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		<id>https://wiki.gbatemp.net/w/index.php?title=Nintendont_Compatibility_List&amp;diff=65573</id>
		<title>Nintendont Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Nintendont_Compatibility_List&amp;diff=65573"/>
		<updated>2017-02-11T12:32:34Z</updated>

		<summary type="html">&lt;p&gt;Fatherjack: /* E */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&#039;&#039;&#039;Compatibility list for Nintendont. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[https://github.com/FIX94/Nintendont Nintendont Homepage]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[http://gbatemp.net/threads/nintendont.349258/ Nintendont Thread on GBATemp]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Posting Guidelines: UNDERSTAND BEFORE EDITING==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;,&amp;quot; &amp;quot;&#039;&#039;&#039;JPN&#039;&#039;&#039;,&amp;quot; or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;, or specific county code &amp;quot;FRN&amp;quot;, &amp;quot;GER&amp;quot;, &amp;quot;SPN&amp;quot;, &amp;quot;ITL&amp;quot; &amp;quot;DUT&amp;quot; or &amp;quot;AUS&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DSP&#039;&#039;&#039; - Which sound DSP version the game is using. Do not use &amp;quot;unknown&amp;quot; if you don&#039;t know the version. &#039;&#039;&#039;Unknown&#039;&#039;&#039; is a valid entry from nintendont&#039;s log when it didn&#039;t find the DSP version. If you don&#039;t know the version, just leave it empty. You can also drag and drop the ISO into [http://crediar.com/dspscan.rar dspscan] or search this [http://pastie.org/9384011 list] of NTSC DSPs  to obtain the DSP version.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sound&#039;&#039;&#039; - Whether the sound works of not. set to &#039;&#039;&#039;Works&#039;&#039;&#039; if the game has overall good sound with very rare on non existent garbled noises.  Set to &#039;&#039;&#039;Issues&#039;&#039;&#039; if the game has mixed sound issues (working fine in some part of the game, but some instrument/cutscene/menus don&#039;t). Set to &#039;&#039;&#039;Doesn&#039;t work&#039;&#039;&#039; for games with constant garbled noises, incorrect or no sound at all. If the game has no sound due to audio streaming then mark the sound as &#039;&#039;Issues&#039;&#039; and put audio streaming in the notes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version&#039;&#039;&#039; - Always try to use the latest [http://gbatemp.net/threads/nintendont-crediars-new-project.349258/ Nintendont release]. If you&#039;re using a more recent version than the one listed, update this field.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Last working version&#039;&#039;&#039; - The last known revision the game was known working with.  If the game works in the latest revision,  leave this field blank.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of the game with a uncompressed (1.35 GB) 1:1 disc image dump. Mark the game as &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot; if the game is 98-100% compatible. Mark the game as &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot; if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as &amp;quot;&#039;&#039;&#039;Doesn&#039;t work&#039;&#039;&#039;&amp;quot; if it freezes at the same point every time or fails to boot at all. [http://www.slavasoft.com/hashcalc/index.htm Verify] your game.iso [http://redump.org/discs/system/gc/ here.] Titles that work but have any missing audio due to disc streaming are to be entered as &#039;&#039;Works&#039;&#039; with notes of audio streaming.  Also note that newer release versions of Nintendont always take priority. Should you happen to find that an up to date Nintendont breaks a game that is listed here as working with an older revision, mention the earlier compatible revision under Notes. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Options&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:The enhancements of Memory Card Emulation, Widescreen Patch, Progressive Patch, DiscEX compression and GCReEx (fst) are to be considered optional, and should only be tested after the game has been confirmed to work without these features. Do not for example, add a new title to the list as &#039;Doesn&#039;t Work&#039; having only tested the game with one of these settings enabled, as it&#039;s probable the game works flawlessly without it.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;MCEmu&#039;&#039;&#039; (Memory Card Emulation) - This is the game save redirection feature which uses the front SD instead of a GameCube memory card. Keep in mind that not all games will work with this patching. Enter &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot; for working, or &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot; for not working. For partially working games, you can enter &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;. If you have not enabled Memory Card Emulation, leave the field blank.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Shrunk&#039;&#039;&#039; - Using Nintendont 4.428 or newer is recommended to use cISO format converted with [http://wit.wiimm.de/wit/ Wit (Wiimms ISO Tool)] .The major advantage of CISO is that it removes empty blocks while maintaining the original file offsets, unlike shrunken ISOs that sometimes break; some games expect certain files to be located at an exact location on disc. This also preserves disc seek timing. Alternatively use DMToolbox or the latest version of [http://crediar.com/dwn.php DiscEX] with the -c command on your verified 1:1 disc image. Note that audio streaming games need to be aligned 32k. Therefore it is recommended to use DMToolbox with auto option to shrink your games. A few titles will fail to start or eventually crash when you compress the .iso. Compatible games should be marked &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot;, and games that do not work flawlessly after compression should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot;. You should also fill in the size of the compressed game.iso (&#039;&#039;&#039;Note:&#039;&#039;&#039; DMToolbox always displays 1.36 GB as file size, which is usually wrong. You have to check the filesize for yourself). If you have not compressed the 1:1 image, leave the comp field blank. Games that have issues with compression should have comp marked as &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Wide&#039;&#039;&#039; (Widescreen Patch) - Whether or not a game can be patched to run in widescreen mode. Games that fail to start or later error should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot;. If the game displays any oddities but plays without crashing, you can enter &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;. If the game itself already has a widescreen option, enter &amp;quot;&#039;&#039;&#039;Support&#039;&#039;&#039;&amp;quot;. If your game has a widescreen option, you can either see in the options or look it up in this [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_with_480p_and_16:9_support list]. If you didn&#039;t test Widescreen patch, leave the wide field blank.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;480p&#039;&#039;&#039; - Whether or not a game can be forced to run in progressive mode. If the game itself already has an 480p option, enter &amp;quot;&#039;&#039;&#039;Support&#039;&#039;&#039;&amp;quot;. A list of games that support 480p can be found [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_with_480p_and_16:9_support here].&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;FST&#039;&#039;&#039; - Whether or not a game works in extracted (file system) mode, using the latest version of [http://crediar.com/dwn.php GCReEx] on your verified 1:1 disc image or DMToolbox.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;No Limit&#039;&#039;&#039; - Whether or not a game works in with disabled read speed limiter.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes like &#039;Works Great&#039; are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template to add a new entry&#039;&#039;&#039;&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;{{ NIN| name = game_name | region = USA/JPN/EUR | sound = Works/Issues/Doesn&#039;t Work | dsp = vxx | ver = v1.?? | lastVer= | status = Works/Issues/Doesn&#039;t Work | comp = yes/issues/no | size = | mcemu = yes/issues/no | wide = yes/issues/no/support | 480P = yes/issues/no/support | fst = yes/issues/no | nolimit = yes/issues/no | notes = }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name=1080: Avalanche | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer=| status = Works | comp = yes| size = 1.20 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name=1080: Avalanche | region = USA | sound = works | dsp = v3 | ver = v3.332 | lastVer=| status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = support | fst = yes | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name=18 Wheeler: American Pro Trucker | region = EUR | sound = works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}&lt;br /&gt;
{{ NIN| name=18 Wheeler: American Pro Trucker | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 270 MB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}&lt;br /&gt;
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = EUR | sound = Works | dsp = v2 | ver = v2.171 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = GER | sound = Works | dsp = v2 | ver = v2.171 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name=4x4 Evo 2 | region = USA | sound = works | dsp = v2 | ver = v2.191 | lastVer= | status =Works | comp =yes | size = 552 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes =}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Ace Golf | region = EUR | sound = Works | dsp = v2 | ver = v3.316 | lastVer= | status = Works | comp =yes | size =1.25 GB | mcemu = yes | wide = Issues | 480P =yes | fst = | notes = &amp;lt;br /&amp;gt;Widescreen issues: Graphics disappear outside 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = AGB Emulator | region = USA | sound = Works | dsp = v3 | ver = v2.155 | lastVer= | status = Works | comp = yes | size = 19 MB | mcemu = | wide = | 480P = yes | fst = | notes = Improved performance over GC mode. }}&lt;br /&gt;
{{ NIN| name = Aggressive Inline | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size =863 MB | mcemu =yes | wide = issues | 480P =yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Aggressive Inline | region = USA | sound = works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 843 MB | mcemu = yes | wide =  yes | 480P =support  | fst =  | notes =  }}&lt;br /&gt;
{{ NIN| name = Alien Hominid | region = USA | sound = works | dsp = v6 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 430 MB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2002 | region = USA | sound = works | dsp = v2 | ver = v2.188 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2003 featuring Derek Jeter | region = USA | sound = works | dsp = v2 | ver = v2.191 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2004 | region = USA | sound = works | dsp = v4 | ver = v2.191 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Amazing Island | region = USA | sound = works | dsp = v3 | ver = v2.191 | lastVer= | status =  Works | comp = yes | size = 0.98 GB | mcemu = yes | wide = | 480P = | fst = | notes =  Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = American Chopper 2: Full Throttle | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer= | status = Works | comp = yes| size = 1.13 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Animal Crossing | region = EUR | sound = Works | dsp = v10 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 139 MB | mcemu = yes | wide = yes | 480P = NO | fst = | notes = No GBA and e-Reader support on Wii U. }}&lt;br /&gt;
{{ NIN| name = Animal Crossing | region = USA | sound = Works | dsp = v10 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 126.4 MB | mcemu = Yes | wide = yes | 480P = support | fst = | notes = No GBA and e-Reader support on Wii U. }}&lt;br /&gt;
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = EUR | sound = works | dsp = v3 | ver = v2.196 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Ant Bully, The | region = USA | sound = works | dsp = v6 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 497 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Aquaman: Battle for Atlantis | region = USA | sound = works | dsp = v4 | ver = v2.198 | lastVer= | status =  Works | comp = yes | size = 535 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Army Men: Air Combat: The Elite Missions | region = USA | sound =works | dsp = v4 | ver = v2.198 | lastVer= | status = Works | comp = yes | size = 993 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Army Men: RTS | region = USA | sound = works | dsp = v2 | ver = v2.198 | lastVer= | status =  Works | comp = yes | size = 604 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Army Men: Sarge&#039;s War | region = USA | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status =  Works | comp =yes | size = 1.27 GB | mcemu =yes  | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Asterix and Obelix XXL | region = EUR | sound = Works | dsp = v3 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 724 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = ATV: Quad Power Racing 2 | region = EUR | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = works | comp = yes| size =527 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = ATV: Quad Power Racing 2 | region = USA | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = works | comp =yes | size = 466 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Auto Modellista | region = USA | sound = works | dsp = v4 | ver = v4.4430 | lastVer= | status =  Works | comp = yes | size = 821 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Avatar: The Last Airbender | region = USA | sound = Works | dsp = v6 | ver = v2.198 | lastVer= | status = works | comp = yes | size = 857 MB | mcemu = yes | wide = yes| 480P =yes | fst = | notes =  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Backyard Baseball | region = USA | sound =works | dsp = v2 | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 744 MB | mcemu =yes | wide =yes | 480P =support| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Backyard Football | region = USA | sound =works | dsp = v2 | ver = v3.322 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu =yes | wide =yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Backyard Sports: Baseball 2007 | region = USA | sound = Works | dsp = v6 | ver = v2.234 | lastVer= | status = Works | comp = yes | size = 516 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bad Boys II | region = EUR | sound = works | dsp = v3 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won&#039;t load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}&lt;br /&gt;
{{ NIN| name = Bad Boys: Miami Takedown | region = USA | sound = works | dsp = v3 | ver = v2.161 | lastVer= | status = Works | comp = yes | size = 1.29 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Baldur&#039;s Gate: Dark Alliance | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Baldur&#039;s Gate: Dark Alliance | region = FRN | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P = yes| fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Baldur&#039;s Gate: Dark Alliance | region = GER | sound = Works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Baldur&#039;s Gate: Dark Alliance | region = USA | sound = Works | dsp = v4 | ver = v2.162 | lastVer= | status = Works | comp = yes| size = 1.26 GB | mcemu = yes | wide =issues | 480P = | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Baten Kaitos Origins Disc 1&amp;lt;br/&amp;gt;Baten Kaitos Origins Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v. 4.430| lastVer= | status = works | comp = yes | size =1.34 GB&amp;lt;br /&amp;gt;1.29 GB | mcemu = yes | wide = no | 480P = support | fst = | notes = Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}&lt;br /&gt;
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1&amp;lt;br/&amp;gt;Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size =1.35 GB&amp;lt;br /&amp;gt;1.26 GB | mcemu =yes | wide =no | 480P =NO | fst = | notes = Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}&lt;br /&gt;
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1&amp;lt;br/&amp;gt;Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 60hz patched | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp =yes | size =1.35 GB&amp;lt;br /&amp;gt;1.26 GB | mcemu =yes | wide =no | 480P = yes | fst = | notes =Info about the 60hz patch can be found [https://gbatemp.net/threads/patches-to-convert-pal-50hz-games-into-pal-60hz-nintendont-compatible.437896/ here].&lt;br /&gt;
Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}&lt;br /&gt;
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1&amp;lt;br/&amp;gt;Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer = | status = works| comp = yes | size =1.33 GB&amp;lt;br /&amp;gt;1.24 GB | mcemu = yes | wide = no | 480P = support | fst = | notes = Forcing a language other than english results in a corrupted text output. Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}&lt;br /&gt;
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean: Special Experience Disc | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer = | status = works| comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Batman Begins | region = EUR | sound =works | dsp = v6 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes| wide =support | 480P =yes | fst = | notes =If &amp;quot;Force progressive&amp;quot; is enabled the related ingame selector will appear instead of the 50/60hz selector }}&lt;br /&gt;
{{ NIN| name = Batman Begins | region = USA | sound = works | dsp = v6 | ver = v2.162| lastVer=  | status = Works | comp =yes | size = 1.28 GB | mcemu = yes | wide = support | 480P = support| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Batman: Dark Tomorrow | region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = works| comp = yes | size = 1.05 GB | mcemu =yes  | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Batman: Dark Tomorrow | region = USA | sound = works | dsp = v2 | ver = v2.265 | lastVer= | status = works | comp = yes | size = 1.05 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Batman Rise of Sin Tzu | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes| size = 1.28 GB| mcemu = yes | wide =yes | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Batman Rise of Sin Tzu | region = USA | sound = Works | dsp = v4 | ver = v2.162| lastVer= | status = Works | comp = yes| size = 1.28 GB| mcemu = yes | wide = yes| 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Batman: Vengeance | region = EUR | sound = works | dsp = v2 | ver = v4.4430| lastVer= | status = works | comp = yes | size = 753 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Batman: Vengeance | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 722 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Battalion Wars | region = EUR | sound = Works | dsp = v6 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.04 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Battalion Wars | region = USA | sound = works | dsp = v6 | ver = v2.186 | lastVer= | status = works | comp = yes | size = 995 MB | mcemu = yes | wide = support | 480P = support | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Battle Stadium D.O.N. | region = JAP | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 302 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Beach Spikers: Virtua Beach Volleyball | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 274 MB | mcemu = yes | wide = issues | 480P = no | fst = yes | notes = Widescreen issues: graphics disappear outside 4:3 frame }}&lt;br /&gt;
{{ NIN| name = Beach Spikers: Virtua Beach Volleyball | region = USA | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 207 MB | mcemu = yes | wide = issues | 480P = support | fst = yes | notes = Widescreen issues: graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = EUR | sound = works | dsp = v4 | ver = v2.256 | lastVer=  | status = Works | comp =yes | size = 725 MB  | mcemu = yes  | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Beyond Good &amp;amp; Evil | region = USA | sound = works | dsp = v4 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.25 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Beyond Good &amp;amp; Evil | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Big Air Freestyle | region = EUR | sound = works | dsp = v2 | ver = v2.260 | lastVer = | status = Works | comp = yes | size = 756 MB | mcemu = yes | wide = | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Big Air Freestyle | region = USA | sound =works | dsp = v2 | ver = v2.260 | lastVer= | status = works| comp = yes | size = 884 MB | mcemu = yes| wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Big Mutha Truckers | region = EUR | sound = works | dsp = v4 | ver = v3.316 | lastVer= | status = Works | comp = yes | size = 866 MB | mcemu =yes | wide = Issues | 480P = yes | fst = | notes = To get music to start playing go to the options and change the music volume after any change music will work from then on.&amp;lt;br&amp;gt;Widescreen issues: Graphics disappear outside 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Big Mutha Truckers | region = USA | sound =works | dsp = v4 | ver = v1.131 | lastVer= | status = Works | comp = yes| size = 861 MB | mcemu = yes| wide = issues | 480P = yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame }}&lt;br /&gt;
{{ NIN| name = Billy Hatcher and the Giant Egg | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 890 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}&lt;br /&gt;
{{ NIN| name = Billy Hatcher and the Giant Egg | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 825 MB| mcemu =yes | wide =yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Biohazard: Special Edition | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer = | status = works| comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Biohazard 3: The Last Escape | region = JAP | sound = Works | dsp = v2 | ver = v2.190 | lastVer= | status = Works | comp = | size = | mcemu = | wide =  | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bionicle | region = EUR | sound =works | dsp = v4 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 674 MB | mcemu =yes | wide = | 480P = Issues | fst = | notes = 480p and 60hz has Backscreen on start, games runs behind. &amp;lt;br&amp;gt;50hz works (Wii+component) }}&lt;br /&gt;
{{ NIN| name = Bionicle | region = USA | sound =works | dsp = v4 | ver = v2.175 | lastVer= | status =works | comp = yes | size = 674 MB | mcemu =yes | wide = yes| 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bionicle Heroes | region = USA | sound = Works | dsp = v6 | ver = v2.148 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Black &amp;amp; Bruised | region = EUR | sound = Works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Black &amp;amp; Bruised | region = USA | sound = Works | dsp = v4 | ver = v2.163 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bleach GC | region = JAP | sound = Works | dsp = v4 | ver = v2.162 | lastVer= | status = Works | comp =yes | size =1.09 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = EUR | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame }}&lt;br /&gt;
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = FRN | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame}}&lt;br /&gt;
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = GER | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = USA | sound = Works | dsp = v4 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Works fine although the intro sequence &amp;amp; opening cutscene to the game play at 1.5x speed making the audio is slightly messed up.}}&lt;br /&gt;
{{ NIN| name = BloodRayne | region = EUR | sound = Works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = BloodRayne | region = FRN | sound = Works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = BloodRayne | region = USA | sound = Works | dsp = v2 | ver = v2.163 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bloody Roar: Primal Fury | region = EUR | sound =works | dsp = v2 | ver = v4.419 | lastVer= | status = Works | comp =yes | size = 637 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Bloody Roar: Primal Fury | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer =  | status = Works | comp = yes | size = 602 MB | mcemu = yes  | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Blowout | region = USA | sound = Works | dsp = v4| ver = v2.163 | lastVer= | status = Works | comp = yes | size =  265 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = BMX XXX | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = Issues | 480P =  | fst = | notes = Widescreen issues: Whole game is distorted.}}&lt;br /&gt;
{{ NIN| name = BMX XXX | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bobobo-bo Bo-bobo | region = JAP | sound = Works | dsp =  | ver = v2.148 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bomberman Generation | region = EUR | sound = works | dsp = v2 | ver = v2.164 | lastVer= | status = Works | comp =yes | size =1.18 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to Fix Clipping with Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Bomberman Generation | region = USA | sound = works | dsp = v2 | ver = v2.186 | lastVer=  | status = works | comp = yes | size = 0.99 GB | mcemu = yes  | wide = issues | 480P = yes | fst = yes | notes = Compress with DMToolbox only. Needs Custom Patch to Fix Clipping with Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Bomberman Jetters | region = USA | sound = works | dsp = v3 | ver = v2.186 | lastVer = | status = Works | comp = yes | size = 942 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Bomberman Land 2 | region = JAP | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 301 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bratz: Forever Diamondz | region = EUR | sound = Works | dsp = v6 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = | wide = | 480P = no | fst = | notes = Won&#039;t load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component)  }}&lt;br /&gt;
{{ NIN| name = Bratz: Forever Diamondz | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bratz: Rock Angelz | region = EUR | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won&#039;t load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component)  }}&lt;br /&gt;
{{ NIN| name = Bratz: Rock Angelz | region = FRN | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won&#039;t load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component)  }}&lt;br /&gt;
{{ NIN| name = Bratz: Rock Angelz | region = GER | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won&#039;t load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component)  }}&lt;br /&gt;
{{ NIN| name = Bratz: Rock Angelz | region = USA | sound =works | dsp = v3 | ver = v2.277 | lastVer= | status =  Works | comp = yes | size =1.13 GB | mcemu =yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Buffy contre les Vampires: Chaos Bleeds | region = FRN | sound =works  | dsp = v4 | ver = v4.430 | lastVer= | status =  works | comp =yes | size = 1.32 GB | mcemu =yes | wide = support | 480P = yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled the related ingame selector will appear instead of the 50/60hz selector }}&lt;br /&gt;
{{ NIN| name = Buffy im Bann der Dämonen: Chaos Bleeds | region = GER | sound =works | dsp = v4 | ver = v.430| lastVer= | status =  works | comp =yes | size = 1.31 GB | mcemu =yes | wide = support | 480P =yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled the related ingame selector will appear instead of the 50/60hz selector }}&lt;br /&gt;
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = EUR | sound =works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.32 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled the related ingame selector will appear instead of the 50/60hz selector }}&lt;br /&gt;
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = USA | sound =works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Burnout | region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes =If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}&lt;br /&gt;
{{ NIN| name = Burnout | region = USA | sound = Works | dsp = v2 | ver = v3.386 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Burnout 2: Point of Impact | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status =  Works | comp =yes | size = 1.21 GB | mcemu =yes  | wide =support | 480P = yes| fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up  }}&lt;br /&gt;
{{ NIN| name = Burnout 2: Point of Impact | region = USA | sound = Works | dsp = v4 | ver = v2.227 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu =yes | wide = support | 480P = support | fst = | notes =  }} &lt;br /&gt;
{{ NIN| name = Bust-A-Move 3000 | region = USA | sound = Works | dsp = v4 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 155 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Butt Ugly Martians : Zoom or Doom | region = EUR | sound = Works | dsp =  | ver = v2.163 | lastVer= | status = Works | comp = yes | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Cabela&#039;s Big Game Hunter: 2005 Adventures | region = USA | sound = works | dsp = v6 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes  | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Cabela&#039;s Dangerous Hunts 2 | region = USA | sound = works | dsp = v6 | ver = v2.165 | lastVer= | status = Works | comp = Yes | size = 1.12 GB | mcemu = yes  | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Cabela&#039;s Outdoor Adventures | region = USA | sound = works | dsp =v6 | ver = v2.175 | lastVer= | status = Works | comp = yes| size = 1.09 GB | mcemu = yes  | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Call of Duty: Finest Hour | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1,31 GB| mcemu = | wide =yes | 480P = yes| fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Call of Duty: Finest Hour | region = USA | sound = Works | dsp = v3 | ver = v2.281 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide =yes | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Call of Duty 2: Big Red One | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1,31 GB | mcemu = yes  | wide = support | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Call of Duty 2: Big Red One | region = USA | sound = works | dsp = v3 | ver = v2.179 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes  | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = CAPCOM vs SNK 2 EO | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 270 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = CAPCOM vs SNK 2 EO | region = USA | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 281 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Captain Tsubasa: Ougon Sedai no Chousen | region = JAP | sound = works | dsp = | ver = v1.128 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Carmen Sandiego: The Secret of the Stolen Drums | region = EUR | sound = Works | dsp = v4 | ver = v1.130 | lastVer= | status = Works | comp =yes | size = 1.14 GB | mcemu =yes | wide =yes | 480P =yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Carmen Sandiego: The Secret of the Stolen Drums | region = USA | sound = Works | dsp = v4 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Cars | region = EUR | sound = Works | dsp = | ver = v3.354 | lastVer= | status =  Works | comp = | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Cars | region = DUT | sound =  | dsp =  | ver =  | lastVer=  | status = works | comp = | size =  | mcemu =  | wide =  | 480P =  | fst =  | notes = Compress with DMToolbox only. }}&lt;br /&gt;
{{ NIN| name = Casper: Spirit Dimensions | region = USA | sound = Works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 272 MB | mcemu = yes | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Catwoman | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Catwoman | region = USA | sound = Works | dsp = v3 | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Cel Damage | region = USA | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status =  Works | comp = yes | size = 426 MB | mcemu = yes | wide =  | 480P =support  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Chaos Field Expanded | region = USA | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 480 MB | mcemu = yes | wide = yes | 480P  =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Charinko Hero | region = JAP | sound = works | dsp = | ver = v2.275 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Charlie and the Chocolate Factory | region = USA | sound = Works | dsp = v9 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Charlie&#039;s Angels | region = USA | sound = Works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 979 MB | mcemu = yes | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Chibi-Robo! | region = EUR | sound = Works | dsp = v6 | ver = 4.430 | lastVer= | status = Works | comp = yes | size = 583 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}&lt;br /&gt;
{{ NIN| name = Chibi-Robo! | region = USA | sound = works | dsp = v4 | ver = v2.270 | lastVer=  | status = works | comp = yes | size = 407 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Choro Q! | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer = | status = works| comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Chronicles of Narnia, The: The Lion, the Witch and the Wardrobe | region = EUR | sound = Works | dsp = v6 | ver = r35 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Chronicles of Narnia, The: The Lion, the Witch and the Wardrobe | region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer= | status = Works | comp =yes  | size =1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = City Racer | region = USA | sound = Works | dsp = v4 | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 819 MB | mcemu = yes | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Cocoto Funfair | region = EUR | sound = Works | dsp = v11 | ver = v2.213 | lastVer= | status = Works | comp = yes | size =428 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Cocoto Kart Racer | region = EUR | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size =1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Cocoto Platform Jumper | region = EUR | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size =1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.G.A.M.E. | region = EUR | sound =works | dsp = v9 | ver = v1.130 | lastVer= | status = Works | comp = yes| size = 1.34 GB | mcemu = yes| wide =yes | 480P =yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.G.A.M.E. | region = USA | sound = Works | dsp = v9 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.S.P.I.E.L. | region = GER | sound = Works | dsp = v9 | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide =yes  | 480P = yes  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Conan | region = EUR | sound = Works | dsp =  | ver = v4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = yes| wide = yes | 480P = yes| fst =  | notes = If &amp;quot;Force progressive&amp;quot; is selected press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}&lt;br /&gt;
{{ NIN| name = Conflict: Desert Storm | region = EUR | sound =works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.14 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes =   }}&lt;br /&gt;
{{ NIN| name =  Conflict:  Desert Storm | region = USA | sound = Works | dsp = v4  | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Conflict: Desert Storm II | region = EUR | sound = Works | dsp =v3 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: Menu is distorted. Graphics glitches outside 4:3 frame. }}&lt;br /&gt;
{{ NIN| name =  Conflict:  Desert Storm II: Back to Baghdad | region = USA | sound = Works | dsp =v3  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.14 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Crash Bandicoot: The Wrath of Cortex | region = EUR | sound = Works | dsp = v2 | ver = v2.146 | lastVer= | status = Works| comp = yes | size = 1.35 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Force PAL50. Widescreen issues: Graphics disappear outside 4:3 frame. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Crash Bandicoot: The Wrath of Cortex | region = USA | sound = Works | dsp = v2 | ver = v3.319 | lastVer= | status = Works | comp = yes | size = 894 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. }}&lt;br /&gt;
{{ NIN| name = Crash Nitro Kart | region = EUR| sound = Works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = yes | size = 1.45 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Crash Nitro Kart | region = USA | sound = Works | dsp = v4 | ver = v2.166  | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Crash Tag Team Racing | region = USA | sound = Works | dsp = v6 | ver = v2.263 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes  | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Crazy Taxi | region = USA | sound = works | dsp = v2 | ver = v4.428| lastVer= | status = works | comp = yes | size = 133 MB | mcemu = yes  | wide = yes | 480P =yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Crazy Taxi | region = EUR | sound = works | dsp =  | ver = v4.430 | lastVer= | status = works | comp = yes | size = 154 MB| mcemu = yes  | wide = issues | 480P =yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up. Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Cubivore | region = USA | sound = works | dsp = v7 | ver = v4.430| lastVer=  | status = works | comp = yes | size = 95 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Cubix Robots for Everyone: Showdown | region = USA | sound = works | dsp = v4 | ver = v1.128 | lastVer=  | status = works | comp = yes | size = 873 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Curious George | region = USA | sound = works| dsp =v6 | ver = v2.180 | lastVer= | status = works | comp = yes | size =1.27 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Custom Robo | region = USA | sound = works | dsp = v3 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 940 MB | mcemu = yes  | wide = Issues | 480P = yes | fst = | notes = Needs Custom Patch to Fix Issues with Clipping with Widescreen Hack.  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Dairantou Smash Brothers DX (v1.00) | region = JAP | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dairantou Smash Brothers DX (v1.02) | region = JAP | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dakar 2: The World&#039;s Ultimate Rally | region = USA | sound = works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Dance Dance Revolution: Mario Mix | region = USA | sound = Works | dsp = v9| ver = v2.198 | lastVer= | status = Works | comp = yes | size = 264 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Widescreen issues: Small graphics glitches.}}&lt;br /&gt;
{{ NIN| name = Dancing Stage Mario Mix | region = EUR | sound = works | dsp = v9 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 318 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}&lt;br /&gt;
{{ NIN| name = Darkened Skye | region = USA | sound = Works | dsp = v2 | ver = v3.305 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide =  | 480P =support  | fst =  | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Dark Summit | region = EUR | sound = Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size = 1.16 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Dark Summit | region = USA | sound = works | dsp = v2 | ver = v2.166 | lastVer= | status = Works | comp = yes | size =918 MB | mcemu = yes | wide = yes | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Dave Mirra Freestyle BMX 2 | region = USA | sound =works  | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 640 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Dead to Rights | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide =support | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dead to Rights | region = USA | sound = Works | dsp =v2 | ver = v2.166 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide =support | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Def Jam: Fight for NY | region = USA | sound = works | dsp =v3 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes| 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Def Jam: Vendetta | region = USA | sound = works | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 1.16 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Defender | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.05 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Densetsu no Quiz Ou Ketteisen | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer = | status = works| comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Derby Tsuku 3 | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer = | status = works| comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Die Hard: Vendetta | region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.31 GB | mcemu = yes| wide = support | 480P = | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Die Hard: Vendetta | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1,31 GB | mcemu = yes | wide = support | 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Die Hard: Vendetta | region = USA | sound = works | dsp = v2 | ver = v2.271 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Digimon Rumble Arena 2 | region = USA | sound = works | dsp = v4 | ver = v2.166 | lastVer= | status = Works | comp = issues | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = You can only play as Agumon if compressed.}}&lt;br /&gt;
{{ NIN| name = Digimon World 4 | region = USA | sound = Works | dsp = v3 | ver = v2.166 | lastVer= | status = Works | comp =yes | size = 1.12 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dinotopia: The Sunstone Odyssey | region = USA | sound = works | dsp =v4 | ver = v1.48 | lastVer= | status = Works | comp =yes | size = 792 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney-Pixar Cars   | region = EUR | sound = Works | dsp = v3 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide =  | 480P =  | fst =  | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Disney-Pixar Cars   | region = USA | sound = Works | dsp = v3 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Disney-Pixar Ratatouille | region = USA | sound = Works | dsp =v6  | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 942 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles | region = EUR | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles   | region = USA | sound = works| dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer | region = EUR | sound = works | dsp =v6 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer  | region = USA | sound = Works | dsp =v6  | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.09 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Chicken Little | region = USA | sound = works | dsp = v6 | ver = v2.278 | lastVer= | status =works | comp = yes | size = 1.35 GB | mcemu = yes  | wide = | 480P = | fst = | notes =   }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Donald Duck: Goin&#039; Quackers  | region = USA | sound = works | dsp = v2 | ver = v2.166 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes  | wide = | 480P = | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Extreme Skate Adventure | region = EUR | sound = works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Extreme Skate Adventure | region = USA | sound = works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = no | size = 1.24 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Hide &amp;amp; Seek | region = EUR | sound = Works | dsp = v4 | ver = v2.204 | lastVer= | status = works | comp =yes | size =594 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Hide &amp;amp; Seek | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = | size =1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Magical Mirror Starring Mickey Mouse | region = EUR | sound = Works | dsp =  | ver = v4.430| lastVer= | status = works | comp =yes | size = 434 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Magical Mirror Starring Mickey Mouse | region = USA | sound = Works | dsp =  | ver = v2.148 | lastVer= | status = works | comp =yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Meet the Robinsons | region = USA | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Party | region = USA | sound = Works | dsp = v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 268 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =   }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Piglet&#039;s Big Game | region = USA | sound = works | dsp = v4 | ver = v2.280 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s PK: Out of the Shadows | region = USA | sound = Works | dsp = v4 | ver = v2.166 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Tarzan: Untamed | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 728 MB | mcemu = yes  | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s The Haunted Mansion | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = works | comp =  | size = 1.35 GB | mcemu = yes  | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney Sports: Basketball | region = USA | sound = Works | dsp =  | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 383 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Disney Sports: Football | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes | size = 651 MB | mcemu = issues| wide = yes | 480P = yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up.&lt;br /&gt;
If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu}}&lt;br /&gt;
{{ NIN| name = Disney Sports: Football | region = USA | sound = Works | dsp =v4  | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 452 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Disney Sports: Soccer | region = USA | sound = Works | dsp =v2  | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 272 MB | mcemu = issues | wide = yes | 480P =yes | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu}}&lt;br /&gt;
{{ NIN| name = Disney Sports: Skateboarding | region = USA | sound = Works | dsp =v2  | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = issues| wide = yes | 480P =yes | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Winnie the Pooh&#039;s Rumbly Tumbly Adventure | region = EUR | sound = Works | dsp =  | ver = v4.428 | lastVer= | status = Works | comp =  | size = | mcemu = | wide =  | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Winnie the Pooh&#039;s Rumbly Tumbly Adventure | region = USA | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dōbutsu no Mori e+ | region = JAP | sound = Works | dsp = v8 | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 29.0 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = No E-Reader support on Wii U}}&lt;br /&gt;
{{ NIN| name = Dokapon DX: Wataru Sekai wa Oni Darake | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer = | status = works| comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Donkey Kong Jungle Beat | region = EUR | sound =Works | dsp = v8 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 661 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}&lt;br /&gt;
{{ NIN| name = Donkey Kong Jungle Beat | region = USA | sound = Works | dsp = v8 | ver = v1.111 | lastVer= | status = Works | comp = yes | size = 660 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Donkey Konga | region = EUR | sound =Works | dsp = v3 | ver = v4.430| lastVer= | status = works| comp =yes | size = 250 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}&lt;br /&gt;
{{ NIN| name = Donkey Konga | region = USA | sound = Works | dsp =v3 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 256 MB | mcemu = yes | wide = | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Donkey Konga 2 | region = EUR | sound =Works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 312 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}&lt;br /&gt;
{{ NIN| name = Donkey Konga 2 | region = USA | sound =Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes| size = 249 MB | mcemu =yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Donkey Konga 3 | region = JAP | sound = works| dsp = v6 | ver = v4.430 | lastVer= | status = works| comp = yes | size = 252 MB | mcemu = yes| wide = yes| 480P = support| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dora the Explorer: Journey to the Purple Planet | region = USA | sound = works  | dsp = v6 | ver = v2.175 | lastVer= | status = works | comp = yes  | size = 1.35 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Doraemon: Minna de Asobou! Miniland | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer = | status = works| comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Doshin the Giant | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 735 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Doshin the Giant 60 hz patched| region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 735 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about he 60hz patch can be found [http://www.romhacking.net/?page=hacks&amp;amp;genre=&amp;amp;platform=33&amp;amp;game=&amp;amp;category=&amp;amp;perpage=20&amp;amp;title=&amp;amp;author=&amp;amp;hacksearch=Go here]}}&lt;br /&gt;
{{ NIN| name = Dr. Muto | region = USA | sound = | dsp = v2 | ver = v2.166 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dragon Drive: D-Masters Shot | region = JAP | sound = works | dsp = v4 | ver = v2.166 | lastVer= | status = works | comp =no | size = 1.20 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Shrunken ISO freezes.}}&lt;br /&gt;
{{ NIN| name = Dragon Drive: D-Masters Shot (Anime Disc) | region = JAP | sound =  works | dsp = v4 | ver = v1.73 | lastVer= | status = Works  | comp = yes | size = | mcemu = | wide = | 480P =yes  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai | region = EUR | sound = works | dsp = v3 | ver = v1.125 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai | region = USA | sound = Works | dsp = v3 | ver = v2.292 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = no | 480P = issues | fst = | notes =Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. 480p patch has no effect }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai 2 | region = EUR | sound = Works | dsp = v6 | ver = v1.86 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai 2 | region = USA | sound = Works | dsp = v6 | ver = v2.284 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = no | 480P = issues | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. 480p patch has no effect }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Sagas | region = USA | sound = works | dsp = v3 | ver = v2.284 | lastVer= | status = Works | comp =yes| size =1.35GB  | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Needs Custom Patch to Fix Clipping issues with Widescreen Hack. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Dragon&#039;s Lair 3D | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = support| 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dragon&#039;s Lair 3D | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}&lt;br /&gt;
{{ NIN| name = Dream Mix TV: World Fighters | region = JAP | sound = works | dsp = | ver = v2.145 | lastVer= | status =  Works | comp =yes | size = 391 MB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}&lt;br /&gt;
{{ NIN| name = DreamWorks Madagascar | region = EUR | sound = works | dsp = v3 | ver = v1.108 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = DreamWorks Madagascar | region = USA | sound = works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 614 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = DreamWorks Over The Hedge | region = EUR | sound = works | dsp = v6 | ver = v2.186 | lastVer= | status =  Works | comp =yes | size = 867 MB | mcemu =yes  | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = DreamWorks Over The Hedge | region = USA | sound = Works | dsp = v6 | ver = v1.140 | lastVer=  | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Driven | region = EUR | sound = Works | dsp =  | ver = v4.430| lastVer=  | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}&lt;br /&gt;
{{ NIN| name = Driven | region = USA | sound = Works | dsp =  | ver = v2.148 | lastVer=  | status = Works | comp = yes | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Drome Racers | region = USA | sound = Works | dsp = v2 | ver = v2.161 | lastVer=  | status =  Works | comp = no | size = 819 MB | mcemu = Yse | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Duel Masters Nettou! Battle Arena | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer = | status = works| comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Ed, Edd n Eddy: The Mis-Edventures | region = USA | sound = Works | dsp = v6  | ver = v2.284 | lastVer= | status = Works | comp = yes | size =  | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen hack has no effect }}&lt;br /&gt;
{{ NIN| name = Egg Mania: Eggstreme Madness | region = USA | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 324 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Eisei Meijin VI | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Enter The Matrix Disc 1&amp;lt;br/&amp;gt;Enter The Matrix Disc 2 | region = EUR | sound =Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.30 GB&amp;lt;br/&amp;gt;1.19 GB | mcemu = yes | wide =issues | 480P = issues| fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled the related in game selector will appear instead of the 50/60hz selector, also with 480P Language selector doesn&#039;t work; game is set by default to English.&lt;br /&gt;
Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Enter The Matrix Disc 1&amp;lt;br/&amp;gt;Enter The Matrix Disc 2 | region = USA | sound = works | dsp = v4 | ver = v1.101 | lastVer= | status = works | comp = yes | size = 1.30 GB&amp;lt;br/&amp;gt;1.19 GB | mcemu = yes | wide =issues | 480P =support | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = ESPN International Winter Sports 2002 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.36 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = ESPN MLS ExtraTime 2002 | region = USA | sound = Works | dsp = v2 | ver = v2.278 | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Eternal Arcadia Legends | region = JAP | sound = Works | dsp = v2 | ver = v2.296 | lastVer= | status = works | comp = no | size = 1.35 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Shrinking with DMToolbox produces a corrupt oversized file.&amp;lt;br /&amp;gt;Widescreen issues: Stretched image.}}&lt;br /&gt;
{{ NIN| name = Eternal Darkness: Sanity&#039;s Requiem | region = EUR | sound = Works | dsp = v2 | ver = v4.430| lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (the Edgar Allan Poe quote with the 50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}&lt;br /&gt;
{{ NIN| name = Eternal Darkness: Sanity&#039;s Requiem | region = USA | sound = Works | dsp = v2 | ver = v4.435 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Evolution Skateboarding | region = USA | sound = Works | dsp = v3 | ver = v1.126 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Evolution Snowboarding | region = USA | sound = Works | dsp = v4 | ver = v2.146 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Evolution Worlds | region = EUR | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =   }}&lt;br /&gt;
{{ NIN| name = Evolution Worlds | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =   }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = F-Zero AX | region = JAP | sound = works  | dsp = v4 | ver = v4.430 | lastVer = | status =  Works | comp = yes | size = 414 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = F-Zero GX | region = EUR | sound = works | dsp = v4 | ver = 4.430 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu = yes | wide = support | 480P = yes| fst =yes | notes = }}&lt;br /&gt;
{{ NIN| name = F-Zero GX | region = USA | sound = works | dsp = v4 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = support | 480P = support| fst = | notes = Width must be set to default or else game shows no picture.}}&lt;br /&gt;
{{ NIN| name = F1 2002 | region = EUR | sound = works | dsp =  | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 354 MB| mcemu = | wide = support | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = F1 2002 | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 344 MB | mcemu = yes | wide = support | 480P = support| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = F1 Career Challenge | region = EUR | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 823 MB | mcemu = yes | wide = support | 480P = no| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Fairly OddParents, The: Breakin&#039; Da Rules | region = USA | sound = works | dsp = v3 | ver = v1.142 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Fairly OddParents, The: Shadow Showdown | region = USA | sound = works | dsp = v3 | ver = v1.142 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Family Stadium 2003 | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Fantastic 4 | region = EUR| sound = works | dsp = | ver = v4.430| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Fantastic 4 | region = USA | sound = works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Fantastici 4, I| region = ITL| sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = FIFA 06 | region = EUR | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works | comp =yes | size = 1.35 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA 06 | region = GER | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works| comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA 06 | region = SPN | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works| comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA 07 | region = EUR | sound =Works | dsp = v6 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support| 480P =no | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = FIFA 07 | region = GER | sound =Works | dsp = v6 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support| 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Football 2003 | region = EUR | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.22 GB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Football 2003 | region = GER | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.22 GB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Football 2004 | region = EUR | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.10 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = FIFA Football 2004 | region = GER | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.10 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = FIFA Football 2005 | region = EUR | sound =Works | dsp = v3 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.03 GB | mcemu =yes | wide =issues | 480P =no| fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = FIFA Football 2005 | region = GER | sound =Works | dsp = v3 | ver = v2.209 | lastVer= | status =works | comp =yes | size = 1.03 GB | mcemu =yes | wide =issues | 480P =no | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = FIFA Fussball-Weltmeisterschaft Deutschland 2006 | region = GER | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works | comp =yes | size = 1.16 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Soccer 2002 | region = USA | sound =Works | dsp = v2 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Soccer 2003 | region = USA | sound =Works | dsp = v4 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Soccer 2004 | region = USA | sound =Works | dsp = v4 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Soccer 2005 | region = USA | sound =Works | dsp = v3 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Soccer 06 | region = USA | sound =Works | dsp = v6 | ver = v2.180| lastVer= | status = Works| comp =yes | size = 1.35 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Soccer 07 | region = USA | sound =Works | dsp = v6 | ver = v3.337| lastVer= | status = Works| comp = yes| size = 1.28 GB | mcemu =yes | wide = | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Street | region = EUR | sound =Works | dsp = v6 | ver = v2.217 | lastVer= | status = works | comp =yes | size = 784 MB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Street 2 | region = EUR | sound =Works | dsp = v6 | ver = v4.430 | lastVer=| status = works | comp =yes | size = 1.21 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes =  If &amp;quot;Force progressive&amp;quot; is selected press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}&lt;br /&gt;
{{ NIN| name = FIFA Street 2 | region = USA | sound = Works | dsp = v6 | ver = v4.422 | lastVer= | status = works | comp = yes | size = 1.20 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA World Cup Germany 2006 | region = USA | sound =Works | dsp = v6 | ver = v3.352 | lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Fight Night Round 2 | region = EUR | sound =works | dsp = v3 | ver = v1.131 | lastVer=| status =Works | comp =yes | size =1.33 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Fight Night Round 2 | region = USA | sound =works | dsp = v3 | ver = v2.277 | lastVer=| status =Works | comp = | size =1.35 GB | mcemu =yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = No GBA support on Wii U.}}&lt;br /&gt;
{{ NIN| name = Final Fantasy: Crystal Chronicles 60hz patched | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about the 60 hz patch can be found [http://www.romhacking.net/?page=hacks&amp;amp;genre=&amp;amp;platform=33&amp;amp;game=&amp;amp;category=&amp;amp;perpage=20&amp;amp;title=&amp;amp;author=&amp;amp;hacksearch=Go here].&lt;br /&gt;
No GBA support on Wii U.}}&lt;br /&gt;
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = USA | sound = Works | dsp = v4 | ver = v3.323 | lastVer=  | status = works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support on Wii U. }}&lt;br /&gt;
{{ NIN| name = Finding Nemo | region = USA | sound = works | dsp = v3 | ver = v2.145 | lastVer= | status = Works | comp = yes| size = 964 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Fire Emblem: Path of Radiance | region = EUR | sound = Works | dsp = v9 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = yes | 480P = yes | fst =yes | notes = If &amp;quot;Progressive patch&amp;quot; is enabled the related in game selector will appear instead of the 50/60hz selector}}&lt;br /&gt;
{{ NIN| name = Fire Emblem: Path of Radiance | region = USA | sound = Works | dsp = v9 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Kernel may crash after any chapter intro video. }}&lt;br /&gt;
{{ NIN| name = FireBlade | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 0.99 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Flushed Away | region = USA | sound = works | dsp = v6 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Franklin: Un anniversaire surprise  | region = FRN | sound = works | dsp =  | ver = v2.277 | lastVer= | status = works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Freaky Flyers Disc 1&amp;lt;br /&amp;gt;Freaky Flyers Disc 2 | region = USA | sound = Works | dsp = v2  | ver = v2.148 | lastVer= | status = Works | comp = yes  | size = 1.35 GB | mcemu = yes| wide = yes  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Freedom Fighters | region = EUR | sound = works | dsp =  | ver = 4.430 | lastVer= | status = works | comp = yes | size = 1,35 GB | mcemu = | wide = yes | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Freedom Fighters | region = USA | sound = works | dsp = v4  | ver = v2.272 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Freekstyle | region = USA | sound = Works | dsp = v2  | ver = v3.329 | lastVer= | status = works | comp = yes  | size = 1.35 GB | mcemu = yes| wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Freekstyle | region = EUR | sound = Works | dsp = v2  | ver = v3.329 | lastVer= | status = works | comp = yes  | size = 1.35 GB | mcemu = yes| wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Freestyle Metal X | region = USA | sound = Works | dsp = v4  | ver = v2.148 | lastVer= | status = Works | comp = yes  | size = 1.15 GB | mcemu = yes| wide = SUPPORT | 480P = SUPPORT | fst =  | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Freestyle Street Soccer | region = USA | sound = Works | dsp =v3  | ver = v2.148 | lastVer= | status = Works | comp = yes  | size = | mcemu = yes| wide = SUPPORT | 480P = SUPPORT | fst =  | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = From TV Animation - One Piece: Treasure Battle! | region = Jap | sound = Works | dsp =  | ver = v4.436 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Frogger Ancient Shadows | region = USA | sound = works | dsp = v6 | ver = v2.272 | lastVer= | status = works | comp = yes | size = 440 MB | mcemu =yes   | wide =  | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Frogger Beyond | region = EUR | sound = works | dsp = v4 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 922 MB | mcemu = yes | wide =  | 480P = | fst = | notes = Starting a new game works only with 50Hz, Force to 60Hz or Progressive will freeze/black screen it. }}&lt;br /&gt;
{{ NIN| name = Frogger Beyond | region = USA | sound = works | dsp = v4 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.04 GB | mcemu = yes | wide =  | 480P = | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Frogger&#039;s Adventures: The Rescue | region = USA | sound = works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide =  | 480P = | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Future Tactics The Uprising | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 245 MB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Gakuen Toshi Vara Noir Roses | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = GameCube Preview Disc May 2003 | region = USA | sound = Works | dsp =  | ver =  | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Game Taikai Yuushou Kinen: Tokusei SmaBro DX Movie Disc | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Gauntlet: Dark Legacy | region = USA | sound = works | dsp = v2 | ver = v2.282 | lastVer=  | status = Works | comp = yes| size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Geist | region = EUR | sound = works | dsp = v9 | ver = v4.430 | lastVer= | status =  Works | comp = yes | size = 1.33 GB | mcemu =yes  | wide = support| 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Geist | region = USA | sound = works | dsp = v9 | ver = v4.428 | lastVer= | status =  Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Gekitou Pro Yakyuu: Mizushima Shinji All Stars vs. Pro Yakyuu | region = JAP | sound = works | dsp =  | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Gekituisenki: Zero Fighter  | region = JAP | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size =1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Generation of Chaos Exceed: Yami no Koujo Roze | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Giftpia | region = JAP | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Gladius | region = EUR | sound =works | dsp = v3 | ver = v4.430 | lastVer= | status = works | comp =  | size = 1.21 GB | mcemu = yes| wide = yes| 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Gladius | region = GER | sound =works | dsp = v3 | ver = v2.269 | lastVer=  | status =  works | comp = | size = 1.25 GB | mcemu = yes | wide =yes | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Gladius | region = USA | sound = works | dsp = v3 | ver = v2.292 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Go! Go! Hypergrind | region = USA | sound = works | dsp = v2 | ver = v2.145 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}&lt;br /&gt;
{{ NIN| name = Goblin Commander: Unleash The Horde | region = USA | sound = works | dsp =v3  | ver = v2.148 | lastVer= | status = works | comp = yes | size =  | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Godzilla: Destroy All Monsters Melee | region = USA | sound = works | dsp = v2 | ver = v2.153 | lastVer= | status = works | comp = yes | size = 834 MB | mcemu = yes | wide = | 480P = support | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = GoldenEye: Rogue Agent Disc 1&amp;lt;br /&amp;gt;GoldenEye: Rogue Agent Disc 2 | region = EUR | sound =works | dsp = v3 | ver =v4.430| lastVer= | status = Works | comp =yes | size = 1.11 GB&amp;lt;br /&amp;gt;1.12 GB | mcemu =yes | wide =support | 480P =no| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = GoldenEye: Rogue Agent Disc 1&amp;lt;br /&amp;gt;GoldenEye: Rogue Agent Disc 2 | region = GER | sound =works | dsp = v3 | ver =v4.428  | lastVer= | status = Works | comp =yes | size = 1.11 GB&amp;lt;br /&amp;gt;1.12 GB | mcemu = yes | wide =support | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = GoldenEye: Rogue Agent Disc 1&amp;lt;br /&amp;gt;GoldenEye: Rogue Agent Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.187 | lastVer= | status = works | comp = yes | size = 1.12 GB&amp;lt;br /&amp;gt;1.12 GB | mcemu = yes  | wide =support | 480P =yes | fst = | notes = freezing will occur when using 480p patch and mcemu both enabled. Native control stops freezing issue.  }}&lt;br /&gt;
{{ NIN| name = Gotcha Force | region = JAP | sound = Works | dsp =v3  | ver = v2.270 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes| 480P = support | fst = no | notes = }}&lt;br /&gt;
{{ NIN| name = Gotcha Force | region = USA | sound = Works | dsp =v3  | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 777 MB | mcemu = yes | wide = yes | 480P = support | fst = no | notes =  }}&lt;br /&gt;
{{ NIN| name = Grim Adventures of Billy &amp;amp; Mandy, The | region = USA | sound = Works | dsp =v9 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 588 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Grooverider: Slot Car Thunder| region = USA | sound = Works | dsp =v2  | ver = v1.131 | lastVer= | status = Works | comp = no | size = 225 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Doesn&#039;t work if shrunk. }}&lt;br /&gt;
{{ NIN| name = GT Cube | region = JAP | sound = works | dsp =v4 | ver = v3.342 | lastVer= | status = works | comp = yes | size = 617 MB | mcemu = yes | wide = yes | 480P =  | fst = yes | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Gun | region = EUR | sound = works | dsp =v6 | ver = v4.430| lastVer= | status =  Works | comp =yes | size = 1.14 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled the related in game selector will appear instead of the 50/60hz selector  }}&lt;br /&gt;
{{ NIN| name = Gun | region = GER | sound = works | dsp =v6 | ver = v4.430 | lastVer= | status =  Works | comp = yes| size = 1.14 GB | mcemu = yes | wide = support | 480P = Yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Gun | region = USA | sound = works | dsp = v6 | ver = v2.270 | lastVer= | status =  Works | comp = yes | size = 1.14 GB | mcemu = yes | wide = support | 480P = support| fst = | notes =  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Happy Feet | region = USA | sound =works | dsp = v6 | ver = v2.270 | lastVer= | status =  Works  | comp =yes | size = 1.33 GB | mcemu =yes  | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = EUR | sound =Works | dsp = v2 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu = yes| wide = yes| 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = USA | sound = works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Goblet of Fire | region = EUR | sound = Works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Goblet of Fire | region = USA | sound = Works | dsp = v6 | ver = v2.292 | lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Philosopher&#039;s Stone | region = EUR | sound =Works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.19 GB | mcemu =yes | wide = yes| 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Prisoner of Azkaban | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Prisoner of Azkaban | region = USA | sound = Works | dsp = v3 | ver = v4.422 | lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = Has heavy input lag.}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Sorcerer&#039;s Stone | region = USA | sound = works | dsp = v3 | ver = v3.373 | lastVer= | status = Works  | comp = yes | size = 1.17 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Harry Potter e il calice di fuoco | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.16 GB| mcemu = | wide = yes| 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter e il prigioniero di Azkaban | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes| size = 1.22 GB| mcemu = | wide = yes| 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Harry Potter e la camera dei segreti | region = ITL | sound =Works | dsp = | ver = v4.430| lastVer= | status = Works | comp =  yes| size = 1.26 GB| mcemu = | wide = yes| 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter e la pietra filosofale | region = ITL | sound =Works | dsp = | ver = v4.422 | lastVer= | status = Works | comp = yes| size = 1.19 GB| mcemu = | wide = yes| 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Harry Potter La coppa del mondo di Quidditch | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 912 MB | mcemu = | wide = yes| 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter und der Feuerkelch | region = GER | sound = Works | dsp = v6 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter und der Gefangene von Askaban | region = GER | sound = Works | dsp = v3 | ver = v2.155 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter: Quidditch World Cup | region = EUR | sound = Works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes  | size = 907 MB | mcemu =yes  | wide =yes | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter: Quidditch World Cup | region = USA | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harvest Moon: A Wonderful Life | region = USA | sound = Works | dsp = v2 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 505 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Harvest Moon: Another Wonderful Life | region = USA | sound = Works | dsp = v2 | ver =v2.207 | lastVer=  | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Harvest Moon: Magical Melody | region = USA | sound = Works | dsp = v6 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 383 MB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Hello Kitty: Roller Rescue | region = USA | sound = Works | dsp = v6 | ver = v1.132 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Das dritte Zeitalter Disc 1&amp;lt;br/&amp;gt;Herr der Ringe, Der: Das dritte Zeitalter Disc 2 | region = GER | sound = Works | dsp = v3 | ver = v2.217 | lastVer=| status = Works | comp = yes | size = 1.20 GB&amp;lt;br/&amp;gt;1.32 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Die Rückkehr des Königs | region = GER | sound = Works | dsp = v3 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Die Zwei Türme | region = GER | sound =Works | dsp = v4 | ver = v2.265 | lastVer= | status = Works | comp =yes | size = 1.29 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hikaru no Go 3 | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hitman 2: Silent Assassin | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status =  works | comp = yes| size = 814 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hitman 2: Silent Assassin | region = USA | sound = works | dsp = v4 | ver = v3.321 | lastVer= | status =  works | comp = yes | size = 812 MB| mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hobbit, The: The Prelude to the Lord of the Rings | region = USA | sound = Works | dsp = v4 | ver = v1.124 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Homeland| region = JAP | sound = works | dsp = v9 | ver = v1.142 | lastVer= | status =  works | comp = yes | size = 822 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Homeland Test Disc | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Home Run King| region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status =  works | comp = yes | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hot Wheels: Velocity X | region = USA | sound = Works | dsp =v3 | ver = v2.168 | lastVer= | status = Works | comp =yes | size = 815 MB | mcemu = Works | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hot Wheels: World Race | region = USA | sound = Works | dsp =v3 | ver = v2.168 | lastVer= | status = Works | comp =yes | size = 328 MB | mcemu = Works | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.1: Cubic Lode Runner | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 154 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.2: Star Soldier | region = JAP | sound = works | dsp = v4 | ver = v2.272 | lastVer=  | status =  Works | comp = yes | size = 134 MB | mcemu = yes | wide = | 480P =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.3: PC Genjin: Pithecanthropus Computerurus | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 151 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.4: Takahashi-Meijin no Boukenjima | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 312 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hulk | region = EUR | sound = Works | dsp = v7 | ver = v2.278 | lastVer= | status = Works | comp = Issues | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hulk | region = USA | sound = Works | dsp = v7 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hunter: The Reckoning | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu = yes | wide = Issues | 480P = | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Hunter: The Reckoning | region = USA | sound = Works | dsp = v4 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = I-Ninja | region = USA | sound = works | dsp =v4 | ver = v1.128 | lastVer=  | status = Works | comp =yes | size = 860 MB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Ice Age 2: The Meltdown | region = EUR | sound =works | dsp =v6 | ver = v1.131 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Ikaruga | region = EUR | sound = Works | dsp = v4 | ver = v4.430| lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Ikaruga | region = USA | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 204 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Incredible Hulk, The: Ultimate Destruction | region = EUR | sound = Works | dsp = v3 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 1.28 GB | mcemu = yes | wide = support| 480P = support | fst =  | notes =}}&lt;br /&gt;
{{ NIN| name = Incredible Hulk, The: Ultimate Destruction | region = USA | sound = Works | dsp = v3 | ver = v2.284 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide = support | 480P = support | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Intellivision Lives! | region = USA | sound = Works | dsp = v6 | ver = r60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Interactive Disc Catalog Summer 2003 | region = Jap | sound = Works | dsp =  | ver = v3.398 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Interactive Multi-Game Demo Disc Version 7 | region = USA | sound = Works | dsp = v4 | ver = v3.398 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =  yes | wide = yes  | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Interactive Multi-Game Demo Disc Version 8 | region = USA | sound = Works | dsp = v4 | ver = v3.398 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =  yes | wide = yes  | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Interactive Multi-Game Demo Disc Version 10 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu =  yes | wide = yes  | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Interactive Multi-Game Demo Disc Version 11 | region = USA | sound = Works | dsp = v4 | ver = v2.234 | lastVer= | status = Works | comp = | size = | mcemu =  | wide = yes  | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Interactive Multi-Game Demo Disc Version 12 | region = USA | sound = Works | dsp = v4 | ver = v2.234 | lastVer= | status = Works | comp = | size = | mcemu =  | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Interactive Multi-Game Demo Disc Version 13 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu = yes  | wide = yes  | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Interactive Multi-Game Demo Disc Version 14 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu =  yes | wide = yes  | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Interactive Multi-Game Demo Disc Version 16 | region = USA | sound = Works | dsp =  | ver = v2.234 | lastVer= | status = Works | comp = yes | size = | mcemu =  | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Interactive Multi-Game Demo Disc Version 18 | region = USA | sound = Works | dsp = v3 | ver = v2.271 | lastVer= | status = works | comp = yes | size = 1.33 GB | mcemu = yes  | wide =  | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = International Superstar Soccer 2 | region = EUR | sound = Works | dsp =  | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 933 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = International Superstar Soccer 3 | region = EUR | sound = Works | dsp =  | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.31 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = ISO compressed works only in cISO otherwise  the game freezes  after the first selection in the main menu}}&lt;br /&gt;
{{ NIN| name = Italian Job, The | region = USA | sound = Works | dsp = v4 | ver = v2.249 | lastVer= | status =  Works | comp = yes | size = 333 MB | mcemu =yes  | wide = yes | 480P = no | fst = yes/issues/no | notes =  }}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name=James Bond 007 Agent im Kreuzfeuer | region = GER | sound =works | dsp = v2 | ver = v4.430 | lastVer=| status = Works | comp =yes | size = 1.20 GB | mcemu =yes | wide =yes | 480P = no| fst = | notes =Dont force progressive or else you will get blackscreen on intro and second mission.}}&lt;br /&gt;
{{ NIN| name=James Bond 007 Agent Under Fire | region = EUR| sound = works | dsp = v2 | ver = v4.430| lastVer= | status =  Works | comp = yes | size = 1.21 GB | mcemu =yes  | wide = yes | 480P = no | fst = | notes = Dont force progressive or else you will get blackscreen on intro and second mission.}}&lt;br /&gt;
{{ NIN| name=James Bond 007 Agent Under Fire | region = USA | sound = works | dsp = v2 | ver = v4.430| lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu =yes  | wide = | 480P = no | fst = | notes = Switches to 480i during intro scene. The menu is in 480p. The first level is in 480p but the mode switches back to 480i during FMV in second level and then stays that way. Black screen when returning to the menu, random freezes }}&lt;br /&gt;
{{ NIN| name=007: Alles oder Nichts | region = GER | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name=James Bond 007: Bons baisers de Russie | region = FRN | sound =works | dsp = v6 | ver = v4.430|lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu =yes  | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name=James Bond 007: Espion pour Cible | region = FRN | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status =  works | comp = | size = | mcemu =yes  | wide = support | 480P = no| fst = | notes = Dont force progressive or else you will get blackscreen on intro and second mission.}}&lt;br /&gt;
{{ NIN| name=James Bond 007: Everything or Nothing | region = EUR | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.31 GB | mcemu = | wide = support| 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name =James Bond 007: Everything or Nothing | region = USA | sound =works  | dsp =v3  | ver = v2.177 | lastVer= | status =  works | comp =  yes| size = 1.32 GB  | mcemu = yes  | wide =support  | 480P = support | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name=James Bond 007: From Russia with Love | region = EUR | sound =works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes  | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name =James Bond 007: From Russia with Love | region = USA | sound =works  | dsp =v6  | ver = v3.347 | lastVer= | status =  Works | comp = yes | size = 1.30 GB | mcemu =yes  | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name=James Bond 007: Liebesgrüße aus Moskau | region = GER | sound =works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes  | wide = support| 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name=James Bond 007: Nightfire | region = EUR | sound =Works | dsp = v4 | ver = v4.430 | lastVer= | status =works | comp =yes | size = 1.19 GB | mcemu =yes | wide =support | 480P = issues | fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}&lt;br /&gt;
{{ NIN| name=James Bond 007: Nightfire | region = FRN | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status =works | comp =| size = | mcemu = yes | wide =support | 480P =Issues| fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}&lt;br /&gt;
{{ NIN| name=James Bond 007: Nightfire | region = GER | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size =1.19 GB | mcemu =yes   | wide =support | 480P = support | fst = | notes =480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii) }}&lt;br /&gt;
{{ NIN| name=James Bond 007: Nightfire | region = SPN | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status =works | comp =| size = | mcemu =yes | wide =support | 480P = Issues| fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}&lt;br /&gt;
{{ NIN| name=James Bond 007: Nightfire | region = USA | sound =works | dsp = v4 | ver = v3.331 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name=James Bond 007: Quitte ou Double | region = FRN | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support| 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name=James Bond 007: Todo o Nada | region = SPN | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Jeremy McGrath Supercross World | region = EUR | sound = works | dsp = v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 572 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Jeremy McGrath Supercross World | region = USA | sound = works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Judge Dredd: Dredd vs. Death | region = USA | sound =works | dsp =v3  | ver = v2.145 | lastVer= | status = Works | comp =  | size = 1.04 GB | mcemu =yes  | wide =support | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Kao the Kangaroo: Round 2 | region = USA | sound = | dsp = v3 | ver = v2.173| lastVer= | status = works |comp = no | size = 1.34 GB | mcemu = yes| wide =issues | 480P =yes | fst = | notes = Needs Custom Patch to fix clipping issues with the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Karaoke Revolution Party | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer= | status = Works | comp = yes | size = 757 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = No Mic support on WiiU. }}&lt;br /&gt;
{{ NIN| name = Kelly Slater&#039;s Pro Surfer | region = EUR | sound = Works | dsp = v4 | ver = v2.187 | lastVer= | status = Works | comp =  | size = | mcemu = yes | wide =  | 480P = yes | fst =  | notes =}}&lt;br /&gt;
{{ NIN| name = Kelly Slater&#039;s Pro Surfer | region = USA | sound = Works | dsp = v4 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide =  | 480P = yes | fst =  | notes =}}&lt;br /&gt;
{{ NIN| name = Kidou Senshi Gundam: Gundam vs. Z Gundam | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Kidou Senshi Gundam: Senshitachi no Kiseki | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Kidou Senshi Gundam: Senshitachi no Kiseki Special Disc | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Killer 7 Disc 1&amp;lt;br&amp;gt;Killer 7 Disc 2 | region = EUR | sound = works | dsp = v6 | ver = v4.428 | lastVer= | status =  works | comp = yes | size = 1.23 GB&amp;lt;br&amp;gt;873 MB | mcemu = yes  | wide =issues | 480P = yes | fst = | notes =If &amp;quot;Force progressive&amp;quot; is selected press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up.&amp;lt;br&amp;gt;Widescreen issues:Objects disappear near edges of screen }}&lt;br /&gt;
{{ NIN| name = Killer 7 Disc 1&amp;lt;br&amp;gt;Killer 7 Disc 2 | region = USA | sound = works | dsp = v6 | ver = v4.418 | lastVer=  | status =  works | comp = yes | size = 1.19 GB&amp;lt;br&amp;gt;835 MB | mcemu = yes | wide =issues | 480P = yes | fst = | notes =Widescreen issues:Objects disappear near edges of screen}}&lt;br /&gt;
{{ NIN| name = King Arthur | region = USA | sound = Works | dsp = v6 | ver = v1.140 | lastVer= | status = Works | comp = yes | size = 1.132 GB | mcemu = yes | wide = | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Kirby Air Ride | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer=| status = Works | comp = issues | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Unshrinkable with DMToolbox but can be shrunk with gcit. Needs Custom Patch for Proper HUD with the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Kirby Air Ride | region = USA | sound = Works | dsp = v4 | ver = v2.260 | lastVer= | status = Works | comp = issues | size = 659 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Unshrinkable with DMToolbox; shrinking with GCIT works fine, though. Needs Custom Patch for Proper HUD with the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Kiwame Mahjong DX II | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Knights of the Temple: Infernal Crusade | region = EUR | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  yes| size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Knockout Kings 2003 | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Go! Go! Mamono Fight!! | region = JAP | sound = Works | dsp =  | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 569 MB | mcemu = yes | wide = | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle 2 | region = JAP | sound = Works | dsp =  | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 853 MB | mcemu = yes | wide = | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle: Full Power | region = JAP | sound = Works | dsp =  | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Korokke! Ban-Ō no Kiki o Sukue | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Kururin Squash! | region = JAP | sound = works | dsp = v3 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 228 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Curtain transition only covers 4:3 frame but does not affect gameplay. Everything else, levels and menus, all appear fine. Plus, widescreen allows you see more of the level.  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp =yes  | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = GER | sound = Works | dsp = v6 | ver = v2.145 | lastVer= | status = Works | comp =yes  | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = USA | sound = Works | dsp = v6 | ver = v2.163 | lastVer= | status = Works | comp =  yes| size = 1.27 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Largo Winch: Empire Under Threat | region = EUR | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Legend of Golfer | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Legend of Spyro, The: A New Beginning | region = USA | sound = Works | dsp = v6 | ver = v2.232 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Collector&#039;s Edition | region = EUR | sound = works | dsp = v5 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Width must be set to default or else game shows no picture. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Collector&#039;s Edition | region = USA | sound = works | dsp = v5 | ver = v3.387 | lastVer= | status = works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes =  Width must be set to default or else game shows no picture.Widescreen only works on Wind Waker demo,Ocarina of time and Majora&#039;s Mask. In ocarina of time, widescreen minorly distorts the inside of buildings that use prerendered graphics. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = EUR | sound = Works | dsp = v5 | ver = v2.178 | lastVer= | status = Works | comp = yes | size = 462 MB | mcemu = yes | wide = no | 480P =yes | fst = | notes = No GBA support on WiiU. Needs Custom Patch to use the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = USA | sound = Works | dsp = v5 | ver = v2.147 | lastVer= | status = Works | comp = yes | size = 254 MB| mcemu = yes | wide = no | 480P =support | fst = | notes = No GBA support on WiiU. Needs Custom Patch to use the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 1.06 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Width must be set to default or else game shows no picture. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = USA | sound = works | dsp = v4 | ver = v3.387 | lastVer= | status = works | comp = yes | size =  1.04 GB | mcemu = yes| wide =yes | 480P = support| fst = | notes = Width must be set to default or else game shows no picture.Widescreen minorly distorts the inside of buildings that use prerendered graphics. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = EUR | sound = works | dsp = v8 | ver = v2.219 | lastVer= | status = Works | comp = yes | size = 0.97 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = USA | sound = works | dsp = v8 | ver = v3.337 | lastVer=| status = Works| comp = yes | size = 0.97 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Very minor glitches in cutscenes when widescreen turned on}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = EUR | sound = Works | dsp = v0 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support (Tingle Tuner) on WiiU.}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = USA | sound = Works | dsp = v0 | ver = v3.337 | lastVer= | status = Works | comp = yes | size = 1.01 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes =  No GBA support (Tingle Tuner) on WiiU.}}&lt;br /&gt;
{{ NIN| name = Legends of Wrestling | region = USA | sound = Works | dsp =v2  | ver = v2.270 | lastVer= | status = works | comp = | size = 1.35 GB  | mcemu = yes  | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Legends of Wrestling II | region = USA | sound = Works | dsp =v2  | ver = v2.166 | lastVer= | status = Works | comp = | size =  | mcemu = yes  | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = LEGO Star Wars: The Video Game | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = LEGO Star Wars: The Video Game | region = USA | sound = Works | dsp = v6 | ver = r80 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = LEGO Star Wars II: The Original Trilogy | region = USA | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Needs Custom Patch to improve internal Widescreen.}}&lt;br /&gt;
{{ NIN| name = Lemony Snicket&#039;s A Series Of Unfortunate Events | region = USA | sound = Works | dsp = v3 | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Looney Toons: Back in Action | region = USA | sound = works | dsp =v4 | ver = v2.146 | lastVer= | status = Works | comp = | size =  | mcemu = yes | wide = yes | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = EUR | sound = Works | dsp = v3 | ver = v2.217| lastVer= | status =Works| comp =yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = USA | sound = Works | dsp = v3 | ver = v2.180 | lastVer= | status =Works | comp = yes| size = 1.33 GB | mcemu = yes | wide = yes | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1&amp;lt;br/&amp;gt;Lord of the Rings, The: The Third Age Disc 2 | region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.20 GB&amp;lt;br /&amp;gt;1.32 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = Forced progressive cuts image. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1&amp;lt;br/&amp;gt;Lord of the Rings, The: The Third Age Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v2.175 | lastVer= | status = works | comp =yes | size = 1.20 GB&amp;lt;br/&amp;gt;1.32 GB| mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = EUR | sound = Works | dsp = v4 | ver = v2.270 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = USA | sound = works | dsp = v4 | ver = v3.352 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = You must not force Widescreen or Progressive, elsewhere it should crash the game, and it would show only a black screen.}}&lt;br /&gt;
{{ NIN| name = Lost Kingdoms | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp = yes | size = 740 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Lost Kingdoms II | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = }} &lt;br /&gt;
{{ NIN| name = Lost Kingdoms | region = USA | sound = works | dsp =v2 | ver = v2.284 | lastVer= | status = Works | comp = yes | size = 999 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Lost Kingdoms II | region = USA | sound = works | dsp =v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 584 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }} &lt;br /&gt;
{{ NIN| name = Lotus Challenge | region = USA | sound = works | dsp =v3 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 746 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion | region = EUR | sound = Works | dsp = v11 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 272 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion 60hz patch| region = EUR | sound = Works | dsp = v11 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 272 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = For both 60hz and forced to 480P to run the game while in a black screen press left on the dpad and the &amp;quot;A&amp;quot;and the game will show up. Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&amp;amp;genre=&amp;amp;platform=33&amp;amp;game=&amp;amp;category=&amp;amp;perpage=20&amp;amp;title=&amp;amp;author=&amp;amp;hacksearch=Go here] }}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion | region = USA | sound = Works | dsp = v11 | ver = v3.337 | lastVer=   | status = works | comp = yes | size = 186 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Lupin III: Umi ni Kieta Hihou | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Madden NFL 2002 | region = USA | sound =works | dsp = v2 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 610 MB | mcemu =yes | wide = support | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2003 | region = USA | sound =works | dsp = v9 | ver = v1.129 | lastVer= | status =  Works | comp =yes  | size = 1.34 GB | mcemu =yes  | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2004 | region = USA | sound = Works | dsp = v4 | ver = v1.140 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2005 | region = USA | sound = Works | dsp = v3 | ver = v1.140 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Madden NFL 06 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Madden NFL 07 | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Madden NFL 08 | region = USA | sound = Works | dsp = v6 | ver = v2.166 | lastVer= | status = Works | comp = yes| size = 1.26 GB| mcemu = yes | wide = support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Major League Baseball 2K6 | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Golf: Family Tour | region = JAP | sound = Works | dsp = v2 | ver = v3.325 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = support | fst = no | notes = DiscEX format is Working.}}&lt;br /&gt;
{{ NIN| name = Mario Golf: Toadstool Tour | region = EUR | sound = Works | dsp = v2 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Golf: Toadstool Tour 60hz patched | region = EUR | sound = Works | dsp = v2 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&amp;amp;genre=&amp;amp;platform=33&amp;amp;game=&amp;amp;category=&amp;amp;perpage=20&amp;amp;title=&amp;amp;author=&amp;amp;hacksearch=Go here]}}&lt;br /&gt;
{{ NIN| name = Mario Golf: Toadstool Tour | region = USA | sound = Works | dsp = v2 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = support | fst = no | notes = Minor glitches when widescreen patch is turn on.}}&lt;br /&gt;
{{ NIN| name = Mario Kart Arcade GP | region = USA | sound = works | dsp = v9 | ver = v4.428| lastVer = | status =  works | comp = yes | size = 306 MB | mcemu = yes | wide = yes | 480P = yes | fst = issues | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Kart Arcade GP 2 | region = USA | sound = works | dsp = v9 | ver = v4.428 | lastVer = | status =  works | comp = yes | size = 454 MB | mcemu = yes | wide = yes | 480P = yes | fst = issues | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! | region = EUR | sound = Works | dsp = v5 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 614 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen Patch does not work in 2 player multiplayer.}}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! | region = USA | sound = Works | dsp = v5 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 382 MB | mcemu = yes | wide = issues | 480P = support | fst =yes | notes = Widescreen Patch does not work in 2 player multiplayer.}}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! (Bonus Disc) | region = USA | sound = Works | dsp = v5 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = | wide = issues | 480P = support | fst = | notes = No GBA support: Trying to load Fire Emblem content crashes the game. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Mario Party 4 | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 579 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes = Needs Custom Patch to use the Widescreen Hack properly.}}&lt;br /&gt;
{{ NIN| name = Mario Party 4 60hz patched | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 579 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Info about he 60hz patch can be found [http://www.romhacking.net/?page=hacks&amp;amp;genre=&amp;amp;platform=33&amp;amp;game=&amp;amp;category=&amp;amp;perpage=20&amp;amp;title=&amp;amp;author=&amp;amp;hacksearch=Go here].Needs Custom Patch to use the Widescreen Hack properly.}}&lt;br /&gt;
{{ NIN| name = Mario Party 4 | region = USA | sound = Works | dsp = v2 | ver = v2.238| lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack properly. }}&lt;br /&gt;
{{ NIN| name = Mario Party 5 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 880 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes =Needs Custom Patch to use the Widescreen Hack properly.}}&lt;br /&gt;
{{ NIN| name = Mario Party 5 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 880 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about he 60hz patch can be found [http://www.romhacking.net/?page=hacks&amp;amp;genre=&amp;amp;platform=33&amp;amp;game=&amp;amp;category=&amp;amp;perpage=20&amp;amp;title=&amp;amp;author=&amp;amp;hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}&lt;br /&gt;
{{ NIN| name = Mario Party 5 | region = USA | sound = Works | dsp = v3 | ver = v2.266 | lastVer= | status = Works | comp = yes | size = 951 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack properly.}}&lt;br /&gt;
{{ NIN| name = Mario Party 6 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 750 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes = No mic support on WiiU.&amp;lt;br /&amp;gt;Needs Custom Patch to use the Widescreen Hack Properly.}}&lt;br /&gt;
{{ NIN| name = Mario Party 6 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 750 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about he 60hz patch can be found [http://www.romhacking.net/?page=hacks&amp;amp;genre=&amp;amp;platform=33&amp;amp;game=&amp;amp;category=&amp;amp;perpage=20&amp;amp;title=&amp;amp;author=&amp;amp;hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}&lt;br /&gt;
{{ NIN| name = Mario Party 6 | region = USA | sound = Works | dsp = v3 | ver = v4.422 | lastVer= | status = Works | comp = yes | size = 751 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = No mic support on WiiU.&amp;lt;br /&amp;gt;Needs Custom Patch to use the Widescreen Hack Properly. Doesn&#039;t work on multigame ISO disc.}}&lt;br /&gt;
{{ NIN| name = Mario Party 7 | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 585 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes  =No mic support on WiiU.&amp;lt;br /&amp;gt;Needs Custom Patch to use the Widescreen Hack Properly.}}&lt;br /&gt;
{{ NIN| name = Mario Party 7 60hz patched | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 585 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about he 60hz patch can be found [http://www.romhacking.net/?page=hacks&amp;amp;genre=&amp;amp;platform=33&amp;amp;game=&amp;amp;category=&amp;amp;perpage=20&amp;amp;title=&amp;amp;author=&amp;amp;hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}&lt;br /&gt;
{{ NIN| name = Mario Party 7 | region = USA | sound = Works | dsp = v9 | ver = v2.238 | lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = No mic support on WiiU.&amp;lt;br /&amp;gt; Needs Custom Patch to use the Widescreen Hack properly. }}&lt;br /&gt;
{{ NIN| name = Mario Power Tennis | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer = | status = works | comp =yes | size = 640 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Power Tennis | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer = | status = works| comp = yes | size = 601 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Smash Football | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 618 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Mario Superstar Baseball | region = EUR | sound = works| dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 604 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Mario Superstar Baseball | region = USA | sound = works | dsp = v9 | ver = v3.386 | lastVer= | status = Works| comp = yes | size = 602 MB | mcemu = yes | wide = issues | 480P =support | fst = | notes = Widescreen issues: stretched image. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Mark Davis Pro Bass Challenge | region = USA | sound = Works | dsp = v9 | ver = v1.132 | lastVer= | status =Works | comp = yes | size = 97.6 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Marvel Nemesis: Rise of the Imperfects | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status =Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mary-Kate and Ashley: Sweet 16: Licensed to Drive | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mat Hoffman&#039;s Pro BMX 2 | region = USA | sound = Works | dsp = v2 | ver = v1.125 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = MC Groovz Dance Craze | region = USA | sound = Works | dsp = v9 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Medabots Infinity | region = USA | sound = works | dsp = v3 | ver = v1.127 | lastVer= | status =  Works | comp = | size =  | mcemu =yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: European Assault | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status =  works | comp = yes| size = 1.33 GB | mcemu = | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: European Assault | region = USA | sound = works | dsp =v6 | ver = v4.419 | lastVer= | status =  works | comp = yes| size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Frontline | region = ITL | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes| size = 1.33 GB| mcemu = | wide = yes | 480P = no| fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Frontline | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.33 GB | mcemu = | wide = yes | 480P = no| fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Frontline | region = USA | sound = works | dsp = | ver = v4.419 | lastVer= | status = works | comp = yes| size = 1.34 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Rising Sun Disc 1&amp;lt;br /&amp;gt;Medal of Honor: Rising Sun Disc 2| region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer=  | status = works | comp = yes | size = 867 MB&amp;lt;br /&amp;gt;1.?? GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Rising Sun Disc 1&amp;lt;br /&amp;gt;Medal of Honor: Rising Sun Disc 2| region = GER | sound = works | dsp = v3 | ver = v3.337 | lastVer= | status = Works | comp = yes | size = 1.13 GB&amp;lt;br /&amp;gt;1.?? GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Rising Sun Disc 1&amp;lt;br /&amp;gt;Medal of Honor: Rising Sun Disc 2| region = USA | sound = works | dsp = v3 | ver = v3.337 | lastVer= | status = works | comp = yes| size = 1.35 GB&amp;lt;br /&amp;gt;1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}&lt;br /&gt;
{{ NIN| name = Mega Man Anniversary Collection | region = USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size =1.33 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mega Man X Collection | region = USA | sound = Works | dsp = v9 | ver = 4.428 | lastVer=   | status = Works | comp =yes | size = 794 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Mega Man X: Command Mission | region = EUR | sound = works | dsp = v9 | ver = v2.166 | lastVer=  | status = works | comp = yes| size = 1.26 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Mega Man X: Command Mission | region = USA | sound = works | dsp = v9 | ver = v2.276 | lastVer=  | status = works | comp = | size = 1.18 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = Widescreen Patch doesn&#039;t work. Screen is stretched. }}&lt;br /&gt;
{{ NIN| name = Mega Man: Network Transmission | region = EUR | sound = Works | dsp = v2 | ver = v1.127 | lastVer= | status = Works | comp = | size = 505 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mega Man: Network Transmission | region = USA | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 557 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Men in Black II: Alien Escape | region = USA | sound = works | dsp = v4 | ver = v1.129 | lastVer= | status =  works | comp =no | size = 1.29 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Metal Arms: Glitch in the System | region = USA | sound = Works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.22 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1&amp;lt;br/&amp;gt;Metal Gear Solid: The Twin Snakes Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.14 GB&amp;lt;br /&amp;gt;1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = ONLY IF YOU ARE USING EMULATED CONTROLLERS: Since you can&#039;t switch controller ports to beat Psycho Mantis, you&#039;ll have to die at least once in that fight (if u are using real Gc controllers in the GC Wii ports, everything is fine)[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 More info here] }}&lt;br /&gt;
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1&amp;lt;br/&amp;gt;Metal Gear Solid: The Twin Snakes Disc 2 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.14 GB&amp;lt;br /&amp;gt;1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about the 60hz patch can be found [https://gbatemp.net/threads/patches-to-convert-pal-50hz-games-into-pal-60hz-nintendont-compatible.437896/ here].&lt;br /&gt;
ONLY IF YOU ARE USING EMULATED CONTROLLERS: Since you can&#039;t switch controller ports to beat Psycho Mantis, you&#039;ll have to die at least once in that fight (if u are using real Gc controllers in the GC Wii ports, everything is fine)[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 More info here] }}&lt;br /&gt;
