2: Battle | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Sonic Adventure 2: Battle | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Some optical effects only appear in the 4:3 part of the screen }}&lt;br /&gt;
{{ NIN| name = Sonic Adventure DX: Director&#039;s Cut | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.31 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Requires ipl.bin. Controller acts strange during pause menu.&amp;lt;br\&amp;gt;Widescreen issues: Screen does not fade outside the 4:3 frame. A few Objects missing outside 4:3 frame (grass)}}&lt;br /&gt;
{{ NIN| name = Sonic Adventure DX: Director&#039;s Cut | region = USA | sound = | dsp = v4 | ver = v1.67 | lastVer= | status = Issues | comp = | size = 1.31 GB | mcemu = yes | wide = | 480P = | fst = | notes = May freeze randomly, input during gameplay is unstable. Needs font_ansi.bin to work. Game Gear games have no sound. }}&lt;br /&gt;
{{ NIN| name = Sonic Gems Collection | region = USA | sound = | dsp = v6 | ver = v1.55 | lastVer= | status = Issues | comp = | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Black screen booting dol specific games(Needs in-game-dol loading support). Game Gear and Genesis games have no audio output. As of v1.31 menu sfx lags and loading into sections is very slow(videos are loaded and displayed into the background), launching GG and Genesis games may result in a crash. }}&lt;br /&gt;
{{ NIN| name = Sonic Heroes | region = USA | sound = Works | dsp = v3 | ver = v1.66 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sonic Heroes | region = JAP | sound = | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sonic Mega Collection | region = USA | sound = Issues | dsp = v2 | ver = v1.43 | lastVer= | status = Issues | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Games are muted; not dsp related. Z button menu freezes gameplay. }}&lt;br /&gt;
{{ NIN| name = Sonic Riders | region = USA | sound = Works | dsp = Unknown | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =  | 480P = | fst = | notes = Cutscenes have lag and gameplay has audio skips. v1.30 doesn&#039;t have such problems. }}&lt;br /&gt;
{{ NIN| name = Soulcalibur II | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 992 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Soulcalibur II | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 988 MB | mcemu = Yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Space Raiders | region = USA | sound = 633MB | dsp = v3 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sphinx and the Cursed Mummy | region = USA | sound = | dsp =v3  | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Freezes at progressive screen. }}&lt;br /&gt;
{{ NIN| name = Spider-Man | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.14 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after the first loading screen. }}&lt;br /&gt;
{{ NIN| name = Spider-Man 2 | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen Issues: Textures pop in on edges of screen. }}&lt;br /&gt;
{{ NIN| name = Spyro: A Hero&#039;s Tail | region = USA | sound = Works | dsp = v3 | ver = v1.60 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = font_ansi.bin or bios required }}&lt;br /&gt;
{{ NIN| name = Spyro: Enter The DragonFly | region = USA | sound = Works | dsp = v4 | ver = v1.35 | lastVer= | status = Works | comp = yes | size = 748 MB | mcemu = yes | wide = | 480P = | fst = | notes = Needs font_ansi.bin to work, fixed again as off 1.35 big loading time tough. }}&lt;br /&gt;
{{ NIN| name = SRS: Street Racing Syndicate | region = USA | sound = | dsp = v3 | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.27 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after opening cutscene. }}&lt;br /&gt;
{{ NIN| name = SSX On Tour | region = EUR | sound = Works | dsp =  | ver = v1.29 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes/issues/no | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = SSX On Tour | region = USA | sound = works | dsp = v6 | ver = v1.52 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Fox Adventures | region = EUR | sound = Issues | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 753 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Audio streaming. Black screen after first fight. }}&lt;br /&gt;
{{ NIN| name = Star Fox Adventures | region = USA | sound = Issues | dsp = v2 | ver = v1.43 | lastVer= | status = Issues | comp = | size = 777 MB | mcemu = yes | wide = | 480P = | fst = | notes = Audio streaming. Freezes during first cutscene or first fight.}}&lt;br /&gt;
{{ NIN| name = Star Fox Assault | region = EUR | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = font_sjis.bin/ipl.bin required.&amp;lt;br\&amp;gt; Black screen instead of warning screen, Nintendo, Namco and Sofdec logos. After black screen everything works. }}&lt;br /&gt;
{{ NIN| name = Star Fox Assault | region = USA | sound = Works | dsp = v6 | ver = v1.59 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = font_sjis.bin/ipl.bin required. Long loading times upon boot. Memory card emulation last working on v1.26.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Bounty Hunter | region = EUR | sound = | dsp = v4 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Star Wars: Bounty Hunter | region = USA | sound = works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Wars: The Clone Wars | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after logo intros. }}&lt;br /&gt;
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp =yes | size = 1.20 GB | mcemu =  | wide = yes | 480P =yes | fst = | notes = Cutscenes too fast.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = EUR | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.30 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.30 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = EUR | sound = | dsp = v3 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = USA | sound = | dsp = v3 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Super Mario Strikers | region = USA | sound = Works | dsp = v9 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Mario Sunshine | region = EUR | sound = Works | dsp = v1 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Mario Sunshine | region = USA | sound = Works | dsp = v1 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Issues | comp = | size = 480 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes within 5 seconds of boot }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball 2 | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Issues | comp = | size = 990 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes 5 seconds after reaching title screen }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball Adventure | region = USA | sound = | dsp = v6 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = 760 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee v1.02 | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.04 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee v1.00/v1.02 | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Superman: Shadow of Apokolips | region = USA | sound = works | dsp = v4 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.34 GB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes when you disable the helicopter. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Tales of Symphonia Disc 1&amp;lt;br/&amp;gt;Tales of Symphonia Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.24 GB&amp;lt;br/&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No automatic disc swapping. }}&lt;br /&gt;
{{ NIN| name = Tales of Symphonia Disc 1&amp;lt;br/&amp;gt;Tales of Symphonia Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.28 GB&amp;lt;br&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No automatic disc swapping. }}&lt;br /&gt;
{{ NIN| name = Tak and the Power of Juju | region = USA | sound = | dsp =v4 | ver = v1.70 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes when you press start on main menu. }}&lt;br /&gt;
{{ NIN| name = Taz: Wanted | region = USA | sound = works | dsp =v4 | ver = v1.69 | lastVer= | status = works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Terminator 3: The Redemption | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide =  | 480P =  | fst = yes | notes = Cutscenes play too fast and have lag. }}&lt;br /&gt;
{{ NIN| name = Tiger Woods PGA Tour 20?? Disc 1&amp;lt;br/&amp;gt;Tiger Woods PGA Tour 20?? Disc 2 | region = USA | sound = | dsp = v6 | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = No automatic disc swapping. Black Screen on boot }}&lt;br /&gt;
{{ NIN| name = TimeSplitters 2 | region = USA | sound = works | dsp = v4 | ver = v1.67 | lastVer= | status = works | comp = | size = 1.33 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Characters are invisible in cutscenes(just their guns floating around). Also one section of audio loops over and over in the cutscenes. Arcade mode appears to load up and play just fine.  }}&lt;br /&gt;
{{ NIN| name = TimeSplitters: Future Perfect | region = USA | sound = Works | dsp = v6 | ver = v1.27 | lastVer= | status = Works | comp = | size = 1.33 GB | mcemu = yes | wide = | 480P = | fst = | notes = Needs font_ansi.bin in the root of sd/usb. }}&lt;br /&gt;
{{ NIN| name = TMNT | region = USA | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom and Jerry in War of The Whiskers | region = USA | sound = Works | dsp = v6 | ver = v1.55 | lastVer= | status = Works | comp = | size = 195 MB| mcemu = yes | wide = | 480P = | fst = | notes = Sound overplays, but work perfect }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Ghost Reckon | region = USA | sound = | dsp = v4 | ver = r40 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = Green Screen on boot. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Ghost Reckon 2 | region = USA | sound = Works | dsp = Unknown | ver = v1.27 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.27 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after first cutscene, needs font_ansi.bin to reach that far. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Rainbow Six 3 | region = USA | sound = Works | dsp = v3 | ver = v1.27 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.21 GB | mcemu = | wide = | 480P = | fst = | notes = freezes after first couple of cutscenes, needs font_ansi.bin to reach that far. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Rainbow Six: Lockdown | region = USA | sound = Works | dsp = v6 | ver = r85 | lastVer= | status = Works | comp = | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = To see the progressive scan correctly you need font_ansi.bin it has  some slowdowns here and there. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Chaos Theory Disc 1&amp;lt;br/&amp;gt;Tom Clancy&#039;s Splinter Cell: Chaos Theory Disc 2 | region = USA | sound = Issues | dsp = v6 | ver = r85 | lastVer= | status = Issues | comp = | size = 1.21 GB | mcemu = | wide = Yes | 480P = | fst = | notes = Game crashes when selecting difficulty. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Double Agent Disc 1&amp;lt;br\&amp;gt;Tom Clancy&#039;s Splinter Cell: Double Agent Disc 2 | region = USA | sound = | dsp = | ver = v1.18 | lastVer= | status = Issues | comp = | size = | mcemu = issues | wide = | 480P = | fst = | notes = Game crashes after selecting difficulty, it will format memory card but doesn&#039;t save. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s American Wasteland | region = EUR | sound = Issues | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.32 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Music is missing.}}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 3 | region = EUR | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at first screen. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 3 | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at first loading screen. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 4 | region = EUR | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.25 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at first screen. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 4 | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.25 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after progressive screen. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size =1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground 2 | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size =1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground 2 | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = True Crime: New York City | region = USA | sound = Works | dsp = v6 | ver = v1.61 | lastVer= v1.60 | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = videos fast but work perfect, freezing on the loading screen since v1.61}}&lt;br /&gt;
{{ NIN| name = True Crime: Streets of LA | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = yes | size = 1.36 GB | mcemu = yes | wide = yes | 480P = Yes | fst = | notes = Big loading times. }}&lt;br /&gt;
{{ NIN| name = Tube Slider: The Championship of Future Formula | region = USA | sound = Doesn&#039;t Work | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 630 MB | mcemu = | wide = | 480P = | fst = | notes = Crashes after pushing start at title screen. }}&lt;br /&gt;
{{ NIN| name = Turok: Evolution | region = USA | sound = works | dsp = v4 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 1.11 GB | mcemu = yes | wide = | 480P = | fst = | notes = Big loading times. }}&lt;br /&gt;
{{ NIN| name = TY the Tasmanian Tiger | region = USA | sound = Works | dsp = v4| ver = v1.44 | lastVer= | status = Issues | comp = | size = 1.23 GB | mcemu = | wide = | 480P = | fst = | notes = Random freezing during gameplay. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = UEFA Champions League 2004-2005 | region = EUR | sound =Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp =yes | size = 835 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes =  Widescreen issues: Player disappear outside 4:3-Frame}}&lt;br /&gt;
{{ NIN| name = Ultimate Spider-Man | region = USA | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Issues | comp = yes | size = 1.17 GB | mcemu = issues | wide = yes | 480P = yes | fst = | notes = Game works fine until you get to the venom stage then it freezes. Loading works but every time you save it asks for a format. }}&lt;br /&gt;
{{ NIN| name = Universal Studios Theme Parks Adventure | region = USA | sound = Works | dsp =v2 | ver = v1.62 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 849 MB | mcemu = yes | wide = | 480P = | fst = | notes = Can format memory card, but starting new game causes black screen. Same happens with or without memory card. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe 2 | region = USA | sound = Works | dsp = v4 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe | region = USA | sound = | dsp = v3 | ver = v1.67 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.23 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at intro cutscene. }}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe: Red Hot Rumble | region = USA | sound = works | dsp = v11 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Virtua Striker 4 Ver.2006 | region = | sound = | dsp =v3 | ver = v1.69 | lastVer= | status = Doesn&#039;t work | comp = | size = 458 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Wario World | region = EUR | sound = Works | dsp = v2 | ver = v1.28 | lastVer= | status = Works | comp = | size = 275 MB | mcemu = yes | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required. }}&lt;br /&gt;
{{ NIN| name = Wario World | region = USA | sound = Works | dsp = v2 | ver = v1.71 | lastVer= | status = Works | comp = yes | size = 257 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = font_ansi.bin/ipl.bin required. Widescreen causes texture pop in on edges of screen. }}&lt;br /&gt;
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 846 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Wave Race: Storm Blue | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Worms 3D | region = EUR | sound = | dsp = v2 | ver = v1.71 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Worms 3D | region = USA | sound = | dsp = v2 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Worms Blast | region = USA | sound = | dsp = v2 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = WWE Day of Reckoning 2 | region = USA | sound = Works | dsp = Unknown | ver = v1.43 | lastVer= | status = Works | comp = | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = A few audio skips and file cache issues during entrances but very playable }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = X-Men Legends | region = USA | sound = | dsp = v4 | ver = v1.44 | lastVer= | status = Issues | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = game loads to menu but you cant go into options it will freeze and if you load straight into the game it works until you start to move around for a little bit }}&lt;br /&gt;
{{ NIN| name = X-Men Legends II: Rise of Apocalypse | region = USA | sound = | dsp = v4 | ver = v1.18 | lastVer= | status = Issues | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = game loads fine but after the first cutscene the game starts and it freezes }}&lt;br /&gt;
{{ NIN| name = XIII | region = USA | sound = | dsp = v3 | ver = v1.47 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = | 480P = | fst = | notes = Freeze on opening credits. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Yu-Gi-Oh! The Falsebound Kingdom | region = USA | sound = | dsp = v4 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Freezes at licensed by Nintendo. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Zatch Bell! Mamodo Battles | region = USA | sound = | dsp = v3 | ver = v1.30 | lastVer= | status = Doesn&#039;t Work | comp = | size = 342 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Zatch Bell! Mamodo Fury | region = USA | sound = | dsp = v9 | ver = v1.30 | lastVer= | status = Works | comp = | size = 910 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Zelda no Densetsu: Toki no Ocarina GC: Ura Zelda | region = JAP | sound = | dsp = v4 | ver = r38 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.16GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at Nintendo logo }}&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Compatibility Lists]]&lt;/div&gt;</summary>
		<author><name>Daxtsu</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Nintendont_Compatibility_List&amp;diff=51039</id>
		<title>Nintendont Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Nintendont_Compatibility_List&amp;diff=51039"/>
		<updated>2014-06-02T10:23:08Z</updated>

		<summary type="html">&lt;p&gt;Daxtsu: Updated Mario Kart GP2 and F-Zero GX NTSC for 1.75.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&#039;&#039;&#039;Compatibility list for Nintendont. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[https://code.google.com/p/nintendon-t/ Nintendont Homepage]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[http://gbatemp.net/threads/nintendont-crediars-new-project.349258 Nintendont Thread on GBATemp]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Posting Guidelines: UNDERSTAND BEFORE EDITING==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;,&amp;quot; &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;,&amp;quot; or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;, or specific county code &amp;quot;FRN&amp;quot;, &amp;quot;GER&amp;quot;, &amp;quot;SPN&amp;quot;, &amp;quot;ITL&amp;quot; &amp;quot;DUT&amp;quot; or &amp;quot;AUS&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DSP&#039;&#039;&#039; - Which sound DSP version the game is using. Do not use &amp;quot;unknown&amp;quot; if you don&#039;t know the version. &#039;&#039;&#039;Unknown&#039;&#039;&#039; is a valid entry from nintendont&#039;s log when it didn&#039;t find the DSP version. If you don&#039;t know the version, just leave it empty. You can also drag and drop the ISO into [http://crediar.no-ip.com/dspscan.rar dspscan] to obtain the dsp version.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sound&#039;&#039;&#039; - Whether the sound works of not. set to &#039;&#039;&#039;Works&#039;&#039;&#039; if the game has overall good sound with very rare on non existent garbled noises (like zelda Wind Waker). Set to &#039;&#039;&#039;Issues&#039;&#039;&#039; if the game has mixed sound issues (working fine in some part of the game, but some instrument/cutscene/menus don&#039;t). Set to &#039;&#039;&#039;Doesn&#039;t work&#039;&#039;&#039; for games with contant garbled noises, incorrect or no sound at all. If the game has no sound due to audio streaming then note &amp;quot;Audio Streaming&amp;quot; in the notes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version&#039;&#039;&#039; - Always try to use the latest [http://gbatemp.net/threads/nintendont-crediars-new-project.349258/ Nintendont release]. If you&#039;re using a more recent version than the one listed, update this field.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Last working version&#039;&#039;&#039; - update both the Version column and this column when the game works. Update only the &amp;quot;Version&amp;quot; column if it doesn&#039;t work and keep this column with the latest known working version.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of the game with a uncompressed (1.35GB) 1:1 disc image dump. Make sure to have ipl.bin or font_ansi.bin on the root of your device to ensure maximum compatibility. Mark the game as &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot; if the game is 98-100% compatible. Mark the game as &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot; if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as &amp;quot;&#039;&#039;&#039;Doesn&#039;t work&#039;&#039;&#039;&amp;quot; if it freezes at the same point every time or fails to boot at all.[http://www.slavasoft.com/hashcalc/index.htm Verify] your game.iso [http://redump.org/discs/system/gc/ here.] Titles with any missing audio due to disc streaming are to be entered as &#039;&#039;Issues&#039;&#039; with notes of audio streaming. Also note that newer release versions of Nintendont always take priority. Should you happen to find that an up to date Nintendont breaks a game that is listed here as working with an older revision, mention the earlier compatible revision under Notes. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Options&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:The enhancements of Memory Card Emulation, Widescreen Patch, Progressive Patch, DiscEX compression and GCReEx (fst) are to be considered optional, and should only be tested after the game has been confirmed to work without these features. Do not for example, add a new title to the list as &#039;Doesn&#039;t Work&#039; having only tested the game with one of these settings enabled, as it&#039;s probable the game works flawlessly without it.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;MCEmu&#039;&#039;&#039; (Memory Card Emulation) - This is the game save redirection feature which uses the front SD instead of a GameCube memory card. Keep in mind that not all games will work with this patching. Enter &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot; for working, or &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot; for not working. For partially working games, you can enter &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;. If you have not enabled Memory Card Emulation, leave the field blank.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Shrunk&#039;&#039;&#039; - Only use the latest version of [http://crediar.no-ip.com/dwn.php DiscEX] with the -c command on your verified 1:1 disc image or DMToolbox. A few titles will fail to start or eventually crash when you compress the .iso. Compatible games should be marked &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot;, and games that do not work flawlessly after compression should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot;. You should also fill in the size of the compressed game.iso (&#039;&#039;&#039;Note:&#039;&#039;&#039; DMToolbox always displays 1.36 GB as file size, which is usually wrong. You have to check the filesize for yourself). If you have not compressed the 1:1 image, leave the comp field blank. Games that have issues with compression should have comp marked as &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Wide&#039;&#039;&#039; (Widescreen Patch) - Whether or not a game can be patched to run in widescreen mode. Games that fail to start or later error should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot;. If the game displays any oddities but plays without crashing, you can enter &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;. If you didn&#039;t test Widescreen patch, leave the wide field blank.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;480P&#039;&#039;&#039; - Whether or not a game can be forced to run in progressive mode. Note is only for games that do not normally support 480p (a list of those that do is [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_with_480p_and_16:9_support here]).&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;fst&#039;&#039;&#039; - Whether or not a game works in extracted (file system) mode, using the latest version of [http://crediar.no-ip.com/dwn.php GCReEx] on your verified 1:1 disc image or DMToolbox.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes like &#039;Works Great&#039; are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template to add a new entry&#039;&#039;&#039;&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;{{ NIN| name = game_name | region = USA/JAP/EUR | sound = Works/Issues/Doesn&#039;t Work | dsp = vxx | ver = v1.?? | lastVer= | status = Works/Issues/Doesn&#039;t Work | comp = yes/issues/no | size = | mcemu = yes/issues/no | wide = yes/issues/no | 480P = yes/issues/no | fst = yes/issues/no | notes = }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = 007: Agent im Kreuzfeuer | region = GER | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.20 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 007: Agent Under Fire | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.24 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 007: Alles oder Nichts | region = GER | sound = | dsp = Unknown | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Shuts down Wii on start. }}&lt;br /&gt;
