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		<id>https://wiki.gbatemp.net/w/index.php?title=Wii64_Compatibility_List&amp;diff=73449</id>
		<title>Wii64 Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Wii64_Compatibility_List&amp;diff=73449"/>
		<updated>2022-06-02T02:42:46Z</updated>

		<summary type="html">&lt;p&gt;DrewThatGamer: /* B */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compatibility list for Wii64/Not64. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[https://github.com/emukidid/Wii64/releases Wii64 Homepage]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[https://github.com/extremscorner/not64/releases Not64 Homepage]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[http://gbatemp.net/threads/not64-update.333569/ Latest thread on GBAtemp]&#039;&#039;&#039;&amp;lt;/big&amp;gt; &lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version&#039;&#039;&#039; - Always try to use the latest Wii64 release, currently the most recent is the experimental modification [http://www.gc-forever.com/forums/viewtopic.php?f=9&amp;amp;t=2723 Not64] and [https://github.com/emukidid/Wii64/releases/tag/1.3-20212212 Wii64 1.3]. If you&#039;re using a more recent version than the one listed, update this field. Please follow the same formatting as other entries.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of Wii64/Not64 in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtual Console&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot; if it is currently available as a Virtual Console title, otherwise enter &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;ROM Type&amp;quot; - Indicate the extension of the rom file. Examples: Mario Kart.v64, Mario Kart.z64, Mario Kart.n64 or Mario Kart.rom have different extensions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ N64 | name = game_name | region = USA/JAP/EUR | ver = Not64/Wii64... | status = Works/Issues/Doesn&#039;t Work | vc = yes/no | rom type = .n64/.v64/.z64/.rom |notes = ... }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/Wii64 }}&lt;br /&gt;
{{ N64 | name = 007: The World is not Enough |  region = USA | status = works | ver = not64 20210820 | vc = no | notes = very minor gfx issues works fine.Rice version has some fixed textures but your weapon or arm get clipped by several surfaces like they have no priority over them so use wii64 regular version or not64 to play.}}&lt;br /&gt;
{{ N64 |name = 007: The World is not Enough | region = EUR | status = works | ver = not64 20210820 | vc = no | notes= minor issues seems to work fine.Rice version has some fixed textures but your weapon or arm get clipped by several surfaces like they have no priority over them so use wii64 regular version or not64 to play.}}&lt;br /&gt;
{{ N64 | name = 1080º Snowboarding | region = EUR | status = works | ver = wii64 1.3 | vc = yes | notes =  Regular wii64/not64 works better than rice. }}&lt;br /&gt;
{{ N64 | name = 1080º Snowboarding | region = USA | status =  Works | ver = wii64 1.3 | vc = yes | notes = seems perfect.Regular wii64/not64 works better than rice.}}&lt;br /&gt;
{{ N64 | name = 40 Winks (Prototype)| region = EUR | status = Works | ver = wii64 1.3 rice | vc = no | notes =  rice only for correct cutscenes and lightning(only main menu is not correctly displayed), regular version of wii64 or not64 dont show the cutscenes correctly and are way too dark ingame. }}&lt;br /&gt;
{{ N64 | name = 64 de Hakken!! Tamagotchi Minna de Tamagotchi World | region = JAP | status = Works | ver =wii64 rice | vc = no | notes = Not yet tested.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/Wii64 }}&lt;br /&gt;
{{ N64 | name = A Bug&#039;s Life | region = USA | status = Works | ver =wii64 1.3 | vc = no | notes = Rice has missing sky and afew other textures, seems to work perfectly on regular wii64/not64. }}&lt;br /&gt;
{{ N64 | name = Aerofighters Assault | region = USA | status = Works | ver =wii64 1.3 | vc = no | notes =  seems to work just as well on rice or gl. }}&lt;br /&gt;
{{ N64 | name = AeroGauge | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = Gl works better than rice since it has fog. }}&lt;br /&gt;
{{ N64 | name = Aidyn Chronicles | region = USA | status = Works | ver =not64 20210820 | vc = no | notes =  regular wii64 1.3 or not64 works best, rice has more texture errors and missing cutscenes text. }}&lt;br /&gt;
{{ N64 | name = Air Boarder 64 | region = EUR | status = Works | ver =Wii64 1.3 | vc = no | notes = regular wii64/not64 works abit better than rice. }}&lt;br /&gt;
{{ N64 | name = All-star Baseball &#039;99 | region = EUR | status =  works | ver =Wii64 1.2 rice | vc = no | notes = Rice only on gl it has stretching vertices. }}&lt;br /&gt;
{{ N64 | name = All-star Baseball &#039;99 | region = USA | status =  works | ver =wii64 1.2 | vc = no | notes = Rice only on gl it has stretching vertices.}}&lt;br /&gt;
{{ N64 | name = All-star Baseball &#039;00 | region = EUR | status = Doesn&#039;t Work | ver =wii64 1.3  | vc = no | notes = Does not Start even on intrepreter. }}&lt;br /&gt;
{{ N64 | name = All-star Baseball &#039;00 | region = USA | status = Doesn&#039;t Work | ver =wii64 1.3 | vc = no | notes = Does not Start even on intrepreter. }}&lt;br /&gt;
{{ N64 | name = All-star Baseball &#039;01 | region = USA | status = Doesn&#039;t Work | ver =wii64 1.3  | vc = no | notes = Does not Start even on intrepreter. }}&lt;br /&gt;
{{ N64 | name = All-star Tennis &#039;99 | region = USA | status =  Works | ver =wii64 1.3 | vc = no | notes = rice tested }}&lt;br /&gt;
{{ N64 | name = Animal Forest | region = JAP |status =  Works | ver =Not64 20150205 | vc = no | notes = All testing seems to show near flawless gameplay. Minor issues include crashing if attempting to change the time. However, the entire game has not been tested. English dub works well.  }}&lt;br /&gt;
{{ N64 | name = Armorines: Project S.W.A.R.M. | region = USA | status = Works | ver =Not64 20210820 | vc = no | notes = use not64 or regular wii64 1.3, rice has some issues. }}&lt;br /&gt;
{{ N64 | name = Army Men Air Combat | region = USA | status = works | ver =wii64 1.3 | vc = no | notes =  menus work a tiny bit better in rice but gameplay is better on regular/not64. }}&lt;br /&gt;
{{ N64 | name = Army Men Sarges Heroes | region = EUR | status = Works | ver = wii64 1.3 | vc = no | notes = rice only to see the cutscenes, on gl the cutscenes are broken, somewhat needs overclock for smooth performance }}&lt;br /&gt;
{{ N64 | name = Army Men Sarges Heroes 2 | region = USA | status = Works | ver = wii64 1.3 | vc = no | notes =  needs cpu clock divider set to 1 for full speed to use alongside vwii overclock for   less framedrops.  }}&lt;br /&gt;
{{ N64 | name = Asteroids Hyper 64 | region = USA | status = Works | ver =wii64 1.3 | vc = no | notes = Normal game tested only, works with rice or gl The unlock of the original asteroids game does not display the ship nor the asteroids, normal game plays perfectly. }}&lt;br /&gt;
{{ N64 | name = Automobili Lamborghini | region = USA | status = Works | ver = Wii64 1.3 | vc = no | notes =  rice tested, gl works as well. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Table Start/Wii64 }}&lt;br /&gt;
{{ N64 | name = Banjo Kazooie - Banjo to Kazooie no Daibouken | region = JAP | status = Works | ver = Not64 20171009 | vc = no | notes = Unlocked every world. Minor graphical issues. }}&lt;br /&gt;
{{ N64 | name = Banjo-Kazooie | region = USA | status = Works | ver = Not64 20210820 | vc = no | notes = Works perfectly fine needs fb textures for pause menu. }}&lt;br /&gt;
{{ N64 | name = Banjo-Kazooie | region = EUR | status = works | ver = wii64 1.2 | vc = no | notes = On Rice the first cutscene after the door closes might take up to 30 seconds to continue, both rice and gl works well for this game but i advise using Gl so you can see the correct fb textures like pause menu, main menu and such that arent correct on rice since no fb textures on rice.Turn FB textures on gl to fix  texture issues. }}&lt;br /&gt;
{{ N64 | name = Banjo-Kazooie: Jiggies of Time | region = USA | status = Works | ver = Not64 | vc = no | notes = Reached 100%, and beat the game, Slowdown can happen in more complex areas, although not unplayable. same gfx glitches as og Banjo Kazooie, and turn on FB textures for correct pause menu&#039;s. NOTE: Save States crash the game upon state load attempt. }}&lt;br /&gt;
{{ N64 | name = Banjo-Tooie | region = AUS | status = works | ver = wii64 1.3 | vc = no | notes = Both rice(faster) and gl works well for this game but i advise using Gl so you can see the correct fb textures like pause menu and such that arent correct on rice since no fb textures on rice.Turn FB textures on gl to fix  texture issues.All speed issues can be fixed by using  wii64 on wiivc inject on wiiu with overclokced vwii.}}&lt;br /&gt;
{{ N64 | name = Banjo-Tooie | region = EUR | status = works | ver = wii64 1.3 | vc = no | notes = Both rice(faster) and gl works well for this game but i advise using Gl so you can see the correct fb textures like pause menu and such that arent correct on rice since no fb textures on rice.Turn FB textures on gl to fix  texture issues.All speed issues can be fixed by using  wii64 on wiivc inject on wiiu with overclokced vwii. }}&lt;br /&gt;
{{ N64 | name = Banjo-Tooie | region = USA | status = works | ver = Not64 20210820 | vc = no | notes = Need fb textures or the map is white. the game will drop about 10 frames when rendering a lot of things. The screen will flash white once during cutscenes. }}&lt;br /&gt;
{{ N64 | name = (In-Fisherman) Bass Hunter 64 | region = EUR | status = works | ver = wii64 1.3 | vc = no | notes = Rice has issues , on regular wii64/not64 if you turn on fb textures it works perfectly.}}&lt;br /&gt;
{{ N64 | name = Bassmasters 2000 | region = USA | status = Works | ver = wii64 1.3 | vc = no | notes = wii64/not64  the game runs abit slow and needs Cpu Clock divider set to 1 and vwii overclock for better performance.}}&lt;br /&gt;
{{ N64 | name = Batman Beyond: Return of The Joker  | region = USA | status = Works | ver = wii64 1.3| vc = no | notes = seems a little to fast otherwise seems fine. }}&lt;br /&gt;
{{ N64 | name = Batman Of The Future: Return of The Joker  | region = EUR | status = Works | ver = wii64 1.3 | vc = no | notes = seems a little to fast otherwise seems fine. }}&lt;br /&gt;
{{ N64 | name = Battletanx | region = USA | status = Doesn&#039;t Work | ver =wii64 1.3| vc = no | notes = Black screen on startup even on dynarec; Forced reset needed to get out of it. }}&lt;br /&gt;
{{ N64 | name = Battletanx 2: Global Assault | region = EUR | status = Works | ver =wii64 1.3| vc = no | notes =  rice runs better overal than gl.}}&lt;br /&gt;
{{ N64 | name = Battletanx 2: Global Assault | region = USA | status = Doesn&#039;t Work | ver =wii64 1.3| vc = no | notes = Black screen on startup even on dynarec; Forced reset needed to get out of it.Pal version boots and plays perfectly tough. }}&lt;br /&gt;
{{ N64 | name = Battlezone: Rise of the Black Dogs | region = USA | status = works | ver =wii64 1.3| vc = no | notes = rice only gl cant see the map, rice shows the map correctly but the cockpit view keeps disapearing under the map itself , doesnt affect gameplay tough.(delete the viheight/width from rincelinux.ini to get fullscreen ingame. }}&lt;br /&gt;
{{ N64 | name = Beetle Adventure Racing! | region = EUR | status = Works | ver = wii64 1.3| vc = no | notes = rice has fixed trees and sky while gl doesnt, both are playable tough.might need overclock for smoother performance. }}&lt;br /&gt;
{{ N64 | name = Beetle Adventure Racing! | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = rice has fixed trees and sky while gl doesnt, both are playable tough. might need overclock for smoother performance. }}&lt;br /&gt;
{{ N64 | name = Big Mountain 2000 | region = USA | status = Works | ver =wii64 1.3| vc = no | notes = rice tested. }}&lt;br /&gt;
{{ N64 | name = Bio F.R.E.A.K.S. | region = USA | status = works | ver =wii64 1.3 | vc = no | notes = rice runs better you can see the loading screens and such on gl you only see the loading screen light, both do work tough. }}&lt;br /&gt;
{{ N64 | name = Blast Corps | region = USA | status = Works | ver = wii64 1.3| vc = no | notes = rice tested seems to play well }}&lt;br /&gt;
{{ N64 | name = Blues Brothers 2000 | region = EUR | status = Works | ver = Not6420210820 | vc = no | notes = Runs well with very minor graphical glitches. }}&lt;br /&gt;
{{ N64 | name = Blues Brothers 2000 | region = USA | status = Works | ver = wii64 1.3| vc = no | notes = rice tested seems to work well. }}&lt;br /&gt;
{{ N64 | name = Body Harvest | region = USA | status = Doesn&#039;t Work | ver =wii64 1.3 | vc = no | notes = when crossing bridges or climbing mountains there is some hit detection error and you get  stuck so its unplayable. }}&lt;br /&gt;
{{ N64 | name = Bomberman 64 | region = EUR | status = Doesn&#039;t Work | ver = Not64 | vc = no | notes = DANGER!!; You get an internal Black screen during the intro, it will go away after clicking A or START. Now it will begin at world select screen. Glitched up Game. Unplayable. This is a regress. The game works better fine on my PC (Mupen64Plus Only).}}&lt;br /&gt;
{{ N64 | name = Bomberman 64 | region = USA | status = Doesn&#039;t Work | ver = Not64 20211116 | vc = no | notes = Intro &amp;amp; stage select are glitched. Once loaded into a level, it just shows a black screen.}}&lt;br /&gt;
{{ N64 | name = Bomberman 64: The Second Attack! | region = USA | status = issues | ver = wii64 1.3  | vc = no | notes = menu cant be seen,press A and wait until you are ingame, ingame everything seems ok except you cant read dialogue tough. }}&lt;br /&gt;
{{ N64 | name = Bomberman Hero | region = USA | status = Works | ver = wii64 1.3  | vc = Yes | notes = rice tested }}&lt;br /&gt;
{{ N64 | name = Bottom of the 9th | region = USA | status = works | ver =wii64 1.3  | vc = no | notes = When entering matches it might be some slowdown when the league flag shows up but ingame its all good  rice or gl seems the same. }}&lt;br /&gt;
{{ N64 | name = Brunswick Circuit Pro Bowling | region = USA | status = works | ver =wii64 1.3  | vc = no | notes = rice works perfectly, regular wii64 has alot of graphical issues. }}&lt;br /&gt;
{{ N64 | name = Buck Bumble | region = USA | status = works | ver =wii64 1.3  | vc = no | notes = works in rice or gl. }}&lt;br /&gt;
{{ N64 | name = Bust-A-Move 2: Arcade Edition | region = USA | status = works | ver = wii64 1.3  | vc = Yes | notes = Rice only, on reuglar wii64 you cant see the cursor to shoot so you have no idea where you are aiming some beeping between menus. }}&lt;br /&gt;
{{ N64 | name = Bust-A-Move 3 DX | region = EUR | status = Works | ver = wii64 1.3  | vc = Yes | notes = rice tested, jsome beeping between menus seems fine. }}&lt;br /&gt;
{{ N64 | name = Bust-A-Move &#039;99 | region = USA | status = Works | ver = wii64 1.3 | vc = Yes | notes =Rice or gl.some beeping between menus.  }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Table Start/Wii64 }}&lt;br /&gt;
{{ N64 | name = California Speed | region = USA | status = Works | ver =wii64 1.3 | vc = no | notes = Rice tested-Plays perfect with some tiny graphics glitches on 2d textures but nothing that affects anything. }}&lt;br /&gt;
{{ N64 | name = Carmageddon 64 | region = USA | status = works | ver =wii64 1.3 | vc = no | notes =  regular wii64/not64 only, rice is a mess, it needs Cpu divider set to 1 and vwii overclock for full speed }}&lt;br /&gt;
{{ N64 | name = Carmageddon 64 | region = EUR | status = works | ver =wii64 1.2 | vc = no | notes =  regular wii64/not64 only, rice is a mess, it needs Cpu divider set to 1 and vwii overclock for full speed}}&lt;br /&gt;
{{ N64 | name = Castlevania 64 | region = EUR | status = Doesn&#039;t Work | ver =wii64 1.3 | vc = no | notes = Only starts in intrepretar and plays under 0.5 speed.}}&lt;br /&gt;
{{ N64 | name = Castlevania 64 | region = USA | status = Doesn&#039;t Work | ver =wii64 1.3 | vc = no | notes = Only starts in intrepretar and plays under 0.5 speed. }}&lt;br /&gt;
{{ N64 | name = Castlevania Legacy of Darkness | region = EUR | status = Doesn&#039;t Work  | ver =wii64 1.3| vc = no | notes = Only starts in intrepretar and plays under 0.5 speed. }}&lt;br /&gt;
{{ N64 | name = Castlevania Legacy of Darkness | region = USA | status = Doesn&#039;t Work  | ver =wii64 1.3| vc = no | notes = Only starts in intrepretar and plays under 0.5 speed. }}&lt;br /&gt;
{{ N64 | name = Center Court Tennis| region = EUR | status = Works | ver =wii64 1.3| vc = no | notes = rice tested. }}&lt;br /&gt;
{{ N64 | name = Chameleon Twist | region = USA | status = Works | ver =wii64 1.3 | vc = no | notes = rice tested if it says to remove controller pak go to settings and chooose rumble pak in pak management and restart the rom. }}&lt;br /&gt;
{{ N64 | name = Chameleon Twist 2 | region = USA | status = Works | ver =wii64 1.3| vc = no | notes = Seems to play perfectly rice tested }}&lt;br /&gt;
{{ N64 | name = Charlie Blast&#039;s Territory | region = USA | status =  Works | ver =wii64 1.3| vc = no | notes =works on glide and rice but seems its abit better on glide. }}&lt;br /&gt;
{{ N64 | name = Chopper Attack | region = USA | status =  Works | ver =wii64 1.3 | vc = no | notes = rice tested. }}&lt;br /&gt;
{{ N64 | name = Clay Fighter 63 1/3 | region = USA | status =  Works | ver =wii64 1.3| vc = no | notes = works best on regular wii64/not64 }}&lt;br /&gt;
{{ N64 | name = Clay Fighter Sculptor&#039;s Cut | region = USA | status =  Works | ver =wii64 1.3 | vc = no | notes = works best on regular wii64/not64 }}&lt;br /&gt;
{{ N64 | name = Command &amp;amp; Conquer 64 | region = USA | status = Works | ver =wii64 1.3 | vc = no | notes = rice tested seems to work fine. Turn wiiu nand page to on for better consistency. }}&lt;br /&gt;
{{ N64 | name = Conker&#039;s Bad Fur Day | region = USA | status = Works | ver = Not64 20200609 | vc = no | notes = Works well, FB textures highly recommened but not required. &#039;&#039;&#039;Audio Speed Limit MUST be set to DL to prevent hanging.&#039;&#039;&#039; Frames may drop a bit but still playable and will lock up on start, as well as certain cutscenes just wait for it to resume, should take 30 secs to a minute . }}&lt;br /&gt;
{{ N64 | name = Cruisin&#039; Exotica | region = USA | status = issues| ver =wii64 1.3| vc = no  | notes = on glide the same texture gets repeated all over on rice its correctly textured but it keeps stretching  random vertices all over.}}&lt;br /&gt;
{{ N64 | name = Cruisin&#039; USA | region = USA | status = works | ver =wii64 1.3 | vc = Yes | notes =Rice tested its playable but it can lag abit and making music lag ashwell, it need wii overclock to fix the framedrops and run fullspeed everytime. }}&lt;br /&gt;
{{ N64 | name = Cruisn World | region = USA | status = Works | ver =wii64 1.3 | vc = no | notes =  rice tested }}&lt;br /&gt;
{{ N64 | name = Custom Robo V2 | region = JAP | status = Issues | ver = | vc = Yes | notes = The gameplay is fine, yet there are very many graphical issues such as black or glossed textures.  }}&lt;br /&gt;
{{ N64 | name = CyberTiger | region = USA | status = Works | ver =wii64 1.3 | vc = no | notes = rice tested, some texture error on golfers face ingame but tahts about it. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Table Start/Wii64 }}&lt;br /&gt;
{{ N64 | name = Dance Dance Revolution - Disney Dancing Museum | region = JAP | status = Doesn&#039;t Work | | ver =Not64 20150205 | vc = no | notes = Black Screen on boot. }}&lt;br /&gt;
{{ N64 | name = Dark Rift | region = USA | status = Doesn&#039;t Work | ver = wii64 1.3| vc = no | notes = rice and glide hangs after first lgo, unsuported microcode? }}&lt;br /&gt;
{{ N64 | name = DeadlyArts | region = USA | status = works | ver =wii64 1.3 | vc = no | notes = rice tested. }}&lt;br /&gt;
{{ N64 | name = Densha de Go! 64 | region = JAP | status = Doesn&#039;t Work | | ver =Not64| vc = no | notes = Black Screen on boot. }}&lt;br /&gt;
{{ N64 | name = Derby Stallion 64  | region = JAP | status = Works | | ver =Not64 | vc = no | notes = Minor graphic glitches when passing trough the menus and some track textures here and there. }}&lt;br /&gt;
{{ N64 | name = Destruction Derby 64 | region = USA | status = works | ver =wii64 1.3 | vc = no | notes = rice runs fine some framedrops here and there needs vwii overclock for always full speed once you reach professional the tracks will be mirrored and the game will not work correctly, on regular wii64/not64 the morrored tracks work fine but the menus are a mess so you can maybe see what you need to click on rice and then play professional on regular wii64 for the correct mirrored tracks. }}&lt;br /&gt;
{{ N64 | name = Dezaemon 3D  | region = JAP | status = Issues | | ver =Not64  | vc = no | notes = Plays perfectly but some textures are messed up including your own ship and manny enemys. }}&lt;br /&gt;
{{ N64 | name = Diddy Kong Racing | region = USA | status = Works | ver =wii64 1.3 | vc = no | notes = Regular wii64/not64 only or adventure mode 2 will not work correctly. }}&lt;br /&gt;
{{ N64 | name = Diddy Kong Racing | region = EUR | status = Works | ver =wii64 1.3 | vc = no | notes = Regular wii64/not64 only or adventure mode 2 will not work correctly. }}&lt;br /&gt;
{{ N64 | name = Disney&#039;s Donald Duck - Goin&#039; Quackers | region = USA | status = Works | ver =wii64 1.2| vc = no | notes = rice seems to work perfectly but, if you talk to louie or professor you get stuck in an infinite conversation, the game itself plays perfectly besides this issue, on intrepreter you can finish the conversations but runs slowly. }}&lt;br /&gt;
{{ N64 | name = Disney&#039;s Tarzan | region = USA | status = Doesn&#039;t Work| ver =wii64 1.3 | vc = no | notes = game boots but randomly freezes everytime. }}&lt;br /&gt;
{{ N64 | name = Donkey Kong 64 | region = USA | status = works | ver =wii64 1.3  | vc = no | notes = works perfectly on rice, needs nand page file set to on for smoother gameplay. }}&lt;br /&gt;
{{ N64 | name = Donkey Kong 64 | region = EUR | status = works | ver =wii64 1.3 | vc = no | notes = works perfectly on rice, needs nand page file set to on for smoother gameplay. }}&lt;br /&gt;
{{ N64 | name = Doom 64 | region = USA | status = Works | ver = wii64 1.3 | vc = no | notes = Work perfectly fine on rice with the exception of the maps, first map mode works with some issues but the second one doesnt.}}&lt;br /&gt;
{{ N64 | name = Doom 64 | region = EUR | status = Works | ver =wii64 1.3 | vc = no | notes = Work perfectly fine on rice with the exception of the maps, first map mode works with some issues but the second one doesnt.  }}&lt;br /&gt;
{{ N64 | name = Doraemon - Mittsu no Seireiseki | region = JAP | status = works | | ver = Not64 | vc = no | notes = Some minor graphic glitches but ingame text boxes cant be seen, game plays perfectly otherwise. }}&lt;br /&gt;
{{ N64 | name = Doraemon 2 - Hikari no Shinden | region = JAP | status = works | | ver = Not64 | vc = no | notes = Some minor graphic glitches you cant see the pause menu among other text, game plays perfect otherwise. }}&lt;br /&gt;
{{ N64 | name = Doraemon 3 - Nobi Dai no Machi SOS! | region = JAP | status = Doesn&#039;t work | | ver = Not64| vc = no | notes = hangs after first logo screen. }}&lt;br /&gt;
{{ N64 | name = Doubutsu no Mori (Animal Forest) | region = JAP | status = works | | ver =Not64  | vc = no | notes =  Semms to work perfectly. }}&lt;br /&gt;
{{ N64 | name = Dr. Mario 64 | region = USA | status = Issues | ver =Not64 20200609 | vc = no | notes = cant see the falling pills so you cant play it either rice or wii64/not64 }}&lt;br /&gt;
{{ N64 | name = Dual Heroes | region = EUR | status = works | ver =wii64 1.3| vc = no | notes = works perfectly on rice. }}&lt;br /&gt;
{{ N64 | name = Dual Heroes | region = USA | status = works | ver =wii64 1.3| vc = no | notes = works perfectly on rice. }}&lt;br /&gt;
{{ N64 | name = Duck Dodgers Starring Daffy Duck | region = USA | status = Works | region = USA | ver =wii64 1.3| vc = no | notes = works perfectly on rice, might need vwii overclock to reduce framedrops. }}&lt;br /&gt;
{{ N64 | name = Duke Nukem 64 | region = USA | status = Issues | ver =wii64 1.3| vc = no | notes =  on glide menu is unusable and bad render and texture errors, objects apear over other textures and duke weapon and life gauge is totaly white.on rice everything is textured correctly but the screen flashes white every or so seconds once you move also the same 2d objects items and enemys apear infront of 3d ones. }}&lt;br /&gt;
{{ N64 | name = Duke Nukem Zero Hour | region = USA | status = Works | ver =wii64 1.3| vc = no | notes = Lags abit on rice or glide needs cpu divider  set to 1 and vwii overclock for full speed and less frame drops. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Table Start/Wii64 }}&lt;br /&gt;
{{ N64 | name = Earthworm Jim 3D | region = USA | status = Works | ver = Not64 20200609 | vc = no | notes = 100% game finished it plays  fine the only issue is  he collectibles in the game, called &amp;quot;Marbles&amp;quot; sometimes appear infront of the 3d models like the crates. }}&lt;br /&gt;
{{ N64 | name = Earthworm Jim 3D | region = EUR | status = Works |  ver = Not64 20200609 | vc = no | notes = 100% game finished it plays  fine the only issue is  he collectibles in the game, called &amp;quot;Marbles&amp;quot; sometimes appear infront of the 3d models like the crates.  }}&lt;br /&gt;
{{ N64 | name = ECW Hardcore Revolution | region = USA | status = Works | ver = wii64 1.3 | vc = no | notes = seems to play perfect on rice }}&lt;br /&gt;
{{ N64 | name = Eikou no Saint Andrews | region = USA | status = Issues | ver = Not64 20150205 | vc = no | notes = Major graphical glitches. }}&lt;br /&gt;
{{ N64 | name = Elmo&#039;s Letter Adventure | region = USA | status = works | ver = wii64 1.3 | vc = no | notes = rice tested }}&lt;br /&gt;
{{ N64 | name = Elmo&#039;s Number Journey | region = USA | status = works | ver = wii64 1.3 | vc = no | notes = rice tested. }}&lt;br /&gt;
{{ N64 | name = Excitebike 64 | region = USA | status = Works | ver = wii64 1.3 | vc = no | notes = Seems to run fine on rice. }}&lt;br /&gt;
{{ N64 | name = Extreme-G | region = EUR | status = Works | ver =wii64 1.3 | vc = no | notes = works fine on rice }}&lt;br /&gt;
{{ N64 | name = Extreme-G XG2 | region = USA | status = Works | ver = wii64 1.3 | vc = no | notes = works fine.}}&lt;br /&gt;
{{ N64 | name = Extreme-G XG2 | region = EUR | status = works | ver = wii64 1.3 | vc = no | notes = works fine.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Table Start/Wii64 }}&lt;br /&gt;
{{ N64 | name = F-1 Pole Position 64 | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested seems fine.}}&lt;br /&gt;
{{ N64 | name = F-1 World Grand Prix | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = rice tested}}&lt;br /&gt;
{{ N64 | name = F-1 World Grand Prix II | region = EUR | status = Works | ver =wii64 1.2 | vc = no| notes = rice tested.}}&lt;br /&gt;
{{ N64 | name = F-Zero X | region = EUR | status = Works | ver = wii64 1.2 | vc = yes | notes = rice tested.Near perfect some graphic problems like the cars not being rendered perfectly.}}&lt;br /&gt;
{{ N64 | name = F-Zero X | region = USA | status = Works | ver = Not64 20200609 | vc = yes | notes = Works perfectly fine.}}&lt;br /&gt;
{{ N64 | name = F1 Racing Championship | region = EUR | status = works | ver = wii64 1.2 | vc = no | notes = rice tested.}}&lt;br /&gt;
{{ N64 | name = Famista 64 | region = JAP | status = issues | ver = Not64 20150205 | vc = no | notes = game runs perfectly expect when your batting or throwing the ball, all you see is the players and the ball all rest is black.}}&lt;br /&gt;
{{ N64 | name = FIFA - Road to World Cup 98 | region = USA | status = works | ver =wii64 1.2 | vc = no | notes = needs vwii overclock for full speed or else its abit laggy.}}&lt;br /&gt;
{{ N64 | name = FIFA 99 | region = USA | status = works | ver =wii64 1.2 | vc = no | notes = rice tested.}}&lt;br /&gt;
{{ N64 | name = FIFA Soccer 64 | region = USA | status = works | ver =Not64 | vc = no  | notes = rice tested, needs vwii overclock for full speed.}}&lt;br /&gt;
{{ N64 | name = Fighters Destiny | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested.}}&lt;br /&gt;
{{ N64 | name = Fighters Destiny 2 | region = USA | status = Works| ver = wii64 1.2 | vc = no | notes = rice tested.}}&lt;br /&gt;
{{ N64 | name = Fighting Force 64 | region = EUR | status = works| ver =wii64 1.2 | vc = no | notes =rice tested. Needs vwii overclock and not64 cpu dividder set to 1 for full speed.}}&lt;br /&gt;
{{ N64 | name = Fighting Force 64 | region = USA | status = Works | ver =wii64 1.2| vc = no | notes = rice tested. Needs vwii overclock and not64 cpu dividder set to 1 for full speed.}}&lt;br /&gt;
{{ N64 | name = Fire Electric Pen | region = JAP | status = issues | ver = Not64 | vc = no | notes = game itself seems to work OK, but you can&#039;t see anything else.}}&lt;br /&gt;
{{ N64 | name = Flying Dragon | region = USA | status = works| ver =wii64 1.2 | vc = no | notes = rice tested seems fine.}}&lt;br /&gt;
{{ N64 | name = Forsaken 64 | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested pretty much perfect.}}&lt;br /&gt;
{{ N64 | name = Fox Sports College Hoops &#039;99 | region = USA | status = works | ver =wii64 1.2 | vc =no  | notes = rice tested,Seems to work ok with minor graphical glitches.}}&lt;br /&gt;
{{ N64 | name = Fushigi no Dungeon - Fuurai no Shiren 2 | region = JAP | status = works | ver = Not64 20150205 | vc = no | notes = Needs FB textures ON, minor graphical glicthes when switching maps.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/Wii64 }}&lt;br /&gt;
{{ N64 | name = GameShark Pro V2.0 | region = USA | status = Doesn&#039;t Work | ver = Not64 | vc = no | notes = Code dump. Doesn&#039;t launch. Unsupported Device.}}&lt;br /&gt;
{{ N64 | name = GameShark Pro V3.0 | region = USA | status = Doesn&#039;t Work | ver = Not64 | vc = no | notes = Code dump. Doesn&#039;t launch. Unsupported Device.}}&lt;br /&gt;
{{ N64 | name = GameShark Pro V3.3 | region = USA | status = Doesn&#039;t Work | ver = Not64 | vc = no | notes = Code dump. Doesn&#039;t launch. Unsupported Device.}}&lt;br /&gt;
{{ N64 | name = Ganbare Goemon - Mononoke Sugoroku | region = JAP | status = Doesn&#039;t Work | ver =Not64 20150205 | vc = no | notes = Black Screen with bad sound looping after pressing start, can&#039;t exit the loader.}}&lt;br /&gt;
{{ N64 | name = Gauntlet Legends | region = EUR | status = issues | ver =wii64 1.2 | vc = no | notes = rice makes the game work almost perfectly but in dynarec you get dsi exception when entering levels, you can enter them on intrepreter tough but played very very slow.}}&lt;br /&gt;
{{ N64 | name = Gauntlet Legends | region = USA | status = issues | ver =wii64 1.2 | vc = no | notes = rice makes the game work almost perfectly but in dynarec you get dsi exception when entering levels, you can enter them on intrepreter tough but played very very slow.}}&lt;br /&gt;
{{ N64 | name = Getter Love!! Cho Renai Party Game | region = JAP | status = Issues | ver =Not64 20150205 | vc = no | notes = Game seems to work fine but you can&#039;t see any menu options.}}&lt;br /&gt;
{{ N64 | name = Gex 64: Enter the Gecko | region = USA | status = Works | ver =Not64 20150205 | vc = no | notes = Does not start in Dynarec, use intrepretor and after the game starts switch to dynarec and it works perfectly. Doesn&#039;t save state or quick save; to enable quick save you must edit the game with HexEditor and remove the &amp;quot;colon&amp;quot; symbol (:) and replace it with a space.}}&lt;br /&gt;
{{ N64 | name = Gex 3: Deep Cover Gecko | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested}}&lt;br /&gt;
{{ N64 | name = Glover 64 | region = EUR | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested.}}&lt;br /&gt;
{{ N64 | name = Glover 64 | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes =  rice tested.}}&lt;br /&gt;
{{ N64 | name = Goemon&#039;s Great Adventure | region = USA | status = Issues | ver =wii64 1.2 | vc = no | notes = Only runs in interpreter mode, in Dynarec mode it freezes on level select.}}&lt;br /&gt;
{{ N64 | name = Golden Nugget 64 | region = USA | status = works | ver = wii64 1.2 | vc = no | notes = rice tested. }}&lt;br /&gt;
{{ N64 | name = GoldenEye 007 | region = JAP | status = Works | ver = Not64 20171009 | vc = no | notes = Completed the game on easy mode. Some graphical glitches.}}&lt;br /&gt;
{{ N64 | name = GoldenEye 007 | region = USA | status = Works | ver = wii64 1.2 | vc = no | notes = rice tested.}}&lt;br /&gt;
{{ N64 | name = GoldenEye 007 | region = EUR | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested.}}&lt;br /&gt;
{{ N64 | name = GoldenEye X | region = USA | status = Issues | ver = Not64 20150205 | vc = no | notes = Too many bots can cause some slowdown. Turn on FB Textures to avoid flashing white screen while playing split screen but this tends to lock up the game. }}&lt;br /&gt;
{{ N64 | name = GT 64 - Championship Edition | region = USA | status = Issues | ver =not64 20200518 | vc = no | notes = Needs FB textures ON  , the menu is invisible so you don.t know what you&#039;re choosing, in-game it seems to work fine.ON wii64 1.2 rice menu works fine but ingame all you see is the background. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Table Start/Wii64 }}&lt;br /&gt;
{{ N64 | name = Hamster Monogatari 64 | region = JAP | status = Doesn&#039;t Work | ver =Not64 20150205 | vc = no | notes = Major graphical glicthes and slowdown impossible to  understand anything.}}&lt;br /&gt;
{{ N64 | name = Hanafuda 64 - Tenshi no Yakusoku | region = JAP | status = Works | ver =Not64 20150205 | vc = no | notes = seems to play perfectly.}}&lt;br /&gt;
{{ N64 | name = Harvest Moon 64 | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested.}}&lt;br /&gt;
{{ N64 | name = Heiwa Pachinko World 64 | region = JAP | status = Doesn&#039;t Work | ver =Not64 20150205 | vc = no | notes = Menu is invisible and screen keeps going full black screen and then rendered and since you can see the menus its impossible to play.}}&lt;br /&gt;
{{ N64 | name = Hercules The Legendary Journeys | region = USA | status = works | ver =wii64 1.2 | vc = no | notes = works on glide or rice, needs vwii overclock for a more smooth framerate.}}&lt;br /&gt;
{{ N64 | name = Hexen | region = USA | status = works | ver =wii64 1.2 | vc = no | notes = it works on rice, just keep pressing A and start when loading levels since it takes about 20+ seconds of blackscreen, there is a black square around your weapon texture and the map cant be seen besides that seems ok.}}&lt;br /&gt;
{{ N64 | name = Hey You, Pikachu! | region = USA | status = Doesn&#039;t Work | ver = wii64 1.2 | vc = no | notes = Unsupported N64 Microphone. Unplayable}}&lt;br /&gt;
{{ N64 | name = Hot Wheels Turbo Racing  | region = USA | status = Works | ver = wii64 1.2 | vc = no | notes = nees vwii overclock for a smoother framerate.}} &lt;br /&gt;
{{ N64 | name = Hybrid Heaven  | region = USA | status = Works | ver = wii64 1.2 | vc = no | notes = rice tested works.}} &lt;br /&gt;
{{ N64 | name = Hydro Thunder | region = USA | status = Doesn&#039;t Work | ver = wii64 1.2| vc = no | notes = the nromal common U! version of this game is a bad dump on most websites. still both the correct dump and pal dump blackscreen and freeze on boot. }}&lt;br /&gt;
&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Table Start/Wii64 }}&lt;br /&gt;
{{ N64 | name = Ide Yosuke no Mahjong Juku | region = JAP  | status = Doesn&#039;t Work | ver =Not64 20150205 | vc = no | notes = black screen garbled sound and if you press start it will freeze.}}&lt;br /&gt;
{{ N64 | name = Iggy&#039;s Reckin&#039; Balls | region = USA  | status = Doesn&#039;t Work | ver =wii64 1.2 | vc = no | notes = Game  freezes after &#039;Iguana&#039; logo appears}}&lt;br /&gt;
{{ N64 | name = In-Fisherman Bass Hunter 64 | region = USA  | status = Works | ver =wii64 1.2 | vc = no | notes = Rice blackscreens ingame after flashing colors, on Glide if you turn on fb textures it works perfectly..}}&lt;br /&gt;
{{ N64 | name = Indiana Jones and the Infernal Machine | region = USA  | status = Doesn&#039;t Work | ver =wii64 1.2 | vc = no | notes =lots of random numbers on screen missing microcode for this game..}}&lt;br /&gt;
{{ N64 | name = Indy Racing 2000 | region = USA  | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested.}}&lt;br /&gt;
{{ N64 | name = International Superstar Soccer &#039;98 | region = USA  | status = Works | ver =wii64 1.2 | vc = no | notes = Glide works perfectly rice is a texture mess.}}&lt;br /&gt;
{{ N64 | name = International Superstar Soccer 2000 | region = USA  | status = Works | ver =wii64 1.2 | vc = no | notes = Glide works perfectly rice is a texture mess.might Need FB textures ON ingame to stope the ocasional flash.}}&lt;br /&gt;
{{ N64 | name = International Superstar Soccer 64 | region = USA  | status = Issues | ver =wii64 1.2 | vc = no | notes = on rice there is alot of texture erros on menu and ingame on the players themselves but works out ok once its ingame, on glide you need fb textures to see menu without flashing, but once you are ingame the grass is blackish and it will lash alot unless you turn fb textures off and it will still flash sometimes..}}&lt;br /&gt;
{{ N64 | name = International Track &amp;amp; Field 2000 | region = USA  | status =  Works | ver =wii64 1.2 | vc = no | notes = rice tested.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Table Start/Wii64 }}&lt;br /&gt;
{{ N64 | name = Jeopardy! | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = glide works perfect rice has textures issues.. }}&lt;br /&gt;
{{ N64 | name = Jeremy McGrath Supercross 2000 | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = Works perfectly rice tested }}&lt;br /&gt;
{{ N64 | name = Jet Force Gemini | region = USA | status = Issues | | ver =wii64 1.2 | vc = no | notes = it works perfectly ingame on rice but keeps strettching  graphics but start menu and shaodows appear okay besides the constant stretch,the cutscenes are all messed up tough with vertice streetching left and right, on glide it flash alot  if you turn on fb textures it stops flashing but once you hit start you will never see the ingame levels again even if you turn fb textures off.}}&lt;br /&gt;
{{ N64 | name = John Romero&#039;s Daikatana | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Table Start/Wii64 }}&lt;br /&gt;
{{ N64 | name = Ken Griffey Jr.&#039;s Slugfest  | region = USA | status = works | ver =Not 64 | vc = no | notes = need to use vwii overclock and then on the cpu clock divider choose the 3, this game needs less ticks  to run better.with overclock and cpu devider you get ingame between 0.9 and 1x speed its playable imo.}}&lt;br /&gt;
{{ N64 | name = Killer Instinct Gold V1.2 | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = on rice it will crash mid fight after afew moves and some texture errors, glide has the same texture erros on menus and CCS and sky but works preety fine besides that&lt;br /&gt;
}}&lt;br /&gt;
{{ N64 | name =King Hill 64: Extreme Snowboarding | region = JAP | status = Issues | ver =Not64 | vc = no | notes = Japanese version of &#039;Twisted Edge&#039;. Darkened select menus and homescreen. No sound. Otherwise plays perfectly.}}&lt;br /&gt;
{{ N64 | name = Kirby 64: The Crystal Shards  | region = USA | status = Works | ver =wii64 1.2 | vc = yes | notes = rice or glide Game works perfectly except that the HUD in-game does not update so you won&#039;t be able to see how much HP you have or your power icon since the display on the HUD only updates once you transition each level part. Besides that, works perfectly.}}&lt;br /&gt;
{{ N64 | name = Knife Edge: Nose Gunner | region = USA | status = Issues | ver =wii64 1.2 | vc = no | notes = Game plays too fast with every speed option; The speed limitator doesn&#039;t work. Minor errors on the menu text. Besides that the game runs perfectly but due to the speed its unplayable.}}&lt;br /&gt;
{{ N64 | name = Knockout Kings 2000 | region = USA | status = works | ver =wii64 1.2 | vc = no | notes = rice tested seems fine}}&lt;br /&gt;
{{ N64 | name = Kobe Bryant&#039;s NBA Courtside  | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = Works better on glide you can see character names ingame.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/Wii64 }}&lt;br /&gt;
{{ N64 | name = Legend of Zelda - Ocarina of Time - Zelda no Densetsu - Toki no Ocarina | region = JAP | status = Works | ver = Not64 20171009 | vc = yes | notes = Completed the game. Random slowdowns, a few sound issues, and a few inconvenient graphical glitches once in a while. Some textures are also messed up.}}&lt;br /&gt;
{{ N64 | name = Legend of Zelda, The: Ocarina of Time | region = USA | status = Works | ver = | vc = yes | notes = It is slow, but other than that it works perfect }}&lt;br /&gt;
{{ N64 | name = Legend of Zelda, The: Ocarina of Time | region = EUR | status = Works | ver = | vc = yes | notes = Random slowdowns, a few sound issues, and a few inconvenient graphical glitches once in a while. Some textures are also messed up}}&lt;br /&gt;
{{ N64 | name = Legend of Zelda, The: Ocarina of Time: Master Quest  | region = USA | status = Works | ver = | vc = no | notes = Works but graphic gets glitched sometimes and sound can get garbled at times. |version= Wii64 1.1}}&lt;br /&gt;
{{ N64 | name = Legend of Zelda, Legend of Peach | region = USA | status = works | ver = Not64 20171009 | vc = no | notes = Plays great on not64 with minor slowdowns in certain areas of bob omb battlefield, sun texture is also slightly broken, no other issues. Rice has some gfx issues in the pause menus as well as occasional moments of exploding verticies}}&lt;br /&gt;
{{ N64 | name = Legend of Zelda - Majora´s Mask - Zelda no Densetsu - Mujura no Kamen | region = JAP | status = Issues | ver = Not64 20171009 | vc = yes | notes = Completed the game. Playable through Goron Village until the Lens of Truth is obtained. Looking at an invisible object causes the screen to turn yellow until the LoT is deactivated or you look at something not invisible. Turning the map off remedies this, however invisible objects still do not appear making the game unplayable past this point. Still if you wish to work past this, you can use methods described [http://code.google.com/p/mupen64gc/issues/detail?id=154 here] to speak to the Ghost Goron (And other invisible characters) and [http://www.emutalk.net/threads/42806-Zelda-2-Lens-of-truth-problem-(here-e-the-way-around-it) here] to climb the mountain}}&lt;br /&gt;
{{ N64 | name = Legend of Zelda, The: Majora&#039;s Mask | region = EUR | status = Issues | ver = | vc = yes | notes = Works fine with some graphical inconvenience.Sometimes depending which setting you use,the speed of everything is increased by like 10x. Tael is pink, fairies are fatter, and a black screen when you open the menu. The menu will be visible but for about eight seconds at a time. &#039;&#039;&#039;Be sure to use the save/loading feature from the emulator! The game freezes a lot with the latest versions!&#039;&#039;&#039; }} &lt;br /&gt;
{{ N64 | name = Legend of Zelda, The: Majora&#039;s Mask | region = USA | status = Issues | ver = | vc = yes | notes = Playable through Goron Village until the Lens of Truth is obtained. Looking at an invisible object causes the screen to turn yellow until the LoT is deactivated or you look at something not invisible. Turning the map off remedies this, however invisible objects still do not appear making the game unplayable past this point. Still if you wish to work past this, you can use methods described [http://code.google.com/p/mupen64gc/issues/detail?id=154 here] to speak to the Ghost Goron (And other invisible characters) and [http://www.emutalk.net/threads/42806-Zelda-2-Lens-of-truth-problem-(here-e-the-way-around-it) here] to climb the mountain}}&lt;br /&gt;
{{ N64 | name = Legend of Zelda, The: Majora&#039;s Mask Preview Demo | region = USA | status = Works | region = USA | ver = | vc = no | notes = Runs perfectly. Sky texture is missing, location name display is in one shade of purple, Tael is pink, fairies are fatter, and a black screen when you open the menu. The menu will be visible but for about eight seconds at a time}}&lt;br /&gt;
{{ N64 | name = Lego Racers | region = USA | status = Issues | ver = wii64 1.2 | vc = no | notes = too see other cars you need to use glide and turn fb textures on and depending on the distance they will have black cquares around them , with fb textures on it runs abit slow it needs vwii overclock for full speed.}}&lt;br /&gt;
{{ N64 | name = Lego Racers | region = EUR | status = issues | ver = | vc = no | notes = too see other cars you need to use glide and turn fb textures on and depending on the distance they will have black cquares around them , with fb textures on it runs abit slow it needs vwii overclock for full speed.}}&lt;br /&gt;
{{ N64 | name = Lode Runner 3D | region = USA | status = works | ver = wii64 1.2 | vc = no | notes =  rice tested.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/Wii64 }}&lt;br /&gt;
{{ N64 | name = Mace: The Dark Ages | region = EUR | status = Works| | ver = wii64 1.2| vc = no | notes = missing text on menu perfect ingame rice tested.}}&lt;br /&gt;
{{ N64 | name = Mace: The Dark Ages | region = USA | status = works | | ver = Wii64 1.2 | vc = no | notes = cant see the menus but its perfect iname rice tested.}}&lt;br /&gt;
{{ N64 | name = Madden Football 64 | region = USA | status = Doesn&#039;t work | | ver = wii64 1.2| vc = no | notes =rice tested blackscreens after logos.}}&lt;br /&gt;
{{ N64 | name = Madden NFL 99 | region = USA | status = works | | ver = wii64 1.2| vc = no | notes = rice tested needs cpu clock divider proted from not64 and vwii overclock for full speed it seems to work fine without many issues besides that.}}&lt;br /&gt;
{{ N64 | name = Madden NFL 2000 | region = USA | status = works | | ver = wii64 1.2| vc = no | notes = rice tested needs cpu clock divider proted from not64 and vwii overclock for full speed it seems to work fine without many issues besides that.}}&lt;br /&gt;
{{ N64 | name = Madden NFL 2001 | region = USA | status = works | | ver = wii64 1.2| vc = no | notes = rice tested needs cpu clock divider proted from not64 and vwii overclock for full speed it seems to work fine without many issues besides that.}}&lt;br /&gt;
{{ N64 | name = Madden NFL 2002 | region = USA | status = works | | ver = wii64 1.2| vc = no | notes = rice tested needs cpu clock divider proted from not64 and vwii overclock for full speed it seems to work fine without many issues besides that.}}&lt;br /&gt;
{{ N64 | name = Magical Tetris Challenge | region = EUR | status = Doesn&#039;t Work | | ver = wii64 1.1| vc = no | notes = &#039;&#039;&#039;uCode support is missing.&#039;&#039;&#039; The Game won`t boot. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039;}}&lt;br /&gt;
{{ N64 | name = Magical Tetris Challenge | region = USA | status = works | | ver = wii64 1.2| vc = no | notes = rice tested.}}&lt;br /&gt;
{{ N64 | name = Major League Baseball Ft. Ken Griffey Jr. | region = USA | status = works | | ver = wii64 1.2| vc = no | notes = rice tested seems tow work fine needs vwii overclock for decent speed.}}&lt;br /&gt;
{{ N64 | name = MAME 64 beta 3 | region = USA | status = works | | ver = not64| vc = no | notes = }}&lt;br /&gt;
{{ N64 | name = Mario Golf  | region = USA | status = Issues | ver = Not64 | vc = yes | notes = Menu and HUD are great. Missing images of tracks on course select screen. Graphical glitches of course on intro before playing. Audio and gameplay slowdowns. Play with FB Textures on.}}&lt;br /&gt;
{{ N64 | name = Mario Kart 64  | region = JAP | status = Works | ver = Not64 20171009 | vc = yes | notes = Works excellent. Unlocked the mirror mode.}}&lt;br /&gt;
{{ N64 | name = Mario Kart 64  | region = USA | status = Works | ver = Not64 20150205 | vc = yes | notes = Works excellent. Sometimes Versus races will run extremely fast}}&lt;br /&gt;
{{ N64 | name = Mario Party  | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = only works on glide because it needs fb textures set to on to stop screen flashes.Face Lift Mini-Game not playable unless you turn off FB textures, but you&#039;ll have to deal with the screen flashes.}}&lt;br /&gt;
{{ N64 | name = Mario Party  | region = USA | status = Works | ver = Not64 20200609 | vc = no | notes = works as expected. Minor screen flashes when in game (very minor than in Wii64 1.2), but it&#039;s playable. FB textures recommended in order to stop screen flashes, but not required. Face Lift mini-game not playable unless you turn off FB textures, but you&#039;ll have to deal with these minor screen flashes.}}&lt;br /&gt;
{{ N64 | name = Mario Party 2  | region = USA | status = Works | ver = wii64 1.2 | vc = yes | notes = only works on glide because it needs fb textures set to on to stop screen flashes.}}&lt;br /&gt;
{{ N64 | name = Mario Party 3  | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = only works on glide because it needs fb textures set to on to stop screen flashes.}}&lt;br /&gt;
{{ N64 | name = Mario Party 3  | region = EUR | status = works | ver = Wii64 1.2| vc = no | notes = only works on glide because it needs fb textures set to on to stop screen flashes.}}&lt;br /&gt;
{{ N64 | name = Mario Story  | region = JAP | status = Issues | ver = Not64 20171009 | vc = yes | notes = &#039;&#039;&#039;Minor Flickering.&#039;&#039;&#039; Good Audio. &#039;&#039;&#039;Working.&#039;&#039;&#039; Compared to Wii64 beta 1.2 build. Rice version runs}}&lt;br /&gt;
{{ N64 | name = Mario Tennis  | region = USA | status = issues | ver = wii64 1.2| vc = yes | notes = on rice everything seems fine but it stil freezes after serve but music keeps sounding on dynarec it works fine on intrepreter. Please consider using the official VC release instead.}}&lt;br /&gt;
{{ N64 | name = Megaman 64  | region = USA | status = works | ver = wii64 1.2 | vc = no | notes = rice tested}}&lt;br /&gt;
{{ N64 | name = Mickey&#039;s Speedway USA | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = only works nice on glide where it seems to run almost perfectly, you cant see the 1,2,3 start but besides that seems perfect on glide.}}&lt;br /&gt;
{{ N64 | name = Mickey&#039;s Speedway USA | region = EUR | status = Works | ver =wii64 1.2 | vc = no | notes = only works nice on glide where it seems to run almost perfectly, you cant see the 1,2,3 start but besides that seems perfect on glide.}}&lt;br /&gt;
{{ N64 | name = Mickey&#039;s Speedway USA | region = USA | status = Works | ver =Not64 20200609 | vc = no | notes = runs almost perfectly, you can&#039;t see the 1,2,3 start but besides that seems perfect on glide. FB textures highly recommended but not required.}}&lt;br /&gt;
{{ N64 | name = Micro Machines 64  Turbo | region = USA | status = Works | ver = wii64 1.2 | vc = no | notes = works fine}}&lt;br /&gt;
{{ N64 | name = Midway&#039;s Greatest Arcade Hits Vol. 1 | region = USA | status = issues | ver = wii64 1.2 | vc = no | notes = on rice besides some gfx issues some games are playable like joust and defender but other games like tapper and spy hunter play at 1.5 fps.}}&lt;br /&gt;
{{ N64 | name = Mike Piazza&#039;s Strike Zone| region = USA | status = Works | ver = wii64 1.2 | vc = no | notes = rice tested works fine}}&lt;br /&gt;
{{ N64 | name = Milo&#039;s Astro Lanes  | region = USA | status = Works | ver = wii64 1.2 | vc = no | notes = rice tested, needs vwii overclock and not64 cpu divisor ported for full speed.}}&lt;br /&gt;
{{ N64 | name = Mischief Makers  | region = USA | status = Works | ver = wii64 1.2 | vc = no | notes = rice has a border of flashing white around game screen but besides that seems to work perfectly.}}&lt;br /&gt;
{{ N64 | name = Mission Impossible  | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes = rice tested, needs vwii overclock and not64 cpu divisor ported for full speed, sometimes it drops afew frames.}}&lt;br /&gt;
{{ N64 | name = Monaco Grand Prix - Racing Simulation 2  | region = EUR | status = works | ver =wii64 1.2 | vc = no | notes = one of the view modes glitches the rest seem to work fine rice tested..}}&lt;br /&gt;
{{ N64 | name = Monopoly  | region = USA | status = works | ver = wii64 1.2 | vc = no | notes = rice tested, needs vwii overclock and not64 cpu divisor ported for full speed.}}&lt;br /&gt;
{{ N64 | name = Monster Truck Madness 64 | region = USA | status = issues | ver = not64 | vc = no | notes = Cant see any text on menus or car selection, ingame seems fine except you can see the timer or your overal  position, but it plays fine..}}&lt;br /&gt;
{{ N64 | name = Mortal Kombat 4  | region = USA | status = Works | ver = wii64 1.2 | vc = no | notes = rice tested, however HUD disappears at the start of each round. Best way to play this game is to use this wii64 version https://github.com/FIX94/mupen64gc-fix94/releases/tag/r2 which was a mod by FIX94, it has a lot of recesses but it works fine for this game, without the HUD disappearing on each round.}}&lt;br /&gt;
{{ N64 | name = Mortal Kombat Mythologies: Sub-Zero  | region = USA | status = Works | ver = Wii64 1.2 | vc = no | notes = rice tested seems fine except you cant see how much health you got on your  health bar.}}&lt;br /&gt;
{{ N64 | name = Mortal Kombat Trilogy  | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = rice tested Works perfectly.}}&lt;br /&gt;
{{ N64 | name = MRC: Multi Racing Championship  | region = USA | status = works | ver = wii64 1.2 | vc = no | notes = rice tested seems fine.}}&lt;br /&gt;
{{ N64 | name = Ms. Pac-Man: Maze Madness  | region = USA | status = Works | | ver = wii64 1.2 | vc = no | notes = rice tested seems fine}}&lt;br /&gt;
{{ N64 | name = Mystical Ninja Starring Goemon  | region = USA | status = Issues | ver = wii64 1.2 | vc = no | notes = RICE dynarec smooth gameplay but crashes constantly when entering on buildings or open world areas, on Glide has lots of missing textures and also crashes like on Rice.}}&lt;br /&gt;
{{ N64 | name = Mystical Ninja Starring Goemon  | region = JAP | status = Issues | ver = | vc = no | notes = Runs in pure interpreter mode.  After Intro cutscene there is a long load time, and entering and exiting doors take awhile.  There was slowdown that cut the game&#039;s speed in half, as well as there being quit a few messed up textures, and on top of all that the Goemon model doesn&#039;t load, only his shadow}}&lt;br /&gt;
{{ N64 | name = Mystical Ninja Starring Goemon 2  | region = EUR | status = Issues | ver = | vc = no | notes = Game only runs on pure interpreter mode. Runs slower than it should (0.6x - 0.8x) although if you deactivate audio, it will sometimes run between 1.0x - 1.2x.}}&lt;br /&gt;
{{ N64 | name = Mystical Ninja Starring Goemon 2  | region = USA | status = Doesn&#039;t Work | ver = | vc = no | notes = Black screen after character select screen}}&lt;br /&gt;
{{ N64 | name = Mystical Ninja Starring Goemon 2 | region = JAP | status = Issues | ver = | vc = no | notes = Many graphics on start screen appear awkwardly; game only runs under pure intrpt mode it appears}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/Wii64 }}&lt;br /&gt;
{{ N64 | name = Nagano Winter Olympics &#039;98 | region = USA | status = works | ver = wii64 1.2| vc = no | notes =rice tested.}}&lt;br /&gt;
{{ N64 | name = Namco Museum 64 | region = USA | status = Issues | ver = wii64 1.2| vc = no | notes =on glide everything works except galaga wich crashes as soon as you shoot but all other games work fine.}}&lt;br /&gt;
{{ N64 | name = NASCAR 2000 | region = USA | status = works | | region = USA | ver = wii64 1.2 | vc = no | notes =rice tested, the game seems to keep only putting the grpahcis outside of the track behind you but the track itself seems to work nicely, might need overclock for a better framerate.}}&lt;br /&gt;
{{ N64 | name = NASCAR 99 | region = USA | status = Works | ver =wii64 1.2 | vc = no | notes =rice tested, the game seems to keep only putting the grpahcis outside of the track behind you but the track itself seems to work nicely, might need overclock for a better framerate.}}&lt;br /&gt;
{{ N64 | name = NBA Courtside 2 - Featuring Kobe Bryant | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = rice tested.}}&lt;br /&gt;
{{ N64 | name = NBA Hangtime | region = USA | status = Works | ver = wii64 1.2 rice | vc = no | notes = only works on rice.}}&lt;br /&gt;
{{ N64 | name = NBA in the Zone &#039;98 | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = rice tested.}}&lt;br /&gt;
{{ N64 | name = NBA in the Zone &#039;99 | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = rice tested.}}&lt;br /&gt;
{{ N64 | name = NBA in the Zone 2000 | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = rice tested.}}&lt;br /&gt;
{{ N64 | name = NBA Jam 2000 | region = USA | status = issues | ver = wii64 1.2| vc = no | notes = rice testedGame plays abit to fast, the fps limiter does not work.}}&lt;br /&gt;
{{ N64 | name = NBA Jam 99 | region = USA | status = issues | ver = wii64 1.2| vc = no | notes = rice testedGame plays abit to fast, the fps limiter does not work.}}&lt;br /&gt;
{{ N64 | name = NBA live 2000 | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = works on glide rice has texture issues.}}&lt;br /&gt;
{{ N64 | name = NBA live 99 | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = works on glide rice has texture issues.}}&lt;br /&gt;
{{ N64 | name = NBA Showtime - NBA on NBC | region = USA | status = doesn&#039;t work | ver = wii64 1.2| vc = no | notes = crahs emulator on boot.}}&lt;br /&gt;
{{ N64 | name = Neon Genesis Evangelion  | region = JAP | status = Issues | ver =Not64 20150205 | vc = no | notes = Missing some text,  graphics and HUD during gameplay but playable. It works best with FB Textures On.}}&lt;br /&gt;
{{ N64 | name = New Tetris | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = rice tested.}}&lt;br /&gt;
{{ N64 | name = NFL Blitz | region = USA | status = Works | ver = not64 09/06/20 | vc = no | notes =works fine.}}&lt;br /&gt;
{{ N64 | name = NFL Blitz 2000 | region = USA | status =  Works | ver =not64 09/06/20  | vc = no | notes =}}&lt;br /&gt;
{{ N64 | name = NFL Blitz 2001 | region = USA | status = Works | ver =not64 09/06/20  | vc = no | notes =}}&lt;br /&gt;
{{ N64 | name = NFL Blitz Special Edition | region = USA | status = Works | ver = not64 09/06/20 | vc = no | notes =seems fine.}}&lt;br /&gt;
{{ N64 | name = NHL 99 | region = USA | status = Works | ver = Not64 | vc = no | notes = Slight sound glitches and flashing pause menu. Character names messed up. Use: Dynarec; 2xSal Tex ON; FB Textures OFF; Audio Speed Limit VI, Audio Scale Pitch NO.}}&lt;br /&gt;
{{ N64 | name = NHL Blades of Steel &#039;99| region = USA | status = Works | ver = Not64 | vc = no | notes =Works fine on Dynarec, with minor graphics issues like black ice patches at faceoffs, but ice is normal during icetime.}}&lt;br /&gt;
{{ N64 | name = Nightmare Creatures | region = USA | status =  Works | ver = wii64 1.2| vc = no | notes = }}&lt;br /&gt;
{{ N64 | name = Nuclear Strike 64 | region = USA | status = Works | ver = wii64 1.2 | vc = no | notes = rice tested,needs not64 cpu diviser ported and vwii overclock for better framerate.}}&lt;br /&gt;
{{ N64 | name = Nuclear Strike 64 | region = EUR | status = Works | ver = wii64 1.2| vc = no | notes = rice tested,needs not64 cpu diviser ported and vwii overclock for better framerate.. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Table Start/Wii64 }}&lt;br /&gt;
{{ N64 | name = O.D.T. (Prototype) | region = USA | status = Works | ver = | vc = no | notes = Minor slowdown, and very minor graphic glitches. Appears fully playable!}}&lt;br /&gt;
{{ N64 | name = Off Road Challenge | region = USA | status = Works | ver = wii64 1.2 | vc = yes | notes =rice version seems to run the fastest, glide version/not64 need vwii overclock to run smoothly at full speed.}}&lt;br /&gt;
{{ N64 | name = Ogre Battle 64 | region = USA | status = Works | ver =wii64 1.2 | vc = yes | notes =rice version for correct textures.}}&lt;br /&gt;
{{ N64 | name = Olympic Hockey Nagano &#039;98 | region = USA | status = Works | ver = Not64 20200514 | vc = yes | notes =runs fine}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Table Start/Wii64 }}&lt;br /&gt;
{{ N64 | name = Paperboy 64 | region = EUR | status = Issues  | ver =Not64 20200514| vc = no | notes =Doesnt start on dynarec works on intrepreter lower than 0.4x, tiny Graphic Glitches after game start switch back to recompiler on the core to run at full speed.}}&lt;br /&gt;
{{ N64 | name = Paperboy 64 | region = USA | status = Issues | ver =Not64 20200514 | vc = no | notes =Doesnt start on dynarec works on intrepreter lower than 0.4x, tiny Graphic Glitches after game start switch back to recompiler on the core to run at full speed.}}&lt;br /&gt;
{{ N64 | name = Paper Mario 64 | region = EUR | status = Issues | ver =Not64 20200514&amp;lt;br/&amp;gt;wii64 rice | vc = yes | notes = &#039;&#039;&#039;Minor Flickering.&#039;&#039;&#039; Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; Compared to Wii64 beta 1.2 build. Rice version runs}}&lt;br /&gt;
{{ N64 | name = Paper Mario 64 | region = USA | status = Issues | ver =Not64 20200514&amp;lt;br/&amp;gt;wii64 rice | vc = yes | notes = &#039;&#039;&#039;Minor Flickering.&#039;&#039;&#039; Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; Compared to Wii64 beta 1.2 build. Rice version runs}}&lt;br /&gt;
{{ N64 | name = PC-Engine 64  | region = USA | status = doesn&#039;t work | | ver =Not64 20200514 | vc = no | notes = Never plays, but was too many pixels are missing and PC-Engine gfxs are not implemented as yet because of the rom has been worked on not64 versions.}}&lt;br /&gt;
{{ N64 | name = Penny Racers | region = USA | status = Works | | ver =Not64 20200514| vc = no | notes =seems ok.}}&lt;br /&gt;
{{ N64 | name = Perfect Dark  | region = JAP | status = works | | ver =Not64 20200514 | vc = no | notes = Slowdown when loading or with intensive scenes. Completed every mission on highest difficulty.needs vwii overclock for better performance.}}&lt;br /&gt;
{{ N64 | name = Perfect Dark  | region = USA | status = works | | ver =Not64 20200514 | vc = no | notes = Slowdown when loading or with intensive scenes. Combat simulator works well. needs vwii overclock for better performance.}}&lt;br /&gt;
{{ N64 | name = Pilotwings 64  | region = USA | status = works | | ver = wii64 1.3  | vc = no | notes =Rice seems to work fine, might need vwii overclock for performance boost.On the jetpak levels the screen will be full of loose vertices just move the camera a tiny bit with the c buttons and the screen will not have loose vertices anymore, some minor textures errors on landing targets, and rocket targets.}}&lt;br /&gt;
{{ N64 | name = Pocket Monsters Stadium | region = jap | status = Doesn&#039;t Work | | region = JAP |ver = | vc = no | notes = I get an Code Dump Error after booting the Game. Unplayable}}&lt;br /&gt;
{{ N64 | name = Pokemon Puzzle League | region = EUR | status = works |  ver = wii64 1.2 | vc = yes | notes =Rice version only(cant see the videos) to see the actual game blocks, on NOT64 20201405 if you turn cpu framebuffer to on and select speed limit to VI you can see the actual videos but you cant see the blocks so to see the videos use not64 to actualy play use wii64 1.2 rice.}}&lt;br /&gt;
{{ N64 | name = Pokemon Puzzle League | region = USA | status = Works |  ver = Wii64 1.2 | vc = yes | notes =Rice version only(cant see the videos) to see the actual game blocks, on NOT64 20201405 if you turn cpu framebuffer to on and select speed limit to VI you can see the actual videos but you cant see the blocks so to see the videos use not64 to actualy play use wii64 1.2 rice.}}&lt;br /&gt;
{{ N64 | name = Pokemon Snap  | region = USA | status = Issues | region = USA | ver = not64 20200514| vc = yes | notes = Playable. Camera will NOT move during intro. ingame and pictures are not visible makes it difficult to see. Full Speed. Good Audio. Working}}&lt;br /&gt;
{{ N64 | name = Pokemon Snap  | region = USA | status = Issues | region = USA | ver = wii64 rice| vc = yes | notes = Runs. Camera will NOT move during intro. Full Speed. Good Audio. Working}}&lt;br /&gt;
{{ N64 | name = Pokemon Snap  | region = USA | status = Doesn&#039;t Work | region = EUR | ver = not64 20200514| vc = yes | notes = No camera shown to be moment on both screens. Graphic glitches but that it so immediately makes the 98% unplayable. Same problematic issue as USA.}}&lt;br /&gt;
{{ N64 | name = Pokemon Stadium | region = EUR | status = Issues | | ver =Not64 20200514| vc = no | notes =Glitches on screen. Full Speed. Good Audio. Working}}&lt;br /&gt;
{{ N64 | name = Pokemon Stadium 2 | region = USA | status = Issues | | ver =Not64 20200514| vc = no | notes =Glitches on screen. Full Speed. Good Audio. Working}}&lt;br /&gt;
{{ N64 | name = Polaris Snocross  | region = USA | status = works | | region = USA | ver = Wii64 1.2 | vc = no | notes =needs rice version, very minor gfx issues  very playable.}}&lt;br /&gt;
{{ N64 | name = Power League 64  | region = JAP | status = Doesn&#039;t Work | |ver = Not64 | vc = no | notes = Can&#039;t see players or stadium. Background (Black sky with stars) covers screen.}}&lt;br /&gt;
{{ N64 | name = Powerpuff Girls: Chemical X Traction | region = USA | status = issues | | ver =Not64| vc = no | notes = some parts of the Bodies are trasparent but still playable. Full Speed. Good Audio. Working. Used with both builds}}&lt;br /&gt;
{{ N64 | name = Power Rangers: Lightspeed Rescue | region = USA | status = works | | ver =wii64 1.2 | vc = no | notes = need to use Rice or else you get textures issues, on rice plays fine except some slowdown on some menus.}}&lt;br /&gt;
{{ N64 | name = Power Rangers: Lightspeed Rescue | region = EUR | status = works | | ver =wii64 1.2 | vc = no | notes = need to use Rice or else you get textures issues, on rice plays fine except some slowdown on some menus.}}&lt;br /&gt;
{{ N64 | name = Premier Manager 64 | region = usa | status = works | ver = Not64 20200514 | vc = no | notes = seems fine.}}&lt;br /&gt;
{{ N64 | name = Puyo Puyo 4: Puyo Puyo Party | region = USA | status = Doesn&#039;t Work |  ver = | vc = no | notes =Does not load}}&lt;br /&gt;
{{ N64 | name = Puyo Puyo Sun 64 | region = JAP | status = Works | ver = | vc = no | notes = Works Perfectly}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Table Start/Wii64 }}&lt;br /&gt;
{{ N64 | name = Quake 64  | region = USA | status = issues | ver =Not64 20200609 | vc = no | notes =Some Flickering. &#039;&#039;&#039;Full Speed.&#039;&#039;&#039; Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039; Compared to Wii64 1.2 build.}}&lt;br /&gt;
{{ N64 | name = Quake II  | region = USA | status = issues | ver =Not64 20200609 | vc = no | notes = can see onjects and enemies trough walls and floors, needs fb textures to be on.}}&lt;br /&gt;
{{ N64 | name = Quest 64  | region = USA | status = Works | ver = not64 20200514 | vc = no | notes =seems to work fine.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Table Start/Wii64 }}&lt;br /&gt;
{{ N64 | name = Rakuga Kids | region = EUR  | region = USA | status = Works | ver = not64 20200514| vc = no | notes = Slow load times, other than that it&#039;s flawless!}}&lt;br /&gt;
{{ N64 | name = Ralley Challenge 2000  | region = USA | status = Works | ver = Not64 20200514 | vc = no | notes = Just a bit slow on the loading time}}&lt;br /&gt;
{{ N64 | name = Rampage 2: Universal Tour  | region = USA | status = Works | ver = Not64 20200524| vc = no | notes = seems ok.}}&lt;br /&gt;
{{ N64 | name = Rampage World Tour  | region = USA | status = Works | ver = not64 20200514 | vc = no | notes = Very minimal graphical issues}}&lt;br /&gt;
{{ N64 | name = Rat attack | region = USA | status = Doesn&#039;t Work | ver = not64 20200514 | vc = no | notes = crash&#039;s on boot on both dynarec or intrepreter.}}&lt;br /&gt;
{{ N64 | name = Rayman 2  | region = USA | status = Works | ver = Not64 20200609 | vc = no | notes = Full Speed. Good Audio. Very Playable. }}&lt;br /&gt;
{{ N64 | name = Rayman 2  | region = USA | status = Works | region = EUR | ver = wii64 1.2| vc = no | notes = on glide/not64 you cant see dialog, on Rice version you can see the dialog, might need vwii overclock for smoother performance.}}&lt;br /&gt;
{{ N64 | name = Razor Freestyle Scooter  | region = USA | status = works | | ver = not64 20200514| vc = no | notes = FB textures ON seems to Work fine. }}&lt;br /&gt;
{{ N64 | name = Re-Volt | region = USA | status = works | ver = not64 20200514 | vc = no | notes = seems to run well, might need vwii overclock to always maintain fullspeed.}}&lt;br /&gt;
{{ N64 | name = Ready 2 Rumble Boxing  | region = USA | status = Works | ver = wii64 1.2 | vc = no | notes =rice shows correct textures, might need vwii overclock for smoother performance.}}&lt;br /&gt;
{{ N64 | name = Ready 2 Rumble Boxing Round 2  | region = USA | status = works | ver = wii64 1.2| vc = no | notes =  rice shows correct textures, might need vwii overclock for smoother performance.}}&lt;br /&gt;
{{ N64 | name = Resident Evil 2 | region = USA | status = Doesn&#039;t Work | ver = not64 20200514 | vc = no | notes = Glitched up Game. You can hear the Audio sample plays. Unplayable. This is a regress. Compared to Wii64 1.2 build.}}&lt;br /&gt;
{{ N64 | name = Ridge Racer 64  | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = Small Graphics Issues like front car bumper on cutscenes.on wii641.2 rice textures are all correct but every like 30 seconds for split second you see  afew loose vertices, almost unoticable, pick what you think its best.}}&lt;br /&gt;
{{ N64 | name = Road Rash 64  | region = USA | status = works | ver = wii64 1.2| vc = no | notes = rice shows correct textures, might need vwii overclock for smoother performance.}}&lt;br /&gt;
{{ N64 | name = Roadsters Trophy  | region = USA | status = Works | ver = wii641.2 | vc = no | notes = rice version,cars in menus are shaded way too dark but seems to work fine ingame.}}&lt;br /&gt;
{{ N64 | name = Rocket: Robot on Wheels  | region = USA | status = Works | ver = Not64 20200514 | vc = no | notes = Almost Perfect, small slowdown when in large environments needs vwii overclock for always full speed.}}&lt;br /&gt;
{{ N64 | name = Rockman EXE Dash 64: Hagane no Boukenshin | region = JAP | status = works || ver = wii64 rice | vc = no | notes = runs find }}&lt;br /&gt;
{{ N64 | name = Rugrats Scavanger Hunt  | region = USA | status = works | | ver = not64 20200514| vc = no | notes = Works }}&lt;br /&gt;
{{ N64 | name = Rugrats in Paris: The Movie  | region = USA | status = works | | ver = not64 20200514| vc = no | notes = Works }}&lt;br /&gt;
{{ N64 | name = Rush 2: Extreme Racing USA | region = USA | status = Works | ver = not64 20200514| vc = no | notes = sky sometimes overlaps the track, if glitch issues in game, just change camera angle}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/Wii64 }}&lt;br /&gt;
{{ N64 | name = S.C.A.R.S.: Super Computer Animal Racing Simulator | region = USA | status = Issues | ver = Not64 20200514 | vc = no | notes =   Some color issues (tinted red in some parts of the tracks. Runs perfectly without glitches or lags. Sound is also perfect. runs best on wii641.2 rice but still color issue.}}&lt;br /&gt;
{{ N64 | name = San Francisco Rush: 2049  | region = USA | status = Works | ver = Not64 20200514 | vc = no | notes = Runs great.}}&lt;br /&gt;
{{ N64 | name = San Francisco Rush: Extreme Racing  | region = USA | status = Works | ver = not64 20200514 | vc = no | notes = Working perfectly, minor graphical issues on menus.}}&lt;br /&gt;
{{ N64 | name = San Francisco Rush: Extreme Racing  | region = USA | status =  Works | ver = Not64 20200514 | vc = no | notes = Working perfectly, minor graphical issues on menus..}}&lt;br /&gt;
{{ N64 | name = Scooby Doo: Classic Creep Capers  | region = USA | status = Works | ver = not64 20200514| vc = no | notes = Working perfectly.}}&lt;br /&gt;
{{ N64 | name = Shadowgate 64  | region = USA | status = works | ver = wii64 1.2 | vc = no | notes = rice pluggin only., minor gfx issues very playable.}}&lt;br /&gt;
{{ N64 | name = Shadow Man | region = USA | status = Works | ver = wii64 1.2 | vc = no | notes = Slow loading when transitioning to other areas. Minor graphical glitches, sometimes life meter displays incorrectly, or the HUD will disappear. (I think this happens when you have more than 5 units of life and there&#039;s a lot of things on the screen) Has a rare tendency to randomly lock up every once in a while. This occurs most notably in the second visit to the Engine Block in the Asylum. Restart the game until it stops and you should be fine, only works correctly on wii64 on not64 once you free a soul the game crashes.}}&lt;br /&gt;
{{ N64 | name = Sim City 2000| region = JAP | status = Issues | ver =Not64 20150205 | vc = no | notes = }}&lt;br /&gt;
{{ N64 | name = Sin and Punishment  | region = USA | status = Issues | | ver = | vc = yes | notes = Minor glitches but mostly works}}&lt;br /&gt;
{{ N64 | name = Smash Remix 0.9.7  | region = USA | status = Works | ver = wii64 1.2 | vc = no | notes = use rice pluggin, runs full speed and all custom stages load correctly however several of the vanilla stages such as dreamland and mushroom kingdom have gfx glitches like warped trees/pipes and broken pond textures. Not64 loads all vanilla stages correctly however several custom stages are missing textures, and the framerate is slightly choppy}}&lt;br /&gt;
{{ N64 | name = SNES 9x Alpha | region = | status = | | ver = | vc = no | notes = }}&lt;br /&gt;
{{ N64 | name = Snowboard Kids  | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = seems to work perfectly}}&lt;br /&gt;
{{ N64 | name = Snowboard Kids 2  | region = USA | status = Works | ver = Not64 20200514 | vc = no | notes = Works perfectly}}&lt;br /&gt;
{{ N64 | name = South Park | region = USA | status = works | ver = Not64 20200514 | vc = no | notes = Game has some  small graphical issues: See-through walls when near a building or object; Random colour or skin will block first-person view if you stop moving sometimes; Occasional 1-sec lags. Still, very playable game.}}&lt;br /&gt;
{{ N64 | name = South Park Rally  | region = USA | status = works | | ver = not64 20200518 | vc = no | notes = runs fine but has some minor texture issues on the track ground.}}&lt;br /&gt;
{{ N64 | name = South Park: Chef&#039;s Luv Shack | region = USA | status = Issues | ver = Not64 20200514| vc = no | notes =  Game starts and runs at normal speed. Only issue is it&#039;s missing some objects and sprites while in-game. Playable, but , not enjoyable unless you like only to awnser the questions. }}&lt;br /&gt;
{{ N64 | name = Spider-Man | region = USA | status = works | ver = wii64 1.2 | vc = no | notes = rice only, seems to run well.}}&lt;br /&gt;
{{ N64 | name = Space Invaders | region = USA | status = Works | | ver = Not64 20200514 | vc = no | notes =  Works perfectly.}}&lt;br /&gt;
{{ N64 | name = Space Station Silicon Valley  | region = USA | status = works | | ver = wii64 1.2 | vc = no | notes = rice version for accurate gfx, minor gfx glitches like looking inside the cockpit on first level.}}&lt;br /&gt;
{{ N64 | name = StarCraft 64  | region = USA | status = Works | ver =wii64 1.3 | vc = no | notes =  Rice only, has some minor gfx glitches.}}&lt;br /&gt;
{{ N64 | name = Star Fox 64  | region = JAP | status = Works | ver = Not64 20171009 | vc = yes | notes = Unlocked expert mode. Game runs fine. }}&lt;br /&gt;
{{ N64 | name = Star Fox 64  | region = USA | status = Works | ver = Not64 20200609 | vc = yes | notes = Works perfectyl fine. }}&lt;br /&gt;
{{ N64 | name = Star Soldier: Vanishing Earth  | region = USA | status = Works | | ver = Not64 20200514 | vc = no | notes = Works perfectly.}}&lt;br /&gt;
{{ N64 | name = Starshot-Space Circus Feber | region = USA | status = Works | | ver = Not64 20200514 | vc = no | notes =  Works perfectly.}}&lt;br /&gt;
{{ N64 | name = Stunt Racer 64  | region = USA | status = Doesn&#039;t Work | ver = not64 20200514 | vc = no | notes = dsi error on boot dynarec or intrepreter.}}&lt;br /&gt;
{{ N64 | name = Super Bowling 64  | region = USA | status = works | ver = wii64 1.2| vc = no | notes = only shows correct graphics on Rice.}}&lt;br /&gt;
{{ N64 | name = Star Wars: Episode 1 Racer  | region = USA | status = works | ver =Not64 20200514 | vc = no | notes = Playable, has small graphical glitches, toggling into first person or go to the farthest zoom out to minimize up close missing textures,the amount it disapears on the other 2 viewmodes depends on the character vhecile, some work on all  visual modes others have some parts of their ships missing in and out, othgerwise seems perfect, speaiclay with first person or farthest zoom for all racers.cant see racers on the menus also.}}&lt;br /&gt;
{{ N64 | name = Star Wars: Episode 1 Battle For Naboo  | region = USA | status = Doesn&#039;t Work | ver =Not64 20150205 | vc = no | notes = Black Screen }}&lt;br /&gt;
{{ N64 | name = Star Wars: Rogue Squadron | region = USA | status = Doesn&#039;t Work | ver =Not64 20150205 | vc = no | notes = Black Screen }}&lt;br /&gt;
{{ N64 | name = Star Wars: Rogue Squadron (V1.1)| region = EUR | status = Doesn&#039;t Work | ver =Not64 20150205 | vc = no | notes = Black Screen.}}&lt;br /&gt;
{{ N64 | name = Star Wars: Shadows Of The Empire | region = USA | status = Issues | ver =wii64 1.3 | vc = no | notes = RICE tested  some camera angles wich in vehicle(cable tow) and walking mode(firt person mode) make the screen full of loose vertices but if you avoid those modes since they are situational/not needed  seems to work perfectly.make  sure on the ricevideolinux.ini you got ScreenUpdateSetting=4 to stop the screen flashes on rice.}}&lt;br /&gt;
{{ N64 | name = Supercross 2000  | region = USA | status = Issues | region = USA | ver = Not64 20200514 | vc = no | notes = full of gfx glicthes, wii64 1.2 rice has less gfx glitches still messy but can be playable on rice.}}&lt;br /&gt;
{{ N64 | name = Superman 64  | region = USA | status = works | region = USA | ver = Not64 20200514 | vc = no | notes = Runs at normal speed in dynarec mode. Sky is fucsia/pink. Other than that, game very playable. On Rice sky has no refresh rate, causing duplicating images to cover the whole skybox, making it very difficult to play}}&lt;br /&gt;
{{ N64 | name = Super Mario 64  | region = JAP | status = Works | ver = Not64 20200514 | vc = yes | notes = Works perfectly.}}&lt;br /&gt;
{{ N64 | name = Super Mario 64 - Shindou Editon | region = JAP | status = Works | ver = Not64 20171009 | vc = yes | notes = Works perfectly.}}&lt;br /&gt;
{{ N64 | name = Super Mario 64  | region = USA | status = Works | region = USA | ver = not64 20200514| vc = yes | notes = &#039;&#039;&#039;Full Speed.&#039;&#039;&#039; Good Audio &#039;&#039;&#039;Very Playable.&#039;&#039;&#039;}}&lt;br /&gt;
{{ N64 | name = Super Mario 64: Chaos Edition 1.3 | region = USA | status = Works | region = USA | ver = Not64 | vc = no | notes = Works perfectly.}}&lt;br /&gt;
{{ N64 | name = Super Mario 64 Multiplayer 1.3 | region = USA | status = Works | region = USA | ver = | vc = no | notes = May crash sometimes due to programming glitches, but works fine otherwise.| ver =Not642015}}&lt;br /&gt;
{{ N64 | name = Super Mario 64  | region = USA | status = issues | | region = EUR | ver = wii64 1.2| vc = yes | notes = Used rice version. Glitched up text symbols. &#039;&#039;&#039;Full Speed.&#039;&#039;&#039; Good Audio. &#039;&#039;&#039;Playable.&#039;&#039;&#039;}}&lt;br /&gt;
{{ N64 | name = Super Mario 64: Beta Restoration Project | region = USA | status = issues | region = USA | ver = not64 | vc = no | notes = Only the front exterior of Peach&#039;s Castle, and Thwomp&#039;s Fortress Load. Use Rice for correct HUD textures.}}&lt;br /&gt;
{{ N64 | name = Super Mario Star Road | region = USA | ver =Not64 20211116 | status = Works | vc = no | notes = use the fixed for real hardware version found here https://www.youtube.com/watch?v=GQjn4nVJIJw works on not64 and wii64 1.3, on not64 the scale pitch is better due to not hearing the loading beeps when loading levels.}}&lt;br /&gt;
{{ N64 | name = Super Smash Bros - Nintendo All-Star! Dairantou Smash Brothers  | region = JAP | status = Works | ver = wii64 1.2 | vc = yes | notes = rice version seems to play the best, on glide/not64 you need to turn fb textures to on to fix the gfx glitch around the magnifying glasses, but game gets choopy  but on not64 you can fix this by turning cpu clock divider to ON and using vwii overclock for perfect full speed and gfx with glide pluggin. }}&lt;br /&gt;
{{ N64 | name = Super Smash Bros  | region = USA | status = Works | ver = wii64 1.2 | vc = yes | notes = rice version seems to play the best, on glide/not64 you need to turn fb textures to on to fix the gfx glitch around the magnifying glasses, but game gets choopy  but on not64 you can fix this by turning cpu clock devider to ON and using vwii overclock for perfect full speed and gfx with glide pluggin.}}&lt;br /&gt;
{{ N64 | name = Super Ultra Kaizo Memeio Road 128 Stars Extreme Edition Revenge Deluxe | region = USA | ver = | status = Issues | vc = no | notes = Game works well. Emulator crashes when trying to entering to Bomb-omb Battlefield and there no way to evade that problem. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/Wii64 }}&lt;br /&gt;
{{ N64 | name = Taz Express | region = EUR | status = Doesn&#039;t Work | ver = not64 20200514| vc = no | notes = black screen on intrepreter or dynarec.}}&lt;br /&gt;
{{ N64 | name = Tetrisphere  | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = slight sound hiccups when loading.}}&lt;br /&gt;
{{ N64 | name = Tigger&#039;s Honey Hunt  | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = missing pictures on select menus but seems to run perfect besides that.}}&lt;br /&gt;
{{ N64 | name = The New Tetris | region = USA | status = Works | ver = wii64 1.2| vc = no | notes = rice only, otherwise you cant see the falling pieces, the falling pieces have some wierd texture errors on them but otherwise it plays perfectly}}&lt;br /&gt;
{{ N64 | name = The New Tetris | region = USA | status = Doesn&#039;t Work | ver = not64| vc = no | notes = &#039;&#039;&#039;You couldn`t get past the falling blocks.&#039;&#039;&#039; This is a regression. &#039;&#039;&#039;The Game works on my PC.&#039;&#039;&#039; &#039;&#039;&#039;Full Speed.&#039;&#039;&#039; Good Audio. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039;}}&lt;br /&gt;
{{ N64 | name = Tom Clancy&#039;s Rainbow Six  | region = USA | status = works | | region = USA | ver =not64 20200514 | vc = no | notes =some minor gfx glitches on hud besides that seems to play okay.)}}&lt;br /&gt;
{{ N64 | name = Tom &amp;amp; Jerry: Fists of Furry  | region = USA | status = Works | ver = Not64 20200514 | vc = no | notes = seems to work fine.}}&lt;br /&gt;
{{ N64 | name = Tonic Trouble | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = Works perfectly on Dynarec with or without FB textures ON. Only problem is graphics glitches on the title screen.}}&lt;br /&gt;
{{ N64 | name = Tony Hawk&#039;s Pro Skater  | region = USA | status = works | | ver = wii64 1.2 | vc = no | notes = Rice version only for correct textures.}}&lt;br /&gt;
{{ N64 | name = Tony Hawk&#039;s Pro Skater 2  | region = USA | status = works | | ver = wii641.2 | vc = no | notes = Rice version only for correct textures.}}&lt;br /&gt;
{{ N64 | name = Tony Hawk&#039;s Pro Skater 3  | region = USA | status = works | | ver = wii641.2 | vc = no | notes = Rice version only for correct textures.}}&lt;br /&gt;
{{ N64 | name = Top Gear Hyper Bike  | region = USA | status = Doesn&#039;t Work | ver =Not64 20200514 | vc = no | notes = Crashes on logos on dynarec and intrepreter.}}&lt;br /&gt;
{{ N64 | name = Top Gear Overdrive  | region = USA | status = Doesn&#039;t Work | ver =Not64 20200514 | vc = no | notes = Crashes on logos on dynarec and intrepreter.}}&lt;br /&gt;
{{ N64 | name = Top Gear Rally | region = EUR  | region = USA | status = Issues | ver = not64 20200514 | vc = no | notes = sloopy music,hud and menus are basicaly square textures and even car dust still playable if you dont mind the texture issues.on wii641.2 rice gfx is displayed correctly but it has no sound.}}&lt;br /&gt;
{{ N64 | name = Top Gear Rally 2  | region = USA | status = Works | | ver = wii64 1.2 | vc = no | notes = rice version seems to play fine.}}&lt;br /&gt;
{{ N64 | name = Toy Story 2  | region = USA | status = works | ver =wii64 1.2 | vc = no | notes = Only displays gfx correctly on Rice,Some frequent slowdown still playable, needs vwii overclock and/or not64 cpu clock devider ported  and set to 1 to remove slowdows and get perfect graphics. }}&lt;br /&gt;
{{ N64 | name = Transformers: Beast Wars Transmetal | region = USA | status = Works | ver = Not64 20200514 | vc = no | notes = Plays well.}}&lt;br /&gt;
{{ N64 | name = Turok Dinosaur Hunter  | region = USA | status = Works | ver =Not64 20200514 | vc = no | notes = Minor graphical glitches(when you touch a wall you see trough it) fog seems to not be there letting you see the poppins more  but plays perfectly otherwise.}}&lt;br /&gt;
{{ N64 | name = Turok 2 Seeds of Evil  | region = USA | status = Works | ver =Not64 20200514 | vc = no | notes = afew sounbd hiccups on cutscenes otherwise perfect.}}&lt;br /&gt;
{{ N64 | name = Turok 3 Shadow of oblivion  | region = USA | status = works | ver =Not64 20200514 | vc = no | notes = needs FB textures ON, cant create savestates and even if you creat them they crash upon loading, finaly runs perfectly.hidef mode makes the game unstable and crash,m just use standard  defenition.}}&lt;br /&gt;
{{ N64 | name = Turok Rage Wars  | region = USA | status = Works | ver =Not64 20200514 | vc = no | notes =  stage select being abit too faint but is a very minor graphical glitch works perfectly.}}&lt;br /&gt;
{{ N64 | name = Twisted Edge: Extreme Snowboarding  | region = USA | status = Issues | ver =Not64 20200514 | vc = no | notes =  Darkened select menus and homescreen.the game has no sound. Otherwise plays perfectly. .}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Table Start/Wii64 }}&lt;br /&gt;
{{ N64 | name =  UltraMSX2 | region = | status = | region = |ver = | vc = no | notes = }}&lt;br /&gt;
{{ N64 | name =  Utchan Nanchan no Hono no Challenger: Denryuu Ira Ira Bou | region = USA | status = Doesn&#039;t Work | region = JAP |ver = | vc = no | notes = Black screen }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Table Start/Wii64 }}&lt;br /&gt;
{{ N64 | name = V-Rally Edition &#039;99 | region = EUR | status = Issues | ver = Not64 20200514 | vc = no | notes =  Major graphics glitches on menus (including pause menu). In-game is very playable, but missing race and car info/stats needs fb textures set to off for smooth driving.same for wii64 1.3, missing microcode for menus and txt.}}&lt;br /&gt;
{{ N64 | name = V-Rally Edition &#039;99 | region = USA | status = issues | ver = not64 20200514 | vc = no | notes =Major graphics glitches on menus (including pause menu). In-game is very playable, but missing race and car info/stats needs fb textures set to off for smooth driving.same for wii64 1.3, missing microcode for menus and txt.}}&lt;br /&gt;
{{ N64 | name = Viewpoint 2064 (Prototype) | region = JAP | status = Works | | ver = Not64 20200609 | vc = no | notes = Some very minor graphical (GFX) glitches, but the game is playable.}}&lt;br /&gt;
{{ N64 | name = Vigilante 8 | region = EUR | status = Issues | | ver = Not64 20200514| vc = no | notes = Menus are a graphical mess but if you click around until you reach ingame it plays fine, turn fb textures to On only ingame or else it will freeze before it reaches there, and it runs great with the exception of some explosion gfx having a black square around them.on wii64 1.3 rice add FullTMEM=2 to actually read the menus, on rice the ingame hud flashes you can fix that by using cpu clock divider set to 1 and vwii overclock.On regular wii64 1.3/not64 if you start the game with fb textures on it will give you a dsi exception but you can turn them only on when ingame to stop the flashes. }}&lt;br /&gt;
{{ N64 | name = Vigilante 8 | region = USA | status = Issues | | ver = Not64 20200514| vc = no | notes = Menus are a graphical mess but if you click around until you reach ingame it plays fine, turn fb textures to On only ingame or else it will freeze before it reaches there, and it runs great with the exception of some explosion gfx having a black square around them.on wii64 1.3 rice add FullTMEM=2 to actually read the menus, on rice the ingame hud flashes you can fix that by using cpu clock divider set to 1 and vwii overclock.On regular wii64 1.3/not64 if you start the game with fb textures on it will give you a dsi exception but you can turn them only on when ingame to stop the flashes.}}&lt;br /&gt;
{{ N64 | name = Vigilante 8: 2nd Offense | region = USA | status = issues | | ver = Not64 20200514| vc = no | notes = Menus are a graphical mess but if you click around until you reach ingame it plays fine, turn fb textures to On only ingame or else it will freeze before it reaches there, and it runs great with the exception of some explosion gfx having a black square around them.on wii64 1.3 rice add FullTMEM=2 to actually read the menus, on rice the ingame hud flashes you can fix that by using cpu clock divider set to 1 and vwii overclock.On regular wii64 1.3/not64 if you start the game with fb textures on it will give you a dsi exception but you can turn them only on when ingame to stop the flashes.}}&lt;br /&gt;
{{ N64 | name = Violence Killer: Turok New Generation | region = USA | status = Doesn&#039;t Work | region = JAP |ver = | vc = no | notes =Black screen upon startup}}&lt;br /&gt;
{{ N64 | name = Virtual Chess 64 | region = USA | status = Works | region = USA | ver = Not64 20200514| vc = no | notes = fbtextures set to on, the joystick is abit too sensitive otherwise plays fine. works on wii64 1.3.}}&lt;br /&gt;
{{ N64 | name = Virtual Pool 64 | region = EUR | status = Works | | ver = Not64 20200514 | vc = no | notes =  FB textures ON. Runs perfectly.works fine on wii64 1.3}}&lt;br /&gt;
{{ N64 | name = Virtual Pool 64 | region = USA | status = works | | ver =Not64 20200514 | vc = no | notes = FB textures ON. Runs perfectly.}}&lt;br /&gt;
{{ N64 | name = Virtual Pro Wrestling 64 | region = USA | status = Doesn&#039;t Work | region = JAP |ver = | vc = no | notes = Black screen upon startup}}&lt;br /&gt;
{{ N64 | name = Virtual Pro Wrestling 2 | region = USA | status = Doesn&#039;t Work | region = JAP |ver = | vc = no | notes = All 3D effects missing}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Table Start/Wii64 }}&lt;br /&gt;
{{ N64 | name = Waialae Country Club: True Golf Classics | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = seems to run fine with some ocasional slowdown during some scenes.regular wii64 1.3 also runs fine, rice has issues.}}&lt;br /&gt;
{{ N64 | name = War Gods | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = fb textures set to On or else you get flashing screen, seems to run fine, rice has some grphical issues wii64 1.3 regular works just fine.}}&lt;br /&gt;
{{ N64 | name = Wave Race 64 | region = USA | status = Works | ver = Not64 20200514| vc = yes | notes = seems to work perfect.same for wii64 1.3}}&lt;br /&gt;
{{ N64 | name = Wayne Gretzky&#039;s 3D Hockey  | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = Flawless.works also on wii64 1.3}}&lt;br /&gt;
{{ N64 | name = Wayne Gretzky&#039;s 3D Hockey &#039;98 | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = Flawless.works also on wii64 1.3}}&lt;br /&gt;
{{ N64 | name = WCW Backstage Assault| region = USA | status = Doesn&#039;t Work | ver = Not64 20200514 | vc = no | notes = Crashes on startup on both dynarec and intrepreter, we hear sounds of the intro and black screen and then crash.same for wii64 1.3}}&lt;br /&gt;
{{ N64 | name = WCW Mayhem  | region = EUR | status = Works | ver = Not64 20200514| vc = no | notes = wii64 1.3 works fine too.}}&lt;br /&gt;
{{ N64 | name = WCW Mayhem  | region = USA | status = works | ver = Not64 20200514 | vc = no | notes = seems to work fine.}}&lt;br /&gt;
{{ N64 | name = WCW Nitro | region = USA | status = issues | ver = Not64 20200514 | vc = no | notes = game runs to fast tried setting speed to vi and dl and even off makes no diference same for wii64 1.3.}}&lt;br /&gt;
{{ N64 | name = WCW/nWo Revenge  | region = EUR | status = Works | ver = wii64 1.3| vc = no | notes = rice seems fine, regular wii64/not64 need fb textures set to on.}}&lt;br /&gt;
{{ N64 | name = WCW/nWo Revenge  | region = USA | status = Works | ver = wii64 1.3 | vc = no | notes = rice seems fine, regular wii64/not64 need fb textures set to on.}}&lt;br /&gt;
{{ N64 | name = WCW/nWo World Tour | region = EUR | status = Works | ver = Not64 20200514| vc = no | notes = FB textures ON. Some minor graphical issues during gameplay (ceiling trusses sometimes block screen for seconds). Otherwise runs perfectly. rice has black screen only regular wii64/not64 and fb textures set to on.}}&lt;br /&gt;
{{ N64 | name = WCW/nWo World Tour | region = USA | status = Works | ver =Not64 20200514 | vc = no | notes = FB textures ON. Some minor graphical issues during gameplay (ceiling trusses sometimes block screen for seconds). Otherwise runs perfectly. rice has black screen only regular wii64/not64 and fb textures set to on.}}&lt;br /&gt;
{{ N64 | name = Wetrix | region = EUR | status = Doesn&#039;t Work | ver = Not64 20200514| vc = no | notes = Game menu is messed up. Narrator voice sounds slowish and robotic. Missing main objects during gameplay.same for wii64 1.3. the only way to play this game is to use this wii64 version https://github.com/FIX94/mupen64gc-fix94/releases/tag/r2 which was a mod by fix94, it has alot of recesses but it works for this game.}}&lt;br /&gt;
{{ N64 | name = Wheel of Fortune | region = USA | status = Works | ver = Not64 20200514| vc = no | notes = Perfect. same for wii64 1.3}}&lt;br /&gt;
{{ N64 | name = Winback: Covert Operations | region = USA | status = Issues | ver = Not64 20200514| vc = no | notes = Black selection menus and intro. Missing stats and pause menu during gameplay. Game speed and dynamics work excellent. There is a grey box floating around and sometimes covers whole screen.same for wii64 1.3}}&lt;br /&gt;
{{ N64 | name = Wipeout 64  | region = USA | status = works | ver = wii64 1.3| vc = no | notes = Only Rice version works seems to run perfectly.regular wii64 1.3/not64 the game doesnt start.}}&lt;br /&gt;
{{ N64 | name = World Driver Championship  | region = USA | status = Doesn&#039;t Work | ver = Not64 20200514| vc = no | notes = Freeze at boot with dynarec or intrepreter.with rice wii641.3 you can see the logo before freeze.}}&lt;br /&gt;
{{ N64 | name = Worms Armageddon  | region = EUR | status = Works | ver = Wii64 1.3 rice | vc = no | notes =  rice only on regular wii64/not64 its a graphical mess.}}&lt;br /&gt;
{{ N64 | name = Worms Armageddon  | region = USA | status = Works | ver = Wii64 1.3 rice | vc = no | notes = rice only, regular wii64/not64 is a mess, seems perfect on rice.}}&lt;br /&gt;
{{ N64 | name = WWF Attitude| region = EUR | status = Works | ver = Wii64 1.3| vc = no | notes = wii64 rice seems perfect, on wii64 regular/not64 shadows flicker but besides that seems to work perfectly.}}&lt;br /&gt;
{{ N64 | name = WWF Attitude| region = USA | status = Works | ver = Wii64 1.3| vc = no | notes = wii64 rice seems perfect, on wii64 regular/not64 shadows flicker but besides that seems to work perfectly.}}&lt;br /&gt;
{{ N64 | name = WWF No Mercy | region = USA | status = Works | ver = Not64 20200514| vc = no | notes =  Takes a little while to load.  seems to run perfectly.Same for wii64 rice}}&lt;br /&gt;
{{ N64 | name = WWF War Zone | region = EUR | status = Works | ver = Wii64 1.3| vc = no | notes = wii64 rice seems perfect, on wii64 regular/not64 shadows flicker but besides that seems to work perfectly.}}&lt;br /&gt;
{{ N64 | name = WWF War Zone | region = USA | status = Works | ver = Wii64 1.3| vc = no | notes = wii64 rice seems perfect, on wii64 regular/not64 shadows flicker but besides that seems to work perfectly.}}&lt;br /&gt;
{{ N64 | name = WWF Wrestlemania 2000  | region = EUR | status = Works | ver = Not64 20200514 | vc = no | notes =  Takes a little while to load.Seems to work perfectly.same for wii64 1.3 rice}}&lt;br /&gt;
{{ N64 | name = WWF Wrestlemania 2000  | region = USA | status =  Works | ver = Not64 20200514 | vc = no | notes = Takes a little while to load.Seems to work perfectly.same for wii64 1.3 rice}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Table Start/Wii64 }}&lt;br /&gt;
{{ N64 | name = Xena Warrior Princess: The Talisman of Fate | region = USA | ver = Not64 20200514| status = Works| vc = no | notes = works perfectly, background music is abit choopy. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Table Start/Wii64 }}&lt;br /&gt;
{{ N64 | name = Yoshi&#039;s Story | region = EUR | status = Doesn&#039;t Work | ver = Not64 20200514| vc = yes | notes = Glitched up Game. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; Please consider using the official VC release instead.}}&lt;br /&gt;
{{ N64 | name = Yoshi&#039;s Story | region = JAP | status = Doesn&#039;t Work | ver = Not64 20200514| vc = yes | notes = Glitched up Game. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; Please consider using the official VC release instead.}}&lt;br /&gt;
{{ N64 | name = Yoshi&#039;s Story | region = USA | status = Doesn&#039;t Work | ver = Not64 20200514 | vc = yes | notes = Glitched up Game. &#039;&#039;&#039;Unplayable.&#039;&#039;&#039; Please consider using the official VC release instead.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Table Start/Wii64 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Wii]]&lt;br /&gt;
[[Category:Compatibility Lists]]&lt;/div&gt;</summary>
		<author><name>DrewThatGamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=67875</id>
		<title>WiiU VC NDS injection</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=67875"/>
		<updated>2017-10-14T03:54:49Z</updated>