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1&amp;lt;br/&amp;gt;Metal Gear Solid: The Twin Snakes Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.21 GB&amp;lt;br&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Metal Gear Solid: The Twin Snakes: Special Disc | region = JAP | sound =works  | dsp = v3 | ver = v4.428 | lastVer= | status = works | comp = yes  | size = 888 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Metroid Prime | region = EUR | sound = Works | dsp = v2  | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Metroid Prime | region = USA | sound = Works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = no| size = 1.25 GB | mcemu = Yes | wide = yes | 480P = support | fst = | notes = Will not boot if shrunk. Widescreen Patch added in 335.}}&lt;br /&gt;
{{ NIN| name = Metroid Prime 2: Echoes | region = EUR | sound =Works | dsp = v9 | ver = v4.428 | lastVer=  | status = Works | comp =yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Metroid Prime 2: Echoes | region = USA | sound =Works | dsp = v9 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = Yes | wide = yes | 480P = yes | fst = | notes = Widescreen Patch added in 335. (Multiplayer widescreen glitchy when using morph ball)}}&lt;br /&gt;
{{ NIN| name = Metroid Prime 2: Echoes Bonus Disc | region = USA | sound =Works | dsp = v9 | ver = v2.171 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Micro Machines | region = EUR | sound = works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 583 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures | region = USA | sound = Works | dsp = v3 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.05 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures 2 | region = USA | sound = works | dsp =v3 | ver = v3.340 | lastVer= | status = works | comp = | size = 1.29 GB | mcemu = yes | wide =  | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures 3 | region = USA | sound = works | dsp =v6 | ver = v2.265 | lastVer=  | status = works | comp = yes | size = 1.18 GB | mcemu = yes | wide = issues | 480P = yes | fst = yes | notes = Widescreen doesn&#039;t work on Hydro Thunder or any of the 2D games obviously. }}&lt;br /&gt;
{{ NIN| name = Minority Report: Everybody Runs | region = USA | sound = works | dsp = v4 | ver = v2.275 | lastVer=  | status = works | comp =  | size = 1.35 GB| mcemu =yes | wide = support | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Mission Impossible Operation Surma | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer=  | status = works | comp =no  | size = 1.16 GB| mcemu =yes | wide =  | 480P = | fst = | notes = Shrunken ISO blackscreens. }}&lt;br /&gt;
{{ NIN| name = MLB SlugFest 2003 | region = USA | sound = Works | dsp = v2 | ver = v1.47 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = MLB SlugFest 2004 | region = USA | sound = Works | dsp = v2 | ver = v1.101 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mobile Suit Gundam Sensitachi no Kiseki (The Ace Pilot)| region = JAP | sound = Works | dsp = | ver = v2.210 | lastVer= | status = works | comp = yes | size = 1.50 GB | mcemu = yes  | wide = no | 480P = yes | fst = | notes = Force NTSC to boot. }}&lt;br /&gt;
{{ NIN| name = Mobile Suit Gundam vs Z Gundam | region = JAP | sound = Works | dsp =  | ver = v2.210 | lastVer= | status = works | comp = yes | size = 1.50 GB | mcemu = yes  | wide = no | 480P = no | fst = | notes = Force NTSC to boot.}}&lt;br /&gt;
{{ NIN| name = Momotaro Dentetsu 11: Black Bombee Shutsugen! no Kan | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Momotaro Dentetsu 12: Nishi Nihon hen mo Arimasse! | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Monopoly Party | region = USA | sound = Works | dsp = v4 | ver = v1.142 | lastVer= | status = works | comp = yes | size = 867 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Monster 4x4: Masters of Metal | region = USA | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Monster House | region = USA | sound = Works | dsp = v6 | ver = v1.142 | lastVer= | status = works | comp = yes | size = 584 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Monster Jam: Maximum Destruction | region = USA | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 487 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. }}&lt;br /&gt;
{{ NIN| name = Monsters, Inc: Scream Arena | region = USA | sound = works | dsp = v4 | ver = v2.238 | lastVer= | status = works | comp = yes | size = 676 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mortal Kombat: Deadly Alliance | region = USA | sound = Works | dsp = v2 | ver = v2.265 | lastVer= | status = works | comp = yes | size = 1.36 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mortal Kombat: Deception | region = USA | sound = works | dsp = v6 | ver = v4.422 | lastVer= | status = works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mr. Driller: Drill Land | region = JAP | sound = works | dsp = | ver = v3.318 | lastVer= | status =  Works | comp = yes | size = 875 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Muppets: Party Cruise | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Muscle Champion: Kinnikutou no Kessen | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mutsu to Nohohon | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = MVP Baseball 2004  | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = MVP Baseball 2005  | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes| size =1.35 GB | mcemu =yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = MX SuperFly featuring Ricky Carmichael  | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Mystic Heroes | region = EUR| sound = Works | dsp = | ver = v4.428| lastVer=  | status = Works | comp = yes | size = 726 MB| mcemu = yes | wide = yes | 480P = no | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Mystic Heroes | region = USA | sound = Works | dsp = v2 | ver = v4.428| lastVer=  | status = Works | comp = yes | size =722 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes =  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Namco Museum| region = USA | sound = works | dsp =v9 | ver = v2.184 | lastVer= | status = works | comp = yes | size = 630 MB | mcemu = yes |  |  | fst =  | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Namco Museum: 50th Anniversary | region = USA | sound = works | dsp = | ver = v2.166 | lastVer= | status = works | comp =  | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst =  | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Naruto Collection | region = JAP | sound = Works | dsp = v3 | ver = v2.188 | lastVer= | status = Works | comp = yes | size = 793 MB | mcemu =  | wide =  | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Naruto: Clash of Ninja | region = USA | sound = works | dsp =v9 | ver = v3.305 | lastVer= | status =  Works | comp = yes | size = 324 MB | mcemu = yes | wide = yes | 480P = support | fst = yes | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Naruto: Clash of Ninja 2 | region = USA | sound = Works | dsp = v2 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Shrunk image crashes upon main menu. Can&#039;t move up or down while pausing. Turn on Native Control. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Naruto: Gekitōu Ninja Taisen! 3 | region = JAP | sound = Works | dsp = | ver = v2.281 | lastVer= | status = Works | comp = | size =  | mcemu = yes | wide =  | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Naruto: Gekitōu Ninja Taisen! 4 | region = JAP | sound = Works | dsp = v9 | ver = v2.145 | lastVer= | status = Works | comp = | size = 1.30 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NASCAR 2005: Chase for the Cup  | region = USA | sound = works | dsp = v3 | ver = v2.248 | lastVer= | status = works | comp = yes| size = 950 MB | mcemu =yes  | wide = | 480P =support  | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = NASCAR: Dirt to Daytona | region = USA | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide =support | 480P =support  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NASCAR Thunder 2003 | region = USA | sound = Works | dsp = v3 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P =  support| fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NBA 2K2 | region = USA | sound = Works | dsp =  | ver = v2.278 | lastVer= | status =  Works | comp = | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NBA 2K3 | region = USA | sound = Works | dsp =  | ver = v4.430 | lastVer= | status =  Works | comp = | size = 1.35 GB | mcemu =yes  | wide = yes | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NBA 2K3 | region = EUR| sound = Works | dsp =  | ver = v4.430 | lastVer= | status =  Works | comp = | size = 1.35 GB | mcemu =yes  | wide = yes | 480P = no | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NBA Courtside 2002 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NBA Live 06 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NBA Live 2003 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NBA Live 2004 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NBA Live 2005 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NBA Street | region = USA | sound = works | dsp = v2 | ver = v3.335  | lastVer= | status =  Works | comp = yes | size = 394 MB | mcemu =yes  | wide = issues | 480P = yes | fst = | notes = force widescree  makes the game randomly freeze.}}&lt;br /&gt;
{{ NIN| name = NBA Street V3 | region = USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NBA Street Vol. 2 | region = USA | sound = works | dsp = v4 | ver = v1.133 | lastVer=  | status =  Works | comp = yes | size = 1.00 GB | mcemu =yes  | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NCAA College Basketball 2K3 | region = USA | sound = Works | dsp =  | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NCAA College Football 2K3 | region = USA | sound = Works | dsp =  | ver = v2.278 | lastVer= | status =  Works | comp = | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NCAA Football 2003 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NCAA Football 2004 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NCAA Football 2005 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Carbon | region = USA | sound = Works | dsp =v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide =support | 480P = support| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Hot Pursuit 2 | region = USA | sound = Works | dsp = v2 | ver = v3.323 | lastVer= | status = works | comp = yes | size = 985 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes =  }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Most Wanted | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Most Wanted | region = USA | sound = Works | dsp = v6 | ver = v3.307 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Underground | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Underground | region = USA | sound = Works | dsp = v3 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.02 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Underground 2 | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size =  | mcemu = yes | wide =support | 480P = yes| fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Underground 2 | region = USA | sound = Works | dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Neighbors from Hell  | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NFL 2K3 | region = USA | sound = Works | dsp = v2 | ver = v1.129 | lastVer= | status = Works | comp =no | size = 1.34 GB | mcemu =yes  | wide =support | 480P =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NFL Blitz 2002 | region = USA | sound = Works | dsp = v2 | ver = v3.359 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NFL Blitz 2003 | region = USA | sound = Works | dsp = v2 | ver = v3.359 | lastVer= | status = works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NFL Blitz Pro | region = USA | sound =works  | dsp = v3 | ver = v3.359 | lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu =yes  | wide = yes | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NFL QB Club 2002 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NFL Street | region = USA | sound = Works | dsp = v4 | ver = v2.175 | lastVer= | status = Works | comp = | size = 1.36 GB | mcemu = Yes | wide = support| 480P = support| fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NFL Street 2 | region = USA | sound = works | dsp = v3 | ver = v2.281 | lastVer= | status = works | comp = | size = 1.36 GB | mcemu = yes | wide =  | 480P = Yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NHL 2003 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NHL 2004 | region = USA | sound = Works | dsp = v4 | ver = v2.194 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NHL 2005 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NHL 06 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  yes| size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NHL 2K3 | region = USA | sound = works | dsp =  | ver = v2.278  | lastVer=  | status =   works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NHL Hitz 2002 | region = USA | sound = Works | dsp =   | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 816 MB | mcemu = Yes | wide =  | 480P = | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = NHL Hitz 2003 | region = USA | sound = Works | dsp = v4  | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = issues | wide =  | 480P = | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = NHL Hitz Pro | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nickelodeon Barnyard | region = USA | sound = Works | dsp =  | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nickelodeon Jimmy Neutron: Boy Genius | region = USA | sound =works | dsp =  | ver = v3.371 | lastVer= | status = Works | comp = yes  | size =  | mcemu =yes  | wide = yes | 480P = yes | fst = | notes = widescreen mode causes minor rendering issues }}&lt;br /&gt;
{{ NIN| name = Nickelodeon Jimmy Neutron: Boy Genius: Attack of the Twonkies | region = USA | sound =works | dsp =  | ver = v2.148 | lastVer= | status = Works | comp = yes  | size =  | mcemu =yes  | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nickelodeon Party Blast | region = USA | sound = Works| dsp = v2 | ver = v1.127 | lastVer= | status = Works | comp = | size = 923 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nickelodeon Rocket Power: Beach Bandits | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Battle for Bikini Bottom | region = USA | sound =works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp =yes| size = 1.17 GB | mcemu =yes | wide =no | 480P =yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Creature from the Krusty Krab | region = USA | sound = Works | dsp = v6 | ver = v3.351 | lastVer= | status = Works | comp =yes | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nickelodeon Spongebob Squarepants: Lights, Camera, Pants! | region = USA | sound = Works | dsp =  | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu =  | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Revenge of the Flying Dutchman | region = USA | sound = Works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp =yes | size =  | mcemu = yes | wide = issues| 480P = yes | fst = | notes = Widescreen Issues:   Objects near the edge disappear outside the frame}}&lt;br /&gt;
{{ NIN| name = Nickelodeon SpongeBob SquarePants: The Movie | region = USA | sound = works| dsp = | ver = v2.236 | lastVer= | status = works | comp =yes | size = 1.35 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Nickelodeon Tak 2: The Staff of Dreams | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp = yes | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Nickelodeon The Adventures of Jimmy Neutron: Boy Genius: Jet Fusion | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nicktoons: Battle for Volcano Island | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nicktoons Unite! | region = USA | sound = Works | dsp = v6 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nintendo Gamecube Preview Disc: May 2003 | region = USA | sound = Issues | dsp = | ver = v2.175 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = No music, certain voices/sounds missing from Viewtiful Joe demo.}}&lt;br /&gt;
{{ NIN| name = Nintendo Puzzle Collection | region = JAP | sound = Works | dsp = v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 137 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = No GBA support on WiiU. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Odama | region = EUR | sound = Works | dsp = v6 | ver = v3.331 | lastVer= | status = Works | comp = yes | size = 269 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No mic support on WiiU. }}&lt;br /&gt;
{{ NIN| name = Odama | region = USA | sound = Works | dsp = v6 | ver = v1.60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P =support | fst = | notes = No mic support on WiiU. }}&lt;br /&gt;
{{ NIN| name = Ohenro-San: Hosshin no Dojo (Awa Kuni) Hen | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = One Piece: Grand Adventure | region = USA | sound = Works | dsp = v2 | ver = v3.373 | lastVer= | status = Works | comp = yes| size = 1.10 GB| mcemu = yes | wide = | 480P = | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = One Piece: Grand Battle! 3 | region = Jap | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Outlaw Golf | region = USA | sound = | dsp =v4 | ver = v1.126 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = P.N. 03 | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 802 MB| mcemu =yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = P.N. 03 | region = USA | sound = works | dsp = v4 | ver = v2.167 | lastVer=  | status = works | comp =yes | size = 796 MB | mcemu = yes  | wide = yes | 480P =support  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pac-Man Fever | region = USA | sound =works | dsp = v2 | ver = v3.305 | lastVer=  | status = Works | comp = yes| size = 1.07 GB | mcemu = yes  | wide =  | 480P =  | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Pac-Man Vs. | region = EUR | sound = works | dsp = v5 | ver = v4.430| lastVer= | status = Works  | comp = yes | size = 60 MB| mcemu = | wide = yes | 480P = yes | fst = | notes =If &amp;quot;Force progressive&amp;quot; is selected press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}&lt;br /&gt;
{{ NIN| name = Pac-Man Vs. | region = USA | sound = Works | dsp = v5 | ver = v2.275 | lastVer= | status =Works  | comp = yes | size = 54.1 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support on WiiU.}}&lt;br /&gt;
{{ NIN| name = Pac-Man World 2 | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status =  works | comp = yes | size = 874 MB | mcemu = | wide = support | 480P = no| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pac-Man World 2 | region = USA | sound = Works | dsp = v2 | ver = v2.240 | lastVer= | status =  works | comp = yes | size = 852 MB | mcemu = yes | wide = no | 480P = yes| fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. }}&lt;br /&gt;
{{ NIN| name = Pac-Man World 3 | region = EUR | sound = works | dsp =  | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = | wide =yes | 480P = no| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pac-Man World 3 | region = USA | sound = works | dsp = v3 | ver = v3.351 | lastVer= | status = Works | comp = yes | size = 1.35 GB| mcemu = yes | wide =yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pac-Man World Rally | region = USA | sound = works | dsp = v6  | ver = v2.278 | lastVer= | status =  Works | comp = yes | size = 537 MB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Paper Mario RPG | region = JAP | sound = Works | dsp = v9 | ver = v1.108 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}&lt;br /&gt;
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = EUR | sound = Works | dsp = v9 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 590 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}&lt;br /&gt;
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = USA | sound = Works | dsp = v9 | ver = v3.337 | lastVer= | status =works | comp = yes | size = 577 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}&lt;br /&gt;
{{ NIN| name = Pawafuru Puroyakyu 9 | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer= | status =works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pawafuru Puroyakyu 10 | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer= | status =works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pawafuru Puroyakyu 11 | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer= | status =works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pawafuru Puroyakyu 12 | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer= | status =works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Peter Jackson&#039;s King Kong: The Official Game of the Movie | region = USA | sound = Works | dsp =v6 | ver = v3.348 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = in &amp;quot;Call Kong&amp;quot; the V-Rex may stop moving after entering a dead end, if this happen you got 2 chances either try again until it works or if you are in story mode as soon as you enter the hole move to the right and see a small contruction in a wall like a house you can enter,with some stairs on you the left and some spears to the right, stay there in the middle and save, exit the game and come back in and the rex should be inside since you saved on the next checkpoint.}}&lt;br /&gt;
{{ NIN| name = Phantasy Star Online Episode I &amp;amp; II | region = USA | sound =works | dsp =  | ver = v2.301 | lastVer= | status = Works | comp = yes| size = 1.31 GB | mcemu =yes | wide =no | 480P =support | fst = | notes = Select No on the calendar screen.}}&lt;br /&gt;
{{ NIN| name = Phantasy Star Online Episode I &amp;amp; II | region = EUR | sound =works | dsp =  | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = Select No on the calendar screen.}}&lt;br /&gt;
{{ NIN| name = Phantasy Star Online Episode I &amp;amp; II Plus | region = USA | sound =works | dsp =  | ver = v3.395 | lastVer =  | status = works | comp = | size = 1.31 GB | mcemu =yes | wide = yes | 480P =support | fst = yes | notes = Select No on the calendar screen. Widescreen issues: Map shifts off its square when widescreen is on. }}&lt;br /&gt;
{{ NIN| name = Phantasy Star Online Episode III C.A.R.D. Revolution | region = EUR | sound =works | dsp = | ver = v2.301 | lastVer= | status = Works | comp = yes | size =1.23 GB | mcemu =yes | wide = | 480P = support| fst = | notes = Select No on the calendar screen.}}&lt;br /&gt;
{{ NIN| name = Phantasy Star Online Episode III C.A.R.D. Revolution | region = USA | sound =works | dsp = | ver = v2.301 | lastVer= | status = works | comp = yes| size =1.35 GB | mcemu =yes | wide = issues | 480P = support| fst = | notes =  Select No on the calendar screen.}}&lt;br /&gt;
{{ NIN| name = Pikmin | region = EUR | sound = Works | dsp = v12 | ver =v4.430| lastVer=| status = Works | comp =yes | size =643 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pikmin | region = USA | sound = Works | dsp = v10 | ver = v2.289 | lastVer= | status = Works | comp = yes | size = 634 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Pikmin 2 | region = EUR | sound =works  | dsp = v5 | ver = v4.428 | lastVer= | status = Works | comp =yes  | size = 971 MB | mcemu =yes  | wide =yes | 480P = yes | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}&lt;br /&gt;
{{ NIN| name = Pikmin 2 | region = USA | sound = works | dsp = v5 | ver = v3.328 | lastVer= | status = Works | comp = yes | size = 963 MB | mcemu = yes | wide =yes | 480P = support | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}&lt;br /&gt;
{{ NIN| name = Pinball Hall of Fame: The Gottlieb Collection | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pitfall: The Lost Expedition | region = USA | sound = Works | dsp = v2| ver = v2.278 | lastVer= | status = Works | comp = yes| size = 917 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Pokémon Box: Ruby &amp;amp; Sapphire | region = EUR | sound = Works | dsp = v3 | ver = v3.364 | lastVer= | status = Works| comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pokémon Box: Ruby &amp;amp; Sapphire | region = USA | sound = Works | dsp = v3 | ver = v3.364 | lastVer= | status = Works | comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pokémon Box: Ruby &amp;amp; Sapphire | region = JAP | sound = Works | dsp = v4 | ver = v3.334 | lastVer= | status = Works| comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = GBA Emulation not working. Backing out of &amp;quot;Go to Adventure&amp;quot; returns to title with black screen.}}&lt;br /&gt;
{{ NIN| name = Pokémon Channel | region = USA | sound = works | dsp =v2 | ver = v1.52 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480p = support | fst = | notes = No e-Reader support. }}&lt;br /&gt;
{{ NIN| name = Pokémon Colosseum | region = EUR | sound = Works | dsp = v2 | ver = v2.169 | lastVer= | status = works | comp =yes | size = 679 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}&lt;br /&gt;
{{ NIN| name = Pokémon Colosseum | region = USA | sound = Works | dsp = v2 | ver = v2.169 | lastVer= | status = Works | comp = yes | size = 630 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}&lt;br /&gt;
{{ NIN| name = Pokémon Colosseum | region = JAP | sound = Works | dsp = v2 | ver = v2.170 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}&lt;br /&gt;
{{ NIN| name = Pokémon Colosseum Bonus Disc | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pokémon XD: Gale of Darkness | region = USA | sound = works | dsp = v9  | ver = v3.337 | lastVer=  | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pokémon XD: Gale of Darkness | region = EUR | sound = works | dsp =  | ver = v4.432 | lastVer=  | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Game freezes at a black screen at start with activated cheats and a present cheat file even if the cheat file contains no actual codes}}&lt;br /&gt;
{{ NIN| name = Polar Express, The | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pool Edge | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pool Paradise | region = EUR| sound = Works | dsp =  | ver = v2.200 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Pool Paradise | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Power Rangers- Dino Thunder | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Powerpuff Girls, The: Relish Rampage | region = USA | sound = Works | dsp = v3 | ver = v3.340 | lastVer=  | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Powerpuff Girls, The: Relish Rampage | region = EUR | sound = Works | dsp = v3 | ver = v3.340 | lastVer=  | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Sands of Time | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer=  | status = Works| comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P= no| fst = | notes = Very long access time to memory card. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Sands of Time | region = USA | sound = Works | dsp = v3 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Two Thrones | region = EUR | sound = Works | dsp = v6 | ver = v4.428| lastVer=  | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Two Thrones | region = USA | sound = Works | dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.06 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: Warrior Within | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: Warrior Within | region = USA | sound = Works | dsp = v6 | ver = v3.344 | lastVer=  | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Princess Peach&#039;s Castle (Tech Demo)| region = JAP | sound =Works | dsp = v2 | ver = v1.130 | lastVer=  | status = Works  | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Header must be modified to appear in the Nintendont loader.}}&lt;br /&gt;
{{ NIN| name = Princess Peach&#039;s Castle (Tech Demo)| region = USA | sound = Works | dsp = v2 | ver = v1.130 | lastVer=  | status = Works | comp =yes | size = 30.1 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Header must be modified to appear in the Nintendont loader.}}&lt;br /&gt;
{{ NIN| name = Prueba: Legend | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size =  | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Puyo Pop Fever | region = EUR | sound = Works | dsp = | ver = v4.428| lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Puyo Pop Fever | region = USA | sound = Works | dsp = v4 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 666 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = R: Racing Evolution | region = EUR | sound = Works | dsp =  | ver = 4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = | wide =support | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = R: Racing Evolution | region = USA | sound = Works | dsp = v2 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide =support | 480P =support | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Radirgy Generic | region = JAP | sound = works | dsp =  | ver = v4.430 | lastVer= | status =works | comp =  | size = 1.35 GB | mcemu = yes | wide = yes| 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rally Championship | region = EUR | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rally Championship | region = USA | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rampage: Total Destruction | region = USA | sound = works| dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 463 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rave Master | region = USA | sound = Works | dsp =v2 | ver = v1.129 | lastVer=  | status = Works | comp =  | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = EUR | sound = Works | dsp = v4 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support | 480P =yes | fst = | notes = Needs custom patch to fix internal widescreen.}}&lt;br /&gt;
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = USA | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = Needs custom patch to fix internal widescreen.}}&lt;br /&gt;
{{ NIN| name = Rayman Arena | region = USA | sound = Works | dsp =  | ver = v2.148 | lastVer= | status = Works | comp = yes| size = 1.19 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = RedCard | region = EUR | sound = Works | dsp =v2  | ver = v2.278 | lastVer= | status =  works | comp = | size = 1.37 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Redcard | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Red Faction II | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status =  works | comp = | size = | mcemu = yes | wide = yes| 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Red Faction II | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status =  works | comp = yes| size = 1.30 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Rei Fighter Gekitsui Senki | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Reign of Fire | region = USA | sound = works | dsp = v4 | ver = v1.83 | lastVer= | status = works | comp = no | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil Disc 1&amp;lt;br/&amp;gt;Resident Evil Disc 2 | region = EUR | sound =works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes| size = 1.29 GB&amp;lt;br /&amp;gt;1.35 GB | mcemu =yes | wide =issues  | 480P = no  | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images.  Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Resident Evil Disc 1&amp;lt;br/&amp;gt;Resident Evil Disc 2 | region = USA | sound = works | dsp = v2 | ver = v2.250 | lastVer=  | status = Works | comp = yes | size = 1.14 GB&amp;lt;br/&amp;gt;1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =  Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Resident Evil 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil 2 | region = USA | sound = Works | dsp = v2 | ver = v3.326 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = issues | 480P = issues | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images.}}&lt;br /&gt;
{{ NIN| name = Resident Evil 3: Nemesis | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 0.98 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Resident Evil 3: Nemesis | region = USA | sound = Works | dsp = v2 | ver = v3.317 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images.}}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 Disc 1&amp;lt;br/&amp;gt;Resident Evil 4 Disc 2 | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp =yes | size =1.32 GB&amp;lt;br /&amp;gt;1.31 GB | mcemu = yes | wide = yes| 480P =no | fst = | notes = Needs to be in 60Hz mode, otherwise runs 1.5 times as fast.}}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 Disc 1&amp;lt;br/&amp;gt;Resident Evil 4 Disc 2 | region = GER | sound = Works | dsp = v6 | ver = v1.130 | lastVer= | status = Works | comp =yes | size =1.32 GB&amp;lt;br /&amp;gt;1.31 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Needs to be in 60Hz mode, otherwise runs 1.5 times as fast.}}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 Disc 1&amp;lt;br/&amp;gt;Resident Evil 4 Disc 2 | region = USA | sound = Works | dsp = v6 | ver = v4.423| lastVer=   | status = works | comp = yes | size = 1.33 GB&amp;lt;br&amp;gt;1.20 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = Freezes on black screen when loaded with 480p mode. Loads correctly with 480i, but freezes when entering options menu. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 (Bonus Disc) | region = AUS | sound = Works | dsp = | ver = v4.428| lastVer= | status = works | comp =  | size = | mcemu = | wide = yes | 480P = yes | fst = | notes =For 480P press A to use 60hz and the images will show up }}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 (Demo + Debug) | region = JAP | sound = Works | dsp = | ver = v3.317 | lastVer= | status = works | comp = yes | size = 101 MB | mcemu = | wide = | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 (Demo + Debug) | region = USA | sound = Works | dsp = | ver = v3.398 | lastVer= | status = works | comp =  | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1&amp;lt;br/&amp;gt;Resident Evil: Code: Veronica X Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 898 MB&amp;lt;br/&amp;gt;1.10 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1&amp;lt;br/&amp;gt;Resident Evil: Code: Veronica X Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v2.234 | lastVer= | status = Works | comp = yes | size = 1.16 GB&amp;lt;br&amp;gt; 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Resident Evil Zero Disc 1&amp;lt;br/&amp;gt;Resident Evil Zero Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp =yes | size =1.28 GB&amp;lt;br /&amp;gt;1.25 GB | mcemu = yes | wide = issues | 480P = no | fst = | notes =Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images.  }}&lt;br /&gt;
{{ NIN| name = Resident Evil Zero Disc 1&amp;lt;br/&amp;gt;Resident Evil Zero Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v3.371 | lastVer=  | status = works | comp = yes | size = 1.26 GB&amp;lt;br/&amp;gt;1.23 GB | mcemu = yes | wide = issues | 480P = issues | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. 480p issues: Forcing 480p causes the CGI cutscenes to not show and stretches the screen in a way that only the top half of the playing field is visible. }}&lt;br /&gt;
{{ NIN| name = Ribbit King | region = USA | sound = works | dsp =v2 | ver = v4.435 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Ribbit King Plus! (Bonus Disc) | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Road Trip: The Arcade Edition  | region = USA | sound = works  | dsp =v2 | ver = v2.272 | lastVer= | status =  works | comp = yes| size = 39.6 MB | mcemu = yes | wide =  | 480P = | fst = | notes = Needs custom patch to fix clipping with the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = RoadKill  | region = USA | sound = works | dsp =v4 | ver = v2.147 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide =  yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Robocop: Aratanaru Kiki | region = JAP | sound = works | dsp =v3 | ver = v3.341 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = Issues | 480P = | fst = | notes = Widescreen makes the game aim reticule out of balance.}}&lt;br /&gt;
{{ NIN| name = Robotech: Battlecry | region = USA | sound = works | dsp =v4 | ver = v3.342 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = Analog triggers disconnect sometimes using DS3 controllers}}&lt;br /&gt;
{{ NIN| name = Robots | region = USA | sound = works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Rocket Power - Beach Bandits | region = EUR | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = yes | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Rocky | region = EUR | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = yes| wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rocky | region = USA | sound = works| dsp =v4 | ver = v4.430| lastVer= | status = Works | comp = yes | size =863 MB | mcemu = yes| wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rockman.exe Transmission | region = JAP | sound = works | dsp = v2 | ver = v3.340 | lastVer= | status = Works | comp = | size = 1.35GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rogue Ops | region =EUR | sound =works | dsp = | ver = v4.428| lastVer= | status = works | comp =  | size =  | mcemu = | wide = yes | 480P =yes | fst = | notes =  }} &lt;br /&gt;
{{ NIN| name = Rogue Ops | region = USA | sound =works | dsp =v3  | ver = v2.178| lastVer= | status = works | comp =  | size = 1.35 GB | mcemu =yes | wide = no| 480P =yes | fst = | notes =  }} &lt;br /&gt;
{{ NIN| name = Rugrats: Royal Ransom | region = USA | sound = Works | dsp = v4 | ver = v1.127| lastVer= | status = Works | comp = | size = 1.28 GB | mcemu = yes| wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}                                                                                                                                                               &lt;br /&gt;
{{ NIN| name = Samurai Jack: The Shadow of Aku | region = USA | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = | size =  | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Scaler  | region = USA | sound = Works | dsp = v3 | ver = v1.139 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Mystery Mayhem | region = USA | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Nacht der 100 Schrecken | region = GER | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.04 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = EUR | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp =yes | size = 867 MB | mcemu =yes | wide =yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = USA | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.04 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Unmasked | region = USA | sound = Works | dsp = v3 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 793 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = SD Gundam: Gashaponwars | region = Jap | sound = Works | dsp =  | ver = v2.278 | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = SeaWorld Adventure Parks: Shamu&#039;s Deep Sea Adventures | region = USA | sound = Works | dsp =v6 | ver = v1.45 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Second Sight | region = EUR | sound = Works| dsp = | ver = V.4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Second Sight | region = USA | sound = Works| dsp = v3 | ver = v3.335 | lastVer= | status = Works | comp = Yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sega Soccer Slam | region = EUR | sound = works | dsp =| ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sega Soccer Slam | region = USA | sound = works | dsp = v3 | ver = v2.171 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Seigneur des Anneaux, Le: Le Tiers Age Disc 1&amp;lt;br /&amp;gt;Seigneur des Anneaux, Le: Le Tiers Age Disc 2 | region = FRN | sound = Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Señor de los Anillos, El: El retorno del Rey | region = SPN | sound = works | dsp = v3 | ver = v2.217| lastVer= | status = Works | comp =yes | size = 1.35 GB | mcemu = yes | wide =  | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Señor de los Anillos, El: La Tercera Edad Disc 1&amp;lt;br /&amp;gt;Señor de los Anillos, El: La Tercera Edad Disc 2 | region = SPN | sound = works | dsp = v3 | ver = v2.217| lastVer= | status = works | comp =yes | size = 1.35 GB | mcemu = yes | wide =  | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Serious Sam: Next Encounter | region = USA | sound = Works | dsp =v4 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 937 MB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shadow the Hedgehog | region = EUR | sound =Works  | dsp = v6 | ver = v4.428 | lastVer= | status =Works | comp =yes  | size = 1.27 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjectionv Patching}}&lt;br /&gt;
{{ NIN| name = Shadow the Hedgehog | region = USA | sound = Works | dsp = v6 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = no | 480P =support | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjectionv Patching.}}&lt;br /&gt;
{{ NIN| name = Shaman King: Soul Fight | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shark Tale | region = USA | sound =Works  | dsp = v3 | ver = v2.148 | lastVer= | status =Works | comp =yes  | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shikigami no Shiro II | region = JAP | sound = works | dsp = v2 | ver = v2.146 | lastVer= | status = Works | comp = yes | size = 912 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shinseiki GPX Cyber Formula: Road to the Evolution | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }} &lt;br /&gt;
{{ NIN| name = Shonen Jump&#039;s One Piece: Grand Adventure | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size =  | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shonen Jump&#039;s One Piece: Grand Battle | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size =  | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shonen Jump&#039;s One Piece: Pirates&#039; Carnival | region = USA | sound = | dsp =v9 | ver = v1.101 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek 2 | region = EUR | sound = Works | dsp = v3 | ver = v2.186 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek 2 | region = USA | sound = Works | dsp = v3 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek Extra Large | region = USA | sound = Works | dsp = v4 | ver = v1.129 | lastVer=  | status = Works | comp =  | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek Smash n&#039; Crash Racing | region = USA | sound = Works | dsp = v6 | ver = v1.131 | lastVer=  | status = Works | comp =  yes | size = 669 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek Super Party | region = EUR | sound = works | dsp = v4 | ver = v1.131 | lastVer= | status = Works | comp =yes | size = 579 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek Super Party| region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer=  | status = Works | comp =  | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek SuperSlam | region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer=  | status = Works | comp =  | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Signore degli Anelli, Il: Il Ritorno del Re | region = ITL | sound = Works | dsp =| ver = v.4.430 | lastVer= | status = Works | comp = | size = | mcemu = | wide = Yes | 480P = issues | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled the image is moved down, resulting cropped on the bottom of the screen }}&lt;br /&gt;
{{ NIN| name = Signore degli Anelli, Il: Le Due Torri | region = ITL | sound = Works | dsp =| ver = v.4.430 | lastVer= | status = Works | comp = | size = | mcemu = | wide = Yes | 480P = yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled the loading screen are a cropped a Little in the botom, the game is ok.}}&lt;br /&gt;
{{ NIN| name = Simpsons, The: Hit &amp;amp; Run | region = EUR | sound = Works | dsp = v7 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 931 MB | mcemu = yes | wide = no | 480P = no | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Simpsons, The: Hit &amp;amp; Run | region = USA | sound = Works | dsp = v7 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 931 MB | mcemu = yes | wide = no | 480P = support | fst = | nolimit = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Simpsons, The: Road Rage | region = USA | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 709 MB | mcemu = yes | wide = yes | 480P = yes | fst = | nolimit = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Sims, The | region = EUR | sound = Works | dsp =  | ver = v4.428 | lastVer= | status=  Works | comp =| size = | mcemu = issues | wide = yes | 480P = no  | fst = | notes = MC EMU works but must be set to MULTI and must be at least 123 blocks }}&lt;br /&gt;
{{ NIN| name = Sims, The | region = USA | sound = Works | dsp = v4 | ver = v1.127 | lastVer= | status=  Works | comp = yes| size = 416 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sims 2, The | region = USA | sound = Works | dsp = v6 | ver = v3.315 | lastVer= | status = Works | comp = yes| size = 1.27 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Sims 2, The - Pets | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sims, Les: Permis de Sortir | region = FRN | sound = Works | dsp = v4 | ver = v2.264 | lastVer= | status=  Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sims, The: Bustin&#039; Out | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status=  Works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sims, The: Bustin&#039; Out | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status=  Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Skies of Arcadia Legends | region = EUR | sound = works| dsp = v2 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.36 GB| mcemu = yes | wide = yes | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Skies of Arcadia Legends | region = USA | sound = Works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Widescreen support added in most recent version.}}&lt;br /&gt;
{{ NIN| name = Smashing Drive | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size =  | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Smuggler&#039;s Run: Warzones | region = USA | sound = works  | dsp = v4 | ver = v3.305 | lastVer= | status = works | comp = yes | size = 1.30 GB  | mcemu = yes  | wide =  | 480P =support  | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Sonic Adventure 2: Battle | region = EUR | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Sonic Adventure 2: Battle | region = USA | sound = Works | dsp = v2 | ver = v1.124 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Sonic Adventure DX: Director&#039;s Cut | region = EUR | sound = Works | dsp = v4 | ver = v2.175 | lastVer=| status = works | comp =yes | size = 1.31 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Screen does not fade outside the 4:3 frame. A few Objects missing outside 4:3 frame (grass) Needs Custom Patch to Fix Clipping with the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Sonic Adventure DX: Director&#039;s Cut (Preview) | region = SPN | sound = Works | dsp = v4 | ver = v3.329 | lastVer=| status = Works | comp =yes | size = 1.08 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Screen does not fade outside the 4:3 frame. Needs custom patch to fix clipping. Differences between this build and the released build are explained [http://info.sonicretro.org/Sonic_Adventure_DX:_Director&#039;s_Cut_(preview) here]. The freeze when finishing an action stage that happens on console is caused by the game using an instruction that accesses an invalid memory address. May need Force NTSC to display on some televisions. The Game ID is RELSAB.}}&lt;br /&gt;
{{ NIN| name = Sonic Adventure DX: Director&#039;s Cut | region = USA | sound = Works | dsp = v4 | ver = v3.252 | lastVer=  | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = Pressing RESET during main menu results in a gray screen crash. Intended behavior is a hw reboot, returning you to the system menu. Needs Custom patch to fix clipping with the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Sonic Gems Collection | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = yes | 480P = no | fst = | nolimit = yes | notes = Widescreen mode is stretched.}}&lt;br /&gt;
{{ NIN| name = Sonic Gems Collection | region = USA | sound = Works | dsp = v6 | ver = v3.311 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes =  Widescreen mode only fully works with Fighters, Sonic R works but has major pop-in.}}&lt;br /&gt;
{{ NIN| name = Sonic Heroes | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = no | 480P = no| fst = | notes = Widescreen Patch included in Nintendont is not working due to missing GXSetProjectionv Patching.}}&lt;br /&gt;
{{ NIN| name = Sonic Heroes | region = JAP | sound = Works | dsp = v3 | ver = v4.406 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Internal Widescreen Hack needs improvements.}}&lt;br /&gt;
{{ NIN| name = Sonic Heroes | region = USA | sound = Works | dsp = v3 | ver = v4.406 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Internal Widescreen Hack needs improvements.}}&lt;br /&gt;
{{ NIN| name = Sonic Mega Collection | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 982 MB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sonic Mega Collection | region = USA | sound = works | dsp = v2 | ver = v3.401 | lastVer= | status = issues | comp = yes | size = 982 MB | mcemu = yes | wide = yes | 480P = yes | fst = | nolimit = yes | notes = Videos in Extras do not play (black screen). Audio sometimes glitches in games (emulator issue?) }}&lt;br /&gt;
{{ NIN| name = Sonic Riders | region = EUR | sound = works | dsp = v6 | ver = v3.313 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide =yes  | 480P = yes| fst = | notes = Sonic Riders can crash on loading screens if your device is too slow or fragmented }}&lt;br /&gt;
{{ NIN| name = Sonic Riders | region = USA | sound = works | dsp = v6 | ver = v3.313 | lastVer=  | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P = support | fst = | nolimit = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Sonic Riders | region = JAP | sound = works | dsp = v6 | ver = v4.410 | lastVer=  | status = works | comp = | size = | mcemu = yes | wide =yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Soul Calibur II | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 992 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Soul Calibur II | region = USA | sound = Works | dsp = v4 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 988 MB | mcemu = Yes | wide = support | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Space Raiders | region = USA | sound = 633 MB | dsp = v3 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Spartan: Total Warrior | region = EUR | sound = works | dsp = v6 | ver = v2.173 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Spartan: Total Warrior | region = USA | sound = works | dsp = v6 | ver = v2.173 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = | 480P = support | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Spawn: Armageddon | region = USA | sound = Works | dsp = v3  | ver = v1.128 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Special Jinsei Game | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }} &lt;br /&gt;
{{ NIN| name = Speed Challenge: Jacques Villeneuve&#039;s Racing Vision | region = EUR | sound = Works | dsp =v4  | ver = v2.196| lastVer= | status = Works | comp = yes | size = 501 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }} &lt;br /&gt;
{{ NIN| name = Speed Kings | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Sphinx and the Cursed Mummy | region = USA | sound = Works | dsp = v3  | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 765 MB | mcemu =yes | wide =support | 480P = support| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sphinx and the Cursed Mummy | region = EUR | sound = Works | dsp = v3  | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 792 MB | mcemu =yes | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Spider-Man | region = USA | sound =works  | dsp = v2 | ver = v2.163 | lastVer= | status = works | comp = yes | size = 1.14 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Spider-Man 2 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Return stub may crash game. Widescreen Issues: Textures pop in on edges of screen. }}&lt;br /&gt;
{{ NIN| name = Spirits &amp;amp; Spells | region = USA | sound =works  | dsp = v4 | ver = v2.179 | lastVer= | status = works | comp = yes | size = 601 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = SpyHunter | region = USA | sound =works  | dsp = v2 | ver = v1.131 | lastVer= | status = works | comp = yes | size = 955 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Spyro: A Hero&#039;s Tail | region = EUR | sound = Works | dsp = v3 | ver = v2.174 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Spyro: A Hero&#039;s Tail | region = USA | sound = Works | dsp = v3 | ver = v3.323 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = Clipping outside 4:3 range.}}&lt;br /&gt;
{{ NIN| name = Spyro: Enter the Dragonfly | region = EUR | sound = Works | dsp = v4 | ver = v2.172 | lastVer= | status = Works | comp = yes | size = 730 MB | mcemu = yes | wide =support | 480P = | fst = | notes = Force PAL50 to center screen}}&lt;br /&gt;
{{ NIN| name = Spyro: Enter the Dragonfly | region = USA | sound = works | dsp = v4 | ver = v2.172 | lastVer= | status = works | comp = yes | size = 730 MB | mcemu = yes | wide = support | 480P = yes | fst = yes | nolimit = yes | notes = }}&lt;br /&gt;
{{ NIN| name = SRS: Street Racing Syndicate | region = EUR | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = SRS: Street Racing Syndicate | region = USA | sound = works | dsp = v3 | ver = v2.271 | lastVer= | status = Works | comp = | size = 1.27 GB | mcemu =yes | wide = support | 480P = yes | fst = | notes = Enabling autosave is not possible.}}&lt;br /&gt;
{{ NIN| name = SSX 3 | region = EUR | sound = Works | dsp =v3  | ver = v1.52 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = SSX 3 | region = USA | sound = Works | dsp =v3  | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = support | 480P = | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = SSX On Tour | region = EUR | sound = Works | dsp =v6  | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.06 GB | mcemu = yes | wide = yes | 480P = | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = SSX On Tour | region = USA | sound = works | dsp = v6 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 1.02 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = SSX Tricky | region = USA | sound = Works | dsp =v2 | ver = v1.125 | lastVer= | status = Works | comp = | size = 1.00 GB | mcemu = yes | wide =support | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Fox Adventures | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer=  | status = works | comp = yes| size = 753 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Star Fox Adventures | region = USA | sound = works | dsp = v2 | ver = v3.371 | lastVer= | status = works | comp = yes | size = 777 MB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only. }}&lt;br /&gt;
{{ NIN| name = Star Fox Assault | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Fox Assault | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer=  | status = works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Compress with DMTool Box only.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Bounty Hunter | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu =yes | wide =Issues | 480P = no | fst = | notes = wide crops image vertically}}&lt;br /&gt;
{{ NIN| name = Star Wars: Bounty Hunter | region = GER | sound = Works | dsp = v4 | ver = v3.387 | lastVer= v2.146| status = Works | comp = yes | size = 1.33 GB | mcemu =yes | wide =Issues | 480P =no | fst = | notes =video crashes when forced to 480p, sound still there; wide crops image vertically. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Bounty Hunter | region = USA | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = no | 480P = support| fst = | notes = Wide crops image vertically. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 1.20 GB | mcemu =yes  | wide = yes | 480P =yes | fst = | notes = Wide crops image vertically Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = GER | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp =yes | size = 1.20 GB | mcemu =yes  | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer=  | status = works | comp = yes| size = 1.20 GB | mcemu =yes   | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = EUR | sound = Works| dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.30 GB | mcemu =yes | wide =issues | 480P = issues | fst = | notes = game switches between 480i and 480p in menus; Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = GER | sound = Works| dsp = v2 | ver = v3.387 | lastVer=v2.146 | status = Works | comp =yes | size = 1.30 GB | mcemu =yes | wide =issues | 480P =Issues | fst = | notes = game switches between 480i and 480p in menus; Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = USA | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes  | wide = | 480P =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = EUR | sound = Works| dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu =yes | wide =yes | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = USA | sound = works | dsp = v9 | ver = v2.294 | lastVer= | status = Works  | comp = yes | size = 1.34 GB | mcemu = yes  | wide = yes | 480P = support| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike Limited Edition Preview Disc | region = USA | sound = works | dsp = v9 | ver = v2.275 | lastVer = | status = Works | comp = yes | size = 962 MB | mcemu = yes | wide = | 480p = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Wars: The Clone Wars | region = EUR | sound =works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =support| 480P =no | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Star Wars: The Clone Wars | region = GER | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =support | 480P =yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Star Wars: The Clone Wars | region = USA | sound = works| dsp = v4 | ver = v4.428| lastVer= | status = works | comp = yes| size = 1.31 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Starsky &amp;amp; Hutch | region = USA | sound = works | dsp = v3 | ver = v2.148 | lastVer= | status = works | comp = yes | size =  | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Street Hoops | region = USA | sound = works | dsp = v4 | ver = v2.147 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Strike Force Bowling | region = USA | sound = works | dsp = v6 | ver = v2.148 | lastVer= | status = works | comp = yes | size =  | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sum of All Fears, The | region = USA | sound = works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Summoner: A Goddess Reborn | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = WORKS | comp = yes | size = 1.25 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Super Bust a move: All star | region = EUR| sound = Works | dsp =  | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Bubble Pop | region = USA | sound = Works | dsp = v4 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 196 MB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Mario Strikers | region = USA | sound = Works | dsp = v9 | ver = v3.382 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Mario Sunshine | region = EUR | sound = Works | dsp = v1 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = 480p on Wii doesn&#039;t work anymore. Game switch automatically to 50/60hz Selector. }}&lt;br /&gt;
{{ NIN| name = Super Mario Sunshine | region = JAP | sound = Works | dsp = v1 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Super Mario Sunshine | region = USA | sound = Works | dsp = v1 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball | region = USA | sound = works | dsp = v2 | ver = v3.341 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball 2 | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball 2 | region = USA | sound = works | dsp = v2 | ver = v3.315 | lastVer= | status = works | comp = yes | size = 1.01 GB | mcemu = yes | wide =support | 480P =support | fst = works | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball Adventure | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball Adventure | region = USA | sound =works | dsp = v6 | ver = v1.171 | lastVer= | status =  Works | comp = yes| size = 759 MB | mcemu =yes  | wide =support | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer=| status = Works | comp = yes | size = 1.04 GB | mcemu = yes | wide = issues | 480P = support | fst = | notes =  Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee (v1.00) | region = USA | sound = works | dsp = v2 | ver = v2.271 | lastVer=  | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Memory card writing causes occasional small beep, BGM will stop playing after having to repeat a certain amount of time; most prominent in menu screens. }}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee (v1.02) | region = USA | sound = works | dsp = v2 | ver = v3.352 | lastVer=  | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Memory card writing causes occasional small beep. Widescreen issues with menus. Music will cut out when repeated a certain amount of times, in both menus and in stages.}}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee (20XX Hack Pack) | region = USA | sound = Works | dsp = v2 | ver = v3.373 | lastVer=  | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Debug Mode functional, Memory card writing makes beep once in a while (without crash). }}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee (Netplay Community Build v0.2) | region = USA | sound = works | dsp = v2 | ver = v3.352 | lastVer=  | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Dairanto Smash Brothers DX (Super Smash Bros. Melee) (v1.02) | region = JAP | sound = works | dsp = v2 | ver = v3.352 | lastVer=  | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Dairanto Smash Brothers DX (Super Smash Bros. Melee) (20XX JPN Hack Pack) | region = JAP | sound = Works | dsp = v2 | ver = v3.373 | lastVer=  | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Debug Mode functional. }}&lt;br /&gt;
{{ NIN| name = Super Robot Taisen GC | region = JAP | sound = Works | dsp = v2 | ver = v2.145 | lastVer=| status = Works | comp = yes | size = 980 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Superman: Shadow of Apokolips | region = USA | sound = works | dsp = v4 | ver = v2.198 | lastVer= | status = works | comp = yes| size = 1.34 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Surfs Up | region = USA | sound = Works | dsp = v6 | ver = v2.148 | lastVer=  | status = Works | comp = yes | size =  | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Swingerz Golf | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = SX Superstar | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Tales of Symphonia Disc 1&amp;lt;br/&amp;gt;Tales of Symphonia Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.422 | lastVer= | status = Works | comp = yes | size = 1.24 GB&amp;lt;br/&amp;gt;1.29 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = Spanish version of the game doesn&#039;t work properly in USA consoles: it gets stucks in &amp;quot;LICENSED BY NINTENDO&amp;quot; screen}}&lt;br /&gt;
{{ NIN| name = Tales of Symphonia Disc 1&amp;lt;br/&amp;gt;Tales of Symphonia Disc 2 | region = ITL | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 1.24 GB&amp;lt;br/&amp;gt;1.29 GB | mcemu = | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tales of Symphonia Disc 1&amp;lt;br/&amp;gt;Tales of Symphonia Disc 2 | region = GER | sound = Works | dsp = v2 | ver = v2.157 | lastVer= | status = Works | comp = yes | size = 1.24 GB&amp;lt;br/&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tales of Symphonia Disc 1&amp;lt;br/&amp;gt;Tales of Symphonia Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.28 GB&amp;lt;br&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Tak and the Power of Juju | region = EUR | sound = | dsp =v4 | ver = v2.146 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu =yes  | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Tak and the Power of Juju | region = USA | sound = works | dsp =v4 | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu =yes  | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Tak the Great Juju Challenge | region = USA | sound = works | dsp =v4 | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu =yes  | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Taxi 3: Le Jeu | region = FRN | sound = Works | dsp =| ver = v4.419 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst =  | notes =Video must be forced to NTSC on NTSC TVs.  }}&lt;br /&gt;
{{ NIN| name = Taz: Wanted | region = USA | sound = works | dsp =v4 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 1.20 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Teen Titans | region = USA | sound = works | dsp = | ver = v1.132 | lastVer= | status = Works | comp =yes | size =832 MB  | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Terminator 3: The Redemption | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide =  | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Teenage Mutant Ninja Turtles | region = USA | sound = Works | dsp = v6 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name =Teenage Mutant Ninja Turtles 2: Battle Nexus Disc 1&amp;lt;br/&amp;gt;Teenage Mutant Ninja Turtles 2: Battle Nexus Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 994 MB&amp;lt;br/&amp;gt;984 MB | mcemu = yes | wide = Yes | 480P = Yes | fst = | notes = The unlockable 1989 Arcade Game is not working. Hangs on title screen and performs a soft reset once the B button is pressed. }}&lt;br /&gt;
{{ NIN| name =Teenage Mutant Ninja Turtles 3: Mutant Nightmare Disc 1&amp;lt;br/&amp;gt;Teenage Mutant Ninja Turtles 3: Mutant Nightmare Disc 2 | region = USA | sound = works | dsp = v6 | ver = v2.149 | lastVer= | status = works | comp = yes | size = 1.01 GB&amp;lt;br/&amp;gt; 993 MB | mcemu = yes  | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tengai Makyou II: Manji Maru | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }} &lt;br /&gt;
{{ NIN| name = Tetris Worlds | region = USA | sound = Works | dsp = v2 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 1.07 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tiger Woods PGA Tour 2003 | region = USA | sound = works | dsp = v4 | ver = v2.281 | lastVer= | status = works | comp = | size =1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Tiger Woods PGA Tour 2004 Disc 1&amp;lt;br/&amp;gt;Tiger Woods PGA Tour 2004 Disc 2 | region = USA | sound = works | dsp = v4 | ver = v2.281 | lastVer= | status = works | comp = | size =1.35 GB | mcemu =yes  | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tiger Woods PGA Tour 2005 Disc 1&amp;lt;br/&amp;gt;Tiger Woods PGA Tour 2005 Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB&amp;lt;br/&amp;gt;1.?? GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tiger Woods PGA Tour 06 | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = TimeSplitters 2 | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = Works | comp =  | size = | mcemu = yes | wide = | 480P = issues | fst = | notes = Sound desyncs with video when forced to 480p. }}&lt;br /&gt;
{{ NIN| name = TimeSplitters 2 | region = USA | sound = works | dsp = v4 | ver = v3.332 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Forced widescreen makes the game randomly freeze. }}&lt;br /&gt;
{{ NIN| name = TimeSplitters: Future Perfect | region = EUR | sound = Works | dsp =v6 | ver = v4.428 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = support | 480P =yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = TimeSplitters: Future Perfect | region = USA | sound = Works | dsp = v6 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = support | 480P =support | fst = | notes = slowdown while is accessing the memory card selection}}&lt;br /&gt;
{{ NIN| name = TMNT | region = USA | sound = works | dsp =v6 | ver = v2.150 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = TMNT: Mutant Melee | region = USA | sound = works | dsp = | ver = v1.132 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom and Jerry in War of The Whiskers | region = USA | sound = Works | dsp = v6 | ver = v2.278 | lastVer= | status = Works | comp = | size = 195 MB| mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Ghost Recon | region = USA | sound = works | dsp = v4 | ver = v2.183 | lastVer= | status = works| comp = yes| size = 1.00 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Ghost Recon 2 | region = USA | sound = Works | dsp = v3 | ver = v3.311 | lastVer= | status =  Works | comp = yes| size = 1.27 GB | mcemu =yes | wide = | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Rainbow Six 3 | region = USA | sound = Works | dsp = v3 | ver = v3.311 | lastVer= | status =  Works | comp = yes| size = 1.35 GB | mcemu =yes | wide = | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Rainbow Six: Lockdown | region = USA | sound = Works | dsp = v6 | ver = r85 | lastVer= | status = Works | comp = yes| size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer=  | status =  works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell | region = USA | sound = works | dsp = v4 | ver = v2.162 | lastVer=  | status =  works | comp = yes | size = 1.09 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Chaos Theory Disc 1&amp;lt;br/&amp;gt;Tom Clancy&#039;s Splinter Cell: Chaos Theory Disc 2 | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp =| size = | mcemu = | wide = support | 480P = no | fst = | notes = 480p PAatch works, but if used, the game stucks in the language selection screen  }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Chaos Theory Disc 1&amp;lt;br/&amp;gt;Tom Clancy&#039;s Splinter Cell: Chaos Theory Disc 2 | region = USA | sound = works | dsp = v6 | ver = v1.101 | lastVer= | status = Works | comp = yes| size = 1.21 GB&amp;lt;br /&amp;gt;1.?? GB | mcemu = yes | wide = support | 480P =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Double Agent Disc 1&amp;lt;br /&amp;gt;Tom Clancy&#039;s Splinter Cell: Double Agent Disc 2 | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp = | size = | mcemu = | wide = no | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Double Agent Disc 1&amp;lt;br /&amp;gt;Tom Clancy&#039;s Splinter Cell: Double Agent Disc 2 | region = USA | sound = works | dsp = v6 | ver = v2.272 | lastVer= | status = Works | comp = yes| size = 1.17 GB&amp;lt;br /&amp;gt;1.?? GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Pandora Tomorrow | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = works | comp =| size = | mcemu =  | wide = | 480P = no| fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Pandora Tomorrow | region = USA | sound = works | dsp =v3  | ver = v2.260 | lastVer= | status = works | comp =yes | size = 1.22 GB | mcemu = yes  | wide = yes | 480P =support | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Tonka: Rescue Patrol  | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = no | size = 273 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Shrunken image crashes Wii. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s American Wasteland | region = EUR | sound = Works | dsp = v6 | ver = v2.171 | lastVer= | status = Works | comp =yes | size = 1.32 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s American Wasteland | region = USA | sound = Works | dsp = v6 | ver = v2.182 | lastVer= | status = works| comp =yes | size = 1.32 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 3 | region = EUR | sound = works| dsp = v2 | ver = v2.177 | lastVer = | status = Works| comp =yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = issues | fst = | notes = Must turn off Force Progressive or image gets cut. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 3 | region = GER | sound = works | dsp = v2 | ver = v2.177 | lastVer = | status = Works| comp =yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 3 | region = USA | sound = works | dsp = v2 | ver = v3.382 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu =yes | wide =yes | 480P = issues | fst = | notes = Blackscreen on FMV when using progressive, also it crashes frequently on the main skater select screen. Compress with DMToolbox only. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 4 | region = EUR | sound =works | dsp = v4 | ver = v2.177 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support | 480P = yes| fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 4 | region = GER | sound =works | dsp = v4 | ver = v2.177 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support | 480P = yes| fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 4 | region = USA | sound = works | dsp = v4 | ver = v3.382 | lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide =support | 480P = support| fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground | region = EUR | sound = Works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground 2 | region = EUR | sound = Works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground 2 | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Top Angler: Real Bass Fishing | region = USA | sound =  | dsp =v2  | ver = v1.132 | lastVer=  | status =Works | comp = | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Top Gun: Combat Zones | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Tower of Druaga, The | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }} &lt;br /&gt;
{{ NIN| name = TransWorld Surf: Next Wave | region = USA | sound =  | dsp =v2  | ver = v1.132 | lastVer=  | status =Works | comp = yes| size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Trigger Man | region = USA | sound =  | dsp =v3  | ver = v2.278 | lastVer=  | status =Works | comp = | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = True Crime: New York City | region = EUR | sound = Works | dsp = | ver = v4.4.28| lastVer=  | status = Works | comp =| size = | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = True Crime: New York City | region = USA | sound = Works | dsp = v6 | ver = v2.284 | lastVer=  | status = Works | comp = yes| size = 1.17 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = True Crime: Streets of LA | region = EUR| sound = Works | dsp = | ver = v4.428 | lastVer= | status = Works | comp =| size = | mcemu = | wide = support| 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = True Crime: Streets of LA | region = USA | sound = Works | dsp = v3 | ver = v2.182 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support| 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tube Slider: The Championship of Future Formula | region = USA | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 630 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Turok: Evolution | region = EUR | sound =Works  | dsp = v4 | ver = v3.391 | lastVer= | status = Works | comp =yes  | size = 1.25 GB | mcemu =yes  | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Turok: Evolution | region = GER | sound =Works  | dsp = v4 | ver = v3.391 | lastVer= | status = Works | comp =yes  | size = 1.25 GB | mcemu =yes  | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Turok: Evolution | region = USA | sound = works | dsp = v4 | ver = v3.391 | lastVer=  | status =  Works | comp = yes | size = 1.11 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = ERROR, game skip ALL cut scenes (only 30 seconds of cut scenes) }}&lt;br /&gt;
{{ NIN| name = TY the Tasmanian Tiger | region = USA | sound = works | dsp = v4| ver = v1.127 | lastVer= | status =  Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes| 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = TY the Tasmanian Tiger 2: Bush Rescue | region = USA | sound = Works | dsp =v6 | ver = v1.127 | lastVer= | status = Works | comp = | size =  | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = TY the Tasmanian Tiger 3: Night of the Quinkan | region = USA | sound = Works | dsp =v6| ver = v1.132 | lastVer= | status = Works | comp = | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = UEFA Champions League 2004-2005 | region = EUR | sound =Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp =yes | size = 835 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes =  Widescreen issues: Player disappears outside 4:3 Frame.}}&lt;br /&gt;
{{ NIN| name = UEFA Champions League 2004-2005 | region = GER | sound =Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp =yes | size = 835 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes =  Widescreen issues: Player disappears outside 4:3 Frame.}}&lt;br /&gt;
{{ NIN| name = UFC: Throwdown | region = USA | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size = 1.16 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = UFC2 Tapout Final Spec | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }} &lt;br /&gt;
{{ NIN| name = Ultimate Muscle: Legends vs. New Generation | region = USA | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 698 MB| mcemu =yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Ultimate Spider-Man | region = USA | sound = Works | dsp = v6 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Universal Studios Theme Parks Adventure | region = USA | sound = works | dsp =v2 | ver = v2.145 | lastVer=  | status = Works | comp =  | size = 849 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}&lt;br /&gt;
{{ NIN| name = Urbz, The: Sims in the City | region = USA | sound = Works | dsp =v3 | ver = v1.129 | lastVer=  | status = Works | comp =  | size = | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = V-Rally 3| region = EUR | sound = Works | dsp =  | ver = v1.126 | lastVer= | status = Works | comp = yes | size =  | mcemu = yes | wide = | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Vexx | region = EUR | sound = Works | dsp =v4 | ver = v3.315 | lastVer= | status = Works | comp = | size =1.35 GB  | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Vexx | region = USA | sound = Works | dsp =v4 | ver = v4.435 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer= | status = Works| comp = yes| size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe 2 | region = USA | sound = Works | dsp = v4 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe: Red Hot Rumble | region = USA | sound = works | dsp = v3 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = support| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Virtua Quest | region = USA | sound = Works | dsp =v3  | ver = v1.126 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Virtua Striker 3 Ver.2002 | region =EUR | sound =works | dsp =v2 | ver = v4.428 | lastVer= | status =    works | comp =yes | size = 738 MB | mcemu = yes | wide =yes| 480P =yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Virtua Striker 3 Ver.2002 | region = USA | sound = Works | dsp =v2  | ver = v2.278 | lastVer= | status = works | comp =no| size =1.35 GB | mcemu = yes | wide = issues | 480P = yes | fst =  | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Virtua Striker 4 Ver.2006 | region =USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 454 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = &amp;quot;Free Play&amp;quot; and the two &amp;quot;Press Start Button&amp;quot; text will be half-cut off when using widescreen. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Wallace &amp;amp; Gromit in Project Zoo | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp =  yes| size = 1.35 GB | mcemu = yes | wide =  | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Wario World | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 258 MB | mcemu = yes | wide = issues | 480P = no| fst = | notes = Needs Custom Patch to Fix Clipping.}}&lt;br /&gt;
{{ NIN| name = Wario World 60hz patched| region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 258 MB | mcemu = yes | wide = issues | 480P = yes| fst = | notes = More info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&amp;amp;genre=&amp;amp;platform=33&amp;amp;game=&amp;amp;category=&amp;amp;perpage=20&amp;amp;title=&amp;amp;author=&amp;amp;hacksearch=Go here].Needs Custom Patch to Fix Clipping.}}&lt;br /&gt;
{{ NIN| name = Wario World | region = USA | sound = Works | dsp = v2 | ver = v2.217 | lastVer= | status = Works | comp = yes | size = 257 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to Fix Clipping.}}&lt;br /&gt;
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 714 MB | mcemu = yes | wide = yes| 480P = no| fst = | notes = No GBA support on WiiU.}}&lt;br /&gt;
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = USA | sound = Works | dsp = v3 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 846 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support on WiiU.}}&lt;br /&gt;
{{ NIN| name = Warrior Blade: Rastan vs. Barbarian  | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer= | status =works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Wave Race: Blue Storm | region = EUR | sound = works | dsp = v2 | ver = v4.430| lastVer=  | status = Works | comp =yes | size =1.34 GB | mcemu =yes | wide =issues | 480P =no | fst = | notes = Widescreen issues: Menu is in 4:3.}}&lt;br /&gt;
{{ NIN| name = Wave Race: Blue Storm | region = USA | sound = works | dsp = v2 | ver = v4.430| lastVer = | status =  works | comp = yes | size = 1.35GB | mcemu = yes | wide = yes | 480P =support | fst = yes | notes = Widescreen issues: Menu is in 4:3.}}&lt;br /&gt;
{{ NIN| name = Whirl Tour | region = USA | sound = works | dsp = v4 | ver = v3.315 | lastVer=  | status = Works | comp = yes | size = 820 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = World Racing  | region = EUR | sound = Works | dsp =  | ver = v2.277 | lastVer= | status =works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = World Series of Poker | region = USA | sound =works | dsp = v9 | ver = v1.128 | lastVer=  | status = Works | comp = yes | size = 1.16 GB | mcemu = yes| wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = World Soccer Winning Eleven 6: Final Evolution | region = Jap | sound = Works | dsp =  | ver = v4.422 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }} &lt;br /&gt;
{{ NIN| name = Worms 3D | region = EUR | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size =1.02 GB | mcemu =yes | wide = yes| 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Worms 3D | region = USA | sound = Works | dsp = v2 | ver = v2.197 | lastVer= | status = Works | comp = yes | size = 974 MB | mcemu = yes | wide = yest | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Worms Blast | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status =  Works | comp = yes  | size = 550 MB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only. }}&lt;br /&gt;
{{ NIN| name = Wreckless: The Yakuza Missions | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status =  Works | comp = yes  | size = 712 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = WrestleMania X8 | region = USA | sound =works  | dsp = v2 | ver = v2.280 | lastVer= | status =  works | comp =  | size = 1.35 GB | mcemu =yes   | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = WTA Tour Tennis | region = USA | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = issues | wide = yes  | 480P = no | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu }}&lt;br /&gt;
{{ NIN| name = WWE Crush Hour | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = WWE Day of Reckoning | region = USA | sound = Works | dsp = v2 | ver = v2.157 | lastVer= | status = Works | comp =yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = If you disable the speed limit the game will randomly crash. }}&lt;br /&gt;
{{ NIN| name = WWE Day of Reckoning 2 | region = USA | sound = Works | dsp = v2 | ver = v1.43 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = If you disable the speed limit the game will randomly crash. }}&lt;br /&gt;
{{ NIN| name = WWE WrestleMania XIX | region = USA | sound = Works | dsp = v2 | ver = v1.126 | lastVer= | status = Works | comp =  | size = | mcemu = yes  | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = X-Men Legends | region = USA | sound = works | dsp = v4 | ver = v3.353 | lastVer= | status =  Works | comp = yes | size =1.24 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen hack has no effect }}&lt;br /&gt;
{{ NIN| name = X-Men Legends II: Rise of Apocalypse | region = USA | sound =works | dsp = v4 | ver = v3.353 | lastVer= | status =  Works | comp = yes | size =1.32 GB | mcemu =yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = X-Men: Next Dimension | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 894 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = X-Men: The Official Game | region = USA | sound = Works | dsp = v6 | ver = v2.277| lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = X2 Wolverine&#039;s Revenge | region = EUR | sound =works | dsp =v4 | ver = v2.182 | lastVer= | status = works | comp = yes| size =1.25 GB | mcemu =yes | wide =yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = X2 Wolverine&#039;s Revenge | region = USA | sound =works | dsp =v4 | ver = v2.257 | lastVer= | status =  Works | comp = yes | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = XGIII: Extreme G Racing  | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = XGIII: Extreme G Racing  | region = USA | sound = works | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 373 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = XGRA: Extreme G Racing Association | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 1.12 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Minor culling problems at edge of screen when forcing Widescreen on some tracks.}}&lt;br /&gt;
{{ NIN| name = XIII | region = EUR | sound =works | dsp = v3 | ver =v4.430 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = no| fst = | notes =}}&lt;br /&gt;
{{ NIN| name = XIII | region = ITL | sound =works | dsp = v3 | ver =v4.430  | lastVer= | status = works | comp = yes | size = 1.30 GB| mcemu = yes| wide = yes | 480P = no| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = XIII | region = USA | sound =works | dsp = v3 | ver =v2.153  | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Menu is a bit laggy. Compress with DMToolbox only.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Yu-Gi-Oh! The Falsebound Kingdom | region = USA | sound = works | dsp = v4 | ver = v2.197 | lastVer= | status = Works | comp = yes | size = 557 MB | mcemu = yes | wide = | 480P =yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Zapper: One Wicked Cricket | region = USA | sound = works | dsp = v4 | ver = v2.149 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P = | fst = | notes =   }}&lt;br /&gt;
{{ NIN| name = Zatch Bell! Mamodo Battles | region = USA | sound = Works | dsp = v3 | ver = v2.162 | lastVer= | status =  Works | comp = yes | size = 342 MB | mcemu = yes | wide = | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Zatch Bell! Mamodo Fury | region = USA | sound = Works | dsp = v9 | ver = v2.162 | lastVer= | status = Works | comp = yes | size = 910 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Zelda Collection | region = JAP | sound = works | dsp = v5 | ver = v2.166 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Zelda no Densetsu: Kaze no Takuto | region = JAP | sound = works | dsp = v0 | ver = v2.166 | lastVer = | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support (Tingle Tuner) on WiiU. }}&lt;br /&gt;
{{ NIN| name = Zelda no Densetsu: Toki no Ocarina GC: Ura Zelda | region = JAP | sound = works | dsp = v4 | ver = v2.171 | lastVer= | status = works | comp =yes | size = 1.16 GB | mcemu =yes | wide =yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Zelda no Densetsu: Twilight Princess | region = JAP | sound = works | dsp = v8 | ver = v2.219 | lastVer =| status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Zoids: Battle Legends | region = USA | sound =works | dsp = v2 | ver = v2.145 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Zoids: Full Metal Clash| region = jap| sound =works | dsp = v2 | ver = v2.184 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Zoids Vs | region = JAP | sound = Works | dsp =  | ver = v3.36 | lastVer= | status = Issues | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P = | fst = | nolimit =  | notes = Mission Mode-Empire works well, but in other game mode, freezes randomly at the end of the battles }}&lt;br /&gt;
{{ NIN| name = ZooCube | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P = | fst = | notes = }}&lt;/div&gt;</summary>
		<author><name>Fatherjack</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Nintendont_Compatibility_List&amp;diff=65572</id>
		<title>Nintendont Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Nintendont_Compatibility_List&amp;diff=65572"/>
		<updated>2017-02-11T12:31:31Z</updated>

		<summary type="html">&lt;p&gt;Fatherjack: /* R */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&#039;&#039;&#039;Compatibility list for Nintendont. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[https://github.com/FIX94/Nintendont Nintendont Homepage]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[http://gbatemp.net/threads/nintendont.349258/ Nintendont Thread on GBATemp]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Posting Guidelines: UNDERSTAND BEFORE EDITING==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;,&amp;quot; &amp;quot;&#039;&#039;&#039;JPN&#039;&#039;&#039;,&amp;quot; or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;, or specific county code &amp;quot;FRN&amp;quot;, &amp;quot;GER&amp;quot;, &amp;quot;SPN&amp;quot;, &amp;quot;ITL&amp;quot; &amp;quot;DUT&amp;quot; or &amp;quot;AUS&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DSP&#039;&#039;&#039; - Which sound DSP version the game is using. Do not use &amp;quot;unknown&amp;quot; if you don&#039;t know the version. &#039;&#039;&#039;Unknown&#039;&#039;&#039; is a valid entry from nintendont&#039;s log when it didn&#039;t find the DSP version. If you don&#039;t know the version, just leave it empty. You can also drag and drop the ISO into [http://crediar.com/dspscan.rar dspscan] or search this [http://pastie.org/9384011 list] of NTSC DSPs  to obtain the DSP version.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sound&#039;&#039;&#039; - Whether the sound works of not. set to &#039;&#039;&#039;Works&#039;&#039;&#039; if the game has overall good sound with very rare on non existent garbled noises.  Set to &#039;&#039;&#039;Issues&#039;&#039;&#039; if the game has mixed sound issues (working fine in some part of the game, but some instrument/cutscene/menus don&#039;t). Set to &#039;&#039;&#039;Doesn&#039;t work&#039;&#039;&#039; for games with constant garbled noises, incorrect or no sound at all. If the game has no sound due to audio streaming then mark the sound as &#039;&#039;Issues&#039;&#039; and put audio streaming in the notes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version&#039;&#039;&#039; - Always try to use the latest [http://gbatemp.net/threads/nintendont-crediars-new-project.349258/ Nintendont release]. If you&#039;re using a more recent version than the one listed, update this field.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Last working version&#039;&#039;&#039; - The last known revision the game was known working with.  If the game works in the latest revision,  leave this field blank.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of the game with a uncompressed (1.35 GB) 1:1 disc image dump. Mark the game as &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot; if the game is 98-100% compatible. Mark the game as &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot; if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as &amp;quot;&#039;&#039;&#039;Doesn&#039;t work&#039;&#039;&#039;&amp;quot; if it freezes at the same point every time or fails to boot at all. [http://www.slavasoft.com/hashcalc/index.htm Verify] your game.iso [http://redump.org/discs/system/gc/ here.] Titles that work but have any missing audio due to disc streaming are to be entered as &#039;&#039;Works&#039;&#039; with notes of audio streaming.  Also note that newer release versions of Nintendont always take priority. Should you happen to find that an up to date Nintendont breaks a game that is listed here as working with an older revision, mention the earlier compatible revision under Notes. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Options&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:The enhancements of Memory Card Emulation, Widescreen Patch, Progressive Patch, DiscEX compression and GCReEx (fst) are to be considered optional, and should only be tested after the game has been confirmed to work without these features. Do not for example, add a new title to the list as &#039;Doesn&#039;t Work&#039; having only tested the game with one of these settings enabled, as it&#039;s probable the game works flawlessly without it.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;MCEmu&#039;&#039;&#039; (Memory Card Emulation) - This is the game save redirection feature which uses the front SD instead of a GameCube memory card. Keep in mind that not all games will work with this patching. Enter &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot; for working, or &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot; for not working. For partially working games, you can enter &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;. If you have not enabled Memory Card Emulation, leave the field blank.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Shrunk&#039;&#039;&#039; - Using Nintendont 4.428 or newer is recommended to use cISO format converted with [http://wit.wiimm.de/wit/ Wit (Wiimms ISO Tool)] .The major advantage of CISO is that it removes empty blocks while maintaining the original file offsets, unlike shrunken ISOs that sometimes break; some games expect certain files to be located at an exact location on disc. This also preserves disc seek timing. Alternatively use DMToolbox or the latest version of [http://crediar.com/dwn.php DiscEX] with the -c command on your verified 1:1 disc image. Note that audio streaming games need to be aligned 32k. Therefore it is recommended to use DMToolbox with auto option to shrink your games. A few titles will fail to start or eventually crash when you compress the .iso. Compatible games should be marked &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot;, and games that do not work flawlessly after compression should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot;. You should also fill in the size of the compressed game.iso (&#039;&#039;&#039;Note:&#039;&#039;&#039; DMToolbox always displays 1.36 GB as file size, which is usually wrong. You have to check the filesize for yourself). If you have not compressed the 1:1 image, leave the comp field blank. Games that have issues with compression should have comp marked as &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Wide&#039;&#039;&#039; (Widescreen Patch) - Whether or not a game can be patched to run in widescreen mode. Games that fail to start or later error should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot;. If the game displays any oddities but plays without crashing, you can enter &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;. If the game itself already has a widescreen option, enter &amp;quot;&#039;&#039;&#039;Support&#039;&#039;&#039;&amp;quot;. If your game has a widescreen option, you can either see in the options or look it up in this [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_with_480p_and_16:9_support list]. If you didn&#039;t test Widescreen patch, leave the wide field blank.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;480p&#039;&#039;&#039; - Whether or not a game can be forced to run in progressive mode. If the game itself already has an 480p option, enter &amp;quot;&#039;&#039;&#039;Support&#039;&#039;&#039;&amp;quot;. A list of games that support 480p can be found [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_with_480p_and_16:9_support here].&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;FST&#039;&#039;&#039; - Whether or not a game works in extracted (file system) mode, using the latest version of [http://crediar.com/dwn.php GCReEx] on your verified 1:1 disc image or DMToolbox.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;No Limit&#039;&#039;&#039; - Whether or not a game works in with disabled read speed limiter.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes like &#039;Works Great&#039; are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template to add a new entry&#039;&#039;&#039;&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;{{ NIN| name = game_name | region = USA/JPN/EUR | sound = Works/Issues/Doesn&#039;t Work | dsp = vxx | ver = v1.?? | lastVer= | status = Works/Issues/Doesn&#039;t Work | comp = yes/issues/no | size = | mcemu = yes/issues/no | wide = yes/issues/no/support | 480P = yes/issues/no/support | fst = yes/issues/no | nolimit = yes/issues/no | notes = }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name=1080: Avalanche | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer=| status = Works | comp = yes| size = 1.20 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name=1080: Avalanche | region = USA | sound = works | dsp = v3 | ver = v3.332 | lastVer=| status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = support | fst = yes | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name=18 Wheeler: American Pro Trucker | region = EUR | sound = works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}&lt;br /&gt;
{{ NIN| name=18 Wheeler: American Pro Trucker | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 270 MB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}&lt;br /&gt;
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = EUR | sound = Works | dsp = v2 | ver = v2.171 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = GER | sound = Works | dsp = v2 | ver = v2.171 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name=4x4 Evo 2 | region = USA | sound = works | dsp = v2 | ver = v2.191 | lastVer= | status =Works | comp =yes | size = 552 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes =}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Ace Golf | region = EUR | sound = Works | dsp = v2 | ver = v3.316 | lastVer= | status = Works | comp =yes | size =1.25 GB | mcemu = yes | wide = Issues | 480P =yes | fst = | notes = &amp;lt;br /&amp;gt;Widescreen issues: Graphics disappear outside 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = AGB Emulator | region = USA | sound = Works | dsp = v3 | ver = v2.155 | lastVer= | status = Works | comp = yes | size = 19 MB | mcemu = | wide = | 480P = yes | fst = | notes = Improved performance over GC mode. }}&lt;br /&gt;
{{ NIN| name = Aggressive Inline | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size =863 MB | mcemu =yes | wide = issues | 480P =yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Aggressive Inline | region = USA | sound = works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 843 MB | mcemu = yes | wide =  yes | 480P =support  | fst =  | notes =  }}&lt;br /&gt;
{{ NIN| name = Alien Hominid | region = USA | sound = works | dsp = v6 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 430 MB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2002 | region = USA | sound = works | dsp = v2 | ver = v2.188 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2003 featuring Derek Jeter | region = USA | sound = works | dsp = v2 | ver = v2.191 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2004 | region = USA | sound = works | dsp = v4 | ver = v2.191 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Amazing Island | region = USA | sound = works | dsp = v3 | ver = v2.191 | lastVer= | status =  Works | comp = yes | size = 0.98 GB | mcemu = yes | wide = | 480P = | fst = | notes =  Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = American Chopper 2: Full Throttle | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer= | status = Works | comp = yes| size = 1.13 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Animal Crossing | region = EUR | sound = Works | dsp = v10 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 139 MB | mcemu = yes | wide = yes | 480P = NO | fst = | notes = No GBA and e-Reader support on Wii U. }}&lt;br /&gt;
{{ NIN| name = Animal Crossing | region = USA | sound = Works | dsp = v10 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 126.4 MB | mcemu = Yes | wide = yes | 480P = support | fst = | notes = No GBA and e-Reader support on Wii U. }}&lt;br /&gt;
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = EUR | sound = works | dsp = v3 | ver = v2.196 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Ant Bully, The | region = USA | sound = works | dsp = v6 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 497 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Aquaman: Battle for Atlantis | region = USA | sound = works | dsp = v4 | ver = v2.198 | lastVer= | status =  Works | comp = yes | size = 535 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Army Men: Air Combat: The Elite Missions | region = USA | sound =works | dsp = v4 | ver = v2.198 | lastVer= | status = Works | comp = yes | size = 993 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Army Men: RTS | region = USA | sound = works | dsp = v2 | ver = v2.198 | lastVer= | status =  Works | comp = yes | size = 604 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Army Men: Sarge&#039;s War | region = USA | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status =  Works | comp =yes | size = 1.27 GB | mcemu =yes  | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Asterix and Obelix XXL | region = EUR | sound = Works | dsp = v3 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 724 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = ATV: Quad Power Racing 2 | region = EUR | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = works | comp = yes| size =527 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = ATV: Quad Power Racing 2 | region = USA | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = works | comp =yes | size = 466 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Auto Modellista | region = USA | sound = works | dsp = v4 | ver = v4.4430 | lastVer= | status =  Works | comp = yes | size = 821 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Avatar: The Last Airbender | region = USA | sound = Works | dsp = v6 | ver = v2.198 | lastVer= | status = works | comp = yes | size = 857 MB | mcemu = yes | wide = yes| 480P =yes | fst = | notes =  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Backyard Baseball | region = USA | sound =works | dsp = v2 | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 744 MB | mcemu =yes | wide =yes | 480P =support| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Backyard Football | region = USA | sound =works | dsp = v2 | ver = v3.322 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu =yes | wide =yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Backyard Sports: Baseball 2007 | region = USA | sound = Works | dsp = v6 | ver = v2.234 | lastVer= | status = Works | comp = yes | size = 516 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bad Boys II | region = EUR | sound = works | dsp = v3 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won&#039;t load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}&lt;br /&gt;
{{ NIN| name = Bad Boys: Miami Takedown | region = USA | sound = works | dsp = v3 | ver = v2.161 | lastVer= | status = Works | comp = yes | size = 1.29 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Baldur&#039;s Gate: Dark Alliance | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Baldur&#039;s Gate: Dark Alliance | region = FRN | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P = yes| fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Baldur&#039;s Gate: Dark Alliance | region = GER | sound = Works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Baldur&#039;s Gate: Dark Alliance | region = USA | sound = Works | dsp = v4 | ver = v2.162 | lastVer= | status = Works | comp = yes| size = 1.26 GB | mcemu = yes | wide =issues | 480P = | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Baten Kaitos Origins Disc 1&amp;lt;br/&amp;gt;Baten Kaitos Origins Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v. 4.430| lastVer= | status = works | comp = yes | size =1.34 GB&amp;lt;br /&amp;gt;1.29 GB | mcemu = yes | wide = no | 480P = support | fst = | notes = Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}&lt;br /&gt;
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1&amp;lt;br/&amp;gt;Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size =1.35 GB&amp;lt;br /&amp;gt;1.26 GB | mcemu =yes | wide =no | 480P =NO | fst = | notes = Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}&lt;br /&gt;
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1&amp;lt;br/&amp;gt;Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 60hz patched | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp =yes | size =1.35 GB&amp;lt;br /&amp;gt;1.26 GB | mcemu =yes | wide =no | 480P = yes | fst = | notes =Info about the 60hz patch can be found [https://gbatemp.net/threads/patches-to-convert-pal-50hz-games-into-pal-60hz-nintendont-compatible.437896/ here].&lt;br /&gt;
Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}&lt;br /&gt;
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1&amp;lt;br/&amp;gt;Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer = | status = works| comp = yes | size =1.33 GB&amp;lt;br /&amp;gt;1.24 GB | mcemu = yes | wide = no | 480P = support | fst = | notes = Forcing a language other than english results in a corrupted text output. Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}&lt;br /&gt;
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean: Special Experience Disc | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer = | status = works| comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Batman Begins | region = EUR | sound =works | dsp = v6 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes| wide =support | 480P =yes | fst = | notes =If &amp;quot;Force progressive&amp;quot; is enabled the related ingame selector will appear instead of the 50/60hz selector }}&lt;br /&gt;
{{ NIN| name = Batman Begins | region = USA | sound = works | dsp = v6 | ver = v2.162| lastVer=  | status = Works | comp =yes | size = 1.28 GB | mcemu = yes | wide = support | 480P = support| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Batman: Dark Tomorrow | region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = works| comp = yes | size = 1.05 GB | mcemu =yes  | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Batman: Dark Tomorrow | region = USA | sound = works | dsp = v2 | ver = v2.265 | lastVer= | status = works | comp = yes | size = 1.05 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Batman Rise of Sin Tzu | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes| size = 1.28 GB| mcemu = yes | wide =yes | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Batman Rise of Sin Tzu | region = USA | sound = Works | dsp = v4 | ver = v2.162| lastVer= | status = Works | comp = yes| size = 1.28 GB| mcemu = yes | wide = yes| 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Batman: Vengeance | region = EUR | sound = works | dsp = v2 | ver = v4.4430| lastVer= | status = works | comp = yes | size = 753 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Batman: Vengeance | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 722 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Battalion Wars | region = EUR | sound = Works | dsp = v6 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.04 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Battalion Wars | region = USA | sound = works | dsp = v6 | ver = v2.186 | lastVer= | status = works | comp = yes | size = 995 MB | mcemu = yes | wide = support | 480P = support | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Battle Stadium D.O.N. | region = JAP | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 302 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Beach Spikers: Virtua Beach Volleyball | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 274 MB | mcemu = yes | wide = issues | 480P = no | fst = yes | notes = Widescreen issues: graphics disappear outside 4:3 frame }}&lt;br /&gt;
{{ NIN| name = Beach Spikers: Virtua Beach Volleyball | region = USA | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 207 MB | mcemu = yes | wide = issues | 480P = support | fst = yes | notes = Widescreen issues: graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = EUR | sound = works | dsp = v4 | ver = v2.256 | lastVer=  | status = Works | comp =yes | size = 725 MB  | mcemu = yes  | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Beyond Good &amp;amp; Evil | region = USA | sound = works | dsp = v4 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.25 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Beyond Good &amp;amp; Evil | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Big Air Freestyle | region = EUR | sound = works | dsp = v2 | ver = v2.260 | lastVer = | status = Works | comp = yes | size = 756 MB | mcemu = yes | wide = | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Big Air Freestyle | region = USA | sound =works | dsp = v2 | ver = v2.260 | lastVer= | status = works| comp = yes | size = 884 MB | mcemu = yes| wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Big Mutha Truckers | region = EUR | sound = works | dsp = v4 | ver = v3.316 | lastVer= | status = Works | comp = yes | size = 866 MB | mcemu =yes | wide = Issues | 480P = yes | fst = | notes = To get music to start playing go to the options and change the music volume after any change music will work from then on.&amp;lt;br&amp;gt;Widescreen issues: Graphics disappear outside 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Big Mutha Truckers | region = USA | sound =works | dsp = v4 | ver = v1.131 | lastVer= | status = Works | comp = yes| size = 861 MB | mcemu = yes| wide = issues | 480P = yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame }}&lt;br /&gt;
{{ NIN| name = Billy Hatcher and the Giant Egg | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 890 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}&lt;br /&gt;
{{ NIN| name = Billy Hatcher and the Giant Egg | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 825 MB| mcemu =yes | wide =yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Biohazard: Special Edition | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer = | status = works| comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Biohazard 3: The Last Escape | region = JAP | sound = Works | dsp = v2 | ver = v2.190 | lastVer= | status = Works | comp = | size = | mcemu = | wide =  | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bionicle | region = EUR | sound =works | dsp = v4 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 674 MB | mcemu =yes | wide = | 480P = Issues | fst = | notes = 480p and 60hz has Backscreen on start, games runs behind. &amp;lt;br&amp;gt;50hz works (Wii+component) }}&lt;br /&gt;