{{ NIN| name = 007: Everything or Nothing | region = EUR | sound = | dsp = Unknown | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Shuts down Wii on start. }}&lt;br /&gt;
{{ NIN| name = 007: From Russia with Love | region = EUR | sound = | dsp = v7 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 007: Liebesgrüße aus Moskau | region = GER | sound = | dsp = v7 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 007: Nightfire | region = EUR | sound = | dsp = Unknown | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.19 GB | mcemu = | wide = | 480P = | fst = | notes = Error Message: &amp;quot;An error has ocurred. Turn the power off and refer to the Nintendo GameCube Instruction Booklet for further instructions.&amp;quot; Used ipl.bin. }}&lt;br /&gt;
{{ NIN| name = 007: Nightfire | region = USA | sound = | dsp = Unknown | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.19 GB | mcemu = | wide = | 480P = | fst = | notes = Error Message: &amp;quot;An error has ocurred. Turn the power off and refer to the Nintendo GameCube Instruction Booklet for further instructions.&amp;quot; Used font_ansi.bin. }}&lt;br /&gt;
{{ NIN| name = 1080 Avalanche | region = USA | sound = | dsp = v3 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.20 GB | mcemu = | wide = | 480P = | fst = | notes = After the title screen it will freeze in about 20 seconds. }}&lt;br /&gt;
{{ NIN| name = 18 Wheeler: American Pro Trucker | region = USA | sound = | dsp = v2 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = 270 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 2002 FIFA World Cup Korea Japan | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = 4x4 Evo 2 | region = USA | sound = works | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 552 MB | mcemu = | wide = | 480P = | fst = | notes = freezes when entering the race. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = AGB Emulator | region = USA | sound = | dsp = v3 | ver = v1.29 | lastVer= | status = Issues | comp = | size = 19 MB | mcemu = | wide = | 480P = | fst = | notes = May freeze really quick. There is a noticeable speed improvement vs. GC mode. Many games with slowdowns are now fullspeed. Much faster than RA&#039;s VBA Next even. }}&lt;br /&gt;
{{ NIN| name = Alien Hominid | region = USA | sound = | dsp = v6 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 430 MB | mcemu = | wide = | 480P = no | fst = | notes = Progressive crashes game. Black screen after memory card screen. }}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2002 | region = USA | sound = works | dsp = v2 | ver = v1.70 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = | 480P = | fst = | notes = takes 10 seconds of black screen to boot then 30 seconds of  froozen screen after formating mcemu to reach main menu, big loading times otherwise works great.}}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2003 featuring Derek Jeter | region = USA | sound = works | dsp = v2 | ver = v1.70 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = | fst = | notes = Big loading times. }}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2004 | region = USA | sound = works | dsp = v4 | ver = v1.70 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = no | wide = | 480P = | fst = | notes = Big loading times, it cant save because it needs 388 blocks free but nintendont only creates up to 251 blocks MC. }}&lt;br /&gt;
{{ NIN| name = Amazing Island | region = USA | sound = Works | dsp = v3 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 0.98 GB | mcemu = yes | wide = | 480P = | fst = | notes = Crash Right after Intro (White Screen) }}&lt;br /&gt;
{{ NIN| name = American Chopper 2: Full Throttle | region = USA | sound = Works | dsp = v6 | ver = v1.20 | lastVer= | status = Works | comp = | size = 1.13 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Animal Crossing | region = EUR | sound = Works | dsp = Unknown | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 26 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Use [http://ul.to/88zi8qrq GCReEx] to extract your iso. Open the folder tgc and convert the tgc file of the language you want with [http://www.mediafire.com/download/abi43b3bxjt8n0x/tgctogcm.exe tgctogcm]. Rename the resulting file to game.iso. }}&lt;br /&gt;
{{ NIN| name = Animal Crossing | region = USA | sound = Works | dsp = Unknown | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 26 MB | mcemu = Yes | wide = yes | 480P = yes | fst = | notes = Game Boy Advance Link Cable and E Reader features won&#039;t work. }}&lt;br /&gt;
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Ant Bully, The | region = USA | sound = Works | dsp = v6 | ver = v1.21 | lastVer= | status = Works | comp = yes | size = 497 MB | mcemu = yes | wide = | 480P = | fst = | notes = Playable, sound glitches }}&lt;br /&gt;
{{ NIN| name = Aquaman: Battle for Atlantis | region = USA | sound = Works | dsp = v4 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 535 MB | mcemu = yes | wide = | 480P = | fst = | notes = Crashes on Loading Screen }}&lt;br /&gt;
{{ NIN| name = Army Men: Air Combat: The Elite Missions | region = USA | sound = | dsp = v4 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 960 MB | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Army Men: RTS | region = USA | sound = | dsp = v2 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Army Men: Sarge&#039;s War | region = USA | sound = | dsp = v4 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.27 GB | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Asterix and Obelix XXL | region = EUR | sound = Works | dsp = v3 | ver = v1.20 | lastVer= | status = Works | comp = | size = 724 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = ATV: Quad Power Racing 2 | region = USA | sound = | dsp = v2 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 466 MB | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Auto Modellista | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB| mcemu = | wide = | 480P = | fst = | notes = Freezes at memorycard screen. }}&lt;br /&gt;
{{ NIN| name = Avatar: The Last Airbender | region = USA | sound = Works | dsp = v6 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 857 MB | mcemu = yes | wide = | 480P = | fst = | notes = Intro too fast&lt;br /&gt;
Crash after Starting New Game (sound Loop) }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Backyard Baseball | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Crash after intro }}&lt;br /&gt;
{{ NIN| name = Backyard Football | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Intro too fast, crash after intro }}&lt;br /&gt;
{{ NIN| name = Backyard Sports: Baseball 2007 | region = USA | sound = Works | dsp = v6 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bad Boys: Miami Takedown | region = USA | sound = | dsp = v3 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Baldur&#039;s Gate: Dark Alliance | region = USA | sound = yes | dsp = v4 | ver = v1.23 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Baten Kaitos Origins Disc 1&amp;lt;br/&amp;gt;Baten Kaitos Origins Disc 2 | region = USA | sound = yes | dsp = v3 | ver = v1.49 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1&amp;lt;br/&amp;gt;Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = EUR | sound = yes | dsp = v3 | ver = r38 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Random Crashes. English only }}&lt;br /&gt;
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1&amp;lt;br/&amp;gt;Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.49 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes =Whentrying to load a save, it will report your memory card as corrupted. Do not format, just say no and then try again, then it works. Music in the battle scenes too loud and music keeps playing after battle is over randomly. }}&lt;br /&gt;
{{ NIN| name = Batman Begins | region = USA | sound = Works | dsp = v3 | ver = v1.52 | lastVer= USB r4 | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = yes | 480P = | fst = | notes = It doesnt work since versions from sd and usb got mixed together So it blackscreens after choosing progressive ever since usb r4 where it played perfectly. }}&lt;br /&gt;
{{ NIN| name = Batman: Dark Tomorrow | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Crashes after new game intro }}&lt;br /&gt;
{{ NIN| name = Batman: Rise of Sin Tzu | region = USA | sound = Works | dsp = v4 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes play too fast }}&lt;br /&gt;
{{ NIN| name = Batman: Vengeance | region = USA | sound = | dsp = Unknown | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Battalion Wars | region = USA | sound = Works | dsp = v6 | ver = v1.18 | lastVer= | status = Works | comp = yes | size = 946 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Battle Stadium D.O.N. | region = JAP | sound = Works | dsp = | ver = v1.23 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Beach Spikers: Virtua Beach Volleyball | region = USA | sound = Issues | dsp = v2 | ver = r76 | lastVer= | status = Works | comp = | size = 237 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = In widescreen mode, image edges will not show all }}&lt;br /&gt;
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = EUR | sound = | dsp = v4 | ver = r44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = USA | sound = Doesn&#039;t Work | dsp = v2 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Sound plays too fast }}&lt;br /&gt;
{{ NIN| name = Beyond Good &amp;amp; Evil | region = USA | sound = Issues | dsp = v4 | ver = v1.44 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = Altered Sound and Music. Freezes at the hangar door. }}&lt;br /&gt;
{{ NIN| name = Big Air Freestyle | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Crash after intro }}&lt;br /&gt;
{{ NIN| name = Big Mutha Truckers | region = USA | sound = | dsp = v4 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Billy Hatcher and the Giant Egg | region = USA | sound = Issues | dsp = v3 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = no | wide = | 480P = | fst = | notes = Freezes during loading screen after the first cut scene. }}&lt;br /&gt;
{{ NIN| name = Bionicle | region = USA | sound = | dsp = v4 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Bionicle Heroes | region = USA | sound = Works | dsp = v6 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Black &amp;amp; Bruised | region = USA | sound = Works | dsp = v4 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = USA | sound = Works | dsp = v4 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = BloodRayne | region = USA | sound = Works | dsp = v2 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bloody Roar: Primal Fury | region = EUR | sound = | dsp = v2 | ver = v1.39 | lastVer= | status = Doesn&#039;t Work | comp = | size = 637MB | mcemu = no | wide = | 480P = | fst = | notes = Freezes after creating data file }}&lt;br /&gt;
{{ NIN| name = Bloody Roar: Primal Fury | region = USA | sound = | dsp = v2 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after creating data file. }}&lt;br /&gt;
{{ NIN| name = BMX XXX | region = USA | sound = Issues | dsp = v4 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = No BGM }}&lt;br /&gt;
{{ NIN| name = Bomberman Generation | region = EUR | sound = Issues | dsp = v2 | ver = r22 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = Stays on now saving screen forever. }}&lt;br /&gt;
{{ NIN| name = Bomberman Generation | region = USA | sound = | dsp = v2 | ver = v1.50 | lastVer= | status = Doesn&#039;t Work | comp = | size = 0.99 GB | mcemu = | wide = yes | 480P = | fst = | notes = Freezes on now loading screen. }}&lt;br /&gt;
{{ NIN| name = Bomberman Jetters | region = USA | sound = Works | dsp = v3 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bratz: Forever Diamondz | region = USA | sound = Works | dsp = v6 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bratz: Rock Angelz | region = USA | sound = | dsp = v3 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = USA | sound = | dsp = v4 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Burnout | region = USA | sound = Works | dsp = v2 | ver = v1.03 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Sky is bugged with random colors. }}&lt;br /&gt;
{{ NIN| name = Burnout 2: Point of Impact | region = USA | sound = Works | dsp = v4 | ver = v1.60 | lastVer=| status = Works | comp = yes | size = 1.21 GB | mcemu = yes| wide = yes | 480P = yes | fst = | notes = Stiff controls but this may just be the game. }}&lt;br /&gt;
{{ NIN| name = Bust-A-Move 3000 | region = USA | sound = Works | dsp = v4 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 155 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = sound fx and bgm is garbage. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Call of Duty 2: Big Red One | region = USA | sound = | dsp = v3 | ver = v1.20 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after choosing play game on the main menu. }}&lt;br /&gt;
{{ NIN| name = Call of Duty: Finest Hour | region = USA | sound = Works | dsp = v3 | ver = v1.29 | lastVer= | status = Issues | comp = | size = 1.30 GB | mcemu = yes | wide = | 480P = | fst = | notes = Ingame all buttons stop working except the dual analogs on the gamecube &amp;amp; ps3 controller. Cutscenes run at double speed. }}&lt;br /&gt;
{{ NIN| name = CAPCOM vs SNK 2 EO | region = EUR | sound = Works | dsp = v2 | ver = r85 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = CAPCOM vs SNK 2 EO | region = USA | sound = works | dsp = v2 | ver = v1.50 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Chaos Field | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 480 MB | mcemu = yes | wide = | 480P = | fst = | notes = Intro lags. }}&lt;br /&gt;
{{ NIN| name = Charlie and the Chocolate Factory | region = USA | sound = Works | dsp = v9 | ver = v1.20 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Chibi-Robo! | region = EUR | sound = | dsp = v6 | ver = r13 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on boot. }}&lt;br /&gt;
{{ NIN| name = Chibi-Robo! | region = USA | sound = works | dsp = v4 | ver = v1.69 | lastVer=  | status = works | comp = yes | size = 407 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Chronicles of Narnia, The: The Lion, the Witch and the Wardrobe | region = EUR | sound = Works | dsp = v6 | ver = r35 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name =  Conflict:  Desert Storm | region = USA | sound = Works | dsp = v4  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name =  Conflict:  Desert Storm II: Back to Baghdad | region = USA | sound = Works | dsp =v3  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.14 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Crash Bandicoot: The Wrath of Cortex | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 894 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes at loading screen. }}&lt;br /&gt;
{{ NIN| name = Crash Nitro Kart | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes = Some minor graphics are very blurry.}}&lt;br /&gt;
{{ NIN| name = Crazy Taxi | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 133 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes the moment you are about to play.}}&lt;br /&gt;
{{ NIN| name = Cubivore | region = USA | sound = works | dsp = v7 | ver = v1.67 | lastVer= | status = works | comp = yes | size = 95 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Custom Robo | region = USA | sound = | dsp = v3 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp =  | size = 940 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Dairantou Smash Brothers DX v1.00/v1.02 | region = JAP | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Have slight big loading times }}&lt;br /&gt;
{{ NIN| name = Dance Dance Revolution: Mario Mix | region = USA | sound = Works | dsp = v9| ver = v1.44 | lastVer= | status = Works | comp = yes | size = 264 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen has small optical graphics glitches. }}&lt;br /&gt;
{{ NIN| name = Dead to Rights | region = USA | sound = | dsp =v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes during tutorial. }}&lt;br /&gt;
{{ NIN| name = Def Jam: Fight for NY | region = USA | sound =v3 | dsp =v3 | ver = v1.47 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = error screen while its loading before the fight }}&lt;br /&gt;
{{ NIN| name = Def Jam: Vendetta | region = USA | sound = | dsp = v2 | ver = v1.47 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Die Hard: Vendetta | region = USA | sound = works | dsp = v2 | ver = v1.48 | lastVer= | status = Works | comp = | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Digimon Rumble Arena 2 | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.29 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Digimon World 4 | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = 1.12 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = HID issue: Character can only walk in a straight line or diagonal. }}&lt;br /&gt;
{{ NIN| name = Dinotopia: The Sunstone Odyssey | region = USA | sound = works | dsp = | ver = v1.48 | lastVer= | status = Works | comp = | size = 792 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s PK: Out of the Shadows | region = USA | sound = Works | dsp = v4 | ver = r60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Skip any skipable cutscenes ASAP because they cause freezing. }}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles   | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = Big loading times,skipt the cutscenes or it might freeze and sound is out of sinc in cutscenes.}}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer  | region = USA | sound = Works | dsp =v6  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.09 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = Big loading times,skipt the cutscenes or it might freeze and sound is out of sinc in cutscenes.}}&lt;br /&gt;
{{ NIN| name = Disney-Pixar Ratatouille | region = USA | sound = Works | dsp =v6  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 942 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = Skip the movie cutscenes especialy the first one or the game will freeze}}&lt;br /&gt;
{{ NIN| name = Donkey Kong Jungle Beat | region = USA | sound = Works | dsp = v8 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 660 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = No DK Bongo Controller support }}&lt;br /&gt;
{{ NIN| name = Donkey Konga | region = USA | sound = Works | dsp = | ver = v1.44 | lastVer= | status = Issues | comp = | size = 256 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes when you begin to play a song. }}&lt;br /&gt;
{{ NIN| name = Donkey Konga 3 | region = JAP | sound = | dsp = v6 | ver = v1.71 | lastVer= | status = Doesn&#039;t Work | comp = | size = 252 MB | mcemu = | wide = yes| 480P = yes| fst = | notes = Crashes before title screen. }}&lt;br /&gt;
{{ NIN| name = Doshin the Giant | region = EUR | sound = Works | dsp = v2 | ver = v1.29 | lastVer= | status = Works | comp = | size = 735 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dragon Drive: D-Masters Shot | region = JAP | sound = works | dsp = v4 | ver = v1.73 | lastVer= | status = issues | comp = | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = Random freezes. }}&lt;br /&gt;
{{ NIN| name = Dragon Drive: D-Masters Shot (Anime Disc) | region = JAP | sound =  works | dsp = v4 | ver = v1.73 | lastVer= | status = Works  | comp = | size = | mcemu = | wide = | 480P =yes  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = Works | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai 2 | region = USA | sound = Works | dsp = v6 | ver = v1.61 | lastVer= | status = Works | comp = Works | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Sagas | region = USA | sound = | dsp = v3 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = Must use d-pad at mc screen. Black Screen after first cutscene. }}&lt;br /&gt;
{{ NIN| name = Dream Mix TV: World Fighters | region = JAP | sound = Doesn&#039;t Work | dsp = | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = 391 MB | mcemu = | wide = | 480P = | fst = | notes = freezes at intro }}&lt;br /&gt;
{{ NIN| name = DreamWorks Madagascar | region = EUR | sound = | dsp = v3 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Freezes on logos after just 5 seconds }}&lt;br /&gt;
{{ NIN| name = DreamWorks Madagascar | region = USA | sound = | dsp = v3 | ver = v1.71 | lastVer= | status = Works | comp = | size = 614 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = Videos are choppy and freezes the game if you don&#039;t skip them. Loading takes longer than normal. }}&lt;br /&gt;
{{ NIN| name = Dreamworks Over The Hedge | region = EUR | sound = | dsp = v6 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes on loading main menu. }}&lt;br /&gt;
{{ NIN| name = Dreamworks Over The Hedge | region = USA | sound = Works | dsp = v6 | ver = v1.69 | lastVer=  | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = Takes 20 seconds of black screen to  reach progressive scan screen, then 40 seconds of title menu being still to reach the game itself. it works great after that.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Enter The Matrix Disc 1&amp;lt;br/&amp;gt;Enter The Matrix Disc 2 | region = EUR | sound =Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.30 GB&amp;lt;br/&amp;gt;1.19 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = No automatic disc swapping. }}&lt;br /&gt;
{{ NIN| name = Enter The Matrix Disc 1&amp;lt;br/&amp;gt;Enter The Matrix Disc 2 | region = USA | sound = works | dsp = v4 | ver = v1.67 | lastVer= | status = works | size = 1.30 GB&amp;lt;br/&amp;gt;1.19 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = ESPN International Winter Sports 2002 | region = USA | sound = Works | dsp = v3 | ver = v1.44 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Eternal Darkness: Sanity&#039;s Reqiem | region = EUR | sound = Works | dsp = v2 | ver = v1.69| lastVer= | status = Issues | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Freeze when you are about to control the protagonist. }}&lt;br /&gt;
{{ NIN| name = Eternal Darkness: Sanity&#039;s Reqiem | region = USA | sound = | dsp = v2 | ver = v1.55 | lastVer= | status = Issues | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Lags really bad after Nintendo logo. Eventually freezes. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = F-Zero AX | region = | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 415 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = F-Zero GX | region = EUR | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.33 GB | mcemu = | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required. Freezes at 50/60 Hz selection. Reset combo works during freeze. }}&lt;br /&gt;
{{ NIN| name = F-Zero GX | region = USA | sound = | dsp = v4 | ver = v1.75 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.33 GB | mcemu = | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required. Freezes after &amp;quot;av&amp;quot; logo. Reset combo works during freeze. USB Gecko output from hang: OSCheckHeap: Failed MINOBJSIZE &amp;lt;= cell-&amp;gt;size in 878OSCheckHeap: Failed MINOBJSIZE &amp;lt;= cell-&amp;gt;size in 878. }}&lt;br /&gt;
{{ NIN| name = FIFA 06 | region = EUR | sound =Works | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA 07 | region = EUR | sound =Works | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =yes| 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = FIFA Football 2003 | region = EUR | sound =Works | dsp = v4 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.22 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Football 2004 | region = EUR | sound =Works | dsp = v4 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.10 GB | mcemu =issues | wide =issues | 480P =yes | fst = | notes = Black screen after formating memory card. Widescreen issues: Player disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = FIFA Football 2005 | region = EUR | sound =Works | dsp = v3 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.03 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Fussball-Weltmeisterschaft Deutschland 2006 | region = GER | sound =Works | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.16 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = FIFA Street | region = EUR | sound =Works | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 784 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Player disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = FIFA Street 2 | region = EUR | sound =Works | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.21 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = USA | sound = Works | dsp = v4 | ver = v1.21 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Finding Nemo | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 964 MB | mcemu = | wide = | 480P = | fst = | notes = Black Screen after cutscenes before reaching main menu. }}&lt;br /&gt;