		<summary type="html">&lt;p&gt;DrewThatGamer: /* Y */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0,1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;host&#039;&#039;&#039; - The name of the VC you injected the rom and specify the region if you can, ex Mario and Luigi: Partners in Time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of Virtual Console in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ WiiU VC SNES Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Compatibility Legend	Class (?)&lt;br /&gt;
Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don&#039;t affect gameplay.	ct-works&lt;br /&gt;
Games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).	ct-issues&lt;br /&gt;
Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.	ct-broken&lt;br /&gt;
Unknown status. Game has not been tested, or the test results were unclear.	ct-noresult&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 7th Dragon | region = JAP | host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 101-in-1 Explosive Megamix | region = EUR | host = Mario Kart DS | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = A Witch&#039;s Tale | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Dual Strike | region = USA| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Cursor invisible and movement ranges glitchy on maps; Combat mode works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Dual Strike | region = EUR| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Minor graphics glitches}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Days of Ruin | region = USA| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Playable; Major graphical glitches and slowdown on maps}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Adventure Time: Hey Ice King, Why&#039;d you Steal Our Garbage? | region = USA| host = nds2wiiu | ini= | Status = Issues  | notes = Generated with nds2wiiu and tested with Loadiine GX2. Leveling up hangs so it picks randomly for you, to use items you have to mash the touch screen because items don&#039;t appear there, so you can&#039;t actually see them... map is pink.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Another Super Mario 3D | region = USA| host = N/A | ini =  | status = Doesn&#039;t work | notes = Generated with Nds2WiiU and tested with Loadiine GX2 0.3. Freezes on a black screen, and goes on a DS with a white screen when a save file is present.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Animal Crossing Wild World | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine v4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Apollo Justice Ace Attorney | region = EUR| host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Atari Greatest Hits: Volume 1 | region = USA| host = Kirby Mass Attack  | ini =  | status = Issues | notes = Main menu takes a couple seconds to become visible. Games only appear after pausing and unpausing the game. Other than that, completely playable.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bangai-O Spirits | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Big Bang Mini | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Blood Of Bahamut | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bomberman | region = EUR | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Played thoroughly with virtually no issues. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Loadiine-nightly-b80ba75, works perfectly from my testing}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Order of Ecclesia | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly based on initial testing.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Injected using NDS2VC game loads and plays perfect}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama 2: Dinner with Friends  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama 3: Shop &amp;amp; Chop  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Contra 4 | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip.  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crosswords DS  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chibi-Robo: Park Patrol | region = usa | host = New Super Mario Bros | ini =  | status = works | notes = works on Loadiine GX2 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Children of Mana | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chrono Trigger | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Club Penguin: Elite Penguin Force | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works despite going above 32MB limit.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Culdcept DS | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crash Boom Bang!  | region = USA | host = Kirby Mass Attck | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Custom Robo | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Injected using NDS2VC, works perfectly based on initial testing }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Diddy Kong Racing DS | region = usa | host = Kirby Mass Attack | ini =  | status = works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dig Dug - Digging Strike | region = usa | host = Kirby Mass Attack | ini =  | status = works | notes = VERY minor GFX glitches in cutscenes. Other than that, completely playable.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Digimon World Championship | region = usa | host = NDS2WiiU | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Donkey Kong - Jungle Climber | region = EUR | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Works | notes = Loadiine GX2 0.3 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Ball: Origins | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = Loadiine V4.1 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest Heroes - Rocket Slime | region = USA | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IV - Chapters of the Chosen | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest V - Hand of the Heavenly Blade | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest VI - Realms of Revelation | region = usa | host = Kirby&#039;s Squeak Squad | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IX - Sentinels of the Starry Skies | region = usa | host = New Super Mario Bros | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Drawn to Life | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Enchanted Folk and the School of Wizardry | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ermii Kart DS Demo (MKDS Hack) | region = | host = Mario Kart DS | ini =  | status = works | notes = Tested with replaced rom.zip.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Elite Beat Agents | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Audio and video stay in sync. Not a hint of slowdown. Couldn&#039;t be more perfect.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Emily The Strange-Strangerous | region = EUR | host = NDS2WiiU | ini =  | status = broken | notes = Tested on Loadiine. Black screen, but not frozen. No gameplay other than accessing the VC Menu and the Home Menu.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey II | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey III | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fire Emblem Heroes of Light and Shadow | region = JAP | host = New Super Mario Bros | ini = | status = doesn&#039;t work |&lt;br /&gt;
notes = DSi enhanced, shows a white screen and is thus unplayable, does not hang the console and can still access the VC menu. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fire Emblem: Shadow Dragon | region = USA | host = New Super Mario Bros. | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy III | region = USA | host = Kirby Squeak Squad | ini =  | status = works | notes = Only via Loadliine v4. With Kirby as host, it works fine. Hangs at opening FMV with other hosts. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy IV | region = USA | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Only via Loadliine v4, minor graphics glitches in screen transitions }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy XII: Revenant Wings | region = USA | host = Zelda Phantom Hourglass | ini =  | status = works | notes = Pre-rendered videos may skip frames, but otherwise work fine. Works despite exceeding 64mb. So far only tested gameplay in the tutorial level, but it seems to run phenomenally. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy Tactics A2: Grimoire of the Rift | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy: The 4 Heroes of Light | region = USA | host = Brain Age: Train Your Brain in Minutes a Day! | ini =  | status = works | notes = You can use RenderScale 2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fossil Fighters | region = USA | host = NDS2WiiU | ini =  | status = works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fossil Fighters: Champions (DSi Enhanced)| region = USA | host = NDS2WiiU | ini =  | status = Doesn&#039;t work | notes = Stays on a white screen, still have access to VC menu. It may be because its the DSi enhanced version, I&#039;ll work more on it. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Freshly Picked! Tingle&#039;s Rosy Rupeeland | region = EUR | host = Kirby Mass Attack | ini =  | status = works | notes = Works Prefectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Front Mission DS | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = usa | host = Yoshi Touch &amp;amp; Go&lt;br /&gt;
Super Mario 64 DS | ini =  | status = Issues | notes = huge graphical errors loadiine gx2&lt;br /&gt;
With SM64DS as a base the game will change between huge grahical issues to near perfect. Seems to like to go perfect after getting wasted so try that. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Issues | notes = huge graphical errors loadiine gx2 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Golden Sun 2 | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Issues | notes = Graphic glitches and noisy tune }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Gyakuten Kenji 2 (English Patch) | region = usa | host = New Super Mario Bros. | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ghost Trick: Phantom Detective | region = EUR | host = Fire Emblem: Shadow Dragon EUR | status = Works | notes = A couple of extremely minor graphical glitches so far: A 1 pixel high line at the top of the touch screen at certain points and a whole screen mess flashes for a split second just before the animation for when you transport between areas. Seems to work just fine with RenderScale at 2 but Sissel&#039;s body is missing on the title screen for some reason until you tap a button.&lt;br /&gt;
Basically, it works just fine and is 100% playable.&lt;br /&gt;
I think I used an Anti-Piracy patched rom, but I have no idea if it&#039;s needed or not because I didn&#039;t test a clean version. }} &lt;br /&gt;
{{ WiiU VC SNES Inject | name = Guinness World Records The Video Game | region = USA| host = Kirby Mass Attack | ini =  | status = issues| notes = On some menus, the touch screen and upper screen will switch. Touch screen is still functional when switched. Other than that, plays perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Gunpey DS | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Golden Sun - Dark Dawn | region = eur | host = N/A | ini =  | status = Issues | notes = Used NDS2WiiU, playable, introduction segment has flickering, sounds is filled with loud buzzing, apart from this sound issue the rest seems playable, though I did not test much beyond the opening area }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hajime no Ippo the Fighting | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon: Grand Bazaar | region = EUR | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon: Tale of Two Towns | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon DS: Island of Happiness | region = EUR | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Henry Hatsworth in the Puzzling Adventure | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hero&#039;s Saga Laevatein Tactics | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hotel Dusk: Room 215 | region = usa | host = Mario Hoops 3-on-3 | ini =  | status = works | notes = Used Loadiine GX2. Mario Hoops 3-on-3 is recommended as the base game. Compared to other hosts, no graphical glitches have been observed. Change configuration_cafe.json&#039;s fold_on_pause to true to be able to solve the puzzle with Mila later in the game (pause the game with ZR or Home to &amp;quot;close&amp;quot; the emulated DS.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harry Potter and the Order of the Phoenix | region = eur | host = New Super Mario Bros. | ini =  | status = Issues | notes = Playable. Has graphical glitches during parts where people talk to each other, text readable and not game breaking. Objects (including people) can be seen through walls, confusing at times but the game can still be played (and might be easier at times because of it)}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ice Age 3: Dawn of the Dinosaurs | region = USA | host = Mario Kart DS&amp;lt;br&amp;gt;Dr. Kawashima Brain Training | ini =  | status = Doesn&#039;t work | notes = Game doesn&#039;t start, both top and bottom screens are white.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Inazuma Eleven | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Infinite Space | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = InuYasha - Secret of the Divine Jewel | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ivy the Kiwi  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Izuna - Legend of the Unemployed Ninja  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Izuna 2 -The Unemployed Ninja Returns  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = jEnesisDS | region = | host = Mario Kart DS | ini =  | status = Doesn&#039;t work | notes = Freezes game then locks up console.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Jump Ultimate Stars | region = JAP| host = N/A | ini =  | status = Works | notes = Use &amp;quot;NDS2VC&amp;quot; to convert the game for Loadiine GX2}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Jump Ultimate Stars | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will work with English translation patch applied. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ketsui Death Label | region = JAP | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 nightly-195aaab tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kingdom Hearts 358/2 Days | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine GX2 nightly-b80ba75. Works perfectly. Benefits immensely from Renderscale 2.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kingdom Hearts RE:Coded | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Renderscale 2 works plays perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kirby Super Star Ultra | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = issues | notes = Loadiine GX2 nightly-195aaab tested. Cutscenes play fast. Controls lock up when new games are unlocked, game must be reset from VC menu.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kirby Super Star Ultra | region = USA | host = Zelda Phantom Hourglass | ini =  | status = issues | notes = Also tested using NDS2WiiU. Cutscenes play faster than usual on both but game runs perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Knights in the Nightmare | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Last Window: The Secret of Cape West | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legacy of Ys - Books I &amp;amp; II  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Phantom Hourglass | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Minor sound issues after loading state, but can be fixed by exiting and re-entering a room. (Loadiine V4) }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: The Spirit Tracks | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Spirit Tracks | region = USA | host = Legend of Zelda: Phantom Hourglass | status = Works | notes = Loadiine GX2. ROM shrunk before injection. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Luminous Arc  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Kart DS | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = If using Kirby SS as host, you can use RenderScale 2 with no graphical glitches.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = EUR | host = Yoshi Touch &amp;amp; GO/Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = DSI exception error at first fight with Bowser. (Loadiine V4) }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Kirby Squeak Squad | ini =  | status = Issues | notes = Softlocks in battle once in the stomach with Kirby as host (has minor graphical issues and slowdowns as well), so it&#039;s unplayable. On other hosts, first Bowser fight works but first real Mario battle has no HUD and soft-locks when choosing an option. Through manipulation of Suspend Points, it is possible to get past Trash Pit (and glitched battles), but the game hard-locks at the Midbus battle in Cavi Cape. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Mario Hoops 3-on-3 | ini =  | status = Issues | notes = Fixes softlock bug in Bowser&#039;s stomach. However, the game hard-locks at the Midbus battle in Cavi Cape}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Sonic at the Olympic Wintergames | region = EUR | host = NDS2Wiiu | ini =  | status = Works | notes = Works perfectly fine }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Hoops 3-on-3 | region = USA | host = Kirby Mass Attack | ini =  | status = Works | notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Party DS | region = USA | host = Kirby Mass Attack | ini =  | status = Works | notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario vs. Donkey Kong 2: March of the Minis | region = USA | host = Kirby Mass Attack | ini =  | status = Works | notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman Battle Network 5 Double Team DS | region = USA | host = NDS2WIIU | ini = | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman Zero Collection | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Absolutely perfect, despite going over file size limit. Perhaps the individual games aren&#039;t loaded all at once, therefore not breaking the emulation? }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfect on Loadiine v4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metroid Prime Hunters | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metal - Slug 7 | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Miles Edgeworth: Ace Attorney Investigations | region = usa | host = New Super Mario Bros. | ini =  | status = works | notes = works on loadiine GX2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Miles Edgeworth: Ace Attorney Investigations - Prosecutor&#039;s Path (Gyakuten Kenji 2) | region = jap | host = Fire Emblem Shadow Dragon EU | ini =  | status = issues | notes = Works until the end of case 5, you have to use the microphone to blow fingerprint powder away. The animation for blowing is there but it doesn&#039;t get rid of it. No effect. To bypass this, I took the save file off the SD card and played past that part on an emulator, then I saved and put the new save file on the SD card and continued playing on the Wii U.&lt;br /&gt;
Besides that major issue, there&#039;s a flashback scene in case 2 or 3 with inverted colours if I remember correctly. }}&lt;br /&gt;
{{WiiU VC SNES Inject | name = Mystery Detective | region = EUR | host = NDS2WiiU | ini = | status = Works | notes = Some minor graphic glitches,but still playable. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nanostray | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Issues | notes = Only 3D objects are rendered, no background }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Need For Speed: Most Wanted | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Doesn&#039;t work | notes = Gets in-game then locks up console }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = New Super Mario Bros. | region = USA | host = Mario and Luigi: Partners in Time&amp;lt;br&amp;gt;Mario Kart DS | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Namco Museum DS | region = USA | host = Kirby Mass Attack | ini =  | status = Works | notes = Minor SFX and GFX issues that don&#039;t impact gameplay. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Newer Super Mario Bros. DS | region = N/A | host = N/A | ini =  | status = N/A | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nicktoons Unite! | region = USA | host = NDS2WiiU | ini = | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nicktoons: Attack of the Toybots! | region = USA | host = Kirby Mass Attack | ini = | status = Works | notes = Plays perfectly. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Okamiden | region = USA | host = Mario Kart DS | ini =  | status = Doesn&#039;t work | notes = touch screen does not work loadiine 4.1 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ontamarama | region = USA | host = Kirby Mass Attack | ini =  | status = Works | notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Osu! Tatakae! Ouendan | region = JAP| host = N/A | ini =  | status = Works | notes = Use &amp;quot;NDS2VC&amp;quot; to convert the game for Loadiine GX2}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pac-Pix | region = USA| host = Kirby Mass Attack | ini =  | status = Works| notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Panzer Tactics DS  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Peggle  | region = USA| host = NDS2WIIU | ini =  | status = Works| notes = works perfectly based on initial testing}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phantasy Star Zero | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Used Loadiine v4. RenderScale 2 works wonderfully. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Planet Puzzle League | region = USA| host = Kirby Mass Attack | ini =  | status = Works| notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney Justice For All | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney Trials and Tribulations | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Picross 3D | region = EUR | host = Yoshi Touch &amp;amp; GO | ini = | status = Issues | notes = Only blocks with numbers can be colored. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Picross DS | region = USA | host = Kirby Mass Attack | ini = | status = Works | notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Plants vs. Zombies | region = USA | host = NDS2WiiU | ini =  | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t work | notes = loadiine v4 tested. Hangs on dual white screens upon boot (because it&#039;s DSi enhanced).}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version 2 | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Doesn&#039;t work | notes = DSi enhanced. Does not load and locks the console on a black screen, requiring a hard reset}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Sacred Gold | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = NDS2WiiU - Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Storm Silver | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = NDS2WiiU - Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Heart Gold | region = USA | host = Yoshi&#039;s Island DS | ini =  | status = Works | notes = Using a host other than Yoshi&#039;s Island DS will result in sprite issues when exiting buildings. Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Soul Silver | region = USA | host = Yoshi&#039;s Island DS | ini =  | status = Works | notes = Using a host other than Yoshi&#039;s Island DS will result in sprite issues when exiting buildings. Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Pearl | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Diamond | region = USA | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Diamond | region = JAP | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Platinum Version | region = USA | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Platinum Version | region = USA | host = Yoshi&#039;s Island DS | ini = | status = Issues | notes = Communication error upon visiting Underground, otherwise works perfectly. GFX glitches at random points that go away when opening a menu or reloading the map. Tested on Loadiine GX2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Princess Debut  | region = USA | host = NDS2WiiU | ini =  | status = Issues | notes = Game runs just fine, but all dance sequences are unplayable and the song plays until the end, where it will just resume the game and say you did perfect. It will do so until &amp;quot;Day 2: Today&#039;s Dance Lesson!&amp;quot; where the game will softlock after the song ends with nothing to do. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and Pandoras Box  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Curious Village | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Future | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Minor Graphical Glitches Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Spectre&#039;s Call | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and the Last Specter | region = usa | host = Mario Kart DS | ini =  | status = Works | notes = Game has to be Anti-Piracy Patched, otherwise the first puzzle cannot be solved. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puchi Puchi Virus  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puyo Puyo 7  | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puyo Puyo 15th Anniversary  | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puyo Pop Fever | region = USA| host = Kirby Mass Attack | ini =  | status = Works| notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puzzle Quest - Challenge of the Warlords  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Qupu!! Mame Goma! | region = JAP| host = NDS2WiiU | ini =  | status = Works| notes = Game works great, very minor GFX glitches on ui. Renderscale 2 fixes some minor GFX glitches but makes cutscenes shake.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Radiant Historia  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ragnarok  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Resident Evil Deadly Silence | region = USA | host = N/A | ini =  | status = Works | notes = Used NDS2WiiU. FMV video plays with no issues. Game runs nicely. Greatly benefits from renderscale set to 2.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Retro Game Challenge | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Retro Game Challenge 2 | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhapsody - A Musical Adventure | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rondo of Swords | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory 2 | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory 3 | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Race Driver GRiD | region = EUR | host = N/A | ini =  | status = Works | notes = Runs nice with doubled resolution }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhythm Tengoku Gold | region = JAP | host = Mario Kart DS | ini =  | status = Works | notes = Go into screen settings and change the resolution to play the game normally }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhythm Heaven | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = Go into screen settings and change the resolution to play the game normally }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = SaGa 2: Hihou Densetsu - Goddess of Destiny  | region = JAP| host = Kirby&#039;s Squeak Squad | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = SaGa 3 - Shadow or Light | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Scribblenauts | region = USA | host = NDS2WiiU | status = Issues | notes = Dying in a level and using the Retry Stage option or returning to the menu usually locks up the console, but also can cause grapical glitches. Other than this, the game works well. Do note the game will not lock up if you die in the playground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = SEGA Superstars Tennis | region = USA| host = Kirby Mass Attack | ini =  | status = Works| notes = Minor GFX glitches. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Devil Survivor | region = USA | host = Brain Age: Train Your Brain in Minutes a Day! | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Devil Survivor 2 | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Strange Journey | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shiren the Wanderer | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sims 2, The | region = USA| host = NDS2VC | ini =  | status = issues | notes = Game seems to play just fine but in game music has playback issues, easily solved by turning the music off }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Classic Collection  | region = USA | host = NDS2WiiU | ini =  | status = Doesn&#039;t Work | notes = Stuck on white screen.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Colors  | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 Graphical glitches during boss fights with Renderscale 2}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush Adventure | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush | region = EUR | host = Dr. Kawashima Brain Training | ini =  | status = Issues | notes = Loadiine GX2 v0.3 - The game is playable and you can finish Sonic&#039;s story with all the Chaos Emeralds collected. Blaze&#039;s story however can&#039;t make it past the first zone due to the game freezing after Blaze kicks Dr Eggman away during a cutscene after the first boss fight. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Chronicles: The Dark Brotherhood | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 0.3 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic &amp;amp; Sega All-Stars Racing | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Some texture glitches noticed on menu, In-game no problems. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Space Invaders Extreme 2 | region = USA| host = Kirby Mass Attack | ini =  | status = Works| notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: Atlantis | region = EUR | host = NDS2Wiiu | status = Doesn&#039;t Work | notes = Works perfectly fine, until the game loads the first level.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: Drawn to life | region = EUR | host = NDS2Wiiu | status = Doesn&#039;t Work | notes = Like in Atlantis, it works perfectly fine, until the game tries to load the first level. That must be a joke!}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: The yellow Avenger | region = EUR | host = NDS2Wiiu | status = Works | notes = Works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Suikoden - Tierkreis | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Summon Night - Twin Age | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Mario 64 DS | region = USA | host = Mario and Luigi: Partners in Time&amp;lt;br&amp;gt;Mario Kart DS&amp;lt;br&amp;gt;Dr. Kawashima Brain Training&amp;lt;br&amp;gt;Nds2Wii U | ini =  | status = Works | notes = Nds2WiiU- White screen lock when you try to start a new game. Minigames work fine.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Monkey Ball: Touch &amp;amp; Roll | region = USA| host = Kirby Mass Attack | ini =  | status = Works| notes = Only issue is that the announcer is missing. Other than that, plays perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Princess Peach | region = EUR | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t Work | notes = Freezes at white screen after loading the game. Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Robot Taisen OG Saga - Endless Frontier | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Electronic Arts Sudoku | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = DSiWare is not emulated by the Virtual Console at all, it will attempt to load but due to missing DSi (emulated) hardware it will freeze. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Solatorobo | region = EUR | host = Fire Emblem - Shadow Dragon  | ini =  | status = Doesn&#039;t Work | notes = Black screen. Game is DSi enhaced }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of Innocence | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Doesn&#039;t Work| notes = Heavy graphical glitches, may freeze. JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of the Tempest | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Works| notes = JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tamagotchi Connection: Corner Shop 1/2/3 | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine GX2 nightly-b80ba75 tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tetris DS | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 nightly-195aaab tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Theresia, Dear Emile | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Dark Spire | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Legendary Starfy | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = Works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Transformers:The Game auto bots | region = USA| host = Pictocross 3D (EUR) | ini =  | status = Works| notes = Works perfectly, any other rpx version will have visual bugs unless using Pictocross 3D.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The World Ends with You | region = USA| host = The Legend of Zelda Phantom Hourglass | ini =  | status = issues| notes = Freezes after first battle. Undub/US/EU versions tested.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Urbz: Sims in the City | region = USA| host = NDS2WiiU | ini =  | status = Works| notes = Music is distorted and water flickers.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Time Hollow | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tom and Jerry Tales | region = EUR | host = Mario Kart DS | ini = | status = Works | notes = Tested on Loadiine GX2 with replaced rom.zip. Very minor graphical glitches though.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tomodachi Collection | region = JAP | host = NDS2WiiU | ini = | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tomodachi Collection(fan translated by jjjewel) | region = USA | host = NDS2WiiU | ini = | status = Works | notes = Works perfectly. Everything is in English, but the voices are all in Japanese. Still playable, but overall, perfect.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Trauma Center - Under The Knife 2 | region = USA | host = Yoshi Touch &amp;amp; GO | ini = | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Wario: Master of Disguise | region = USA | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y.  | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. Can&#039;t save in-game, so use a VC Restore Point. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y. | region = USA | host = Mario Kart DS | ini =  | status = Doesn&#039;t Work | notes = Doesn&#039;t boot, however VC Menu and Home Menu can still be opened. Tested on Loadiine GX2 with replaced rom.zip.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y. | region = USA | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Doesn&#039;t Work | notes = VC hangs with both screens black. Can still open the VC and Home Menus.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare Touched! | region = EUR | host = Yoshi Touch &amp;amp; Go | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = World Ends WIth You, The | region = USA | host = Kirby Mass Attack | ini =  | status = Doesn&#039;t work | notes = Freezes Wii U after first tutorial fight. May have been a one time occurance though. Can someone confirm?}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Xenosaga I &amp;amp; II | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ys Strategy | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Yu-Gi-Oh 5D&#039;s World Championship 2010 | region = USA| host = The Legend of Zelda Spirit Tracks | ini =  | status = Doesn&#039;t work | notes = Injected using NDS2VC. Softlocks on black screen}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Yu-Gi-Oh! World Championship 2008 | region = USA| host = Kirby Mass Attack | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Zubo | region = USA| host = NDS2WiiU | ini =  | status = works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;/div&gt;</summary>
		<author><name>DrewThatGamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=67874</id>
		<title>WiiU VC NDS injection</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=67874"/>
		<updated>2017-10-14T03:49:12Z</updated>

		<summary type="html">&lt;p&gt;DrewThatGamer: /* F */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0,1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;host&#039;&#039;&#039; - The name of the VC you injected the rom and specify the region if you can, ex Mario and Luigi: Partners in Time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of Virtual Console in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ WiiU VC SNES Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Compatibility Legend	Class (?)&lt;br /&gt;
Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don&#039;t affect gameplay.	ct-works&lt;br /&gt;
Games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).	ct-issues&lt;br /&gt;
Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.	ct-broken&lt;br /&gt;
Unknown status. Game has not been tested, or the test results were unclear.	ct-noresult&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 7th Dragon | region = JAP | host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 101-in-1 Explosive Megamix | region = EUR | host = Mario Kart DS | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = A Witch&#039;s Tale | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Dual Strike | region = USA| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Cursor invisible and movement ranges glitchy on maps; Combat mode works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Dual Strike | region = EUR| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Minor graphics glitches}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Days of Ruin | region = USA| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Playable; Major graphical glitches and slowdown on maps}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Adventure Time: Hey Ice King, Why&#039;d you Steal Our Garbage? | region = USA| host = nds2wiiu | ini= | Status = Issues  | notes = Generated with nds2wiiu and tested with Loadiine GX2. Leveling up hangs so it picks randomly for you, to use items you have to mash the touch screen because items don&#039;t appear there, so you can&#039;t actually see them... map is pink.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Another Super Mario 3D | region = USA| host = N/A | ini =  | status = Doesn&#039;t work | notes = Generated with Nds2WiiU and tested with Loadiine GX2 0.3. Freezes on a black screen, and goes on a DS with a white screen when a save file is present.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Animal Crossing Wild World | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine v4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Apollo Justice Ace Attorney | region = EUR| host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Atari Greatest Hits: Volume 1 | region = USA| host = Kirby Mass Attack  | ini =  | status = Issues | notes = Main menu takes a couple seconds to become visible. Games only appear after pausing and unpausing the game. Other than that, completely playable.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bangai-O Spirits | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Big Bang Mini | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Blood Of Bahamut | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bomberman | region = EUR | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Played thoroughly with virtually no issues. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Loadiine-nightly-b80ba75, works perfectly from my testing}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Order of Ecclesia | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly based on initial testing.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Injected using NDS2VC game loads and plays perfect}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama 2: Dinner with Friends  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama 3: Shop &amp;amp; Chop  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Contra 4 | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip.  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crosswords DS  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chibi-Robo: Park Patrol | region = usa | host = New Super Mario Bros | ini =  | status = works | notes = works on Loadiine GX2 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Children of Mana | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chrono Trigger | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Club Penguin: Elite Penguin Force | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works despite going above 32MB limit.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Culdcept DS | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crash Boom Bang!  | region = USA | host = Kirby Mass Attck | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Custom Robo | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Injected using NDS2VC, works perfectly based on initial testing }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Diddy Kong Racing DS | region = usa | host = Kirby Mass Attack | ini =  | status = works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dig Dug - Digging Strike | region = usa | host = Kirby Mass Attack | ini =  | status = works | notes = VERY minor GFX glitches in cutscenes. Other than that, completely playable.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Digimon World Championship | region = usa | host = NDS2WiiU | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Donkey Kong - Jungle Climber | region = EUR | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Works | notes = Loadiine GX2 0.3 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Ball: Origins | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = Loadiine V4.1 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest Heroes - Rocket Slime | region = USA | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IV - Chapters of the Chosen | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest V - Hand of the Heavenly Blade | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest VI - Realms of Revelation | region = usa | host = Kirby&#039;s Squeak Squad | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IX - Sentinels of the Starry Skies | region = usa | host = New Super Mario Bros | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Drawn to Life | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Enchanted Folk and the School of Wizardry | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ermii Kart DS Demo (MKDS Hack) | region = | host = Mario Kart DS | ini =  | status = works | notes = Tested with replaced rom.zip.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Elite Beat Agents | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Audio and video stay in sync. Not a hint of slowdown. Couldn&#039;t be more perfect.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Emily The Strange-Strangerous | region = EUR | host = NDS2WiiU | ini =  | status = broken | notes = Tested on Loadiine. Black screen, but not frozen. No gameplay other than accessing the VC Menu and the Home Menu.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey II | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey III | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fire Emblem Heroes of Light and Shadow | region = JAP | host = New Super Mario Bros | ini = | status = doesn&#039;t work |&lt;br /&gt;
notes = DSi enhanced, shows a white screen and is thus unplayable, does not hang the console and can still access the VC menu. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fire Emblem: Shadow Dragon | region = USA | host = New Super Mario Bros. | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy III | region = USA | host = Kirby Squeak Squad | ini =  | status = works | notes = Only via Loadliine v4. With Kirby as host, it works fine. Hangs at opening FMV with other hosts. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy IV | region = USA | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Only via Loadliine v4, minor graphics glitches in screen transitions }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy XII: Revenant Wings | region = USA | host = Zelda Phantom Hourglass | ini =  | status = works | notes = Pre-rendered videos may skip frames, but otherwise work fine. Works despite exceeding 64mb. So far only tested gameplay in the tutorial level, but it seems to run phenomenally. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy Tactics A2: Grimoire of the Rift | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy: The 4 Heroes of Light | region = USA | host = Brain Age: Train Your Brain in Minutes a Day! | ini =  | status = works | notes = You can use RenderScale 2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fossil Fighters | region = USA | host = NDS2WiiU | ini =  | status = works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fossil Fighters: Champions (DSi Enhanced)| region = USA | host = NDS2WiiU | ini =  | status = Doesn&#039;t work | notes = Stays on a white screen, still have access to VC menu. It may be because its the DSi enhanced version, I&#039;ll work more on it. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Freshly Picked! Tingle&#039;s Rosy Rupeeland | region = EUR | host = Kirby Mass Attack | ini =  | status = works | notes = Works Prefectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Front Mission DS | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = usa | host = Yoshi Touch &amp;amp; Go&lt;br /&gt;
Super Mario 64 DS | ini =  | status = Issues | notes = huge graphical errors loadiine gx2&lt;br /&gt;
With SM64DS as a base the game will change between huge grahical issues to near perfect. Seems to like to go perfect after getting wasted so try that. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Issues | notes = huge graphical errors loadiine gx2 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Golden Sun 2 | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Issues | notes = Graphic glitches and noisy tune }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Gyakuten Kenji 2 (English Patch) | region = usa | host = New Super Mario Bros. | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ghost Trick: Phantom Detective | region = EUR | host = Fire Emblem: Shadow Dragon EUR | status = Works | notes = A couple of extremely minor graphical glitches so far: A 1 pixel high line at the top of the touch screen at certain points and a whole screen mess flashes for a split second just before the animation for when you transport between areas. Seems to work just fine with RenderScale at 2 but Sissel&#039;s body is missing on the title screen for some reason until you tap a button.&lt;br /&gt;
Basically, it works just fine and is 100% playable.&lt;br /&gt;
I think I used an Anti-Piracy patched rom, but I have no idea if it&#039;s needed or not because I didn&#039;t test a clean version. }} &lt;br /&gt;
{{ WiiU VC SNES Inject | name = Guinness World Records The Video Game | region = USA| host = Kirby Mass Attack | ini =  | status = issues| notes = On some menus, the touch screen and upper screen will switch. Touch screen is still functional when switched. Other than that, plays perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Gunpey DS | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Golden Sun - Dark Dawn | region = eur | host = N/A | ini =  | status = Issues | notes = Used NDS2WiiU, playable, introduction segment has flickering, sounds is filled with loud buzzing, apart from this sound issue the rest seems playable, though I did not test much beyond the opening area }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hajime no Ippo the Fighting | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon: Grand Bazaar | region = EUR | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon: Tale of Two Towns | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon DS: Island of Happiness | region = EUR | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Henry Hatsworth in the Puzzling Adventure | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hero&#039;s Saga Laevatein Tactics | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hotel Dusk: Room 215 | region = usa | host = Mario Hoops 3-on-3 | ini =  | status = works | notes = Used Loadiine GX2. Mario Hoops 3-on-3 is recommended as the base game. Compared to other hosts, no graphical glitches have been observed. Change configuration_cafe.json&#039;s fold_on_pause to true to be able to solve the puzzle with Mila later in the game (pause the game with ZR or Home to &amp;quot;close&amp;quot; the emulated DS.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harry Potter and the Order of the Phoenix | region = eur | host = New Super Mario Bros. | ini =  | status = Issues | notes = Playable. Has graphical glitches during parts where people talk to each other, text readable and not game breaking. Objects (including people) can be seen through walls, confusing at times but the game can still be played (and might be easier at times because of it)}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ice Age 3: Dawn of the Dinosaurs | region = USA | host = Mario Kart DS&amp;lt;br&amp;gt;Dr. Kawashima Brain Training | ini =  | status = Doesn&#039;t work | notes = Game doesn&#039;t start, both top and bottom screens are white.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Inazuma Eleven | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Infinite Space | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = InuYasha - Secret of the Divine Jewel | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ivy the Kiwi  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Izuna - Legend of the Unemployed Ninja  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Izuna 2 -The Unemployed Ninja Returns  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = jEnesisDS | region = | host = Mario Kart DS | ini =  | status = Doesn&#039;t work | notes = Freezes game then locks up console.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Jump Ultimate Stars | region = JAP| host = N/A | ini =  | status = Works | notes = Use &amp;quot;NDS2VC&amp;quot; to convert the game for Loadiine GX2}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Jump Ultimate Stars | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will work with English translation patch applied. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ketsui Death Label | region = JAP | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 nightly-195aaab tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kingdom Hearts 358/2 Days | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine GX2 nightly-b80ba75. Works perfectly. Benefits immensely from Renderscale 2.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kingdom Hearts RE:Coded | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Renderscale 2 works plays perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kirby Super Star Ultra | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = issues | notes = Loadiine GX2 nightly-195aaab tested. Cutscenes play fast. Controls lock up when new games are unlocked, game must be reset from VC menu.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kirby Super Star Ultra | region = USA | host = Zelda Phantom Hourglass | ini =  | status = issues | notes = Also tested using NDS2WiiU. Cutscenes play faster than usual on both but game runs perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Knights in the Nightmare | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Last Window: The Secret of Cape West | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legacy of Ys - Books I &amp;amp; II  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Phantom Hourglass | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Minor sound issues after loading state, but can be fixed by exiting and re-entering a room. (Loadiine V4) }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: The Spirit Tracks | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Spirit Tracks | region = USA | host = Legend of Zelda: Phantom Hourglass | status = Works | notes = Loadiine GX2. ROM shrunk before injection. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Luminous Arc  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Kart DS | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = If using Kirby SS as host, you can use RenderScale 2 with no graphical glitches.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = EUR | host = Yoshi Touch &amp;amp; GO/Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = DSI exception error at first fight with Bowser. (Loadiine V4) }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Kirby Squeak Squad | ini =  | status = Issues | notes = Softlocks in battle once in the stomach with Kirby as host (has minor graphical issues and slowdowns as well), so it&#039;s unplayable. On other hosts, first Bowser fight works but first real Mario battle has no HUD and soft-locks when choosing an option. Through manipulation of Suspend Points, it is possible to get past Trash Pit (and glitched battles), but the game hard-locks at the Midbus battle in Cavi Cape. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Mario Hoops 3-on-3 | ini =  | status = Issues | notes = Fixes softlock bug in Bowser&#039;s stomach. However, the game hard-locks at the Midbus battle in Cavi Cape}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Sonic at the Olympic Wintergames | region = EUR | host = NDS2Wiiu | ini =  | status = Works | notes = Works perfectly fine }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Hoops 3-on-3 | region = USA | host = Kirby Mass Attack | ini =  | status = Works | notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Party DS | region = USA | host = Kirby Mass Attack | ini =  | status = Works | notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario vs. Donkey Kong 2: March of the Minis | region = USA | host = Kirby Mass Attack | ini =  | status = Works | notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman Battle Network 5 Double Team DS | region = USA | host = NDS2WIIU | ini = | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman Zero Collection | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Absolutely perfect, despite going over file size limit. Perhaps the individual games aren&#039;t loaded all at once, therefore not breaking the emulation? }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfect on Loadiine v4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metroid Prime Hunters | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metal - Slug 7 | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Miles Edgeworth: Ace Attorney Investigations | region = usa | host = New Super Mario Bros. | ini =  | status = works | notes = works on loadiine GX2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Miles Edgeworth: Ace Attorney Investigations - Prosecutor&#039;s Path (Gyakuten Kenji 2) | region = jap | host = Fire Emblem Shadow Dragon EU | ini =  | status = issues | notes = Works until the end of case 5, you have to use the microphone to blow fingerprint powder away. The animation for blowing is there but it doesn&#039;t get rid of it. No effect. To bypass this, I took the save file off the SD card and played past that part on an emulator, then I saved and put the new save file on the SD card and continued playing on the Wii U.&lt;br /&gt;
Besides that major issue, there&#039;s a flashback scene in case 2 or 3 with inverted colours if I remember correctly. }}&lt;br /&gt;
{{WiiU VC SNES Inject | name = Mystery Detective | region = EUR | host = NDS2WiiU | ini = | status = Works | notes = Some minor graphic glitches,but still playable. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nanostray | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Issues | notes = Only 3D objects are rendered, no background }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Need For Speed: Most Wanted | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Doesn&#039;t work | notes = Gets in-game then locks up console }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = New Super Mario Bros. | region = USA | host = Mario and Luigi: Partners in Time&amp;lt;br&amp;gt;Mario Kart DS | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Namco Museum DS | region = USA | host = Kirby Mass Attack | ini =  | status = Works | notes = Minor SFX and GFX issues that don&#039;t impact gameplay. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Newer Super Mario Bros. DS | region = N/A | host = N/A | ini =  | status = N/A | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nicktoons Unite! | region = USA | host = NDS2WiiU | ini = | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nicktoons: Attack of the Toybots! | region = USA | host = Kirby Mass Attack | ini = | status = Works | notes = Plays perfectly. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Okamiden | region = USA | host = Mario Kart DS | ini =  | status = Doesn&#039;t work | notes = touch screen does not work loadiine 4.1 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ontamarama | region = USA | host = Kirby Mass Attack | ini =  | status = Works | notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Osu! Tatakae! Ouendan | region = JAP| host = N/A | ini =  | status = Works | notes = Use &amp;quot;NDS2VC&amp;quot; to convert the game for Loadiine GX2}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pac-Pix | region = USA| host = Kirby Mass Attack | ini =  | status = Works| notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Panzer Tactics DS  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Peggle  | region = USA| host = NDS2WIIU | ini =  | status = Works| notes = works perfectly based on initial testing}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phantasy Star Zero | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Used Loadiine v4. RenderScale 2 works wonderfully. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Planet Puzzle League | region = USA| host = Kirby Mass Attack | ini =  | status = Works| notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney Justice For All | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney Trials and Tribulations | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Picross 3D | region = EUR | host = Yoshi Touch &amp;amp; GO | ini = | status = Issues | notes = Only blocks with numbers can be colored. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Picross DS | region = USA | host = Kirby Mass Attack | ini = | status = Works | notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Plants vs. Zombies | region = USA | host = NDS2WiiU | ini =  | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t work | notes = loadiine v4 tested. Hangs on dual white screens upon boot (because it&#039;s DSi enhanced).}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version 2 | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Doesn&#039;t work | notes = DSi enhanced. Does not load and locks the console on a black screen, requiring a hard reset}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Sacred Gold | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = NDS2WiiU - Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Storm Silver | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = NDS2WiiU - Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Heart Gold | region = USA | host = Yoshi&#039;s Island DS | ini =  | status = Works | notes = Using a host other than Yoshi&#039;s Island DS will result in sprite issues when exiting buildings. Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Soul Silver | region = USA | host = Yoshi&#039;s Island DS | ini =  | status = Works | notes = Using a host other than Yoshi&#039;s Island DS will result in sprite issues when exiting buildings. Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Pearl | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Diamond | region = USA | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Diamond | region = JAP | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Platinum Version | region = USA | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Platinum Version | region = USA | host = Yoshi&#039;s Island DS | ini = | status = Issues | notes = Communication error upon visiting Underground, otherwise works perfectly. GFX glitches at random points that go away when opening a menu or reloading the map. Tested on Loadiine GX2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Princess Debut  | region = USA | host = NDS2WiiU | ini =  | status = Issues | notes = Game runs just fine, but all dance sequences are unplayable and the song plays until the end, where it will just resume the game and say you did perfect. It will do so until &amp;quot;Day 2: Today&#039;s Dance Lesson!&amp;quot; where the game will softlock after the song ends with nothing to do. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and Pandoras Box  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Curious Village | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Future | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Minor Graphical Glitches Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Spectre&#039;s Call | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and the Last Specter | region = usa | host = Mario Kart DS | ini =  | status = Works | notes = Game has to be Anti-Piracy Patched, otherwise the first puzzle cannot be solved. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puchi Puchi Virus  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puyo Puyo 7  | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puyo Puyo 15th Anniversary  | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puyo Pop Fever | region = USA| host = Kirby Mass Attack | ini =  | status = Works| notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puzzle Quest - Challenge of the Warlords  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Qupu!! Mame Goma! | region = JAP| host = NDS2WiiU | ini =  | status = Works| notes = Game works great, very minor GFX glitches on ui. Renderscale 2 fixes some minor GFX glitches but makes cutscenes shake.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Radiant Historia  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ragnarok  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Resident Evil Deadly Silence | region = USA | host = N/A | ini =  | status = Works | notes = Used NDS2WiiU. FMV video plays with no issues. Game runs nicely. Greatly benefits from renderscale set to 2.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Retro Game Challenge | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Retro Game Challenge 2 | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhapsody - A Musical Adventure | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rondo of Swords | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory 2 | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory 3 | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Race Driver GRiD | region = EUR | host = N/A | ini =  | status = Works | notes = Runs nice with doubled resolution }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhythm Tengoku Gold | region = JAP | host = Mario Kart DS | ini =  | status = Works | notes = Go into screen settings and change the resolution to play the game normally }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhythm Heaven | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = Go into screen settings and change the resolution to play the game normally }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = SaGa 2: Hihou Densetsu - Goddess of Destiny  | region = JAP| host = Kirby&#039;s Squeak Squad | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = SaGa 3 - Shadow or Light | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Scribblenauts | region = USA | host = NDS2WiiU | status = Issues | notes = Dying in a level and using the Retry Stage option or returning to the menu usually locks up the console, but also can cause grapical glitches. Other than this, the game works well. Do note the game will not lock up if you die in the playground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = SEGA Superstars Tennis | region = USA| host = Kirby Mass Attack | ini =  | status = Works| notes = Minor GFX glitches. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Devil Survivor | region = USA | host = Brain Age: Train Your Brain in Minutes a Day! | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Devil Survivor 2 | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Strange Journey | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shiren the Wanderer | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sims 2, The | region = USA| host = NDS2VC | ini =  | status = issues | notes = Game seems to play just fine but in game music has playback issues, easily solved by turning the music off }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Classic Collection  | region = USA | host = NDS2WiiU | ini =  | status = Doesn&#039;t Work | notes = Stuck on white screen.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Colors  | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 Graphical glitches during boss fights with Renderscale 2}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush Adventure | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush | region = EUR | host = Dr. Kawashima Brain Training | ini =  | status = Issues | notes = Loadiine GX2 v0.3 - The game is playable and you can finish Sonic&#039;s story with all the Chaos Emeralds collected. Blaze&#039;s story however can&#039;t make it past the first zone due to the game freezing after Blaze kicks Dr Eggman away during a cutscene after the first boss fight. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Chronicles: The Dark Brotherhood | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 0.3 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic &amp;amp; Sega All-Stars Racing | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Some texture glitches noticed on menu, In-game no problems. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Space Invaders Extreme 2 | region = USA| host = Kirby Mass Attack | ini =  | status = Works| notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: Atlantis | region = EUR | host = NDS2Wiiu | status = Doesn&#039;t Work | notes = Works perfectly fine, until the game loads the first level.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: Drawn to life | region = EUR | host = NDS2Wiiu | status = Doesn&#039;t Work | notes = Like in Atlantis, it works perfectly fine, until the game tries to load the first level. That must be a joke!}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: The yellow Avenger | region = EUR | host = NDS2Wiiu | status = Works | notes = Works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Suikoden - Tierkreis | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Summon Night - Twin Age | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Mario 64 DS | region = USA | host = Mario and Luigi: Partners in Time&amp;lt;br&amp;gt;Mario Kart DS&amp;lt;br&amp;gt;Dr. Kawashima Brain Training&amp;lt;br&amp;gt;Nds2Wii U | ini =  | status = Works | notes = Nds2WiiU- White screen lock when you try to start a new game. Minigames work fine.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Monkey Ball: Touch &amp;amp; Roll | region = USA| host = Kirby Mass Attack | ini =  | status = Works| notes = Only issue is that the announcer is missing. Other than that, plays perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Princess Peach | region = EUR | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t Work | notes = Freezes at white screen after loading the game. Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Robot Taisen OG Saga - Endless Frontier | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Electronic Arts Sudoku | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = DSiWare is not emulated by the Virtual Console at all, it will attempt to load but due to missing DSi (emulated) hardware it will freeze. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Solatorobo | region = EUR | host = Fire Emblem - Shadow Dragon  | ini =  | status = Doesn&#039;t Work | notes = Black screen. Game is DSi enhaced }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of Innocence | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Doesn&#039;t Work| notes = Heavy graphical glitches, may freeze. JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of the Tempest | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Works| notes = JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tamagotchi Connection: Corner Shop 1/2/3 | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine GX2 nightly-b80ba75 tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tetris DS | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 nightly-195aaab tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Theresia, Dear Emile | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Dark Spire | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Legendary Starfy | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = Works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Transformers:The Game auto bots | region = USA| host = Pictocross 3D (EUR) | ini =  | status = Works| notes = Works perfectly, any other rpx version will have visual bugs unless using Pictocross 3D.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The World Ends with You | region = USA| host = The Legend of Zelda Phantom Hourglass | ini =  | status = issues| notes = Freezes after first battle. Undub/US/EU versions tested.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Urbz: Sims in the City | region = USA| host = NDS2WiiU | ini =  | status = Works| notes = Music is distorted and water flickers.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Time Hollow | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tom and Jerry Tales | region = EUR | host = Mario Kart DS | ini = | status = Works | notes = Tested on Loadiine GX2 with replaced rom.zip. Very minor graphical glitches though.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tomodachi Collection | region = JAP | host = NDS2WiiU | ini = | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tomodachi Collection(fan translated by jjjewel) | region = USA | host = NDS2WiiU | ini = | status = Works | notes = Works perfectly. Everything is in English, but the voices are all in Japanese. Still playable, but overall, perfect.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Trauma Center - Under The Knife 2 | region = USA | host = Yoshi Touch &amp;amp; GO | ini = | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Wario: Master of Disguise | region = USA | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y.  | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. Can&#039;t save in-game, so use a VC Restore Point. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y. | region = USA | host = Mario Kart DS | ini =  | status = Doesn&#039;t Work | notes = Doesn&#039;t boot, however VC Menu and Home Menu can still be opened. Tested on Loadiine GX2 with replaced rom.zip.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y. | region = USA | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Doesn&#039;t Work | notes = VC hangs with both screens black. Can still open the VC and Home Menus.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare Touched! | region = EUR | host = Yoshi Touch &amp;amp; Go | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = World Ends WIth You, The | region = USA | host = Kirby Mass Attack | ini =  | status = Doesn&#039;t work | notes = Freezes Wii U after first tutorial fight. May have been a one time occurance though. Can someone confirm?}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Xenosaga I &amp;amp; II | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ys Strategy | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Yu-Gi-Oh 5D&#039;s World Championship 2010 | region = USA| host = The Legend of Zelda Spirit Tracks | ini =  | status = Doesn&#039;t work | notes = Injected using NDS2VC. Softlocks on black screen}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Zubo | region = USA| host = NDS2WiiU | ini =  | status = works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;/div&gt;</summary>
		<author><name>DrewThatGamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=67873</id>
		<title>WiiU VC NDS injection</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=67873"/>
		<updated>2017-10-14T03:46:18Z</updated>