{{ NIN| name = Bionicle | region = USA | sound =works | dsp = v4 | ver = v2.175 | lastVer= | status =works | comp = yes | size = 674 MB | mcemu =yes | wide = yes| 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bionicle Heroes | region = USA | sound = Works | dsp = v6 | ver = v2.148 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Black &amp;amp; Bruised | region = EUR | sound = Works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Black &amp;amp; Bruised | region = USA | sound = Works | dsp = v4 | ver = v2.163 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bleach GC | region = JAP | sound = Works | dsp = v4 | ver = v2.162 | lastVer= | status = Works | comp =yes | size =1.09 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = EUR | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame }}&lt;br /&gt;
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = FRN | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame}}&lt;br /&gt;
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = GER | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = USA | sound = Works | dsp = v4 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Works fine although the intro sequence &amp;amp; opening cutscene to the game play at 1.5x speed making the audio is slightly messed up.}}&lt;br /&gt;
{{ NIN| name = BloodRayne | region = EUR | sound = Works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = BloodRayne | region = FRN | sound = Works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = BloodRayne | region = USA | sound = Works | dsp = v2 | ver = v2.163 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bloody Roar: Primal Fury | region = EUR | sound =works | dsp = v2 | ver = v4.419 | lastVer= | status = Works | comp =yes | size = 637 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Bloody Roar: Primal Fury | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer =  | status = Works | comp = yes | size = 602 MB | mcemu = yes  | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Blowout | region = USA | sound = Works | dsp = v4| ver = v2.163 | lastVer= | status = Works | comp = yes | size =  265 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = BMX XXX | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = Issues | 480P =  | fst = | notes = Widescreen issues: Whole game is distorted.}}&lt;br /&gt;
{{ NIN| name = BMX XXX | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bobobo-bo Bo-bobo | region = JAP | sound = Works | dsp =  | ver = v2.148 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bomberman Generation | region = EUR | sound = works | dsp = v2 | ver = v2.164 | lastVer= | status = Works | comp =yes | size =1.18 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to Fix Clipping with Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Bomberman Generation | region = USA | sound = works | dsp = v2 | ver = v2.186 | lastVer=  | status = works | comp = yes | size = 0.99 GB | mcemu = yes  | wide = issues | 480P = yes | fst = yes | notes = Compress with DMToolbox only. Needs Custom Patch to Fix Clipping with Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Bomberman Jetters | region = USA | sound = works | dsp = v3 | ver = v2.186 | lastVer = | status = Works | comp = yes | size = 942 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Bomberman Land 2 | region = JAP | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 301 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bratz: Forever Diamondz | region = EUR | sound = Works | dsp = v6 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = | wide = | 480P = no | fst = | notes = Won&#039;t load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component)  }}&lt;br /&gt;
{{ NIN| name = Bratz: Forever Diamondz | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bratz: Rock Angelz | region = EUR | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won&#039;t load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component)  }}&lt;br /&gt;
{{ NIN| name = Bratz: Rock Angelz | region = FRN | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won&#039;t load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component)  }}&lt;br /&gt;
{{ NIN| name = Bratz: Rock Angelz | region = GER | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won&#039;t load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component)  }}&lt;br /&gt;
{{ NIN| name = Bratz: Rock Angelz | region = USA | sound =works | dsp = v3 | ver = v2.277 | lastVer= | status =  Works | comp = yes | size =1.13 GB | mcemu =yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Buffy contre les Vampires: Chaos Bleeds | region = FRN | sound =works  | dsp = v4 | ver = v4.430 | lastVer= | status =  works | comp =yes | size = 1.32 GB | mcemu =yes | wide = support | 480P = yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled the related ingame selector will appear instead of the 50/60hz selector }}&lt;br /&gt;
{{ NIN| name = Buffy im Bann der Dämonen: Chaos Bleeds | region = GER | sound =works | dsp = v4 | ver = v.430| lastVer= | status =  works | comp =yes | size = 1.31 GB | mcemu =yes | wide = support | 480P =yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled the related ingame selector will appear instead of the 50/60hz selector }}&lt;br /&gt;
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = EUR | sound =works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.32 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled the related ingame selector will appear instead of the 50/60hz selector }}&lt;br /&gt;
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = USA | sound =works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Burnout | region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes =If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}&lt;br /&gt;
{{ NIN| name = Burnout | region = USA | sound = Works | dsp = v2 | ver = v3.386 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Burnout 2: Point of Impact | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status =  Works | comp =yes | size = 1.21 GB | mcemu =yes  | wide =support | 480P = yes| fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up  }}&lt;br /&gt;
{{ NIN| name = Burnout 2: Point of Impact | region = USA | sound = Works | dsp = v4 | ver = v2.227 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu =yes | wide = support | 480P = support | fst = | notes =  }} &lt;br /&gt;
{{ NIN| name = Bust-A-Move 3000 | region = USA | sound = Works | dsp = v4 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 155 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Butt Ugly Martians : Zoom or Doom | region = EUR | sound = Works | dsp =  | ver = v2.163 | lastVer= | status = Works | comp = yes | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Cabela&#039;s Big Game Hunter: 2005 Adventures | region = USA | sound = works | dsp = v6 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes  | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Cabela&#039;s Dangerous Hunts 2 | region = USA | sound = works | dsp = v6 | ver = v2.165 | lastVer= | status = Works | comp = Yes | size = 1.12 GB | mcemu = yes  | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Cabela&#039;s Outdoor Adventures | region = USA | sound = works | dsp =v6 | ver = v2.175 | lastVer= | status = Works | comp = yes| size = 1.09 GB | mcemu = yes  | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Call of Duty: Finest Hour | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1,31 GB| mcemu = | wide =yes | 480P = yes| fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Call of Duty: Finest Hour | region = USA | sound = Works | dsp = v3 | ver = v2.281 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide =yes | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Call of Duty 2: Big Red One | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1,31 GB | mcemu = yes  | wide = support | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Call of Duty 2: Big Red One | region = USA | sound = works | dsp = v3 | ver = v2.179 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes  | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = CAPCOM vs SNK 2 EO | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 270 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = CAPCOM vs SNK 2 EO | region = USA | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 281 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Captain Tsubasa: Ougon Sedai no Chousen | region = JAP | sound = works | dsp = | ver = v1.128 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Carmen Sandiego: The Secret of the Stolen Drums | region = EUR | sound = Works | dsp = v4 | ver = v1.130 | lastVer= | status = Works | comp =yes | size = 1.14 GB | mcemu =yes | wide =yes | 480P =yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Carmen Sandiego: The Secret of the Stolen Drums | region = USA | sound = Works | dsp = v4 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Cars | region = EUR | sound = Works | dsp = | ver = v3.354 | lastVer= | status =  Works | comp = | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Cars | region = DUT | sound =  | dsp =  | ver =  | lastVer=  | status = works | comp = | size =  | mcemu =  | wide =  | 480P =  | fst =  | notes = Compress with DMToolbox only. }}&lt;br /&gt;
{{ NIN| name = Casper: Spirit Dimensions | region = USA | sound = Works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 272 MB | mcemu = yes | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Catwoman | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Catwoman | region = USA | sound = Works | dsp = v3 | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Cel Damage | region = USA | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status =  Works | comp = yes | size = 426 MB | mcemu = yes | wide =  | 480P =support  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Chaos Field Expanded | region = USA | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 480 MB | mcemu = yes | wide = yes | 480P  =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Charinko Hero | region = JAP | sound = works | dsp = | ver = v2.275 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Charlie and the Chocolate Factory | region = USA | sound = Works | dsp = v9 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Charlie&#039;s Angels | region = USA | sound = Works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 979 MB | mcemu = yes | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Chibi-Robo! | region = EUR | sound = Works | dsp = v6 | ver = 4.430 | lastVer= | status = Works | comp = yes | size = 583 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}&lt;br /&gt;
{{ NIN| name = Chibi-Robo! | region = USA | sound = works | dsp = v4 | ver = v2.270 | lastVer=  | status = works | comp = yes | size = 407 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Choro Q! | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer = | status = works| comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Chronicles of Narnia, The: The Lion, the Witch and the Wardrobe | region = EUR | sound = Works | dsp = v6 | ver = r35 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Chronicles of Narnia, The: The Lion, the Witch and the Wardrobe | region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer= | status = Works | comp =yes  | size =1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = City Racer | region = USA | sound = Works | dsp = v4 | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 819 MB | mcemu = yes | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Cocoto Funfair | region = EUR | sound = Works | dsp = v11 | ver = v2.213 | lastVer= | status = Works | comp = yes | size =428 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Cocoto Kart Racer | region = EUR | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size =1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Cocoto Platform Jumper | region = EUR | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size =1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.G.A.M.E. | region = EUR | sound =works | dsp = v9 | ver = v1.130 | lastVer= | status = Works | comp = yes| size = 1.34 GB | mcemu = yes| wide =yes | 480P =yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.G.A.M.E. | region = USA | sound = Works | dsp = v9 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.S.P.I.E.L. | region = GER | sound = Works | dsp = v9 | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide =yes  | 480P = yes  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Conan | region = EUR | sound = Works | dsp =  | ver = v4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = yes| wide = yes | 480P = yes| fst =  | notes = If &amp;quot;Force progressive&amp;quot; is selected press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}&lt;br /&gt;
{{ NIN| name = Conflict: Desert Storm | region = EUR | sound =works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.14 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes =   }}&lt;br /&gt;
{{ NIN| name =  Conflict:  Desert Storm | region = USA | sound = Works | dsp = v4  | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Conflict: Desert Storm II | region = EUR | sound = Works | dsp =v3 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: Menu is distorted. Graphics glitches outside 4:3 frame. }}&lt;br /&gt;
{{ NIN| name =  Conflict:  Desert Storm II: Back to Baghdad | region = USA | sound = Works | dsp =v3  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.14 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Crash Bandicoot: The Wrath of Cortex | region = EUR | sound = Works | dsp = v2 | ver = v2.146 | lastVer= | status = Works| comp = yes | size = 1.35 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Force PAL50. Widescreen issues: Graphics disappear outside 4:3 frame. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Crash Bandicoot: The Wrath of Cortex | region = USA | sound = Works | dsp = v2 | ver = v3.319 | lastVer= | status = Works | comp = yes | size = 894 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. }}&lt;br /&gt;
{{ NIN| name = Crash Nitro Kart | region = EUR| sound = Works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = yes | size = 1.45 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Crash Nitro Kart | region = USA | sound = Works | dsp = v4 | ver = v2.166  | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Crash Tag Team Racing | region = USA | sound = Works | dsp = v6 | ver = v2.263 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes  | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Crazy Taxi | region = USA | sound = works | dsp = v2 | ver = v4.428| lastVer= | status = works | comp = yes | size = 133 MB | mcemu = yes  | wide = yes | 480P =yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Crazy Taxi | region = EUR | sound = works | dsp =  | ver = v4.430 | lastVer= | status = works | comp = yes | size = 154 MB| mcemu = yes  | wide = issues | 480P =yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up. Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Cubivore | region = USA | sound = works | dsp = v7 | ver = v4.430| lastVer=  | status = works | comp = yes | size = 95 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Cubix Robots for Everyone: Showdown | region = USA | sound = works | dsp = v4 | ver = v1.128 | lastVer=  | status = works | comp = yes | size = 873 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Curious George | region = USA | sound = works| dsp =v6 | ver = v2.180 | lastVer= | status = works | comp = yes | size =1.27 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Custom Robo | region = USA | sound = works | dsp = v3 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 940 MB | mcemu = yes  | wide = Issues | 480P = yes | fst = | notes = Needs Custom Patch to Fix Issues with Clipping with Widescreen Hack.  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Dairantou Smash Brothers DX (v1.00) | region = JAP | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dairantou Smash Brothers DX (v1.02) | region = JAP | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dakar 2: The World&#039;s Ultimate Rally | region = USA | sound = works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Dance Dance Revolution: Mario Mix | region = USA | sound = Works | dsp = v9| ver = v2.198 | lastVer= | status = Works | comp = yes | size = 264 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Widescreen issues: Small graphics glitches.}}&lt;br /&gt;
{{ NIN| name = Dancing Stage Mario Mix | region = EUR | sound = works | dsp = v9 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 318 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}&lt;br /&gt;
{{ NIN| name = Darkened Skye | region = USA | sound = Works | dsp = v2 | ver = v3.305 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide =  | 480P =support  | fst =  | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Dark Summit | region = EUR | sound = Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size = 1.16 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Dark Summit | region = USA | sound = works | dsp = v2 | ver = v2.166 | lastVer= | status = Works | comp = yes | size =918 MB | mcemu = yes | wide = yes | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Dave Mirra Freestyle BMX 2 | region = USA | sound =works  | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 640 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Dead to Rights | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide =support | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dead to Rights | region = USA | sound = Works | dsp =v2 | ver = v2.166 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide =support | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Def Jam: Fight for NY | region = USA | sound = works | dsp =v3 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes| 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Def Jam: Vendetta | region = USA | sound = works | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 1.16 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Defender | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.05 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Densetsu no Quiz Ou Ketteisen | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer = | status = works| comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Derby Tsuku 3 | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer = | status = works| comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Die Hard: Vendetta | region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.31 GB | mcemu = yes| wide = support | 480P = | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Die Hard: Vendetta | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1,31 GB | mcemu = yes | wide = support | 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Die Hard: Vendetta | region = USA | sound = works | dsp = v2 | ver = v2.271 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Digimon Rumble Arena 2 | region = USA | sound = works | dsp = v4 | ver = v2.166 | lastVer= | status = Works | comp = issues | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = You can only play as Agumon if compressed.}}&lt;br /&gt;
{{ NIN| name = Digimon World 4 | region = USA | sound = Works | dsp = v3 | ver = v2.166 | lastVer= | status = Works | comp =yes | size = 1.12 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dinotopia: The Sunstone Odyssey | region = USA | sound = works | dsp =v4 | ver = v1.48 | lastVer= | status = Works | comp =yes | size = 792 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney-Pixar Cars   | region = EUR | sound = Works | dsp = v3 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide =  | 480P =  | fst =  | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Disney-Pixar Cars   | region = USA | sound = Works | dsp = v3 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Disney-Pixar Ratatouille | region = USA | sound = Works | dsp =v6  | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 942 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles | region = EUR | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles   | region = USA | sound = works| dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer | region = EUR | sound = works | dsp =v6 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer  | region = USA | sound = Works | dsp =v6  | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.09 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Chicken Little | region = USA | sound = works | dsp = v6 | ver = v2.278 | lastVer= | status =works | comp = yes | size = 1.35 GB | mcemu = yes  | wide = | 480P = | fst = | notes =   }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Donald Duck: Goin&#039; Quackers  | region = USA | sound = works | dsp = v2 | ver = v2.166 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes  | wide = | 480P = | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Extreme Skate Adventure | region = EUR | sound = works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Extreme Skate Adventure | region = USA | sound = works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = no | size = 1.24 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Hide &amp;amp; Seek | region = EUR | sound = Works | dsp = v4 | ver = v2.204 | lastVer= | status = works | comp =yes | size =594 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Hide &amp;amp; Seek | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = | size =1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Magical Mirror Starring Mickey Mouse | region = EUR | sound = Works | dsp =  | ver = v4.430| lastVer= | status = works | comp =yes | size = 434 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Magical Mirror Starring Mickey Mouse | region = USA | sound = Works | dsp =  | ver = v2.148 | lastVer= | status = works | comp =yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Meet the Robinsons | region = USA | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Party | region = USA | sound = Works | dsp = v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 268 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =   }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Piglet&#039;s Big Game | region = USA | sound = works | dsp = v4 | ver = v2.280 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s PK: Out of the Shadows | region = USA | sound = Works | dsp = v4 | ver = v2.166 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Tarzan: Untamed | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 728 MB | mcemu = yes  | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s The Haunted Mansion | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = works | comp =  | size = 1.35 GB | mcemu = yes  | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney Sports: Basketball | region = USA | sound = Works | dsp =  | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 383 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Disney Sports: Football | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes | size = 651 MB | mcemu = issues| wide = yes | 480P = yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up.&lt;br /&gt;
If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu}}&lt;br /&gt;
{{ NIN| name = Disney Sports: Football | region = USA | sound = Works | dsp =v4  | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 452 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Disney Sports: Soccer | region = USA | sound = Works | dsp =v2  | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 272 MB | mcemu = issues | wide = yes | 480P =yes | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu}}&lt;br /&gt;
{{ NIN| name = Disney Sports: Skateboarding | region = USA | sound = Works | dsp =v2  | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = issues| wide = yes | 480P =yes | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Winnie the Pooh&#039;s Rumbly Tumbly Adventure | region = EUR | sound = Works | dsp =  | ver = v4.428 | lastVer= | status = Works | comp =  | size = | mcemu = | wide =  | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Winnie the Pooh&#039;s Rumbly Tumbly Adventure | region = USA | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dōbutsu no Mori e+ | region = JAP | sound = Works | dsp = v8 | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 29.0 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = No E-Reader support on Wii U}}&lt;br /&gt;
{{ NIN| name = Dokapon DX: Wataru Sekai wa Oni Darake | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer = | status = works| comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Donkey Kong Jungle Beat | region = EUR | sound =Works | dsp = v8 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 661 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}&lt;br /&gt;
{{ NIN| name = Donkey Kong Jungle Beat | region = USA | sound = Works | dsp = v8 | ver = v1.111 | lastVer= | status = Works | comp = yes | size = 660 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Donkey Konga | region = EUR | sound =Works | dsp = v3 | ver = v4.430| lastVer= | status = works| comp =yes | size = 250 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}&lt;br /&gt;
{{ NIN| name = Donkey Konga | region = USA | sound = Works | dsp =v3 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 256 MB | mcemu = yes | wide = | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Donkey Konga 2 | region = EUR | sound =Works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 312 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}&lt;br /&gt;
{{ NIN| name = Donkey Konga 2 | region = USA | sound =Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes| size = 249 MB | mcemu =yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Donkey Konga 3 | region = JAP | sound = works| dsp = v6 | ver = v4.430 | lastVer= | status = works| comp = yes | size = 252 MB | mcemu = yes| wide = yes| 480P = support| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dora the Explorer: Journey to the Purple Planet | region = USA | sound = works  | dsp = v6 | ver = v2.175 | lastVer= | status = works | comp = yes  | size = 1.35 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Doraemon: Minna de Asobou! Miniland | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer = | status = works| comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Doshin the Giant | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 735 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Doshin the Giant 60 hz patched| region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 735 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about he 60hz patch can be found [http://www.romhacking.net/?page=hacks&amp;amp;genre=&amp;amp;platform=33&amp;amp;game=&amp;amp;category=&amp;amp;perpage=20&amp;amp;title=&amp;amp;author=&amp;amp;hacksearch=Go here]}}&lt;br /&gt;
{{ NIN| name = Dr. Muto | region = USA | sound = | dsp = v2 | ver = v2.166 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dragon Drive: D-Masters Shot | region = JAP | sound = works | dsp = v4 | ver = v2.166 | lastVer= | status = works | comp =no | size = 1.20 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Shrunken ISO freezes.}}&lt;br /&gt;
{{ NIN| name = Dragon Drive: D-Masters Shot (Anime Disc) | region = JAP | sound =  works | dsp = v4 | ver = v1.73 | lastVer= | status = Works  | comp = yes | size = | mcemu = | wide = | 480P =yes  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai | region = EUR | sound = works | dsp = v3 | ver = v1.125 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai | region = USA | sound = Works | dsp = v3 | ver = v2.292 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = no | 480P = issues | fst = | notes =Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. 480p patch has no effect }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai 2 | region = EUR | sound = Works | dsp = v6 | ver = v1.86 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai 2 | region = USA | sound = Works | dsp = v6 | ver = v2.284 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = no | 480P = issues | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. 480p patch has no effect }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Sagas | region = USA | sound = works | dsp = v3 | ver = v2.284 | lastVer= | status = Works | comp =yes| size =1.35GB  | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Needs Custom Patch to Fix Clipping issues with Widescreen Hack. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Dragon&#039;s Lair 3D | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = support| 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dragon&#039;s Lair 3D | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}&lt;br /&gt;
{{ NIN| name = Dream Mix TV: World Fighters | region = JAP | sound = works | dsp = | ver = v2.145 | lastVer= | status =  Works | comp =yes | size = 391 MB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}&lt;br /&gt;
{{ NIN| name = DreamWorks Madagascar | region = EUR | sound = works | dsp = v3 | ver = v1.108 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = DreamWorks Madagascar | region = USA | sound = works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 614 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = DreamWorks Over The Hedge | region = EUR | sound = works | dsp = v6 | ver = v2.186 | lastVer= | status =  Works | comp =yes | size = 867 MB | mcemu =yes  | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = DreamWorks Over The Hedge | region = USA | sound = Works | dsp = v6 | ver = v1.140 | lastVer=  | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Driven | region = EUR | sound = Works | dsp =  | ver = v4.430| lastVer=  | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}&lt;br /&gt;
{{ NIN| name = Driven | region = USA | sound = Works | dsp =  | ver = v2.148 | lastVer=  | status = Works | comp = yes | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Drome Racers | region = USA | sound = Works | dsp = v2 | ver = v2.161 | lastVer=  | status =  Works | comp = no | size = 819 MB | mcemu = Yse | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Duel Masters Nettou! Battle Arena | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer = | status = works| comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Ed, Edd n Eddy: The Mis-Edventures | region = USA | sound = Works | dsp = v6  | ver = v2.284 | lastVer= | status = Works | comp = yes | size =  | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen hack has no effect }}&lt;br /&gt;
{{ NIN| name = Egg Mania: Eggstreme Madness | region = USA | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 324 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Eisei Meijin VI | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Enter The Matrix Disc 1&amp;lt;br/&amp;gt;Enter The Matrix Disc 2 | region = EUR | sound =Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.30 GB&amp;lt;br/&amp;gt;1.19 GB | mcemu = yes | wide =issues | 480P = issues| fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled the related in game selector will appear instead of the 50/60hz selector, also with 480P Language selector doesn&#039;t work; game is set by default to English.&lt;br /&gt;
Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Enter The Matrix Disc 1&amp;lt;br/&amp;gt;Enter The Matrix Disc 2 | region = USA | sound = works | dsp = v4 | ver = v1.101 | lastVer= | status = works | comp = yes | size = 1.30 GB&amp;lt;br/&amp;gt;1.19 GB | mcemu = yes | wide =issues | 480P =support | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = ESPN International Winter Sports 2002 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.36 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = ESPN MLS ExtraTime 2002 | region = USA | sound = Works | dsp = v2 | ver = v2.278 | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Eternal Arcadia Legends | region = JAP | sound = Works | dsp = v2 | ver = v2.296 | lastVer= | status = works | comp = no | size = 1.35 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Shrinking with DMToolbox produces a corrupt oversized file.&amp;lt;br /&amp;gt;Widescreen issues: Stretched image.}}&lt;br /&gt;
{{ NIN| name = Eternal Darkness: Sanity&#039;s Requiem | region = EUR | sound = Works | dsp = v2 | ver = v4.430| lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (the Edgar Allan Poe quote with the 50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}&lt;br /&gt;
{{ NIN| name = Eternal Darkness: Sanity&#039;s Requiem | region = USA | sound = Works | dsp = v2 | ver = v3.352 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Evolution Skateboarding | region = USA | sound = Works | dsp = v3 | ver = v1.126 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Evolution Snowboarding | region = USA | sound = Works | dsp = v4 | ver = v2.146 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Evolution Worlds | region = EUR | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =   }}&lt;br /&gt;
{{ NIN| name = Evolution Worlds | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =   }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = F-Zero AX | region = JAP | sound = works  | dsp = v4 | ver = v4.430 | lastVer = | status =  Works | comp = yes | size = 414 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = F-Zero GX | region = EUR | sound = works | dsp = v4 | ver = 4.430 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu = yes | wide = support | 480P = yes| fst =yes | notes = }}&lt;br /&gt;
{{ NIN| name = F-Zero GX | region = USA | sound = works | dsp = v4 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = support | 480P = support| fst = | notes = Width must be set to default or else game shows no picture.}}&lt;br /&gt;
{{ NIN| name = F1 2002 | region = EUR | sound = works | dsp =  | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 354 MB| mcemu = | wide = support | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = F1 2002 | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 344 MB | mcemu = yes | wide = support | 480P = support| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = F1 Career Challenge | region = EUR | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 823 MB | mcemu = yes | wide = support | 480P = no| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Fairly OddParents, The: Breakin&#039; Da Rules | region = USA | sound = works | dsp = v3 | ver = v1.142 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Fairly OddParents, The: Shadow Showdown | region = USA | sound = works | dsp = v3 | ver = v1.142 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Family Stadium 2003 | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Fantastic 4 | region = EUR| sound = works | dsp = | ver = v4.430| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Fantastic 4 | region = USA | sound = works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Fantastici 4, I| region = ITL| sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = FIFA 06 | region = EUR | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works | comp =yes | size = 1.35 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA 06 | region = GER | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works| comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA 06 | region = SPN | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works| comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA 07 | region = EUR | sound =Works | dsp = v6 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support| 480P =no | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = FIFA 07 | region = GER | sound =Works | dsp = v6 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support| 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Football 2003 | region = EUR | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.22 GB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Football 2003 | region = GER | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.22 GB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Football 2004 | region = EUR | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.10 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = FIFA Football 2004 | region = GER | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.10 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = FIFA Football 2005 | region = EUR | sound =Works | dsp = v3 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.03 GB | mcemu =yes | wide =issues | 480P =no| fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = FIFA Football 2005 | region = GER | sound =Works | dsp = v3 | ver = v2.209 | lastVer= | status =works | comp =yes | size = 1.03 GB | mcemu =yes | wide =issues | 480P =no | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = FIFA Fussball-Weltmeisterschaft Deutschland 2006 | region = GER | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works | comp =yes | size = 1.16 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Soccer 2002 | region = USA | sound =Works | dsp = v2 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Soccer 2003 | region = USA | sound =Works | dsp = v4 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Soccer 2004 | region = USA | sound =Works | dsp = v4 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Soccer 2005 | region = USA | sound =Works | dsp = v3 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Soccer 06 | region = USA | sound =Works | dsp = v6 | ver = v2.180| lastVer= | status = Works| comp =yes | size = 1.35 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Soccer 07 | region = USA | sound =Works | dsp = v6 | ver = v3.337| lastVer= | status = Works| comp = yes| size = 1.28 GB | mcemu =yes | wide = | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Street | region = EUR | sound =Works | dsp = v6 | ver = v2.217 | lastVer= | status = works | comp =yes | size = 784 MB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Street 2 | region = EUR | sound =Works | dsp = v6 | ver = v4.430 | lastVer=| status = works | comp =yes | size = 1.21 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes =  If &amp;quot;Force progressive&amp;quot; is selected press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}&lt;br /&gt;
{{ NIN| name = FIFA Street 2 | region = USA | sound = Works | dsp = v6 | ver = v4.422 | lastVer= | status = works | comp = yes | size = 1.20 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA World Cup Germany 2006 | region = USA | sound =Works | dsp = v6 | ver = v3.352 | lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Fight Night Round 2 | region = EUR | sound =works | dsp = v3 | ver = v1.131 | lastVer=| status =Works | comp =yes | size =1.33 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Fight Night Round 2 | region = USA | sound =works | dsp = v3 | ver = v2.277 | lastVer=| status =Works | comp = | size =1.35 GB | mcemu =yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = No GBA support on Wii U.}}&lt;br /&gt;
{{ NIN| name = Final Fantasy: Crystal Chronicles 60hz patched | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about the 60 hz patch can be found [http://www.romhacking.net/?page=hacks&amp;amp;genre=&amp;amp;platform=33&amp;amp;game=&amp;amp;category=&amp;amp;perpage=20&amp;amp;title=&amp;amp;author=&amp;amp;hacksearch=Go here].&lt;br /&gt;
No GBA support on Wii U.}}&lt;br /&gt;
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = USA | sound = Works | dsp = v4 | ver = v3.323 | lastVer=  | status = works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support on Wii U. }}&lt;br /&gt;
{{ NIN| name = Finding Nemo | region = USA | sound = works | dsp = v3 | ver = v2.145 | lastVer= | status = Works | comp = yes| size = 964 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Fire Emblem: Path of Radiance | region = EUR | sound = Works | dsp = v9 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = yes | 480P = yes | fst =yes | notes = If &amp;quot;Progressive patch&amp;quot; is enabled the related in game selector will appear instead of the 50/60hz selector}}&lt;br /&gt;
{{ NIN| name = Fire Emblem: Path of Radiance | region = USA | sound = Works | dsp = v9 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Kernel may crash after any chapter intro video. }}&lt;br /&gt;
{{ NIN| name = FireBlade | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 0.99 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Flushed Away | region = USA | sound = works | dsp = v6 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Franklin: Un anniversaire surprise  | region = FRN | sound = works | dsp =  | ver = v2.277 | lastVer= | status = works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Freaky Flyers Disc 1&amp;lt;br /&amp;gt;Freaky Flyers Disc 2 | region = USA | sound = Works | dsp = v2  | ver = v2.148 | lastVer= | status = Works | comp = yes  | size = 1.35 GB | mcemu = yes| wide = yes  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Freedom Fighters | region = EUR | sound = works | dsp =  | ver = 4.430 | lastVer= | status = works | comp = yes | size = 1,35 GB | mcemu = | wide = yes | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Freedom Fighters | region = USA | sound = works | dsp = v4  | ver = v2.272 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Freekstyle | region = USA | sound = Works | dsp = v2  | ver = v3.329 | lastVer= | status = works | comp = yes  | size = 1.35 GB | mcemu = yes| wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Freekstyle | region = EUR | sound = Works | dsp = v2  | ver = v3.329 | lastVer= | status = works | comp = yes  | size = 1.35 GB | mcemu = yes| wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Freestyle Metal X | region = USA | sound = Works | dsp = v4  | ver = v2.148 | lastVer= | status = Works | comp = yes  | size = 1.15 GB | mcemu = yes| wide = SUPPORT | 480P = SUPPORT | fst =  | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Freestyle Street Soccer | region = USA | sound = Works | dsp =v3  | ver = v2.148 | lastVer= | status = Works | comp = yes  | size = | mcemu = yes| wide = SUPPORT | 480P = SUPPORT | fst =  | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = From TV Animation - One Piece: Treasure Battle! | region = Jap | sound = Works | dsp =  | ver = v4.436 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Frogger Ancient Shadows | region = USA | sound = works | dsp = v6 | ver = v2.272 | lastVer= | status = works | comp = yes | size = 440 MB | mcemu =yes   | wide =  | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Frogger Beyond | region = EUR | sound = works | dsp = v4 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 922 MB | mcemu = yes | wide =  | 480P = | fst = | notes = Starting a new game works only with 50Hz, Force to 60Hz or Progressive will freeze/black screen it. }}&lt;br /&gt;
{{ NIN| name = Frogger Beyond | region = USA | sound = works | dsp = v4 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.04 GB | mcemu = yes | wide =  | 480P = | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Frogger&#039;s Adventures: The Rescue | region = USA | sound = works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide =  | 480P = | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Future Tactics The Uprising | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 245 MB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Gakuen Toshi Vara Noir Roses | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = GameCube Preview Disc May 2003 | region = USA | sound = Works | dsp =  | ver =  | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Game Taikai Yuushou Kinen: Tokusei SmaBro DX Movie Disc | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Gauntlet: Dark Legacy | region = USA | sound = works | dsp = v2 | ver = v2.282 | lastVer=  | status = Works | comp = yes| size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Geist | region = EUR | sound = works | dsp = v9 | ver = v4.430 | lastVer= | status =  Works | comp = yes | size = 1.33 GB | mcemu =yes  | wide = support| 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Geist | region = USA | sound = works | dsp = v9 | ver = v4.428 | lastVer= | status =  Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Gekitou Pro Yakyuu: Mizushima Shinji All Stars vs. Pro Yakyuu | region = JAP | sound = works | dsp =  | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Gekituisenki: Zero Fighter  | region = JAP | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size =1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Generation of Chaos Exceed: Yami no Koujo Roze | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Giftpia | region = JAP | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Gladius | region = EUR | sound =works | dsp = v3 | ver = v4.430 | lastVer= | status = works | comp =  | size = 1.21 GB | mcemu = yes| wide = yes| 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Gladius | region = GER | sound =works | dsp = v3 | ver = v2.269 | lastVer=  | status =  works | comp = | size = 1.25 GB | mcemu = yes | wide =yes | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Gladius | region = USA | sound = works | dsp = v3 | ver = v2.292 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Go! Go! Hypergrind | region = USA | sound = works | dsp = v2 | ver = v2.145 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}&lt;br /&gt;
{{ NIN| name = Goblin Commander: Unleash The Horde | region = USA | sound = works | dsp =v3  | ver = v2.148 | lastVer= | status = works | comp = yes | size =  | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Godzilla: Destroy All Monsters Melee | region = USA | sound = works | dsp = v2 | ver = v2.153 | lastVer= | status = works | comp = yes | size = 834 MB | mcemu = yes | wide = | 480P = support | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = GoldenEye: Rogue Agent Disc 1&amp;lt;br /&amp;gt;GoldenEye: Rogue Agent Disc 2 | region = EUR | sound =works | dsp = v3 | ver =v4.430| lastVer= | status = Works | comp =yes | size = 1.11 GB&amp;lt;br /&amp;gt;1.12 GB | mcemu =yes | wide =support | 480P =no| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = GoldenEye: Rogue Agent Disc 1&amp;lt;br /&amp;gt;GoldenEye: Rogue Agent Disc 2 | region = GER | sound =works | dsp = v3 | ver =v4.428  | lastVer= | status = Works | comp =yes | size = 1.11 GB&amp;lt;br /&amp;gt;1.12 GB | mcemu = yes | wide =support | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = GoldenEye: Rogue Agent Disc 1&amp;lt;br /&amp;gt;GoldenEye: Rogue Agent Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.187 | lastVer= | status = works | comp = yes | size = 1.12 GB&amp;lt;br /&amp;gt;1.12 GB | mcemu = yes  | wide =support | 480P =yes | fst = | notes = freezing will occur when using 480p patch and mcemu both enabled. Native control stops freezing issue.  }}&lt;br /&gt;
{{ NIN| name = Gotcha Force | region = JAP | sound = Works | dsp =v3  | ver = v2.270 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes| 480P = support | fst = no | notes = }}&lt;br /&gt;
{{ NIN| name = Gotcha Force | region = USA | sound = Works | dsp =v3  | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 777 MB | mcemu = yes | wide = yes | 480P = support | fst = no | notes =  }}&lt;br /&gt;
{{ NIN| name = Grim Adventures of Billy &amp;amp; Mandy, The | region = USA | sound = Works | dsp =v9 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 588 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Grooverider: Slot Car Thunder| region = USA | sound = Works | dsp =v2  | ver = v1.131 | lastVer= | status = Works | comp = no | size = 225 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Doesn&#039;t work if shrunk. }}&lt;br /&gt;
{{ NIN| name = GT Cube | region = JAP | sound = works | dsp =v4 | ver = v3.342 | lastVer= | status = works | comp = yes | size = 617 MB | mcemu = yes | wide = yes | 480P =  | fst = yes | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Gun | region = EUR | sound = works | dsp =v6 | ver = v4.430| lastVer= | status =  Works | comp =yes | size = 1.14 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled the related in game selector will appear instead of the 50/60hz selector  }}&lt;br /&gt;
{{ NIN| name = Gun | region = GER | sound = works | dsp =v6 | ver = v4.430 | lastVer= | status =  Works | comp = yes| size = 1.14 GB | mcemu = yes | wide = support | 480P = Yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Gun | region = USA | sound = works | dsp = v6 | ver = v2.270 | lastVer= | status =  Works | comp = yes | size = 1.14 GB | mcemu = yes | wide = support | 480P = support| fst = | notes =  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Happy Feet | region = USA | sound =works | dsp = v6 | ver = v2.270 | lastVer= | status =  Works  | comp =yes | size = 1.33 GB | mcemu =yes  | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = EUR | sound =Works | dsp = v2 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu = yes| wide = yes| 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = USA | sound = works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Goblet of Fire | region = EUR | sound = Works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Goblet of Fire | region = USA | sound = Works | dsp = v6 | ver = v2.292 | lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Philosopher&#039;s Stone | region = EUR | sound =Works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.19 GB | mcemu =yes | wide = yes| 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Prisoner of Azkaban | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Prisoner of Azkaban | region = USA | sound = Works | dsp = v3 | ver = v4.422 | lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = Has heavy input lag.}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Sorcerer&#039;s Stone | region = USA | sound = works | dsp = v3 | ver = v3.373 | lastVer= | status = Works  | comp = yes | size = 1.17 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Harry Potter e il calice di fuoco | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.16 GB| mcemu = | wide = yes| 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter e il prigioniero di Azkaban | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes| size = 1.22 GB| mcemu = | wide = yes| 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Harry Potter e la camera dei segreti | region = ITL | sound =Works | dsp = | ver = v4.430| lastVer= | status = Works | comp =  yes| size = 1.26 GB| mcemu = | wide = yes| 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter e la pietra filosofale | region = ITL | sound =Works | dsp = | ver = v4.422 | lastVer= | status = Works | comp = yes| size = 1.19 GB| mcemu = | wide = yes| 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Harry Potter La coppa del mondo di Quidditch | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 912 MB | mcemu = | wide = yes| 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter und der Feuerkelch | region = GER | sound = Works | dsp = v6 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter und der Gefangene von Askaban | region = GER | sound = Works | dsp = v3 | ver = v2.155 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter: Quidditch World Cup | region = EUR | sound = Works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes  | size = 907 MB | mcemu =yes  | wide =yes | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter: Quidditch World Cup | region = USA | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harvest Moon: A Wonderful Life | region = USA | sound = Works | dsp = v2 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 505 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Harvest Moon: Another Wonderful Life | region = USA | sound = Works | dsp = v2 | ver =v2.207 | lastVer=  | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Harvest Moon: Magical Melody | region = USA | sound = Works | dsp = v6 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 383 MB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Hello Kitty: Roller Rescue | region = USA | sound = Works | dsp = v6 | ver = v1.132 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Das dritte Zeitalter Disc 1&amp;lt;br/&amp;gt;Herr der Ringe, Der: Das dritte Zeitalter Disc 2 | region = GER | sound = Works | dsp = v3 | ver = v2.217 | lastVer=| status = Works | comp = yes | size = 1.20 GB&amp;lt;br/&amp;gt;1.32 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Die Rückkehr des Königs | region = GER | sound = Works | dsp = v3 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Die Zwei Türme | region = GER | sound =Works | dsp = v4 | ver = v2.265 | lastVer= | status = Works | comp =yes | size = 1.29 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hikaru no Go 3 | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hitman 2: Silent Assassin | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status =  works | comp = yes| size = 814 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hitman 2: Silent Assassin | region = USA | sound = works | dsp = v4 | ver = v3.321 | lastVer= | status =  works | comp = yes | size = 812 MB| mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hobbit, The: The Prelude to the Lord of the Rings | region = USA | sound = Works | dsp = v4 | ver = v1.124 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Homeland| region = JAP | sound = works | dsp = v9 | ver = v1.142 | lastVer= | status =  works | comp = yes | size = 822 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Homeland Test Disc | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Home Run King| region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status =  works | comp = yes | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hot Wheels: Velocity X | region = USA | sound = Works | dsp =v3 | ver = v2.168 | lastVer= | status = Works | comp =yes | size = 815 MB | mcemu = Works | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hot Wheels: World Race | region = USA | sound = Works | dsp =v3 | ver = v2.168 | lastVer= | status = Works | comp =yes | size = 328 MB | mcemu = Works | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.1: Cubic Lode Runner | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 154 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.2: Star Soldier | region = JAP | sound = works | dsp = v4 | ver = v2.272 | lastVer=  | status =  Works | comp = yes | size = 134 MB | mcemu = yes | wide = | 480P =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.3: PC Genjin: Pithecanthropus Computerurus | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 151 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.4: Takahashi-Meijin no Boukenjima | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 312 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hulk | region = EUR | sound = Works | dsp = v7 | ver = v2.278 | lastVer= | status = Works | comp = Issues | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hulk | region = USA | sound = Works | dsp = v7 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hunter: The Reckoning | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu = yes | wide = Issues | 480P = | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Hunter: The Reckoning | region = USA | sound = Works | dsp = v4 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = I-Ninja | region = USA | sound = works | dsp =v4 | ver = v1.128 | lastVer=  | status = Works | comp =yes | size = 860 MB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Ice Age 2: The Meltdown | region = EUR | sound =works | dsp =v6 | ver = v1.131 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Ikaruga | region = EUR | sound = Works | dsp = v4 | ver = v4.430| lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Ikaruga | region = USA | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 204 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Incredible Hulk, The: Ultimate Destruction | region = EUR | sound = Works | dsp = v3 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 1.28 GB | mcemu = yes | wide = support| 480P = support | fst =  | notes =}}&lt;br /&gt;
{{ NIN| name = Incredible Hulk, The: Ultimate Destruction | region = USA | sound = Works | dsp = v3 | ver = v2.284 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide = support | 480P = support | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Intellivision Lives! | region = USA | sound = Works | dsp = v6 | ver = r60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Interactive Disc Catalog Summer 2003 | region = Jap | sound = Works | dsp =  | ver = v3.398 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Interactive Multi-Game Demo Disc Version 7 | region = USA | sound = Works | dsp = v4 | ver = v3.398 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =  yes | wide = yes  | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Interactive Multi-Game Demo Disc Version 8 | region = USA | sound = Works | dsp = v4 | ver = v3.398 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =  yes | wide = yes  | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Interactive Multi-Game Demo Disc Version 10 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu =  yes | wide = yes  | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Interactive Multi-Game Demo Disc Version 11 | region = USA | sound = Works | dsp = v4 | ver = v2.234 | lastVer= | status = Works | comp = | size = | mcemu =  | wide = yes  | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Interactive Multi-Game Demo Disc Version 12 | region = USA | sound = Works | dsp = v4 | ver = v2.234 | lastVer= | status = Works | comp = | size = | mcemu =  | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Interactive Multi-Game Demo Disc Version 13 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu = yes  | wide = yes  | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Interactive Multi-Game Demo Disc Version 14 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu =  yes | wide = yes  | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Interactive Multi-Game Demo Disc Version 16 | region = USA | sound = Works | dsp =  | ver = v2.234 | lastVer= | status = Works | comp = yes | size = | mcemu =  | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Interactive Multi-Game Demo Disc Version 18 | region = USA | sound = Works | dsp = v3 | ver = v2.271 | lastVer= | status = works | comp = yes | size = 1.33 GB | mcemu = yes  | wide =  | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = International Superstar Soccer 2 | region = EUR | sound = Works | dsp =  | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 933 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = International Superstar Soccer 3 | region = EUR | sound = Works | dsp =  | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.31 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = ISO compressed works only in cISO otherwise  the game freezes  after the first selection in the main menu}}&lt;br /&gt;
{{ NIN| name = Italian Job, The | region = USA | sound = Works | dsp = v4 | ver = v2.249 | lastVer= | status =  Works | comp = yes | size = 333 MB | mcemu =yes  | wide = yes | 480P = no | fst = yes/issues/no | notes =  }}&lt;br /&gt;
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|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name=James Bond 007 Agent im Kreuzfeuer | region = GER | sound =works | dsp = v2 | ver = v4.430 | lastVer=| status = Works | comp =yes | size = 1.20 GB | mcemu =yes | wide =yes | 480P = no| fst = | notes =Dont force progressive or else you will get blackscreen on intro and second mission.}}&lt;br /&gt;
{{ NIN| name=James Bond 007 Agent Under Fire | region = EUR| sound = works | dsp = v2 | ver = v4.430| lastVer= | status =  Works | comp = yes | size = 1.21 GB | mcemu =yes  | wide = yes | 480P = no | fst = | notes = Dont force progressive or else you will get blackscreen on intro and second mission.}}&lt;br /&gt;
{{ NIN| name=James Bond 007 Agent Under Fire | region = USA | sound = works | dsp = v2 | ver = v4.430| lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu =yes  | wide = | 480P = no | fst = | notes = Switches to 480i during intro scene. The menu is in 480p. The first level is in 480p but the mode switches back to 480i during FMV in second level and then stays that way. Black screen when returning to the menu, random freezes }}&lt;br /&gt;
{{ NIN| name=007: Alles oder Nichts | region = GER | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name=James Bond 007: Bons baisers de Russie | region = FRN | sound =works | dsp = v6 | ver = v4.430|lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu =yes  | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name=James Bond 007: Espion pour Cible | region = FRN | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status =  works | comp = | size = | mcemu =yes  | wide = support | 480P = no| fst = | notes = Dont force progressive or else you will get blackscreen on intro and second mission.}}&lt;br /&gt;
{{ NIN| name=James Bond 007: Everything or Nothing | region = EUR | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.31 GB | mcemu = | wide = support| 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name =James Bond 007: Everything or Nothing | region = USA | sound =works  | dsp =v3  | ver = v2.177 | lastVer= | status =  works | comp =  yes| size = 1.32 GB  | mcemu = yes  | wide =support  | 480P = support | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name=James Bond 007: From Russia with Love | region = EUR | sound =works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes  | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name =James Bond 007: From Russia with Love | region = USA | sound =works  | dsp =v6  | ver = v3.347 | lastVer= | status =  Works | comp = yes | size = 1.30 GB | mcemu =yes  | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name=James Bond 007: Liebesgrüße aus Moskau | region = GER | sound =works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes  | wide = support| 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name=James Bond 007: Nightfire | region = EUR | sound =Works | dsp = v4 | ver = v4.430 | lastVer= | status =works | comp =yes | size = 1.19 GB | mcemu =yes | wide =support | 480P = issues | fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}&lt;br /&gt;
{{ NIN| name=James Bond 007: Nightfire | region = FRN | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status =works | comp =| size = | mcemu = yes | wide =support | 480P =Issues| fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}&lt;br /&gt;
{{ NIN| name=James Bond 007: Nightfire | region = GER | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size =1.19 GB | mcemu =yes   | wide =support | 480P = support | fst = | notes =480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii) }}&lt;br /&gt;
{{ NIN| name=James Bond 007: Nightfire | region = SPN | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status =works | comp =| size = | mcemu =yes | wide =support | 480P = Issues| fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}&lt;br /&gt;
{{ NIN| name=James Bond 007: Nightfire | region = USA | sound =works | dsp = v4 | ver = v3.331 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name=James Bond 007: Quitte ou Double | region = FRN | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support| 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name=James Bond 007: Todo o Nada | region = SPN | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Jeremy McGrath Supercross World | region = EUR | sound = works | dsp = v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 572 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Jeremy McGrath Supercross World | region = USA | sound = works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Judge Dredd: Dredd vs. Death | region = USA | sound =works | dsp =v3  | ver = v2.145 | lastVer= | status = Works | comp =  | size = 1.04 GB | mcemu =yes  | wide =support | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Kao the Kangaroo: Round 2 | region = USA | sound = | dsp = v3 | ver = v2.173| lastVer= | status = works |comp = no | size = 1.34 GB | mcemu = yes| wide =issues | 480P =yes | fst = | notes = Needs Custom Patch to fix clipping issues with the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Karaoke Revolution Party | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer= | status = Works | comp = yes | size = 757 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = No Mic support on WiiU. }}&lt;br /&gt;
{{ NIN| name = Kelly Slater&#039;s Pro Surfer | region = EUR | sound = Works | dsp = v4 | ver = v2.187 | lastVer= | status = Works | comp =  | size = | mcemu = yes | wide =  | 480P = yes | fst =  | notes =}}&lt;br /&gt;
{{ NIN| name = Kelly Slater&#039;s Pro Surfer | region = USA | sound = Works | dsp = v4 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide =  | 480P = yes | fst =  | notes =}}&lt;br /&gt;
{{ NIN| name = Kidou Senshi Gundam: Gundam vs. Z Gundam | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Kidou Senshi Gundam: Senshitachi no Kiseki | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Kidou Senshi Gundam: Senshitachi no Kiseki Special Disc | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Killer 7 Disc 1&amp;lt;br&amp;gt;Killer 7 Disc 2 | region = EUR | sound = works | dsp = v6 | ver = v4.428 | lastVer= | status =  works | comp = yes | size = 1.23 GB&amp;lt;br&amp;gt;873 MB | mcemu = yes  | wide =issues | 480P = yes | fst = | notes =If &amp;quot;Force progressive&amp;quot; is selected press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up.&amp;lt;br&amp;gt;Widescreen issues:Objects disappear near edges of screen }}&lt;br /&gt;
{{ NIN| name = Killer 7 Disc 1&amp;lt;br&amp;gt;Killer 7 Disc 2 | region = USA | sound = works | dsp = v6 | ver = v4.418 | lastVer=  | status =  works | comp = yes | size = 1.19 GB&amp;lt;br&amp;gt;835 MB | mcemu = yes | wide =issues | 480P = yes | fst = | notes =Widescreen issues:Objects disappear near edges of screen}}&lt;br /&gt;
{{ NIN| name = King Arthur | region = USA | sound = Works | dsp = v6 | ver = v1.140 | lastVer= | status = Works | comp = yes | size = 1.132 GB | mcemu = yes | wide = | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Kirby Air Ride | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer=| status = Works | comp = issues | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Unshrinkable with DMToolbox but can be shrunk with gcit. Needs Custom Patch for Proper HUD with the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Kirby Air Ride | region = USA | sound = Works | dsp = v4 | ver = v2.260 | lastVer= | status = Works | comp = issues | size = 659 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Unshrinkable with DMToolbox; shrinking with GCIT works fine, though. Needs Custom Patch for Proper HUD with the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Kiwame Mahjong DX II | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Knights of the Temple: Infernal Crusade | region = EUR | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  yes| size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Knockout Kings 2003 | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Go! Go! Mamono Fight!! | region = JAP | sound = Works | dsp =  | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 569 MB | mcemu = yes | wide = | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle 2 | region = JAP | sound = Works | dsp =  | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 853 MB | mcemu = yes | wide = | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle: Full Power | region = JAP | sound = Works | dsp =  | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Korokke! Ban-Ō no Kiki o Sukue | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Kururin Squash! | region = JAP | sound = works | dsp = v3 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 228 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Curtain transition only covers 4:3 frame but does not affect gameplay. Everything else, levels and menus, all appear fine. Plus, widescreen allows you see more of the level.  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp =yes  | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = GER | sound = Works | dsp = v6 | ver = v2.145 | lastVer= | status = Works | comp =yes  | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = USA | sound = Works | dsp = v6 | ver = v2.163 | lastVer= | status = Works | comp =  yes| size = 1.27 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Largo Winch: Empire Under Threat | region = EUR | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Legend of Golfer | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Legend of Spyro, The: A New Beginning | region = USA | sound = Works | dsp = v6 | ver = v2.232 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Collector&#039;s Edition | region = EUR | sound = works | dsp = v5 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Width must be set to default or else game shows no picture. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Collector&#039;s Edition | region = USA | sound = works | dsp = v5 | ver = v3.387 | lastVer= | status = works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes =  Width must be set to default or else game shows no picture.Widescreen only works on Wind Waker demo,Ocarina of time and Majora&#039;s Mask. In ocarina of time, widescreen minorly distorts the inside of buildings that use prerendered graphics. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = EUR | sound = Works | dsp = v5 | ver = v2.178 | lastVer= | status = Works | comp = yes | size = 462 MB | mcemu = yes | wide = no | 480P =yes | fst = | notes = No GBA support on WiiU. Needs Custom Patch to use the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = USA | sound = Works | dsp = v5 | ver = v2.147 | lastVer= | status = Works | comp = yes | size = 254 MB| mcemu = yes | wide = no | 480P =support | fst = | notes = No GBA support on WiiU. Needs Custom Patch to use the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 1.06 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Width must be set to default or else game shows no picture. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = USA | sound = works | dsp = v4 | ver = v3.387 | lastVer= | status = works | comp = yes | size =  1.04 GB | mcemu = yes| wide =yes | 480P = support| fst = | notes = Width must be set to default or else game shows no picture.Widescreen minorly distorts the inside of buildings that use prerendered graphics. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = EUR | sound = works | dsp = v8 | ver = v2.219 | lastVer= | status = Works | comp = yes | size = 0.97 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = USA | sound = works | dsp = v8 | ver = v3.337 | lastVer=| status = Works| comp = yes | size = 0.97 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Very minor glitches in cutscenes when widescreen turned on}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = EUR | sound = Works | dsp = v0 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support (Tingle Tuner) on WiiU.}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = USA | sound = Works | dsp = v0 | ver = v3.337 | lastVer= | status = Works | comp = yes | size = 1.01 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes =  No GBA support (Tingle Tuner) on WiiU.}}&lt;br /&gt;
{{ NIN| name = Legends of Wrestling | region = USA | sound = Works | dsp =v2  | ver = v2.270 | lastVer= | status = works | comp = | size = 1.35 GB  | mcemu = yes  | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Legends of Wrestling II | region = USA | sound = Works | dsp =v2  | ver = v2.166 | lastVer= | status = Works | comp = | size =  | mcemu = yes  | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = LEGO Star Wars: The Video Game | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = LEGO Star Wars: The Video Game | region = USA | sound = Works | dsp = v6 | ver = r80 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = LEGO Star Wars II: The Original Trilogy | region = USA | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Needs Custom Patch to improve internal Widescreen.}}&lt;br /&gt;
{{ NIN| name = Lemony Snicket&#039;s A Series Of Unfortunate Events | region = USA | sound = Works | dsp = v3 | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Looney Toons: Back in Action | region = USA | sound = works | dsp =v4 | ver = v2.146 | lastVer= | status = Works | comp = | size =  | mcemu = yes | wide = yes | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = EUR | sound = Works | dsp = v3 | ver = v2.217| lastVer= | status =Works| comp =yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = USA | sound = Works | dsp = v3 | ver = v2.180 | lastVer= | status =Works | comp = yes| size = 1.33 GB | mcemu = yes | wide = yes | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1&amp;lt;br/&amp;gt;Lord of the Rings, The: The Third Age Disc 2 | region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.20 GB&amp;lt;br /&amp;gt;1.32 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = Forced progressive cuts image. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1&amp;lt;br/&amp;gt;Lord of the Rings, The: The Third Age Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v2.175 | lastVer= | status = works | comp =yes | size = 1.20 GB&amp;lt;br/&amp;gt;1.32 GB| mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = EUR | sound = Works | dsp = v4 | ver = v2.270 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = USA | sound = works | dsp = v4 | ver = v3.352 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = You must not force Widescreen or Progressive, elsewhere it should crash the game, and it would show only a black screen.}}&lt;br /&gt;
{{ NIN| name = Lost Kingdoms | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp = yes | size = 740 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Lost Kingdoms II | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = }} &lt;br /&gt;
{{ NIN| name = Lost Kingdoms | region = USA | sound = works | dsp =v2 | ver = v2.284 | lastVer= | status = Works | comp = yes | size = 999 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Lost Kingdoms II | region = USA | sound = works | dsp =v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 584 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }} &lt;br /&gt;
{{ NIN| name = Lotus Challenge | region = USA | sound = works | dsp =v3 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 746 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion | region = EUR | sound = Works | dsp = v11 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 272 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion 60hz patch| region = EUR | sound = Works | dsp = v11 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 272 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = For both 60hz and forced to 480P to run the game while in a black screen press left on the dpad and the &amp;quot;A&amp;quot;and the game will show up. Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&amp;amp;genre=&amp;amp;platform=33&amp;amp;game=&amp;amp;category=&amp;amp;perpage=20&amp;amp;title=&amp;amp;author=&amp;amp;hacksearch=Go here] }}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion | region = USA | sound = Works | dsp = v11 | ver = v3.337 | lastVer=   | status = works | comp = yes | size = 186 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Lupin III: Umi ni Kieta Hihou | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Madden NFL 2002 | region = USA | sound =works | dsp = v2 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 610 MB | mcemu =yes | wide = support | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2003 | region = USA | sound =works | dsp = v9 | ver = v1.129 | lastVer= | status =  Works | comp =yes  | size = 1.34 GB | mcemu =yes  | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2004 | region = USA | sound = Works | dsp = v4 | ver = v1.140 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2005 | region = USA | sound = Works | dsp = v3 | ver = v1.140 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Madden NFL 06 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Madden NFL 07 | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Madden NFL 08 | region = USA | sound = Works | dsp = v6 | ver = v2.166 | lastVer= | status = Works | comp = yes| size = 1.26 GB| mcemu = yes | wide = support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Major League Baseball 2K6 | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Golf: Family Tour | region = JAP | sound = Works | dsp = v2 | ver = v3.325 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = support | fst = no | notes = DiscEX format is Working.}}&lt;br /&gt;
{{ NIN| name = Mario Golf: Toadstool Tour | region = EUR | sound = Works | dsp = v2 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Golf: Toadstool Tour 60hz patched | region = EUR | sound = Works | dsp = v2 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&amp;amp;genre=&amp;amp;platform=33&amp;amp;game=&amp;amp;category=&amp;amp;perpage=20&amp;amp;title=&amp;amp;author=&amp;amp;hacksearch=Go here]}}&lt;br /&gt;
{{ NIN| name = Mario Golf: Toadstool Tour | region = USA | sound = Works | dsp = v2 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = support | fst = no | notes = Minor glitches when widescreen patch is turn on.}}&lt;br /&gt;
{{ NIN| name = Mario Kart Arcade GP | region = USA | sound = works | dsp = v9 | ver = v4.428| lastVer = | status =  works | comp = yes | size = 306 MB | mcemu = yes | wide = yes | 480P = yes | fst = issues | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Kart Arcade GP 2 | region = USA | sound = works | dsp = v9 | ver = v4.428 | lastVer = | status =  works | comp = yes | size = 454 MB | mcemu = yes | wide = yes | 480P = yes | fst = issues | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! | region = EUR | sound = Works | dsp = v5 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 614 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen Patch does not work in 2 player multiplayer.}}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! | region = USA | sound = Works | dsp = v5 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 382 MB | mcemu = yes | wide = issues | 480P = support | fst =yes | notes = Widescreen Patch does not work in 2 player multiplayer.}}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! (Bonus Disc) | region = USA | sound = Works | dsp = v5 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = | wide = issues | 480P = support | fst = | notes = No GBA support: Trying to load Fire Emblem content crashes the game. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Mario Party 4 | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 579 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes = Needs Custom Patch to use the Widescreen Hack properly.}}&lt;br /&gt;
{{ NIN| name = Mario Party 4 60hz patched | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 579 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Info about he 60hz patch can be found [http://www.romhacking.net/?page=hacks&amp;amp;genre=&amp;amp;platform=33&amp;amp;game=&amp;amp;category=&amp;amp;perpage=20&amp;amp;title=&amp;amp;author=&amp;amp;hacksearch=Go here].Needs Custom Patch to use the Widescreen Hack properly.}}&lt;br /&gt;
{{ NIN| name = Mario Party 4 | region = USA | sound = Works | dsp = v2 | ver = v2.238| lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack properly. }}&lt;br /&gt;
{{ NIN| name = Mario Party 5 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 880 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes =Needs Custom Patch to use the Widescreen Hack properly.}}&lt;br /&gt;
{{ NIN| name = Mario Party 5 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 880 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about he 60hz patch can be found [http://www.romhacking.net/?page=hacks&amp;amp;genre=&amp;amp;platform=33&amp;amp;game=&amp;amp;category=&amp;amp;perpage=20&amp;amp;title=&amp;amp;author=&amp;amp;hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}&lt;br /&gt;
{{ NIN| name = Mario Party 5 | region = USA | sound = Works | dsp = v3 | ver = v2.266 | lastVer= | status = Works | comp = yes | size = 951 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack properly.}}&lt;br /&gt;
{{ NIN| name = Mario Party 6 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 750 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes = No mic support on WiiU.&amp;lt;br /&amp;gt;Needs Custom Patch to use the Widescreen Hack Properly.}}&lt;br /&gt;
{{ NIN| name = Mario Party 6 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 750 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about he 60hz patch can be found [http://www.romhacking.net/?page=hacks&amp;amp;genre=&amp;amp;platform=33&amp;amp;game=&amp;amp;category=&amp;amp;perpage=20&amp;amp;title=&amp;amp;author=&amp;amp;hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}&lt;br /&gt;
{{ NIN| name = Mario Party 6 | region = USA | sound = Works | dsp = v3 | ver = v4.422 | lastVer= | status = Works | comp = yes | size = 751 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = No mic support on WiiU.&amp;lt;br /&amp;gt;Needs Custom Patch to use the Widescreen Hack Properly. Doesn&#039;t work on multigame ISO disc.}}&lt;br /&gt;
{{ NIN| name = Mario Party 7 | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 585 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes  =No mic support on WiiU.&amp;lt;br /&amp;gt;Needs Custom Patch to use the Widescreen Hack Properly.}}&lt;br /&gt;
{{ NIN| name = Mario Party 7 60hz patched | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 585 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about he 60hz patch can be found [http://www.romhacking.net/?page=hacks&amp;amp;genre=&amp;amp;platform=33&amp;amp;game=&amp;amp;category=&amp;amp;perpage=20&amp;amp;title=&amp;amp;author=&amp;amp;hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}&lt;br /&gt;
{{ NIN| name = Mario Party 7 | region = USA | sound = Works | dsp = v9 | ver = v2.238 | lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = No mic support on WiiU.&amp;lt;br /&amp;gt; Needs Custom Patch to use the Widescreen Hack properly. }}&lt;br /&gt;
{{ NIN| name = Mario Power Tennis | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer = | status = works | comp =yes | size = 640 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Power Tennis | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer = | status = works| comp = yes | size = 601 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Smash Football | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 618 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Mario Superstar Baseball | region = EUR | sound = works| dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 604 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Mario Superstar Baseball | region = USA | sound = works | dsp = v9 | ver = v3.386 | lastVer= | status = Works| comp = yes | size = 602 MB | mcemu = yes | wide = issues | 480P =support | fst = | notes = Widescreen issues: stretched image. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Mark Davis Pro Bass Challenge | region = USA | sound = Works | dsp = v9 | ver = v1.132 | lastVer= | status =Works | comp = yes | size = 97.6 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Marvel Nemesis: Rise of the Imperfects | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status =Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mary-Kate and Ashley: Sweet 16: Licensed to Drive | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mat Hoffman&#039;s Pro BMX 2 | region = USA | sound = Works | dsp = v2 | ver = v1.125 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = MC Groovz Dance Craze | region = USA | sound = Works | dsp = v9 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Medabots Infinity | region = USA | sound = works | dsp = v3 | ver = v1.127 | lastVer= | status =  Works | comp = | size =  | mcemu =yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: European Assault | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status =  works | comp = yes| size = 1.33 GB | mcemu = | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: European Assault | region = USA | sound = works | dsp =v6 | ver = v4.419 | lastVer= | status =  works | comp = yes| size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Frontline | region = ITL | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes| size = 1.33 GB| mcemu = | wide = yes | 480P = no| fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Frontline | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.33 GB | mcemu = | wide = yes | 480P = no| fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Frontline | region = USA | sound = works | dsp = | ver = v4.419 | lastVer= | status = works | comp = yes| size = 1.34 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Rising Sun Disc 1&amp;lt;br /&amp;gt;Medal of Honor: Rising Sun Disc 2| region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer=  | status = works | comp = yes | size = 867 MB&amp;lt;br /&amp;gt;1.?? GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Rising Sun Disc 1&amp;lt;br /&amp;gt;Medal of Honor: Rising Sun Disc 2| region = GER | sound = works | dsp = v3 | ver = v3.337 | lastVer= | status = Works | comp = yes | size = 1.13 GB&amp;lt;br /&amp;gt;1.?? GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Rising Sun Disc 1&amp;lt;br /&amp;gt;Medal of Honor: Rising Sun Disc 2| region = USA | sound = works | dsp = v3 | ver = v3.337 | lastVer= | status = works | comp = yes| size = 1.35 GB&amp;lt;br /&amp;gt;1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}&lt;br /&gt;
{{ NIN| name = Mega Man Anniversary Collection | region = USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size =1.33 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mega Man X Collection | region = USA | sound = Works | dsp = v9 | ver = 4.428 | lastVer=   | status = Works | comp =yes | size = 794 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Mega Man X: Command Mission | region = EUR | sound = works | dsp = v9 | ver = v2.166 | lastVer=  | status = works | comp = yes| size = 1.26 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Mega Man X: Command Mission | region = USA | sound = works | dsp = v9 | ver = v2.276 | lastVer=  | status = works | comp = | size = 1.18 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = Widescreen Patch doesn&#039;t work. Screen is stretched. }}&lt;br /&gt;
{{ NIN| name = Mega Man: Network Transmission | region = EUR | sound = Works | dsp = v2 | ver = v1.127 | lastVer= | status = Works | comp = | size = 505 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mega Man: Network Transmission | region = USA | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 557 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Men in Black II: Alien Escape | region = USA | sound = works | dsp = v4 | ver = v1.129 | lastVer= | status =  works | comp =no | size = 1.29 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Metal Arms: Glitch in the System | region = USA | sound = Works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.22 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1&amp;lt;br/&amp;gt;Metal Gear Solid: The Twin Snakes Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.14 GB&amp;lt;br /&amp;gt;1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = ONLY IF YOU ARE USING EMULATED CONTROLLERS: Since you can&#039;t switch controller ports to beat Psycho Mantis, you&#039;ll have to die at least once in that fight (if u are using real Gc controllers in the GC Wii ports, everything is fine)[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 More info here] }}&lt;br /&gt;
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1&amp;lt;br/&amp;gt;Metal Gear Solid: The Twin Snakes Disc 2 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.14 GB&amp;lt;br /&amp;gt;1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about the 60hz patch can be found [https://gbatemp.net/threads/patches-to-convert-pal-50hz-games-into-pal-60hz-nintendont-compatible.437896/ here].&lt;br /&gt;
ONLY IF YOU ARE USING EMULATED CONTROLLERS: Since you can&#039;t switch controller ports to beat Psycho Mantis, you&#039;ll have to die at least once in that fight (if u are using real Gc controllers in the GC Wii ports, everything is fine)[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 More info here] }}&lt;br /&gt;
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1&amp;lt;br/&amp;gt;Metal Gear Solid: The Twin Snakes Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.21 GB&amp;lt;br&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Metal Gear Solid: The Twin Snakes: Special Disc | region = JAP | sound =works  | dsp = v3 | ver = v4.428 | lastVer= | status = works | comp = yes  | size = 888 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Metroid Prime | region = EUR | sound = Works | dsp = v2  | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Metroid Prime | region = USA | sound = Works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = no| size = 1.25 GB | mcemu = Yes | wide = yes | 480P = support | fst = | notes = Will not boot if shrunk. Widescreen Patch added in 335.}}&lt;br /&gt;
{{ NIN| name = Metroid Prime 2: Echoes | region = EUR | sound =Works | dsp = v9 | ver = v4.428 | lastVer=  | status = Works | comp =yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Metroid Prime 2: Echoes | region = USA | sound =Works | dsp = v9 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = Yes | wide = yes | 480P = yes | fst = | notes = Widescreen Patch added in 335. (Multiplayer widescreen glitchy when using morph ball)}}&lt;br /&gt;
{{ NIN| name = Metroid Prime 2: Echoes Bonus Disc | region = USA | sound =Works | dsp = v9 | ver = v2.171 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Micro Machines | region = EUR | sound = works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 583 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures | region = USA | sound = Works | dsp = v3 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.05 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures 2 | region = USA | sound = works | dsp =v3 | ver = v3.340 | lastVer= | status = works | comp = | size = 1.29 GB | mcemu = yes | wide =  | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures 3 | region = USA | sound = works | dsp =v6 | ver = v2.265 | lastVer=  | status = works | comp = yes | size = 1.18 GB | mcemu = yes | wide = issues | 480P = yes | fst = yes | notes = Widescreen doesn&#039;t work on Hydro Thunder or any of the 2D games obviously. }}&lt;br /&gt;
{{ NIN| name = Minority Report: Everybody Runs | region = USA | sound = works | dsp = v4 | ver = v2.275 | lastVer=  | status = works | comp =  | size = 1.35 GB| mcemu =yes | wide = support | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Mission Impossible Operation Surma | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer=  | status = works | comp =no  | size = 1.16 GB| mcemu =yes | wide =  | 480P = | fst = | notes = Shrunken ISO blackscreens. }}&lt;br /&gt;
{{ NIN| name = MLB SlugFest 2003 | region = USA | sound = Works | dsp = v2 | ver = v1.47 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = MLB SlugFest 2004 | region = USA | sound = Works | dsp = v2 | ver = v1.101 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mobile Suit Gundam Sensitachi no Kiseki (The Ace Pilot)| region = JAP | sound = Works | dsp = | ver = v2.210 | lastVer= | status = works | comp = yes | size = 1.50 GB | mcemu = yes  | wide = no | 480P = yes | fst = | notes = Force NTSC to boot. }}&lt;br /&gt;
{{ NIN| name = Mobile Suit Gundam vs Z Gundam | region = JAP | sound = Works | dsp =  | ver = v2.210 | lastVer= | status = works | comp = yes | size = 1.50 GB | mcemu = yes  | wide = no | 480P = no | fst = | notes = Force NTSC to boot.}}&lt;br /&gt;
{{ NIN| name = Momotaro Dentetsu 11: Black Bombee Shutsugen! no Kan | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Momotaro Dentetsu 12: Nishi Nihon hen mo Arimasse! | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Monopoly Party | region = USA | sound = Works | dsp = v4 | ver = v1.142 | lastVer= | status = works | comp = yes | size = 867 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Monster 4x4: Masters of Metal | region = USA | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Monster House | region = USA | sound = Works | dsp = v6 | ver = v1.142 | lastVer= | status = works | comp = yes | size = 584 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Monster Jam: Maximum Destruction | region = USA | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 487 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. }}&lt;br /&gt;
{{ NIN| name = Monsters, Inc: Scream Arena | region = USA | sound = works | dsp = v4 | ver = v2.238 | lastVer= | status = works | comp = yes | size = 676 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mortal Kombat: Deadly Alliance | region = USA | sound = Works | dsp = v2 | ver = v2.265 | lastVer= | status = works | comp = yes | size = 1.36 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mortal Kombat: Deception | region = USA | sound = works | dsp = v6 | ver = v4.422 | lastVer= | status = works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mr. Driller: Drill Land | region = JAP | sound = works | dsp = | ver = v3.318 | lastVer= | status =  Works | comp = yes | size = 875 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Muppets: Party Cruise | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Muscle Champion: Kinnikutou no Kessen | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mutsu to Nohohon | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = MVP Baseball 2004  | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = MVP Baseball 2005  | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes| size =1.35 GB | mcemu =yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = MX SuperFly featuring Ricky Carmichael  | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Mystic Heroes | region = EUR| sound = Works | dsp = | ver = v4.428| lastVer=  | status = Works | comp = yes | size = 726 MB| mcemu = yes | wide = yes | 480P = no | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Mystic Heroes | region = USA | sound = Works | dsp = v2 | ver = v4.428| lastVer=  | status = Works | comp = yes | size =722 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes =  }}&lt;br /&gt;
|}&lt;br /&gt;
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==N==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Namco Museum| region = USA | sound = works | dsp =v9 | ver = v2.184 | lastVer= | status = works | comp = yes | size = 630 MB | mcemu = yes |  |  | fst =  | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Namco Museum: 50th Anniversary | region = USA | sound = works | dsp = | ver = v2.166 | lastVer= | status = works | comp =  | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst =  | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Naruto Collection | region = JAP | sound = Works | dsp = v3 | ver = v2.188 | lastVer= | status = Works | comp = yes | size = 793 MB | mcemu =  | wide =  | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Naruto: Clash of Ninja | region = USA | sound = works | dsp =v9 | ver = v3.305 | lastVer= | status =  Works | comp = yes | size = 324 MB | mcemu = yes | wide = yes | 480P = support | fst = yes | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Naruto: Clash of Ninja 2 | region = USA | sound = Works | dsp = v2 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Shrunk image crashes upon main menu. Can&#039;t move up or down while pausing. Turn on Native Control. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Naruto: Gekitōu Ninja Taisen! 3 | region = JAP | sound = Works | dsp = | ver = v2.281 | lastVer= | status = Works | comp = | size =  | mcemu = yes | wide =  | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Naruto: Gekitōu Ninja Taisen! 4 | region = JAP | sound = Works | dsp = v9 | ver = v2.145 | lastVer= | status = Works | comp = | size = 1.30 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NASCAR 2005: Chase for the Cup  | region = USA | sound = works | dsp = v3 | ver = v2.248 | lastVer= | status = works | comp = yes| size = 950 MB | mcemu =yes  | wide = | 480P =support  | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = NASCAR: Dirt to Daytona | region = USA | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide =support | 480P =support  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NASCAR Thunder 2003 | region = USA | sound = Works | dsp = v3 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P =  support| fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NBA 2K2 | region = USA | sound = Works | dsp =  | ver = v2.278 | lastVer= | status =  Works | comp = | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NBA 2K3 | region = USA | sound = Works | dsp =  | ver = v4.430 | lastVer= | status =  Works | comp = | size = 1.35 GB | mcemu =yes  | wide = yes | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NBA 2K3 | region = EUR| sound = Works | dsp =  | ver = v4.430 | lastVer= | status =  Works | comp = | size = 1.35 GB | mcemu =yes  | wide = yes | 480P = no | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NBA Courtside 2002 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NBA Live 06 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NBA Live 2003 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NBA Live 2004 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NBA Live 2005 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NBA Street | region = USA | sound = works | dsp = v2 | ver = v3.335  | lastVer= | status =  Works | comp = yes | size = 394 MB | mcemu =yes  | wide = issues | 480P = yes | fst = | notes = force widescree  makes the game randomly freeze.}}&lt;br /&gt;
{{ NIN| name = NBA Street V3 | region = USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NBA Street Vol. 2 | region = USA | sound = works | dsp = v4 | ver = v1.133 | lastVer=  | status =  Works | comp = yes | size = 1.00 GB | mcemu =yes  | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NCAA College Basketball 2K3 | region = USA | sound = Works | dsp =  | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NCAA College Football 2K3 | region = USA | sound = Works | dsp =  | ver = v2.278 | lastVer= | status =  Works | comp = | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NCAA Football 2003 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NCAA Football 2004 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NCAA Football 2005 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Carbon | region = USA | sound = Works | dsp =v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide =support | 480P = support| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Hot Pursuit 2 | region = USA | sound = Works | dsp = v2 | ver = v3.323 | lastVer= | status = works | comp = yes | size = 985 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes =  }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Most Wanted | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Most Wanted | region = USA | sound = Works | dsp = v6 | ver = v3.307 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Underground | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Underground | region = USA | sound = Works | dsp = v3 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.02 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Underground 2 | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size =  | mcemu = yes | wide =support | 480P = yes| fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Underground 2 | region = USA | sound = Works | dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Neighbors from Hell  | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NFL 2K3 | region = USA | sound = Works | dsp = v2 | ver = v1.129 | lastVer= | status = Works | comp =no | size = 1.34 GB | mcemu =yes  | wide =support | 480P =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NFL Blitz 2002 | region = USA | sound = Works | dsp = v2 | ver = v3.359 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NFL Blitz 2003 | region = USA | sound = Works | dsp = v2 | ver = v3.359 | lastVer= | status = works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NFL Blitz Pro | region = USA | sound =works  | dsp = v3 | ver = v3.359 | lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu =yes  | wide = yes | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NFL QB Club 2002 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NFL Street | region = USA | sound = Works | dsp = v4 | ver = v2.175 | lastVer= | status = Works | comp = | size = 1.36 GB | mcemu = Yes | wide = support| 480P = support| fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NFL Street 2 | region = USA | sound = works | dsp = v3 | ver = v2.281 | lastVer= | status = works | comp = | size = 1.36 GB | mcemu = yes | wide =  | 480P = Yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NHL 2003 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NHL 2004 | region = USA | sound = Works | dsp = v4 | ver = v2.194 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NHL 2005 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NHL 06 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  yes| size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NHL 2K3 | region = USA | sound = works | dsp =  | ver = v2.278  | lastVer=  | status =   works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NHL Hitz 2002 | region = USA | sound = Works | dsp =   | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 816 MB | mcemu = Yes | wide =  | 480P = | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = NHL Hitz 2003 | region = USA | sound = Works | dsp = v4  | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = issues | wide =  | 480P = | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = NHL Hitz Pro | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nickelodeon Barnyard | region = USA | sound = Works | dsp =  | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nickelodeon Jimmy Neutron: Boy Genius | region = USA | sound =works | dsp =  | ver = v3.371 | lastVer= | status = Works | comp = yes  | size =  | mcemu =yes  | wide = yes | 480P = yes | fst = | notes = widescreen mode causes minor rendering issues }}&lt;br /&gt;
{{ NIN| name = Nickelodeon Jimmy Neutron: Boy Genius: Attack of the Twonkies | region = USA | sound =works | dsp =  | ver = v2.148 | lastVer= | status = Works | comp = yes  | size =  | mcemu =yes  | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nickelodeon Party Blast | region = USA | sound = Works| dsp = v2 | ver = v1.127 | lastVer= | status = Works | comp = | size = 923 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nickelodeon Rocket Power: Beach Bandits | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Battle for Bikini Bottom | region = USA | sound =works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp =yes| size = 1.17 GB | mcemu =yes | wide =no | 480P =yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Creature from the Krusty Krab | region = USA | sound = Works | dsp = v6 | ver = v3.351 | lastVer= | status = Works | comp =yes | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nickelodeon Spongebob Squarepants: Lights, Camera, Pants! | region = USA | sound = Works | dsp =  | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu =  | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Revenge of the Flying Dutchman | region = USA | sound = Works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp =yes | size =  | mcemu = yes | wide = issues| 480P = yes | fst = | notes = Widescreen Issues:   Objects near the edge disappear outside the frame}}&lt;br /&gt;
{{ NIN| name = Nickelodeon SpongeBob SquarePants: The Movie | region = USA | sound = works| dsp = | ver = v2.236 | lastVer= | status = works | comp =yes | size = 1.35 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Nickelodeon Tak 2: The Staff of Dreams | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp = yes | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Nickelodeon The Adventures of Jimmy Neutron: Boy Genius: Jet Fusion | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nicktoons: Battle for Volcano Island | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nicktoons Unite! | region = USA | sound = Works | dsp = v6 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nintendo Gamecube Preview Disc: May 2003 | region = USA | sound = Issues | dsp = | ver = v2.175 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = No music, certain voices/sounds missing from Viewtiful Joe demo.}}&lt;br /&gt;
{{ NIN| name = Nintendo Puzzle Collection | region = JAP | sound = Works | dsp = v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 137 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = No GBA support on WiiU. }}&lt;br /&gt;
|}&lt;br /&gt;
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==O==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Odama | region = EUR | sound = Works | dsp = v6 | ver = v3.331 | lastVer= | status = Works | comp = yes | size = 269 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No mic support on WiiU. }}&lt;br /&gt;
{{ NIN| name = Odama | region = USA | sound = Works | dsp = v6 | ver = v1.60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P =support | fst = | notes = No mic support on WiiU. }}&lt;br /&gt;
{{ NIN| name = Ohenro-San: Hosshin no Dojo (Awa Kuni) Hen | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = One Piece: Grand Adventure | region = USA | sound = Works | dsp = v2 | ver = v3.373 | lastVer= | status = Works | comp = yes| size = 1.10 GB| mcemu = yes | wide = | 480P = | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = One Piece: Grand Battle! 3 | region = Jap | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Outlaw Golf | region = USA | sound = | dsp =v4 | ver = v1.126 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = P.N. 03 | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 802 MB| mcemu =yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = P.N. 03 | region = USA | sound = works | dsp = v4 | ver = v2.167 | lastVer=  | status = works | comp =yes | size = 796 MB | mcemu = yes  | wide = yes | 480P =support  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pac-Man Fever | region = USA | sound =works | dsp = v2 | ver = v3.305 | lastVer=  | status = Works | comp = yes| size = 1.07 GB | mcemu = yes  | wide =  | 480P =  | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Pac-Man Vs. | region = EUR | sound = works | dsp = v5 | ver = v4.430| lastVer= | status = Works  | comp = yes | size = 60 MB| mcemu = | wide = yes | 480P = yes | fst = | notes =If &amp;quot;Force progressive&amp;quot; is selected press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}&lt;br /&gt;
{{ NIN| name = Pac-Man Vs. | region = USA | sound = Works | dsp = v5 | ver = v2.275 | lastVer= | status =Works  | comp = yes | size = 54.1 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support on WiiU.}}&lt;br /&gt;
{{ NIN| name = Pac-Man World 2 | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status =  works | comp = yes | size = 874 MB | mcemu = | wide = support | 480P = no| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pac-Man World 2 | region = USA | sound = Works | dsp = v2 | ver = v2.240 | lastVer= | status =  works | comp = yes | size = 852 MB | mcemu = yes | wide = no | 480P = yes| fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. }}&lt;br /&gt;
{{ NIN| name = Pac-Man World 3 | region = EUR | sound = works | dsp =  | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = | wide =yes | 480P = no| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pac-Man World 3 | region = USA | sound = works | dsp = v3 | ver = v3.351 | lastVer= | status = Works | comp = yes | size = 1.35 GB| mcemu = yes | wide =yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pac-Man World Rally | region = USA | sound = works | dsp = v6  | ver = v2.278 | lastVer= | status =  Works | comp = yes | size = 537 MB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Paper Mario RPG | region = JAP | sound = Works | dsp = v9 | ver = v1.108 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}&lt;br /&gt;
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = EUR | sound = Works | dsp = v9 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 590 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}&lt;br /&gt;
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = USA | sound = Works | dsp = v9 | ver = v3.337 | lastVer= | status =works | comp = yes | size = 577 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}&lt;br /&gt;
{{ NIN| name = Pawafuru Puroyakyu 9 | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer= | status =works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pawafuru Puroyakyu 10 | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer= | status =works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pawafuru Puroyakyu 11 | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer= | status =works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pawafuru Puroyakyu 12 | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer= | status =works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Peter Jackson&#039;s King Kong: The Official Game of the Movie | region = USA | sound = Works | dsp =v6 | ver = v3.348 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = in &amp;quot;Call Kong&amp;quot; the V-Rex may stop moving after entering a dead end, if this happen you got 2 chances either try again until it works or if you are in story mode as soon as you enter the hole move to the right and see a small contruction in a wall like a house you can enter,with some stairs on you the left and some spears to the right, stay there in the middle and save, exit the game and come back in and the rex should be inside since you saved on the next checkpoint.}}&lt;br /&gt;
{{ NIN| name = Phantasy Star Online Episode I &amp;amp; II | region = USA | sound =works | dsp =  | ver = v2.301 | lastVer= | status = Works | comp = yes| size = 1.31 GB | mcemu =yes | wide =no | 480P =support | fst = | notes = Select No on the calendar screen.}}&lt;br /&gt;
{{ NIN| name = Phantasy Star Online Episode I &amp;amp; II | region = EUR | sound =works | dsp =  | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = Select No on the calendar screen.}}&lt;br /&gt;
{{ NIN| name = Phantasy Star Online Episode I &amp;amp; II Plus | region = USA | sound =works | dsp =  | ver = v3.395 | lastVer =  | status = works | comp = | size = 1.31 GB | mcemu =yes | wide = yes | 480P =support | fst = yes | notes = Select No on the calendar screen. Widescreen issues: Map shifts off its square when widescreen is on. }}&lt;br /&gt;
{{ NIN| name = Phantasy Star Online Episode III C.A.R.D. Revolution | region = EUR | sound =works | dsp = | ver = v2.301 | lastVer= | status = Works | comp = yes | size =1.23 GB | mcemu =yes | wide = | 480P = support| fst = | notes = Select No on the calendar screen.}}&lt;br /&gt;
{{ NIN| name = Phantasy Star Online Episode III C.A.R.D. Revolution | region = USA | sound =works | dsp = | ver = v2.301 | lastVer= | status = works | comp = yes| size =1.35 GB | mcemu =yes | wide = issues | 480P = support| fst = | notes =  Select No on the calendar screen.}}&lt;br /&gt;