{{ NIN| name = Fire Emblem: Path of Radiance | region = EUR | sound = Works | dsp = v9 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Fire Emblem: Path of Radiance | region = USA | sound = Works | dsp = v9 | ver = v1.18 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Frogger&#039;s Adventures: The Rescue | region = USA | sound = works | dsp = v3 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide =  | 480P = | fst = | notes = May freeze during cutscenes. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Gauntlet: Dark Legacy | region = USA | sound = Works | dsp = v2 | ver = v1.47 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = The audio of the first cutscene stutters. }}&lt;br /&gt;
{{ NIN| name = Geist | region = USA | sound = | dsp = v9 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1,26 GB | mcemu = | wide = | 480P = | fst = | notes =Freezes on loading screen before the main menu. }}&lt;br /&gt;
{{ NIN| name = Go! Go! Hypergrind | region = USA | sound = Issues | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Random crashes - unplayable }}&lt;br /&gt;
{{ NIN| name = Godzilla: Destroy All Monsters Melee | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 834 MB | mcemu = yes | wide = | 480P = no | fst = | notes = Freezes with green lines after selecting a level.}}&lt;br /&gt;
{{ NIN| name = GoldenEye: Rogue Agent Disc 1&amp;lt;br\&amp;gt;GoldenEye: Rogue Agent Disc 2 | region = EUR | sound = | dsp = Unknown | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.11 GB&amp;lt;br\&amp;gt;1.12 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Gotcha Force | region = USA | sound = Works | dsp =v3  | ver = v1.44 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = no | notes =  }}&lt;br /&gt;
{{ NIN| name = Gun | region = USA | sound = Issues | dsp = v6 | ver = v1.47 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = freezes before title menu. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = EUR | sound =Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu = yes| wide = yes| 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = USA | sound = works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Goblet of Fire | region = USA | sound = Works | dsp = v6 | ver = v1.50 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Philosopher&#039;s Stone | region = EUR | sound =Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp =yes | size = 1.19 GB | mcemu =yes | wide = yes| 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Prisoner of Azkaban | region = USA | sound = Works | dsp = v3 | ver = v1.40 | lastVer= | status = Works | comp = | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Sorcerer&#039;s Stone | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Works  | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Harry Potter und der Feuerkelch | region = GER | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter und der Gefangene von Askaban | region = GER | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter: Quidditch World Cup | region = USA | sound = Works | dsp = v3 | ver = v1.23 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harvest Moon: A Wonderful Life | region = USA | sound = Works | dsp = v2 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 505 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harvest Moon: Another Wonderful Life | region = USA | sound = Works | dsp = v2 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 1.35 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harvest Moon: Magical Melody | region = USA | sound = Works | dsp = v6 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 171 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Das dritte Zeitalter Disc 1&amp;lt;br/&amp;gt;Herr der Ringe, Der: Das dritte Zeitalter Disc 2 | region = GER | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Issues | comp = yes | size = 1.20 GB&amp;lt;br/&amp;gt;1.32 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = Plays at two times the speed it should.}}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Die Rückkehr des Königs | region = GER | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Issues | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Die Zwei Türme | region = GER | sound =Works | dsp = v4 | ver = v1.69 | lastVer= | status = Issues | comp =yes | size = 1.29 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Hitman 2: Silent Assassin | region = USA | sound = works | dsp = v4 | ver = v1.69 | lastVer= | status =  Works | comp = yes | size = 812 MB| mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hobbit, The: The Prelude to the Lord of the Rings | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hot Wheels: Velocity X | region = USA | sound = Works | dsp =v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.1: Cubic Lode Runner | region = JAP | sound = Works | dsp = v3 | ver = r85 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.2: Star Soldier | region = JAP | sound = works | dsp = v4 | ver = v1.67 | lastVer=  | status =  Works | comp = yes | size = 134 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.3: PC Genjin: Pithecanthropus Computerurus | region = JAP | sound = Works | dsp = v3 | ver = r85 | lastVer= | status = Works | comp = | size = 151 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.4: Takahashi-Meijin no Boukenjima | region = JAP | sound = Works | dsp = v3 | ver = r85 | lastVer= | status = Works | comp = | size = 312 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hunter: The Reckoning | region = USA | sound = Works | dsp = v1 | ver = r85 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = I-Ninja | region = USA | sound = works | dsp =v4 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 860 MB | mcemu = | wide = | 480P = | fst = | notes = First cutscene will lag up until the point it freezes.}}&lt;br /&gt;
{{ NIN| name = Ikaruga | region = USA | sound = Issues | dsp = v4 | ver = v1.51 | lastVer= | status = Issues | comp = | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Game boots, but when beginning Story or Practice, the game hangs with a loud blaring bleep (due to lack of streaming audio?).  Seems to load and save in the Options menu just fine. During demo modes, sound effects work (there&#039;s no music on real hardware). }}&lt;br /&gt;
{{ NIN| name = Incredible Hulk, The: Ultimate Destruction | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = yes/issues/no | notes = Cutscenes play too fast.}}&lt;br /&gt;
{{ NIN| name = Intellivision Lives! | region = USA | sound = Works | dsp = v1 | ver = r60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name =Killer 7 Disc 1&amp;lt;br&amp;gt;Killer 7 Disc 2 | region = EUR | sound = | dsp = v6 | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on boot }}&lt;br /&gt;
{{ NIN| name = Killer 7 Disc 1&amp;lt;br&amp;gt;Killer 7 Disc 2 | region = USA | sound = works | dsp = v6 | ver = v1.69 | lastVer=  | status =  works | comp = | size = 1.19 GB&amp;lt;br&amp;gt;835 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Kirby Air Ride | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Can not be shrunk.&amp;lt;br\&amp;gt;Widescreen issues: Menu is distorted.}}&lt;br /&gt;
{{ NIN| name = Kirby Air Ride | region = USA | sound = Works | dsp = v4 | ver = v1.67 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = If shrunken it will freeze when entering a Race. }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Go! Go! Mamono Fight!! | region = JAP | sound = | dsp = Unknown | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 569 MB | mcemu = | wide = | 480P = | fst = | notes = Green screen on boot. }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle 2 | region = JAP | sound = | dsp = Unknown | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 853 MB | mcemu = | wide = | 480P = | fst = | notes = Green screen on boot. }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle: Full Power | region = JAP | sound = | dsp = Unknown | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 700 MB | mcemu = | wide = | 480P = | fst = | notes = Green screen on boot. }}&lt;br /&gt;
{{ NIN| name = Kururin Squash! | region = JAP | sound = works | dsp = v3 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 228 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = USA | sound = Works | dsp = v6 | ver = v1.18 | lastVer= | status = Issues | comp = Unknown | size = 1.35 GB | mcemu = | wide = | 480P = | fst = Unknown | notes = very slow, broken since v1.0 }}&lt;br /&gt;
{{ NIN| name = Legend of Spyro, The: A New Beginning | region = USA | sound = Works | dsp = v6 | ver = v1.03 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Collector&#039;s Edition | region = EUR | sound = Works | dsp = v5 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.16 GB | mcemu = | wide = yes | 480P =yes | fst = | notes = Black screen after choosing Zelda game. TV signal loss after a few seconds. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Collector&#039;s Edition | region = USA | sound = Works | dsp = v5 | ver = v1.59 | lastVer= | status = Issues | comp = | size = 1.16 GB | mcemu = | wide = yes | 480P = | fst = | notes = Game boots fine but freezes when you pick a zelda game to play. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = EUR | sound = Works | dsp = v5 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 462 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = No GBA support. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = USA | sound = Works | dsp = v5 | ver = v1.75 | lastVer= | status = Works | comp = yes | size = 254 MB| mcemu = Issues | wide = yes | 480P = yes | fst = | notes = No GBA support. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = EUR | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.06 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen after Nintendo logo. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = USA | sound = issues | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp =  | size =  1.04 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen after progressive screen. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = EUR | sound = issues | dsp = v8 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 0.97 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Background music during intro and in some areas is missing.&amp;lt;br\&amp;gt; Widescreen issues: A few Objects missing outside 4:3 frame (signs, ladders, goats); Screen is 4:3 for a short time when leaving an area.}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = USA | sound = Issues | dsp = v8 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 0.97 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Background music during intro and in some areas is missing.&amp;lt;br\&amp;gt;Widescreen issues: Texture/ Model pop-in on edges of screen. Screen is 4:3 for a short time when leaving an area. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = EUR | sound = Works | dsp = v0 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = USA | sound = Works | dsp = v0 | ver = v1.75 | lastVer= v1.72 | status = Issues | comp = yes | size = 1.01 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Game has alternated red and blue colours since 1.73, and halved framerate.}}&lt;br /&gt;
{{ NIN| name = LEGO Star Wars II: The Original Trilogy | region = USA | sound = Works | dsp = v6 | ver = v1.59 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = LEGO Star Wars: The Video Game | region = USA | sound = Works | dsp = v6 | ver = r80 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Issues | comp =yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = USA | sound = Works | dsp = v3 | ver = r84 | lastVer= | status = Issues | comp = | size = 1.33 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1&amp;lt;br/&amp;gt;Lord of the Rings, The: The Third Age Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Issues | comp =yes | size = 1.20 GB&amp;lt;br\&amp;gt;1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Plays at two times the speed it should.}}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1&amp;lt;br/&amp;gt;Lord of the Rings, The: The Third Age Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.18 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Issues | comp =yes | size = 1.32 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = USA | sound = works | dsp = v4 | ver = v1.67 | lastVer= | status = Issues | comp = | size = 1.31 GB | mcemu = yes | wide = | 480P = | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lost Kingdoms | region = USA | sound = Works | dsp =v2 | ver = v1.50 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freeze when you press start of new game.}}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion | region = EUR | sound = Works | dsp = v11 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 272 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion | region = USA | sound = Works | dsp = v11 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 187 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Freezes if you try to go to the gallery.}}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion | region = JAP | sound = Works | dsp = v11 | ver = v1.62 | lastVer= | status = Works | comp = | size = 118 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Madden NFL 2002 | region = USA | sound = | dsp = v2 | ver = r44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = Freezes at EA logo. }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2003 | region = USA | sound = | dsp = v9 | ver = r22 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = Freezes after Nintendo logo. }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2004 | region = USA | sound = Works | dsp = v4 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = no | wide = yes | 480P = yes | fst = | notes = Playable. Sometimes will freeze. }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2005 | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = no | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Golf: Toadstool Tour | region = EUR | sound = Works | dsp = v2 | ver = v1.70 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =yes | 480P = yes| fst = | notes = Wario/Waluigi intro does not work properly if there is an existing safe file.}}&lt;br /&gt;
{{ NIN| name = Mario Golf: Toadstool Tour | region = USA | sound = Works | dsp = v2 | ver = v1.62 | lastVer= | status = Works | comp = | size = 1.10 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Mario Kart Arcade GP | region = USA| sound = works | dsp = v9 | ver = v1.74 | lastVer= | status = Issues | comp = | size = 336 MB | mcemu = | wide = | 480P = | fst = | notes = May freeze when finishing a race or starting one. }}&lt;br /&gt;
{{ NIN| name = Mario Kart Arcade GP 2 | region = USA | sound = works| dsp = v9 | ver = v1.75 | lastVer= | status = Doesn&#039;t Work | comp = | size = 462 MB | mcemu = | wide = | 480P = | fst = | notes = Game boots, but hangs on the &amp;quot;You can&#039;t use the camera now.&amp;quot; screen. }}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! | region = EUR | sound = Works | dsp = v5 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 614 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! | region = USA | sound = Works | dsp = v5 | ver = v1.59 | lastVer= | status = Works | comp = yes | size = 382 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! (Bonus Disc) | region = USA | sound = | dsp = | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after Gamecube logo. }}&lt;br /&gt;
{{ NIN| name = Mario Party 4 | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 579 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Party 4 | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: texture/model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Party 5 | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 880 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Background images not big enough.}}&lt;br /&gt;
{{ NIN| name = Mario Party 5 | region = USA | sound = Works | dsp = v3 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 951 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Texture/Model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Party 6 | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 750 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =No mic support on WiiU.&amp;lt;br\&amp;gt;Widescreen issues: Background images not big enough. }}&lt;br /&gt;
{{ NIN| name = Mario Party 6 | region = USA | sound = Works | dsp = v3 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 751 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = No mic support on WiiU.&amp;lt;br\&amp;gt; Widescreen issues: Texture/Model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Party 7 | region = EUR | sound = Works | dsp = v9 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 585 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =No mic support on WiiU.&amp;lt;br\&amp;gt; Widescreen issues: Background images not big enough. }}&lt;br /&gt;
{{ NIN| name = Mario Party 7 | region = USA | sound = Works | dsp = v9 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = No mic support on WiiU.&amp;lt;br\&amp;gt; Widescreen issues: Texture/Model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Power Tennis | region = EUR | sound = Works | dsp = v2 | ver = v1.70 | lastVer= | status = Issues | comp =yes | size = 640 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = Stays at title screen even if you have pressed start. Title screen isn&#039;t frozen. }}&lt;br /&gt;
{{ NIN| name = Mario Power Tennis | region = USA | sound = Issues | dsp = v2 | ver = v1.71 | lastVer= | status = Issues | comp = | size = 604 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = Cannot get past the title screen. Controller works and the title screen isn&#039;t frozen. }}&lt;br /&gt;
{{ NIN| name = Mario Smash Football | region = EUR | sound = Works | dsp = v9 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 618 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Superstar Baseball | region = EUR | sound = Works | dsp = v9 | ver = v1.70 | lastVer= | status = Issues | comp =yes | size = 604 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Stays forever at &amp;quot;now loading&amp;quot; screen, after choosing teams. Screen is not frozen.  }}&lt;br /&gt;
{{ NIN| name = Mario Superstar Baseball | region = USA | sound = Works | dsp = v9 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 602 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes at Now Loading screen after choosing teams }}&lt;br /&gt;
{{ NIN| name = Mary-Kate and Ashley: Sweet 16: Licensed to Drive | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Black screen before first race }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: European Assault | region = USA | sound = | dsp = | ver = USB r4 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.16 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Frontline | region = USA | sound = | dsp = | ver = USB r4 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Green screen on boot. }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Rising Sun Disc 1&amp;lt;br\&amp;gt;Medal of Honor: Rising Sun Disc 2| region = EUR | sound = | dsp = Unknown | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot.}}&lt;br /&gt;
{{ NIN| name = Mega Man Anniversary Collection | region = EUR | sound = Works | dsp = v9 | ver = v1.67 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Works perfectly but sound music always crashing }}&lt;br /&gt;
{{ NIN| name = Mega Man X Collection | region = USA | sound = Works | dsp = v9 | ver = v1.20 | lastVer= | status = Works | comp = | size = 974 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mega Man X: Command Mission | region = USA | sound = works | dsp = v9 | ver = v1.66 | lastVer= | status = Issues | comp = | size = 1.18 GB | mcemu = issues | wide = | 480P = | fst = | notes = May freeze occasionally at random. Saving freezes. }}&lt;br /&gt;
{{ NIN| name = Mega Man: Network Transmission | region = USA | sound = Works | dsp = v9 | ver = v1.43 | lastVer= | status = Works | comp = | size = 557 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = text appears working with font_ansi.bin. }}&lt;br /&gt;
{{ NIN| name = Men in Black II: Alien Escape | region = USA | sound = works | dsp =  | ver = v1.67 | lastVer= | status = doesn&#039;t work | comp = | size = 1.29 GB | mcemu = yes | wide = | 480P = | fst = | notes = freezes on the loading screen. }}&lt;br /&gt;
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1&amp;lt;br/&amp;gt;Metal Gear Solid: The Twin Snakes Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.14 GB&amp;lt;br\&amp;gt;1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Since you can&#039;t switch controller ports to beat Psycho Mantis you&#039;ll have to die at least once in that fight [[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 more info here]] }}&lt;br /&gt;
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1&amp;lt;br/&amp;gt;Metal Gear Solid: The Twin Snakes Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.75 | lastVer= v1.74 | status = Issues | comp = yes | size = 1.21 GB&amp;lt;br&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Hangs on first red Konami logo. Since you can&#039;t switch controller ports to beat Psycho Mantis you&#039;ll have to die at least once in that fight [[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 more info here]]. }}&lt;br /&gt;
{{ NIN| name = Metroid Prime | region = EUR | sound = Works | dsp =v2  | ver = v1.69 | lastVer=  | status = Works | comp =yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Metroid Prime | region = USA | sound = Works | dsp = v2 | ver = v1.71 | lastVer= v1.61 | status = Works | comp = | size = 1.25 GB | mcemu = Yes | wide = Yes | 480P = Yes | fst = | notes =   }}&lt;br /&gt;
{{ NIN| name = Metroid Prime 2: Echoes | region = EUR | sound =Works | dsp =v9 | ver = v1.69 | lastVer=  | status = Works | comp =yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Metroid Prime 2: Echoes | region = USA | sound = | dsp = v9 | ver = v1.69 | lastVer= v1.61 | status = Works | comp = | size = 1.35 GB | mcemu = Yes | wide = Yes | 480P = Yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures | region = USA | sound = Works | dsp = v3 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 1.05 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures 2 | region = USA | sound = Issues | dsp =v3 | ver = v1.67 | lastVer= | status = Issues | comp = | size = 1.29 GB | mcemu = yes | wide =  | 480P = | fst = | notes = Sound glitches on first screen, upon picking a game the following error displays &amp;quot;An error has occurred. Turn the power off and refer to the Nintendo GameCube Instruction Booklet for further information.&amp;quot;}}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures 3 | region = USA | sound = | dsp =v6 | ver = v1.67 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.18 GB| mcemu = | wide = | 480P = | fst = | notes = After the memory card screen the following occurs &amp;quot;An error has occurred. Turn the power off and refer to the Nintendo GameCube Instruction Booklet for further information.&amp;quot; }}&lt;br /&gt;
{{ NIN| name = MLB SlugFest 2003 | region = USA | sound = Works | dsp =v2 | ver = v1.47 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = MLB SlugFest 2004 | region = USA | sound = Works | dsp = v2| ver = v1.47 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mortal Kombat: Deadly Alliance | region = USA | sound = Works | dsp = v2 | ver = v1.23 | lastVer= | status = Works | comp = | size = 1.36 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mortal Kombat: Deception | region = USA | sound = | dsp = v6 | ver = v1.23 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Muppets: Party Cruise | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mystic Heroes | region = USA | sound = Works | dsp = v2 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Naruto: Clash of Ninja | region = USA | sound = Works | dsp =v9 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = Freezes clicking start at main menu.}}&lt;br /&gt;
{{ NIN| name = Naruto: Gekitōu Ninja Taisen! 4 | region = JAP | sound = Works | dsp = | ver = r85 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.30 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Intro game work  but  press start button freezing scream }}&lt;br /&gt;
{{ NIN| name = NASCAR Thunder 2003 | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P =  yes| fst = | notes =bios/Font file possibly required. }}&lt;br /&gt;
{{ NIN| name = NBA Street | region = USA | sound = Issues | dsp = v2 | ver = r18 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = Endless buzz sound, distorted audio, crashes and resets Wii U before title screen loads. }}&lt;br /&gt;
{{ NIN| name = NBA Street V3 | region = USA | sound = | dsp = v3 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = | 480P = | fst = | notes = Stars loading, then resets the Wii U after the second star loads. }}&lt;br /&gt;
{{ NIN| name = NBA Street Vol. 2 | region = USA | sound = | dsp = v4 | ver = v1.50 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Carbon | region = USA | sound = | dsp =v6 | ver = v1.29 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = freeze at logo screen with ipl.bin, black screen without ipl.bin }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Hot Pursuit 2 | region = USA | sound = Works | dsp = v2 | ver = v1.29 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Freezes after picking a race }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Most Wanted | region = USA | sound = | dsp = v6 | ver = v1.52 | lastVer= | status = issues | comp = | size = 1.24 GB | mcemu = yes | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required, randomly loads past logo then it freezes at different spots }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Underground | region = USA | sound = | dsp = v3 | ver = v1.29 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Underground 2 | region = USA | sound = | dsp = v6 | ver = v1.29 | lastVer= | status = Works | comp = | size =  | mcemu = yes | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required }}&lt;br /&gt;