		<summary type="html">&lt;p&gt;DrewThatGamer: /* W */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0,1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;host&#039;&#039;&#039; - The name of the VC you injected the rom and specify the region if you can, ex Mario and Luigi: Partners in Time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of Virtual Console in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ WiiU VC SNES Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Compatibility Legend	Class (?)&lt;br /&gt;
Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don&#039;t affect gameplay.	ct-works&lt;br /&gt;
Games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).	ct-issues&lt;br /&gt;
Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.	ct-broken&lt;br /&gt;
Unknown status. Game has not been tested, or the test results were unclear.	ct-noresult&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 7th Dragon | region = JAP | host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 101-in-1 Explosive Megamix | region = EUR | host = Mario Kart DS | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = A Witch&#039;s Tale | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Dual Strike | region = USA| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Cursor invisible and movement ranges glitchy on maps; Combat mode works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Dual Strike | region = EUR| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Minor graphics glitches}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Days of Ruin | region = USA| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Playable; Major graphical glitches and slowdown on maps}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Adventure Time: Hey Ice King, Why&#039;d you Steal Our Garbage? | region = USA| host = nds2wiiu | ini= | Status = Issues  | notes = Generated with nds2wiiu and tested with Loadiine GX2. Leveling up hangs so it picks randomly for you, to use items you have to mash the touch screen because items don&#039;t appear there, so you can&#039;t actually see them... map is pink.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Another Super Mario 3D | region = USA| host = N/A | ini =  | status = Doesn&#039;t work | notes = Generated with Nds2WiiU and tested with Loadiine GX2 0.3. Freezes on a black screen, and goes on a DS with a white screen when a save file is present.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Animal Crossing Wild World | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine v4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Apollo Justice Ace Attorney | region = EUR| host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Atari Greatest Hits: Volume 1 | region = USA| host = Kirby Mass Attack  | ini =  | status = Issues | notes = Main menu takes a couple seconds to become visible. Games only appear after pausing and unpausing the game. Other than that, completely playable.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bangai-O Spirits | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Big Bang Mini | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Blood Of Bahamut | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bomberman | region = EUR | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Played thoroughly with virtually no issues. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Loadiine-nightly-b80ba75, works perfectly from my testing}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Order of Ecclesia | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly based on initial testing.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Injected using NDS2VC game loads and plays perfect}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama 2: Dinner with Friends  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama 3: Shop &amp;amp; Chop  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Contra 4 | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip.  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crosswords DS  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chibi-Robo: Park Patrol | region = usa | host = New Super Mario Bros | ini =  | status = works | notes = works on Loadiine GX2 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Children of Mana | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chrono Trigger | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Club Penguin: Elite Penguin Force | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works despite going above 32MB limit.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Culdcept DS | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crash Boom Bang!  | region = USA | host = Kirby Mass Attck | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Custom Robo | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Injected using NDS2VC, works perfectly based on initial testing }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Diddy Kong Racing DS | region = usa | host = Kirby Mass Attack | ini =  | status = works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dig Dug - Digging Strike | region = usa | host = Kirby Mass Attack | ini =  | status = works | notes = VERY minor GFX glitches in cutscenes. Other than that, completely playable.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Digimon World Championship | region = usa | host = NDS2WiiU | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Donkey Kong - Jungle Climber | region = EUR | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Works | notes = Loadiine GX2 0.3 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Ball: Origins | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = Loadiine V4.1 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest Heroes - Rocket Slime | region = USA | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IV - Chapters of the Chosen | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest V - Hand of the Heavenly Blade | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest VI - Realms of Revelation | region = usa | host = Kirby&#039;s Squeak Squad | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IX - Sentinels of the Starry Skies | region = usa | host = New Super Mario Bros | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Drawn to Life | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Enchanted Folk and the School of Wizardry | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ermii Kart DS Demo (MKDS Hack) | region = | host = Mario Kart DS | ini =  | status = works | notes = Tested with replaced rom.zip.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Elite Beat Agents | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Audio and video stay in sync. Not a hint of slowdown. Couldn&#039;t be more perfect.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Emily The Strange-Strangerous | region = EUR | host = NDS2WiiU | ini =  | status = broken | notes = Tested on Loadiine. Black screen, but not frozen. No gameplay other than accessing the VC Menu and the Home Menu.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey II | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey III | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fire Emblem Heroes of Light and Shadow | region = JAP | host = New Super Mario Bros | ini = | status = doesn&#039;t work |&lt;br /&gt;
notes = DSi enhanced, shows a white screen and is thus unplayable, does not hang the console and can still access the VC menu. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fire Emblem: Shadow Dragon | region = USA | host = New Super Mario Bros. | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy III | region = USA | host = Kirby Squeak Squad | ini =  | status = works | notes = Only via Loadliine v4. With Kirby as host, it works fine. Hangs at opening FMV with other hosts. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy IV | region = USA | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Only via Loadliine v4, minor graphics glitches in screen transitions }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy XII: Revenant Wings | region = USA | host = Zelda Phantom Hourglass | ini =  | status = works | notes = Pre-rendered videos may skip frames, but otherwise work fine. Works despite exceeding 64mb. So far only tested gameplay in the tutorial level, but it seems to run phenomenally. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy Tactics A2: Grimoire of the Rift | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy: The 4 Heroes of Light | region = USA | host = Brain Age: Train Your Brain in Minutes a Day! | ini =  | status = works | notes = You can use RenderScale 2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fossil Fighters | region = USA | host = NDS2WiiU | ini =  | status = works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fossil Fighters: Champions (DSi Enhanced)| region = USA | host = NDS2WiiU | ini =  | status = Doesn&#039;t work | notes = Stays on a white screen, still have access to VC menu. It may be because its the DSi enhanced version, I&#039;ll work more on it. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Front Mission DS | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = usa | host = Yoshi Touch &amp;amp; Go&lt;br /&gt;
Super Mario 64 DS | ini =  | status = Issues | notes = huge graphical errors loadiine gx2&lt;br /&gt;
With SM64DS as a base the game will change between huge grahical issues to near perfect. Seems to like to go perfect after getting wasted so try that. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Issues | notes = huge graphical errors loadiine gx2 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Golden Sun 2 | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Issues | notes = Graphic glitches and noisy tune }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Gyakuten Kenji 2 (English Patch) | region = usa | host = New Super Mario Bros. | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ghost Trick: Phantom Detective | region = EUR | host = Fire Emblem: Shadow Dragon EUR | status = Works | notes = A couple of extremely minor graphical glitches so far: A 1 pixel high line at the top of the touch screen at certain points and a whole screen mess flashes for a split second just before the animation for when you transport between areas. Seems to work just fine with RenderScale at 2 but Sissel&#039;s body is missing on the title screen for some reason until you tap a button.&lt;br /&gt;
Basically, it works just fine and is 100% playable.&lt;br /&gt;
I think I used an Anti-Piracy patched rom, but I have no idea if it&#039;s needed or not because I didn&#039;t test a clean version. }} &lt;br /&gt;
{{ WiiU VC SNES Inject | name = Guinness World Records The Video Game | region = USA| host = Kirby Mass Attack | ini =  | status = issues| notes = On some menus, the touch screen and upper screen will switch. Touch screen is still functional when switched. Other than that, plays perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Gunpey DS | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Golden Sun - Dark Dawn | region = eur | host = N/A | ini =  | status = Issues | notes = Used NDS2WiiU, playable, introduction segment has flickering, sounds is filled with loud buzzing, apart from this sound issue the rest seems playable, though I did not test much beyond the opening area }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hajime no Ippo the Fighting | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon: Grand Bazaar | region = EUR | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon: Tale of Two Towns | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon DS: Island of Happiness | region = EUR | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Henry Hatsworth in the Puzzling Adventure | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hero&#039;s Saga Laevatein Tactics | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hotel Dusk: Room 215 | region = usa | host = Mario Hoops 3-on-3 | ini =  | status = works | notes = Used Loadiine GX2. Mario Hoops 3-on-3 is recommended as the base game. Compared to other hosts, no graphical glitches have been observed. Change configuration_cafe.json&#039;s fold_on_pause to true to be able to solve the puzzle with Mila later in the game (pause the game with ZR or Home to &amp;quot;close&amp;quot; the emulated DS.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harry Potter and the Order of the Phoenix | region = eur | host = New Super Mario Bros. | ini =  | status = Issues | notes = Playable. Has graphical glitches during parts where people talk to each other, text readable and not game breaking. Objects (including people) can be seen through walls, confusing at times but the game can still be played (and might be easier at times because of it)}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ice Age 3: Dawn of the Dinosaurs | region = USA | host = Mario Kart DS&amp;lt;br&amp;gt;Dr. Kawashima Brain Training | ini =  | status = Doesn&#039;t work | notes = Game doesn&#039;t start, both top and bottom screens are white.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Inazuma Eleven | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Infinite Space | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = InuYasha - Secret of the Divine Jewel | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ivy the Kiwi  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Izuna - Legend of the Unemployed Ninja  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Izuna 2 -The Unemployed Ninja Returns  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = jEnesisDS | region = | host = Mario Kart DS | ini =  | status = Doesn&#039;t work | notes = Freezes game then locks up console.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Jump Ultimate Stars | region = JAP| host = N/A | ini =  | status = Works | notes = Use &amp;quot;NDS2VC&amp;quot; to convert the game for Loadiine GX2}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Jump Ultimate Stars | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will work with English translation patch applied. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ketsui Death Label | region = JAP | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 nightly-195aaab tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kingdom Hearts 358/2 Days | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine GX2 nightly-b80ba75. Works perfectly. Benefits immensely from Renderscale 2.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kingdom Hearts RE:Coded | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Renderscale 2 works plays perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kirby Super Star Ultra | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = issues | notes = Loadiine GX2 nightly-195aaab tested. Cutscenes play fast. Controls lock up when new games are unlocked, game must be reset from VC menu.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kirby Super Star Ultra | region = USA | host = Zelda Phantom Hourglass | ini =  | status = issues | notes = Also tested using NDS2WiiU. Cutscenes play faster than usual on both but game runs perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Knights in the Nightmare | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Last Window: The Secret of Cape West | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legacy of Ys - Books I &amp;amp; II  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Phantom Hourglass | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Minor sound issues after loading state, but can be fixed by exiting and re-entering a room. (Loadiine V4) }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: The Spirit Tracks | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Spirit Tracks | region = USA | host = Legend of Zelda: Phantom Hourglass | status = Works | notes = Loadiine GX2. ROM shrunk before injection. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Luminous Arc  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Kart DS | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = If using Kirby SS as host, you can use RenderScale 2 with no graphical glitches.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = EUR | host = Yoshi Touch &amp;amp; GO/Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = DSI exception error at first fight with Bowser. (Loadiine V4) }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Kirby Squeak Squad | ini =  | status = Issues | notes = Softlocks in battle once in the stomach with Kirby as host (has minor graphical issues and slowdowns as well), so it&#039;s unplayable. On other hosts, first Bowser fight works but first real Mario battle has no HUD and soft-locks when choosing an option. Through manipulation of Suspend Points, it is possible to get past Trash Pit (and glitched battles), but the game hard-locks at the Midbus battle in Cavi Cape. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Mario Hoops 3-on-3 | ini =  | status = Issues | notes = Fixes softlock bug in Bowser&#039;s stomach. However, the game hard-locks at the Midbus battle in Cavi Cape}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Sonic at the Olympic Wintergames | region = EUR | host = NDS2Wiiu | ini =  | status = Works | notes = Works perfectly fine }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Hoops 3-on-3 | region = USA | host = Kirby Mass Attack | ini =  | status = Works | notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Party DS | region = USA | host = Kirby Mass Attack | ini =  | status = Works | notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario vs. Donkey Kong 2: March of the Minis | region = USA | host = Kirby Mass Attack | ini =  | status = Works | notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman Battle Network 5 Double Team DS | region = USA | host = NDS2WIIU | ini = | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman Zero Collection | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Absolutely perfect, despite going over file size limit. Perhaps the individual games aren&#039;t loaded all at once, therefore not breaking the emulation? }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfect on Loadiine v4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metroid Prime Hunters | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metal - Slug 7 | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Miles Edgeworth: Ace Attorney Investigations | region = usa | host = New Super Mario Bros. | ini =  | status = works | notes = works on loadiine GX2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Miles Edgeworth: Ace Attorney Investigations - Prosecutor&#039;s Path (Gyakuten Kenji 2) | region = jap | host = Fire Emblem Shadow Dragon EU | ini =  | status = issues | notes = Works until the end of case 5, you have to use the microphone to blow fingerprint powder away. The animation for blowing is there but it doesn&#039;t get rid of it. No effect. To bypass this, I took the save file off the SD card and played past that part on an emulator, then I saved and put the new save file on the SD card and continued playing on the Wii U.&lt;br /&gt;
Besides that major issue, there&#039;s a flashback scene in case 2 or 3 with inverted colours if I remember correctly. }}&lt;br /&gt;
{{WiiU VC SNES Inject | name = Mystery Detective | region = EUR | host = NDS2WiiU | ini = | status = Works | notes = Some minor graphic glitches,but still playable. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nanostray | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Issues | notes = Only 3D objects are rendered, no background }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Need For Speed: Most Wanted | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Doesn&#039;t work | notes = Gets in-game then locks up console }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = New Super Mario Bros. | region = USA | host = Mario and Luigi: Partners in Time&amp;lt;br&amp;gt;Mario Kart DS | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Namco Museum DS | region = USA | host = Kirby Mass Attack | ini =  | status = Works | notes = Minor SFX and GFX issues that don&#039;t impact gameplay. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Newer Super Mario Bros. DS | region = N/A | host = N/A | ini =  | status = N/A | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nicktoons Unite! | region = USA | host = NDS2WiiU | ini = | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nicktoons: Attack of the Toybots! | region = USA | host = Kirby Mass Attack | ini = | status = Works | notes = Plays perfectly. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Okamiden | region = USA | host = Mario Kart DS | ini =  | status = Doesn&#039;t work | notes = touch screen does not work loadiine 4.1 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ontamarama | region = USA | host = Kirby Mass Attack | ini =  | status = Works | notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Osu! Tatakae! Ouendan | region = JAP| host = N/A | ini =  | status = Works | notes = Use &amp;quot;NDS2VC&amp;quot; to convert the game for Loadiine GX2}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pac-Pix | region = USA| host = Kirby Mass Attack | ini =  | status = Works| notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Panzer Tactics DS  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Peggle  | region = USA| host = NDS2WIIU | ini =  | status = Works| notes = works perfectly based on initial testing}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phantasy Star Zero | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Used Loadiine v4. RenderScale 2 works wonderfully. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Planet Puzzle League | region = USA| host = Kirby Mass Attack | ini =  | status = Works| notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney Justice For All | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney Trials and Tribulations | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Picross 3D | region = EUR | host = Yoshi Touch &amp;amp; GO | ini = | status = Issues | notes = Only blocks with numbers can be colored. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Picross DS | region = USA | host = Kirby Mass Attack | ini = | status = Works | notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Plants vs. Zombies | region = USA | host = NDS2WiiU | ini =  | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t work | notes = loadiine v4 tested. Hangs on dual white screens upon boot (because it&#039;s DSi enhanced).}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version 2 | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Doesn&#039;t work | notes = DSi enhanced. Does not load and locks the console on a black screen, requiring a hard reset}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Sacred Gold | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = NDS2WiiU - Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Storm Silver | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = NDS2WiiU - Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Heart Gold | region = USA | host = Yoshi&#039;s Island DS | ini =  | status = Works | notes = Using a host other than Yoshi&#039;s Island DS will result in sprite issues when exiting buildings. Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Soul Silver | region = USA | host = Yoshi&#039;s Island DS | ini =  | status = Works | notes = Using a host other than Yoshi&#039;s Island DS will result in sprite issues when exiting buildings. Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Pearl | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Diamond | region = USA | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Diamond | region = JAP | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Platinum Version | region = USA | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Platinum Version | region = USA | host = Yoshi&#039;s Island DS | ini = | status = Issues | notes = Communication error upon visiting Underground, otherwise works perfectly. GFX glitches at random points that go away when opening a menu or reloading the map. Tested on Loadiine GX2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Princess Debut  | region = USA | host = NDS2WiiU | ini =  | status = Issues | notes = Game runs just fine, but all dance sequences are unplayable and the song plays until the end, where it will just resume the game and say you did perfect. It will do so until &amp;quot;Day 2: Today&#039;s Dance Lesson!&amp;quot; where the game will softlock after the song ends with nothing to do. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and Pandoras Box  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Curious Village | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Future | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Minor Graphical Glitches Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Spectre&#039;s Call | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and the Last Specter | region = usa | host = Mario Kart DS | ini =  | status = Works | notes = Game has to be Anti-Piracy Patched, otherwise the first puzzle cannot be solved. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puchi Puchi Virus  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puyo Puyo 7  | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puyo Puyo 15th Anniversary  | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puyo Pop Fever | region = USA| host = Kirby Mass Attack | ini =  | status = Works| notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puzzle Quest - Challenge of the Warlords  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Qupu!! Mame Goma! | region = JAP| host = NDS2WiiU | ini =  | status = Works| notes = Game works great, very minor GFX glitches on ui. Renderscale 2 fixes some minor GFX glitches but makes cutscenes shake.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Radiant Historia  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ragnarok  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Resident Evil Deadly Silence | region = USA | host = N/A | ini =  | status = Works | notes = Used NDS2WiiU. FMV video plays with no issues. Game runs nicely. Greatly benefits from renderscale set to 2.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Retro Game Challenge | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Retro Game Challenge 2 | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhapsody - A Musical Adventure | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rondo of Swords | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory 2 | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory 3 | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Race Driver GRiD | region = EUR | host = N/A | ini =  | status = Works | notes = Runs nice with doubled resolution }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhythm Tengoku Gold | region = JAP | host = Mario Kart DS | ini =  | status = Works | notes = Go into screen settings and change the resolution to play the game normally }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhythm Heaven | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = Go into screen settings and change the resolution to play the game normally }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = SaGa 2: Hihou Densetsu - Goddess of Destiny  | region = JAP| host = Kirby&#039;s Squeak Squad | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = SaGa 3 - Shadow or Light | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Scribblenauts | region = USA | host = NDS2WiiU | status = Issues | notes = Dying in a level and using the Retry Stage option or returning to the menu usually locks up the console, but also can cause grapical glitches. Other than this, the game works well. Do note the game will not lock up if you die in the playground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = SEGA Superstars Tennis | region = USA| host = Kirby Mass Attack | ini =  | status = Works| notes = Minor GFX glitches. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Devil Survivor | region = USA | host = Brain Age: Train Your Brain in Minutes a Day! | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Devil Survivor 2 | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Strange Journey | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shiren the Wanderer | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sims 2, The | region = USA| host = NDS2VC | ini =  | status = issues | notes = Game seems to play just fine but in game music has playback issues, easily solved by turning the music off }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Classic Collection  | region = USA | host = NDS2WiiU | ini =  | status = Doesn&#039;t Work | notes = Stuck on white screen.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Colors  | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 Graphical glitches during boss fights with Renderscale 2}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush Adventure | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush | region = EUR | host = Dr. Kawashima Brain Training | ini =  | status = Issues | notes = Loadiine GX2 v0.3 - The game is playable and you can finish Sonic&#039;s story with all the Chaos Emeralds collected. Blaze&#039;s story however can&#039;t make it past the first zone due to the game freezing after Blaze kicks Dr Eggman away during a cutscene after the first boss fight. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Chronicles: The Dark Brotherhood | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 0.3 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic &amp;amp; Sega All-Stars Racing | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Some texture glitches noticed on menu, In-game no problems. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Space Invaders Extreme 2 | region = USA| host = Kirby Mass Attack | ini =  | status = Works| notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: Atlantis | region = EUR | host = NDS2Wiiu | status = Doesn&#039;t Work | notes = Works perfectly fine, until the game loads the first level.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: Drawn to life | region = EUR | host = NDS2Wiiu | status = Doesn&#039;t Work | notes = Like in Atlantis, it works perfectly fine, until the game tries to load the first level. That must be a joke!}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: The yellow Avenger | region = EUR | host = NDS2Wiiu | status = Works | notes = Works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Suikoden - Tierkreis | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Summon Night - Twin Age | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Mario 64 DS | region = USA | host = Mario and Luigi: Partners in Time&amp;lt;br&amp;gt;Mario Kart DS&amp;lt;br&amp;gt;Dr. Kawashima Brain Training&amp;lt;br&amp;gt;Nds2Wii U | ini =  | status = Works | notes = Nds2WiiU- White screen lock when you try to start a new game. Minigames work fine.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Monkey Ball: Touch &amp;amp; Roll | region = USA| host = Kirby Mass Attack | ini =  | status = Works| notes = Only issue is that the announcer is missing. Other than that, plays perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Princess Peach | region = EUR | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t Work | notes = Freezes at white screen after loading the game. Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Robot Taisen OG Saga - Endless Frontier | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Electronic Arts Sudoku | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = DSiWare is not emulated by the Virtual Console at all, it will attempt to load but due to missing DSi (emulated) hardware it will freeze. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Solatorobo | region = EUR | host = Fire Emblem - Shadow Dragon  | ini =  | status = Doesn&#039;t Work | notes = Black screen. Game is DSi enhaced }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of Innocence | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Doesn&#039;t Work| notes = Heavy graphical glitches, may freeze. JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of the Tempest | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Works| notes = JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tamagotchi Connection: Corner Shop 1/2/3 | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine GX2 nightly-b80ba75 tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tetris DS | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 nightly-195aaab tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Theresia, Dear Emile | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Dark Spire | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Legendary Starfy | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = Works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Transformers:The Game auto bots | region = USA| host = Pictocross 3D (EUR) | ini =  | status = Works| notes = Works perfectly, any other rpx version will have visual bugs unless using Pictocross 3D.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The World Ends with You | region = USA| host = The Legend of Zelda Phantom Hourglass | ini =  | status = issues| notes = Freezes after first battle. Undub/US/EU versions tested.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Urbz: Sims in the City | region = USA| host = NDS2WiiU | ini =  | status = Works| notes = Music is distorted and water flickers.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Time Hollow | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tom and Jerry Tales | region = EUR | host = Mario Kart DS | ini = | status = Works | notes = Tested on Loadiine GX2 with replaced rom.zip. Very minor graphical glitches though.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tomodachi Collection | region = JAP | host = NDS2WiiU | ini = | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tomodachi Collection(fan translated by jjjewel) | region = USA | host = NDS2WiiU | ini = | status = Works | notes = Works perfectly. Everything is in English, but the voices are all in Japanese. Still playable, but overall, perfect.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Trauma Center - Under The Knife 2 | region = USA | host = Yoshi Touch &amp;amp; GO | ini = | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Wario: Master of Disguise | region = USA | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y.  | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. Can&#039;t save in-game, so use a VC Restore Point. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y. | region = USA | host = Mario Kart DS | ini =  | status = Doesn&#039;t Work | notes = Doesn&#039;t boot, however VC Menu and Home Menu can still be opened. Tested on Loadiine GX2 with replaced rom.zip.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y. | region = USA | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Doesn&#039;t Work | notes = VC hangs with both screens black. Can still open the VC and Home Menus.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare Touched! | region = EUR | host = Yoshi Touch &amp;amp; Go | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = World Ends WIth You, The | region = USA | host = Kirby Mass Attack | ini =  | status = Doesn&#039;t work | notes = Freezes Wii U after first tutorial fight. May have been a one time occurance though. Can someone confirm?}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Xenosaga I &amp;amp; II | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ys Strategy | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Yu-Gi-Oh 5D&#039;s World Championship 2010 | region = USA| host = The Legend of Zelda Spirit Tracks | ini =  | status = Doesn&#039;t work | notes = Injected using NDS2VC. Softlocks on black screen}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Zubo | region = USA| host = NDS2WiiU | ini =  | status = works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;/div&gt;</summary>
		<author><name>DrewThatGamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=67872</id>
		<title>WiiU VC NDS injection</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=67872"/>
		<updated>2017-10-14T03:38:48Z</updated>

		<summary type="html">&lt;p&gt;DrewThatGamer: /* S */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0,1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;host&#039;&#039;&#039; - The name of the VC you injected the rom and specify the region if you can, ex Mario and Luigi: Partners in Time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of Virtual Console in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ WiiU VC SNES Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Compatibility Legend	Class (?)&lt;br /&gt;
Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don&#039;t affect gameplay.	ct-works&lt;br /&gt;
Games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).	ct-issues&lt;br /&gt;
Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.	ct-broken&lt;br /&gt;
Unknown status. Game has not been tested, or the test results were unclear.	ct-noresult&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 7th Dragon | region = JAP | host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 101-in-1 Explosive Megamix | region = EUR | host = Mario Kart DS | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = A Witch&#039;s Tale | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Dual Strike | region = USA| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Cursor invisible and movement ranges glitchy on maps; Combat mode works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Dual Strike | region = EUR| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Minor graphics glitches}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Days of Ruin | region = USA| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Playable; Major graphical glitches and slowdown on maps}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Adventure Time: Hey Ice King, Why&#039;d you Steal Our Garbage? | region = USA| host = nds2wiiu | ini= | Status = Issues  | notes = Generated with nds2wiiu and tested with Loadiine GX2. Leveling up hangs so it picks randomly for you, to use items you have to mash the touch screen because items don&#039;t appear there, so you can&#039;t actually see them... map is pink.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Another Super Mario 3D | region = USA| host = N/A | ini =  | status = Doesn&#039;t work | notes = Generated with Nds2WiiU and tested with Loadiine GX2 0.3. Freezes on a black screen, and goes on a DS with a white screen when a save file is present.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Animal Crossing Wild World | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine v4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Apollo Justice Ace Attorney | region = EUR| host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Atari Greatest Hits: Volume 1 | region = USA| host = Kirby Mass Attack  | ini =  | status = Issues | notes = Main menu takes a couple seconds to become visible. Games only appear after pausing and unpausing the game. Other than that, completely playable.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bangai-O Spirits | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Big Bang Mini | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Blood Of Bahamut | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bomberman | region = EUR | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Played thoroughly with virtually no issues. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Loadiine-nightly-b80ba75, works perfectly from my testing}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Order of Ecclesia | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly based on initial testing.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Injected using NDS2VC game loads and plays perfect}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama 2: Dinner with Friends  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama 3: Shop &amp;amp; Chop  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Contra 4 | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip.  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crosswords DS  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chibi-Robo: Park Patrol | region = usa | host = New Super Mario Bros | ini =  | status = works | notes = works on Loadiine GX2 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Children of Mana | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chrono Trigger | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Club Penguin: Elite Penguin Force | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works despite going above 32MB limit.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Culdcept DS | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crash Boom Bang!  | region = USA | host = Kirby Mass Attck | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Custom Robo | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Injected using NDS2VC, works perfectly based on initial testing }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Diddy Kong Racing DS | region = usa | host = Kirby Mass Attack | ini =  | status = works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dig Dug - Digging Strike | region = usa | host = Kirby Mass Attack | ini =  | status = works | notes = VERY minor GFX glitches in cutscenes. Other than that, completely playable.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Digimon World Championship | region = usa | host = NDS2WiiU | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Donkey Kong - Jungle Climber | region = EUR | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Works | notes = Loadiine GX2 0.3 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Ball: Origins | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = Loadiine V4.1 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest Heroes - Rocket Slime | region = USA | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IV - Chapters of the Chosen | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest V - Hand of the Heavenly Blade | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest VI - Realms of Revelation | region = usa | host = Kirby&#039;s Squeak Squad | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IX - Sentinels of the Starry Skies | region = usa | host = New Super Mario Bros | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Drawn to Life | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Enchanted Folk and the School of Wizardry | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ermii Kart DS Demo (MKDS Hack) | region = | host = Mario Kart DS | ini =  | status = works | notes = Tested with replaced rom.zip.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Elite Beat Agents | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Audio and video stay in sync. Not a hint of slowdown. Couldn&#039;t be more perfect.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Emily The Strange-Strangerous | region = EUR | host = NDS2WiiU | ini =  | status = broken | notes = Tested on Loadiine. Black screen, but not frozen. No gameplay other than accessing the VC Menu and the Home Menu.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey II | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey III | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fire Emblem Heroes of Light and Shadow | region = JAP | host = New Super Mario Bros | ini = | status = doesn&#039;t work |&lt;br /&gt;
notes = DSi enhanced, shows a white screen and is thus unplayable, does not hang the console and can still access the VC menu. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fire Emblem: Shadow Dragon | region = USA | host = New Super Mario Bros. | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy III | region = USA | host = Kirby Squeak Squad | ini =  | status = works | notes = Only via Loadliine v4. With Kirby as host, it works fine. Hangs at opening FMV with other hosts. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy IV | region = USA | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Only via Loadliine v4, minor graphics glitches in screen transitions }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy XII: Revenant Wings | region = USA | host = Zelda Phantom Hourglass | ini =  | status = works | notes = Pre-rendered videos may skip frames, but otherwise work fine. Works despite exceeding 64mb. So far only tested gameplay in the tutorial level, but it seems to run phenomenally. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy Tactics A2: Grimoire of the Rift | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy: The 4 Heroes of Light | region = USA | host = Brain Age: Train Your Brain in Minutes a Day! | ini =  | status = works | notes = You can use RenderScale 2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fossil Fighters | region = USA | host = NDS2WiiU | ini =  | status = works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fossil Fighters: Champions (DSi Enhanced)| region = USA | host = NDS2WiiU | ini =  | status = Doesn&#039;t work | notes = Stays on a white screen, still have access to VC menu. It may be because its the DSi enhanced version, I&#039;ll work more on it. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Front Mission DS | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = usa | host = Yoshi Touch &amp;amp; Go&lt;br /&gt;
Super Mario 64 DS | ini =  | status = Issues | notes = huge graphical errors loadiine gx2&lt;br /&gt;
With SM64DS as a base the game will change between huge grahical issues to near perfect. Seems to like to go perfect after getting wasted so try that. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Issues | notes = huge graphical errors loadiine gx2 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Golden Sun 2 | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Issues | notes = Graphic glitches and noisy tune }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Gyakuten Kenji 2 (English Patch) | region = usa | host = New Super Mario Bros. | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ghost Trick: Phantom Detective | region = EUR | host = Fire Emblem: Shadow Dragon EUR | status = Works | notes = A couple of extremely minor graphical glitches so far: A 1 pixel high line at the top of the touch screen at certain points and a whole screen mess flashes for a split second just before the animation for when you transport between areas. Seems to work just fine with RenderScale at 2 but Sissel&#039;s body is missing on the title screen for some reason until you tap a button.&lt;br /&gt;
Basically, it works just fine and is 100% playable.&lt;br /&gt;
I think I used an Anti-Piracy patched rom, but I have no idea if it&#039;s needed or not because I didn&#039;t test a clean version. }} &lt;br /&gt;
{{ WiiU VC SNES Inject | name = Guinness World Records The Video Game | region = USA| host = Kirby Mass Attack | ini =  | status = issues| notes = On some menus, the touch screen and upper screen will switch. Touch screen is still functional when switched. Other than that, plays perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Gunpey DS | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Golden Sun - Dark Dawn | region = eur | host = N/A | ini =  | status = Issues | notes = Used NDS2WiiU, playable, introduction segment has flickering, sounds is filled with loud buzzing, apart from this sound issue the rest seems playable, though I did not test much beyond the opening area }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hajime no Ippo the Fighting | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon: Grand Bazaar | region = EUR | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon: Tale of Two Towns | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon DS: Island of Happiness | region = EUR | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Henry Hatsworth in the Puzzling Adventure | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hero&#039;s Saga Laevatein Tactics | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hotel Dusk: Room 215 | region = usa | host = Mario Hoops 3-on-3 | ini =  | status = works | notes = Used Loadiine GX2. Mario Hoops 3-on-3 is recommended as the base game. Compared to other hosts, no graphical glitches have been observed. Change configuration_cafe.json&#039;s fold_on_pause to true to be able to solve the puzzle with Mila later in the game (pause the game with ZR or Home to &amp;quot;close&amp;quot; the emulated DS.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harry Potter and the Order of the Phoenix | region = eur | host = New Super Mario Bros. | ini =  | status = Issues | notes = Playable. Has graphical glitches during parts where people talk to each other, text readable and not game breaking. Objects (including people) can be seen through walls, confusing at times but the game can still be played (and might be easier at times because of it)}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ice Age 3: Dawn of the Dinosaurs | region = USA | host = Mario Kart DS&amp;lt;br&amp;gt;Dr. Kawashima Brain Training | ini =  | status = Doesn&#039;t work | notes = Game doesn&#039;t start, both top and bottom screens are white.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Inazuma Eleven | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Infinite Space | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = InuYasha - Secret of the Divine Jewel | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ivy the Kiwi  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Izuna - Legend of the Unemployed Ninja  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Izuna 2 -The Unemployed Ninja Returns  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = jEnesisDS | region = | host = Mario Kart DS | ini =  | status = Doesn&#039;t work | notes = Freezes game then locks up console.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Jump Ultimate Stars | region = JAP| host = N/A | ini =  | status = Works | notes = Use &amp;quot;NDS2VC&amp;quot; to convert the game for Loadiine GX2}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Jump Ultimate Stars | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will work with English translation patch applied. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ketsui Death Label | region = JAP | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 nightly-195aaab tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kingdom Hearts 358/2 Days | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine GX2 nightly-b80ba75. Works perfectly. Benefits immensely from Renderscale 2.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kingdom Hearts RE:Coded | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Renderscale 2 works plays perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kirby Super Star Ultra | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = issues | notes = Loadiine GX2 nightly-195aaab tested. Cutscenes play fast. Controls lock up when new games are unlocked, game must be reset from VC menu.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kirby Super Star Ultra | region = USA | host = Zelda Phantom Hourglass | ini =  | status = issues | notes = Also tested using NDS2WiiU. Cutscenes play faster than usual on both but game runs perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Knights in the Nightmare | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Last Window: The Secret of Cape West | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legacy of Ys - Books I &amp;amp; II  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Phantom Hourglass | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Minor sound issues after loading state, but can be fixed by exiting and re-entering a room. (Loadiine V4) }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: The Spirit Tracks | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Spirit Tracks | region = USA | host = Legend of Zelda: Phantom Hourglass | status = Works | notes = Loadiine GX2. ROM shrunk before injection. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Luminous Arc  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Kart DS | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = If using Kirby SS as host, you can use RenderScale 2 with no graphical glitches.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = EUR | host = Yoshi Touch &amp;amp; GO/Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = DSI exception error at first fight with Bowser. (Loadiine V4) }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Kirby Squeak Squad | ini =  | status = Issues | notes = Softlocks in battle once in the stomach with Kirby as host (has minor graphical issues and slowdowns as well), so it&#039;s unplayable. On other hosts, first Bowser fight works but first real Mario battle has no HUD and soft-locks when choosing an option. Through manipulation of Suspend Points, it is possible to get past Trash Pit (and glitched battles), but the game hard-locks at the Midbus battle in Cavi Cape. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Mario Hoops 3-on-3 | ini =  | status = Issues | notes = Fixes softlock bug in Bowser&#039;s stomach. However, the game hard-locks at the Midbus battle in Cavi Cape}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Sonic at the Olympic Wintergames | region = EUR | host = NDS2Wiiu | ini =  | status = Works | notes = Works perfectly fine }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Hoops 3-on-3 | region = USA | host = Kirby Mass Attack | ini =  | status = Works | notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Party DS | region = USA | host = Kirby Mass Attack | ini =  | status = Works | notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario vs. Donkey Kong 2: March of the Minis | region = USA | host = Kirby Mass Attack | ini =  | status = Works | notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman Battle Network 5 Double Team DS | region = USA | host = NDS2WIIU | ini = | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman Zero Collection | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Absolutely perfect, despite going over file size limit. Perhaps the individual games aren&#039;t loaded all at once, therefore not breaking the emulation? }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfect on Loadiine v4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metroid Prime Hunters | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metal - Slug 7 | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Miles Edgeworth: Ace Attorney Investigations | region = usa | host = New Super Mario Bros. | ini =  | status = works | notes = works on loadiine GX2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Miles Edgeworth: Ace Attorney Investigations - Prosecutor&#039;s Path (Gyakuten Kenji 2) | region = jap | host = Fire Emblem Shadow Dragon EU | ini =  | status = issues | notes = Works until the end of case 5, you have to use the microphone to blow fingerprint powder away. The animation for blowing is there but it doesn&#039;t get rid of it. No effect. To bypass this, I took the save file off the SD card and played past that part on an emulator, then I saved and put the new save file on the SD card and continued playing on the Wii U.&lt;br /&gt;
Besides that major issue, there&#039;s a flashback scene in case 2 or 3 with inverted colours if I remember correctly. }}&lt;br /&gt;
{{WiiU VC SNES Inject | name = Mystery Detective | region = EUR | host = NDS2WiiU | ini = | status = Works | notes = Some minor graphic glitches,but still playable. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nanostray | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Issues | notes = Only 3D objects are rendered, no background }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Need For Speed: Most Wanted | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Doesn&#039;t work | notes = Gets in-game then locks up console }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = New Super Mario Bros. | region = USA | host = Mario and Luigi: Partners in Time&amp;lt;br&amp;gt;Mario Kart DS | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Namco Museum DS | region = USA | host = Kirby Mass Attack | ini =  | status = Works | notes = Minor SFX and GFX issues that don&#039;t impact gameplay. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Newer Super Mario Bros. DS | region = N/A | host = N/A | ini =  | status = N/A | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nicktoons Unite! | region = USA | host = NDS2WiiU | ini = | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nicktoons: Attack of the Toybots! | region = USA | host = Kirby Mass Attack | ini = | status = Works | notes = Plays perfectly. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Okamiden | region = USA | host = Mario Kart DS | ini =  | status = Doesn&#039;t work | notes = touch screen does not work loadiine 4.1 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ontamarama | region = USA | host = Kirby Mass Attack | ini =  | status = Works | notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Osu! Tatakae! Ouendan | region = JAP| host = N/A | ini =  | status = Works | notes = Use &amp;quot;NDS2VC&amp;quot; to convert the game for Loadiine GX2}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pac-Pix | region = USA| host = Kirby Mass Attack | ini =  | status = Works| notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Panzer Tactics DS  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Peggle  | region = USA| host = NDS2WIIU | ini =  | status = Works| notes = works perfectly based on initial testing}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phantasy Star Zero | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Used Loadiine v4. RenderScale 2 works wonderfully. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Planet Puzzle League | region = USA| host = Kirby Mass Attack | ini =  | status = Works| notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney Justice For All | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney Trials and Tribulations | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Picross 3D | region = EUR | host = Yoshi Touch &amp;amp; GO | ini = | status = Issues | notes = Only blocks with numbers can be colored. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Picross DS | region = USA | host = Kirby Mass Attack | ini = | status = Works | notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Plants vs. Zombies | region = USA | host = NDS2WiiU | ini =  | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t work | notes = loadiine v4 tested. Hangs on dual white screens upon boot (because it&#039;s DSi enhanced).}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version 2 | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Doesn&#039;t work | notes = DSi enhanced. Does not load and locks the console on a black screen, requiring a hard reset}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Sacred Gold | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = NDS2WiiU - Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Storm Silver | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = NDS2WiiU - Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Heart Gold | region = USA | host = Yoshi&#039;s Island DS | ini =  | status = Works | notes = Using a host other than Yoshi&#039;s Island DS will result in sprite issues when exiting buildings. Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Soul Silver | region = USA | host = Yoshi&#039;s Island DS | ini =  | status = Works | notes = Using a host other than Yoshi&#039;s Island DS will result in sprite issues when exiting buildings. Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Pearl | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Diamond | region = USA | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Diamond | region = JAP | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Platinum Version | region = USA | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Platinum Version | region = USA | host = Yoshi&#039;s Island DS | ini = | status = Issues | notes = Communication error upon visiting Underground, otherwise works perfectly. GFX glitches at random points that go away when opening a menu or reloading the map. Tested on Loadiine GX2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Princess Debut  | region = USA | host = NDS2WiiU | ini =  | status = Issues | notes = Game runs just fine, but all dance sequences are unplayable and the song plays until the end, where it will just resume the game and say you did perfect. It will do so until &amp;quot;Day 2: Today&#039;s Dance Lesson!&amp;quot; where the game will softlock after the song ends with nothing to do. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and Pandoras Box  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Curious Village | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Future | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Minor Graphical Glitches Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Spectre&#039;s Call | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and the Last Specter | region = usa | host = Mario Kart DS | ini =  | status = Works | notes = Game has to be Anti-Piracy Patched, otherwise the first puzzle cannot be solved. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puchi Puchi Virus  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puyo Puyo 7  | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puyo Puyo 15th Anniversary  | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puyo Pop Fever | region = USA| host = Kirby Mass Attack | ini =  | status = Works| notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puzzle Quest - Challenge of the Warlords  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Qupu!! Mame Goma! | region = JAP| host = NDS2WiiU | ini =  | status = Works| notes = Game works great, very minor GFX glitches on ui. Renderscale 2 fixes some minor GFX glitches but makes cutscenes shake.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Radiant Historia  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ragnarok  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Resident Evil Deadly Silence | region = USA | host = N/A | ini =  | status = Works | notes = Used NDS2WiiU. FMV video plays with no issues. Game runs nicely. Greatly benefits from renderscale set to 2.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Retro Game Challenge | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Retro Game Challenge 2 | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhapsody - A Musical Adventure | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rondo of Swords | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory 2 | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory 3 | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Race Driver GRiD | region = EUR | host = N/A | ini =  | status = Works | notes = Runs nice with doubled resolution }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhythm Tengoku Gold | region = JAP | host = Mario Kart DS | ini =  | status = Works | notes = Go into screen settings and change the resolution to play the game normally }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhythm Heaven | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = Go into screen settings and change the resolution to play the game normally }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = SaGa 2: Hihou Densetsu - Goddess of Destiny  | region = JAP| host = Kirby&#039;s Squeak Squad | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = SaGa 3 - Shadow or Light | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Scribblenauts | region = USA | host = NDS2WiiU | status = Issues | notes = Dying in a level and using the Retry Stage option or returning to the menu usually locks up the console, but also can cause grapical glitches. Other than this, the game works well. Do note the game will not lock up if you die in the playground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = SEGA Superstars Tennis | region = USA| host = Kirby Mass Attack | ini =  | status = Works| notes = Minor GFX glitches. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Devil Survivor | region = USA | host = Brain Age: Train Your Brain in Minutes a Day! | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Devil Survivor 2 | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Strange Journey | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shiren the Wanderer | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sims 2, The | region = USA| host = NDS2VC | ini =  | status = issues | notes = Game seems to play just fine but in game music has playback issues, easily solved by turning the music off }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Classic Collection  | region = USA | host = NDS2WiiU | ini =  | status = Doesn&#039;t Work | notes = Stuck on white screen.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Colors  | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 Graphical glitches during boss fights with Renderscale 2}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush Adventure | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush | region = EUR | host = Dr. Kawashima Brain Training | ini =  | status = Issues | notes = Loadiine GX2 v0.3 - The game is playable and you can finish Sonic&#039;s story with all the Chaos Emeralds collected. Blaze&#039;s story however can&#039;t make it past the first zone due to the game freezing after Blaze kicks Dr Eggman away during a cutscene after the first boss fight. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Chronicles: The Dark Brotherhood | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 0.3 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic &amp;amp; Sega All-Stars Racing | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Some texture glitches noticed on menu, In-game no problems. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Space Invaders Extreme 2 | region = USA| host = Kirby Mass Attack | ini =  | status = Works| notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: Atlantis | region = EUR | host = NDS2Wiiu | status = Doesn&#039;t Work | notes = Works perfectly fine, until the game loads the first level.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: Drawn to life | region = EUR | host = NDS2Wiiu | status = Doesn&#039;t Work | notes = Like in Atlantis, it works perfectly fine, until the game tries to load the first level. That must be a joke!}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: The yellow Avenger | region = EUR | host = NDS2Wiiu | status = Works | notes = Works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Suikoden - Tierkreis | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Summon Night - Twin Age | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Mario 64 DS | region = USA | host = Mario and Luigi: Partners in Time&amp;lt;br&amp;gt;Mario Kart DS&amp;lt;br&amp;gt;Dr. Kawashima Brain Training&amp;lt;br&amp;gt;Nds2Wii U | ini =  | status = Works | notes = Nds2WiiU- White screen lock when you try to start a new game. Minigames work fine.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Monkey Ball: Touch &amp;amp; Roll | region = USA| host = Kirby Mass Attack | ini =  | status = Works| notes = Only issue is that the announcer is missing. Other than that, plays perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Princess Peach | region = EUR | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t Work | notes = Freezes at white screen after loading the game. Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Robot Taisen OG Saga - Endless Frontier | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Electronic Arts Sudoku | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = DSiWare is not emulated by the Virtual Console at all, it will attempt to load but due to missing DSi (emulated) hardware it will freeze. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Solatorobo | region = EUR | host = Fire Emblem - Shadow Dragon  | ini =  | status = Doesn&#039;t Work | notes = Black screen. Game is DSi enhaced }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of Innocence | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Doesn&#039;t Work| notes = Heavy graphical glitches, may freeze. JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of the Tempest | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Works| notes = JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tamagotchi Connection: Corner Shop 1/2/3 | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine GX2 nightly-b80ba75 tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tetris DS | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 nightly-195aaab tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Theresia, Dear Emile | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Dark Spire | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Legendary Starfy | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = Works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Transformers:The Game auto bots | region = USA| host = Pictocross 3D (EUR) | ini =  | status = Works| notes = Works perfectly, any other rpx version will have visual bugs unless using Pictocross 3D.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The World Ends with You | region = USA| host = The Legend of Zelda Phantom Hourglass | ini =  | status = issues| notes = Freezes after first battle. Undub/US/EU versions tested.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Urbz: Sims in the City | region = USA| host = NDS2WiiU | ini =  | status = Works| notes = Music is distorted and water flickers.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Time Hollow | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tom and Jerry Tales | region = EUR | host = Mario Kart DS | ini = | status = Works | notes = Tested on Loadiine GX2 with replaced rom.zip. Very minor graphical glitches though.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tomodachi Collection | region = JAP | host = NDS2WiiU | ini = | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tomodachi Collection(fan translated by jjjewel) | region = USA | host = NDS2WiiU | ini = | status = Works | notes = Works perfectly. Everything is in English, but the voices are all in Japanese. Still playable, but overall, perfect.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Trauma Center - Under The Knife 2 | region = USA | host = Yoshi Touch &amp;amp; GO | ini = | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Wario: Master of Disguise | region = USA | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y.  | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. Can&#039;t save in-game, so use a VC Restore Point. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y. | region = USA | host = Mario Kart DS | ini =  | status = Doesn&#039;t Work | notes = Doesn&#039;t boot, however VC Menu and Home Menu can still be opened. Tested on Loadiine GX2 with replaced rom.zip.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y. | region = USA | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Doesn&#039;t Work | notes = VC hangs with both screens black. Can still open the VC and Home Menus.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare Touched! | region = EUR | host = Yoshi Touch &amp;amp; Go | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Xenosaga I &amp;amp; II | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ys Strategy | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Yu-Gi-Oh 5D&#039;s World Championship 2010 | region = USA| host = The Legend of Zelda Spirit Tracks | ini =  | status = Doesn&#039;t work | notes = Injected using NDS2VC. Softlocks on black screen}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Zubo | region = USA| host = NDS2WiiU | ini =  | status = works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;/div&gt;</summary>
		<author><name>DrewThatGamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=67871</id>
		<title>WiiU VC NDS injection</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=67871"/>
		<updated>2017-10-14T03:27:34Z</updated>

		<summary type="html">&lt;p&gt;DrewThatGamer: /* P */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0,1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;host&#039;&#039;&#039; - The name of the VC you injected the rom and specify the region if you can, ex Mario and Luigi: Partners in Time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of Virtual Console in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ WiiU VC SNES Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Compatibility Legend	Class (?)&lt;br /&gt;
Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don&#039;t affect gameplay.	ct-works&lt;br /&gt;
Games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).	ct-issues&lt;br /&gt;
Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.	ct-broken&lt;br /&gt;
Unknown status. Game has not been tested, or the test results were unclear.	ct-noresult&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 7th Dragon | region = JAP | host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 101-in-1 Explosive Megamix | region = EUR | host = Mario Kart DS | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = A Witch&#039;s Tale | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Dual Strike | region = USA| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Cursor invisible and movement ranges glitchy on maps; Combat mode works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Dual Strike | region = EUR| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Minor graphics glitches}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Days of Ruin | region = USA| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Playable; Major graphical glitches and slowdown on maps}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Adventure Time: Hey Ice King, Why&#039;d you Steal Our Garbage? | region = USA| host = nds2wiiu | ini= | Status = Issues  | notes = Generated with nds2wiiu and tested with Loadiine GX2. Leveling up hangs so it picks randomly for you, to use items you have to mash the touch screen because items don&#039;t appear there, so you can&#039;t actually see them... map is pink.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Another Super Mario 3D | region = USA| host = N/A | ini =  | status = Doesn&#039;t work | notes = Generated with Nds2WiiU and tested with Loadiine GX2 0.3. Freezes on a black screen, and goes on a DS with a white screen when a save file is present.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Animal Crossing Wild World | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine v4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Apollo Justice Ace Attorney | region = EUR| host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Atari Greatest Hits: Volume 1 | region = USA| host = Kirby Mass Attack  | ini =  | status = Issues | notes = Main menu takes a couple seconds to become visible. Games only appear after pausing and unpausing the game. Other than that, completely playable.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bangai-O Spirits | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Big Bang Mini | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Blood Of Bahamut | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bomberman | region = EUR | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Played thoroughly with virtually no issues. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Loadiine-nightly-b80ba75, works perfectly from my testing}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Order of Ecclesia | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly based on initial testing.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Injected using NDS2VC game loads and plays perfect}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama 2: Dinner with Friends  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama 3: Shop &amp;amp; Chop  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Contra 4 | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip.  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crosswords DS  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chibi-Robo: Park Patrol | region = usa | host = New Super Mario Bros | ini =  | status = works | notes = works on Loadiine GX2 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Children of Mana | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chrono Trigger | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Club Penguin: Elite Penguin Force | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works despite going above 32MB limit.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Culdcept DS | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crash Boom Bang!  | region = USA | host = Kirby Mass Attck | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Custom Robo | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Injected using NDS2VC, works perfectly based on initial testing }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Diddy Kong Racing DS | region = usa | host = Kirby Mass Attack | ini =  | status = works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dig Dug - Digging Strike | region = usa | host = Kirby Mass Attack | ini =  | status = works | notes = VERY minor GFX glitches in cutscenes. Other than that, completely playable.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Digimon World Championship | region = usa | host = NDS2WiiU | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Donkey Kong - Jungle Climber | region = EUR | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Works | notes = Loadiine GX2 0.3 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Ball: Origins | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = Loadiine V4.1 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest Heroes - Rocket Slime | region = USA | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IV - Chapters of the Chosen | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest V - Hand of the Heavenly Blade | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest VI - Realms of Revelation | region = usa | host = Kirby&#039;s Squeak Squad | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IX - Sentinels of the Starry Skies | region = usa | host = New Super Mario Bros | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Drawn to Life | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Enchanted Folk and the School of Wizardry | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ermii Kart DS Demo (MKDS Hack) | region = | host = Mario Kart DS | ini =  | status = works | notes = Tested with replaced rom.zip.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Elite Beat Agents | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Audio and video stay in sync. Not a hint of slowdown. Couldn&#039;t be more perfect.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Emily The Strange-Strangerous | region = EUR | host = NDS2WiiU | ini =  | status = broken | notes = Tested on Loadiine. Black screen, but not frozen. No gameplay other than accessing the VC Menu and the Home Menu.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey II | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey III | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fire Emblem Heroes of Light and Shadow | region = JAP | host = New Super Mario Bros | ini = | status = doesn&#039;t work |&lt;br /&gt;
notes = DSi enhanced, shows a white screen and is thus unplayable, does not hang the console and can still access the VC menu. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fire Emblem: Shadow Dragon | region = USA | host = New Super Mario Bros. | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy III | region = USA | host = Kirby Squeak Squad | ini =  | status = works | notes = Only via Loadliine v4. With Kirby as host, it works fine. Hangs at opening FMV with other hosts. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy IV | region = USA | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Only via Loadliine v4, minor graphics glitches in screen transitions }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy XII: Revenant Wings | region = USA | host = Zelda Phantom Hourglass | ini =  | status = works | notes = Pre-rendered videos may skip frames, but otherwise work fine. Works despite exceeding 64mb. So far only tested gameplay in the tutorial level, but it seems to run phenomenally. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy Tactics A2: Grimoire of the Rift | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy: The 4 Heroes of Light | region = USA | host = Brain Age: Train Your Brain in Minutes a Day! | ini =  | status = works | notes = You can use RenderScale 2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fossil Fighters | region = USA | host = NDS2WiiU | ini =  | status = works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fossil Fighters: Champions (DSi Enhanced)| region = USA | host = NDS2WiiU | ini =  | status = Doesn&#039;t work | notes = Stays on a white screen, still have access to VC menu. It may be because its the DSi enhanced version, I&#039;ll work more on it. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Front Mission DS | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = usa | host = Yoshi Touch &amp;amp; Go&lt;br /&gt;
Super Mario 64 DS | ini =  | status = Issues | notes = huge graphical errors loadiine gx2&lt;br /&gt;
With SM64DS as a base the game will change between huge grahical issues to near perfect. Seems to like to go perfect after getting wasted so try that. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Issues | notes = huge graphical errors loadiine gx2 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Golden Sun 2 | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Issues | notes = Graphic glitches and noisy tune }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Gyakuten Kenji 2 (English Patch) | region = usa | host = New Super Mario Bros. | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ghost Trick: Phantom Detective | region = EUR | host = Fire Emblem: Shadow Dragon EUR | status = Works | notes = A couple of extremely minor graphical glitches so far: A 1 pixel high line at the top of the touch screen at certain points and a whole screen mess flashes for a split second just before the animation for when you transport between areas. Seems to work just fine with RenderScale at 2 but Sissel&#039;s body is missing on the title screen for some reason until you tap a button.&lt;br /&gt;
Basically, it works just fine and is 100% playable.&lt;br /&gt;
I think I used an Anti-Piracy patched rom, but I have no idea if it&#039;s needed or not because I didn&#039;t test a clean version. }} &lt;br /&gt;
{{ WiiU VC SNES Inject | name = Guinness World Records The Video Game | region = USA| host = Kirby Mass Attack | ini =  | status = issues| notes = On some menus, the touch screen and upper screen will switch. Touch screen is still functional when switched. Other than that, plays perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Gunpey DS | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Golden Sun - Dark Dawn | region = eur | host = N/A | ini =  | status = Issues | notes = Used NDS2WiiU, playable, introduction segment has flickering, sounds is filled with loud buzzing, apart from this sound issue the rest seems playable, though I did not test much beyond the opening area }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hajime no Ippo the Fighting | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon: Grand Bazaar | region = EUR | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon: Tale of Two Towns | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon DS: Island of Happiness | region = EUR | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Henry Hatsworth in the Puzzling Adventure | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hero&#039;s Saga Laevatein Tactics | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hotel Dusk: Room 215 | region = usa | host = Mario Hoops 3-on-3 | ini =  | status = works | notes = Used Loadiine GX2. Mario Hoops 3-on-3 is recommended as the base game. Compared to other hosts, no graphical glitches have been observed. Change configuration_cafe.json&#039;s fold_on_pause to true to be able to solve the puzzle with Mila later in the game (pause the game with ZR or Home to &amp;quot;close&amp;quot; the emulated DS.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harry Potter and the Order of the Phoenix | region = eur | host = New Super Mario Bros. | ini =  | status = Issues | notes = Playable. Has graphical glitches during parts where people talk to each other, text readable and not game breaking. Objects (including people) can be seen through walls, confusing at times but the game can still be played (and might be easier at times because of it)}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ice Age 3: Dawn of the Dinosaurs | region = USA | host = Mario Kart DS&amp;lt;br&amp;gt;Dr. Kawashima Brain Training | ini =  | status = Doesn&#039;t work | notes = Game doesn&#039;t start, both top and bottom screens are white.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Inazuma Eleven | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Infinite Space | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = InuYasha - Secret of the Divine Jewel | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ivy the Kiwi  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Izuna - Legend of the Unemployed Ninja  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Izuna 2 -The Unemployed Ninja Returns  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = jEnesisDS | region = | host = Mario Kart DS | ini =  | status = Doesn&#039;t work | notes = Freezes game then locks up console.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Jump Ultimate Stars | region = JAP| host = N/A | ini =  | status = Works | notes = Use &amp;quot;NDS2VC&amp;quot; to convert the game for Loadiine GX2}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Jump Ultimate Stars | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will work with English translation patch applied. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ketsui Death Label | region = JAP | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 nightly-195aaab tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kingdom Hearts 358/2 Days | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine GX2 nightly-b80ba75. Works perfectly. Benefits immensely from Renderscale 2.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kingdom Hearts RE:Coded | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Renderscale 2 works plays perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kirby Super Star Ultra | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = issues | notes = Loadiine GX2 nightly-195aaab tested. Cutscenes play fast. Controls lock up when new games are unlocked, game must be reset from VC menu.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kirby Super Star Ultra | region = USA | host = Zelda Phantom Hourglass | ini =  | status = issues | notes = Also tested using NDS2WiiU. Cutscenes play faster than usual on both but game runs perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Knights in the Nightmare | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Last Window: The Secret of Cape West | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legacy of Ys - Books I &amp;amp; II  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Phantom Hourglass | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Minor sound issues after loading state, but can be fixed by exiting and re-entering a room. (Loadiine V4) }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: The Spirit Tracks | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Spirit Tracks | region = USA | host = Legend of Zelda: Phantom Hourglass | status = Works | notes = Loadiine GX2. ROM shrunk before injection. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Luminous Arc  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Kart DS | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = If using Kirby SS as host, you can use RenderScale 2 with no graphical glitches.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = EUR | host = Yoshi Touch &amp;amp; GO/Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = DSI exception error at first fight with Bowser. (Loadiine V4) }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Kirby Squeak Squad | ini =  | status = Issues | notes = Softlocks in battle once in the stomach with Kirby as host (has minor graphical issues and slowdowns as well), so it&#039;s unplayable. On other hosts, first Bowser fight works but first real Mario battle has no HUD and soft-locks when choosing an option. Through manipulation of Suspend Points, it is possible to get past Trash Pit (and glitched battles), but the game hard-locks at the Midbus battle in Cavi Cape. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Mario Hoops 3-on-3 | ini =  | status = Issues | notes = Fixes softlock bug in Bowser&#039;s stomach. However, the game hard-locks at the Midbus battle in Cavi Cape}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Sonic at the Olympic Wintergames | region = EUR | host = NDS2Wiiu | ini =  | status = Works | notes = Works perfectly fine }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Hoops 3-on-3 | region = USA | host = Kirby Mass Attack | ini =  | status = Works | notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Party DS | region = USA | host = Kirby Mass Attack | ini =  | status = Works | notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario vs. Donkey Kong 2: March of the Minis | region = USA | host = Kirby Mass Attack | ini =  | status = Works | notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman Battle Network 5 Double Team DS | region = USA | host = NDS2WIIU | ini = | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman Zero Collection | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Absolutely perfect, despite going over file size limit. Perhaps the individual games aren&#039;t loaded all at once, therefore not breaking the emulation? }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfect on Loadiine v4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metroid Prime Hunters | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metal - Slug 7 | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Miles Edgeworth: Ace Attorney Investigations | region = usa | host = New Super Mario Bros. | ini =  | status = works | notes = works on loadiine GX2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Miles Edgeworth: Ace Attorney Investigations - Prosecutor&#039;s Path (Gyakuten Kenji 2) | region = jap | host = Fire Emblem Shadow Dragon EU | ini =  | status = issues | notes = Works until the end of case 5, you have to use the microphone to blow fingerprint powder away. The animation for blowing is there but it doesn&#039;t get rid of it. No effect. To bypass this, I took the save file off the SD card and played past that part on an emulator, then I saved and put the new save file on the SD card and continued playing on the Wii U.&lt;br /&gt;
Besides that major issue, there&#039;s a flashback scene in case 2 or 3 with inverted colours if I remember correctly. }}&lt;br /&gt;
{{WiiU VC SNES Inject | name = Mystery Detective | region = EUR | host = NDS2WiiU | ini = | status = Works | notes = Some minor graphic glitches,but still playable. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nanostray | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Issues | notes = Only 3D objects are rendered, no background }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Need For Speed: Most Wanted | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Doesn&#039;t work | notes = Gets in-game then locks up console }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = New Super Mario Bros. | region = USA | host = Mario and Luigi: Partners in Time&amp;lt;br&amp;gt;Mario Kart DS | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Namco Museum DS | region = USA | host = Kirby Mass Attack | ini =  | status = Works | notes = Minor SFX and GFX issues that don&#039;t impact gameplay. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Newer Super Mario Bros. DS | region = N/A | host = N/A | ini =  | status = N/A | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nicktoons Unite! | region = USA | host = NDS2WiiU | ini = | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nicktoons: Attack of the Toybots! | region = USA | host = Kirby Mass Attack | ini = | status = Works | notes = Plays perfectly. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Okamiden | region = USA | host = Mario Kart DS | ini =  | status = Doesn&#039;t work | notes = touch screen does not work loadiine 4.1 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ontamarama | region = USA | host = Kirby Mass Attack | ini =  | status = Works | notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Osu! Tatakae! Ouendan | region = JAP| host = N/A | ini =  | status = Works | notes = Use &amp;quot;NDS2VC&amp;quot; to convert the game for Loadiine GX2}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pac-Pix | region = USA| host = Kirby Mass Attack | ini =  | status = Works| notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Panzer Tactics DS  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Peggle  | region = USA| host = NDS2WIIU | ini =  | status = Works| notes = works perfectly based on initial testing}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phantasy Star Zero | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Used Loadiine v4. RenderScale 2 works wonderfully. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Planet Puzzle League | region = USA| host = Kirby Mass Attack | ini =  | status = Works| notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney Justice For All | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney Trials and Tribulations | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Picross 3D | region = EUR | host = Yoshi Touch &amp;amp; GO | ini = | status = Issues | notes = Only blocks with numbers can be colored. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Picross DS | region = USA | host = Kirby Mass Attack | ini = | status = Works | notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Plants vs. Zombies | region = USA | host = NDS2WiiU | ini =  | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t work | notes = loadiine v4 tested. Hangs on dual white screens upon boot (because it&#039;s DSi enhanced).}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version 2 | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Doesn&#039;t work | notes = DSi enhanced. Does not load and locks the console on a black screen, requiring a hard reset}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Sacred Gold | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = NDS2WiiU - Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Storm Silver | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = NDS2WiiU - Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Heart Gold | region = USA | host = Yoshi&#039;s Island DS | ini =  | status = Works | notes = Using a host other than Yoshi&#039;s Island DS will result in sprite issues when exiting buildings. Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Soul Silver | region = USA | host = Yoshi&#039;s Island DS | ini =  | status = Works | notes = Using a host other than Yoshi&#039;s Island DS will result in sprite issues when exiting buildings. Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Pearl | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Diamond | region = USA | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Diamond | region = JAP | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Platinum Version | region = USA | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Platinum Version | region = USA | host = Yoshi&#039;s Island DS | ini = | status = Issues | notes = Communication error upon visiting Underground, otherwise works perfectly. GFX glitches at random points that go away when opening a menu or reloading the map. Tested on Loadiine GX2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Princess Debut  | region = USA | host = NDS2WiiU | ini =  | status = Issues | notes = Game runs just fine, but all dance sequences are unplayable and the song plays until the end, where it will just resume the game and say you did perfect. It will do so until &amp;quot;Day 2: Today&#039;s Dance Lesson!&amp;quot; where the game will softlock after the song ends with nothing to do. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and Pandoras Box  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Curious Village | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Future | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Minor Graphical Glitches Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Spectre&#039;s Call | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and the Last Specter | region = usa | host = Mario Kart DS | ini =  | status = Works | notes = Game has to be Anti-Piracy Patched, otherwise the first puzzle cannot be solved. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puchi Puchi Virus  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puyo Puyo 7  | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puyo Puyo 15th Anniversary  | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puyo Pop Fever | region = USA| host = Kirby Mass Attack | ini =  | status = Works| notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puzzle Quest - Challenge of the Warlords  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Qupu!! Mame Goma! | region = JAP| host = NDS2WiiU | ini =  | status = Works| notes = Game works great, very minor GFX glitches on ui. Renderscale 2 fixes some minor GFX glitches but makes cutscenes shake.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Radiant Historia  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ragnarok  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Resident Evil Deadly Silence | region = USA | host = N/A | ini =  | status = Works | notes = Used NDS2WiiU. FMV video plays with no issues. Game runs nicely. Greatly benefits from renderscale set to 2.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Retro Game Challenge | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Retro Game Challenge 2 | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhapsody - A Musical Adventure | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rondo of Swords | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory 2 | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory 3 | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Race Driver GRiD | region = EUR | host = N/A | ini =  | status = Works | notes = Runs nice with doubled resolution }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhythm Tengoku Gold | region = JAP | host = Mario Kart DS | ini =  | status = Works | notes = Go into screen settings and change the resolution to play the game normally }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhythm Heaven | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = Go into screen settings and change the resolution to play the game normally }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = SaGa 2: Hihou Densetsu - Goddess of Destiny  | region = JAP| host = Kirby&#039;s Squeak Squad | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = SaGa 3 - Shadow or Light | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Scribblenauts | region = USA | host = NDS2WiiU | status = Issues | notes = Dying in a level and using the Retry Stage option or returning to the menu usually locks up the console, but also can cause grapical glitches. Other than this, the game works well. Do note the game will not lock up if you die in the playground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Devil Survivor | region = USA | host = Brain Age: Train Your Brain in Minutes a Day! | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Devil Survivor 2 | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Strange Journey | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shiren the Wanderer | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sims 2, The | region = USA| host = NDS2VC | ini =  | status = issues | notes = Game seems to play just fine but in game music has playback issues, easily solved by turning the music off }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Classic Collection  | region = USA | host = NDS2WiiU | ini =  | status = Doesn&#039;t Work | notes = Stuck on white screen.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Colors  | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 Graphical glitches during boss fights with Renderscale 2}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush Adventure | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush | region = EUR | host = Dr. Kawashima Brain Training | ini =  | status = Issues | notes = Loadiine GX2 v0.3 - The game is playable and you can finish Sonic&#039;s story with all the Chaos Emeralds collected. Blaze&#039;s story however can&#039;t make it past the first zone due to the game freezing after Blaze kicks Dr Eggman away during a cutscene after the first boss fight. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic &amp;amp; the Dark Brotherhood | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 0.3 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic &amp;amp; Sega All-Star racing | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Some texture glitches noticed on menu, In-game no problems. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: Atlantis | region = EUR | host = NDS2Wiiu | status = Doesn&#039;t Work | notes = Works perfectly fine, until the game loads the first level.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: Drawn to life | region = EUR | host = NDS2Wiiu | status = Doesn&#039;t Work | notes = Like in Atlantis, it works perfectly fine, until the game tries to load the first level. That must be a joke!}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: The yellow Avenger | region = EUR | host = NDS2Wiiu | status = Works | notes = Works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Suikoden - Tierkreis | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Summon Night - Twin Age | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Mario 64 DS | region = USA | host = Mario and Luigi: Partners in Time&amp;lt;br&amp;gt;Mario Kart DS&amp;lt;br&amp;gt;Dr. Kawashima Brain Training&amp;lt;br&amp;gt;Nds2Wii U | ini =  | status = Works | notes = Nds2WiiU- White screen lock when you try to start a new game. Minigames work fine.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Monkey Ball: Touch &amp;amp; Roll | region = USA| host = Kirby Mass Attack | ini =  | status = Works| notes = Only issue is that the announcer is missing. Other than that, plays perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Princess Peach | region = EUR | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t Work | notes = Freezes at white screen after loading the game. Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Robot Taisen OG Saga - Endless Frontier | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Electronic Arts Sudoku | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = DSiWare is not emulated by the Virtual Console at all, it will attempt to load but due to missing DSi (emulated) hardware it will freeze. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Solatorobo | region = EUR | host = Fire Emblem - Shadow Dragon  | ini =  | status = Doesn&#039;t Work | notes = Black screen. Game is DSi enhaced }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of Innocence | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Doesn&#039;t Work| notes = Heavy graphical glitches, may freeze. JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of the Tempest | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Works| notes = JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tamagotchi Connection: Corner Shop 1/2/3 | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine GX2 nightly-b80ba75 tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tetris DS | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 nightly-195aaab tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Theresia, Dear Emile | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Dark Spire | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Legendary Starfy | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = Works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Transformers:The Game auto bots | region = USA| host = Pictocross 3D (EUR) | ini =  | status = Works| notes = Works perfectly, any other rpx version will have visual bugs unless using Pictocross 3D.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The World Ends with You | region = USA| host = The Legend of Zelda Phantom Hourglass | ini =  | status = issues| notes = Freezes after first battle. Undub/US/EU versions tested.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Urbz: Sims in the City | region = USA| host = NDS2WiiU | ini =  | status = Works| notes = Music is distorted and water flickers.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Time Hollow | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tom and Jerry Tales | region = EUR | host = Mario Kart DS | ini = | status = Works | notes = Tested on Loadiine GX2 with replaced rom.zip. Very minor graphical glitches though.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tomodachi Collection | region = JAP | host = NDS2WiiU | ini = | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tomodachi Collection(fan translated by jjjewel) | region = USA | host = NDS2WiiU | ini = | status = Works | notes = Works perfectly. Everything is in English, but the voices are all in Japanese. Still playable, but overall, perfect.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Trauma Center - Under The Knife 2 | region = USA | host = Yoshi Touch &amp;amp; GO | ini = | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Wario: Master of Disguise | region = USA | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y.  | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. Can&#039;t save in-game, so use a VC Restore Point. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y. | region = USA | host = Mario Kart DS | ini =  | status = Doesn&#039;t Work | notes = Doesn&#039;t boot, however VC Menu and Home Menu can still be opened. Tested on Loadiine GX2 with replaced rom.zip.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y. | region = USA | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Doesn&#039;t Work | notes = VC hangs with both screens black. Can still open the VC and Home Menus.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare Touched! | region = EUR | host = Yoshi Touch &amp;amp; Go | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Xenosaga I &amp;amp; II | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ys Strategy | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Yu-Gi-Oh 5D&#039;s World Championship 2010 | region = USA| host = The Legend of Zelda Spirit Tracks | ini =  | status = Doesn&#039;t work | notes = Injected using NDS2VC. Softlocks on black screen}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Zubo | region = USA| host = NDS2WiiU | ini =  | status = works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;/div&gt;</summary>
		<author><name>DrewThatGamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=67870</id>
		<title>WiiU VC NDS injection</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=67870"/>
		<updated>2017-10-14T03:18:54Z</updated>

		<summary type="html">&lt;p&gt;DrewThatGamer: /* O */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0,1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;host&#039;&#039;&#039; - The name of the VC you injected the rom and specify the region if you can, ex Mario and Luigi: Partners in Time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of Virtual Console in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ WiiU VC SNES Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Compatibility Legend	Class (?)&lt;br /&gt;
Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don&#039;t affect gameplay.	ct-works&lt;br /&gt;
Games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).	ct-issues&lt;br /&gt;
Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.	ct-broken&lt;br /&gt;
Unknown status. Game has not been tested, or the test results were unclear.	ct-noresult&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 7th Dragon | region = JAP | host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 101-in-1 Explosive Megamix | region = EUR | host = Mario Kart DS | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = A Witch&#039;s Tale | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Dual Strike | region = USA| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Cursor invisible and movement ranges glitchy on maps; Combat mode works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Dual Strike | region = EUR| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Minor graphics glitches}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Days of Ruin | region = USA| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Playable; Major graphical glitches and slowdown on maps}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Adventure Time: Hey Ice King, Why&#039;d you Steal Our Garbage? | region = USA| host = nds2wiiu | ini= | Status = Issues  | notes = Generated with nds2wiiu and tested with Loadiine GX2. Leveling up hangs so it picks randomly for you, to use items you have to mash the touch screen because items don&#039;t appear there, so you can&#039;t actually see them... map is pink.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Another Super Mario 3D | region = USA| host = N/A | ini =  | status = Doesn&#039;t work | notes = Generated with Nds2WiiU and tested with Loadiine GX2 0.3. Freezes on a black screen, and goes on a DS with a white screen when a save file is present.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Animal Crossing Wild World | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine v4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Apollo Justice Ace Attorney | region = EUR| host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Atari Greatest Hits: Volume 1 | region = USA| host = Kirby Mass Attack  | ini =  | status = Issues | notes = Main menu takes a couple seconds to become visible. Games only appear after pausing and unpausing the game. Other than that, completely playable.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bangai-O Spirits | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Big Bang Mini | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Blood Of Bahamut | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bomberman | region = EUR | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Played thoroughly with virtually no issues. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Loadiine-nightly-b80ba75, works perfectly from my testing}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Order of Ecclesia | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly based on initial testing.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Injected using NDS2VC game loads and plays perfect}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama 2: Dinner with Friends  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama 3: Shop &amp;amp; Chop  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Contra 4 | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip.  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crosswords DS  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chibi-Robo: Park Patrol | region = usa | host = New Super Mario Bros | ini =  | status = works | notes = works on Loadiine GX2 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Children of Mana | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chrono Trigger | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Club Penguin: Elite Penguin Force | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works despite going above 32MB limit.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Culdcept DS | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crash Boom Bang!  | region = USA | host = Kirby Mass Attck | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Custom Robo | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Injected using NDS2VC, works perfectly based on initial testing }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Diddy Kong Racing DS | region = usa | host = Kirby Mass Attack | ini =  | status = works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dig Dug - Digging Strike | region = usa | host = Kirby Mass Attack | ini =  | status = works | notes = VERY minor GFX glitches in cutscenes. Other than that, completely playable.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Digimon World Championship | region = usa | host = NDS2WiiU | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Donkey Kong - Jungle Climber | region = EUR | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Works | notes = Loadiine GX2 0.3 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Ball: Origins | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = Loadiine V4.1 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest Heroes - Rocket Slime | region = USA | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IV - Chapters of the Chosen | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest V - Hand of the Heavenly Blade | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest VI - Realms of Revelation | region = usa | host = Kirby&#039;s Squeak Squad | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IX - Sentinels of the Starry Skies | region = usa | host = New Super Mario Bros | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Drawn to Life | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Enchanted Folk and the School of Wizardry | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ermii Kart DS Demo (MKDS Hack) | region = | host = Mario Kart DS | ini =  | status = works | notes = Tested with replaced rom.zip.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Elite Beat Agents | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Audio and video stay in sync. Not a hint of slowdown. Couldn&#039;t be more perfect.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Emily The Strange-Strangerous | region = EUR | host = NDS2WiiU | ini =  | status = broken | notes = Tested on Loadiine. Black screen, but not frozen. No gameplay other than accessing the VC Menu and the Home Menu.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey II | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey III | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fire Emblem Heroes of Light and Shadow | region = JAP | host = New Super Mario Bros | ini = | status = doesn&#039;t work |&lt;br /&gt;
notes = DSi enhanced, shows a white screen and is thus unplayable, does not hang the console and can still access the VC menu. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fire Emblem: Shadow Dragon | region = USA | host = New Super Mario Bros. | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy III | region = USA | host = Kirby Squeak Squad | ini =  | status = works | notes = Only via Loadliine v4. With Kirby as host, it works fine. Hangs at opening FMV with other hosts. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy IV | region = USA | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Only via Loadliine v4, minor graphics glitches in screen transitions }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy XII: Revenant Wings | region = USA | host = Zelda Phantom Hourglass | ini =  | status = works | notes = Pre-rendered videos may skip frames, but otherwise work fine. Works despite exceeding 64mb. So far only tested gameplay in the tutorial level, but it seems to run phenomenally. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy Tactics A2: Grimoire of the Rift | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy: The 4 Heroes of Light | region = USA | host = Brain Age: Train Your Brain in Minutes a Day! | ini =  | status = works | notes = You can use RenderScale 2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fossil Fighters | region = USA | host = NDS2WiiU | ini =  | status = works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fossil Fighters: Champions (DSi Enhanced)| region = USA | host = NDS2WiiU | ini =  | status = Doesn&#039;t work | notes = Stays on a white screen, still have access to VC menu. It may be because its the DSi enhanced version, I&#039;ll work more on it. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Front Mission DS | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = usa | host = Yoshi Touch &amp;amp; Go&lt;br /&gt;
Super Mario 64 DS | ini =  | status = Issues | notes = huge graphical errors loadiine gx2&lt;br /&gt;
With SM64DS as a base the game will change between huge grahical issues to near perfect. Seems to like to go perfect after getting wasted so try that. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Issues | notes = huge graphical errors loadiine gx2 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Golden Sun 2 | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Issues | notes = Graphic glitches and noisy tune }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Gyakuten Kenji 2 (English Patch) | region = usa | host = New Super Mario Bros. | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ghost Trick: Phantom Detective | region = EUR | host = Fire Emblem: Shadow Dragon EUR | status = Works | notes = A couple of extremely minor graphical glitches so far: A 1 pixel high line at the top of the touch screen at certain points and a whole screen mess flashes for a split second just before the animation for when you transport between areas. Seems to work just fine with RenderScale at 2 but Sissel&#039;s body is missing on the title screen for some reason until you tap a button.&lt;br /&gt;
Basically, it works just fine and is 100% playable.&lt;br /&gt;
I think I used an Anti-Piracy patched rom, but I have no idea if it&#039;s needed or not because I didn&#039;t test a clean version. }} &lt;br /&gt;
{{ WiiU VC SNES Inject | name = Guinness World Records The Video Game | region = USA| host = Kirby Mass Attack | ini =  | status = issues| notes = On some menus, the touch screen and upper screen will switch. Touch screen is still functional when switched. Other than that, plays perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Gunpey DS | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Golden Sun - Dark Dawn | region = eur | host = N/A | ini =  | status = Issues | notes = Used NDS2WiiU, playable, introduction segment has flickering, sounds is filled with loud buzzing, apart from this sound issue the rest seems playable, though I did not test much beyond the opening area }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hajime no Ippo the Fighting | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon: Grand Bazaar | region = EUR | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon: Tale of Two Towns | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon DS: Island of Happiness | region = EUR | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Henry Hatsworth in the Puzzling Adventure | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hero&#039;s Saga Laevatein Tactics | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hotel Dusk: Room 215 | region = usa | host = Mario Hoops 3-on-3 | ini =  | status = works | notes = Used Loadiine GX2. Mario Hoops 3-on-3 is recommended as the base game. Compared to other hosts, no graphical glitches have been observed. Change configuration_cafe.json&#039;s fold_on_pause to true to be able to solve the puzzle with Mila later in the game (pause the game with ZR or Home to &amp;quot;close&amp;quot; the emulated DS.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harry Potter and the Order of the Phoenix | region = eur | host = New Super Mario Bros. | ini =  | status = Issues | notes = Playable. Has graphical glitches during parts where people talk to each other, text readable and not game breaking. Objects (including people) can be seen through walls, confusing at times but the game can still be played (and might be easier at times because of it)}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ice Age 3: Dawn of the Dinosaurs | region = USA | host = Mario Kart DS&amp;lt;br&amp;gt;Dr. Kawashima Brain Training | ini =  | status = Doesn&#039;t work | notes = Game doesn&#039;t start, both top and bottom screens are white.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Inazuma Eleven | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Infinite Space | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = InuYasha - Secret of the Divine Jewel | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ivy the Kiwi  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Izuna - Legend of the Unemployed Ninja  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Izuna 2 -The Unemployed Ninja Returns  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = jEnesisDS | region = | host = Mario Kart DS | ini =  | status = Doesn&#039;t work | notes = Freezes game then locks up console.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Jump Ultimate Stars | region = JAP| host = N/A | ini =  | status = Works | notes = Use &amp;quot;NDS2VC&amp;quot; to convert the game for Loadiine GX2}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Jump Ultimate Stars | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will work with English translation patch applied. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ketsui Death Label | region = JAP | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 nightly-195aaab tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kingdom Hearts 358/2 Days | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine GX2 nightly-b80ba75. Works perfectly. Benefits immensely from Renderscale 2.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kingdom Hearts RE:Coded | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Renderscale 2 works plays perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kirby Super Star Ultra | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = issues | notes = Loadiine GX2 nightly-195aaab tested. Cutscenes play fast. Controls lock up when new games are unlocked, game must be reset from VC menu.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kirby Super Star Ultra | region = USA | host = Zelda Phantom Hourglass | ini =  | status = issues | notes = Also tested using NDS2WiiU. Cutscenes play faster than usual on both but game runs perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Knights in the Nightmare | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Last Window: The Secret of Cape West | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legacy of Ys - Books I &amp;amp; II  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Phantom Hourglass | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Minor sound issues after loading state, but can be fixed by exiting and re-entering a room. (Loadiine V4) }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: The Spirit Tracks | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Spirit Tracks | region = USA | host = Legend of Zelda: Phantom Hourglass | status = Works | notes = Loadiine GX2. ROM shrunk before injection. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Luminous Arc  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Kart DS | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = If using Kirby SS as host, you can use RenderScale 2 with no graphical glitches.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = EUR | host = Yoshi Touch &amp;amp; GO/Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = DSI exception error at first fight with Bowser. (Loadiine V4) }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Kirby Squeak Squad | ini =  | status = Issues | notes = Softlocks in battle once in the stomach with Kirby as host (has minor graphical issues and slowdowns as well), so it&#039;s unplayable. On other hosts, first Bowser fight works but first real Mario battle has no HUD and soft-locks when choosing an option. Through manipulation of Suspend Points, it is possible to get past Trash Pit (and glitched battles), but the game hard-locks at the Midbus battle in Cavi Cape. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Mario Hoops 3-on-3 | ini =  | status = Issues | notes = Fixes softlock bug in Bowser&#039;s stomach. However, the game hard-locks at the Midbus battle in Cavi Cape}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Sonic at the Olympic Wintergames | region = EUR | host = NDS2Wiiu | ini =  | status = Works | notes = Works perfectly fine }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Hoops 3-on-3 | region = USA | host = Kirby Mass Attack | ini =  | status = Works | notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Party DS | region = USA | host = Kirby Mass Attack | ini =  | status = Works | notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario vs. Donkey Kong 2: March of the Minis | region = USA | host = Kirby Mass Attack | ini =  | status = Works | notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman Battle Network 5 Double Team DS | region = USA | host = NDS2WIIU | ini = | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman Zero Collection | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Absolutely perfect, despite going over file size limit. Perhaps the individual games aren&#039;t loaded all at once, therefore not breaking the emulation? }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfect on Loadiine v4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metroid Prime Hunters | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metal - Slug 7 | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Miles Edgeworth: Ace Attorney Investigations | region = usa | host = New Super Mario Bros. | ini =  | status = works | notes = works on loadiine GX2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Miles Edgeworth: Ace Attorney Investigations - Prosecutor&#039;s Path (Gyakuten Kenji 2) | region = jap | host = Fire Emblem Shadow Dragon EU | ini =  | status = issues | notes = Works until the end of case 5, you have to use the microphone to blow fingerprint powder away. The animation for blowing is there but it doesn&#039;t get rid of it. No effect. To bypass this, I took the save file off the SD card and played past that part on an emulator, then I saved and put the new save file on the SD card and continued playing on the Wii U.&lt;br /&gt;
Besides that major issue, there&#039;s a flashback scene in case 2 or 3 with inverted colours if I remember correctly. }}&lt;br /&gt;
{{WiiU VC SNES Inject | name = Mystery Detective | region = EUR | host = NDS2WiiU | ini = | status = Works | notes = Some minor graphic glitches,but still playable. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nanostray | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Issues | notes = Only 3D objects are rendered, no background }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Need For Speed: Most Wanted | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Doesn&#039;t work | notes = Gets in-game then locks up console }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = New Super Mario Bros. | region = USA | host = Mario and Luigi: Partners in Time&amp;lt;br&amp;gt;Mario Kart DS | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Namco Museum DS | region = USA | host = Kirby Mass Attack | ini =  | status = Works | notes = Minor SFX and GFX issues that don&#039;t impact gameplay. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Newer Super Mario Bros. DS | region = N/A | host = N/A | ini =  | status = N/A | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nicktoons Unite! | region = USA | host = NDS2WiiU | ini = | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nicktoons: Attack of the Toybots! | region = USA | host = Kirby Mass Attack | ini = | status = Works | notes = Plays perfectly. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Okamiden | region = USA | host = Mario Kart DS | ini =  | status = Doesn&#039;t work | notes = touch screen does not work loadiine 4.1 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ontamarama | region = USA | host = Kirby Mass Attack | ini =  | status = Works | notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Osu! Tatakae! Ouendan | region = JAP| host = N/A | ini =  | status = Works | notes = Use &amp;quot;NDS2VC&amp;quot; to convert the game for Loadiine GX2}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Panzer Tactics DS  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Peggle  | region = USA| host = NDS2WIIU | ini =  | status = Works| notes = works perfectly based on initial testing}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phantasy Star Zero | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Used Loadiine v4. RenderScale 2 works wonderfully. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney Justice For All | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney Trials and Tribulations | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Picross 3D | region = EUR | host = Yoshi Touch &amp;amp; GO | ini = | status = Issues | notes = Only blocks with numbers can be colored. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Plants vs. Zombies | region = USA | host = NDS2WiiU | ini =  | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t work | notes = loadiine v4 tested. Hangs on dual white screens upon boot (because it&#039;s DSi enhanced).}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version 2 | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Doesn&#039;t work | notes = DSi enhanced. Does not load and locks the console on a black screen, requiring a hard reset}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Sacred Gold | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = NDS2WiiU - Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Storm Silver | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = NDS2WiiU - Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Heart Gold | region = USA | host = Yoshi&#039;s Island DS | ini =  | status = Works | notes = Using a host other than Yoshi&#039;s Island DS will result in sprite issues when exiting buildings. Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Soul Silver | region = USA | host = Yoshi&#039;s Island DS | ini =  | status = Works | notes = Using a host other than Yoshi&#039;s Island DS will result in sprite issues when exiting buildings. Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Pearl | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Diamond | region = USA | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Diamond | region = JAP | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Platinum Version | region = USA | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Platinum Version | region = USA | host = Yoshi&#039;s Island DS | ini = | status = Issues | notes = Communication error upon visiting Underground, otherwise works perfectly. GFX glitches at random points that go away when opening a menu or reloading the map. Tested on Loadiine GX2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Princess Debut  | region = USA | host = NDS2WiiU | ini =  | status = Issues | notes = Game runs just fine, but all dance sequences are unplayable and the song plays until the end, where it will just resume the game and say you did perfect. It will do so until &amp;quot;Day 2: Today&#039;s Dance Lesson!&amp;quot; where the game will softlock after the song ends with nothing to do. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and Pandoras Box  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Curious Village | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Future | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Minor Graphical Glitches Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Spectre&#039;s Call | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and the Last Specter | region = usa | host = Mario Kart DS | ini =  | status = Works | notes = Game has to be Anti-Piracy Patched, otherwise the first puzzle cannot be solved. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puchi Puchi Virus  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puyo Puyo 7  | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puyo Puyo 15th Anniversary  | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puzzle Quest - Challenge of the Warlords  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Qupu!! Mame Goma! | region = JAP| host = NDS2WiiU | ini =  | status = Works| notes = Game works great, very minor GFX glitches on ui. Renderscale 2 fixes some minor GFX glitches but makes cutscenes shake.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Radiant Historia  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ragnarok  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Resident Evil Deadly Silence | region = USA | host = N/A | ini =  | status = Works | notes = Used NDS2WiiU. FMV video plays with no issues. Game runs nicely. Greatly benefits from renderscale set to 2.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Retro Game Challenge | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Retro Game Challenge 2 | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhapsody - A Musical Adventure | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rondo of Swords | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory 2 | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory 3 | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Race Driver GRiD | region = EUR | host = N/A | ini =  | status = Works | notes = Runs nice with doubled resolution }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhythm Tengoku Gold | region = JAP | host = Mario Kart DS | ini =  | status = Works | notes = Go into screen settings and change the resolution to play the game normally }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhythm Heaven | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = Go into screen settings and change the resolution to play the game normally }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = SaGa 2: Hihou Densetsu - Goddess of Destiny  | region = JAP| host = Kirby&#039;s Squeak Squad | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = SaGa 3 - Shadow or Light | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Scribblenauts | region = USA | host = NDS2WiiU | status = Issues | notes = Dying in a level and using the Retry Stage option or returning to the menu usually locks up the console, but also can cause grapical glitches. Other than this, the game works well. Do note the game will not lock up if you die in the playground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Devil Survivor | region = USA | host = Brain Age: Train Your Brain in Minutes a Day! | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Devil Survivor 2 | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Strange Journey | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shiren the Wanderer | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sims 2, The | region = USA| host = NDS2VC | ini =  | status = issues | notes = Game seems to play just fine but in game music has playback issues, easily solved by turning the music off }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Classic Collection  | region = USA | host = NDS2WiiU | ini =  | status = Doesn&#039;t Work | notes = Stuck on white screen.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Colors  | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 Graphical glitches during boss fights with Renderscale 2}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush Adventure | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush | region = EUR | host = Dr. Kawashima Brain Training | ini =  | status = Issues | notes = Loadiine GX2 v0.3 - The game is playable and you can finish Sonic&#039;s story with all the Chaos Emeralds collected. Blaze&#039;s story however can&#039;t make it past the first zone due to the game freezing after Blaze kicks Dr Eggman away during a cutscene after the first boss fight. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic &amp;amp; the Dark Brotherhood | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 0.3 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic &amp;amp; Sega All-Star racing | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Some texture glitches noticed on menu, In-game no problems. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: Atlantis | region = EUR | host = NDS2Wiiu | status = Doesn&#039;t Work | notes = Works perfectly fine, until the game loads the first level.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: Drawn to life | region = EUR | host = NDS2Wiiu | status = Doesn&#039;t Work | notes = Like in Atlantis, it works perfectly fine, until the game tries to load the first level. That must be a joke!}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: The yellow Avenger | region = EUR | host = NDS2Wiiu | status = Works | notes = Works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Suikoden - Tierkreis | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Summon Night - Twin Age | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Mario 64 DS | region = USA | host = Mario and Luigi: Partners in Time&amp;lt;br&amp;gt;Mario Kart DS&amp;lt;br&amp;gt;Dr. Kawashima Brain Training&amp;lt;br&amp;gt;Nds2Wii U | ini =  | status = Works | notes = Nds2WiiU- White screen lock when you try to start a new game. Minigames work fine.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Monkey Ball: Touch &amp;amp; Roll | region = USA| host = Kirby Mass Attack | ini =  | status = Works| notes = Only issue is that the announcer is missing. Other than that, plays perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Princess Peach | region = EUR | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t Work | notes = Freezes at white screen after loading the game. Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Robot Taisen OG Saga - Endless Frontier | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Electronic Arts Sudoku | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = DSiWare is not emulated by the Virtual Console at all, it will attempt to load but due to missing DSi (emulated) hardware it will freeze. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Solatorobo | region = EUR | host = Fire Emblem - Shadow Dragon  | ini =  | status = Doesn&#039;t Work | notes = Black screen. Game is DSi enhaced }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of Innocence | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Doesn&#039;t Work| notes = Heavy graphical glitches, may freeze. JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of the Tempest | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Works| notes = JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tamagotchi Connection: Corner Shop 1/2/3 | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine GX2 nightly-b80ba75 tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tetris DS | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 nightly-195aaab tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Theresia, Dear Emile | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Dark Spire | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Legendary Starfy | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = Works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Transformers:The Game auto bots | region = USA| host = Pictocross 3D (EUR) | ini =  | status = Works| notes = Works perfectly, any other rpx version will have visual bugs unless using Pictocross 3D.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The World Ends with You | region = USA| host = The Legend of Zelda Phantom Hourglass | ini =  | status = issues| notes = Freezes after first battle. Undub/US/EU versions tested.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Urbz: Sims in the City | region = USA| host = NDS2WiiU | ini =  | status = Works| notes = Music is distorted and water flickers.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Time Hollow | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tom and Jerry Tales | region = EUR | host = Mario Kart DS | ini = | status = Works | notes = Tested on Loadiine GX2 with replaced rom.zip. Very minor graphical glitches though.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tomodachi Collection | region = JAP | host = NDS2WiiU | ini = | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tomodachi Collection(fan translated by jjjewel) | region = USA | host = NDS2WiiU | ini = | status = Works | notes = Works perfectly. Everything is in English, but the voices are all in Japanese. Still playable, but overall, perfect.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Trauma Center - Under The Knife 2 | region = USA | host = Yoshi Touch &amp;amp; GO | ini = | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Wario: Master of Disguise | region = USA | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y.  | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. Can&#039;t save in-game, so use a VC Restore Point. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y. | region = USA | host = Mario Kart DS | ini =  | status = Doesn&#039;t Work | notes = Doesn&#039;t boot, however VC Menu and Home Menu can still be opened. Tested on Loadiine GX2 with replaced rom.zip.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y. | region = USA | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Doesn&#039;t Work | notes = VC hangs with both screens black. Can still open the VC and Home Menus.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare Touched! | region = EUR | host = Yoshi Touch &amp;amp; Go | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Xenosaga I &amp;amp; II | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ys Strategy | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Yu-Gi-Oh 5D&#039;s World Championship 2010 | region = USA| host = The Legend of Zelda Spirit Tracks | ini =  | status = Doesn&#039;t work | notes = Injected using NDS2VC. Softlocks on black screen}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Zubo | region = USA| host = NDS2WiiU | ini =  | status = works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;/div&gt;</summary>
		<author><name>DrewThatGamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=67869</id>
		<title>WiiU VC NDS injection</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=67869"/>
		<updated>2017-10-14T03:16:08Z</updated>