{{ NIN| name = Pikmin | region = EUR | sound = Works | dsp = v12 | ver =v4.430| lastVer=| status = Works | comp =yes | size =643 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pikmin | region = USA | sound = Works | dsp = v10 | ver = v2.289 | lastVer= | status = Works | comp = yes | size = 634 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Pikmin 2 | region = EUR | sound =works  | dsp = v5 | ver = v4.428 | lastVer= | status = Works | comp =yes  | size = 971 MB | mcemu =yes  | wide =yes | 480P = yes | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}&lt;br /&gt;
{{ NIN| name = Pikmin 2 | region = USA | sound = works | dsp = v5 | ver = v3.328 | lastVer= | status = Works | comp = yes | size = 963 MB | mcemu = yes | wide =yes | 480P = support | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}&lt;br /&gt;
{{ NIN| name = Pinball Hall of Fame: The Gottlieb Collection | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pitfall: The Lost Expedition | region = USA | sound = Works | dsp = v2| ver = v2.278 | lastVer= | status = Works | comp = yes| size = 917 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Pokémon Box: Ruby &amp;amp; Sapphire | region = EUR | sound = Works | dsp = v3 | ver = v3.364 | lastVer= | status = Works| comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pokémon Box: Ruby &amp;amp; Sapphire | region = USA | sound = Works | dsp = v3 | ver = v3.364 | lastVer= | status = Works | comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pokémon Box: Ruby &amp;amp; Sapphire | region = JAP | sound = Works | dsp = v4 | ver = v3.334 | lastVer= | status = Works| comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = GBA Emulation not working. Backing out of &amp;quot;Go to Adventure&amp;quot; returns to title with black screen.}}&lt;br /&gt;
{{ NIN| name = Pokémon Channel | region = USA | sound = works | dsp =v2 | ver = v1.52 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480p = support | fst = | notes = No e-Reader support. }}&lt;br /&gt;
{{ NIN| name = Pokémon Colosseum | region = EUR | sound = Works | dsp = v2 | ver = v2.169 | lastVer= | status = works | comp =yes | size = 679 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}&lt;br /&gt;
{{ NIN| name = Pokémon Colosseum | region = USA | sound = Works | dsp = v2 | ver = v2.169 | lastVer= | status = Works | comp = yes | size = 630 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}&lt;br /&gt;
{{ NIN| name = Pokémon Colosseum | region = JAP | sound = Works | dsp = v2 | ver = v2.170 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}&lt;br /&gt;
{{ NIN| name = Pokémon Colosseum Bonus Disc | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pokémon XD: Gale of Darkness | region = USA | sound = works | dsp = v9  | ver = v3.337 | lastVer=  | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pokémon XD: Gale of Darkness | region = EUR | sound = works | dsp =  | ver = v4.432 | lastVer=  | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Game freezes at a black screen at start with activated cheats and a present cheat file even if the cheat file contains no actual codes}}&lt;br /&gt;
{{ NIN| name = Polar Express, The | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pool Edge | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pool Paradise | region = EUR| sound = Works | dsp =  | ver = v2.200 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Pool Paradise | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Power Rangers- Dino Thunder | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Powerpuff Girls, The: Relish Rampage | region = USA | sound = Works | dsp = v3 | ver = v3.340 | lastVer=  | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Powerpuff Girls, The: Relish Rampage | region = EUR | sound = Works | dsp = v3 | ver = v3.340 | lastVer=  | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Sands of Time | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer=  | status = Works| comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P= no| fst = | notes = Very long access time to memory card. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Sands of Time | region = USA | sound = Works | dsp = v3 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Two Thrones | region = EUR | sound = Works | dsp = v6 | ver = v4.428| lastVer=  | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Two Thrones | region = USA | sound = Works | dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.06 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: Warrior Within | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: Warrior Within | region = USA | sound = Works | dsp = v6 | ver = v3.344 | lastVer=  | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Princess Peach&#039;s Castle (Tech Demo)| region = JAP | sound =Works | dsp = v2 | ver = v1.130 | lastVer=  | status = Works  | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Header must be modified to appear in the Nintendont loader.}}&lt;br /&gt;
{{ NIN| name = Princess Peach&#039;s Castle (Tech Demo)| region = USA | sound = Works | dsp = v2 | ver = v1.130 | lastVer=  | status = Works | comp =yes | size = 30.1 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Header must be modified to appear in the Nintendont loader.}}&lt;br /&gt;
{{ NIN| name = Prueba: Legend | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size =  | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Puyo Pop Fever | region = EUR | sound = Works | dsp = | ver = v4.428| lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Puyo Pop Fever | region = USA | sound = Works | dsp = v4 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 666 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = R: Racing Evolution | region = EUR | sound = Works | dsp =  | ver = 4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = | wide =support | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = R: Racing Evolution | region = USA | sound = Works | dsp = v2 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide =support | 480P =support | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Radirgy Generic | region = JAP | sound = works | dsp =  | ver = v4.430 | lastVer= | status =works | comp =  | size = 1.35 GB | mcemu = yes | wide = yes| 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rally Championship | region = EUR | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rally Championship | region = USA | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rampage: Total Destruction | region = USA | sound = works| dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 463 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rave Master | region = USA | sound = Works | dsp =v2 | ver = v1.129 | lastVer=  | status = Works | comp =  | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = EUR | sound = Works | dsp = v4 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support | 480P =yes | fst = | notes = Needs custom patch to fix internal widescreen.}}&lt;br /&gt;
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = USA | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = Needs custom patch to fix internal widescreen.}}&lt;br /&gt;
{{ NIN| name = Rayman Arena | region = USA | sound = Works | dsp =  | ver = v2.148 | lastVer= | status = Works | comp = yes| size = 1.19 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = RedCard | region = EUR | sound = Works | dsp =v2  | ver = v2.278 | lastVer= | status =  works | comp = | size = 1.37 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Redcard | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Red Faction II | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status =  works | comp = | size = | mcemu = yes | wide = yes| 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Red Faction II | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status =  works | comp = yes| size = 1.30 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Rei Fighter Gekitsui Senki | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Reign of Fire | region = USA | sound = works | dsp = v4 | ver = v1.83 | lastVer= | status = works | comp = no | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil Disc 1&amp;lt;br/&amp;gt;Resident Evil Disc 2 | region = EUR | sound =works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes| size = 1.29 GB&amp;lt;br /&amp;gt;1.35 GB | mcemu =yes | wide =issues  | 480P = no  | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images.  Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Resident Evil Disc 1&amp;lt;br/&amp;gt;Resident Evil Disc 2 | region = USA | sound = works | dsp = v2 | ver = v2.250 | lastVer=  | status = Works | comp = yes | size = 1.14 GB&amp;lt;br/&amp;gt;1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =  Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Resident Evil 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil 2 | region = USA | sound = Works | dsp = v2 | ver = v3.326 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = issues | 480P = issues | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images.}}&lt;br /&gt;
{{ NIN| name = Resident Evil 3: Nemesis | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 0.98 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Resident Evil 3: Nemesis | region = USA | sound = Works | dsp = v2 | ver = v3.317 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images.}}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 Disc 1&amp;lt;br/&amp;gt;Resident Evil 4 Disc 2 | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp =yes | size =1.32 GB&amp;lt;br /&amp;gt;1.31 GB | mcemu = yes | wide = yes| 480P =no | fst = | notes = Needs to be in 60Hz mode, otherwise runs 1.5 times as fast.}}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 Disc 1&amp;lt;br/&amp;gt;Resident Evil 4 Disc 2 | region = GER | sound = Works | dsp = v6 | ver = v1.130 | lastVer= | status = Works | comp =yes | size =1.32 GB&amp;lt;br /&amp;gt;1.31 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Needs to be in 60Hz mode, otherwise runs 1.5 times as fast.}}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 Disc 1&amp;lt;br/&amp;gt;Resident Evil 4 Disc 2 | region = USA | sound = Works | dsp = v6 | ver = v4.423| lastVer=   | status = works | comp = yes | size = 1.33 GB&amp;lt;br&amp;gt;1.20 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = Freezes on black screen when loaded with 480p mode. Loads correctly with 480i, but freezes when entering options menu. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 (Bonus Disc) | region = AUS | sound = Works | dsp = | ver = v4.428| lastVer= | status = works | comp =  | size = | mcemu = | wide = yes | 480P = yes | fst = | notes =For 480P press A to use 60hz and the images will show up }}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 (Demo + Debug) | region = JAP | sound = Works | dsp = | ver = v3.317 | lastVer= | status = works | comp = yes | size = 101 MB | mcemu = | wide = | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 (Demo + Debug) | region = USA | sound = Works | dsp = | ver = v3.398 | lastVer= | status = works | comp =  | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1&amp;lt;br/&amp;gt;Resident Evil: Code: Veronica X Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 898 MB&amp;lt;br/&amp;gt;1.10 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1&amp;lt;br/&amp;gt;Resident Evil: Code: Veronica X Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v2.234 | lastVer= | status = Works | comp = yes | size = 1.16 GB&amp;lt;br&amp;gt; 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Resident Evil Zero Disc 1&amp;lt;br/&amp;gt;Resident Evil Zero Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp =yes | size =1.28 GB&amp;lt;br /&amp;gt;1.25 GB | mcemu = yes | wide = issues | 480P = no | fst = | notes =Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images.  }}&lt;br /&gt;
{{ NIN| name = Resident Evil Zero Disc 1&amp;lt;br/&amp;gt;Resident Evil Zero Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v3.371 | lastVer=  | status = works | comp = yes | size = 1.26 GB&amp;lt;br/&amp;gt;1.23 GB | mcemu = yes | wide = issues | 480P = issues | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. 480p issues: Forcing 480p causes the CGI cutscenes to not show and stretches the screen in a way that only the top half of the playing field is visible. }}&lt;br /&gt;
{{ NIN| name = Ribbit King | region = USA | sound = works | dsp =v2 | ver = v4.435 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Ribbit King Plus! (Bonus Disc) | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Road Trip: The Arcade Edition  | region = USA | sound = works  | dsp =v2 | ver = v2.272 | lastVer= | status =  works | comp = yes| size = 39.6 MB | mcemu = yes | wide =  | 480P = | fst = | notes = Needs custom patch to fix clipping with the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = RoadKill  | region = USA | sound = works | dsp =v4 | ver = v2.147 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide =  yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Robocop: Aratanaru Kiki | region = JAP | sound = works | dsp =v3 | ver = v3.341 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = Issues | 480P = | fst = | notes = Widescreen makes the game aim reticule out of balance.}}&lt;br /&gt;
{{ NIN| name = Robotech: Battlecry | region = USA | sound = works | dsp =v4 | ver = v3.342 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = Analog triggers disconnect sometimes using DS3 controllers}}&lt;br /&gt;
{{ NIN| name = Robots | region = USA | sound = works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Rocket Power - Beach Bandits | region = EUR | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = yes | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Rocky | region = EUR | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = yes| wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rocky | region = USA | sound = works| dsp =v4 | ver = v4.430| lastVer= | status = Works | comp = yes | size =863 MB | mcemu = yes| wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rockman.exe Transmission | region = JAP | sound = works | dsp = v2 | ver = v3.340 | lastVer= | status = Works | comp = | size = 1.35GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rogue Ops | region =EUR | sound =works | dsp = | ver = v4.428| lastVer= | status = works | comp =  | size =  | mcemu = | wide = yes | 480P =yes | fst = | notes =  }} &lt;br /&gt;
{{ NIN| name = Rogue Ops | region = USA | sound =works | dsp =v3  | ver = v2.178| lastVer= | status = works | comp =  | size = 1.35 GB | mcemu =yes | wide = no| 480P =yes | fst = | notes =  }} &lt;br /&gt;
{{ NIN| name = Rugrats: Royal Ransom | region = USA | sound = Works | dsp = v4 | ver = v1.127| lastVer= | status = Works | comp = | size = 1.28 GB | mcemu = yes| wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}                                                                                                                                                               &lt;br /&gt;
{{ NIN| name = Samurai Jack: The Shadow of Aku | region = USA | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = | size =  | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Scaler  | region = USA | sound = Works | dsp = v3 | ver = v1.139 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Mystery Mayhem | region = USA | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Nacht der 100 Schrecken | region = GER | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.04 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = EUR | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp =yes | size = 867 MB | mcemu =yes | wide =yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = USA | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.04 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Unmasked | region = USA | sound = Works | dsp = v3 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 793 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = SD Gundam: Gashaponwars | region = Jap | sound = Works | dsp =  | ver = v2.278 | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = SeaWorld Adventure Parks: Shamu&#039;s Deep Sea Adventures | region = USA | sound = Works | dsp =v6 | ver = v1.45 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Second Sight | region = EUR | sound = Works| dsp = | ver = V.4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Second Sight | region = USA | sound = Works| dsp = v3 | ver = v3.335 | lastVer= | status = Works | comp = Yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sega Soccer Slam | region = EUR | sound = works | dsp =| ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sega Soccer Slam | region = USA | sound = works | dsp = v3 | ver = v2.171 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Seigneur des Anneaux, Le: Le Tiers Age Disc 1&amp;lt;br /&amp;gt;Seigneur des Anneaux, Le: Le Tiers Age Disc 2 | region = FRN | sound = Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Señor de los Anillos, El: El retorno del Rey | region = SPN | sound = works | dsp = v3 | ver = v2.217| lastVer= | status = Works | comp =yes | size = 1.35 GB | mcemu = yes | wide =  | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Señor de los Anillos, El: La Tercera Edad Disc 1&amp;lt;br /&amp;gt;Señor de los Anillos, El: La Tercera Edad Disc 2 | region = SPN | sound = works | dsp = v3 | ver = v2.217| lastVer= | status = works | comp =yes | size = 1.35 GB | mcemu = yes | wide =  | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Serious Sam: Next Encounter | region = USA | sound = Works | dsp =v4 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 937 MB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shadow the Hedgehog | region = EUR | sound =Works  | dsp = v6 | ver = v4.428 | lastVer= | status =Works | comp =yes  | size = 1.27 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjectionv Patching}}&lt;br /&gt;
{{ NIN| name = Shadow the Hedgehog | region = USA | sound = Works | dsp = v6 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = no | 480P =support | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjectionv Patching.}}&lt;br /&gt;
{{ NIN| name = Shaman King: Soul Fight | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shark Tale | region = USA | sound =Works  | dsp = v3 | ver = v2.148 | lastVer= | status =Works | comp =yes  | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shikigami no Shiro II | region = JAP | sound = works | dsp = v2 | ver = v2.146 | lastVer= | status = Works | comp = yes | size = 912 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shinseiki GPX Cyber Formula: Road to the Evolution | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }} &lt;br /&gt;
{{ NIN| name = Shonen Jump&#039;s One Piece: Grand Adventure | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size =  | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shonen Jump&#039;s One Piece: Grand Battle | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size =  | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shonen Jump&#039;s One Piece: Pirates&#039; Carnival | region = USA | sound = | dsp =v9 | ver = v1.101 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek 2 | region = EUR | sound = Works | dsp = v3 | ver = v2.186 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek 2 | region = USA | sound = Works | dsp = v3 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek Extra Large | region = USA | sound = Works | dsp = v4 | ver = v1.129 | lastVer=  | status = Works | comp =  | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek Smash n&#039; Crash Racing | region = USA | sound = Works | dsp = v6 | ver = v1.131 | lastVer=  | status = Works | comp =  yes | size = 669 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek Super Party | region = EUR | sound = works | dsp = v4 | ver = v1.131 | lastVer= | status = Works | comp =yes | size = 579 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek Super Party| region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer=  | status = Works | comp =  | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek SuperSlam | region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer=  | status = Works | comp =  | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Signore degli Anelli, Il: Il Ritorno del Re | region = ITL | sound = Works | dsp =| ver = v.4.430 | lastVer= | status = Works | comp = | size = | mcemu = | wide = Yes | 480P = issues | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled the image is moved down, resulting cropped on the bottom of the screen }}&lt;br /&gt;
{{ NIN| name = Signore degli Anelli, Il: Le Due Torri | region = ITL | sound = Works | dsp =| ver = v.4.430 | lastVer= | status = Works | comp = | size = | mcemu = | wide = Yes | 480P = yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled the loading screen are a cropped a Little in the botom, the game is ok.}}&lt;br /&gt;
{{ NIN| name = Simpsons, The: Hit &amp;amp; Run | region = EUR | sound = Works | dsp = v7 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 931 MB | mcemu = yes | wide = no | 480P = no | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Simpsons, The: Hit &amp;amp; Run | region = USA | sound = Works | dsp = v7 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 931 MB | mcemu = yes | wide = no | 480P = support | fst = | nolimit = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Simpsons, The: Road Rage | region = USA | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 709 MB | mcemu = yes | wide = yes | 480P = yes | fst = | nolimit = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Sims, The | region = EUR | sound = Works | dsp =  | ver = v4.428 | lastVer= | status=  Works | comp =| size = | mcemu = issues | wide = yes | 480P = no  | fst = | notes = MC EMU works but must be set to MULTI and must be at least 123 blocks }}&lt;br /&gt;
{{ NIN| name = Sims, The | region = USA | sound = Works | dsp = v4 | ver = v1.127 | lastVer= | status=  Works | comp = yes| size = 416 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sims 2, The | region = USA | sound = Works | dsp = v6 | ver = v3.315 | lastVer= | status = Works | comp = yes| size = 1.27 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Sims 2, The - Pets | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sims, Les: Permis de Sortir | region = FRN | sound = Works | dsp = v4 | ver = v2.264 | lastVer= | status=  Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sims, The: Bustin&#039; Out | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status=  Works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sims, The: Bustin&#039; Out | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status=  Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Skies of Arcadia Legends | region = EUR | sound = works| dsp = v2 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.36 GB| mcemu = yes | wide = yes | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Skies of Arcadia Legends | region = USA | sound = Works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Widescreen support added in most recent version.}}&lt;br /&gt;
{{ NIN| name = Smashing Drive | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size =  | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Smuggler&#039;s Run: Warzones | region = USA | sound = works  | dsp = v4 | ver = v3.305 | lastVer= | status = works | comp = yes | size = 1.30 GB  | mcemu = yes  | wide =  | 480P =support  | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Sonic Adventure 2: Battle | region = EUR | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Sonic Adventure 2: Battle | region = USA | sound = Works | dsp = v2 | ver = v1.124 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Sonic Adventure DX: Director&#039;s Cut | region = EUR | sound = Works | dsp = v4 | ver = v2.175 | lastVer=| status = works | comp =yes | size = 1.31 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Screen does not fade outside the 4:3 frame. A few Objects missing outside 4:3 frame (grass) Needs Custom Patch to Fix Clipping with the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Sonic Adventure DX: Director&#039;s Cut (Preview) | region = SPN | sound = Works | dsp = v4 | ver = v3.329 | lastVer=| status = Works | comp =yes | size = 1.08 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Screen does not fade outside the 4:3 frame. Needs custom patch to fix clipping. Differences between this build and the released build are explained [http://info.sonicretro.org/Sonic_Adventure_DX:_Director&#039;s_Cut_(preview) here]. The freeze when finishing an action stage that happens on console is caused by the game using an instruction that accesses an invalid memory address. May need Force NTSC to display on some televisions. The Game ID is RELSAB.}}&lt;br /&gt;
{{ NIN| name = Sonic Adventure DX: Director&#039;s Cut | region = USA | sound = Works | dsp = v4 | ver = v3.252 | lastVer=  | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = Pressing RESET during main menu results in a gray screen crash. Intended behavior is a hw reboot, returning you to the system menu. Needs Custom patch to fix clipping with the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Sonic Gems Collection | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = yes | 480P = no | fst = | nolimit = yes | notes = Widescreen mode is stretched.}}&lt;br /&gt;
{{ NIN| name = Sonic Gems Collection | region = USA | sound = Works | dsp = v6 | ver = v3.311 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes =  Widescreen mode only fully works with Fighters, Sonic R works but has major pop-in.}}&lt;br /&gt;
{{ NIN| name = Sonic Heroes | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = no | 480P = no| fst = | notes = Widescreen Patch included in Nintendont is not working due to missing GXSetProjectionv Patching.}}&lt;br /&gt;
{{ NIN| name = Sonic Heroes | region = JAP | sound = Works | dsp = v3 | ver = v4.406 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Internal Widescreen Hack needs improvements.}}&lt;br /&gt;
{{ NIN| name = Sonic Heroes | region = USA | sound = Works | dsp = v3 | ver = v4.406 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Internal Widescreen Hack needs improvements.}}&lt;br /&gt;
{{ NIN| name = Sonic Mega Collection | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 982 MB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sonic Mega Collection | region = USA | sound = works | dsp = v2 | ver = v3.401 | lastVer= | status = issues | comp = yes | size = 982 MB | mcemu = yes | wide = yes | 480P = yes | fst = | nolimit = yes | notes = Videos in Extras do not play (black screen). Audio sometimes glitches in games (emulator issue?) }}&lt;br /&gt;
{{ NIN| name = Sonic Riders | region = EUR | sound = works | dsp = v6 | ver = v3.313 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide =yes  | 480P = yes| fst = | notes = Sonic Riders can crash on loading screens if your device is too slow or fragmented }}&lt;br /&gt;
{{ NIN| name = Sonic Riders | region = USA | sound = works | dsp = v6 | ver = v3.313 | lastVer=  | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P = support | fst = | nolimit = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Sonic Riders | region = JAP | sound = works | dsp = v6 | ver = v4.410 | lastVer=  | status = works | comp = | size = | mcemu = yes | wide =yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Soul Calibur II | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 992 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Soul Calibur II | region = USA | sound = Works | dsp = v4 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 988 MB | mcemu = Yes | wide = support | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Space Raiders | region = USA | sound = 633 MB | dsp = v3 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Spartan: Total Warrior | region = EUR | sound = works | dsp = v6 | ver = v2.173 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Spartan: Total Warrior | region = USA | sound = works | dsp = v6 | ver = v2.173 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = | 480P = support | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Spawn: Armageddon | region = USA | sound = Works | dsp = v3  | ver = v1.128 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Special Jinsei Game | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }} &lt;br /&gt;
{{ NIN| name = Speed Challenge: Jacques Villeneuve&#039;s Racing Vision | region = EUR | sound = Works | dsp =v4  | ver = v2.196| lastVer= | status = Works | comp = yes | size = 501 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }} &lt;br /&gt;
{{ NIN| name = Speed Kings | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Sphinx and the Cursed Mummy | region = USA | sound = Works | dsp = v3  | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 765 MB | mcemu =yes | wide =support | 480P = support| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sphinx and the Cursed Mummy | region = EUR | sound = Works | dsp = v3  | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 792 MB | mcemu =yes | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Spider-Man | region = USA | sound =works  | dsp = v2 | ver = v2.163 | lastVer= | status = works | comp = yes | size = 1.14 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Spider-Man 2 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Return stub may crash game. Widescreen Issues: Textures pop in on edges of screen. }}&lt;br /&gt;
{{ NIN| name = Spirits &amp;amp; Spells | region = USA | sound =works  | dsp = v4 | ver = v2.179 | lastVer= | status = works | comp = yes | size = 601 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = SpyHunter | region = USA | sound =works  | dsp = v2 | ver = v1.131 | lastVer= | status = works | comp = yes | size = 955 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Spyro: A Hero&#039;s Tail | region = EUR | sound = Works | dsp = v3 | ver = v2.174 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Spyro: A Hero&#039;s Tail | region = USA | sound = Works | dsp = v3 | ver = v3.323 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = Clipping outside 4:3 range.}}&lt;br /&gt;
{{ NIN| name = Spyro: Enter the Dragonfly | region = EUR | sound = Works | dsp = v4 | ver = v2.172 | lastVer= | status = Works | comp = yes | size = 730 MB | mcemu = yes | wide =support | 480P = | fst = | notes = Force PAL50 to center screen}}&lt;br /&gt;
{{ NIN| name = Spyro: Enter the Dragonfly | region = USA | sound = works | dsp = v4 | ver = v2.172 | lastVer= | status = works | comp = yes | size = 730 MB | mcemu = yes | wide = support | 480P = yes | fst = yes | nolimit = yes | notes = }}&lt;br /&gt;
{{ NIN| name = SRS: Street Racing Syndicate | region = EUR | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = SRS: Street Racing Syndicate | region = USA | sound = works | dsp = v3 | ver = v2.271 | lastVer= | status = Works | comp = | size = 1.27 GB | mcemu =yes | wide = support | 480P = yes | fst = | notes = Enabling autosave is not possible.}}&lt;br /&gt;
{{ NIN| name = SSX 3 | region = EUR | sound = Works | dsp =v3  | ver = v1.52 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = SSX 3 | region = USA | sound = Works | dsp =v3  | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = support | 480P = | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = SSX On Tour | region = EUR | sound = Works | dsp =v6  | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.06 GB | mcemu = yes | wide = yes | 480P = | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = SSX On Tour | region = USA | sound = works | dsp = v6 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 1.02 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = SSX Tricky | region = USA | sound = Works | dsp =v2 | ver = v1.125 | lastVer= | status = Works | comp = | size = 1.00 GB | mcemu = yes | wide =support | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Fox Adventures | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer=  | status = works | comp = yes| size = 753 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Star Fox Adventures | region = USA | sound = works | dsp = v2 | ver = v3.371 | lastVer= | status = works | comp = yes | size = 777 MB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only. }}&lt;br /&gt;
{{ NIN| name = Star Fox Assault | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Fox Assault | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer=  | status = works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Compress with DMTool Box only.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Bounty Hunter | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu =yes | wide =Issues | 480P = no | fst = | notes = wide crops image vertically}}&lt;br /&gt;
{{ NIN| name = Star Wars: Bounty Hunter | region = GER | sound = Works | dsp = v4 | ver = v3.387 | lastVer= v2.146| status = Works | comp = yes | size = 1.33 GB | mcemu =yes | wide =Issues | 480P =no | fst = | notes =video crashes when forced to 480p, sound still there; wide crops image vertically. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Bounty Hunter | region = USA | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = no | 480P = support| fst = | notes = Wide crops image vertically. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 1.20 GB | mcemu =yes  | wide = yes | 480P =yes | fst = | notes = Wide crops image vertically Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = GER | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp =yes | size = 1.20 GB | mcemu =yes  | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer=  | status = works | comp = yes| size = 1.20 GB | mcemu =yes   | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = EUR | sound = Works| dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.30 GB | mcemu =yes | wide =issues | 480P = issues | fst = | notes = game switches between 480i and 480p in menus; Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = GER | sound = Works| dsp = v2 | ver = v3.387 | lastVer=v2.146 | status = Works | comp =yes | size = 1.30 GB | mcemu =yes | wide =issues | 480P =Issues | fst = | notes = game switches between 480i and 480p in menus; Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = USA | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes  | wide = | 480P =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = EUR | sound = Works| dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu =yes | wide =yes | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = USA | sound = works | dsp = v9 | ver = v2.294 | lastVer= | status = Works  | comp = yes | size = 1.34 GB | mcemu = yes  | wide = yes | 480P = support| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike Limited Edition Preview Disc | region = USA | sound = works | dsp = v9 | ver = v2.275 | lastVer = | status = Works | comp = yes | size = 962 MB | mcemu = yes | wide = | 480p = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Wars: The Clone Wars | region = EUR | sound =works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =support| 480P =no | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Star Wars: The Clone Wars | region = GER | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =support | 480P =yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Star Wars: The Clone Wars | region = USA | sound = works| dsp = v4 | ver = v4.428| lastVer= | status = works | comp = yes| size = 1.31 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Starsky &amp;amp; Hutch | region = USA | sound = works | dsp = v3 | ver = v2.148 | lastVer= | status = works | comp = yes | size =  | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Street Hoops | region = USA | sound = works | dsp = v4 | ver = v2.147 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Strike Force Bowling | region = USA | sound = works | dsp = v6 | ver = v2.148 | lastVer= | status = works | comp = yes | size =  | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sum of All Fears, The | region = USA | sound = works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Summoner: A Goddess Reborn | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = WORKS | comp = yes | size = 1.25 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Super Bust a move: All star | region = EUR| sound = Works | dsp =  | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Bubble Pop | region = USA | sound = Works | dsp = v4 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 196 MB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Mario Strikers | region = USA | sound = Works | dsp = v9 | ver = v3.382 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Mario Sunshine | region = EUR | sound = Works | dsp = v1 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = 480p on Wii doesn&#039;t work anymore. Game switch automatically to 50/60hz Selector. }}&lt;br /&gt;
{{ NIN| name = Super Mario Sunshine | region = JAP | sound = Works | dsp = v1 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Super Mario Sunshine | region = USA | sound = Works | dsp = v1 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball | region = USA | sound = works | dsp = v2 | ver = v3.341 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball 2 | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball 2 | region = USA | sound = works | dsp = v2 | ver = v3.315 | lastVer= | status = works | comp = yes | size = 1.01 GB | mcemu = yes | wide =support | 480P =support | fst = works | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball Adventure | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball Adventure | region = USA | sound =works | dsp = v6 | ver = v1.171 | lastVer= | status =  Works | comp = yes| size = 759 MB | mcemu =yes  | wide =support | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer=| status = Works | comp = yes | size = 1.04 GB | mcemu = yes | wide = issues | 480P = support | fst = | notes =  Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee (v1.00) | region = USA | sound = works | dsp = v2 | ver = v2.271 | lastVer=  | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Memory card writing causes occasional small beep, BGM will stop playing after having to repeat a certain amount of time; most prominent in menu screens. }}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee (v1.02) | region = USA | sound = works | dsp = v2 | ver = v3.352 | lastVer=  | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Memory card writing causes occasional small beep. Widescreen issues with menus. Music will cut out when repeated a certain amount of times, in both menus and in stages.}}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee (20XX Hack Pack) | region = USA | sound = Works | dsp = v2 | ver = v3.373 | lastVer=  | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Debug Mode functional, Memory card writing makes beep once in a while (without crash). }}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee (Netplay Community Build v0.2) | region = USA | sound = works | dsp = v2 | ver = v3.352 | lastVer=  | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Dairanto Smash Brothers DX (Super Smash Bros. Melee) (v1.02) | region = JAP | sound = works | dsp = v2 | ver = v3.352 | lastVer=  | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Dairanto Smash Brothers DX (Super Smash Bros. Melee) (20XX JPN Hack Pack) | region = JAP | sound = Works | dsp = v2 | ver = v3.373 | lastVer=  | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Debug Mode functional. }}&lt;br /&gt;
{{ NIN| name = Super Robot Taisen GC | region = JAP | sound = Works | dsp = v2 | ver = v2.145 | lastVer=| status = Works | comp = yes | size = 980 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Superman: Shadow of Apokolips | region = USA | sound = works | dsp = v4 | ver = v2.198 | lastVer= | status = works | comp = yes| size = 1.34 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Surfs Up | region = USA | sound = Works | dsp = v6 | ver = v2.148 | lastVer=  | status = Works | comp = yes | size =  | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Swingerz Golf | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = SX Superstar | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Tales of Symphonia Disc 1&amp;lt;br/&amp;gt;Tales of Symphonia Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.422 | lastVer= | status = Works | comp = yes | size = 1.24 GB&amp;lt;br/&amp;gt;1.29 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = Spanish version of the game doesn&#039;t work properly in USA consoles: it gets stucks in &amp;quot;LICENSED BY NINTENDO&amp;quot; screen}}&lt;br /&gt;
{{ NIN| name = Tales of Symphonia Disc 1&amp;lt;br/&amp;gt;Tales of Symphonia Disc 2 | region = ITL | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 1.24 GB&amp;lt;br/&amp;gt;1.29 GB | mcemu = | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tales of Symphonia Disc 1&amp;lt;br/&amp;gt;Tales of Symphonia Disc 2 | region = GER | sound = Works | dsp = v2 | ver = v2.157 | lastVer= | status = Works | comp = yes | size = 1.24 GB&amp;lt;br/&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tales of Symphonia Disc 1&amp;lt;br/&amp;gt;Tales of Symphonia Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.28 GB&amp;lt;br&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Tak and the Power of Juju | region = EUR | sound = | dsp =v4 | ver = v2.146 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu =yes  | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Tak and the Power of Juju | region = USA | sound = works | dsp =v4 | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu =yes  | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Tak the Great Juju Challenge | region = USA | sound = works | dsp =v4 | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu =yes  | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Taxi 3: Le Jeu | region = FRN | sound = Works | dsp =| ver = v4.419 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst =  | notes =Video must be forced to NTSC on NTSC TVs.  }}&lt;br /&gt;
{{ NIN| name = Taz: Wanted | region = USA | sound = works | dsp =v4 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 1.20 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Teen Titans | region = USA | sound = works | dsp = | ver = v1.132 | lastVer= | status = Works | comp =yes | size =832 MB  | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Terminator 3: The Redemption | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide =  | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Teenage Mutant Ninja Turtles | region = USA | sound = Works | dsp = v6 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name =Teenage Mutant Ninja Turtles 2: Battle Nexus Disc 1&amp;lt;br/&amp;gt;Teenage Mutant Ninja Turtles 2: Battle Nexus Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 994 MB&amp;lt;br/&amp;gt;984 MB | mcemu = yes | wide = Yes | 480P = Yes | fst = | notes = The unlockable 1989 Arcade Game is not working. Hangs on title screen and performs a soft reset once the B button is pressed. }}&lt;br /&gt;
{{ NIN| name =Teenage Mutant Ninja Turtles 3: Mutant Nightmare Disc 1&amp;lt;br/&amp;gt;Teenage Mutant Ninja Turtles 3: Mutant Nightmare Disc 2 | region = USA | sound = works | dsp = v6 | ver = v2.149 | lastVer= | status = works | comp = yes | size = 1.01 GB&amp;lt;br/&amp;gt; 993 MB | mcemu = yes  | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tengai Makyou II: Manji Maru | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }} &lt;br /&gt;
{{ NIN| name = Tetris Worlds | region = USA | sound = Works | dsp = v2 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 1.07 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tiger Woods PGA Tour 2003 | region = USA | sound = works | dsp = v4 | ver = v2.281 | lastVer= | status = works | comp = | size =1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Tiger Woods PGA Tour 2004 Disc 1&amp;lt;br/&amp;gt;Tiger Woods PGA Tour 2004 Disc 2 | region = USA | sound = works | dsp = v4 | ver = v2.281 | lastVer= | status = works | comp = | size =1.35 GB | mcemu =yes  | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tiger Woods PGA Tour 2005 Disc 1&amp;lt;br/&amp;gt;Tiger Woods PGA Tour 2005 Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB&amp;lt;br/&amp;gt;1.?? GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tiger Woods PGA Tour 06 | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = TimeSplitters 2 | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = Works | comp =  | size = | mcemu = yes | wide = | 480P = issues | fst = | notes = Sound desyncs with video when forced to 480p. }}&lt;br /&gt;
{{ NIN| name = TimeSplitters 2 | region = USA | sound = works | dsp = v4 | ver = v3.332 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Forced widescreen makes the game randomly freeze. }}&lt;br /&gt;
{{ NIN| name = TimeSplitters: Future Perfect | region = EUR | sound = Works | dsp =v6 | ver = v4.428 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = support | 480P =yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = TimeSplitters: Future Perfect | region = USA | sound = Works | dsp = v6 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = support | 480P =support | fst = | notes = slowdown while is accessing the memory card selection}}&lt;br /&gt;
{{ NIN| name = TMNT | region = USA | sound = works | dsp =v6 | ver = v2.150 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = TMNT: Mutant Melee | region = USA | sound = works | dsp = | ver = v1.132 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom and Jerry in War of The Whiskers | region = USA | sound = Works | dsp = v6 | ver = v2.278 | lastVer= | status = Works | comp = | size = 195 MB| mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Ghost Recon | region = USA | sound = works | dsp = v4 | ver = v2.183 | lastVer= | status = works| comp = yes| size = 1.00 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Ghost Recon 2 | region = USA | sound = Works | dsp = v3 | ver = v3.311 | lastVer= | status =  Works | comp = yes| size = 1.27 GB | mcemu =yes | wide = | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Rainbow Six 3 | region = USA | sound = Works | dsp = v3 | ver = v3.311 | lastVer= | status =  Works | comp = yes| size = 1.35 GB | mcemu =yes | wide = | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Rainbow Six: Lockdown | region = USA | sound = Works | dsp = v6 | ver = r85 | lastVer= | status = Works | comp = yes| size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer=  | status =  works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell | region = USA | sound = works | dsp = v4 | ver = v2.162 | lastVer=  | status =  works | comp = yes | size = 1.09 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Chaos Theory Disc 1&amp;lt;br/&amp;gt;Tom Clancy&#039;s Splinter Cell: Chaos Theory Disc 2 | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp =| size = | mcemu = | wide = support | 480P = no | fst = | notes = 480p PAatch works, but if used, the game stucks in the language selection screen  }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Chaos Theory Disc 1&amp;lt;br/&amp;gt;Tom Clancy&#039;s Splinter Cell: Chaos Theory Disc 2 | region = USA | sound = works | dsp = v6 | ver = v1.101 | lastVer= | status = Works | comp = yes| size = 1.21 GB&amp;lt;br /&amp;gt;1.?? GB | mcemu = yes | wide = support | 480P =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Double Agent Disc 1&amp;lt;br /&amp;gt;Tom Clancy&#039;s Splinter Cell: Double Agent Disc 2 | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp = | size = | mcemu = | wide = no | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Double Agent Disc 1&amp;lt;br /&amp;gt;Tom Clancy&#039;s Splinter Cell: Double Agent Disc 2 | region = USA | sound = works | dsp = v6 | ver = v2.272 | lastVer= | status = Works | comp = yes| size = 1.17 GB&amp;lt;br /&amp;gt;1.?? GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Pandora Tomorrow | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = works | comp =| size = | mcemu =  | wide = | 480P = no| fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Pandora Tomorrow | region = USA | sound = works | dsp =v3  | ver = v2.260 | lastVer= | status = works | comp =yes | size = 1.22 GB | mcemu = yes  | wide = yes | 480P =support | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Tonka: Rescue Patrol  | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = no | size = 273 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Shrunken image crashes Wii. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s American Wasteland | region = EUR | sound = Works | dsp = v6 | ver = v2.171 | lastVer= | status = Works | comp =yes | size = 1.32 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s American Wasteland | region = USA | sound = Works | dsp = v6 | ver = v2.182 | lastVer= | status = works| comp =yes | size = 1.32 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 3 | region = EUR | sound = works| dsp = v2 | ver = v2.177 | lastVer = | status = Works| comp =yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = issues | fst = | notes = Must turn off Force Progressive or image gets cut. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 3 | region = GER | sound = works | dsp = v2 | ver = v2.177 | lastVer = | status = Works| comp =yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 3 | region = USA | sound = works | dsp = v2 | ver = v3.382 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu =yes | wide =yes | 480P = issues | fst = | notes = Blackscreen on FMV when using progressive, also it crashes frequently on the main skater select screen. Compress with DMToolbox only. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 4 | region = EUR | sound =works | dsp = v4 | ver = v2.177 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support | 480P = yes| fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 4 | region = GER | sound =works | dsp = v4 | ver = v2.177 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support | 480P = yes| fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 4 | region = USA | sound = works | dsp = v4 | ver = v3.382 | lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide =support | 480P = support| fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground | region = EUR | sound = Works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground 2 | region = EUR | sound = Works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground 2 | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Top Angler: Real Bass Fishing | region = USA | sound =  | dsp =v2  | ver = v1.132 | lastVer=  | status =Works | comp = | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Top Gun: Combat Zones | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Tower of Druaga, The | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }} &lt;br /&gt;
{{ NIN| name = TransWorld Surf: Next Wave | region = USA | sound =  | dsp =v2  | ver = v1.132 | lastVer=  | status =Works | comp = yes| size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Trigger Man | region = USA | sound =  | dsp =v3  | ver = v2.278 | lastVer=  | status =Works | comp = | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = True Crime: New York City | region = EUR | sound = Works | dsp = | ver = v4.4.28| lastVer=  | status = Works | comp =| size = | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = True Crime: New York City | region = USA | sound = Works | dsp = v6 | ver = v2.284 | lastVer=  | status = Works | comp = yes| size = 1.17 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = True Crime: Streets of LA | region = EUR| sound = Works | dsp = | ver = v4.428 | lastVer= | status = Works | comp =| size = | mcemu = | wide = support| 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = True Crime: Streets of LA | region = USA | sound = Works | dsp = v3 | ver = v2.182 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support| 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tube Slider: The Championship of Future Formula | region = USA | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 630 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Turok: Evolution | region = EUR | sound =Works  | dsp = v4 | ver = v3.391 | lastVer= | status = Works | comp =yes  | size = 1.25 GB | mcemu =yes  | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Turok: Evolution | region = GER | sound =Works  | dsp = v4 | ver = v3.391 | lastVer= | status = Works | comp =yes  | size = 1.25 GB | mcemu =yes  | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Turok: Evolution | region = USA | sound = works | dsp = v4 | ver = v3.391 | lastVer=  | status =  Works | comp = yes | size = 1.11 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = ERROR, game skip ALL cut scenes (only 30 seconds of cut scenes) }}&lt;br /&gt;
{{ NIN| name = TY the Tasmanian Tiger | region = USA | sound = works | dsp = v4| ver = v1.127 | lastVer= | status =  Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes| 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = TY the Tasmanian Tiger 2: Bush Rescue | region = USA | sound = Works | dsp =v6 | ver = v1.127 | lastVer= | status = Works | comp = | size =  | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = TY the Tasmanian Tiger 3: Night of the Quinkan | region = USA | sound = Works | dsp =v6| ver = v1.132 | lastVer= | status = Works | comp = | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = UEFA Champions League 2004-2005 | region = EUR | sound =Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp =yes | size = 835 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes =  Widescreen issues: Player disappears outside 4:3 Frame.}}&lt;br /&gt;
{{ NIN| name = UEFA Champions League 2004-2005 | region = GER | sound =Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp =yes | size = 835 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes =  Widescreen issues: Player disappears outside 4:3 Frame.}}&lt;br /&gt;
{{ NIN| name = UFC: Throwdown | region = USA | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size = 1.16 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = UFC2 Tapout Final Spec | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }} &lt;br /&gt;
{{ NIN| name = Ultimate Muscle: Legends vs. New Generation | region = USA | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 698 MB| mcemu =yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Ultimate Spider-Man | region = USA | sound = Works | dsp = v6 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Universal Studios Theme Parks Adventure | region = USA | sound = works | dsp =v2 | ver = v2.145 | lastVer=  | status = Works | comp =  | size = 849 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}&lt;br /&gt;
{{ NIN| name = Urbz, The: Sims in the City | region = USA | sound = Works | dsp =v3 | ver = v1.129 | lastVer=  | status = Works | comp =  | size = | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = V-Rally 3| region = EUR | sound = Works | dsp =  | ver = v1.126 | lastVer= | status = Works | comp = yes | size =  | mcemu = yes | wide = | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Vexx | region = EUR | sound = Works | dsp =v4 | ver = v3.315 | lastVer= | status = Works | comp = | size =1.35 GB  | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Vexx | region = USA | sound = Works | dsp =v4 | ver = v4.435 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer= | status = Works| comp = yes| size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe 2 | region = USA | sound = Works | dsp = v4 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe: Red Hot Rumble | region = USA | sound = works | dsp = v3 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = support| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Virtua Quest | region = USA | sound = Works | dsp =v3  | ver = v1.126 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Virtua Striker 3 Ver.2002 | region =EUR | sound =works | dsp =v2 | ver = v4.428 | lastVer= | status =    works | comp =yes | size = 738 MB | mcemu = yes | wide =yes| 480P =yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Virtua Striker 3 Ver.2002 | region = USA | sound = Works | dsp =v2  | ver = v2.278 | lastVer= | status = works | comp =no| size =1.35 GB | mcemu = yes | wide = issues | 480P = yes | fst =  | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Virtua Striker 4 Ver.2006 | region =USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 454 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = &amp;quot;Free Play&amp;quot; and the two &amp;quot;Press Start Button&amp;quot; text will be half-cut off when using widescreen. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Wallace &amp;amp; Gromit in Project Zoo | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp =  yes| size = 1.35 GB | mcemu = yes | wide =  | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Wario World | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 258 MB | mcemu = yes | wide = issues | 480P = no| fst = | notes = Needs Custom Patch to Fix Clipping.}}&lt;br /&gt;
{{ NIN| name = Wario World 60hz patched| region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 258 MB | mcemu = yes | wide = issues | 480P = yes| fst = | notes = More info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&amp;amp;genre=&amp;amp;platform=33&amp;amp;game=&amp;amp;category=&amp;amp;perpage=20&amp;amp;title=&amp;amp;author=&amp;amp;hacksearch=Go here].Needs Custom Patch to Fix Clipping.}}&lt;br /&gt;
{{ NIN| name = Wario World | region = USA | sound = Works | dsp = v2 | ver = v2.217 | lastVer= | status = Works | comp = yes | size = 257 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to Fix Clipping.}}&lt;br /&gt;
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 714 MB | mcemu = yes | wide = yes| 480P = no| fst = | notes = No GBA support on WiiU.}}&lt;br /&gt;
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = USA | sound = Works | dsp = v3 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 846 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support on WiiU.}}&lt;br /&gt;
{{ NIN| name = Warrior Blade: Rastan vs. Barbarian  | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer= | status =works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Wave Race: Blue Storm | region = EUR | sound = works | dsp = v2 | ver = v4.430| lastVer=  | status = Works | comp =yes | size =1.34 GB | mcemu =yes | wide =issues | 480P =no | fst = | notes = Widescreen issues: Menu is in 4:3.}}&lt;br /&gt;
{{ NIN| name = Wave Race: Blue Storm | region = USA | sound = works | dsp = v2 | ver = v4.430| lastVer = | status =  works | comp = yes | size = 1.35GB | mcemu = yes | wide = yes | 480P =support | fst = yes | notes = Widescreen issues: Menu is in 4:3.}}&lt;br /&gt;
{{ NIN| name = Whirl Tour | region = USA | sound = works | dsp = v4 | ver = v3.315 | lastVer=  | status = Works | comp = yes | size = 820 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = World Racing  | region = EUR | sound = Works | dsp =  | ver = v2.277 | lastVer= | status =works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = World Series of Poker | region = USA | sound =works | dsp = v9 | ver = v1.128 | lastVer=  | status = Works | comp = yes | size = 1.16 GB | mcemu = yes| wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = World Soccer Winning Eleven 6: Final Evolution | region = Jap | sound = Works | dsp =  | ver = v4.422 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }} &lt;br /&gt;
{{ NIN| name = Worms 3D | region = EUR | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size =1.02 GB | mcemu =yes | wide = yes| 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Worms 3D | region = USA | sound = Works | dsp = v2 | ver = v2.197 | lastVer= | status = Works | comp = yes | size = 974 MB | mcemu = yes | wide = yest | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Worms Blast | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status =  Works | comp = yes  | size = 550 MB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only. }}&lt;br /&gt;
{{ NIN| name = Wreckless: The Yakuza Missions | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status =  Works | comp = yes  | size = 712 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = WrestleMania X8 | region = USA | sound =works  | dsp = v2 | ver = v2.280 | lastVer= | status =  works | comp =  | size = 1.35 GB | mcemu =yes   | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = WTA Tour Tennis | region = USA | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = issues | wide = yes  | 480P = no | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu }}&lt;br /&gt;
{{ NIN| name = WWE Crush Hour | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = WWE Day of Reckoning | region = USA | sound = Works | dsp = v2 | ver = v2.157 | lastVer= | status = Works | comp =yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = If you disable the speed limit the game will randomly crash. }}&lt;br /&gt;
{{ NIN| name = WWE Day of Reckoning 2 | region = USA | sound = Works | dsp = v2 | ver = v1.43 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = If you disable the speed limit the game will randomly crash. }}&lt;br /&gt;
{{ NIN| name = WWE WrestleMania XIX | region = USA | sound = Works | dsp = v2 | ver = v1.126 | lastVer= | status = Works | comp =  | size = | mcemu = yes  | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = X-Men Legends | region = USA | sound = works | dsp = v4 | ver = v3.353 | lastVer= | status =  Works | comp = yes | size =1.24 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen hack has no effect }}&lt;br /&gt;
{{ NIN| name = X-Men Legends II: Rise of Apocalypse | region = USA | sound =works | dsp = v4 | ver = v3.353 | lastVer= | status =  Works | comp = yes | size =1.32 GB | mcemu =yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = X-Men: Next Dimension | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 894 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = X-Men: The Official Game | region = USA | sound = Works | dsp = v6 | ver = v2.277| lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = X2 Wolverine&#039;s Revenge | region = EUR | sound =works | dsp =v4 | ver = v2.182 | lastVer= | status = works | comp = yes| size =1.25 GB | mcemu =yes | wide =yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = X2 Wolverine&#039;s Revenge | region = USA | sound =works | dsp =v4 | ver = v2.257 | lastVer= | status =  Works | comp = yes | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = XGIII: Extreme G Racing  | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = XGIII: Extreme G Racing  | region = USA | sound = works | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 373 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = XGRA: Extreme G Racing Association | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 1.12 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Minor culling problems at edge of screen when forcing Widescreen on some tracks.}}&lt;br /&gt;
{{ NIN| name = XIII | region = EUR | sound =works | dsp = v3 | ver =v4.430 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = no| fst = | notes =}}&lt;br /&gt;
{{ NIN| name = XIII | region = ITL | sound =works | dsp = v3 | ver =v4.430  | lastVer= | status = works | comp = yes | size = 1.30 GB| mcemu = yes| wide = yes | 480P = no| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = XIII | region = USA | sound =works | dsp = v3 | ver =v2.153  | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Menu is a bit laggy. Compress with DMToolbox only.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Yu-Gi-Oh! The Falsebound Kingdom | region = USA | sound = works | dsp = v4 | ver = v2.197 | lastVer= | status = Works | comp = yes | size = 557 MB | mcemu = yes | wide = | 480P =yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Zapper: One Wicked Cricket | region = USA | sound = works | dsp = v4 | ver = v2.149 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P = | fst = | notes =   }}&lt;br /&gt;
{{ NIN| name = Zatch Bell! Mamodo Battles | region = USA | sound = Works | dsp = v3 | ver = v2.162 | lastVer= | status =  Works | comp = yes | size = 342 MB | mcemu = yes | wide = | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Zatch Bell! Mamodo Fury | region = USA | sound = Works | dsp = v9 | ver = v2.162 | lastVer= | status = Works | comp = yes | size = 910 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Zelda Collection | region = JAP | sound = works | dsp = v5 | ver = v2.166 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Zelda no Densetsu: Kaze no Takuto | region = JAP | sound = works | dsp = v0 | ver = v2.166 | lastVer = | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support (Tingle Tuner) on WiiU. }}&lt;br /&gt;
{{ NIN| name = Zelda no Densetsu: Toki no Ocarina GC: Ura Zelda | region = JAP | sound = works | dsp = v4 | ver = v2.171 | lastVer= | status = works | comp =yes | size = 1.16 GB | mcemu =yes | wide =yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Zelda no Densetsu: Twilight Princess | region = JAP | sound = works | dsp = v8 | ver = v2.219 | lastVer =| status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Zoids: Battle Legends | region = USA | sound =works | dsp = v2 | ver = v2.145 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Zoids: Full Metal Clash| region = jap| sound =works | dsp = v2 | ver = v2.184 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Zoids Vs | region = JAP | sound = Works | dsp =  | ver = v3.36 | lastVer= | status = Issues | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P = | fst = | nolimit =  | notes = Mission Mode-Empire works well, but in other game mode, freezes randomly at the end of the battles }}&lt;br /&gt;
{{ NIN| name = ZooCube | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P = | fst = | notes = }}&lt;/div&gt;</summary>
		<author><name>Fatherjack</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Nintendont_Compatibility_List&amp;diff=65571</id>
		<title>Nintendont Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Nintendont_Compatibility_List&amp;diff=65571"/>
		<updated>2017-02-11T12:30:15Z</updated>

		<summary type="html">&lt;p&gt;Fatherjack: /* V */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&#039;&#039;&#039;Compatibility list for Nintendont. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[https://github.com/FIX94/Nintendont Nintendont Homepage]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[http://gbatemp.net/threads/nintendont.349258/ Nintendont Thread on GBATemp]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Posting Guidelines: UNDERSTAND BEFORE EDITING==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;,&amp;quot; &amp;quot;&#039;&#039;&#039;JPN&#039;&#039;&#039;,&amp;quot; or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;, or specific county code &amp;quot;FRN&amp;quot;, &amp;quot;GER&amp;quot;, &amp;quot;SPN&amp;quot;, &amp;quot;ITL&amp;quot; &amp;quot;DUT&amp;quot; or &amp;quot;AUS&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DSP&#039;&#039;&#039; - Which sound DSP version the game is using. Do not use &amp;quot;unknown&amp;quot; if you don&#039;t know the version. &#039;&#039;&#039;Unknown&#039;&#039;&#039; is a valid entry from nintendont&#039;s log when it didn&#039;t find the DSP version. If you don&#039;t know the version, just leave it empty. You can also drag and drop the ISO into [http://crediar.com/dspscan.rar dspscan] or search this [http://pastie.org/9384011 list] of NTSC DSPs  to obtain the DSP version.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sound&#039;&#039;&#039; - Whether the sound works of not. set to &#039;&#039;&#039;Works&#039;&#039;&#039; if the game has overall good sound with very rare on non existent garbled noises.  Set to &#039;&#039;&#039;Issues&#039;&#039;&#039; if the game has mixed sound issues (working fine in some part of the game, but some instrument/cutscene/menus don&#039;t). Set to &#039;&#039;&#039;Doesn&#039;t work&#039;&#039;&#039; for games with constant garbled noises, incorrect or no sound at all. If the game has no sound due to audio streaming then mark the sound as &#039;&#039;Issues&#039;&#039; and put audio streaming in the notes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version&#039;&#039;&#039; - Always try to use the latest [http://gbatemp.net/threads/nintendont-crediars-new-project.349258/ Nintendont release]. If you&#039;re using a more recent version than the one listed, update this field.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Last working version&#039;&#039;&#039; - The last known revision the game was known working with.  If the game works in the latest revision,  leave this field blank.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of the game with a uncompressed (1.35 GB) 1:1 disc image dump. Mark the game as &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot; if the game is 98-100% compatible. Mark the game as &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot; if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as &amp;quot;&#039;&#039;&#039;Doesn&#039;t work&#039;&#039;&#039;&amp;quot; if it freezes at the same point every time or fails to boot at all. [http://www.slavasoft.com/hashcalc/index.htm Verify] your game.iso [http://redump.org/discs/system/gc/ here.] Titles that work but have any missing audio due to disc streaming are to be entered as &#039;&#039;Works&#039;&#039; with notes of audio streaming.  Also note that newer release versions of Nintendont always take priority. Should you happen to find that an up to date Nintendont breaks a game that is listed here as working with an older revision, mention the earlier compatible revision under Notes. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Options&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:The enhancements of Memory Card Emulation, Widescreen Patch, Progressive Patch, DiscEX compression and GCReEx (fst) are to be considered optional, and should only be tested after the game has been confirmed to work without these features. Do not for example, add a new title to the list as &#039;Doesn&#039;t Work&#039; having only tested the game with one of these settings enabled, as it&#039;s probable the game works flawlessly without it.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;MCEmu&#039;&#039;&#039; (Memory Card Emulation) - This is the game save redirection feature which uses the front SD instead of a GameCube memory card. Keep in mind that not all games will work with this patching. Enter &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot; for working, or &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot; for not working. For partially working games, you can enter &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;. If you have not enabled Memory Card Emulation, leave the field blank.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Shrunk&#039;&#039;&#039; - Using Nintendont 4.428 or newer is recommended to use cISO format converted with [http://wit.wiimm.de/wit/ Wit (Wiimms ISO Tool)] .The major advantage of CISO is that it removes empty blocks while maintaining the original file offsets, unlike shrunken ISOs that sometimes break; some games expect certain files to be located at an exact location on disc. This also preserves disc seek timing. Alternatively use DMToolbox or the latest version of [http://crediar.com/dwn.php DiscEX] with the -c command on your verified 1:1 disc image. Note that audio streaming games need to be aligned 32k. Therefore it is recommended to use DMToolbox with auto option to shrink your games. A few titles will fail to start or eventually crash when you compress the .iso. Compatible games should be marked &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot;, and games that do not work flawlessly after compression should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot;. You should also fill in the size of the compressed game.iso (&#039;&#039;&#039;Note:&#039;&#039;&#039; DMToolbox always displays 1.36 GB as file size, which is usually wrong. You have to check the filesize for yourself). If you have not compressed the 1:1 image, leave the comp field blank. Games that have issues with compression should have comp marked as &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Wide&#039;&#039;&#039; (Widescreen Patch) - Whether or not a game can be patched to run in widescreen mode. Games that fail to start or later error should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot;. If the game displays any oddities but plays without crashing, you can enter &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;. If the game itself already has a widescreen option, enter &amp;quot;&#039;&#039;&#039;Support&#039;&#039;&#039;&amp;quot;. If your game has a widescreen option, you can either see in the options or look it up in this [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_with_480p_and_16:9_support list]. If you didn&#039;t test Widescreen patch, leave the wide field blank.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;480p&#039;&#039;&#039; - Whether or not a game can be forced to run in progressive mode. If the game itself already has an 480p option, enter &amp;quot;&#039;&#039;&#039;Support&#039;&#039;&#039;&amp;quot;. A list of games that support 480p can be found [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_with_480p_and_16:9_support here].&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;FST&#039;&#039;&#039; - Whether or not a game works in extracted (file system) mode, using the latest version of [http://crediar.com/dwn.php GCReEx] on your verified 1:1 disc image or DMToolbox.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;No Limit&#039;&#039;&#039; - Whether or not a game works in with disabled read speed limiter.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes like &#039;Works Great&#039; are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template to add a new entry&#039;&#039;&#039;&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;{{ NIN| name = game_name | region = USA/JPN/EUR | sound = Works/Issues/Doesn&#039;t Work | dsp = vxx | ver = v1.?? | lastVer= | status = Works/Issues/Doesn&#039;t Work | comp = yes/issues/no | size = | mcemu = yes/issues/no | wide = yes/issues/no/support | 480P = yes/issues/no/support | fst = yes/issues/no | nolimit = yes/issues/no | notes = }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name=1080: Avalanche | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer=| status = Works | comp = yes| size = 1.20 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name=1080: Avalanche | region = USA | sound = works | dsp = v3 | ver = v3.332 | lastVer=| status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = support | fst = yes | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name=18 Wheeler: American Pro Trucker | region = EUR | sound = works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}&lt;br /&gt;
{{ NIN| name=18 Wheeler: American Pro Trucker | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 270 MB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}&lt;br /&gt;
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = EUR | sound = Works | dsp = v2 | ver = v2.171 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = GER | sound = Works | dsp = v2 | ver = v2.171 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name=4x4 Evo 2 | region = USA | sound = works | dsp = v2 | ver = v2.191 | lastVer= | status =Works | comp =yes | size = 552 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes =}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Ace Golf | region = EUR | sound = Works | dsp = v2 | ver = v3.316 | lastVer= | status = Works | comp =yes | size =1.25 GB | mcemu = yes | wide = Issues | 480P =yes | fst = | notes = &amp;lt;br /&amp;gt;Widescreen issues: Graphics disappear outside 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = AGB Emulator | region = USA | sound = Works | dsp = v3 | ver = v2.155 | lastVer= | status = Works | comp = yes | size = 19 MB | mcemu = | wide = | 480P = yes | fst = | notes = Improved performance over GC mode. }}&lt;br /&gt;
{{ NIN| name = Aggressive Inline | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size =863 MB | mcemu =yes | wide = issues | 480P =yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Aggressive Inline | region = USA | sound = works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 843 MB | mcemu = yes | wide =  yes | 480P =support  | fst =  | notes =  }}&lt;br /&gt;
{{ NIN| name = Alien Hominid | region = USA | sound = works | dsp = v6 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 430 MB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2002 | region = USA | sound = works | dsp = v2 | ver = v2.188 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2003 featuring Derek Jeter | region = USA | sound = works | dsp = v2 | ver = v2.191 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2004 | region = USA | sound = works | dsp = v4 | ver = v2.191 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Amazing Island | region = USA | sound = works | dsp = v3 | ver = v2.191 | lastVer= | status =  Works | comp = yes | size = 0.98 GB | mcemu = yes | wide = | 480P = | fst = | notes =  Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = American Chopper 2: Full Throttle | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer= | status = Works | comp = yes| size = 1.13 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Animal Crossing | region = EUR | sound = Works | dsp = v10 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 139 MB | mcemu = yes | wide = yes | 480P = NO | fst = | notes = No GBA and e-Reader support on Wii U. }}&lt;br /&gt;
{{ NIN| name = Animal Crossing | region = USA | sound = Works | dsp = v10 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 126.4 MB | mcemu = Yes | wide = yes | 480P = support | fst = | notes = No GBA and e-Reader support on Wii U. }}&lt;br /&gt;
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = EUR | sound = works | dsp = v3 | ver = v2.196 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Ant Bully, The | region = USA | sound = works | dsp = v6 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 497 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Aquaman: Battle for Atlantis | region = USA | sound = works | dsp = v4 | ver = v2.198 | lastVer= | status =  Works | comp = yes | size = 535 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Army Men: Air Combat: The Elite Missions | region = USA | sound =works | dsp = v4 | ver = v2.198 | lastVer= | status = Works | comp = yes | size = 993 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Army Men: RTS | region = USA | sound = works | dsp = v2 | ver = v2.198 | lastVer= | status =  Works | comp = yes | size = 604 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Army Men: Sarge&#039;s War | region = USA | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status =  Works | comp =yes | size = 1.27 GB | mcemu =yes  | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Asterix and Obelix XXL | region = EUR | sound = Works | dsp = v3 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 724 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = ATV: Quad Power Racing 2 | region = EUR | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = works | comp = yes| size =527 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = ATV: Quad Power Racing 2 | region = USA | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = works | comp =yes | size = 466 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Auto Modellista | region = USA | sound = works | dsp = v4 | ver = v4.4430 | lastVer= | status =  Works | comp = yes | size = 821 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Avatar: The Last Airbender | region = USA | sound = Works | dsp = v6 | ver = v2.198 | lastVer= | status = works | comp = yes | size = 857 MB | mcemu = yes | wide = yes| 480P =yes | fst = | notes =  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Backyard Baseball | region = USA | sound =works | dsp = v2 | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 744 MB | mcemu =yes | wide =yes | 480P =support| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Backyard Football | region = USA | sound =works | dsp = v2 | ver = v3.322 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu =yes | wide =yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Backyard Sports: Baseball 2007 | region = USA | sound = Works | dsp = v6 | ver = v2.234 | lastVer= | status = Works | comp = yes | size = 516 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bad Boys II | region = EUR | sound = works | dsp = v3 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won&#039;t load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}&lt;br /&gt;
{{ NIN| name = Bad Boys: Miami Takedown | region = USA | sound = works | dsp = v3 | ver = v2.161 | lastVer= | status = Works | comp = yes | size = 1.29 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Baldur&#039;s Gate: Dark Alliance | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Baldur&#039;s Gate: Dark Alliance | region = FRN | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P = yes| fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Baldur&#039;s Gate: Dark Alliance | region = GER | sound = Works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Baldur&#039;s Gate: Dark Alliance | region = USA | sound = Works | dsp = v4 | ver = v2.162 | lastVer= | status = Works | comp = yes| size = 1.26 GB | mcemu = yes | wide =issues | 480P = | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Baten Kaitos Origins Disc 1&amp;lt;br/&amp;gt;Baten Kaitos Origins Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v. 4.430| lastVer= | status = works | comp = yes | size =1.34 GB&amp;lt;br /&amp;gt;1.29 GB | mcemu = yes | wide = no | 480P = support | fst = | notes = Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}&lt;br /&gt;
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1&amp;lt;br/&amp;gt;Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size =1.35 GB&amp;lt;br /&amp;gt;1.26 GB | mcemu =yes | wide =no | 480P =NO | fst = | notes = Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}&lt;br /&gt;
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1&amp;lt;br/&amp;gt;Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 60hz patched | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp =yes | size =1.35 GB&amp;lt;br /&amp;gt;1.26 GB | mcemu =yes | wide =no | 480P = yes | fst = | notes =Info about the 60hz patch can be found [https://gbatemp.net/threads/patches-to-convert-pal-50hz-games-into-pal-60hz-nintendont-compatible.437896/ here].&lt;br /&gt;
Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}&lt;br /&gt;
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1&amp;lt;br/&amp;gt;Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer = | status = works| comp = yes | size =1.33 GB&amp;lt;br /&amp;gt;1.24 GB | mcemu = yes | wide = no | 480P = support | fst = | notes = Forcing a language other than english results in a corrupted text output. Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}&lt;br /&gt;
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean: Special Experience Disc | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer = | status = works| comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Batman Begins | region = EUR | sound =works | dsp = v6 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes| wide =support | 480P =yes | fst = | notes =If &amp;quot;Force progressive&amp;quot; is enabled the related ingame selector will appear instead of the 50/60hz selector }}&lt;br /&gt;
{{ NIN| name = Batman Begins | region = USA | sound = works | dsp = v6 | ver = v2.162| lastVer=  | status = Works | comp =yes | size = 1.28 GB | mcemu = yes | wide = support | 480P = support| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Batman: Dark Tomorrow | region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = works| comp = yes | size = 1.05 GB | mcemu =yes  | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Batman: Dark Tomorrow | region = USA | sound = works | dsp = v2 | ver = v2.265 | lastVer= | status = works | comp = yes | size = 1.05 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Batman Rise of Sin Tzu | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes| size = 1.28 GB| mcemu = yes | wide =yes | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Batman Rise of Sin Tzu | region = USA | sound = Works | dsp = v4 | ver = v2.162| lastVer= | status = Works | comp = yes| size = 1.28 GB| mcemu = yes | wide = yes| 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Batman: Vengeance | region = EUR | sound = works | dsp = v2 | ver = v4.4430| lastVer= | status = works | comp = yes | size = 753 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Batman: Vengeance | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 722 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Battalion Wars | region = EUR | sound = Works | dsp = v6 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.04 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Battalion Wars | region = USA | sound = works | dsp = v6 | ver = v2.186 | lastVer= | status = works | comp = yes | size = 995 MB | mcemu = yes | wide = support | 480P = support | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Battle Stadium D.O.N. | region = JAP | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 302 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Beach Spikers: Virtua Beach Volleyball | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 274 MB | mcemu = yes | wide = issues | 480P = no | fst = yes | notes = Widescreen issues: graphics disappear outside 4:3 frame }}&lt;br /&gt;
{{ NIN| name = Beach Spikers: Virtua Beach Volleyball | region = USA | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 207 MB | mcemu = yes | wide = issues | 480P = support | fst = yes | notes = Widescreen issues: graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = EUR | sound = works | dsp = v4 | ver = v2.256 | lastVer=  | status = Works | comp =yes | size = 725 MB  | mcemu = yes  | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Beyond Good &amp;amp; Evil | region = USA | sound = works | dsp = v4 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.25 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Beyond Good &amp;amp; Evil | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Big Air Freestyle | region = EUR | sound = works | dsp = v2 | ver = v2.260 | lastVer = | status = Works | comp = yes | size = 756 MB | mcemu = yes | wide = | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Big Air Freestyle | region = USA | sound =works | dsp = v2 | ver = v2.260 | lastVer= | status = works| comp = yes | size = 884 MB | mcemu = yes| wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Big Mutha Truckers | region = EUR | sound = works | dsp = v4 | ver = v3.316 | lastVer= | status = Works | comp = yes | size = 866 MB | mcemu =yes | wide = Issues | 480P = yes | fst = | notes = To get music to start playing go to the options and change the music volume after any change music will work from then on.&amp;lt;br&amp;gt;Widescreen issues: Graphics disappear outside 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Big Mutha Truckers | region = USA | sound =works | dsp = v4 | ver = v1.131 | lastVer= | status = Works | comp = yes| size = 861 MB | mcemu = yes| wide = issues | 480P = yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame }}&lt;br /&gt;
{{ NIN| name = Billy Hatcher and the Giant Egg | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 890 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}&lt;br /&gt;
{{ NIN| name = Billy Hatcher and the Giant Egg | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 825 MB| mcemu =yes | wide =yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Biohazard: Special Edition | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer = | status = works| comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Biohazard 3: The Last Escape | region = JAP | sound = Works | dsp = v2 | ver = v2.190 | lastVer= | status = Works | comp = | size = | mcemu = | wide =  | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bionicle | region = EUR | sound =works | dsp = v4 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 674 MB | mcemu =yes | wide = | 480P = Issues | fst = | notes = 480p and 60hz has Backscreen on start, games runs behind. &amp;lt;br&amp;gt;50hz works (Wii+component) }}&lt;br /&gt;
{{ NIN| name = Bionicle | region = USA | sound =works | dsp = v4 | ver = v2.175 | lastVer= | status =works | comp = yes | size = 674 MB | mcemu =yes | wide = yes| 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bionicle Heroes | region = USA | sound = Works | dsp = v6 | ver = v2.148 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Black &amp;amp; Bruised | region = EUR | sound = Works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Black &amp;amp; Bruised | region = USA | sound = Works | dsp = v4 | ver = v2.163 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bleach GC | region = JAP | sound = Works | dsp = v4 | ver = v2.162 | lastVer= | status = Works | comp =yes | size =1.09 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = EUR | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame }}&lt;br /&gt;
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = FRN | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame}}&lt;br /&gt;
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = GER | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = USA | sound = Works | dsp = v4 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Works fine although the intro sequence &amp;amp; opening cutscene to the game play at 1.5x speed making the audio is slightly messed up.}}&lt;br /&gt;
{{ NIN| name = BloodRayne | region = EUR | sound = Works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = BloodRayne | region = FRN | sound = Works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = BloodRayne | region = USA | sound = Works | dsp = v2 | ver = v2.163 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bloody Roar: Primal Fury | region = EUR | sound =works | dsp = v2 | ver = v4.419 | lastVer= | status = Works | comp =yes | size = 637 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Bloody Roar: Primal Fury | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer =  | status = Works | comp = yes | size = 602 MB | mcemu = yes  | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Blowout | region = USA | sound = Works | dsp = v4| ver = v2.163 | lastVer= | status = Works | comp = yes | size =  265 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = BMX XXX | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = Issues | 480P =  | fst = | notes = Widescreen issues: Whole game is distorted.}}&lt;br /&gt;
{{ NIN| name = BMX XXX | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bobobo-bo Bo-bobo | region = JAP | sound = Works | dsp =  | ver = v2.148 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bomberman Generation | region = EUR | sound = works | dsp = v2 | ver = v2.164 | lastVer= | status = Works | comp =yes | size =1.18 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to Fix Clipping with Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Bomberman Generation | region = USA | sound = works | dsp = v2 | ver = v2.186 | lastVer=  | status = works | comp = yes | size = 0.99 GB | mcemu = yes  | wide = issues | 480P = yes | fst = yes | notes = Compress with DMToolbox only. Needs Custom Patch to Fix Clipping with Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Bomberman Jetters | region = USA | sound = works | dsp = v3 | ver = v2.186 | lastVer = | status = Works | comp = yes | size = 942 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Bomberman Land 2 | region = JAP | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 301 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bratz: Forever Diamondz | region = EUR | sound = Works | dsp = v6 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = | wide = | 480P = no | fst = | notes = Won&#039;t load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component)  }}&lt;br /&gt;
{{ NIN| name = Bratz: Forever Diamondz | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bratz: Rock Angelz | region = EUR | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won&#039;t load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component)  }}&lt;br /&gt;
{{ NIN| name = Bratz: Rock Angelz | region = FRN | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won&#039;t load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component)  }}&lt;br /&gt;
{{ NIN| name = Bratz: Rock Angelz | region = GER | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won&#039;t load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component)  }}&lt;br /&gt;
{{ NIN| name = Bratz: Rock Angelz | region = USA | sound =works | dsp = v3 | ver = v2.277 | lastVer= | status =  Works | comp = yes | size =1.13 GB | mcemu =yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Buffy contre les Vampires: Chaos Bleeds | region = FRN | sound =works  | dsp = v4 | ver = v4.430 | lastVer= | status =  works | comp =yes | size = 1.32 GB | mcemu =yes | wide = support | 480P = yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled the related ingame selector will appear instead of the 50/60hz selector }}&lt;br /&gt;
{{ NIN| name = Buffy im Bann der Dämonen: Chaos Bleeds | region = GER | sound =works | dsp = v4 | ver = v.430| lastVer= | status =  works | comp =yes | size = 1.31 GB | mcemu =yes | wide = support | 480P =yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled the related ingame selector will appear instead of the 50/60hz selector }}&lt;br /&gt;
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = EUR | sound =works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.32 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled the related ingame selector will appear instead of the 50/60hz selector }}&lt;br /&gt;
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = USA | sound =works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Burnout | region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes =If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}&lt;br /&gt;
{{ NIN| name = Burnout | region = USA | sound = Works | dsp = v2 | ver = v3.386 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Burnout 2: Point of Impact | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status =  Works | comp =yes | size = 1.21 GB | mcemu =yes  | wide =support | 480P = yes| fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up  }}&lt;br /&gt;
{{ NIN| name = Burnout 2: Point of Impact | region = USA | sound = Works | dsp = v4 | ver = v2.227 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu =yes | wide = support | 480P = support | fst = | notes =  }} &lt;br /&gt;
{{ NIN| name = Bust-A-Move 3000 | region = USA | sound = Works | dsp = v4 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 155 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Butt Ugly Martians : Zoom or Doom | region = EUR | sound = Works | dsp =  | ver = v2.163 | lastVer= | status = Works | comp = yes | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Cabela&#039;s Big Game Hunter: 2005 Adventures | region = USA | sound = works | dsp = v6 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes  | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Cabela&#039;s Dangerous Hunts 2 | region = USA | sound = works | dsp = v6 | ver = v2.165 | lastVer= | status = Works | comp = Yes | size = 1.12 GB | mcemu = yes  | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Cabela&#039;s Outdoor Adventures | region = USA | sound = works | dsp =v6 | ver = v2.175 | lastVer= | status = Works | comp = yes| size = 1.09 GB | mcemu = yes  | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Call of Duty: Finest Hour | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1,31 GB| mcemu = | wide =yes | 480P = yes| fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Call of Duty: Finest Hour | region = USA | sound = Works | dsp = v3 | ver = v2.281 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide =yes | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Call of Duty 2: Big Red One | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1,31 GB | mcemu = yes  | wide = support | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Call of Duty 2: Big Red One | region = USA | sound = works | dsp = v3 | ver = v2.179 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes  | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = CAPCOM vs SNK 2 EO | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 270 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = CAPCOM vs SNK 2 EO | region = USA | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 281 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Captain Tsubasa: Ougon Sedai no Chousen | region = JAP | sound = works | dsp = | ver = v1.128 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Carmen Sandiego: The Secret of the Stolen Drums | region = EUR | sound = Works | dsp = v4 | ver = v1.130 | lastVer= | status = Works | comp =yes | size = 1.14 GB | mcemu =yes | wide =yes | 480P =yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Carmen Sandiego: The Secret of the Stolen Drums | region = USA | sound = Works | dsp = v4 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Cars | region = EUR | sound = Works | dsp = | ver = v3.354 | lastVer= | status =  Works | comp = | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Cars | region = DUT | sound =  | dsp =  | ver =  | lastVer=  | status = works | comp = | size =  | mcemu =  | wide =  | 480P =  | fst =  | notes = Compress with DMToolbox only. }}&lt;br /&gt;
{{ NIN| name = Casper: Spirit Dimensions | region = USA | sound = Works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 272 MB | mcemu = yes | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Catwoman | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Catwoman | region = USA | sound = Works | dsp = v3 | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Cel Damage | region = USA | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status =  Works | comp = yes | size = 426 MB | mcemu = yes | wide =  | 480P =support  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Chaos Field Expanded | region = USA | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 480 MB | mcemu = yes | wide = yes | 480P  =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Charinko Hero | region = JAP | sound = works | dsp = | ver = v2.275 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Charlie and the Chocolate Factory | region = USA | sound = Works | dsp = v9 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Charlie&#039;s Angels | region = USA | sound = Works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 979 MB | mcemu = yes | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Chibi-Robo! | region = EUR | sound = Works | dsp = v6 | ver = 4.430 | lastVer= | status = Works | comp = yes | size = 583 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}&lt;br /&gt;
{{ NIN| name = Chibi-Robo! | region = USA | sound = works | dsp = v4 | ver = v2.270 | lastVer=  | status = works | comp = yes | size = 407 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Choro Q! | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer = | status = works| comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Chronicles of Narnia, The: The Lion, the Witch and the Wardrobe | region = EUR | sound = Works | dsp = v6 | ver = r35 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Chronicles of Narnia, The: The Lion, the Witch and the Wardrobe | region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer= | status = Works | comp =yes  | size =1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = City Racer | region = USA | sound = Works | dsp = v4 | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 819 MB | mcemu = yes | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Cocoto Funfair | region = EUR | sound = Works | dsp = v11 | ver = v2.213 | lastVer= | status = Works | comp = yes | size =428 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Cocoto Kart Racer | region = EUR | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size =1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Cocoto Platform Jumper | region = EUR | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size =1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.G.A.M.E. | region = EUR | sound =works | dsp = v9 | ver = v1.130 | lastVer= | status = Works | comp = yes| size = 1.34 GB | mcemu = yes| wide =yes | 480P =yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.G.A.M.E. | region = USA | sound = Works | dsp = v9 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.S.P.I.E.L. | region = GER | sound = Works | dsp = v9 | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide =yes  | 480P = yes  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Conan | region = EUR | sound = Works | dsp =  | ver = v4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = yes| wide = yes | 480P = yes| fst =  | notes = If &amp;quot;Force progressive&amp;quot; is selected press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}&lt;br /&gt;
{{ NIN| name = Conflict: Desert Storm | region = EUR | sound =works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.14 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes =   }}&lt;br /&gt;
{{ NIN| name =  Conflict:  Desert Storm | region = USA | sound = Works | dsp = v4  | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Conflict: Desert Storm II | region = EUR | sound = Works | dsp =v3 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: Menu is distorted. Graphics glitches outside 4:3 frame. }}&lt;br /&gt;
{{ NIN| name =  Conflict:  Desert Storm II: Back to Baghdad | region = USA | sound = Works | dsp =v3  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.14 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Crash Bandicoot: The Wrath of Cortex | region = EUR | sound = Works | dsp = v2 | ver = v2.146 | lastVer= | status = Works| comp = yes | size = 1.35 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Force PAL50. Widescreen issues: Graphics disappear outside 4:3 frame. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Crash Bandicoot: The Wrath of Cortex | region = USA | sound = Works | dsp = v2 | ver = v3.319 | lastVer= | status = Works | comp = yes | size = 894 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. }}&lt;br /&gt;
{{ NIN| name = Crash Nitro Kart | region = EUR| sound = Works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = yes | size = 1.45 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Crash Nitro Kart | region = USA | sound = Works | dsp = v4 | ver = v2.166  | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Crash Tag Team Racing | region = USA | sound = Works | dsp = v6 | ver = v2.263 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes  | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Crazy Taxi | region = USA | sound = works | dsp = v2 | ver = v4.428| lastVer= | status = works | comp = yes | size = 133 MB | mcemu = yes  | wide = yes | 480P =yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Crazy Taxi | region = EUR | sound = works | dsp =  | ver = v4.430 | lastVer= | status = works | comp = yes | size = 154 MB| mcemu = yes  | wide = issues | 480P =yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up. Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Cubivore | region = USA | sound = works | dsp = v7 | ver = v4.430| lastVer=  | status = works | comp = yes | size = 95 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Cubix Robots for Everyone: Showdown | region = USA | sound = works | dsp = v4 | ver = v1.128 | lastVer=  | status = works | comp = yes | size = 873 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Curious George | region = USA | sound = works| dsp =v6 | ver = v2.180 | lastVer= | status = works | comp = yes | size =1.27 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Custom Robo | region = USA | sound = works | dsp = v3 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 940 MB | mcemu = yes  | wide = Issues | 480P = yes | fst = | notes = Needs Custom Patch to Fix Issues with Clipping with Widescreen Hack.  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Dairantou Smash Brothers DX (v1.00) | region = JAP | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dairantou Smash Brothers DX (v1.02) | region = JAP | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dakar 2: The World&#039;s Ultimate Rally | region = USA | sound = works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Dance Dance Revolution: Mario Mix | region = USA | sound = Works | dsp = v9| ver = v2.198 | lastVer= | status = Works | comp = yes | size = 264 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Widescreen issues: Small graphics glitches.}}&lt;br /&gt;
{{ NIN| name = Dancing Stage Mario Mix | region = EUR | sound = works | dsp = v9 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 318 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}&lt;br /&gt;
{{ NIN| name = Darkened Skye | region = USA | sound = Works | dsp = v2 | ver = v3.305 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide =  | 480P =support  | fst =  | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Dark Summit | region = EUR | sound = Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size = 1.16 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Dark Summit | region = USA | sound = works | dsp = v2 | ver = v2.166 | lastVer= | status = Works | comp = yes | size =918 MB | mcemu = yes | wide = yes | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Dave Mirra Freestyle BMX 2 | region = USA | sound =works  | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 640 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Dead to Rights | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide =support | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dead to Rights | region = USA | sound = Works | dsp =v2 | ver = v2.166 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide =support | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Def Jam: Fight for NY | region = USA | sound = works | dsp =v3 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes| 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Def Jam: Vendetta | region = USA | sound = works | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 1.16 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Defender | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.05 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Densetsu no Quiz Ou Ketteisen | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer = | status = works| comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Derby Tsuku 3 | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer = | status = works| comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Die Hard: Vendetta | region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.31 GB | mcemu = yes| wide = support | 480P = | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Die Hard: Vendetta | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1,31 GB | mcemu = yes | wide = support | 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Die Hard: Vendetta | region = USA | sound = works | dsp = v2 | ver = v2.271 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Digimon Rumble Arena 2 | region = USA | sound = works | dsp = v4 | ver = v2.166 | lastVer= | status = Works | comp = issues | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = You can only play as Agumon if compressed.}}&lt;br /&gt;
{{ NIN| name = Digimon World 4 | region = USA | sound = Works | dsp = v3 | ver = v2.166 | lastVer= | status = Works | comp =yes | size = 1.12 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dinotopia: The Sunstone Odyssey | region = USA | sound = works | dsp =v4 | ver = v1.48 | lastVer= | status = Works | comp =yes | size = 792 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney-Pixar Cars   | region = EUR | sound = Works | dsp = v3 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide =  | 480P =  | fst =  | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Disney-Pixar Cars   | region = USA | sound = Works | dsp = v3 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Disney-Pixar Ratatouille | region = USA | sound = Works | dsp =v6  | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 942 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles | region = EUR | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles   | region = USA | sound = works| dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer | region = EUR | sound = works | dsp =v6 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer  | region = USA | sound = Works | dsp =v6  | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.09 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Chicken Little | region = USA | sound = works | dsp = v6 | ver = v2.278 | lastVer= | status =works | comp = yes | size = 1.35 GB | mcemu = yes  | wide = | 480P = | fst = | notes =   }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Donald Duck: Goin&#039; Quackers  | region = USA | sound = works | dsp = v2 | ver = v2.166 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes  | wide = | 480P = | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Extreme Skate Adventure | region = EUR | sound = works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Extreme Skate Adventure | region = USA | sound = works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = no | size = 1.24 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Hide &amp;amp; Seek | region = EUR | sound = Works | dsp = v4 | ver = v2.204 | lastVer= | status = works | comp =yes | size =594 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Hide &amp;amp; Seek | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = | size =1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Magical Mirror Starring Mickey Mouse | region = EUR | sound = Works | dsp =  | ver = v4.430| lastVer= | status = works | comp =yes | size = 434 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Magical Mirror Starring Mickey Mouse | region = USA | sound = Works | dsp =  | ver = v2.148 | lastVer= | status = works | comp =yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Meet the Robinsons | region = USA | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Party | region = USA | sound = Works | dsp = v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 268 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =   }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Piglet&#039;s Big Game | region = USA | sound = works | dsp = v4 | ver = v2.280 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s PK: Out of the Shadows | region = USA | sound = Works | dsp = v4 | ver = v2.166 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Tarzan: Untamed | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 728 MB | mcemu = yes  | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s The Haunted Mansion | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = works | comp =  | size = 1.35 GB | mcemu = yes  | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney Sports: Basketball | region = USA | sound = Works | dsp =  | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 383 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Disney Sports: Football | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes | size = 651 MB | mcemu = issues| wide = yes | 480P = yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up.&lt;br /&gt;