{{ NIN| name = NFL 2K3 | region = USA | sound = | dsp = v2 | ver = r65 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on boot. }}&lt;br /&gt;
{{ NIN| name = NFL Blitz 2002 | region = USA | sound = Works | dsp = v2 | ver = r85 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NFL Blitz 2003 | region = USA | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Issues | comp = | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Everything works until you get to the game. Then it runs at about 5 fps. }}&lt;br /&gt;
{{ NIN| name = NFL Blitz Pro | region = USA | sound = | dsp = v3 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.15 GB | mcemu = | wide = | 480P = | fst = | notes = Freeze on first screen; littered with green video glitching }}&lt;br /&gt;
{{ NIN| name = NFL Street | region = USA | sound = Issues | dsp = v4 | ver = r18 | lastVer= | status = Works | comp = | size = 1.36 GB | mcemu = Yes | wide = Yes | 480P = Yes | fst = | notes = Randomly freezes during FMV&#039;s skip to avoid. Music plays fine but distortion, beeps, blips for sound effects. }}&lt;br /&gt;
{{ NIN| name = NFL Street 2 | region = USA | sound = Issues | dsp = v3 | ver = v1.50 | lastVer= | status = Issues | comp = | size = 1.36 GB | mcemu = Issues | wide = Yes | 480P = Yes | fst = | notes = Randomly freezes during FMV&#039;s skip to avoid. Music plays fine but distortion, beeps, blips for sound effects. Saves, but doesn&#039;t load MC Emu when starting the game, occasional freezes. }}&lt;br /&gt;
{{ NIN| name = NHL Hitz 2003 | region = USA | sound = Works | dsp =v4  | ver = v1.21 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide =  | 480P = | fst =  | notes = Mostly runs great. Occasionally freezes and needs reboot.}}&lt;br /&gt;
{{ NIN| name = Nickelodeon Party Blast | region = USA | sound = Works| dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 923 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Freezes at character select screen. }}&lt;br /&gt;
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Battle for Bikini Bottom | region = USA | sound = | dsp = v3 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.17 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes on first loading screen. }}&lt;br /&gt;
{{ NIN| name = Nickelodeon SpongeBob SquarePants: The Movie | region = USA | sound = | dsp = | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = / | 480P = / | fst = | notes = Videos play at 2x speed and are choppy. There are some audio glitches also. }}&lt;br /&gt;
{{ NIN| name = Nickelodeon The Adventures of Jimmy Neutron: Boy Genius: Jet Fusion | region = USA | sound = Works | dsp = v3 | ver = v1.31 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No longer freezes at title screen but gives black screen loading the first level }}&lt;br /&gt;
{{ NIN| name = Nicktoons Unite! | region = USA | sound = Works | dsp = v6 | ver = v1.69| lastVer= | status = Issues | comp = | size = | mcemu = | wide = Yes | 480P = Yes | fst = | notes = Random freezes - Unplayable.}}&lt;br /&gt;
{{ NIN| name = Nintendo Puzzle Collection | region = JAP | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 137 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = font_sjis.bin needed for Yoshi&#039;s Cookie.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Odama | region = USA | sound = Works | dsp = v6 | ver = v1.60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = No Mic support, plays well without mic. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = P.N. 03 | region = EUR | sound = | dsp = v4 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = no | 480P = no | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = P.N. 03 | region = USA | sound = | dsp = v4 | ver = v1.61 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = no | 480P = no | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Pac-Man Vs. | region = USA | sound = | dsp = v5 | ver = r23 | lastVer= | status = Issues | comp = | size = | mcemu = | wide = no | 480P = no | fst = | notes = Controller 1 stops working when connecting GBA. }}&lt;br /&gt;
{{ NIN| name = Pac-Man World 2 | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 852 MB | mcemu = yes | wide = yes| 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pac-Man World 3 | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pac-Man World Rally | region = USA | sound = works | dsp =v6  | ver = v1.67 | lastVer= | status = Doesn&#039;t Work | comp = | size = 537 MB | mcemu = yes | wide = | 480P = | fst = | notes =  Freezes on loading screen.}}&lt;br /&gt;
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = EUR | sound = Works | dsp = v7 | ver = v1.69 | lastVer= | status = Issues | comp = yes | size = 590 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Freezes in every battle when the curtains fall.&amp;lt;br\&amp;gt;Widescreen issues: Black bars on top and bottom appear only in 4:3 frame. Screen fades only in 4:3 frame. Background images not big enough.}}&lt;br /&gt;
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = USA | sound = Works | dsp = v7 | ver = v1.67 | lastVer= | status = Issues | comp = yes | size = 577 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Freezes in every battle when the curtains fall. Cutscenes do not display properly in widescreen. }}&lt;br /&gt;
{{ NIN| name = Peter Jackson&#039;s King Kong: The Official Game of the Movie | region = USA | sound = Works | dsp =v6 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Cutscenes play too fast. }}&lt;br /&gt;
{{ NIN| name = Phantasy Star Online Episode I &amp;amp; II | region = USA | sound = | dsp = Unknown | ver = v1.50 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Error Message: &amp;quot;An error has ocurred. Turn the power off and refer to the Nintendo GameCube Instruction Booklet for further information.&amp;quot;}}&lt;br /&gt;
{{ NIN| name = Pikmin | region = EUR | sound = Issues | dsp = Unknown | ver = v1.70 | lastVer= | status = Works | comp =yes | size =643 MB | mcemu = yes | wide =yes | 480P = yes | fst = | notes = Garbled audio during menu.}}&lt;br /&gt;
{{ NIN| name = Pikmin | region = USA | sound = Works | dsp = v10 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 634 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pikmin 2 | region = EUR | sound =  | dsp = v5 | ver = v1.70 | lastVer= | status = Doesn&#039;t Work | comp =  | size = 971 MB | mcemu =  | wide = | 480P =  | fst = | notes = Freeze during Nintendo logo. Reset combo works during freeze.}}&lt;br /&gt;
{{ NIN| name = Pikmin 2 | region = USA | sound = Works | dsp = v5 | ver = v1.69 | lastVer= | status = Works | comp = no | size = 963 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = Will freeze at title screen if shrunk. }}&lt;br /&gt;
{{ NIN| name = Pitfall: The Lost Expedition | region = USA | sound = Works | dsp = v2| ver = v1.35 | lastVer= | status = Works | comp = | size = 917 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = It does not freeze when it black scrrens for loading levles or cutscenes, it takes awile to load all the data just wait abit. }}&lt;br /&gt;
{{ NIN| name = Pokémon Box: Ruby &amp;amp; Sapphire | region = EUR | sound = Works | dsp = v3 | ver = v1.18 | lastVer= | status = Works | comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support. }}&lt;br /&gt;
{{ NIN| name = Pokémon Box: Ruby &amp;amp; Sapphire | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support. }}&lt;br /&gt;
{{NIN| name = Pokémon Channel | region = USA | sound = works | dsp = | ver = v1.52 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480p = yes | fst = | notes = Big loading times. No e-Reader support.}}&lt;br /&gt;
{{ NIN| name = Pokémon Colosseum | region = USA | sound = Works | dsp = v2 | ver = v1.65 | lastVer= | status = Works | comp = | size = 630 MB | mcemu = no | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pokémon XD: Gale of Darkness | region = USA | sound = | dsp =v9  | ver = v1.61 | lastVer= v1.29 | status = Doesn&#039;t Work | comp = | size = 1.01 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = Resets console on boot, more than likely the recent ARQPostRequest changes. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Sands of Time | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Cutscenes run at double speed. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Sands of Time | region = USA | sound = Works | dsp = Unknown | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes run at double speed. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Two Thrones | region = EUR | sound = Works | dsp = v6 | ver = v1.70 | lastVer= v1.61 | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Cutscenes run at double speed. Loading save does not work since v1.69 }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Two Thrones | region = USA | sound = Works | dsp = v6 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes run at double speed. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: Warrior Within | region = EUR | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Issues | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Cutscenes run at double speed. Enemies don&#039;t die, impossible to progress in the game. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: Warrior Within | region = USA | sound = Works | dsp = v6 | ver = v1.20 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes run at double speed. Enemies don&#039;t die, impossible to progress in the game. }}&lt;br /&gt;
{{ NIN| name = Princess Peach Demo (Gamecube SDK demo) | region = JAP | sound = Works | dsp = v2 | ver = v1.70 | lastVer= | status = Works | comp = | size = 1.35GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Runs smooth as butter. Showcases really neat features of the Gamecube/Wii GPU. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = R-Racing Evolution | region = EUR | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = R-Racing Evolution | region = USA | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = USA | sound = Works | dsp = v4 | ver = v1.50 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Red Faction II | region = USA | sound = | dsp = v4 | ver = r40 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.30 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at THQ logo with beeping sound. }}&lt;br /&gt;
{{ NIN| name = Reign of Fire | region = USA | sound = | dsp = v4 | ver = r40 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.32 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after nintendo logo. }}&lt;br /&gt;
{{ NIN| name = Resident Evil Disc 1&amp;lt;br/&amp;gt;Resident Evil Disc 2 | region = EUR | sound =Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works| comp = yes| size = 1.29 GB&amp;lt;br\&amp;gt;1.35 GB | mcemu =yes | wide =issues  | 480P =yes  | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds.}}&lt;br /&gt;
{{ NIN| name = Resident Evil Disc 1&amp;lt;br/&amp;gt;Resident Evil Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.14 GB&amp;lt;br/&amp;gt;1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds.}}&lt;br /&gt;
{{ NIN| name = Resident Evil 2 | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 2 | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 3: Nemesis | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 0.98 GB | mcemu = yes | wide = issues | 480P =yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 3: Nemesis | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 Disc 1&amp;lt;br/&amp;gt;Resident Evil 4 Disc 2 | region = EUR | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Works | comp =yes | size =1.32 GB&amp;lt;br\&amp;gt;1.31 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 Disc 1&amp;lt;br/&amp;gt;Resident Evil 4 Disc 2 | region = USA | sound = works | dsp = v6 | ver = v1.67 | lastVer= | status = works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = No sound at all for in game cutscenes. }}&lt;br /&gt;
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1&amp;lt;br/&amp;gt;Resident Evil: Code: Veronica X Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 898 MB&amp;lt;br/&amp;gt;1.10 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1&amp;lt;br/&amp;gt;Resident Evil: Code: Veronica X Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.16 GB&amp;lt;br&amp;gt; 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil Zero Disc 1&amp;lt;br/&amp;gt;Resident Evil Zero Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp =yes | size =1.28 GB&amp;lt;br\&amp;gt;1.25 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil Zero Disc 1&amp;lt;br/&amp;gt;Resident Evil Zero Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.26 GB&amp;lt;br/&amp;gt;1.23 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Robotech: Battlecry | region = USA | sound = Issues | dsp =v4 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = no | wide = | 480P = | fst = | notes = Slightly glitchy or missing audio. Memory card emulation resets the console. }}&lt;br /&gt;
{{ NIN| name = Rocky | region = USA | sound = | dsp =v4 | ver = v1.67 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rugrats: Royal Ransom | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = Random freezes - unplayable. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = EUR | sound = | dsp = v4 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes on loading main menu }}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.04 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes on licensing screen. }}&lt;br /&gt;
{{ NIN| name = SeaWorld Adventure Parks: Shamu&#039;s Deep Sea Adventures | region = USA | sound = Works | dsp =v6 | ver = v1.45 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Second Sight | region = USA | sound = | dsp =v3 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.28 GB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes when you select the first level. }}&lt;br /&gt;
{{ NIN| name = Sega Soccer Slam | region = USA | sound = | dsp = Unknown | ver = r38 | lastVer= | status = Doesn&#039;t Work | comp = | size = 538 MB | mcemu = | wide = | 480P = | fst = | notes = Powers off system at boot }}&lt;br /&gt;
{{ NIN| name = Shadow the Hedgehog | region = USA | sound = Works | dsp = v7 | ver = v1.62 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Occasional graphical glitches from using Shadow Dash.}}&lt;br /&gt;
{{ NIN| name = Shikigami no Shiro II | region = JAP | sound = issues | dsp = v2 | ver = v1.62 | lastVer= | status = Works | comp = | size = 912 MB | mcemu = yes | wide = | 480P = | fst = | notes = No audio stream support yet, but very playable. }}&lt;br /&gt;
{{ NIN| name = Shrek 2 | region = USA | sound = Works | dsp = v3 | ver = v1.44 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek Super Party | region = EUR | sound = | dsp = v4 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Black Screen on boot. }}&lt;br /&gt;
{{ NIN| name = Simpsons, The: Hit &amp;amp; Run | region = USA | sound = Works | dsp = v7 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = | fst = | notes = Takes forever to get off first screen. }}&lt;br /&gt;
{{ NIN| name = Simpsons, The: Road Rage | region = USA | sound = | dsp = v2 | ver = v1.01 | lastVer= | status = Works | comp = | size = 726 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Widesceen not showing correctly. }}&lt;br /&gt;
{{ NIN| name = Sims, The | region = JAP | sound = | dsp = v4 | ver = r16 | lastVer= | status = Doesn&#039;t Work | comp = | size = 416 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Sims, The | region = USA | sound = | dsp = v4 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = 416 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Sims 2, The | region = USA | sound = Works | dsp = v6 | ver = v1.03 | lastVer= | status = Works | comp = | size = 1.27 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Controller acts strange at title screen }}&lt;br /&gt;
{{ NIN| name = Skies of Arcadia Legends | region = EUR | sound = | dsp = v2 | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = no | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Skies of Arcadia Legends | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Sonic Adventure 2: Battle | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Sonic Adventure 2: Battle | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Some optical effects only appear in the 4:3 part of the screen }}&lt;br /&gt;
{{ NIN| name = Sonic Adventure DX: Director&#039;s Cut | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.31 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Requires ipl.bin. Controller acts strange during pause menu.&amp;lt;br\&amp;gt;Widescreen issues: Screen does not fade outside the 4:3 frame. A few Objects missing outside 4:3 frame (grass)}}&lt;br /&gt;
{{ NIN| name = Sonic Adventure DX: Director&#039;s Cut | region = USA | sound = | dsp = v4 | ver = v1.67 | lastVer= | status = Issues | comp = | size = 1.31 GB | mcemu = yes | wide = | 480P = | fst = | notes = May freeze randomly, input during gameplay is unstable. Needs font_ansi.bin to work. Game Gear games have no sound. }}&lt;br /&gt;
{{ NIN| name = Sonic Gems Collection | region = USA | sound = | dsp = v6 | ver = v1.55 | lastVer= | status = Issues | comp = | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Black screen booting dol specific games(Needs in-game-dol loading support). Game Gear and Genesis games have no audio output. As of v1.31 menu sfx lags and loading into sections is very slow(videos are loaded and displayed into the background), launching GG and Genesis games may result in a crash. }}&lt;br /&gt;
{{ NIN| name = Sonic Heroes | region = USA | sound = Works | dsp = v3 | ver = v1.66 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sonic Heroes | region = JAP | sound = | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sonic Mega Collection | region = USA | sound = Issues | dsp = v2 | ver = v1.43 | lastVer= | status = Issues | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Games are muted; not dsp related. Z button menu freezes gameplay. }}&lt;br /&gt;
{{ NIN| name = Sonic Riders | region = USA | sound = Works | dsp = Unknown | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =  | 480P = | fst = | notes = Cutscenes have lag and gameplay has audio skips. v1.30 doesn&#039;t have such problems. }}&lt;br /&gt;
{{ NIN| name = Soulcalibur II | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 992 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Soulcalibur II | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 988 MB | mcemu = Yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Space Raiders | region = USA | sound = 633MB | dsp = v3 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sphinx and the Cursed Mummy | region = USA | sound = | dsp =v3  | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Freezes at progressive screen. }}&lt;br /&gt;
{{ NIN| name = Spider-Man | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.14 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after the first loading screen. }}&lt;br /&gt;
{{ NIN| name = Spider-Man 2 | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen Issues: Textures pop in on edges of screen. }}&lt;br /&gt;
{{ NIN| name = Spyro: A Hero&#039;s Tail | region = USA | sound = Works | dsp = v3 | ver = v1.60 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = font_ansi.bin or bios required }}&lt;br /&gt;
{{ NIN| name = Spyro: Enter The DragonFly | region = USA | sound = Works | dsp = v4 | ver = v1.35 | lastVer= | status = Works | comp = yes | size = 748 MB | mcemu = yes | wide = | 480P = | fst = | notes = Needs font_ansi.bin to work, fixed again as off 1.35 big loading time tough. }}&lt;br /&gt;
{{ NIN| name = SRS: Street Racing Syndicate | region = USA | sound = | dsp = v3 | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.27 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after opening cutscene. }}&lt;br /&gt;
{{ NIN| name = SSX On Tour | region = EUR | sound = Works | dsp =  | ver = v1.29 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes/issues/no | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = SSX On Tour | region = USA | sound = works | dsp = v6 | ver = v1.52 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Fox Adventures | region = EUR | sound = Issues | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 753 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Audio streaming. Black screen after first fight. }}&lt;br /&gt;
{{ NIN| name = Star Fox Adventures | region = USA | sound = Issues | dsp = v2 | ver = v1.43 | lastVer= | status = Issues | comp = | size = 777 MB | mcemu = yes | wide = | 480P = | fst = | notes = Audio streaming. Freezes during first cutscene or first fight.}}&lt;br /&gt;
{{ NIN| name = Star Fox Assault | region = EUR | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = font_sjis.bin/ipl.bin required.&amp;lt;br\&amp;gt; Black screen instead of warning screen, Nintendo, Namco and Sofdec logos. After black screen everything works. }}&lt;br /&gt;
{{ NIN| name = Star Fox Assault | region = USA | sound = Works | dsp = v6 | ver = v1.59 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = font_sjis.bin/ipl.bin required. Long loading times upon boot. Memory card emulation last working on v1.26.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Bounty Hunter | region = EUR | sound = | dsp = v4 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Star Wars: Bounty Hunter | region = USA | sound = works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Wars: The Clone Wars | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after logo intros. }}&lt;br /&gt;
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp =yes | size = 1.20 GB | mcemu =  | wide = yes | 480P =yes | fst = | notes = Cutscenes too fast.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = EUR | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.30 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.30 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = EUR | sound = | dsp = v3 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = USA | sound = | dsp = v3 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Super Mario Strikers | region = USA | sound = Works | dsp = v9 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Mario Sunshine | region = EUR | sound = Works | dsp = v1 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Mario Sunshine | region = USA | sound = Works | dsp = v1 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Issues | comp = | size = 480 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes within 5 seconds of boot }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball 2 | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Issues | comp = | size = 990 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes 5 seconds after reaching title screen }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball Adventure | region = USA | sound = | dsp = v6 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = 760 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee v1.02 | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.04 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee v1.00/v1.02 | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Superman: Shadow of Apokolips | region = USA | sound = works | dsp = v4 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.34 GB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes when you disable the helicopter. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Tales of Symphonia Disc 1&amp;lt;br/&amp;gt;Tales of Symphonia Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.24 GB&amp;lt;br/&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No automatic disc swapping. }}&lt;br /&gt;
{{ NIN| name = Tales of Symphonia Disc 1&amp;lt;br/&amp;gt;Tales of Symphonia Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.28 GB&amp;lt;br&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No automatic disc swapping. }}&lt;br /&gt;
{{ NIN| name = Tak and the Power of Juju | region = USA | sound = | dsp =v4 | ver = v1.70 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes when you press start on main menu. }}&lt;br /&gt;
{{ NIN| name = Taz: Wanted | region = USA | sound = works | dsp =v4 | ver = v1.69 | lastVer= | status = works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Terminator 3: The Redemption | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide =  | 480P =  | fst = yes | notes = Cutscenes play too fast and have lag. }}&lt;br /&gt;
{{ NIN| name = Tiger Woods PGA Tour 20?? Disc 1&amp;lt;br/&amp;gt;Tiger Woods PGA Tour 20?? Disc 2 | region = USA | sound = | dsp = v6 | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = No automatic disc swapping. Black Screen on boot }}&lt;br /&gt;
{{ NIN| name = TimeSplitters 2 | region = USA | sound = works | dsp = v4 | ver = v1.67 | lastVer= | status = works | comp = | size = 1.33 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Characters are invisible in cutscenes(just their guns floating around). Also one section of audio loops over and over in the cutscenes. Arcade mode appears to load up and play just fine.  }}&lt;br /&gt;
{{ NIN| name = TimeSplitters: Future Perfect | region = USA | sound = Works | dsp = v6 | ver = v1.27 | lastVer= | status = Works | comp = | size = 1.33 GB | mcemu = yes | wide = | 480P = | fst = | notes = Needs font_ansi.bin in the root of sd/usb. }}&lt;br /&gt;