		<summary type="html">&lt;p&gt;DrewThatGamer: /* N */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0,1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;host&#039;&#039;&#039; - The name of the VC you injected the rom and specify the region if you can, ex Mario and Luigi: Partners in Time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of Virtual Console in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ WiiU VC SNES Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Compatibility Legend	Class (?)&lt;br /&gt;
Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don&#039;t affect gameplay.	ct-works&lt;br /&gt;
Games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).	ct-issues&lt;br /&gt;
Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.	ct-broken&lt;br /&gt;
Unknown status. Game has not been tested, or the test results were unclear.	ct-noresult&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 7th Dragon | region = JAP | host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 101-in-1 Explosive Megamix | region = EUR | host = Mario Kart DS | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = A Witch&#039;s Tale | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Dual Strike | region = USA| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Cursor invisible and movement ranges glitchy on maps; Combat mode works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Dual Strike | region = EUR| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Minor graphics glitches}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Days of Ruin | region = USA| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Playable; Major graphical glitches and slowdown on maps}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Adventure Time: Hey Ice King, Why&#039;d you Steal Our Garbage? | region = USA| host = nds2wiiu | ini= | Status = Issues  | notes = Generated with nds2wiiu and tested with Loadiine GX2. Leveling up hangs so it picks randomly for you, to use items you have to mash the touch screen because items don&#039;t appear there, so you can&#039;t actually see them... map is pink.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Another Super Mario 3D | region = USA| host = N/A | ini =  | status = Doesn&#039;t work | notes = Generated with Nds2WiiU and tested with Loadiine GX2 0.3. Freezes on a black screen, and goes on a DS with a white screen when a save file is present.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Animal Crossing Wild World | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine v4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Apollo Justice Ace Attorney | region = EUR| host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Atari Greatest Hits: Volume 1 | region = USA| host = Kirby Mass Attack  | ini =  | status = Issues | notes = Main menu takes a couple seconds to become visible. Games only appear after pausing and unpausing the game. Other than that, completely playable.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bangai-O Spirits | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Big Bang Mini | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Blood Of Bahamut | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bomberman | region = EUR | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Played thoroughly with virtually no issues. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Loadiine-nightly-b80ba75, works perfectly from my testing}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Order of Ecclesia | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly based on initial testing.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Injected using NDS2VC game loads and plays perfect}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama 2: Dinner with Friends  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama 3: Shop &amp;amp; Chop  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Contra 4 | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip.  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crosswords DS  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chibi-Robo: Park Patrol | region = usa | host = New Super Mario Bros | ini =  | status = works | notes = works on Loadiine GX2 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Children of Mana | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chrono Trigger | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Club Penguin: Elite Penguin Force | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works despite going above 32MB limit.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Culdcept DS | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crash Boom Bang!  | region = USA | host = Kirby Mass Attck | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Custom Robo | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Injected using NDS2VC, works perfectly based on initial testing }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Diddy Kong Racing DS | region = usa | host = Kirby Mass Attack | ini =  | status = works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dig Dug - Digging Strike | region = usa | host = Kirby Mass Attack | ini =  | status = works | notes = VERY minor GFX glitches in cutscenes. Other than that, completely playable.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Digimon World Championship | region = usa | host = NDS2WiiU | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Donkey Kong - Jungle Climber | region = EUR | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Works | notes = Loadiine GX2 0.3 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Ball: Origins | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = Loadiine V4.1 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest Heroes - Rocket Slime | region = USA | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IV - Chapters of the Chosen | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest V - Hand of the Heavenly Blade | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest VI - Realms of Revelation | region = usa | host = Kirby&#039;s Squeak Squad | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IX - Sentinels of the Starry Skies | region = usa | host = New Super Mario Bros | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Drawn to Life | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Enchanted Folk and the School of Wizardry | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ermii Kart DS Demo (MKDS Hack) | region = | host = Mario Kart DS | ini =  | status = works | notes = Tested with replaced rom.zip.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Elite Beat Agents | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Audio and video stay in sync. Not a hint of slowdown. Couldn&#039;t be more perfect.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Emily The Strange-Strangerous | region = EUR | host = NDS2WiiU | ini =  | status = broken | notes = Tested on Loadiine. Black screen, but not frozen. No gameplay other than accessing the VC Menu and the Home Menu.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey II | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey III | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fire Emblem Heroes of Light and Shadow | region = JAP | host = New Super Mario Bros | ini = | status = doesn&#039;t work |&lt;br /&gt;
notes = DSi enhanced, shows a white screen and is thus unplayable, does not hang the console and can still access the VC menu. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fire Emblem: Shadow Dragon | region = USA | host = New Super Mario Bros. | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy III | region = USA | host = Kirby Squeak Squad | ini =  | status = works | notes = Only via Loadliine v4. With Kirby as host, it works fine. Hangs at opening FMV with other hosts. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy IV | region = USA | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Only via Loadliine v4, minor graphics glitches in screen transitions }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy XII: Revenant Wings | region = USA | host = Zelda Phantom Hourglass | ini =  | status = works | notes = Pre-rendered videos may skip frames, but otherwise work fine. Works despite exceeding 64mb. So far only tested gameplay in the tutorial level, but it seems to run phenomenally. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy Tactics A2: Grimoire of the Rift | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy: The 4 Heroes of Light | region = USA | host = Brain Age: Train Your Brain in Minutes a Day! | ini =  | status = works | notes = You can use RenderScale 2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fossil Fighters | region = USA | host = NDS2WiiU | ini =  | status = works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fossil Fighters: Champions (DSi Enhanced)| region = USA | host = NDS2WiiU | ini =  | status = Doesn&#039;t work | notes = Stays on a white screen, still have access to VC menu. It may be because its the DSi enhanced version, I&#039;ll work more on it. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Front Mission DS | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = usa | host = Yoshi Touch &amp;amp; Go&lt;br /&gt;
Super Mario 64 DS | ini =  | status = Issues | notes = huge graphical errors loadiine gx2&lt;br /&gt;
With SM64DS as a base the game will change between huge grahical issues to near perfect. Seems to like to go perfect after getting wasted so try that. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Issues | notes = huge graphical errors loadiine gx2 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Golden Sun 2 | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Issues | notes = Graphic glitches and noisy tune }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Gyakuten Kenji 2 (English Patch) | region = usa | host = New Super Mario Bros. | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ghost Trick: Phantom Detective | region = EUR | host = Fire Emblem: Shadow Dragon EUR | status = Works | notes = A couple of extremely minor graphical glitches so far: A 1 pixel high line at the top of the touch screen at certain points and a whole screen mess flashes for a split second just before the animation for when you transport between areas. Seems to work just fine with RenderScale at 2 but Sissel&#039;s body is missing on the title screen for some reason until you tap a button.&lt;br /&gt;
Basically, it works just fine and is 100% playable.&lt;br /&gt;
I think I used an Anti-Piracy patched rom, but I have no idea if it&#039;s needed or not because I didn&#039;t test a clean version. }} &lt;br /&gt;
{{ WiiU VC SNES Inject | name = Guinness World Records The Video Game | region = USA| host = Kirby Mass Attack | ini =  | status = issues| notes = On some menus, the touch screen and upper screen will switch. Touch screen is still functional when switched. Other than that, plays perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Gunpey DS | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Golden Sun - Dark Dawn | region = eur | host = N/A | ini =  | status = Issues | notes = Used NDS2WiiU, playable, introduction segment has flickering, sounds is filled with loud buzzing, apart from this sound issue the rest seems playable, though I did not test much beyond the opening area }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hajime no Ippo the Fighting | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon: Grand Bazaar | region = EUR | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon: Tale of Two Towns | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon DS: Island of Happiness | region = EUR | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Henry Hatsworth in the Puzzling Adventure | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hero&#039;s Saga Laevatein Tactics | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hotel Dusk: Room 215 | region = usa | host = Mario Hoops 3-on-3 | ini =  | status = works | notes = Used Loadiine GX2. Mario Hoops 3-on-3 is recommended as the base game. Compared to other hosts, no graphical glitches have been observed. Change configuration_cafe.json&#039;s fold_on_pause to true to be able to solve the puzzle with Mila later in the game (pause the game with ZR or Home to &amp;quot;close&amp;quot; the emulated DS.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harry Potter and the Order of the Phoenix | region = eur | host = New Super Mario Bros. | ini =  | status = Issues | notes = Playable. Has graphical glitches during parts where people talk to each other, text readable and not game breaking. Objects (including people) can be seen through walls, confusing at times but the game can still be played (and might be easier at times because of it)}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ice Age 3: Dawn of the Dinosaurs | region = USA | host = Mario Kart DS&amp;lt;br&amp;gt;Dr. Kawashima Brain Training | ini =  | status = Doesn&#039;t work | notes = Game doesn&#039;t start, both top and bottom screens are white.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Inazuma Eleven | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Infinite Space | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = InuYasha - Secret of the Divine Jewel | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ivy the Kiwi  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Izuna - Legend of the Unemployed Ninja  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Izuna 2 -The Unemployed Ninja Returns  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = jEnesisDS | region = | host = Mario Kart DS | ini =  | status = Doesn&#039;t work | notes = Freezes game then locks up console.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Jump Ultimate Stars | region = JAP| host = N/A | ini =  | status = Works | notes = Use &amp;quot;NDS2VC&amp;quot; to convert the game for Loadiine GX2}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Jump Ultimate Stars | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will work with English translation patch applied. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ketsui Death Label | region = JAP | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 nightly-195aaab tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kingdom Hearts 358/2 Days | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine GX2 nightly-b80ba75. Works perfectly. Benefits immensely from Renderscale 2.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kingdom Hearts RE:Coded | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Renderscale 2 works plays perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kirby Super Star Ultra | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = issues | notes = Loadiine GX2 nightly-195aaab tested. Cutscenes play fast. Controls lock up when new games are unlocked, game must be reset from VC menu.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kirby Super Star Ultra | region = USA | host = Zelda Phantom Hourglass | ini =  | status = issues | notes = Also tested using NDS2WiiU. Cutscenes play faster than usual on both but game runs perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Knights in the Nightmare | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Last Window: The Secret of Cape West | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legacy of Ys - Books I &amp;amp; II  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Phantom Hourglass | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Minor sound issues after loading state, but can be fixed by exiting and re-entering a room. (Loadiine V4) }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: The Spirit Tracks | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Spirit Tracks | region = USA | host = Legend of Zelda: Phantom Hourglass | status = Works | notes = Loadiine GX2. ROM shrunk before injection. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Luminous Arc  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Kart DS | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = If using Kirby SS as host, you can use RenderScale 2 with no graphical glitches.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = EUR | host = Yoshi Touch &amp;amp; GO/Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = DSI exception error at first fight with Bowser. (Loadiine V4) }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Kirby Squeak Squad | ini =  | status = Issues | notes = Softlocks in battle once in the stomach with Kirby as host (has minor graphical issues and slowdowns as well), so it&#039;s unplayable. On other hosts, first Bowser fight works but first real Mario battle has no HUD and soft-locks when choosing an option. Through manipulation of Suspend Points, it is possible to get past Trash Pit (and glitched battles), but the game hard-locks at the Midbus battle in Cavi Cape. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Mario Hoops 3-on-3 | ini =  | status = Issues | notes = Fixes softlock bug in Bowser&#039;s stomach. However, the game hard-locks at the Midbus battle in Cavi Cape}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Sonic at the Olympic Wintergames | region = EUR | host = NDS2Wiiu | ini =  | status = Works | notes = Works perfectly fine }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Hoops 3-on-3 | region = USA | host = Kirby Mass Attack | ini =  | status = Works | notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Party DS | region = USA | host = Kirby Mass Attack | ini =  | status = Works | notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario vs. Donkey Kong 2: March of the Minis | region = USA | host = Kirby Mass Attack | ini =  | status = Works | notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman Battle Network 5 Double Team DS | region = USA | host = NDS2WIIU | ini = | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman Zero Collection | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Absolutely perfect, despite going over file size limit. Perhaps the individual games aren&#039;t loaded all at once, therefore not breaking the emulation? }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfect on Loadiine v4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metroid Prime Hunters | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metal - Slug 7 | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Miles Edgeworth: Ace Attorney Investigations | region = usa | host = New Super Mario Bros. | ini =  | status = works | notes = works on loadiine GX2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Miles Edgeworth: Ace Attorney Investigations - Prosecutor&#039;s Path (Gyakuten Kenji 2) | region = jap | host = Fire Emblem Shadow Dragon EU | ini =  | status = issues | notes = Works until the end of case 5, you have to use the microphone to blow fingerprint powder away. The animation for blowing is there but it doesn&#039;t get rid of it. No effect. To bypass this, I took the save file off the SD card and played past that part on an emulator, then I saved and put the new save file on the SD card and continued playing on the Wii U.&lt;br /&gt;
Besides that major issue, there&#039;s a flashback scene in case 2 or 3 with inverted colours if I remember correctly. }}&lt;br /&gt;
{{WiiU VC SNES Inject | name = Mystery Detective | region = EUR | host = NDS2WiiU | ini = | status = Works | notes = Some minor graphic glitches,but still playable. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nanostray | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Issues | notes = Only 3D objects are rendered, no background }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Need For Speed: Most Wanted | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Doesn&#039;t work | notes = Gets in-game then locks up console }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = New Super Mario Bros. | region = USA | host = Mario and Luigi: Partners in Time&amp;lt;br&amp;gt;Mario Kart DS | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Namco Museum DS | region = USA | host = Kirby Mass Attack | ini =  | status = Works | notes = Minor SFX and GFX issues that don&#039;t impact gameplay. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Newer Super Mario Bros. DS | region = N/A | host = N/A | ini =  | status = N/A | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nicktoons Unite! | region = USA | host = NDS2WiiU | ini = | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nicktoons: Attack of the Toybots! | region = USA | host = Kirby Mass Attack | ini = | status = Works | notes = Plays perfectly. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Okamiden | region = USA | host = Mario Kart DS | ini =  | status = Doesn&#039;t work | notes = touch screen does not work loadiine 4.1 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Osu! Tatakae! Ouendan | region = JAP| host = N/A | ini =  | status = Works | notes = Use &amp;quot;NDS2VC&amp;quot; to convert the game for Loadiine GX2}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Panzer Tactics DS  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Peggle  | region = USA| host = NDS2WIIU | ini =  | status = Works| notes = works perfectly based on initial testing}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phantasy Star Zero | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Used Loadiine v4. RenderScale 2 works wonderfully. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney Justice For All | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney Trials and Tribulations | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Picross 3D | region = EUR | host = Yoshi Touch &amp;amp; GO | ini = | status = Issues | notes = Only blocks with numbers can be colored. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Plants vs. Zombies | region = USA | host = NDS2WiiU | ini =  | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t work | notes = loadiine v4 tested. Hangs on dual white screens upon boot (because it&#039;s DSi enhanced).}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version 2 | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Doesn&#039;t work | notes = DSi enhanced. Does not load and locks the console on a black screen, requiring a hard reset}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Sacred Gold | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = NDS2WiiU - Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Storm Silver | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = NDS2WiiU - Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Heart Gold | region = USA | host = Yoshi&#039;s Island DS | ini =  | status = Works | notes = Using a host other than Yoshi&#039;s Island DS will result in sprite issues when exiting buildings. Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Soul Silver | region = USA | host = Yoshi&#039;s Island DS | ini =  | status = Works | notes = Using a host other than Yoshi&#039;s Island DS will result in sprite issues when exiting buildings. Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Pearl | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Diamond | region = USA | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Diamond | region = JAP | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Platinum Version | region = USA | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Platinum Version | region = USA | host = Yoshi&#039;s Island DS | ini = | status = Issues | notes = Communication error upon visiting Underground, otherwise works perfectly. GFX glitches at random points that go away when opening a menu or reloading the map. Tested on Loadiine GX2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Princess Debut  | region = USA | host = NDS2WiiU | ini =  | status = Issues | notes = Game runs just fine, but all dance sequences are unplayable and the song plays until the end, where it will just resume the game and say you did perfect. It will do so until &amp;quot;Day 2: Today&#039;s Dance Lesson!&amp;quot; where the game will softlock after the song ends with nothing to do. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and Pandoras Box  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Curious Village | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Future | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Minor Graphical Glitches Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Spectre&#039;s Call | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and the Last Specter | region = usa | host = Mario Kart DS | ini =  | status = Works | notes = Game has to be Anti-Piracy Patched, otherwise the first puzzle cannot be solved. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puchi Puchi Virus  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puyo Puyo 7  | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puyo Puyo 15th Anniversary  | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puzzle Quest - Challenge of the Warlords  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Qupu!! Mame Goma! | region = JAP| host = NDS2WiiU | ini =  | status = Works| notes = Game works great, very minor GFX glitches on ui. Renderscale 2 fixes some minor GFX glitches but makes cutscenes shake.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Radiant Historia  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ragnarok  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Resident Evil Deadly Silence | region = USA | host = N/A | ini =  | status = Works | notes = Used NDS2WiiU. FMV video plays with no issues. Game runs nicely. Greatly benefits from renderscale set to 2.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Retro Game Challenge | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Retro Game Challenge 2 | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhapsody - A Musical Adventure | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rondo of Swords | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory 2 | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory 3 | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Race Driver GRiD | region = EUR | host = N/A | ini =  | status = Works | notes = Runs nice with doubled resolution }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhythm Tengoku Gold | region = JAP | host = Mario Kart DS | ini =  | status = Works | notes = Go into screen settings and change the resolution to play the game normally }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhythm Heaven | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = Go into screen settings and change the resolution to play the game normally }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = SaGa 2: Hihou Densetsu - Goddess of Destiny  | region = JAP| host = Kirby&#039;s Squeak Squad | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = SaGa 3 - Shadow or Light | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Scribblenauts | region = USA | host = NDS2WiiU | status = Issues | notes = Dying in a level and using the Retry Stage option or returning to the menu usually locks up the console, but also can cause grapical glitches. Other than this, the game works well. Do note the game will not lock up if you die in the playground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Devil Survivor | region = USA | host = Brain Age: Train Your Brain in Minutes a Day! | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Devil Survivor 2 | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Strange Journey | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shiren the Wanderer | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sims 2, The | region = USA| host = NDS2VC | ini =  | status = issues | notes = Game seems to play just fine but in game music has playback issues, easily solved by turning the music off }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Classic Collection  | region = USA | host = NDS2WiiU | ini =  | status = Doesn&#039;t Work | notes = Stuck on white screen.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Colors  | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 Graphical glitches during boss fights with Renderscale 2}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush Adventure | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush | region = EUR | host = Dr. Kawashima Brain Training | ini =  | status = Issues | notes = Loadiine GX2 v0.3 - The game is playable and you can finish Sonic&#039;s story with all the Chaos Emeralds collected. Blaze&#039;s story however can&#039;t make it past the first zone due to the game freezing after Blaze kicks Dr Eggman away during a cutscene after the first boss fight. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic &amp;amp; the Dark Brotherhood | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 0.3 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic &amp;amp; Sega All-Star racing | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Some texture glitches noticed on menu, In-game no problems. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: Atlantis | region = EUR | host = NDS2Wiiu | status = Doesn&#039;t Work | notes = Works perfectly fine, until the game loads the first level.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: Drawn to life | region = EUR | host = NDS2Wiiu | status = Doesn&#039;t Work | notes = Like in Atlantis, it works perfectly fine, until the game tries to load the first level. That must be a joke!}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: The yellow Avenger | region = EUR | host = NDS2Wiiu | status = Works | notes = Works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Suikoden - Tierkreis | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Summon Night - Twin Age | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Mario 64 DS | region = USA | host = Mario and Luigi: Partners in Time&amp;lt;br&amp;gt;Mario Kart DS&amp;lt;br&amp;gt;Dr. Kawashima Brain Training&amp;lt;br&amp;gt;Nds2Wii U | ini =  | status = Works | notes = Nds2WiiU- White screen lock when you try to start a new game. Minigames work fine.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Monkey Ball: Touch &amp;amp; Roll | region = USA| host = Kirby Mass Attack | ini =  | status = Works| notes = Only issue is that the announcer is missing. Other than that, plays perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Princess Peach | region = EUR | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t Work | notes = Freezes at white screen after loading the game. Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Robot Taisen OG Saga - Endless Frontier | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Electronic Arts Sudoku | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = DSiWare is not emulated by the Virtual Console at all, it will attempt to load but due to missing DSi (emulated) hardware it will freeze. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Solatorobo | region = EUR | host = Fire Emblem - Shadow Dragon  | ini =  | status = Doesn&#039;t Work | notes = Black screen. Game is DSi enhaced }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of Innocence | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Doesn&#039;t Work| notes = Heavy graphical glitches, may freeze. JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of the Tempest | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Works| notes = JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tamagotchi Connection: Corner Shop 1/2/3 | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine GX2 nightly-b80ba75 tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tetris DS | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 nightly-195aaab tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Theresia, Dear Emile | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Dark Spire | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Legendary Starfy | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = Works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Transformers:The Game auto bots | region = USA| host = Pictocross 3D (EUR) | ini =  | status = Works| notes = Works perfectly, any other rpx version will have visual bugs unless using Pictocross 3D.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The World Ends with You | region = USA| host = The Legend of Zelda Phantom Hourglass | ini =  | status = issues| notes = Freezes after first battle. Undub/US/EU versions tested.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Urbz: Sims in the City | region = USA| host = NDS2WiiU | ini =  | status = Works| notes = Music is distorted and water flickers.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Time Hollow | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tom and Jerry Tales | region = EUR | host = Mario Kart DS | ini = | status = Works | notes = Tested on Loadiine GX2 with replaced rom.zip. Very minor graphical glitches though.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tomodachi Collection | region = JAP | host = NDS2WiiU | ini = | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tomodachi Collection(fan translated by jjjewel) | region = USA | host = NDS2WiiU | ini = | status = Works | notes = Works perfectly. Everything is in English, but the voices are all in Japanese. Still playable, but overall, perfect.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Trauma Center - Under The Knife 2 | region = USA | host = Yoshi Touch &amp;amp; GO | ini = | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Wario: Master of Disguise | region = USA | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y.  | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. Can&#039;t save in-game, so use a VC Restore Point. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y. | region = USA | host = Mario Kart DS | ini =  | status = Doesn&#039;t Work | notes = Doesn&#039;t boot, however VC Menu and Home Menu can still be opened. Tested on Loadiine GX2 with replaced rom.zip.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y. | region = USA | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Doesn&#039;t Work | notes = VC hangs with both screens black. Can still open the VC and Home Menus.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare Touched! | region = EUR | host = Yoshi Touch &amp;amp; Go | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Xenosaga I &amp;amp; II | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ys Strategy | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Yu-Gi-Oh 5D&#039;s World Championship 2010 | region = USA| host = The Legend of Zelda Spirit Tracks | ini =  | status = Doesn&#039;t work | notes = Injected using NDS2VC. Softlocks on black screen}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Zubo | region = USA| host = NDS2WiiU | ini =  | status = works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;/div&gt;</summary>
		<author><name>DrewThatGamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=67868</id>
		<title>WiiU VC NDS injection</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=67868"/>
		<updated>2017-10-14T03:11:05Z</updated>

		<summary type="html">&lt;p&gt;DrewThatGamer: /* S */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0,1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;host&#039;&#039;&#039; - The name of the VC you injected the rom and specify the region if you can, ex Mario and Luigi: Partners in Time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of Virtual Console in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ WiiU VC SNES Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Compatibility Legend	Class (?)&lt;br /&gt;
Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don&#039;t affect gameplay.	ct-works&lt;br /&gt;
Games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).	ct-issues&lt;br /&gt;
Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.	ct-broken&lt;br /&gt;
Unknown status. Game has not been tested, or the test results were unclear.	ct-noresult&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 7th Dragon | region = JAP | host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 101-in-1 Explosive Megamix | region = EUR | host = Mario Kart DS | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = A Witch&#039;s Tale | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Dual Strike | region = USA| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Cursor invisible and movement ranges glitchy on maps; Combat mode works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Dual Strike | region = EUR| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Minor graphics glitches}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Days of Ruin | region = USA| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Playable; Major graphical glitches and slowdown on maps}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Adventure Time: Hey Ice King, Why&#039;d you Steal Our Garbage? | region = USA| host = nds2wiiu | ini= | Status = Issues  | notes = Generated with nds2wiiu and tested with Loadiine GX2. Leveling up hangs so it picks randomly for you, to use items you have to mash the touch screen because items don&#039;t appear there, so you can&#039;t actually see them... map is pink.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Another Super Mario 3D | region = USA| host = N/A | ini =  | status = Doesn&#039;t work | notes = Generated with Nds2WiiU and tested with Loadiine GX2 0.3. Freezes on a black screen, and goes on a DS with a white screen when a save file is present.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Animal Crossing Wild World | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine v4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Apollo Justice Ace Attorney | region = EUR| host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Atari Greatest Hits: Volume 1 | region = USA| host = Kirby Mass Attack  | ini =  | status = Issues | notes = Main menu takes a couple seconds to become visible. Games only appear after pausing and unpausing the game. Other than that, completely playable.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bangai-O Spirits | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Big Bang Mini | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Blood Of Bahamut | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bomberman | region = EUR | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Played thoroughly with virtually no issues. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Loadiine-nightly-b80ba75, works perfectly from my testing}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Order of Ecclesia | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly based on initial testing.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Injected using NDS2VC game loads and plays perfect}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama 2: Dinner with Friends  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama 3: Shop &amp;amp; Chop  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Contra 4 | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip.  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crosswords DS  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chibi-Robo: Park Patrol | region = usa | host = New Super Mario Bros | ini =  | status = works | notes = works on Loadiine GX2 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Children of Mana | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chrono Trigger | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Club Penguin: Elite Penguin Force | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works despite going above 32MB limit.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Culdcept DS | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crash Boom Bang!  | region = USA | host = Kirby Mass Attck | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Custom Robo | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Injected using NDS2VC, works perfectly based on initial testing }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Diddy Kong Racing DS | region = usa | host = Kirby Mass Attack | ini =  | status = works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dig Dug - Digging Strike | region = usa | host = Kirby Mass Attack | ini =  | status = works | notes = VERY minor GFX glitches in cutscenes. Other than that, completely playable.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Digimon World Championship | region = usa | host = NDS2WiiU | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Donkey Kong - Jungle Climber | region = EUR | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Works | notes = Loadiine GX2 0.3 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Ball: Origins | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = Loadiine V4.1 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest Heroes - Rocket Slime | region = USA | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IV - Chapters of the Chosen | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest V - Hand of the Heavenly Blade | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest VI - Realms of Revelation | region = usa | host = Kirby&#039;s Squeak Squad | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IX - Sentinels of the Starry Skies | region = usa | host = New Super Mario Bros | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Drawn to Life | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Enchanted Folk and the School of Wizardry | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ermii Kart DS Demo (MKDS Hack) | region = | host = Mario Kart DS | ini =  | status = works | notes = Tested with replaced rom.zip.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Elite Beat Agents | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Audio and video stay in sync. Not a hint of slowdown. Couldn&#039;t be more perfect.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Emily The Strange-Strangerous | region = EUR | host = NDS2WiiU | ini =  | status = broken | notes = Tested on Loadiine. Black screen, but not frozen. No gameplay other than accessing the VC Menu and the Home Menu.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey II | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey III | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fire Emblem Heroes of Light and Shadow | region = JAP | host = New Super Mario Bros | ini = | status = doesn&#039;t work |&lt;br /&gt;
notes = DSi enhanced, shows a white screen and is thus unplayable, does not hang the console and can still access the VC menu. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fire Emblem: Shadow Dragon | region = USA | host = New Super Mario Bros. | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy III | region = USA | host = Kirby Squeak Squad | ini =  | status = works | notes = Only via Loadliine v4. With Kirby as host, it works fine. Hangs at opening FMV with other hosts. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy IV | region = USA | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Only via Loadliine v4, minor graphics glitches in screen transitions }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy XII: Revenant Wings | region = USA | host = Zelda Phantom Hourglass | ini =  | status = works | notes = Pre-rendered videos may skip frames, but otherwise work fine. Works despite exceeding 64mb. So far only tested gameplay in the tutorial level, but it seems to run phenomenally. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy Tactics A2: Grimoire of the Rift | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy: The 4 Heroes of Light | region = USA | host = Brain Age: Train Your Brain in Minutes a Day! | ini =  | status = works | notes = You can use RenderScale 2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fossil Fighters | region = USA | host = NDS2WiiU | ini =  | status = works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fossil Fighters: Champions (DSi Enhanced)| region = USA | host = NDS2WiiU | ini =  | status = Doesn&#039;t work | notes = Stays on a white screen, still have access to VC menu. It may be because its the DSi enhanced version, I&#039;ll work more on it. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Front Mission DS | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = usa | host = Yoshi Touch &amp;amp; Go&lt;br /&gt;
Super Mario 64 DS | ini =  | status = Issues | notes = huge graphical errors loadiine gx2&lt;br /&gt;
With SM64DS as a base the game will change between huge grahical issues to near perfect. Seems to like to go perfect after getting wasted so try that. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Issues | notes = huge graphical errors loadiine gx2 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Golden Sun 2 | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Issues | notes = Graphic glitches and noisy tune }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Gyakuten Kenji 2 (English Patch) | region = usa | host = New Super Mario Bros. | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ghost Trick: Phantom Detective | region = EUR | host = Fire Emblem: Shadow Dragon EUR | status = Works | notes = A couple of extremely minor graphical glitches so far: A 1 pixel high line at the top of the touch screen at certain points and a whole screen mess flashes for a split second just before the animation for when you transport between areas. Seems to work just fine with RenderScale at 2 but Sissel&#039;s body is missing on the title screen for some reason until you tap a button.&lt;br /&gt;
Basically, it works just fine and is 100% playable.&lt;br /&gt;
I think I used an Anti-Piracy patched rom, but I have no idea if it&#039;s needed or not because I didn&#039;t test a clean version. }} &lt;br /&gt;
{{ WiiU VC SNES Inject | name = Guinness World Records The Video Game | region = USA| host = Kirby Mass Attack | ini =  | status = issues| notes = On some menus, the touch screen and upper screen will switch. Touch screen is still functional when switched. Other than that, plays perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Gunpey DS | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Golden Sun - Dark Dawn | region = eur | host = N/A | ini =  | status = Issues | notes = Used NDS2WiiU, playable, introduction segment has flickering, sounds is filled with loud buzzing, apart from this sound issue the rest seems playable, though I did not test much beyond the opening area }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hajime no Ippo the Fighting | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon: Grand Bazaar | region = EUR | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon: Tale of Two Towns | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon DS: Island of Happiness | region = EUR | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Henry Hatsworth in the Puzzling Adventure | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hero&#039;s Saga Laevatein Tactics | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hotel Dusk: Room 215 | region = usa | host = Mario Hoops 3-on-3 | ini =  | status = works | notes = Used Loadiine GX2. Mario Hoops 3-on-3 is recommended as the base game. Compared to other hosts, no graphical glitches have been observed. Change configuration_cafe.json&#039;s fold_on_pause to true to be able to solve the puzzle with Mila later in the game (pause the game with ZR or Home to &amp;quot;close&amp;quot; the emulated DS.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harry Potter and the Order of the Phoenix | region = eur | host = New Super Mario Bros. | ini =  | status = Issues | notes = Playable. Has graphical glitches during parts where people talk to each other, text readable and not game breaking. Objects (including people) can be seen through walls, confusing at times but the game can still be played (and might be easier at times because of it)}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ice Age 3: Dawn of the Dinosaurs | region = USA | host = Mario Kart DS&amp;lt;br&amp;gt;Dr. Kawashima Brain Training | ini =  | status = Doesn&#039;t work | notes = Game doesn&#039;t start, both top and bottom screens are white.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Inazuma Eleven | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Infinite Space | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = InuYasha - Secret of the Divine Jewel | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ivy the Kiwi  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Izuna - Legend of the Unemployed Ninja  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Izuna 2 -The Unemployed Ninja Returns  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = jEnesisDS | region = | host = Mario Kart DS | ini =  | status = Doesn&#039;t work | notes = Freezes game then locks up console.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Jump Ultimate Stars | region = JAP| host = N/A | ini =  | status = Works | notes = Use &amp;quot;NDS2VC&amp;quot; to convert the game for Loadiine GX2}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Jump Ultimate Stars | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will work with English translation patch applied. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ketsui Death Label | region = JAP | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 nightly-195aaab tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kingdom Hearts 358/2 Days | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine GX2 nightly-b80ba75. Works perfectly. Benefits immensely from Renderscale 2.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kingdom Hearts RE:Coded | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Renderscale 2 works plays perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kirby Super Star Ultra | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = issues | notes = Loadiine GX2 nightly-195aaab tested. Cutscenes play fast. Controls lock up when new games are unlocked, game must be reset from VC menu.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kirby Super Star Ultra | region = USA | host = Zelda Phantom Hourglass | ini =  | status = issues | notes = Also tested using NDS2WiiU. Cutscenes play faster than usual on both but game runs perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Knights in the Nightmare | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Last Window: The Secret of Cape West | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legacy of Ys - Books I &amp;amp; II  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Phantom Hourglass | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Minor sound issues after loading state, but can be fixed by exiting and re-entering a room. (Loadiine V4) }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: The Spirit Tracks | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Spirit Tracks | region = USA | host = Legend of Zelda: Phantom Hourglass | status = Works | notes = Loadiine GX2. ROM shrunk before injection. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Luminous Arc  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Kart DS | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = If using Kirby SS as host, you can use RenderScale 2 with no graphical glitches.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = EUR | host = Yoshi Touch &amp;amp; GO/Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = DSI exception error at first fight with Bowser. (Loadiine V4) }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Kirby Squeak Squad | ini =  | status = Issues | notes = Softlocks in battle once in the stomach with Kirby as host (has minor graphical issues and slowdowns as well), so it&#039;s unplayable. On other hosts, first Bowser fight works but first real Mario battle has no HUD and soft-locks when choosing an option. Through manipulation of Suspend Points, it is possible to get past Trash Pit (and glitched battles), but the game hard-locks at the Midbus battle in Cavi Cape. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Mario Hoops 3-on-3 | ini =  | status = Issues | notes = Fixes softlock bug in Bowser&#039;s stomach. However, the game hard-locks at the Midbus battle in Cavi Cape}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Sonic at the Olympic Wintergames | region = EUR | host = NDS2Wiiu | ini =  | status = Works | notes = Works perfectly fine }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Hoops 3-on-3 | region = USA | host = Kirby Mass Attack | ini =  | status = Works | notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Party DS | region = USA | host = Kirby Mass Attack | ini =  | status = Works | notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario vs. Donkey Kong 2: March of the Minis | region = USA | host = Kirby Mass Attack | ini =  | status = Works | notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman Battle Network 5 Double Team DS | region = USA | host = NDS2WIIU | ini = | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman Zero Collection | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Absolutely perfect, despite going over file size limit. Perhaps the individual games aren&#039;t loaded all at once, therefore not breaking the emulation? }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfect on Loadiine v4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metroid Prime Hunters | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metal - Slug 7 | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Miles Edgeworth: Ace Attorney Investigations | region = usa | host = New Super Mario Bros. | ini =  | status = works | notes = works on loadiine GX2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Miles Edgeworth: Ace Attorney Investigations - Prosecutor&#039;s Path (Gyakuten Kenji 2) | region = jap | host = Fire Emblem Shadow Dragon EU | ini =  | status = issues | notes = Works until the end of case 5, you have to use the microphone to blow fingerprint powder away. The animation for blowing is there but it doesn&#039;t get rid of it. No effect. To bypass this, I took the save file off the SD card and played past that part on an emulator, then I saved and put the new save file on the SD card and continued playing on the Wii U.&lt;br /&gt;
Besides that major issue, there&#039;s a flashback scene in case 2 or 3 with inverted colours if I remember correctly. }}&lt;br /&gt;
{{WiiU VC SNES Inject | name = Mystery Detective | region = EUR | host = NDS2WiiU | ini = | status = Works | notes = Some minor graphic glitches,but still playable. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nanostray | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Issues | notes = Only 3D objects are rendered, no background }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Need For Speed: Most Wanted | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Doesn&#039;t work | notes = Gets in-game then locks up console }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = New Super Mario Bros. | region = USA | host = Mario and Luigi: Partners in Time&amp;lt;br&amp;gt;Mario Kart DS | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Newer Super Mario Bros. DS | region = N/A | host = N/A | ini =  | status = N/A | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nicktoons Unite! | region = USA | host = NDS2WiiU | ini = | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Okamiden | region = USA | host = Mario Kart DS | ini =  | status = Doesn&#039;t work | notes = touch screen does not work loadiine 4.1 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Osu! Tatakae! Ouendan | region = JAP| host = N/A | ini =  | status = Works | notes = Use &amp;quot;NDS2VC&amp;quot; to convert the game for Loadiine GX2}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Panzer Tactics DS  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Peggle  | region = USA| host = NDS2WIIU | ini =  | status = Works| notes = works perfectly based on initial testing}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phantasy Star Zero | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Used Loadiine v4. RenderScale 2 works wonderfully. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney Justice For All | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney Trials and Tribulations | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Picross 3D | region = EUR | host = Yoshi Touch &amp;amp; GO | ini = | status = Issues | notes = Only blocks with numbers can be colored. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Plants vs. Zombies | region = USA | host = NDS2WiiU | ini =  | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t work | notes = loadiine v4 tested. Hangs on dual white screens upon boot (because it&#039;s DSi enhanced).}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version 2 | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Doesn&#039;t work | notes = DSi enhanced. Does not load and locks the console on a black screen, requiring a hard reset}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Sacred Gold | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = NDS2WiiU - Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Storm Silver | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = NDS2WiiU - Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Heart Gold | region = USA | host = Yoshi&#039;s Island DS | ini =  | status = Works | notes = Using a host other than Yoshi&#039;s Island DS will result in sprite issues when exiting buildings. Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Soul Silver | region = USA | host = Yoshi&#039;s Island DS | ini =  | status = Works | notes = Using a host other than Yoshi&#039;s Island DS will result in sprite issues when exiting buildings. Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Pearl | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Diamond | region = USA | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Diamond | region = JAP | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Platinum Version | region = USA | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Platinum Version | region = USA | host = Yoshi&#039;s Island DS | ini = | status = Issues | notes = Communication error upon visiting Underground, otherwise works perfectly. GFX glitches at random points that go away when opening a menu or reloading the map. Tested on Loadiine GX2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Princess Debut  | region = USA | host = NDS2WiiU | ini =  | status = Issues | notes = Game runs just fine, but all dance sequences are unplayable and the song plays until the end, where it will just resume the game and say you did perfect. It will do so until &amp;quot;Day 2: Today&#039;s Dance Lesson!&amp;quot; where the game will softlock after the song ends with nothing to do. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and Pandoras Box  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Curious Village | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Future | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Minor Graphical Glitches Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Spectre&#039;s Call | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and the Last Specter | region = usa | host = Mario Kart DS | ini =  | status = Works | notes = Game has to be Anti-Piracy Patched, otherwise the first puzzle cannot be solved. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puchi Puchi Virus  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puyo Puyo 7  | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puyo Puyo 15th Anniversary  | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puzzle Quest - Challenge of the Warlords  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Qupu!! Mame Goma! | region = JAP| host = NDS2WiiU | ini =  | status = Works| notes = Game works great, very minor GFX glitches on ui. Renderscale 2 fixes some minor GFX glitches but makes cutscenes shake.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Radiant Historia  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ragnarok  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Resident Evil Deadly Silence | region = USA | host = N/A | ini =  | status = Works | notes = Used NDS2WiiU. FMV video plays with no issues. Game runs nicely. Greatly benefits from renderscale set to 2.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Retro Game Challenge | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Retro Game Challenge 2 | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhapsody - A Musical Adventure | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rondo of Swords | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory 2 | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory 3 | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Race Driver GRiD | region = EUR | host = N/A | ini =  | status = Works | notes = Runs nice with doubled resolution }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhythm Tengoku Gold | region = JAP | host = Mario Kart DS | ini =  | status = Works | notes = Go into screen settings and change the resolution to play the game normally }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhythm Heaven | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = Go into screen settings and change the resolution to play the game normally }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = SaGa 2: Hihou Densetsu - Goddess of Destiny  | region = JAP| host = Kirby&#039;s Squeak Squad | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = SaGa 3 - Shadow or Light | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Scribblenauts | region = USA | host = NDS2WiiU | status = Issues | notes = Dying in a level and using the Retry Stage option or returning to the menu usually locks up the console, but also can cause grapical glitches. Other than this, the game works well. Do note the game will not lock up if you die in the playground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Devil Survivor | region = USA | host = Brain Age: Train Your Brain in Minutes a Day! | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Devil Survivor 2 | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Strange Journey | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shiren the Wanderer | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sims 2, The | region = USA| host = NDS2VC | ini =  | status = issues | notes = Game seems to play just fine but in game music has playback issues, easily solved by turning the music off }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Classic Collection  | region = USA | host = NDS2WiiU | ini =  | status = Doesn&#039;t Work | notes = Stuck on white screen.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Colors  | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 Graphical glitches during boss fights with Renderscale 2}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush Adventure | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush | region = EUR | host = Dr. Kawashima Brain Training | ini =  | status = Issues | notes = Loadiine GX2 v0.3 - The game is playable and you can finish Sonic&#039;s story with all the Chaos Emeralds collected. Blaze&#039;s story however can&#039;t make it past the first zone due to the game freezing after Blaze kicks Dr Eggman away during a cutscene after the first boss fight. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic &amp;amp; the Dark Brotherhood | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 0.3 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic &amp;amp; Sega All-Star racing | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Some texture glitches noticed on menu, In-game no problems. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: Atlantis | region = EUR | host = NDS2Wiiu | status = Doesn&#039;t Work | notes = Works perfectly fine, until the game loads the first level.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: Drawn to life | region = EUR | host = NDS2Wiiu | status = Doesn&#039;t Work | notes = Like in Atlantis, it works perfectly fine, until the game tries to load the first level. That must be a joke!}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: The yellow Avenger | region = EUR | host = NDS2Wiiu | status = Works | notes = Works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Suikoden - Tierkreis | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Summon Night - Twin Age | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Mario 64 DS | region = USA | host = Mario and Luigi: Partners in Time&amp;lt;br&amp;gt;Mario Kart DS&amp;lt;br&amp;gt;Dr. Kawashima Brain Training&amp;lt;br&amp;gt;Nds2Wii U | ini =  | status = Works | notes = Nds2WiiU- White screen lock when you try to start a new game. Minigames work fine.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Monkey Ball: Touch &amp;amp; Roll | region = USA| host = Kirby Mass Attack | ini =  | status = Works| notes = Only issue is that the announcer is missing. Other than that, plays perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Princess Peach | region = EUR | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t Work | notes = Freezes at white screen after loading the game. Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Robot Taisen OG Saga - Endless Frontier | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Electronic Arts Sudoku | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = DSiWare is not emulated by the Virtual Console at all, it will attempt to load but due to missing DSi (emulated) hardware it will freeze. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Solatorobo | region = EUR | host = Fire Emblem - Shadow Dragon  | ini =  | status = Doesn&#039;t Work | notes = Black screen. Game is DSi enhaced }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of Innocence | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Doesn&#039;t Work| notes = Heavy graphical glitches, may freeze. JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of the Tempest | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Works| notes = JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tamagotchi Connection: Corner Shop 1/2/3 | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine GX2 nightly-b80ba75 tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tetris DS | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 nightly-195aaab tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Theresia, Dear Emile | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Dark Spire | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Legendary Starfy | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = Works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Transformers:The Game auto bots | region = USA| host = Pictocross 3D (EUR) | ini =  | status = Works| notes = Works perfectly, any other rpx version will have visual bugs unless using Pictocross 3D.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The World Ends with You | region = USA| host = The Legend of Zelda Phantom Hourglass | ini =  | status = issues| notes = Freezes after first battle. Undub/US/EU versions tested.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Urbz: Sims in the City | region = USA| host = NDS2WiiU | ini =  | status = Works| notes = Music is distorted and water flickers.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Time Hollow | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tom and Jerry Tales | region = EUR | host = Mario Kart DS | ini = | status = Works | notes = Tested on Loadiine GX2 with replaced rom.zip. Very minor graphical glitches though.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tomodachi Collection | region = JAP | host = NDS2WiiU | ini = | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tomodachi Collection(fan translated by jjjewel) | region = USA | host = NDS2WiiU | ini = | status = Works | notes = Works perfectly. Everything is in English, but the voices are all in Japanese. Still playable, but overall, perfect.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Trauma Center - Under The Knife 2 | region = USA | host = Yoshi Touch &amp;amp; GO | ini = | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Wario: Master of Disguise | region = USA | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y.  | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. Can&#039;t save in-game, so use a VC Restore Point. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y. | region = USA | host = Mario Kart DS | ini =  | status = Doesn&#039;t Work | notes = Doesn&#039;t boot, however VC Menu and Home Menu can still be opened. Tested on Loadiine GX2 with replaced rom.zip.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y. | region = USA | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Doesn&#039;t Work | notes = VC hangs with both screens black. Can still open the VC and Home Menus.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare Touched! | region = EUR | host = Yoshi Touch &amp;amp; Go | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Xenosaga I &amp;amp; II | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ys Strategy | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Yu-Gi-Oh 5D&#039;s World Championship 2010 | region = USA| host = The Legend of Zelda Spirit Tracks | ini =  | status = Doesn&#039;t work | notes = Injected using NDS2VC. Softlocks on black screen}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Zubo | region = USA| host = NDS2WiiU | ini =  | status = works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;/div&gt;</summary>
		<author><name>DrewThatGamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=67867</id>
		<title>WiiU VC NDS injection</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=67867"/>
		<updated>2017-10-14T03:10:15Z</updated>

		<summary type="html">&lt;p&gt;DrewThatGamer: /* S */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0,1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;host&#039;&#039;&#039; - The name of the VC you injected the rom and specify the region if you can, ex Mario and Luigi: Partners in Time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of Virtual Console in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ WiiU VC SNES Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Compatibility Legend	Class (?)&lt;br /&gt;
Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don&#039;t affect gameplay.	ct-works&lt;br /&gt;
Games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).	ct-issues&lt;br /&gt;
Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.	ct-broken&lt;br /&gt;
Unknown status. Game has not been tested, or the test results were unclear.	ct-noresult&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 7th Dragon | region = JAP | host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 101-in-1 Explosive Megamix | region = EUR | host = Mario Kart DS | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = A Witch&#039;s Tale | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Dual Strike | region = USA| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Cursor invisible and movement ranges glitchy on maps; Combat mode works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Dual Strike | region = EUR| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Minor graphics glitches}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Days of Ruin | region = USA| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Playable; Major graphical glitches and slowdown on maps}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Adventure Time: Hey Ice King, Why&#039;d you Steal Our Garbage? | region = USA| host = nds2wiiu | ini= | Status = Issues  | notes = Generated with nds2wiiu and tested with Loadiine GX2. Leveling up hangs so it picks randomly for you, to use items you have to mash the touch screen because items don&#039;t appear there, so you can&#039;t actually see them... map is pink.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Another Super Mario 3D | region = USA| host = N/A | ini =  | status = Doesn&#039;t work | notes = Generated with Nds2WiiU and tested with Loadiine GX2 0.3. Freezes on a black screen, and goes on a DS with a white screen when a save file is present.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Animal Crossing Wild World | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine v4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Apollo Justice Ace Attorney | region = EUR| host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Atari Greatest Hits: Volume 1 | region = USA| host = Kirby Mass Attack  | ini =  | status = Issues | notes = Main menu takes a couple seconds to become visible. Games only appear after pausing and unpausing the game. Other than that, completely playable.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bangai-O Spirits | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Big Bang Mini | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Blood Of Bahamut | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bomberman | region = EUR | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Played thoroughly with virtually no issues. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Loadiine-nightly-b80ba75, works perfectly from my testing}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Order of Ecclesia | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly based on initial testing.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Injected using NDS2VC game loads and plays perfect}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama 2: Dinner with Friends  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama 3: Shop &amp;amp; Chop  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Contra 4 | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip.  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crosswords DS  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chibi-Robo: Park Patrol | region = usa | host = New Super Mario Bros | ini =  | status = works | notes = works on Loadiine GX2 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Children of Mana | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chrono Trigger | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Club Penguin: Elite Penguin Force | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works despite going above 32MB limit.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Culdcept DS | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crash Boom Bang!  | region = USA | host = Kirby Mass Attck | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Custom Robo | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Injected using NDS2VC, works perfectly based on initial testing }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Diddy Kong Racing DS | region = usa | host = Kirby Mass Attack | ini =  | status = works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dig Dug - Digging Strike | region = usa | host = Kirby Mass Attack | ini =  | status = works | notes = VERY minor GFX glitches in cutscenes. Other than that, completely playable.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Digimon World Championship | region = usa | host = NDS2WiiU | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Donkey Kong - Jungle Climber | region = EUR | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Works | notes = Loadiine GX2 0.3 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Ball: Origins | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = Loadiine V4.1 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest Heroes - Rocket Slime | region = USA | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IV - Chapters of the Chosen | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest V - Hand of the Heavenly Blade | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest VI - Realms of Revelation | region = usa | host = Kirby&#039;s Squeak Squad | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IX - Sentinels of the Starry Skies | region = usa | host = New Super Mario Bros | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Drawn to Life | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Enchanted Folk and the School of Wizardry | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ermii Kart DS Demo (MKDS Hack) | region = | host = Mario Kart DS | ini =  | status = works | notes = Tested with replaced rom.zip.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Elite Beat Agents | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Audio and video stay in sync. Not a hint of slowdown. Couldn&#039;t be more perfect.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Emily The Strange-Strangerous | region = EUR | host = NDS2WiiU | ini =  | status = broken | notes = Tested on Loadiine. Black screen, but not frozen. No gameplay other than accessing the VC Menu and the Home Menu.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey II | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey III | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fire Emblem Heroes of Light and Shadow | region = JAP | host = New Super Mario Bros | ini = | status = doesn&#039;t work |&lt;br /&gt;
notes = DSi enhanced, shows a white screen and is thus unplayable, does not hang the console and can still access the VC menu. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fire Emblem: Shadow Dragon | region = USA | host = New Super Mario Bros. | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy III | region = USA | host = Kirby Squeak Squad | ini =  | status = works | notes = Only via Loadliine v4. With Kirby as host, it works fine. Hangs at opening FMV with other hosts. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy IV | region = USA | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Only via Loadliine v4, minor graphics glitches in screen transitions }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy XII: Revenant Wings | region = USA | host = Zelda Phantom Hourglass | ini =  | status = works | notes = Pre-rendered videos may skip frames, but otherwise work fine. Works despite exceeding 64mb. So far only tested gameplay in the tutorial level, but it seems to run phenomenally. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy Tactics A2: Grimoire of the Rift | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy: The 4 Heroes of Light | region = USA | host = Brain Age: Train Your Brain in Minutes a Day! | ini =  | status = works | notes = You can use RenderScale 2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fossil Fighters | region = USA | host = NDS2WiiU | ini =  | status = works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fossil Fighters: Champions (DSi Enhanced)| region = USA | host = NDS2WiiU | ini =  | status = Doesn&#039;t work | notes = Stays on a white screen, still have access to VC menu. It may be because its the DSi enhanced version, I&#039;ll work more on it. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Front Mission DS | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = usa | host = Yoshi Touch &amp;amp; Go&lt;br /&gt;
Super Mario 64 DS | ini =  | status = Issues | notes = huge graphical errors loadiine gx2&lt;br /&gt;
With SM64DS as a base the game will change between huge grahical issues to near perfect. Seems to like to go perfect after getting wasted so try that. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Issues | notes = huge graphical errors loadiine gx2 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Golden Sun 2 | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Issues | notes = Graphic glitches and noisy tune }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Gyakuten Kenji 2 (English Patch) | region = usa | host = New Super Mario Bros. | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ghost Trick: Phantom Detective | region = EUR | host = Fire Emblem: Shadow Dragon EUR | status = Works | notes = A couple of extremely minor graphical glitches so far: A 1 pixel high line at the top of the touch screen at certain points and a whole screen mess flashes for a split second just before the animation for when you transport between areas. Seems to work just fine with RenderScale at 2 but Sissel&#039;s body is missing on the title screen for some reason until you tap a button.&lt;br /&gt;
Basically, it works just fine and is 100% playable.&lt;br /&gt;
I think I used an Anti-Piracy patched rom, but I have no idea if it&#039;s needed or not because I didn&#039;t test a clean version. }} &lt;br /&gt;
{{ WiiU VC SNES Inject | name = Guinness World Records The Video Game | region = USA| host = Kirby Mass Attack | ini =  | status = issues| notes = On some menus, the touch screen and upper screen will switch. Touch screen is still functional when switched. Other than that, plays perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Gunpey DS | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Golden Sun - Dark Dawn | region = eur | host = N/A | ini =  | status = Issues | notes = Used NDS2WiiU, playable, introduction segment has flickering, sounds is filled with loud buzzing, apart from this sound issue the rest seems playable, though I did not test much beyond the opening area }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hajime no Ippo the Fighting | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon: Grand Bazaar | region = EUR | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon: Tale of Two Towns | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon DS: Island of Happiness | region = EUR | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Henry Hatsworth in the Puzzling Adventure | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hero&#039;s Saga Laevatein Tactics | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hotel Dusk: Room 215 | region = usa | host = Mario Hoops 3-on-3 | ini =  | status = works | notes = Used Loadiine GX2. Mario Hoops 3-on-3 is recommended as the base game. Compared to other hosts, no graphical glitches have been observed. Change configuration_cafe.json&#039;s fold_on_pause to true to be able to solve the puzzle with Mila later in the game (pause the game with ZR or Home to &amp;quot;close&amp;quot; the emulated DS.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harry Potter and the Order of the Phoenix | region = eur | host = New Super Mario Bros. | ini =  | status = Issues | notes = Playable. Has graphical glitches during parts where people talk to each other, text readable and not game breaking. Objects (including people) can be seen through walls, confusing at times but the game can still be played (and might be easier at times because of it)}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ice Age 3: Dawn of the Dinosaurs | region = USA | host = Mario Kart DS&amp;lt;br&amp;gt;Dr. Kawashima Brain Training | ini =  | status = Doesn&#039;t work | notes = Game doesn&#039;t start, both top and bottom screens are white.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Inazuma Eleven | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Infinite Space | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = InuYasha - Secret of the Divine Jewel | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ivy the Kiwi  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Izuna - Legend of the Unemployed Ninja  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Izuna 2 -The Unemployed Ninja Returns  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = jEnesisDS | region = | host = Mario Kart DS | ini =  | status = Doesn&#039;t work | notes = Freezes game then locks up console.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Jump Ultimate Stars | region = JAP| host = N/A | ini =  | status = Works | notes = Use &amp;quot;NDS2VC&amp;quot; to convert the game for Loadiine GX2}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Jump Ultimate Stars | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will work with English translation patch applied. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ketsui Death Label | region = JAP | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 nightly-195aaab tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kingdom Hearts 358/2 Days | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine GX2 nightly-b80ba75. Works perfectly. Benefits immensely from Renderscale 2.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kingdom Hearts RE:Coded | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Renderscale 2 works plays perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kirby Super Star Ultra | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = issues | notes = Loadiine GX2 nightly-195aaab tested. Cutscenes play fast. Controls lock up when new games are unlocked, game must be reset from VC menu.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kirby Super Star Ultra | region = USA | host = Zelda Phantom Hourglass | ini =  | status = issues | notes = Also tested using NDS2WiiU. Cutscenes play faster than usual on both but game runs perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Knights in the Nightmare | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Last Window: The Secret of Cape West | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legacy of Ys - Books I &amp;amp; II  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Phantom Hourglass | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Minor sound issues after loading state, but can be fixed by exiting and re-entering a room. (Loadiine V4) }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: The Spirit Tracks | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Spirit Tracks | region = USA | host = Legend of Zelda: Phantom Hourglass | status = Works | notes = Loadiine GX2. ROM shrunk before injection. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Luminous Arc  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Kart DS | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = If using Kirby SS as host, you can use RenderScale 2 with no graphical glitches.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = EUR | host = Yoshi Touch &amp;amp; GO/Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = DSI exception error at first fight with Bowser. (Loadiine V4) }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Kirby Squeak Squad | ini =  | status = Issues | notes = Softlocks in battle once in the stomach with Kirby as host (has minor graphical issues and slowdowns as well), so it&#039;s unplayable. On other hosts, first Bowser fight works but first real Mario battle has no HUD and soft-locks when choosing an option. Through manipulation of Suspend Points, it is possible to get past Trash Pit (and glitched battles), but the game hard-locks at the Midbus battle in Cavi Cape. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Mario Hoops 3-on-3 | ini =  | status = Issues | notes = Fixes softlock bug in Bowser&#039;s stomach. However, the game hard-locks at the Midbus battle in Cavi Cape}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Sonic at the Olympic Wintergames | region = EUR | host = NDS2Wiiu | ini =  | status = Works | notes = Works perfectly fine }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Hoops 3-on-3 | region = USA | host = Kirby Mass Attack | ini =  | status = Works | notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Party DS | region = USA | host = Kirby Mass Attack | ini =  | status = Works | notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario vs. Donkey Kong 2: March of the Minis | region = USA | host = Kirby Mass Attack | ini =  | status = Works | notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman Battle Network 5 Double Team DS | region = USA | host = NDS2WIIU | ini = | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman Zero Collection | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Absolutely perfect, despite going over file size limit. Perhaps the individual games aren&#039;t loaded all at once, therefore not breaking the emulation? }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfect on Loadiine v4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metroid Prime Hunters | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metal - Slug 7 | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Miles Edgeworth: Ace Attorney Investigations | region = usa | host = New Super Mario Bros. | ini =  | status = works | notes = works on loadiine GX2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Miles Edgeworth: Ace Attorney Investigations - Prosecutor&#039;s Path (Gyakuten Kenji 2) | region = jap | host = Fire Emblem Shadow Dragon EU | ini =  | status = issues | notes = Works until the end of case 5, you have to use the microphone to blow fingerprint powder away. The animation for blowing is there but it doesn&#039;t get rid of it. No effect. To bypass this, I took the save file off the SD card and played past that part on an emulator, then I saved and put the new save file on the SD card and continued playing on the Wii U.&lt;br /&gt;
Besides that major issue, there&#039;s a flashback scene in case 2 or 3 with inverted colours if I remember correctly. }}&lt;br /&gt;
{{WiiU VC SNES Inject | name = Mystery Detective | region = EUR | host = NDS2WiiU | ini = | status = Works | notes = Some minor graphic glitches,but still playable. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nanostray | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Issues | notes = Only 3D objects are rendered, no background }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Need For Speed: Most Wanted | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Doesn&#039;t work | notes = Gets in-game then locks up console }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = New Super Mario Bros. | region = USA | host = Mario and Luigi: Partners in Time&amp;lt;br&amp;gt;Mario Kart DS | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Newer Super Mario Bros. DS | region = N/A | host = N/A | ini =  | status = N/A | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nicktoons Unite! | region = USA | host = NDS2WiiU | ini = | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Okamiden | region = USA | host = Mario Kart DS | ini =  | status = Doesn&#039;t work | notes = touch screen does not work loadiine 4.1 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Osu! Tatakae! Ouendan | region = JAP| host = N/A | ini =  | status = Works | notes = Use &amp;quot;NDS2VC&amp;quot; to convert the game for Loadiine GX2}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Panzer Tactics DS  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Peggle  | region = USA| host = NDS2WIIU | ini =  | status = Works| notes = works perfectly based on initial testing}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phantasy Star Zero | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Used Loadiine v4. RenderScale 2 works wonderfully. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney Justice For All | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney Trials and Tribulations | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Picross 3D | region = EUR | host = Yoshi Touch &amp;amp; GO | ini = | status = Issues | notes = Only blocks with numbers can be colored. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Plants vs. Zombies | region = USA | host = NDS2WiiU | ini =  | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t work | notes = loadiine v4 tested. Hangs on dual white screens upon boot (because it&#039;s DSi enhanced).}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version 2 | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Doesn&#039;t work | notes = DSi enhanced. Does not load and locks the console on a black screen, requiring a hard reset}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Sacred Gold | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = NDS2WiiU - Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Storm Silver | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = NDS2WiiU - Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Heart Gold | region = USA | host = Yoshi&#039;s Island DS | ini =  | status = Works | notes = Using a host other than Yoshi&#039;s Island DS will result in sprite issues when exiting buildings. Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Soul Silver | region = USA | host = Yoshi&#039;s Island DS | ini =  | status = Works | notes = Using a host other than Yoshi&#039;s Island DS will result in sprite issues when exiting buildings. Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Pearl | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Diamond | region = USA | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Diamond | region = JAP | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Platinum Version | region = USA | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Platinum Version | region = USA | host = Yoshi&#039;s Island DS | ini = | status = Issues | notes = Communication error upon visiting Underground, otherwise works perfectly. GFX glitches at random points that go away when opening a menu or reloading the map. Tested on Loadiine GX2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Princess Debut  | region = USA | host = NDS2WiiU | ini =  | status = Issues | notes = Game runs just fine, but all dance sequences are unplayable and the song plays until the end, where it will just resume the game and say you did perfect. It will do so until &amp;quot;Day 2: Today&#039;s Dance Lesson!&amp;quot; where the game will softlock after the song ends with nothing to do. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and Pandoras Box  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Curious Village | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Future | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Minor Graphical Glitches Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Spectre&#039;s Call | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and the Last Specter | region = usa | host = Mario Kart DS | ini =  | status = Works | notes = Game has to be Anti-Piracy Patched, otherwise the first puzzle cannot be solved. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puchi Puchi Virus  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puyo Puyo 7  | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puyo Puyo 15th Anniversary  | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puzzle Quest - Challenge of the Warlords  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Qupu!! Mame Goma! | region = JAP| host = NDS2WiiU | ini =  | status = Works| notes = Game works great, very minor GFX glitches on ui. Renderscale 2 fixes some minor GFX glitches but makes cutscenes shake.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Radiant Historia  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ragnarok  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Resident Evil Deadly Silence | region = USA | host = N/A | ini =  | status = Works | notes = Used NDS2WiiU. FMV video plays with no issues. Game runs nicely. Greatly benefits from renderscale set to 2.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Retro Game Challenge | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Retro Game Challenge 2 | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhapsody - A Musical Adventure | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rondo of Swords | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory 2 | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory 3 | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Race Driver GRiD | region = EUR | host = N/A | ini =  | status = Works | notes = Runs nice with doubled resolution }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhythm Tengoku Gold | region = JAP | host = Mario Kart DS | ini =  | status = Works | notes = Go into screen settings and change the resolution to play the game normally }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhythm Heaven | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = Go into screen settings and change the resolution to play the game normally }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = SaGa 2: Hihou Densetsu - Goddess of Destiny  | region = JAP| host = Kirby&#039;s Squeak Squad | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = SaGa 3 - Shadow or Light | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Scribblenauts | region = USA | host = NDS2WiiU | status = Issues | notes = Dying in a level and using the Retry Stage option or returning to the menu usually locks up the console, but also can cause grapical glitches. Other than this, the game works well. Do note the game will not lock up if you die in the playground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Devil Survivor | region = USA | host = Brain Age: Train Your Brain in Minutes a Day! | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Devil Survivor 2 | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Strange Journey | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shiren the Wanderer | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sims 2, The | region = USA| host = NDS2VC | ini =  | status = issues | notes = Game seems to play just fine but in game music has playback issues, easily solved by turning the music off }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Classic Collection  | region = USA | host = NDS2WiiU | ini =  | status = Doesn&#039;t Work | notes = Stuck on white screen.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Colors  | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 Graphical glitches during boss fights with Renderscale 2}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush Adventure | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush | region = EUR | host = Dr. Kawashima Brain Training | ini =  | status = Issues | notes = Loadiine GX2 v0.3 - The game is playable and you can finish Sonic&#039;s story with all the Chaos Emeralds collected. Blaze&#039;s story however can&#039;t make it past the first zone due to the game freezing after Blaze kicks Dr Eggman away during a cutscene after the first boss fight. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic &amp;amp; the Dark Brotherhood | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 0.3 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic &amp;amp; Sega All-Star racing | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Some texture glitches noticed on menu, In-game no problems. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: Atlantis | region = EUR | host = NDS2Wiiu | status = Doesn&#039;t Work | notes = Works perfectly fine, until the game loads the first level.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: Drawn to life | region = EUR | host = NDS2Wiiu | status = Doesn&#039;t Work | notes = Like in Atlantis, it works perfectly fine, until the game tries to load the first level. That must be a joke!}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: The yellow Avenger | region = EUR | host = NDS2Wiiu | status = Works | notes = Works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Suikoden - Tierkreis | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Summon Night - Twin Age | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Mario 64 DS | region = USA | host = Mario and Luigi: Partners in Time&amp;lt;br&amp;gt;Mario Kart DS&amp;lt;br&amp;gt;Dr. Kawashima Brain Training&amp;lt;br&amp;gt;Nds2Wii U | ini =  | status = Works | notes = Nds2WiiU- White screen lock when you try to start a new game. Minigames work fine.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Monkey Ball: Touch &amp;amp; Roll | region = USA| host = Kirby Mass Attack | ini =  | status = Works| notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Princess Peach | region = EUR | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t Work | notes = Freezes at white screen after loading the game. Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Robot Taisen OG Saga - Endless Frontier | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Electronic Arts Sudoku | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = DSiWare is not emulated by the Virtual Console at all, it will attempt to load but due to missing DSi (emulated) hardware it will freeze. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Solatorobo | region = EUR | host = Fire Emblem - Shadow Dragon  | ini =  | status = Doesn&#039;t Work | notes = Black screen. Game is DSi enhaced }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of Innocence | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Doesn&#039;t Work| notes = Heavy graphical glitches, may freeze. JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of the Tempest | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Works| notes = JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tamagotchi Connection: Corner Shop 1/2/3 | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine GX2 nightly-b80ba75 tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tetris DS | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 nightly-195aaab tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Theresia, Dear Emile | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Dark Spire | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Legendary Starfy | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = Works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Transformers:The Game auto bots | region = USA| host = Pictocross 3D (EUR) | ini =  | status = Works| notes = Works perfectly, any other rpx version will have visual bugs unless using Pictocross 3D.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The World Ends with You | region = USA| host = The Legend of Zelda Phantom Hourglass | ini =  | status = issues| notes = Freezes after first battle. Undub/US/EU versions tested.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Urbz: Sims in the City | region = USA| host = NDS2WiiU | ini =  | status = Works| notes = Music is distorted and water flickers.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Time Hollow | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tom and Jerry Tales | region = EUR | host = Mario Kart DS | ini = | status = Works | notes = Tested on Loadiine GX2 with replaced rom.zip. Very minor graphical glitches though.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tomodachi Collection | region = JAP | host = NDS2WiiU | ini = | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tomodachi Collection(fan translated by jjjewel) | region = USA | host = NDS2WiiU | ini = | status = Works | notes = Works perfectly. Everything is in English, but the voices are all in Japanese. Still playable, but overall, perfect.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Trauma Center - Under The Knife 2 | region = USA | host = Yoshi Touch &amp;amp; GO | ini = | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Wario: Master of Disguise | region = USA | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y.  | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. Can&#039;t save in-game, so use a VC Restore Point. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y. | region = USA | host = Mario Kart DS | ini =  | status = Doesn&#039;t Work | notes = Doesn&#039;t boot, however VC Menu and Home Menu can still be opened. Tested on Loadiine GX2 with replaced rom.zip.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y. | region = USA | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Doesn&#039;t Work | notes = VC hangs with both screens black. Can still open the VC and Home Menus.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare Touched! | region = EUR | host = Yoshi Touch &amp;amp; Go | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Xenosaga I &amp;amp; II | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ys Strategy | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Yu-Gi-Oh 5D&#039;s World Championship 2010 | region = USA| host = The Legend of Zelda Spirit Tracks | ini =  | status = Doesn&#039;t work | notes = Injected using NDS2VC. Softlocks on black screen}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Zubo | region = USA| host = NDS2WiiU | ini =  | status = works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;/div&gt;</summary>
		<author><name>DrewThatGamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=67866</id>
		<title>WiiU VC NDS injection</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=67866"/>
		<updated>2017-10-14T03:08:53Z</updated>