If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu}}&lt;br /&gt;
{{ NIN| name = Disney Sports: Football | region = USA | sound = Works | dsp =v4  | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 452 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Disney Sports: Soccer | region = USA | sound = Works | dsp =v2  | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 272 MB | mcemu = issues | wide = yes | 480P =yes | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu}}&lt;br /&gt;
{{ NIN| name = Disney Sports: Skateboarding | region = USA | sound = Works | dsp =v2  | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = issues| wide = yes | 480P =yes | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Winnie the Pooh&#039;s Rumbly Tumbly Adventure | region = EUR | sound = Works | dsp =  | ver = v4.428 | lastVer= | status = Works | comp =  | size = | mcemu = | wide =  | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Winnie the Pooh&#039;s Rumbly Tumbly Adventure | region = USA | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dōbutsu no Mori e+ | region = JAP | sound = Works | dsp = v8 | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 29.0 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = No E-Reader support on Wii U}}&lt;br /&gt;
{{ NIN| name = Dokapon DX: Wataru Sekai wa Oni Darake | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer = | status = works| comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Donkey Kong Jungle Beat | region = EUR | sound =Works | dsp = v8 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 661 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}&lt;br /&gt;
{{ NIN| name = Donkey Kong Jungle Beat | region = USA | sound = Works | dsp = v8 | ver = v1.111 | lastVer= | status = Works | comp = yes | size = 660 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Donkey Konga | region = EUR | sound =Works | dsp = v3 | ver = v4.430| lastVer= | status = works| comp =yes | size = 250 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}&lt;br /&gt;
{{ NIN| name = Donkey Konga | region = USA | sound = Works | dsp =v3 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 256 MB | mcemu = yes | wide = | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Donkey Konga 2 | region = EUR | sound =Works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 312 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}&lt;br /&gt;
{{ NIN| name = Donkey Konga 2 | region = USA | sound =Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes| size = 249 MB | mcemu =yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Donkey Konga 3 | region = JAP | sound = works| dsp = v6 | ver = v4.430 | lastVer= | status = works| comp = yes | size = 252 MB | mcemu = yes| wide = yes| 480P = support| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dora the Explorer: Journey to the Purple Planet | region = USA | sound = works  | dsp = v6 | ver = v2.175 | lastVer= | status = works | comp = yes  | size = 1.35 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Doraemon: Minna de Asobou! Miniland | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer = | status = works| comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Doshin the Giant | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 735 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Doshin the Giant 60 hz patched| region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 735 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about he 60hz patch can be found [http://www.romhacking.net/?page=hacks&amp;amp;genre=&amp;amp;platform=33&amp;amp;game=&amp;amp;category=&amp;amp;perpage=20&amp;amp;title=&amp;amp;author=&amp;amp;hacksearch=Go here]}}&lt;br /&gt;
{{ NIN| name = Dr. Muto | region = USA | sound = | dsp = v2 | ver = v2.166 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dragon Drive: D-Masters Shot | region = JAP | sound = works | dsp = v4 | ver = v2.166 | lastVer= | status = works | comp =no | size = 1.20 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Shrunken ISO freezes.}}&lt;br /&gt;
{{ NIN| name = Dragon Drive: D-Masters Shot (Anime Disc) | region = JAP | sound =  works | dsp = v4 | ver = v1.73 | lastVer= | status = Works  | comp = yes | size = | mcemu = | wide = | 480P =yes  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai | region = EUR | sound = works | dsp = v3 | ver = v1.125 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai | region = USA | sound = Works | dsp = v3 | ver = v2.292 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = no | 480P = issues | fst = | notes =Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. 480p patch has no effect }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai 2 | region = EUR | sound = Works | dsp = v6 | ver = v1.86 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai 2 | region = USA | sound = Works | dsp = v6 | ver = v2.284 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = no | 480P = issues | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. 480p patch has no effect }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Sagas | region = USA | sound = works | dsp = v3 | ver = v2.284 | lastVer= | status = Works | comp =yes| size =1.35GB  | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Needs Custom Patch to Fix Clipping issues with Widescreen Hack. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Dragon&#039;s Lair 3D | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = support| 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dragon&#039;s Lair 3D | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}&lt;br /&gt;
{{ NIN| name = Dream Mix TV: World Fighters | region = JAP | sound = works | dsp = | ver = v2.145 | lastVer= | status =  Works | comp =yes | size = 391 MB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}&lt;br /&gt;
{{ NIN| name = DreamWorks Madagascar | region = EUR | sound = works | dsp = v3 | ver = v1.108 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = DreamWorks Madagascar | region = USA | sound = works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 614 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = DreamWorks Over The Hedge | region = EUR | sound = works | dsp = v6 | ver = v2.186 | lastVer= | status =  Works | comp =yes | size = 867 MB | mcemu =yes  | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = DreamWorks Over The Hedge | region = USA | sound = Works | dsp = v6 | ver = v1.140 | lastVer=  | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Driven | region = EUR | sound = Works | dsp =  | ver = v4.430| lastVer=  | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}&lt;br /&gt;
{{ NIN| name = Driven | region = USA | sound = Works | dsp =  | ver = v2.148 | lastVer=  | status = Works | comp = yes | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Drome Racers | region = USA | sound = Works | dsp = v2 | ver = v2.161 | lastVer=  | status =  Works | comp = no | size = 819 MB | mcemu = Yse | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Duel Masters Nettou! Battle Arena | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer = | status = works| comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Ed, Edd n Eddy: The Mis-Edventures | region = USA | sound = Works | dsp = v6  | ver = v2.284 | lastVer= | status = Works | comp = yes | size =  | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen hack has no effect }}&lt;br /&gt;
{{ NIN| name = Egg Mania: Eggstreme Madness | region = USA | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 324 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Eisei Meijin VI | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Enter The Matrix Disc 1&amp;lt;br/&amp;gt;Enter The Matrix Disc 2 | region = EUR | sound =Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.30 GB&amp;lt;br/&amp;gt;1.19 GB | mcemu = yes | wide =issues | 480P = issues| fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled the related in game selector will appear instead of the 50/60hz selector, also with 480P Language selector doesn&#039;t work; game is set by default to English.&lt;br /&gt;
Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Enter The Matrix Disc 1&amp;lt;br/&amp;gt;Enter The Matrix Disc 2 | region = USA | sound = works | dsp = v4 | ver = v1.101 | lastVer= | status = works | comp = yes | size = 1.30 GB&amp;lt;br/&amp;gt;1.19 GB | mcemu = yes | wide =issues | 480P =support | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = ESPN International Winter Sports 2002 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.36 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = ESPN MLS ExtraTime 2002 | region = USA | sound = Works | dsp = v2 | ver = v2.278 | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Eternal Arcadia Legends | region = JAP | sound = Works | dsp = v2 | ver = v2.296 | lastVer= | status = works | comp = no | size = 1.35 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Shrinking with DMToolbox produces a corrupt oversized file.&amp;lt;br /&amp;gt;Widescreen issues: Stretched image.}}&lt;br /&gt;
{{ NIN| name = Eternal Darkness: Sanity&#039;s Requiem | region = EUR | sound = Works | dsp = v2 | ver = v4.430| lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (the Edgar Allan Poe quote with the 50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}&lt;br /&gt;
{{ NIN| name = Eternal Darkness: Sanity&#039;s Requiem | region = USA | sound = Works | dsp = v2 | ver = v3.352 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Evolution Skateboarding | region = USA | sound = Works | dsp = v3 | ver = v1.126 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Evolution Snowboarding | region = USA | sound = Works | dsp = v4 | ver = v2.146 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Evolution Worlds | region = EUR | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =   }}&lt;br /&gt;
{{ NIN| name = Evolution Worlds | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =   }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = F-Zero AX | region = JAP | sound = works  | dsp = v4 | ver = v4.430 | lastVer = | status =  Works | comp = yes | size = 414 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = F-Zero GX | region = EUR | sound = works | dsp = v4 | ver = 4.430 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu = yes | wide = support | 480P = yes| fst =yes | notes = }}&lt;br /&gt;
{{ NIN| name = F-Zero GX | region = USA | sound = works | dsp = v4 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = support | 480P = support| fst = | notes = Width must be set to default or else game shows no picture.}}&lt;br /&gt;
{{ NIN| name = F1 2002 | region = EUR | sound = works | dsp =  | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 354 MB| mcemu = | wide = support | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = F1 2002 | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 344 MB | mcemu = yes | wide = support | 480P = support| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = F1 Career Challenge | region = EUR | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 823 MB | mcemu = yes | wide = support | 480P = no| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Fairly OddParents, The: Breakin&#039; Da Rules | region = USA | sound = works | dsp = v3 | ver = v1.142 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Fairly OddParents, The: Shadow Showdown | region = USA | sound = works | dsp = v3 | ver = v1.142 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Family Stadium 2003 | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Fantastic 4 | region = EUR| sound = works | dsp = | ver = v4.430| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Fantastic 4 | region = USA | sound = works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Fantastici 4, I| region = ITL| sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = FIFA 06 | region = EUR | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works | comp =yes | size = 1.35 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA 06 | region = GER | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works| comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA 06 | region = SPN | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works| comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA 07 | region = EUR | sound =Works | dsp = v6 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support| 480P =no | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = FIFA 07 | region = GER | sound =Works | dsp = v6 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support| 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Football 2003 | region = EUR | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.22 GB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Football 2003 | region = GER | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.22 GB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Football 2004 | region = EUR | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.10 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = FIFA Football 2004 | region = GER | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.10 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = FIFA Football 2005 | region = EUR | sound =Works | dsp = v3 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.03 GB | mcemu =yes | wide =issues | 480P =no| fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = FIFA Football 2005 | region = GER | sound =Works | dsp = v3 | ver = v2.209 | lastVer= | status =works | comp =yes | size = 1.03 GB | mcemu =yes | wide =issues | 480P =no | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = FIFA Fussball-Weltmeisterschaft Deutschland 2006 | region = GER | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works | comp =yes | size = 1.16 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Soccer 2002 | region = USA | sound =Works | dsp = v2 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Soccer 2003 | region = USA | sound =Works | dsp = v4 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Soccer 2004 | region = USA | sound =Works | dsp = v4 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Soccer 2005 | region = USA | sound =Works | dsp = v3 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Soccer 06 | region = USA | sound =Works | dsp = v6 | ver = v2.180| lastVer= | status = Works| comp =yes | size = 1.35 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Soccer 07 | region = USA | sound =Works | dsp = v6 | ver = v3.337| lastVer= | status = Works| comp = yes| size = 1.28 GB | mcemu =yes | wide = | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Street | region = EUR | sound =Works | dsp = v6 | ver = v2.217 | lastVer= | status = works | comp =yes | size = 784 MB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Street 2 | region = EUR | sound =Works | dsp = v6 | ver = v4.430 | lastVer=| status = works | comp =yes | size = 1.21 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes =  If &amp;quot;Force progressive&amp;quot; is selected press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}&lt;br /&gt;
{{ NIN| name = FIFA Street 2 | region = USA | sound = Works | dsp = v6 | ver = v4.422 | lastVer= | status = works | comp = yes | size = 1.20 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA World Cup Germany 2006 | region = USA | sound =Works | dsp = v6 | ver = v3.352 | lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Fight Night Round 2 | region = EUR | sound =works | dsp = v3 | ver = v1.131 | lastVer=| status =Works | comp =yes | size =1.33 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Fight Night Round 2 | region = USA | sound =works | dsp = v3 | ver = v2.277 | lastVer=| status =Works | comp = | size =1.35 GB | mcemu =yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = No GBA support on Wii U.}}&lt;br /&gt;
{{ NIN| name = Final Fantasy: Crystal Chronicles 60hz patched | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about the 60 hz patch can be found [http://www.romhacking.net/?page=hacks&amp;amp;genre=&amp;amp;platform=33&amp;amp;game=&amp;amp;category=&amp;amp;perpage=20&amp;amp;title=&amp;amp;author=&amp;amp;hacksearch=Go here].&lt;br /&gt;
No GBA support on Wii U.}}&lt;br /&gt;
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = USA | sound = Works | dsp = v4 | ver = v3.323 | lastVer=  | status = works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support on Wii U. }}&lt;br /&gt;
{{ NIN| name = Finding Nemo | region = USA | sound = works | dsp = v3 | ver = v2.145 | lastVer= | status = Works | comp = yes| size = 964 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Fire Emblem: Path of Radiance | region = EUR | sound = Works | dsp = v9 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = yes | 480P = yes | fst =yes | notes = If &amp;quot;Progressive patch&amp;quot; is enabled the related in game selector will appear instead of the 50/60hz selector}}&lt;br /&gt;
{{ NIN| name = Fire Emblem: Path of Radiance | region = USA | sound = Works | dsp = v9 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Kernel may crash after any chapter intro video. }}&lt;br /&gt;
{{ NIN| name = FireBlade | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 0.99 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Flushed Away | region = USA | sound = works | dsp = v6 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Franklin: Un anniversaire surprise  | region = FRN | sound = works | dsp =  | ver = v2.277 | lastVer= | status = works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Freaky Flyers Disc 1&amp;lt;br /&amp;gt;Freaky Flyers Disc 2 | region = USA | sound = Works | dsp = v2  | ver = v2.148 | lastVer= | status = Works | comp = yes  | size = 1.35 GB | mcemu = yes| wide = yes  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Freedom Fighters | region = EUR | sound = works | dsp =  | ver = 4.430 | lastVer= | status = works | comp = yes | size = 1,35 GB | mcemu = | wide = yes | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Freedom Fighters | region = USA | sound = works | dsp = v4  | ver = v2.272 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Freekstyle | region = USA | sound = Works | dsp = v2  | ver = v3.329 | lastVer= | status = works | comp = yes  | size = 1.35 GB | mcemu = yes| wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Freekstyle | region = EUR | sound = Works | dsp = v2  | ver = v3.329 | lastVer= | status = works | comp = yes  | size = 1.35 GB | mcemu = yes| wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Freestyle Metal X | region = USA | sound = Works | dsp = v4  | ver = v2.148 | lastVer= | status = Works | comp = yes  | size = 1.15 GB | mcemu = yes| wide = SUPPORT | 480P = SUPPORT | fst =  | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Freestyle Street Soccer | region = USA | sound = Works | dsp =v3  | ver = v2.148 | lastVer= | status = Works | comp = yes  | size = | mcemu = yes| wide = SUPPORT | 480P = SUPPORT | fst =  | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = From TV Animation - One Piece: Treasure Battle! | region = Jap | sound = Works | dsp =  | ver = v4.436 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Frogger Ancient Shadows | region = USA | sound = works | dsp = v6 | ver = v2.272 | lastVer= | status = works | comp = yes | size = 440 MB | mcemu =yes   | wide =  | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Frogger Beyond | region = EUR | sound = works | dsp = v4 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 922 MB | mcemu = yes | wide =  | 480P = | fst = | notes = Starting a new game works only with 50Hz, Force to 60Hz or Progressive will freeze/black screen it. }}&lt;br /&gt;
{{ NIN| name = Frogger Beyond | region = USA | sound = works | dsp = v4 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.04 GB | mcemu = yes | wide =  | 480P = | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Frogger&#039;s Adventures: The Rescue | region = USA | sound = works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide =  | 480P = | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Future Tactics The Uprising | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 245 MB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Gakuen Toshi Vara Noir Roses | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = GameCube Preview Disc May 2003 | region = USA | sound = Works | dsp =  | ver =  | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Game Taikai Yuushou Kinen: Tokusei SmaBro DX Movie Disc | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Gauntlet: Dark Legacy | region = USA | sound = works | dsp = v2 | ver = v2.282 | lastVer=  | status = Works | comp = yes| size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Geist | region = EUR | sound = works | dsp = v9 | ver = v4.430 | lastVer= | status =  Works | comp = yes | size = 1.33 GB | mcemu =yes  | wide = support| 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Geist | region = USA | sound = works | dsp = v9 | ver = v4.428 | lastVer= | status =  Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Gekitou Pro Yakyuu: Mizushima Shinji All Stars vs. Pro Yakyuu | region = JAP | sound = works | dsp =  | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Gekituisenki: Zero Fighter  | region = JAP | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size =1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Generation of Chaos Exceed: Yami no Koujo Roze | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Giftpia | region = JAP | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Gladius | region = EUR | sound =works | dsp = v3 | ver = v4.430 | lastVer= | status = works | comp =  | size = 1.21 GB | mcemu = yes| wide = yes| 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Gladius | region = GER | sound =works | dsp = v3 | ver = v2.269 | lastVer=  | status =  works | comp = | size = 1.25 GB | mcemu = yes | wide =yes | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Gladius | region = USA | sound = works | dsp = v3 | ver = v2.292 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Go! Go! Hypergrind | region = USA | sound = works | dsp = v2 | ver = v2.145 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}&lt;br /&gt;
{{ NIN| name = Goblin Commander: Unleash The Horde | region = USA | sound = works | dsp =v3  | ver = v2.148 | lastVer= | status = works | comp = yes | size =  | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Godzilla: Destroy All Monsters Melee | region = USA | sound = works | dsp = v2 | ver = v2.153 | lastVer= | status = works | comp = yes | size = 834 MB | mcemu = yes | wide = | 480P = support | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = GoldenEye: Rogue Agent Disc 1&amp;lt;br /&amp;gt;GoldenEye: Rogue Agent Disc 2 | region = EUR | sound =works | dsp = v3 | ver =v4.430| lastVer= | status = Works | comp =yes | size = 1.11 GB&amp;lt;br /&amp;gt;1.12 GB | mcemu =yes | wide =support | 480P =no| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = GoldenEye: Rogue Agent Disc 1&amp;lt;br /&amp;gt;GoldenEye: Rogue Agent Disc 2 | region = GER | sound =works | dsp = v3 | ver =v4.428  | lastVer= | status = Works | comp =yes | size = 1.11 GB&amp;lt;br /&amp;gt;1.12 GB | mcemu = yes | wide =support | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = GoldenEye: Rogue Agent Disc 1&amp;lt;br /&amp;gt;GoldenEye: Rogue Agent Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.187 | lastVer= | status = works | comp = yes | size = 1.12 GB&amp;lt;br /&amp;gt;1.12 GB | mcemu = yes  | wide =support | 480P =yes | fst = | notes = freezing will occur when using 480p patch and mcemu both enabled. Native control stops freezing issue.  }}&lt;br /&gt;
{{ NIN| name = Gotcha Force | region = JAP | sound = Works | dsp =v3  | ver = v2.270 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes| 480P = support | fst = no | notes = }}&lt;br /&gt;
{{ NIN| name = Gotcha Force | region = USA | sound = Works | dsp =v3  | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 777 MB | mcemu = yes | wide = yes | 480P = support | fst = no | notes =  }}&lt;br /&gt;
{{ NIN| name = Grim Adventures of Billy &amp;amp; Mandy, The | region = USA | sound = Works | dsp =v9 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 588 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Grooverider: Slot Car Thunder| region = USA | sound = Works | dsp =v2  | ver = v1.131 | lastVer= | status = Works | comp = no | size = 225 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Doesn&#039;t work if shrunk. }}&lt;br /&gt;
{{ NIN| name = GT Cube | region = JAP | sound = works | dsp =v4 | ver = v3.342 | lastVer= | status = works | comp = yes | size = 617 MB | mcemu = yes | wide = yes | 480P =  | fst = yes | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Gun | region = EUR | sound = works | dsp =v6 | ver = v4.430| lastVer= | status =  Works | comp =yes | size = 1.14 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled the related in game selector will appear instead of the 50/60hz selector  }}&lt;br /&gt;
{{ NIN| name = Gun | region = GER | sound = works | dsp =v6 | ver = v4.430 | lastVer= | status =  Works | comp = yes| size = 1.14 GB | mcemu = yes | wide = support | 480P = Yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Gun | region = USA | sound = works | dsp = v6 | ver = v2.270 | lastVer= | status =  Works | comp = yes | size = 1.14 GB | mcemu = yes | wide = support | 480P = support| fst = | notes =  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Happy Feet | region = USA | sound =works | dsp = v6 | ver = v2.270 | lastVer= | status =  Works  | comp =yes | size = 1.33 GB | mcemu =yes  | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = EUR | sound =Works | dsp = v2 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu = yes| wide = yes| 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = USA | sound = works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Goblet of Fire | region = EUR | sound = Works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Goblet of Fire | region = USA | sound = Works | dsp = v6 | ver = v2.292 | lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Philosopher&#039;s Stone | region = EUR | sound =Works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.19 GB | mcemu =yes | wide = yes| 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Prisoner of Azkaban | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Prisoner of Azkaban | region = USA | sound = Works | dsp = v3 | ver = v4.422 | lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = Has heavy input lag.}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Sorcerer&#039;s Stone | region = USA | sound = works | dsp = v3 | ver = v3.373 | lastVer= | status = Works  | comp = yes | size = 1.17 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Harry Potter e il calice di fuoco | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.16 GB| mcemu = | wide = yes| 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter e il prigioniero di Azkaban | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes| size = 1.22 GB| mcemu = | wide = yes| 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Harry Potter e la camera dei segreti | region = ITL | sound =Works | dsp = | ver = v4.430| lastVer= | status = Works | comp =  yes| size = 1.26 GB| mcemu = | wide = yes| 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter e la pietra filosofale | region = ITL | sound =Works | dsp = | ver = v4.422 | lastVer= | status = Works | comp = yes| size = 1.19 GB| mcemu = | wide = yes| 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Harry Potter La coppa del mondo di Quidditch | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 912 MB | mcemu = | wide = yes| 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter und der Feuerkelch | region = GER | sound = Works | dsp = v6 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter und der Gefangene von Askaban | region = GER | sound = Works | dsp = v3 | ver = v2.155 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter: Quidditch World Cup | region = EUR | sound = Works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes  | size = 907 MB | mcemu =yes  | wide =yes | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter: Quidditch World Cup | region = USA | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harvest Moon: A Wonderful Life | region = USA | sound = Works | dsp = v2 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 505 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Harvest Moon: Another Wonderful Life | region = USA | sound = Works | dsp = v2 | ver =v2.207 | lastVer=  | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Harvest Moon: Magical Melody | region = USA | sound = Works | dsp = v6 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 383 MB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Hello Kitty: Roller Rescue | region = USA | sound = Works | dsp = v6 | ver = v1.132 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Das dritte Zeitalter Disc 1&amp;lt;br/&amp;gt;Herr der Ringe, Der: Das dritte Zeitalter Disc 2 | region = GER | sound = Works | dsp = v3 | ver = v2.217 | lastVer=| status = Works | comp = yes | size = 1.20 GB&amp;lt;br/&amp;gt;1.32 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Die Rückkehr des Königs | region = GER | sound = Works | dsp = v3 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Die Zwei Türme | region = GER | sound =Works | dsp = v4 | ver = v2.265 | lastVer= | status = Works | comp =yes | size = 1.29 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hikaru no Go 3 | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hitman 2: Silent Assassin | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status =  works | comp = yes| size = 814 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hitman 2: Silent Assassin | region = USA | sound = works | dsp = v4 | ver = v3.321 | lastVer= | status =  works | comp = yes | size = 812 MB| mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hobbit, The: The Prelude to the Lord of the Rings | region = USA | sound = Works | dsp = v4 | ver = v1.124 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Homeland| region = JAP | sound = works | dsp = v9 | ver = v1.142 | lastVer= | status =  works | comp = yes | size = 822 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Homeland Test Disc | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Home Run King| region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status =  works | comp = yes | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hot Wheels: Velocity X | region = USA | sound = Works | dsp =v3 | ver = v2.168 | lastVer= | status = Works | comp =yes | size = 815 MB | mcemu = Works | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hot Wheels: World Race | region = USA | sound = Works | dsp =v3 | ver = v2.168 | lastVer= | status = Works | comp =yes | size = 328 MB | mcemu = Works | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.1: Cubic Lode Runner | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 154 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.2: Star Soldier | region = JAP | sound = works | dsp = v4 | ver = v2.272 | lastVer=  | status =  Works | comp = yes | size = 134 MB | mcemu = yes | wide = | 480P =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.3: PC Genjin: Pithecanthropus Computerurus | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 151 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.4: Takahashi-Meijin no Boukenjima | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 312 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hulk | region = EUR | sound = Works | dsp = v7 | ver = v2.278 | lastVer= | status = Works | comp = Issues | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hulk | region = USA | sound = Works | dsp = v7 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hunter: The Reckoning | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu = yes | wide = Issues | 480P = | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Hunter: The Reckoning | region = USA | sound = Works | dsp = v4 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = I-Ninja | region = USA | sound = works | dsp =v4 | ver = v1.128 | lastVer=  | status = Works | comp =yes | size = 860 MB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Ice Age 2: The Meltdown | region = EUR | sound =works | dsp =v6 | ver = v1.131 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Ikaruga | region = EUR | sound = Works | dsp = v4 | ver = v4.430| lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Ikaruga | region = USA | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 204 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Incredible Hulk, The: Ultimate Destruction | region = EUR | sound = Works | dsp = v3 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 1.28 GB | mcemu = yes | wide = support| 480P = support | fst =  | notes =}}&lt;br /&gt;
{{ NIN| name = Incredible Hulk, The: Ultimate Destruction | region = USA | sound = Works | dsp = v3 | ver = v2.284 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide = support | 480P = support | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Intellivision Lives! | region = USA | sound = Works | dsp = v6 | ver = r60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Interactive Disc Catalog Summer 2003 | region = Jap | sound = Works | dsp =  | ver = v3.398 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Interactive Multi-Game Demo Disc Version 7 | region = USA | sound = Works | dsp = v4 | ver = v3.398 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =  yes | wide = yes  | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Interactive Multi-Game Demo Disc Version 8 | region = USA | sound = Works | dsp = v4 | ver = v3.398 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =  yes | wide = yes  | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Interactive Multi-Game Demo Disc Version 10 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu =  yes | wide = yes  | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Interactive Multi-Game Demo Disc Version 11 | region = USA | sound = Works | dsp = v4 | ver = v2.234 | lastVer= | status = Works | comp = | size = | mcemu =  | wide = yes  | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Interactive Multi-Game Demo Disc Version 12 | region = USA | sound = Works | dsp = v4 | ver = v2.234 | lastVer= | status = Works | comp = | size = | mcemu =  | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Interactive Multi-Game Demo Disc Version 13 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu = yes  | wide = yes  | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Interactive Multi-Game Demo Disc Version 14 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu =  yes | wide = yes  | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Interactive Multi-Game Demo Disc Version 16 | region = USA | sound = Works | dsp =  | ver = v2.234 | lastVer= | status = Works | comp = yes | size = | mcemu =  | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Interactive Multi-Game Demo Disc Version 18 | region = USA | sound = Works | dsp = v3 | ver = v2.271 | lastVer= | status = works | comp = yes | size = 1.33 GB | mcemu = yes  | wide =  | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = International Superstar Soccer 2 | region = EUR | sound = Works | dsp =  | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 933 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = International Superstar Soccer 3 | region = EUR | sound = Works | dsp =  | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.31 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = ISO compressed works only in cISO otherwise  the game freezes  after the first selection in the main menu}}&lt;br /&gt;
{{ NIN| name = Italian Job, The | region = USA | sound = Works | dsp = v4 | ver = v2.249 | lastVer= | status =  Works | comp = yes | size = 333 MB | mcemu =yes  | wide = yes | 480P = no | fst = yes/issues/no | notes =  }}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name=James Bond 007 Agent im Kreuzfeuer | region = GER | sound =works | dsp = v2 | ver = v4.430 | lastVer=| status = Works | comp =yes | size = 1.20 GB | mcemu =yes | wide =yes | 480P = no| fst = | notes =Dont force progressive or else you will get blackscreen on intro and second mission.}}&lt;br /&gt;
{{ NIN| name=James Bond 007 Agent Under Fire | region = EUR| sound = works | dsp = v2 | ver = v4.430| lastVer= | status =  Works | comp = yes | size = 1.21 GB | mcemu =yes  | wide = yes | 480P = no | fst = | notes = Dont force progressive or else you will get blackscreen on intro and second mission.}}&lt;br /&gt;
{{ NIN| name=James Bond 007 Agent Under Fire | region = USA | sound = works | dsp = v2 | ver = v4.430| lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu =yes  | wide = | 480P = no | fst = | notes = Switches to 480i during intro scene. The menu is in 480p. The first level is in 480p but the mode switches back to 480i during FMV in second level and then stays that way. Black screen when returning to the menu, random freezes }}&lt;br /&gt;
{{ NIN| name=007: Alles oder Nichts | region = GER | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name=James Bond 007: Bons baisers de Russie | region = FRN | sound =works | dsp = v6 | ver = v4.430|lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu =yes  | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name=James Bond 007: Espion pour Cible | region = FRN | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status =  works | comp = | size = | mcemu =yes  | wide = support | 480P = no| fst = | notes = Dont force progressive or else you will get blackscreen on intro and second mission.}}&lt;br /&gt;
{{ NIN| name=James Bond 007: Everything or Nothing | region = EUR | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.31 GB | mcemu = | wide = support| 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name =James Bond 007: Everything or Nothing | region = USA | sound =works  | dsp =v3  | ver = v2.177 | lastVer= | status =  works | comp =  yes| size = 1.32 GB  | mcemu = yes  | wide =support  | 480P = support | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name=James Bond 007: From Russia with Love | region = EUR | sound =works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes  | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name =James Bond 007: From Russia with Love | region = USA | sound =works  | dsp =v6  | ver = v3.347 | lastVer= | status =  Works | comp = yes | size = 1.30 GB | mcemu =yes  | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name=James Bond 007: Liebesgrüße aus Moskau | region = GER | sound =works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes  | wide = support| 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name=James Bond 007: Nightfire | region = EUR | sound =Works | dsp = v4 | ver = v4.430 | lastVer= | status =works | comp =yes | size = 1.19 GB | mcemu =yes | wide =support | 480P = issues | fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}&lt;br /&gt;
{{ NIN| name=James Bond 007: Nightfire | region = FRN | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status =works | comp =| size = | mcemu = yes | wide =support | 480P =Issues| fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}&lt;br /&gt;
{{ NIN| name=James Bond 007: Nightfire | region = GER | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size =1.19 GB | mcemu =yes   | wide =support | 480P = support | fst = | notes =480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii) }}&lt;br /&gt;
{{ NIN| name=James Bond 007: Nightfire | region = SPN | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status =works | comp =| size = | mcemu =yes | wide =support | 480P = Issues| fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}&lt;br /&gt;
{{ NIN| name=James Bond 007: Nightfire | region = USA | sound =works | dsp = v4 | ver = v3.331 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name=James Bond 007: Quitte ou Double | region = FRN | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support| 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name=James Bond 007: Todo o Nada | region = SPN | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Jeremy McGrath Supercross World | region = EUR | sound = works | dsp = v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 572 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Jeremy McGrath Supercross World | region = USA | sound = works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Judge Dredd: Dredd vs. Death | region = USA | sound =works | dsp =v3  | ver = v2.145 | lastVer= | status = Works | comp =  | size = 1.04 GB | mcemu =yes  | wide =support | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Kao the Kangaroo: Round 2 | region = USA | sound = | dsp = v3 | ver = v2.173| lastVer= | status = works |comp = no | size = 1.34 GB | mcemu = yes| wide =issues | 480P =yes | fst = | notes = Needs Custom Patch to fix clipping issues with the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Karaoke Revolution Party | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer= | status = Works | comp = yes | size = 757 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = No Mic support on WiiU. }}&lt;br /&gt;
{{ NIN| name = Kelly Slater&#039;s Pro Surfer | region = EUR | sound = Works | dsp = v4 | ver = v2.187 | lastVer= | status = Works | comp =  | size = | mcemu = yes | wide =  | 480P = yes | fst =  | notes =}}&lt;br /&gt;
{{ NIN| name = Kelly Slater&#039;s Pro Surfer | region = USA | sound = Works | dsp = v4 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide =  | 480P = yes | fst =  | notes =}}&lt;br /&gt;
{{ NIN| name = Kidou Senshi Gundam: Gundam vs. Z Gundam | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Kidou Senshi Gundam: Senshitachi no Kiseki | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Kidou Senshi Gundam: Senshitachi no Kiseki Special Disc | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Killer 7 Disc 1&amp;lt;br&amp;gt;Killer 7 Disc 2 | region = EUR | sound = works | dsp = v6 | ver = v4.428 | lastVer= | status =  works | comp = yes | size = 1.23 GB&amp;lt;br&amp;gt;873 MB | mcemu = yes  | wide =issues | 480P = yes | fst = | notes =If &amp;quot;Force progressive&amp;quot; is selected press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up.&amp;lt;br&amp;gt;Widescreen issues:Objects disappear near edges of screen }}&lt;br /&gt;
{{ NIN| name = Killer 7 Disc 1&amp;lt;br&amp;gt;Killer 7 Disc 2 | region = USA | sound = works | dsp = v6 | ver = v4.418 | lastVer=  | status =  works | comp = yes | size = 1.19 GB&amp;lt;br&amp;gt;835 MB | mcemu = yes | wide =issues | 480P = yes | fst = | notes =Widescreen issues:Objects disappear near edges of screen}}&lt;br /&gt;
{{ NIN| name = King Arthur | region = USA | sound = Works | dsp = v6 | ver = v1.140 | lastVer= | status = Works | comp = yes | size = 1.132 GB | mcemu = yes | wide = | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Kirby Air Ride | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer=| status = Works | comp = issues | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Unshrinkable with DMToolbox but can be shrunk with gcit. Needs Custom Patch for Proper HUD with the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Kirby Air Ride | region = USA | sound = Works | dsp = v4 | ver = v2.260 | lastVer= | status = Works | comp = issues | size = 659 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Unshrinkable with DMToolbox; shrinking with GCIT works fine, though. Needs Custom Patch for Proper HUD with the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Kiwame Mahjong DX II | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Knights of the Temple: Infernal Crusade | region = EUR | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  yes| size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Knockout Kings 2003 | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Go! Go! Mamono Fight!! | region = JAP | sound = Works | dsp =  | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 569 MB | mcemu = yes | wide = | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle 2 | region = JAP | sound = Works | dsp =  | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 853 MB | mcemu = yes | wide = | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle: Full Power | region = JAP | sound = Works | dsp =  | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Korokke! Ban-Ō no Kiki o Sukue | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Kururin Squash! | region = JAP | sound = works | dsp = v3 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 228 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Curtain transition only covers 4:3 frame but does not affect gameplay. Everything else, levels and menus, all appear fine. Plus, widescreen allows you see more of the level.  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp =yes  | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = GER | sound = Works | dsp = v6 | ver = v2.145 | lastVer= | status = Works | comp =yes  | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = USA | sound = Works | dsp = v6 | ver = v2.163 | lastVer= | status = Works | comp =  yes| size = 1.27 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Largo Winch: Empire Under Threat | region = EUR | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Legend of Golfer | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Legend of Spyro, The: A New Beginning | region = USA | sound = Works | dsp = v6 | ver = v2.232 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Collector&#039;s Edition | region = EUR | sound = works | dsp = v5 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Width must be set to default or else game shows no picture. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Collector&#039;s Edition | region = USA | sound = works | dsp = v5 | ver = v3.387 | lastVer= | status = works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes =  Width must be set to default or else game shows no picture.Widescreen only works on Wind Waker demo,Ocarina of time and Majora&#039;s Mask. In ocarina of time, widescreen minorly distorts the inside of buildings that use prerendered graphics. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = EUR | sound = Works | dsp = v5 | ver = v2.178 | lastVer= | status = Works | comp = yes | size = 462 MB | mcemu = yes | wide = no | 480P =yes | fst = | notes = No GBA support on WiiU. Needs Custom Patch to use the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = USA | sound = Works | dsp = v5 | ver = v2.147 | lastVer= | status = Works | comp = yes | size = 254 MB| mcemu = yes | wide = no | 480P =support | fst = | notes = No GBA support on WiiU. Needs Custom Patch to use the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 1.06 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Width must be set to default or else game shows no picture. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = USA | sound = works | dsp = v4 | ver = v3.387 | lastVer= | status = works | comp = yes | size =  1.04 GB | mcemu = yes| wide =yes | 480P = support| fst = | notes = Width must be set to default or else game shows no picture.Widescreen minorly distorts the inside of buildings that use prerendered graphics. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = EUR | sound = works | dsp = v8 | ver = v2.219 | lastVer= | status = Works | comp = yes | size = 0.97 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = USA | sound = works | dsp = v8 | ver = v3.337 | lastVer=| status = Works| comp = yes | size = 0.97 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Very minor glitches in cutscenes when widescreen turned on}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = EUR | sound = Works | dsp = v0 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support (Tingle Tuner) on WiiU.}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = USA | sound = Works | dsp = v0 | ver = v3.337 | lastVer= | status = Works | comp = yes | size = 1.01 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes =  No GBA support (Tingle Tuner) on WiiU.}}&lt;br /&gt;
{{ NIN| name = Legends of Wrestling | region = USA | sound = Works | dsp =v2  | ver = v2.270 | lastVer= | status = works | comp = | size = 1.35 GB  | mcemu = yes  | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Legends of Wrestling II | region = USA | sound = Works | dsp =v2  | ver = v2.166 | lastVer= | status = Works | comp = | size =  | mcemu = yes  | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = LEGO Star Wars: The Video Game | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = LEGO Star Wars: The Video Game | region = USA | sound = Works | dsp = v6 | ver = r80 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = LEGO Star Wars II: The Original Trilogy | region = USA | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Needs Custom Patch to improve internal Widescreen.}}&lt;br /&gt;
{{ NIN| name = Lemony Snicket&#039;s A Series Of Unfortunate Events | region = USA | sound = Works | dsp = v3 | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Looney Toons: Back in Action | region = USA | sound = works | dsp =v4 | ver = v2.146 | lastVer= | status = Works | comp = | size =  | mcemu = yes | wide = yes | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = EUR | sound = Works | dsp = v3 | ver = v2.217| lastVer= | status =Works| comp =yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = USA | sound = Works | dsp = v3 | ver = v2.180 | lastVer= | status =Works | comp = yes| size = 1.33 GB | mcemu = yes | wide = yes | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1&amp;lt;br/&amp;gt;Lord of the Rings, The: The Third Age Disc 2 | region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.20 GB&amp;lt;br /&amp;gt;1.32 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = Forced progressive cuts image. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1&amp;lt;br/&amp;gt;Lord of the Rings, The: The Third Age Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v2.175 | lastVer= | status = works | comp =yes | size = 1.20 GB&amp;lt;br/&amp;gt;1.32 GB| mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = EUR | sound = Works | dsp = v4 | ver = v2.270 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = USA | sound = works | dsp = v4 | ver = v3.352 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = You must not force Widescreen or Progressive, elsewhere it should crash the game, and it would show only a black screen.}}&lt;br /&gt;
{{ NIN| name = Lost Kingdoms | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp = yes | size = 740 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Lost Kingdoms II | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = }} &lt;br /&gt;
{{ NIN| name = Lost Kingdoms | region = USA | sound = works | dsp =v2 | ver = v2.284 | lastVer= | status = Works | comp = yes | size = 999 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Lost Kingdoms II | region = USA | sound = works | dsp =v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 584 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }} &lt;br /&gt;
{{ NIN| name = Lotus Challenge | region = USA | sound = works | dsp =v3 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 746 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion | region = EUR | sound = Works | dsp = v11 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 272 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion 60hz patch| region = EUR | sound = Works | dsp = v11 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 272 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = For both 60hz and forced to 480P to run the game while in a black screen press left on the dpad and the &amp;quot;A&amp;quot;and the game will show up. Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&amp;amp;genre=&amp;amp;platform=33&amp;amp;game=&amp;amp;category=&amp;amp;perpage=20&amp;amp;title=&amp;amp;author=&amp;amp;hacksearch=Go here] }}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion | region = USA | sound = Works | dsp = v11 | ver = v3.337 | lastVer=   | status = works | comp = yes | size = 186 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Lupin III: Umi ni Kieta Hihou | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Madden NFL 2002 | region = USA | sound =works | dsp = v2 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 610 MB | mcemu =yes | wide = support | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2003 | region = USA | sound =works | dsp = v9 | ver = v1.129 | lastVer= | status =  Works | comp =yes  | size = 1.34 GB | mcemu =yes  | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2004 | region = USA | sound = Works | dsp = v4 | ver = v1.140 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2005 | region = USA | sound = Works | dsp = v3 | ver = v1.140 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Madden NFL 06 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Madden NFL 07 | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Madden NFL 08 | region = USA | sound = Works | dsp = v6 | ver = v2.166 | lastVer= | status = Works | comp = yes| size = 1.26 GB| mcemu = yes | wide = support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Major League Baseball 2K6 | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Golf: Family Tour | region = JAP | sound = Works | dsp = v2 | ver = v3.325 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = support | fst = no | notes = DiscEX format is Working.}}&lt;br /&gt;
{{ NIN| name = Mario Golf: Toadstool Tour | region = EUR | sound = Works | dsp = v2 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Golf: Toadstool Tour 60hz patched | region = EUR | sound = Works | dsp = v2 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&amp;amp;genre=&amp;amp;platform=33&amp;amp;game=&amp;amp;category=&amp;amp;perpage=20&amp;amp;title=&amp;amp;author=&amp;amp;hacksearch=Go here]}}&lt;br /&gt;
{{ NIN| name = Mario Golf: Toadstool Tour | region = USA | sound = Works | dsp = v2 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = support | fst = no | notes = Minor glitches when widescreen patch is turn on.}}&lt;br /&gt;
{{ NIN| name = Mario Kart Arcade GP | region = USA | sound = works | dsp = v9 | ver = v4.428| lastVer = | status =  works | comp = yes | size = 306 MB | mcemu = yes | wide = yes | 480P = yes | fst = issues | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Kart Arcade GP 2 | region = USA | sound = works | dsp = v9 | ver = v4.428 | lastVer = | status =  works | comp = yes | size = 454 MB | mcemu = yes | wide = yes | 480P = yes | fst = issues | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! | region = EUR | sound = Works | dsp = v5 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 614 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen Patch does not work in 2 player multiplayer.}}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! | region = USA | sound = Works | dsp = v5 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 382 MB | mcemu = yes | wide = issues | 480P = support | fst =yes | notes = Widescreen Patch does not work in 2 player multiplayer.}}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! (Bonus Disc) | region = USA | sound = Works | dsp = v5 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = | wide = issues | 480P = support | fst = | notes = No GBA support: Trying to load Fire Emblem content crashes the game. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Mario Party 4 | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 579 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes = Needs Custom Patch to use the Widescreen Hack properly.}}&lt;br /&gt;
{{ NIN| name = Mario Party 4 60hz patched | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 579 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Info about he 60hz patch can be found [http://www.romhacking.net/?page=hacks&amp;amp;genre=&amp;amp;platform=33&amp;amp;game=&amp;amp;category=&amp;amp;perpage=20&amp;amp;title=&amp;amp;author=&amp;amp;hacksearch=Go here].Needs Custom Patch to use the Widescreen Hack properly.}}&lt;br /&gt;
{{ NIN| name = Mario Party 4 | region = USA | sound = Works | dsp = v2 | ver = v2.238| lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack properly. }}&lt;br /&gt;
{{ NIN| name = Mario Party 5 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 880 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes =Needs Custom Patch to use the Widescreen Hack properly.}}&lt;br /&gt;
{{ NIN| name = Mario Party 5 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 880 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about he 60hz patch can be found [http://www.romhacking.net/?page=hacks&amp;amp;genre=&amp;amp;platform=33&amp;amp;game=&amp;amp;category=&amp;amp;perpage=20&amp;amp;title=&amp;amp;author=&amp;amp;hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}&lt;br /&gt;
{{ NIN| name = Mario Party 5 | region = USA | sound = Works | dsp = v3 | ver = v2.266 | lastVer= | status = Works | comp = yes | size = 951 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack properly.}}&lt;br /&gt;
{{ NIN| name = Mario Party 6 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 750 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes = No mic support on WiiU.&amp;lt;br /&amp;gt;Needs Custom Patch to use the Widescreen Hack Properly.}}&lt;br /&gt;
{{ NIN| name = Mario Party 6 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 750 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about he 60hz patch can be found [http://www.romhacking.net/?page=hacks&amp;amp;genre=&amp;amp;platform=33&amp;amp;game=&amp;amp;category=&amp;amp;perpage=20&amp;amp;title=&amp;amp;author=&amp;amp;hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}&lt;br /&gt;
{{ NIN| name = Mario Party 6 | region = USA | sound = Works | dsp = v3 | ver = v4.422 | lastVer= | status = Works | comp = yes | size = 751 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = No mic support on WiiU.&amp;lt;br /&amp;gt;Needs Custom Patch to use the Widescreen Hack Properly. Doesn&#039;t work on multigame ISO disc.}}&lt;br /&gt;
{{ NIN| name = Mario Party 7 | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 585 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes  =No mic support on WiiU.&amp;lt;br /&amp;gt;Needs Custom Patch to use the Widescreen Hack Properly.}}&lt;br /&gt;
{{ NIN| name = Mario Party 7 60hz patched | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 585 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about he 60hz patch can be found [http://www.romhacking.net/?page=hacks&amp;amp;genre=&amp;amp;platform=33&amp;amp;game=&amp;amp;category=&amp;amp;perpage=20&amp;amp;title=&amp;amp;author=&amp;amp;hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}&lt;br /&gt;
{{ NIN| name = Mario Party 7 | region = USA | sound = Works | dsp = v9 | ver = v2.238 | lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = No mic support on WiiU.&amp;lt;br /&amp;gt; Needs Custom Patch to use the Widescreen Hack properly. }}&lt;br /&gt;
{{ NIN| name = Mario Power Tennis | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer = | status = works | comp =yes | size = 640 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Power Tennis | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer = | status = works| comp = yes | size = 601 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Smash Football | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 618 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Mario Superstar Baseball | region = EUR | sound = works| dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 604 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Mario Superstar Baseball | region = USA | sound = works | dsp = v9 | ver = v3.386 | lastVer= | status = Works| comp = yes | size = 602 MB | mcemu = yes | wide = issues | 480P =support | fst = | notes = Widescreen issues: stretched image. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Mark Davis Pro Bass Challenge | region = USA | sound = Works | dsp = v9 | ver = v1.132 | lastVer= | status =Works | comp = yes | size = 97.6 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Marvel Nemesis: Rise of the Imperfects | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status =Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mary-Kate and Ashley: Sweet 16: Licensed to Drive | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mat Hoffman&#039;s Pro BMX 2 | region = USA | sound = Works | dsp = v2 | ver = v1.125 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = MC Groovz Dance Craze | region = USA | sound = Works | dsp = v9 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Medabots Infinity | region = USA | sound = works | dsp = v3 | ver = v1.127 | lastVer= | status =  Works | comp = | size =  | mcemu =yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: European Assault | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status =  works | comp = yes| size = 1.33 GB | mcemu = | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: European Assault | region = USA | sound = works | dsp =v6 | ver = v4.419 | lastVer= | status =  works | comp = yes| size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Frontline | region = ITL | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes| size = 1.33 GB| mcemu = | wide = yes | 480P = no| fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Frontline | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.33 GB | mcemu = | wide = yes | 480P = no| fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Frontline | region = USA | sound = works | dsp = | ver = v4.419 | lastVer= | status = works | comp = yes| size = 1.34 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Rising Sun Disc 1&amp;lt;br /&amp;gt;Medal of Honor: Rising Sun Disc 2| region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer=  | status = works | comp = yes | size = 867 MB&amp;lt;br /&amp;gt;1.?? GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Rising Sun Disc 1&amp;lt;br /&amp;gt;Medal of Honor: Rising Sun Disc 2| region = GER | sound = works | dsp = v3 | ver = v3.337 | lastVer= | status = Works | comp = yes | size = 1.13 GB&amp;lt;br /&amp;gt;1.?? GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Rising Sun Disc 1&amp;lt;br /&amp;gt;Medal of Honor: Rising Sun Disc 2| region = USA | sound = works | dsp = v3 | ver = v3.337 | lastVer= | status = works | comp = yes| size = 1.35 GB&amp;lt;br /&amp;gt;1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}&lt;br /&gt;
{{ NIN| name = Mega Man Anniversary Collection | region = USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size =1.33 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mega Man X Collection | region = USA | sound = Works | dsp = v9 | ver = 4.428 | lastVer=   | status = Works | comp =yes | size = 794 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Mega Man X: Command Mission | region = EUR | sound = works | dsp = v9 | ver = v2.166 | lastVer=  | status = works | comp = yes| size = 1.26 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Mega Man X: Command Mission | region = USA | sound = works | dsp = v9 | ver = v2.276 | lastVer=  | status = works | comp = | size = 1.18 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = Widescreen Patch doesn&#039;t work. Screen is stretched. }}&lt;br /&gt;
{{ NIN| name = Mega Man: Network Transmission | region = EUR | sound = Works | dsp = v2 | ver = v1.127 | lastVer= | status = Works | comp = | size = 505 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mega Man: Network Transmission | region = USA | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 557 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Men in Black II: Alien Escape | region = USA | sound = works | dsp = v4 | ver = v1.129 | lastVer= | status =  works | comp =no | size = 1.29 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Metal Arms: Glitch in the System | region = USA | sound = Works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.22 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1&amp;lt;br/&amp;gt;Metal Gear Solid: The Twin Snakes Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.14 GB&amp;lt;br /&amp;gt;1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = ONLY IF YOU ARE USING EMULATED CONTROLLERS: Since you can&#039;t switch controller ports to beat Psycho Mantis, you&#039;ll have to die at least once in that fight (if u are using real Gc controllers in the GC Wii ports, everything is fine)[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 More info here] }}&lt;br /&gt;
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1&amp;lt;br/&amp;gt;Metal Gear Solid: The Twin Snakes Disc 2 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.14 GB&amp;lt;br /&amp;gt;1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about the 60hz patch can be found [https://gbatemp.net/threads/patches-to-convert-pal-50hz-games-into-pal-60hz-nintendont-compatible.437896/ here].&lt;br /&gt;
ONLY IF YOU ARE USING EMULATED CONTROLLERS: Since you can&#039;t switch controller ports to beat Psycho Mantis, you&#039;ll have to die at least once in that fight (if u are using real Gc controllers in the GC Wii ports, everything is fine)[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 More info here] }}&lt;br /&gt;
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1&amp;lt;br/&amp;gt;Metal Gear Solid: The Twin Snakes Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.21 GB&amp;lt;br&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Metal Gear Solid: The Twin Snakes: Special Disc | region = JAP | sound =works  | dsp = v3 | ver = v4.428 | lastVer= | status = works | comp = yes  | size = 888 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Metroid Prime | region = EUR | sound = Works | dsp = v2  | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Metroid Prime | region = USA | sound = Works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = no| size = 1.25 GB | mcemu = Yes | wide = yes | 480P = support | fst = | notes = Will not boot if shrunk. Widescreen Patch added in 335.}}&lt;br /&gt;
{{ NIN| name = Metroid Prime 2: Echoes | region = EUR | sound =Works | dsp = v9 | ver = v4.428 | lastVer=  | status = Works | comp =yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Metroid Prime 2: Echoes | region = USA | sound =Works | dsp = v9 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = Yes | wide = yes | 480P = yes | fst = | notes = Widescreen Patch added in 335. (Multiplayer widescreen glitchy when using morph ball)}}&lt;br /&gt;
{{ NIN| name = Metroid Prime 2: Echoes Bonus Disc | region = USA | sound =Works | dsp = v9 | ver = v2.171 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Micro Machines | region = EUR | sound = works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 583 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures | region = USA | sound = Works | dsp = v3 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.05 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures 2 | region = USA | sound = works | dsp =v3 | ver = v3.340 | lastVer= | status = works | comp = | size = 1.29 GB | mcemu = yes | wide =  | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures 3 | region = USA | sound = works | dsp =v6 | ver = v2.265 | lastVer=  | status = works | comp = yes | size = 1.18 GB | mcemu = yes | wide = issues | 480P = yes | fst = yes | notes = Widescreen doesn&#039;t work on Hydro Thunder or any of the 2D games obviously. }}&lt;br /&gt;
{{ NIN| name = Minority Report: Everybody Runs | region = USA | sound = works | dsp = v4 | ver = v2.275 | lastVer=  | status = works | comp =  | size = 1.35 GB| mcemu =yes | wide = support | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Mission Impossible Operation Surma | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer=  | status = works | comp =no  | size = 1.16 GB| mcemu =yes | wide =  | 480P = | fst = | notes = Shrunken ISO blackscreens. }}&lt;br /&gt;
{{ NIN| name = MLB SlugFest 2003 | region = USA | sound = Works | dsp = v2 | ver = v1.47 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = MLB SlugFest 2004 | region = USA | sound = Works | dsp = v2 | ver = v1.101 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mobile Suit Gundam Sensitachi no Kiseki (The Ace Pilot)| region = JAP | sound = Works | dsp = | ver = v2.210 | lastVer= | status = works | comp = yes | size = 1.50 GB | mcemu = yes  | wide = no | 480P = yes | fst = | notes = Force NTSC to boot. }}&lt;br /&gt;
{{ NIN| name = Mobile Suit Gundam vs Z Gundam | region = JAP | sound = Works | dsp =  | ver = v2.210 | lastVer= | status = works | comp = yes | size = 1.50 GB | mcemu = yes  | wide = no | 480P = no | fst = | notes = Force NTSC to boot.}}&lt;br /&gt;
{{ NIN| name = Momotaro Dentetsu 11: Black Bombee Shutsugen! no Kan | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Momotaro Dentetsu 12: Nishi Nihon hen mo Arimasse! | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Monopoly Party | region = USA | sound = Works | dsp = v4 | ver = v1.142 | lastVer= | status = works | comp = yes | size = 867 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Monster 4x4: Masters of Metal | region = USA | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Monster House | region = USA | sound = Works | dsp = v6 | ver = v1.142 | lastVer= | status = works | comp = yes | size = 584 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Monster Jam: Maximum Destruction | region = USA | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 487 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. }}&lt;br /&gt;
{{ NIN| name = Monsters, Inc: Scream Arena | region = USA | sound = works | dsp = v4 | ver = v2.238 | lastVer= | status = works | comp = yes | size = 676 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mortal Kombat: Deadly Alliance | region = USA | sound = Works | dsp = v2 | ver = v2.265 | lastVer= | status = works | comp = yes | size = 1.36 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mortal Kombat: Deception | region = USA | sound = works | dsp = v6 | ver = v4.422 | lastVer= | status = works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mr. Driller: Drill Land | region = JAP | sound = works | dsp = | ver = v3.318 | lastVer= | status =  Works | comp = yes | size = 875 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Muppets: Party Cruise | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Muscle Champion: Kinnikutou no Kessen | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mutsu to Nohohon | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = MVP Baseball 2004  | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = MVP Baseball 2005  | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes| size =1.35 GB | mcemu =yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = MX SuperFly featuring Ricky Carmichael  | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Mystic Heroes | region = EUR| sound = Works | dsp = | ver = v4.428| lastVer=  | status = Works | comp = yes | size = 726 MB| mcemu = yes | wide = yes | 480P = no | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Mystic Heroes | region = USA | sound = Works | dsp = v2 | ver = v4.428| lastVer=  | status = Works | comp = yes | size =722 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes =  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Namco Museum| region = USA | sound = works | dsp =v9 | ver = v2.184 | lastVer= | status = works | comp = yes | size = 630 MB | mcemu = yes |  |  | fst =  | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Namco Museum: 50th Anniversary | region = USA | sound = works | dsp = | ver = v2.166 | lastVer= | status = works | comp =  | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst =  | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Naruto Collection | region = JAP | sound = Works | dsp = v3 | ver = v2.188 | lastVer= | status = Works | comp = yes | size = 793 MB | mcemu =  | wide =  | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Naruto: Clash of Ninja | region = USA | sound = works | dsp =v9 | ver = v3.305 | lastVer= | status =  Works | comp = yes | size = 324 MB | mcemu = yes | wide = yes | 480P = support | fst = yes | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Naruto: Clash of Ninja 2 | region = USA | sound = Works | dsp = v2 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Shrunk image crashes upon main menu. Can&#039;t move up or down while pausing. Turn on Native Control. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Naruto: Gekitōu Ninja Taisen! 3 | region = JAP | sound = Works | dsp = | ver = v2.281 | lastVer= | status = Works | comp = | size =  | mcemu = yes | wide =  | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Naruto: Gekitōu Ninja Taisen! 4 | region = JAP | sound = Works | dsp = v9 | ver = v2.145 | lastVer= | status = Works | comp = | size = 1.30 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NASCAR 2005: Chase for the Cup  | region = USA | sound = works | dsp = v3 | ver = v2.248 | lastVer= | status = works | comp = yes| size = 950 MB | mcemu =yes  | wide = | 480P =support  | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = NASCAR: Dirt to Daytona | region = USA | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide =support | 480P =support  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NASCAR Thunder 2003 | region = USA | sound = Works | dsp = v3 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P =  support| fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NBA 2K2 | region = USA | sound = Works | dsp =  | ver = v2.278 | lastVer= | status =  Works | comp = | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NBA 2K3 | region = USA | sound = Works | dsp =  | ver = v4.430 | lastVer= | status =  Works | comp = | size = 1.35 GB | mcemu =yes  | wide = yes | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NBA 2K3 | region = EUR| sound = Works | dsp =  | ver = v4.430 | lastVer= | status =  Works | comp = | size = 1.35 GB | mcemu =yes  | wide = yes | 480P = no | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NBA Courtside 2002 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NBA Live 06 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NBA Live 2003 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NBA Live 2004 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NBA Live 2005 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NBA Street | region = USA | sound = works | dsp = v2 | ver = v3.335  | lastVer= | status =  Works | comp = yes | size = 394 MB | mcemu =yes  | wide = issues | 480P = yes | fst = | notes = force widescree  makes the game randomly freeze.}}&lt;br /&gt;
{{ NIN| name = NBA Street V3 | region = USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NBA Street Vol. 2 | region = USA | sound = works | dsp = v4 | ver = v1.133 | lastVer=  | status =  Works | comp = yes | size = 1.00 GB | mcemu =yes  | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NCAA College Basketball 2K3 | region = USA | sound = Works | dsp =  | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NCAA College Football 2K3 | region = USA | sound = Works | dsp =  | ver = v2.278 | lastVer= | status =  Works | comp = | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NCAA Football 2003 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NCAA Football 2004 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NCAA Football 2005 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Carbon | region = USA | sound = Works | dsp =v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide =support | 480P = support| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Hot Pursuit 2 | region = USA | sound = Works | dsp = v2 | ver = v3.323 | lastVer= | status = works | comp = yes | size = 985 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes =  }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Most Wanted | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Most Wanted | region = USA | sound = Works | dsp = v6 | ver = v3.307 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Underground | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Underground | region = USA | sound = Works | dsp = v3 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.02 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Underground 2 | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size =  | mcemu = yes | wide =support | 480P = yes| fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Underground 2 | region = USA | sound = Works | dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Neighbors from Hell  | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NFL 2K3 | region = USA | sound = Works | dsp = v2 | ver = v1.129 | lastVer= | status = Works | comp =no | size = 1.34 GB | mcemu =yes  | wide =support | 480P =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NFL Blitz 2002 | region = USA | sound = Works | dsp = v2 | ver = v3.359 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NFL Blitz 2003 | region = USA | sound = Works | dsp = v2 | ver = v3.359 | lastVer= | status = works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NFL Blitz Pro | region = USA | sound =works  | dsp = v3 | ver = v3.359 | lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu =yes  | wide = yes | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NFL QB Club 2002 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NFL Street | region = USA | sound = Works | dsp = v4 | ver = v2.175 | lastVer= | status = Works | comp = | size = 1.36 GB | mcemu = Yes | wide = support| 480P = support| fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NFL Street 2 | region = USA | sound = works | dsp = v3 | ver = v2.281 | lastVer= | status = works | comp = | size = 1.36 GB | mcemu = yes | wide =  | 480P = Yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NHL 2003 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NHL 2004 | region = USA | sound = Works | dsp = v4 | ver = v2.194 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NHL 2005 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NHL 06 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  yes| size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NHL 2K3 | region = USA | sound = works | dsp =  | ver = v2.278  | lastVer=  | status =   works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NHL Hitz 2002 | region = USA | sound = Works | dsp =   | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 816 MB | mcemu = Yes | wide =  | 480P = | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = NHL Hitz 2003 | region = USA | sound = Works | dsp = v4  | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = issues | wide =  | 480P = | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = NHL Hitz Pro | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nickelodeon Barnyard | region = USA | sound = Works | dsp =  | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nickelodeon Jimmy Neutron: Boy Genius | region = USA | sound =works | dsp =  | ver = v3.371 | lastVer= | status = Works | comp = yes  | size =  | mcemu =yes  | wide = yes | 480P = yes | fst = | notes = widescreen mode causes minor rendering issues }}&lt;br /&gt;
{{ NIN| name = Nickelodeon Jimmy Neutron: Boy Genius: Attack of the Twonkies | region = USA | sound =works | dsp =  | ver = v2.148 | lastVer= | status = Works | comp = yes  | size =  | mcemu =yes  | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nickelodeon Party Blast | region = USA | sound = Works| dsp = v2 | ver = v1.127 | lastVer= | status = Works | comp = | size = 923 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nickelodeon Rocket Power: Beach Bandits | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Battle for Bikini Bottom | region = USA | sound =works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp =yes| size = 1.17 GB | mcemu =yes | wide =no | 480P =yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Creature from the Krusty Krab | region = USA | sound = Works | dsp = v6 | ver = v3.351 | lastVer= | status = Works | comp =yes | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nickelodeon Spongebob Squarepants: Lights, Camera, Pants! | region = USA | sound = Works | dsp =  | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu =  | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Revenge of the Flying Dutchman | region = USA | sound = Works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp =yes | size =  | mcemu = yes | wide = issues| 480P = yes | fst = | notes = Widescreen Issues:   Objects near the edge disappear outside the frame}}&lt;br /&gt;
{{ NIN| name = Nickelodeon SpongeBob SquarePants: The Movie | region = USA | sound = works| dsp = | ver = v2.236 | lastVer= | status = works | comp =yes | size = 1.35 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Nickelodeon Tak 2: The Staff of Dreams | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp = yes | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Nickelodeon The Adventures of Jimmy Neutron: Boy Genius: Jet Fusion | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nicktoons: Battle for Volcano Island | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nicktoons Unite! | region = USA | sound = Works | dsp = v6 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nintendo Gamecube Preview Disc: May 2003 | region = USA | sound = Issues | dsp = | ver = v2.175 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = No music, certain voices/sounds missing from Viewtiful Joe demo.}}&lt;br /&gt;
{{ NIN| name = Nintendo Puzzle Collection | region = JAP | sound = Works | dsp = v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 137 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = No GBA support on WiiU. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Odama | region = EUR | sound = Works | dsp = v6 | ver = v3.331 | lastVer= | status = Works | comp = yes | size = 269 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No mic support on WiiU. }}&lt;br /&gt;
{{ NIN| name = Odama | region = USA | sound = Works | dsp = v6 | ver = v1.60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P =support | fst = | notes = No mic support on WiiU. }}&lt;br /&gt;
{{ NIN| name = Ohenro-San: Hosshin no Dojo (Awa Kuni) Hen | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = One Piece: Grand Adventure | region = USA | sound = Works | dsp = v2 | ver = v3.373 | lastVer= | status = Works | comp = yes| size = 1.10 GB| mcemu = yes | wide = | 480P = | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = One Piece: Grand Battle! 3 | region = Jap | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Outlaw Golf | region = USA | sound = | dsp =v4 | ver = v1.126 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = P.N. 03 | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 802 MB| mcemu =yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = P.N. 03 | region = USA | sound = works | dsp = v4 | ver = v2.167 | lastVer=  | status = works | comp =yes | size = 796 MB | mcemu = yes  | wide = yes | 480P =support  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pac-Man Fever | region = USA | sound =works | dsp = v2 | ver = v3.305 | lastVer=  | status = Works | comp = yes| size = 1.07 GB | mcemu = yes  | wide =  | 480P =  | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Pac-Man Vs. | region = EUR | sound = works | dsp = v5 | ver = v4.430| lastVer= | status = Works  | comp = yes | size = 60 MB| mcemu = | wide = yes | 480P = yes | fst = | notes =If &amp;quot;Force progressive&amp;quot; is selected press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}&lt;br /&gt;
{{ NIN| name = Pac-Man Vs. | region = USA | sound = Works | dsp = v5 | ver = v2.275 | lastVer= | status =Works  | comp = yes | size = 54.1 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support on WiiU.}}&lt;br /&gt;
{{ NIN| name = Pac-Man World 2 | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status =  works | comp = yes | size = 874 MB | mcemu = | wide = support | 480P = no| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pac-Man World 2 | region = USA | sound = Works | dsp = v2 | ver = v2.240 | lastVer= | status =  works | comp = yes | size = 852 MB | mcemu = yes | wide = no | 480P = yes| fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. }}&lt;br /&gt;
{{ NIN| name = Pac-Man World 3 | region = EUR | sound = works | dsp =  | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = | wide =yes | 480P = no| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pac-Man World 3 | region = USA | sound = works | dsp = v3 | ver = v3.351 | lastVer= | status = Works | comp = yes | size = 1.35 GB| mcemu = yes | wide =yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pac-Man World Rally | region = USA | sound = works | dsp = v6  | ver = v2.278 | lastVer= | status =  Works | comp = yes | size = 537 MB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Paper Mario RPG | region = JAP | sound = Works | dsp = v9 | ver = v1.108 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}&lt;br /&gt;
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = EUR | sound = Works | dsp = v9 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 590 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}&lt;br /&gt;
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = USA | sound = Works | dsp = v9 | ver = v3.337 | lastVer= | status =works | comp = yes | size = 577 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}&lt;br /&gt;
{{ NIN| name = Pawafuru Puroyakyu 9 | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer= | status =works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pawafuru Puroyakyu 10 | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer= | status =works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pawafuru Puroyakyu 11 | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer= | status =works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pawafuru Puroyakyu 12 | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer= | status =works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Peter Jackson&#039;s King Kong: The Official Game of the Movie | region = USA | sound = Works | dsp =v6 | ver = v3.348 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = in &amp;quot;Call Kong&amp;quot; the V-Rex may stop moving after entering a dead end, if this happen you got 2 chances either try again until it works or if you are in story mode as soon as you enter the hole move to the right and see a small contruction in a wall like a house you can enter,with some stairs on you the left and some spears to the right, stay there in the middle and save, exit the game and come back in and the rex should be inside since you saved on the next checkpoint.}}&lt;br /&gt;
{{ NIN| name = Phantasy Star Online Episode I &amp;amp; II | region = USA | sound =works | dsp =  | ver = v2.301 | lastVer= | status = Works | comp = yes| size = 1.31 GB | mcemu =yes | wide =no | 480P =support | fst = | notes = Select No on the calendar screen.}}&lt;br /&gt;
{{ NIN| name = Phantasy Star Online Episode I &amp;amp; II | region = EUR | sound =works | dsp =  | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = Select No on the calendar screen.}}&lt;br /&gt;
{{ NIN| name = Phantasy Star Online Episode I &amp;amp; II Plus | region = USA | sound =works | dsp =  | ver = v3.395 | lastVer =  | status = works | comp = | size = 1.31 GB | mcemu =yes | wide = yes | 480P =support | fst = yes | notes = Select No on the calendar screen. Widescreen issues: Map shifts off its square when widescreen is on. }}&lt;br /&gt;
{{ NIN| name = Phantasy Star Online Episode III C.A.R.D. Revolution | region = EUR | sound =works | dsp = | ver = v2.301 | lastVer= | status = Works | comp = yes | size =1.23 GB | mcemu =yes | wide = | 480P = support| fst = | notes = Select No on the calendar screen.}}&lt;br /&gt;
{{ NIN| name = Phantasy Star Online Episode III C.A.R.D. Revolution | region = USA | sound =works | dsp = | ver = v2.301 | lastVer= | status = works | comp = yes| size =1.35 GB | mcemu =yes | wide = issues | 480P = support| fst = | notes =  Select No on the calendar screen.}}&lt;br /&gt;
{{ NIN| name = Pikmin | region = EUR | sound = Works | dsp = v12 | ver =v4.430| lastVer=| status = Works | comp =yes | size =643 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pikmin | region = USA | sound = Works | dsp = v10 | ver = v2.289 | lastVer= | status = Works | comp = yes | size = 634 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Pikmin 2 | region = EUR | sound =works  | dsp = v5 | ver = v4.428 | lastVer= | status = Works | comp =yes  | size = 971 MB | mcemu =yes  | wide =yes | 480P = yes | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}&lt;br /&gt;
{{ NIN| name = Pikmin 2 | region = USA | sound = works | dsp = v5 | ver = v3.328 | lastVer= | status = Works | comp = yes | size = 963 MB | mcemu = yes | wide =yes | 480P = support | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}&lt;br /&gt;
{{ NIN| name = Pinball Hall of Fame: The Gottlieb Collection | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pitfall: The Lost Expedition | region = USA | sound = Works | dsp = v2| ver = v2.278 | lastVer= | status = Works | comp = yes| size = 917 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Pokémon Box: Ruby &amp;amp; Sapphire | region = EUR | sound = Works | dsp = v3 | ver = v3.364 | lastVer= | status = Works| comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pokémon Box: Ruby &amp;amp; Sapphire | region = USA | sound = Works | dsp = v3 | ver = v3.364 | lastVer= | status = Works | comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pokémon Box: Ruby &amp;amp; Sapphire | region = JAP | sound = Works | dsp = v4 | ver = v3.334 | lastVer= | status = Works| comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = GBA Emulation not working. Backing out of &amp;quot;Go to Adventure&amp;quot; returns to title with black screen.}}&lt;br /&gt;
{{ NIN| name = Pokémon Channel | region = USA | sound = works | dsp =v2 | ver = v1.52 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480p = support | fst = | notes = No e-Reader support. }}&lt;br /&gt;
{{ NIN| name = Pokémon Colosseum | region = EUR | sound = Works | dsp = v2 | ver = v2.169 | lastVer= | status = works | comp =yes | size = 679 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}&lt;br /&gt;
{{ NIN| name = Pokémon Colosseum | region = USA | sound = Works | dsp = v2 | ver = v2.169 | lastVer= | status = Works | comp = yes | size = 630 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}&lt;br /&gt;
{{ NIN| name = Pokémon Colosseum | region = JAP | sound = Works | dsp = v2 | ver = v2.170 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}&lt;br /&gt;
{{ NIN| name = Pokémon Colosseum Bonus Disc | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pokémon XD: Gale of Darkness | region = USA | sound = works | dsp = v9  | ver = v3.337 | lastVer=  | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pokémon XD: Gale of Darkness | region = EUR | sound = works | dsp =  | ver = v4.432 | lastVer=  | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Game freezes at a black screen at start with activated cheats and a present cheat file even if the cheat file contains no actual codes}}&lt;br /&gt;
{{ NIN| name = Polar Express, The | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pool Edge | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pool Paradise | region = EUR| sound = Works | dsp =  | ver = v2.200 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Pool Paradise | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Power Rangers- Dino Thunder | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Powerpuff Girls, The: Relish Rampage | region = USA | sound = Works | dsp = v3 | ver = v3.340 | lastVer=  | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Powerpuff Girls, The: Relish Rampage | region = EUR | sound = Works | dsp = v3 | ver = v3.340 | lastVer=  | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Sands of Time | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer=  | status = Works| comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P= no| fst = | notes = Very long access time to memory card. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Sands of Time | region = USA | sound = Works | dsp = v3 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Two Thrones | region = EUR | sound = Works | dsp = v6 | ver = v4.428| lastVer=  | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Two Thrones | region = USA | sound = Works | dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.06 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: Warrior Within | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: Warrior Within | region = USA | sound = Works | dsp = v6 | ver = v3.344 | lastVer=  | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Princess Peach&#039;s Castle (Tech Demo)| region = JAP | sound =Works | dsp = v2 | ver = v1.130 | lastVer=  | status = Works  | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Header must be modified to appear in the Nintendont loader.}}&lt;br /&gt;
{{ NIN| name = Princess Peach&#039;s Castle (Tech Demo)| region = USA | sound = Works | dsp = v2 | ver = v1.130 | lastVer=  | status = Works | comp =yes | size = 30.1 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Header must be modified to appear in the Nintendont loader.}}&lt;br /&gt;
{{ NIN| name = Prueba: Legend | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size =  | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Puyo Pop Fever | region = EUR | sound = Works | dsp = | ver = v4.428| lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Puyo Pop Fever | region = USA | sound = Works | dsp = v4 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 666 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = R: Racing Evolution | region = EUR | sound = Works | dsp =  | ver = 4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = | wide =support | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = R: Racing Evolution | region = USA | sound = Works | dsp = v2 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide =support | 480P =support | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Radirgy Generic | region = JAP | sound = works | dsp =  | ver = v4.430 | lastVer= | status =works | comp =  | size = 1.35 GB | mcemu = yes | wide = yes| 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rally Championship | region = EUR | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rally Championship | region = USA | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rampage: Total Destruction | region = USA | sound = works| dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 463 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rave Master | region = USA | sound = Works | dsp =v2 | ver = v1.129 | lastVer=  | status = Works | comp =  | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = EUR | sound = Works | dsp = v4 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support | 480P =yes | fst = | notes = Needs custom patch to fix internal widescreen.}}&lt;br /&gt;
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = USA | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = Needs custom patch to fix internal widescreen.}}&lt;br /&gt;
{{ NIN| name = Rayman Arena | region = USA | sound = Works | dsp =  | ver = v2.148 | lastVer= | status = Works | comp = yes| size = 1.19 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = RedCard | region = EUR | sound = Works | dsp =v2  | ver = v2.278 | lastVer= | status =  works | comp = | size = 1.37 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Redcard | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Red Faction II | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status =  works | comp = | size = | mcemu = yes | wide = yes| 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Red Faction II | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status =  works | comp = yes| size = 1.30 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Rei Fighter Gekitsui Senki | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Reign of Fire | region = USA | sound = works | dsp = v4 | ver = v1.83 | lastVer= | status = works | comp = no | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil Disc 1&amp;lt;br/&amp;gt;Resident Evil Disc 2 | region = EUR | sound =works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes| size = 1.29 GB&amp;lt;br /&amp;gt;1.35 GB | mcemu =yes | wide =issues  | 480P = no  | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images.  Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Resident Evil Disc 1&amp;lt;br/&amp;gt;Resident Evil Disc 2 | region = USA | sound = works | dsp = v2 | ver = v2.250 | lastVer=  | status = Works | comp = yes | size = 1.14 GB&amp;lt;br/&amp;gt;1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =  Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Resident Evil 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil 2 | region = USA | sound = Works | dsp = v2 | ver = v3.326 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = issues | 480P = issues | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images.}}&lt;br /&gt;
{{ NIN| name = Resident Evil 3: Nemesis | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 0.98 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Resident Evil 3: Nemesis | region = USA | sound = Works | dsp = v2 | ver = v3.317 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images.}}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 Disc 1&amp;lt;br/&amp;gt;Resident Evil 4 Disc 2 | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp =yes | size =1.32 GB&amp;lt;br /&amp;gt;1.31 GB | mcemu = yes | wide = yes| 480P =no | fst = | notes = Needs to be in 60Hz mode, otherwise runs 1.5 times as fast.}}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 Disc 1&amp;lt;br/&amp;gt;Resident Evil 4 Disc 2 | region = GER | sound = Works | dsp = v6 | ver = v1.130 | lastVer= | status = Works | comp =yes | size =1.32 GB&amp;lt;br /&amp;gt;1.31 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Needs to be in 60Hz mode, otherwise runs 1.5 times as fast.}}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 Disc 1&amp;lt;br/&amp;gt;Resident Evil 4 Disc 2 | region = USA | sound = Works | dsp = v6 | ver = v4.423| lastVer=   | status = works | comp = yes | size = 1.33 GB&amp;lt;br&amp;gt;1.20 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = Freezes on black screen when loaded with 480p mode. Loads correctly with 480i, but freezes when entering options menu. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 (Bonus Disc) | region = AUS | sound = Works | dsp = | ver = v4.428| lastVer= | status = works | comp =  | size = | mcemu = | wide = yes | 480P = yes | fst = | notes =For 480P press A to use 60hz and the images will show up }}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 (Demo + Debug) | region = JAP | sound = Works | dsp = | ver = v3.317 | lastVer= | status = works | comp = yes | size = 101 MB | mcemu = | wide = | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 (Demo + Debug) | region = USA | sound = Works | dsp = | ver = v3.398 | lastVer= | status = works | comp =  | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1&amp;lt;br/&amp;gt;Resident Evil: Code: Veronica X Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 898 MB&amp;lt;br/&amp;gt;1.10 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1&amp;lt;br/&amp;gt;Resident Evil: Code: Veronica X Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v2.234 | lastVer= | status = Works | comp = yes | size = 1.16 GB&amp;lt;br&amp;gt; 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Resident Evil Zero Disc 1&amp;lt;br/&amp;gt;Resident Evil Zero Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp =yes | size =1.28 GB&amp;lt;br /&amp;gt;1.25 GB | mcemu = yes | wide = issues | 480P = no | fst = | notes =Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images.  }}&lt;br /&gt;
{{ NIN| name = Resident Evil Zero Disc 1&amp;lt;br/&amp;gt;Resident Evil Zero Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v3.371 | lastVer=  | status = works | comp = yes | size = 1.26 GB&amp;lt;br/&amp;gt;1.23 GB | mcemu = yes | wide = issues | 480P = issues | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. 480p issues: Forcing 480p causes the CGI cutscenes to not show and stretches the screen in a way that only the top half of the playing field is visible. }}&lt;br /&gt;
{{ NIN| name = Ribbit King | region = USA | sound = works | dsp =v2 | ver = v4.435 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Ribbit King Plus! (Bonus Disc) | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Road Trip: The Arcade Edition  | region = USA | sound = works  | dsp =v2 | ver = v2.272 | lastVer= | status =  works | comp = yes| size = 39.6 MB | mcemu = yes | wide =  | 480P = | fst = | notes = Needs custom patch to fix clipping with the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = RoadKill  | region = USA | sound = works | dsp =v4 | ver = v2.147 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide =  yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Robocop: Aratanaru Kiki | region = JAP | sound = works | dsp =v3 | ver = v3.341 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = Issues | 480P = | fst = | notes = Widescreen makes the game aim reticule out of balance.}}&lt;br /&gt;
{{ NIN| name = Robotech: Battlecry | region = USA | sound = works | dsp =v4 | ver = v3.342 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = Analog triggers disconnect sometimes using DS3 controllers}}&lt;br /&gt;
{{ NIN| name = Robots | region = USA | sound = works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Rocket Power - Beach Bandits | region = EUR | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = yes | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Rocky | region = EUR | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = yes| wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rocky | region = USA | sound = works| dsp =v4 | ver = v4.430| lastVer= | status = Works | comp = yes | size =863 MB | mcemu = yes| wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rockman.exe Transmission | region = JAP | sound = works | dsp = v2 | ver = v3.340 | lastVer= | status = Works | comp = | size = 1.35GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rogue Ops | region =EUR | sound =works | dsp = | ver = v4.428| lastVer= | status = works | comp =  | size =  | mcemu = | wide = yes | 480P =yes | fst = | notes =  }} &lt;br /&gt;
{{ NIN| name = Rogue Ops | region = USA | sound =works | dsp =v3  | ver = v2.178| lastVer= | status = works | comp =  | size = 1.35 GB | mcemu =yes | wide = no| 480P =yes | fst = | notes =  }} &lt;br /&gt;
{{ NIN| name = Rugrats: Royal Ransom | region = USA | sound = Works | dsp = v4 | ver = v1.127| lastVer= | status = Works | comp = | size = 1.28 GB | mcemu = yes| wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}                                                                                                                                                               &lt;br /&gt;
{{ NIN| name = Samurai Jack: The Shadow of Aku | region = USA | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = | size =  | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Scaler  | region = USA | sound = Works | dsp = v3 | ver = v1.139 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Mystery Mayhem | region = USA | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Nacht der 100 Schrecken | region = GER | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.04 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = EUR | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp =yes | size = 867 MB | mcemu =yes | wide =yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = USA | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.04 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Unmasked | region = USA | sound = Works | dsp = v3 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 793 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = SD Gundam: Gashaponwars | region = Jap | sound = Works | dsp =  | ver = v2.278 | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = SeaWorld Adventure Parks: Shamu&#039;s Deep Sea Adventures | region = USA | sound = Works | dsp =v6 | ver = v1.45 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Second Sight | region = EUR | sound = Works| dsp = | ver = V.4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Second Sight | region = USA | sound = Works| dsp = v3 | ver = v3.335 | lastVer= | status = Works | comp = Yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sega Soccer Slam | region = EUR | sound = works | dsp =| ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sega Soccer Slam | region = USA | sound = works | dsp = v3 | ver = v2.171 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Seigneur des Anneaux, Le: Le Tiers Age Disc 1&amp;lt;br /&amp;gt;Seigneur des Anneaux, Le: Le Tiers Age Disc 2 | region = FRN | sound = Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Señor de los Anillos, El: El retorno del Rey | region = SPN | sound = works | dsp = v3 | ver = v2.217| lastVer= | status = Works | comp =yes | size = 1.35 GB | mcemu = yes | wide =  | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Señor de los Anillos, El: La Tercera Edad Disc 1&amp;lt;br /&amp;gt;Señor de los Anillos, El: La Tercera Edad Disc 2 | region = SPN | sound = works | dsp = v3 | ver = v2.217| lastVer= | status = works | comp =yes | size = 1.35 GB | mcemu = yes | wide =  | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Serious Sam: Next Encounter | region = USA | sound = Works | dsp =v4 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 937 MB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shadow the Hedgehog | region = EUR | sound =Works  | dsp = v6 | ver = v4.428 | lastVer= | status =Works | comp =yes  | size = 1.27 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjectionv Patching}}&lt;br /&gt;
{{ NIN| name = Shadow the Hedgehog | region = USA | sound = Works | dsp = v6 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = no | 480P =support | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjectionv Patching.}}&lt;br /&gt;
{{ NIN| name = Shaman King: Soul Fight | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shark Tale | region = USA | sound =Works  | dsp = v3 | ver = v2.148 | lastVer= | status =Works | comp =yes  | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shikigami no Shiro II | region = JAP | sound = works | dsp = v2 | ver = v2.146 | lastVer= | status = Works | comp = yes | size = 912 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shinseiki GPX Cyber Formula: Road to the Evolution | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }} &lt;br /&gt;
{{ NIN| name = Shonen Jump&#039;s One Piece: Grand Adventure | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size =  | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shonen Jump&#039;s One Piece: Grand Battle | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size =  | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shonen Jump&#039;s One Piece: Pirates&#039; Carnival | region = USA | sound = | dsp =v9 | ver = v1.101 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek 2 | region = EUR | sound = Works | dsp = v3 | ver = v2.186 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek 2 | region = USA | sound = Works | dsp = v3 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek Extra Large | region = USA | sound = Works | dsp = v4 | ver = v1.129 | lastVer=  | status = Works | comp =  | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek Smash n&#039; Crash Racing | region = USA | sound = Works | dsp = v6 | ver = v1.131 | lastVer=  | status = Works | comp =  yes | size = 669 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek Super Party | region = EUR | sound = works | dsp = v4 | ver = v1.131 | lastVer= | status = Works | comp =yes | size = 579 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek Super Party| region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer=  | status = Works | comp =  | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek SuperSlam | region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer=  | status = Works | comp =  | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Signore degli Anelli, Il: Il Ritorno del Re | region = ITL | sound = Works | dsp =| ver = v.4.430 | lastVer= | status = Works | comp = | size = | mcemu = | wide = Yes | 480P = issues | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled the image is moved down, resulting cropped on the bottom of the screen }}&lt;br /&gt;
{{ NIN| name = Signore degli Anelli, Il: Le Due Torri | region = ITL | sound = Works | dsp =| ver = v.4.430 | lastVer= | status = Works | comp = | size = | mcemu = | wide = Yes | 480P = yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled the loading screen are a cropped a Little in the botom, the game is ok.}}&lt;br /&gt;
{{ NIN| name = Simpsons, The: Hit &amp;amp; Run | region = EUR | sound = Works | dsp = v7 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 931 MB | mcemu = yes | wide = no | 480P = no | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Simpsons, The: Hit &amp;amp; Run | region = USA | sound = Works | dsp = v7 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 931 MB | mcemu = yes | wide = no | 480P = support | fst = | nolimit = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Simpsons, The: Road Rage | region = USA | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 709 MB | mcemu = yes | wide = yes | 480P = yes | fst = | nolimit = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Sims, The | region = EUR | sound = Works | dsp =  | ver = v4.428 | lastVer= | status=  Works | comp =| size = | mcemu = issues | wide = yes | 480P = no  | fst = | notes = MC EMU works but must be set to MULTI and must be at least 123 blocks }}&lt;br /&gt;
{{ NIN| name = Sims, The | region = USA | sound = Works | dsp = v4 | ver = v1.127 | lastVer= | status=  Works | comp = yes| size = 416 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sims 2, The | region = USA | sound = Works | dsp = v6 | ver = v3.315 | lastVer= | status = Works | comp = yes| size = 1.27 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Sims 2, The - Pets | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sims, Les: Permis de Sortir | region = FRN | sound = Works | dsp = v4 | ver = v2.264 | lastVer= | status=  Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sims, The: Bustin&#039; Out | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status=  Works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sims, The: Bustin&#039; Out | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status=  Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Skies of Arcadia Legends | region = EUR | sound = works| dsp = v2 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.36 GB| mcemu = yes | wide = yes | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Skies of Arcadia Legends | region = USA | sound = Works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Widescreen support added in most recent version.}}&lt;br /&gt;