{{ NIN| name = TMNT | region = USA | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom and Jerry in War of The Whiskers | region = USA | sound = Works | dsp = v6 | ver = v1.55 | lastVer= | status = Works | comp = | size = 195 MB| mcemu = yes | wide = | 480P = | fst = | notes = Sound overplays, but work perfect }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Ghost Reckon | region = USA | sound = | dsp = v4 | ver = r40 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = Green Screen on boot. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Ghost Reckon 2 | region = USA | sound = Works | dsp = Unknown | ver = v1.27 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.27 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after first cutscene, needs font_ansi.bin to reach that far. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Rainbow Six 3 | region = USA | sound = Works | dsp = v3 | ver = v1.27 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.21 GB | mcemu = | wide = | 480P = | fst = | notes = freezes after first couple of cutscenes, needs font_ansi.bin to reach that far. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Rainbow Six: Lockdown | region = USA | sound = Works | dsp = v6 | ver = r85 | lastVer= | status = Works | comp = | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = To see the progressive scan correctly you need font_ansi.bin it has  some slowdowns here and there. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Chaos Theory Disc 1&amp;lt;br/&amp;gt;Tom Clancy&#039;s Splinter Cell: Chaos Theory Disc 2 | region = USA | sound = Issues | dsp = v6 | ver = r85 | lastVer= | status = Issues | comp = | size = 1.21 GB | mcemu = | wide = Yes | 480P = | fst = | notes = Game crashes when selecting difficulty. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Double Agent Disc 1&amp;lt;br\&amp;gt;Tom Clancy&#039;s Splinter Cell: Double Agent Disc 2 | region = USA | sound = | dsp = | ver = v1.18 | lastVer= | status = Issues | comp = | size = | mcemu = issues | wide = | 480P = | fst = | notes = Game crashes after selecting difficulty, it will format memory card but doesn&#039;t save. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s American Wasteland | region = EUR | sound = Issues | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.32 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Music is missing.}}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 3 | region = EUR | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at first screen. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 3 | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at first loading screen. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 4 | region = EUR | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.25 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at first screen. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 4 | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.25 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after progressive screen. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size =1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground 2 | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size =1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground 2 | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = True Crime: New York City | region = USA | sound = Works | dsp = v6 | ver = v1.61 | lastVer= v1.60 | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = videos fast but work perfect, freezing on the loading screen since v1.61}}&lt;br /&gt;
{{ NIN| name = True Crime: Streets of LA | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = yes | size = 1.36 GB | mcemu = yes | wide = yes | 480P = Yes | fst = | notes = Big loading times. }}&lt;br /&gt;
{{ NIN| name = Tube Slider: The Championship of Future Formula | region = USA | sound = Doesn&#039;t Work | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 630 MB | mcemu = | wide = | 480P = | fst = | notes = Crashes after pushing start at title screen. }}&lt;br /&gt;
{{ NIN| name = Turok: Evolution | region = USA | sound = works | dsp = v4 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 1.11 GB | mcemu = yes | wide = | 480P = | fst = | notes = Big loading times. }}&lt;br /&gt;
{{ NIN| name = TY the Tasmanian Tiger | region = USA | sound = Works | dsp = v4| ver = v1.44 | lastVer= | status = Issues | comp = | size = 1.23 GB | mcemu = | wide = | 480P = | fst = | notes = Random freezing during gameplay. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = UEFA Champions League 2004-2005 | region = EUR | sound =Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp =yes | size = 835 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes =  Widescreen issues: Player disappear outside 4:3-Frame}}&lt;br /&gt;
{{ NIN| name = Ultimate Spider-Man | region = USA | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Issues | comp = yes | size = 1.17 GB | mcemu = issues | wide = yes | 480P = yes | fst = | notes = Game works fine until you get to the venom stage then it freezes. Loading works but every time you save it asks for a format. }}&lt;br /&gt;
{{ NIN| name = Universal Studios Theme Parks Adventure | region = USA | sound = Works | dsp =v2 | ver = v1.62 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 849 MB | mcemu = yes | wide = | 480P = | fst = | notes = Can format memory card, but starting new game causes black screen. Same happens with or without memory card. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe 2 | region = USA | sound = Works | dsp = v4 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe | region = USA | sound = | dsp = v3 | ver = v1.67 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.23 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at intro cutscene. }}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe: Red Hot Rumble | region = USA | sound = works | dsp = v11 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Virtua Striker 4 Ver.2006 | region = | sound = | dsp =v3 | ver = v1.69 | lastVer= | status = Doesn&#039;t work | comp = | size = 458 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Wario World | region = EUR | sound = Works | dsp = v2 | ver = v1.28 | lastVer= | status = Works | comp = | size = 275 MB | mcemu = yes | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required. }}&lt;br /&gt;
{{ NIN| name = Wario World | region = USA | sound = Works | dsp = v2 | ver = v1.71 | lastVer= | status = Works | comp = yes | size = 257 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = font_ansi.bin/ipl.bin required. Widescreen causes texture pop in on edges of screen. }}&lt;br /&gt;
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 846 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Wave Race: Storm Blue | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Worms 3D | region = EUR | sound = | dsp = v2 | ver = v1.71 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Worms 3D | region = USA | sound = | dsp = v2 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Worms Blast | region = USA | sound = | dsp = v2 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = WWE Day of Reckoning 2 | region = USA | sound = Works | dsp = Unknown | ver = v1.43 | lastVer= | status = Works | comp = | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = A few audio skips and file cache issues during entrances but very playable }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = X-Men Legends | region = USA | sound = | dsp = v4 | ver = v1.44 | lastVer= | status = Issues | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = game loads to menu but you cant go into options it will freeze and if you load straight into the game it works until you start to move around for a little bit }}&lt;br /&gt;
{{ NIN| name = X-Men Legends II: Rise of Apocalypse | region = USA | sound = | dsp = v4 | ver = v1.18 | lastVer= | status = Issues | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = game loads fine but after the first cutscene the game starts and it freezes }}&lt;br /&gt;
{{ NIN| name = XIII | region = USA | sound = | dsp = v3 | ver = v1.47 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = | 480P = | fst = | notes = Freeze on opening credits. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Yu-Gi-Oh! The Falsebound Kingdom | region = USA | sound = | dsp = v4 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Freezes at licensed by Nintendo. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Zatch Bell! Mamodo Battles | region = USA | sound = | dsp = v3 | ver = v1.30 | lastVer= | status = Doesn&#039;t Work | comp = | size = 342 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Zatch Bell! Mamodo Fury | region = USA | sound = | dsp = v9 | ver = v1.30 | lastVer= | status = Works | comp = | size = 910 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Zelda no Densetsu: Toki no Ocarina GC: Ura Zelda | region = JAP | sound = | dsp = v4 | ver = r38 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.16GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at Nintendo logo }}&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Compatibility Lists]]&lt;/div&gt;</summary>
		<author><name>Daxtsu</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Nintendont_Compatibility_List&amp;diff=51038</id>
		<title>Nintendont Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Nintendont_Compatibility_List&amp;diff=51038"/>
		<updated>2014-06-02T10:19:56Z</updated>

		<summary type="html">&lt;p&gt;Daxtsu: Updated MGS for 1.75 and a couple other tiny things.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&#039;&#039;&#039;Compatibility list for Nintendont. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[https://code.google.com/p/nintendon-t/ Nintendont Homepage]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[http://gbatemp.net/threads/nintendont-crediars-new-project.349258 Nintendont Thread on GBATemp]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Posting Guidelines: UNDERSTAND BEFORE EDITING==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;,&amp;quot; &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;,&amp;quot; or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;, or specific county code &amp;quot;FRN&amp;quot;, &amp;quot;GER&amp;quot;, &amp;quot;SPN&amp;quot;, &amp;quot;ITL&amp;quot; &amp;quot;DUT&amp;quot; or &amp;quot;AUS&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DSP&#039;&#039;&#039; - Which sound DSP version the game is using. Do not use &amp;quot;unknown&amp;quot; if you don&#039;t know the version. &#039;&#039;&#039;Unknown&#039;&#039;&#039; is a valid entry from nintendont&#039;s log when it didn&#039;t find the DSP version. If you don&#039;t know the version, just leave it empty. You can also drag and drop the ISO into [http://crediar.no-ip.com/dspscan.rar dspscan] to obtain the dsp version.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sound&#039;&#039;&#039; - Whether the sound works of not. set to &#039;&#039;&#039;Works&#039;&#039;&#039; if the game has overall good sound with very rare on non existent garbled noises (like zelda Wind Waker). Set to &#039;&#039;&#039;Issues&#039;&#039;&#039; if the game has mixed sound issues (working fine in some part of the game, but some instrument/cutscene/menus don&#039;t). Set to &#039;&#039;&#039;Doesn&#039;t work&#039;&#039;&#039; for games with contant garbled noises, incorrect or no sound at all. If the game has no sound due to audio streaming then note &amp;quot;Audio Streaming&amp;quot; in the notes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version&#039;&#039;&#039; - Always try to use the latest [http://gbatemp.net/threads/nintendont-crediars-new-project.349258/ Nintendont release]. If you&#039;re using a more recent version than the one listed, update this field.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Last working version&#039;&#039;&#039; - update both the Version column and this column when the game works. Update only the &amp;quot;Version&amp;quot; column if it doesn&#039;t work and keep this column with the latest known working version.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of the game with a uncompressed (1.35GB) 1:1 disc image dump. Make sure to have ipl.bin or font_ansi.bin on the root of your device to ensure maximum compatibility. Mark the game as &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot; if the game is 98-100% compatible. Mark the game as &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot; if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as &amp;quot;&#039;&#039;&#039;Doesn&#039;t work&#039;&#039;&#039;&amp;quot; if it freezes at the same point every time or fails to boot at all.[http://www.slavasoft.com/hashcalc/index.htm Verify] your game.iso [http://redump.org/discs/system/gc/ here.] Titles with any missing audio due to disc streaming are to be entered as &#039;&#039;Issues&#039;&#039; with notes of audio streaming. Also note that newer release versions of Nintendont always take priority. Should you happen to find that an up to date Nintendont breaks a game that is listed here as working with an older revision, mention the earlier compatible revision under Notes. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Options&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:The enhancements of Memory Card Emulation, Widescreen Patch, Progressive Patch, DiscEX compression and GCReEx (fst) are to be considered optional, and should only be tested after the game has been confirmed to work without these features. Do not for example, add a new title to the list as &#039;Doesn&#039;t Work&#039; having only tested the game with one of these settings enabled, as it&#039;s probable the game works flawlessly without it.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;MCEmu&#039;&#039;&#039; (Memory Card Emulation) - This is the game save redirection feature which uses the front SD instead of a GameCube memory card. Keep in mind that not all games will work with this patching. Enter &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot; for working, or &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot; for not working. For partially working games, you can enter &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;. If you have not enabled Memory Card Emulation, leave the field blank.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Shrunk&#039;&#039;&#039; - Only use the latest version of [http://crediar.no-ip.com/dwn.php DiscEX] with the -c command on your verified 1:1 disc image or DMToolbox. A few titles will fail to start or eventually crash when you compress the .iso. Compatible games should be marked &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot;, and games that do not work flawlessly after compression should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot;. You should also fill in the size of the compressed game.iso (&#039;&#039;&#039;Note:&#039;&#039;&#039; DMToolbox always displays 1.36 GB as file size, which is usually wrong. You have to check the filesize for yourself). If you have not compressed the 1:1 image, leave the comp field blank. Games that have issues with compression should have comp marked as &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Wide&#039;&#039;&#039; (Widescreen Patch) - Whether or not a game can be patched to run in widescreen mode. Games that fail to start or later error should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot;. If the game displays any oddities but plays without crashing, you can enter &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;. If you didn&#039;t test Widescreen patch, leave the wide field blank.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;480P&#039;&#039;&#039; - Whether or not a game can be forced to run in progressive mode. Note is only for games that do not normally support 480p (a list of those that do is [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_with_480p_and_16:9_support here]).&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;fst&#039;&#039;&#039; - Whether or not a game works in extracted (file system) mode, using the latest version of [http://crediar.no-ip.com/dwn.php GCReEx] on your verified 1:1 disc image or DMToolbox.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes like &#039;Works Great&#039; are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template to add a new entry&#039;&#039;&#039;&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;{{ NIN| name = game_name | region = USA/JAP/EUR | sound = Works/Issues/Doesn&#039;t Work | dsp = vxx | ver = v1.?? | lastVer= | status = Works/Issues/Doesn&#039;t Work | comp = yes/issues/no | size = | mcemu = yes/issues/no | wide = yes/issues/no | 480P = yes/issues/no | fst = yes/issues/no | notes = }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = 007: Agent im Kreuzfeuer | region = GER | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.20 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 007: Agent Under Fire | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.24 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 007: Alles oder Nichts | region = GER | sound = | dsp = Unknown | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Shuts down Wii on start. }}&lt;br /&gt;
{{ NIN| name = 007: Everything or Nothing | region = EUR | sound = | dsp = Unknown | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Shuts down Wii on start. }}&lt;br /&gt;
{{ NIN| name = 007: From Russia with Love | region = EUR | sound = | dsp = v7 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 007: Liebesgrüße aus Moskau | region = GER | sound = | dsp = v7 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 007: Nightfire | region = EUR | sound = | dsp = Unknown | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.19 GB | mcemu = | wide = | 480P = | fst = | notes = Error Message: &amp;quot;An error has ocurred. Turn the power off and refer to the Nintendo GameCube Instruction Booklet for further instructions.&amp;quot; Used ipl.bin. }}&lt;br /&gt;
{{ NIN| name = 007: Nightfire | region = USA | sound = | dsp = Unknown | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.19 GB | mcemu = | wide = | 480P = | fst = | notes = Error Message: &amp;quot;An error has ocurred. Turn the power off and refer to the Nintendo GameCube Instruction Booklet for further instructions.&amp;quot; Used font_ansi.bin. }}&lt;br /&gt;
{{ NIN| name = 1080 Avalanche | region = USA | sound = | dsp = v3 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.20 GB | mcemu = | wide = | 480P = | fst = | notes = After the title screen it will freeze in about 20 seconds. }}&lt;br /&gt;
{{ NIN| name = 18 Wheeler: American Pro Trucker | region = USA | sound = | dsp = v2 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = 270 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = 2002 FIFA World Cup Korea Japan | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = 4x4 Evo 2 | region = USA | sound = works | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 552 MB | mcemu = | wide = | 480P = | fst = | notes = freezes when entering the race. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = AGB Emulator | region = USA | sound = | dsp = v3 | ver = v1.29 | lastVer= | status = Issues | comp = | size = 19 MB | mcemu = | wide = | 480P = | fst = | notes = May freeze really quick. There is a noticeable speed improvement vs. GC mode. Many games with slowdowns are now fullspeed. Much faster than RA&#039;s VBA Next even. }}&lt;br /&gt;
{{ NIN| name = Alien Hominid | region = USA | sound = | dsp = v6 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 430 MB | mcemu = | wide = | 480P = no | fst = | notes = Progressive crashes game. Black screen after memory card screen. }}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2002 | region = USA | sound = works | dsp = v2 | ver = v1.70 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = | 480P = | fst = | notes = takes 10 seconds of black screen to boot then 30 seconds of  froozen screen after formating mcemu to reach main menu, big loading times otherwise works great.}}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2003 featuring Derek Jeter | region = USA | sound = works | dsp = v2 | ver = v1.70 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = | fst = | notes = Big loading times. }}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2004 | region = USA | sound = works | dsp = v4 | ver = v1.70 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = no | wide = | 480P = | fst = | notes = Big loading times, it cant save because it needs 388 blocks free but nintendont only creates up to 251 blocks MC. }}&lt;br /&gt;
{{ NIN| name = Amazing Island | region = USA | sound = Works | dsp = v3 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 0.98 GB | mcemu = yes | wide = | 480P = | fst = | notes = Crash Right after Intro (White Screen) }}&lt;br /&gt;
{{ NIN| name = American Chopper 2: Full Throttle | region = USA | sound = Works | dsp = v6 | ver = v1.20 | lastVer= | status = Works | comp = | size = 1.13 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Animal Crossing | region = EUR | sound = Works | dsp = Unknown | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 26 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Use [http://ul.to/88zi8qrq GCReEx] to extract your iso. Open the folder tgc and convert the tgc file of the language you want with [http://www.mediafire.com/download/abi43b3bxjt8n0x/tgctogcm.exe tgctogcm]. Rename the resulting file to game.iso. }}&lt;br /&gt;
{{ NIN| name = Animal Crossing | region = USA | sound = Works | dsp = Unknown | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 26 MB | mcemu = Yes | wide = yes | 480P = yes | fst = | notes = Game Boy Advance Link Cable and E Reader features won&#039;t work. }}&lt;br /&gt;
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Ant Bully, The | region = USA | sound = Works | dsp = v6 | ver = v1.21 | lastVer= | status = Works | comp = yes | size = 497 MB | mcemu = yes | wide = | 480P = | fst = | notes = Playable, sound glitches }}&lt;br /&gt;
{{ NIN| name = Aquaman: Battle for Atlantis | region = USA | sound = Works | dsp = v4 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 535 MB | mcemu = yes | wide = | 480P = | fst = | notes = Crashes on Loading Screen }}&lt;br /&gt;
{{ NIN| name = Army Men: Air Combat: The Elite Missions | region = USA | sound = | dsp = v4 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 960 MB | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Army Men: RTS | region = USA | sound = | dsp = v2 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Army Men: Sarge&#039;s War | region = USA | sound = | dsp = v4 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.27 GB | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Asterix and Obelix XXL | region = EUR | sound = Works | dsp = v3 | ver = v1.20 | lastVer= | status = Works | comp = | size = 724 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = ATV: Quad Power Racing 2 | region = USA | sound = | dsp = v2 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 466 MB | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Auto Modellista | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB| mcemu = | wide = | 480P = | fst = | notes = Freezes at memorycard screen. }}&lt;br /&gt;
{{ NIN| name = Avatar: The Last Airbender | region = USA | sound = Works | dsp = v6 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 857 MB | mcemu = yes | wide = | 480P = | fst = | notes = Intro too fast&lt;br /&gt;
Crash after Starting New Game (sound Loop) }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Backyard Baseball | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Crash after intro }}&lt;br /&gt;
{{ NIN| name = Backyard Football | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Intro too fast, crash after intro }}&lt;br /&gt;
{{ NIN| name = Backyard Sports: Baseball 2007 | region = USA | sound = Works | dsp = v6 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bad Boys: Miami Takedown | region = USA | sound = | dsp = v3 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Baldur&#039;s Gate: Dark Alliance | region = USA | sound = yes | dsp = v4 | ver = v1.23 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Baten Kaitos Origins Disc 1&amp;lt;br/&amp;gt;Baten Kaitos Origins Disc 2 | region = USA | sound = yes | dsp = v3 | ver = v1.49 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1&amp;lt;br/&amp;gt;Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = EUR | sound = yes | dsp = v3 | ver = r38 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Random Crashes. English only }}&lt;br /&gt;
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1&amp;lt;br/&amp;gt;Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.49 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes =Whentrying to load a save, it will report your memory card as corrupted. Do not format, just say no and then try again, then it works. Music in the battle scenes too loud and music keeps playing after battle is over randomly. }}&lt;br /&gt;
{{ NIN| name = Batman Begins | region = USA | sound = Works | dsp = v3 | ver = v1.52 | lastVer= USB r4 | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = yes | 480P = | fst = | notes = It doesnt work since versions from sd and usb got mixed together So it blackscreens after choosing progressive ever since usb r4 where it played perfectly. }}&lt;br /&gt;
{{ NIN| name = Batman: Dark Tomorrow | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Crashes after new game intro }}&lt;br /&gt;
{{ NIN| name = Batman: Rise of Sin Tzu | region = USA | sound = Works | dsp = v4 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes play too fast }}&lt;br /&gt;
{{ NIN| name = Batman: Vengeance | region = USA | sound = | dsp = Unknown | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Battalion Wars | region = USA | sound = Works | dsp = v6 | ver = v1.18 | lastVer= | status = Works | comp = yes | size = 946 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Battle Stadium D.O.N. | region = JAP | sound = Works | dsp = | ver = v1.23 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Beach Spikers: Virtua Beach Volleyball | region = USA | sound = Issues | dsp = v2 | ver = r76 | lastVer= | status = Works | comp = | size = 237 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = In widescreen mode, image edges will not show all }}&lt;br /&gt;