		<summary type="html">&lt;p&gt;DrewThatGamer: /* M */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0,1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;host&#039;&#039;&#039; - The name of the VC you injected the rom and specify the region if you can, ex Mario and Luigi: Partners in Time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of Virtual Console in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ WiiU VC SNES Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Compatibility Legend	Class (?)&lt;br /&gt;
Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don&#039;t affect gameplay.	ct-works&lt;br /&gt;
Games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).	ct-issues&lt;br /&gt;
Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.	ct-broken&lt;br /&gt;
Unknown status. Game has not been tested, or the test results were unclear.	ct-noresult&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 7th Dragon | region = JAP | host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 101-in-1 Explosive Megamix | region = EUR | host = Mario Kart DS | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = A Witch&#039;s Tale | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Dual Strike | region = USA| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Cursor invisible and movement ranges glitchy on maps; Combat mode works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Dual Strike | region = EUR| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Minor graphics glitches}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Days of Ruin | region = USA| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Playable; Major graphical glitches and slowdown on maps}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Adventure Time: Hey Ice King, Why&#039;d you Steal Our Garbage? | region = USA| host = nds2wiiu | ini= | Status = Issues  | notes = Generated with nds2wiiu and tested with Loadiine GX2. Leveling up hangs so it picks randomly for you, to use items you have to mash the touch screen because items don&#039;t appear there, so you can&#039;t actually see them... map is pink.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Another Super Mario 3D | region = USA| host = N/A | ini =  | status = Doesn&#039;t work | notes = Generated with Nds2WiiU and tested with Loadiine GX2 0.3. Freezes on a black screen, and goes on a DS with a white screen when a save file is present.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Animal Crossing Wild World | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine v4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Apollo Justice Ace Attorney | region = EUR| host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Atari Greatest Hits: Volume 1 | region = USA| host = Kirby Mass Attack  | ini =  | status = Issues | notes = Main menu takes a couple seconds to become visible. Games only appear after pausing and unpausing the game. Other than that, completely playable.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bangai-O Spirits | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Big Bang Mini | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Blood Of Bahamut | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bomberman | region = EUR | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Played thoroughly with virtually no issues. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Loadiine-nightly-b80ba75, works perfectly from my testing}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Order of Ecclesia | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly based on initial testing.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Injected using NDS2VC game loads and plays perfect}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama 2: Dinner with Friends  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama 3: Shop &amp;amp; Chop  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Contra 4 | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip.  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crosswords DS  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chibi-Robo: Park Patrol | region = usa | host = New Super Mario Bros | ini =  | status = works | notes = works on Loadiine GX2 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Children of Mana | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chrono Trigger | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Club Penguin: Elite Penguin Force | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works despite going above 32MB limit.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Culdcept DS | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crash Boom Bang!  | region = USA | host = Kirby Mass Attck | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Custom Robo | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Injected using NDS2VC, works perfectly based on initial testing }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Diddy Kong Racing DS | region = usa | host = Kirby Mass Attack | ini =  | status = works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dig Dug - Digging Strike | region = usa | host = Kirby Mass Attack | ini =  | status = works | notes = VERY minor GFX glitches in cutscenes. Other than that, completely playable.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Digimon World Championship | region = usa | host = NDS2WiiU | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Donkey Kong - Jungle Climber | region = EUR | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Works | notes = Loadiine GX2 0.3 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Ball: Origins | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = Loadiine V4.1 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest Heroes - Rocket Slime | region = USA | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IV - Chapters of the Chosen | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest V - Hand of the Heavenly Blade | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest VI - Realms of Revelation | region = usa | host = Kirby&#039;s Squeak Squad | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IX - Sentinels of the Starry Skies | region = usa | host = New Super Mario Bros | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Drawn to Life | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Enchanted Folk and the School of Wizardry | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ermii Kart DS Demo (MKDS Hack) | region = | host = Mario Kart DS | ini =  | status = works | notes = Tested with replaced rom.zip.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Elite Beat Agents | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Audio and video stay in sync. Not a hint of slowdown. Couldn&#039;t be more perfect.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Emily The Strange-Strangerous | region = EUR | host = NDS2WiiU | ini =  | status = broken | notes = Tested on Loadiine. Black screen, but not frozen. No gameplay other than accessing the VC Menu and the Home Menu.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey II | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey III | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fire Emblem Heroes of Light and Shadow | region = JAP | host = New Super Mario Bros | ini = | status = doesn&#039;t work |&lt;br /&gt;
notes = DSi enhanced, shows a white screen and is thus unplayable, does not hang the console and can still access the VC menu. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fire Emblem: Shadow Dragon | region = USA | host = New Super Mario Bros. | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy III | region = USA | host = Kirby Squeak Squad | ini =  | status = works | notes = Only via Loadliine v4. With Kirby as host, it works fine. Hangs at opening FMV with other hosts. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy IV | region = USA | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Only via Loadliine v4, minor graphics glitches in screen transitions }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy XII: Revenant Wings | region = USA | host = Zelda Phantom Hourglass | ini =  | status = works | notes = Pre-rendered videos may skip frames, but otherwise work fine. Works despite exceeding 64mb. So far only tested gameplay in the tutorial level, but it seems to run phenomenally. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy Tactics A2: Grimoire of the Rift | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy: The 4 Heroes of Light | region = USA | host = Brain Age: Train Your Brain in Minutes a Day! | ini =  | status = works | notes = You can use RenderScale 2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fossil Fighters | region = USA | host = NDS2WiiU | ini =  | status = works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fossil Fighters: Champions (DSi Enhanced)| region = USA | host = NDS2WiiU | ini =  | status = Doesn&#039;t work | notes = Stays on a white screen, still have access to VC menu. It may be because its the DSi enhanced version, I&#039;ll work more on it. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Front Mission DS | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = usa | host = Yoshi Touch &amp;amp; Go&lt;br /&gt;
Super Mario 64 DS | ini =  | status = Issues | notes = huge graphical errors loadiine gx2&lt;br /&gt;
With SM64DS as a base the game will change between huge grahical issues to near perfect. Seems to like to go perfect after getting wasted so try that. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Issues | notes = huge graphical errors loadiine gx2 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Golden Sun 2 | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Issues | notes = Graphic glitches and noisy tune }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Gyakuten Kenji 2 (English Patch) | region = usa | host = New Super Mario Bros. | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ghost Trick: Phantom Detective | region = EUR | host = Fire Emblem: Shadow Dragon EUR | status = Works | notes = A couple of extremely minor graphical glitches so far: A 1 pixel high line at the top of the touch screen at certain points and a whole screen mess flashes for a split second just before the animation for when you transport between areas. Seems to work just fine with RenderScale at 2 but Sissel&#039;s body is missing on the title screen for some reason until you tap a button.&lt;br /&gt;
Basically, it works just fine and is 100% playable.&lt;br /&gt;
I think I used an Anti-Piracy patched rom, but I have no idea if it&#039;s needed or not because I didn&#039;t test a clean version. }} &lt;br /&gt;
{{ WiiU VC SNES Inject | name = Guinness World Records The Video Game | region = USA| host = Kirby Mass Attack | ini =  | status = issues| notes = On some menus, the touch screen and upper screen will switch. Touch screen is still functional when switched. Other than that, plays perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Gunpey DS | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Golden Sun - Dark Dawn | region = eur | host = N/A | ini =  | status = Issues | notes = Used NDS2WiiU, playable, introduction segment has flickering, sounds is filled with loud buzzing, apart from this sound issue the rest seems playable, though I did not test much beyond the opening area }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hajime no Ippo the Fighting | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon: Grand Bazaar | region = EUR | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon: Tale of Two Towns | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon DS: Island of Happiness | region = EUR | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Henry Hatsworth in the Puzzling Adventure | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hero&#039;s Saga Laevatein Tactics | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hotel Dusk: Room 215 | region = usa | host = Mario Hoops 3-on-3 | ini =  | status = works | notes = Used Loadiine GX2. Mario Hoops 3-on-3 is recommended as the base game. Compared to other hosts, no graphical glitches have been observed. Change configuration_cafe.json&#039;s fold_on_pause to true to be able to solve the puzzle with Mila later in the game (pause the game with ZR or Home to &amp;quot;close&amp;quot; the emulated DS.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harry Potter and the Order of the Phoenix | region = eur | host = New Super Mario Bros. | ini =  | status = Issues | notes = Playable. Has graphical glitches during parts where people talk to each other, text readable and not game breaking. Objects (including people) can be seen through walls, confusing at times but the game can still be played (and might be easier at times because of it)}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ice Age 3: Dawn of the Dinosaurs | region = USA | host = Mario Kart DS&amp;lt;br&amp;gt;Dr. Kawashima Brain Training | ini =  | status = Doesn&#039;t work | notes = Game doesn&#039;t start, both top and bottom screens are white.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Inazuma Eleven | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Infinite Space | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = InuYasha - Secret of the Divine Jewel | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ivy the Kiwi  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Izuna - Legend of the Unemployed Ninja  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Izuna 2 -The Unemployed Ninja Returns  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = jEnesisDS | region = | host = Mario Kart DS | ini =  | status = Doesn&#039;t work | notes = Freezes game then locks up console.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Jump Ultimate Stars | region = JAP| host = N/A | ini =  | status = Works | notes = Use &amp;quot;NDS2VC&amp;quot; to convert the game for Loadiine GX2}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Jump Ultimate Stars | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will work with English translation patch applied. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ketsui Death Label | region = JAP | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 nightly-195aaab tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kingdom Hearts 358/2 Days | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine GX2 nightly-b80ba75. Works perfectly. Benefits immensely from Renderscale 2.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kingdom Hearts RE:Coded | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Renderscale 2 works plays perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kirby Super Star Ultra | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = issues | notes = Loadiine GX2 nightly-195aaab tested. Cutscenes play fast. Controls lock up when new games are unlocked, game must be reset from VC menu.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kirby Super Star Ultra | region = USA | host = Zelda Phantom Hourglass | ini =  | status = issues | notes = Also tested using NDS2WiiU. Cutscenes play faster than usual on both but game runs perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Knights in the Nightmare | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Last Window: The Secret of Cape West | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legacy of Ys - Books I &amp;amp; II  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Phantom Hourglass | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Minor sound issues after loading state, but can be fixed by exiting and re-entering a room. (Loadiine V4) }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: The Spirit Tracks | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Spirit Tracks | region = USA | host = Legend of Zelda: Phantom Hourglass | status = Works | notes = Loadiine GX2. ROM shrunk before injection. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Luminous Arc  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Kart DS | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = If using Kirby SS as host, you can use RenderScale 2 with no graphical glitches.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = EUR | host = Yoshi Touch &amp;amp; GO/Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = DSI exception error at first fight with Bowser. (Loadiine V4) }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Kirby Squeak Squad | ini =  | status = Issues | notes = Softlocks in battle once in the stomach with Kirby as host (has minor graphical issues and slowdowns as well), so it&#039;s unplayable. On other hosts, first Bowser fight works but first real Mario battle has no HUD and soft-locks when choosing an option. Through manipulation of Suspend Points, it is possible to get past Trash Pit (and glitched battles), but the game hard-locks at the Midbus battle in Cavi Cape. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Mario Hoops 3-on-3 | ini =  | status = Issues | notes = Fixes softlock bug in Bowser&#039;s stomach. However, the game hard-locks at the Midbus battle in Cavi Cape}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Sonic at the Olympic Wintergames | region = EUR | host = NDS2Wiiu | ini =  | status = Works | notes = Works perfectly fine }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Hoops 3-on-3 | region = USA | host = Kirby Mass Attack | ini =  | status = Works | notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Party DS | region = USA | host = Kirby Mass Attack | ini =  | status = Works | notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario vs. Donkey Kong 2: March of the Minis | region = USA | host = Kirby Mass Attack | ini =  | status = Works | notes = Plays perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman Battle Network 5 Double Team DS | region = USA | host = NDS2WIIU | ini = | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman Zero Collection | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Absolutely perfect, despite going over file size limit. Perhaps the individual games aren&#039;t loaded all at once, therefore not breaking the emulation? }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfect on Loadiine v4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metroid Prime Hunters | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metal - Slug 7 | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Miles Edgeworth: Ace Attorney Investigations | region = usa | host = New Super Mario Bros. | ini =  | status = works | notes = works on loadiine GX2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Miles Edgeworth: Ace Attorney Investigations - Prosecutor&#039;s Path (Gyakuten Kenji 2) | region = jap | host = Fire Emblem Shadow Dragon EU | ini =  | status = issues | notes = Works until the end of case 5, you have to use the microphone to blow fingerprint powder away. The animation for blowing is there but it doesn&#039;t get rid of it. No effect. To bypass this, I took the save file off the SD card and played past that part on an emulator, then I saved and put the new save file on the SD card and continued playing on the Wii U.&lt;br /&gt;
Besides that major issue, there&#039;s a flashback scene in case 2 or 3 with inverted colours if I remember correctly. }}&lt;br /&gt;
{{WiiU VC SNES Inject | name = Mystery Detective | region = EUR | host = NDS2WiiU | ini = | status = Works | notes = Some minor graphic glitches,but still playable. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nanostray | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Issues | notes = Only 3D objects are rendered, no background }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Need For Speed: Most Wanted | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Doesn&#039;t work | notes = Gets in-game then locks up console }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = New Super Mario Bros. | region = USA | host = Mario and Luigi: Partners in Time&amp;lt;br&amp;gt;Mario Kart DS | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Newer Super Mario Bros. DS | region = N/A | host = N/A | ini =  | status = N/A | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nicktoons Unite! | region = USA | host = NDS2WiiU | ini = | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Okamiden | region = USA | host = Mario Kart DS | ini =  | status = Doesn&#039;t work | notes = touch screen does not work loadiine 4.1 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Osu! Tatakae! Ouendan | region = JAP| host = N/A | ini =  | status = Works | notes = Use &amp;quot;NDS2VC&amp;quot; to convert the game for Loadiine GX2}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Panzer Tactics DS  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Peggle  | region = USA| host = NDS2WIIU | ini =  | status = Works| notes = works perfectly based on initial testing}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phantasy Star Zero | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Used Loadiine v4. RenderScale 2 works wonderfully. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney Justice For All | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney Trials and Tribulations | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Picross 3D | region = EUR | host = Yoshi Touch &amp;amp; GO | ini = | status = Issues | notes = Only blocks with numbers can be colored. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Plants vs. Zombies | region = USA | host = NDS2WiiU | ini =  | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t work | notes = loadiine v4 tested. Hangs on dual white screens upon boot (because it&#039;s DSi enhanced).}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version 2 | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Doesn&#039;t work | notes = DSi enhanced. Does not load and locks the console on a black screen, requiring a hard reset}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Sacred Gold | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = NDS2WiiU - Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Storm Silver | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = NDS2WiiU - Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Heart Gold | region = USA | host = Yoshi&#039;s Island DS | ini =  | status = Works | notes = Using a host other than Yoshi&#039;s Island DS will result in sprite issues when exiting buildings. Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Soul Silver | region = USA | host = Yoshi&#039;s Island DS | ini =  | status = Works | notes = Using a host other than Yoshi&#039;s Island DS will result in sprite issues when exiting buildings. Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Pearl | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Diamond | region = USA | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Diamond | region = JAP | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Platinum Version | region = USA | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Platinum Version | region = USA | host = Yoshi&#039;s Island DS | ini = | status = Issues | notes = Communication error upon visiting Underground, otherwise works perfectly. GFX glitches at random points that go away when opening a menu or reloading the map. Tested on Loadiine GX2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Princess Debut  | region = USA | host = NDS2WiiU | ini =  | status = Issues | notes = Game runs just fine, but all dance sequences are unplayable and the song plays until the end, where it will just resume the game and say you did perfect. It will do so until &amp;quot;Day 2: Today&#039;s Dance Lesson!&amp;quot; where the game will softlock after the song ends with nothing to do. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and Pandoras Box  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Curious Village | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Future | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Minor Graphical Glitches Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Spectre&#039;s Call | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and the Last Specter | region = usa | host = Mario Kart DS | ini =  | status = Works | notes = Game has to be Anti-Piracy Patched, otherwise the first puzzle cannot be solved. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puchi Puchi Virus  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puyo Puyo 7  | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puyo Puyo 15th Anniversary  | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puzzle Quest - Challenge of the Warlords  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Qupu!! Mame Goma! | region = JAP| host = NDS2WiiU | ini =  | status = Works| notes = Game works great, very minor GFX glitches on ui. Renderscale 2 fixes some minor GFX glitches but makes cutscenes shake.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Radiant Historia  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ragnarok  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Resident Evil Deadly Silence | region = USA | host = N/A | ini =  | status = Works | notes = Used NDS2WiiU. FMV video plays with no issues. Game runs nicely. Greatly benefits from renderscale set to 2.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Retro Game Challenge | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Retro Game Challenge 2 | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhapsody - A Musical Adventure | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rondo of Swords | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory 2 | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory 3 | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Race Driver GRiD | region = EUR | host = N/A | ini =  | status = Works | notes = Runs nice with doubled resolution }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhythm Tengoku Gold | region = JAP | host = Mario Kart DS | ini =  | status = Works | notes = Go into screen settings and change the resolution to play the game normally }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhythm Heaven | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = Go into screen settings and change the resolution to play the game normally }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = SaGa 2: Hihou Densetsu - Goddess of Destiny  | region = JAP| host = Kirby&#039;s Squeak Squad | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = SaGa 3 - Shadow or Light | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Scribblenauts | region = USA | host = NDS2WiiU | status = Issues | notes = Dying in a level and using the Retry Stage option or returning to the menu usually locks up the console, but also can cause grapical glitches. Other than this, the game works well. Do note the game will not lock up if you die in the playground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Devil Survivor | region = USA | host = Brain Age: Train Your Brain in Minutes a Day! | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Devil Survivor 2 | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Strange Journey | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shiren the Wanderer | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sims 2, The | region = USA| host = NDS2VC | ini =  | status = issues | notes = Game seems to play just fine but in game music has playback issues, easily solved by turning the music off }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Classic Collection  | region = USA | host = NDS2WiiU | ini =  | status = Doesn&#039;t Work | notes = Stuck on white screen.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Colors  | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 Graphical glitches during boss fights with Renderscale 2}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush Adventure | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush | region = EUR | host = Dr. Kawashima Brain Training | ini =  | status = Issues | notes = Loadiine GX2 v0.3 - The game is playable and you can finish Sonic&#039;s story with all the Chaos Emeralds collected. Blaze&#039;s story however can&#039;t make it past the first zone due to the game freezing after Blaze kicks Dr Eggman away during a cutscene after the first boss fight. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic &amp;amp; the Dark Brotherhood | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 0.3 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic &amp;amp; Sega All-Star racing | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Some texture glitches noticed on menu, In-game no problems. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: Atlantis | region = EUR | host = NDS2Wiiu | status = Doesn&#039;t Work | notes = Works perfectly fine, until the game loads the first level.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: Drawn to life | region = EUR | host = NDS2Wiiu | status = Doesn&#039;t Work | notes = Like in Atlantis, it works perfectly fine, until the game tries to load the first level. That must be a joke!}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: The yellow Avenger | region = EUR | host = NDS2Wiiu | status = Works | notes = Works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Suikoden - Tierkreis | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Summon Night - Twin Age | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Mario 64 DS | region = USA | host = Mario and Luigi: Partners in Time&amp;lt;br&amp;gt;Mario Kart DS&amp;lt;br&amp;gt;Dr. Kawashima Brain Training&amp;lt;br&amp;gt;Nds2Wii U | ini =  | status = Works | notes = Nds2WiiU- White screen lock when you try to start a new game. Minigames work fine.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Princess Peach | region = EUR | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t Work | notes = Freezes at white screen after loading the game. Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Robot Taisen OG Saga - Endless Frontier | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Electronic Arts Sudoku | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = DSiWare is not emulated by the Virtual Console at all, it will attempt to load but due to missing DSi (emulated) hardware it will freeze. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Solatorobo | region = EUR | host = Fire Emblem - Shadow Dragon  | ini =  | status = Doesn&#039;t Work | notes = Black screen. Game is DSi enhaced }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of Innocence | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Doesn&#039;t Work| notes = Heavy graphical glitches, may freeze. JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of the Tempest | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Works| notes = JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tamagotchi Connection: Corner Shop 1/2/3 | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine GX2 nightly-b80ba75 tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tetris DS | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 nightly-195aaab tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Theresia, Dear Emile | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Dark Spire | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Legendary Starfy | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = Works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Transformers:The Game auto bots | region = USA| host = Pictocross 3D (EUR) | ini =  | status = Works| notes = Works perfectly, any other rpx version will have visual bugs unless using Pictocross 3D.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The World Ends with You | region = USA| host = The Legend of Zelda Phantom Hourglass | ini =  | status = issues| notes = Freezes after first battle. Undub/US/EU versions tested.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Urbz: Sims in the City | region = USA| host = NDS2WiiU | ini =  | status = Works| notes = Music is distorted and water flickers.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Time Hollow | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tom and Jerry Tales | region = EUR | host = Mario Kart DS | ini = | status = Works | notes = Tested on Loadiine GX2 with replaced rom.zip. Very minor graphical glitches though.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tomodachi Collection | region = JAP | host = NDS2WiiU | ini = | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tomodachi Collection(fan translated by jjjewel) | region = USA | host = NDS2WiiU | ini = | status = Works | notes = Works perfectly. Everything is in English, but the voices are all in Japanese. Still playable, but overall, perfect.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Trauma Center - Under The Knife 2 | region = USA | host = Yoshi Touch &amp;amp; GO | ini = | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Wario: Master of Disguise | region = USA | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y.  | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. Can&#039;t save in-game, so use a VC Restore Point. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y. | region = USA | host = Mario Kart DS | ini =  | status = Doesn&#039;t Work | notes = Doesn&#039;t boot, however VC Menu and Home Menu can still be opened. Tested on Loadiine GX2 with replaced rom.zip.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y. | region = USA | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Doesn&#039;t Work | notes = VC hangs with both screens black. Can still open the VC and Home Menus.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare Touched! | region = EUR | host = Yoshi Touch &amp;amp; Go | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Xenosaga I &amp;amp; II | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ys Strategy | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Yu-Gi-Oh 5D&#039;s World Championship 2010 | region = USA| host = The Legend of Zelda Spirit Tracks | ini =  | status = Doesn&#039;t work | notes = Injected using NDS2VC. Softlocks on black screen}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Zubo | region = USA| host = NDS2WiiU | ini =  | status = works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;/div&gt;</summary>
		<author><name>DrewThatGamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=67865</id>
		<title>WiiU VC NDS injection</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=67865"/>
		<updated>2017-10-14T02:48:58Z</updated>

		<summary type="html">&lt;p&gt;DrewThatGamer: /* G */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0,1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;host&#039;&#039;&#039; - The name of the VC you injected the rom and specify the region if you can, ex Mario and Luigi: Partners in Time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of Virtual Console in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ WiiU VC SNES Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Compatibility Legend	Class (?)&lt;br /&gt;
Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don&#039;t affect gameplay.	ct-works&lt;br /&gt;
Games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).	ct-issues&lt;br /&gt;
Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.	ct-broken&lt;br /&gt;
Unknown status. Game has not been tested, or the test results were unclear.	ct-noresult&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 7th Dragon | region = JAP | host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 101-in-1 Explosive Megamix | region = EUR | host = Mario Kart DS | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = A Witch&#039;s Tale | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Dual Strike | region = USA| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Cursor invisible and movement ranges glitchy on maps; Combat mode works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Dual Strike | region = EUR| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Minor graphics glitches}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Days of Ruin | region = USA| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Playable; Major graphical glitches and slowdown on maps}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Adventure Time: Hey Ice King, Why&#039;d you Steal Our Garbage? | region = USA| host = nds2wiiu | ini= | Status = Issues  | notes = Generated with nds2wiiu and tested with Loadiine GX2. Leveling up hangs so it picks randomly for you, to use items you have to mash the touch screen because items don&#039;t appear there, so you can&#039;t actually see them... map is pink.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Another Super Mario 3D | region = USA| host = N/A | ini =  | status = Doesn&#039;t work | notes = Generated with Nds2WiiU and tested with Loadiine GX2 0.3. Freezes on a black screen, and goes on a DS with a white screen when a save file is present.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Animal Crossing Wild World | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine v4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Apollo Justice Ace Attorney | region = EUR| host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Atari Greatest Hits: Volume 1 | region = USA| host = Kirby Mass Attack  | ini =  | status = Issues | notes = Main menu takes a couple seconds to become visible. Games only appear after pausing and unpausing the game. Other than that, completely playable.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bangai-O Spirits | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Big Bang Mini | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Blood Of Bahamut | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bomberman | region = EUR | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Played thoroughly with virtually no issues. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Loadiine-nightly-b80ba75, works perfectly from my testing}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Order of Ecclesia | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly based on initial testing.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Injected using NDS2VC game loads and plays perfect}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama 2: Dinner with Friends  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama 3: Shop &amp;amp; Chop  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Contra 4 | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip.  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crosswords DS  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chibi-Robo: Park Patrol | region = usa | host = New Super Mario Bros | ini =  | status = works | notes = works on Loadiine GX2 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Children of Mana | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chrono Trigger | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Club Penguin: Elite Penguin Force | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works despite going above 32MB limit.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Culdcept DS | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crash Boom Bang!  | region = USA | host = Kirby Mass Attck | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Custom Robo | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Injected using NDS2VC, works perfectly based on initial testing }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Diddy Kong Racing DS | region = usa | host = Kirby Mass Attack | ini =  | status = works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dig Dug - Digging Strike | region = usa | host = Kirby Mass Attack | ini =  | status = works | notes = VERY minor GFX glitches in cutscenes. Other than that, completely playable.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Digimon World Championship | region = usa | host = NDS2WiiU | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Donkey Kong - Jungle Climber | region = EUR | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Works | notes = Loadiine GX2 0.3 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Ball: Origins | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = Loadiine V4.1 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest Heroes - Rocket Slime | region = USA | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IV - Chapters of the Chosen | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest V - Hand of the Heavenly Blade | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest VI - Realms of Revelation | region = usa | host = Kirby&#039;s Squeak Squad | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IX - Sentinels of the Starry Skies | region = usa | host = New Super Mario Bros | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Drawn to Life | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Enchanted Folk and the School of Wizardry | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ermii Kart DS Demo (MKDS Hack) | region = | host = Mario Kart DS | ini =  | status = works | notes = Tested with replaced rom.zip.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Elite Beat Agents | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Audio and video stay in sync. Not a hint of slowdown. Couldn&#039;t be more perfect.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Emily The Strange-Strangerous | region = EUR | host = NDS2WiiU | ini =  | status = broken | notes = Tested on Loadiine. Black screen, but not frozen. No gameplay other than accessing the VC Menu and the Home Menu.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey II | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey III | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fire Emblem Heroes of Light and Shadow | region = JAP | host = New Super Mario Bros | ini = | status = doesn&#039;t work |&lt;br /&gt;
notes = DSi enhanced, shows a white screen and is thus unplayable, does not hang the console and can still access the VC menu. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fire Emblem: Shadow Dragon | region = USA | host = New Super Mario Bros. | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy III | region = USA | host = Kirby Squeak Squad | ini =  | status = works | notes = Only via Loadliine v4. With Kirby as host, it works fine. Hangs at opening FMV with other hosts. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy IV | region = USA | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Only via Loadliine v4, minor graphics glitches in screen transitions }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy XII: Revenant Wings | region = USA | host = Zelda Phantom Hourglass | ini =  | status = works | notes = Pre-rendered videos may skip frames, but otherwise work fine. Works despite exceeding 64mb. So far only tested gameplay in the tutorial level, but it seems to run phenomenally. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy Tactics A2: Grimoire of the Rift | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy: The 4 Heroes of Light | region = USA | host = Brain Age: Train Your Brain in Minutes a Day! | ini =  | status = works | notes = You can use RenderScale 2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fossil Fighters | region = USA | host = NDS2WiiU | ini =  | status = works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fossil Fighters: Champions (DSi Enhanced)| region = USA | host = NDS2WiiU | ini =  | status = Doesn&#039;t work | notes = Stays on a white screen, still have access to VC menu. It may be because its the DSi enhanced version, I&#039;ll work more on it. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Front Mission DS | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = usa | host = Yoshi Touch &amp;amp; Go&lt;br /&gt;
Super Mario 64 DS | ini =  | status = Issues | notes = huge graphical errors loadiine gx2&lt;br /&gt;
With SM64DS as a base the game will change between huge grahical issues to near perfect. Seems to like to go perfect after getting wasted so try that. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Issues | notes = huge graphical errors loadiine gx2 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Golden Sun 2 | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Issues | notes = Graphic glitches and noisy tune }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Gyakuten Kenji 2 (English Patch) | region = usa | host = New Super Mario Bros. | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ghost Trick: Phantom Detective | region = EUR | host = Fire Emblem: Shadow Dragon EUR | status = Works | notes = A couple of extremely minor graphical glitches so far: A 1 pixel high line at the top of the touch screen at certain points and a whole screen mess flashes for a split second just before the animation for when you transport between areas. Seems to work just fine with RenderScale at 2 but Sissel&#039;s body is missing on the title screen for some reason until you tap a button.&lt;br /&gt;
Basically, it works just fine and is 100% playable.&lt;br /&gt;
I think I used an Anti-Piracy patched rom, but I have no idea if it&#039;s needed or not because I didn&#039;t test a clean version. }} &lt;br /&gt;
{{ WiiU VC SNES Inject | name = Guinness World Records The Video Game | region = USA| host = Kirby Mass Attack | ini =  | status = issues| notes = On some menus, the touch screen and upper screen will switch. Touch screen is still functional when switched. Other than that, plays perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Gunpey DS | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Golden Sun - Dark Dawn | region = eur | host = N/A | ini =  | status = Issues | notes = Used NDS2WiiU, playable, introduction segment has flickering, sounds is filled with loud buzzing, apart from this sound issue the rest seems playable, though I did not test much beyond the opening area }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hajime no Ippo the Fighting | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon: Grand Bazaar | region = EUR | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon: Tale of Two Towns | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon DS: Island of Happiness | region = EUR | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Henry Hatsworth in the Puzzling Adventure | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hero&#039;s Saga Laevatein Tactics | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hotel Dusk: Room 215 | region = usa | host = Mario Hoops 3-on-3 | ini =  | status = works | notes = Used Loadiine GX2. Mario Hoops 3-on-3 is recommended as the base game. Compared to other hosts, no graphical glitches have been observed. Change configuration_cafe.json&#039;s fold_on_pause to true to be able to solve the puzzle with Mila later in the game (pause the game with ZR or Home to &amp;quot;close&amp;quot; the emulated DS.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harry Potter and the Order of the Phoenix | region = eur | host = New Super Mario Bros. | ini =  | status = Issues | notes = Playable. Has graphical glitches during parts where people talk to each other, text readable and not game breaking. Objects (including people) can be seen through walls, confusing at times but the game can still be played (and might be easier at times because of it)}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ice Age 3: Dawn of the Dinosaurs | region = USA | host = Mario Kart DS&amp;lt;br&amp;gt;Dr. Kawashima Brain Training | ini =  | status = Doesn&#039;t work | notes = Game doesn&#039;t start, both top and bottom screens are white.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Inazuma Eleven | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Infinite Space | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = InuYasha - Secret of the Divine Jewel | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ivy the Kiwi  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Izuna - Legend of the Unemployed Ninja  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Izuna 2 -The Unemployed Ninja Returns  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = jEnesisDS | region = | host = Mario Kart DS | ini =  | status = Doesn&#039;t work | notes = Freezes game then locks up console.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Jump Ultimate Stars | region = JAP| host = N/A | ini =  | status = Works | notes = Use &amp;quot;NDS2VC&amp;quot; to convert the game for Loadiine GX2}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Jump Ultimate Stars | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will work with English translation patch applied. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ketsui Death Label | region = JAP | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 nightly-195aaab tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kingdom Hearts 358/2 Days | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine GX2 nightly-b80ba75. Works perfectly. Benefits immensely from Renderscale 2.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kingdom Hearts RE:Coded | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Renderscale 2 works plays perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kirby Super Star Ultra | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = issues | notes = Loadiine GX2 nightly-195aaab tested. Cutscenes play fast. Controls lock up when new games are unlocked, game must be reset from VC menu.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kirby Super Star Ultra | region = USA | host = Zelda Phantom Hourglass | ini =  | status = issues | notes = Also tested using NDS2WiiU. Cutscenes play faster than usual on both but game runs perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Knights in the Nightmare | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Last Window: The Secret of Cape West | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legacy of Ys - Books I &amp;amp; II  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Phantom Hourglass | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Minor sound issues after loading state, but can be fixed by exiting and re-entering a room. (Loadiine V4) }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: The Spirit Tracks | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Spirit Tracks | region = USA | host = Legend of Zelda: Phantom Hourglass | status = Works | notes = Loadiine GX2. ROM shrunk before injection. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Luminous Arc  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Kart DS | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = If using Kirby SS as host, you can use RenderScale 2 with no graphical glitches.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = EUR | host = Yoshi Touch &amp;amp; GO/Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = DSI exception error at first fight with Bowser. (Loadiine V4) }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Kirby Squeak Squad | ini =  | status = Issues | notes = Softlocks in battle once in the stomach with Kirby as host (has minor graphical issues and slowdowns as well), so it&#039;s unplayable. On other hosts, first Bowser fight works but first real Mario battle has no HUD and soft-locks when choosing an option. Through manipulation of Suspend Points, it is possible to get past Trash Pit (and glitched battles), but the game hard-locks at the Midbus battle in Cavi Cape. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Mario Hoops 3-on-3 | ini =  | status = Issues | notes = Fixes softlock bug in Bowser&#039;s stomach. However, the game hard-locks at the Midbus battle in Cavi Cape}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Sonic at the Olympic Wintergames | region = EUR | host = NDS2Wiiu | ini =  | status = Works | notes = Works perfectly fine }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman Battle Network 5 Double Team DS | region = USA | host = NDS2WIIU | ini = | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman Zero Collection | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Absolutely perfect, despite going over file size limit. Perhaps the individual games aren&#039;t loaded all at once, therefore not breaking the emulation? }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfect on Loadiine v4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metroid Prime Hunters | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metal - Slug 7 | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Miles Edgeworth: Ace Attorney Investigations | region = usa | host = New Super Mario Bros. | ini =  | status = works | notes = works on loadiine GX2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Miles Edgeworth: Ace Attorney Investigations - Prosecutor&#039;s Path (Gyakuten Kenji 2) | region = jap | host = Fire Emblem Shadow Dragon EU | ini =  | status = issues | notes = Works until the end of case 5, you have to use the microphone to blow fingerprint powder away. The animation for blowing is there but it doesn&#039;t get rid of it. No effect. To bypass this, I took the save file off the SD card and played past that part on an emulator, then I saved and put the new save file on the SD card and continued playing on the Wii U.&lt;br /&gt;
Besides that major issue, there&#039;s a flashback scene in case 2 or 3 with inverted colours if I remember correctly. }}&lt;br /&gt;
{{WiiU VC SNES Inject | name = Mystery Detective | region = EUR | host = NDS2WiiU | ini = | status = Works | notes = Some minor graphic glitches,but still playable. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nanostray | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Issues | notes = Only 3D objects are rendered, no background }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Need For Speed: Most Wanted | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Doesn&#039;t work | notes = Gets in-game then locks up console }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = New Super Mario Bros. | region = USA | host = Mario and Luigi: Partners in Time&amp;lt;br&amp;gt;Mario Kart DS | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Newer Super Mario Bros. DS | region = N/A | host = N/A | ini =  | status = N/A | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nicktoons Unite! | region = USA | host = NDS2WiiU | ini = | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Okamiden | region = USA | host = Mario Kart DS | ini =  | status = Doesn&#039;t work | notes = touch screen does not work loadiine 4.1 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Osu! Tatakae! Ouendan | region = JAP| host = N/A | ini =  | status = Works | notes = Use &amp;quot;NDS2VC&amp;quot; to convert the game for Loadiine GX2}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Panzer Tactics DS  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Peggle  | region = USA| host = NDS2WIIU | ini =  | status = Works| notes = works perfectly based on initial testing}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phantasy Star Zero | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Used Loadiine v4. RenderScale 2 works wonderfully. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney Justice For All | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney Trials and Tribulations | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Picross 3D | region = EUR | host = Yoshi Touch &amp;amp; GO | ini = | status = Issues | notes = Only blocks with numbers can be colored. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Plants vs. Zombies | region = USA | host = NDS2WiiU | ini =  | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t work | notes = loadiine v4 tested. Hangs on dual white screens upon boot (because it&#039;s DSi enhanced).}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version 2 | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Doesn&#039;t work | notes = DSi enhanced. Does not load and locks the console on a black screen, requiring a hard reset}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Sacred Gold | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = NDS2WiiU - Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Storm Silver | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = NDS2WiiU - Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Heart Gold | region = USA | host = Yoshi&#039;s Island DS | ini =  | status = Works | notes = Using a host other than Yoshi&#039;s Island DS will result in sprite issues when exiting buildings. Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Soul Silver | region = USA | host = Yoshi&#039;s Island DS | ini =  | status = Works | notes = Using a host other than Yoshi&#039;s Island DS will result in sprite issues when exiting buildings. Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Pearl | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Diamond | region = USA | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Diamond | region = JAP | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Platinum Version | region = USA | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Platinum Version | region = USA | host = Yoshi&#039;s Island DS | ini = | status = Issues | notes = Communication error upon visiting Underground, otherwise works perfectly. GFX glitches at random points that go away when opening a menu or reloading the map. Tested on Loadiine GX2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Princess Debut  | region = USA | host = NDS2WiiU | ini =  | status = Issues | notes = Game runs just fine, but all dance sequences are unplayable and the song plays until the end, where it will just resume the game and say you did perfect. It will do so until &amp;quot;Day 2: Today&#039;s Dance Lesson!&amp;quot; where the game will softlock after the song ends with nothing to do. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and Pandoras Box  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Curious Village | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Future | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Minor Graphical Glitches Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Spectre&#039;s Call | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and the Last Specter | region = usa | host = Mario Kart DS | ini =  | status = Works | notes = Game has to be Anti-Piracy Patched, otherwise the first puzzle cannot be solved. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puchi Puchi Virus  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puyo Puyo 7  | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puyo Puyo 15th Anniversary  | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puzzle Quest - Challenge of the Warlords  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Qupu!! Mame Goma! | region = JAP| host = NDS2WiiU | ini =  | status = Works| notes = Game works great, very minor GFX glitches on ui. Renderscale 2 fixes some minor GFX glitches but makes cutscenes shake.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Radiant Historia  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ragnarok  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Resident Evil Deadly Silence | region = USA | host = N/A | ini =  | status = Works | notes = Used NDS2WiiU. FMV video plays with no issues. Game runs nicely. Greatly benefits from renderscale set to 2.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Retro Game Challenge | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Retro Game Challenge 2 | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhapsody - A Musical Adventure | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rondo of Swords | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory 2 | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory 3 | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Race Driver GRiD | region = EUR | host = N/A | ini =  | status = Works | notes = Runs nice with doubled resolution }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhythm Tengoku Gold | region = JAP | host = Mario Kart DS | ini =  | status = Works | notes = Go into screen settings and change the resolution to play the game normally }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhythm Heaven | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = Go into screen settings and change the resolution to play the game normally }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = SaGa 2: Hihou Densetsu - Goddess of Destiny  | region = JAP| host = Kirby&#039;s Squeak Squad | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = SaGa 3 - Shadow or Light | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Scribblenauts | region = USA | host = NDS2WiiU | status = Issues | notes = Dying in a level and using the Retry Stage option or returning to the menu usually locks up the console, but also can cause grapical glitches. Other than this, the game works well. Do note the game will not lock up if you die in the playground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Devil Survivor | region = USA | host = Brain Age: Train Your Brain in Minutes a Day! | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Devil Survivor 2 | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Strange Journey | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shiren the Wanderer | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sims 2, The | region = USA| host = NDS2VC | ini =  | status = issues | notes = Game seems to play just fine but in game music has playback issues, easily solved by turning the music off }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Classic Collection  | region = USA | host = NDS2WiiU | ini =  | status = Doesn&#039;t Work | notes = Stuck on white screen.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Colors  | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 Graphical glitches during boss fights with Renderscale 2}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush Adventure | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush | region = EUR | host = Dr. Kawashima Brain Training | ini =  | status = Issues | notes = Loadiine GX2 v0.3 - The game is playable and you can finish Sonic&#039;s story with all the Chaos Emeralds collected. Blaze&#039;s story however can&#039;t make it past the first zone due to the game freezing after Blaze kicks Dr Eggman away during a cutscene after the first boss fight. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic &amp;amp; the Dark Brotherhood | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 0.3 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic &amp;amp; Sega All-Star racing | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Some texture glitches noticed on menu, In-game no problems. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: Atlantis | region = EUR | host = NDS2Wiiu | status = Doesn&#039;t Work | notes = Works perfectly fine, until the game loads the first level.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: Drawn to life | region = EUR | host = NDS2Wiiu | status = Doesn&#039;t Work | notes = Like in Atlantis, it works perfectly fine, until the game tries to load the first level. That must be a joke!}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: The yellow Avenger | region = EUR | host = NDS2Wiiu | status = Works | notes = Works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Suikoden - Tierkreis | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Summon Night - Twin Age | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Mario 64 DS | region = USA | host = Mario and Luigi: Partners in Time&amp;lt;br&amp;gt;Mario Kart DS&amp;lt;br&amp;gt;Dr. Kawashima Brain Training&amp;lt;br&amp;gt;Nds2Wii U | ini =  | status = Works | notes = Nds2WiiU- White screen lock when you try to start a new game. Minigames work fine.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Princess Peach | region = EUR | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t Work | notes = Freezes at white screen after loading the game. Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Robot Taisen OG Saga - Endless Frontier | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Electronic Arts Sudoku | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = DSiWare is not emulated by the Virtual Console at all, it will attempt to load but due to missing DSi (emulated) hardware it will freeze. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Solatorobo | region = EUR | host = Fire Emblem - Shadow Dragon  | ini =  | status = Doesn&#039;t Work | notes = Black screen. Game is DSi enhaced }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of Innocence | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Doesn&#039;t Work| notes = Heavy graphical glitches, may freeze. JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of the Tempest | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Works| notes = JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tamagotchi Connection: Corner Shop 1/2/3 | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine GX2 nightly-b80ba75 tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tetris DS | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 nightly-195aaab tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Theresia, Dear Emile | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Dark Spire | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Legendary Starfy | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = Works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Transformers:The Game auto bots | region = USA| host = Pictocross 3D (EUR) | ini =  | status = Works| notes = Works perfectly, any other rpx version will have visual bugs unless using Pictocross 3D.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The World Ends with You | region = USA| host = The Legend of Zelda Phantom Hourglass | ini =  | status = issues| notes = Freezes after first battle. Undub/US/EU versions tested.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Urbz: Sims in the City | region = USA| host = NDS2WiiU | ini =  | status = Works| notes = Music is distorted and water flickers.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Time Hollow | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tom and Jerry Tales | region = EUR | host = Mario Kart DS | ini = | status = Works | notes = Tested on Loadiine GX2 with replaced rom.zip. Very minor graphical glitches though.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tomodachi Collection | region = JAP | host = NDS2WiiU | ini = | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tomodachi Collection(fan translated by jjjewel) | region = USA | host = NDS2WiiU | ini = | status = Works | notes = Works perfectly. Everything is in English, but the voices are all in Japanese. Still playable, but overall, perfect.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Trauma Center - Under The Knife 2 | region = USA | host = Yoshi Touch &amp;amp; GO | ini = | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Wario: Master of Disguise | region = USA | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y.  | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. Can&#039;t save in-game, so use a VC Restore Point. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y. | region = USA | host = Mario Kart DS | ini =  | status = Doesn&#039;t Work | notes = Doesn&#039;t boot, however VC Menu and Home Menu can still be opened. Tested on Loadiine GX2 with replaced rom.zip.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y. | region = USA | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Doesn&#039;t Work | notes = VC hangs with both screens black. Can still open the VC and Home Menus.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare Touched! | region = EUR | host = Yoshi Touch &amp;amp; Go | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Xenosaga I &amp;amp; II | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ys Strategy | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Yu-Gi-Oh 5D&#039;s World Championship 2010 | region = USA| host = The Legend of Zelda Spirit Tracks | ini =  | status = Doesn&#039;t work | notes = Injected using NDS2VC. Softlocks on black screen}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Zubo | region = USA| host = NDS2WiiU | ini =  | status = works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;/div&gt;</summary>
		<author><name>DrewThatGamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=67863</id>
		<title>WiiU VC NDS injection</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=67863"/>
		<updated>2017-10-14T01:02:42Z</updated>

		<summary type="html">&lt;p&gt;DrewThatGamer: /* D */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0,1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;host&#039;&#039;&#039; - The name of the VC you injected the rom and specify the region if you can, ex Mario and Luigi: Partners in Time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of Virtual Console in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ WiiU VC SNES Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Compatibility Legend	Class (?)&lt;br /&gt;
Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don&#039;t affect gameplay.	ct-works&lt;br /&gt;
Games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).	ct-issues&lt;br /&gt;
Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.	ct-broken&lt;br /&gt;
Unknown status. Game has not been tested, or the test results were unclear.	ct-noresult&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 7th Dragon | region = JAP | host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 101-in-1 Explosive Megamix | region = EUR | host = Mario Kart DS | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = A Witch&#039;s Tale | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Dual Strike | region = USA| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Cursor invisible and movement ranges glitchy on maps; Combat mode works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Dual Strike | region = EUR| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Minor graphics glitches}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Days of Ruin | region = USA| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Playable; Major graphical glitches and slowdown on maps}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Adventure Time: Hey Ice King, Why&#039;d you Steal Our Garbage? | region = USA| host = nds2wiiu | ini= | Status = Issues  | notes = Generated with nds2wiiu and tested with Loadiine GX2. Leveling up hangs so it picks randomly for you, to use items you have to mash the touch screen because items don&#039;t appear there, so you can&#039;t actually see them... map is pink.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Another Super Mario 3D | region = USA| host = N/A | ini =  | status = Doesn&#039;t work | notes = Generated with Nds2WiiU and tested with Loadiine GX2 0.3. Freezes on a black screen, and goes on a DS with a white screen when a save file is present.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Animal Crossing Wild World | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine v4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Apollo Justice Ace Attorney | region = EUR| host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Atari Greatest Hits: Volume 1 | region = USA| host = Kirby Mass Attack  | ini =  | status = Issues | notes = Main menu takes a couple seconds to become visible. Games only appear after pausing and unpausing the game. Other than that, completely playable.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bangai-O Spirits | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Big Bang Mini | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Blood Of Bahamut | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bomberman | region = EUR | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Played thoroughly with virtually no issues. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Loadiine-nightly-b80ba75, works perfectly from my testing}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Order of Ecclesia | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly based on initial testing.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Injected using NDS2VC game loads and plays perfect}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama 2: Dinner with Friends  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama 3: Shop &amp;amp; Chop  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Contra 4 | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip.  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crosswords DS  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chibi-Robo: Park Patrol | region = usa | host = New Super Mario Bros | ini =  | status = works | notes = works on Loadiine GX2 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Children of Mana | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chrono Trigger | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Club Penguin: Elite Penguin Force | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works despite going above 32MB limit.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Culdcept DS | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crash Boom Bang!  | region = USA | host = Kirby Mass Attck | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Custom Robo | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Injected using NDS2VC, works perfectly based on initial testing }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Diddy Kong Racing DS | region = usa | host = Kirby Mass Attack | ini =  | status = works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dig Dug - Digging Strike | region = usa | host = Kirby Mass Attack | ini =  | status = works | notes = VERY minor GFX glitches in cutscenes. Other than that, completely playable.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Digimon World Championship | region = usa | host = NDS2WiiU | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Donkey Kong - Jungle Climber | region = EUR | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Works | notes = Loadiine GX2 0.3 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Ball: Origins | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = Loadiine V4.1 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest Heroes - Rocket Slime | region = USA | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IV - Chapters of the Chosen | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest V - Hand of the Heavenly Blade | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest VI - Realms of Revelation | region = usa | host = Kirby&#039;s Squeak Squad | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IX - Sentinels of the Starry Skies | region = usa | host = New Super Mario Bros | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Drawn to Life | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Enchanted Folk and the School of Wizardry | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ermii Kart DS Demo (MKDS Hack) | region = | host = Mario Kart DS | ini =  | status = works | notes = Tested with replaced rom.zip.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Elite Beat Agents | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Audio and video stay in sync. Not a hint of slowdown. Couldn&#039;t be more perfect.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Emily The Strange-Strangerous | region = EUR | host = NDS2WiiU | ini =  | status = broken | notes = Tested on Loadiine. Black screen, but not frozen. No gameplay other than accessing the VC Menu and the Home Menu.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey II | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey III | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fire Emblem Heroes of Light and Shadow | region = JAP | host = New Super Mario Bros | ini = | status = doesn&#039;t work |&lt;br /&gt;
notes = DSi enhanced, shows a white screen and is thus unplayable, does not hang the console and can still access the VC menu. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fire Emblem: Shadow Dragon | region = USA | host = New Super Mario Bros. | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy III | region = USA | host = Kirby Squeak Squad | ini =  | status = works | notes = Only via Loadliine v4. With Kirby as host, it works fine. Hangs at opening FMV with other hosts. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy IV | region = USA | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Only via Loadliine v4, minor graphics glitches in screen transitions }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy XII: Revenant Wings | region = USA | host = Zelda Phantom Hourglass | ini =  | status = works | notes = Pre-rendered videos may skip frames, but otherwise work fine. Works despite exceeding 64mb. So far only tested gameplay in the tutorial level, but it seems to run phenomenally. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy Tactics A2: Grimoire of the Rift | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy: The 4 Heroes of Light | region = USA | host = Brain Age: Train Your Brain in Minutes a Day! | ini =  | status = works | notes = You can use RenderScale 2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fossil Fighters | region = USA | host = NDS2WiiU | ini =  | status = works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fossil Fighters: Champions (DSi Enhanced)| region = USA | host = NDS2WiiU | ini =  | status = Doesn&#039;t work | notes = Stays on a white screen, still have access to VC menu. It may be because its the DSi enhanced version, I&#039;ll work more on it. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Front Mission DS | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = usa | host = Yoshi Touch &amp;amp; Go&lt;br /&gt;
Super Mario 64 DS | ini =  | status = Issues | notes = huge graphical errors loadiine gx2&lt;br /&gt;
With SM64DS as a base the game will change between huge grahical issues to near perfect. Seems to like to go perfect after getting wasted so try that. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Issues | notes = huge graphical errors loadiine gx2 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Golden Sun 2 | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Issues | notes = Graphic glitches and noisy tune }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Gyakuten Kenji 2 (English Patch) | region = usa | host = New Super Mario Bros. | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ghost Trick: Phantom Detective | region = EUR | host = Fire Emblem: Shadow Dragon EUR | status = Works | notes = A couple of extremely minor graphical glitches so far: A 1 pixel high line at the top of the touch screen at certain points and a whole screen mess flashes for a split second just before the animation for when you transport between areas. Seems to work just fine with RenderScale at 2 but Sissel&#039;s body is missing on the title screen for some reason until you tap a button.&lt;br /&gt;
Basically, it works just fine and is 100% playable.&lt;br /&gt;
I think I used an Anti-Piracy patched rom, but I have no idea if it&#039;s needed or not because I didn&#039;t test a clean version. }} &lt;br /&gt;
{{ WiiU VC SNES Inject | name = Gunpey DS | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Golden Sun - Dark Dawn | region = eur | host = N/A | ini =  | status = Issues | notes = Used NDS2WiiU, playable, introduction segment has flickering, sounds is filled with loud buzzing, apart from this sound issue the rest seems playable, though I did not test much beyond the opening area }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hajime no Ippo the Fighting | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon: Grand Bazaar | region = EUR | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon: Tale of Two Towns | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon DS: Island of Happiness | region = EUR | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Henry Hatsworth in the Puzzling Adventure | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hero&#039;s Saga Laevatein Tactics | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hotel Dusk: Room 215 | region = usa | host = Mario Hoops 3-on-3 | ini =  | status = works | notes = Used Loadiine GX2. Mario Hoops 3-on-3 is recommended as the base game. Compared to other hosts, no graphical glitches have been observed. Change configuration_cafe.json&#039;s fold_on_pause to true to be able to solve the puzzle with Mila later in the game (pause the game with ZR or Home to &amp;quot;close&amp;quot; the emulated DS.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harry Potter and the Order of the Phoenix | region = eur | host = New Super Mario Bros. | ini =  | status = Issues | notes = Playable. Has graphical glitches during parts where people talk to each other, text readable and not game breaking. Objects (including people) can be seen through walls, confusing at times but the game can still be played (and might be easier at times because of it)}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ice Age 3: Dawn of the Dinosaurs | region = USA | host = Mario Kart DS&amp;lt;br&amp;gt;Dr. Kawashima Brain Training | ini =  | status = Doesn&#039;t work | notes = Game doesn&#039;t start, both top and bottom screens are white.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Inazuma Eleven | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Infinite Space | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = InuYasha - Secret of the Divine Jewel | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ivy the Kiwi  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Izuna - Legend of the Unemployed Ninja  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Izuna 2 -The Unemployed Ninja Returns  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = jEnesisDS | region = | host = Mario Kart DS | ini =  | status = Doesn&#039;t work | notes = Freezes game then locks up console.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Jump Ultimate Stars | region = JAP| host = N/A | ini =  | status = Works | notes = Use &amp;quot;NDS2VC&amp;quot; to convert the game for Loadiine GX2}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Jump Ultimate Stars | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will work with English translation patch applied. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ketsui Death Label | region = JAP | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 nightly-195aaab tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kingdom Hearts 358/2 Days | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine GX2 nightly-b80ba75. Works perfectly. Benefits immensely from Renderscale 2.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kingdom Hearts RE:Coded | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Renderscale 2 works plays perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kirby Super Star Ultra | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = issues | notes = Loadiine GX2 nightly-195aaab tested. Cutscenes play fast. Controls lock up when new games are unlocked, game must be reset from VC menu.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kirby Super Star Ultra | region = USA | host = Zelda Phantom Hourglass | ini =  | status = issues | notes = Also tested using NDS2WiiU. Cutscenes play faster than usual on both but game runs perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Knights in the Nightmare | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Last Window: The Secret of Cape West | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legacy of Ys - Books I &amp;amp; II  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Phantom Hourglass | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Minor sound issues after loading state, but can be fixed by exiting and re-entering a room. (Loadiine V4) }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: The Spirit Tracks | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Spirit Tracks | region = USA | host = Legend of Zelda: Phantom Hourglass | status = Works | notes = Loadiine GX2. ROM shrunk before injection. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Luminous Arc  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Kart DS | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = If using Kirby SS as host, you can use RenderScale 2 with no graphical glitches.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = EUR | host = Yoshi Touch &amp;amp; GO/Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = DSI exception error at first fight with Bowser. (Loadiine V4) }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Kirby Squeak Squad | ini =  | status = Issues | notes = Softlocks in battle once in the stomach with Kirby as host (has minor graphical issues and slowdowns as well), so it&#039;s unplayable. On other hosts, first Bowser fight works but first real Mario battle has no HUD and soft-locks when choosing an option. Through manipulation of Suspend Points, it is possible to get past Trash Pit (and glitched battles), but the game hard-locks at the Midbus battle in Cavi Cape. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Mario Hoops 3-on-3 | ini =  | status = Issues | notes = Fixes softlock bug in Bowser&#039;s stomach. However, the game hard-locks at the Midbus battle in Cavi Cape}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Sonic at the Olympic Wintergames | region = EUR | host = NDS2Wiiu | ini =  | status = Works | notes = Works perfectly fine }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman Battle Network 5 Double Team DS | region = USA | host = NDS2WIIU | ini = | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman Zero Collection | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Absolutely perfect, despite going over file size limit. Perhaps the individual games aren&#039;t loaded all at once, therefore not breaking the emulation? }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfect on Loadiine v4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metroid Prime Hunters | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metal - Slug 7 | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Miles Edgeworth: Ace Attorney Investigations | region = usa | host = New Super Mario Bros. | ini =  | status = works | notes = works on loadiine GX2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Miles Edgeworth: Ace Attorney Investigations - Prosecutor&#039;s Path (Gyakuten Kenji 2) | region = jap | host = Fire Emblem Shadow Dragon EU | ini =  | status = issues | notes = Works until the end of case 5, you have to use the microphone to blow fingerprint powder away. The animation for blowing is there but it doesn&#039;t get rid of it. No effect. To bypass this, I took the save file off the SD card and played past that part on an emulator, then I saved and put the new save file on the SD card and continued playing on the Wii U.&lt;br /&gt;
Besides that major issue, there&#039;s a flashback scene in case 2 or 3 with inverted colours if I remember correctly. }}&lt;br /&gt;
{{WiiU VC SNES Inject | name = Mystery Detective | region = EUR | host = NDS2WiiU | ini = | status = Works | notes = Some minor graphic glitches,but still playable. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nanostray | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Issues | notes = Only 3D objects are rendered, no background }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Need For Speed: Most Wanted | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Doesn&#039;t work | notes = Gets in-game then locks up console }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = New Super Mario Bros. | region = USA | host = Mario and Luigi: Partners in Time&amp;lt;br&amp;gt;Mario Kart DS | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Newer Super Mario Bros. DS | region = N/A | host = N/A | ini =  | status = N/A | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nicktoons Unite! | region = USA | host = NDS2WiiU | ini = | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Okamiden | region = USA | host = Mario Kart DS | ini =  | status = Doesn&#039;t work | notes = touch screen does not work loadiine 4.1 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Osu! Tatakae! Ouendan | region = JAP| host = N/A | ini =  | status = Works | notes = Use &amp;quot;NDS2VC&amp;quot; to convert the game for Loadiine GX2}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Panzer Tactics DS  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Peggle  | region = USA| host = NDS2WIIU | ini =  | status = Works| notes = works perfectly based on initial testing}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phantasy Star Zero | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Used Loadiine v4. RenderScale 2 works wonderfully. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney Justice For All | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney Trials and Tribulations | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Picross 3D | region = EUR | host = Yoshi Touch &amp;amp; GO | ini = | status = Issues | notes = Only blocks with numbers can be colored. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Plants vs. Zombies | region = USA | host = NDS2WiiU | ini =  | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t work | notes = loadiine v4 tested. Hangs on dual white screens upon boot (because it&#039;s DSi enhanced).}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version 2 | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Doesn&#039;t work | notes = DSi enhanced. Does not load and locks the console on a black screen, requiring a hard reset}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Sacred Gold | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = NDS2WiiU - Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Storm Silver | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = NDS2WiiU - Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Heart Gold | region = USA | host = Yoshi&#039;s Island DS | ini =  | status = Works | notes = Using a host other than Yoshi&#039;s Island DS will result in sprite issues when exiting buildings. Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Soul Silver | region = USA | host = Yoshi&#039;s Island DS | ini =  | status = Works | notes = Using a host other than Yoshi&#039;s Island DS will result in sprite issues when exiting buildings. Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Pearl | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Diamond | region = USA | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Diamond | region = JAP | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Platinum Version | region = USA | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Platinum Version | region = USA | host = Yoshi&#039;s Island DS | ini = | status = Issues | notes = Communication error upon visiting Underground, otherwise works perfectly. GFX glitches at random points that go away when opening a menu or reloading the map. Tested on Loadiine GX2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Princess Debut  | region = USA | host = NDS2WiiU | ini =  | status = Issues | notes = Game runs just fine, but all dance sequences are unplayable and the song plays until the end, where it will just resume the game and say you did perfect. It will do so until &amp;quot;Day 2: Today&#039;s Dance Lesson!&amp;quot; where the game will softlock after the song ends with nothing to do. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and Pandoras Box  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Curious Village | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Future | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Minor Graphical Glitches Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Spectre&#039;s Call | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and the Last Specter | region = usa | host = Mario Kart DS | ini =  | status = Works | notes = Game has to be Anti-Piracy Patched, otherwise the first puzzle cannot be solved. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puchi Puchi Virus  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puyo Puyo 7  | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puyo Puyo 15th Anniversary  | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puzzle Quest - Challenge of the Warlords  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Qupu!! Mame Goma! | region = JAP| host = NDS2WiiU | ini =  | status = Works| notes = Game works great, very minor GFX glitches on ui. Renderscale 2 fixes some minor GFX glitches but makes cutscenes shake.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Radiant Historia  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ragnarok  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Resident Evil Deadly Silence | region = USA | host = N/A | ini =  | status = Works | notes = Used NDS2WiiU. FMV video plays with no issues. Game runs nicely. Greatly benefits from renderscale set to 2.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Retro Game Challenge | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Retro Game Challenge 2 | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhapsody - A Musical Adventure | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rondo of Swords | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory 2 | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory 3 | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Race Driver GRiD | region = EUR | host = N/A | ini =  | status = Works | notes = Runs nice with doubled resolution }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhythm Tengoku Gold | region = JAP | host = Mario Kart DS | ini =  | status = Works | notes = Go into screen settings and change the resolution to play the game normally }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhythm Heaven | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = Go into screen settings and change the resolution to play the game normally }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = SaGa 2: Hihou Densetsu - Goddess of Destiny  | region = JAP| host = Kirby&#039;s Squeak Squad | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = SaGa 3 - Shadow or Light | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Scribblenauts | region = USA | host = NDS2WiiU | status = Issues | notes = Dying in a level and using the Retry Stage option or returning to the menu usually locks up the console, but also can cause grapical glitches. Other than this, the game works well. Do note the game will not lock up if you die in the playground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Devil Survivor | region = USA | host = Brain Age: Train Your Brain in Minutes a Day! | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Devil Survivor 2 | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Strange Journey | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shiren the Wanderer | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sims 2, The | region = USA| host = NDS2VC | ini =  | status = issues | notes = Game seems to play just fine but in game music has playback issues, easily solved by turning the music off }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Classic Collection  | region = USA | host = NDS2WiiU | ini =  | status = Doesn&#039;t Work | notes = Stuck on white screen.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Colors  | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 Graphical glitches during boss fights with Renderscale 2}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush Adventure | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush | region = EUR | host = Dr. Kawashima Brain Training | ini =  | status = Issues | notes = Loadiine GX2 v0.3 - The game is playable and you can finish Sonic&#039;s story with all the Chaos Emeralds collected. Blaze&#039;s story however can&#039;t make it past the first zone due to the game freezing after Blaze kicks Dr Eggman away during a cutscene after the first boss fight. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic &amp;amp; the Dark Brotherhood | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 0.3 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic &amp;amp; Sega All-Star racing | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Some texture glitches noticed on menu, In-game no problems. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: Atlantis | region = EUR | host = NDS2Wiiu | status = Doesn&#039;t Work | notes = Works perfectly fine, until the game loads the first level.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: Drawn to life | region = EUR | host = NDS2Wiiu | status = Doesn&#039;t Work | notes = Like in Atlantis, it works perfectly fine, until the game tries to load the first level. That must be a joke!}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: The yellow Avenger | region = EUR | host = NDS2Wiiu | status = Works | notes = Works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Suikoden - Tierkreis | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Summon Night - Twin Age | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Mario 64 DS | region = USA | host = Mario and Luigi: Partners in Time&amp;lt;br&amp;gt;Mario Kart DS&amp;lt;br&amp;gt;Dr. Kawashima Brain Training&amp;lt;br&amp;gt;Nds2Wii U | ini =  | status = Works | notes = Nds2WiiU- White screen lock when you try to start a new game. Minigames work fine.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Princess Peach | region = EUR | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t Work | notes = Freezes at white screen after loading the game. Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Robot Taisen OG Saga - Endless Frontier | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Electronic Arts Sudoku | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = DSiWare is not emulated by the Virtual Console at all, it will attempt to load but due to missing DSi (emulated) hardware it will freeze. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Solatorobo | region = EUR | host = Fire Emblem - Shadow Dragon  | ini =  | status = Doesn&#039;t Work | notes = Black screen. Game is DSi enhaced }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of Innocence | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Doesn&#039;t Work| notes = Heavy graphical glitches, may freeze. JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of the Tempest | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Works| notes = JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tamagotchi Connection: Corner Shop 1/2/3 | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine GX2 nightly-b80ba75 tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tetris DS | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 nightly-195aaab tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Theresia, Dear Emile | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Dark Spire | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Legendary Starfy | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = Works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Transformers:The Game auto bots | region = USA| host = Pictocross 3D (EUR) | ini =  | status = Works| notes = Works perfectly, any other rpx version will have visual bugs unless using Pictocross 3D.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The World Ends with You | region = USA| host = The Legend of Zelda Phantom Hourglass | ini =  | status = issues| notes = Freezes after first battle. Undub/US/EU versions tested.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Urbz: Sims in the City | region = USA| host = NDS2WiiU | ini =  | status = Works| notes = Music is distorted and water flickers.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Time Hollow | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tom and Jerry Tales | region = EUR | host = Mario Kart DS | ini = | status = Works | notes = Tested on Loadiine GX2 with replaced rom.zip. Very minor graphical glitches though.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tomodachi Collection | region = JAP | host = NDS2WiiU | ini = | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tomodachi Collection(fan translated by jjjewel) | region = USA | host = NDS2WiiU | ini = | status = Works | notes = Works perfectly. Everything is in English, but the voices are all in Japanese. Still playable, but overall, perfect.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Trauma Center - Under The Knife 2 | region = USA | host = Yoshi Touch &amp;amp; GO | ini = | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Wario: Master of Disguise | region = USA | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y.  | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. Can&#039;t save in-game, so use a VC Restore Point. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y. | region = USA | host = Mario Kart DS | ini =  | status = Doesn&#039;t Work | notes = Doesn&#039;t boot, however VC Menu and Home Menu can still be opened. Tested on Loadiine GX2 with replaced rom.zip.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y. | region = USA | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Doesn&#039;t Work | notes = VC hangs with both screens black. Can still open the VC and Home Menus.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare Touched! | region = EUR | host = Yoshi Touch &amp;amp; Go | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Xenosaga I &amp;amp; II | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ys Strategy | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Yu-Gi-Oh 5D&#039;s World Championship 2010 | region = USA| host = The Legend of Zelda Spirit Tracks | ini =  | status = Doesn&#039;t work | notes = Injected using NDS2VC. Softlocks on black screen}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Zubo | region = USA| host = NDS2WiiU | ini =  | status = works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;/div&gt;</summary>
		<author><name>DrewThatGamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=67862</id>
		<title>WiiU VC NDS injection</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=67862"/>
		<updated>2017-10-14T00:59:10Z</updated>

		<summary type="html">&lt;p&gt;DrewThatGamer: /* D */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0,1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;host&#039;&#039;&#039; - The name of the VC you injected the rom and specify the region if you can, ex Mario and Luigi: Partners in Time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of Virtual Console in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ WiiU VC SNES Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Compatibility Legend	Class (?)&lt;br /&gt;
Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don&#039;t affect gameplay.	ct-works&lt;br /&gt;
Games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).	ct-issues&lt;br /&gt;
Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.	ct-broken&lt;br /&gt;
Unknown status. Game has not been tested, or the test results were unclear.	ct-noresult&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 7th Dragon | region = JAP | host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 101-in-1 Explosive Megamix | region = EUR | host = Mario Kart DS | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = A Witch&#039;s Tale | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Dual Strike | region = USA| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Cursor invisible and movement ranges glitchy on maps; Combat mode works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Dual Strike | region = EUR| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Minor graphics glitches}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Days of Ruin | region = USA| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Playable; Major graphical glitches and slowdown on maps}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Adventure Time: Hey Ice King, Why&#039;d you Steal Our Garbage? | region = USA| host = nds2wiiu | ini= | Status = Issues  | notes = Generated with nds2wiiu and tested with Loadiine GX2. Leveling up hangs so it picks randomly for you, to use items you have to mash the touch screen because items don&#039;t appear there, so you can&#039;t actually see them... map is pink.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Another Super Mario 3D | region = USA| host = N/A | ini =  | status = Doesn&#039;t work | notes = Generated with Nds2WiiU and tested with Loadiine GX2 0.3. Freezes on a black screen, and goes on a DS with a white screen when a save file is present.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Animal Crossing Wild World | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine v4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Apollo Justice Ace Attorney | region = EUR| host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Atari Greatest Hits: Volume 1 | region = USA| host = Kirby Mass Attack  | ini =  | status = Issues | notes = Main menu takes a couple seconds to become visible. Games only appear after pausing and unpausing the game. Other than that, completely playable.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bangai-O Spirits | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Big Bang Mini | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Blood Of Bahamut | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bomberman | region = EUR | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Played thoroughly with virtually no issues. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Loadiine-nightly-b80ba75, works perfectly from my testing}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Order of Ecclesia | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly based on initial testing.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Injected using NDS2VC game loads and plays perfect}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama 2: Dinner with Friends  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama 3: Shop &amp;amp; Chop  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Contra 4 | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip.  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crosswords DS  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chibi-Robo: Park Patrol | region = usa | host = New Super Mario Bros | ini =  | status = works | notes = works on Loadiine GX2 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Children of Mana | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chrono Trigger | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Club Penguin: Elite Penguin Force | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works despite going above 32MB limit.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Culdcept DS | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crash Boom Bang!  | region = USA | host = Kirby Mass Attck | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Custom Robo | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Injected using NDS2VC, works perfectly based on initial testing }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Diddy Kong Racing DS | region = usa | host = Kirby Mass Attack | ini =  | status = works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Digimon World Championship | region = usa | host = NDS2WiiU | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Donkey Kong - Jungle Climber | region = EUR | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Works | notes = Loadiine GX2 0.3 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Ball: Origins | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = Loadiine V4.1 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest Heroes - Rocket Slime | region = USA | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IV - Chapters of the Chosen | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest V - Hand of the Heavenly Blade | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest VI - Realms of Revelation | region = usa | host = Kirby&#039;s Squeak Squad | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IX - Sentinels of the Starry Skies | region = usa | host = New Super Mario Bros | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Drawn to Life | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Enchanted Folk and the School of Wizardry | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ermii Kart DS Demo (MKDS Hack) | region = | host = Mario Kart DS | ini =  | status = works | notes = Tested with replaced rom.zip.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Elite Beat Agents | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Audio and video stay in sync. Not a hint of slowdown. Couldn&#039;t be more perfect.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Emily The Strange-Strangerous | region = EUR | host = NDS2WiiU | ini =  | status = broken | notes = Tested on Loadiine. Black screen, but not frozen. No gameplay other than accessing the VC Menu and the Home Menu.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey II | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey III | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fire Emblem Heroes of Light and Shadow | region = JAP | host = New Super Mario Bros | ini = | status = doesn&#039;t work |&lt;br /&gt;
notes = DSi enhanced, shows a white screen and is thus unplayable, does not hang the console and can still access the VC menu. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fire Emblem: Shadow Dragon | region = USA | host = New Super Mario Bros. | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy III | region = USA | host = Kirby Squeak Squad | ini =  | status = works | notes = Only via Loadliine v4. With Kirby as host, it works fine. Hangs at opening FMV with other hosts. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy IV | region = USA | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Only via Loadliine v4, minor graphics glitches in screen transitions }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy XII: Revenant Wings | region = USA | host = Zelda Phantom Hourglass | ini =  | status = works | notes = Pre-rendered videos may skip frames, but otherwise work fine. Works despite exceeding 64mb. So far only tested gameplay in the tutorial level, but it seems to run phenomenally. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy Tactics A2: Grimoire of the Rift | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy: The 4 Heroes of Light | region = USA | host = Brain Age: Train Your Brain in Minutes a Day! | ini =  | status = works | notes = You can use RenderScale 2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fossil Fighters | region = USA | host = NDS2WiiU | ini =  | status = works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fossil Fighters: Champions (DSi Enhanced)| region = USA | host = NDS2WiiU | ini =  | status = Doesn&#039;t work | notes = Stays on a white screen, still have access to VC menu. It may be because its the DSi enhanced version, I&#039;ll work more on it. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Front Mission DS | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = usa | host = Yoshi Touch &amp;amp; Go&lt;br /&gt;
Super Mario 64 DS | ini =  | status = Issues | notes = huge graphical errors loadiine gx2&lt;br /&gt;
With SM64DS as a base the game will change between huge grahical issues to near perfect. Seems to like to go perfect after getting wasted so try that. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Issues | notes = huge graphical errors loadiine gx2 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Golden Sun 2 | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Issues | notes = Graphic glitches and noisy tune }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Gyakuten Kenji 2 (English Patch) | region = usa | host = New Super Mario Bros. | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ghost Trick: Phantom Detective | region = EUR | host = Fire Emblem: Shadow Dragon EUR | status = Works | notes = A couple of extremely minor graphical glitches so far: A 1 pixel high line at the top of the touch screen at certain points and a whole screen mess flashes for a split second just before the animation for when you transport between areas. Seems to work just fine with RenderScale at 2 but Sissel&#039;s body is missing on the title screen for some reason until you tap a button.&lt;br /&gt;
Basically, it works just fine and is 100% playable.&lt;br /&gt;
I think I used an Anti-Piracy patched rom, but I have no idea if it&#039;s needed or not because I didn&#039;t test a clean version. }} &lt;br /&gt;
{{ WiiU VC SNES Inject | name = Gunpey DS | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Golden Sun - Dark Dawn | region = eur | host = N/A | ini =  | status = Issues | notes = Used NDS2WiiU, playable, introduction segment has flickering, sounds is filled with loud buzzing, apart from this sound issue the rest seems playable, though I did not test much beyond the opening area }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hajime no Ippo the Fighting | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon: Grand Bazaar | region = EUR | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon: Tale of Two Towns | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon DS: Island of Happiness | region = EUR | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Henry Hatsworth in the Puzzling Adventure | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hero&#039;s Saga Laevatein Tactics | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hotel Dusk: Room 215 | region = usa | host = Mario Hoops 3-on-3 | ini =  | status = works | notes = Used Loadiine GX2. Mario Hoops 3-on-3 is recommended as the base game. Compared to other hosts, no graphical glitches have been observed. Change configuration_cafe.json&#039;s fold_on_pause to true to be able to solve the puzzle with Mila later in the game (pause the game with ZR or Home to &amp;quot;close&amp;quot; the emulated DS.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harry Potter and the Order of the Phoenix | region = eur | host = New Super Mario Bros. | ini =  | status = Issues | notes = Playable. Has graphical glitches during parts where people talk to each other, text readable and not game breaking. Objects (including people) can be seen through walls, confusing at times but the game can still be played (and might be easier at times because of it)}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ice Age 3: Dawn of the Dinosaurs | region = USA | host = Mario Kart DS&amp;lt;br&amp;gt;Dr. Kawashima Brain Training | ini =  | status = Doesn&#039;t work | notes = Game doesn&#039;t start, both top and bottom screens are white.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Inazuma Eleven | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Infinite Space | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = InuYasha - Secret of the Divine Jewel | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ivy the Kiwi  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Izuna - Legend of the Unemployed Ninja  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Izuna 2 -The Unemployed Ninja Returns  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = jEnesisDS | region = | host = Mario Kart DS | ini =  | status = Doesn&#039;t work | notes = Freezes game then locks up console.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Jump Ultimate Stars | region = JAP| host = N/A | ini =  | status = Works | notes = Use &amp;quot;NDS2VC&amp;quot; to convert the game for Loadiine GX2}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Jump Ultimate Stars | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will work with English translation patch applied. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ketsui Death Label | region = JAP | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 nightly-195aaab tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kingdom Hearts 358/2 Days | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine GX2 nightly-b80ba75. Works perfectly. Benefits immensely from Renderscale 2.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kingdom Hearts RE:Coded | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Renderscale 2 works plays perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kirby Super Star Ultra | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = issues | notes = Loadiine GX2 nightly-195aaab tested. Cutscenes play fast. Controls lock up when new games are unlocked, game must be reset from VC menu.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kirby Super Star Ultra | region = USA | host = Zelda Phantom Hourglass | ini =  | status = issues | notes = Also tested using NDS2WiiU. Cutscenes play faster than usual on both but game runs perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Knights in the Nightmare | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Last Window: The Secret of Cape West | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legacy of Ys - Books I &amp;amp; II  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Phantom Hourglass | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Minor sound issues after loading state, but can be fixed by exiting and re-entering a room. (Loadiine V4) }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: The Spirit Tracks | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Spirit Tracks | region = USA | host = Legend of Zelda: Phantom Hourglass | status = Works | notes = Loadiine GX2. ROM shrunk before injection. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Luminous Arc  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Kart DS | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = If using Kirby SS as host, you can use RenderScale 2 with no graphical glitches.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = EUR | host = Yoshi Touch &amp;amp; GO/Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = DSI exception error at first fight with Bowser. (Loadiine V4) }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Kirby Squeak Squad | ini =  | status = Issues | notes = Softlocks in battle once in the stomach with Kirby as host (has minor graphical issues and slowdowns as well), so it&#039;s unplayable. On other hosts, first Bowser fight works but first real Mario battle has no HUD and soft-locks when choosing an option. Through manipulation of Suspend Points, it is possible to get past Trash Pit (and glitched battles), but the game hard-locks at the Midbus battle in Cavi Cape. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Mario Hoops 3-on-3 | ini =  | status = Issues | notes = Fixes softlock bug in Bowser&#039;s stomach. However, the game hard-locks at the Midbus battle in Cavi Cape}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Sonic at the Olympic Wintergames | region = EUR | host = NDS2Wiiu | ini =  | status = Works | notes = Works perfectly fine }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman Battle Network 5 Double Team DS | region = USA | host = NDS2WIIU | ini = | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman Zero Collection | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Absolutely perfect, despite going over file size limit. Perhaps the individual games aren&#039;t loaded all at once, therefore not breaking the emulation? }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfect on Loadiine v4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metroid Prime Hunters | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metal - Slug 7 | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Miles Edgeworth: Ace Attorney Investigations | region = usa | host = New Super Mario Bros. | ini =  | status = works | notes = works on loadiine GX2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Miles Edgeworth: Ace Attorney Investigations - Prosecutor&#039;s Path (Gyakuten Kenji 2) | region = jap | host = Fire Emblem Shadow Dragon EU | ini =  | status = issues | notes = Works until the end of case 5, you have to use the microphone to blow fingerprint powder away. The animation for blowing is there but it doesn&#039;t get rid of it. No effect. To bypass this, I took the save file off the SD card and played past that part on an emulator, then I saved and put the new save file on the SD card and continued playing on the Wii U.&lt;br /&gt;
Besides that major issue, there&#039;s a flashback scene in case 2 or 3 with inverted colours if I remember correctly. }}&lt;br /&gt;
{{WiiU VC SNES Inject | name = Mystery Detective | region = EUR | host = NDS2WiiU | ini = | status = Works | notes = Some minor graphic glitches,but still playable. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nanostray | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Issues | notes = Only 3D objects are rendered, no background }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Need For Speed: Most Wanted | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Doesn&#039;t work | notes = Gets in-game then locks up console }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = New Super Mario Bros. | region = USA | host = Mario and Luigi: Partners in Time&amp;lt;br&amp;gt;Mario Kart DS | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Newer Super Mario Bros. DS | region = N/A | host = N/A | ini =  | status = N/A | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nicktoons Unite! | region = USA | host = NDS2WiiU | ini = | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Okamiden | region = USA | host = Mario Kart DS | ini =  | status = Doesn&#039;t work | notes = touch screen does not work loadiine 4.1 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Osu! Tatakae! Ouendan | region = JAP| host = N/A | ini =  | status = Works | notes = Use &amp;quot;NDS2VC&amp;quot; to convert the game for Loadiine GX2}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Panzer Tactics DS  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Peggle  | region = USA| host = NDS2WIIU | ini =  | status = Works| notes = works perfectly based on initial testing}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phantasy Star Zero | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Used Loadiine v4. RenderScale 2 works wonderfully. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney Justice For All | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney Trials and Tribulations | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Picross 3D | region = EUR | host = Yoshi Touch &amp;amp; GO | ini = | status = Issues | notes = Only blocks with numbers can be colored. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Plants vs. Zombies | region = USA | host = NDS2WiiU | ini =  | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t work | notes = loadiine v4 tested. Hangs on dual white screens upon boot (because it&#039;s DSi enhanced).}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version 2 | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Doesn&#039;t work | notes = DSi enhanced. Does not load and locks the console on a black screen, requiring a hard reset}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Sacred Gold | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = NDS2WiiU - Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Storm Silver | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = NDS2WiiU - Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Heart Gold | region = USA | host = Yoshi&#039;s Island DS | ini =  | status = Works | notes = Using a host other than Yoshi&#039;s Island DS will result in sprite issues when exiting buildings. Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Soul Silver | region = USA | host = Yoshi&#039;s Island DS | ini =  | status = Works | notes = Using a host other than Yoshi&#039;s Island DS will result in sprite issues when exiting buildings. Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Pearl | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Diamond | region = USA | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Diamond | region = JAP | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Platinum Version | region = USA | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Platinum Version | region = USA | host = Yoshi&#039;s Island DS | ini = | status = Issues | notes = Communication error upon visiting Underground, otherwise works perfectly. GFX glitches at random points that go away when opening a menu or reloading the map. Tested on Loadiine GX2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Princess Debut  | region = USA | host = NDS2WiiU | ini =  | status = Issues | notes = Game runs just fine, but all dance sequences are unplayable and the song plays until the end, where it will just resume the game and say you did perfect. It will do so until &amp;quot;Day 2: Today&#039;s Dance Lesson!&amp;quot; where the game will softlock after the song ends with nothing to do. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and Pandoras Box  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Curious Village | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Future | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Minor Graphical Glitches Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Spectre&#039;s Call | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and the Last Specter | region = usa | host = Mario Kart DS | ini =  | status = Works | notes = Game has to be Anti-Piracy Patched, otherwise the first puzzle cannot be solved. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puchi Puchi Virus  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puyo Puyo 7  | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puyo Puyo 15th Anniversary  | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puzzle Quest - Challenge of the Warlords  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Qupu!! Mame Goma! | region = JAP| host = NDS2WiiU | ini =  | status = Works| notes = Game works great, very minor GFX glitches on ui. Renderscale 2 fixes some minor GFX glitches but makes cutscenes shake.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Radiant Historia  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ragnarok  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Resident Evil Deadly Silence | region = USA | host = N/A | ini =  | status = Works | notes = Used NDS2WiiU. FMV video plays with no issues. Game runs nicely. Greatly benefits from renderscale set to 2.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Retro Game Challenge | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Retro Game Challenge 2 | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhapsody - A Musical Adventure | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rondo of Swords | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory 2 | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory 3 | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Race Driver GRiD | region = EUR | host = N/A | ini =  | status = Works | notes = Runs nice with doubled resolution }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhythm Tengoku Gold | region = JAP | host = Mario Kart DS | ini =  | status = Works | notes = Go into screen settings and change the resolution to play the game normally }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhythm Heaven | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = Go into screen settings and change the resolution to play the game normally }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = SaGa 2: Hihou Densetsu - Goddess of Destiny  | region = JAP| host = Kirby&#039;s Squeak Squad | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = SaGa 3 - Shadow or Light | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Scribblenauts | region = USA | host = NDS2WiiU | status = Issues | notes = Dying in a level and using the Retry Stage option or returning to the menu usually locks up the console, but also can cause grapical glitches. Other than this, the game works well. Do note the game will not lock up if you die in the playground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Devil Survivor | region = USA | host = Brain Age: Train Your Brain in Minutes a Day! | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Devil Survivor 2 | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Strange Journey | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shiren the Wanderer | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sims 2, The | region = USA| host = NDS2VC | ini =  | status = issues | notes = Game seems to play just fine but in game music has playback issues, easily solved by turning the music off }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Classic Collection  | region = USA | host = NDS2WiiU | ini =  | status = Doesn&#039;t Work | notes = Stuck on white screen.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Colors  | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 Graphical glitches during boss fights with Renderscale 2}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush Adventure | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush | region = EUR | host = Dr. Kawashima Brain Training | ini =  | status = Issues | notes = Loadiine GX2 v0.3 - The game is playable and you can finish Sonic&#039;s story with all the Chaos Emeralds collected. Blaze&#039;s story however can&#039;t make it past the first zone due to the game freezing after Blaze kicks Dr Eggman away during a cutscene after the first boss fight. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic &amp;amp; the Dark Brotherhood | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 0.3 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic &amp;amp; Sega All-Star racing | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Some texture glitches noticed on menu, In-game no problems. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: Atlantis | region = EUR | host = NDS2Wiiu | status = Doesn&#039;t Work | notes = Works perfectly fine, until the game loads the first level.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: Drawn to life | region = EUR | host = NDS2Wiiu | status = Doesn&#039;t Work | notes = Like in Atlantis, it works perfectly fine, until the game tries to load the first level. That must be a joke!}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: The yellow Avenger | region = EUR | host = NDS2Wiiu | status = Works | notes = Works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Suikoden - Tierkreis | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Summon Night - Twin Age | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Mario 64 DS | region = USA | host = Mario and Luigi: Partners in Time&amp;lt;br&amp;gt;Mario Kart DS&amp;lt;br&amp;gt;Dr. Kawashima Brain Training&amp;lt;br&amp;gt;Nds2Wii U | ini =  | status = Works | notes = Nds2WiiU- White screen lock when you try to start a new game. Minigames work fine.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Princess Peach | region = EUR | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t Work | notes = Freezes at white screen after loading the game. Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Robot Taisen OG Saga - Endless Frontier | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Electronic Arts Sudoku | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = DSiWare is not emulated by the Virtual Console at all, it will attempt to load but due to missing DSi (emulated) hardware it will freeze. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Solatorobo | region = EUR | host = Fire Emblem - Shadow Dragon  | ini =  | status = Doesn&#039;t Work | notes = Black screen. Game is DSi enhaced }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of Innocence | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Doesn&#039;t Work| notes = Heavy graphical glitches, may freeze. JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of the Tempest | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Works| notes = JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tamagotchi Connection: Corner Shop 1/2/3 | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine GX2 nightly-b80ba75 tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tetris DS | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 nightly-195aaab tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Theresia, Dear Emile | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Dark Spire | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Legendary Starfy | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = Works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Transformers:The Game auto bots | region = USA| host = Pictocross 3D (EUR) | ini =  | status = Works| notes = Works perfectly, any other rpx version will have visual bugs unless using Pictocross 3D.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The World Ends with You | region = USA| host = The Legend of Zelda Phantom Hourglass | ini =  | status = issues| notes = Freezes after first battle. Undub/US/EU versions tested.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Urbz: Sims in the City | region = USA| host = NDS2WiiU | ini =  | status = Works| notes = Music is distorted and water flickers.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Time Hollow | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tom and Jerry Tales | region = EUR | host = Mario Kart DS | ini = | status = Works | notes = Tested on Loadiine GX2 with replaced rom.zip. Very minor graphical glitches though.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tomodachi Collection | region = JAP | host = NDS2WiiU | ini = | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tomodachi Collection(fan translated by jjjewel) | region = USA | host = NDS2WiiU | ini = | status = Works | notes = Works perfectly. Everything is in English, but the voices are all in Japanese. Still playable, but overall, perfect.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Trauma Center - Under The Knife 2 | region = USA | host = Yoshi Touch &amp;amp; GO | ini = | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Wario: Master of Disguise | region = USA | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y.  | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. Can&#039;t save in-game, so use a VC Restore Point. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y. | region = USA | host = Mario Kart DS | ini =  | status = Doesn&#039;t Work | notes = Doesn&#039;t boot, however VC Menu and Home Menu can still be opened. Tested on Loadiine GX2 with replaced rom.zip.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y. | region = USA | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Doesn&#039;t Work | notes = VC hangs with both screens black. Can still open the VC and Home Menus.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare Touched! | region = EUR | host = Yoshi Touch &amp;amp; Go | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Xenosaga I &amp;amp; II | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ys Strategy | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Yu-Gi-Oh 5D&#039;s World Championship 2010 | region = USA| host = The Legend of Zelda Spirit Tracks | ini =  | status = Doesn&#039;t work | notes = Injected using NDS2VC. Softlocks on black screen}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Zubo | region = USA| host = NDS2WiiU | ini =  | status = works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;/div&gt;</summary>
		<author><name>DrewThatGamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=67861</id>
		<title>WiiU VC NDS injection</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=67861"/>
		<updated>2017-10-14T00:58:57Z</updated>