{{ NIN| name = Smashing Drive | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size =  | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Smuggler&#039;s Run: Warzones | region = USA | sound = works  | dsp = v4 | ver = v3.305 | lastVer= | status = works | comp = yes | size = 1.30 GB  | mcemu = yes  | wide =  | 480P =support  | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Sonic Adventure 2: Battle | region = EUR | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Sonic Adventure 2: Battle | region = USA | sound = Works | dsp = v2 | ver = v1.124 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Sonic Adventure DX: Director&#039;s Cut | region = EUR | sound = Works | dsp = v4 | ver = v2.175 | lastVer=| status = works | comp =yes | size = 1.31 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Screen does not fade outside the 4:3 frame. A few Objects missing outside 4:3 frame (grass) Needs Custom Patch to Fix Clipping with the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Sonic Adventure DX: Director&#039;s Cut (Preview) | region = SPN | sound = Works | dsp = v4 | ver = v3.329 | lastVer=| status = Works | comp =yes | size = 1.08 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Screen does not fade outside the 4:3 frame. Needs custom patch to fix clipping. Differences between this build and the released build are explained [http://info.sonicretro.org/Sonic_Adventure_DX:_Director&#039;s_Cut_(preview) here]. The freeze when finishing an action stage that happens on console is caused by the game using an instruction that accesses an invalid memory address. May need Force NTSC to display on some televisions. The Game ID is RELSAB.}}&lt;br /&gt;
{{ NIN| name = Sonic Adventure DX: Director&#039;s Cut | region = USA | sound = Works | dsp = v4 | ver = v3.252 | lastVer=  | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = Pressing RESET during main menu results in a gray screen crash. Intended behavior is a hw reboot, returning you to the system menu. Needs Custom patch to fix clipping with the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Sonic Gems Collection | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = yes | 480P = no | fst = | nolimit = yes | notes = Widescreen mode is stretched.}}&lt;br /&gt;
{{ NIN| name = Sonic Gems Collection | region = USA | sound = Works | dsp = v6 | ver = v3.311 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes =  Widescreen mode only fully works with Fighters, Sonic R works but has major pop-in.}}&lt;br /&gt;
{{ NIN| name = Sonic Heroes | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = no | 480P = no| fst = | notes = Widescreen Patch included in Nintendont is not working due to missing GXSetProjectionv Patching.}}&lt;br /&gt;
{{ NIN| name = Sonic Heroes | region = JAP | sound = Works | dsp = v3 | ver = v4.406 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Internal Widescreen Hack needs improvements.}}&lt;br /&gt;
{{ NIN| name = Sonic Heroes | region = USA | sound = Works | dsp = v3 | ver = v4.406 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Internal Widescreen Hack needs improvements.}}&lt;br /&gt;
{{ NIN| name = Sonic Mega Collection | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 982 MB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sonic Mega Collection | region = USA | sound = works | dsp = v2 | ver = v3.401 | lastVer= | status = issues | comp = yes | size = 982 MB | mcemu = yes | wide = yes | 480P = yes | fst = | nolimit = yes | notes = Videos in Extras do not play (black screen). Audio sometimes glitches in games (emulator issue?) }}&lt;br /&gt;
{{ NIN| name = Sonic Riders | region = EUR | sound = works | dsp = v6 | ver = v3.313 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide =yes  | 480P = yes| fst = | notes = Sonic Riders can crash on loading screens if your device is too slow or fragmented }}&lt;br /&gt;
{{ NIN| name = Sonic Riders | region = USA | sound = works | dsp = v6 | ver = v3.313 | lastVer=  | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P = support | fst = | nolimit = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Sonic Riders | region = JAP | sound = works | dsp = v6 | ver = v4.410 | lastVer=  | status = works | comp = | size = | mcemu = yes | wide =yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Soul Calibur II | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 992 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Soul Calibur II | region = USA | sound = Works | dsp = v4 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 988 MB | mcemu = Yes | wide = support | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Space Raiders | region = USA | sound = 633 MB | dsp = v3 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Spartan: Total Warrior | region = EUR | sound = works | dsp = v6 | ver = v2.173 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Spartan: Total Warrior | region = USA | sound = works | dsp = v6 | ver = v2.173 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = | 480P = support | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Spawn: Armageddon | region = USA | sound = Works | dsp = v3  | ver = v1.128 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Special Jinsei Game | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }} &lt;br /&gt;
{{ NIN| name = Speed Challenge: Jacques Villeneuve&#039;s Racing Vision | region = EUR | sound = Works | dsp =v4  | ver = v2.196| lastVer= | status = Works | comp = yes | size = 501 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }} &lt;br /&gt;
{{ NIN| name = Speed Kings | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Sphinx and the Cursed Mummy | region = USA | sound = Works | dsp = v3  | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 765 MB | mcemu =yes | wide =support | 480P = support| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sphinx and the Cursed Mummy | region = EUR | sound = Works | dsp = v3  | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 792 MB | mcemu =yes | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Spider-Man | region = USA | sound =works  | dsp = v2 | ver = v2.163 | lastVer= | status = works | comp = yes | size = 1.14 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Spider-Man 2 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Return stub may crash game. Widescreen Issues: Textures pop in on edges of screen. }}&lt;br /&gt;
{{ NIN| name = Spirits &amp;amp; Spells | region = USA | sound =works  | dsp = v4 | ver = v2.179 | lastVer= | status = works | comp = yes | size = 601 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = SpyHunter | region = USA | sound =works  | dsp = v2 | ver = v1.131 | lastVer= | status = works | comp = yes | size = 955 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Spyro: A Hero&#039;s Tail | region = EUR | sound = Works | dsp = v3 | ver = v2.174 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Spyro: A Hero&#039;s Tail | region = USA | sound = Works | dsp = v3 | ver = v3.323 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = Clipping outside 4:3 range.}}&lt;br /&gt;
{{ NIN| name = Spyro: Enter the Dragonfly | region = EUR | sound = Works | dsp = v4 | ver = v2.172 | lastVer= | status = Works | comp = yes | size = 730 MB | mcemu = yes | wide =support | 480P = | fst = | notes = Force PAL50 to center screen}}&lt;br /&gt;
{{ NIN| name = Spyro: Enter the Dragonfly | region = USA | sound = works | dsp = v4 | ver = v2.172 | lastVer= | status = works | comp = yes | size = 730 MB | mcemu = yes | wide = support | 480P = yes | fst = yes | nolimit = yes | notes = }}&lt;br /&gt;
{{ NIN| name = SRS: Street Racing Syndicate | region = EUR | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = SRS: Street Racing Syndicate | region = USA | sound = works | dsp = v3 | ver = v2.271 | lastVer= | status = Works | comp = | size = 1.27 GB | mcemu =yes | wide = support | 480P = yes | fst = | notes = Enabling autosave is not possible.}}&lt;br /&gt;
{{ NIN| name = SSX 3 | region = EUR | sound = Works | dsp =v3  | ver = v1.52 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = SSX 3 | region = USA | sound = Works | dsp =v3  | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = support | 480P = | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = SSX On Tour | region = EUR | sound = Works | dsp =v6  | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.06 GB | mcemu = yes | wide = yes | 480P = | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = SSX On Tour | region = USA | sound = works | dsp = v6 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 1.02 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = SSX Tricky | region = USA | sound = Works | dsp =v2 | ver = v1.125 | lastVer= | status = Works | comp = | size = 1.00 GB | mcemu = yes | wide =support | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Fox Adventures | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer=  | status = works | comp = yes| size = 753 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Star Fox Adventures | region = USA | sound = works | dsp = v2 | ver = v3.371 | lastVer= | status = works | comp = yes | size = 777 MB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only. }}&lt;br /&gt;
{{ NIN| name = Star Fox Assault | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Fox Assault | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer=  | status = works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Compress with DMTool Box only.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Bounty Hunter | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu =yes | wide =Issues | 480P = no | fst = | notes = wide crops image vertically}}&lt;br /&gt;
{{ NIN| name = Star Wars: Bounty Hunter | region = GER | sound = Works | dsp = v4 | ver = v3.387 | lastVer= v2.146| status = Works | comp = yes | size = 1.33 GB | mcemu =yes | wide =Issues | 480P =no | fst = | notes =video crashes when forced to 480p, sound still there; wide crops image vertically. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Bounty Hunter | region = USA | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = no | 480P = support| fst = | notes = Wide crops image vertically. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 1.20 GB | mcemu =yes  | wide = yes | 480P =yes | fst = | notes = Wide crops image vertically Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = GER | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp =yes | size = 1.20 GB | mcemu =yes  | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer=  | status = works | comp = yes| size = 1.20 GB | mcemu =yes   | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = EUR | sound = Works| dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.30 GB | mcemu =yes | wide =issues | 480P = issues | fst = | notes = game switches between 480i and 480p in menus; Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = GER | sound = Works| dsp = v2 | ver = v3.387 | lastVer=v2.146 | status = Works | comp =yes | size = 1.30 GB | mcemu =yes | wide =issues | 480P =Issues | fst = | notes = game switches between 480i and 480p in menus; Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = USA | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes  | wide = | 480P =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = EUR | sound = Works| dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu =yes | wide =yes | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = USA | sound = works | dsp = v9 | ver = v2.294 | lastVer= | status = Works  | comp = yes | size = 1.34 GB | mcemu = yes  | wide = yes | 480P = support| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike Limited Edition Preview Disc | region = USA | sound = works | dsp = v9 | ver = v2.275 | lastVer = | status = Works | comp = yes | size = 962 MB | mcemu = yes | wide = | 480p = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Wars: The Clone Wars | region = EUR | sound =works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =support| 480P =no | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Star Wars: The Clone Wars | region = GER | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =support | 480P =yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Star Wars: The Clone Wars | region = USA | sound = works| dsp = v4 | ver = v4.428| lastVer= | status = works | comp = yes| size = 1.31 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Starsky &amp;amp; Hutch | region = USA | sound = works | dsp = v3 | ver = v2.148 | lastVer= | status = works | comp = yes | size =  | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Street Hoops | region = USA | sound = works | dsp = v4 | ver = v2.147 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Strike Force Bowling | region = USA | sound = works | dsp = v6 | ver = v2.148 | lastVer= | status = works | comp = yes | size =  | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sum of All Fears, The | region = USA | sound = works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Summoner: A Goddess Reborn | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = WORKS | comp = yes | size = 1.25 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Super Bust a move: All star | region = EUR| sound = Works | dsp =  | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Bubble Pop | region = USA | sound = Works | dsp = v4 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 196 MB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Mario Strikers | region = USA | sound = Works | dsp = v9 | ver = v3.382 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Mario Sunshine | region = EUR | sound = Works | dsp = v1 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = 480p on Wii doesn&#039;t work anymore. Game switch automatically to 50/60hz Selector. }}&lt;br /&gt;
{{ NIN| name = Super Mario Sunshine | region = JAP | sound = Works | dsp = v1 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Super Mario Sunshine | region = USA | sound = Works | dsp = v1 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball | region = USA | sound = works | dsp = v2 | ver = v3.341 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball 2 | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball 2 | region = USA | sound = works | dsp = v2 | ver = v3.315 | lastVer= | status = works | comp = yes | size = 1.01 GB | mcemu = yes | wide =support | 480P =support | fst = works | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball Adventure | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball Adventure | region = USA | sound =works | dsp = v6 | ver = v1.171 | lastVer= | status =  Works | comp = yes| size = 759 MB | mcemu =yes  | wide =support | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer=| status = Works | comp = yes | size = 1.04 GB | mcemu = yes | wide = issues | 480P = support | fst = | notes =  Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee (v1.00) | region = USA | sound = works | dsp = v2 | ver = v2.271 | lastVer=  | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Memory card writing causes occasional small beep, BGM will stop playing after having to repeat a certain amount of time; most prominent in menu screens. }}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee (v1.02) | region = USA | sound = works | dsp = v2 | ver = v3.352 | lastVer=  | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Memory card writing causes occasional small beep. Widescreen issues with menus. Music will cut out when repeated a certain amount of times, in both menus and in stages.}}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee (20XX Hack Pack) | region = USA | sound = Works | dsp = v2 | ver = v3.373 | lastVer=  | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Debug Mode functional, Memory card writing makes beep once in a while (without crash). }}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee (Netplay Community Build v0.2) | region = USA | sound = works | dsp = v2 | ver = v3.352 | lastVer=  | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Dairanto Smash Brothers DX (Super Smash Bros. Melee) (v1.02) | region = JAP | sound = works | dsp = v2 | ver = v3.352 | lastVer=  | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Dairanto Smash Brothers DX (Super Smash Bros. Melee) (20XX JPN Hack Pack) | region = JAP | sound = Works | dsp = v2 | ver = v3.373 | lastVer=  | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Debug Mode functional. }}&lt;br /&gt;
{{ NIN| name = Super Robot Taisen GC | region = JAP | sound = Works | dsp = v2 | ver = v2.145 | lastVer=| status = Works | comp = yes | size = 980 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Superman: Shadow of Apokolips | region = USA | sound = works | dsp = v4 | ver = v2.198 | lastVer= | status = works | comp = yes| size = 1.34 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Surfs Up | region = USA | sound = Works | dsp = v6 | ver = v2.148 | lastVer=  | status = Works | comp = yes | size =  | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Swingerz Golf | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = SX Superstar | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Tales of Symphonia Disc 1&amp;lt;br/&amp;gt;Tales of Symphonia Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.422 | lastVer= | status = Works | comp = yes | size = 1.24 GB&amp;lt;br/&amp;gt;1.29 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = Spanish version of the game doesn&#039;t work properly in USA consoles: it gets stucks in &amp;quot;LICENSED BY NINTENDO&amp;quot; screen}}&lt;br /&gt;
{{ NIN| name = Tales of Symphonia Disc 1&amp;lt;br/&amp;gt;Tales of Symphonia Disc 2 | region = ITL | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 1.24 GB&amp;lt;br/&amp;gt;1.29 GB | mcemu = | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tales of Symphonia Disc 1&amp;lt;br/&amp;gt;Tales of Symphonia Disc 2 | region = GER | sound = Works | dsp = v2 | ver = v2.157 | lastVer= | status = Works | comp = yes | size = 1.24 GB&amp;lt;br/&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tales of Symphonia Disc 1&amp;lt;br/&amp;gt;Tales of Symphonia Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.28 GB&amp;lt;br&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Tak and the Power of Juju | region = EUR | sound = | dsp =v4 | ver = v2.146 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu =yes  | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Tak and the Power of Juju | region = USA | sound = works | dsp =v4 | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu =yes  | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Tak the Great Juju Challenge | region = USA | sound = works | dsp =v4 | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu =yes  | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Taxi 3: Le Jeu | region = FRN | sound = Works | dsp =| ver = v4.419 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst =  | notes =Video must be forced to NTSC on NTSC TVs.  }}&lt;br /&gt;
{{ NIN| name = Taz: Wanted | region = USA | sound = works | dsp =v4 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 1.20 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Teen Titans | region = USA | sound = works | dsp = | ver = v1.132 | lastVer= | status = Works | comp =yes | size =832 MB  | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Terminator 3: The Redemption | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide =  | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Teenage Mutant Ninja Turtles | region = USA | sound = Works | dsp = v6 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name =Teenage Mutant Ninja Turtles 2: Battle Nexus Disc 1&amp;lt;br/&amp;gt;Teenage Mutant Ninja Turtles 2: Battle Nexus Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 994 MB&amp;lt;br/&amp;gt;984 MB | mcemu = yes | wide = Yes | 480P = Yes | fst = | notes = The unlockable 1989 Arcade Game is not working. Hangs on title screen and performs a soft reset once the B button is pressed. }}&lt;br /&gt;
{{ NIN| name =Teenage Mutant Ninja Turtles 3: Mutant Nightmare Disc 1&amp;lt;br/&amp;gt;Teenage Mutant Ninja Turtles 3: Mutant Nightmare Disc 2 | region = USA | sound = works | dsp = v6 | ver = v2.149 | lastVer= | status = works | comp = yes | size = 1.01 GB&amp;lt;br/&amp;gt; 993 MB | mcemu = yes  | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tengai Makyou II: Manji Maru | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }} &lt;br /&gt;
{{ NIN| name = Tetris Worlds | region = USA | sound = Works | dsp = v2 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 1.07 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tiger Woods PGA Tour 2003 | region = USA | sound = works | dsp = v4 | ver = v2.281 | lastVer= | status = works | comp = | size =1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Tiger Woods PGA Tour 2004 Disc 1&amp;lt;br/&amp;gt;Tiger Woods PGA Tour 2004 Disc 2 | region = USA | sound = works | dsp = v4 | ver = v2.281 | lastVer= | status = works | comp = | size =1.35 GB | mcemu =yes  | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tiger Woods PGA Tour 2005 Disc 1&amp;lt;br/&amp;gt;Tiger Woods PGA Tour 2005 Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB&amp;lt;br/&amp;gt;1.?? GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tiger Woods PGA Tour 06 | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = TimeSplitters 2 | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = Works | comp =  | size = | mcemu = yes | wide = | 480P = issues | fst = | notes = Sound desyncs with video when forced to 480p. }}&lt;br /&gt;
{{ NIN| name = TimeSplitters 2 | region = USA | sound = works | dsp = v4 | ver = v3.332 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Forced widescreen makes the game randomly freeze. }}&lt;br /&gt;
{{ NIN| name = TimeSplitters: Future Perfect | region = EUR | sound = Works | dsp =v6 | ver = v4.428 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = support | 480P =yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = TimeSplitters: Future Perfect | region = USA | sound = Works | dsp = v6 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = support | 480P =support | fst = | notes = slowdown while is accessing the memory card selection}}&lt;br /&gt;
{{ NIN| name = TMNT | region = USA | sound = works | dsp =v6 | ver = v2.150 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = TMNT: Mutant Melee | region = USA | sound = works | dsp = | ver = v1.132 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom and Jerry in War of The Whiskers | region = USA | sound = Works | dsp = v6 | ver = v2.278 | lastVer= | status = Works | comp = | size = 195 MB| mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Ghost Recon | region = USA | sound = works | dsp = v4 | ver = v2.183 | lastVer= | status = works| comp = yes| size = 1.00 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Ghost Recon 2 | region = USA | sound = Works | dsp = v3 | ver = v3.311 | lastVer= | status =  Works | comp = yes| size = 1.27 GB | mcemu =yes | wide = | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Rainbow Six 3 | region = USA | sound = Works | dsp = v3 | ver = v3.311 | lastVer= | status =  Works | comp = yes| size = 1.35 GB | mcemu =yes | wide = | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Rainbow Six: Lockdown | region = USA | sound = Works | dsp = v6 | ver = r85 | lastVer= | status = Works | comp = yes| size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer=  | status =  works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell | region = USA | sound = works | dsp = v4 | ver = v2.162 | lastVer=  | status =  works | comp = yes | size = 1.09 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Chaos Theory Disc 1&amp;lt;br/&amp;gt;Tom Clancy&#039;s Splinter Cell: Chaos Theory Disc 2 | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp =| size = | mcemu = | wide = support | 480P = no | fst = | notes = 480p PAatch works, but if used, the game stucks in the language selection screen  }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Chaos Theory Disc 1&amp;lt;br/&amp;gt;Tom Clancy&#039;s Splinter Cell: Chaos Theory Disc 2 | region = USA | sound = works | dsp = v6 | ver = v1.101 | lastVer= | status = Works | comp = yes| size = 1.21 GB&amp;lt;br /&amp;gt;1.?? GB | mcemu = yes | wide = support | 480P =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Double Agent Disc 1&amp;lt;br /&amp;gt;Tom Clancy&#039;s Splinter Cell: Double Agent Disc 2 | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp = | size = | mcemu = | wide = no | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Double Agent Disc 1&amp;lt;br /&amp;gt;Tom Clancy&#039;s Splinter Cell: Double Agent Disc 2 | region = USA | sound = works | dsp = v6 | ver = v2.272 | lastVer= | status = Works | comp = yes| size = 1.17 GB&amp;lt;br /&amp;gt;1.?? GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Pandora Tomorrow | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = works | comp =| size = | mcemu =  | wide = | 480P = no| fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Pandora Tomorrow | region = USA | sound = works | dsp =v3  | ver = v2.260 | lastVer= | status = works | comp =yes | size = 1.22 GB | mcemu = yes  | wide = yes | 480P =support | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Tonka: Rescue Patrol  | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = no | size = 273 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Shrunken image crashes Wii. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s American Wasteland | region = EUR | sound = Works | dsp = v6 | ver = v2.171 | lastVer= | status = Works | comp =yes | size = 1.32 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s American Wasteland | region = USA | sound = Works | dsp = v6 | ver = v2.182 | lastVer= | status = works| comp =yes | size = 1.32 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 3 | region = EUR | sound = works| dsp = v2 | ver = v2.177 | lastVer = | status = Works| comp =yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = issues | fst = | notes = Must turn off Force Progressive or image gets cut. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 3 | region = GER | sound = works | dsp = v2 | ver = v2.177 | lastVer = | status = Works| comp =yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 3 | region = USA | sound = works | dsp = v2 | ver = v3.382 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu =yes | wide =yes | 480P = issues | fst = | notes = Blackscreen on FMV when using progressive, also it crashes frequently on the main skater select screen. Compress with DMToolbox only. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 4 | region = EUR | sound =works | dsp = v4 | ver = v2.177 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support | 480P = yes| fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 4 | region = GER | sound =works | dsp = v4 | ver = v2.177 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support | 480P = yes| fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 4 | region = USA | sound = works | dsp = v4 | ver = v3.382 | lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide =support | 480P = support| fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground | region = EUR | sound = Works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground 2 | region = EUR | sound = Works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground 2 | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Top Angler: Real Bass Fishing | region = USA | sound =  | dsp =v2  | ver = v1.132 | lastVer=  | status =Works | comp = | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Top Gun: Combat Zones | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Tower of Druaga, The | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }} &lt;br /&gt;
{{ NIN| name = TransWorld Surf: Next Wave | region = USA | sound =  | dsp =v2  | ver = v1.132 | lastVer=  | status =Works | comp = yes| size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Trigger Man | region = USA | sound =  | dsp =v3  | ver = v2.278 | lastVer=  | status =Works | comp = | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = True Crime: New York City | region = EUR | sound = Works | dsp = | ver = v4.4.28| lastVer=  | status = Works | comp =| size = | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = True Crime: New York City | region = USA | sound = Works | dsp = v6 | ver = v2.284 | lastVer=  | status = Works | comp = yes| size = 1.17 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = True Crime: Streets of LA | region = EUR| sound = Works | dsp = | ver = v4.428 | lastVer= | status = Works | comp =| size = | mcemu = | wide = support| 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = True Crime: Streets of LA | region = USA | sound = Works | dsp = v3 | ver = v2.182 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support| 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tube Slider: The Championship of Future Formula | region = USA | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 630 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Turok: Evolution | region = EUR | sound =Works  | dsp = v4 | ver = v3.391 | lastVer= | status = Works | comp =yes  | size = 1.25 GB | mcemu =yes  | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Turok: Evolution | region = GER | sound =Works  | dsp = v4 | ver = v3.391 | lastVer= | status = Works | comp =yes  | size = 1.25 GB | mcemu =yes  | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Turok: Evolution | region = USA | sound = works | dsp = v4 | ver = v3.391 | lastVer=  | status =  Works | comp = yes | size = 1.11 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = ERROR, game skip ALL cut scenes (only 30 seconds of cut scenes) }}&lt;br /&gt;
{{ NIN| name = TY the Tasmanian Tiger | region = USA | sound = works | dsp = v4| ver = v1.127 | lastVer= | status =  Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes| 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = TY the Tasmanian Tiger 2: Bush Rescue | region = USA | sound = Works | dsp =v6 | ver = v1.127 | lastVer= | status = Works | comp = | size =  | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = TY the Tasmanian Tiger 3: Night of the Quinkan | region = USA | sound = Works | dsp =v6| ver = v1.132 | lastVer= | status = Works | comp = | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = UEFA Champions League 2004-2005 | region = EUR | sound =Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp =yes | size = 835 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes =  Widescreen issues: Player disappears outside 4:3 Frame.}}&lt;br /&gt;
{{ NIN| name = UEFA Champions League 2004-2005 | region = GER | sound =Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp =yes | size = 835 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes =  Widescreen issues: Player disappears outside 4:3 Frame.}}&lt;br /&gt;
{{ NIN| name = UFC: Throwdown | region = USA | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size = 1.16 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = UFC2 Tapout Final Spec | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }} &lt;br /&gt;
{{ NIN| name = Ultimate Muscle: Legends vs. New Generation | region = USA | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 698 MB| mcemu =yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Ultimate Spider-Man | region = USA | sound = Works | dsp = v6 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Universal Studios Theme Parks Adventure | region = USA | sound = works | dsp =v2 | ver = v2.145 | lastVer=  | status = Works | comp =  | size = 849 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}&lt;br /&gt;
{{ NIN| name = Urbz, The: Sims in the City | region = USA | sound = Works | dsp =v3 | ver = v1.129 | lastVer=  | status = Works | comp =  | size = | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = V-Rally 3| region = EUR | sound = Works | dsp =  | ver = v1.126 | lastVer= | status = Works | comp = yes | size =  | mcemu = yes | wide = | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Vexx | region = EUR | sound = Works | dsp =v4 | ver = v3.315 | lastVer= | status = Works | comp = | size =1.35 GB  | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Vexx | region = USA | sound = Works | dsp =v4 | ver = v4.435 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer= | status = Works| comp = yes| size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe 2 | region = USA | sound = Works | dsp = v4 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe: Red Hot Rumble | region = USA | sound = works | dsp = v3 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = support| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Virtua Quest | region = USA | sound = Works | dsp =v3  | ver = v1.126 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Virtua Striker 3 Ver.2002 | region =EUR | sound =works | dsp =v2 | ver = v4.428 | lastVer= | status =    works | comp =yes | size = 738 MB | mcemu = yes | wide =yes| 480P =yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Virtua Striker 3 Ver.2002 | region = USA | sound = Works | dsp =v2  | ver = v2.278 | lastVer= | status = works | comp =no| size =1.35 GB | mcemu = yes | wide = issues | 480P = yes | fst =  | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Virtua Striker 4 Ver.2006 | region =USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 454 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = &amp;quot;Free Play&amp;quot; and the two &amp;quot;Press Start Button&amp;quot; text will be half-cut off when using widescreen. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Wallace &amp;amp; Gromit in Project Zoo | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp =  yes| size = 1.35 GB | mcemu = yes | wide =  | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Wario World | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 258 MB | mcemu = yes | wide = issues | 480P = no| fst = | notes = Needs Custom Patch to Fix Clipping.}}&lt;br /&gt;
{{ NIN| name = Wario World 60hz patched| region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 258 MB | mcemu = yes | wide = issues | 480P = yes| fst = | notes = More info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&amp;amp;genre=&amp;amp;platform=33&amp;amp;game=&amp;amp;category=&amp;amp;perpage=20&amp;amp;title=&amp;amp;author=&amp;amp;hacksearch=Go here].Needs Custom Patch to Fix Clipping.}}&lt;br /&gt;
{{ NIN| name = Wario World | region = USA | sound = Works | dsp = v2 | ver = v2.217 | lastVer= | status = Works | comp = yes | size = 257 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to Fix Clipping.}}&lt;br /&gt;
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 714 MB | mcemu = yes | wide = yes| 480P = no| fst = | notes = No GBA support on WiiU.}}&lt;br /&gt;
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = USA | sound = Works | dsp = v3 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 846 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support on WiiU.}}&lt;br /&gt;
{{ NIN| name = Warrior Blade: Rastan vs. Barbarian  | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer= | status =works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Wave Race: Blue Storm | region = EUR | sound = works | dsp = v2 | ver = v4.430| lastVer=  | status = Works | comp =yes | size =1.34 GB | mcemu =yes | wide =issues | 480P =no | fst = | notes = Widescreen issues: Menu is in 4:3.}}&lt;br /&gt;
{{ NIN| name = Wave Race: Blue Storm | region = USA | sound = works | dsp = v2 | ver = v4.430| lastVer = | status =  works | comp = yes | size = 1.35GB | mcemu = yes | wide = yes | 480P =support | fst = yes | notes = Widescreen issues: Menu is in 4:3.}}&lt;br /&gt;
{{ NIN| name = Whirl Tour | region = USA | sound = works | dsp = v4 | ver = v3.315 | lastVer=  | status = Works | comp = yes | size = 820 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = World Racing  | region = EUR | sound = Works | dsp =  | ver = v2.277 | lastVer= | status =works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = World Series of Poker | region = USA | sound =works | dsp = v9 | ver = v1.128 | lastVer=  | status = Works | comp = yes | size = 1.16 GB | mcemu = yes| wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = World Soccer Winning Eleven 6: Final Evolution | region = Jap | sound = Works | dsp =  | ver = v4.422 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }} &lt;br /&gt;
{{ NIN| name = Worms 3D | region = EUR | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size =1.02 GB | mcemu =yes | wide = yes| 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Worms 3D | region = USA | sound = Works | dsp = v2 | ver = v2.197 | lastVer= | status = Works | comp = yes | size = 974 MB | mcemu = yes | wide = yest | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Worms Blast | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status =  Works | comp = yes  | size = 550 MB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only. }}&lt;br /&gt;
{{ NIN| name = Wreckless: The Yakuza Missions | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status =  Works | comp = yes  | size = 712 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = WrestleMania X8 | region = USA | sound =works  | dsp = v2 | ver = v2.280 | lastVer= | status =  works | comp =  | size = 1.35 GB | mcemu =yes   | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = WTA Tour Tennis | region = USA | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = issues | wide = yes  | 480P = no | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu }}&lt;br /&gt;
{{ NIN| name = WWE Crush Hour | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = WWE Day of Reckoning | region = USA | sound = Works | dsp = v2 | ver = v2.157 | lastVer= | status = Works | comp =yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = If you disable the speed limit the game will randomly crash. }}&lt;br /&gt;
{{ NIN| name = WWE Day of Reckoning 2 | region = USA | sound = Works | dsp = v2 | ver = v1.43 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = If you disable the speed limit the game will randomly crash. }}&lt;br /&gt;
{{ NIN| name = WWE WrestleMania XIX | region = USA | sound = Works | dsp = v2 | ver = v1.126 | lastVer= | status = Works | comp =  | size = | mcemu = yes  | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = X-Men Legends | region = USA | sound = works | dsp = v4 | ver = v3.353 | lastVer= | status =  Works | comp = yes | size =1.24 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen hack has no effect }}&lt;br /&gt;
{{ NIN| name = X-Men Legends II: Rise of Apocalypse | region = USA | sound =works | dsp = v4 | ver = v3.353 | lastVer= | status =  Works | comp = yes | size =1.32 GB | mcemu =yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = X-Men: Next Dimension | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 894 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = X-Men: The Official Game | region = USA | sound = Works | dsp = v6 | ver = v2.277| lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = X2 Wolverine&#039;s Revenge | region = EUR | sound =works | dsp =v4 | ver = v2.182 | lastVer= | status = works | comp = yes| size =1.25 GB | mcemu =yes | wide =yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = X2 Wolverine&#039;s Revenge | region = USA | sound =works | dsp =v4 | ver = v2.257 | lastVer= | status =  Works | comp = yes | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = XGIII: Extreme G Racing  | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = XGIII: Extreme G Racing  | region = USA | sound = works | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 373 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = XGRA: Extreme G Racing Association | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 1.12 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Minor culling problems at edge of screen when forcing Widescreen on some tracks.}}&lt;br /&gt;
{{ NIN| name = XIII | region = EUR | sound =works | dsp = v3 | ver =v4.430 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = no| fst = | notes =}}&lt;br /&gt;
{{ NIN| name = XIII | region = ITL | sound =works | dsp = v3 | ver =v4.430  | lastVer= | status = works | comp = yes | size = 1.30 GB| mcemu = yes| wide = yes | 480P = no| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = XIII | region = USA | sound =works | dsp = v3 | ver =v2.153  | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Menu is a bit laggy. Compress with DMToolbox only.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Yu-Gi-Oh! The Falsebound Kingdom | region = USA | sound = works | dsp = v4 | ver = v2.197 | lastVer= | status = Works | comp = yes | size = 557 MB | mcemu = yes | wide = | 480P =yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Zapper: One Wicked Cricket | region = USA | sound = works | dsp = v4 | ver = v2.149 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P = | fst = | notes =   }}&lt;br /&gt;
{{ NIN| name = Zatch Bell! Mamodo Battles | region = USA | sound = Works | dsp = v3 | ver = v2.162 | lastVer= | status =  Works | comp = yes | size = 342 MB | mcemu = yes | wide = | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Zatch Bell! Mamodo Fury | region = USA | sound = Works | dsp = v9 | ver = v2.162 | lastVer= | status = Works | comp = yes | size = 910 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Zelda Collection | region = JAP | sound = works | dsp = v5 | ver = v2.166 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Zelda no Densetsu: Kaze no Takuto | region = JAP | sound = works | dsp = v0 | ver = v2.166 | lastVer = | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support (Tingle Tuner) on WiiU. }}&lt;br /&gt;
{{ NIN| name = Zelda no Densetsu: Toki no Ocarina GC: Ura Zelda | region = JAP | sound = works | dsp = v4 | ver = v2.171 | lastVer= | status = works | comp =yes | size = 1.16 GB | mcemu =yes | wide =yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Zelda no Densetsu: Twilight Princess | region = JAP | sound = works | dsp = v8 | ver = v2.219 | lastVer =| status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Zoids: Battle Legends | region = USA | sound =works | dsp = v2 | ver = v2.145 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Zoids: Full Metal Clash| region = jap| sound =works | dsp = v2 | ver = v2.184 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Zoids Vs | region = JAP | sound = Works | dsp =  | ver = v3.36 | lastVer= | status = Issues | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P = | fst = | nolimit =  | notes = Mission Mode-Empire works well, but in other game mode, freezes randomly at the end of the battles }}&lt;br /&gt;
{{ NIN| name = ZooCube | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P = | fst = | notes = }}&lt;/div&gt;</summary>
		<author><name>Fatherjack</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Nintendont_Compatibility_List&amp;diff=65466</id>
		<title>Nintendont Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Nintendont_Compatibility_List&amp;diff=65466"/>
		<updated>2017-02-05T11:41:51Z</updated>

		<summary type="html">&lt;p&gt;Fatherjack: /* R */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&#039;&#039;&#039;Compatibility list for Nintendont. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[https://github.com/FIX94/Nintendont Nintendont Homepage]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[http://gbatemp.net/threads/nintendont.349258/ Nintendont Thread on GBATemp]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Posting Guidelines: UNDERSTAND BEFORE EDITING==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;,&amp;quot; &amp;quot;&#039;&#039;&#039;JPN&#039;&#039;&#039;,&amp;quot; or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;, or specific county code &amp;quot;FRN&amp;quot;, &amp;quot;GER&amp;quot;, &amp;quot;SPN&amp;quot;, &amp;quot;ITL&amp;quot; &amp;quot;DUT&amp;quot; or &amp;quot;AUS&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DSP&#039;&#039;&#039; - Which sound DSP version the game is using. Do not use &amp;quot;unknown&amp;quot; if you don&#039;t know the version. &#039;&#039;&#039;Unknown&#039;&#039;&#039; is a valid entry from nintendont&#039;s log when it didn&#039;t find the DSP version. If you don&#039;t know the version, just leave it empty. You can also drag and drop the ISO into [http://crediar.com/dspscan.rar dspscan] or search this [http://pastie.org/9384011 list] of NTSC DSPs  to obtain the DSP version.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sound&#039;&#039;&#039; - Whether the sound works of not. set to &#039;&#039;&#039;Works&#039;&#039;&#039; if the game has overall good sound with very rare on non existent garbled noises.  Set to &#039;&#039;&#039;Issues&#039;&#039;&#039; if the game has mixed sound issues (working fine in some part of the game, but some instrument/cutscene/menus don&#039;t). Set to &#039;&#039;&#039;Doesn&#039;t work&#039;&#039;&#039; for games with constant garbled noises, incorrect or no sound at all. If the game has no sound due to audio streaming then mark the sound as &#039;&#039;Issues&#039;&#039; and put audio streaming in the notes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version&#039;&#039;&#039; - Always try to use the latest [http://gbatemp.net/threads/nintendont-crediars-new-project.349258/ Nintendont release]. If you&#039;re using a more recent version than the one listed, update this field.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Last working version&#039;&#039;&#039; - The last known revision the game was known working with.  If the game works in the latest revision,  leave this field blank.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of the game with a uncompressed (1.35 GB) 1:1 disc image dump. Mark the game as &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot; if the game is 98-100% compatible. Mark the game as &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot; if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as &amp;quot;&#039;&#039;&#039;Doesn&#039;t work&#039;&#039;&#039;&amp;quot; if it freezes at the same point every time or fails to boot at all. [http://www.slavasoft.com/hashcalc/index.htm Verify] your game.iso [http://redump.org/discs/system/gc/ here.] Titles that work but have any missing audio due to disc streaming are to be entered as &#039;&#039;Works&#039;&#039; with notes of audio streaming.  Also note that newer release versions of Nintendont always take priority. Should you happen to find that an up to date Nintendont breaks a game that is listed here as working with an older revision, mention the earlier compatible revision under Notes. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Options&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:The enhancements of Memory Card Emulation, Widescreen Patch, Progressive Patch, DiscEX compression and GCReEx (fst) are to be considered optional, and should only be tested after the game has been confirmed to work without these features. Do not for example, add a new title to the list as &#039;Doesn&#039;t Work&#039; having only tested the game with one of these settings enabled, as it&#039;s probable the game works flawlessly without it.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;MCEmu&#039;&#039;&#039; (Memory Card Emulation) - This is the game save redirection feature which uses the front SD instead of a GameCube memory card. Keep in mind that not all games will work with this patching. Enter &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot; for working, or &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot; for not working. For partially working games, you can enter &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;. If you have not enabled Memory Card Emulation, leave the field blank.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Shrunk&#039;&#039;&#039; - Using Nintendont 4.428 or newer is recommended to use cISO format converted with [http://wit.wiimm.de/wit/ Wit (Wiimms ISO Tool)] .The major advantage of CISO is that it removes empty blocks while maintaining the original file offsets, unlike shrunken ISOs that sometimes break; some games expect certain files to be located at an exact location on disc. This also preserves disc seek timing. Alternatively use DMToolbox or the latest version of [http://crediar.com/dwn.php DiscEX] with the -c command on your verified 1:1 disc image. Note that audio streaming games need to be aligned 32k. Therefore it is recommended to use DMToolbox with auto option to shrink your games. A few titles will fail to start or eventually crash when you compress the .iso. Compatible games should be marked &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot;, and games that do not work flawlessly after compression should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot;. You should also fill in the size of the compressed game.iso (&#039;&#039;&#039;Note:&#039;&#039;&#039; DMToolbox always displays 1.36 GB as file size, which is usually wrong. You have to check the filesize for yourself). If you have not compressed the 1:1 image, leave the comp field blank. Games that have issues with compression should have comp marked as &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Wide&#039;&#039;&#039; (Widescreen Patch) - Whether or not a game can be patched to run in widescreen mode. Games that fail to start or later error should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot;. If the game displays any oddities but plays without crashing, you can enter &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;. If the game itself already has a widescreen option, enter &amp;quot;&#039;&#039;&#039;Support&#039;&#039;&#039;&amp;quot;. If your game has a widescreen option, you can either see in the options or look it up in this [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_with_480p_and_16:9_support list]. If you didn&#039;t test Widescreen patch, leave the wide field blank.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;480p&#039;&#039;&#039; - Whether or not a game can be forced to run in progressive mode. If the game itself already has an 480p option, enter &amp;quot;&#039;&#039;&#039;Support&#039;&#039;&#039;&amp;quot;. A list of games that support 480p can be found [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_with_480p_and_16:9_support here].&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;FST&#039;&#039;&#039; - Whether or not a game works in extracted (file system) mode, using the latest version of [http://crediar.com/dwn.php GCReEx] on your verified 1:1 disc image or DMToolbox.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;No Limit&#039;&#039;&#039; - Whether or not a game works in with disabled read speed limiter.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes like &#039;Works Great&#039; are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template to add a new entry&#039;&#039;&#039;&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;{{ NIN| name = game_name | region = USA/JPN/EUR | sound = Works/Issues/Doesn&#039;t Work | dsp = vxx | ver = v1.?? | lastVer= | status = Works/Issues/Doesn&#039;t Work | comp = yes/issues/no | size = | mcemu = yes/issues/no | wide = yes/issues/no/support | 480P = yes/issues/no/support | fst = yes/issues/no | nolimit = yes/issues/no | notes = }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name=1080: Avalanche | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer=| status = Works | comp = yes| size = 1.20 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name=1080: Avalanche | region = USA | sound = works | dsp = v3 | ver = v3.332 | lastVer=| status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = support | fst = yes | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name=18 Wheeler: American Pro Trucker | region = EUR | sound = works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}&lt;br /&gt;
{{ NIN| name=18 Wheeler: American Pro Trucker | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 270 MB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}&lt;br /&gt;
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = EUR | sound = Works | dsp = v2 | ver = v2.171 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = GER | sound = Works | dsp = v2 | ver = v2.171 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name=4x4 Evo 2 | region = USA | sound = works | dsp = v2 | ver = v2.191 | lastVer= | status =Works | comp =yes | size = 552 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes =}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Ace Golf | region = EUR | sound = Works | dsp = v2 | ver = v3.316 | lastVer= | status = Works | comp =yes | size =1.25 GB | mcemu = yes | wide = Issues | 480P =yes | fst = | notes = &amp;lt;br /&amp;gt;Widescreen issues: Graphics disappear outside 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = AGB Emulator | region = USA | sound = Works | dsp = v3 | ver = v2.155 | lastVer= | status = Works | comp = yes | size = 19 MB | mcemu = | wide = | 480P = yes | fst = | notes = Improved performance over GC mode. }}&lt;br /&gt;
{{ NIN| name = Aggressive Inline | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size =863 MB | mcemu =yes | wide = issues | 480P =yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Aggressive Inline | region = USA | sound = works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 843 MB | mcemu = yes | wide =  yes | 480P =support  | fst =  | notes =  }}&lt;br /&gt;
{{ NIN| name = Alien Hominid | region = USA | sound = works | dsp = v6 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 430 MB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2002 | region = USA | sound = works | dsp = v2 | ver = v2.188 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2003 featuring Derek Jeter | region = USA | sound = works | dsp = v2 | ver = v2.191 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2004 | region = USA | sound = works | dsp = v4 | ver = v2.191 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Amazing Island | region = USA | sound = works | dsp = v3 | ver = v2.191 | lastVer= | status =  Works | comp = yes | size = 0.98 GB | mcemu = yes | wide = | 480P = | fst = | notes =  Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = American Chopper 2: Full Throttle | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer= | status = Works | comp = yes| size = 1.13 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Animal Crossing | region = EUR | sound = Works | dsp = v10 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 139 MB | mcemu = yes | wide = yes | 480P = NO | fst = | notes = No GBA and e-Reader support on Wii U. }}&lt;br /&gt;
{{ NIN| name = Animal Crossing | region = USA | sound = Works | dsp = v10 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 126.4 MB | mcemu = Yes | wide = yes | 480P = support | fst = | notes = No GBA and e-Reader support on Wii U. }}&lt;br /&gt;
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = EUR | sound = works | dsp = v3 | ver = v2.196 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Ant Bully, The | region = USA | sound = works | dsp = v6 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 497 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Aquaman: Battle for Atlantis | region = USA | sound = works | dsp = v4 | ver = v2.198 | lastVer= | status =  Works | comp = yes | size = 535 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Army Men: Air Combat: The Elite Missions | region = USA | sound =works | dsp = v4 | ver = v2.198 | lastVer= | status = Works | comp = yes | size = 993 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Army Men: RTS | region = USA | sound = works | dsp = v2 | ver = v2.198 | lastVer= | status =  Works | comp = yes | size = 604 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Army Men: Sarge&#039;s War | region = USA | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status =  Works | comp =yes | size = 1.27 GB | mcemu =yes  | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Asterix and Obelix XXL | region = EUR | sound = Works | dsp = v3 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 724 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = ATV: Quad Power Racing 2 | region = EUR | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = works | comp = yes| size =527 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = ATV: Quad Power Racing 2 | region = USA | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = works | comp =yes | size = 466 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Auto Modellista | region = USA | sound = works | dsp = v4 | ver = v4.4430 | lastVer= | status =  Works | comp = yes | size = 821 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Avatar: The Last Airbender | region = USA | sound = Works | dsp = v6 | ver = v2.198 | lastVer= | status = works | comp = yes | size = 857 MB | mcemu = yes | wide = yes| 480P =yes | fst = | notes =  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Backyard Baseball | region = USA | sound =works | dsp = v2 | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 744 MB | mcemu =yes | wide =yes | 480P =support| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Backyard Football | region = USA | sound =works | dsp = v2 | ver = v3.322 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu =yes | wide =yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Backyard Sports: Baseball 2007 | region = USA | sound = Works | dsp = v6 | ver = v2.234 | lastVer= | status = Works | comp = yes | size = 516 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bad Boys II | region = EUR | sound = works | dsp = v3 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won&#039;t load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}&lt;br /&gt;
{{ NIN| name = Bad Boys: Miami Takedown | region = USA | sound = works | dsp = v3 | ver = v2.161 | lastVer= | status = Works | comp = yes | size = 1.29 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Baldur&#039;s Gate: Dark Alliance | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Baldur&#039;s Gate: Dark Alliance | region = FRN | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P = yes| fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Baldur&#039;s Gate: Dark Alliance | region = GER | sound = Works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Baldur&#039;s Gate: Dark Alliance | region = USA | sound = Works | dsp = v4 | ver = v2.162 | lastVer= | status = Works | comp = yes| size = 1.26 GB | mcemu = yes | wide =issues | 480P = | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Baten Kaitos Origins Disc 1&amp;lt;br/&amp;gt;Baten Kaitos Origins Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v. 4.430| lastVer= | status = works | comp = yes | size =1.34 GB&amp;lt;br /&amp;gt;1.29 GB | mcemu = yes | wide = no | 480P = support | fst = | notes = Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}&lt;br /&gt;
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1&amp;lt;br/&amp;gt;Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size =1.35 GB&amp;lt;br /&amp;gt;1.26 GB | mcemu =yes | wide =no | 480P =NO | fst = | notes = Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}&lt;br /&gt;
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1&amp;lt;br/&amp;gt;Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 60hz patched | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp =yes | size =1.35 GB&amp;lt;br /&amp;gt;1.26 GB | mcemu =yes | wide =no | 480P = yes | fst = | notes =Info about the 60hz patch can be found [https://gbatemp.net/threads/patches-to-convert-pal-50hz-games-into-pal-60hz-nintendont-compatible.437896/ here].&lt;br /&gt;
Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}&lt;br /&gt;
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1&amp;lt;br/&amp;gt;Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer = | status = works| comp = yes | size =1.33 GB&amp;lt;br /&amp;gt;1.24 GB | mcemu = yes | wide = no | 480P = support | fst = | notes = Forcing a language other than english results in a corrupted text output. Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}&lt;br /&gt;
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean: Special Experience Disc | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer = | status = works| comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Batman Begins | region = EUR | sound =works | dsp = v6 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes| wide =support | 480P =yes | fst = | notes =If &amp;quot;Force progressive&amp;quot; is enabled the related ingame selector will appear instead of the 50/60hz selector }}&lt;br /&gt;
{{ NIN| name = Batman Begins | region = USA | sound = works | dsp = v6 | ver = v2.162| lastVer=  | status = Works | comp =yes | size = 1.28 GB | mcemu = yes | wide = support | 480P = support| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Batman: Dark Tomorrow | region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = works| comp = yes | size = 1.05 GB | mcemu =yes  | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Batman: Dark Tomorrow | region = USA | sound = works | dsp = v2 | ver = v2.265 | lastVer= | status = works | comp = yes | size = 1.05 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Batman Rise of Sin Tzu | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes| size = 1.28 GB| mcemu = yes | wide =yes | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Batman Rise of Sin Tzu | region = USA | sound = Works | dsp = v4 | ver = v2.162| lastVer= | status = Works | comp = yes| size = 1.28 GB| mcemu = yes | wide = yes| 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Batman: Vengeance | region = EUR | sound = works | dsp = v2 | ver = v4.4430| lastVer= | status = works | comp = yes | size = 753 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Batman: Vengeance | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 722 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Battalion Wars | region = EUR | sound = Works | dsp = v6 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.04 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Battalion Wars | region = USA | sound = works | dsp = v6 | ver = v2.186 | lastVer= | status = works | comp = yes | size = 995 MB | mcemu = yes | wide = support | 480P = support | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Battle Stadium D.O.N. | region = JAP | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 302 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Beach Spikers: Virtua Beach Volleyball | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 274 MB | mcemu = yes | wide = issues | 480P = no | fst = yes | notes = Widescreen issues: graphics disappear outside 4:3 frame }}&lt;br /&gt;
{{ NIN| name = Beach Spikers: Virtua Beach Volleyball | region = USA | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 207 MB | mcemu = yes | wide = issues | 480P = support | fst = yes | notes = Widescreen issues: graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = EUR | sound = works | dsp = v4 | ver = v2.256 | lastVer=  | status = Works | comp =yes | size = 725 MB  | mcemu = yes  | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Beyond Good &amp;amp; Evil | region = USA | sound = works | dsp = v4 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.25 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Beyond Good &amp;amp; Evil | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Big Air Freestyle | region = EUR | sound = works | dsp = v2 | ver = v2.260 | lastVer = | status = Works | comp = yes | size = 756 MB | mcemu = yes | wide = | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Big Air Freestyle | region = USA | sound =works | dsp = v2 | ver = v2.260 | lastVer= | status = works| comp = yes | size = 884 MB | mcemu = yes| wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Big Mutha Truckers | region = EUR | sound = works | dsp = v4 | ver = v3.316 | lastVer= | status = Works | comp = yes | size = 866 MB | mcemu =yes | wide = Issues | 480P = yes | fst = | notes = To get music to start playing go to the options and change the music volume after any change music will work from then on.&amp;lt;br&amp;gt;Widescreen issues: Graphics disappear outside 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Big Mutha Truckers | region = USA | sound =works | dsp = v4 | ver = v1.131 | lastVer= | status = Works | comp = yes| size = 861 MB | mcemu = yes| wide = issues | 480P = yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame }}&lt;br /&gt;
{{ NIN| name = Billy Hatcher and the Giant Egg | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 890 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}&lt;br /&gt;
{{ NIN| name = Billy Hatcher and the Giant Egg | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 825 MB| mcemu =yes | wide =yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Biohazard: Special Edition | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer = | status = works| comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Biohazard 3: The Last Escape | region = JAP | sound = Works | dsp = v2 | ver = v2.190 | lastVer= | status = Works | comp = | size = | mcemu = | wide =  | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bionicle | region = EUR | sound =works | dsp = v4 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 674 MB | mcemu =yes | wide = | 480P = Issues | fst = | notes = 480p and 60hz has Backscreen on start, games runs behind. &amp;lt;br&amp;gt;50hz works (Wii+component) }}&lt;br /&gt;
{{ NIN| name = Bionicle | region = USA | sound =works | dsp = v4 | ver = v2.175 | lastVer= | status =works | comp = yes | size = 674 MB | mcemu =yes | wide = yes| 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bionicle Heroes | region = USA | sound = Works | dsp = v6 | ver = v2.148 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Black &amp;amp; Bruised | region = EUR | sound = Works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Black &amp;amp; Bruised | region = USA | sound = Works | dsp = v4 | ver = v2.163 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bleach GC | region = JAP | sound = Works | dsp = v4 | ver = v2.162 | lastVer= | status = Works | comp =yes | size =1.09 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = EUR | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame }}&lt;br /&gt;
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = FRN | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame}}&lt;br /&gt;
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = GER | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = USA | sound = Works | dsp = v4 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Works fine although the intro sequence &amp;amp; opening cutscene to the game play at 1.5x speed making the audio is slightly messed up.}}&lt;br /&gt;
{{ NIN| name = BloodRayne | region = EUR | sound = Works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = BloodRayne | region = FRN | sound = Works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = BloodRayne | region = USA | sound = Works | dsp = v2 | ver = v2.163 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bloody Roar: Primal Fury | region = EUR | sound =works | dsp = v2 | ver = v4.419 | lastVer= | status = Works | comp =yes | size = 637 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Bloody Roar: Primal Fury | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer =  | status = Works | comp = yes | size = 602 MB | mcemu = yes  | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Blowout | region = USA | sound = Works | dsp = v4| ver = v2.163 | lastVer= | status = Works | comp = yes | size =  265 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = BMX XXX | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = Issues | 480P =  | fst = | notes = Widescreen issues: Whole game is distorted.}}&lt;br /&gt;
{{ NIN| name = BMX XXX | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bobobo-bo Bo-bobo | region = JAP | sound = Works | dsp =  | ver = v2.148 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bomberman Generation | region = EUR | sound = works | dsp = v2 | ver = v2.164 | lastVer= | status = Works | comp =yes | size =1.18 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to Fix Clipping with Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Bomberman Generation | region = USA | sound = works | dsp = v2 | ver = v2.186 | lastVer=  | status = works | comp = yes | size = 0.99 GB | mcemu = yes  | wide = issues | 480P = yes | fst = yes | notes = Compress with DMToolbox only. Needs Custom Patch to Fix Clipping with Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Bomberman Jetters | region = USA | sound = works | dsp = v3 | ver = v2.186 | lastVer = | status = Works | comp = yes | size = 942 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Bomberman Land 2 | region = JAP | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 301 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bratz: Forever Diamondz | region = EUR | sound = Works | dsp = v6 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = | wide = | 480P = no | fst = | notes = Won&#039;t load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component)  }}&lt;br /&gt;
{{ NIN| name = Bratz: Forever Diamondz | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bratz: Rock Angelz | region = EUR | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won&#039;t load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component)  }}&lt;br /&gt;
{{ NIN| name = Bratz: Rock Angelz | region = FRN | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won&#039;t load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component)  }}&lt;br /&gt;
{{ NIN| name = Bratz: Rock Angelz | region = GER | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won&#039;t load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component)  }}&lt;br /&gt;
{{ NIN| name = Bratz: Rock Angelz | region = USA | sound =works | dsp = v3 | ver = v2.277 | lastVer= | status =  Works | comp = yes | size =1.13 GB | mcemu =yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Buffy contre les Vampires: Chaos Bleeds | region = FRN | sound =works  | dsp = v4 | ver = v4.430 | lastVer= | status =  works | comp =yes | size = 1.32 GB | mcemu =yes | wide = support | 480P = yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled the related ingame selector will appear instead of the 50/60hz selector }}&lt;br /&gt;
{{ NIN| name = Buffy im Bann der Dämonen: Chaos Bleeds | region = GER | sound =works | dsp = v4 | ver = v.430| lastVer= | status =  works | comp =yes | size = 1.31 GB | mcemu =yes | wide = support | 480P =yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled the related ingame selector will appear instead of the 50/60hz selector }}&lt;br /&gt;
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = EUR | sound =works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.32 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled the related ingame selector will appear instead of the 50/60hz selector }}&lt;br /&gt;
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = USA | sound =works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Burnout | region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes =If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}&lt;br /&gt;
{{ NIN| name = Burnout | region = USA | sound = Works | dsp = v2 | ver = v3.386 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Burnout 2: Point of Impact | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status =  Works | comp =yes | size = 1.21 GB | mcemu =yes  | wide =support | 480P = yes| fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up  }}&lt;br /&gt;
{{ NIN| name = Burnout 2: Point of Impact | region = USA | sound = Works | dsp = v4 | ver = v2.227 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu =yes | wide = support | 480P = support | fst = | notes =  }} &lt;br /&gt;
{{ NIN| name = Bust-A-Move 3000 | region = USA | sound = Works | dsp = v4 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 155 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Butt Ugly Martians : Zoom or Doom | region = EUR | sound = Works | dsp =  | ver = v2.163 | lastVer= | status = Works | comp = yes | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Cabela&#039;s Big Game Hunter: 2005 Adventures | region = USA | sound = works | dsp = v6 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes  | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Cabela&#039;s Dangerous Hunts 2 | region = USA | sound = works | dsp = v6 | ver = v2.165 | lastVer= | status = Works | comp = Yes | size = 1.12 GB | mcemu = yes  | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Cabela&#039;s Outdoor Adventures | region = USA | sound = works | dsp =v6 | ver = v2.175 | lastVer= | status = Works | comp = yes| size = 1.09 GB | mcemu = yes  | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Call of Duty: Finest Hour | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1,31 GB| mcemu = | wide =yes | 480P = yes| fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Call of Duty: Finest Hour | region = USA | sound = Works | dsp = v3 | ver = v2.281 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide =yes | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Call of Duty 2: Big Red One | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1,31 GB | mcemu = yes  | wide = support | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Call of Duty 2: Big Red One | region = USA | sound = works | dsp = v3 | ver = v2.179 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes  | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = CAPCOM vs SNK 2 EO | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 270 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = CAPCOM vs SNK 2 EO | region = USA | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 281 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Captain Tsubasa: Ougon Sedai no Chousen | region = JAP | sound = works | dsp = | ver = v1.128 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Carmen Sandiego: The Secret of the Stolen Drums | region = EUR | sound = Works | dsp = v4 | ver = v1.130 | lastVer= | status = Works | comp =yes | size = 1.14 GB | mcemu =yes | wide =yes | 480P =yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Carmen Sandiego: The Secret of the Stolen Drums | region = USA | sound = Works | dsp = v4 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Cars | region = EUR | sound = Works | dsp = | ver = v3.354 | lastVer= | status =  Works | comp = | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Cars | region = DUT | sound =  | dsp =  | ver =  | lastVer=  | status = works | comp = | size =  | mcemu =  | wide =  | 480P =  | fst =  | notes = Compress with DMToolbox only. }}&lt;br /&gt;
{{ NIN| name = Casper: Spirit Dimensions | region = USA | sound = Works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 272 MB | mcemu = yes | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Catwoman | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Catwoman | region = USA | sound = Works | dsp = v3 | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Cel Damage | region = USA | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status =  Works | comp = yes | size = 426 MB | mcemu = yes | wide =  | 480P =support  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Chaos Field Expanded | region = USA | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 480 MB | mcemu = yes | wide = yes | 480P  =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Charinko Hero | region = JAP | sound = works | dsp = | ver = v2.275 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Charlie and the Chocolate Factory | region = USA | sound = Works | dsp = v9 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Charlie&#039;s Angels | region = USA | sound = Works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 979 MB | mcemu = yes | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Chibi-Robo! | region = EUR | sound = Works | dsp = v6 | ver = 4.430 | lastVer= | status = Works | comp = yes | size = 583 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}&lt;br /&gt;
{{ NIN| name = Chibi-Robo! | region = USA | sound = works | dsp = v4 | ver = v2.270 | lastVer=  | status = works | comp = yes | size = 407 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Choro Q! | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer = | status = works| comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Chronicles of Narnia, The: The Lion, the Witch and the Wardrobe | region = EUR | sound = Works | dsp = v6 | ver = r35 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Chronicles of Narnia, The: The Lion, the Witch and the Wardrobe | region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer= | status = Works | comp =yes  | size =1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = City Racer | region = USA | sound = Works | dsp = v4 | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 819 MB | mcemu = yes | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Cocoto Funfair | region = EUR | sound = Works | dsp = v11 | ver = v2.213 | lastVer= | status = Works | comp = yes | size =428 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Cocoto Kart Racer | region = EUR | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size =1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Cocoto Platform Jumper | region = EUR | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size =1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.G.A.M.E. | region = EUR | sound =works | dsp = v9 | ver = v1.130 | lastVer= | status = Works | comp = yes| size = 1.34 GB | mcemu = yes| wide =yes | 480P =yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.G.A.M.E. | region = USA | sound = Works | dsp = v9 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.S.P.I.E.L. | region = GER | sound = Works | dsp = v9 | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide =yes  | 480P = yes  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Conan | region = EUR | sound = Works | dsp =  | ver = v4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = yes| wide = yes | 480P = yes| fst =  | notes = If &amp;quot;Force progressive&amp;quot; is selected press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}&lt;br /&gt;
{{ NIN| name = Conflict: Desert Storm | region = EUR | sound =works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.14 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes =   }}&lt;br /&gt;
{{ NIN| name =  Conflict:  Desert Storm | region = USA | sound = Works | dsp = v4  | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Conflict: Desert Storm II | region = EUR | sound = Works | dsp =v3 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: Menu is distorted. Graphics glitches outside 4:3 frame. }}&lt;br /&gt;
{{ NIN| name =  Conflict:  Desert Storm II: Back to Baghdad | region = USA | sound = Works | dsp =v3  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.14 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Crash Bandicoot: The Wrath of Cortex | region = EUR | sound = Works | dsp = v2 | ver = v2.146 | lastVer= | status = Works| comp = yes | size = 1.35 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Force PAL50. Widescreen issues: Graphics disappear outside 4:3 frame. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Crash Bandicoot: The Wrath of Cortex | region = USA | sound = Works | dsp = v2 | ver = v3.319 | lastVer= | status = Works | comp = yes | size = 894 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. }}&lt;br /&gt;
{{ NIN| name = Crash Nitro Kart | region = EUR| sound = Works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = yes | size = 1.45 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Crash Nitro Kart | region = USA | sound = Works | dsp = v4 | ver = v2.166  | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Crash Tag Team Racing | region = USA | sound = Works | dsp = v6 | ver = v2.263 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes  | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Crazy Taxi | region = USA | sound = works | dsp = v2 | ver = v4.428| lastVer= | status = works | comp = yes | size = 133 MB | mcemu = yes  | wide = yes | 480P =yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Crazy Taxi | region = EUR | sound = works | dsp =  | ver = v4.430 | lastVer= | status = works | comp = yes | size = 154 MB| mcemu = yes  | wide = issues | 480P =yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up. Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Cubivore | region = USA | sound = works | dsp = v7 | ver = v4.430| lastVer=  | status = works | comp = yes | size = 95 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Cubix Robots for Everyone: Showdown | region = USA | sound = works | dsp = v4 | ver = v1.128 | lastVer=  | status = works | comp = yes | size = 873 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Curious George | region = USA | sound = works| dsp =v6 | ver = v2.180 | lastVer= | status = works | comp = yes | size =1.27 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Custom Robo | region = USA | sound = works | dsp = v3 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 940 MB | mcemu = yes  | wide = Issues | 480P = yes | fst = | notes = Needs Custom Patch to Fix Issues with Clipping with Widescreen Hack.  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Dairantou Smash Brothers DX (v1.00) | region = JAP | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dairantou Smash Brothers DX (v1.02) | region = JAP | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dakar 2: The World&#039;s Ultimate Rally | region = USA | sound = works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Dance Dance Revolution: Mario Mix | region = USA | sound = Works | dsp = v9| ver = v2.198 | lastVer= | status = Works | comp = yes | size = 264 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Widescreen issues: Small graphics glitches.}}&lt;br /&gt;
{{ NIN| name = Dancing Stage Mario Mix | region = EUR | sound = works | dsp = v9 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 318 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}&lt;br /&gt;
{{ NIN| name = Darkened Skye | region = USA | sound = Works | dsp = v2 | ver = v3.305 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide =  | 480P =support  | fst =  | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Dark Summit | region = EUR | sound = Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size = 1.16 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Dark Summit | region = USA | sound = works | dsp = v2 | ver = v2.166 | lastVer= | status = Works | comp = yes | size =918 MB | mcemu = yes | wide = yes | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Dave Mirra Freestyle BMX 2 | region = USA | sound =works  | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 640 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Dead to Rights | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide =support | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dead to Rights | region = USA | sound = Works | dsp =v2 | ver = v2.166 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide =support | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Def Jam: Fight for NY | region = USA | sound = works | dsp =v3 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes| 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Def Jam: Vendetta | region = USA | sound = works | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 1.16 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Defender | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.05 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Densetsu no Quiz Ou Ketteisen | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer = | status = works| comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Derby Tsuku 3 | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer = | status = works| comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Die Hard: Vendetta | region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.31 GB | mcemu = yes| wide = support | 480P = | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Die Hard: Vendetta | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1,31 GB | mcemu = yes | wide = support | 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Die Hard: Vendetta | region = USA | sound = works | dsp = v2 | ver = v2.271 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Digimon Rumble Arena 2 | region = USA | sound = works | dsp = v4 | ver = v2.166 | lastVer= | status = Works | comp = issues | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = You can only play as Agumon if compressed.}}&lt;br /&gt;
{{ NIN| name = Digimon World 4 | region = USA | sound = Works | dsp = v3 | ver = v2.166 | lastVer= | status = Works | comp =yes | size = 1.12 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dinotopia: The Sunstone Odyssey | region = USA | sound = works | dsp =v4 | ver = v1.48 | lastVer= | status = Works | comp =yes | size = 792 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney-Pixar Cars   | region = EUR | sound = Works | dsp = v3 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide =  | 480P =  | fst =  | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Disney-Pixar Cars   | region = USA | sound = Works | dsp = v3 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Disney-Pixar Ratatouille | region = USA | sound = Works | dsp =v6  | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 942 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles | region = EUR | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles   | region = USA | sound = works| dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer | region = EUR | sound = works | dsp =v6 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer  | region = USA | sound = Works | dsp =v6  | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.09 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Chicken Little | region = USA | sound = works | dsp = v6 | ver = v2.278 | lastVer= | status =works | comp = yes | size = 1.35 GB | mcemu = yes  | wide = | 480P = | fst = | notes =   }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Donald Duck: Goin&#039; Quackers  | region = USA | sound = works | dsp = v2 | ver = v2.166 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes  | wide = | 480P = | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Extreme Skate Adventure | region = EUR | sound = works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Extreme Skate Adventure | region = USA | sound = works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = no | size = 1.24 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Hide &amp;amp; Seek | region = EUR | sound = Works | dsp = v4 | ver = v2.204 | lastVer= | status = works | comp =yes | size =594 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Hide &amp;amp; Seek | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = | size =1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Magical Mirror Starring Mickey Mouse | region = EUR | sound = Works | dsp =  | ver = v4.430| lastVer= | status = works | comp =yes | size = 434 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Magical Mirror Starring Mickey Mouse | region = USA | sound = Works | dsp =  | ver = v2.148 | lastVer= | status = works | comp =yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Meet the Robinsons | region = USA | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Party | region = USA | sound = Works | dsp = v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 268 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =   }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Piglet&#039;s Big Game | region = USA | sound = works | dsp = v4 | ver = v2.280 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s PK: Out of the Shadows | region = USA | sound = Works | dsp = v4 | ver = v2.166 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Tarzan: Untamed | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 728 MB | mcemu = yes  | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s The Haunted Mansion | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = works | comp =  | size = 1.35 GB | mcemu = yes  | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney Sports: Basketball | region = USA | sound = Works | dsp =  | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 383 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Disney Sports: Football | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes | size = 651 MB | mcemu = issues| wide = yes | 480P = yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up.&lt;br /&gt;
If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu}}&lt;br /&gt;
{{ NIN| name = Disney Sports: Football | region = USA | sound = Works | dsp =v4  | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 452 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Disney Sports: Soccer | region = USA | sound = Works | dsp =v2  | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 272 MB | mcemu = issues | wide = yes | 480P =yes | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu}}&lt;br /&gt;
{{ NIN| name = Disney Sports: Skateboarding | region = USA | sound = Works | dsp =v2  | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = issues| wide = yes | 480P =yes | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Winnie the Pooh&#039;s Rumbly Tumbly Adventure | region = EUR | sound = Works | dsp =  | ver = v4.428 | lastVer= | status = Works | comp =  | size = | mcemu = | wide =  | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Winnie the Pooh&#039;s Rumbly Tumbly Adventure | region = USA | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dōbutsu no Mori e+ | region = JAP | sound = Works | dsp = v8 | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 29.0 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = No E-Reader support on Wii U}}&lt;br /&gt;
{{ NIN| name = Dokapon DX: Wataru Sekai wa Oni Darake | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer = | status = works| comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Donkey Kong Jungle Beat | region = EUR | sound =Works | dsp = v8 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 661 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}&lt;br /&gt;
{{ NIN| name = Donkey Kong Jungle Beat | region = USA | sound = Works | dsp = v8 | ver = v1.111 | lastVer= | status = Works | comp = yes | size = 660 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Donkey Konga | region = EUR | sound =Works | dsp = v3 | ver = v4.430| lastVer= | status = works| comp =yes | size = 250 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}&lt;br /&gt;
{{ NIN| name = Donkey Konga | region = USA | sound = Works | dsp =v3 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 256 MB | mcemu = yes | wide = | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Donkey Konga 2 | region = EUR | sound =Works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 312 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}&lt;br /&gt;
{{ NIN| name = Donkey Konga 2 | region = USA | sound =Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes| size = 249 MB | mcemu =yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Donkey Konga 3 | region = JAP | sound = works| dsp = v6 | ver = v4.430 | lastVer= | status = works| comp = yes | size = 252 MB | mcemu = yes| wide = yes| 480P = support| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dora the Explorer: Journey to the Purple Planet | region = USA | sound = works  | dsp = v6 | ver = v2.175 | lastVer= | status = works | comp = yes  | size = 1.35 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Doraemon: Minna de Asobou! Miniland | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer = | status = works| comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Doshin the Giant | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 735 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Doshin the Giant 60 hz patched| region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 735 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about he 60hz patch can be found [http://www.romhacking.net/?page=hacks&amp;amp;genre=&amp;amp;platform=33&amp;amp;game=&amp;amp;category=&amp;amp;perpage=20&amp;amp;title=&amp;amp;author=&amp;amp;hacksearch=Go here]}}&lt;br /&gt;
{{ NIN| name = Dr. Muto | region = USA | sound = | dsp = v2 | ver = v2.166 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dragon Drive: D-Masters Shot | region = JAP | sound = works | dsp = v4 | ver = v2.166 | lastVer= | status = works | comp =no | size = 1.20 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Shrunken ISO freezes.}}&lt;br /&gt;
{{ NIN| name = Dragon Drive: D-Masters Shot (Anime Disc) | region = JAP | sound =  works | dsp = v4 | ver = v1.73 | lastVer= | status = Works  | comp = yes | size = | mcemu = | wide = | 480P =yes  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai | region = EUR | sound = works | dsp = v3 | ver = v1.125 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai | region = USA | sound = Works | dsp = v3 | ver = v2.292 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = no | 480P = issues | fst = | notes =Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. 480p patch has no effect }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai 2 | region = EUR | sound = Works | dsp = v6 | ver = v1.86 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai 2 | region = USA | sound = Works | dsp = v6 | ver = v2.284 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = no | 480P = issues | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. 480p patch has no effect }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Sagas | region = USA | sound = works | dsp = v3 | ver = v2.284 | lastVer= | status = Works | comp =yes| size =1.35GB  | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Needs Custom Patch to Fix Clipping issues with Widescreen Hack. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Dragon&#039;s Lair 3D | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = support| 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dragon&#039;s Lair 3D | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}&lt;br /&gt;
{{ NIN| name = Dream Mix TV: World Fighters | region = JAP | sound = works | dsp = | ver = v2.145 | lastVer= | status =  Works | comp =yes | size = 391 MB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}&lt;br /&gt;
{{ NIN| name = DreamWorks Madagascar | region = EUR | sound = works | dsp = v3 | ver = v1.108 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = DreamWorks Madagascar | region = USA | sound = works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 614 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = DreamWorks Over The Hedge | region = EUR | sound = works | dsp = v6 | ver = v2.186 | lastVer= | status =  Works | comp =yes | size = 867 MB | mcemu =yes  | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = DreamWorks Over The Hedge | region = USA | sound = Works | dsp = v6 | ver = v1.140 | lastVer=  | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Driven | region = EUR | sound = Works | dsp =  | ver = v4.430| lastVer=  | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}&lt;br /&gt;
{{ NIN| name = Driven | region = USA | sound = Works | dsp =  | ver = v2.148 | lastVer=  | status = Works | comp = yes | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Drome Racers | region = USA | sound = Works | dsp = v2 | ver = v2.161 | lastVer=  | status =  Works | comp = no | size = 819 MB | mcemu = Yse | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Duel Masters Nettou! Battle Arena | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer = | status = works| comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Ed, Edd n Eddy: The Mis-Edventures | region = USA | sound = Works | dsp = v6  | ver = v2.284 | lastVer= | status = Works | comp = yes | size =  | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen hack has no effect }}&lt;br /&gt;
{{ NIN| name = Egg Mania: Eggstreme Madness | region = USA | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 324 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Eisei Meijin VI | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Enter The Matrix Disc 1&amp;lt;br/&amp;gt;Enter The Matrix Disc 2 | region = EUR | sound =Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.30 GB&amp;lt;br/&amp;gt;1.19 GB | mcemu = yes | wide =issues | 480P = issues| fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled the related in game selector will appear instead of the 50/60hz selector, also with 480P Language selector doesn&#039;t work; game is set by default to English.&lt;br /&gt;
Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Enter The Matrix Disc 1&amp;lt;br/&amp;gt;Enter The Matrix Disc 2 | region = USA | sound = works | dsp = v4 | ver = v1.101 | lastVer= | status = works | comp = yes | size = 1.30 GB&amp;lt;br/&amp;gt;1.19 GB | mcemu = yes | wide =issues | 480P =support | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = ESPN International Winter Sports 2002 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.36 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = ESPN MLS ExtraTime 2002 | region = USA | sound = Works | dsp = v2 | ver = v2.278 | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Eternal Arcadia Legends | region = JAP | sound = Works | dsp = v2 | ver = v2.296 | lastVer= | status = works | comp = no | size = 1.35 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Shrinking with DMToolbox produces a corrupt oversized file.&amp;lt;br /&amp;gt;Widescreen issues: Stretched image.}}&lt;br /&gt;
{{ NIN| name = Eternal Darkness: Sanity&#039;s Requiem | region = EUR | sound = Works | dsp = v2 | ver = v4.430| lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (the Edgar Allan Poe quote with the 50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}&lt;br /&gt;
{{ NIN| name = Eternal Darkness: Sanity&#039;s Requiem | region = USA | sound = Works | dsp = v2 | ver = v3.352 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Evolution Skateboarding | region = USA | sound = Works | dsp = v3 | ver = v1.126 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Evolution Snowboarding | region = USA | sound = Works | dsp = v4 | ver = v2.146 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Evolution Worlds | region = EUR | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =   }}&lt;br /&gt;
{{ NIN| name = Evolution Worlds | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =   }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = F-Zero AX | region = JAP | sound = works  | dsp = v4 | ver = v4.430 | lastVer = | status =  Works | comp = yes | size = 414 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = F-Zero GX | region = EUR | sound = works | dsp = v4 | ver = 4.430 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu = yes | wide = support | 480P = yes| fst =yes | notes = }}&lt;br /&gt;
{{ NIN| name = F-Zero GX | region = USA | sound = works | dsp = v4 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = support | 480P = support| fst = | notes = Width must be set to default or else game shows no picture.}}&lt;br /&gt;
{{ NIN| name = F1 2002 | region = EUR | sound = works | dsp =  | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 354 MB| mcemu = | wide = support | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = F1 2002 | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 344 MB | mcemu = yes | wide = support | 480P = support| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = F1 Career Challenge | region = EUR | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 823 MB | mcemu = yes | wide = support | 480P = no| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Fairly OddParents, The: Breakin&#039; Da Rules | region = USA | sound = works | dsp = v3 | ver = v1.142 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Fairly OddParents, The: Shadow Showdown | region = USA | sound = works | dsp = v3 | ver = v1.142 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Family Stadium 2003 | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Fantastic 4 | region = EUR| sound = works | dsp = | ver = v4.430| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Fantastic 4 | region = USA | sound = works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Fantastici 4, I| region = ITL| sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = FIFA 06 | region = EUR | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works | comp =yes | size = 1.35 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA 06 | region = GER | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works| comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA 06 | region = SPN | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works| comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA 07 | region = EUR | sound =Works | dsp = v6 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support| 480P =no | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = FIFA 07 | region = GER | sound =Works | dsp = v6 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support| 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Football 2003 | region = EUR | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.22 GB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Football 2003 | region = GER | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.22 GB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Football 2004 | region = EUR | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.10 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = FIFA Football 2004 | region = GER | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.10 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = FIFA Football 2005 | region = EUR | sound =Works | dsp = v3 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.03 GB | mcemu =yes | wide =issues | 480P =no| fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = FIFA Football 2005 | region = GER | sound =Works | dsp = v3 | ver = v2.209 | lastVer= | status =works | comp =yes | size = 1.03 GB | mcemu =yes | wide =issues | 480P =no | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = FIFA Fussball-Weltmeisterschaft Deutschland 2006 | region = GER | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works | comp =yes | size = 1.16 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Soccer 2002 | region = USA | sound =Works | dsp = v2 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Soccer 2003 | region = USA | sound =Works | dsp = v4 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Soccer 2004 | region = USA | sound =Works | dsp = v4 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Soccer 2005 | region = USA | sound =Works | dsp = v3 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Soccer 06 | region = USA | sound =Works | dsp = v6 | ver = v2.180| lastVer= | status = Works| comp =yes | size = 1.35 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Soccer 07 | region = USA | sound =Works | dsp = v6 | ver = v3.337| lastVer= | status = Works| comp = yes| size = 1.28 GB | mcemu =yes | wide = | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Street | region = EUR | sound =Works | dsp = v6 | ver = v2.217 | lastVer= | status = works | comp =yes | size = 784 MB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Street 2 | region = EUR | sound =Works | dsp = v6 | ver = v4.430 | lastVer=| status = works | comp =yes | size = 1.21 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes =  If &amp;quot;Force progressive&amp;quot; is selected press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}&lt;br /&gt;
{{ NIN| name = FIFA Street 2 | region = USA | sound = Works | dsp = v6 | ver = v4.422 | lastVer= | status = works | comp = yes | size = 1.20 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA World Cup Germany 2006 | region = USA | sound =Works | dsp = v6 | ver = v3.352 | lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Fight Night Round 2 | region = EUR | sound =works | dsp = v3 | ver = v1.131 | lastVer=| status =Works | comp =yes | size =1.33 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Fight Night Round 2 | region = USA | sound =works | dsp = v3 | ver = v2.277 | lastVer=| status =Works | comp = | size =1.35 GB | mcemu =yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = No GBA support on Wii U.}}&lt;br /&gt;
{{ NIN| name = Final Fantasy: Crystal Chronicles 60hz patched | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about the 60 hz patch can be found [http://www.romhacking.net/?page=hacks&amp;amp;genre=&amp;amp;platform=33&amp;amp;game=&amp;amp;category=&amp;amp;perpage=20&amp;amp;title=&amp;amp;author=&amp;amp;hacksearch=Go here].&lt;br /&gt;
No GBA support on Wii U.}}&lt;br /&gt;
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = USA | sound = Works | dsp = v4 | ver = v3.323 | lastVer=  | status = works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support on Wii U. }}&lt;br /&gt;
{{ NIN| name = Finding Nemo | region = USA | sound = works | dsp = v3 | ver = v2.145 | lastVer= | status = Works | comp = yes| size = 964 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Fire Emblem: Path of Radiance | region = EUR | sound = Works | dsp = v9 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = yes | 480P = yes | fst =yes | notes = If &amp;quot;Progressive patch&amp;quot; is enabled the related in game selector will appear instead of the 50/60hz selector}}&lt;br /&gt;
{{ NIN| name = Fire Emblem: Path of Radiance | region = USA | sound = Works | dsp = v9 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Kernel may crash after any chapter intro video. }}&lt;br /&gt;
{{ NIN| name = FireBlade | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 0.99 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Flushed Away | region = USA | sound = works | dsp = v6 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Franklin: Un anniversaire surprise  | region = FRN | sound = works | dsp =  | ver = v2.277 | lastVer= | status = works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Freaky Flyers Disc 1&amp;lt;br /&amp;gt;Freaky Flyers Disc 2 | region = USA | sound = Works | dsp = v2  | ver = v2.148 | lastVer= | status = Works | comp = yes  | size = 1.35 GB | mcemu = yes| wide = yes  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Freedom Fighters | region = EUR | sound = works | dsp =  | ver = 4.430 | lastVer= | status = works | comp = yes | size = 1,35 GB | mcemu = | wide = yes | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Freedom Fighters | region = USA | sound = works | dsp = v4  | ver = v2.272 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Freekstyle | region = USA | sound = Works | dsp = v2  | ver = v3.329 | lastVer= | status = works | comp = yes  | size = 1.35 GB | mcemu = yes| wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Freekstyle | region = EUR | sound = Works | dsp = v2  | ver = v3.329 | lastVer= | status = works | comp = yes  | size = 1.35 GB | mcemu = yes| wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Freestyle Metal X | region = USA | sound = Works | dsp = v4  | ver = v2.148 | lastVer= | status = Works | comp = yes  | size = 1.15 GB | mcemu = yes| wide = SUPPORT | 480P = SUPPORT | fst =  | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Freestyle Street Soccer | region = USA | sound = Works | dsp =v3  | ver = v2.148 | lastVer= | status = Works | comp = yes  | size = | mcemu = yes| wide = SUPPORT | 480P = SUPPORT | fst =  | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Frogger Ancient Shadows | region = USA | sound = works | dsp = v6 | ver = v2.272 | lastVer= | status = works | comp = yes | size = 440 MB | mcemu =yes   | wide =  | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Frogger Beyond | region = EUR | sound = works | dsp = v4 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 922 MB | mcemu = yes | wide =  | 480P = | fst = | notes = Starting a new game works only with 50Hz, Force to 60Hz or Progressive will freeze/black screen it. }}&lt;br /&gt;
{{ NIN| name = Frogger Beyond | region = USA | sound = works | dsp = v4 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.04 GB | mcemu = yes | wide =  | 480P = | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Frogger&#039;s Adventures: The Rescue | region = USA | sound = works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide =  | 480P = | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Future Tactics The Uprising | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 245 MB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Gakuen Toshi Vara Noir Roses | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = GameCube Preview Disc May 2003 | region = USA | sound = Works | dsp =  | ver =  | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Game Taikai Yuushou Kinen: Tokusei SmaBro DX Movie Disc | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Gauntlet: Dark Legacy | region = USA | sound = works | dsp = v2 | ver = v2.282 | lastVer=  | status = Works | comp = yes| size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Geist | region = EUR | sound = works | dsp = v9 | ver = v4.430 | lastVer= | status =  Works | comp = yes | size = 1.33 GB | mcemu =yes  | wide = support| 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Geist | region = USA | sound = works | dsp = v9 | ver = v4.428 | lastVer= | status =  Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Gekitou Pro Yakyuu: Mizushima Shinji All Stars vs. Pro Yakyuu | region = JAP | sound = works | dsp =  | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Gekituisenki: Zero Fighter  | region = JAP | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size =1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Generation of Chaos Exceed: Yami no Koujo Roze | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Giftpia | region = JAP | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Gladius | region = EUR | sound =works | dsp = v3 | ver = v4.430 | lastVer= | status = works | comp =  | size = 1.21 GB | mcemu = yes| wide = yes| 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Gladius | region = GER | sound =works | dsp = v3 | ver = v2.269 | lastVer=  | status =  works | comp = | size = 1.25 GB | mcemu = yes | wide =yes | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Gladius | region = USA | sound = works | dsp = v3 | ver = v2.292 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Go! Go! Hypergrind | region = USA | sound = works | dsp = v2 | ver = v2.145 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}&lt;br /&gt;