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = EUR | sound = | dsp = v4 | ver = r44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = USA | sound = Doesn&#039;t Work | dsp = v2 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Sound plays too fast }}&lt;br /&gt;
{{ NIN| name = Beyond Good &amp;amp; Evil | region = USA | sound = Issues | dsp = v4 | ver = v1.44 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = Altered Sound and Music. Freezes at the hangar door. }}&lt;br /&gt;
{{ NIN| name = Big Air Freestyle | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Crash after intro }}&lt;br /&gt;
{{ NIN| name = Big Mutha Truckers | region = USA | sound = | dsp = v4 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Billy Hatcher and the Giant Egg | region = USA | sound = Issues | dsp = v3 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = no | wide = | 480P = | fst = | notes = Freezes during loading screen after the first cut scene. }}&lt;br /&gt;
{{ NIN| name = Bionicle | region = USA | sound = | dsp = v4 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Bionicle Heroes | region = USA | sound = Works | dsp = v6 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Black &amp;amp; Bruised | region = USA | sound = Works | dsp = v4 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = USA | sound = Works | dsp = v4 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = BloodRayne | region = USA | sound = Works | dsp = v2 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bloody Roar: Primal Fury | region = EUR | sound = | dsp = v2 | ver = v1.39 | lastVer= | status = Doesn&#039;t Work | comp = | size = 637MB | mcemu = no | wide = | 480P = | fst = | notes = Freezes after creating data file }}&lt;br /&gt;
{{ NIN| name = Bloody Roar: Primal Fury | region = USA | sound = | dsp = v2 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after creating data file. }}&lt;br /&gt;
{{ NIN| name = BMX XXX | region = USA | sound = Issues | dsp = v4 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = No BGM }}&lt;br /&gt;
{{ NIN| name = Bomberman Generation | region = EUR | sound = Issues | dsp = v2 | ver = r22 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = Stays on now saving screen forever. }}&lt;br /&gt;
{{ NIN| name = Bomberman Generation | region = USA | sound = | dsp = v2 | ver = v1.50 | lastVer= | status = Doesn&#039;t Work | comp = | size = 0.99 GB | mcemu = | wide = yes | 480P = | fst = | notes = Freezes on now loading screen. }}&lt;br /&gt;
{{ NIN| name = Bomberman Jetters | region = USA | sound = Works | dsp = v3 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bratz: Forever Diamondz | region = USA | sound = Works | dsp = v6 | ver = v1.43 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bratz: Rock Angelz | region = USA | sound = | dsp = v3 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = USA | sound = | dsp = v4 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on Boot }}&lt;br /&gt;
{{ NIN| name = Burnout | region = USA | sound = Works | dsp = v2 | ver = v1.03 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Sky is bugged with random colors. }}&lt;br /&gt;
{{ NIN| name = Burnout 2: Point of Impact | region = USA | sound = Works | dsp = v4 | ver = v1.60 | lastVer=| status = Works | comp = yes | size = 1.21 GB | mcemu = yes| wide = yes | 480P = yes | fst = | notes = Stiff controls but this may just be the game. }}&lt;br /&gt;
{{ NIN| name = Bust-A-Move 3000 | region = USA | sound = Works | dsp = v4 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 155 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = sound fx and bgm is garbage. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Call of Duty 2: Big Red One | region = USA | sound = | dsp = v3 | ver = v1.20 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after choosing play game on the main menu. }}&lt;br /&gt;
{{ NIN| name = Call of Duty: Finest Hour | region = USA | sound = Works | dsp = v3 | ver = v1.29 | lastVer= | status = Issues | comp = | size = 1.30 GB | mcemu = yes | wide = | 480P = | fst = | notes = Ingame all buttons stop working except the dual analogs on the gamecube &amp;amp; ps3 controller. Cutscenes run at double speed. }}&lt;br /&gt;
{{ NIN| name = CAPCOM vs SNK 2 EO | region = EUR | sound = Works | dsp = v2 | ver = r85 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = CAPCOM vs SNK 2 EO | region = USA | sound = works | dsp = v2 | ver = v1.50 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Chaos Field | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 480 MB | mcemu = yes | wide = | 480P = | fst = | notes = Intro lags. }}&lt;br /&gt;
{{ NIN| name = Charlie and the Chocolate Factory | region = USA | sound = Works | dsp = v9 | ver = v1.20 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Chibi-Robo! | region = EUR | sound = | dsp = v6 | ver = r13 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on boot. }}&lt;br /&gt;
{{ NIN| name = Chibi-Robo! | region = USA | sound = works | dsp = v4 | ver = v1.69 | lastVer=  | status = works | comp = yes | size = 407 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Chronicles of Narnia, The: The Lion, the Witch and the Wardrobe | region = EUR | sound = Works | dsp = v6 | ver = r35 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name =  Conflict:  Desert Storm | region = USA | sound = Works | dsp = v4  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name =  Conflict:  Desert Storm II: Back to Baghdad | region = USA | sound = Works | dsp =v3  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.14 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Crash Bandicoot: The Wrath of Cortex | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 894 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes at loading screen. }}&lt;br /&gt;
{{ NIN| name = Crash Nitro Kart | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes = Some minor graphics are very blurry.}}&lt;br /&gt;
{{ NIN| name = Crazy Taxi | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 133 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes the moment you are about to play.}}&lt;br /&gt;
{{ NIN| name = Cubivore | region = USA | sound = works | dsp = v7 | ver = v1.67 | lastVer= | status = works | comp = yes | size = 95 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Custom Robo | region = USA | sound = | dsp = v3 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp =  | size = 940 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Dairantou Smash Brothers DX v1.00/v1.02 | region = JAP | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Have slight big loading times }}&lt;br /&gt;
{{ NIN| name = Dance Dance Revolution: Mario Mix | region = USA | sound = Works | dsp = v9| ver = v1.44 | lastVer= | status = Works | comp = yes | size = 264 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen has small optical graphics glitches. }}&lt;br /&gt;
{{ NIN| name = Dead to Rights | region = USA | sound = | dsp =v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes during tutorial. }}&lt;br /&gt;
{{ NIN| name = Def Jam: Fight for NY | region = USA | sound =v3 | dsp =v3 | ver = v1.47 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = error screen while its loading before the fight }}&lt;br /&gt;
{{ NIN| name = Def Jam: Vendetta | region = USA | sound = | dsp = v2 | ver = v1.47 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Die Hard: Vendetta | region = USA | sound = works | dsp = v2 | ver = v1.48 | lastVer= | status = Works | comp = | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Digimon Rumble Arena 2 | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.29 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Digimon World 4 | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = 1.12 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = HID issue: Character can only walk in a straight line or diagonal. }}&lt;br /&gt;
{{ NIN| name = Dinotopia: The Sunstone Odyssey | region = USA | sound = works | dsp = | ver = v1.48 | lastVer= | status = Works | comp = | size = 792 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s PK: Out of the Shadows | region = USA | sound = Works | dsp = v4 | ver = r60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Skip any skipable cutscenes ASAP because they cause freezing. }}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles   | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = Big loading times,skipt the cutscenes or it might freeze and sound is out of sinc in cutscenes.}}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer  | region = USA | sound = Works | dsp =v6  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.09 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = Big loading times,skipt the cutscenes or it might freeze and sound is out of sinc in cutscenes.}}&lt;br /&gt;
{{ NIN| name = Disney-Pixar Ratatouille | region = USA | sound = Works | dsp =v6  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 942 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = Skip the movie cutscenes especialy the first one or the game will freeze}}&lt;br /&gt;
{{ NIN| name = Donkey Kong Jungle Beat | region = USA | sound = Works | dsp = v8 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 660 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = No DK Bongo Controller support }}&lt;br /&gt;
{{ NIN| name = Donkey Konga | region = USA | sound = Works | dsp = | ver = v1.44 | lastVer= | status = Issues | comp = | size = 256 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes when you begin to play a song. }}&lt;br /&gt;
{{ NIN| name = Donkey Konga 3 | region = JAP | sound = | dsp = v6 | ver = v1.71 | lastVer= | status = Doesn&#039;t Work | comp = | size = 252 MB | mcemu = | wide = yes| 480P = yes| fst = | notes = Crashes before title screen. }}&lt;br /&gt;
{{ NIN| name = Doshin the Giant | region = EUR | sound = Works | dsp = v2 | ver = v1.29 | lastVer= | status = Works | comp = | size = 735 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dragon Drive: D-Masters Shot | region = JAP | sound = works | dsp = v4 | ver = v1.73 | lastVer= | status = issues | comp = | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = Random freezes. }}&lt;br /&gt;
{{ NIN| name = Dragon Drive: D-Masters Shot (Anime Disc) | region = JAP | sound =  works | dsp = v4 | ver = v1.73 | lastVer= | status = Works  | comp = | size = | mcemu = | wide = | 480P =yes  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = Works | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai 2 | region = USA | sound = Works | dsp = v6 | ver = v1.61 | lastVer= | status = Works | comp = Works | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Sagas | region = USA | sound = | dsp = v3 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = Must use d-pad at mc screen. Black Screen after first cutscene. }}&lt;br /&gt;
{{ NIN| name = Dream Mix TV: World Fighters | region = JAP | sound = Doesn&#039;t Work | dsp = | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = 391 MB | mcemu = | wide = | 480P = | fst = | notes = freezes at intro }}&lt;br /&gt;
{{ NIN| name = DreamWorks Madagascar | region = EUR | sound = | dsp = v3 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Freezes on logos after just 5 seconds }}&lt;br /&gt;
{{ NIN| name = DreamWorks Madagascar | region = USA | sound = | dsp = v3 | ver = v1.71 | lastVer= | status = Works | comp = | size = 614 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = Videos are choppy and freezes the game if you don&#039;t skip them. Loading takes longer than normal. }}&lt;br /&gt;
{{ NIN| name = Dreamworks Over The Hedge | region = EUR | sound = | dsp = v6 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes on loading main menu. }}&lt;br /&gt;
{{ NIN| name = Dreamworks Over The Hedge | region = USA | sound = Works | dsp = v6 | ver = v1.69 | lastVer=  | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = Takes 20 seconds of black screen to  reach progressive scan screen, then 40 seconds of title menu being still to reach the game itself. it works great after that.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Enter The Matrix Disc 1&amp;lt;br/&amp;gt;Enter The Matrix Disc 2 | region = EUR | sound =Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.30 GB&amp;lt;br/&amp;gt;1.19 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = No automatic disc swapping. }}&lt;br /&gt;
{{ NIN| name = Enter The Matrix Disc 1&amp;lt;br/&amp;gt;Enter The Matrix Disc 2 | region = USA | sound = works | dsp = v4 | ver = v1.67 | lastVer= | status = works | size = 1.30 GB&amp;lt;br/&amp;gt;1.19 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = ESPN International Winter Sports 2002 | region = USA | sound = Works | dsp = v3 | ver = v1.44 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Eternal Darkness: Sanity&#039;s Reqiem | region = EUR | sound = Works | dsp = v2 | ver = v1.69| lastVer= | status = Issues | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Freeze when you are about to control the protagonist. }}&lt;br /&gt;
{{ NIN| name = Eternal Darkness: Sanity&#039;s Reqiem | region = USA | sound = | dsp = v2 | ver = v1.55 | lastVer= | status = Issues | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Lags really bad after Nintendo logo. Eventually freezes. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = F-Zero AX | region = | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 415 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = F-Zero GX | region = EUR | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.33 GB | mcemu = | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required. Freezes at 50/60 Hz selection. Reset combo works during freeze. }}&lt;br /&gt;
{{ NIN| name = F-Zero GX | region = USA | sound = | dsp = v4 | ver = v1.61 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.33 GB | mcemu = | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required. Freezes after &amp;quot;av&amp;quot; logo. Reset combo works during freeze. }}&lt;br /&gt;
{{ NIN| name = FIFA 06 | region = EUR | sound =Works | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA 07 | region = EUR | sound =Works | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =yes| 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = FIFA Football 2003 | region = EUR | sound =Works | dsp = v4 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.22 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Football 2004 | region = EUR | sound =Works | dsp = v4 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.10 GB | mcemu =issues | wide =issues | 480P =yes | fst = | notes = Black screen after formating memory card. Widescreen issues: Player disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = FIFA Football 2005 | region = EUR | sound =Works | dsp = v3 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.03 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Fussball-Weltmeisterschaft Deutschland 2006 | region = GER | sound =Works | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.16 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = FIFA Street | region = EUR | sound =Works | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 784 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Player disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = FIFA Street 2 | region = EUR | sound =Works | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.21 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = USA | sound = Works | dsp = v4 | ver = v1.21 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Finding Nemo | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 964 MB | mcemu = | wide = | 480P = | fst = | notes = Black Screen after cutscenes before reaching main menu. }}&lt;br /&gt;
{{ NIN| name = Fire Emblem: Path of Radiance | region = EUR | sound = Works | dsp = v9 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Fire Emblem: Path of Radiance | region = USA | sound = Works | dsp = v9 | ver = v1.18 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Frogger&#039;s Adventures: The Rescue | region = USA | sound = works | dsp = v3 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide =  | 480P = | fst = | notes = May freeze during cutscenes. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Gauntlet: Dark Legacy | region = USA | sound = Works | dsp = v2 | ver = v1.47 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = The audio of the first cutscene stutters. }}&lt;br /&gt;
{{ NIN| name = Geist | region = USA | sound = | dsp = v9 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1,26 GB | mcemu = | wide = | 480P = | fst = | notes =Freezes on loading screen before the main menu. }}&lt;br /&gt;
{{ NIN| name = Go! Go! Hypergrind | region = USA | sound = Issues | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Random crashes - unplayable }}&lt;br /&gt;
{{ NIN| name = Godzilla: Destroy All Monsters Melee | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 834 MB | mcemu = yes | wide = | 480P = no | fst = | notes = Freezes with green lines after selecting a level.}}&lt;br /&gt;
{{ NIN| name = GoldenEye: Rogue Agent Disc 1&amp;lt;br\&amp;gt;GoldenEye: Rogue Agent Disc 2 | region = EUR | sound = | dsp = Unknown | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.11 GB&amp;lt;br\&amp;gt;1.12 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Gotcha Force | region = USA | sound = Works | dsp =v3  | ver = v1.44 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = no | notes =  }}&lt;br /&gt;
{{ NIN| name = Gun | region = USA | sound = Issues | dsp = v6 | ver = v1.47 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = freezes before title menu. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = EUR | sound =Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu = yes| wide = yes| 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = USA | sound = works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Goblet of Fire | region = USA | sound = Works | dsp = v6 | ver = v1.50 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Philosopher&#039;s Stone | region = EUR | sound =Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp =yes | size = 1.19 GB | mcemu =yes | wide = yes| 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Prisoner of Azkaban | region = USA | sound = Works | dsp = v3 | ver = v1.40 | lastVer= | status = Works | comp = | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Sorcerer&#039;s Stone | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Works  | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Harry Potter und der Feuerkelch | region = GER | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter und der Gefangene von Askaban | region = GER | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter: Quidditch World Cup | region = USA | sound = Works | dsp = v3 | ver = v1.23 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harvest Moon: A Wonderful Life | region = USA | sound = Works | dsp = v2 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 505 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harvest Moon: Another Wonderful Life | region = USA | sound = Works | dsp = v2 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 1.35 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harvest Moon: Magical Melody | region = USA | sound = Works | dsp = v6 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 171 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Das dritte Zeitalter Disc 1&amp;lt;br/&amp;gt;Herr der Ringe, Der: Das dritte Zeitalter Disc 2 | region = GER | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Issues | comp = yes | size = 1.20 GB&amp;lt;br/&amp;gt;1.32 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = Plays at two times the speed it should.}}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Die Rückkehr des Königs | region = GER | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Issues | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Die Zwei Türme | region = GER | sound =Works | dsp = v4 | ver = v1.69 | lastVer= | status = Issues | comp =yes | size = 1.29 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Hitman 2: Silent Assassin | region = USA | sound = works | dsp = v4 | ver = v1.69 | lastVer= | status =  Works | comp = yes | size = 812 MB| mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hobbit, The: The Prelude to the Lord of the Rings | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hot Wheels: Velocity X | region = USA | sound = Works | dsp =v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.1: Cubic Lode Runner | region = JAP | sound = Works | dsp = v3 | ver = r85 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.2: Star Soldier | region = JAP | sound = works | dsp = v4 | ver = v1.67 | lastVer=  | status =  Works | comp = yes | size = 134 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.3: PC Genjin: Pithecanthropus Computerurus | region = JAP | sound = Works | dsp = v3 | ver = r85 | lastVer= | status = Works | comp = | size = 151 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.4: Takahashi-Meijin no Boukenjima | region = JAP | sound = Works | dsp = v3 | ver = r85 | lastVer= | status = Works | comp = | size = 312 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hunter: The Reckoning | region = USA | sound = Works | dsp = v1 | ver = r85 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = I-Ninja | region = USA | sound = works | dsp =v4 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 860 MB | mcemu = | wide = | 480P = | fst = | notes = First cutscene will lag up until the point it freezes.}}&lt;br /&gt;
{{ NIN| name = Ikaruga | region = USA | sound = Issues | dsp = v4 | ver = v1.51 | lastVer= | status = Issues | comp = | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Game boots, but when beginning Story or Practice, the game hangs with a loud blaring bleep (due to lack of streaming audio?).  Seems to load and save in the Options menu just fine. During demo modes, sound effects work (there&#039;s no music on real hardware). }}&lt;br /&gt;
{{ NIN| name = Incredible Hulk, The: Ultimate Destruction | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = yes/issues/no | notes = Cutscenes play too fast.}}&lt;br /&gt;
{{ NIN| name = Intellivision Lives! | region = USA | sound = Works | dsp = v1 | ver = r60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name =Killer 7 Disc 1&amp;lt;br&amp;gt;Killer 7 Disc 2 | region = EUR | sound = | dsp = v6 | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on boot }}&lt;br /&gt;
{{ NIN| name = Killer 7 Disc 1&amp;lt;br&amp;gt;Killer 7 Disc 2 | region = USA | sound = works | dsp = v6 | ver = v1.69 | lastVer=  | status =  works | comp = | size = 1.19 GB&amp;lt;br&amp;gt;835 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Kirby Air Ride | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Can not be shrunk.&amp;lt;br\&amp;gt;Widescreen issues: Menu is distorted.}}&lt;br /&gt;
{{ NIN| name = Kirby Air Ride | region = USA | sound = Works | dsp = v4 | ver = v1.67 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = If shrunken it will freeze when entering a Race. }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Go! Go! Mamono Fight!! | region = JAP | sound = | dsp = Unknown | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 569 MB | mcemu = | wide = | 480P = | fst = | notes = Green screen on boot. }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle 2 | region = JAP | sound = | dsp = Unknown | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 853 MB | mcemu = | wide = | 480P = | fst = | notes = Green screen on boot. }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle: Full Power | region = JAP | sound = | dsp = Unknown | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 700 MB | mcemu = | wide = | 480P = | fst = | notes = Green screen on boot. }}&lt;br /&gt;
{{ NIN| name = Kururin Squash! | region = JAP | sound = works | dsp = v3 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 228 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = USA | sound = Works | dsp = v6 | ver = v1.18 | lastVer= | status = Issues | comp = Unknown | size = 1.35 GB | mcemu = | wide = | 480P = | fst = Unknown | notes = very slow, broken since v1.0 }}&lt;br /&gt;
{{ NIN| name = Legend of Spyro, The: A New Beginning | region = USA | sound = Works | dsp = v6 | ver = v1.03 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Collector&#039;s Edition | region = EUR | sound = Works | dsp = v5 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.16 GB | mcemu = | wide = yes | 480P =yes | fst = | notes = Black screen after choosing Zelda game. TV signal loss after a few seconds. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Collector&#039;s Edition | region = USA | sound = Works | dsp = v5 | ver = v1.59 | lastVer= | status = Issues | comp = | size = 1.16 GB | mcemu = | wide = yes | 480P = | fst = | notes = Game boots fine but freezes when you pick a zelda game to play. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = EUR | sound = Works | dsp = v5 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 462 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = No GBA support. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = USA | sound = Works | dsp = v5 | ver = v1.75 | lastVer= | status = Works | comp = yes | size = 254 MB| mcemu = Issues | wide = yes | 480P = yes | fst = | notes = No GBA support. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = EUR | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.06 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen after Nintendo logo. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = USA | sound = issues | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp =  | size =  1.04 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen after progressive screen. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = EUR | sound = issues | dsp = v8 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 0.97 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Background music during intro and in some areas is missing.&amp;lt;br\&amp;gt; Widescreen issues: A few Objects missing outside 4:3 frame (signs, ladders, goats); Screen is 4:3 for a short time when leaving an area.}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = USA | sound = Issues | dsp = v8 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 0.97 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Background music during intro and in some areas is missing.&amp;lt;br\&amp;gt;Widescreen issues: Texture/ Model pop-in on edges of screen. Screen is 4:3 for a short time when leaving an area. }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = EUR | sound = Works | dsp = v0 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = USA | sound = Works | dsp = v0 | ver = v1.75 | lastVer= v1.72 | status = Issues | comp = yes | size = 1.01 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Game has alternated red and blue colours since 1.73, and halved framerate.}}&lt;br /&gt;