		<summary type="html">&lt;p&gt;DrewThatGamer: /* D */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0,1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;host&#039;&#039;&#039; - The name of the VC you injected the rom and specify the region if you can, ex Mario and Luigi: Partners in Time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of Virtual Console in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ WiiU VC SNES Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Compatibility Legend	Class (?)&lt;br /&gt;
Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don&#039;t affect gameplay.	ct-works&lt;br /&gt;
Games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).	ct-issues&lt;br /&gt;
Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.	ct-broken&lt;br /&gt;
Unknown status. Game has not been tested, or the test results were unclear.	ct-noresult&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 7th Dragon | region = JAP | host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 101-in-1 Explosive Megamix | region = EUR | host = Mario Kart DS | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = A Witch&#039;s Tale | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Dual Strike | region = USA| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Cursor invisible and movement ranges glitchy on maps; Combat mode works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Dual Strike | region = EUR| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Minor graphics glitches}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Days of Ruin | region = USA| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Playable; Major graphical glitches and slowdown on maps}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Adventure Time: Hey Ice King, Why&#039;d you Steal Our Garbage? | region = USA| host = nds2wiiu | ini= | Status = Issues  | notes = Generated with nds2wiiu and tested with Loadiine GX2. Leveling up hangs so it picks randomly for you, to use items you have to mash the touch screen because items don&#039;t appear there, so you can&#039;t actually see them... map is pink.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Another Super Mario 3D | region = USA| host = N/A | ini =  | status = Doesn&#039;t work | notes = Generated with Nds2WiiU and tested with Loadiine GX2 0.3. Freezes on a black screen, and goes on a DS with a white screen when a save file is present.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Animal Crossing Wild World | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine v4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Apollo Justice Ace Attorney | region = EUR| host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Atari Greatest Hits: Volume 1 | region = USA| host = Kirby Mass Attack  | ini =  | status = Issues | notes = Main menu takes a couple seconds to become visible. Games only appear after pausing and unpausing the game. Other than that, completely playable.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bangai-O Spirits | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Big Bang Mini | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Blood Of Bahamut | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bomberman | region = EUR | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Played thoroughly with virtually no issues. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Loadiine-nightly-b80ba75, works perfectly from my testing}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Order of Ecclesia | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly based on initial testing.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Injected using NDS2VC game loads and plays perfect}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama 2: Dinner with Friends  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama 3: Shop &amp;amp; Chop  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Contra 4 | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip.  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crosswords DS  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chibi-Robo: Park Patrol | region = usa | host = New Super Mario Bros | ini =  | status = works | notes = works on Loadiine GX2 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Children of Mana | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chrono Trigger | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Club Penguin: Elite Penguin Force | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works despite going above 32MB limit.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Culdcept DS | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crash Boom Bang!  | region = USA | host = Kirby Mass Attck | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Custom Robo | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Injected using NDS2VC, works perfectly based on initial testing }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Diddy Kong Racing DS | region = usa | host = Kirby Mass Attack | ini =  | status = issues | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Digimon World Championship | region = usa | host = NDS2WiiU | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Donkey Kong - Jungle Climber | region = EUR | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Works | notes = Loadiine GX2 0.3 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Ball: Origins | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = Loadiine V4.1 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest Heroes - Rocket Slime | region = USA | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IV - Chapters of the Chosen | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest V - Hand of the Heavenly Blade | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest VI - Realms of Revelation | region = usa | host = Kirby&#039;s Squeak Squad | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IX - Sentinels of the Starry Skies | region = usa | host = New Super Mario Bros | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Drawn to Life | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Enchanted Folk and the School of Wizardry | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ermii Kart DS Demo (MKDS Hack) | region = | host = Mario Kart DS | ini =  | status = works | notes = Tested with replaced rom.zip.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Elite Beat Agents | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Audio and video stay in sync. Not a hint of slowdown. Couldn&#039;t be more perfect.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Emily The Strange-Strangerous | region = EUR | host = NDS2WiiU | ini =  | status = broken | notes = Tested on Loadiine. Black screen, but not frozen. No gameplay other than accessing the VC Menu and the Home Menu.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey II | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey III | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fire Emblem Heroes of Light and Shadow | region = JAP | host = New Super Mario Bros | ini = | status = doesn&#039;t work |&lt;br /&gt;
notes = DSi enhanced, shows a white screen and is thus unplayable, does not hang the console and can still access the VC menu. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fire Emblem: Shadow Dragon | region = USA | host = New Super Mario Bros. | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy III | region = USA | host = Kirby Squeak Squad | ini =  | status = works | notes = Only via Loadliine v4. With Kirby as host, it works fine. Hangs at opening FMV with other hosts. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy IV | region = USA | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Only via Loadliine v4, minor graphics glitches in screen transitions }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy XII: Revenant Wings | region = USA | host = Zelda Phantom Hourglass | ini =  | status = works | notes = Pre-rendered videos may skip frames, but otherwise work fine. Works despite exceeding 64mb. So far only tested gameplay in the tutorial level, but it seems to run phenomenally. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy Tactics A2: Grimoire of the Rift | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy: The 4 Heroes of Light | region = USA | host = Brain Age: Train Your Brain in Minutes a Day! | ini =  | status = works | notes = You can use RenderScale 2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fossil Fighters | region = USA | host = NDS2WiiU | ini =  | status = works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fossil Fighters: Champions (DSi Enhanced)| region = USA | host = NDS2WiiU | ini =  | status = Doesn&#039;t work | notes = Stays on a white screen, still have access to VC menu. It may be because its the DSi enhanced version, I&#039;ll work more on it. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Front Mission DS | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = usa | host = Yoshi Touch &amp;amp; Go&lt;br /&gt;
Super Mario 64 DS | ini =  | status = Issues | notes = huge graphical errors loadiine gx2&lt;br /&gt;
With SM64DS as a base the game will change between huge grahical issues to near perfect. Seems to like to go perfect after getting wasted so try that. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Issues | notes = huge graphical errors loadiine gx2 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Golden Sun 2 | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Issues | notes = Graphic glitches and noisy tune }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Gyakuten Kenji 2 (English Patch) | region = usa | host = New Super Mario Bros. | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ghost Trick: Phantom Detective | region = EUR | host = Fire Emblem: Shadow Dragon EUR | status = Works | notes = A couple of extremely minor graphical glitches so far: A 1 pixel high line at the top of the touch screen at certain points and a whole screen mess flashes for a split second just before the animation for when you transport between areas. Seems to work just fine with RenderScale at 2 but Sissel&#039;s body is missing on the title screen for some reason until you tap a button.&lt;br /&gt;
Basically, it works just fine and is 100% playable.&lt;br /&gt;
I think I used an Anti-Piracy patched rom, but I have no idea if it&#039;s needed or not because I didn&#039;t test a clean version. }} &lt;br /&gt;
{{ WiiU VC SNES Inject | name = Gunpey DS | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Golden Sun - Dark Dawn | region = eur | host = N/A | ini =  | status = Issues | notes = Used NDS2WiiU, playable, introduction segment has flickering, sounds is filled with loud buzzing, apart from this sound issue the rest seems playable, though I did not test much beyond the opening area }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hajime no Ippo the Fighting | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon: Grand Bazaar | region = EUR | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon: Tale of Two Towns | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon DS: Island of Happiness | region = EUR | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Henry Hatsworth in the Puzzling Adventure | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hero&#039;s Saga Laevatein Tactics | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hotel Dusk: Room 215 | region = usa | host = Mario Hoops 3-on-3 | ini =  | status = works | notes = Used Loadiine GX2. Mario Hoops 3-on-3 is recommended as the base game. Compared to other hosts, no graphical glitches have been observed. Change configuration_cafe.json&#039;s fold_on_pause to true to be able to solve the puzzle with Mila later in the game (pause the game with ZR or Home to &amp;quot;close&amp;quot; the emulated DS.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harry Potter and the Order of the Phoenix | region = eur | host = New Super Mario Bros. | ini =  | status = Issues | notes = Playable. Has graphical glitches during parts where people talk to each other, text readable and not game breaking. Objects (including people) can be seen through walls, confusing at times but the game can still be played (and might be easier at times because of it)}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ice Age 3: Dawn of the Dinosaurs | region = USA | host = Mario Kart DS&amp;lt;br&amp;gt;Dr. Kawashima Brain Training | ini =  | status = Doesn&#039;t work | notes = Game doesn&#039;t start, both top and bottom screens are white.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Inazuma Eleven | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Infinite Space | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = InuYasha - Secret of the Divine Jewel | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ivy the Kiwi  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Izuna - Legend of the Unemployed Ninja  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Izuna 2 -The Unemployed Ninja Returns  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = jEnesisDS | region = | host = Mario Kart DS | ini =  | status = Doesn&#039;t work | notes = Freezes game then locks up console.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Jump Ultimate Stars | region = JAP| host = N/A | ini =  | status = Works | notes = Use &amp;quot;NDS2VC&amp;quot; to convert the game for Loadiine GX2}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Jump Ultimate Stars | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will work with English translation patch applied. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ketsui Death Label | region = JAP | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 nightly-195aaab tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kingdom Hearts 358/2 Days | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine GX2 nightly-b80ba75. Works perfectly. Benefits immensely from Renderscale 2.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kingdom Hearts RE:Coded | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Renderscale 2 works plays perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kirby Super Star Ultra | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = issues | notes = Loadiine GX2 nightly-195aaab tested. Cutscenes play fast. Controls lock up when new games are unlocked, game must be reset from VC menu.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kirby Super Star Ultra | region = USA | host = Zelda Phantom Hourglass | ini =  | status = issues | notes = Also tested using NDS2WiiU. Cutscenes play faster than usual on both but game runs perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Knights in the Nightmare | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Last Window: The Secret of Cape West | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legacy of Ys - Books I &amp;amp; II  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Phantom Hourglass | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Minor sound issues after loading state, but can be fixed by exiting and re-entering a room. (Loadiine V4) }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: The Spirit Tracks | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Spirit Tracks | region = USA | host = Legend of Zelda: Phantom Hourglass | status = Works | notes = Loadiine GX2. ROM shrunk before injection. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Luminous Arc  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Kart DS | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = If using Kirby SS as host, you can use RenderScale 2 with no graphical glitches.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = EUR | host = Yoshi Touch &amp;amp; GO/Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = DSI exception error at first fight with Bowser. (Loadiine V4) }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Kirby Squeak Squad | ini =  | status = Issues | notes = Softlocks in battle once in the stomach with Kirby as host (has minor graphical issues and slowdowns as well), so it&#039;s unplayable. On other hosts, first Bowser fight works but first real Mario battle has no HUD and soft-locks when choosing an option. Through manipulation of Suspend Points, it is possible to get past Trash Pit (and glitched battles), but the game hard-locks at the Midbus battle in Cavi Cape. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Mario Hoops 3-on-3 | ini =  | status = Issues | notes = Fixes softlock bug in Bowser&#039;s stomach. However, the game hard-locks at the Midbus battle in Cavi Cape}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Sonic at the Olympic Wintergames | region = EUR | host = NDS2Wiiu | ini =  | status = Works | notes = Works perfectly fine }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman Battle Network 5 Double Team DS | region = USA | host = NDS2WIIU | ini = | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman Zero Collection | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Absolutely perfect, despite going over file size limit. Perhaps the individual games aren&#039;t loaded all at once, therefore not breaking the emulation? }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfect on Loadiine v4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metroid Prime Hunters | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metal - Slug 7 | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Miles Edgeworth: Ace Attorney Investigations | region = usa | host = New Super Mario Bros. | ini =  | status = works | notes = works on loadiine GX2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Miles Edgeworth: Ace Attorney Investigations - Prosecutor&#039;s Path (Gyakuten Kenji 2) | region = jap | host = Fire Emblem Shadow Dragon EU | ini =  | status = issues | notes = Works until the end of case 5, you have to use the microphone to blow fingerprint powder away. The animation for blowing is there but it doesn&#039;t get rid of it. No effect. To bypass this, I took the save file off the SD card and played past that part on an emulator, then I saved and put the new save file on the SD card and continued playing on the Wii U.&lt;br /&gt;
Besides that major issue, there&#039;s a flashback scene in case 2 or 3 with inverted colours if I remember correctly. }}&lt;br /&gt;
{{WiiU VC SNES Inject | name = Mystery Detective | region = EUR | host = NDS2WiiU | ini = | status = Works | notes = Some minor graphic glitches,but still playable. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nanostray | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Issues | notes = Only 3D objects are rendered, no background }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Need For Speed: Most Wanted | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Doesn&#039;t work | notes = Gets in-game then locks up console }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = New Super Mario Bros. | region = USA | host = Mario and Luigi: Partners in Time&amp;lt;br&amp;gt;Mario Kart DS | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Newer Super Mario Bros. DS | region = N/A | host = N/A | ini =  | status = N/A | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nicktoons Unite! | region = USA | host = NDS2WiiU | ini = | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Okamiden | region = USA | host = Mario Kart DS | ini =  | status = Doesn&#039;t work | notes = touch screen does not work loadiine 4.1 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Osu! Tatakae! Ouendan | region = JAP| host = N/A | ini =  | status = Works | notes = Use &amp;quot;NDS2VC&amp;quot; to convert the game for Loadiine GX2}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Panzer Tactics DS  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Peggle  | region = USA| host = NDS2WIIU | ini =  | status = Works| notes = works perfectly based on initial testing}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phantasy Star Zero | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Used Loadiine v4. RenderScale 2 works wonderfully. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney Justice For All | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney Trials and Tribulations | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Picross 3D | region = EUR | host = Yoshi Touch &amp;amp; GO | ini = | status = Issues | notes = Only blocks with numbers can be colored. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Plants vs. Zombies | region = USA | host = NDS2WiiU | ini =  | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t work | notes = loadiine v4 tested. Hangs on dual white screens upon boot (because it&#039;s DSi enhanced).}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version 2 | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Doesn&#039;t work | notes = DSi enhanced. Does not load and locks the console on a black screen, requiring a hard reset}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Sacred Gold | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = NDS2WiiU - Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Storm Silver | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = NDS2WiiU - Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Heart Gold | region = USA | host = Yoshi&#039;s Island DS | ini =  | status = Works | notes = Using a host other than Yoshi&#039;s Island DS will result in sprite issues when exiting buildings. Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Soul Silver | region = USA | host = Yoshi&#039;s Island DS | ini =  | status = Works | notes = Using a host other than Yoshi&#039;s Island DS will result in sprite issues when exiting buildings. Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Pearl | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Diamond | region = USA | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Diamond | region = JAP | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Platinum Version | region = USA | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Platinum Version | region = USA | host = Yoshi&#039;s Island DS | ini = | status = Issues | notes = Communication error upon visiting Underground, otherwise works perfectly. GFX glitches at random points that go away when opening a menu or reloading the map. Tested on Loadiine GX2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Princess Debut  | region = USA | host = NDS2WiiU | ini =  | status = Issues | notes = Game runs just fine, but all dance sequences are unplayable and the song plays until the end, where it will just resume the game and say you did perfect. It will do so until &amp;quot;Day 2: Today&#039;s Dance Lesson!&amp;quot; where the game will softlock after the song ends with nothing to do. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and Pandoras Box  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Curious Village | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Future | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Minor Graphical Glitches Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Spectre&#039;s Call | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and the Last Specter | region = usa | host = Mario Kart DS | ini =  | status = Works | notes = Game has to be Anti-Piracy Patched, otherwise the first puzzle cannot be solved. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puchi Puchi Virus  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puyo Puyo 7  | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puyo Puyo 15th Anniversary  | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puzzle Quest - Challenge of the Warlords  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Qupu!! Mame Goma! | region = JAP| host = NDS2WiiU | ini =  | status = Works| notes = Game works great, very minor GFX glitches on ui. Renderscale 2 fixes some minor GFX glitches but makes cutscenes shake.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Radiant Historia  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ragnarok  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Resident Evil Deadly Silence | region = USA | host = N/A | ini =  | status = Works | notes = Used NDS2WiiU. FMV video plays with no issues. Game runs nicely. Greatly benefits from renderscale set to 2.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Retro Game Challenge | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Retro Game Challenge 2 | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhapsody - A Musical Adventure | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rondo of Swords | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory 2 | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory 3 | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Race Driver GRiD | region = EUR | host = N/A | ini =  | status = Works | notes = Runs nice with doubled resolution }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhythm Tengoku Gold | region = JAP | host = Mario Kart DS | ini =  | status = Works | notes = Go into screen settings and change the resolution to play the game normally }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhythm Heaven | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = Go into screen settings and change the resolution to play the game normally }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = SaGa 2: Hihou Densetsu - Goddess of Destiny  | region = JAP| host = Kirby&#039;s Squeak Squad | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = SaGa 3 - Shadow or Light | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Scribblenauts | region = USA | host = NDS2WiiU | status = Issues | notes = Dying in a level and using the Retry Stage option or returning to the menu usually locks up the console, but also can cause grapical glitches. Other than this, the game works well. Do note the game will not lock up if you die in the playground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Devil Survivor | region = USA | host = Brain Age: Train Your Brain in Minutes a Day! | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Devil Survivor 2 | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Strange Journey | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shiren the Wanderer | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sims 2, The | region = USA| host = NDS2VC | ini =  | status = issues | notes = Game seems to play just fine but in game music has playback issues, easily solved by turning the music off }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Classic Collection  | region = USA | host = NDS2WiiU | ini =  | status = Doesn&#039;t Work | notes = Stuck on white screen.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Colors  | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 Graphical glitches during boss fights with Renderscale 2}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush Adventure | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush | region = EUR | host = Dr. Kawashima Brain Training | ini =  | status = Issues | notes = Loadiine GX2 v0.3 - The game is playable and you can finish Sonic&#039;s story with all the Chaos Emeralds collected. Blaze&#039;s story however can&#039;t make it past the first zone due to the game freezing after Blaze kicks Dr Eggman away during a cutscene after the first boss fight. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic &amp;amp; the Dark Brotherhood | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 0.3 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic &amp;amp; Sega All-Star racing | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Some texture glitches noticed on menu, In-game no problems. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: Atlantis | region = EUR | host = NDS2Wiiu | status = Doesn&#039;t Work | notes = Works perfectly fine, until the game loads the first level.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: Drawn to life | region = EUR | host = NDS2Wiiu | status = Doesn&#039;t Work | notes = Like in Atlantis, it works perfectly fine, until the game tries to load the first level. That must be a joke!}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: The yellow Avenger | region = EUR | host = NDS2Wiiu | status = Works | notes = Works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Suikoden - Tierkreis | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Summon Night - Twin Age | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Mario 64 DS | region = USA | host = Mario and Luigi: Partners in Time&amp;lt;br&amp;gt;Mario Kart DS&amp;lt;br&amp;gt;Dr. Kawashima Brain Training&amp;lt;br&amp;gt;Nds2Wii U | ini =  | status = Works | notes = Nds2WiiU- White screen lock when you try to start a new game. Minigames work fine.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Princess Peach | region = EUR | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t Work | notes = Freezes at white screen after loading the game. Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Robot Taisen OG Saga - Endless Frontier | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Electronic Arts Sudoku | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = DSiWare is not emulated by the Virtual Console at all, it will attempt to load but due to missing DSi (emulated) hardware it will freeze. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Solatorobo | region = EUR | host = Fire Emblem - Shadow Dragon  | ini =  | status = Doesn&#039;t Work | notes = Black screen. Game is DSi enhaced }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of Innocence | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Doesn&#039;t Work| notes = Heavy graphical glitches, may freeze. JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of the Tempest | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Works| notes = JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tamagotchi Connection: Corner Shop 1/2/3 | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine GX2 nightly-b80ba75 tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tetris DS | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 nightly-195aaab tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Theresia, Dear Emile | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Dark Spire | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Legendary Starfy | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = Works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Transformers:The Game auto bots | region = USA| host = Pictocross 3D (EUR) | ini =  | status = Works| notes = Works perfectly, any other rpx version will have visual bugs unless using Pictocross 3D.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The World Ends with You | region = USA| host = The Legend of Zelda Phantom Hourglass | ini =  | status = issues| notes = Freezes after first battle. Undub/US/EU versions tested.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Urbz: Sims in the City | region = USA| host = NDS2WiiU | ini =  | status = Works| notes = Music is distorted and water flickers.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Time Hollow | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tom and Jerry Tales | region = EUR | host = Mario Kart DS | ini = | status = Works | notes = Tested on Loadiine GX2 with replaced rom.zip. Very minor graphical glitches though.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tomodachi Collection | region = JAP | host = NDS2WiiU | ini = | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tomodachi Collection(fan translated by jjjewel) | region = USA | host = NDS2WiiU | ini = | status = Works | notes = Works perfectly. Everything is in English, but the voices are all in Japanese. Still playable, but overall, perfect.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Trauma Center - Under The Knife 2 | region = USA | host = Yoshi Touch &amp;amp; GO | ini = | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Wario: Master of Disguise | region = USA | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y.  | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. Can&#039;t save in-game, so use a VC Restore Point. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y. | region = USA | host = Mario Kart DS | ini =  | status = Doesn&#039;t Work | notes = Doesn&#039;t boot, however VC Menu and Home Menu can still be opened. Tested on Loadiine GX2 with replaced rom.zip.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y. | region = USA | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Doesn&#039;t Work | notes = VC hangs with both screens black. Can still open the VC and Home Menus.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare Touched! | region = EUR | host = Yoshi Touch &amp;amp; Go | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Xenosaga I &amp;amp; II | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ys Strategy | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Yu-Gi-Oh 5D&#039;s World Championship 2010 | region = USA| host = The Legend of Zelda Spirit Tracks | ini =  | status = Doesn&#039;t work | notes = Injected using NDS2VC. Softlocks on black screen}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Zubo | region = USA| host = NDS2WiiU | ini =  | status = works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;/div&gt;</summary>
		<author><name>DrewThatGamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=67860</id>
		<title>WiiU VC NDS injection</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=67860"/>
		<updated>2017-10-14T00:52:21Z</updated>

		<summary type="html">&lt;p&gt;DrewThatGamer: /* C */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0,1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;host&#039;&#039;&#039; - The name of the VC you injected the rom and specify the region if you can, ex Mario and Luigi: Partners in Time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of Virtual Console in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ WiiU VC SNES Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Compatibility Legend	Class (?)&lt;br /&gt;
Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don&#039;t affect gameplay.	ct-works&lt;br /&gt;
Games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).	ct-issues&lt;br /&gt;
Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.	ct-broken&lt;br /&gt;
Unknown status. Game has not been tested, or the test results were unclear.	ct-noresult&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 7th Dragon | region = JAP | host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 101-in-1 Explosive Megamix | region = EUR | host = Mario Kart DS | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = A Witch&#039;s Tale | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Dual Strike | region = USA| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Cursor invisible and movement ranges glitchy on maps; Combat mode works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Dual Strike | region = EUR| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Minor graphics glitches}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Days of Ruin | region = USA| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Playable; Major graphical glitches and slowdown on maps}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Adventure Time: Hey Ice King, Why&#039;d you Steal Our Garbage? | region = USA| host = nds2wiiu | ini= | Status = Issues  | notes = Generated with nds2wiiu and tested with Loadiine GX2. Leveling up hangs so it picks randomly for you, to use items you have to mash the touch screen because items don&#039;t appear there, so you can&#039;t actually see them... map is pink.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Another Super Mario 3D | region = USA| host = N/A | ini =  | status = Doesn&#039;t work | notes = Generated with Nds2WiiU and tested with Loadiine GX2 0.3. Freezes on a black screen, and goes on a DS with a white screen when a save file is present.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Animal Crossing Wild World | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine v4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Apollo Justice Ace Attorney | region = EUR| host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Atari Greatest Hits: Volume 1 | region = USA| host = Kirby Mass Attack  | ini =  | status = Issues | notes = Main menu takes a couple seconds to become visible. Games only appear after pausing and unpausing the game. Other than that, completely playable.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bangai-O Spirits | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Big Bang Mini | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Blood Of Bahamut | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bomberman | region = EUR | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Played thoroughly with virtually no issues. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Loadiine-nightly-b80ba75, works perfectly from my testing}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Order of Ecclesia | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly based on initial testing.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Injected using NDS2VC game loads and plays perfect}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama 2: Dinner with Friends  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama 3: Shop &amp;amp; Chop  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Contra 4 | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip.  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crosswords DS  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chibi-Robo: Park Patrol | region = usa | host = New Super Mario Bros | ini =  | status = works | notes = works on Loadiine GX2 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Children of Mana | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chrono Trigger | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Club Penguin: Elite Penguin Force | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works despite going above 32MB limit.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Culdcept DS | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crash Boom Bang!  | region = USA | host = Kirby Mass Attck | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Custom Robo | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Injected using NDS2VC, works perfectly based on initial testing }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Diddy Kong Racing DS | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = issues | notes = Minor GFx glitches in menu Loadiine GX2, Using the &#039;Sound Recorder&#039; you can buy from Taj will either softlock or crash the WiiU.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Digimon World Championship | region = usa | host = NDS2WiiU | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Donkey Kong - Jungle Climber | region = EUR | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Works | notes = Loadiine GX2 0.3 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Ball: Origins | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = Loadiine V4.1 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest Heroes - Rocket Slime | region = USA | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IV - Chapters of the Chosen | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest V - Hand of the Heavenly Blade | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest VI - Realms of Revelation | region = usa | host = Kirby&#039;s Squeak Squad | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IX - Sentinels of the Starry Skies | region = usa | host = New Super Mario Bros | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Drawn to Life | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Enchanted Folk and the School of Wizardry | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ermii Kart DS Demo (MKDS Hack) | region = | host = Mario Kart DS | ini =  | status = works | notes = Tested with replaced rom.zip.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Elite Beat Agents | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Audio and video stay in sync. Not a hint of slowdown. Couldn&#039;t be more perfect.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Emily The Strange-Strangerous | region = EUR | host = NDS2WiiU | ini =  | status = broken | notes = Tested on Loadiine. Black screen, but not frozen. No gameplay other than accessing the VC Menu and the Home Menu.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey II | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey III | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fire Emblem Heroes of Light and Shadow | region = JAP | host = New Super Mario Bros | ini = | status = doesn&#039;t work |&lt;br /&gt;
notes = DSi enhanced, shows a white screen and is thus unplayable, does not hang the console and can still access the VC menu. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fire Emblem: Shadow Dragon | region = USA | host = New Super Mario Bros. | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy III | region = USA | host = Kirby Squeak Squad | ini =  | status = works | notes = Only via Loadliine v4. With Kirby as host, it works fine. Hangs at opening FMV with other hosts. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy IV | region = USA | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Only via Loadliine v4, minor graphics glitches in screen transitions }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy XII: Revenant Wings | region = USA | host = Zelda Phantom Hourglass | ini =  | status = works | notes = Pre-rendered videos may skip frames, but otherwise work fine. Works despite exceeding 64mb. So far only tested gameplay in the tutorial level, but it seems to run phenomenally. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy Tactics A2: Grimoire of the Rift | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy: The 4 Heroes of Light | region = USA | host = Brain Age: Train Your Brain in Minutes a Day! | ini =  | status = works | notes = You can use RenderScale 2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fossil Fighters | region = USA | host = NDS2WiiU | ini =  | status = works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fossil Fighters: Champions (DSi Enhanced)| region = USA | host = NDS2WiiU | ini =  | status = Doesn&#039;t work | notes = Stays on a white screen, still have access to VC menu. It may be because its the DSi enhanced version, I&#039;ll work more on it. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Front Mission DS | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = usa | host = Yoshi Touch &amp;amp; Go&lt;br /&gt;
Super Mario 64 DS | ini =  | status = Issues | notes = huge graphical errors loadiine gx2&lt;br /&gt;
With SM64DS as a base the game will change between huge grahical issues to near perfect. Seems to like to go perfect after getting wasted so try that. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Issues | notes = huge graphical errors loadiine gx2 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Golden Sun 2 | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Issues | notes = Graphic glitches and noisy tune }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Gyakuten Kenji 2 (English Patch) | region = usa | host = New Super Mario Bros. | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ghost Trick: Phantom Detective | region = EUR | host = Fire Emblem: Shadow Dragon EUR | status = Works | notes = A couple of extremely minor graphical glitches so far: A 1 pixel high line at the top of the touch screen at certain points and a whole screen mess flashes for a split second just before the animation for when you transport between areas. Seems to work just fine with RenderScale at 2 but Sissel&#039;s body is missing on the title screen for some reason until you tap a button.&lt;br /&gt;
Basically, it works just fine and is 100% playable.&lt;br /&gt;
I think I used an Anti-Piracy patched rom, but I have no idea if it&#039;s needed or not because I didn&#039;t test a clean version. }} &lt;br /&gt;
{{ WiiU VC SNES Inject | name = Gunpey DS | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Golden Sun - Dark Dawn | region = eur | host = N/A | ini =  | status = Issues | notes = Used NDS2WiiU, playable, introduction segment has flickering, sounds is filled with loud buzzing, apart from this sound issue the rest seems playable, though I did not test much beyond the opening area }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hajime no Ippo the Fighting | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon: Grand Bazaar | region = EUR | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon: Tale of Two Towns | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon DS: Island of Happiness | region = EUR | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Henry Hatsworth in the Puzzling Adventure | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hero&#039;s Saga Laevatein Tactics | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hotel Dusk: Room 215 | region = usa | host = Mario Hoops 3-on-3 | ini =  | status = works | notes = Used Loadiine GX2. Mario Hoops 3-on-3 is recommended as the base game. Compared to other hosts, no graphical glitches have been observed. Change configuration_cafe.json&#039;s fold_on_pause to true to be able to solve the puzzle with Mila later in the game (pause the game with ZR or Home to &amp;quot;close&amp;quot; the emulated DS.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harry Potter and the Order of the Phoenix | region = eur | host = New Super Mario Bros. | ini =  | status = Issues | notes = Playable. Has graphical glitches during parts where people talk to each other, text readable and not game breaking. Objects (including people) can be seen through walls, confusing at times but the game can still be played (and might be easier at times because of it)}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ice Age 3: Dawn of the Dinosaurs | region = USA | host = Mario Kart DS&amp;lt;br&amp;gt;Dr. Kawashima Brain Training | ini =  | status = Doesn&#039;t work | notes = Game doesn&#039;t start, both top and bottom screens are white.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Inazuma Eleven | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Infinite Space | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = InuYasha - Secret of the Divine Jewel | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ivy the Kiwi  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Izuna - Legend of the Unemployed Ninja  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Izuna 2 -The Unemployed Ninja Returns  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = jEnesisDS | region = | host = Mario Kart DS | ini =  | status = Doesn&#039;t work | notes = Freezes game then locks up console.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Jump Ultimate Stars | region = JAP| host = N/A | ini =  | status = Works | notes = Use &amp;quot;NDS2VC&amp;quot; to convert the game for Loadiine GX2}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Jump Ultimate Stars | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will work with English translation patch applied. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ketsui Death Label | region = JAP | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 nightly-195aaab tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kingdom Hearts 358/2 Days | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine GX2 nightly-b80ba75. Works perfectly. Benefits immensely from Renderscale 2.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kingdom Hearts RE:Coded | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Renderscale 2 works plays perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kirby Super Star Ultra | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = issues | notes = Loadiine GX2 nightly-195aaab tested. Cutscenes play fast. Controls lock up when new games are unlocked, game must be reset from VC menu.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kirby Super Star Ultra | region = USA | host = Zelda Phantom Hourglass | ini =  | status = issues | notes = Also tested using NDS2WiiU. Cutscenes play faster than usual on both but game runs perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Knights in the Nightmare | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Last Window: The Secret of Cape West | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legacy of Ys - Books I &amp;amp; II  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Phantom Hourglass | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Minor sound issues after loading state, but can be fixed by exiting and re-entering a room. (Loadiine V4) }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: The Spirit Tracks | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Spirit Tracks | region = USA | host = Legend of Zelda: Phantom Hourglass | status = Works | notes = Loadiine GX2. ROM shrunk before injection. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Luminous Arc  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Kart DS | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = If using Kirby SS as host, you can use RenderScale 2 with no graphical glitches.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = EUR | host = Yoshi Touch &amp;amp; GO/Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = DSI exception error at first fight with Bowser. (Loadiine V4) }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Kirby Squeak Squad | ini =  | status = Issues | notes = Softlocks in battle once in the stomach with Kirby as host (has minor graphical issues and slowdowns as well), so it&#039;s unplayable. On other hosts, first Bowser fight works but first real Mario battle has no HUD and soft-locks when choosing an option. Through manipulation of Suspend Points, it is possible to get past Trash Pit (and glitched battles), but the game hard-locks at the Midbus battle in Cavi Cape. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Mario Hoops 3-on-3 | ini =  | status = Issues | notes = Fixes softlock bug in Bowser&#039;s stomach. However, the game hard-locks at the Midbus battle in Cavi Cape}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Sonic at the Olympic Wintergames | region = EUR | host = NDS2Wiiu | ini =  | status = Works | notes = Works perfectly fine }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman Battle Network 5 Double Team DS | region = USA | host = NDS2WIIU | ini = | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman Zero Collection | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Absolutely perfect, despite going over file size limit. Perhaps the individual games aren&#039;t loaded all at once, therefore not breaking the emulation? }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfect on Loadiine v4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metroid Prime Hunters | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metal - Slug 7 | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Miles Edgeworth: Ace Attorney Investigations | region = usa | host = New Super Mario Bros. | ini =  | status = works | notes = works on loadiine GX2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Miles Edgeworth: Ace Attorney Investigations - Prosecutor&#039;s Path (Gyakuten Kenji 2) | region = jap | host = Fire Emblem Shadow Dragon EU | ini =  | status = issues | notes = Works until the end of case 5, you have to use the microphone to blow fingerprint powder away. The animation for blowing is there but it doesn&#039;t get rid of it. No effect. To bypass this, I took the save file off the SD card and played past that part on an emulator, then I saved and put the new save file on the SD card and continued playing on the Wii U.&lt;br /&gt;
Besides that major issue, there&#039;s a flashback scene in case 2 or 3 with inverted colours if I remember correctly. }}&lt;br /&gt;
{{WiiU VC SNES Inject | name = Mystery Detective | region = EUR | host = NDS2WiiU | ini = | status = Works | notes = Some minor graphic glitches,but still playable. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nanostray | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Issues | notes = Only 3D objects are rendered, no background }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Need For Speed: Most Wanted | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Doesn&#039;t work | notes = Gets in-game then locks up console }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = New Super Mario Bros. | region = USA | host = Mario and Luigi: Partners in Time&amp;lt;br&amp;gt;Mario Kart DS | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Newer Super Mario Bros. DS | region = N/A | host = N/A | ini =  | status = N/A | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nicktoons Unite! | region = USA | host = NDS2WiiU | ini = | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Okamiden | region = USA | host = Mario Kart DS | ini =  | status = Doesn&#039;t work | notes = touch screen does not work loadiine 4.1 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Osu! Tatakae! Ouendan | region = JAP| host = N/A | ini =  | status = Works | notes = Use &amp;quot;NDS2VC&amp;quot; to convert the game for Loadiine GX2}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Panzer Tactics DS  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Peggle  | region = USA| host = NDS2WIIU | ini =  | status = Works| notes = works perfectly based on initial testing}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phantasy Star Zero | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Used Loadiine v4. RenderScale 2 works wonderfully. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney Justice For All | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney Trials and Tribulations | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Picross 3D | region = EUR | host = Yoshi Touch &amp;amp; GO | ini = | status = Issues | notes = Only blocks with numbers can be colored. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Plants vs. Zombies | region = USA | host = NDS2WiiU | ini =  | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t work | notes = loadiine v4 tested. Hangs on dual white screens upon boot (because it&#039;s DSi enhanced).}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version 2 | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Doesn&#039;t work | notes = DSi enhanced. Does not load and locks the console on a black screen, requiring a hard reset}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Sacred Gold | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = NDS2WiiU - Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Storm Silver | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = NDS2WiiU - Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Heart Gold | region = USA | host = Yoshi&#039;s Island DS | ini =  | status = Works | notes = Using a host other than Yoshi&#039;s Island DS will result in sprite issues when exiting buildings. Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Soul Silver | region = USA | host = Yoshi&#039;s Island DS | ini =  | status = Works | notes = Using a host other than Yoshi&#039;s Island DS will result in sprite issues when exiting buildings. Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Pearl | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Diamond | region = USA | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Diamond | region = JAP | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Platinum Version | region = USA | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Platinum Version | region = USA | host = Yoshi&#039;s Island DS | ini = | status = Issues | notes = Communication error upon visiting Underground, otherwise works perfectly. GFX glitches at random points that go away when opening a menu or reloading the map. Tested on Loadiine GX2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Princess Debut  | region = USA | host = NDS2WiiU | ini =  | status = Issues | notes = Game runs just fine, but all dance sequences are unplayable and the song plays until the end, where it will just resume the game and say you did perfect. It will do so until &amp;quot;Day 2: Today&#039;s Dance Lesson!&amp;quot; where the game will softlock after the song ends with nothing to do. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and Pandoras Box  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Curious Village | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Future | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Minor Graphical Glitches Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Spectre&#039;s Call | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and the Last Specter | region = usa | host = Mario Kart DS | ini =  | status = Works | notes = Game has to be Anti-Piracy Patched, otherwise the first puzzle cannot be solved. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puchi Puchi Virus  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puyo Puyo 7  | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puyo Puyo 15th Anniversary  | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puzzle Quest - Challenge of the Warlords  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Qupu!! Mame Goma! | region = JAP| host = NDS2WiiU | ini =  | status = Works| notes = Game works great, very minor GFX glitches on ui. Renderscale 2 fixes some minor GFX glitches but makes cutscenes shake.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Radiant Historia  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ragnarok  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Resident Evil Deadly Silence | region = USA | host = N/A | ini =  | status = Works | notes = Used NDS2WiiU. FMV video plays with no issues. Game runs nicely. Greatly benefits from renderscale set to 2.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Retro Game Challenge | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Retro Game Challenge 2 | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhapsody - A Musical Adventure | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rondo of Swords | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory 2 | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory 3 | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Race Driver GRiD | region = EUR | host = N/A | ini =  | status = Works | notes = Runs nice with doubled resolution }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhythm Tengoku Gold | region = JAP | host = Mario Kart DS | ini =  | status = Works | notes = Go into screen settings and change the resolution to play the game normally }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhythm Heaven | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = Go into screen settings and change the resolution to play the game normally }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = SaGa 2: Hihou Densetsu - Goddess of Destiny  | region = JAP| host = Kirby&#039;s Squeak Squad | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = SaGa 3 - Shadow or Light | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Scribblenauts | region = USA | host = NDS2WiiU | status = Issues | notes = Dying in a level and using the Retry Stage option or returning to the menu usually locks up the console, but also can cause grapical glitches. Other than this, the game works well. Do note the game will not lock up if you die in the playground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Devil Survivor | region = USA | host = Brain Age: Train Your Brain in Minutes a Day! | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Devil Survivor 2 | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Strange Journey | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shiren the Wanderer | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sims 2, The | region = USA| host = NDS2VC | ini =  | status = issues | notes = Game seems to play just fine but in game music has playback issues, easily solved by turning the music off }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Classic Collection  | region = USA | host = NDS2WiiU | ini =  | status = Doesn&#039;t Work | notes = Stuck on white screen.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Colors  | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 Graphical glitches during boss fights with Renderscale 2}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush Adventure | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush | region = EUR | host = Dr. Kawashima Brain Training | ini =  | status = Issues | notes = Loadiine GX2 v0.3 - The game is playable and you can finish Sonic&#039;s story with all the Chaos Emeralds collected. Blaze&#039;s story however can&#039;t make it past the first zone due to the game freezing after Blaze kicks Dr Eggman away during a cutscene after the first boss fight. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic &amp;amp; the Dark Brotherhood | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 0.3 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic &amp;amp; Sega All-Star racing | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Some texture glitches noticed on menu, In-game no problems. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: Atlantis | region = EUR | host = NDS2Wiiu | status = Doesn&#039;t Work | notes = Works perfectly fine, until the game loads the first level.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: Drawn to life | region = EUR | host = NDS2Wiiu | status = Doesn&#039;t Work | notes = Like in Atlantis, it works perfectly fine, until the game tries to load the first level. That must be a joke!}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: The yellow Avenger | region = EUR | host = NDS2Wiiu | status = Works | notes = Works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Suikoden - Tierkreis | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Summon Night - Twin Age | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Mario 64 DS | region = USA | host = Mario and Luigi: Partners in Time&amp;lt;br&amp;gt;Mario Kart DS&amp;lt;br&amp;gt;Dr. Kawashima Brain Training&amp;lt;br&amp;gt;Nds2Wii U | ini =  | status = Works | notes = Nds2WiiU- White screen lock when you try to start a new game. Minigames work fine.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Princess Peach | region = EUR | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t Work | notes = Freezes at white screen after loading the game. Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Robot Taisen OG Saga - Endless Frontier | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Electronic Arts Sudoku | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = DSiWare is not emulated by the Virtual Console at all, it will attempt to load but due to missing DSi (emulated) hardware it will freeze. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Solatorobo | region = EUR | host = Fire Emblem - Shadow Dragon  | ini =  | status = Doesn&#039;t Work | notes = Black screen. Game is DSi enhaced }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of Innocence | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Doesn&#039;t Work| notes = Heavy graphical glitches, may freeze. JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of the Tempest | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Works| notes = JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tamagotchi Connection: Corner Shop 1/2/3 | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine GX2 nightly-b80ba75 tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tetris DS | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 nightly-195aaab tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Theresia, Dear Emile | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Dark Spire | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Legendary Starfy | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = Works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Transformers:The Game auto bots | region = USA| host = Pictocross 3D (EUR) | ini =  | status = Works| notes = Works perfectly, any other rpx version will have visual bugs unless using Pictocross 3D.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The World Ends with You | region = USA| host = The Legend of Zelda Phantom Hourglass | ini =  | status = issues| notes = Freezes after first battle. Undub/US/EU versions tested.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Urbz: Sims in the City | region = USA| host = NDS2WiiU | ini =  | status = Works| notes = Music is distorted and water flickers.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Time Hollow | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tom and Jerry Tales | region = EUR | host = Mario Kart DS | ini = | status = Works | notes = Tested on Loadiine GX2 with replaced rom.zip. Very minor graphical glitches though.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tomodachi Collection | region = JAP | host = NDS2WiiU | ini = | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tomodachi Collection(fan translated by jjjewel) | region = USA | host = NDS2WiiU | ini = | status = Works | notes = Works perfectly. Everything is in English, but the voices are all in Japanese. Still playable, but overall, perfect.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Trauma Center - Under The Knife 2 | region = USA | host = Yoshi Touch &amp;amp; GO | ini = | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Wario: Master of Disguise | region = USA | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y.  | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. Can&#039;t save in-game, so use a VC Restore Point. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y. | region = USA | host = Mario Kart DS | ini =  | status = Doesn&#039;t Work | notes = Doesn&#039;t boot, however VC Menu and Home Menu can still be opened. Tested on Loadiine GX2 with replaced rom.zip.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y. | region = USA | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Doesn&#039;t Work | notes = VC hangs with both screens black. Can still open the VC and Home Menus.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare Touched! | region = EUR | host = Yoshi Touch &amp;amp; Go | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Xenosaga I &amp;amp; II | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ys Strategy | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Yu-Gi-Oh 5D&#039;s World Championship 2010 | region = USA| host = The Legend of Zelda Spirit Tracks | ini =  | status = Doesn&#039;t work | notes = Injected using NDS2VC. Softlocks on black screen}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Zubo | region = USA| host = NDS2WiiU | ini =  | status = works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;/div&gt;</summary>
		<author><name>DrewThatGamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=67859</id>
		<title>WiiU VC NDS injection</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=67859"/>
		<updated>2017-10-14T00:46:49Z</updated>

		<summary type="html">&lt;p&gt;DrewThatGamer: /* A */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0,1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;host&#039;&#039;&#039; - The name of the VC you injected the rom and specify the region if you can, ex Mario and Luigi: Partners in Time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of Virtual Console in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ WiiU VC SNES Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Compatibility Legend	Class (?)&lt;br /&gt;
Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don&#039;t affect gameplay.	ct-works&lt;br /&gt;
Games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).	ct-issues&lt;br /&gt;
Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.	ct-broken&lt;br /&gt;
Unknown status. Game has not been tested, or the test results were unclear.	ct-noresult&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 7th Dragon | region = JAP | host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 101-in-1 Explosive Megamix | region = EUR | host = Mario Kart DS | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = A Witch&#039;s Tale | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Dual Strike | region = USA| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Cursor invisible and movement ranges glitchy on maps; Combat mode works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Dual Strike | region = EUR| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Minor graphics glitches}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Days of Ruin | region = USA| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Playable; Major graphical glitches and slowdown on maps}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Adventure Time: Hey Ice King, Why&#039;d you Steal Our Garbage? | region = USA| host = nds2wiiu | ini= | Status = Issues  | notes = Generated with nds2wiiu and tested with Loadiine GX2. Leveling up hangs so it picks randomly for you, to use items you have to mash the touch screen because items don&#039;t appear there, so you can&#039;t actually see them... map is pink.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Another Super Mario 3D | region = USA| host = N/A | ini =  | status = Doesn&#039;t work | notes = Generated with Nds2WiiU and tested with Loadiine GX2 0.3. Freezes on a black screen, and goes on a DS with a white screen when a save file is present.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Animal Crossing Wild World | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine v4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Apollo Justice Ace Attorney | region = EUR| host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Atari Greatest Hits: Volume 1 | region = USA| host = Kirby Mass Attack  | ini =  | status = Issues | notes = Main menu takes a couple seconds to become visible. Games only appear after pausing and unpausing the game. Other than that, completely playable.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bangai-O Spirits | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Big Bang Mini | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Blood Of Bahamut | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bomberman | region = EUR | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Played thoroughly with virtually no issues. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Loadiine-nightly-b80ba75, works perfectly from my testing}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Order of Ecclesia | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly based on initial testing.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Injected using NDS2VC game loads and plays perfect}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama 2: Dinner with Friends  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama 3: Shop &amp;amp; Chop  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Contra 4 | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip.  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crosswords DS  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chibi-Robo: Park Patrol | region = usa | host = New Super Mario Bros | ini =  | status = works | notes = works on Loadiine GX2 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Children of Mana | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chrono Trigger | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Club Penguin: Elite Penguin Force | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works despite going above 32MB limit.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Culdcept DS | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Custom Robo | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Injected using NDS2VC, works perfectly based on initial testing }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Diddy Kong Racing DS | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = issues | notes = Minor GFx glitches in menu Loadiine GX2, Using the &#039;Sound Recorder&#039; you can buy from Taj will either softlock or crash the WiiU.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Digimon World Championship | region = usa | host = NDS2WiiU | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Donkey Kong - Jungle Climber | region = EUR | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Works | notes = Loadiine GX2 0.3 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Ball: Origins | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = Loadiine V4.1 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest Heroes - Rocket Slime | region = USA | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IV - Chapters of the Chosen | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest V - Hand of the Heavenly Blade | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest VI - Realms of Revelation | region = usa | host = Kirby&#039;s Squeak Squad | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IX - Sentinels of the Starry Skies | region = usa | host = New Super Mario Bros | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Drawn to Life | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Enchanted Folk and the School of Wizardry | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ermii Kart DS Demo (MKDS Hack) | region = | host = Mario Kart DS | ini =  | status = works | notes = Tested with replaced rom.zip.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Elite Beat Agents | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Audio and video stay in sync. Not a hint of slowdown. Couldn&#039;t be more perfect.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Emily The Strange-Strangerous | region = EUR | host = NDS2WiiU | ini =  | status = broken | notes = Tested on Loadiine. Black screen, but not frozen. No gameplay other than accessing the VC Menu and the Home Menu.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey II | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey III | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fire Emblem Heroes of Light and Shadow | region = JAP | host = New Super Mario Bros | ini = | status = doesn&#039;t work |&lt;br /&gt;
notes = DSi enhanced, shows a white screen and is thus unplayable, does not hang the console and can still access the VC menu. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fire Emblem: Shadow Dragon | region = USA | host = New Super Mario Bros. | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy III | region = USA | host = Kirby Squeak Squad | ini =  | status = works | notes = Only via Loadliine v4. With Kirby as host, it works fine. Hangs at opening FMV with other hosts. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy IV | region = USA | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Only via Loadliine v4, minor graphics glitches in screen transitions }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy XII: Revenant Wings | region = USA | host = Zelda Phantom Hourglass | ini =  | status = works | notes = Pre-rendered videos may skip frames, but otherwise work fine. Works despite exceeding 64mb. So far only tested gameplay in the tutorial level, but it seems to run phenomenally. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy Tactics A2: Grimoire of the Rift | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy: The 4 Heroes of Light | region = USA | host = Brain Age: Train Your Brain in Minutes a Day! | ini =  | status = works | notes = You can use RenderScale 2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fossil Fighters | region = USA | host = NDS2WiiU | ini =  | status = works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fossil Fighters: Champions (DSi Enhanced)| region = USA | host = NDS2WiiU | ini =  | status = Doesn&#039;t work | notes = Stays on a white screen, still have access to VC menu. It may be because its the DSi enhanced version, I&#039;ll work more on it. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Front Mission DS | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = usa | host = Yoshi Touch &amp;amp; Go&lt;br /&gt;
Super Mario 64 DS | ini =  | status = Issues | notes = huge graphical errors loadiine gx2&lt;br /&gt;
With SM64DS as a base the game will change between huge grahical issues to near perfect. Seems to like to go perfect after getting wasted so try that. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Issues | notes = huge graphical errors loadiine gx2 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Golden Sun 2 | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Issues | notes = Graphic glitches and noisy tune }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Gyakuten Kenji 2 (English Patch) | region = usa | host = New Super Mario Bros. | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ghost Trick: Phantom Detective | region = EUR | host = Fire Emblem: Shadow Dragon EUR | status = Works | notes = A couple of extremely minor graphical glitches so far: A 1 pixel high line at the top of the touch screen at certain points and a whole screen mess flashes for a split second just before the animation for when you transport between areas. Seems to work just fine with RenderScale at 2 but Sissel&#039;s body is missing on the title screen for some reason until you tap a button.&lt;br /&gt;
Basically, it works just fine and is 100% playable.&lt;br /&gt;
I think I used an Anti-Piracy patched rom, but I have no idea if it&#039;s needed or not because I didn&#039;t test a clean version. }} &lt;br /&gt;
{{ WiiU VC SNES Inject | name = Gunpey DS | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Golden Sun - Dark Dawn | region = eur | host = N/A | ini =  | status = Issues | notes = Used NDS2WiiU, playable, introduction segment has flickering, sounds is filled with loud buzzing, apart from this sound issue the rest seems playable, though I did not test much beyond the opening area }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hajime no Ippo the Fighting | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon: Grand Bazaar | region = EUR | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon: Tale of Two Towns | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon DS: Island of Happiness | region = EUR | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Henry Hatsworth in the Puzzling Adventure | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hero&#039;s Saga Laevatein Tactics | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hotel Dusk: Room 215 | region = usa | host = Mario Hoops 3-on-3 | ini =  | status = works | notes = Used Loadiine GX2. Mario Hoops 3-on-3 is recommended as the base game. Compared to other hosts, no graphical glitches have been observed. Change configuration_cafe.json&#039;s fold_on_pause to true to be able to solve the puzzle with Mila later in the game (pause the game with ZR or Home to &amp;quot;close&amp;quot; the emulated DS.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harry Potter and the Order of the Phoenix | region = eur | host = New Super Mario Bros. | ini =  | status = Issues | notes = Playable. Has graphical glitches during parts where people talk to each other, text readable and not game breaking. Objects (including people) can be seen through walls, confusing at times but the game can still be played (and might be easier at times because of it)}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ice Age 3: Dawn of the Dinosaurs | region = USA | host = Mario Kart DS&amp;lt;br&amp;gt;Dr. Kawashima Brain Training | ini =  | status = Doesn&#039;t work | notes = Game doesn&#039;t start, both top and bottom screens are white.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Inazuma Eleven | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Infinite Space | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = InuYasha - Secret of the Divine Jewel | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ivy the Kiwi  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Izuna - Legend of the Unemployed Ninja  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Izuna 2 -The Unemployed Ninja Returns  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = jEnesisDS | region = | host = Mario Kart DS | ini =  | status = Doesn&#039;t work | notes = Freezes game then locks up console.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Jump Ultimate Stars | region = JAP| host = N/A | ini =  | status = Works | notes = Use &amp;quot;NDS2VC&amp;quot; to convert the game for Loadiine GX2}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Jump Ultimate Stars | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will work with English translation patch applied. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ketsui Death Label | region = JAP | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 nightly-195aaab tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kingdom Hearts 358/2 Days | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine GX2 nightly-b80ba75. Works perfectly. Benefits immensely from Renderscale 2.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kingdom Hearts RE:Coded | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Renderscale 2 works plays perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kirby Super Star Ultra | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = issues | notes = Loadiine GX2 nightly-195aaab tested. Cutscenes play fast. Controls lock up when new games are unlocked, game must be reset from VC menu.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kirby Super Star Ultra | region = USA | host = Zelda Phantom Hourglass | ini =  | status = issues | notes = Also tested using NDS2WiiU. Cutscenes play faster than usual on both but game runs perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Knights in the Nightmare | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Last Window: The Secret of Cape West | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legacy of Ys - Books I &amp;amp; II  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Phantom Hourglass | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Minor sound issues after loading state, but can be fixed by exiting and re-entering a room. (Loadiine V4) }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: The Spirit Tracks | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Spirit Tracks | region = USA | host = Legend of Zelda: Phantom Hourglass | status = Works | notes = Loadiine GX2. ROM shrunk before injection. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Luminous Arc  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Kart DS | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = If using Kirby SS as host, you can use RenderScale 2 with no graphical glitches.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = EUR | host = Yoshi Touch &amp;amp; GO/Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = DSI exception error at first fight with Bowser. (Loadiine V4) }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Kirby Squeak Squad | ini =  | status = Issues | notes = Softlocks in battle once in the stomach with Kirby as host (has minor graphical issues and slowdowns as well), so it&#039;s unplayable. On other hosts, first Bowser fight works but first real Mario battle has no HUD and soft-locks when choosing an option. Through manipulation of Suspend Points, it is possible to get past Trash Pit (and glitched battles), but the game hard-locks at the Midbus battle in Cavi Cape. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Mario Hoops 3-on-3 | ini =  | status = Issues | notes = Fixes softlock bug in Bowser&#039;s stomach. However, the game hard-locks at the Midbus battle in Cavi Cape}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Sonic at the Olympic Wintergames | region = EUR | host = NDS2Wiiu | ini =  | status = Works | notes = Works perfectly fine }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman Battle Network 5 Double Team DS | region = USA | host = NDS2WIIU | ini = | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman Zero Collection | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Absolutely perfect, despite going over file size limit. Perhaps the individual games aren&#039;t loaded all at once, therefore not breaking the emulation? }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfect on Loadiine v4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metroid Prime Hunters | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metal - Slug 7 | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Miles Edgeworth: Ace Attorney Investigations | region = usa | host = New Super Mario Bros. | ini =  | status = works | notes = works on loadiine GX2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Miles Edgeworth: Ace Attorney Investigations - Prosecutor&#039;s Path (Gyakuten Kenji 2) | region = jap | host = Fire Emblem Shadow Dragon EU | ini =  | status = issues | notes = Works until the end of case 5, you have to use the microphone to blow fingerprint powder away. The animation for blowing is there but it doesn&#039;t get rid of it. No effect. To bypass this, I took the save file off the SD card and played past that part on an emulator, then I saved and put the new save file on the SD card and continued playing on the Wii U.&lt;br /&gt;
Besides that major issue, there&#039;s a flashback scene in case 2 or 3 with inverted colours if I remember correctly. }}&lt;br /&gt;
{{WiiU VC SNES Inject | name = Mystery Detective | region = EUR | host = NDS2WiiU | ini = | status = Works | notes = Some minor graphic glitches,but still playable. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nanostray | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Issues | notes = Only 3D objects are rendered, no background }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Need For Speed: Most Wanted | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Doesn&#039;t work | notes = Gets in-game then locks up console }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = New Super Mario Bros. | region = USA | host = Mario and Luigi: Partners in Time&amp;lt;br&amp;gt;Mario Kart DS | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Newer Super Mario Bros. DS | region = N/A | host = N/A | ini =  | status = N/A | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nicktoons Unite! | region = USA | host = NDS2WiiU | ini = | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Okamiden | region = USA | host = Mario Kart DS | ini =  | status = Doesn&#039;t work | notes = touch screen does not work loadiine 4.1 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Osu! Tatakae! Ouendan | region = JAP| host = N/A | ini =  | status = Works | notes = Use &amp;quot;NDS2VC&amp;quot; to convert the game for Loadiine GX2}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Panzer Tactics DS  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Peggle  | region = USA| host = NDS2WIIU | ini =  | status = Works| notes = works perfectly based on initial testing}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phantasy Star Zero | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Used Loadiine v4. RenderScale 2 works wonderfully. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney Justice For All | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney Trials and Tribulations | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Picross 3D | region = EUR | host = Yoshi Touch &amp;amp; GO | ini = | status = Issues | notes = Only blocks with numbers can be colored. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Plants vs. Zombies | region = USA | host = NDS2WiiU | ini =  | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t work | notes = loadiine v4 tested. Hangs on dual white screens upon boot (because it&#039;s DSi enhanced).}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version 2 | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Doesn&#039;t work | notes = DSi enhanced. Does not load and locks the console on a black screen, requiring a hard reset}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Sacred Gold | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = NDS2WiiU - Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Storm Silver | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = NDS2WiiU - Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Heart Gold | region = USA | host = Yoshi&#039;s Island DS | ini =  | status = Works | notes = Using a host other than Yoshi&#039;s Island DS will result in sprite issues when exiting buildings. Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Soul Silver | region = USA | host = Yoshi&#039;s Island DS | ini =  | status = Works | notes = Using a host other than Yoshi&#039;s Island DS will result in sprite issues when exiting buildings. Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Pearl | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Diamond | region = USA | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Diamond | region = JAP | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Platinum Version | region = USA | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Platinum Version | region = USA | host = Yoshi&#039;s Island DS | ini = | status = Issues | notes = Communication error upon visiting Underground, otherwise works perfectly. GFX glitches at random points that go away when opening a menu or reloading the map. Tested on Loadiine GX2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Princess Debut  | region = USA | host = NDS2WiiU | ini =  | status = Issues | notes = Game runs just fine, but all dance sequences are unplayable and the song plays until the end, where it will just resume the game and say you did perfect. It will do so until &amp;quot;Day 2: Today&#039;s Dance Lesson!&amp;quot; where the game will softlock after the song ends with nothing to do. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and Pandoras Box  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Curious Village | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Future | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Minor Graphical Glitches Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Spectre&#039;s Call | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and the Last Specter | region = usa | host = Mario Kart DS | ini =  | status = Works | notes = Game has to be Anti-Piracy Patched, otherwise the first puzzle cannot be solved. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puchi Puchi Virus  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puyo Puyo 7  | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puyo Puyo 15th Anniversary  | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puzzle Quest - Challenge of the Warlords  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Qupu!! Mame Goma! | region = JAP| host = NDS2WiiU | ini =  | status = Works| notes = Game works great, very minor GFX glitches on ui. Renderscale 2 fixes some minor GFX glitches but makes cutscenes shake.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Radiant Historia  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ragnarok  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Resident Evil Deadly Silence | region = USA | host = N/A | ini =  | status = Works | notes = Used NDS2WiiU. FMV video plays with no issues. Game runs nicely. Greatly benefits from renderscale set to 2.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Retro Game Challenge | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Retro Game Challenge 2 | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhapsody - A Musical Adventure | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rondo of Swords | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory 2 | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory 3 | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Race Driver GRiD | region = EUR | host = N/A | ini =  | status = Works | notes = Runs nice with doubled resolution }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhythm Tengoku Gold | region = JAP | host = Mario Kart DS | ini =  | status = Works | notes = Go into screen settings and change the resolution to play the game normally }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhythm Heaven | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = Go into screen settings and change the resolution to play the game normally }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = SaGa 2: Hihou Densetsu - Goddess of Destiny  | region = JAP| host = Kirby&#039;s Squeak Squad | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = SaGa 3 - Shadow or Light | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Scribblenauts | region = USA | host = NDS2WiiU | status = Issues | notes = Dying in a level and using the Retry Stage option or returning to the menu usually locks up the console, but also can cause grapical glitches. Other than this, the game works well. Do note the game will not lock up if you die in the playground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Devil Survivor | region = USA | host = Brain Age: Train Your Brain in Minutes a Day! | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Devil Survivor 2 | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Strange Journey | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shiren the Wanderer | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sims 2, The | region = USA| host = NDS2VC | ini =  | status = issues | notes = Game seems to play just fine but in game music has playback issues, easily solved by turning the music off }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Classic Collection  | region = USA | host = NDS2WiiU | ini =  | status = Doesn&#039;t Work | notes = Stuck on white screen.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Colors  | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 Graphical glitches during boss fights with Renderscale 2}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush Adventure | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush | region = EUR | host = Dr. Kawashima Brain Training | ini =  | status = Issues | notes = Loadiine GX2 v0.3 - The game is playable and you can finish Sonic&#039;s story with all the Chaos Emeralds collected. Blaze&#039;s story however can&#039;t make it past the first zone due to the game freezing after Blaze kicks Dr Eggman away during a cutscene after the first boss fight. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic &amp;amp; the Dark Brotherhood | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 0.3 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic &amp;amp; Sega All-Star racing | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Some texture glitches noticed on menu, In-game no problems. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: Atlantis | region = EUR | host = NDS2Wiiu | status = Doesn&#039;t Work | notes = Works perfectly fine, until the game loads the first level.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: Drawn to life | region = EUR | host = NDS2Wiiu | status = Doesn&#039;t Work | notes = Like in Atlantis, it works perfectly fine, until the game tries to load the first level. That must be a joke!}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: The yellow Avenger | region = EUR | host = NDS2Wiiu | status = Works | notes = Works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Suikoden - Tierkreis | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Summon Night - Twin Age | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Mario 64 DS | region = USA | host = Mario and Luigi: Partners in Time&amp;lt;br&amp;gt;Mario Kart DS&amp;lt;br&amp;gt;Dr. Kawashima Brain Training&amp;lt;br&amp;gt;Nds2Wii U | ini =  | status = Works | notes = Nds2WiiU- White screen lock when you try to start a new game. Minigames work fine.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Princess Peach | region = EUR | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t Work | notes = Freezes at white screen after loading the game. Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Robot Taisen OG Saga - Endless Frontier | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Electronic Arts Sudoku | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = DSiWare is not emulated by the Virtual Console at all, it will attempt to load but due to missing DSi (emulated) hardware it will freeze. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Solatorobo | region = EUR | host = Fire Emblem - Shadow Dragon  | ini =  | status = Doesn&#039;t Work | notes = Black screen. Game is DSi enhaced }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of Innocence | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Doesn&#039;t Work| notes = Heavy graphical glitches, may freeze. JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of the Tempest | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Works| notes = JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tamagotchi Connection: Corner Shop 1/2/3 | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine GX2 nightly-b80ba75 tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tetris DS | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 nightly-195aaab tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Theresia, Dear Emile | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Dark Spire | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Legendary Starfy | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = Works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Transformers:The Game auto bots | region = USA| host = Pictocross 3D (EUR) | ini =  | status = Works| notes = Works perfectly, any other rpx version will have visual bugs unless using Pictocross 3D.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The World Ends with You | region = USA| host = The Legend of Zelda Phantom Hourglass | ini =  | status = issues| notes = Freezes after first battle. Undub/US/EU versions tested.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Urbz: Sims in the City | region = USA| host = NDS2WiiU | ini =  | status = Works| notes = Music is distorted and water flickers.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Time Hollow | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tom and Jerry Tales | region = EUR | host = Mario Kart DS | ini = | status = Works | notes = Tested on Loadiine GX2 with replaced rom.zip. Very minor graphical glitches though.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tomodachi Collection | region = JAP | host = NDS2WiiU | ini = | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tomodachi Collection(fan translated by jjjewel) | region = USA | host = NDS2WiiU | ini = | status = Works | notes = Works perfectly. Everything is in English, but the voices are all in Japanese. Still playable, but overall, perfect.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Trauma Center - Under The Knife 2 | region = USA | host = Yoshi Touch &amp;amp; GO | ini = | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Wario: Master of Disguise | region = USA | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y.  | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. Can&#039;t save in-game, so use a VC Restore Point. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y. | region = USA | host = Mario Kart DS | ini =  | status = Doesn&#039;t Work | notes = Doesn&#039;t boot, however VC Menu and Home Menu can still be opened. Tested on Loadiine GX2 with replaced rom.zip.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y. | region = USA | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Doesn&#039;t Work | notes = VC hangs with both screens black. Can still open the VC and Home Menus.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare Touched! | region = EUR | host = Yoshi Touch &amp;amp; Go | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Xenosaga I &amp;amp; II | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ys Strategy | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Yu-Gi-Oh 5D&#039;s World Championship 2010 | region = USA| host = The Legend of Zelda Spirit Tracks | ini =  | status = Doesn&#039;t work | notes = Injected using NDS2VC. Softlocks on black screen}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Zubo | region = USA| host = NDS2WiiU | ini =  | status = works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;/div&gt;</summary>
		<author><name>DrewThatGamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=67858</id>
		<title>WiiU VC NDS injection</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=67858"/>
		<updated>2017-10-14T00:46:28Z</updated>

		<summary type="html">&lt;p&gt;DrewThatGamer: /* A */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0,1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;host&#039;&#039;&#039; - The name of the VC you injected the rom and specify the region if you can, ex Mario and Luigi: Partners in Time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of Virtual Console in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ WiiU VC SNES Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Compatibility Legend	Class (?)&lt;br /&gt;
Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don&#039;t affect gameplay.	ct-works&lt;br /&gt;
Games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).	ct-issues&lt;br /&gt;
Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.	ct-broken&lt;br /&gt;
Unknown status. Game has not been tested, or the test results were unclear.	ct-noresult&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 7th Dragon | region = JAP | host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 101-in-1 Explosive Megamix | region = EUR | host = Mario Kart DS | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = A Witch&#039;s Tale | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Dual Strike | region = USA| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Cursor invisible and movement ranges glitchy on maps; Combat mode works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Dual Strike | region = EUR| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Minor graphics glitches}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Days of Ruin | region = USA| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Playable; Major graphical glitches and slowdown on maps}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Adventure Time: Hey Ice King, Why&#039;d you Steal Our Garbage? | region = USA| host = nds2wiiu | ini= | Status = Issues  | notes = Generated with nds2wiiu and tested with Loadiine GX2. Leveling up hangs so it picks randomly for you, to use items you have to mash the touch screen because items don&#039;t appear there, so you can&#039;t actually see them... map is pink.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Another Super Mario 3D | region = USA| host = N/A | ini =  | status = Doesn&#039;t work | notes = Generated with Nds2WiiU and tested with Loadiine GX2 0.3. Freezes on a black screen, and goes on a DS with a white screen when a save file is present.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Animal Crossing Wild World | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine v4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Apollo Justice Ace Attorney | region = EUR| host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Atari Greatest Hits: Volume 1 | region = USA| host = Kirby Mass Attack  | ini =  | status = Issues | notes = Main menu takes a couple seconds to become visible. Games only appear after pausing and unpausing the game}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bangai-O Spirits | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Big Bang Mini | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Blood Of Bahamut | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bomberman | region = EUR | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Played thoroughly with virtually no issues. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Loadiine-nightly-b80ba75, works perfectly from my testing}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Order of Ecclesia | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly based on initial testing.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Injected using NDS2VC game loads and plays perfect}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama 2: Dinner with Friends  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama 3: Shop &amp;amp; Chop  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Contra 4 | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip.  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crosswords DS  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chibi-Robo: Park Patrol | region = usa | host = New Super Mario Bros | ini =  | status = works | notes = works on Loadiine GX2 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Children of Mana | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chrono Trigger | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Club Penguin: Elite Penguin Force | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works despite going above 32MB limit.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Culdcept DS | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Custom Robo | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Injected using NDS2VC, works perfectly based on initial testing }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Diddy Kong Racing DS | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = issues | notes = Minor GFx glitches in menu Loadiine GX2, Using the &#039;Sound Recorder&#039; you can buy from Taj will either softlock or crash the WiiU.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Digimon World Championship | region = usa | host = NDS2WiiU | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Donkey Kong - Jungle Climber | region = EUR | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Works | notes = Loadiine GX2 0.3 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Ball: Origins | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = Loadiine V4.1 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest Heroes - Rocket Slime | region = USA | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IV - Chapters of the Chosen | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest V - Hand of the Heavenly Blade | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest VI - Realms of Revelation | region = usa | host = Kirby&#039;s Squeak Squad | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IX - Sentinels of the Starry Skies | region = usa | host = New Super Mario Bros | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Drawn to Life | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Enchanted Folk and the School of Wizardry | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ermii Kart DS Demo (MKDS Hack) | region = | host = Mario Kart DS | ini =  | status = works | notes = Tested with replaced rom.zip.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Elite Beat Agents | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Audio and video stay in sync. Not a hint of slowdown. Couldn&#039;t be more perfect.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Emily The Strange-Strangerous | region = EUR | host = NDS2WiiU | ini =  | status = broken | notes = Tested on Loadiine. Black screen, but not frozen. No gameplay other than accessing the VC Menu and the Home Menu.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey II | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey III | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fire Emblem Heroes of Light and Shadow | region = JAP | host = New Super Mario Bros | ini = | status = doesn&#039;t work |&lt;br /&gt;
notes = DSi enhanced, shows a white screen and is thus unplayable, does not hang the console and can still access the VC menu. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fire Emblem: Shadow Dragon | region = USA | host = New Super Mario Bros. | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy III | region = USA | host = Kirby Squeak Squad | ini =  | status = works | notes = Only via Loadliine v4. With Kirby as host, it works fine. Hangs at opening FMV with other hosts. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy IV | region = USA | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Only via Loadliine v4, minor graphics glitches in screen transitions }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy XII: Revenant Wings | region = USA | host = Zelda Phantom Hourglass | ini =  | status = works | notes = Pre-rendered videos may skip frames, but otherwise work fine. Works despite exceeding 64mb. So far only tested gameplay in the tutorial level, but it seems to run phenomenally. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy Tactics A2: Grimoire of the Rift | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy: The 4 Heroes of Light | region = USA | host = Brain Age: Train Your Brain in Minutes a Day! | ini =  | status = works | notes = You can use RenderScale 2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fossil Fighters | region = USA | host = NDS2WiiU | ini =  | status = works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fossil Fighters: Champions (DSi Enhanced)| region = USA | host = NDS2WiiU | ini =  | status = Doesn&#039;t work | notes = Stays on a white screen, still have access to VC menu. It may be because its the DSi enhanced version, I&#039;ll work more on it. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Front Mission DS | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = usa | host = Yoshi Touch &amp;amp; Go&lt;br /&gt;
Super Mario 64 DS | ini =  | status = Issues | notes = huge graphical errors loadiine gx2&lt;br /&gt;
With SM64DS as a base the game will change between huge grahical issues to near perfect. Seems to like to go perfect after getting wasted so try that. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Issues | notes = huge graphical errors loadiine gx2 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Golden Sun 2 | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Issues | notes = Graphic glitches and noisy tune }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Gyakuten Kenji 2 (English Patch) | region = usa | host = New Super Mario Bros. | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ghost Trick: Phantom Detective | region = EUR | host = Fire Emblem: Shadow Dragon EUR | status = Works | notes = A couple of extremely minor graphical glitches so far: A 1 pixel high line at the top of the touch screen at certain points and a whole screen mess flashes for a split second just before the animation for when you transport between areas. Seems to work just fine with RenderScale at 2 but Sissel&#039;s body is missing on the title screen for some reason until you tap a button.&lt;br /&gt;
Basically, it works just fine and is 100% playable.&lt;br /&gt;
I think I used an Anti-Piracy patched rom, but I have no idea if it&#039;s needed or not because I didn&#039;t test a clean version. }} &lt;br /&gt;
{{ WiiU VC SNES Inject | name = Gunpey DS | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Golden Sun - Dark Dawn | region = eur | host = N/A | ini =  | status = Issues | notes = Used NDS2WiiU, playable, introduction segment has flickering, sounds is filled with loud buzzing, apart from this sound issue the rest seems playable, though I did not test much beyond the opening area }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hajime no Ippo the Fighting | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon: Grand Bazaar | region = EUR | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon: Tale of Two Towns | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon DS: Island of Happiness | region = EUR | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Henry Hatsworth in the Puzzling Adventure | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hero&#039;s Saga Laevatein Tactics | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hotel Dusk: Room 215 | region = usa | host = Mario Hoops 3-on-3 | ini =  | status = works | notes = Used Loadiine GX2. Mario Hoops 3-on-3 is recommended as the base game. Compared to other hosts, no graphical glitches have been observed. Change configuration_cafe.json&#039;s fold_on_pause to true to be able to solve the puzzle with Mila later in the game (pause the game with ZR or Home to &amp;quot;close&amp;quot; the emulated DS.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harry Potter and the Order of the Phoenix | region = eur | host = New Super Mario Bros. | ini =  | status = Issues | notes = Playable. Has graphical glitches during parts where people talk to each other, text readable and not game breaking. Objects (including people) can be seen through walls, confusing at times but the game can still be played (and might be easier at times because of it)}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ice Age 3: Dawn of the Dinosaurs | region = USA | host = Mario Kart DS&amp;lt;br&amp;gt;Dr. Kawashima Brain Training | ini =  | status = Doesn&#039;t work | notes = Game doesn&#039;t start, both top and bottom screens are white.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Inazuma Eleven | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Infinite Space | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = InuYasha - Secret of the Divine Jewel | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ivy the Kiwi  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Izuna - Legend of the Unemployed Ninja  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Izuna 2 -The Unemployed Ninja Returns  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = jEnesisDS | region = | host = Mario Kart DS | ini =  | status = Doesn&#039;t work | notes = Freezes game then locks up console.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Jump Ultimate Stars | region = JAP| host = N/A | ini =  | status = Works | notes = Use &amp;quot;NDS2VC&amp;quot; to convert the game for Loadiine GX2}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Jump Ultimate Stars | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will work with English translation patch applied. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ketsui Death Label | region = JAP | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 nightly-195aaab tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kingdom Hearts 358/2 Days | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine GX2 nightly-b80ba75. Works perfectly. Benefits immensely from Renderscale 2.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kingdom Hearts RE:Coded | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Renderscale 2 works plays perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kirby Super Star Ultra | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = issues | notes = Loadiine GX2 nightly-195aaab tested. Cutscenes play fast. Controls lock up when new games are unlocked, game must be reset from VC menu.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kirby Super Star Ultra | region = USA | host = Zelda Phantom Hourglass | ini =  | status = issues | notes = Also tested using NDS2WiiU. Cutscenes play faster than usual on both but game runs perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Knights in the Nightmare | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Last Window: The Secret of Cape West | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legacy of Ys - Books I &amp;amp; II  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Phantom Hourglass | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Minor sound issues after loading state, but can be fixed by exiting and re-entering a room. (Loadiine V4) }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: The Spirit Tracks | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Spirit Tracks | region = USA | host = Legend of Zelda: Phantom Hourglass | status = Works | notes = Loadiine GX2. ROM shrunk before injection. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Luminous Arc  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Kart DS | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = If using Kirby SS as host, you can use RenderScale 2 with no graphical glitches.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = EUR | host = Yoshi Touch &amp;amp; GO/Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = DSI exception error at first fight with Bowser. (Loadiine V4) }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Kirby Squeak Squad | ini =  | status = Issues | notes = Softlocks in battle once in the stomach with Kirby as host (has minor graphical issues and slowdowns as well), so it&#039;s unplayable. On other hosts, first Bowser fight works but first real Mario battle has no HUD and soft-locks when choosing an option. Through manipulation of Suspend Points, it is possible to get past Trash Pit (and glitched battles), but the game hard-locks at the Midbus battle in Cavi Cape. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Mario Hoops 3-on-3 | ini =  | status = Issues | notes = Fixes softlock bug in Bowser&#039;s stomach. However, the game hard-locks at the Midbus battle in Cavi Cape}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Sonic at the Olympic Wintergames | region = EUR | host = NDS2Wiiu | ini =  | status = Works | notes = Works perfectly fine }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman Battle Network 5 Double Team DS | region = USA | host = NDS2WIIU | ini = | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman Zero Collection | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Absolutely perfect, despite going over file size limit. Perhaps the individual games aren&#039;t loaded all at once, therefore not breaking the emulation? }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfect on Loadiine v4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metroid Prime Hunters | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metal - Slug 7 | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Miles Edgeworth: Ace Attorney Investigations | region = usa | host = New Super Mario Bros. | ini =  | status = works | notes = works on loadiine GX2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Miles Edgeworth: Ace Attorney Investigations - Prosecutor&#039;s Path (Gyakuten Kenji 2) | region = jap | host = Fire Emblem Shadow Dragon EU | ini =  | status = issues | notes = Works until the end of case 5, you have to use the microphone to blow fingerprint powder away. The animation for blowing is there but it doesn&#039;t get rid of it. No effect. To bypass this, I took the save file off the SD card and played past that part on an emulator, then I saved and put the new save file on the SD card and continued playing on the Wii U.&lt;br /&gt;
Besides that major issue, there&#039;s a flashback scene in case 2 or 3 with inverted colours if I remember correctly. }}&lt;br /&gt;
{{WiiU VC SNES Inject | name = Mystery Detective | region = EUR | host = NDS2WiiU | ini = | status = Works | notes = Some minor graphic glitches,but still playable. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nanostray | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Issues | notes = Only 3D objects are rendered, no background }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Need For Speed: Most Wanted | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Doesn&#039;t work | notes = Gets in-game then locks up console }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = New Super Mario Bros. | region = USA | host = Mario and Luigi: Partners in Time&amp;lt;br&amp;gt;Mario Kart DS | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Newer Super Mario Bros. DS | region = N/A | host = N/A | ini =  | status = N/A | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nicktoons Unite! | region = USA | host = NDS2WiiU | ini = | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Okamiden | region = USA | host = Mario Kart DS | ini =  | status = Doesn&#039;t work | notes = touch screen does not work loadiine 4.1 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Osu! Tatakae! Ouendan | region = JAP| host = N/A | ini =  | status = Works | notes = Use &amp;quot;NDS2VC&amp;quot; to convert the game for Loadiine GX2}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Panzer Tactics DS  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Peggle  | region = USA| host = NDS2WIIU | ini =  | status = Works| notes = works perfectly based on initial testing}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phantasy Star Zero | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Used Loadiine v4. RenderScale 2 works wonderfully. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney Justice For All | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney Trials and Tribulations | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Picross 3D | region = EUR | host = Yoshi Touch &amp;amp; GO | ini = | status = Issues | notes = Only blocks with numbers can be colored. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Plants vs. Zombies | region = USA | host = NDS2WiiU | ini =  | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t work | notes = loadiine v4 tested. Hangs on dual white screens upon boot (because it&#039;s DSi enhanced).}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version 2 | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Doesn&#039;t work | notes = DSi enhanced. Does not load and locks the console on a black screen, requiring a hard reset}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Sacred Gold | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = NDS2WiiU - Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Storm Silver | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = NDS2WiiU - Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Heart Gold | region = USA | host = Yoshi&#039;s Island DS | ini =  | status = Works | notes = Using a host other than Yoshi&#039;s Island DS will result in sprite issues when exiting buildings. Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Soul Silver | region = USA | host = Yoshi&#039;s Island DS | ini =  | status = Works | notes = Using a host other than Yoshi&#039;s Island DS will result in sprite issues when exiting buildings. Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Pearl | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Diamond | region = USA | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Diamond | region = JAP | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Platinum Version | region = USA | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Platinum Version | region = USA | host = Yoshi&#039;s Island DS | ini = | status = Issues | notes = Communication error upon visiting Underground, otherwise works perfectly. GFX glitches at random points that go away when opening a menu or reloading the map. Tested on Loadiine GX2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Princess Debut  | region = USA | host = NDS2WiiU | ini =  | status = Issues | notes = Game runs just fine, but all dance sequences are unplayable and the song plays until the end, where it will just resume the game and say you did perfect. It will do so until &amp;quot;Day 2: Today&#039;s Dance Lesson!&amp;quot; where the game will softlock after the song ends with nothing to do. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and Pandoras Box  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Curious Village | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Future | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Minor Graphical Glitches Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Spectre&#039;s Call | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and the Last Specter | region = usa | host = Mario Kart DS | ini =  | status = Works | notes = Game has to be Anti-Piracy Patched, otherwise the first puzzle cannot be solved. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puchi Puchi Virus  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puyo Puyo 7  | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puyo Puyo 15th Anniversary  | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puzzle Quest - Challenge of the Warlords  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Qupu!! Mame Goma! | region = JAP| host = NDS2WiiU | ini =  | status = Works| notes = Game works great, very minor GFX glitches on ui. Renderscale 2 fixes some minor GFX glitches but makes cutscenes shake.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Radiant Historia  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ragnarok  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Resident Evil Deadly Silence | region = USA | host = N/A | ini =  | status = Works | notes = Used NDS2WiiU. FMV video plays with no issues. Game runs nicely. Greatly benefits from renderscale set to 2.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Retro Game Challenge | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Retro Game Challenge 2 | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhapsody - A Musical Adventure | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rondo of Swords | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory 2 | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory 3 | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Race Driver GRiD | region = EUR | host = N/A | ini =  | status = Works | notes = Runs nice with doubled resolution }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhythm Tengoku Gold | region = JAP | host = Mario Kart DS | ini =  | status = Works | notes = Go into screen settings and change the resolution to play the game normally }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhythm Heaven | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = Go into screen settings and change the resolution to play the game normally }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = SaGa 2: Hihou Densetsu - Goddess of Destiny  | region = JAP| host = Kirby&#039;s Squeak Squad | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = SaGa 3 - Shadow or Light | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Scribblenauts | region = USA | host = NDS2WiiU | status = Issues | notes = Dying in a level and using the Retry Stage option or returning to the menu usually locks up the console, but also can cause grapical glitches. Other than this, the game works well. Do note the game will not lock up if you die in the playground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Devil Survivor | region = USA | host = Brain Age: Train Your Brain in Minutes a Day! | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Devil Survivor 2 | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Strange Journey | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shiren the Wanderer | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sims 2, The | region = USA| host = NDS2VC | ini =  | status = issues | notes = Game seems to play just fine but in game music has playback issues, easily solved by turning the music off }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Classic Collection  | region = USA | host = NDS2WiiU | ini =  | status = Doesn&#039;t Work | notes = Stuck on white screen.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Colors  | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 Graphical glitches during boss fights with Renderscale 2}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush Adventure | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush | region = EUR | host = Dr. Kawashima Brain Training | ini =  | status = Issues | notes = Loadiine GX2 v0.3 - The game is playable and you can finish Sonic&#039;s story with all the Chaos Emeralds collected. Blaze&#039;s story however can&#039;t make it past the first zone due to the game freezing after Blaze kicks Dr Eggman away during a cutscene after the first boss fight. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic &amp;amp; the Dark Brotherhood | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 0.3 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic &amp;amp; Sega All-Star racing | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Some texture glitches noticed on menu, In-game no problems. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: Atlantis | region = EUR | host = NDS2Wiiu | status = Doesn&#039;t Work | notes = Works perfectly fine, until the game loads the first level.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: Drawn to life | region = EUR | host = NDS2Wiiu | status = Doesn&#039;t Work | notes = Like in Atlantis, it works perfectly fine, until the game tries to load the first level. That must be a joke!}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: The yellow Avenger | region = EUR | host = NDS2Wiiu | status = Works | notes = Works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Suikoden - Tierkreis | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Summon Night - Twin Age | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Mario 64 DS | region = USA | host = Mario and Luigi: Partners in Time&amp;lt;br&amp;gt;Mario Kart DS&amp;lt;br&amp;gt;Dr. Kawashima Brain Training&amp;lt;br&amp;gt;Nds2Wii U | ini =  | status = Works | notes = Nds2WiiU- White screen lock when you try to start a new game. Minigames work fine.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Princess Peach | region = EUR | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t Work | notes = Freezes at white screen after loading the game. Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Robot Taisen OG Saga - Endless Frontier | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Electronic Arts Sudoku | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = DSiWare is not emulated by the Virtual Console at all, it will attempt to load but due to missing DSi (emulated) hardware it will freeze. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Solatorobo | region = EUR | host = Fire Emblem - Shadow Dragon  | ini =  | status = Doesn&#039;t Work | notes = Black screen. Game is DSi enhaced }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of Innocence | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Doesn&#039;t Work| notes = Heavy graphical glitches, may freeze. JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of the Tempest | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Works| notes = JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tamagotchi Connection: Corner Shop 1/2/3 | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine GX2 nightly-b80ba75 tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tetris DS | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 nightly-195aaab tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Theresia, Dear Emile | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Dark Spire | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Legendary Starfy | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = Works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Transformers:The Game auto bots | region = USA| host = Pictocross 3D (EUR) | ini =  | status = Works| notes = Works perfectly, any other rpx version will have visual bugs unless using Pictocross 3D.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The World Ends with You | region = USA| host = The Legend of Zelda Phantom Hourglass | ini =  | status = issues| notes = Freezes after first battle. Undub/US/EU versions tested.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Urbz: Sims in the City | region = USA| host = NDS2WiiU | ini =  | status = Works| notes = Music is distorted and water flickers.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Time Hollow | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tom and Jerry Tales | region = EUR | host = Mario Kart DS | ini = | status = Works | notes = Tested on Loadiine GX2 with replaced rom.zip. Very minor graphical glitches though.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tomodachi Collection | region = JAP | host = NDS2WiiU | ini = | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tomodachi Collection(fan translated by jjjewel) | region = USA | host = NDS2WiiU | ini = | status = Works | notes = Works perfectly. Everything is in English, but the voices are all in Japanese. Still playable, but overall, perfect.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Trauma Center - Under The Knife 2 | region = USA | host = Yoshi Touch &amp;amp; GO | ini = | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Wario: Master of Disguise | region = USA | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y.  | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. Can&#039;t save in-game, so use a VC Restore Point. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y. | region = USA | host = Mario Kart DS | ini =  | status = Doesn&#039;t Work | notes = Doesn&#039;t boot, however VC Menu and Home Menu can still be opened. Tested on Loadiine GX2 with replaced rom.zip.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y. | region = USA | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Doesn&#039;t Work | notes = VC hangs with both screens black. Can still open the VC and Home Menus.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare Touched! | region = EUR | host = Yoshi Touch &amp;amp; Go | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Xenosaga I &amp;amp; II | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ys Strategy | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Yu-Gi-Oh 5D&#039;s World Championship 2010 | region = USA| host = The Legend of Zelda Spirit Tracks | ini =  | status = Doesn&#039;t work | notes = Injected using NDS2VC. Softlocks on black screen}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Zubo | region = USA| host = NDS2WiiU | ini =  | status = works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;/div&gt;</summary>
		<author><name>DrewThatGamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=67853</id>
		<title>WiiU VC NDS injection</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=67853"/>
		<updated>2017-10-13T01:31:17Z</updated>