{{ NIN| name = Goblin Commander: Unleash The Horde | region = USA | sound = works | dsp =v3  | ver = v2.148 | lastVer= | status = works | comp = yes | size =  | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Godzilla: Destroy All Monsters Melee | region = USA | sound = works | dsp = v2 | ver = v2.153 | lastVer= | status = works | comp = yes | size = 834 MB | mcemu = yes | wide = | 480P = support | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = GoldenEye: Rogue Agent Disc 1&amp;lt;br /&amp;gt;GoldenEye: Rogue Agent Disc 2 | region = EUR | sound =works | dsp = v3 | ver =v4.430| lastVer= | status = Works | comp =yes | size = 1.11 GB&amp;lt;br /&amp;gt;1.12 GB | mcemu =yes | wide =support | 480P =no| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = GoldenEye: Rogue Agent Disc 1&amp;lt;br /&amp;gt;GoldenEye: Rogue Agent Disc 2 | region = GER | sound =works | dsp = v3 | ver =v4.428  | lastVer= | status = Works | comp =yes | size = 1.11 GB&amp;lt;br /&amp;gt;1.12 GB | mcemu = yes | wide =support | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = GoldenEye: Rogue Agent Disc 1&amp;lt;br /&amp;gt;GoldenEye: Rogue Agent Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.187 | lastVer= | status = works | comp = yes | size = 1.12 GB&amp;lt;br /&amp;gt;1.12 GB | mcemu = yes  | wide =support | 480P =yes | fst = | notes = freezing will occur when using 480p patch and mcemu both enabled. Native control stops freezing issue.  }}&lt;br /&gt;
{{ NIN| name = Gotcha Force | region = JAP | sound = Works | dsp =v3  | ver = v2.270 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes| 480P = support | fst = no | notes = }}&lt;br /&gt;
{{ NIN| name = Gotcha Force | region = USA | sound = Works | dsp =v3  | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 777 MB | mcemu = yes | wide = yes | 480P = support | fst = no | notes =  }}&lt;br /&gt;
{{ NIN| name = Grim Adventures of Billy &amp;amp; Mandy, The | region = USA | sound = Works | dsp =v9 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 588 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Grooverider: Slot Car Thunder| region = USA | sound = Works | dsp =v2  | ver = v1.131 | lastVer= | status = Works | comp = no | size = 225 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Doesn&#039;t work if shrunk. }}&lt;br /&gt;
{{ NIN| name = GT Cube | region = JAP | sound = works | dsp =v4 | ver = v3.342 | lastVer= | status = works | comp = yes | size = 617 MB | mcemu = yes | wide = yes | 480P =  | fst = yes | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Gun | region = EUR | sound = works | dsp =v6 | ver = v4.430| lastVer= | status =  Works | comp =yes | size = 1.14 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled the related in game selector will appear instead of the 50/60hz selector  }}&lt;br /&gt;
{{ NIN| name = Gun | region = GER | sound = works | dsp =v6 | ver = v4.430 | lastVer= | status =  Works | comp = yes| size = 1.14 GB | mcemu = yes | wide = support | 480P = Yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Gun | region = USA | sound = works | dsp = v6 | ver = v2.270 | lastVer= | status =  Works | comp = yes | size = 1.14 GB | mcemu = yes | wide = support | 480P = support| fst = | notes =  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Happy Feet | region = USA | sound =works | dsp = v6 | ver = v2.270 | lastVer= | status =  Works  | comp =yes | size = 1.33 GB | mcemu =yes  | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = EUR | sound =Works | dsp = v2 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu = yes| wide = yes| 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = USA | sound = works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Goblet of Fire | region = EUR | sound = Works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Goblet of Fire | region = USA | sound = Works | dsp = v6 | ver = v2.292 | lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Philosopher&#039;s Stone | region = EUR | sound =Works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.19 GB | mcemu =yes | wide = yes| 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Prisoner of Azkaban | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Prisoner of Azkaban | region = USA | sound = Works | dsp = v3 | ver = v4.422 | lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = Has heavy input lag.}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Sorcerer&#039;s Stone | region = USA | sound = works | dsp = v3 | ver = v3.373 | lastVer= | status = Works  | comp = yes | size = 1.17 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Harry Potter e il calice di fuoco | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.16 GB| mcemu = | wide = yes| 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter e il prigioniero di Azkaban | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes| size = 1.22 GB| mcemu = | wide = yes| 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Harry Potter e la camera dei segreti | region = ITL | sound =Works | dsp = | ver = v4.430| lastVer= | status = Works | comp =  yes| size = 1.26 GB| mcemu = | wide = yes| 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter e la pietra filosofale | region = ITL | sound =Works | dsp = | ver = v4.422 | lastVer= | status = Works | comp = yes| size = 1.19 GB| mcemu = | wide = yes| 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Harry Potter La coppa del mondo di Quidditch | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 912 MB | mcemu = | wide = yes| 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter und der Feuerkelch | region = GER | sound = Works | dsp = v6 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter und der Gefangene von Askaban | region = GER | sound = Works | dsp = v3 | ver = v2.155 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter: Quidditch World Cup | region = EUR | sound = Works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes  | size = 907 MB | mcemu =yes  | wide =yes | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter: Quidditch World Cup | region = USA | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harvest Moon: A Wonderful Life | region = USA | sound = Works | dsp = v2 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 505 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Harvest Moon: Another Wonderful Life | region = USA | sound = Works | dsp = v2 | ver =v2.207 | lastVer=  | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Harvest Moon: Magical Melody | region = USA | sound = Works | dsp = v6 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 383 MB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Hello Kitty: Roller Rescue | region = USA | sound = Works | dsp = v6 | ver = v1.132 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Das dritte Zeitalter Disc 1&amp;lt;br/&amp;gt;Herr der Ringe, Der: Das dritte Zeitalter Disc 2 | region = GER | sound = Works | dsp = v3 | ver = v2.217 | lastVer=| status = Works | comp = yes | size = 1.20 GB&amp;lt;br/&amp;gt;1.32 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Die Rückkehr des Königs | region = GER | sound = Works | dsp = v3 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Die Zwei Türme | region = GER | sound =Works | dsp = v4 | ver = v2.265 | lastVer= | status = Works | comp =yes | size = 1.29 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hikaru no Go 3 | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hitman 2: Silent Assassin | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status =  works | comp = yes| size = 814 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hitman 2: Silent Assassin | region = USA | sound = works | dsp = v4 | ver = v3.321 | lastVer= | status =  works | comp = yes | size = 812 MB| mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hobbit, The: The Prelude to the Lord of the Rings | region = USA | sound = Works | dsp = v4 | ver = v1.124 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Homeland| region = JAP | sound = works | dsp = v9 | ver = v1.142 | lastVer= | status =  works | comp = yes | size = 822 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Homeland Test Disc | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Home Run King| region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status =  works | comp = yes | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hot Wheels: Velocity X | region = USA | sound = Works | dsp =v3 | ver = v2.168 | lastVer= | status = Works | comp =yes | size = 815 MB | mcemu = Works | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hot Wheels: World Race | region = USA | sound = Works | dsp =v3 | ver = v2.168 | lastVer= | status = Works | comp =yes | size = 328 MB | mcemu = Works | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.1: Cubic Lode Runner | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 154 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.2: Star Soldier | region = JAP | sound = works | dsp = v4 | ver = v2.272 | lastVer=  | status =  Works | comp = yes | size = 134 MB | mcemu = yes | wide = | 480P =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.3: PC Genjin: Pithecanthropus Computerurus | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 151 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.4: Takahashi-Meijin no Boukenjima | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 312 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hulk | region = EUR | sound = Works | dsp = v7 | ver = v2.278 | lastVer= | status = Works | comp = Issues | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hulk | region = USA | sound = Works | dsp = v7 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hunter: The Reckoning | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu = yes | wide = Issues | 480P = | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Hunter: The Reckoning | region = USA | sound = Works | dsp = v4 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = I-Ninja | region = USA | sound = works | dsp =v4 | ver = v1.128 | lastVer=  | status = Works | comp =yes | size = 860 MB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Ice Age 2: The Meltdown | region = EUR | sound =works | dsp =v6 | ver = v1.131 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Ikaruga | region = EUR | sound = Works | dsp = v4 | ver = v4.430| lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Ikaruga | region = USA | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 204 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Incredible Hulk, The: Ultimate Destruction | region = EUR | sound = Works | dsp = v3 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 1.28 GB | mcemu = yes | wide = support| 480P = support | fst =  | notes =}}&lt;br /&gt;
{{ NIN| name = Incredible Hulk, The: Ultimate Destruction | region = USA | sound = Works | dsp = v3 | ver = v2.284 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide = support | 480P = support | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Intellivision Lives! | region = USA | sound = Works | dsp = v6 | ver = r60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Interactive Disc Catalog Summer 2003 | region = Jap | sound = Works | dsp =  | ver = v3.398 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Interactive Multi-Game Demo Disc Version 7 | region = USA | sound = Works | dsp = v4 | ver = v3.398 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =  yes | wide = yes  | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Interactive Multi-Game Demo Disc Version 8 | region = USA | sound = Works | dsp = v4 | ver = v3.398 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =  yes | wide = yes  | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Interactive Multi-Game Demo Disc Version 10 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu =  yes | wide = yes  | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Interactive Multi-Game Demo Disc Version 11 | region = USA | sound = Works | dsp = v4 | ver = v2.234 | lastVer= | status = Works | comp = | size = | mcemu =  | wide = yes  | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Interactive Multi-Game Demo Disc Version 12 | region = USA | sound = Works | dsp = v4 | ver = v2.234 | lastVer= | status = Works | comp = | size = | mcemu =  | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Interactive Multi-Game Demo Disc Version 13 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu = yes  | wide = yes  | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Interactive Multi-Game Demo Disc Version 14 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu =  yes | wide = yes  | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Interactive Multi-Game Demo Disc Version 16 | region = USA | sound = Works | dsp =  | ver = v2.234 | lastVer= | status = Works | comp = yes | size = | mcemu =  | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Interactive Multi-Game Demo Disc Version 18 | region = USA | sound = Works | dsp = v3 | ver = v2.271 | lastVer= | status = works | comp = yes | size = 1.33 GB | mcemu = yes  | wide =  | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = International Superstar Soccer 2 | region = EUR | sound = Works | dsp =  | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 933 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = International Superstar Soccer 3 | region = EUR | sound = Works | dsp =  | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.31 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = ISO compressed works only in cISO otherwise  the game freezes  after the first selection in the main menu}}&lt;br /&gt;
{{ NIN| name = Italian Job, The | region = USA | sound = Works | dsp = v4 | ver = v2.249 | lastVer= | status =  Works | comp = yes | size = 333 MB | mcemu =yes  | wide = yes | 480P = no | fst = yes/issues/no | notes =  }}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name=James Bond 007 Agent im Kreuzfeuer | region = GER | sound =works | dsp = v2 | ver = v4.430 | lastVer=| status = Works | comp =yes | size = 1.20 GB | mcemu =yes | wide =yes | 480P = no| fst = | notes =Dont force progressive or else you will get blackscreen on intro and second mission.}}&lt;br /&gt;
{{ NIN| name=James Bond 007 Agent Under Fire | region = EUR| sound = works | dsp = v2 | ver = v4.430| lastVer= | status =  Works | comp = yes | size = 1.21 GB | mcemu =yes  | wide = yes | 480P = no | fst = | notes = Dont force progressive or else you will get blackscreen on intro and second mission.}}&lt;br /&gt;
{{ NIN| name=James Bond 007 Agent Under Fire | region = USA | sound = works | dsp = v2 | ver = v4.430| lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu =yes  | wide = | 480P = no | fst = | notes = Switches to 480i during intro scene. The menu is in 480p. The first level is in 480p but the mode switches back to 480i during FMV in second level and then stays that way. Black screen when returning to the menu, random freezes }}&lt;br /&gt;
{{ NIN| name=007: Alles oder Nichts | region = GER | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name=James Bond 007: Bons baisers de Russie | region = FRN | sound =works | dsp = v6 | ver = v4.430|lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu =yes  | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name=James Bond 007: Espion pour Cible | region = FRN | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status =  works | comp = | size = | mcemu =yes  | wide = support | 480P = no| fst = | notes = Dont force progressive or else you will get blackscreen on intro and second mission.}}&lt;br /&gt;
{{ NIN| name=James Bond 007: Everything or Nothing | region = EUR | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.31 GB | mcemu = | wide = support| 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name =James Bond 007: Everything or Nothing | region = USA | sound =works  | dsp =v3  | ver = v2.177 | lastVer= | status =  works | comp =  yes| size = 1.32 GB  | mcemu = yes  | wide =support  | 480P = support | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name=James Bond 007: From Russia with Love | region = EUR | sound =works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes  | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name =James Bond 007: From Russia with Love | region = USA | sound =works  | dsp =v6  | ver = v3.347 | lastVer= | status =  Works | comp = yes | size = 1.30 GB | mcemu =yes  | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name=James Bond 007: Liebesgrüße aus Moskau | region = GER | sound =works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes  | wide = support| 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name=James Bond 007: Nightfire | region = EUR | sound =Works | dsp = v4 | ver = v4.430 | lastVer= | status =works | comp =yes | size = 1.19 GB | mcemu =yes | wide =support | 480P = issues | fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}&lt;br /&gt;
{{ NIN| name=James Bond 007: Nightfire | region = FRN | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status =works | comp =| size = | mcemu = yes | wide =support | 480P =Issues| fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}&lt;br /&gt;
{{ NIN| name=James Bond 007: Nightfire | region = GER | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size =1.19 GB | mcemu =yes   | wide =support | 480P = support | fst = | notes =480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii) }}&lt;br /&gt;
{{ NIN| name=James Bond 007: Nightfire | region = SPN | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status =works | comp =| size = | mcemu =yes | wide =support | 480P = Issues| fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}&lt;br /&gt;
{{ NIN| name=James Bond 007: Nightfire | region = USA | sound =works | dsp = v4 | ver = v3.331 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name=James Bond 007: Quitte ou Double | region = FRN | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support| 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name=James Bond 007: Todo o Nada | region = SPN | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Jeremy McGrath Supercross World | region = EUR | sound = works | dsp = v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 572 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Jeremy McGrath Supercross World | region = USA | sound = works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Judge Dredd: Dredd vs. Death | region = USA | sound =works | dsp =v3  | ver = v2.145 | lastVer= | status = Works | comp =  | size = 1.04 GB | mcemu =yes  | wide =support | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Kao the Kangaroo: Round 2 | region = USA | sound = | dsp = v3 | ver = v2.173| lastVer= | status = works |comp = no | size = 1.34 GB | mcemu = yes| wide =issues | 480P =yes | fst = | notes = Needs Custom Patch to fix clipping issues with the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Karaoke Revolution Party | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer= | status = Works | comp = yes | size = 757 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = No Mic support on WiiU. }}&lt;br /&gt;
{{ NIN| name = Kelly Slater&#039;s Pro Surfer | region = EUR | sound = Works | dsp = v4 | ver = v2.187 | lastVer= | status = Works | comp =  | size = | mcemu = yes | wide =  | 480P = yes | fst =  | notes =}}&lt;br /&gt;
{{ NIN| name = Kelly Slater&#039;s Pro Surfer | region = USA | sound = Works | dsp = v4 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide =  | 480P = yes | fst =  | notes =}}&lt;br /&gt;
{{ NIN| name = Kidou Senshi Gundam: Gundam vs. Z Gundam | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Kidou Senshi Gundam: Senshitachi no Kiseki | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Kidou Senshi Gundam: Senshitachi no Kiseki Special Disc | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Killer 7 Disc 1&amp;lt;br&amp;gt;Killer 7 Disc 2 | region = EUR | sound = works | dsp = v6 | ver = v4.428 | lastVer= | status =  works | comp = yes | size = 1.23 GB&amp;lt;br&amp;gt;873 MB | mcemu = yes  | wide =issues | 480P = yes | fst = | notes =If &amp;quot;Force progressive&amp;quot; is selected press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up.&amp;lt;br&amp;gt;Widescreen issues:Objects disappear near edges of screen }}&lt;br /&gt;
{{ NIN| name = Killer 7 Disc 1&amp;lt;br&amp;gt;Killer 7 Disc 2 | region = USA | sound = works | dsp = v6 | ver = v4.418 | lastVer=  | status =  works | comp = yes | size = 1.19 GB&amp;lt;br&amp;gt;835 MB | mcemu = yes | wide =issues | 480P = yes | fst = | notes =Widescreen issues:Objects disappear near edges of screen}}&lt;br /&gt;
{{ NIN| name = King Arthur | region = USA | sound = Works | dsp = v6 | ver = v1.140 | lastVer= | status = Works | comp = yes | size = 1.132 GB | mcemu = yes | wide = | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Kirby Air Ride | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer=| status = Works | comp = issues | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Unshrinkable with DMToolbox but can be shrunk with gcit. Needs Custom Patch for Proper HUD with the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Kirby Air Ride | region = USA | sound = Works | dsp = v4 | ver = v2.260 | lastVer= | status = Works | comp = issues | size = 659 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Unshrinkable with DMToolbox; shrinking with GCIT works fine, though. Needs Custom Patch for Proper HUD with the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Kiwame Mahjong DX II | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Knights of the Temple: Infernal Crusade | region = EUR | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  yes| size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Knockout Kings 2003 | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Go! Go! Mamono Fight!! | region = JAP | sound = Works | dsp =  | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 569 MB | mcemu = yes | wide = | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle 2 | region = JAP | sound = Works | dsp =  | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 853 MB | mcemu = yes | wide = | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle: Full Power | region = JAP | sound = Works | dsp =  | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Korokke! Ban-Ō no Kiki o Sukue | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Kururin Squash! | region = JAP | sound = works | dsp = v3 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 228 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Curtain transition only covers 4:3 frame but does not affect gameplay. Everything else, levels and menus, all appear fine. Plus, widescreen allows you see more of the level.  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp =yes  | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = GER | sound = Works | dsp = v6 | ver = v2.145 | lastVer= | status = Works | comp =yes  | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = USA | sound = Works | dsp = v6 | ver = v2.163 | lastVer= | status = Works | comp =  yes| size = 1.27 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Largo Winch: Empire Under Threat | region = EUR | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Legend of Golfer | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Legend of Spyro, The: A New Beginning | region = USA | sound = Works | dsp = v6 | ver = v2.232 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Collector&#039;s Edition | region = EUR | sound = works | dsp = v5 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Width must be set to default or else game shows no picture. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Collector&#039;s Edition | region = USA | sound = works | dsp = v5 | ver = v3.387 | lastVer= | status = works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes =  Width must be set to default or else game shows no picture.Widescreen only works on Wind Waker demo,Ocarina of time and Majora&#039;s Mask. In ocarina of time, widescreen minorly distorts the inside of buildings that use prerendered graphics. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = EUR | sound = Works | dsp = v5 | ver = v2.178 | lastVer= | status = Works | comp = yes | size = 462 MB | mcemu = yes | wide = no | 480P =yes | fst = | notes = No GBA support on WiiU. Needs Custom Patch to use the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = USA | sound = Works | dsp = v5 | ver = v2.147 | lastVer= | status = Works | comp = yes | size = 254 MB| mcemu = yes | wide = no | 480P =support | fst = | notes = No GBA support on WiiU. Needs Custom Patch to use the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 1.06 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Width must be set to default or else game shows no picture. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = USA | sound = works | dsp = v4 | ver = v3.387 | lastVer= | status = works | comp = yes | size =  1.04 GB | mcemu = yes| wide =yes | 480P = support| fst = | notes = Width must be set to default or else game shows no picture.Widescreen minorly distorts the inside of buildings that use prerendered graphics. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = EUR | sound = works | dsp = v8 | ver = v2.219 | lastVer= | status = Works | comp = yes | size = 0.97 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = USA | sound = works | dsp = v8 | ver = v3.337 | lastVer=| status = Works| comp = yes | size = 0.97 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Very minor glitches in cutscenes when widescreen turned on}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = EUR | sound = Works | dsp = v0 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support (Tingle Tuner) on WiiU.}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = USA | sound = Works | dsp = v0 | ver = v3.337 | lastVer= | status = Works | comp = yes | size = 1.01 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes =  No GBA support (Tingle Tuner) on WiiU.}}&lt;br /&gt;
{{ NIN| name = Legends of Wrestling | region = USA | sound = Works | dsp =v2  | ver = v2.270 | lastVer= | status = works | comp = | size = 1.35 GB  | mcemu = yes  | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Legends of Wrestling II | region = USA | sound = Works | dsp =v2  | ver = v2.166 | lastVer= | status = Works | comp = | size =  | mcemu = yes  | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = LEGO Star Wars: The Video Game | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = LEGO Star Wars: The Video Game | region = USA | sound = Works | dsp = v6 | ver = r80 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = LEGO Star Wars II: The Original Trilogy | region = USA | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Needs Custom Patch to improve internal Widescreen.}}&lt;br /&gt;
{{ NIN| name = Lemony Snicket&#039;s A Series Of Unfortunate Events | region = USA | sound = Works | dsp = v3 | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Looney Toons: Back in Action | region = USA | sound = works | dsp =v4 | ver = v2.146 | lastVer= | status = Works | comp = | size =  | mcemu = yes | wide = yes | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = EUR | sound = Works | dsp = v3 | ver = v2.217| lastVer= | status =Works| comp =yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = USA | sound = Works | dsp = v3 | ver = v2.180 | lastVer= | status =Works | comp = yes| size = 1.33 GB | mcemu = yes | wide = yes | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1&amp;lt;br/&amp;gt;Lord of the Rings, The: The Third Age Disc 2 | region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.20 GB&amp;lt;br /&amp;gt;1.32 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = Forced progressive cuts image. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1&amp;lt;br/&amp;gt;Lord of the Rings, The: The Third Age Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v2.175 | lastVer= | status = works | comp =yes | size = 1.20 GB&amp;lt;br/&amp;gt;1.32 GB| mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = EUR | sound = Works | dsp = v4 | ver = v2.270 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = USA | sound = works | dsp = v4 | ver = v3.352 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = You must not force Widescreen or Progressive, elsewhere it should crash the game, and it would show only a black screen.}}&lt;br /&gt;
{{ NIN| name = Lost Kingdoms | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp = yes | size = 740 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Lost Kingdoms II | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = }} &lt;br /&gt;
{{ NIN| name = Lost Kingdoms | region = USA | sound = works | dsp =v2 | ver = v2.284 | lastVer= | status = Works | comp = yes | size = 999 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Lost Kingdoms II | region = USA | sound = works | dsp =v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 584 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }} &lt;br /&gt;
{{ NIN| name = Lotus Challenge | region = USA | sound = works | dsp =v3 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 746 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion | region = EUR | sound = Works | dsp = v11 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 272 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion 60hz patch| region = EUR | sound = Works | dsp = v11 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 272 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = For both 60hz and forced to 480P to run the game while in a black screen press left on the dpad and the &amp;quot;A&amp;quot;and the game will show up. Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&amp;amp;genre=&amp;amp;platform=33&amp;amp;game=&amp;amp;category=&amp;amp;perpage=20&amp;amp;title=&amp;amp;author=&amp;amp;hacksearch=Go here] }}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion | region = USA | sound = Works | dsp = v11 | ver = v3.337 | lastVer=   | status = works | comp = yes | size = 186 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Lupin III: Umi ni Kieta Hihou | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Madden NFL 2002 | region = USA | sound =works | dsp = v2 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 610 MB | mcemu =yes | wide = support | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2003 | region = USA | sound =works | dsp = v9 | ver = v1.129 | lastVer= | status =  Works | comp =yes  | size = 1.34 GB | mcemu =yes  | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2004 | region = USA | sound = Works | dsp = v4 | ver = v1.140 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2005 | region = USA | sound = Works | dsp = v3 | ver = v1.140 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Madden NFL 06 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Madden NFL 07 | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Madden NFL 08 | region = USA | sound = Works | dsp = v6 | ver = v2.166 | lastVer= | status = Works | comp = yes| size = 1.26 GB| mcemu = yes | wide = support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Major League Baseball 2K6 | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Golf: Family Tour | region = JAP | sound = Works | dsp = v2 | ver = v3.325 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = support | fst = no | notes = DiscEX format is Working.}}&lt;br /&gt;
{{ NIN| name = Mario Golf: Toadstool Tour | region = EUR | sound = Works | dsp = v2 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Golf: Toadstool Tour 60hz patched | region = EUR | sound = Works | dsp = v2 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&amp;amp;genre=&amp;amp;platform=33&amp;amp;game=&amp;amp;category=&amp;amp;perpage=20&amp;amp;title=&amp;amp;author=&amp;amp;hacksearch=Go here]}}&lt;br /&gt;
{{ NIN| name = Mario Golf: Toadstool Tour | region = USA | sound = Works | dsp = v2 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = support | fst = no | notes = Minor glitches when widescreen patch is turn on.}}&lt;br /&gt;
{{ NIN| name = Mario Kart Arcade GP | region = USA | sound = works | dsp = v9 | ver = v4.428| lastVer = | status =  works | comp = yes | size = 306 MB | mcemu = yes | wide = yes | 480P = yes | fst = issues | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Kart Arcade GP 2 | region = USA | sound = works | dsp = v9 | ver = v4.428 | lastVer = | status =  works | comp = yes | size = 454 MB | mcemu = yes | wide = yes | 480P = yes | fst = issues | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! | region = EUR | sound = Works | dsp = v5 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 614 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen Patch does not work in 2 player multiplayer.}}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! | region = USA | sound = Works | dsp = v5 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 382 MB | mcemu = yes | wide = issues | 480P = support | fst =yes | notes = Widescreen Patch does not work in 2 player multiplayer.}}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! (Bonus Disc) | region = USA | sound = Works | dsp = v5 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = | wide = issues | 480P = support | fst = | notes = No GBA support: Trying to load Fire Emblem content crashes the game. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Mario Party 4 | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 579 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes = Needs Custom Patch to use the Widescreen Hack properly.}}&lt;br /&gt;
{{ NIN| name = Mario Party 4 60hz patched | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 579 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Info about he 60hz patch can be found [http://www.romhacking.net/?page=hacks&amp;amp;genre=&amp;amp;platform=33&amp;amp;game=&amp;amp;category=&amp;amp;perpage=20&amp;amp;title=&amp;amp;author=&amp;amp;hacksearch=Go here].Needs Custom Patch to use the Widescreen Hack properly.}}&lt;br /&gt;
{{ NIN| name = Mario Party 4 | region = USA | sound = Works | dsp = v2 | ver = v2.238| lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack properly. }}&lt;br /&gt;
{{ NIN| name = Mario Party 5 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 880 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes =Needs Custom Patch to use the Widescreen Hack properly.}}&lt;br /&gt;
{{ NIN| name = Mario Party 5 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 880 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about he 60hz patch can be found [http://www.romhacking.net/?page=hacks&amp;amp;genre=&amp;amp;platform=33&amp;amp;game=&amp;amp;category=&amp;amp;perpage=20&amp;amp;title=&amp;amp;author=&amp;amp;hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}&lt;br /&gt;
{{ NIN| name = Mario Party 5 | region = USA | sound = Works | dsp = v3 | ver = v2.266 | lastVer= | status = Works | comp = yes | size = 951 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack properly.}}&lt;br /&gt;
{{ NIN| name = Mario Party 6 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 750 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes = No mic support on WiiU.&amp;lt;br /&amp;gt;Needs Custom Patch to use the Widescreen Hack Properly.}}&lt;br /&gt;
{{ NIN| name = Mario Party 6 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 750 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about he 60hz patch can be found [http://www.romhacking.net/?page=hacks&amp;amp;genre=&amp;amp;platform=33&amp;amp;game=&amp;amp;category=&amp;amp;perpage=20&amp;amp;title=&amp;amp;author=&amp;amp;hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}&lt;br /&gt;
{{ NIN| name = Mario Party 6 | region = USA | sound = Works | dsp = v3 | ver = v4.422 | lastVer= | status = Works | comp = yes | size = 751 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = No mic support on WiiU.&amp;lt;br /&amp;gt;Needs Custom Patch to use the Widescreen Hack Properly. Doesn&#039;t work on multigame ISO disc.}}&lt;br /&gt;
{{ NIN| name = Mario Party 7 | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 585 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes  =No mic support on WiiU.&amp;lt;br /&amp;gt;Needs Custom Patch to use the Widescreen Hack Properly.}}&lt;br /&gt;
{{ NIN| name = Mario Party 7 60hz patched | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 585 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about he 60hz patch can be found [http://www.romhacking.net/?page=hacks&amp;amp;genre=&amp;amp;platform=33&amp;amp;game=&amp;amp;category=&amp;amp;perpage=20&amp;amp;title=&amp;amp;author=&amp;amp;hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}&lt;br /&gt;
{{ NIN| name = Mario Party 7 | region = USA | sound = Works | dsp = v9 | ver = v2.238 | lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = No mic support on WiiU.&amp;lt;br /&amp;gt; Needs Custom Patch to use the Widescreen Hack properly. }}&lt;br /&gt;
{{ NIN| name = Mario Power Tennis | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer = | status = works | comp =yes | size = 640 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Power Tennis | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer = | status = works| comp = yes | size = 601 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Smash Football | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 618 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Mario Superstar Baseball | region = EUR | sound = works| dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 604 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Mario Superstar Baseball | region = USA | sound = works | dsp = v9 | ver = v3.386 | lastVer= | status = Works| comp = yes | size = 602 MB | mcemu = yes | wide = issues | 480P =support | fst = | notes = Widescreen issues: stretched image. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Mark Davis Pro Bass Challenge | region = USA | sound = Works | dsp = v9 | ver = v1.132 | lastVer= | status =Works | comp = yes | size = 97.6 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Marvel Nemesis: Rise of the Imperfects | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status =Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mary-Kate and Ashley: Sweet 16: Licensed to Drive | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mat Hoffman&#039;s Pro BMX 2 | region = USA | sound = Works | dsp = v2 | ver = v1.125 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = MC Groovz Dance Craze | region = USA | sound = Works | dsp = v9 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Medabots Infinity | region = USA | sound = works | dsp = v3 | ver = v1.127 | lastVer= | status =  Works | comp = | size =  | mcemu =yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: European Assault | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status =  works | comp = yes| size = 1.33 GB | mcemu = | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: European Assault | region = USA | sound = works | dsp =v6 | ver = v4.419 | lastVer= | status =  works | comp = yes| size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Frontline | region = ITL | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes| size = 1.33 GB| mcemu = | wide = yes | 480P = no| fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Frontline | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.33 GB | mcemu = | wide = yes | 480P = no| fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Frontline | region = USA | sound = works | dsp = | ver = v4.419 | lastVer= | status = works | comp = yes| size = 1.34 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Rising Sun Disc 1&amp;lt;br /&amp;gt;Medal of Honor: Rising Sun Disc 2| region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer=  | status = works | comp = yes | size = 867 MB&amp;lt;br /&amp;gt;1.?? GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Rising Sun Disc 1&amp;lt;br /&amp;gt;Medal of Honor: Rising Sun Disc 2| region = GER | sound = works | dsp = v3 | ver = v3.337 | lastVer= | status = Works | comp = yes | size = 1.13 GB&amp;lt;br /&amp;gt;1.?? GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Rising Sun Disc 1&amp;lt;br /&amp;gt;Medal of Honor: Rising Sun Disc 2| region = USA | sound = works | dsp = v3 | ver = v3.337 | lastVer= | status = works | comp = yes| size = 1.35 GB&amp;lt;br /&amp;gt;1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}&lt;br /&gt;
{{ NIN| name = Mega Man Anniversary Collection | region = USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size =1.33 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mega Man X Collection | region = USA | sound = Works | dsp = v9 | ver = 4.428 | lastVer=   | status = Works | comp =yes | size = 794 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Mega Man X: Command Mission | region = EUR | sound = works | dsp = v9 | ver = v2.166 | lastVer=  | status = works | comp = yes| size = 1.26 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Mega Man X: Command Mission | region = USA | sound = works | dsp = v9 | ver = v2.276 | lastVer=  | status = works | comp = | size = 1.18 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = Widescreen Patch doesn&#039;t work. Screen is stretched. }}&lt;br /&gt;
{{ NIN| name = Mega Man: Network Transmission | region = EUR | sound = Works | dsp = v2 | ver = v1.127 | lastVer= | status = Works | comp = | size = 505 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mega Man: Network Transmission | region = USA | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 557 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Men in Black II: Alien Escape | region = USA | sound = works | dsp = v4 | ver = v1.129 | lastVer= | status =  works | comp =no | size = 1.29 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Metal Arms: Glitch in the System | region = USA | sound = Works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.22 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1&amp;lt;br/&amp;gt;Metal Gear Solid: The Twin Snakes Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.14 GB&amp;lt;br /&amp;gt;1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = ONLY IF YOU ARE USING EMULATED CONTROLLERS: Since you can&#039;t switch controller ports to beat Psycho Mantis, you&#039;ll have to die at least once in that fight (if u are using real Gc controllers in the GC Wii ports, everything is fine)[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 More info here] }}&lt;br /&gt;
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1&amp;lt;br/&amp;gt;Metal Gear Solid: The Twin Snakes Disc 2 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.14 GB&amp;lt;br /&amp;gt;1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about the 60hz patch can be found [https://gbatemp.net/threads/patches-to-convert-pal-50hz-games-into-pal-60hz-nintendont-compatible.437896/ here].&lt;br /&gt;
ONLY IF YOU ARE USING EMULATED CONTROLLERS: Since you can&#039;t switch controller ports to beat Psycho Mantis, you&#039;ll have to die at least once in that fight (if u are using real Gc controllers in the GC Wii ports, everything is fine)[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 More info here] }}&lt;br /&gt;
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1&amp;lt;br/&amp;gt;Metal Gear Solid: The Twin Snakes Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.21 GB&amp;lt;br&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Metal Gear Solid: The Twin Snakes: Special Disc | region = JAP | sound =works  | dsp = v3 | ver = v4.428 | lastVer= | status = works | comp = yes  | size = 888 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Metroid Prime | region = EUR | sound = Works | dsp = v2  | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Metroid Prime | region = USA | sound = Works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = no| size = 1.25 GB | mcemu = Yes | wide = yes | 480P = support | fst = | notes = Will not boot if shrunk. Widescreen Patch added in 335.}}&lt;br /&gt;
{{ NIN| name = Metroid Prime 2: Echoes | region = EUR | sound =Works | dsp = v9 | ver = v4.428 | lastVer=  | status = Works | comp =yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Metroid Prime 2: Echoes | region = USA | sound =Works | dsp = v9 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = Yes | wide = yes | 480P = yes | fst = | notes = Widescreen Patch added in 335. (Multiplayer widescreen glitchy when using morph ball)}}&lt;br /&gt;
{{ NIN| name = Metroid Prime 2: Echoes Bonus Disc | region = USA | sound =Works | dsp = v9 | ver = v2.171 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Micro Machines | region = EUR | sound = works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 583 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures | region = USA | sound = Works | dsp = v3 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.05 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures 2 | region = USA | sound = works | dsp =v3 | ver = v3.340 | lastVer= | status = works | comp = | size = 1.29 GB | mcemu = yes | wide =  | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures 3 | region = USA | sound = works | dsp =v6 | ver = v2.265 | lastVer=  | status = works | comp = yes | size = 1.18 GB | mcemu = yes | wide = issues | 480P = yes | fst = yes | notes = Widescreen doesn&#039;t work on Hydro Thunder or any of the 2D games obviously. }}&lt;br /&gt;
{{ NIN| name = Minority Report: Everybody Runs | region = USA | sound = works | dsp = v4 | ver = v2.275 | lastVer=  | status = works | comp =  | size = 1.35 GB| mcemu =yes | wide = support | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Mission Impossible Operation Surma | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer=  | status = works | comp =no  | size = 1.16 GB| mcemu =yes | wide =  | 480P = | fst = | notes = Shrunken ISO blackscreens. }}&lt;br /&gt;
{{ NIN| name = MLB SlugFest 2003 | region = USA | sound = Works | dsp = v2 | ver = v1.47 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = MLB SlugFest 2004 | region = USA | sound = Works | dsp = v2 | ver = v1.101 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mobile Suit Gundam Sensitachi no Kiseki (The Ace Pilot)| region = JAP | sound = Works | dsp = | ver = v2.210 | lastVer= | status = works | comp = yes | size = 1.50 GB | mcemu = yes  | wide = no | 480P = yes | fst = | notes = Force NTSC to boot. }}&lt;br /&gt;
{{ NIN| name = Mobile Suit Gundam vs Z Gundam | region = JAP | sound = Works | dsp =  | ver = v2.210 | lastVer= | status = works | comp = yes | size = 1.50 GB | mcemu = yes  | wide = no | 480P = no | fst = | notes = Force NTSC to boot.}}&lt;br /&gt;
{{ NIN| name = Momotaro Dentetsu 11: Black Bombee Shutsugen! no Kan | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Momotaro Dentetsu 12: Nishi Nihon hen mo Arimasse! | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Monopoly Party | region = USA | sound = Works | dsp = v4 | ver = v1.142 | lastVer= | status = works | comp = yes | size = 867 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Monster 4x4: Masters of Metal | region = USA | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Monster House | region = USA | sound = Works | dsp = v6 | ver = v1.142 | lastVer= | status = works | comp = yes | size = 584 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Monster Jam: Maximum Destruction | region = USA | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 487 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. }}&lt;br /&gt;
{{ NIN| name = Monsters, Inc: Scream Arena | region = USA | sound = works | dsp = v4 | ver = v2.238 | lastVer= | status = works | comp = yes | size = 676 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mortal Kombat: Deadly Alliance | region = USA | sound = Works | dsp = v2 | ver = v2.265 | lastVer= | status = works | comp = yes | size = 1.36 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mortal Kombat: Deception | region = USA | sound = works | dsp = v6 | ver = v4.422 | lastVer= | status = works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mr. Driller: Drill Land | region = JAP | sound = works | dsp = | ver = v3.318 | lastVer= | status =  Works | comp = yes | size = 875 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Muppets: Party Cruise | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Muscle Champion: Kinnikutou no Kessen | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mutsu to Nohohon | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = MVP Baseball 2004  | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = MVP Baseball 2005  | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes| size =1.35 GB | mcemu =yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = MX SuperFly featuring Ricky Carmichael  | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Mystic Heroes | region = EUR| sound = Works | dsp = | ver = v4.428| lastVer=  | status = Works | comp = yes | size = 726 MB| mcemu = yes | wide = yes | 480P = no | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Mystic Heroes | region = USA | sound = Works | dsp = v2 | ver = v4.428| lastVer=  | status = Works | comp = yes | size =722 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes =  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Namco Museum| region = USA | sound = works | dsp =v9 | ver = v2.184 | lastVer= | status = works | comp = yes | size = 630 MB | mcemu = yes |  |  | fst =  | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Namco Museum: 50th Anniversary | region = USA | sound = works | dsp = | ver = v2.166 | lastVer= | status = works | comp =  | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst =  | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Naruto Collection | region = JAP | sound = Works | dsp = v3 | ver = v2.188 | lastVer= | status = Works | comp = yes | size = 793 MB | mcemu =  | wide =  | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Naruto: Clash of Ninja | region = USA | sound = works | dsp =v9 | ver = v3.305 | lastVer= | status =  Works | comp = yes | size = 324 MB | mcemu = yes | wide = yes | 480P = support | fst = yes | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Naruto: Clash of Ninja 2 | region = USA | sound = Works | dsp = v2 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Shrunk image crashes upon main menu. Can&#039;t move up or down while pausing. Turn on Native Control. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Naruto: Gekitōu Ninja Taisen! 3 | region = JAP | sound = Works | dsp = | ver = v2.281 | lastVer= | status = Works | comp = | size =  | mcemu = yes | wide =  | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Naruto: Gekitōu Ninja Taisen! 4 | region = JAP | sound = Works | dsp = v9 | ver = v2.145 | lastVer= | status = Works | comp = | size = 1.30 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NASCAR 2005: Chase for the Cup  | region = USA | sound = works | dsp = v3 | ver = v2.248 | lastVer= | status = works | comp = yes| size = 950 MB | mcemu =yes  | wide = | 480P =support  | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = NASCAR: Dirt to Daytona | region = USA | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide =support | 480P =support  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NASCAR Thunder 2003 | region = USA | sound = Works | dsp = v3 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P =  support| fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NBA 2K2 | region = USA | sound = Works | dsp =  | ver = v2.278 | lastVer= | status =  Works | comp = | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NBA 2K3 | region = USA | sound = Works | dsp =  | ver = v4.430 | lastVer= | status =  Works | comp = | size = 1.35 GB | mcemu =yes  | wide = yes | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NBA 2K3 | region = EUR| sound = Works | dsp =  | ver = v4.430 | lastVer= | status =  Works | comp = | size = 1.35 GB | mcemu =yes  | wide = yes | 480P = no | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NBA Courtside 2002 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NBA Live 06 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NBA Live 2003 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NBA Live 2004 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NBA Live 2005 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NBA Street | region = USA | sound = works | dsp = v2 | ver = v3.335  | lastVer= | status =  Works | comp = yes | size = 394 MB | mcemu =yes  | wide = issues | 480P = yes | fst = | notes = force widescree  makes the game randomly freeze.}}&lt;br /&gt;
{{ NIN| name = NBA Street V3 | region = USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NBA Street Vol. 2 | region = USA | sound = works | dsp = v4 | ver = v1.133 | lastVer=  | status =  Works | comp = yes | size = 1.00 GB | mcemu =yes  | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NCAA College Basketball 2K3 | region = USA | sound = Works | dsp =  | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NCAA College Football 2K3 | region = USA | sound = Works | dsp =  | ver = v2.278 | lastVer= | status =  Works | comp = | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NCAA Football 2003 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NCAA Football 2004 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NCAA Football 2005 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Carbon | region = USA | sound = Works | dsp =v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide =support | 480P = support| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Hot Pursuit 2 | region = USA | sound = Works | dsp = v2 | ver = v3.323 | lastVer= | status = works | comp = yes | size = 985 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes =  }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Most Wanted | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Most Wanted | region = USA | sound = Works | dsp = v6 | ver = v3.307 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Underground | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Underground | region = USA | sound = Works | dsp = v3 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.02 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Underground 2 | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size =  | mcemu = yes | wide =support | 480P = yes| fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Underground 2 | region = USA | sound = Works | dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Neighbors from Hell  | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NFL 2K3 | region = USA | sound = Works | dsp = v2 | ver = v1.129 | lastVer= | status = Works | comp =no | size = 1.34 GB | mcemu =yes  | wide =support | 480P =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NFL Blitz 2002 | region = USA | sound = Works | dsp = v2 | ver = v3.359 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NFL Blitz 2003 | region = USA | sound = Works | dsp = v2 | ver = v3.359 | lastVer= | status = works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NFL Blitz Pro | region = USA | sound =works  | dsp = v3 | ver = v3.359 | lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu =yes  | wide = yes | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NFL QB Club 2002 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NFL Street | region = USA | sound = Works | dsp = v4 | ver = v2.175 | lastVer= | status = Works | comp = | size = 1.36 GB | mcemu = Yes | wide = support| 480P = support| fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NFL Street 2 | region = USA | sound = works | dsp = v3 | ver = v2.281 | lastVer= | status = works | comp = | size = 1.36 GB | mcemu = yes | wide =  | 480P = Yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NHL 2003 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NHL 2004 | region = USA | sound = Works | dsp = v4 | ver = v2.194 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NHL 2005 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NHL 06 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  yes| size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NHL 2K3 | region = USA | sound = works | dsp =  | ver = v2.278  | lastVer=  | status =   works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NHL Hitz 2002 | region = USA | sound = Works | dsp =   | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 816 MB | mcemu = Yes | wide =  | 480P = | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = NHL Hitz 2003 | region = USA | sound = Works | dsp = v4  | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = issues | wide =  | 480P = | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = NHL Hitz Pro | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nickelodeon Barnyard | region = USA | sound = Works | dsp =  | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nickelodeon Jimmy Neutron: Boy Genius | region = USA | sound =works | dsp =  | ver = v3.371 | lastVer= | status = Works | comp = yes  | size =  | mcemu =yes  | wide = yes | 480P = yes | fst = | notes = widescreen mode causes minor rendering issues }}&lt;br /&gt;
{{ NIN| name = Nickelodeon Jimmy Neutron: Boy Genius: Attack of the Twonkies | region = USA | sound =works | dsp =  | ver = v2.148 | lastVer= | status = Works | comp = yes  | size =  | mcemu =yes  | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nickelodeon Party Blast | region = USA | sound = Works| dsp = v2 | ver = v1.127 | lastVer= | status = Works | comp = | size = 923 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nickelodeon Rocket Power: Beach Bandits | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Battle for Bikini Bottom | region = USA | sound =works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp =yes| size = 1.17 GB | mcemu =yes | wide =no | 480P =yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Creature from the Krusty Krab | region = USA | sound = Works | dsp = v6 | ver = v3.351 | lastVer= | status = Works | comp =yes | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nickelodeon Spongebob Squarepants: Lights, Camera, Pants! | region = USA | sound = Works | dsp =  | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu =  | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Revenge of the Flying Dutchman | region = USA | sound = Works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp =yes | size =  | mcemu = yes | wide = issues| 480P = yes | fst = | notes = Widescreen Issues:   Objects near the edge disappear outside the frame}}&lt;br /&gt;
{{ NIN| name = Nickelodeon SpongeBob SquarePants: The Movie | region = USA | sound = works| dsp = | ver = v2.236 | lastVer= | status = works | comp =yes | size = 1.35 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Nickelodeon Tak 2: The Staff of Dreams | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp = yes | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Nickelodeon The Adventures of Jimmy Neutron: Boy Genius: Jet Fusion | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nicktoons: Battle for Volcano Island | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nicktoons Unite! | region = USA | sound = Works | dsp = v6 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nintendo Gamecube Preview Disc: May 2003 | region = USA | sound = Issues | dsp = | ver = v2.175 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = No music, certain voices/sounds missing from Viewtiful Joe demo.}}&lt;br /&gt;
{{ NIN| name = Nintendo Puzzle Collection | region = JAP | sound = Works | dsp = v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 137 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = No GBA support on WiiU. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Odama | region = EUR | sound = Works | dsp = v6 | ver = v3.331 | lastVer= | status = Works | comp = yes | size = 269 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No mic support on WiiU. }}&lt;br /&gt;
{{ NIN| name = Odama | region = USA | sound = Works | dsp = v6 | ver = v1.60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P =support | fst = | notes = No mic support on WiiU. }}&lt;br /&gt;
{{ NIN| name = Ohenro-San: Hosshin no Dojo (Awa Kuni) Hen | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = One Piece: Grand Adventure | region = USA | sound = Works | dsp = v2 | ver = v3.373 | lastVer= | status = Works | comp = yes| size = 1.10 GB| mcemu = yes | wide = | 480P = | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = One Piece: Grand Battle! 3 | region = Jap | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Outlaw Golf | region = USA | sound = | dsp =v4 | ver = v1.126 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = P.N. 03 | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 802 MB| mcemu =yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = P.N. 03 | region = USA | sound = works | dsp = v4 | ver = v2.167 | lastVer=  | status = works | comp =yes | size = 796 MB | mcemu = yes  | wide = yes | 480P =support  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pac-Man Fever | region = USA | sound =works | dsp = v2 | ver = v3.305 | lastVer=  | status = Works | comp = yes| size = 1.07 GB | mcemu = yes  | wide =  | 480P =  | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Pac-Man Vs. | region = EUR | sound = works | dsp = v5 | ver = v4.430| lastVer= | status = Works  | comp = yes | size = 60 MB| mcemu = | wide = yes | 480P = yes | fst = | notes =If &amp;quot;Force progressive&amp;quot; is selected press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}&lt;br /&gt;
{{ NIN| name = Pac-Man Vs. | region = USA | sound = Works | dsp = v5 | ver = v2.275 | lastVer= | status =Works  | comp = yes | size = 54.1 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support on WiiU.}}&lt;br /&gt;
{{ NIN| name = Pac-Man World 2 | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status =  works | comp = yes | size = 874 MB | mcemu = | wide = support | 480P = no| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pac-Man World 2 | region = USA | sound = Works | dsp = v2 | ver = v2.240 | lastVer= | status =  works | comp = yes | size = 852 MB | mcemu = yes | wide = no | 480P = yes| fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. }}&lt;br /&gt;
{{ NIN| name = Pac-Man World 3 | region = EUR | sound = works | dsp =  | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = | wide =yes | 480P = no| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pac-Man World 3 | region = USA | sound = works | dsp = v3 | ver = v3.351 | lastVer= | status = Works | comp = yes | size = 1.35 GB| mcemu = yes | wide =yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pac-Man World Rally | region = USA | sound = works | dsp = v6  | ver = v2.278 | lastVer= | status =  Works | comp = yes | size = 537 MB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Paper Mario RPG | region = JAP | sound = Works | dsp = v9 | ver = v1.108 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}&lt;br /&gt;
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = EUR | sound = Works | dsp = v9 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 590 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}&lt;br /&gt;
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = USA | sound = Works | dsp = v9 | ver = v3.337 | lastVer= | status =works | comp = yes | size = 577 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}&lt;br /&gt;
{{ NIN| name = Pawafuru Puroyakyu 9 | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer= | status =works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pawafuru Puroyakyu 10 | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer= | status =works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pawafuru Puroyakyu 11 | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer= | status =works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pawafuru Puroyakyu 12 | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer= | status =works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Peter Jackson&#039;s King Kong: The Official Game of the Movie | region = USA | sound = Works | dsp =v6 | ver = v3.348 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = in &amp;quot;Call Kong&amp;quot; the V-Rex may stop moving after entering a dead end, if this happen you got 2 chances either try again until it works or if you are in story mode as soon as you enter the hole move to the right and see a small contruction in a wall like a house you can enter,with some stairs on you the left and some spears to the right, stay there in the middle and save, exit the game and come back in and the rex should be inside since you saved on the next checkpoint.}}&lt;br /&gt;
{{ NIN| name = Phantasy Star Online Episode I &amp;amp; II | region = USA | sound =works | dsp =  | ver = v2.301 | lastVer= | status = Works | comp = yes| size = 1.31 GB | mcemu =yes | wide =no | 480P =support | fst = | notes = Select No on the calendar screen.}}&lt;br /&gt;
{{ NIN| name = Phantasy Star Online Episode I &amp;amp; II | region = EUR | sound =works | dsp =  | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = Select No on the calendar screen.}}&lt;br /&gt;
{{ NIN| name = Phantasy Star Online Episode I &amp;amp; II Plus | region = USA | sound =works | dsp =  | ver = v3.395 | lastVer =  | status = works | comp = | size = 1.31 GB | mcemu =yes | wide = yes | 480P =support | fst = yes | notes = Select No on the calendar screen. Widescreen issues: Map shifts off its square when widescreen is on. }}&lt;br /&gt;
{{ NIN| name = Phantasy Star Online Episode III C.A.R.D. Revolution | region = EUR | sound =works | dsp = | ver = v2.301 | lastVer= | status = Works | comp = yes | size =1.23 GB | mcemu =yes | wide = | 480P = support| fst = | notes = Select No on the calendar screen.}}&lt;br /&gt;
{{ NIN| name = Phantasy Star Online Episode III C.A.R.D. Revolution | region = USA | sound =works | dsp = | ver = v2.301 | lastVer= | status = works | comp = yes| size =1.35 GB | mcemu =yes | wide = issues | 480P = support| fst = | notes =  Select No on the calendar screen.}}&lt;br /&gt;
{{ NIN| name = Pikmin | region = EUR | sound = Works | dsp = v12 | ver =v4.430| lastVer=| status = Works | comp =yes | size =643 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pikmin | region = USA | sound = Works | dsp = v10 | ver = v2.289 | lastVer= | status = Works | comp = yes | size = 634 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Pikmin 2 | region = EUR | sound =works  | dsp = v5 | ver = v4.428 | lastVer= | status = Works | comp =yes  | size = 971 MB | mcemu =yes  | wide =yes | 480P = yes | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}&lt;br /&gt;
{{ NIN| name = Pikmin 2 | region = USA | sound = works | dsp = v5 | ver = v3.328 | lastVer= | status = Works | comp = yes | size = 963 MB | mcemu = yes | wide =yes | 480P = support | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}&lt;br /&gt;
{{ NIN| name = Pinball Hall of Fame: The Gottlieb Collection | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pitfall: The Lost Expedition | region = USA | sound = Works | dsp = v2| ver = v2.278 | lastVer= | status = Works | comp = yes| size = 917 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Pokémon Box: Ruby &amp;amp; Sapphire | region = EUR | sound = Works | dsp = v3 | ver = v3.364 | lastVer= | status = Works| comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pokémon Box: Ruby &amp;amp; Sapphire | region = USA | sound = Works | dsp = v3 | ver = v3.364 | lastVer= | status = Works | comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pokémon Box: Ruby &amp;amp; Sapphire | region = JAP | sound = Works | dsp = v4 | ver = v3.334 | lastVer= | status = Works| comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = GBA Emulation not working. Backing out of &amp;quot;Go to Adventure&amp;quot; returns to title with black screen.}}&lt;br /&gt;
{{ NIN| name = Pokémon Channel | region = USA | sound = works | dsp =v2 | ver = v1.52 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480p = support | fst = | notes = No e-Reader support. }}&lt;br /&gt;
{{ NIN| name = Pokémon Colosseum | region = EUR | sound = Works | dsp = v2 | ver = v2.169 | lastVer= | status = works | comp =yes | size = 679 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}&lt;br /&gt;
{{ NIN| name = Pokémon Colosseum | region = USA | sound = Works | dsp = v2 | ver = v2.169 | lastVer= | status = Works | comp = yes | size = 630 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}&lt;br /&gt;
{{ NIN| name = Pokémon Colosseum | region = JAP | sound = Works | dsp = v2 | ver = v2.170 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}&lt;br /&gt;
{{ NIN| name = Pokémon Colosseum Bonus Disc | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pokémon XD: Gale of Darkness | region = USA | sound = works | dsp = v9  | ver = v3.337 | lastVer=  | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pokémon XD: Gale of Darkness | region = EUR | sound = works | dsp =  | ver = v4.432 | lastVer=  | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Game freezes at a black screen at start with activated cheats and a present cheat file even if the cheat file contains no actual codes}}&lt;br /&gt;
{{ NIN| name = Polar Express, The | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pool Edge | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pool Paradise | region = EUR| sound = Works | dsp =  | ver = v2.200 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Pool Paradise | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Power Rangers- Dino Thunder | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Powerpuff Girls, The: Relish Rampage | region = USA | sound = Works | dsp = v3 | ver = v3.340 | lastVer=  | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Powerpuff Girls, The: Relish Rampage | region = EUR | sound = Works | dsp = v3 | ver = v3.340 | lastVer=  | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Sands of Time | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer=  | status = Works| comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P= no| fst = | notes = Very long access time to memory card. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Sands of Time | region = USA | sound = Works | dsp = v3 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Two Thrones | region = EUR | sound = Works | dsp = v6 | ver = v4.428| lastVer=  | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Two Thrones | region = USA | sound = Works | dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.06 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: Warrior Within | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: Warrior Within | region = USA | sound = Works | dsp = v6 | ver = v3.344 | lastVer=  | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Princess Peach&#039;s Castle (Tech Demo)| region = JAP | sound =Works | dsp = v2 | ver = v1.130 | lastVer=  | status = Works  | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Header must be modified to appear in the Nintendont loader.}}&lt;br /&gt;
{{ NIN| name = Princess Peach&#039;s Castle (Tech Demo)| region = USA | sound = Works | dsp = v2 | ver = v1.130 | lastVer=  | status = Works | comp =yes | size = 30.1 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Header must be modified to appear in the Nintendont loader.}}&lt;br /&gt;
{{ NIN| name = Prueba: Legend | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size =  | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Puyo Pop Fever | region = EUR | sound = Works | dsp = | ver = v4.428| lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Puyo Pop Fever | region = USA | sound = Works | dsp = v4 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 666 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = R: Racing Evolution | region = EUR | sound = Works | dsp =  | ver = 4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = | wide =support | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = R: Racing Evolution | region = USA | sound = Works | dsp = v2 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide =support | 480P =support | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Radirgy Generic | region = JAP | sound = works | dsp =  | ver = v4.430 | lastVer= | status =works | comp =  | size = 1.35 GB | mcemu = yes | wide = yes| 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rally Championship | region = EUR | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rally Championship | region = USA | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rampage: Total Destruction | region = USA | sound = works| dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 463 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rave Master | region = USA | sound = Works | dsp =v2 | ver = v1.129 | lastVer=  | status = Works | comp =  | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = EUR | sound = Works | dsp = v4 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support | 480P =yes | fst = | notes = Needs custom patch to fix internal widescreen.}}&lt;br /&gt;
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = USA | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = Needs custom patch to fix internal widescreen.}}&lt;br /&gt;
{{ NIN| name = Rayman Arena | region = USA | sound = Works | dsp =  | ver = v2.148 | lastVer= | status = Works | comp = yes| size = 1.19 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = RedCard | region = EUR | sound = Works | dsp =v2  | ver = v2.278 | lastVer= | status =  works | comp = | size = 1.37 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Redcard | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Red Faction II | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status =  works | comp = | size = | mcemu = yes | wide = yes| 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Red Faction II | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status =  works | comp = yes| size = 1.30 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Rei Fighter Gekitsui Senki | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Reign of Fire | region = USA | sound = works | dsp = v4 | ver = v1.83 | lastVer= | status = works | comp = no | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil Disc 1&amp;lt;br/&amp;gt;Resident Evil Disc 2 | region = EUR | sound =works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes| size = 1.29 GB&amp;lt;br /&amp;gt;1.35 GB | mcemu =yes | wide =issues  | 480P = no  | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images.  Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Resident Evil Disc 1&amp;lt;br/&amp;gt;Resident Evil Disc 2 | region = USA | sound = works | dsp = v2 | ver = v2.250 | lastVer=  | status = Works | comp = yes | size = 1.14 GB&amp;lt;br/&amp;gt;1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =  Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Resident Evil 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil 2 | region = USA | sound = Works | dsp = v2 | ver = v3.326 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = issues | 480P = issues | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images.}}&lt;br /&gt;
{{ NIN| name = Resident Evil 3: Nemesis | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 0.98 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Resident Evil 3: Nemesis | region = USA | sound = Works | dsp = v2 | ver = v3.317 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images.}}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 Disc 1&amp;lt;br/&amp;gt;Resident Evil 4 Disc 2 | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp =yes | size =1.32 GB&amp;lt;br /&amp;gt;1.31 GB | mcemu = yes | wide = yes| 480P =no | fst = | notes = Needs to be in 60Hz mode, otherwise runs 1.5 times as fast.}}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 Disc 1&amp;lt;br/&amp;gt;Resident Evil 4 Disc 2 | region = GER | sound = Works | dsp = v6 | ver = v1.130 | lastVer= | status = Works | comp =yes | size =1.32 GB&amp;lt;br /&amp;gt;1.31 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Needs to be in 60Hz mode, otherwise runs 1.5 times as fast.}}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 Disc 1&amp;lt;br/&amp;gt;Resident Evil 4 Disc 2 | region = USA | sound = Works | dsp = v6 | ver = v4.423| lastVer=   | status = works | comp = yes | size = 1.33 GB&amp;lt;br&amp;gt;1.20 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = Freezes on black screen when loaded with 480p mode. Loads correctly with 480i, but freezes when entering options menu. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 (Bonus Disc) | region = AUS | sound = Works | dsp = | ver = v4.428| lastVer= | status = works | comp =  | size = | mcemu = | wide = yes | 480P = yes | fst = | notes =For 480P press A to use 60hz and the images will show up }}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 (Demo + Debug) | region = JAP | sound = Works | dsp = | ver = v3.317 | lastVer= | status = works | comp = yes | size = 101 MB | mcemu = | wide = | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 (Demo + Debug) | region = USA | sound = Works | dsp = | ver = v3.398 | lastVer= | status = works | comp =  | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1&amp;lt;br/&amp;gt;Resident Evil: Code: Veronica X Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 898 MB&amp;lt;br/&amp;gt;1.10 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1&amp;lt;br/&amp;gt;Resident Evil: Code: Veronica X Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v2.234 | lastVer= | status = Works | comp = yes | size = 1.16 GB&amp;lt;br&amp;gt; 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Resident Evil Zero Disc 1&amp;lt;br/&amp;gt;Resident Evil Zero Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp =yes | size =1.28 GB&amp;lt;br /&amp;gt;1.25 GB | mcemu = yes | wide = issues | 480P = no | fst = | notes =Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images.  }}&lt;br /&gt;
{{ NIN| name = Resident Evil Zero Disc 1&amp;lt;br/&amp;gt;Resident Evil Zero Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v3.371 | lastVer=  | status = works | comp = yes | size = 1.26 GB&amp;lt;br/&amp;gt;1.23 GB | mcemu = yes | wide = issues | 480P = issues | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. 480p issues: Forcing 480p causes the CGI cutscenes to not show and stretches the screen in a way that only the top half of the playing field is visible. }}&lt;br /&gt;
{{ NIN| name = Ribbit King | region = USA | sound = works | dsp =v2 | ver = v4.435 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Ribbit King Plus! (Bonus Disc) | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Road Trip: The Arcade Edition  | region = USA | sound = works  | dsp =v2 | ver = v2.272 | lastVer= | status =  works | comp = yes| size = 39.6 MB | mcemu = yes | wide =  | 480P = | fst = | notes = Needs custom patch to fix clipping with the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = RoadKill  | region = USA | sound = works | dsp =v4 | ver = v2.147 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide =  yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Robocop: Aratanaru Kiki | region = JAP | sound = works | dsp =v3 | ver = v3.341 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = Issues | 480P = | fst = | notes = Widescreen makes the game aim reticule out of balance.}}&lt;br /&gt;
{{ NIN| name = Robotech: Battlecry | region = USA | sound = works | dsp =v4 | ver = v3.342 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = Analog triggers disconnect sometimes using DS3 controllers}}&lt;br /&gt;
{{ NIN| name = Robots | region = USA | sound = works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Rocket Power - Beach Bandits | region = EUR | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = yes | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Rocky | region = EUR | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = yes| wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rocky | region = USA | sound = works| dsp =v4 | ver = v4.430| lastVer= | status = Works | comp = yes | size =863 MB | mcemu = yes| wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rockman.exe Transmission | region = JAP | sound = works | dsp = v2 | ver = v3.340 | lastVer= | status = Works | comp = | size = 1.35GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rogue Ops | region =EUR | sound =works | dsp = | ver = v4.428| lastVer= | status = works | comp =  | size =  | mcemu = | wide = yes | 480P =yes | fst = | notes =  }} &lt;br /&gt;
{{ NIN| name = Rogue Ops | region = USA | sound =works | dsp =v3  | ver = v2.178| lastVer= | status = works | comp =  | size = 1.35 GB | mcemu =yes | wide = no| 480P =yes | fst = | notes =  }} &lt;br /&gt;
{{ NIN| name = Rugrats: Royal Ransom | region = USA | sound = Works | dsp = v4 | ver = v1.127| lastVer= | status = Works | comp = | size = 1.28 GB | mcemu = yes| wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}                                                                                                                                                               &lt;br /&gt;
{{ NIN| name = Samurai Jack: The Shadow of Aku | region = USA | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = | size =  | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Scaler  | region = USA | sound = Works | dsp = v3 | ver = v1.139 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Mystery Mayhem | region = USA | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Nacht der 100 Schrecken | region = GER | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.04 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = EUR | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp =yes | size = 867 MB | mcemu =yes | wide =yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = USA | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.04 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Unmasked | region = USA | sound = Works | dsp = v3 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 793 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = SD Gundam: Gashaponwars | region = Jap | sound = Works | dsp =  | ver = v2.278 | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = SeaWorld Adventure Parks: Shamu&#039;s Deep Sea Adventures | region = USA | sound = Works | dsp =v6 | ver = v1.45 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Second Sight | region = EUR | sound = Works| dsp = | ver = V.4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Second Sight | region = USA | sound = Works| dsp = v3 | ver = v3.335 | lastVer= | status = Works | comp = Yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sega Soccer Slam | region = EUR | sound = works | dsp =| ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sega Soccer Slam | region = USA | sound = works | dsp = v3 | ver = v2.171 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Seigneur des Anneaux, Le: Le Tiers Age Disc 1&amp;lt;br /&amp;gt;Seigneur des Anneaux, Le: Le Tiers Age Disc 2 | region = FRN | sound = Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Señor de los Anillos, El: El retorno del Rey | region = SPN | sound = works | dsp = v3 | ver = v2.217| lastVer= | status = Works | comp =yes | size = 1.35 GB | mcemu = yes | wide =  | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Señor de los Anillos, El: La Tercera Edad Disc 1&amp;lt;br /&amp;gt;Señor de los Anillos, El: La Tercera Edad Disc 2 | region = SPN | sound = works | dsp = v3 | ver = v2.217| lastVer= | status = works | comp =yes | size = 1.35 GB | mcemu = yes | wide =  | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Serious Sam: Next Encounter | region = USA | sound = Works | dsp =v4 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 937 MB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shadow the Hedgehog | region = EUR | sound =Works  | dsp = v6 | ver = v4.428 | lastVer= | status =Works | comp =yes  | size = 1.27 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjectionv Patching}}&lt;br /&gt;
{{ NIN| name = Shadow the Hedgehog | region = USA | sound = Works | dsp = v6 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = no | 480P =support | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjectionv Patching.}}&lt;br /&gt;
{{ NIN| name = Shaman King: Soul Fight | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shark Tale | region = USA | sound =Works  | dsp = v3 | ver = v2.148 | lastVer= | status =Works | comp =yes  | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shikigami no Shiro II | region = JAP | sound = works | dsp = v2 | ver = v2.146 | lastVer= | status = Works | comp = yes | size = 912 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shinseiki GPX Cyber Formula: Road to the Evolution | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }} &lt;br /&gt;
{{ NIN| name = Shonen Jump&#039;s One Piece: Grand Adventure | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size =  | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shonen Jump&#039;s One Piece: Grand Battle | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size =  | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shonen Jump&#039;s One Piece: Pirates&#039; Carnival | region = USA | sound = | dsp =v9 | ver = v1.101 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek 2 | region = EUR | sound = Works | dsp = v3 | ver = v2.186 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek 2 | region = USA | sound = Works | dsp = v3 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek Extra Large | region = USA | sound = Works | dsp = v4 | ver = v1.129 | lastVer=  | status = Works | comp =  | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek Smash n&#039; Crash Racing | region = USA | sound = Works | dsp = v6 | ver = v1.131 | lastVer=  | status = Works | comp =  yes | size = 669 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek Super Party | region = EUR | sound = works | dsp = v4 | ver = v1.131 | lastVer= | status = Works | comp =yes | size = 579 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek Super Party| region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer=  | status = Works | comp =  | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek SuperSlam | region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer=  | status = Works | comp =  | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Signore degli Anelli, Il: Il Ritorno del Re | region = ITL | sound = Works | dsp =| ver = v.4.430 | lastVer= | status = Works | comp = | size = | mcemu = | wide = Yes | 480P = issues | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled the image is moved down, resulting cropped on the bottom of the screen }}&lt;br /&gt;
{{ NIN| name = Signore degli Anelli, Il: Le Due Torri | region = ITL | sound = Works | dsp =| ver = v.4.430 | lastVer= | status = Works | comp = | size = | mcemu = | wide = Yes | 480P = yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled the loading screen are a cropped a Little in the botom, the game is ok.}}&lt;br /&gt;
{{ NIN| name = Simpsons, The: Hit &amp;amp; Run | region = EUR | sound = Works | dsp = v7 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 931 MB | mcemu = yes | wide = no | 480P = no | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Simpsons, The: Hit &amp;amp; Run | region = USA | sound = Works | dsp = v7 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 931 MB | mcemu = yes | wide = no | 480P = support | fst = | nolimit = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Simpsons, The: Road Rage | region = USA | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 709 MB | mcemu = yes | wide = yes | 480P = yes | fst = | nolimit = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Sims, The | region = EUR | sound = Works | dsp =  | ver = v4.428 | lastVer= | status=  Works | comp =| size = | mcemu = issues | wide = yes | 480P = no  | fst = | notes = MC EMU works but must be set to MULTI and must be at least 123 blocks }}&lt;br /&gt;
{{ NIN| name = Sims, The | region = USA | sound = Works | dsp = v4 | ver = v1.127 | lastVer= | status=  Works | comp = yes| size = 416 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sims 2, The | region = USA | sound = Works | dsp = v6 | ver = v3.315 | lastVer= | status = Works | comp = yes| size = 1.27 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Sims 2, The - Pets | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sims, Les: Permis de Sortir | region = FRN | sound = Works | dsp = v4 | ver = v2.264 | lastVer= | status=  Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sims, The: Bustin&#039; Out | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status=  Works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sims, The: Bustin&#039; Out | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status=  Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Skies of Arcadia Legends | region = EUR | sound = works| dsp = v2 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.36 GB| mcemu = yes | wide = yes | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Skies of Arcadia Legends | region = USA | sound = Works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Widescreen support added in most recent version.}}&lt;br /&gt;
{{ NIN| name = Smashing Drive | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size =  | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Smuggler&#039;s Run: Warzones | region = USA | sound = works  | dsp = v4 | ver = v3.305 | lastVer= | status = works | comp = yes | size = 1.30 GB  | mcemu = yes  | wide =  | 480P =support  | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Sonic Adventure 2: Battle | region = EUR | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Sonic Adventure 2: Battle | region = USA | sound = Works | dsp = v2 | ver = v1.124 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Sonic Adventure DX: Director&#039;s Cut | region = EUR | sound = Works | dsp = v4 | ver = v2.175 | lastVer=| status = works | comp =yes | size = 1.31 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Screen does not fade outside the 4:3 frame. A few Objects missing outside 4:3 frame (grass) Needs Custom Patch to Fix Clipping with the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Sonic Adventure DX: Director&#039;s Cut (Preview) | region = SPN | sound = Works | dsp = v4 | ver = v3.329 | lastVer=| status = Works | comp =yes | size = 1.08 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Screen does not fade outside the 4:3 frame. Needs custom patch to fix clipping. Differences between this build and the released build are explained [http://info.sonicretro.org/Sonic_Adventure_DX:_Director&#039;s_Cut_(preview) here]. The freeze when finishing an action stage that happens on console is caused by the game using an instruction that accesses an invalid memory address. May need Force NTSC to display on some televisions. The Game ID is RELSAB.}}&lt;br /&gt;
{{ NIN| name = Sonic Adventure DX: Director&#039;s Cut | region = USA | sound = Works | dsp = v4 | ver = v3.252 | lastVer=  | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = Pressing RESET during main menu results in a gray screen crash. Intended behavior is a hw reboot, returning you to the system menu. Needs Custom patch to fix clipping with the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Sonic Gems Collection | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = yes | 480P = no | fst = | nolimit = yes | notes = Widescreen mode is stretched.}}&lt;br /&gt;
{{ NIN| name = Sonic Gems Collection | region = USA | sound = Works | dsp = v6 | ver = v3.311 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes =  Widescreen mode only fully works with Fighters, Sonic R works but has major pop-in.}}&lt;br /&gt;
{{ NIN| name = Sonic Heroes | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = no | 480P = no| fst = | notes = Widescreen Patch included in Nintendont is not working due to missing GXSetProjectionv Patching.}}&lt;br /&gt;
{{ NIN| name = Sonic Heroes | region = JAP | sound = Works | dsp = v3 | ver = v4.406 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Internal Widescreen Hack needs improvements.}}&lt;br /&gt;
{{ NIN| name = Sonic Heroes | region = USA | sound = Works | dsp = v3 | ver = v4.406 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Internal Widescreen Hack needs improvements.}}&lt;br /&gt;
{{ NIN| name = Sonic Mega Collection | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 982 MB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sonic Mega Collection | region = USA | sound = works | dsp = v2 | ver = v3.401 | lastVer= | status = issues | comp = yes | size = 982 MB | mcemu = yes | wide = yes | 480P = yes | fst = | nolimit = yes | notes = Videos in Extras do not play (black screen). Audio sometimes glitches in games (emulator issue?) }}&lt;br /&gt;
{{ NIN| name = Sonic Riders | region = EUR | sound = works | dsp = v6 | ver = v3.313 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide =yes  | 480P = yes| fst = | notes = Sonic Riders can crash on loading screens if your device is too slow or fragmented }}&lt;br /&gt;
{{ NIN| name = Sonic Riders | region = USA | sound = works | dsp = v6 | ver = v3.313 | lastVer=  | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P = support | fst = | nolimit = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Sonic Riders | region = JAP | sound = works | dsp = v6 | ver = v4.410 | lastVer=  | status = works | comp = | size = | mcemu = yes | wide =yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Soul Calibur II | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 992 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Soul Calibur II | region = USA | sound = Works | dsp = v4 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 988 MB | mcemu = Yes | wide = support | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Space Raiders | region = USA | sound = 633 MB | dsp = v3 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Spartan: Total Warrior | region = EUR | sound = works | dsp = v6 | ver = v2.173 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Spartan: Total Warrior | region = USA | sound = works | dsp = v6 | ver = v2.173 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = | 480P = support | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Spawn: Armageddon | region = USA | sound = Works | dsp = v3  | ver = v1.128 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Special Jinsei Game | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }} &lt;br /&gt;
{{ NIN| name = Speed Challenge: Jacques Villeneuve&#039;s Racing Vision | region = EUR | sound = Works | dsp =v4  | ver = v2.196| lastVer= | status = Works | comp = yes | size = 501 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }} &lt;br /&gt;
{{ NIN| name = Speed Kings | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Sphinx and the Cursed Mummy | region = USA | sound = Works | dsp = v3  | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 765 MB | mcemu =yes | wide =support | 480P = support| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sphinx and the Cursed Mummy | region = EUR | sound = Works | dsp = v3  | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 792 MB | mcemu =yes | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Spider-Man | region = USA | sound =works  | dsp = v2 | ver = v2.163 | lastVer= | status = works | comp = yes | size = 1.14 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Spider-Man 2 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Return stub may crash game. Widescreen Issues: Textures pop in on edges of screen. }}&lt;br /&gt;
{{ NIN| name = Spirits &amp;amp; Spells | region = USA | sound =works  | dsp = v4 | ver = v2.179 | lastVer= | status = works | comp = yes | size = 601 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = SpyHunter | region = USA | sound =works  | dsp = v2 | ver = v1.131 | lastVer= | status = works | comp = yes | size = 955 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Spyro: A Hero&#039;s Tail | region = EUR | sound = Works | dsp = v3 | ver = v2.174 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Spyro: A Hero&#039;s Tail | region = USA | sound = Works | dsp = v3 | ver = v3.323 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = Clipping outside 4:3 range.}}&lt;br /&gt;
{{ NIN| name = Spyro: Enter the Dragonfly | region = EUR | sound = Works | dsp = v4 | ver = v2.172 | lastVer= | status = Works | comp = yes | size = 730 MB | mcemu = yes | wide =support | 480P = | fst = | notes = Force PAL50 to center screen}}&lt;br /&gt;
{{ NIN| name = Spyro: Enter the Dragonfly | region = USA | sound = works | dsp = v4 | ver = v2.172 | lastVer= | status = works | comp = yes | size = 730 MB | mcemu = yes | wide = support | 480P = yes | fst = yes | nolimit = yes | notes = }}&lt;br /&gt;
{{ NIN| name = SRS: Street Racing Syndicate | region = EUR | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = SRS: Street Racing Syndicate | region = USA | sound = works | dsp = v3 | ver = v2.271 | lastVer= | status = Works | comp = | size = 1.27 GB | mcemu =yes | wide = support | 480P = yes | fst = | notes = Enabling autosave is not possible.}}&lt;br /&gt;
{{ NIN| name = SSX 3 | region = EUR | sound = Works | dsp =v3  | ver = v1.52 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = SSX 3 | region = USA | sound = Works | dsp =v3  | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = support | 480P = | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = SSX On Tour | region = EUR | sound = Works | dsp =v6  | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.06 GB | mcemu = yes | wide = yes | 480P = | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = SSX On Tour | region = USA | sound = works | dsp = v6 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 1.02 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = SSX Tricky | region = USA | sound = Works | dsp =v2 | ver = v1.125 | lastVer= | status = Works | comp = | size = 1.00 GB | mcemu = yes | wide =support | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Fox Adventures | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer=  | status = works | comp = yes| size = 753 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Star Fox Adventures | region = USA | sound = works | dsp = v2 | ver = v3.371 | lastVer= | status = works | comp = yes | size = 777 MB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only. }}&lt;br /&gt;
{{ NIN| name = Star Fox Assault | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Fox Assault | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer=  | status = works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Compress with DMTool Box only.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Bounty Hunter | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu =yes | wide =Issues | 480P = no | fst = | notes = wide crops image vertically}}&lt;br /&gt;
{{ NIN| name = Star Wars: Bounty Hunter | region = GER | sound = Works | dsp = v4 | ver = v3.387 | lastVer= v2.146| status = Works | comp = yes | size = 1.33 GB | mcemu =yes | wide =Issues | 480P =no | fst = | notes =video crashes when forced to 480p, sound still there; wide crops image vertically. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Bounty Hunter | region = USA | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = no | 480P = support| fst = | notes = Wide crops image vertically. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 1.20 GB | mcemu =yes  | wide = yes | 480P =yes | fst = | notes = Wide crops image vertically Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = GER | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp =yes | size = 1.20 GB | mcemu =yes  | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer=  | status = works | comp = yes| size = 1.20 GB | mcemu =yes   | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = EUR | sound = Works| dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.30 GB | mcemu =yes | wide =issues | 480P = issues | fst = | notes = game switches between 480i and 480p in menus; Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = GER | sound = Works| dsp = v2 | ver = v3.387 | lastVer=v2.146 | status = Works | comp =yes | size = 1.30 GB | mcemu =yes | wide =issues | 480P =Issues | fst = | notes = game switches between 480i and 480p in menus; Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = USA | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes  | wide = | 480P =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = EUR | sound = Works| dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu =yes | wide =yes | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = USA | sound = works | dsp = v9 | ver = v2.294 | lastVer= | status = Works  | comp = yes | size = 1.34 GB | mcemu = yes  | wide = yes | 480P = support| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike Limited Edition Preview Disc | region = USA | sound = works | dsp = v9 | ver = v2.275 | lastVer = | status = Works | comp = yes | size = 962 MB | mcemu = yes | wide = | 480p = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Wars: The Clone Wars | region = EUR | sound =works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =support| 480P =no | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Star Wars: The Clone Wars | region = GER | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =support | 480P =yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Star Wars: The Clone Wars | region = USA | sound = works| dsp = v4 | ver = v4.428| lastVer= | status = works | comp = yes| size = 1.31 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Starsky &amp;amp; Hutch | region = USA | sound = works | dsp = v3 | ver = v2.148 | lastVer= | status = works | comp = yes | size =  | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Street Hoops | region = USA | sound = works | dsp = v4 | ver = v2.147 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Strike Force Bowling | region = USA | sound = works | dsp = v6 | ver = v2.148 | lastVer= | status = works | comp = yes | size =  | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sum of All Fears, The | region = USA | sound = works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Summoner: A Goddess Reborn | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = WORKS | comp = yes | size = 1.25 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Super Bust a move: All star | region = EUR| sound = Works | dsp =  | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Bubble Pop | region = USA | sound = Works | dsp = v4 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 196 MB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Mario Strikers | region = USA | sound = Works | dsp = v9 | ver = v3.382 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Mario Sunshine | region = EUR | sound = Works | dsp = v1 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = 480p on Wii doesn&#039;t work anymore. Game switch automatically to 50/60hz Selector. }}&lt;br /&gt;
{{ NIN| name = Super Mario Sunshine | region = JAP | sound = Works | dsp = v1 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Super Mario Sunshine | region = USA | sound = Works | dsp = v1 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball | region = USA | sound = works | dsp = v2 | ver = v3.341 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball 2 | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball 2 | region = USA | sound = works | dsp = v2 | ver = v3.315 | lastVer= | status = works | comp = yes | size = 1.01 GB | mcemu = yes | wide =support | 480P =support | fst = works | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball Adventure | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball Adventure | region = USA | sound =works | dsp = v6 | ver = v1.171 | lastVer= | status =  Works | comp = yes| size = 759 MB | mcemu =yes  | wide =support | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer=| status = Works | comp = yes | size = 1.04 GB | mcemu = yes | wide = issues | 480P = support | fst = | notes =  Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee (v1.00) | region = USA | sound = works | dsp = v2 | ver = v2.271 | lastVer=  | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Memory card writing causes occasional small beep, BGM will stop playing after having to repeat a certain amount of time; most prominent in menu screens. }}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee (v1.02) | region = USA | sound = works | dsp = v2 | ver = v3.352 | lastVer=  | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Memory card writing causes occasional small beep. Widescreen issues with menus. Music will cut out when repeated a certain amount of times, in both menus and in stages.}}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee (20XX Hack Pack) | region = USA | sound = Works | dsp = v2 | ver = v3.373 | lastVer=  | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Debug Mode functional, Memory card writing makes beep once in a while (without crash). }}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee (Netplay Community Build v0.2) | region = USA | sound = works | dsp = v2 | ver = v3.352 | lastVer=  | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Dairanto Smash Brothers DX (Super Smash Bros. Melee) (v1.02) | region = JAP | sound = works | dsp = v2 | ver = v3.352 | lastVer=  | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Dairanto Smash Brothers DX (Super Smash Bros. Melee) (20XX JPN Hack Pack) | region = JAP | sound = Works | dsp = v2 | ver = v3.373 | lastVer=  | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Debug Mode functional. }}&lt;br /&gt;
{{ NIN| name = Super Robot Taisen GC | region = JAP | sound = Works | dsp = v2 | ver = v2.145 | lastVer=| status = Works | comp = yes | size = 980 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Superman: Shadow of Apokolips | region = USA | sound = works | dsp = v4 | ver = v2.198 | lastVer= | status = works | comp = yes| size = 1.34 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Surfs Up | region = USA | sound = Works | dsp = v6 | ver = v2.148 | lastVer=  | status = Works | comp = yes | size =  | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Swingerz Golf | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = SX Superstar | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Tales of Symphonia Disc 1&amp;lt;br/&amp;gt;Tales of Symphonia Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.422 | lastVer= | status = Works | comp = yes | size = 1.24 GB&amp;lt;br/&amp;gt;1.29 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = Spanish version of the game doesn&#039;t work properly in USA consoles: it gets stucks in &amp;quot;LICENSED BY NINTENDO&amp;quot; screen}}&lt;br /&gt;
{{ NIN| name = Tales of Symphonia Disc 1&amp;lt;br/&amp;gt;Tales of Symphonia Disc 2 | region = ITL | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 1.24 GB&amp;lt;br/&amp;gt;1.29 GB | mcemu = | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tales of Symphonia Disc 1&amp;lt;br/&amp;gt;Tales of Symphonia Disc 2 | region = GER | sound = Works | dsp = v2 | ver = v2.157 | lastVer= | status = Works | comp = yes | size = 1.24 GB&amp;lt;br/&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tales of Symphonia Disc 1&amp;lt;br/&amp;gt;Tales of Symphonia Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.28 GB&amp;lt;br&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Tak and the Power of Juju | region = EUR | sound = | dsp =v4 | ver = v2.146 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu =yes  | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Tak and the Power of Juju | region = USA | sound = works | dsp =v4 | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu =yes  | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Tak the Great Juju Challenge | region = USA | sound = works | dsp =v4 | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu =yes  | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Taxi 3: Le Jeu | region = FRN | sound = Works | dsp =| ver = v4.419 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst =  | notes =Video must be forced to NTSC on NTSC TVs.  }}&lt;br /&gt;
{{ NIN| name = Taz: Wanted | region = USA | sound = works | dsp =v4 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 1.20 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Teen Titans | region = USA | sound = works | dsp = | ver = v1.132 | lastVer= | status = Works | comp =yes | size =832 MB  | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Terminator 3: The Redemption | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide =  | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Teenage Mutant Ninja Turtles | region = USA | sound = Works | dsp = v6 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name =Teenage Mutant Ninja Turtles 2: Battle Nexus Disc 1&amp;lt;br/&amp;gt;Teenage Mutant Ninja Turtles 2: Battle Nexus Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 994 MB&amp;lt;br/&amp;gt;984 MB | mcemu = yes | wide = Yes | 480P = Yes | fst = | notes = The unlockable 1989 Arcade Game is not working. Hangs on title screen and performs a soft reset once the B button is pressed. }}&lt;br /&gt;
{{ NIN| name =Teenage Mutant Ninja Turtles 3: Mutant Nightmare Disc 1&amp;lt;br/&amp;gt;Teenage Mutant Ninja Turtles 3: Mutant Nightmare Disc 2 | region = USA | sound = works | dsp = v6 | ver = v2.149 | lastVer= | status = works | comp = yes | size = 1.01 GB&amp;lt;br/&amp;gt; 993 MB | mcemu = yes  | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tengai Makyou II: Manji Maru | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }} &lt;br /&gt;
{{ NIN| name = Tetris Worlds | region = USA | sound = Works | dsp = v2 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 1.07 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tiger Woods PGA Tour 2003 | region = USA | sound = works | dsp = v4 | ver = v2.281 | lastVer= | status = works | comp = | size =1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Tiger Woods PGA Tour 2004 Disc 1&amp;lt;br/&amp;gt;Tiger Woods PGA Tour 2004 Disc 2 | region = USA | sound = works | dsp = v4 | ver = v2.281 | lastVer= | status = works | comp = | size =1.35 GB | mcemu =yes  | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tiger Woods PGA Tour 2005 Disc 1&amp;lt;br/&amp;gt;Tiger Woods PGA Tour 2005 Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB&amp;lt;br/&amp;gt;1.?? GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tiger Woods PGA Tour 06 | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = TimeSplitters 2 | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = Works | comp =  | size = | mcemu = yes | wide = | 480P = issues | fst = | notes = Sound desyncs with video when forced to 480p. }}&lt;br /&gt;
{{ NIN| name = TimeSplitters 2 | region = USA | sound = works | dsp = v4 | ver = v3.332 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Forced widescreen makes the game randomly freeze. }}&lt;br /&gt;
{{ NIN| name = TimeSplitters: Future Perfect | region = EUR | sound = Works | dsp =v6 | ver = v4.428 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = support | 480P =yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = TimeSplitters: Future Perfect | region = USA | sound = Works | dsp = v6 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = support | 480P =support | fst = | notes = slowdown while is accessing the memory card selection}}&lt;br /&gt;