{{ NIN| name = LEGO Star Wars II: The Original Trilogy | region = USA | sound = Works | dsp = v6 | ver = v1.59 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = LEGO Star Wars: The Video Game | region = USA | sound = Works | dsp = v6 | ver = r80 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Issues | comp =yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = USA | sound = Works | dsp = v3 | ver = r84 | lastVer= | status = Issues | comp = | size = 1.33 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1&amp;lt;br/&amp;gt;Lord of the Rings, The: The Third Age Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Issues | comp =yes | size = 1.20 GB&amp;lt;br\&amp;gt;1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Plays at two times the speed it should.}}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1&amp;lt;br/&amp;gt;Lord of the Rings, The: The Third Age Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.18 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Issues | comp =yes | size = 1.32 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = USA | sound = works | dsp = v4 | ver = v1.67 | lastVer= | status = Issues | comp = | size = 1.31 GB | mcemu = yes | wide = | 480P = | fst = | notes = Plays at two times the speed it should. }}&lt;br /&gt;
{{ NIN| name = Lost Kingdoms | region = USA | sound = Works | dsp =v2 | ver = v1.50 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freeze when you press start of new game.}}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion | region = EUR | sound = Works | dsp = v11 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 272 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion | region = USA | sound = Works | dsp = v11 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 187 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Freezes if you try to go to the gallery.}}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion | region = JAP | sound = Works | dsp = v11 | ver = v1.62 | lastVer= | status = Works | comp = | size = 118 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Madden NFL 2002 | region = USA | sound = | dsp = v2 | ver = r44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = Freezes at EA logo. }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2003 | region = USA | sound = | dsp = v9 | ver = r22 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = Freezes after Nintendo logo. }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2004 | region = USA | sound = Works | dsp = v4 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = no | wide = yes | 480P = yes | fst = | notes = Playable. Sometimes will freeze. }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2005 | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = no | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Golf: Toadstool Tour | region = EUR | sound = Works | dsp = v2 | ver = v1.70 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =yes | 480P = yes| fst = | notes = Wario/Waluigi intro does not work properly if there is an existing safe file.}}&lt;br /&gt;
{{ NIN| name = Mario Golf: Toadstool Tour | region = USA | sound = Works | dsp = v2 | ver = v1.62 | lastVer= | status = Works | comp = | size = 1.10 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Mario Kart Arcade GP | region = USA| sound = works | dsp = v9 | ver = v1.74 | lastVer= | status = Issues | comp = | size = 336 MB | mcemu = | wide = | 480P = | fst = | notes = May freeze when finishing a race or starting one. }}&lt;br /&gt;
{{ NIN| name = Mario Kart Arcade GP 2 | region = USA | sound = works| dsp = v9 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 462 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! | region = EUR | sound = Works | dsp = v5 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 614 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! | region = USA | sound = Works | dsp = v5 | ver = v1.59 | lastVer= | status = Works | comp = yes | size = 382 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! (Bonus Disc) | region = USA | sound = | dsp = | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after Gamecube logo. }}&lt;br /&gt;
{{ NIN| name = Mario Party 4 | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 579 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Party 4 | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: texture/model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Party 5 | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 880 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Background images not big enough.}}&lt;br /&gt;
{{ NIN| name = Mario Party 5 | region = USA | sound = Works | dsp = v3 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 951 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Texture/Model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Party 6 | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 750 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =No mic support on WiiU.&amp;lt;br\&amp;gt;Widescreen issues: Background images not big enough. }}&lt;br /&gt;
{{ NIN| name = Mario Party 6 | region = USA | sound = Works | dsp = v3 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 751 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = No mic support on WiiU.&amp;lt;br\&amp;gt; Widescreen issues: Texture/Model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Party 7 | region = EUR | sound = Works | dsp = v9 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 585 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =No mic support on WiiU.&amp;lt;br\&amp;gt; Widescreen issues: Background images not big enough. }}&lt;br /&gt;
{{ NIN| name = Mario Party 7 | region = USA | sound = Works | dsp = v9 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = No mic support on WiiU.&amp;lt;br\&amp;gt; Widescreen issues: Texture/Model pop in on edges of screen and graphical glitches/stretching. }}&lt;br /&gt;
{{ NIN| name = Mario Power Tennis | region = EUR | sound = Works | dsp = v2 | ver = v1.70 | lastVer= | status = Issues | comp =yes | size = 640 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = Stays at title screen even if you have pressed start. Title screen isn&#039;t frozen. }}&lt;br /&gt;
{{ NIN| name = Mario Power Tennis | region = USA | sound = Issues | dsp = v2 | ver = v1.71 | lastVer= | status = Issues | comp = | size = 604 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = Cannot get past the title screen. Controller works and the title screen isn&#039;t frozen. }}&lt;br /&gt;
{{ NIN| name = Mario Smash Football | region = EUR | sound = Works | dsp = v9 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 618 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Superstar Baseball | region = EUR | sound = Works | dsp = v9 | ver = v1.70 | lastVer= | status = Issues | comp =yes | size = 604 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Stays forever at &amp;quot;now loading&amp;quot; screen, after choosing teams. Screen is not frozen.  }}&lt;br /&gt;
{{ NIN| name = Mario Superstar Baseball | region = USA | sound = Works | dsp = v9 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 602 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes at Now Loading screen after choosing teams }}&lt;br /&gt;
{{ NIN| name = Mary-Kate and Ashley: Sweet 16: Licensed to Drive | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Black screen before first race }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: European Assault | region = USA | sound = | dsp = | ver = USB r4 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.16 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Frontline | region = USA | sound = | dsp = | ver = USB r4 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Green screen on boot. }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Rising Sun Disc 1&amp;lt;br\&amp;gt;Medal of Honor: Rising Sun Disc 2| region = EUR | sound = | dsp = Unknown | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot.}}&lt;br /&gt;
{{ NIN| name = Mega Man Anniversary Collection | region = EUR | sound = Works | dsp = v9 | ver = v1.67 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Works perfectly but sound music always crashing }}&lt;br /&gt;
{{ NIN| name = Mega Man X Collection | region = USA | sound = Works | dsp = v9 | ver = v1.20 | lastVer= | status = Works | comp = | size = 974 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mega Man X: Command Mission | region = USA | sound = works | dsp = v9 | ver = v1.66 | lastVer= | status = Issues | comp = | size = 1.18 GB | mcemu = issues | wide = | 480P = | fst = | notes = May freeze occasionally at random. Saving freezes. }}&lt;br /&gt;
{{ NIN| name = Mega Man: Network Transmission | region = USA | sound = Works | dsp = v9 | ver = v1.43 | lastVer= | status = Works | comp = | size = 557 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = text appears working with font_ansi.bin. }}&lt;br /&gt;
{{ NIN| name = Men in Black II: Alien Escape | region = USA | sound = works | dsp =  | ver = v1.67 | lastVer= | status = doesn&#039;t work | comp = | size = 1.29 GB | mcemu = yes | wide = | 480P = | fst = | notes = freezes on the loading screen. }}&lt;br /&gt;
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1&amp;lt;br/&amp;gt;Metal Gear Solid: The Twin Snakes Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.14 GB&amp;lt;br\&amp;gt;1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Since you can&#039;t switch controller ports to beat Psycho Mantis you&#039;ll have to die at least once in that fight [[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 more info here]] }}&lt;br /&gt;
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1&amp;lt;br/&amp;gt;Metal Gear Solid: The Twin Snakes Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.75 | lastVer= v1.74 | status = Issues | comp = yes | size = 1.21 GB&amp;lt;br&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Hangs on first red Konami logo. Since you can&#039;t switch controller ports to beat Psycho Mantis you&#039;ll have to die at least once in that fight [[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 more info here]]. }}&lt;br /&gt;
{{ NIN| name = Metroid Prime | region = EUR | sound = Works | dsp =v2  | ver = v1.69 | lastVer=  | status = Works | comp =yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Metroid Prime | region = USA | sound = Works | dsp = v2 | ver = v1.71 | lastVer= v1.61 | status = Works | comp = | size = 1.25 GB | mcemu = Yes | wide = Yes | 480P = Yes | fst = | notes =   }}&lt;br /&gt;
{{ NIN| name = Metroid Prime 2: Echoes | region = EUR | sound =Works | dsp =v9 | ver = v1.69 | lastVer=  | status = Works | comp =yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Metroid Prime 2: Echoes | region = USA | sound = | dsp = v9 | ver = v1.69 | lastVer= v1.61 | status = Works | comp = | size = 1.35 GB | mcemu = Yes | wide = Yes | 480P = Yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures | region = USA | sound = Works | dsp = v3 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 1.05 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures 2 | region = USA | sound = Issues | dsp =v3 | ver = v1.67 | lastVer= | status = Issues | comp = | size = 1.29 GB | mcemu = yes | wide =  | 480P = | fst = | notes = Sound glitches on first screen, upon picking a game the following error displays &amp;quot;An error has occurred. Turn the power off and refer to the Nintendo GameCube Instruction Booklet for further information.&amp;quot;}}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures 3 | region = USA | sound = | dsp =v6 | ver = v1.67 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.18 GB| mcemu = | wide = | 480P = | fst = | notes = After the memory card screen the following occurs &amp;quot;An error has occurred. Turn the power off and refer to the Nintendo GameCube Instruction Booklet for further information.&amp;quot; }}&lt;br /&gt;
{{ NIN| name = MLB SlugFest 2003 | region = USA | sound = Works | dsp =v2 | ver = v1.47 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = MLB SlugFest 2004 | region = USA | sound = Works | dsp = v2| ver = v1.47 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mortal Kombat: Deadly Alliance | region = USA | sound = Works | dsp = v2 | ver = v1.23 | lastVer= | status = Works | comp = | size = 1.36 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mortal Kombat: Deception | region = USA | sound = | dsp = v6 | ver = v1.23 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Muppets: Party Cruise | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mystic Heroes | region = USA | sound = Works | dsp = v2 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Naruto: Clash of Ninja | region = USA | sound = Works | dsp =v9 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = Freezes clicking start at main menu.}}&lt;br /&gt;
{{ NIN| name = Naruto: Gekitōu Ninja Taisen! 4 | region = JAP | sound = Works | dsp = | ver = r85 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.30 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Intro game work  but  press start button freezing scream }}&lt;br /&gt;
{{ NIN| name = NASCAR Thunder 2003 | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P =  yes| fst = | notes =bios/Font file possibly required. }}&lt;br /&gt;
{{ NIN| name = NBA Street | region = USA | sound = Issues | dsp = v2 | ver = r18 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = Endless buzz sound, distorted audio, crashes and resets Wii U before title screen loads. }}&lt;br /&gt;
{{ NIN| name = NBA Street V3 | region = USA | sound = | dsp = v3 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = | 480P = | fst = | notes = Stars loading, then resets the Wii U after the second star loads. }}&lt;br /&gt;
{{ NIN| name = NBA Street Vol. 2 | region = USA | sound = | dsp = v4 | ver = v1.50 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Carbon | region = USA | sound = | dsp =v6 | ver = v1.29 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = freeze at logo screen with ipl.bin, black screen without ipl.bin }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Hot Pursuit 2 | region = USA | sound = Works | dsp = v2 | ver = v1.29 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Freezes after picking a race }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Most Wanted | region = USA | sound = | dsp = v6 | ver = v1.52 | lastVer= | status = issues | comp = | size = 1.24 GB | mcemu = yes | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required, randomly loads past logo then it freezes at different spots }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Underground | region = USA | sound = | dsp = v3 | ver = v1.29 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Underground 2 | region = USA | sound = | dsp = v6 | ver = v1.29 | lastVer= | status = Works | comp = | size =  | mcemu = yes | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required }}&lt;br /&gt;
{{ NIN| name = NFL 2K3 | region = USA | sound = | dsp = v2 | ver = r65 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black Screen on boot. }}&lt;br /&gt;
{{ NIN| name = NFL Blitz 2002 | region = USA | sound = Works | dsp = v2 | ver = r85 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NFL Blitz 2003 | region = USA | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Issues | comp = | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Everything works until you get to the game. Then it runs at about 5 fps. }}&lt;br /&gt;
{{ NIN| name = NFL Blitz Pro | region = USA | sound = | dsp = v3 | ver = v1.21 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.15 GB | mcemu = | wide = | 480P = | fst = | notes = Freeze on first screen; littered with green video glitching }}&lt;br /&gt;
{{ NIN| name = NFL Street | region = USA | sound = Issues | dsp = v4 | ver = r18 | lastVer= | status = Works | comp = | size = 1.36 GB | mcemu = Yes | wide = Yes | 480P = Yes | fst = | notes = Randomly freezes during FMV&#039;s skip to avoid. Music plays fine but distortion, beeps, blips for sound effects. }}&lt;br /&gt;
{{ NIN| name = NFL Street 2 | region = USA | sound = Issues | dsp = v3 | ver = v1.50 | lastVer= | status = Issues | comp = | size = 1.36 GB | mcemu = Issues | wide = Yes | 480P = Yes | fst = | notes = Randomly freezes during FMV&#039;s skip to avoid. Music plays fine but distortion, beeps, blips for sound effects. Saves, but doesn&#039;t load MC Emu when starting the game, occasional freezes. }}&lt;br /&gt;
{{ NIN| name = NHL Hitz 2003 | region = USA | sound = Works | dsp =v4  | ver = v1.21 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide =  | 480P = | fst =  | notes = Mostly runs great. Occasionally freezes and needs reboot.}}&lt;br /&gt;
{{ NIN| name = Nickelodeon Party Blast | region = USA | sound = Works| dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 923 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Freezes at character select screen. }}&lt;br /&gt;
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Battle for Bikini Bottom | region = USA | sound = | dsp = v3 | ver = v1.43 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.17 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes on first loading screen. }}&lt;br /&gt;
{{ NIN| name = Nickelodeon SpongeBob SquarePants: The Movie | region = USA | sound = | dsp = | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = / | 480P = / | fst = | notes = Videos play at 2x speed and are choppy. There are some audio glitches also. }}&lt;br /&gt;
{{ NIN| name = Nickelodeon The Adventures of Jimmy Neutron: Boy Genius: Jet Fusion | region = USA | sound = Works | dsp = v3 | ver = v1.31 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No longer freezes at title screen but gives black screen loading the first level }}&lt;br /&gt;
{{ NIN| name = Nicktoons Unite! | region = USA | sound = Works | dsp = v6 | ver = v1.69| lastVer= | status = Issues | comp = | size = | mcemu = | wide = Yes | 480P = Yes | fst = | notes = Random freezes - Unplayable.}}&lt;br /&gt;
{{ NIN| name = Nintendo Puzzle Collection | region = JAP | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 137 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = font_sjis.bin needed for Yoshi&#039;s Cookie.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Odama | region = USA | sound = Works | dsp = v6 | ver = v1.60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = No Mic support, plays well without mic. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = P.N. 03 | region = EUR | sound = | dsp = v4 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = no | 480P = no | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = P.N. 03 | region = USA | sound = | dsp = v4 | ver = v1.61 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = no | 480P = no | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Pac-Man Vs. | region = USA | sound = | dsp = v5 | ver = r23 | lastVer= | status = Issues | comp = | size = | mcemu = | wide = no | 480P = no | fst = | notes = Controller 1 stops working when connecting GBA. }}&lt;br /&gt;
{{ NIN| name = Pac-Man World 2 | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 852 MB | mcemu = yes | wide = yes| 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pac-Man World 3 | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pac-Man World Rally | region = USA | sound = works | dsp =v6  | ver = v1.67 | lastVer= | status = Doesn&#039;t Work | comp = | size = 537 MB | mcemu = yes | wide = | 480P = | fst = | notes =  Freezes on loading screen.}}&lt;br /&gt;
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = EUR | sound = Works | dsp = v7 | ver = v1.69 | lastVer= | status = Issues | comp = yes | size = 590 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Freezes in every battle when the curtains fall.&amp;lt;br\&amp;gt;Widescreen issues: Black bars on top and bottom appear only in 4:3 frame. Screen fades only in 4:3 frame. Background images not big enough.}}&lt;br /&gt;
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = USA | sound = Works | dsp = v7 | ver = v1.67 | lastVer= | status = Issues | comp = yes | size = 577 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Freezes in every battle when the curtains fall. Cutscenes do not display properly in widescreen. }}&lt;br /&gt;
{{ NIN| name = Peter Jackson&#039;s King Kong: The Official Game of the Movie | region = USA | sound = Works | dsp =v6 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Cutscenes play too fast. }}&lt;br /&gt;
{{ NIN| name = Phantasy Star Online Episode I &amp;amp; II | region = USA | sound = | dsp = Unknown | ver = v1.50 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Error Message: &amp;quot;An error has ocurred. Turn the power off and refer to the Nintendo GameCube Instruction Booklet for further information.&amp;quot;}}&lt;br /&gt;
{{ NIN| name = Pikmin | region = EUR | sound = Issues | dsp = Unknown | ver = v1.70 | lastVer= | status = Works | comp =yes | size =643 MB | mcemu = yes | wide =yes | 480P = yes | fst = | notes = Garbled audio during menu.}}&lt;br /&gt;
{{ NIN| name = Pikmin | region = USA | sound = Works | dsp = v10 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = 634 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pikmin 2 | region = EUR | sound =  | dsp = v5 | ver = v1.70 | lastVer= | status = Doesn&#039;t Work | comp =  | size = 971 MB | mcemu =  | wide = | 480P =  | fst = | notes = Freeze during Nintendo logo. Reset combo works during freeze.}}&lt;br /&gt;
{{ NIN| name = Pikmin 2 | region = USA | sound = Works | dsp = v5 | ver = v1.69 | lastVer= | status = Works | comp = no | size = 963 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = Will freeze at title screen if shrunk. }}&lt;br /&gt;
{{ NIN| name = Pitfall: The Lost Expedition | region = USA | sound = Works | dsp = v2| ver = v1.35 | lastVer= | status = Works | comp = | size = 917 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = It does not freeze when it black scrrens for loading levles or cutscenes, it takes awile to load all the data just wait abit. }}&lt;br /&gt;
{{ NIN| name = Pokémon Box: Ruby &amp;amp; Sapphire | region = EUR | sound = Works | dsp = v3 | ver = v1.18 | lastVer= | status = Works | comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support. }}&lt;br /&gt;
{{ NIN| name = Pokémon Box: Ruby &amp;amp; Sapphire | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support. }}&lt;br /&gt;
{{NIN| name = Pokémon Channel | region = USA | sound = works | dsp = | ver = v1.52 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480p = yes | fst = | notes = Big loading times. No e-Reader support.}}&lt;br /&gt;
{{ NIN| name = Pokémon Colosseum | region = USA | sound = Works | dsp = v2 | ver = v1.65 | lastVer= | status = Works | comp = | size = 630 MB | mcemu = no | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pokémon XD: Gale of Darkness | region = USA | sound = | dsp =v9  | ver = v1.61 | lastVer= v1.29 | status = Doesn&#039;t Work | comp = | size = 1.01 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = Resets console on boot, more than likely the recent ARQPostRequest changes. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Sands of Time | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Cutscenes run at double speed. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Sands of Time | region = USA | sound = Works | dsp = Unknown | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes run at double speed. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Two Thrones | region = EUR | sound = Works | dsp = v6 | ver = v1.70 | lastVer= v1.61 | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = Cutscenes run at double speed. Loading save does not work since v1.69 }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Two Thrones | region = USA | sound = Works | dsp = v6 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes run at double speed. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: Warrior Within | region = EUR | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Issues | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Cutscenes run at double speed. Enemies don&#039;t die, impossible to progress in the game. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: Warrior Within | region = USA | sound = Works | dsp = v6 | ver = v1.20 | lastVer= | status = Issues | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = Cutscenes run at double speed. Enemies don&#039;t die, impossible to progress in the game. }}&lt;br /&gt;