		<summary type="html">&lt;p&gt;DrewThatGamer: /* C */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0,1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;host&#039;&#039;&#039; - The name of the VC you injected the rom and specify the region if you can, ex Mario and Luigi: Partners in Time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of Virtual Console in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ WiiU VC SNES Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Compatibility Legend	Class (?)&lt;br /&gt;
Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don&#039;t affect gameplay.	ct-works&lt;br /&gt;
Games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).	ct-issues&lt;br /&gt;
Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.	ct-broken&lt;br /&gt;
Unknown status. Game has not been tested, or the test results were unclear.	ct-noresult&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 7th Dragon | region = JAP | host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 101-in-1 Explosive Megamix | region = EUR | host = Mario Kart DS | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = A Witch&#039;s Tale | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Dual Strike | region = USA| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Cursor invisible and movement ranges glitchy on maps; Combat mode works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Dual Strike | region = EUR| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Minor graphics glitches}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars: Days of Ruin | region = USA| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Playable; Major graphical glitches and slowdown on maps}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Adventure Time: Hey Ice King, Why&#039;d you Steal Our Garbage? | region = USA| host = nds2wiiu | ini= | Status = Issues  | notes = Generated with nds2wiiu and tested with Loadiine GX2. Leveling up hangs so it picks randomly for you, to use items you have to mash the touch screen because items don&#039;t appear there, so you can&#039;t actually see them... map is pink.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Another Super Mario 3D | region = USA| host = N/A | ini =  | status = Doesn&#039;t work | notes = Generated with Nds2WiiU and tested with Loadiine GX2 0.3. Freezes on a black screen, and goes on a DS with a white screen when a save file is present.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Animal Crossing Wild World | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine v4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Apollo Justice Ace Attorney | region = EUR| host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX 0.3, works perfectly. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bangai-O Spirits | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Big Bang Mini | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Blood Of Bahamut | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Bomberman | region = EUR | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Played thoroughly with virtually no issues. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Loadiine-nightly-b80ba75, works perfectly from my testing}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Order of Ecclesia | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly based on initial testing.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Injected using NDS2VC game loads and plays perfect}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama 2: Dinner with Friends  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Cooking Mama 3: Shop &amp;amp; Chop  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Contra 4 | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip.  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Crosswords DS  | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chibi-Robo: Park Patrol | region = usa | host = New Super Mario Bros | ini =  | status = works | notes = works on Loadiine GX2 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Children of Mana | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chrono Trigger | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Club Penguin: Elite Penguin Force | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works despite going above 32MB limit.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Culdcept DS | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will also work with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Custom Robo | region = USA | host = The Legend of Zelda: Phantom Hourglass | ini = | status = Works | notes = Injected using NDS2VC, works perfectly based on initial testing }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Diddy Kong Racing DS | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = issues | notes = Minor GFx glitches in menu Loadiine GX2, Using the &#039;Sound Recorder&#039; you can buy from Taj will either softlock or crash the WiiU.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Digimon World Championship | region = usa | host = NDS2WiiU | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Donkey Kong - Jungle Climber | region = EUR | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Works | notes = Loadiine GX2 0.3 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Ball: Origins | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = Loadiine V4.1 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest Heroes - Rocket Slime | region = USA | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IV - Chapters of the Chosen | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest V - Hand of the Heavenly Blade | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest VI - Realms of Revelation | region = usa | host = Kirby&#039;s Squeak Squad | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IX - Sentinels of the Starry Skies | region = usa | host = New Super Mario Bros | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Drawn to Life | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Enchanted Folk and the School of Wizardry | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ermii Kart DS Demo (MKDS Hack) | region = | host = Mario Kart DS | ini =  | status = works | notes = Tested with replaced rom.zip.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Elite Beat Agents | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Audio and video stay in sync. Not a hint of slowdown. Couldn&#039;t be more perfect.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Emily The Strange-Strangerous | region = EUR | host = NDS2WiiU | ini =  | status = broken | notes = Tested on Loadiine. Black screen, but not frozen. No gameplay other than accessing the VC Menu and the Home Menu.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey II | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Etrian Odyssey III | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fire Emblem Heroes of Light and Shadow | region = JAP | host = New Super Mario Bros | ini = | status = doesn&#039;t work |&lt;br /&gt;
notes = DSi enhanced, shows a white screen and is thus unplayable, does not hang the console and can still access the VC menu. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fire Emblem: Shadow Dragon | region = USA | host = New Super Mario Bros. | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy III | region = USA | host = Kirby Squeak Squad | ini =  | status = works | notes = Only via Loadliine v4. With Kirby as host, it works fine. Hangs at opening FMV with other hosts. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy IV | region = USA | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Only via Loadliine v4, minor graphics glitches in screen transitions }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy XII: Revenant Wings | region = USA | host = Zelda Phantom Hourglass | ini =  | status = works | notes = Pre-rendered videos may skip frames, but otherwise work fine. Works despite exceeding 64mb. So far only tested gameplay in the tutorial level, but it seems to run phenomenally. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy Tactics A2: Grimoire of the Rift | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy: The 4 Heroes of Light | region = USA | host = Brain Age: Train Your Brain in Minutes a Day! | ini =  | status = works | notes = You can use RenderScale 2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fossil Fighters | region = USA | host = NDS2WiiU | ini =  | status = works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Fossil Fighters: Champions (DSi Enhanced)| region = USA | host = NDS2WiiU | ini =  | status = Doesn&#039;t work | notes = Stays on a white screen, still have access to VC menu. It may be because its the DSi enhanced version, I&#039;ll work more on it. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Front Mission DS | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = usa | host = Yoshi Touch &amp;amp; Go&lt;br /&gt;
Super Mario 64 DS | ini =  | status = Issues | notes = huge graphical errors loadiine gx2&lt;br /&gt;
With SM64DS as a base the game will change between huge grahical issues to near perfect. Seems to like to go perfect after getting wasted so try that. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Issues | notes = huge graphical errors loadiine gx2 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Golden Sun 2 | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Issues | notes = Graphic glitches and noisy tune }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Gyakuten Kenji 2 (English Patch) | region = usa | host = New Super Mario Bros. | ini =  | status = works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ghost Trick: Phantom Detective | region = EUR | host = Fire Emblem: Shadow Dragon EUR | status = Works | notes = A couple of extremely minor graphical glitches so far: A 1 pixel high line at the top of the touch screen at certain points and a whole screen mess flashes for a split second just before the animation for when you transport between areas. Seems to work just fine with RenderScale at 2 but Sissel&#039;s body is missing on the title screen for some reason until you tap a button.&lt;br /&gt;
Basically, it works just fine and is 100% playable.&lt;br /&gt;
I think I used an Anti-Piracy patched rom, but I have no idea if it&#039;s needed or not because I didn&#039;t test a clean version. }} &lt;br /&gt;
{{ WiiU VC SNES Inject | name = Gunpey DS | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Golden Sun - Dark Dawn | region = eur | host = N/A | ini =  | status = Issues | notes = Used NDS2WiiU, playable, introduction segment has flickering, sounds is filled with loud buzzing, apart from this sound issue the rest seems playable, though I did not test much beyond the opening area }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hajime no Ippo the Fighting | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon: Grand Bazaar | region = EUR | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon: Tale of Two Towns | region = USA | host = N/A | status = Works | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harvest Moon DS: Island of Happiness | region = EUR | host = N/A | status = Doesn&#039;t Work | notes = Generated with NDS2WiiU. Run with Loadiine GX2 0.3. Game freezes with a green screen on startup, but home button works fine. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Henry Hatsworth in the Puzzling Adventure | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hero&#039;s Saga Laevatein Tactics | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hotel Dusk: Room 215 | region = usa | host = Mario Hoops 3-on-3 | ini =  | status = works | notes = Used Loadiine GX2. Mario Hoops 3-on-3 is recommended as the base game. Compared to other hosts, no graphical glitches have been observed. Change configuration_cafe.json&#039;s fold_on_pause to true to be able to solve the puzzle with Mila later in the game (pause the game with ZR or Home to &amp;quot;close&amp;quot; the emulated DS.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harry Potter and the Order of the Phoenix | region = eur | host = New Super Mario Bros. | ini =  | status = Issues | notes = Playable. Has graphical glitches during parts where people talk to each other, text readable and not game breaking. Objects (including people) can be seen through walls, confusing at times but the game can still be played (and might be easier at times because of it)}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ice Age 3: Dawn of the Dinosaurs | region = USA | host = Mario Kart DS&amp;lt;br&amp;gt;Dr. Kawashima Brain Training | ini =  | status = Doesn&#039;t work | notes = Game doesn&#039;t start, both top and bottom screens are white.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Inazuma Eleven | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Infinite Space | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = InuYasha - Secret of the Divine Jewel | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ivy the Kiwi  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Izuna - Legend of the Unemployed Ninja  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Izuna 2 -The Unemployed Ninja Returns  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = jEnesisDS | region = | host = Mario Kart DS | ini =  | status = Doesn&#039;t work | notes = Freezes game then locks up console.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Jump Ultimate Stars | region = JAP| host = N/A | ini =  | status = Works | notes = Use &amp;quot;NDS2VC&amp;quot; to convert the game for Loadiine GX2}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Jump Ultimate Stars | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = Will work with English translation patch applied. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ketsui Death Label | region = JAP | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 nightly-195aaab tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kingdom Hearts 358/2 Days | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine GX2 nightly-b80ba75. Works perfectly. Benefits immensely from Renderscale 2.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kingdom Hearts RE:Coded | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Renderscale 2 works plays perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kirby Super Star Ultra | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = issues | notes = Loadiine GX2 nightly-195aaab tested. Cutscenes play fast. Controls lock up when new games are unlocked, game must be reset from VC menu.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kirby Super Star Ultra | region = USA | host = Zelda Phantom Hourglass | ini =  | status = issues | notes = Also tested using NDS2WiiU. Cutscenes play faster than usual on both but game runs perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Knights in the Nightmare | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Last Window: The Secret of Cape West | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legacy of Ys - Books I &amp;amp; II  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Phantom Hourglass | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Minor sound issues after loading state, but can be fixed by exiting and re-entering a room. (Loadiine V4) }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: The Spirit Tracks | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Spirit Tracks | region = USA | host = Legend of Zelda: Phantom Hourglass | status = Works | notes = Loadiine GX2. ROM shrunk before injection. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Luminous Arc  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Kart DS | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = If using Kirby SS as host, you can use RenderScale 2 with no graphical glitches.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = EUR | host = Yoshi Touch &amp;amp; GO/Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = DSI exception error at first fight with Bowser. (Loadiine V4) }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Kirby Squeak Squad | ini =  | status = Issues | notes = Softlocks in battle once in the stomach with Kirby as host (has minor graphical issues and slowdowns as well), so it&#039;s unplayable. On other hosts, first Bowser fight works but first real Mario battle has no HUD and soft-locks when choosing an option. Through manipulation of Suspend Points, it is possible to get past Trash Pit (and glitched battles), but the game hard-locks at the Midbus battle in Cavi Cape. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Mario Hoops 3-on-3 | ini =  | status = Issues | notes = Fixes softlock bug in Bowser&#039;s stomach. However, the game hard-locks at the Midbus battle in Cavi Cape}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Sonic at the Olympic Wintergames | region = EUR | host = NDS2Wiiu | ini =  | status = Works | notes = Works perfectly fine }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman Battle Network 5 Double Team DS | region = USA | host = NDS2WIIU | ini = | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman Zero Collection | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Absolutely perfect, despite going over file size limit. Perhaps the individual games aren&#039;t loaded all at once, therefore not breaking the emulation? }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Works perfect on Loadiine v4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metroid Prime Hunters | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metal - Slug 7 | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Miles Edgeworth: Ace Attorney Investigations | region = usa | host = New Super Mario Bros. | ini =  | status = works | notes = works on loadiine GX2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Miles Edgeworth: Ace Attorney Investigations - Prosecutor&#039;s Path (Gyakuten Kenji 2) | region = jap | host = Fire Emblem Shadow Dragon EU | ini =  | status = issues | notes = Works until the end of case 5, you have to use the microphone to blow fingerprint powder away. The animation for blowing is there but it doesn&#039;t get rid of it. No effect. To bypass this, I took the save file off the SD card and played past that part on an emulator, then I saved and put the new save file on the SD card and continued playing on the Wii U.&lt;br /&gt;
Besides that major issue, there&#039;s a flashback scene in case 2 or 3 with inverted colours if I remember correctly. }}&lt;br /&gt;
{{WiiU VC SNES Inject | name = Mystery Detective | region = EUR | host = NDS2WiiU | ini = | status = Works | notes = Some minor graphic glitches,but still playable. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nanostray | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Issues | notes = Only 3D objects are rendered, no background }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Need For Speed: Most Wanted | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Doesn&#039;t work | notes = Gets in-game then locks up console }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = New Super Mario Bros. | region = USA | host = Mario and Luigi: Partners in Time&amp;lt;br&amp;gt;Mario Kart DS | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Newer Super Mario Bros. DS | region = N/A | host = N/A | ini =  | status = N/A | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nicktoons Unite! | region = USA | host = NDS2WiiU | ini = | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Okamiden | region = USA | host = Mario Kart DS | ini =  | status = Doesn&#039;t work | notes = touch screen does not work loadiine 4.1 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Osu! Tatakae! Ouendan | region = JAP| host = N/A | ini =  | status = Works | notes = Use &amp;quot;NDS2VC&amp;quot; to convert the game for Loadiine GX2}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Panzer Tactics DS  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Peggle  | region = USA| host = NDS2WIIU | ini =  | status = Works| notes = works perfectly based on initial testing}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phantasy Star Zero | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Used Loadiine v4. RenderScale 2 works wonderfully. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney Justice For All | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney Trials and Tribulations | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Picross 3D | region = EUR | host = Yoshi Touch &amp;amp; GO | ini = | status = Issues | notes = Only blocks with numbers can be colored. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Plants vs. Zombies | region = USA | host = NDS2WiiU | ini =  | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t work | notes = loadiine v4 tested. Hangs on dual white screens upon boot (because it&#039;s DSi enhanced).}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version 2 | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Doesn&#039;t work | notes = DSi enhanced. Does not load and locks the console on a black screen, requiring a hard reset}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Sacred Gold | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = NDS2WiiU - Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Storm Silver | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = NDS2WiiU - Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Heart Gold | region = USA | host = Yoshi&#039;s Island DS | ini =  | status = Works | notes = Using a host other than Yoshi&#039;s Island DS will result in sprite issues when exiting buildings. Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Soul Silver | region = USA | host = Yoshi&#039;s Island DS | ini =  | status = Works | notes = Using a host other than Yoshi&#039;s Island DS will result in sprite issues when exiting buildings. Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Pearl | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Diamond | region = USA | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Diamond | region = JAP | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Platinum Version | region = USA | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Platinum Version | region = USA | host = Yoshi&#039;s Island DS | ini = | status = Issues | notes = Communication error upon visiting Underground, otherwise works perfectly. GFX glitches at random points that go away when opening a menu or reloading the map. Tested on Loadiine GX2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Princess Debut  | region = USA | host = NDS2WiiU | ini =  | status = Issues | notes = Game runs just fine, but all dance sequences are unplayable and the song plays until the end, where it will just resume the game and say you did perfect. It will do so until &amp;quot;Day 2: Today&#039;s Dance Lesson!&amp;quot; where the game will softlock after the song ends with nothing to do. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and Pandoras Box  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Curious Village | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Future | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Minor Graphical Glitches Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Spectre&#039;s Call | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and the Last Specter | region = usa | host = Mario Kart DS | ini =  | status = Works | notes = Game has to be Anti-Piracy Patched, otherwise the first puzzle cannot be solved. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puchi Puchi Virus  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puyo Puyo 7  | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puyo Puyo 15th Anniversary  | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Puzzle Quest - Challenge of the Warlords  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Qupu!! Mame Goma! | region = JAP| host = NDS2WiiU | ini =  | status = Works| notes = Game works great, very minor GFX glitches on ui. Renderscale 2 fixes some minor GFX glitches but makes cutscenes shake.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Radiant Historia  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ragnarok  | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Resident Evil Deadly Silence | region = USA | host = N/A | ini =  | status = Works | notes = Used NDS2WiiU. FMV video plays with no issues. Game runs nicely. Greatly benefits from renderscale set to 2.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Retro Game Challenge | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Retro Game Challenge 2 | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhapsody - A Musical Adventure | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rondo of Swords | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory 2 | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory 3 | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Race Driver GRiD | region = EUR | host = N/A | ini =  | status = Works | notes = Runs nice with doubled resolution }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhythm Tengoku Gold | region = JAP | host = Mario Kart DS | ini =  | status = Works | notes = Go into screen settings and change the resolution to play the game normally }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rhythm Heaven | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = Go into screen settings and change the resolution to play the game normally }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = SaGa 2: Hihou Densetsu - Goddess of Destiny  | region = JAP| host = Kirby&#039;s Squeak Squad | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = SaGa 3 - Shadow or Light | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Scribblenauts | region = USA | host = NDS2WiiU | status = Issues | notes = Dying in a level and using the Retry Stage option or returning to the menu usually locks up the console, but also can cause grapical glitches. Other than this, the game works well. Do note the game will not lock up if you die in the playground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Devil Survivor | region = USA | host = Brain Age: Train Your Brain in Minutes a Day! | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Devil Survivor 2 | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Strange Journey | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shiren the Wanderer | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sims 2, The | region = USA| host = NDS2VC | ini =  | status = issues | notes = Game seems to play just fine but in game music has playback issues, easily solved by turning the music off }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Classic Collection  | region = USA | host = NDS2WiiU | ini =  | status = Doesn&#039;t Work | notes = Stuck on white screen.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Colors  | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 Graphical glitches during boss fights with Renderscale 2}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush Adventure | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush | region = EUR | host = Dr. Kawashima Brain Training | ini =  | status = Issues | notes = Loadiine GX2 v0.3 - The game is playable and you can finish Sonic&#039;s story with all the Chaos Emeralds collected. Blaze&#039;s story however can&#039;t make it past the first zone due to the game freezing after Blaze kicks Dr Eggman away during a cutscene after the first boss fight. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic &amp;amp; the Dark Brotherhood | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 0.3 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic &amp;amp; Sega All-Star racing | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Some texture glitches noticed on menu, In-game no problems. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: Atlantis | region = EUR | host = NDS2Wiiu | status = Doesn&#039;t Work | notes = Works perfectly fine, until the game loads the first level.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: Drawn to life | region = EUR | host = NDS2Wiiu | status = Doesn&#039;t Work | notes = Like in Atlantis, it works perfectly fine, until the game tries to load the first level. That must be a joke!}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Spongebob Squarepants: The yellow Avenger | region = EUR | host = NDS2Wiiu | status = Works | notes = Works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Suikoden - Tierkreis | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Summon Night - Twin Age | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Mario 64 DS | region = USA | host = Mario and Luigi: Partners in Time&amp;lt;br&amp;gt;Mario Kart DS&amp;lt;br&amp;gt;Dr. Kawashima Brain Training&amp;lt;br&amp;gt;Nds2Wii U | ini =  | status = Works | notes = Nds2WiiU- White screen lock when you try to start a new game. Minigames work fine.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Princess Peach | region = EUR | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t Work | notes = Freezes at white screen after loading the game. Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Robot Taisen OG Saga - Endless Frontier | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Electronic Arts Sudoku | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = DSiWare is not emulated by the Virtual Console at all, it will attempt to load but due to missing DSi (emulated) hardware it will freeze. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Solatorobo | region = EUR | host = Fire Emblem - Shadow Dragon  | ini =  | status = Doesn&#039;t Work | notes = Black screen. Game is DSi enhaced }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of Innocence | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Doesn&#039;t Work| notes = Heavy graphical glitches, may freeze. JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of the Tempest | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Works| notes = JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tamagotchi Connection: Corner Shop 1/2/3 | region = USA | host = NDS2WiiU | ini =  | status = Works | notes = Loadiine GX2 nightly-b80ba75 tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tetris DS | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine GX2 nightly-195aaab tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Theresia, Dear Emile | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Dark Spire | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Legendary Starfy | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = Works perfectly}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Transformers:The Game auto bots | region = USA| host = Pictocross 3D (EUR) | ini =  | status = Works| notes = Works perfectly, any other rpx version will have visual bugs unless using Pictocross 3D.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The World Ends with You | region = USA| host = The Legend of Zelda Phantom Hourglass | ini =  | status = issues| notes = Freezes after first battle. Undub/US/EU versions tested.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The Urbz: Sims in the City | region = USA| host = NDS2WiiU | ini =  | status = Works| notes = Music is distorted and water flickers.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Time Hollow | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tom and Jerry Tales | region = EUR | host = Mario Kart DS | ini = | status = Works | notes = Tested on Loadiine GX2 with replaced rom.zip. Very minor graphical glitches though.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tomodachi Collection | region = JAP | host = NDS2WiiU | ini = | status = Works | notes = Works perfectly.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tomodachi Collection(fan translated by jjjewel) | region = USA | host = NDS2WiiU | ini = | status = Works | notes = Works perfectly. Everything is in English, but the voices are all in Japanese. Still playable, but overall, perfect.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Trauma Center - Under The Knife 2 | region = USA | host = Yoshi Touch &amp;amp; GO | ini = | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Wario: Master of Disguise | region = USA | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Works | notes =  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y.  | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. Can&#039;t save in-game, so use a VC Restore Point. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y. | region = USA | host = Mario Kart DS | ini =  | status = Doesn&#039;t Work | notes = Doesn&#039;t boot, however VC Menu and Home Menu can still be opened. Tested on Loadiine GX2 with replaced rom.zip.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y. | region = USA | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Doesn&#039;t Work | notes = VC hangs with both screens black. Can still open the VC and Home Menus.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare Touched! | region = EUR | host = Yoshi Touch &amp;amp; Go | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Xenosaga I &amp;amp; II | region = JAP| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Ys Strategy | region = USA| host = New Super Mario Bros. | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Yu-Gi-Oh 5D&#039;s World Championship 2010 | region = USA| host = The Legend of Zelda Spirit Tracks | ini =  | status = Doesn&#039;t work | notes = Injected using NDS2VC. Softlocks on black screen}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Zubo | region = USA| host = NDS2WiiU | ini =  | status = works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;/div&gt;</summary>
		<author><name>DrewThatGamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Wii64_Compatibility_List&amp;diff=51213</id>
		<title>Wii64 Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Wii64_Compatibility_List&amp;diff=51213"/>
		<updated>2014-06-07T15:27:31Z</updated>

		<summary type="html">&lt;p&gt;DrewThatGamer: /* M */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== Game compatibility ==&lt;br /&gt;
&lt;br /&gt;
- There are 2 emulation modes : Dynamic recompiler (Dynarec) and Interpreter.&lt;br /&gt;
&lt;br /&gt;
Always try the other mode if it&#039;s not working with the current one.&lt;br /&gt;
&lt;br /&gt;
- If a game doesn&#039;t work, explain where and what is the error (Code dump, freeze + soft reset working (back to HBC), freeze + soft reset not working (forced Wii power off needed), graphic glitches, etc.)&lt;br /&gt;
&lt;br /&gt;
=== Key ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;1&amp;quot; &lt;br /&gt;
!width=&amp;quot;34%&amp;quot;|Color&lt;br /&gt;
!width=&amp;quot;60%&amp;quot;|What it means&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:salmon&amp;quot; align=&amp;quot;center&amp;quot;| Red&lt;br /&gt;
|Doesn&#039;t Work&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:skyblue&amp;quot; align=&amp;quot;center&amp;quot;| Blue&lt;br /&gt;
|Partially Works&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:palegreen&amp;quot; align=&amp;quot;center&amp;quot;| Green&lt;br /&gt;
|Works&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |007 Goldeneye | Partial | note= First Player screen flickers in multiplayer. Low frame rate and distorted audio. (multiplayer more playable with &amp;quot;fb textures&amp;quot; on |version=Wii64 1.1. }}&lt;br /&gt;
{{ RFE2 |007 - The World is not Enough | No | note= Does not work anymore |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |007 - The World is not Enough | No | region=E | note=No sound, and missing graphics all around first level. Unplayable. |version=wii64 1.1}}&lt;br /&gt;
{{ RFE2 |1080 Snowboarding | Yes | region=E | note= Some textures in Menu missing, perfect ingame.. |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |40 Winks (Prototype)| Yes | note= Some sound slowdown, and the game is very dark (though I don&#039;t know if thats just the game.) Also, menu is stretched strangely, but the game itself is normal.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Aerofighters Assault| Yes | note= Gameplay works great, but there is a loud piercing beep. Should shut of sound beforehand.}}&lt;br /&gt;
{{ RFE2 |AeroGauge| Yes | note= Works Perfectly!.}}&lt;br /&gt;
{{ RFE2 |A Bug&#039;s Life| Yes | note= Works perfectly! (Lag is original N64 lag). | version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Aidyn Chronicles| Yes | note=freeze on name select. (plays fine, around 40 fps)  | version=Not64 }}&lt;br /&gt;
{{ RFE2 |Air Boarder 64| Yes | note=  | version=Not64 }}&lt;br /&gt;
{{ RFE2 |All-star Baseball &#039;99| No | note=doesn&#039;t load.}}&lt;br /&gt;
{{ RFE2 |All-star Baseball &#039;00| No | note=doesn&#039;t load.}}&lt;br /&gt;
{{ RFE2 |All-star Baseball &#039;01| No | note=doesn&#039;t load.}}&lt;br /&gt;
{{ RFE2 |Armorines: Project S.W.A.R.M.| No | note=sound glitches, freeze once first level starts.}}&lt;br /&gt;
{{ RFE2 |Army Men Sarges Heroes| Yes | region=E | note=about 15-20fps in Singleplayer |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Army Men Sarges Heroes 2| Yes | region=U | note=Almost Perfect (10-20 fps) |version=wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Army Men Air Combat| Yes | region=U | note=Graphics slightly messed up, and 10 second wait before missions start, fully playable though |version=Not64}}&lt;br /&gt;
{{ RFE2 |Asteroids Hyper 64| Yes | region=U | note=Color of menu text slightly off, but game is 100% playable |version=Not64}}&lt;br /&gt;
{{ RFE2 |Automobili Lamborghini| Yes | note= Works Perfectly | version=Wii64 1.1}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Banjo Kazooie| Yes | region=E | note= Graphical and sound glitches; slowdown. |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Banjo Kazooie| Partial | region=U | note= Some slowdown and white textures. Sound glitches. Random crashes on some levels. |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Banjo Tooie| Partial | region=E and U | note= Graphics messed up (landscape is white) Fixes when you go to settings and turn on FB , Major slow down  |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Batman Beyond - Return of The Joker| Yes | region=E and U | note= Runs Flawlessly   |version=Not64}}&lt;br /&gt;
{{ RFE2 |Battletanx | No | note= Black Screen on start up, forced reset needed to get out of it}}&lt;br /&gt;
{{ RFE2 |Battletanx 2: Global Assualt | No | note= Black Screen on start up, forced reset needed to get out of it}}&lt;br /&gt;
{{ RFE2 |Battlezone - Rise of the Black Dogs | No | note= Plays, but huge graphics glitch.}}&lt;br /&gt;
{{ RFE2 |Beast Wars Transmetal | Yes | note= Plays well. }}&lt;br /&gt;
{{ RFE2 |Beetle Adventure Racing | Yes | region=E | note= Plays well. Slow ingame. |version=Wii64 1.1 }}&lt;br /&gt;
{{ RFE2 |Big Mountain 2000| Yes | note= Runs perfect | verison=Not64}}&lt;br /&gt;
{{ RFE2 |Bio F.R.E.A.K.S.| Partial | note=text glitchy.}}&lt;br /&gt;
{{ RFE2 |Blast Corps | Yes | note=Very playable on Not64 | version=Not64}}&lt;br /&gt;
{{ RFE2 |Blues Brothers 2000| Yes | region=E | note= Runs well |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Body Harvest| Partial | note= Horrible slowdown.}}&lt;br /&gt;
{{ RFE2 |Bomberman 64| Partial | note= Runs well, must press start at the black screen after the intro to see the main menu, Black Screen at the Green Garden&#039;s Stage 4 (The Winged Dragon), and lots of graphical glitches.  |version=Wii64 1.1.}}&lt;br /&gt;
{{ RFE2 |Bomberman 64: The Second Attack!| No | note= Crashes on startup |version=Wii64 1.1.}}&lt;br /&gt;
{{ RFE2 |Bomberman Hero| Yes | note= Works almost perfectly with some slowdowns |version=Wii64 1.1.}}&lt;br /&gt;
{{ RFE2 |Buck Bumble| Yes | note=Runs Well}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |California Speed | Yes | note= Plays perfect with some graphics glitches here and there. Can&#039;t save. Rumble pack feature does not work. |version=Wii64 Beta 1.1 &amp;quot;Honey&amp;quot;}}&lt;br /&gt;
{{ RFE2 |Carmageddon 64 | Yes | note= Plays well apart from not being able to read the menu.}}&lt;br /&gt;
{{ RFE2 |Castlevania 64 | partial | note= Runs in interpreter mode. &amp;lt;20 FPS}}&lt;br /&gt;
{{ RFE2 |Castlevania Legacy of Darkness | partial | note= Runs in interpreter mode.}}&lt;br /&gt;
{{ RFE2 |Chameleon Twist | Yes | note= Minor graphic glitches. Full speed! *Also, at times certain enemies may be almost completely invisible, though not often, and easy to work with.}}&lt;br /&gt;
{{ RFE2 |Chameleon Twist 2 | Yes | note= Must play with FB Textures set to yes in the video menu for graphics to show.  Game runs at a normal 60 FPS, but it appears to drop to 48. Suffers from occasional lock ups}}&lt;br /&gt;
{{ RFE2 |Charlie Blast&#039;s Territory | No | region=U | note= Not Playing, hangs after mission select  |version=Not64}}&lt;br /&gt;
{{ RFE2 |Command &amp;amp; Conquer 64 | Yes | region=U | note=Bad menus, but in game is almost perfect. A fan of this game should double check that it doesn&#039;t freeze further in the game. |version=wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Conkers Bad Fur Day | No | region=U | note= Will not run. |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Cruisin&#039; Exotica | Partial | note= Major graphical glitches.}}&lt;br /&gt;
{{ RFE2 |Cruisin&#039; USA | Partial | note= Major slowdown and slow audio. Slight Graphical glitches.}}&lt;br /&gt;
{{ RFE2 |Cruisn World | Yes | note= Minor sound slowdown. Works perfectly. |version=Wii64 1.1 MOD}}&lt;br /&gt;
{{ RFE2 |CyberTiger | Yes | note= Minor sound issues, Minor graphical issues, can be played fully |version=Not64}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Dark Rift| No | region=U | note=Hangs at load |version=Not64}}&lt;br /&gt;
{{ RFE2 |DeadlyArts| Partial | region=U | note=Plays with minor graphical issues. |version=Not64}}&lt;br /&gt;
{{ RFE2 |Diddy Kong Racing | Yes | region=E | note= Runs fine. Water turns to diffetent colors quickly (only on places with a large amount of water such as sherbet land lobby and water tracks). NPC (Taj, NPC T.T. and bosses) models are whiter than normal, adventure two is unplayable due to a huge graphical glitch. |version=Not64 8/04/2013}}&lt;br /&gt;
{{ RFE2 |Diddy Kong Racing | Yes | region=U | note= Runs almost perfectly. Occasional slight slowdown with audio and graphics. Adventure Two is unplayable. Water flashes different colors(doesn&#039;t look like water), which makes it a little difficult to play the hover craft races.|version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Dobutsu no Mori (Animal Forest) (JP)| Partial | note=Black Screen during time set. Find clean save file.}}&lt;br /&gt;
{{ RFE2 |Donkey Kong 64 | Partial | region=E | note= Major slow down. Intro to fast/out of sync |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Donkey Kong 64 | Partial | region=U | note= Bad intro. Unplayable adventure, freezes during the cut scene at the start. Must have story skip on for this game to work. |version=wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Donald Duck Going Quackers| No | note=BLACK SCREEN.}}&lt;br /&gt;
{{ RFE2 |Donald Duck - Quack Attack | No | region=E | note= black screen with sound-hissing |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Doom 64| Yes | region=E | note=Runs fine besides the audio slowdown. |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Dr. Mario 64| No | note=MAJOR Graphic Glitches.}}&lt;br /&gt;
{{ RFE2 |Duck Dodgers Starring Daffy Duck| Yes | region=U | note=Runs pretty well, slight graphical glitches and fast sound issues during cutscenes.}}&lt;br /&gt;
{{ RFE2 |Dual Heroes| No | note=MAJOR Graphic Glitches.}}&lt;br /&gt;
{{ RFE2 |Duke Nukem 64| Partial | region=U | note= Major lag slow speeds menu is unusable at times horrible render errors |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Duke Nukem Zero Hour | Yes | region=U | note=works fine, Can change controller settings in the main menu of game. |version=wii64 1.1}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Earthworm Jim 3D | Yes | region=U | note= Music only sounds normal at 60 fps, through rarely will the game drop below 50 fps.  The collectibles in the game, called &amp;quot;Marbles&amp;quot; are not loading, and only their shadows are visible.  It&#039;s still possible to collect them, and is not that hard to deal with.}}&lt;br /&gt;
{{ RFE2 |Earthworm Jim 3D | Yes | region=E | note= Runs fine, collectives show up |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Excitebike 64 | Yes | note=Sound Glitches, not unbearable.&lt;br /&gt;
Desert course is unplayable due to no arrow guiding you.}}&lt;br /&gt;
{{ RFE2 |Extreme G | Yes | region=E | note= Some graphical glitches in races |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Extreme G XG2 | Partial | region=E | note= Some graphical glitches in menus; 3D in races disappears, only background viewable|version=Wii64 1.1}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |F-1 World Grand Prix | Yes | note= Plays great but a very annoying sound is menu.}}&lt;br /&gt;
{{ RFE2 |Fighting Force 64 | No | note= Sound is OK but graphics are messed up. Unplayable}}&lt;br /&gt;
{{ RFE2 |Fighters Destiny | Yes | note=Minor Graphic Glitches.}}&lt;br /&gt;
{{ RFE2 |Fighters Destiny 2 | No | note=Character Select Screen Missing.}}&lt;br /&gt;
{{ RFE2 |Flying Dragon | No | note=sound only, no video.}}&lt;br /&gt;
{{ RFE2 |Forsaken 64| Yes | note=Minor Graphic Glitches.}}&lt;br /&gt;
{{ RFE2 |F-Zero X| Yes | region=E |note=Near perfect some graphic problems. &lt;br /&gt;
Froze on me right before mute city race. Tried running in both settings, froze before first race both times. |version=Wii64 1.1}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Gauntlet Legends | No | note= Black Screen.}}&lt;br /&gt;
{{ RFE2 |Gex 2 Enter the Gecko | Partial | note= Major graphical glitches.}}&lt;br /&gt;
{{ RFE2 |Gex 3 Deep cover Gecko | Partial | note= Major graphical glitches.}}&lt;br /&gt;
{{ RFE2 |Glover 64 | Partial | region=E | note= Everything far away is red or black, not really enjoyable (but in theory playable). Slight graphical glitches with positioning of the carpets (carpets can be seen through object such as columns and walls.|version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |GoldenEye 007 | Yes | region=E | note= Runs fine with slowdowns. James Bond(you) move at normal speed, bad guys move very slow.|version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Goemon&#039;s Great Adventure | partial | note= Runs in interpreter mode.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Harvest Moon 64| Partial | note=Won&#039;t let you play past Summer 1st. 6/29/12 (beta1.1)}}&lt;br /&gt;
{{ RFE2 |Hercules The Legendary Journeys | No | note=Freezes on black screen after rumble choice.}}&lt;br /&gt;
{{ RFE2 |Hybrid Heaven | Partial | note= Slowdown and minor graphics glitches}}&lt;br /&gt;
{{ RFE2 |Hydro Thunder| No | note=No sound, freeze a few seconds into playing.}}&lt;br /&gt;
{{ RFE2 |Hexen| No | note=Freezes on black screen at game start.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Iggy&#039;s Reckin&#039; Balls| No | note= Game appears to freeze after &#039;Iguana&#039; logo appears.}}&lt;br /&gt;
{{ RFE2 |Indiana Jones| No | note=Does not load.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Jet Force Gemini| partial | note= Major graphic glitches (large blocks of color).  Game randomly froze during first &#039;cutscene&#039;. Turn on FB Texture to solve the problem. It freeze if you push start |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |John Romero&#039;s Daikatana| Yes | note=Slight graphic glitches.}}&lt;br /&gt;
{{ RFE2 |Jeopardy!| Yes | note=Works perfectly. sounds may sound strange.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Killer Instinct Gold | No | note= Graphics Glitches.}}&lt;br /&gt;
{{ RFE2 |Kirby 64: The Crystal Shards | Yes | note= Very much playable, minor graphic glitches.}}&lt;br /&gt;
{{ RFE2 |Knife Edge| Partial | note=Too fast and text is garbled.}}&lt;br /&gt;
{{ RFE2 |Kobe Bryant&#039;s NBA Courtside | Yes | note= Works perfect.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Legend of Zelda: Ocarina of Time| Yes | region=E |note= It is slow, but other than that it works perfect.  |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Legend of Zelda: Ocarina of Time| Yes | region=U |note= Random slowdowns, a few sound issues, and a few inconvenient graphical glitches once in a while. Some textures are also messed up. |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Legend of Zelda: Ocarina of Time: Master Quest | Yes | region= U | note= Works but graphic gets glitched sometimes and sound can get garbled at times. |version= Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Legend of Zelda: Majora&#039;s Mask| Yes | region=E |note= Works fine with some graphical inconvenience.Sometimes depending which setting you use,the speed of everything is increased by like 10x. Tael is pink, fairies are fatter, and a black screen when you open the menu. The menu will be visible but for about eight seconds at a time. |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Legend of Zelda: Majora&#039;s Mask| Partial | region=U |note= Playable through Goron Village until the Lens of Truth is obtained. Looking at an invisible object causes the screen to turn yellow until the LoT is deactivated or you look at something not invisible. Turning the map off remedies this, however invisible objects still do not appear making the game unplayable past this point. Still if you wish to work past this, you can use methods described [http://code.google.com/p/mupen64gc/issues/detail?id=154 here] to speak to the Ghost Goron (And other invisible characters) and [http://www.emutalk.net/threads/42806-Zelda-2-Lens-of-truth-problem-(here-e-the-way-around-it) here] to climb the mountain.|version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Legend of Zelda: Majora&#039;s Mask Preview Demo| Yes | region=U |note= Runs perfectly. Sky texture is missing, location name display is in one shade of purple, Tael is pink, fairies are fatter, and a black screen when you open the menu. The menu will be visible but for about eight seconds at a time.|version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Lego Racers| Partial | region=E |note= Slow speed.|version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Lego Racers| Yes | region=U | note=Normal speed, tracks sometimes look weird as you drive, but it isn&#039;t annoying. |version=wii64 1.1}}&lt;br /&gt;
{{ RFE2|Lode Runner 3D| Yes | note= Controls buggy at times (with classic controller), when bug occurs graphics tear. Not often enough to irritate.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Mace: The Dark Ages| Partial | note=No background during fights and text garbled.}}&lt;br /&gt;
{{ RFE2 |Mario Golf | No | note=Crashes after logos. | version= Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Mario Kart 64 | Yes | note= Works perfectly. Sound issues. | version= Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Mario Party | Yes | note= Some Minor Graphical Glitches.  FB on fixes screen flashes|version=Not64 8/04/2013}}&lt;br /&gt;
{{ RFE2 |Mario Party 2 | Yes | note= Some Minor Graphical Glitches.  FB on fixes screen flashes|version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Mario Party 3 | Yes | note= the game works perfect for but some minigames are slow. FB on fixes screen flashes. |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Mario Tennis | No | note= Lag, glitches, freezing. Couldn&#039;t get past intro.}}&lt;br /&gt;
{{ RFE2 |Megaman 64 | Yes | note= Sound occasionally buggy, and game freezes during final boss battle with Juno.}}&lt;br /&gt;
{{ RFE2 |Mickey&#039;s Speedway USA | No | note= Major graphical glitches.}}&lt;br /&gt;
{{ RFE2 |Mickey&#039;s Speedway USA (E)| Yes | note= Slowdown at title screen and countdown before races, and a little graphics glitch during the countdown. But besides that the game runs fine! | version= Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Micromachines 64 | Yes | note= A few graphical glitches.}}&lt;br /&gt;
{{ RFE2 |Mischief Makers | Yes | note= Slight slowdown with loads of characters on screen.}}&lt;br /&gt;
{{ RFE2 |Mission Impossible | Yes | region=U | note= Slightly slow and instable gameplay, sound glitches | version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Monopoly | Yes | note= Sound glitches, slightly slow gameplay.}}&lt;br /&gt;
{{ RFE2 |Mortal Kombat 4 | Yes | note= HUD disappears at the start of each round.}}&lt;br /&gt;
{{ RFE2 |Mortal Kombat Mythologies | No | note= Unplayable. Title screens work, but all graphics missing once in game except for health bar | version= Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Ms. Pacman Maze Madness | Partial | note= OK speed, but missing graphics make game hard to play.}}&lt;br /&gt;
{{ RFE2 |Mystical Ninja Starring Goemon | No | note= Black screen after Intro cutscene. (Not the press start cutscene but the story intro)}}&lt;br /&gt;
{{ RFE2 |Mystical Ninja Starring Goemon | Partial | region=J |note= Runs in pure interpreter mode.  After Intro cutscene there is a long load time, and entering and exiting doors take awhile.  There was slowdown that cut the game&#039;s speed in half, as well as there being quit a few messed up textures, and on top of all that the Goemon model doesn&#039;t load, only his shadow.}}&lt;br /&gt;
{{ RFE2 |Mystical Ninja Starring Goemon 2 | No | note= Black screen after character select screen.}}&lt;br /&gt;
{{ RFE2 |Mystical Ninja Starring Goemon 2| Partial | region=J | note= Many graphics on start screen appear awkwardly; game only runs under pure intrpt mode it appears.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Namco Meuseum| No | note=After clicking &amp;quot;Play Game&amp;quot; you get a freeze on the Wii64 menu .}}&lt;br /&gt;
{{ RFE2 |NASCAR 2000| Partial | region=U | note=Graphics issues including bad menu and during racing there is a chunck of the track missing. It is possible to race though.}}&lt;br /&gt;
{{ RFE2 |NASCAR 99| No | region=E and U | note=Blank screen in dynarec mode. Unplayable in interpreter mode.}}&lt;br /&gt;
{{ RFE2 |NBA Hangtime| No | note= Slows down during Tipoff}}&lt;br /&gt;
{{ RFE2 |Neon Genesis Evangelion | No | note= Graphics messed up, unplayable, black screen during gameplay.}}&lt;br /&gt;
{{ RFE2 |NFL Blitz| No | note=Freezes during intro}}&lt;br /&gt;
{{ RFE2 |NFL Blitz 2000| No | note=Sound slowed down. After getting into a game freezes randomly.}}&lt;br /&gt;
{{ RFE2 |NFL Blitz 2001| No | note=Sound slowed down. Freezes as soon as a match starts}}&lt;br /&gt;
{{ RFE2 |NFL Blitz Special Edition| No | note=Sound slowed down. Freezes as soon as match starts}}&lt;br /&gt;
{{ RFE2 |NHL &#039;99| Yes | note=Playable. Minor slowdown, with slight sound glitches and flashing pause menu.}}&lt;br /&gt;
{{ RFE2 |NHL Blades of Steel &#039;99| Yes | note=Works fine, with minor graphics issues like black ice patches at faceoffs, but ice is normal during icetime.}}&lt;br /&gt;
{{ RFE2 |Nightmare Creatures| No | note= Freezes at Wii64 menu.}}&lt;br /&gt;
{{ RFE2 |Nuclear Strike 64| Yes | note= Slowdown, an average of 20 FPS.}}&lt;br /&gt;
{{ RFE2 |The New Tetris| No | note= The blocks cant be seen, making the game unplayable. | version=Wii64 1.1 }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |O.D.T. (Prototype)| Yes | note= Minor slowdown, and very minor graphic glitches. Appears fully playable!}}&lt;br /&gt;
{{ RFE2 |Ogre Battle 64| Yes | note=Very Playable.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Paperboy 64| Partial | note=Slowdown, Graphic Glitches.}}&lt;br /&gt;
{{ RFE2 |Paper Mario 64| No | note= Freeze at entering Castle in intro. Major graphical issues. |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Perfect Dark | Partial | note= Slow when loading or with intensive scenes. Combat simulator works well. Singleplayer may crash after first mission.}}&lt;br /&gt;
{{ RFE2 |Pilotwings 64 | Partial | note= Menus and general gameplay works fine, but some slight audio issues and some very obstructive bugs during flight. [better with fb textures]}}&lt;br /&gt;
{{ RFE2 |Pocket Monsters Stadium| Partial | region=J |note= same as pokemon stadium. May cause Code dump error on load.}}&lt;br /&gt;
{{ RFE2 |Pokemon Puzzle League| No |  note=Freeze Before Loading. |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Pokemon Snap | No | region=U | note= Working. Camera will NOT move, making it 95% unplayable |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Pokemon Stadium| Partial | note= No sound and the graphic glitches might be a bit hard to deal with but can still be played.}}&lt;br /&gt;
{{ RFE2 |Pokemon Stadium 2| Yes | note= Some graphical issues, but playable. Just have to use c-buttons to check the pokemon moves before selecting from rental.}}&lt;br /&gt;
{{ RFE2 |Polaris Snocross | Partial | region=U | note=No sound, only graphics seen is sky. Ground, snowmobile, etc are all black. | version=wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Powerpuff Girls| Partial | note=MAJOR Graphic Glitches.}}&lt;br /&gt;
{{ RFE2 |Puyo Puyo 4 : Puyo Puyo Party| No | region=J | note=Does not load.}}&lt;br /&gt;
{{ RFE2 |Puyo Puyo Sun 64| yes | region=J | note= Works Perfectly.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Quake 64| No | note=MAJOR Graphic Glitches.}}&lt;br /&gt;
{{ RFE2 |Quake II| No | note= Crashes before you start the game.}}&lt;br /&gt;
{{ RFE2 |Quest 64| Yes | note=Is playable, for the most part, but experienced a crash in blue cave after casting rock shower.&lt;br /&gt;
Tested by french toast: Spell animations are missing their respective colors (i.e. no green on a wind cutter) and appears completely white. Octagonal battle lines and enemy defeat animations are also white.|version=Wii64 Beta 1.1 &amp;quot;Honey&amp;quot;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Rakuga Kids | Yes | note= Slow load times, other than that it&#039;s flawless!}}&lt;br /&gt;
{{ RFE2 |Rampage 2 - Universal Tour | No | note= Black screen.}}&lt;br /&gt;
{{ RFE2 |Rampage World Tour | Yes | note= Very minimal graphical issues.}}&lt;br /&gt;
{{ RFE2 |Ready 2 Rumble Boxing | No | note= Maybe &amp;quot;Partial&amp;quot; but in my opinion I wouldn&#039;t try playing it.}}&lt;br /&gt;
{{ RFE2 |Ready 2 Rumble Boxing 2 | No | note= Maybe &amp;quot;Partial&amp;quot; but in my opinion I wouldn&#039;t try playing it.}}&lt;br /&gt;
{{ RFE2 |Rayman 2 | No | note= After clicking &amp;quot;start game&amp;quot; you get a freeze on the Wii64 menu.}}&lt;br /&gt;
{{ RFE2 |Rayman 2 | Yes | region=E | note= Slow (about 60-70% of actual game speed) but playable. | version= Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Resident Evil 2 (U)| No | note= A LOT OF GARBAGE. | version= Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Ridge Racer 64 | Yes | note= Small Graphics Issues.}}&lt;br /&gt;
{{ RFE2 |Rocket: Robot on Wheels | Yes | note= Almost Perfect, slowdown when in large environments.}}&lt;br /&gt;
{{ RFE2 |Ralley Challenge 2000 | Yes | note= Just a bit slow on the loading time.}}&lt;br /&gt;
{{ RFE2 |Rainbow Six | No | note= Graphics Issues.}}&lt;br /&gt;
{{ RFE2 |Rush 2 - Extreme Racing USA (U)| Yes| note= if glitch issues in game, just change camera angle.}}&lt;br /&gt;
{{ RFE2 |Rugrats in Paris: The Movie | Partial | note= Works but there is no sound. | version= Wii64 1.1}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |San Francisco Rush: 2049 | Yes | note= Runs great, no graphical issues but the games doesn&#039;t have audio . |version=Wii64 1.1.}}&lt;br /&gt;
{{ RFE2 |San Francisco Rush: Extreme Racing | Yes | note= Working perfectly, minor graphical issues. |version=Wii64 1.1.}}&lt;br /&gt;
{{ RFE2 |Scooby Doo: Classic Creep Capers | Yes | note= Working perfectly. |version=Wii64 1.1.}}&lt;br /&gt;
{{ RFE2 |Sin and Punishment | Partial | note= Minor glitches but mostly works.}}&lt;br /&gt;
{{ RFE2 |Snowboard Kids | Yes | note= Small graphics issues. Requires texture framebuffer enabled to avoid epileptic seizures (constant flicker!), which slightly slows down gameplay. Sound Issues (very slow) |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Snowboard Kids 2 | Yes | note = Works perfectly, small issues.}}&lt;br /&gt;
{{ RFE2 |South Park Rally | Partial | note= Major graphics missing.}}&lt;br /&gt;
{{ RFE2 |South Park: Chef&#039;s Luv Shack| No | note= Black Screen.}}&lt;br /&gt;
{{ RFE2 |Shadow Man| Yes | note= Slow loading when transitioning to other areas. Minor graphical glitches, sometimes life meter displays incorrectly, or the HUD will disappear. (I think this happens when you have more than 5 units of life and there&#039;s a lot of things on the screen) Has a rare tendency to randomly lock up every once in a while. This occurs most notably in the second visit to the Engine Block in the Asylum. Restart the game until it stops and you should be fine. |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Spider-Man| No | note= Major Graphics Glitches.}}&lt;br /&gt;
{{ RFE2 |South Park| No | note= Black Screen.}}&lt;br /&gt;
{{ RFE2 |Space Station: Silicon Valley | Partial | note= Major graphics missing.}}&lt;br /&gt;
{{ RFE2 |StarCraft 64 | No | note= Graphics Issues.}}&lt;br /&gt;
{{ RFE2 |Star Fox 64 | Yes | note= Explosion sounds slightly buggy, slight slowdowns at some parts |version=Wii64 1.1.}}&lt;br /&gt;
{{ RFE2 |Star Soldier: Vanishing Earth | Partial | note= Buggy vehicle selection, no menu screen(you can still navigate) http://i37.tinypic.com/1zg4z0g.jpg for reference, Also there are 2 other selections below options: enemies and stage select, respectively, but must be unlocked. code dump error occurs randomly if you stay too long in menus/vehicle selection. In-Gameplay plays perfectly.}}&lt;br /&gt;
{{ RFE2 |Star Wars: Episode 1 Racer | No | note= Some of intro visible but then crashes/freezes.}}&lt;br /&gt;
{{ RFE2 |Star Wars: Episode 1 Battle For Naboo | No | note= Black Screen | version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Star Wars: Rouge Squadron| No | note= Black Screen | version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Star Wars: Shadows Of The Empire| No | note= Game Starts And Shows Opening Cutscene, Then Goes Black| version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Super Mario 64 | Yes | region=U | note= Works perfectly.&lt;br /&gt;
Power meter always display as empty.| version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Super Mario 64 | Partial | region=E | note= Messed up fonts, else works perfectly. | version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Super Smash Bros | Yes | note= Works near perfect, minor graphics missing i.e tornados, and some slight slow down in music as well as the announcer&#039;s voice in single player and the game slows down by 5 - 10% when more than one enemy on screen i.e. announcing and fighting against Yoshi Team}}&lt;br /&gt;
{{ RFE2 |Shadowgate 64 | No | note= Texture Glitches.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Tarzan | Yes | note= Sound missing.}}&lt;br /&gt;
{{ RFE2 |Tetrisphere | Yes | note= Slight slowdown loading stages, colors bugs.}}&lt;br /&gt;
{{ RFE2 |The New Tetris| No | note= Blocks are not visible while falling, only when they hit the ground. Unplayable.}}&lt;br /&gt;
{{ RFE2 |Tom Clancy&#039;s Rainbow Six | Partial | region=U | note=Bad in game graphics, but I guess cool if your high ;) |version=wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Tom &amp;amp; Jerry - Fists of Furry | No | note= Freezes at versus and single player screen}}&lt;br /&gt;
{{ RFE2 |Tony Hawks Pro Skater | Partial | note= Graphics messed up, playable, some text unreadable.&lt;br /&gt;
All text unreadable, Skaters all look like they are in prison outfits(black and white lines)=graphic problems.}}&lt;br /&gt;
{{ RFE2 |Tony Hawks Pro Skater 2 | Partial | note= Graphics messed up, playable, some text unreadable.}}&lt;br /&gt;
{{ RFE2 |Tony Hawks Pro Skater 3 | Partial | note= Graphics messed up, playable, some text unreadable.}}&lt;br /&gt;
{{ RFE2 |Top Gear Rally | region=E | Yes | note= Text Missing, Black sky and slow ingame. | version= Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Top Gear Rally 2 | Partial | note= Graphics missing and one car started before race began.}}&lt;br /&gt;
{{ RFE2 |Toy Story 2 | No | note= Black screen.}}&lt;br /&gt;
{{ RFE2 |Turok Dinosaur Hunter | Partial | note= Graphical glitches.}}&lt;br /&gt;
{{ RFE2 |Turok Rage Wars | Yes | note= There are graphic glitches in the menu that may make the game tough to play.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 | Utchan Nanchan no Hono no Challenger - Denryuu Ira Ira Bou| No | region=J |note= Black screen. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Vigilante 8| Partial | note= Though technically &#039;level one&#039; loads, there are major graphics missing.}}&lt;br /&gt;
{{ RFE2 |Violence Killer: Turok New Generation| no | region=J |note=Black screen upon startup.}}&lt;br /&gt;
{{ RFE2 |Virtual Chess 64| Yes | region=U | note=works fine.&lt;br /&gt;
Tutorial text cannot be read.|version=wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Virtual Pool 64| Partial | note= You &#039;&#039;can&#039;&#039; play this game, but there are major graphic glitches (black flickering effect upon camera movement).}}&lt;br /&gt;
{{ RFE2 |Virtual Pro Wrestling 64| No | region=J |note= Black screen upon startup.}}&lt;br /&gt;
{{ RFE2 |Virtual Pro Wrestling 2| No | region=J |note= All 3D effects missing.}}&lt;br /&gt;
{{ RFE2 |V-Rally Edition 99&#039;| No | note= Major graphics missing.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |WarGods| Yes | note= Very good emulation, some stages have graphic glitches.}}&lt;br /&gt;
{{ RFE2 |Wheel of Fortune| Yes | note= some sounds sound strange.}}&lt;br /&gt;
{{ RFE2 |Wayne Gretzky&#039;s 3D Hockey 98| Yes | note= Slight slowdown.}}&lt;br /&gt;
{{ RFE2 |Waverace 64| Yes | note= Slight Graphical Glitches. | version= Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |WCW/NWO Revenge | No | note= Major Graphics Glitches.}}&lt;br /&gt;
{{ RFE2 |Winback:Covert Operation| yes | note= a few graphic errors ,lika a black box around the player.}}&lt;br /&gt;
{{ RFE2 |Worms Armageddon | No | note= Major Graphical Glitches.}}&lt;br /&gt;
{{ RFE2 |WWF No Mercy | Yes | note= Some sounds sound strange, few graphic errors. | version= Not64}}&lt;br /&gt;
{{ RFE2 |WWF War Zone | No | note= Freeze at title menu.}}&lt;br /&gt;
{{ RFE2 |WWF Wrestlemania 2000 | No | note= Major Graphics Glitches.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
|}&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Yoshi&#039;s Story| region=E |No | note=freezes at boot. |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Yoshi&#039;s Story| No | note=Very slow, low-quality sound, the only visible thing on screen is Yoshi.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Wii]]&lt;/div&gt;</summary>
		<author><name>DrewThatGamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Wii64_Compatibility_List&amp;diff=51212</id>
		<title>Wii64 Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Wii64_Compatibility_List&amp;diff=51212"/>
		<updated>2014-06-07T15:19:50Z</updated>

		<summary type="html">&lt;p&gt;DrewThatGamer: /* D */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== Game compatibility ==&lt;br /&gt;
&lt;br /&gt;
- There are 2 emulation modes : Dynamic recompiler (Dynarec) and Interpreter.&lt;br /&gt;
&lt;br /&gt;
Always try the other mode if it&#039;s not working with the current one.&lt;br /&gt;
&lt;br /&gt;
- If a game doesn&#039;t work, explain where and what is the error (Code dump, freeze + soft reset working (back to HBC), freeze + soft reset not working (forced Wii power off needed), graphic glitches, etc.)&lt;br /&gt;
&lt;br /&gt;
=== Key ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;1&amp;quot; &lt;br /&gt;
!width=&amp;quot;34%&amp;quot;|Color&lt;br /&gt;
!width=&amp;quot;60%&amp;quot;|What it means&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:salmon&amp;quot; align=&amp;quot;center&amp;quot;| Red&lt;br /&gt;
|Doesn&#039;t Work&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:skyblue&amp;quot; align=&amp;quot;center&amp;quot;| Blue&lt;br /&gt;
|Partially Works&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:palegreen&amp;quot; align=&amp;quot;center&amp;quot;| Green&lt;br /&gt;
|Works&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |007 Goldeneye | Partial | note= First Player screen flickers in multiplayer. Low frame rate and distorted audio. (multiplayer more playable with &amp;quot;fb textures&amp;quot; on |version=Wii64 1.1. }}&lt;br /&gt;
{{ RFE2 |007 - The World is not Enough | No | note= Does not work anymore |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |007 - The World is not Enough | No | region=E | note=No sound, and missing graphics all around first level. Unplayable. |version=wii64 1.1}}&lt;br /&gt;
{{ RFE2 |1080 Snowboarding | Yes | region=E | note= Some textures in Menu missing, perfect ingame.. |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |40 Winks (Prototype)| Yes | note= Some sound slowdown, and the game is very dark (though I don&#039;t know if thats just the game.) Also, menu is stretched strangely, but the game itself is normal.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Aerofighters Assault| Yes | note= Gameplay works great, but there is a loud piercing beep. Should shut of sound beforehand.}}&lt;br /&gt;
{{ RFE2 |AeroGauge| Yes | note= Works Perfectly!.}}&lt;br /&gt;
{{ RFE2 |A Bug&#039;s Life| Yes | note= Works perfectly! (Lag is original N64 lag). | version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Aidyn Chronicles| Yes | note=freeze on name select. (plays fine, around 40 fps)  | version=Not64 }}&lt;br /&gt;
{{ RFE2 |Air Boarder 64| Yes | note=  | version=Not64 }}&lt;br /&gt;
{{ RFE2 |All-star Baseball &#039;99| No | note=doesn&#039;t load.}}&lt;br /&gt;
{{ RFE2 |All-star Baseball &#039;00| No | note=doesn&#039;t load.}}&lt;br /&gt;
{{ RFE2 |All-star Baseball &#039;01| No | note=doesn&#039;t load.}}&lt;br /&gt;
{{ RFE2 |Armorines: Project S.W.A.R.M.| No | note=sound glitches, freeze once first level starts.}}&lt;br /&gt;
{{ RFE2 |Army Men Sarges Heroes| Yes | region=E | note=about 15-20fps in Singleplayer |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Army Men Sarges Heroes 2| Yes | region=U | note=Almost Perfect (10-20 fps) |version=wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Army Men Air Combat| Yes | region=U | note=Graphics slightly messed up, and 10 second wait before missions start, fully playable though |version=Not64}}&lt;br /&gt;
{{ RFE2 |Asteroids Hyper 64| Yes | region=U | note=Color of menu text slightly off, but game is 100% playable |version=Not64}}&lt;br /&gt;
{{ RFE2 |Automobili Lamborghini| Yes | note= Works Perfectly | version=Wii64 1.1}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Banjo Kazooie| Yes | region=E | note= Graphical and sound glitches; slowdown. |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Banjo Kazooie| Partial | region=U | note= Some slowdown and white textures. Sound glitches. Random crashes on some levels. |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Banjo Tooie| Partial | region=E and U | note= Graphics messed up (landscape is white) Fixes when you go to settings and turn on FB , Major slow down  |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Batman Beyond - Return of The Joker| Yes | region=E and U | note= Runs Flawlessly   |version=Not64}}&lt;br /&gt;
{{ RFE2 |Battletanx | No | note= Black Screen on start up, forced reset needed to get out of it}}&lt;br /&gt;
{{ RFE2 |Battletanx 2: Global Assualt | No | note= Black Screen on start up, forced reset needed to get out of it}}&lt;br /&gt;
{{ RFE2 |Battlezone - Rise of the Black Dogs | No | note= Plays, but huge graphics glitch.}}&lt;br /&gt;
{{ RFE2 |Beast Wars Transmetal | Yes | note= Plays well. }}&lt;br /&gt;
{{ RFE2 |Beetle Adventure Racing | Yes | region=E | note= Plays well. Slow ingame. |version=Wii64 1.1 }}&lt;br /&gt;
{{ RFE2 |Big Mountain 2000| Yes | note= Runs perfect | verison=Not64}}&lt;br /&gt;
{{ RFE2 |Bio F.R.E.A.K.S.| Partial | note=text glitchy.}}&lt;br /&gt;
{{ RFE2 |Blast Corps | Yes | note=Very playable on Not64 | version=Not64}}&lt;br /&gt;
{{ RFE2 |Blues Brothers 2000| Yes | region=E | note= Runs well |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Body Harvest| Partial | note= Horrible slowdown.}}&lt;br /&gt;
{{ RFE2 |Bomberman 64| Partial | note= Runs well, must press start at the black screen after the intro to see the main menu, Black Screen at the Green Garden&#039;s Stage 4 (The Winged Dragon), and lots of graphical glitches.  |version=Wii64 1.1.}}&lt;br /&gt;
{{ RFE2 |Bomberman 64: The Second Attack!| No | note= Crashes on startup |version=Wii64 1.1.}}&lt;br /&gt;
{{ RFE2 |Bomberman Hero| Yes | note= Works almost perfectly with some slowdowns |version=Wii64 1.1.}}&lt;br /&gt;
{{ RFE2 |Buck Bumble| Yes | note=Runs Well}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |California Speed | Yes | note= Plays perfect with some graphics glitches here and there. Can&#039;t save. Rumble pack feature does not work. |version=Wii64 Beta 1.1 &amp;quot;Honey&amp;quot;}}&lt;br /&gt;
{{ RFE2 |Carmageddon 64 | Yes | note= Plays well apart from not being able to read the menu.}}&lt;br /&gt;
{{ RFE2 |Castlevania 64 | partial | note= Runs in interpreter mode. &amp;lt;20 FPS}}&lt;br /&gt;
{{ RFE2 |Castlevania Legacy of Darkness | partial | note= Runs in interpreter mode.}}&lt;br /&gt;
{{ RFE2 |Chameleon Twist | Yes | note= Minor graphic glitches. Full speed! *Also, at times certain enemies may be almost completely invisible, though not often, and easy to work with.}}&lt;br /&gt;
{{ RFE2 |Chameleon Twist 2 | Yes | note= Must play with FB Textures set to yes in the video menu for graphics to show.  Game runs at a normal 60 FPS, but it appears to drop to 48. Suffers from occasional lock ups}}&lt;br /&gt;
{{ RFE2 |Charlie Blast&#039;s Territory | No | region=U | note= Not Playing, hangs after mission select  |version=Not64}}&lt;br /&gt;
{{ RFE2 |Command &amp;amp; Conquer 64 | Yes | region=U | note=Bad menus, but in game is almost perfect. A fan of this game should double check that it doesn&#039;t freeze further in the game. |version=wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Conkers Bad Fur Day | No | region=U | note= Will not run. |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Cruisin&#039; Exotica | Partial | note= Major graphical glitches.}}&lt;br /&gt;
{{ RFE2 |Cruisin&#039; USA | Partial | note= Major slowdown and slow audio. Slight Graphical glitches.}}&lt;br /&gt;
{{ RFE2 |Cruisn World | Yes | note= Minor sound slowdown. Works perfectly. |version=Wii64 1.1 MOD}}&lt;br /&gt;
{{ RFE2 |CyberTiger | Yes | note= Minor sound issues, Minor graphical issues, can be played fully |version=Not64}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Dark Rift| No | region=U | note=Hangs at load |version=Not64}}&lt;br /&gt;
{{ RFE2 |DeadlyArts| Partial | region=U | note=Plays with minor graphical issues. |version=Not64}}&lt;br /&gt;
{{ RFE2 |Diddy Kong Racing | Yes | region=E | note= Runs fine. Water turns to diffetent colors quickly (only on places with a large amount of water such as sherbet land lobby and water tracks). NPC (Taj, NPC T.T. and bosses) models are whiter than normal, adventure two is unplayable due to a huge graphical glitch. |version=Not64 8/04/2013}}&lt;br /&gt;
{{ RFE2 |Diddy Kong Racing | Yes | region=U | note= Runs almost perfectly. Occasional slight slowdown with audio and graphics. Adventure Two is unplayable. Water flashes different colors(doesn&#039;t look like water), which makes it a little difficult to play the hover craft races.|version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Dobutsu no Mori (Animal Forest) (JP)| Partial | note=Black Screen during time set. Find clean save file.}}&lt;br /&gt;
{{ RFE2 |Donkey Kong 64 | Partial | region=E | note= Major slow down. Intro to fast/out of sync |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Donkey Kong 64 | Partial | region=U | note= Bad intro. Unplayable adventure, freezes during the cut scene at the start. Must have story skip on for this game to work. |version=wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Donald Duck Going Quackers| No | note=BLACK SCREEN.}}&lt;br /&gt;
{{ RFE2 |Donald Duck - Quack Attack | No | region=E | note= black screen with sound-hissing |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Doom 64| Yes | region=E | note=Runs fine besides the audio slowdown. |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Dr. Mario 64| No | note=MAJOR Graphic Glitches.}}&lt;br /&gt;
{{ RFE2 |Duck Dodgers Starring Daffy Duck| Yes | region=U | note=Runs pretty well, slight graphical glitches and fast sound issues during cutscenes.}}&lt;br /&gt;
{{ RFE2 |Dual Heroes| No | note=MAJOR Graphic Glitches.}}&lt;br /&gt;
{{ RFE2 |Duke Nukem 64| Partial | region=U | note= Major lag slow speeds menu is unusable at times horrible render errors |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Duke Nukem Zero Hour | Yes | region=U | note=works fine, Can change controller settings in the main menu of game. |version=wii64 1.1}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Earthworm Jim 3D | Yes | region=U | note= Music only sounds normal at 60 fps, through rarely will the game drop below 50 fps.  The collectibles in the game, called &amp;quot;Marbles&amp;quot; are not loading, and only their shadows are visible.  It&#039;s still possible to collect them, and is not that hard to deal with.}}&lt;br /&gt;
{{ RFE2 |Earthworm Jim 3D | Yes | region=E | note= Runs fine, collectives show up |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Excitebike 64 | Yes | note=Sound Glitches, not unbearable.&lt;br /&gt;
Desert course is unplayable due to no arrow guiding you.}}&lt;br /&gt;
{{ RFE2 |Extreme G | Yes | region=E | note= Some graphical glitches in races |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Extreme G XG2 | Partial | region=E | note= Some graphical glitches in menus; 3D in races disappears, only background viewable|version=Wii64 1.1}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |F-1 World Grand Prix | Yes | note= Plays great but a very annoying sound is menu.}}&lt;br /&gt;
{{ RFE2 |Fighting Force 64 | No | note= Sound is OK but graphics are messed up. Unplayable}}&lt;br /&gt;
{{ RFE2 |Fighters Destiny | Yes | note=Minor Graphic Glitches.}}&lt;br /&gt;
{{ RFE2 |Fighters Destiny 2 | No | note=Character Select Screen Missing.}}&lt;br /&gt;
{{ RFE2 |Flying Dragon | No | note=sound only, no video.}}&lt;br /&gt;
{{ RFE2 |Forsaken 64| Yes | note=Minor Graphic Glitches.}}&lt;br /&gt;
{{ RFE2 |F-Zero X| Yes | region=E |note=Near perfect some graphic problems. &lt;br /&gt;
Froze on me right before mute city race. Tried running in both settings, froze before first race both times. |version=Wii64 1.1}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Gauntlet Legends | No | note= Black Screen.}}&lt;br /&gt;
{{ RFE2 |Gex 2 Enter the Gecko | Partial | note= Major graphical glitches.}}&lt;br /&gt;
{{ RFE2 |Gex 3 Deep cover Gecko | Partial | note= Major graphical glitches.}}&lt;br /&gt;
{{ RFE2 |Glover 64 | Partial | region=E | note= Everything far away is red or black, not really enjoyable (but in theory playable). Slight graphical glitches with positioning of the carpets (carpets can be seen through object such as columns and walls.|version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |GoldenEye 007 | Yes | region=E | note= Runs fine with slowdowns. James Bond(you) move at normal speed, bad guys move very slow.|version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Goemon&#039;s Great Adventure | partial | note= Runs in interpreter mode.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Harvest Moon 64| Partial | note=Won&#039;t let you play past Summer 1st. 6/29/12 (beta1.1)}}&lt;br /&gt;
{{ RFE2 |Hercules The Legendary Journeys | No | note=Freezes on black screen after rumble choice.}}&lt;br /&gt;
{{ RFE2 |Hybrid Heaven | Partial | note= Slowdown and minor graphics glitches}}&lt;br /&gt;
{{ RFE2 |Hydro Thunder| No | note=No sound, freeze a few seconds into playing.}}&lt;br /&gt;
{{ RFE2 |Hexen| No | note=Freezes on black screen at game start.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Iggy&#039;s Reckin&#039; Balls| No | note= Game appears to freeze after &#039;Iguana&#039; logo appears.}}&lt;br /&gt;
{{ RFE2 |Indiana Jones| No | note=Does not load.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Jet Force Gemini| partial | note= Major graphic glitches (large blocks of color).  Game randomly froze during first &#039;cutscene&#039;. Turn on FB Texture to solve the problem. It freeze if you push start |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |John Romero&#039;s Daikatana| Yes | note=Slight graphic glitches.}}&lt;br /&gt;
{{ RFE2 |Jeopardy!| Yes | note=Works perfectly. sounds may sound strange.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Killer Instinct Gold | No | note= Graphics Glitches.}}&lt;br /&gt;
{{ RFE2 |Kirby 64: The Crystal Shards | Yes | note= Very much playable, minor graphic glitches.}}&lt;br /&gt;
{{ RFE2 |Knife Edge| Partial | note=Too fast and text is garbled.}}&lt;br /&gt;
{{ RFE2 |Kobe Bryant&#039;s NBA Courtside | Yes | note= Works perfect.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Legend of Zelda: Ocarina of Time| Yes | region=E |note= It is slow, but other than that it works perfect.  |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Legend of Zelda: Ocarina of Time| Yes | region=U |note= Random slowdowns, a few sound issues, and a few inconvenient graphical glitches once in a while. Some textures are also messed up. |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Legend of Zelda: Ocarina of Time: Master Quest | Yes | region= U | note= Works but graphic gets glitched sometimes and sound can get garbled at times. |version= Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Legend of Zelda: Majora&#039;s Mask| Yes | region=E |note= Works fine with some graphical inconvenience.Sometimes depending which setting you use,the speed of everything is increased by like 10x. Tael is pink, fairies are fatter, and a black screen when you open the menu. The menu will be visible but for about eight seconds at a time. |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Legend of Zelda: Majora&#039;s Mask| Partial | region=U |note= Playable through Goron Village until the Lens of Truth is obtained. Looking at an invisible object causes the screen to turn yellow until the LoT is deactivated or you look at something not invisible. Turning the map off remedies this, however invisible objects still do not appear making the game unplayable past this point. Still if you wish to work past this, you can use methods described [http://code.google.com/p/mupen64gc/issues/detail?id=154 here] to speak to the Ghost Goron (And other invisible characters) and [http://www.emutalk.net/threads/42806-Zelda-2-Lens-of-truth-problem-(here-e-the-way-around-it) here] to climb the mountain.|version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Legend of Zelda: Majora&#039;s Mask Preview Demo| Yes | region=U |note= Runs perfectly. Sky texture is missing, location name display is in one shade of purple, Tael is pink, fairies are fatter, and a black screen when you open the menu. The menu will be visible but for about eight seconds at a time.|version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Lego Racers| Partial | region=E |note= Slow speed.|version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Lego Racers| Yes | region=U | note=Normal speed, tracks sometimes look weird as you drive, but it isn&#039;t annoying. |version=wii64 1.1}}&lt;br /&gt;
{{ RFE2|Lode Runner 3D| Yes | note= Controls buggy at times (with classic controller), when bug occurs graphics tear. Not often enough to irritate.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Mace: The Dark Ages| Partial | note=No background during fights and text garbled.}}&lt;br /&gt;
{{ RFE2 |Mario Kart 64 | Yes | note= Works perfectly. Sound issues. | version= Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Mario Party | Yes | note= Some Minor Graphical Glitches.  FB on fixes screen flashes|version=Not64 8/04/2013}}&lt;br /&gt;
{{ RFE2 |Mario Party 2 | Yes | note= Some Minor Graphical Glitches.  FB on fixes screen flashes|version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Mario Party 3 | Yes | note= the game works perfect for but some minigames are slow. FB on fixes screen flashes. |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Mario Tennis | No | note= Lag, glitches, freezing. Couldn&#039;t get past intro.}}&lt;br /&gt;
{{ RFE2 |Megaman 64 | Yes | note= Sound occasionally buggy, and game freezes during final boss battle with Juno.}}&lt;br /&gt;
{{ RFE2 |Mickey&#039;s Speedway USA | No | note= Major graphical glitches.}}&lt;br /&gt;
{{ RFE2 |Mickey&#039;s Speedway USA (E)| Yes | note= Slowdown at title screen and countdown before races, and a little graphics glitch during the countdown. But besides that the game runs fine! | version= Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Micromachines 64 | Yes | note= A few graphical glitches.}}&lt;br /&gt;
{{ RFE2 |Mischief Makers | Yes | note= Slight slowdown with loads of characters on screen.}}&lt;br /&gt;
{{ RFE2 |Mission Impossible | Yes | region=U | note= Slightly slow and instable gameplay, sound glitches | version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Monopoly | Yes | note= Sound glitches, slightly slow gameplay.}}&lt;br /&gt;
{{ RFE2 |Mortal Kombat 4 | Yes | note= HUD disappears at the start of each round.}}&lt;br /&gt;
{{ RFE2 |Mortal Kombat Mythologies | No | note= Unplayable. Title screens work, but all graphics missing once in game except for health bar | version= Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Ms. Pacman Maze Madness | Partial | note= OK speed, but missing graphics make game hard to play.}}&lt;br /&gt;
{{ RFE2 |Mystical Ninja Starring Goemon | No | note= Black screen after Intro cutscene. (Not the press start cutscene but the story intro)}}&lt;br /&gt;
{{ RFE2 |Mystical Ninja Starring Goemon | Partial | region=J |note= Runs in pure interpreter mode.  After Intro cutscene there is a long load time, and entering and exiting doors take awhile.  There was slowdown that cut the game&#039;s speed in half, as well as there being quit a few messed up textures, and on top of all that the Goemon model doesn&#039;t load, only his shadow.}}&lt;br /&gt;
{{ RFE2 |Mystical Ninja Starring Goemon 2 | No | note= Black screen after character select screen.}}&lt;br /&gt;
{{ RFE2 |Mystical Ninja Starring Goemon 2| Partial | region=J | note= Many graphics on start screen appear awkwardly; game only runs under pure intrpt mode it appears.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Namco Meuseum| No | note=After clicking &amp;quot;Play Game&amp;quot; you get a freeze on the Wii64 menu .}}&lt;br /&gt;
{{ RFE2 |NASCAR 2000| Partial | region=U | note=Graphics issues including bad menu and during racing there is a chunck of the track missing. It is possible to race though.}}&lt;br /&gt;
{{ RFE2 |NASCAR 99| No | region=E and U | note=Blank screen in dynarec mode. Unplayable in interpreter mode.}}&lt;br /&gt;
{{ RFE2 |NBA Hangtime| No | note= Slows down during Tipoff}}&lt;br /&gt;
{{ RFE2 |Neon Genesis Evangelion | No | note= Graphics messed up, unplayable, black screen during gameplay.}}&lt;br /&gt;
{{ RFE2 |NFL Blitz| No | note=Freezes during intro}}&lt;br /&gt;
{{ RFE2 |NFL Blitz 2000| No | note=Sound slowed down. After getting into a game freezes randomly.}}&lt;br /&gt;
{{ RFE2 |NFL Blitz 2001| No | note=Sound slowed down. Freezes as soon as a match starts}}&lt;br /&gt;
{{ RFE2 |NFL Blitz Special Edition| No | note=Sound slowed down. Freezes as soon as match starts}}&lt;br /&gt;
{{ RFE2 |NHL &#039;99| Yes | note=Playable. Minor slowdown, with slight sound glitches and flashing pause menu.}}&lt;br /&gt;
{{ RFE2 |NHL Blades of Steel &#039;99| Yes | note=Works fine, with minor graphics issues like black ice patches at faceoffs, but ice is normal during icetime.}}&lt;br /&gt;
{{ RFE2 |Nightmare Creatures| No | note= Freezes at Wii64 menu.}}&lt;br /&gt;
{{ RFE2 |Nuclear Strike 64| Yes | note= Slowdown, an average of 20 FPS.}}&lt;br /&gt;
{{ RFE2 |The New Tetris| No | note= The blocks cant be seen, making the game unplayable. | version=Wii64 1.1 }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |O.D.T. (Prototype)| Yes | note= Minor slowdown, and very minor graphic glitches. Appears fully playable!}}&lt;br /&gt;
{{ RFE2 |Ogre Battle 64| Yes | note=Very Playable.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Paperboy 64| Partial | note=Slowdown, Graphic Glitches.}}&lt;br /&gt;
{{ RFE2 |Paper Mario 64| No | note= Freeze at entering Castle in intro. Major graphical issues. |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Perfect Dark | Partial | note= Slow when loading or with intensive scenes. Combat simulator works well. Singleplayer may crash after first mission.}}&lt;br /&gt;
{{ RFE2 |Pilotwings 64 | Partial | note= Menus and general gameplay works fine, but some slight audio issues and some very obstructive bugs during flight. [better with fb textures]}}&lt;br /&gt;
{{ RFE2 |Pocket Monsters Stadium| Partial | region=J |note= same as pokemon stadium. May cause Code dump error on load.}}&lt;br /&gt;
{{ RFE2 |Pokemon Puzzle League| No |  note=Freeze Before Loading. |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Pokemon Snap | No | region=U | note= Working. Camera will NOT move, making it 95% unplayable |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Pokemon Stadium| Partial | note= No sound and the graphic glitches might be a bit hard to deal with but can still be played.}}&lt;br /&gt;
{{ RFE2 |Pokemon Stadium 2| Yes | note= Some graphical issues, but playable. Just have to use c-buttons to check the pokemon moves before selecting from rental.}}&lt;br /&gt;
{{ RFE2 |Polaris Snocross | Partial | region=U | note=No sound, only graphics seen is sky. Ground, snowmobile, etc are all black. | version=wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Powerpuff Girls| Partial | note=MAJOR Graphic Glitches.}}&lt;br /&gt;
{{ RFE2 |Puyo Puyo 4 : Puyo Puyo Party| No | region=J | note=Does not load.}}&lt;br /&gt;
{{ RFE2 |Puyo Puyo Sun 64| yes | region=J | note= Works Perfectly.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Quake 64| No | note=MAJOR Graphic Glitches.}}&lt;br /&gt;
{{ RFE2 |Quake II| No | note= Crashes before you start the game.}}&lt;br /&gt;
{{ RFE2 |Quest 64| Yes | note=Is playable, for the most part, but experienced a crash in blue cave after casting rock shower.&lt;br /&gt;
Tested by french toast: Spell animations are missing their respective colors (i.e. no green on a wind cutter) and appears completely white. Octagonal battle lines and enemy defeat animations are also white.|version=Wii64 Beta 1.1 &amp;quot;Honey&amp;quot;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Rakuga Kids | Yes | note= Slow load times, other than that it&#039;s flawless!}}&lt;br /&gt;
{{ RFE2 |Rampage 2 - Universal Tour | No | note= Black screen.}}&lt;br /&gt;
{{ RFE2 |Rampage World Tour | Yes | note= Very minimal graphical issues.}}&lt;br /&gt;
{{ RFE2 |Ready 2 Rumble Boxing | No | note= Maybe &amp;quot;Partial&amp;quot; but in my opinion I wouldn&#039;t try playing it.}}&lt;br /&gt;
{{ RFE2 |Ready 2 Rumble Boxing 2 | No | note= Maybe &amp;quot;Partial&amp;quot; but in my opinion I wouldn&#039;t try playing it.}}&lt;br /&gt;
{{ RFE2 |Rayman 2 | No | note= After clicking &amp;quot;start game&amp;quot; you get a freeze on the Wii64 menu.}}&lt;br /&gt;
{{ RFE2 |Rayman 2 | Yes | region=E | note= Slow (about 60-70% of actual game speed) but playable. | version= Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Resident Evil 2 (U)| No | note= A LOT OF GARBAGE. | version= Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Ridge Racer 64 | Yes | note= Small Graphics Issues.}}&lt;br /&gt;
{{ RFE2 |Rocket: Robot on Wheels | Yes | note= Almost Perfect, slowdown when in large environments.}}&lt;br /&gt;
{{ RFE2 |Ralley Challenge 2000 | Yes | note= Just a bit slow on the loading time.}}&lt;br /&gt;
{{ RFE2 |Rainbow Six | No | note= Graphics Issues.}}&lt;br /&gt;
{{ RFE2 |Rush 2 - Extreme Racing USA (U)| Yes| note= if glitch issues in game, just change camera angle.}}&lt;br /&gt;
{{ RFE2 |Rugrats in Paris: The Movie | Partial | note= Works but there is no sound. | version= Wii64 1.1}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |San Francisco Rush: 2049 | Yes | note= Runs great, no graphical issues but the games doesn&#039;t have audio . |version=Wii64 1.1.}}&lt;br /&gt;
{{ RFE2 |San Francisco Rush: Extreme Racing | Yes | note= Working perfectly, minor graphical issues. |version=Wii64 1.1.}}&lt;br /&gt;
{{ RFE2 |Scooby Doo: Classic Creep Capers | Yes | note= Working perfectly. |version=Wii64 1.1.}}&lt;br /&gt;
{{ RFE2 |Sin and Punishment | Partial | note= Minor glitches but mostly works.}}&lt;br /&gt;
{{ RFE2 |Snowboard Kids | Yes | note= Small graphics issues. Requires texture framebuffer enabled to avoid epileptic seizures (constant flicker!), which slightly slows down gameplay. Sound Issues (very slow) |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Snowboard Kids 2 | Yes | note = Works perfectly, small issues.}}&lt;br /&gt;
{{ RFE2 |South Park Rally | Partial | note= Major graphics missing.}}&lt;br /&gt;
{{ RFE2 |South Park: Chef&#039;s Luv Shack| No | note= Black Screen.}}&lt;br /&gt;
{{ RFE2 |Shadow Man| Yes | note= Slow loading when transitioning to other areas. Minor graphical glitches, sometimes life meter displays incorrectly, or the HUD will disappear. (I think this happens when you have more than 5 units of life and there&#039;s a lot of things on the screen) Has a rare tendency to randomly lock up every once in a while. This occurs most notably in the second visit to the Engine Block in the Asylum. Restart the game until it stops and you should be fine. |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Spider-Man| No | note= Major Graphics Glitches.}}&lt;br /&gt;
{{ RFE2 |South Park| No | note= Black Screen.}}&lt;br /&gt;
{{ RFE2 |Space Station: Silicon Valley | Partial | note= Major graphics missing.}}&lt;br /&gt;
{{ RFE2 |StarCraft 64 | No | note= Graphics Issues.}}&lt;br /&gt;
{{ RFE2 |Star Fox 64 | Yes | note= Explosion sounds slightly buggy, slight slowdowns at some parts |version=Wii64 1.1.}}&lt;br /&gt;
{{ RFE2 |Star Soldier: Vanishing Earth | Partial | note= Buggy vehicle selection, no menu screen(you can still navigate) http://i37.tinypic.com/1zg4z0g.jpg for reference, Also there are 2 other selections below options: enemies and stage select, respectively, but must be unlocked. code dump error occurs randomly if you stay too long in menus/vehicle selection. In-Gameplay plays perfectly.}}&lt;br /&gt;
{{ RFE2 |Star Wars: Episode 1 Racer | No | note= Some of intro visible but then crashes/freezes.}}&lt;br /&gt;
{{ RFE2 |Star Wars: Episode 1 Battle For Naboo | No | note= Black Screen | version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Star Wars: Rouge Squadron| No | note= Black Screen | version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Star Wars: Shadows Of The Empire| No | note= Game Starts And Shows Opening Cutscene, Then Goes Black| version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Super Mario 64 | Yes | region=U | note= Works perfectly.&lt;br /&gt;
Power meter always display as empty.| version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Super Mario 64 | Partial | region=E | note= Messed up fonts, else works perfectly. | version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Super Smash Bros | Yes | note= Works near perfect, minor graphics missing i.e tornados, and some slight slow down in music as well as the announcer&#039;s voice in single player and the game slows down by 5 - 10% when more than one enemy on screen i.e. announcing and fighting against Yoshi Team}}&lt;br /&gt;
{{ RFE2 |Shadowgate 64 | No | note= Texture Glitches.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Tarzan | Yes | note= Sound missing.}}&lt;br /&gt;
{{ RFE2 |Tetrisphere | Yes | note= Slight slowdown loading stages, colors bugs.}}&lt;br /&gt;
{{ RFE2 |The New Tetris| No | note= Blocks are not visible while falling, only when they hit the ground. Unplayable.}}&lt;br /&gt;
{{ RFE2 |Tom Clancy&#039;s Rainbow Six | Partial | region=U | note=Bad in game graphics, but I guess cool if your high ;) |version=wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Tom &amp;amp; Jerry - Fists of Furry | No | note= Freezes at versus and single player screen}}&lt;br /&gt;
{{ RFE2 |Tony Hawks Pro Skater | Partial | note= Graphics messed up, playable, some text unreadable.&lt;br /&gt;
All text unreadable, Skaters all look like they are in prison outfits(black and white lines)=graphic problems.}}&lt;br /&gt;
{{ RFE2 |Tony Hawks Pro Skater 2 | Partial | note= Graphics messed up, playable, some text unreadable.}}&lt;br /&gt;
{{ RFE2 |Tony Hawks Pro Skater 3 | Partial | note= Graphics messed up, playable, some text unreadable.}}&lt;br /&gt;
{{ RFE2 |Top Gear Rally | region=E | Yes | note= Text Missing, Black sky and slow ingame. | version= Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Top Gear Rally 2 | Partial | note= Graphics missing and one car started before race began.}}&lt;br /&gt;
{{ RFE2 |Toy Story 2 | No | note= Black screen.}}&lt;br /&gt;
{{ RFE2 |Turok Dinosaur Hunter | Partial | note= Graphical glitches.}}&lt;br /&gt;
{{ RFE2 |Turok Rage Wars | Yes | note= There are graphic glitches in the menu that may make the game tough to play.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 | Utchan Nanchan no Hono no Challenger - Denryuu Ira Ira Bou| No | region=J |note= Black screen. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Vigilante 8| Partial | note= Though technically &#039;level one&#039; loads, there are major graphics missing.}}&lt;br /&gt;
{{ RFE2 |Violence Killer: Turok New Generation| no | region=J |note=Black screen upon startup.}}&lt;br /&gt;
{{ RFE2 |Virtual Chess 64| Yes | region=U | note=works fine.&lt;br /&gt;
Tutorial text cannot be read.|version=wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Virtual Pool 64| Partial | note= You &#039;&#039;can&#039;&#039; play this game, but there are major graphic glitches (black flickering effect upon camera movement).}}&lt;br /&gt;
{{ RFE2 |Virtual Pro Wrestling 64| No | region=J |note= Black screen upon startup.}}&lt;br /&gt;
{{ RFE2 |Virtual Pro Wrestling 2| No | region=J |note= All 3D effects missing.}}&lt;br /&gt;
{{ RFE2 |V-Rally Edition 99&#039;| No | note= Major graphics missing.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |WarGods| Yes | note= Very good emulation, some stages have graphic glitches.}}&lt;br /&gt;
{{ RFE2 |Wheel of Fortune| Yes | note= some sounds sound strange.}}&lt;br /&gt;
{{ RFE2 |Wayne Gretzky&#039;s 3D Hockey 98| Yes | note= Slight slowdown.}}&lt;br /&gt;
{{ RFE2 |Waverace 64| Yes | note= Slight Graphical Glitches. | version= Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |WCW/NWO Revenge | No | note= Major Graphics Glitches.}}&lt;br /&gt;
{{ RFE2 |Winback:Covert Operation| yes | note= a few graphic errors ,lika a black box around the player.}}&lt;br /&gt;
{{ RFE2 |Worms Armageddon | No | note= Major Graphical Glitches.}}&lt;br /&gt;
{{ RFE2 |WWF No Mercy | Yes | note= Some sounds sound strange, few graphic errors. | version= Not64}}&lt;br /&gt;
{{ RFE2 |WWF War Zone | No | note= Freeze at title menu.}}&lt;br /&gt;
{{ RFE2 |WWF Wrestlemania 2000 | No | note= Major Graphics Glitches.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
|}&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Yoshi&#039;s Story| region=E |No | note=freezes at boot. |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Yoshi&#039;s Story| No | note=Very slow, low-quality sound, the only visible thing on screen is Yoshi.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Wii]]&lt;/div&gt;</summary>
		<author><name>DrewThatGamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Wii64_Compatibility_List&amp;diff=51211</id>
		<title>Wii64 Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Wii64_Compatibility_List&amp;diff=51211"/>
		<updated>2014-06-07T15:17:21Z</updated>

		<summary type="html">&lt;p&gt;DrewThatGamer: /* C */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== Game compatibility ==&lt;br /&gt;
&lt;br /&gt;
- There are 2 emulation modes : Dynamic recompiler (Dynarec) and Interpreter.&lt;br /&gt;
&lt;br /&gt;
Always try the other mode if it&#039;s not working with the current one.&lt;br /&gt;
&lt;br /&gt;
- If a game doesn&#039;t work, explain where and what is the error (Code dump, freeze + soft reset working (back to HBC), freeze + soft reset not working (forced Wii power off needed), graphic glitches, etc.)&lt;br /&gt;
&lt;br /&gt;
=== Key ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;1&amp;quot; &lt;br /&gt;
!width=&amp;quot;34%&amp;quot;|Color&lt;br /&gt;
!width=&amp;quot;60%&amp;quot;|What it means&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:salmon&amp;quot; align=&amp;quot;center&amp;quot;| Red&lt;br /&gt;
|Doesn&#039;t Work&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:skyblue&amp;quot; align=&amp;quot;center&amp;quot;| Blue&lt;br /&gt;
|Partially Works&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:palegreen&amp;quot; align=&amp;quot;center&amp;quot;| Green&lt;br /&gt;
|Works&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |007 Goldeneye | Partial | note= First Player screen flickers in multiplayer. Low frame rate and distorted audio. (multiplayer more playable with &amp;quot;fb textures&amp;quot; on |version=Wii64 1.1. }}&lt;br /&gt;
{{ RFE2 |007 - The World is not Enough | No | note= Does not work anymore |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |007 - The World is not Enough | No | region=E | note=No sound, and missing graphics all around first level. Unplayable. |version=wii64 1.1}}&lt;br /&gt;
{{ RFE2 |1080 Snowboarding | Yes | region=E | note= Some textures in Menu missing, perfect ingame.. |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |40 Winks (Prototype)| Yes | note= Some sound slowdown, and the game is very dark (though I don&#039;t know if thats just the game.) Also, menu is stretched strangely, but the game itself is normal.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Aerofighters Assault| Yes | note= Gameplay works great, but there is a loud piercing beep. Should shut of sound beforehand.}}&lt;br /&gt;
{{ RFE2 |AeroGauge| Yes | note= Works Perfectly!.}}&lt;br /&gt;
{{ RFE2 |A Bug&#039;s Life| Yes | note= Works perfectly! (Lag is original N64 lag). | version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Aidyn Chronicles| Yes | note=freeze on name select. (plays fine, around 40 fps)  | version=Not64 }}&lt;br /&gt;
{{ RFE2 |Air Boarder 64| Yes | note=  | version=Not64 }}&lt;br /&gt;
{{ RFE2 |All-star Baseball &#039;99| No | note=doesn&#039;t load.}}&lt;br /&gt;
{{ RFE2 |All-star Baseball &#039;00| No | note=doesn&#039;t load.}}&lt;br /&gt;
{{ RFE2 |All-star Baseball &#039;01| No | note=doesn&#039;t load.}}&lt;br /&gt;
{{ RFE2 |Armorines: Project S.W.A.R.M.| No | note=sound glitches, freeze once first level starts.}}&lt;br /&gt;
{{ RFE2 |Army Men Sarges Heroes| Yes | region=E | note=about 15-20fps in Singleplayer |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Army Men Sarges Heroes 2| Yes | region=U | note=Almost Perfect (10-20 fps) |version=wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Army Men Air Combat| Yes | region=U | note=Graphics slightly messed up, and 10 second wait before missions start, fully playable though |version=Not64}}&lt;br /&gt;
{{ RFE2 |Asteroids Hyper 64| Yes | region=U | note=Color of menu text slightly off, but game is 100% playable |version=Not64}}&lt;br /&gt;
{{ RFE2 |Automobili Lamborghini| Yes | note= Works Perfectly | version=Wii64 1.1}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Banjo Kazooie| Yes | region=E | note= Graphical and sound glitches; slowdown. |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Banjo Kazooie| Partial | region=U | note= Some slowdown and white textures. Sound glitches. Random crashes on some levels. |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Banjo Tooie| Partial | region=E and U | note= Graphics messed up (landscape is white) Fixes when you go to settings and turn on FB , Major slow down  |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Batman Beyond - Return of The Joker| Yes | region=E and U | note= Runs Flawlessly   |version=Not64}}&lt;br /&gt;
{{ RFE2 |Battletanx | No | note= Black Screen on start up, forced reset needed to get out of it}}&lt;br /&gt;
{{ RFE2 |Battletanx 2: Global Assualt | No | note= Black Screen on start up, forced reset needed to get out of it}}&lt;br /&gt;
{{ RFE2 |Battlezone - Rise of the Black Dogs | No | note= Plays, but huge graphics glitch.}}&lt;br /&gt;
{{ RFE2 |Beast Wars Transmetal | Yes | note= Plays well. }}&lt;br /&gt;
{{ RFE2 |Beetle Adventure Racing | Yes | region=E | note= Plays well. Slow ingame. |version=Wii64 1.1 }}&lt;br /&gt;
{{ RFE2 |Big Mountain 2000| Yes | note= Runs perfect | verison=Not64}}&lt;br /&gt;
{{ RFE2 |Bio F.R.E.A.K.S.| Partial | note=text glitchy.}}&lt;br /&gt;
{{ RFE2 |Blast Corps | Yes | note=Very playable on Not64 | version=Not64}}&lt;br /&gt;
{{ RFE2 |Blues Brothers 2000| Yes | region=E | note= Runs well |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Body Harvest| Partial | note= Horrible slowdown.}}&lt;br /&gt;
{{ RFE2 |Bomberman 64| Partial | note= Runs well, must press start at the black screen after the intro to see the main menu, Black Screen at the Green Garden&#039;s Stage 4 (The Winged Dragon), and lots of graphical glitches.  |version=Wii64 1.1.}}&lt;br /&gt;
{{ RFE2 |Bomberman 64: The Second Attack!| No | note= Crashes on startup |version=Wii64 1.1.}}&lt;br /&gt;
{{ RFE2 |Bomberman Hero| Yes | note= Works almost perfectly with some slowdowns |version=Wii64 1.1.}}&lt;br /&gt;
{{ RFE2 |Buck Bumble| Yes | note=Runs Well}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |California Speed | Yes | note= Plays perfect with some graphics glitches here and there. Can&#039;t save. Rumble pack feature does not work. |version=Wii64 Beta 1.1 &amp;quot;Honey&amp;quot;}}&lt;br /&gt;
{{ RFE2 |Carmageddon 64 | Yes | note= Plays well apart from not being able to read the menu.}}&lt;br /&gt;
{{ RFE2 |Castlevania 64 | partial | note= Runs in interpreter mode. &amp;lt;20 FPS}}&lt;br /&gt;
{{ RFE2 |Castlevania Legacy of Darkness | partial | note= Runs in interpreter mode.}}&lt;br /&gt;
{{ RFE2 |Chameleon Twist | Yes | note= Minor graphic glitches. Full speed! *Also, at times certain enemies may be almost completely invisible, though not often, and easy to work with.}}&lt;br /&gt;
{{ RFE2 |Chameleon Twist 2 | Yes | note= Must play with FB Textures set to yes in the video menu for graphics to show.  Game runs at a normal 60 FPS, but it appears to drop to 48. Suffers from occasional lock ups}}&lt;br /&gt;
{{ RFE2 |Charlie Blast&#039;s Territory | No | region=U | note= Not Playing, hangs after mission select  |version=Not64}}&lt;br /&gt;
{{ RFE2 |Command &amp;amp; Conquer 64 | Yes | region=U | note=Bad menus, but in game is almost perfect. A fan of this game should double check that it doesn&#039;t freeze further in the game. |version=wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Conkers Bad Fur Day | No | region=U | note= Will not run. |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Cruisin&#039; Exotica | Partial | note= Major graphical glitches.}}&lt;br /&gt;
{{ RFE2 |Cruisin&#039; USA | Partial | note= Major slowdown and slow audio. Slight Graphical glitches.}}&lt;br /&gt;
{{ RFE2 |Cruisn World | Yes | note= Minor sound slowdown. Works perfectly. |version=Wii64 1.1 MOD}}&lt;br /&gt;
{{ RFE2 |CyberTiger | Yes | note= Minor sound issues, Minor graphical issues, can be played fully |version=Not64}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Dark Rift| No | region=U | note=Hangs at load |version=Not64}}&lt;br /&gt;
{{ RFE2 |DeadlyArts| Partial | region=U | note=Plays with minor graphical issues. |version=Not64}}&lt;br /&gt;
{{ RFE2 |Diddy Kong Racing | Yes | region=E | note= Runs fine. Water turns to diffetent colors quickly (only on places with a large amount of water such as sherbet land lobby and water tracks). NPC (Taj, NPC T.T. and bosses) models are whiter than normal, adventure two is unplayable due to a huge graphical glitch. |version=Not64 8/04/2013}}&lt;br /&gt;
{{ RFE2 |Diddy Kong Racing | Yes | region=U | note= Runs almost perfectly. Occasional slight slowdown with audio and graphics. Adventure Two is unplayable. Water flashes different colors(doesn&#039;t look like water), which makes it a little difficult to play the hover craft races.|version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Dobutsu no Mori (Animal Forest) (JP)| Partial | note=Black Screen during time set. Find clean save file.}}&lt;br /&gt;
{{ RFE2 |Donkey Kong 64 | Partial | region=E | note= Major slow down. Intro to fast/out of sync |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Donkey Kong 64 | Partial | region=U | note= Bad intro. Unplayable adventure, freezes during the cut scene at the start. Must have story skip on for this game to work. |version=wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Donald Duck Going Quackers| No | note=BLACK SCREEN.}}&lt;br /&gt;
{{ RFE2 |Donald Duck - Quack Attack | No | region=E | note= black screen with sound-hissing |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Doom 64| Yes | region=E | note=Runs fine. |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Dr. Mario 64| No | note=MAJOR Graphic Glitches.}}&lt;br /&gt;
{{ RFE2 |Duck Dodgers Starring Daffy Duck| Yes | region=U | note=Runs pretty well, slight graphical glitches and fast sound issues during cutscenes.}}&lt;br /&gt;
{{ RFE2 |Dual Heroes| No | note=MAJOR Graphic Glitches.}}&lt;br /&gt;
{{ RFE2 |Duke Nukem 64| Partial | region=U | note= Major lag slow speeds menu is unusable at times horrible render errors |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Duke Nukem Zero Hour | Yes | region=U | note=works fine, Can change controller settings in the main menu of game. |version=wii64 1.1}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Earthworm Jim 3D | Yes | region=U | note= Music only sounds normal at 60 fps, through rarely will the game drop below 50 fps.  The collectibles in the game, called &amp;quot;Marbles&amp;quot; are not loading, and only their shadows are visible.  It&#039;s still possible to collect them, and is not that hard to deal with.}}&lt;br /&gt;
{{ RFE2 |Earthworm Jim 3D | Yes | region=E | note= Runs fine, collectives show up |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Excitebike 64 | Yes | note=Sound Glitches, not unbearable.&lt;br /&gt;
Desert course is unplayable due to no arrow guiding you.}}&lt;br /&gt;
{{ RFE2 |Extreme G | Yes | region=E | note= Some graphical glitches in races |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Extreme G XG2 | Partial | region=E | note= Some graphical glitches in menus; 3D in races disappears, only background viewable|version=Wii64 1.1}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |F-1 World Grand Prix | Yes | note= Plays great but a very annoying sound is menu.}}&lt;br /&gt;
{{ RFE2 |Fighting Force 64 | No | note= Sound is OK but graphics are messed up. Unplayable}}&lt;br /&gt;
{{ RFE2 |Fighters Destiny | Yes | note=Minor Graphic Glitches.}}&lt;br /&gt;
{{ RFE2 |Fighters Destiny 2 | No | note=Character Select Screen Missing.}}&lt;br /&gt;
{{ RFE2 |Flying Dragon | No | note=sound only, no video.}}&lt;br /&gt;
{{ RFE2 |Forsaken 64| Yes | note=Minor Graphic Glitches.}}&lt;br /&gt;
{{ RFE2 |F-Zero X| Yes | region=E |note=Near perfect some graphic problems. &lt;br /&gt;
Froze on me right before mute city race. Tried running in both settings, froze before first race both times. |version=Wii64 1.1}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Gauntlet Legends | No | note= Black Screen.}}&lt;br /&gt;
{{ RFE2 |Gex 2 Enter the Gecko | Partial | note= Major graphical glitches.}}&lt;br /&gt;
{{ RFE2 |Gex 3 Deep cover Gecko | Partial | note= Major graphical glitches.}}&lt;br /&gt;
{{ RFE2 |Glover 64 | Partial | region=E | note= Everything far away is red or black, not really enjoyable (but in theory playable). Slight graphical glitches with positioning of the carpets (carpets can be seen through object such as columns and walls.|version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |GoldenEye 007 | Yes | region=E | note= Runs fine with slowdowns. James Bond(you) move at normal speed, bad guys move very slow.|version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Goemon&#039;s Great Adventure | partial | note= Runs in interpreter mode.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Harvest Moon 64| Partial | note=Won&#039;t let you play past Summer 1st. 6/29/12 (beta1.1)}}&lt;br /&gt;
{{ RFE2 |Hercules The Legendary Journeys | No | note=Freezes on black screen after rumble choice.}}&lt;br /&gt;
{{ RFE2 |Hybrid Heaven | Partial | note= Slowdown and minor graphics glitches}}&lt;br /&gt;
{{ RFE2 |Hydro Thunder| No | note=No sound, freeze a few seconds into playing.}}&lt;br /&gt;
{{ RFE2 |Hexen| No | note=Freezes on black screen at game start.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Iggy&#039;s Reckin&#039; Balls| No | note= Game appears to freeze after &#039;Iguana&#039; logo appears.}}&lt;br /&gt;
{{ RFE2 |Indiana Jones| No | note=Does not load.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Jet Force Gemini| partial | note= Major graphic glitches (large blocks of color).  Game randomly froze during first &#039;cutscene&#039;. Turn on FB Texture to solve the problem. It freeze if you push start |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |John Romero&#039;s Daikatana| Yes | note=Slight graphic glitches.}}&lt;br /&gt;
{{ RFE2 |Jeopardy!| Yes | note=Works perfectly. sounds may sound strange.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Killer Instinct Gold | No | note= Graphics Glitches.}}&lt;br /&gt;
{{ RFE2 |Kirby 64: The Crystal Shards | Yes | note= Very much playable, minor graphic glitches.}}&lt;br /&gt;
{{ RFE2 |Knife Edge| Partial | note=Too fast and text is garbled.}}&lt;br /&gt;
{{ RFE2 |Kobe Bryant&#039;s NBA Courtside | Yes | note= Works perfect.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Legend of Zelda: Ocarina of Time| Yes | region=E |note= It is slow, but other than that it works perfect.  |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Legend of Zelda: Ocarina of Time| Yes | region=U |note= Random slowdowns, a few sound issues, and a few inconvenient graphical glitches once in a while. Some textures are also messed up. |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Legend of Zelda: Ocarina of Time: Master Quest | Yes | region= U | note= Works but graphic gets glitched sometimes and sound can get garbled at times. |version= Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Legend of Zelda: Majora&#039;s Mask| Yes | region=E |note= Works fine with some graphical inconvenience.Sometimes depending which setting you use,the speed of everything is increased by like 10x. Tael is pink, fairies are fatter, and a black screen when you open the menu. The menu will be visible but for about eight seconds at a time. |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Legend of Zelda: Majora&#039;s Mask| Partial | region=U |note= Playable through Goron Village until the Lens of Truth is obtained. Looking at an invisible object causes the screen to turn yellow until the LoT is deactivated or you look at something not invisible. Turning the map off remedies this, however invisible objects still do not appear making the game unplayable past this point. Still if you wish to work past this, you can use methods described [http://code.google.com/p/mupen64gc/issues/detail?id=154 here] to speak to the Ghost Goron (And other invisible characters) and [http://www.emutalk.net/threads/42806-Zelda-2-Lens-of-truth-problem-(here-e-the-way-around-it) here] to climb the mountain.|version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Legend of Zelda: Majora&#039;s Mask Preview Demo| Yes | region=U |note= Runs perfectly. Sky texture is missing, location name display is in one shade of purple, Tael is pink, fairies are fatter, and a black screen when you open the menu. The menu will be visible but for about eight seconds at a time.|version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Lego Racers| Partial | region=E |note= Slow speed.|version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Lego Racers| Yes | region=U | note=Normal speed, tracks sometimes look weird as you drive, but it isn&#039;t annoying. |version=wii64 1.1}}&lt;br /&gt;
{{ RFE2|Lode Runner 3D| Yes | note= Controls buggy at times (with classic controller), when bug occurs graphics tear. Not often enough to irritate.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Mace: The Dark Ages| Partial | note=No background during fights and text garbled.}}&lt;br /&gt;
{{ RFE2 |Mario Kart 64 | Yes | note= Works perfectly. Sound issues. | version= Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Mario Party | Yes | note= Some Minor Graphical Glitches.  FB on fixes screen flashes|version=Not64 8/04/2013}}&lt;br /&gt;
{{ RFE2 |Mario Party 2 | Yes | note= Some Minor Graphical Glitches.  FB on fixes screen flashes|version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Mario Party 3 | Yes | note= the game works perfect for but some minigames are slow. FB on fixes screen flashes. |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Mario Tennis | No | note= Lag, glitches, freezing. Couldn&#039;t get past intro.}}&lt;br /&gt;
{{ RFE2 |Megaman 64 | Yes | note= Sound occasionally buggy, and game freezes during final boss battle with Juno.}}&lt;br /&gt;
{{ RFE2 |Mickey&#039;s Speedway USA | No | note= Major graphical glitches.}}&lt;br /&gt;
{{ RFE2 |Mickey&#039;s Speedway USA (E)| Yes | note= Slowdown at title screen and countdown before races, and a little graphics glitch during the countdown. But besides that the game runs fine! | version= Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Micromachines 64 | Yes | note= A few graphical glitches.}}&lt;br /&gt;
{{ RFE2 |Mischief Makers | Yes | note= Slight slowdown with loads of characters on screen.}}&lt;br /&gt;
{{ RFE2 |Mission Impossible | Yes | region=U | note= Slightly slow and instable gameplay, sound glitches | version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Monopoly | Yes | note= Sound glitches, slightly slow gameplay.}}&lt;br /&gt;
{{ RFE2 |Mortal Kombat 4 | Yes | note= HUD disappears at the start of each round.}}&lt;br /&gt;
{{ RFE2 |Mortal Kombat Mythologies | No | note= Unplayable. Title screens work, but all graphics missing once in game except for health bar | version= Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Ms. Pacman Maze Madness | Partial | note= OK speed, but missing graphics make game hard to play.}}&lt;br /&gt;
{{ RFE2 |Mystical Ninja Starring Goemon | No | note= Black screen after Intro cutscene. (Not the press start cutscene but the story intro)}}&lt;br /&gt;
{{ RFE2 |Mystical Ninja Starring Goemon | Partial | region=J |note= Runs in pure interpreter mode.  After Intro cutscene there is a long load time, and entering and exiting doors take awhile.  There was slowdown that cut the game&#039;s speed in half, as well as there being quit a few messed up textures, and on top of all that the Goemon model doesn&#039;t load, only his shadow.}}&lt;br /&gt;
{{ RFE2 |Mystical Ninja Starring Goemon 2 | No | note= Black screen after character select screen.}}&lt;br /&gt;
{{ RFE2 |Mystical Ninja Starring Goemon 2| Partial | region=J | note= Many graphics on start screen appear awkwardly; game only runs under pure intrpt mode it appears.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Namco Meuseum| No | note=After clicking &amp;quot;Play Game&amp;quot; you get a freeze on the Wii64 menu .}}&lt;br /&gt;
{{ RFE2 |NASCAR 2000| Partial | region=U | note=Graphics issues including bad menu and during racing there is a chunck of the track missing. It is possible to race though.}}&lt;br /&gt;
{{ RFE2 |NASCAR 99| No | region=E and U | note=Blank screen in dynarec mode. Unplayable in interpreter mode.}}&lt;br /&gt;
{{ RFE2 |NBA Hangtime| No | note= Slows down during Tipoff}}&lt;br /&gt;
{{ RFE2 |Neon Genesis Evangelion | No | note= Graphics messed up, unplayable, black screen during gameplay.}}&lt;br /&gt;
{{ RFE2 |NFL Blitz| No | note=Freezes during intro}}&lt;br /&gt;
{{ RFE2 |NFL Blitz 2000| No | note=Sound slowed down. After getting into a game freezes randomly.}}&lt;br /&gt;
{{ RFE2 |NFL Blitz 2001| No | note=Sound slowed down. Freezes as soon as a match starts}}&lt;br /&gt;
{{ RFE2 |NFL Blitz Special Edition| No | note=Sound slowed down. Freezes as soon as match starts}}&lt;br /&gt;
{{ RFE2 |NHL &#039;99| Yes | note=Playable. Minor slowdown, with slight sound glitches and flashing pause menu.}}&lt;br /&gt;
{{ RFE2 |NHL Blades of Steel &#039;99| Yes | note=Works fine, with minor graphics issues like black ice patches at faceoffs, but ice is normal during icetime.}}&lt;br /&gt;
{{ RFE2 |Nightmare Creatures| No | note= Freezes at Wii64 menu.}}&lt;br /&gt;
{{ RFE2 |Nuclear Strike 64| Yes | note= Slowdown, an average of 20 FPS.}}&lt;br /&gt;
{{ RFE2 |The New Tetris| No | note= The blocks cant be seen, making the game unplayable. | version=Wii64 1.1 }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |O.D.T. (Prototype)| Yes | note= Minor slowdown, and very minor graphic glitches. Appears fully playable!}}&lt;br /&gt;
{{ RFE2 |Ogre Battle 64| Yes | note=Very Playable.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Paperboy 64| Partial | note=Slowdown, Graphic Glitches.}}&lt;br /&gt;
{{ RFE2 |Paper Mario 64| No | note= Freeze at entering Castle in intro. Major graphical issues. |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Perfect Dark | Partial | note= Slow when loading or with intensive scenes. Combat simulator works well. Singleplayer may crash after first mission.}}&lt;br /&gt;
{{ RFE2 |Pilotwings 64 | Partial | note= Menus and general gameplay works fine, but some slight audio issues and some very obstructive bugs during flight. [better with fb textures]}}&lt;br /&gt;
{{ RFE2 |Pocket Monsters Stadium| Partial | region=J |note= same as pokemon stadium. May cause Code dump error on load.}}&lt;br /&gt;
{{ RFE2 |Pokemon Puzzle League| No |  note=Freeze Before Loading. |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Pokemon Snap | No | region=U | note= Working. Camera will NOT move, making it 95% unplayable |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Pokemon Stadium| Partial | note= No sound and the graphic glitches might be a bit hard to deal with but can still be played.}}&lt;br /&gt;
{{ RFE2 |Pokemon Stadium 2| Yes | note= Some graphical issues, but playable. Just have to use c-buttons to check the pokemon moves before selecting from rental.}}&lt;br /&gt;
{{ RFE2 |Polaris Snocross | Partial | region=U | note=No sound, only graphics seen is sky. Ground, snowmobile, etc are all black. | version=wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Powerpuff Girls| Partial | note=MAJOR Graphic Glitches.}}&lt;br /&gt;
{{ RFE2 |Puyo Puyo 4 : Puyo Puyo Party| No | region=J | note=Does not load.}}&lt;br /&gt;
{{ RFE2 |Puyo Puyo Sun 64| yes | region=J | note= Works Perfectly.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Quake 64| No | note=MAJOR Graphic Glitches.}}&lt;br /&gt;
{{ RFE2 |Quake II| No | note= Crashes before you start the game.}}&lt;br /&gt;
{{ RFE2 |Quest 64| Yes | note=Is playable, for the most part, but experienced a crash in blue cave after casting rock shower.&lt;br /&gt;
Tested by french toast: Spell animations are missing their respective colors (i.e. no green on a wind cutter) and appears completely white. Octagonal battle lines and enemy defeat animations are also white.|version=Wii64 Beta 1.1 &amp;quot;Honey&amp;quot;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Rakuga Kids | Yes | note= Slow load times, other than that it&#039;s flawless!}}&lt;br /&gt;
{{ RFE2 |Rampage 2 - Universal Tour | No | note= Black screen.}}&lt;br /&gt;
{{ RFE2 |Rampage World Tour | Yes | note= Very minimal graphical issues.}}&lt;br /&gt;
{{ RFE2 |Ready 2 Rumble Boxing | No | note= Maybe &amp;quot;Partial&amp;quot; but in my opinion I wouldn&#039;t try playing it.}}&lt;br /&gt;
{{ RFE2 |Ready 2 Rumble Boxing 2 | No | note= Maybe &amp;quot;Partial&amp;quot; but in my opinion I wouldn&#039;t try playing it.}}&lt;br /&gt;
{{ RFE2 |Rayman 2 | No | note= After clicking &amp;quot;start game&amp;quot; you get a freeze on the Wii64 menu.}}&lt;br /&gt;
{{ RFE2 |Rayman 2 | Yes | region=E | note= Slow (about 60-70% of actual game speed) but playable. | version= Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Resident Evil 2 (U)| No | note= A LOT OF GARBAGE. | version= Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Ridge Racer 64 | Yes | note= Small Graphics Issues.}}&lt;br /&gt;
{{ RFE2 |Rocket: Robot on Wheels | Yes | note= Almost Perfect, slowdown when in large environments.}}&lt;br /&gt;
{{ RFE2 |Ralley Challenge 2000 | Yes | note= Just a bit slow on the loading time.}}&lt;br /&gt;
{{ RFE2 |Rainbow Six | No | note= Graphics Issues.}}&lt;br /&gt;
{{ RFE2 |Rush 2 - Extreme Racing USA (U)| Yes| note= if glitch issues in game, just change camera angle.}}&lt;br /&gt;
{{ RFE2 |Rugrats in Paris: The Movie | Partial | note= Works but there is no sound. | version= Wii64 1.1}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |San Francisco Rush: 2049 | Yes | note= Runs great, no graphical issues but the games doesn&#039;t have audio . |version=Wii64 1.1.}}&lt;br /&gt;
{{ RFE2 |San Francisco Rush: Extreme Racing | Yes | note= Working perfectly, minor graphical issues. |version=Wii64 1.1.}}&lt;br /&gt;
{{ RFE2 |Scooby Doo: Classic Creep Capers | Yes | note= Working perfectly. |version=Wii64 1.1.}}&lt;br /&gt;
{{ RFE2 |Sin and Punishment | Partial | note= Minor glitches but mostly works.}}&lt;br /&gt;
{{ RFE2 |Snowboard Kids | Yes | note= Small graphics issues. Requires texture framebuffer enabled to avoid epileptic seizures (constant flicker!), which slightly slows down gameplay. Sound Issues (very slow) |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Snowboard Kids 2 | Yes | note = Works perfectly, small issues.}}&lt;br /&gt;
{{ RFE2 |South Park Rally | Partial | note= Major graphics missing.}}&lt;br /&gt;
{{ RFE2 |South Park: Chef&#039;s Luv Shack| No | note= Black Screen.}}&lt;br /&gt;
{{ RFE2 |Shadow Man| Yes | note= Slow loading when transitioning to other areas. Minor graphical glitches, sometimes life meter displays incorrectly, or the HUD will disappear. (I think this happens when you have more than 5 units of life and there&#039;s a lot of things on the screen) Has a rare tendency to randomly lock up every once in a while. This occurs most notably in the second visit to the Engine Block in the Asylum. Restart the game until it stops and you should be fine. |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Spider-Man| No | note= Major Graphics Glitches.}}&lt;br /&gt;
{{ RFE2 |South Park| No | note= Black Screen.}}&lt;br /&gt;
{{ RFE2 |Space Station: Silicon Valley | Partial | note= Major graphics missing.}}&lt;br /&gt;
{{ RFE2 |StarCraft 64 | No | note= Graphics Issues.}}&lt;br /&gt;
{{ RFE2 |Star Fox 64 | Yes | note= Explosion sounds slightly buggy, slight slowdowns at some parts |version=Wii64 1.1.}}&lt;br /&gt;
{{ RFE2 |Star Soldier: Vanishing Earth | Partial | note= Buggy vehicle selection, no menu screen(you can still navigate) http://i37.tinypic.com/1zg4z0g.jpg for reference, Also there are 2 other selections below options: enemies and stage select, respectively, but must be unlocked. code dump error occurs randomly if you stay too long in menus/vehicle selection. In-Gameplay plays perfectly.}}&lt;br /&gt;
{{ RFE2 |Star Wars: Episode 1 Racer | No | note= Some of intro visible but then crashes/freezes.}}&lt;br /&gt;
{{ RFE2 |Star Wars: Episode 1 Battle For Naboo | No | note= Black Screen | version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Star Wars: Rouge Squadron| No | note= Black Screen | version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Star Wars: Shadows Of The Empire| No | note= Game Starts And Shows Opening Cutscene, Then Goes Black| version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Super Mario 64 | Yes | region=U | note= Works perfectly.&lt;br /&gt;
Power meter always display as empty.| version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Super Mario 64 | Partial | region=E | note= Messed up fonts, else works perfectly. | version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Super Smash Bros | Yes | note= Works near perfect, minor graphics missing i.e tornados, and some slight slow down in music as well as the announcer&#039;s voice in single player and the game slows down by 5 - 10% when more than one enemy on screen i.e. announcing and fighting against Yoshi Team}}&lt;br /&gt;
{{ RFE2 |Shadowgate 64 | No | note= Texture Glitches.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Tarzan | Yes | note= Sound missing.}}&lt;br /&gt;
{{ RFE2 |Tetrisphere | Yes | note= Slight slowdown loading stages, colors bugs.}}&lt;br /&gt;
{{ RFE2 |The New Tetris| No | note= Blocks are not visible while falling, only when they hit the ground. Unplayable.}}&lt;br /&gt;
{{ RFE2 |Tom Clancy&#039;s Rainbow Six | Partial | region=U | note=Bad in game graphics, but I guess cool if your high ;) |version=wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Tom &amp;amp; Jerry - Fists of Furry | No | note= Freezes at versus and single player screen}}&lt;br /&gt;
{{ RFE2 |Tony Hawks Pro Skater | Partial | note= Graphics messed up, playable, some text unreadable.&lt;br /&gt;
All text unreadable, Skaters all look like they are in prison outfits(black and white lines)=graphic problems.}}&lt;br /&gt;
{{ RFE2 |Tony Hawks Pro Skater 2 | Partial | note= Graphics messed up, playable, some text unreadable.}}&lt;br /&gt;
{{ RFE2 |Tony Hawks Pro Skater 3 | Partial | note= Graphics messed up, playable, some text unreadable.}}&lt;br /&gt;
{{ RFE2 |Top Gear Rally | region=E | Yes | note= Text Missing, Black sky and slow ingame. | version= Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Top Gear Rally 2 | Partial | note= Graphics missing and one car started before race began.}}&lt;br /&gt;
{{ RFE2 |Toy Story 2 | No | note= Black screen.}}&lt;br /&gt;
{{ RFE2 |Turok Dinosaur Hunter | Partial | note= Graphical glitches.}}&lt;br /&gt;
{{ RFE2 |Turok Rage Wars | Yes | note= There are graphic glitches in the menu that may make the game tough to play.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 | Utchan Nanchan no Hono no Challenger - Denryuu Ira Ira Bou| No | region=J |note= Black screen. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Vigilante 8| Partial | note= Though technically &#039;level one&#039; loads, there are major graphics missing.}}&lt;br /&gt;
{{ RFE2 |Violence Killer: Turok New Generation| no | region=J |note=Black screen upon startup.}}&lt;br /&gt;
{{ RFE2 |Virtual Chess 64| Yes | region=U | note=works fine.&lt;br /&gt;
Tutorial text cannot be read.|version=wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Virtual Pool 64| Partial | note= You &#039;&#039;can&#039;&#039; play this game, but there are major graphic glitches (black flickering effect upon camera movement).}}&lt;br /&gt;
{{ RFE2 |Virtual Pro Wrestling 64| No | region=J |note= Black screen upon startup.}}&lt;br /&gt;
{{ RFE2 |Virtual Pro Wrestling 2| No | region=J |note= All 3D effects missing.}}&lt;br /&gt;
{{ RFE2 |V-Rally Edition 99&#039;| No | note= Major graphics missing.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |WarGods| Yes | note= Very good emulation, some stages have graphic glitches.}}&lt;br /&gt;
{{ RFE2 |Wheel of Fortune| Yes | note= some sounds sound strange.}}&lt;br /&gt;
{{ RFE2 |Wayne Gretzky&#039;s 3D Hockey 98| Yes | note= Slight slowdown.}}&lt;br /&gt;
{{ RFE2 |Waverace 64| Yes | note= Slight Graphical Glitches. | version= Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |WCW/NWO Revenge | No | note= Major Graphics Glitches.}}&lt;br /&gt;
{{ RFE2 |Winback:Covert Operation| yes | note= a few graphic errors ,lika a black box around the player.}}&lt;br /&gt;
{{ RFE2 |Worms Armageddon | No | note= Major Graphical Glitches.}}&lt;br /&gt;
{{ RFE2 |WWF No Mercy | Yes | note= Some sounds sound strange, few graphic errors. | version= Not64}}&lt;br /&gt;
{{ RFE2 |WWF War Zone | No | note= Freeze at title menu.}}&lt;br /&gt;
{{ RFE2 |WWF Wrestlemania 2000 | No | note= Major Graphics Glitches.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
|}&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Yoshi&#039;s Story| region=E |No | note=freezes at boot. |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Yoshi&#039;s Story| No | note=Very slow, low-quality sound, the only visible thing on screen is Yoshi.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Wii]]&lt;/div&gt;</summary>
		<author><name>DrewThatGamer</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Wii64_Compatibility_List&amp;diff=51210</id>
		<title>Wii64 Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Wii64_Compatibility_List&amp;diff=51210"/>
		<updated>2014-06-07T15:14:09Z</updated>

		<summary type="html">&lt;p&gt;DrewThatGamer: /* B */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== Game compatibility ==&lt;br /&gt;
&lt;br /&gt;
- There are 2 emulation modes : Dynamic recompiler (Dynarec) and Interpreter.&lt;br /&gt;
&lt;br /&gt;
Always try the other mode if it&#039;s not working with the current one.&lt;br /&gt;
&lt;br /&gt;
- If a game doesn&#039;t work, explain where and what is the error (Code dump, freeze + soft reset working (back to HBC), freeze + soft reset not working (forced Wii power off needed), graphic glitches, etc.)&lt;br /&gt;
&lt;br /&gt;
=== Key ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;50%&amp;quot; cellspacing=&amp;quot;1&amp;quot; &lt;br /&gt;
!width=&amp;quot;34%&amp;quot;|Color&lt;br /&gt;
!width=&amp;quot;60%&amp;quot;|What it means&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:salmon&amp;quot; align=&amp;quot;center&amp;quot;| Red&lt;br /&gt;
|Doesn&#039;t Work&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:skyblue&amp;quot; align=&amp;quot;center&amp;quot;| Blue&lt;br /&gt;
|Partially Works&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:palegreen&amp;quot; align=&amp;quot;center&amp;quot;| Green&lt;br /&gt;
|Works&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |007 Goldeneye | Partial | note= First Player screen flickers in multiplayer. Low frame rate and distorted audio. (multiplayer more playable with &amp;quot;fb textures&amp;quot; on |version=Wii64 1.1. }}&lt;br /&gt;
{{ RFE2 |007 - The World is not Enough | No | note= Does not work anymore |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |007 - The World is not Enough | No | region=E | note=No sound, and missing graphics all around first level. Unplayable. |version=wii64 1.1}}&lt;br /&gt;
{{ RFE2 |1080 Snowboarding | Yes | region=E | note= Some textures in Menu missing, perfect ingame.. |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |40 Winks (Prototype)| Yes | note= Some sound slowdown, and the game is very dark (though I don&#039;t know if thats just the game.) Also, menu is stretched strangely, but the game itself is normal.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Aerofighters Assault| Yes | note= Gameplay works great, but there is a loud piercing beep. Should shut of sound beforehand.}}&lt;br /&gt;
{{ RFE2 |AeroGauge| Yes | note= Works Perfectly!.}}&lt;br /&gt;
{{ RFE2 |A Bug&#039;s Life| Yes | note= Works perfectly! (Lag is original N64 lag). | version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Aidyn Chronicles| Yes | note=freeze on name select. (plays fine, around 40 fps)  | version=Not64 }}&lt;br /&gt;
{{ RFE2 |Air Boarder 64| Yes | note=  | version=Not64 }}&lt;br /&gt;
{{ RFE2 |All-star Baseball &#039;99| No | note=doesn&#039;t load.}}&lt;br /&gt;
{{ RFE2 |All-star Baseball &#039;00| No | note=doesn&#039;t load.}}&lt;br /&gt;
{{ RFE2 |All-star Baseball &#039;01| No | note=doesn&#039;t load.}}&lt;br /&gt;
{{ RFE2 |Armorines: Project S.W.A.R.M.| No | note=sound glitches, freeze once first level starts.}}&lt;br /&gt;
{{ RFE2 |Army Men Sarges Heroes| Yes | region=E | note=about 15-20fps in Singleplayer |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Army Men Sarges Heroes 2| Yes | region=U | note=Almost Perfect (10-20 fps) |version=wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Army Men Air Combat| Yes | region=U | note=Graphics slightly messed up, and 10 second wait before missions start, fully playable though |version=Not64}}&lt;br /&gt;
{{ RFE2 |Asteroids Hyper 64| Yes | region=U | note=Color of menu text slightly off, but game is 100% playable |version=Not64}}&lt;br /&gt;
{{ RFE2 |Automobili Lamborghini| Yes | note= Works Perfectly | version=Wii64 1.1}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Banjo Kazooie| Yes | region=E | note= Graphical and sound glitches; slowdown. |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Banjo Kazooie| Partial | region=U | note= Some slowdown and white textures. Sound glitches. Random crashes on some levels. |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Banjo Tooie| Partial | region=E and U | note= Graphics messed up (landscape is white) Fixes when you go to settings and turn on FB , Major slow down  |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Batman Beyond - Return of The Joker| Yes | region=E and U | note= Runs Flawlessly   |version=Not64}}&lt;br /&gt;
{{ RFE2 |Battletanx | No | note= Black Screen on start up, forced reset needed to get out of it}}&lt;br /&gt;
{{ RFE2 |Battletanx 2: Global Assualt | No | note= Black Screen on start up, forced reset needed to get out of it}}&lt;br /&gt;
{{ RFE2 |Battlezone - Rise of the Black Dogs | No | note= Plays, but huge graphics glitch.}}&lt;br /&gt;
{{ RFE2 |Beast Wars Transmetal | Yes | note= Plays well. }}&lt;br /&gt;
{{ RFE2 |Beetle Adventure Racing | Yes | region=E | note= Plays well. Slow ingame. |version=Wii64 1.1 }}&lt;br /&gt;
{{ RFE2 |Big Mountain 2000| Yes | note= Runs perfect | verison=Not64}}&lt;br /&gt;
{{ RFE2 |Bio F.R.E.A.K.S.| Partial | note=text glitchy.}}&lt;br /&gt;
{{ RFE2 |Blast Corps | Yes | note=Very playable on Not64 | version=Not64}}&lt;br /&gt;
{{ RFE2 |Blues Brothers 2000| Yes | region=E | note= Runs well |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Body Harvest| Partial | note= Horrible slowdown.}}&lt;br /&gt;
{{ RFE2 |Bomberman 64| Partial | note= Runs well, must press start at the black screen after the intro to see the main menu, Black Screen at the Green Garden&#039;s Stage 4 (The Winged Dragon), and lots of graphical glitches.  |version=Wii64 1.1.}}&lt;br /&gt;
{{ RFE2 |Bomberman 64: The Second Attack!| No | note= Crashes on startup |version=Wii64 1.1.}}&lt;br /&gt;
{{ RFE2 |Bomberman Hero| Yes | note= Works almost perfectly with some slowdowns |version=Wii64 1.1.}}&lt;br /&gt;
{{ RFE2 |Buck Bumble| Yes | note=Runs Well}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |California Speed | Yes | note= Plays perfect with some graphics glitches here and there. Can&#039;t save. Rumble pack feature does not work. |version=Wii64 Beta 1.1 &amp;quot;Honey&amp;quot;}}&lt;br /&gt;
{{ RFE2 |Carmageddon 64 | Yes | note= Plays well apart from not being able to read the menu.}}&lt;br /&gt;
{{ RFE2 |Castlevania 64 | partial | note= Runs in interpreter mode. &amp;lt;20 FPS}}&lt;br /&gt;
{{ RFE2 |Castlevania Legacy of Darkness | partial | note= Runs in interpreter mode.}}&lt;br /&gt;
{{ RFE2 |Chameleon Twist | Yes | note= Minor graphic glitches. Full speed! *Also, at times certain enemies may be almost completely invisible, though not often, and easy to work with.}}&lt;br /&gt;
{{ RFE2 |Chameleon Twist 2 | Yes | note= Must play with FB Textures set to yes in the video menu for graphics to show.  Game runs at a normal 60 FPS, but it appears to drop to 48. Suffers from occasional lock ups}}&lt;br /&gt;
{{ RFE2 |Charlie Blast&#039;s Territory | No | region=U | note= Not Playing, hangs after mission select  |version=Not64}}&lt;br /&gt;
{{ RFE2 |Command &amp;amp; Conquer 64 | Yes | region=U | note=Bad menus, but in game is almost perfect. A fan of this game should double check that it doesn&#039;t freeze further in the game. |version=wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Conkers Bad Fur Day | Yes | region=U | note= Works but runs slowly(20 fps). Graphical glitches. |version=Not64}}&lt;br /&gt;
{{ RFE2 |Cruisin&#039; Exotica | Partial | note= Major graphical glitches.}}&lt;br /&gt;
{{ RFE2 |Cruisin&#039; USA | Partial | note= Major slowdown and slow audio. Slight Graphical glitches.}}&lt;br /&gt;
{{ RFE2 |Cruisn World | Yes | note= Minor sound slowdown. Works perfectly. |version=Wii64 1.1 MOD}}&lt;br /&gt;
{{ RFE2 |CyberTiger | Yes | note= Minor sound issues, Minor graphical issues, can be played fully |version=Not64}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Dark Rift| No | region=U | note=Hangs at load |version=Not64}}&lt;br /&gt;
{{ RFE2 |DeadlyArts| Partial | region=U | note=Plays with minor graphical issues. |version=Not64}}&lt;br /&gt;
{{ RFE2 |Diddy Kong Racing | Yes | region=E | note= Runs fine. Water turns to diffetent colors quickly (only on places with a large amount of water such as sherbet land lobby and water tracks). NPC (Taj, NPC T.T. and bosses) models are whiter than normal, adventure two is unplayable due to a huge graphical glitch. |version=Not64 8/04/2013}}&lt;br /&gt;
{{ RFE2 |Diddy Kong Racing | Yes | region=U | note= Runs almost perfectly. Occasional slight slowdown with audio and graphics. Adventure Two is unplayable. Water flashes different colors(doesn&#039;t look like water), which makes it a little difficult to play the hover craft races.|version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Dobutsu no Mori (Animal Forest) (JP)| Partial | note=Black Screen during time set. Find clean save file.}}&lt;br /&gt;
{{ RFE2 |Donkey Kong 64 | Partial | region=E | note= Major slow down. Intro to fast/out of sync |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Donkey Kong 64 | Partial | region=U | note= Bad intro. Unplayable adventure, freezes during the cut scene at the start. Must have story skip on for this game to work. |version=wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Donald Duck Going Quackers| No | note=BLACK SCREEN.}}&lt;br /&gt;
{{ RFE2 |Donald Duck - Quack Attack | No | region=E | note= black screen with sound-hissing |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Doom 64| Yes | region=E | note=Runs fine. |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Dr. Mario 64| No | note=MAJOR Graphic Glitches.}}&lt;br /&gt;
{{ RFE2 |Duck Dodgers Starring Daffy Duck| Yes | region=U | note=Runs pretty well, slight graphical glitches and fast sound issues during cutscenes.}}&lt;br /&gt;
{{ RFE2 |Dual Heroes| No | note=MAJOR Graphic Glitches.}}&lt;br /&gt;
{{ RFE2 |Duke Nukem 64| Partial | region=U | note= Major lag slow speeds menu is unusable at times horrible render errors |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Duke Nukem Zero Hour | Yes | region=U | note=works fine, Can change controller settings in the main menu of game. |version=wii64 1.1}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Earthworm Jim 3D | Yes | region=U | note= Music only sounds normal at 60 fps, through rarely will the game drop below 50 fps.  The collectibles in the game, called &amp;quot;Marbles&amp;quot; are not loading, and only their shadows are visible.  It&#039;s still possible to collect them, and is not that hard to deal with.}}&lt;br /&gt;
{{ RFE2 |Earthworm Jim 3D | Yes | region=E | note= Runs fine, collectives show up |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Excitebike 64 | Yes | note=Sound Glitches, not unbearable.&lt;br /&gt;
Desert course is unplayable due to no arrow guiding you.}}&lt;br /&gt;
{{ RFE2 |Extreme G | Yes | region=E | note= Some graphical glitches in races |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Extreme G XG2 | Partial | region=E | note= Some graphical glitches in menus; 3D in races disappears, only background viewable|version=Wii64 1.1}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |F-1 World Grand Prix | Yes | note= Plays great but a very annoying sound is menu.}}&lt;br /&gt;
{{ RFE2 |Fighting Force 64 | No | note= Sound is OK but graphics are messed up. Unplayable}}&lt;br /&gt;
{{ RFE2 |Fighters Destiny | Yes | note=Minor Graphic Glitches.}}&lt;br /&gt;
{{ RFE2 |Fighters Destiny 2 | No | note=Character Select Screen Missing.}}&lt;br /&gt;
{{ RFE2 |Flying Dragon | No | note=sound only, no video.}}&lt;br /&gt;
{{ RFE2 |Forsaken 64| Yes | note=Minor Graphic Glitches.}}&lt;br /&gt;
{{ RFE2 |F-Zero X| Yes | region=E |note=Near perfect some graphic problems. &lt;br /&gt;
Froze on me right before mute city race. Tried running in both settings, froze before first race both times. |version=Wii64 1.1}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Gauntlet Legends | No | note= Black Screen.}}&lt;br /&gt;
{{ RFE2 |Gex 2 Enter the Gecko | Partial | note= Major graphical glitches.}}&lt;br /&gt;
{{ RFE2 |Gex 3 Deep cover Gecko | Partial | note= Major graphical glitches.}}&lt;br /&gt;
{{ RFE2 |Glover 64 | Partial | region=E | note= Everything far away is red or black, not really enjoyable (but in theory playable). Slight graphical glitches with positioning of the carpets (carpets can be seen through object such as columns and walls.|version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |GoldenEye 007 | Yes | region=E | note= Runs fine with slowdowns. James Bond(you) move at normal speed, bad guys move very slow.|version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Goemon&#039;s Great Adventure | partial | note= Runs in interpreter mode.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Harvest Moon 64| Partial | note=Won&#039;t let you play past Summer 1st. 6/29/12 (beta1.1)}}&lt;br /&gt;
{{ RFE2 |Hercules The Legendary Journeys | No | note=Freezes on black screen after rumble choice.}}&lt;br /&gt;
{{ RFE2 |Hybrid Heaven | Partial | note= Slowdown and minor graphics glitches}}&lt;br /&gt;
{{ RFE2 |Hydro Thunder| No | note=No sound, freeze a few seconds into playing.}}&lt;br /&gt;
{{ RFE2 |Hexen| No | note=Freezes on black screen at game start.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Iggy&#039;s Reckin&#039; Balls| No | note= Game appears to freeze after &#039;Iguana&#039; logo appears.}}&lt;br /&gt;
{{ RFE2 |Indiana Jones| No | note=Does not load.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Jet Force Gemini| partial | note= Major graphic glitches (large blocks of color).  Game randomly froze during first &#039;cutscene&#039;. Turn on FB Texture to solve the problem. It freeze if you push start |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |John Romero&#039;s Daikatana| Yes | note=Slight graphic glitches.}}&lt;br /&gt;
{{ RFE2 |Jeopardy!| Yes | note=Works perfectly. sounds may sound strange.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Killer Instinct Gold | No | note= Graphics Glitches.}}&lt;br /&gt;
{{ RFE2 |Kirby 64: The Crystal Shards | Yes | note= Very much playable, minor graphic glitches.}}&lt;br /&gt;
{{ RFE2 |Knife Edge| Partial | note=Too fast and text is garbled.}}&lt;br /&gt;
{{ RFE2 |Kobe Bryant&#039;s NBA Courtside | Yes | note= Works perfect.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Legend of Zelda: Ocarina of Time| Yes | region=E |note= It is slow, but other than that it works perfect.  |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Legend of Zelda: Ocarina of Time| Yes | region=U |note= Random slowdowns, a few sound issues, and a few inconvenient graphical glitches once in a while. Some textures are also messed up. |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Legend of Zelda: Ocarina of Time: Master Quest | Yes | region= U | note= Works but graphic gets glitched sometimes and sound can get garbled at times. |version= Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Legend of Zelda: Majora&#039;s Mask| Yes | region=E |note= Works fine with some graphical inconvenience.Sometimes depending which setting you use,the speed of everything is increased by like 10x. Tael is pink, fairies are fatter, and a black screen when you open the menu. The menu will be visible but for about eight seconds at a time. |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Legend of Zelda: Majora&#039;s Mask| Partial | region=U |note= Playable through Goron Village until the Lens of Truth is obtained. Looking at an invisible object causes the screen to turn yellow until the LoT is deactivated or you look at something not invisible. Turning the map off remedies this, however invisible objects still do not appear making the game unplayable past this point. Still if you wish to work past this, you can use methods described [http://code.google.com/p/mupen64gc/issues/detail?id=154 here] to speak to the Ghost Goron (And other invisible characters) and [http://www.emutalk.net/threads/42806-Zelda-2-Lens-of-truth-problem-(here-e-the-way-around-it) here] to climb the mountain.|version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Legend of Zelda: Majora&#039;s Mask Preview Demo| Yes | region=U |note= Runs perfectly. Sky texture is missing, location name display is in one shade of purple, Tael is pink, fairies are fatter, and a black screen when you open the menu. The menu will be visible but for about eight seconds at a time.|version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Lego Racers| Partial | region=E |note= Slow speed.|version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Lego Racers| Yes | region=U | note=Normal speed, tracks sometimes look weird as you drive, but it isn&#039;t annoying. |version=wii64 1.1}}&lt;br /&gt;
{{ RFE2|Lode Runner 3D| Yes | note= Controls buggy at times (with classic controller), when bug occurs graphics tear. Not often enough to irritate.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Mace: The Dark Ages| Partial | note=No background during fights and text garbled.}}&lt;br /&gt;
{{ RFE2 |Mario Kart 64 | Yes | note= Works perfectly. Sound issues. | version= Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Mario Party | Yes | note= Some Minor Graphical Glitches.  FB on fixes screen flashes|version=Not64 8/04/2013}}&lt;br /&gt;
{{ RFE2 |Mario Party 2 | Yes | note= Some Minor Graphical Glitches.  FB on fixes screen flashes|version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Mario Party 3 | Yes | note= the game works perfect for but some minigames are slow. FB on fixes screen flashes. |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Mario Tennis | No | note= Lag, glitches, freezing. Couldn&#039;t get past intro.}}&lt;br /&gt;
{{ RFE2 |Megaman 64 | Yes | note= Sound occasionally buggy, and game freezes during final boss battle with Juno.}}&lt;br /&gt;
{{ RFE2 |Mickey&#039;s Speedway USA | No | note= Major graphical glitches.}}&lt;br /&gt;
{{ RFE2 |Mickey&#039;s Speedway USA (E)| Yes | note= Slowdown at title screen and countdown before races, and a little graphics glitch during the countdown. But besides that the game runs fine! | version= Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Micromachines 64 | Yes | note= A few graphical glitches.}}&lt;br /&gt;
{{ RFE2 |Mischief Makers | Yes | note= Slight slowdown with loads of characters on screen.}}&lt;br /&gt;
{{ RFE2 |Mission Impossible | Yes | region=U | note= Slightly slow and instable gameplay, sound glitches | version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Monopoly | Yes | note= Sound glitches, slightly slow gameplay.}}&lt;br /&gt;
{{ RFE2 |Mortal Kombat 4 | Yes | note= HUD disappears at the start of each round.}}&lt;br /&gt;
{{ RFE2 |Mortal Kombat Mythologies | No | note= Unplayable. Title screens work, but all graphics missing once in game except for health bar | version= Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Ms. Pacman Maze Madness | Partial | note= OK speed, but missing graphics make game hard to play.}}&lt;br /&gt;
{{ RFE2 |Mystical Ninja Starring Goemon | No | note= Black screen after Intro cutscene. (Not the press start cutscene but the story intro)}}&lt;br /&gt;
{{ RFE2 |Mystical Ninja Starring Goemon | Partial | region=J |note= Runs in pure interpreter mode.  After Intro cutscene there is a long load time, and entering and exiting doors take awhile.  There was slowdown that cut the game&#039;s speed in half, as well as there being quit a few messed up textures, and on top of all that the Goemon model doesn&#039;t load, only his shadow.}}&lt;br /&gt;
{{ RFE2 |Mystical Ninja Starring Goemon 2 | No | note= Black screen after character select screen.}}&lt;br /&gt;
{{ RFE2 |Mystical Ninja Starring Goemon 2| Partial | region=J | note= Many graphics on start screen appear awkwardly; game only runs under pure intrpt mode it appears.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Namco Meuseum| No | note=After clicking &amp;quot;Play Game&amp;quot; you get a freeze on the Wii64 menu .}}&lt;br /&gt;
{{ RFE2 |NASCAR 2000| Partial | region=U | note=Graphics issues including bad menu and during racing there is a chunck of the track missing. It is possible to race though.}}&lt;br /&gt;
{{ RFE2 |NASCAR 99| No | region=E and U | note=Blank screen in dynarec mode. Unplayable in interpreter mode.}}&lt;br /&gt;
{{ RFE2 |NBA Hangtime| No | note= Slows down during Tipoff}}&lt;br /&gt;
{{ RFE2 |Neon Genesis Evangelion | No | note= Graphics messed up, unplayable, black screen during gameplay.}}&lt;br /&gt;
{{ RFE2 |NFL Blitz| No | note=Freezes during intro}}&lt;br /&gt;
{{ RFE2 |NFL Blitz 2000| No | note=Sound slowed down. After getting into a game freezes randomly.}}&lt;br /&gt;
{{ RFE2 |NFL Blitz 2001| No | note=Sound slowed down. Freezes as soon as a match starts}}&lt;br /&gt;
{{ RFE2 |NFL Blitz Special Edition| No | note=Sound slowed down. Freezes as soon as match starts}}&lt;br /&gt;
{{ RFE2 |NHL &#039;99| Yes | note=Playable. Minor slowdown, with slight sound glitches and flashing pause menu.}}&lt;br /&gt;
{{ RFE2 |NHL Blades of Steel &#039;99| Yes | note=Works fine, with minor graphics issues like black ice patches at faceoffs, but ice is normal during icetime.}}&lt;br /&gt;
{{ RFE2 |Nightmare Creatures| No | note= Freezes at Wii64 menu.}}&lt;br /&gt;
{{ RFE2 |Nuclear Strike 64| Yes | note= Slowdown, an average of 20 FPS.}}&lt;br /&gt;
{{ RFE2 |The New Tetris| No | note= The blocks cant be seen, making the game unplayable. | version=Wii64 1.1 }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |O.D.T. (Prototype)| Yes | note= Minor slowdown, and very minor graphic glitches. Appears fully playable!}}&lt;br /&gt;
{{ RFE2 |Ogre Battle 64| Yes | note=Very Playable.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Paperboy 64| Partial | note=Slowdown, Graphic Glitches.}}&lt;br /&gt;
{{ RFE2 |Paper Mario 64| No | note= Freeze at entering Castle in intro. Major graphical issues. |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Perfect Dark | Partial | note= Slow when loading or with intensive scenes. Combat simulator works well. Singleplayer may crash after first mission.}}&lt;br /&gt;
{{ RFE2 |Pilotwings 64 | Partial | note= Menus and general gameplay works fine, but some slight audio issues and some very obstructive bugs during flight. [better with fb textures]}}&lt;br /&gt;
{{ RFE2 |Pocket Monsters Stadium| Partial | region=J |note= same as pokemon stadium. May cause Code dump error on load.}}&lt;br /&gt;
{{ RFE2 |Pokemon Puzzle League| No |  note=Freeze Before Loading. |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Pokemon Snap | No | region=U | note= Working. Camera will NOT move, making it 95% unplayable |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Pokemon Stadium| Partial | note= No sound and the graphic glitches might be a bit hard to deal with but can still be played.}}&lt;br /&gt;
{{ RFE2 |Pokemon Stadium 2| Yes | note= Some graphical issues, but playable. Just have to use c-buttons to check the pokemon moves before selecting from rental.}}&lt;br /&gt;
{{ RFE2 |Polaris Snocross | Partial | region=U | note=No sound, only graphics seen is sky. Ground, snowmobile, etc are all black. | version=wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Powerpuff Girls| Partial | note=MAJOR Graphic Glitches.}}&lt;br /&gt;
{{ RFE2 |Puyo Puyo 4 : Puyo Puyo Party| No | region=J | note=Does not load.}}&lt;br /&gt;
{{ RFE2 |Puyo Puyo Sun 64| yes | region=J | note= Works Perfectly.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Quake 64| No | note=MAJOR Graphic Glitches.}}&lt;br /&gt;
{{ RFE2 |Quake II| No | note= Crashes before you start the game.}}&lt;br /&gt;
{{ RFE2 |Quest 64| Yes | note=Is playable, for the most part, but experienced a crash in blue cave after casting rock shower.&lt;br /&gt;
Tested by french toast: Spell animations are missing their respective colors (i.e. no green on a wind cutter) and appears completely white. Octagonal battle lines and enemy defeat animations are also white.|version=Wii64 Beta 1.1 &amp;quot;Honey&amp;quot;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Rakuga Kids | Yes | note= Slow load times, other than that it&#039;s flawless!}}&lt;br /&gt;
{{ RFE2 |Rampage 2 - Universal Tour | No | note= Black screen.}}&lt;br /&gt;
{{ RFE2 |Rampage World Tour | Yes | note= Very minimal graphical issues.}}&lt;br /&gt;
{{ RFE2 |Ready 2 Rumble Boxing | No | note= Maybe &amp;quot;Partial&amp;quot; but in my opinion I wouldn&#039;t try playing it.}}&lt;br /&gt;
{{ RFE2 |Ready 2 Rumble Boxing 2 | No | note= Maybe &amp;quot;Partial&amp;quot; but in my opinion I wouldn&#039;t try playing it.}}&lt;br /&gt;
{{ RFE2 |Rayman 2 | No | note= After clicking &amp;quot;start game&amp;quot; you get a freeze on the Wii64 menu.}}&lt;br /&gt;
{{ RFE2 |Rayman 2 | Yes | region=E | note= Slow (about 60-70% of actual game speed) but playable. | version= Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Resident Evil 2 (U)| No | note= A LOT OF GARBAGE. | version= Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Ridge Racer 64 | Yes | note= Small Graphics Issues.}}&lt;br /&gt;
{{ RFE2 |Rocket: Robot on Wheels | Yes | note= Almost Perfect, slowdown when in large environments.}}&lt;br /&gt;
{{ RFE2 |Ralley Challenge 2000 | Yes | note= Just a bit slow on the loading time.}}&lt;br /&gt;
{{ RFE2 |Rainbow Six | No | note= Graphics Issues.}}&lt;br /&gt;
{{ RFE2 |Rush 2 - Extreme Racing USA (U)| Yes| note= if glitch issues in game, just change camera angle.}}&lt;br /&gt;
{{ RFE2 |Rugrats in Paris: The Movie | Partial | note= Works but there is no sound. | version= Wii64 1.1}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |San Francisco Rush: 2049 | Yes | note= Runs great, no graphical issues but the games doesn&#039;t have audio . |version=Wii64 1.1.}}&lt;br /&gt;
{{ RFE2 |San Francisco Rush: Extreme Racing | Yes | note= Working perfectly, minor graphical issues. |version=Wii64 1.1.}}&lt;br /&gt;
{{ RFE2 |Scooby Doo: Classic Creep Capers | Yes | note= Working perfectly. |version=Wii64 1.1.}}&lt;br /&gt;
{{ RFE2 |Sin and Punishment | Partial | note= Minor glitches but mostly works.}}&lt;br /&gt;
{{ RFE2 |Snowboard Kids | Yes | note= Small graphics issues. Requires texture framebuffer enabled to avoid epileptic seizures (constant flicker!), which slightly slows down gameplay. Sound Issues (very slow) |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Snowboard Kids 2 | Yes | note = Works perfectly, small issues.}}&lt;br /&gt;
{{ RFE2 |South Park Rally | Partial | note= Major graphics missing.}}&lt;br /&gt;
{{ RFE2 |South Park: Chef&#039;s Luv Shack| No | note= Black Screen.}}&lt;br /&gt;
{{ RFE2 |Shadow Man| Yes | note= Slow loading when transitioning to other areas. Minor graphical glitches, sometimes life meter displays incorrectly, or the HUD will disappear. (I think this happens when you have more than 5 units of life and there&#039;s a lot of things on the screen) Has a rare tendency to randomly lock up every once in a while. This occurs most notably in the second visit to the Engine Block in the Asylum. Restart the game until it stops and you should be fine. |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Spider-Man| No | note= Major Graphics Glitches.}}&lt;br /&gt;
{{ RFE2 |South Park| No | note= Black Screen.}}&lt;br /&gt;
{{ RFE2 |Space Station: Silicon Valley | Partial | note= Major graphics missing.}}&lt;br /&gt;
{{ RFE2 |StarCraft 64 | No | note= Graphics Issues.}}&lt;br /&gt;
{{ RFE2 |Star Fox 64 | Yes | note= Explosion sounds slightly buggy, slight slowdowns at some parts |version=Wii64 1.1.}}&lt;br /&gt;
{{ RFE2 |Star Soldier: Vanishing Earth | Partial | note= Buggy vehicle selection, no menu screen(you can still navigate) http://i37.tinypic.com/1zg4z0g.jpg for reference, Also there are 2 other selections below options: enemies and stage select, respectively, but must be unlocked. code dump error occurs randomly if you stay too long in menus/vehicle selection. In-Gameplay plays perfectly.}}&lt;br /&gt;
{{ RFE2 |Star Wars: Episode 1 Racer | No | note= Some of intro visible but then crashes/freezes.}}&lt;br /&gt;
{{ RFE2 |Star Wars: Episode 1 Battle For Naboo | No | note= Black Screen | version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Star Wars: Rouge Squadron| No | note= Black Screen | version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Star Wars: Shadows Of The Empire| No | note= Game Starts And Shows Opening Cutscene, Then Goes Black| version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Super Mario 64 | Yes | region=U | note= Works perfectly.&lt;br /&gt;
Power meter always display as empty.| version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Super Mario 64 | Partial | region=E | note= Messed up fonts, else works perfectly. | version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Super Smash Bros | Yes | note= Works near perfect, minor graphics missing i.e tornados, and some slight slow down in music as well as the announcer&#039;s voice in single player and the game slows down by 5 - 10% when more than one enemy on screen i.e. announcing and fighting against Yoshi Team}}&lt;br /&gt;
{{ RFE2 |Shadowgate 64 | No | note= Texture Glitches.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Tarzan | Yes | note= Sound missing.}}&lt;br /&gt;
{{ RFE2 |Tetrisphere | Yes | note= Slight slowdown loading stages, colors bugs.}}&lt;br /&gt;
{{ RFE2 |The New Tetris| No | note= Blocks are not visible while falling, only when they hit the ground. Unplayable.}}&lt;br /&gt;
{{ RFE2 |Tom Clancy&#039;s Rainbow Six | Partial | region=U | note=Bad in game graphics, but I guess cool if your high ;) |version=wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Tom &amp;amp; Jerry - Fists of Furry | No | note= Freezes at versus and single player screen}}&lt;br /&gt;
{{ RFE2 |Tony Hawks Pro Skater | Partial | note= Graphics messed up, playable, some text unreadable.&lt;br /&gt;
All text unreadable, Skaters all look like they are in prison outfits(black and white lines)=graphic problems.}}&lt;br /&gt;
{{ RFE2 |Tony Hawks Pro Skater 2 | Partial | note= Graphics messed up, playable, some text unreadable.}}&lt;br /&gt;
{{ RFE2 |Tony Hawks Pro Skater 3 | Partial | note= Graphics messed up, playable, some text unreadable.}}&lt;br /&gt;
{{ RFE2 |Top Gear Rally | region=E | Yes | note= Text Missing, Black sky and slow ingame. | version= Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Top Gear Rally 2 | Partial | note= Graphics missing and one car started before race began.}}&lt;br /&gt;
{{ RFE2 |Toy Story 2 | No | note= Black screen.}}&lt;br /&gt;
{{ RFE2 |Turok Dinosaur Hunter | Partial | note= Graphical glitches.}}&lt;br /&gt;
{{ RFE2 |Turok Rage Wars | Yes | note= There are graphic glitches in the menu that may make the game tough to play.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 | Utchan Nanchan no Hono no Challenger - Denryuu Ira Ira Bou| No | region=J |note= Black screen. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Vigilante 8| Partial | note= Though technically &#039;level one&#039; loads, there are major graphics missing.}}&lt;br /&gt;
{{ RFE2 |Violence Killer: Turok New Generation| no | region=J |note=Black screen upon startup.}}&lt;br /&gt;
{{ RFE2 |Virtual Chess 64| Yes | region=U | note=works fine.&lt;br /&gt;
Tutorial text cannot be read.|version=wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Virtual Pool 64| Partial | note= You &#039;&#039;can&#039;&#039; play this game, but there are major graphic glitches (black flickering effect upon camera movement).}}&lt;br /&gt;
{{ RFE2 |Virtual Pro Wrestling 64| No | region=J |note= Black screen upon startup.}}&lt;br /&gt;
{{ RFE2 |Virtual Pro Wrestling 2| No | region=J |note= All 3D effects missing.}}&lt;br /&gt;
{{ RFE2 |V-Rally Edition 99&#039;| No | note= Major graphics missing.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |WarGods| Yes | note= Very good emulation, some stages have graphic glitches.}}&lt;br /&gt;
{{ RFE2 |Wheel of Fortune| Yes | note= some sounds sound strange.}}&lt;br /&gt;
{{ RFE2 |Wayne Gretzky&#039;s 3D Hockey 98| Yes | note= Slight slowdown.}}&lt;br /&gt;
{{ RFE2 |Waverace 64| Yes | note= Slight Graphical Glitches. | version= Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |WCW/NWO Revenge | No | note= Major Graphics Glitches.}}&lt;br /&gt;
{{ RFE2 |Winback:Covert Operation| yes | note= a few graphic errors ,lika a black box around the player.}}&lt;br /&gt;
{{ RFE2 |Worms Armageddon | No | note= Major Graphical Glitches.}}&lt;br /&gt;
{{ RFE2 |WWF No Mercy | Yes | note= Some sounds sound strange, few graphic errors. | version= Not64}}&lt;br /&gt;
{{ RFE2 |WWF War Zone | No | note= Freeze at title menu.}}&lt;br /&gt;
{{ RFE2 |WWF Wrestlemania 2000 | No | note= Major Graphics Glitches.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
|}&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
{{ RFE2 |Yoshi&#039;s Story| region=E |No | note=freezes at boot. |version=Wii64 1.1}}&lt;br /&gt;
{{ RFE2 |Yoshi&#039;s Story| No | note=Very slow, low-quality sound, the only visible thing on screen is Yoshi.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Wii64Header }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Wii]]&lt;/div&gt;</summary>
		<author><name>DrewThatGamer</name></author>
	</entry>
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