{{ NIN| name = Princess Peach Demo (Gamecube SDK demo) | region = JAP | sound = Works | dsp = v2 | ver = v1.70 | lastVer= | status = Works | comp = | size = 1.35GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Runs smooth as butter. Showcases really neat features of the Gamecube/Wii GPU. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = R-Racing Evolution | region = EUR | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = R-Racing Evolution | region = USA | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = yes | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = USA | sound = Works | dsp = v4 | ver = v1.50 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Red Faction II | region = USA | sound = | dsp = v4 | ver = r40 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.30 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at THQ logo with beeping sound. }}&lt;br /&gt;
{{ NIN| name = Reign of Fire | region = USA | sound = | dsp = v4 | ver = r40 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.32 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after nintendo logo. }}&lt;br /&gt;
{{ NIN| name = Resident Evil Disc 1&amp;lt;br/&amp;gt;Resident Evil Disc 2 | region = EUR | sound =Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works| comp = yes| size = 1.29 GB&amp;lt;br\&amp;gt;1.35 GB | mcemu =yes | wide =issues  | 480P =yes  | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds.}}&lt;br /&gt;
{{ NIN| name = Resident Evil Disc 1&amp;lt;br/&amp;gt;Resident Evil Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.14 GB&amp;lt;br/&amp;gt;1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds.}}&lt;br /&gt;
{{ NIN| name = Resident Evil 2 | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 2 | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 3: Nemesis | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 0.98 GB | mcemu = yes | wide = issues | 480P =yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 3: Nemesis | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 Disc 1&amp;lt;br/&amp;gt;Resident Evil 4 Disc 2 | region = EUR | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Works | comp =yes | size =1.32 GB&amp;lt;br\&amp;gt;1.31 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 Disc 1&amp;lt;br/&amp;gt;Resident Evil 4 Disc 2 | region = USA | sound = works | dsp = v6 | ver = v1.67 | lastVer= | status = works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = No sound at all for in game cutscenes. }}&lt;br /&gt;
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1&amp;lt;br/&amp;gt;Resident Evil: Code: Veronica X Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 898 MB&amp;lt;br/&amp;gt;1.10 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1&amp;lt;br/&amp;gt;Resident Evil: Code: Veronica X Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.16 GB&amp;lt;br&amp;gt; 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil Zero Disc 1&amp;lt;br/&amp;gt;Resident Evil Zero Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp =yes | size =1.28 GB&amp;lt;br\&amp;gt;1.25 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Resident Evil Zero Disc 1&amp;lt;br/&amp;gt;Resident Evil Zero Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.26 GB&amp;lt;br/&amp;gt;1.23 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. }}&lt;br /&gt;
{{ NIN| name = Robotech: Battlecry | region = USA | sound = Issues | dsp =v4 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = no | wide = | 480P = | fst = | notes = Slightly glitchy or missing audio. Memory card emulation resets the console. }}&lt;br /&gt;
{{ NIN| name = Rocky | region = USA | sound = | dsp =v4 | ver = v1.67 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rugrats: Royal Ransom | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.28 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = Random freezes - unplayable. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = EUR | sound = | dsp = v4 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes on loading main menu }}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.04 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes on licensing screen. }}&lt;br /&gt;
{{ NIN| name = SeaWorld Adventure Parks: Shamu&#039;s Deep Sea Adventures | region = USA | sound = Works | dsp =v6 | ver = v1.45 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Second Sight | region = USA | sound = | dsp =v3 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.28 GB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes when you select the first level. }}&lt;br /&gt;
{{ NIN| name = Sega Soccer Slam | region = USA | sound = | dsp = Unknown | ver = r38 | lastVer= | status = Doesn&#039;t Work | comp = | size = 538 MB | mcemu = | wide = | 480P = | fst = | notes = Powers off system at boot }}&lt;br /&gt;
{{ NIN| name = Shadow the Hedgehog | region = USA | sound = Works | dsp = v7 | ver = v1.62 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Occasional graphical glitches from using Shadow Dash.}}&lt;br /&gt;
{{ NIN| name = Shikigami no Shiro II | region = JAP | sound = issues | dsp = v2 | ver = v1.62 | lastVer= | status = Works | comp = | size = 912 MB | mcemu = yes | wide = | 480P = | fst = | notes = No audio stream support yet, but very playable. }}&lt;br /&gt;
{{ NIN| name = Shrek 2 | region = USA | sound = Works | dsp = v3 | ver = v1.44 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek Super Party | region = EUR | sound = | dsp = v4 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Black Screen on boot. }}&lt;br /&gt;
{{ NIN| name = Simpsons, The: Hit &amp;amp; Run | region = USA | sound = Works | dsp = v7 | ver = v1.61 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = | fst = | notes = Takes forever to get off first screen. }}&lt;br /&gt;
{{ NIN| name = Simpsons, The: Road Rage | region = USA | sound = | dsp = v2 | ver = v1.01 | lastVer= | status = Works | comp = | size = 726 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Widesceen not showing correctly. }}&lt;br /&gt;
{{ NIN| name = Sims, The | region = JAP | sound = | dsp = v4 | ver = r16 | lastVer= | status = Doesn&#039;t Work | comp = | size = 416 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Sims, The | region = USA | sound = | dsp = v4 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = 416 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Sims 2, The | region = USA | sound = Works | dsp = v6 | ver = v1.03 | lastVer= | status = Works | comp = | size = 1.27 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Controller acts strange at title screen }}&lt;br /&gt;
{{ NIN| name = Skies of Arcadia Legends | region = EUR | sound = | dsp = v2 | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = no | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Skies of Arcadia Legends | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Sonic Adventure 2: Battle | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Sonic Adventure 2: Battle | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Some optical effects only appear in the 4:3 part of the screen }}&lt;br /&gt;
{{ NIN| name = Sonic Adventure DX: Director&#039;s Cut | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.31 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Requires ipl.bin. Controller acts strange during pause menu.&amp;lt;br\&amp;gt;Widescreen issues: Screen does not fade outside the 4:3 frame. A few Objects missing outside 4:3 frame (grass)}}&lt;br /&gt;
{{ NIN| name = Sonic Adventure DX: Director&#039;s Cut | region = USA | sound = | dsp = v4 | ver = v1.67 | lastVer= | status = Issues | comp = | size = 1.31 GB | mcemu = yes | wide = | 480P = | fst = | notes = May freeze randomly, input during gameplay is unstable. Needs font_ansi.bin to work. Game Gear games have no sound. }}&lt;br /&gt;
{{ NIN| name = Sonic Gems Collection | region = USA | sound = | dsp = v6 | ver = v1.55 | lastVer= | status = Issues | comp = | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Black screen booting dol specific games(Needs in-game-dol loading support). Game Gear and Genesis games have no audio output. As of v1.31 menu sfx lags and loading into sections is very slow(videos are loaded and displayed into the background), launching GG and Genesis games may result in a crash. }}&lt;br /&gt;
{{ NIN| name = Sonic Heroes | region = USA | sound = Works | dsp = v3 | ver = v1.66 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sonic Heroes | region = JAP | sound = | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sonic Mega Collection | region = USA | sound = Issues | dsp = v2 | ver = v1.43 | lastVer= | status = Issues | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Games are muted; not dsp related. Z button menu freezes gameplay. }}&lt;br /&gt;
{{ NIN| name = Sonic Riders | region = USA | sound = Works | dsp = Unknown | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =  | 480P = | fst = | notes = Cutscenes have lag and gameplay has audio skips. v1.30 doesn&#039;t have such problems. }}&lt;br /&gt;
{{ NIN| name = Soulcalibur II | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 992 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Soulcalibur II | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 988 MB | mcemu = Yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Space Raiders | region = USA | sound = 633MB | dsp = v3 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sphinx and the Cursed Mummy | region = USA | sound = | dsp =v3  | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Freezes at progressive screen. }}&lt;br /&gt;
{{ NIN| name = Spider-Man | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.14 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after the first loading screen. }}&lt;br /&gt;
{{ NIN| name = Spider-Man 2 | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen Issues: Textures pop in on edges of screen. }}&lt;br /&gt;
{{ NIN| name = Spyro: A Hero&#039;s Tail | region = USA | sound = Works | dsp = v3 | ver = v1.60 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = font_ansi.bin or bios required }}&lt;br /&gt;
{{ NIN| name = Spyro: Enter The DragonFly | region = USA | sound = Works | dsp = v4 | ver = v1.35 | lastVer= | status = Works | comp = yes | size = 748 MB | mcemu = yes | wide = | 480P = | fst = | notes = Needs font_ansi.bin to work, fixed again as off 1.35 big loading time tough. }}&lt;br /&gt;
{{ NIN| name = SRS: Street Racing Syndicate | region = USA | sound = | dsp = v3 | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.27 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after opening cutscene. }}&lt;br /&gt;
{{ NIN| name = SSX On Tour | region = EUR | sound = Works | dsp =  | ver = v1.29 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes/issues/no | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = SSX On Tour | region = USA | sound = works | dsp = v6 | ver = v1.52 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Fox Adventures | region = EUR | sound = Issues | dsp = v2 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 753 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Audio streaming. Black screen after first fight. }}&lt;br /&gt;
{{ NIN| name = Star Fox Adventures | region = USA | sound = Issues | dsp = v2 | ver = v1.43 | lastVer= | status = Issues | comp = | size = 777 MB | mcemu = yes | wide = | 480P = | fst = | notes = Audio streaming. Freezes during first cutscene or first fight.}}&lt;br /&gt;
{{ NIN| name = Star Fox Assault | region = EUR | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = font_sjis.bin/ipl.bin required.&amp;lt;br\&amp;gt; Black screen instead of warning screen, Nintendo, Namco and Sofdec logos. After black screen everything works. }}&lt;br /&gt;
{{ NIN| name = Star Fox Assault | region = USA | sound = Works | dsp = v6 | ver = v1.59 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = font_sjis.bin/ipl.bin required. Long loading times upon boot. Memory card emulation last working on v1.26.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Bounty Hunter | region = EUR | sound = | dsp = v4 | ver = r35 | lastVer= | status = Doesn&#039;t Work | comp = | size = 867 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Star Wars: Bounty Hunter | region = USA | sound = works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Wars: The Clone Wars | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.31 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after logo intros. }}&lt;br /&gt;
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp =yes | size = 1.20 GB | mcemu =  | wide = yes | 480P =yes | fst = | notes = Cutscenes too fast.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = EUR | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.30 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.30 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = EUR | sound = | dsp = v3 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = USA | sound = | dsp = v3 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.34 GB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot }}&lt;br /&gt;
{{ NIN| name = Super Mario Strikers | region = USA | sound = Works | dsp = v9 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Mario Sunshine | region = EUR | sound = Works | dsp = v1 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Mario Sunshine | region = USA | sound = Works | dsp = v1 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball | region = USA | sound = | dsp = v2 | ver = v1.43 | lastVer= | status = Issues | comp = | size = 480 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes within 5 seconds of boot }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball 2 | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Issues | comp = | size = 990 MB | mcemu = | wide = | 480P = | fst = | notes = Freezes 5 seconds after reaching title screen }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball Adventure | region = USA | sound = | dsp = v6 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = 760 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee v1.02 | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.04 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee v1.00/v1.02 | region = USA | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Superman: Shadow of Apokolips | region = USA | sound = works | dsp = v4 | ver = v1.69 | lastVer= | status = Issues | comp = | size = 1.34 GB | mcemu = yes | wide = | 480P = | fst = | notes = Freezes when you disable the helicopter. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Tales of Symphonia Disc 1&amp;lt;br/&amp;gt;Tales of Symphonia Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.24 GB&amp;lt;br/&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No automatic disc swapping. }}&lt;br /&gt;
{{ NIN| name = Tales of Symphonia Disc 1&amp;lt;br/&amp;gt;Tales of Symphonia Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.28 GB&amp;lt;br&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No automatic disc swapping. }}&lt;br /&gt;
{{ NIN| name = Tak and the Power of Juju | region = USA | sound = | dsp =v4 | ver = v1.70 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes when you press start on main menu. }}&lt;br /&gt;
{{ NIN| name = Taz: Wanted | region = USA | sound = works | dsp =v4 | ver = v1.69 | lastVer= | status = works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Terminator 3: The Redemption | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide =  | 480P =  | fst = yes | notes = Cutscenes play too fast and have lag. }}&lt;br /&gt;
{{ NIN| name = Tiger Woods PGA Tour 20?? Disc 1&amp;lt;br/&amp;gt;Tiger Woods PGA Tour 20?? Disc 2 | region = USA | sound = | dsp = v6 | ver = v1.03 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = No automatic disc swapping. Black Screen on boot }}&lt;br /&gt;
{{ NIN| name = TimeSplitters 2 | region = USA | sound = works | dsp = v4 | ver = v1.67 | lastVer= | status = works | comp = | size = 1.33 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Characters are invisible in cutscenes(just their guns floating around). Also one section of audio loops over and over in the cutscenes. Arcade mode appears to load up and play just fine.  }}&lt;br /&gt;
{{ NIN| name = TimeSplitters: Future Perfect | region = USA | sound = Works | dsp = v6 | ver = v1.27 | lastVer= | status = Works | comp = | size = 1.33 GB | mcemu = yes | wide = | 480P = | fst = | notes = Needs font_ansi.bin in the root of sd/usb. }}&lt;br /&gt;
{{ NIN| name = TMNT | region = USA | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom and Jerry in War of The Whiskers | region = USA | sound = Works | dsp = v6 | ver = v1.55 | lastVer= | status = Works | comp = | size = 195 MB| mcemu = yes | wide = | 480P = | fst = | notes = Sound overplays, but work perfect }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Ghost Reckon | region = USA | sound = | dsp = v4 | ver = r40 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = Green Screen on boot. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Ghost Reckon 2 | region = USA | sound = Works | dsp = Unknown | ver = v1.27 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.27 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after first cutscene, needs font_ansi.bin to reach that far. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Rainbow Six 3 | region = USA | sound = Works | dsp = v3 | ver = v1.27 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.21 GB | mcemu = | wide = | 480P = | fst = | notes = freezes after first couple of cutscenes, needs font_ansi.bin to reach that far. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Rainbow Six: Lockdown | region = USA | sound = Works | dsp = v6 | ver = r85 | lastVer= | status = Works | comp = | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = To see the progressive scan correctly you need font_ansi.bin it has  some slowdowns here and there. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Chaos Theory Disc 1&amp;lt;br/&amp;gt;Tom Clancy&#039;s Splinter Cell: Chaos Theory Disc 2 | region = USA | sound = Issues | dsp = v6 | ver = r85 | lastVer= | status = Issues | comp = | size = 1.21 GB | mcemu = | wide = Yes | 480P = | fst = | notes = Game crashes when selecting difficulty. }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Double Agent Disc 1&amp;lt;br\&amp;gt;Tom Clancy&#039;s Splinter Cell: Double Agent Disc 2 | region = USA | sound = | dsp = | ver = v1.18 | lastVer= | status = Issues | comp = | size = | mcemu = issues | wide = | 480P = | fst = | notes = Game crashes after selecting difficulty, it will format memory card but doesn&#039;t save. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s American Wasteland | region = EUR | sound = Issues | dsp = v6 | ver = v1.70 | lastVer= | status = Works | comp =yes | size = 1.32 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Music is missing.}}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 3 | region = EUR | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at first screen. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 3 | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.35 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at first loading screen. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 4 | region = EUR | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.25 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at first screen. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 4 | region = USA | sound = | dsp = v4 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.25 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes after progressive screen. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size =1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground 2 | region = EUR | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size =1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground 2 | region = USA | sound = Works | dsp = v4 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = True Crime: New York City | region = USA | sound = Works | dsp = v6 | ver = v1.61 | lastVer= v1.60 | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = videos fast but work perfect, freezing on the loading screen since v1.61}}&lt;br /&gt;
{{ NIN| name = True Crime: Streets of LA | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = yes | size = 1.36 GB | mcemu = yes | wide = yes | 480P = Yes | fst = | notes = Big loading times. }}&lt;br /&gt;
{{ NIN| name = Tube Slider: The Championship of Future Formula | region = USA | sound = Doesn&#039;t Work | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = 630 MB | mcemu = | wide = | 480P = | fst = | notes = Crashes after pushing start at title screen. }}&lt;br /&gt;
{{ NIN| name = Turok: Evolution | region = USA | sound = works | dsp = v4 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 1.11 GB | mcemu = yes | wide = | 480P = | fst = | notes = Big loading times. }}&lt;br /&gt;
{{ NIN| name = TY the Tasmanian Tiger | region = USA | sound = Works | dsp = v4| ver = v1.44 | lastVer= | status = Issues | comp = | size = 1.23 GB | mcemu = | wide = | 480P = | fst = | notes = Random freezing during gameplay. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = UEFA Champions League 2004-2005 | region = EUR | sound =Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp =yes | size = 835 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes =  Widescreen issues: Player disappear outside 4:3-Frame}}&lt;br /&gt;
{{ NIN| name = Ultimate Spider-Man | region = USA | sound = Works | dsp = v6 | ver = v1.69 | lastVer= | status = Issues | comp = yes | size = 1.17 GB | mcemu = issues | wide = yes | 480P = yes | fst = | notes = Game works fine until you get to the venom stage then it freezes. Loading works but every time you save it asks for a format. }}&lt;br /&gt;
{{ NIN| name = Universal Studios Theme Parks Adventure | region = USA | sound = Works | dsp =v2 | ver = v1.62 | lastVer= | status = Doesn&#039;t Work | comp = yes | size = 849 MB | mcemu = yes | wide = | 480P = | fst = | notes = Can format memory card, but starting new game causes black screen. Same happens with or without memory card. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe 2 | region = USA | sound = Works | dsp = v4 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe | region = USA | sound = | dsp = v3 | ver = v1.67 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.23 GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at intro cutscene. }}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe: Red Hot Rumble | region = USA | sound = works | dsp = v11 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Virtua Striker 4 Ver.2006 | region = | sound = | dsp =v3 | ver = v1.69 | lastVer= | status = Doesn&#039;t work | comp = | size = 458 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Wario World | region = EUR | sound = Works | dsp = v2 | ver = v1.28 | lastVer= | status = Works | comp = | size = 275 MB | mcemu = yes | wide = | 480P = | fst = | notes = font_ansi.bin/ipl.bin required. }}&lt;br /&gt;
{{ NIN| name = Wario World | region = USA | sound = Works | dsp = v2 | ver = v1.71 | lastVer= | status = Works | comp = yes | size = 257 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = font_ansi.bin/ipl.bin required. Widescreen causes texture pop in on edges of screen. }}&lt;br /&gt;
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = USA | sound = Works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 846 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Wave Race: Storm Blue | region = USA | sound = | dsp = v2 | ver = v1.69 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Worms 3D | region = EUR | sound = | dsp = v2 | ver = v1.71 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Worms 3D | region = USA | sound = | dsp = v2 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Worms Blast | region = USA | sound = | dsp = v2 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = WWE Day of Reckoning 2 | region = USA | sound = Works | dsp = Unknown | ver = v1.43 | lastVer= | status = Works | comp = | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = A few audio skips and file cache issues during entrances but very playable }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = X-Men Legends | region = USA | sound = | dsp = v4 | ver = v1.44 | lastVer= | status = Issues | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = game loads to menu but you cant go into options it will freeze and if you load straight into the game it works until you start to move around for a little bit }}&lt;br /&gt;
{{ NIN| name = X-Men Legends II: Rise of Apocalypse | region = USA | sound = | dsp = v4 | ver = v1.18 | lastVer= | status = Issues | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = game loads fine but after the first cutscene the game starts and it freezes }}&lt;br /&gt;
{{ NIN| name = XIII | region = USA | sound = | dsp = v3 | ver = v1.47 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.36 GB | mcemu = | wide = | 480P = | fst = | notes = Freeze on opening credits. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Yu-Gi-Oh! The Falsebound Kingdom | region = USA | sound = | dsp = v4 | ver = v1.44 | lastVer= | status = Doesn&#039;t Work | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = Freezes at licensed by Nintendo. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Zatch Bell! Mamodo Battles | region = USA | sound = | dsp = v3 | ver = v1.30 | lastVer= | status = Doesn&#039;t Work | comp = | size = 342 MB | mcemu = | wide = | 480P = | fst = | notes = Black screen on boot. }}&lt;br /&gt;
{{ NIN| name = Zatch Bell! Mamodo Fury | region = USA | sound = | dsp = v9 | ver = v1.30 | lastVer= | status = Works | comp = | size = 910 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Zelda no Densetsu: Toki no Ocarina GC: Ura Zelda | region = JAP | sound = | dsp = v4 | ver = r38 | lastVer= | status = Doesn&#039;t Work | comp = | size = 1.16GB | mcemu = | wide = | 480P = | fst = | notes = Freezes at Nintendo logo }}&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Compatibility Lists]]&lt;/div&gt;</summary>
		<author><name>Daxtsu</name></author>
	</entry>
</feed>