{{ NIN| name = TMNT | region = USA | sound = works | dsp =v6 | ver = v2.150 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = TMNT: Mutant Melee | region = USA | sound = works | dsp = | ver = v1.132 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom and Jerry in War of The Whiskers | region = USA | sound = Works | dsp = v6 | ver = v2.278 | lastVer= | status = Works | comp = | size = 195 MB| mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Ghost Recon | region = USA | sound = works | dsp = v4 | ver = v2.183 | lastVer= | status = works| comp = yes| size = 1.00 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Ghost Recon 2 | region = USA | sound = Works | dsp = v3 | ver = v3.311 | lastVer= | status =  Works | comp = yes| size = 1.27 GB | mcemu =yes | wide = | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Rainbow Six 3 | region = USA | sound = Works | dsp = v3 | ver = v3.311 | lastVer= | status =  Works | comp = yes| size = 1.35 GB | mcemu =yes | wide = | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Rainbow Six: Lockdown | region = USA | sound = Works | dsp = v6 | ver = r85 | lastVer= | status = Works | comp = yes| size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer=  | status =  works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell | region = USA | sound = works | dsp = v4 | ver = v2.162 | lastVer=  | status =  works | comp = yes | size = 1.09 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Chaos Theory Disc 1&amp;lt;br/&amp;gt;Tom Clancy&#039;s Splinter Cell: Chaos Theory Disc 2 | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp =| size = | mcemu = | wide = support | 480P = no | fst = | notes = 480p PAatch works, but if used, the game stucks in the language selection screen  }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Chaos Theory Disc 1&amp;lt;br/&amp;gt;Tom Clancy&#039;s Splinter Cell: Chaos Theory Disc 2 | region = USA | sound = works | dsp = v6 | ver = v1.101 | lastVer= | status = Works | comp = yes| size = 1.21 GB&amp;lt;br /&amp;gt;1.?? GB | mcemu = yes | wide = support | 480P =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Double Agent Disc 1&amp;lt;br /&amp;gt;Tom Clancy&#039;s Splinter Cell: Double Agent Disc 2 | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp = | size = | mcemu = | wide = no | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Double Agent Disc 1&amp;lt;br /&amp;gt;Tom Clancy&#039;s Splinter Cell: Double Agent Disc 2 | region = USA | sound = works | dsp = v6 | ver = v2.272 | lastVer= | status = Works | comp = yes| size = 1.17 GB&amp;lt;br /&amp;gt;1.?? GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Pandora Tomorrow | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = works | comp =| size = | mcemu =  | wide = | 480P = no| fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Pandora Tomorrow | region = USA | sound = works | dsp =v3  | ver = v2.260 | lastVer= | status = works | comp =yes | size = 1.22 GB | mcemu = yes  | wide = yes | 480P =support | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Tonka: Rescue Patrol  | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = no | size = 273 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Shrunken image crashes Wii. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s American Wasteland | region = EUR | sound = Works | dsp = v6 | ver = v2.171 | lastVer= | status = Works | comp =yes | size = 1.32 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s American Wasteland | region = USA | sound = Works | dsp = v6 | ver = v2.182 | lastVer= | status = works| comp =yes | size = 1.32 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 3 | region = EUR | sound = works| dsp = v2 | ver = v2.177 | lastVer = | status = Works| comp =yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = issues | fst = | notes = Must turn off Force Progressive or image gets cut. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 3 | region = GER | sound = works | dsp = v2 | ver = v2.177 | lastVer = | status = Works| comp =yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 3 | region = USA | sound = works | dsp = v2 | ver = v3.382 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu =yes | wide =yes | 480P = issues | fst = | notes = Blackscreen on FMV when using progressive, also it crashes frequently on the main skater select screen. Compress with DMToolbox only. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 4 | region = EUR | sound =works | dsp = v4 | ver = v2.177 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support | 480P = yes| fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 4 | region = GER | sound =works | dsp = v4 | ver = v2.177 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support | 480P = yes| fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 4 | region = USA | sound = works | dsp = v4 | ver = v3.382 | lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide =support | 480P = support| fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground | region = EUR | sound = Works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground 2 | region = EUR | sound = Works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground 2 | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Top Angler: Real Bass Fishing | region = USA | sound =  | dsp =v2  | ver = v1.132 | lastVer=  | status =Works | comp = | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Top Gun: Combat Zones | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Tower of Druaga, The | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }} &lt;br /&gt;
{{ NIN| name = TransWorld Surf: Next Wave | region = USA | sound =  | dsp =v2  | ver = v1.132 | lastVer=  | status =Works | comp = yes| size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Trigger Man | region = USA | sound =  | dsp =v3  | ver = v2.278 | lastVer=  | status =Works | comp = | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = True Crime: New York City | region = EUR | sound = Works | dsp = | ver = v4.4.28| lastVer=  | status = Works | comp =| size = | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = True Crime: New York City | region = USA | sound = Works | dsp = v6 | ver = v2.284 | lastVer=  | status = Works | comp = yes| size = 1.17 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = True Crime: Streets of LA | region = EUR| sound = Works | dsp = | ver = v4.428 | lastVer= | status = Works | comp =| size = | mcemu = | wide = support| 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = True Crime: Streets of LA | region = USA | sound = Works | dsp = v3 | ver = v2.182 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support| 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tube Slider: The Championship of Future Formula | region = USA | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 630 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Turok: Evolution | region = EUR | sound =Works  | dsp = v4 | ver = v3.391 | lastVer= | status = Works | comp =yes  | size = 1.25 GB | mcemu =yes  | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Turok: Evolution | region = GER | sound =Works  | dsp = v4 | ver = v3.391 | lastVer= | status = Works | comp =yes  | size = 1.25 GB | mcemu =yes  | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Turok: Evolution | region = USA | sound = works | dsp = v4 | ver = v3.391 | lastVer=  | status =  Works | comp = yes | size = 1.11 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = ERROR, game skip ALL cut scenes (only 30 seconds of cut scenes) }}&lt;br /&gt;
{{ NIN| name = TY the Tasmanian Tiger | region = USA | sound = works | dsp = v4| ver = v1.127 | lastVer= | status =  Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes| 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = TY the Tasmanian Tiger 2: Bush Rescue | region = USA | sound = Works | dsp =v6 | ver = v1.127 | lastVer= | status = Works | comp = | size =  | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = TY the Tasmanian Tiger 3: Night of the Quinkan | region = USA | sound = Works | dsp =v6| ver = v1.132 | lastVer= | status = Works | comp = | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = UEFA Champions League 2004-2005 | region = EUR | sound =Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp =yes | size = 835 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes =  Widescreen issues: Player disappears outside 4:3 Frame.}}&lt;br /&gt;
{{ NIN| name = UEFA Champions League 2004-2005 | region = GER | sound =Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp =yes | size = 835 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes =  Widescreen issues: Player disappears outside 4:3 Frame.}}&lt;br /&gt;
{{ NIN| name = UFC: Throwdown | region = USA | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size = 1.16 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = UFC2 Tapout Final Spec | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }} &lt;br /&gt;
{{ NIN| name = Ultimate Muscle: Legends vs. New Generation | region = USA | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 698 MB| mcemu =yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Ultimate Spider-Man | region = USA | sound = Works | dsp = v6 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Universal Studios Theme Parks Adventure | region = USA | sound = works | dsp =v2 | ver = v2.145 | lastVer=  | status = Works | comp =  | size = 849 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}&lt;br /&gt;
{{ NIN| name = Urbz, The: Sims in the City | region = USA | sound = Works | dsp =v3 | ver = v1.129 | lastVer=  | status = Works | comp =  | size = | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = V-Rally 3| region = EUR | sound = Works | dsp =  | ver = v1.126 | lastVer= | status = Works | comp = yes | size =  | mcemu = yes | wide = | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Vexx | region = EUR | sound = Works | dsp =v4 | ver = v3.315 | lastVer= | status = Works | comp = | size =1.35 GB  | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Vexx | region = USA | sound = Works | dsp =v4 | ver = v4.435 | lastVer= | status = Works | comp = | size =  | mcemu = yes | wide = | 480P =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer= | status = Works| comp = yes| size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe 2 | region = USA | sound = Works | dsp = v4 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe: Red Hot Rumble | region = USA | sound = works | dsp = v3 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = support| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Virtua Quest | region = USA | sound = Works | dsp =v3  | ver = v1.126 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Virtua Striker 3 Ver.2002 | region =EUR | sound =works | dsp =v2 | ver = v4.428 | lastVer= | status =    works | comp =yes | size = 738 MB | mcemu = yes | wide =yes| 480P =yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Virtua Striker 3 Ver.2002 | region = USA | sound = Works | dsp =v2  | ver = v2.278 | lastVer= | status = works | comp =no| size =1.35 GB | mcemu = yes | wide = issues | 480P = yes | fst =  | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Virtua Striker 4 Ver.2006 | region =USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 454 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = &amp;quot;Free Play&amp;quot; and the two &amp;quot;Press Start Button&amp;quot; text will be half-cut off when using widescreen. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Wallace &amp;amp; Gromit in Project Zoo | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp =  yes| size = 1.35 GB | mcemu = yes | wide =  | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Wario World | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 258 MB | mcemu = yes | wide = issues | 480P = no| fst = | notes = Needs Custom Patch to Fix Clipping.}}&lt;br /&gt;
{{ NIN| name = Wario World 60hz patched| region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 258 MB | mcemu = yes | wide = issues | 480P = yes| fst = | notes = More info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&amp;amp;genre=&amp;amp;platform=33&amp;amp;game=&amp;amp;category=&amp;amp;perpage=20&amp;amp;title=&amp;amp;author=&amp;amp;hacksearch=Go here].Needs Custom Patch to Fix Clipping.}}&lt;br /&gt;
{{ NIN| name = Wario World | region = USA | sound = Works | dsp = v2 | ver = v2.217 | lastVer= | status = Works | comp = yes | size = 257 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to Fix Clipping.}}&lt;br /&gt;
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 714 MB | mcemu = yes | wide = yes| 480P = no| fst = | notes = No GBA support on WiiU.}}&lt;br /&gt;
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = USA | sound = Works | dsp = v3 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 846 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support on WiiU.}}&lt;br /&gt;
{{ NIN| name = Warrior Blade: Rastan vs. Barbarian  | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer= | status =works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Wave Race: Blue Storm | region = EUR | sound = works | dsp = v2 | ver = v4.430| lastVer=  | status = Works | comp =yes | size =1.34 GB | mcemu =yes | wide =issues | 480P =no | fst = | notes = Widescreen issues: Menu is in 4:3.}}&lt;br /&gt;
{{ NIN| name = Wave Race: Blue Storm | region = USA | sound = works | dsp = v2 | ver = v4.430| lastVer = | status =  works | comp = yes | size = 1.35GB | mcemu = yes | wide = yes | 480P =support | fst = yes | notes = Widescreen issues: Menu is in 4:3.}}&lt;br /&gt;
{{ NIN| name = Whirl Tour | region = USA | sound = works | dsp = v4 | ver = v3.315 | lastVer=  | status = Works | comp = yes | size = 820 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = World Racing  | region = EUR | sound = Works | dsp =  | ver = v2.277 | lastVer= | status =works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = World Series of Poker | region = USA | sound =works | dsp = v9 | ver = v1.128 | lastVer=  | status = Works | comp = yes | size = 1.16 GB | mcemu = yes| wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = World Soccer Winning Eleven 6: Final Evolution | region = Jap | sound = Works | dsp =  | ver = v4.422 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }} &lt;br /&gt;
{{ NIN| name = Worms 3D | region = EUR | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size =1.02 GB | mcemu =yes | wide = yes| 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Worms 3D | region = USA | sound = Works | dsp = v2 | ver = v2.197 | lastVer= | status = Works | comp = yes | size = 974 MB | mcemu = yes | wide = yest | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Worms Blast | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status =  Works | comp = yes  | size = 550 MB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only. }}&lt;br /&gt;
{{ NIN| name = Wreckless: The Yakuza Missions | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status =  Works | comp = yes  | size = 712 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = WrestleMania X8 | region = USA | sound =works  | dsp = v2 | ver = v2.280 | lastVer= | status =  works | comp =  | size = 1.35 GB | mcemu =yes   | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = WTA Tour Tennis | region = USA | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = issues | wide = yes  | 480P = no | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu }}&lt;br /&gt;
{{ NIN| name = WWE Crush Hour | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = WWE Day of Reckoning | region = USA | sound = Works | dsp = v2 | ver = v2.157 | lastVer= | status = Works | comp =yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = If you disable the speed limit the game will randomly crash. }}&lt;br /&gt;
{{ NIN| name = WWE Day of Reckoning 2 | region = USA | sound = Works | dsp = v2 | ver = v1.43 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = If you disable the speed limit the game will randomly crash. }}&lt;br /&gt;
{{ NIN| name = WWE WrestleMania XIX | region = USA | sound = Works | dsp = v2 | ver = v1.126 | lastVer= | status = Works | comp =  | size = | mcemu = yes  | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = X-Men Legends | region = USA | sound = works | dsp = v4 | ver = v3.353 | lastVer= | status =  Works | comp = yes | size =1.24 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen hack has no effect }}&lt;br /&gt;
{{ NIN| name = X-Men Legends II: Rise of Apocalypse | region = USA | sound =works | dsp = v4 | ver = v3.353 | lastVer= | status =  Works | comp = yes | size =1.32 GB | mcemu =yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = X-Men: Next Dimension | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 894 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = X-Men: The Official Game | region = USA | sound = Works | dsp = v6 | ver = v2.277| lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = X2 Wolverine&#039;s Revenge | region = EUR | sound =works | dsp =v4 | ver = v2.182 | lastVer= | status = works | comp = yes| size =1.25 GB | mcemu =yes | wide =yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = X2 Wolverine&#039;s Revenge | region = USA | sound =works | dsp =v4 | ver = v2.257 | lastVer= | status =  Works | comp = yes | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = XGIII: Extreme G Racing  | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = XGIII: Extreme G Racing  | region = USA | sound = works | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 373 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = XGRA: Extreme G Racing Association | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 1.12 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Minor culling problems at edge of screen when forcing Widescreen on some tracks.}}&lt;br /&gt;
{{ NIN| name = XIII | region = EUR | sound =works | dsp = v3 | ver =v4.430 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = no| fst = | notes =}}&lt;br /&gt;
{{ NIN| name = XIII | region = ITL | sound =works | dsp = v3 | ver =v4.430  | lastVer= | status = works | comp = yes | size = 1.30 GB| mcemu = yes| wide = yes | 480P = no| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = XIII | region = USA | sound =works | dsp = v3 | ver =v2.153  | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Menu is a bit laggy. Compress with DMToolbox only.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Yu-Gi-Oh! The Falsebound Kingdom | region = USA | sound = works | dsp = v4 | ver = v2.197 | lastVer= | status = Works | comp = yes | size = 557 MB | mcemu = yes | wide = | 480P =yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Zapper: One Wicked Cricket | region = USA | sound = works | dsp = v4 | ver = v2.149 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P = | fst = | notes =   }}&lt;br /&gt;
{{ NIN| name = Zatch Bell! Mamodo Battles | region = USA | sound = Works | dsp = v3 | ver = v2.162 | lastVer= | status =  Works | comp = yes | size = 342 MB | mcemu = yes | wide = | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Zatch Bell! Mamodo Fury | region = USA | sound = Works | dsp = v9 | ver = v2.162 | lastVer= | status = Works | comp = yes | size = 910 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Zelda Collection | region = JAP | sound = works | dsp = v5 | ver = v2.166 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Zelda no Densetsu: Kaze no Takuto | region = JAP | sound = works | dsp = v0 | ver = v2.166 | lastVer = | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support (Tingle Tuner) on WiiU. }}&lt;br /&gt;
{{ NIN| name = Zelda no Densetsu: Toki no Ocarina GC: Ura Zelda | region = JAP | sound = works | dsp = v4 | ver = v2.171 | lastVer= | status = works | comp =yes | size = 1.16 GB | mcemu =yes | wide =yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Zelda no Densetsu: Twilight Princess | region = JAP | sound = works | dsp = v8 | ver = v2.219 | lastVer =| status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Zoids: Battle Legends | region = USA | sound =works | dsp = v2 | ver = v2.145 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Zoids: Full Metal Clash| region = jap| sound =works | dsp = v2 | ver = v2.184 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Zoids Vs | region = JAP | sound = Works | dsp =  | ver = v3.36 | lastVer= | status = Issues | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P = | fst = | nolimit =  | notes = Mission Mode-Empire works well, but in other game mode, freezes randomly at the end of the battles }}&lt;br /&gt;
{{ NIN| name = ZooCube | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P = | fst = | notes = }}&lt;/div&gt;</summary>
		<author><name>Fatherjack</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Nintendont_Compatibility_List&amp;diff=65465</id>
		<title>Nintendont Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Nintendont_Compatibility_List&amp;diff=65465"/>
		<updated>2017-02-05T11:40:40Z</updated>

		<summary type="html">&lt;p&gt;Fatherjack: /* V */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&#039;&#039;&#039;Compatibility list for Nintendont. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[https://github.com/FIX94/Nintendont Nintendont Homepage]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[http://gbatemp.net/threads/nintendont.349258/ Nintendont Thread on GBATemp]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Posting Guidelines: UNDERSTAND BEFORE EDITING==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;,&amp;quot; &amp;quot;&#039;&#039;&#039;JPN&#039;&#039;&#039;,&amp;quot; or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;, or specific county code &amp;quot;FRN&amp;quot;, &amp;quot;GER&amp;quot;, &amp;quot;SPN&amp;quot;, &amp;quot;ITL&amp;quot; &amp;quot;DUT&amp;quot; or &amp;quot;AUS&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DSP&#039;&#039;&#039; - Which sound DSP version the game is using. Do not use &amp;quot;unknown&amp;quot; if you don&#039;t know the version. &#039;&#039;&#039;Unknown&#039;&#039;&#039; is a valid entry from nintendont&#039;s log when it didn&#039;t find the DSP version. If you don&#039;t know the version, just leave it empty. You can also drag and drop the ISO into [http://crediar.com/dspscan.rar dspscan] or search this [http://pastie.org/9384011 list] of NTSC DSPs  to obtain the DSP version.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sound&#039;&#039;&#039; - Whether the sound works of not. set to &#039;&#039;&#039;Works&#039;&#039;&#039; if the game has overall good sound with very rare on non existent garbled noises.  Set to &#039;&#039;&#039;Issues&#039;&#039;&#039; if the game has mixed sound issues (working fine in some part of the game, but some instrument/cutscene/menus don&#039;t). Set to &#039;&#039;&#039;Doesn&#039;t work&#039;&#039;&#039; for games with constant garbled noises, incorrect or no sound at all. If the game has no sound due to audio streaming then mark the sound as &#039;&#039;Issues&#039;&#039; and put audio streaming in the notes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version&#039;&#039;&#039; - Always try to use the latest [http://gbatemp.net/threads/nintendont-crediars-new-project.349258/ Nintendont release]. If you&#039;re using a more recent version than the one listed, update this field.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Last working version&#039;&#039;&#039; - The last known revision the game was known working with.  If the game works in the latest revision,  leave this field blank.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of the game with a uncompressed (1.35 GB) 1:1 disc image dump. Mark the game as &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot; if the game is 98-100% compatible. Mark the game as &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot; if the game plays but may freeze or has graphical glitches but the game is still playable. Mark the game as &amp;quot;&#039;&#039;&#039;Doesn&#039;t work&#039;&#039;&#039;&amp;quot; if it freezes at the same point every time or fails to boot at all. [http://www.slavasoft.com/hashcalc/index.htm Verify] your game.iso [http://redump.org/discs/system/gc/ here.] Titles that work but have any missing audio due to disc streaming are to be entered as &#039;&#039;Works&#039;&#039; with notes of audio streaming.  Also note that newer release versions of Nintendont always take priority. Should you happen to find that an up to date Nintendont breaks a game that is listed here as working with an older revision, mention the earlier compatible revision under Notes. Make sure to include the problem in the notes if the game fails to boot (black screen, green screen, freezing, etc)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Options&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:The enhancements of Memory Card Emulation, Widescreen Patch, Progressive Patch, DiscEX compression and GCReEx (fst) are to be considered optional, and should only be tested after the game has been confirmed to work without these features. Do not for example, add a new title to the list as &#039;Doesn&#039;t Work&#039; having only tested the game with one of these settings enabled, as it&#039;s probable the game works flawlessly without it.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;MCEmu&#039;&#039;&#039; (Memory Card Emulation) - This is the game save redirection feature which uses the front SD instead of a GameCube memory card. Keep in mind that not all games will work with this patching. Enter &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot; for working, or &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot; for not working. For partially working games, you can enter &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;. If you have not enabled Memory Card Emulation, leave the field blank.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Shrunk&#039;&#039;&#039; - Using Nintendont 4.428 or newer is recommended to use cISO format converted with [http://wit.wiimm.de/wit/ Wit (Wiimms ISO Tool)] .The major advantage of CISO is that it removes empty blocks while maintaining the original file offsets, unlike shrunken ISOs that sometimes break; some games expect certain files to be located at an exact location on disc. This also preserves disc seek timing. Alternatively use DMToolbox or the latest version of [http://crediar.com/dwn.php DiscEX] with the -c command on your verified 1:1 disc image. Note that audio streaming games need to be aligned 32k. Therefore it is recommended to use DMToolbox with auto option to shrink your games. A few titles will fail to start or eventually crash when you compress the .iso. Compatible games should be marked &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot;, and games that do not work flawlessly after compression should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot;. You should also fill in the size of the compressed game.iso (&#039;&#039;&#039;Note:&#039;&#039;&#039; DMToolbox always displays 1.36 GB as file size, which is usually wrong. You have to check the filesize for yourself). If you have not compressed the 1:1 image, leave the comp field blank. Games that have issues with compression should have comp marked as &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Wide&#039;&#039;&#039; (Widescreen Patch) - Whether or not a game can be patched to run in widescreen mode. Games that fail to start or later error should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot;. If the game displays any oddities but plays without crashing, you can enter &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;. If the game itself already has a widescreen option, enter &amp;quot;&#039;&#039;&#039;Support&#039;&#039;&#039;&amp;quot;. If your game has a widescreen option, you can either see in the options or look it up in this [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_with_480p_and_16:9_support list]. If you didn&#039;t test Widescreen patch, leave the wide field blank.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;480p&#039;&#039;&#039; - Whether or not a game can be forced to run in progressive mode. If the game itself already has an 480p option, enter &amp;quot;&#039;&#039;&#039;Support&#039;&#039;&#039;&amp;quot;. A list of games that support 480p can be found [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_with_480p_and_16:9_support here].&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;FST&#039;&#039;&#039; - Whether or not a game works in extracted (file system) mode, using the latest version of [http://crediar.com/dwn.php GCReEx] on your verified 1:1 disc image or DMToolbox.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;No Limit&#039;&#039;&#039; - Whether or not a game works in with disabled read speed limiter.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes like &#039;Works Great&#039; are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template to add a new entry&#039;&#039;&#039;&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;{{ NIN| name = game_name | region = USA/JPN/EUR | sound = Works/Issues/Doesn&#039;t Work | dsp = vxx | ver = v1.?? | lastVer= | status = Works/Issues/Doesn&#039;t Work | comp = yes/issues/no | size = | mcemu = yes/issues/no | wide = yes/issues/no/support | 480P = yes/issues/no/support | fst = yes/issues/no | nolimit = yes/issues/no | notes = }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name=1080: Avalanche | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer=| status = Works | comp = yes| size = 1.20 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name=1080: Avalanche | region = USA | sound = works | dsp = v3 | ver = v3.332 | lastVer=| status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = support | fst = yes | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name=18 Wheeler: American Pro Trucker | region = EUR | sound = works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}&lt;br /&gt;
{{ NIN| name=18 Wheeler: American Pro Trucker | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 270 MB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}&lt;br /&gt;
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = EUR | sound = Works | dsp = v2 | ver = v2.171 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name=2002 FIFA World Cup Korea Japan | region = GER | sound = Works | dsp = v2 | ver = v2.171 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name=4x4 Evo 2 | region = USA | sound = works | dsp = v2 | ver = v2.191 | lastVer= | status =Works | comp =yes | size = 552 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes =}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Ace Golf | region = EUR | sound = Works | dsp = v2 | ver = v3.316 | lastVer= | status = Works | comp =yes | size =1.25 GB | mcemu = yes | wide = Issues | 480P =yes | fst = | notes = &amp;lt;br /&amp;gt;Widescreen issues: Graphics disappear outside 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = AGB Emulator | region = USA | sound = Works | dsp = v3 | ver = v2.155 | lastVer= | status = Works | comp = yes | size = 19 MB | mcemu = | wide = | 480P = yes | fst = | notes = Improved performance over GC mode. }}&lt;br /&gt;
{{ NIN| name = Aggressive Inline | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size =863 MB | mcemu =yes | wide = issues | 480P =yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Aggressive Inline | region = USA | sound = works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 843 MB | mcemu = yes | wide =  yes | 480P =support  | fst =  | notes =  }}&lt;br /&gt;
{{ NIN| name = Alien Hominid | region = USA | sound = works | dsp = v6 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 430 MB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2002 | region = USA | sound = works | dsp = v2 | ver = v2.188 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2003 featuring Derek Jeter | region = USA | sound = works | dsp = v2 | ver = v2.191 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = All-Star Baseball 2004 | region = USA | sound = works | dsp = v4 | ver = v2.191 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Amazing Island | region = USA | sound = works | dsp = v3 | ver = v2.191 | lastVer= | status =  Works | comp = yes | size = 0.98 GB | mcemu = yes | wide = | 480P = | fst = | notes =  Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = American Chopper 2: Full Throttle | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer= | status = Works | comp = yes| size = 1.13 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Animal Crossing | region = EUR | sound = Works | dsp = v10 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 139 MB | mcemu = yes | wide = yes | 480P = NO | fst = | notes = No GBA and e-Reader support on Wii U. }}&lt;br /&gt;
{{ NIN| name = Animal Crossing | region = USA | sound = Works | dsp = v10 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 126.4 MB | mcemu = Yes | wide = yes | 480P = support | fst = | notes = No GBA and e-Reader support on Wii U. }}&lt;br /&gt;
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = EUR | sound = works | dsp = v3 | ver = v2.196 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Animaniacs: The Great Edgar Hunt | region = USA | sound = works | dsp = v3 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Ant Bully, The | region = USA | sound = works | dsp = v6 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 497 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Aquaman: Battle for Atlantis | region = USA | sound = works | dsp = v4 | ver = v2.198 | lastVer= | status =  Works | comp = yes | size = 535 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Army Men: Air Combat: The Elite Missions | region = USA | sound =works | dsp = v4 | ver = v2.198 | lastVer= | status = Works | comp = yes | size = 993 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Army Men: RTS | region = USA | sound = works | dsp = v2 | ver = v2.198 | lastVer= | status =  Works | comp = yes | size = 604 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Army Men: Sarge&#039;s War | region = USA | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status =  Works | comp =yes | size = 1.27 GB | mcemu =yes  | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Asterix and Obelix XXL | region = EUR | sound = Works | dsp = v3 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 724 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = ATV: Quad Power Racing 2 | region = EUR | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = works | comp = yes| size =527 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = ATV: Quad Power Racing 2 | region = USA | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = works | comp =yes | size = 466 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Auto Modellista | region = USA | sound = works | dsp = v4 | ver = v4.4430 | lastVer= | status =  Works | comp = yes | size = 821 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Avatar: The Last Airbender | region = USA | sound = Works | dsp = v6 | ver = v2.198 | lastVer= | status = works | comp = yes | size = 857 MB | mcemu = yes | wide = yes| 480P =yes | fst = | notes =  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Backyard Baseball | region = USA | sound =works | dsp = v2 | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 744 MB | mcemu =yes | wide =yes | 480P =support| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Backyard Football | region = USA | sound =works | dsp = v2 | ver = v3.322 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu =yes | wide =yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Backyard Sports: Baseball 2007 | region = USA | sound = Works | dsp = v6 | ver = v2.234 | lastVer= | status = Works | comp = yes | size = 516 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bad Boys II | region = EUR | sound = works | dsp = v3 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won&#039;t load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component) }}&lt;br /&gt;
{{ NIN| name = Bad Boys: Miami Takedown | region = USA | sound = works | dsp = v3 | ver = v2.161 | lastVer= | status = Works | comp = yes | size = 1.29 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Baldur&#039;s Gate: Dark Alliance | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Baldur&#039;s Gate: Dark Alliance | region = FRN | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P = yes| fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Baldur&#039;s Gate: Dark Alliance | region = GER | sound = Works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu = yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Baldur&#039;s Gate: Dark Alliance | region = USA | sound = Works | dsp = v4 | ver = v2.162 | lastVer= | status = Works | comp = yes| size = 1.26 GB | mcemu = yes | wide =issues | 480P = | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Baten Kaitos Origins Disc 1&amp;lt;br/&amp;gt;Baten Kaitos Origins Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v. 4.430| lastVer= | status = works | comp = yes | size =1.34 GB&amp;lt;br /&amp;gt;1.29 GB | mcemu = yes | wide = no | 480P = support | fst = | notes = Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}&lt;br /&gt;
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1&amp;lt;br/&amp;gt;Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size =1.35 GB&amp;lt;br /&amp;gt;1.26 GB | mcemu =yes | wide =no | 480P =NO | fst = | notes = Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}&lt;br /&gt;
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1&amp;lt;br/&amp;gt;Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 60hz patched | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp =yes | size =1.35 GB&amp;lt;br /&amp;gt;1.26 GB | mcemu =yes | wide =no | 480P = yes | fst = | notes =Info about the 60hz patch can be found [https://gbatemp.net/threads/patches-to-convert-pal-50hz-games-into-pal-60hz-nintendont-compatible.437896/ here].&lt;br /&gt;
Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}&lt;br /&gt;
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean Disc 1&amp;lt;br/&amp;gt;Baten Kaitos: Eternal Wings and the Lost Ocean Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer = | status = works| comp = yes | size =1.33 GB&amp;lt;br /&amp;gt;1.24 GB | mcemu = yes | wide = no | 480P = support | fst = | notes = Forcing a language other than english results in a corrupted text output. Widescreen Patch included in Nintendont not working due to missing C_MTXOrtho and GXSetProjection Patching.}}&lt;br /&gt;
{{ NIN| name = Baten Kaitos: Eternal Wings and the Lost Ocean: Special Experience Disc | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer = | status = works| comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Batman Begins | region = EUR | sound =works | dsp = v6 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes| wide =support | 480P =yes | fst = | notes =If &amp;quot;Force progressive&amp;quot; is enabled the related ingame selector will appear instead of the 50/60hz selector }}&lt;br /&gt;
{{ NIN| name = Batman Begins | region = USA | sound = works | dsp = v6 | ver = v2.162| lastVer=  | status = Works | comp =yes | size = 1.28 GB | mcemu = yes | wide = support | 480P = support| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Batman: Dark Tomorrow | region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = works| comp = yes | size = 1.05 GB | mcemu =yes  | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Batman: Dark Tomorrow | region = USA | sound = works | dsp = v2 | ver = v2.265 | lastVer= | status = works | comp = yes | size = 1.05 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Batman Rise of Sin Tzu | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes| size = 1.28 GB| mcemu = yes | wide =yes | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Batman Rise of Sin Tzu | region = USA | sound = Works | dsp = v4 | ver = v2.162| lastVer= | status = Works | comp = yes| size = 1.28 GB| mcemu = yes | wide = yes| 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Batman: Vengeance | region = EUR | sound = works | dsp = v2 | ver = v4.4430| lastVer= | status = works | comp = yes | size = 753 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Batman: Vengeance | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 722 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Battalion Wars | region = EUR | sound = Works | dsp = v6 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.04 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Battalion Wars | region = USA | sound = works | dsp = v6 | ver = v2.186 | lastVer= | status = works | comp = yes | size = 995 MB | mcemu = yes | wide = support | 480P = support | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Battle Stadium D.O.N. | region = JAP | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 302 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Beach Spikers: Virtua Beach Volleyball | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 274 MB | mcemu = yes | wide = issues | 480P = no | fst = yes | notes = Widescreen issues: graphics disappear outside 4:3 frame }}&lt;br /&gt;
{{ NIN| name = Beach Spikers: Virtua Beach Volleyball | region = USA | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 207 MB | mcemu = yes | wide = issues | 480P = support | fst = yes | notes = Widescreen issues: graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = EUR | sound = works | dsp = v4 | ver = v2.256 | lastVer=  | status = Works | comp =yes | size = 725 MB  | mcemu = yes  | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = BeyBlade VForce: Super Tournament Battle | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Beyond Good &amp;amp; Evil | region = USA | sound = works | dsp = v4 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.25 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Beyond Good &amp;amp; Evil | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Big Air Freestyle | region = EUR | sound = works | dsp = v2 | ver = v2.260 | lastVer = | status = Works | comp = yes | size = 756 MB | mcemu = yes | wide = | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Big Air Freestyle | region = USA | sound =works | dsp = v2 | ver = v2.260 | lastVer= | status = works| comp = yes | size = 884 MB | mcemu = yes| wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Big Mutha Truckers | region = EUR | sound = works | dsp = v4 | ver = v3.316 | lastVer= | status = Works | comp = yes | size = 866 MB | mcemu =yes | wide = Issues | 480P = yes | fst = | notes = To get music to start playing go to the options and change the music volume after any change music will work from then on.&amp;lt;br&amp;gt;Widescreen issues: Graphics disappear outside 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Big Mutha Truckers | region = USA | sound =works | dsp = v4 | ver = v1.131 | lastVer= | status = Works | comp = yes| size = 861 MB | mcemu = yes| wide = issues | 480P = yes | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame }}&lt;br /&gt;
{{ NIN| name = Billy Hatcher and the Giant Egg | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 890 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}&lt;br /&gt;
{{ NIN| name = Billy Hatcher and the Giant Egg | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 825 MB| mcemu =yes | wide =yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Biohazard: Special Edition | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer = | status = works| comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Biohazard 3: The Last Escape | region = JAP | sound = Works | dsp = v2 | ver = v2.190 | lastVer= | status = Works | comp = | size = | mcemu = | wide =  | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bionicle | region = EUR | sound =works | dsp = v4 | ver = v2.200 | lastVer= | status = Works | comp = yes | size = 674 MB | mcemu =yes | wide = | 480P = Issues | fst = | notes = 480p and 60hz has Backscreen on start, games runs behind. &amp;lt;br&amp;gt;50hz works (Wii+component) }}&lt;br /&gt;
{{ NIN| name = Bionicle | region = USA | sound =works | dsp = v4 | ver = v2.175 | lastVer= | status =works | comp = yes | size = 674 MB | mcemu =yes | wide = yes| 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bionicle Heroes | region = USA | sound = Works | dsp = v6 | ver = v2.148 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Black &amp;amp; Bruised | region = EUR | sound = Works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Black &amp;amp; Bruised | region = USA | sound = Works | dsp = v4 | ver = v2.163 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bleach GC | region = JAP | sound = Works | dsp = v4 | ver = v2.162 | lastVer= | status = Works | comp =yes | size =1.09 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = EUR | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame }}&lt;br /&gt;
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = FRN | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame}}&lt;br /&gt;
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = GER | sound = works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: graphics disappear outside 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Blood Omen 2: The Legacy of Kain Series | region = USA | sound = Works | dsp = v4 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Works fine although the intro sequence &amp;amp; opening cutscene to the game play at 1.5x speed making the audio is slightly messed up.}}&lt;br /&gt;
{{ NIN| name = BloodRayne | region = EUR | sound = Works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = BloodRayne | region = FRN | sound = Works | dsp = v2 | ver = v2.199 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = BloodRayne | region = USA | sound = Works | dsp = v2 | ver = v2.163 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bloody Roar: Primal Fury | region = EUR | sound =works | dsp = v2 | ver = v4.419 | lastVer= | status = Works | comp =yes | size = 637 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Bloody Roar: Primal Fury | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer =  | status = Works | comp = yes | size = 602 MB | mcemu = yes  | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Blowout | region = USA | sound = Works | dsp = v4| ver = v2.163 | lastVer= | status = Works | comp = yes | size =  265 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = BMX XXX | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = Issues | 480P =  | fst = | notes = Widescreen issues: Whole game is distorted.}}&lt;br /&gt;
{{ NIN| name = BMX XXX | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bobobo-bo Bo-bobo | region = JAP | sound = Works | dsp =  | ver = v2.148 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bomberman Generation | region = EUR | sound = works | dsp = v2 | ver = v2.164 | lastVer= | status = Works | comp =yes | size =1.18 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to Fix Clipping with Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Bomberman Generation | region = USA | sound = works | dsp = v2 | ver = v2.186 | lastVer=  | status = works | comp = yes | size = 0.99 GB | mcemu = yes  | wide = issues | 480P = yes | fst = yes | notes = Compress with DMToolbox only. Needs Custom Patch to Fix Clipping with Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Bomberman Jetters | region = USA | sound = works | dsp = v3 | ver = v2.186 | lastVer = | status = Works | comp = yes | size = 942 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Bomberman Land 2 | region = JAP | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 301 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bratz: Forever Diamondz | region = EUR | sound = Works | dsp = v6 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = | wide = | 480P = no | fst = | notes = Won&#039;t load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component)  }}&lt;br /&gt;
{{ NIN| name = Bratz: Forever Diamondz | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Bratz: Rock Angelz | region = EUR | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won&#039;t load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component)  }}&lt;br /&gt;
{{ NIN| name = Bratz: Rock Angelz | region = FRN | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won&#039;t load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component)  }}&lt;br /&gt;
{{ NIN| name = Bratz: Rock Angelz | region = GER | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = no | fst = | notes = Won&#039;t load with 480p. Blackscreen with 60hz but game runs behind. Works with 50hz (Wii+component)  }}&lt;br /&gt;
{{ NIN| name = Bratz: Rock Angelz | region = USA | sound =works | dsp = v3 | ver = v2.277 | lastVer= | status =  Works | comp = yes | size =1.13 GB | mcemu =yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Buffy contre les Vampires: Chaos Bleeds | region = FRN | sound =works  | dsp = v4 | ver = v4.430 | lastVer= | status =  works | comp =yes | size = 1.32 GB | mcemu =yes | wide = support | 480P = yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled the related ingame selector will appear instead of the 50/60hz selector }}&lt;br /&gt;
{{ NIN| name = Buffy im Bann der Dämonen: Chaos Bleeds | region = GER | sound =works | dsp = v4 | ver = v.430| lastVer= | status =  works | comp =yes | size = 1.31 GB | mcemu =yes | wide = support | 480P =yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled the related ingame selector will appear instead of the 50/60hz selector }}&lt;br /&gt;
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = EUR | sound =works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.32 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled the related ingame selector will appear instead of the 50/60hz selector }}&lt;br /&gt;
{{ NIN| name = Buffy the Vampire Slayer: Chaos Bleeds | region = USA | sound =works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Burnout | region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes =If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}&lt;br /&gt;
{{ NIN| name = Burnout | region = USA | sound = Works | dsp = v2 | ver = v3.386 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Burnout 2: Point of Impact | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status =  Works | comp =yes | size = 1.21 GB | mcemu =yes  | wide =support | 480P = yes| fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up  }}&lt;br /&gt;
{{ NIN| name = Burnout 2: Point of Impact | region = USA | sound = Works | dsp = v4 | ver = v2.227 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu =yes | wide = support | 480P = support | fst = | notes =  }} &lt;br /&gt;
{{ NIN| name = Bust-A-Move 3000 | region = USA | sound = Works | dsp = v4 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 155 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Butt Ugly Martians : Zoom or Doom | region = EUR | sound = Works | dsp =  | ver = v2.163 | lastVer= | status = Works | comp = yes | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Cabela&#039;s Big Game Hunter: 2005 Adventures | region = USA | sound = works | dsp = v6 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes  | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Cabela&#039;s Dangerous Hunts 2 | region = USA | sound = works | dsp = v6 | ver = v2.165 | lastVer= | status = Works | comp = Yes | size = 1.12 GB | mcemu = yes  | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Cabela&#039;s Outdoor Adventures | region = USA | sound = works | dsp =v6 | ver = v2.175 | lastVer= | status = Works | comp = yes| size = 1.09 GB | mcemu = yes  | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Call of Duty: Finest Hour | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1,31 GB| mcemu = | wide =yes | 480P = yes| fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Call of Duty: Finest Hour | region = USA | sound = Works | dsp = v3 | ver = v2.281 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide =yes | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Call of Duty 2: Big Red One | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1,31 GB | mcemu = yes  | wide = support | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Call of Duty 2: Big Red One | region = USA | sound = works | dsp = v3 | ver = v2.179 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes  | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = CAPCOM vs SNK 2 EO | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 270 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = CAPCOM vs SNK 2 EO | region = USA | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 281 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Captain Tsubasa: Ougon Sedai no Chousen | region = JAP | sound = works | dsp = | ver = v1.128 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Carmen Sandiego: The Secret of the Stolen Drums | region = EUR | sound = Works | dsp = v4 | ver = v1.130 | lastVer= | status = Works | comp =yes | size = 1.14 GB | mcemu =yes | wide =yes | 480P =yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Carmen Sandiego: The Secret of the Stolen Drums | region = USA | sound = Works | dsp = v4 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Cars | region = EUR | sound = Works | dsp = | ver = v3.354 | lastVer= | status =  Works | comp = | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Cars | region = DUT | sound =  | dsp =  | ver =  | lastVer=  | status = works | comp = | size =  | mcemu =  | wide =  | 480P =  | fst =  | notes = Compress with DMToolbox only. }}&lt;br /&gt;
{{ NIN| name = Casper: Spirit Dimensions | region = USA | sound = Works | dsp = v2 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 272 MB | mcemu = yes | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Catwoman | region = EUR | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Catwoman | region = USA | sound = Works | dsp = v3 | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Cel Damage | region = USA | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status =  Works | comp = yes | size = 426 MB | mcemu = yes | wide =  | 480P =support  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Chaos Field Expanded | region = USA | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 480 MB | mcemu = yes | wide = yes | 480P  =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Charinko Hero | region = JAP | sound = works | dsp = | ver = v2.275 | lastVer= | status = works | comp = yes | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Charlie and the Chocolate Factory | region = USA | sound = Works | dsp = v9 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Charlie&#039;s Angels | region = USA | sound = Works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 979 MB | mcemu = yes | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Chibi-Robo! | region = EUR | sound = Works | dsp = v6 | ver = 4.430 | lastVer= | status = Works | comp = yes | size = 583 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}&lt;br /&gt;
{{ NIN| name = Chibi-Robo! | region = USA | sound = works | dsp = v4 | ver = v2.270 | lastVer=  | status = works | comp = yes | size = 407 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Choro Q! | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer = | status = works| comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Chronicles of Narnia, The: The Lion, the Witch and the Wardrobe | region = EUR | sound = Works | dsp = v6 | ver = r35 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Chronicles of Narnia, The: The Lion, the Witch and the Wardrobe | region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer= | status = Works | comp =yes  | size =1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = City Racer | region = USA | sound = Works | dsp = v4 | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 819 MB | mcemu = yes | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Cocoto Funfair | region = EUR | sound = Works | dsp = v11 | ver = v2.213 | lastVer= | status = Works | comp = yes | size =428 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Cocoto Kart Racer | region = EUR | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size =1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Cocoto Platform Jumper | region = EUR | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size =1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.G.A.M.E. | region = EUR | sound =works | dsp = v9 | ver = v1.130 | lastVer= | status = Works | comp = yes| size = 1.34 GB | mcemu = yes| wide =yes | 480P =yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.G.A.M.E. | region = USA | sound = Works | dsp = v9 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Codename: Kids Next Door: Operation: V.I.D.E.O.S.P.I.E.L. | region = GER | sound = Works | dsp = v9 | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide =yes  | 480P = yes  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Conan | region = EUR | sound = Works | dsp =  | ver = v4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = yes| wide = yes | 480P = yes| fst =  | notes = If &amp;quot;Force progressive&amp;quot; is selected press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}&lt;br /&gt;
{{ NIN| name = Conflict: Desert Storm | region = EUR | sound =works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.14 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes =   }}&lt;br /&gt;
{{ NIN| name =  Conflict:  Desert Storm | region = USA | sound = Works | dsp = v4  | ver = v2.165 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Conflict: Desert Storm II | region = EUR | sound = Works | dsp =v3 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Widescreen issues: Menu is distorted. Graphics glitches outside 4:3 frame. }}&lt;br /&gt;
{{ NIN| name =  Conflict:  Desert Storm II: Back to Baghdad | region = USA | sound = Works | dsp =v3  | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.14 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Crash Bandicoot: The Wrath of Cortex | region = EUR | sound = Works | dsp = v2 | ver = v2.146 | lastVer= | status = Works| comp = yes | size = 1.35 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Force PAL50. Widescreen issues: Graphics disappear outside 4:3 frame. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Crash Bandicoot: The Wrath of Cortex | region = USA | sound = Works | dsp = v2 | ver = v3.319 | lastVer= | status = Works | comp = yes | size = 894 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. }}&lt;br /&gt;
{{ NIN| name = Crash Nitro Kart | region = EUR| sound = Works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = yes | size = 1.45 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Crash Nitro Kart | region = USA | sound = Works | dsp = v4 | ver = v2.166  | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Crash Tag Team Racing | region = USA | sound = Works | dsp = v6 | ver = v2.263 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes  | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Crazy Taxi | region = USA | sound = works | dsp = v2 | ver = v4.428| lastVer= | status = works | comp = yes | size = 133 MB | mcemu = yes  | wide = yes | 480P =yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Crazy Taxi | region = EUR | sound = works | dsp =  | ver = v4.430 | lastVer= | status = works | comp = yes | size = 154 MB| mcemu = yes  | wide = issues | 480P =yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up. Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Cubivore | region = USA | sound = works | dsp = v7 | ver = v4.430| lastVer=  | status = works | comp = yes | size = 95 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Cubix Robots for Everyone: Showdown | region = USA | sound = works | dsp = v4 | ver = v1.128 | lastVer=  | status = works | comp = yes | size = 873 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Curious George | region = USA | sound = works| dsp =v6 | ver = v2.180 | lastVer= | status = works | comp = yes | size =1.27 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Custom Robo | region = USA | sound = works | dsp = v3 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 940 MB | mcemu = yes  | wide = Issues | 480P = yes | fst = | notes = Needs Custom Patch to Fix Issues with Clipping with Widescreen Hack.  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Dairantou Smash Brothers DX (v1.00) | region = JAP | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dairantou Smash Brothers DX (v1.02) | region = JAP | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dakar 2: The World&#039;s Ultimate Rally | region = USA | sound = works | dsp = v4 | ver = v3.305 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Dance Dance Revolution: Mario Mix | region = USA | sound = Works | dsp = v9| ver = v2.198 | lastVer= | status = Works | comp = yes | size = 264 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Widescreen issues: Small graphics glitches.}}&lt;br /&gt;
{{ NIN| name = Dancing Stage Mario Mix | region = EUR | sound = works | dsp = v9 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 318 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}&lt;br /&gt;
{{ NIN| name = Darkened Skye | region = USA | sound = Works | dsp = v2 | ver = v3.305 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide =  | 480P =support  | fst =  | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Dark Summit | region = EUR | sound = Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size = 1.16 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Dark Summit | region = USA | sound = works | dsp = v2 | ver = v2.166 | lastVer= | status = Works | comp = yes | size =918 MB | mcemu = yes | wide = yes | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Dave Mirra Freestyle BMX 2 | region = USA | sound =works  | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 640 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Dead to Rights | region = EUR | sound = Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide =support | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dead to Rights | region = USA | sound = Works | dsp =v2 | ver = v2.166 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide =support | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Def Jam: Fight for NY | region = USA | sound = works | dsp =v3 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes| 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Def Jam: Vendetta | region = USA | sound = works | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 1.16 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Defender | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.05 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Densetsu no Quiz Ou Ketteisen | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer = | status = works| comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Derby Tsuku 3 | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer = | status = works| comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Die Hard: Vendetta | region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp =yes | size = 1.31 GB | mcemu = yes| wide = support | 480P = | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Die Hard: Vendetta | region = ITL | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1,31 GB | mcemu = yes | wide = support | 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Die Hard: Vendetta | region = USA | sound = works | dsp = v2 | ver = v2.271 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Digimon Rumble Arena 2 | region = USA | sound = works | dsp = v4 | ver = v2.166 | lastVer= | status = Works | comp = issues | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = You can only play as Agumon if compressed.}}&lt;br /&gt;
{{ NIN| name = Digimon World 4 | region = USA | sound = Works | dsp = v3 | ver = v2.166 | lastVer= | status = Works | comp =yes | size = 1.12 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dinotopia: The Sunstone Odyssey | region = USA | sound = works | dsp =v4 | ver = v1.48 | lastVer= | status = Works | comp =yes | size = 792 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney-Pixar Cars   | region = EUR | sound = Works | dsp = v3 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide =  | 480P =  | fst =  | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Disney-Pixar Cars   | region = USA | sound = Works | dsp = v3 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Disney-Pixar Ratatouille | region = USA | sound = Works | dsp =v6  | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 942 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles | region = EUR | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P = | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles   | region = USA | sound = works| dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer | region = EUR | sound = works | dsp =v6 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Disney-Pixar The Incredibles: Rise of the Underminer  | region = USA | sound = Works | dsp =v6  | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.09 GB | mcemu = yes | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Chicken Little | region = USA | sound = works | dsp = v6 | ver = v2.278 | lastVer= | status =works | comp = yes | size = 1.35 GB | mcemu = yes  | wide = | 480P = | fst = | notes =   }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Donald Duck: Goin&#039; Quackers  | region = USA | sound = works | dsp = v2 | ver = v2.166 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes  | wide = | 480P = | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Extreme Skate Adventure | region = EUR | sound = works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Extreme Skate Adventure | region = USA | sound = works | dsp = v4 | ver = v2.176 | lastVer= | status = works | comp = no | size = 1.24 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Hide &amp;amp; Seek | region = EUR | sound = Works | dsp = v4 | ver = v2.204 | lastVer= | status = works | comp =yes | size =594 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Hide &amp;amp; Seek | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = | size =1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Magical Mirror Starring Mickey Mouse | region = EUR | sound = Works | dsp =  | ver = v4.430| lastVer= | status = works | comp =yes | size = 434 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Magical Mirror Starring Mickey Mouse | region = USA | sound = Works | dsp =  | ver = v2.148 | lastVer= | status = works | comp =yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Meet the Robinsons | region = USA | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Party | region = USA | sound = Works | dsp = v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 268 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =   }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Piglet&#039;s Big Game | region = USA | sound = works | dsp = v4 | ver = v2.280 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s PK: Out of the Shadows | region = USA | sound = Works | dsp = v4 | ver = v2.166 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Tarzan: Untamed | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 728 MB | mcemu = yes  | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s The Haunted Mansion | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = works | comp =  | size = 1.35 GB | mcemu = yes  | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Disney Sports: Basketball | region = USA | sound = Works | dsp =  | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 383 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Disney Sports: Football | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes | size = 651 MB | mcemu = issues| wide = yes | 480P = yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up.&lt;br /&gt;
If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu}}&lt;br /&gt;
{{ NIN| name = Disney Sports: Football | region = USA | sound = Works | dsp =v4  | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 452 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Disney Sports: Soccer | region = USA | sound = Works | dsp =v2  | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 272 MB | mcemu = issues | wide = yes | 480P =yes | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu}}&lt;br /&gt;
{{ NIN| name = Disney Sports: Skateboarding | region = USA | sound = Works | dsp =v2  | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = issues| wide = yes | 480P =yes | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Winnie the Pooh&#039;s Rumbly Tumbly Adventure | region = EUR | sound = Works | dsp =  | ver = v4.428 | lastVer= | status = Works | comp =  | size = | mcemu = | wide =  | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Disney&#039;s Winnie the Pooh&#039;s Rumbly Tumbly Adventure | region = USA | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dōbutsu no Mori e+ | region = JAP | sound = Works | dsp = v8 | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 29.0 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = No E-Reader support on Wii U}}&lt;br /&gt;
{{ NIN| name = Dokapon DX: Wataru Sekai wa Oni Darake | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer = | status = works| comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Donkey Kong Jungle Beat | region = EUR | sound =Works | dsp = v8 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 661 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}&lt;br /&gt;
{{ NIN| name = Donkey Kong Jungle Beat | region = USA | sound = Works | dsp = v8 | ver = v1.111 | lastVer= | status = Works | comp = yes | size = 660 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Donkey Konga | region = EUR | sound =Works | dsp = v3 | ver = v4.430| lastVer= | status = works| comp =yes | size = 250 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up}}&lt;br /&gt;
{{ NIN| name = Donkey Konga | region = USA | sound = Works | dsp =v3 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 256 MB | mcemu = yes | wide = | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Donkey Konga 2 | region = EUR | sound =Works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 312 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}&lt;br /&gt;
{{ NIN| name = Donkey Konga 2 | region = USA | sound =Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes| size = 249 MB | mcemu =yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Donkey Konga 3 | region = JAP | sound = works| dsp = v6 | ver = v4.430 | lastVer= | status = works| comp = yes | size = 252 MB | mcemu = yes| wide = yes| 480P = support| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dora the Explorer: Journey to the Purple Planet | region = USA | sound = works  | dsp = v6 | ver = v2.175 | lastVer= | status = works | comp = yes  | size = 1.35 GB| mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Doraemon: Minna de Asobou! Miniland | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer = | status = works| comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Doshin the Giant | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 735 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Doshin the Giant 60 hz patched| region = EUR | sound = Works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 735 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about he 60hz patch can be found [http://www.romhacking.net/?page=hacks&amp;amp;genre=&amp;amp;platform=33&amp;amp;game=&amp;amp;category=&amp;amp;perpage=20&amp;amp;title=&amp;amp;author=&amp;amp;hacksearch=Go here]}}&lt;br /&gt;
{{ NIN| name = Dr. Muto | region = USA | sound = | dsp = v2 | ver = v2.166 | lastVer= | status = works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dragon Drive: D-Masters Shot | region = JAP | sound = works | dsp = v4 | ver = v2.166 | lastVer= | status = works | comp =no | size = 1.20 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Shrunken ISO freezes.}}&lt;br /&gt;
{{ NIN| name = Dragon Drive: D-Masters Shot (Anime Disc) | region = JAP | sound =  works | dsp = v4 | ver = v1.73 | lastVer= | status = Works  | comp = yes | size = | mcemu = | wide = | 480P =yes  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai | region = EUR | sound = works | dsp = v3 | ver = v1.125 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai | region = USA | sound = Works | dsp = v3 | ver = v2.292 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = no | 480P = issues | fst = | notes =Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. 480p patch has no effect }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai 2 | region = EUR | sound = Works | dsp = v6 | ver = v1.86 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching.}}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Budokai 2 | region = USA | sound = Works | dsp = v6 | ver = v2.284 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = no | 480P = issues | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. 480p patch has no effect }}&lt;br /&gt;
{{ NIN| name = DragonBall Z: Sagas | region = USA | sound = works | dsp = v3 | ver = v2.284 | lastVer= | status = Works | comp =yes| size =1.35GB  | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Needs Custom Patch to Fix Clipping issues with Widescreen Hack. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Dragon&#039;s Lair 3D | region = EUR | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = support| 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Dragon&#039;s Lair 3D | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}&lt;br /&gt;
{{ NIN| name = Dream Mix TV: World Fighters | region = JAP | sound = works | dsp = | ver = v2.145 | lastVer= | status =  Works | comp =yes | size = 391 MB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}&lt;br /&gt;
{{ NIN| name = DreamWorks Madagascar | region = EUR | sound = works | dsp = v3 | ver = v1.108 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = DreamWorks Madagascar | region = USA | sound = works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 614 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = DreamWorks Over The Hedge | region = EUR | sound = works | dsp = v6 | ver = v2.186 | lastVer= | status =  Works | comp =yes | size = 867 MB | mcemu =yes  | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = DreamWorks Over The Hedge | region = USA | sound = Works | dsp = v6 | ver = v1.140 | lastVer=  | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = | 480P =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Driven | region = EUR | sound = Works | dsp =  | ver = v4.430| lastVer=  | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}&lt;br /&gt;
{{ NIN| name = Driven | region = USA | sound = Works | dsp =  | ver = v2.148 | lastVer=  | status = Works | comp = yes | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Drome Racers | region = USA | sound = Works | dsp = v2 | ver = v2.161 | lastVer=  | status =  Works | comp = no | size = 819 MB | mcemu = Yse | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Duel Masters Nettou! Battle Arena | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer = | status = works| comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Ed, Edd n Eddy: The Mis-Edventures | region = USA | sound = Works | dsp = v6  | ver = v2.284 | lastVer= | status = Works | comp = yes | size =  | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen hack has no effect }}&lt;br /&gt;
{{ NIN| name = Egg Mania: Eggstreme Madness | region = USA | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 324 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Eisei Meijin VI | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Enter The Matrix Disc 1&amp;lt;br/&amp;gt;Enter The Matrix Disc 2 | region = EUR | sound =Works | dsp = v4 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.30 GB&amp;lt;br/&amp;gt;1.19 GB | mcemu = yes | wide =issues | 480P = issues| fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled the related in game selector will appear instead of the 50/60hz selector, also with 480P Language selector doesn&#039;t work; game is set by default to English.&lt;br /&gt;
Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Enter The Matrix Disc 1&amp;lt;br/&amp;gt;Enter The Matrix Disc 2 | region = USA | sound = works | dsp = v4 | ver = v1.101 | lastVer= | status = works | comp = yes | size = 1.30 GB&amp;lt;br/&amp;gt;1.19 GB | mcemu = yes | wide =issues | 480P =support | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = ESPN International Winter Sports 2002 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.36 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = ESPN MLS ExtraTime 2002 | region = USA | sound = Works | dsp = v2 | ver = v2.278 | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Eternal Arcadia Legends | region = JAP | sound = Works | dsp = v2 | ver = v2.296 | lastVer= | status = works | comp = no | size = 1.35 GB | mcemu = yes | wide = Issues | 480P = yes | fst = | notes = Shrinking with DMToolbox produces a corrupt oversized file.&amp;lt;br /&amp;gt;Widescreen issues: Stretched image.}}&lt;br /&gt;
{{ NIN| name = Eternal Darkness: Sanity&#039;s Requiem | region = EUR | sound = Works | dsp = v2 | ver = v4.430| lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled press &amp;quot;A&amp;quot; while in the post loading black screen (the Edgar Allan Poe quote with the 50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}&lt;br /&gt;
{{ NIN| name = Eternal Darkness: Sanity&#039;s Requiem | region = USA | sound = Works | dsp = v2 | ver = v3.352 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Evolution Skateboarding | region = USA | sound = Works | dsp = v3 | ver = v1.126 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Evolution Snowboarding | region = USA | sound = Works | dsp = v4 | ver = v2.146 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Evolution Worlds | region = EUR | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =   }}&lt;br /&gt;
{{ NIN| name = Evolution Worlds | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =   }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = F-Zero AX | region = JAP | sound = works  | dsp = v4 | ver = v4.430 | lastVer = | status =  Works | comp = yes | size = 414 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = F-Zero GX | region = EUR | sound = works | dsp = v4 | ver = 4.430 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu = yes | wide = support | 480P = yes| fst =yes | notes = }}&lt;br /&gt;
{{ NIN| name = F-Zero GX | region = USA | sound = works | dsp = v4 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = support | 480P = support| fst = | notes = Width must be set to default or else game shows no picture.}}&lt;br /&gt;
{{ NIN| name = F1 2002 | region = EUR | sound = works | dsp =  | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 354 MB| mcemu = | wide = support | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = F1 2002 | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 344 MB | mcemu = yes | wide = support | 480P = support| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = F1 Career Challenge | region = EUR | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 823 MB | mcemu = yes | wide = support | 480P = no| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Fairly OddParents, The: Breakin&#039; Da Rules | region = USA | sound = works | dsp = v3 | ver = v1.142 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Fairly OddParents, The: Shadow Showdown | region = USA | sound = works | dsp = v3 | ver = v1.142 | lastVer= | status = Works | comp =yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Family Stadium 2003 | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Fantastic 4 | region = EUR| sound = works | dsp = | ver = v4.430| lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Fantastic 4 | region = USA | sound = works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Fantastici 4, I| region = ITL| sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = FIFA 06 | region = EUR | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works | comp =yes | size = 1.35 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA 06 | region = GER | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works| comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA 06 | region = SPN | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works| comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA 07 | region = EUR | sound =Works | dsp = v6 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support| 480P =no | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = FIFA 07 | region = GER | sound =Works | dsp = v6 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support| 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Football 2003 | region = EUR | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.22 GB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Football 2003 | region = GER | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.22 GB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Football 2004 | region = EUR | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.10 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = FIFA Football 2004 | region = GER | sound =Works | dsp = v4 | ver = v2.155 | lastVer= | status = Works | comp =yes | size = 1.10 GB | mcemu =yes | wide =issues | 480P =yes | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = FIFA Football 2005 | region = EUR | sound =Works | dsp = v3 | ver = v2.209 | lastVer= | status = works | comp =yes | size = 1.03 GB | mcemu =yes | wide =issues | 480P =no| fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = FIFA Football 2005 | region = GER | sound =Works | dsp = v3 | ver = v2.209 | lastVer= | status =works | comp =yes | size = 1.03 GB | mcemu =yes | wide =issues | 480P =no | fst = | notes = Widescreen issues: Players disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = FIFA Fussball-Weltmeisterschaft Deutschland 2006 | region = GER | sound =Works | dsp = v6 | ver = v2.209| lastVer= | status = works | comp =yes | size = 1.16 GB | mcemu =yes | wide =support | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Soccer 2002 | region = USA | sound =Works | dsp = v2 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Soccer 2003 | region = USA | sound =Works | dsp = v4 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Soccer 2004 | region = USA | sound =Works | dsp = v4 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Soccer 2005 | region = USA | sound =Works | dsp = v3 | ver = v2.277| lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Soccer 06 | region = USA | sound =Works | dsp = v6 | ver = v2.180| lastVer= | status = Works| comp =yes | size = 1.35 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Soccer 07 | region = USA | sound =Works | dsp = v6 | ver = v3.337| lastVer= | status = Works| comp = yes| size = 1.28 GB | mcemu =yes | wide = | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Street | region = EUR | sound =Works | dsp = v6 | ver = v2.217 | lastVer= | status = works | comp =yes | size = 784 MB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA Street 2 | region = EUR | sound =Works | dsp = v6 | ver = v4.430 | lastVer=| status = works | comp =yes | size = 1.21 GB | mcemu =yes | wide =support | 480P = yes | fst = | notes =  If &amp;quot;Force progressive&amp;quot; is selected press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}&lt;br /&gt;
{{ NIN| name = FIFA Street 2 | region = USA | sound = Works | dsp = v6 | ver = v4.422 | lastVer= | status = works | comp = yes | size = 1.20 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = FIFA World Cup Germany 2006 | region = USA | sound =Works | dsp = v6 | ver = v3.352 | lastVer= | status = Works| comp = | size = 1.35 GB | mcemu =yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Fight Night Round 2 | region = EUR | sound =works | dsp = v3 | ver = v1.131 | lastVer=| status =Works | comp =yes | size =1.33 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Fight Night Round 2 | region = USA | sound =works | dsp = v3 | ver = v2.277 | lastVer=| status =Works | comp = | size =1.35 GB | mcemu =yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = No GBA support on Wii U.}}&lt;br /&gt;
{{ NIN| name = Final Fantasy: Crystal Chronicles 60hz patched | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about the 60 hz patch can be found [http://www.romhacking.net/?page=hacks&amp;amp;genre=&amp;amp;platform=33&amp;amp;game=&amp;amp;category=&amp;amp;perpage=20&amp;amp;title=&amp;amp;author=&amp;amp;hacksearch=Go here].&lt;br /&gt;
No GBA support on Wii U.}}&lt;br /&gt;
{{ NIN| name = Final Fantasy: Crystal Chronicles | region = USA | sound = Works | dsp = v4 | ver = v3.323 | lastVer=  | status = works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support on Wii U. }}&lt;br /&gt;
{{ NIN| name = Finding Nemo | region = USA | sound = works | dsp = v3 | ver = v2.145 | lastVer= | status = Works | comp = yes| size = 964 MB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Fire Emblem: Path of Radiance | region = EUR | sound = Works | dsp = v9 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = yes | 480P = yes | fst =yes | notes = If &amp;quot;Progressive patch&amp;quot; is enabled the related in game selector will appear instead of the 50/60hz selector}}&lt;br /&gt;
{{ NIN| name = Fire Emblem: Path of Radiance | region = USA | sound = Works | dsp = v9 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Kernel may crash after any chapter intro video. }}&lt;br /&gt;
{{ NIN| name = FireBlade | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 0.99 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Flushed Away | region = USA | sound = works | dsp = v6 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Franklin: Un anniversaire surprise  | region = FRN | sound = works | dsp =  | ver = v2.277 | lastVer= | status = works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Freaky Flyers Disc 1&amp;lt;br /&amp;gt;Freaky Flyers Disc 2 | region = USA | sound = Works | dsp = v2  | ver = v2.148 | lastVer= | status = Works | comp = yes  | size = 1.35 GB | mcemu = yes| wide = yes  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Freedom Fighters | region = EUR | sound = works | dsp =  | ver = 4.430 | lastVer= | status = works | comp = yes | size = 1,35 GB | mcemu = | wide = yes | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Freedom Fighters | region = USA | sound = works | dsp = v4  | ver = v2.272 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Freekstyle | region = USA | sound = Works | dsp = v2  | ver = v3.329 | lastVer= | status = works | comp = yes  | size = 1.35 GB | mcemu = yes| wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Freekstyle | region = EUR | sound = Works | dsp = v2  | ver = v3.329 | lastVer= | status = works | comp = yes  | size = 1.35 GB | mcemu = yes| wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Freestyle Metal X | region = USA | sound = Works | dsp = v4  | ver = v2.148 | lastVer= | status = Works | comp = yes  | size = 1.15 GB | mcemu = yes| wide = SUPPORT | 480P = SUPPORT | fst =  | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Freestyle Street Soccer | region = USA | sound = Works | dsp =v3  | ver = v2.148 | lastVer= | status = Works | comp = yes  | size = | mcemu = yes| wide = SUPPORT | 480P = SUPPORT | fst =  | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Frogger Ancient Shadows | region = USA | sound = works | dsp = v6 | ver = v2.272 | lastVer= | status = works | comp = yes | size = 440 MB | mcemu =yes   | wide =  | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Frogger Beyond | region = EUR | sound = works | dsp = v4 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 922 MB | mcemu = yes | wide =  | 480P = | fst = | notes = Starting a new game works only with 50Hz, Force to 60Hz or Progressive will freeze/black screen it. }}&lt;br /&gt;
{{ NIN| name = Frogger Beyond | region = USA | sound = works | dsp = v4 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.04 GB | mcemu = yes | wide =  | 480P = | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Frogger&#039;s Adventures: The Rescue | region = USA | sound = works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide =  | 480P = | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Future Tactics The Uprising | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 245 MB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Gakuen Toshi Vara Noir Roses | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = GameCube Preview Disc May 2003 | region = USA | sound = Works | dsp =  | ver =  | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Game Taikai Yuushou Kinen: Tokusei SmaBro DX Movie Disc | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Gauntlet: Dark Legacy | region = USA | sound = works | dsp = v2 | ver = v2.282 | lastVer=  | status = Works | comp = yes| size = | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Geist | region = EUR | sound = works | dsp = v9 | ver = v4.430 | lastVer= | status =  Works | comp = yes | size = 1.33 GB | mcemu =yes  | wide = support| 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Geist | region = USA | sound = works | dsp = v9 | ver = v4.428 | lastVer= | status =  Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Gekitou Pro Yakyuu: Mizushima Shinji All Stars vs. Pro Yakyuu | region = JAP | sound = works | dsp =  | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Gekituisenki: Zero Fighter  | region = JAP | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size =1.35 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Generation of Chaos Exceed: Yami no Koujo Roze | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Giftpia | region = JAP | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Gladius | region = EUR | sound =works | dsp = v3 | ver = v4.430 | lastVer= | status = works | comp =  | size = 1.21 GB | mcemu = yes| wide = yes| 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Gladius | region = GER | sound =works | dsp = v3 | ver = v2.269 | lastVer=  | status =  works | comp = | size = 1.25 GB | mcemu = yes | wide =yes | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Gladius | region = USA | sound = works | dsp = v3 | ver = v2.292 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Go! Go! Hypergrind | region = USA | sound = works | dsp = v2 | ver = v2.145 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}&lt;br /&gt;
{{ NIN| name = Goblin Commander: Unleash The Horde | region = USA | sound = works | dsp =v3  | ver = v2.148 | lastVer= | status = works | comp = yes | size =  | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Godzilla: Destroy All Monsters Melee | region = USA | sound = works | dsp = v2 | ver = v2.153 | lastVer= | status = works | comp = yes | size = 834 MB | mcemu = yes | wide = | 480P = support | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = GoldenEye: Rogue Agent Disc 1&amp;lt;br /&amp;gt;GoldenEye: Rogue Agent Disc 2 | region = EUR | sound =works | dsp = v3 | ver =v4.430| lastVer= | status = Works | comp =yes | size = 1.11 GB&amp;lt;br /&amp;gt;1.12 GB | mcemu =yes | wide =support | 480P =no| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = GoldenEye: Rogue Agent Disc 1&amp;lt;br /&amp;gt;GoldenEye: Rogue Agent Disc 2 | region = GER | sound =works | dsp = v3 | ver =v4.428  | lastVer= | status = Works | comp =yes | size = 1.11 GB&amp;lt;br /&amp;gt;1.12 GB | mcemu = yes | wide =support | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = GoldenEye: Rogue Agent Disc 1&amp;lt;br /&amp;gt;GoldenEye: Rogue Agent Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.187 | lastVer= | status = works | comp = yes | size = 1.12 GB&amp;lt;br /&amp;gt;1.12 GB | mcemu = yes  | wide =support | 480P =yes | fst = | notes = freezing will occur when using 480p patch and mcemu both enabled. Native control stops freezing issue.  }}&lt;br /&gt;
{{ NIN| name = Gotcha Force | region = JAP | sound = Works | dsp =v3  | ver = v2.270 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes| 480P = support | fst = no | notes = }}&lt;br /&gt;
{{ NIN| name = Gotcha Force | region = USA | sound = Works | dsp =v3  | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 777 MB | mcemu = yes | wide = yes | 480P = support | fst = no | notes =  }}&lt;br /&gt;
{{ NIN| name = Grim Adventures of Billy &amp;amp; Mandy, The | region = USA | sound = Works | dsp =v9 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 588 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Grooverider: Slot Car Thunder| region = USA | sound = Works | dsp =v2  | ver = v1.131 | lastVer= | status = Works | comp = no | size = 225 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Doesn&#039;t work if shrunk. }}&lt;br /&gt;
{{ NIN| name = GT Cube | region = JAP | sound = works | dsp =v4 | ver = v3.342 | lastVer= | status = works | comp = yes | size = 617 MB | mcemu = yes | wide = yes | 480P =  | fst = yes | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Gun | region = EUR | sound = works | dsp =v6 | ver = v4.430| lastVer= | status =  Works | comp =yes | size = 1.14 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled the related in game selector will appear instead of the 50/60hz selector  }}&lt;br /&gt;
{{ NIN| name = Gun | region = GER | sound = works | dsp =v6 | ver = v4.430 | lastVer= | status =  Works | comp = yes| size = 1.14 GB | mcemu = yes | wide = support | 480P = Yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Gun | region = USA | sound = works | dsp = v6 | ver = v2.270 | lastVer= | status =  Works | comp = yes | size = 1.14 GB | mcemu = yes | wide = support | 480P = support| fst = | notes =  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Happy Feet | region = USA | sound =works | dsp = v6 | ver = v2.270 | lastVer= | status =  Works  | comp =yes | size = 1.33 GB | mcemu =yes  | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = EUR | sound =Works | dsp = v2 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu = yes| wide = yes| 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Chamber of Secrets | region = USA | sound = works | dsp = v2 | ver = v1.69 | lastVer= | status = Works | comp = yes | size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Goblet of Fire | region = EUR | sound = Works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Goblet of Fire | region = USA | sound = Works | dsp = v6 | ver = v2.292 | lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Philosopher&#039;s Stone | region = EUR | sound =Works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.19 GB | mcemu =yes | wide = yes| 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Prisoner of Azkaban | region = EUR | sound = Works | dsp = | ver = v4.430| lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Prisoner of Azkaban | region = USA | sound = Works | dsp = v3 | ver = v4.422 | lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide = | 480P = | fst = | notes = Has heavy input lag.}}&lt;br /&gt;
{{ NIN| name = Harry Potter and the Sorcerer&#039;s Stone | region = USA | sound = works | dsp = v3 | ver = v3.373 | lastVer= | status = Works  | comp = yes | size = 1.17 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Harry Potter e il calice di fuoco | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.16 GB| mcemu = | wide = yes| 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter e il prigioniero di Azkaban | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes| size = 1.22 GB| mcemu = | wide = yes| 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Harry Potter e la camera dei segreti | region = ITL | sound =Works | dsp = | ver = v4.430| lastVer= | status = Works | comp =  yes| size = 1.26 GB| mcemu = | wide = yes| 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter e la pietra filosofale | region = ITL | sound =Works | dsp = | ver = v4.422 | lastVer= | status = Works | comp = yes| size = 1.19 GB| mcemu = | wide = yes| 480P =yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Harry Potter La coppa del mondo di Quidditch | region = ITL | sound =Works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 912 MB | mcemu = | wide = yes| 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter und der Feuerkelch | region = GER | sound = Works | dsp = v6 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter und der Gefangene von Askaban | region = GER | sound = Works | dsp = v3 | ver = v2.155 | lastVer= | status = Works | comp = yes | size = 1.21 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter: Quidditch World Cup | region = EUR | sound = Works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes  | size = 907 MB | mcemu =yes  | wide =yes | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harry Potter: Quidditch World Cup | region = USA | sound = Works | dsp = v3 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Harvest Moon: A Wonderful Life | region = USA | sound = Works | dsp = v2 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 505 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Harvest Moon: Another Wonderful Life | region = USA | sound = Works | dsp = v2 | ver =v2.207 | lastVer=  | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Harvest Moon: Magical Melody | region = USA | sound = Works | dsp = v6 | ver = v2.207 | lastVer= | status = Works | comp = yes | size = 383 MB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Hello Kitty: Roller Rescue | region = USA | sound = Works | dsp = v6 | ver = v1.132 | lastVer= | status = Works | comp = yes | size = 1.13 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Das dritte Zeitalter Disc 1&amp;lt;br/&amp;gt;Herr der Ringe, Der: Das dritte Zeitalter Disc 2 | region = GER | sound = Works | dsp = v3 | ver = v2.217 | lastVer=| status = Works | comp = yes | size = 1.20 GB&amp;lt;br/&amp;gt;1.32 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Die Rückkehr des Königs | region = GER | sound = Works | dsp = v3 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Herr der Ringe, Der: Die Zwei Türme | region = GER | sound =Works | dsp = v4 | ver = v2.265 | lastVer= | status = Works | comp =yes | size = 1.29 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hikaru no Go 3 | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hitman 2: Silent Assassin | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status =  works | comp = yes| size = 814 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hitman 2: Silent Assassin | region = USA | sound = works | dsp = v4 | ver = v3.321 | lastVer= | status =  works | comp = yes | size = 812 MB| mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hobbit, The: The Prelude to the Lord of the Rings | region = USA | sound = Works | dsp = v4 | ver = v1.124 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Homeland| region = JAP | sound = works | dsp = v9 | ver = v1.142 | lastVer= | status =  works | comp = yes | size = 822 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Homeland Test Disc | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Home Run King| region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status =  works | comp = yes | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hot Wheels: Velocity X | region = USA | sound = Works | dsp =v3 | ver = v2.168 | lastVer= | status = Works | comp =yes | size = 815 MB | mcemu = Works | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hot Wheels: World Race | region = USA | sound = Works | dsp =v3 | ver = v2.168 | lastVer= | status = Works | comp =yes | size = 328 MB | mcemu = Works | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.1: Cubic Lode Runner | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 154 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.2: Star Soldier | region = JAP | sound = works | dsp = v4 | ver = v2.272 | lastVer=  | status =  Works | comp = yes | size = 134 MB | mcemu = yes | wide = | 480P =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.3: PC Genjin: Pithecanthropus Computerurus | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 151 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hudson Selection Vol.4: Takahashi-Meijin no Boukenjima | region = JAP | sound = Works | dsp = v3 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 312 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hulk | region = EUR | sound = Works | dsp = v7 | ver = v2.278 | lastVer= | status = Works | comp = Issues | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hulk | region = USA | sound = Works | dsp = v7 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Hunter: The Reckoning | region = EUR | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu = yes | wide = Issues | 480P = | fst = | notes = Widescreen issues: Graphics disappear outside 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Hunter: The Reckoning | region = USA | sound = Works | dsp = v4 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = I-Ninja | region = USA | sound = works | dsp =v4 | ver = v1.128 | lastVer=  | status = Works | comp =yes | size = 860 MB | mcemu =yes | wide =support | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Ice Age 2: The Meltdown | region = EUR | sound =works | dsp =v6 | ver = v1.131 | lastVer= | status = Works | comp =yes | size = 1.26 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Ikaruga | region = EUR | sound = Works | dsp = v4 | ver = v4.430| lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Ikaruga | region = USA | sound = Works | dsp = v4 | ver = v4.430 | lastVer= | status = works | comp = yes | size = 204 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Incredible Hulk, The: Ultimate Destruction | region = EUR | sound = Works | dsp = v3 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 1.28 GB | mcemu = yes | wide = support| 480P = support | fst =  | notes =}}&lt;br /&gt;
{{ NIN| name = Incredible Hulk, The: Ultimate Destruction | region = USA | sound = Works | dsp = v3 | ver = v2.284 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide = support | 480P = support | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Intellivision Lives! | region = USA | sound = Works | dsp = v6 | ver = r60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Interactive Disc Catalog Summer 2003 | region = Jap | sound = Works | dsp =  | ver = v3.398 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Interactive Multi-Game Demo Disc Version 7 | region = USA | sound = Works | dsp = v4 | ver = v3.398 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =  yes | wide = yes  | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Interactive Multi-Game Demo Disc Version 8 | region = USA | sound = Works | dsp = v4 | ver = v3.398 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =  yes | wide = yes  | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Interactive Multi-Game Demo Disc Version 10 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu =  yes | wide = yes  | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Interactive Multi-Game Demo Disc Version 11 | region = USA | sound = Works | dsp = v4 | ver = v2.234 | lastVer= | status = Works | comp = | size = | mcemu =  | wide = yes  | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Interactive Multi-Game Demo Disc Version 12 | region = USA | sound = Works | dsp = v4 | ver = v2.234 | lastVer= | status = Works | comp = | size = | mcemu =  | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Interactive Multi-Game Demo Disc Version 13 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu = yes  | wide = yes  | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Interactive Multi-Game Demo Disc Version 14 | region = USA | sound = Works | dsp = v4 | ver = v3.325 | lastVer= | status = Works | comp = | size = | mcemu =  yes | wide = yes  | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Interactive Multi-Game Demo Disc Version 16 | region = USA | sound = Works | dsp =  | ver = v2.234 | lastVer= | status = Works | comp = yes | size = | mcemu =  | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Interactive Multi-Game Demo Disc Version 18 | region = USA | sound = Works | dsp = v3 | ver = v2.271 | lastVer= | status = works | comp = yes | size = 1.33 GB | mcemu = yes  | wide =  | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = International Superstar Soccer 2 | region = EUR | sound = Works | dsp =  | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 933 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = International Superstar Soccer 3 | region = EUR | sound = Works | dsp =  | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.31 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = ISO compressed works only in cISO otherwise  the game freezes  after the first selection in the main menu}}&lt;br /&gt;
{{ NIN| name = Italian Job, The | region = USA | sound = Works | dsp = v4 | ver = v2.249 | lastVer= | status =  Works | comp = yes | size = 333 MB | mcemu =yes  | wide = yes | 480P = no | fst = yes/issues/no | notes =  }}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name=James Bond 007 Agent im Kreuzfeuer | region = GER | sound =works | dsp = v2 | ver = v4.430 | lastVer=| status = Works | comp =yes | size = 1.20 GB | mcemu =yes | wide =yes | 480P = no| fst = | notes =Dont force progressive or else you will get blackscreen on intro and second mission.}}&lt;br /&gt;
{{ NIN| name=James Bond 007 Agent Under Fire | region = EUR| sound = works | dsp = v2 | ver = v4.430| lastVer= | status =  Works | comp = yes | size = 1.21 GB | mcemu =yes  | wide = yes | 480P = no | fst = | notes = Dont force progressive or else you will get blackscreen on intro and second mission.}}&lt;br /&gt;
{{ NIN| name=James Bond 007 Agent Under Fire | region = USA | sound = works | dsp = v2 | ver = v4.430| lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu =yes  | wide = | 480P = no | fst = | notes = Switches to 480i during intro scene. The menu is in 480p. The first level is in 480p but the mode switches back to 480i during FMV in second level and then stays that way. Black screen when returning to the menu, random freezes }}&lt;br /&gt;
{{ NIN| name=007: Alles oder Nichts | region = GER | sound = works | dsp = v3 | ver = v4.430 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name=James Bond 007: Bons baisers de Russie | region = FRN | sound =works | dsp = v6 | ver = v4.430|lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu =yes  | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name=James Bond 007: Espion pour Cible | region = FRN | sound = works | dsp = v2 | ver = v4.430 | lastVer= | status =  works | comp = | size = | mcemu =yes  | wide = support | 480P = no| fst = | notes = Dont force progressive or else you will get blackscreen on intro and second mission.}}&lt;br /&gt;
{{ NIN| name=James Bond 007: Everything or Nothing | region = EUR | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.31 GB | mcemu = | wide = support| 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name =James Bond 007: Everything or Nothing | region = USA | sound =works  | dsp =v3  | ver = v2.177 | lastVer= | status =  works | comp =  yes| size = 1.32 GB  | mcemu = yes  | wide =support  | 480P = support | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name=James Bond 007: From Russia with Love | region = EUR | sound =works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes  | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name =James Bond 007: From Russia with Love | region = USA | sound =works  | dsp =v6  | ver = v3.347 | lastVer= | status =  Works | comp = yes | size = 1.30 GB | mcemu =yes  | wide =  | 480P =  | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name=James Bond 007: Liebesgrüße aus Moskau | region = GER | sound =works | dsp = v6 | ver = v4.430| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes  | wide = support| 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name=James Bond 007: Nightfire | region = EUR | sound =Works | dsp = v4 | ver = v4.430 | lastVer= | status =works | comp =yes | size = 1.19 GB | mcemu =yes | wide =support | 480P = issues | fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}&lt;br /&gt;
{{ NIN| name=James Bond 007: Nightfire | region = FRN | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status =works | comp =| size = | mcemu = yes | wide =support | 480P =Issues| fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}&lt;br /&gt;
{{ NIN| name=James Bond 007: Nightfire | region = GER | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status = Works | comp =yes | size =1.19 GB | mcemu =yes   | wide =support | 480P = support | fst = | notes =480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii) }}&lt;br /&gt;
{{ NIN| name=James Bond 007: Nightfire | region = SPN | sound =Works | dsp = v4 | ver = v4.430| lastVer= | status =works | comp =| size = | mcemu =yes | wide =support | 480P = Issues| fst = | notes = 480p and 60hz stops loading first mission cutscene with a new savegame. (Softreset still works). Starting fist mission with 50hz and save the game, restart with 480p or 60hz works over the whole game. (Wii)}}&lt;br /&gt;
{{ NIN| name=James Bond 007: Nightfire | region = USA | sound =works | dsp = v4 | ver = v3.331 | lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu =yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name=James Bond 007: Quitte ou Double | region = FRN | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support| 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name=James Bond 007: Todo o Nada | region = SPN | sound = works | dsp = v3 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Jeremy McGrath Supercross World | region = EUR | sound = works | dsp = v2 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 572 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Jeremy McGrath Supercross World | region = USA | sound = works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Judge Dredd: Dredd vs. Death | region = USA | sound =works | dsp =v3  | ver = v2.145 | lastVer= | status = Works | comp =  | size = 1.04 GB | mcemu =yes  | wide =support | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Kao the Kangaroo: Round 2 | region = USA | sound = | dsp = v3 | ver = v2.173| lastVer= | status = works |comp = no | size = 1.34 GB | mcemu = yes| wide =issues | 480P =yes | fst = | notes = Needs Custom Patch to fix clipping issues with the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Karaoke Revolution Party | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer= | status = Works | comp = yes | size = 757 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = No Mic support on WiiU. }}&lt;br /&gt;
{{ NIN| name = Kelly Slater&#039;s Pro Surfer | region = EUR | sound = Works | dsp = v4 | ver = v2.187 | lastVer= | status = Works | comp =  | size = | mcemu = yes | wide =  | 480P = yes | fst =  | notes =}}&lt;br /&gt;
{{ NIN| name = Kelly Slater&#039;s Pro Surfer | region = USA | sound = Works | dsp = v4 | ver = v2.187 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide =  | 480P = yes | fst =  | notes =}}&lt;br /&gt;
{{ NIN| name = Kidou Senshi Gundam: Gundam vs. Z Gundam | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Kidou Senshi Gundam: Senshitachi no Kiseki | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Kidou Senshi Gundam: Senshitachi no Kiseki Special Disc | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Killer 7 Disc 1&amp;lt;br&amp;gt;Killer 7 Disc 2 | region = EUR | sound = works | dsp = v6 | ver = v4.428 | lastVer= | status =  works | comp = yes | size = 1.23 GB&amp;lt;br&amp;gt;873 MB | mcemu = yes  | wide =issues | 480P = yes | fst = | notes =If &amp;quot;Force progressive&amp;quot; is selected press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up.&amp;lt;br&amp;gt;Widescreen issues:Objects disappear near edges of screen }}&lt;br /&gt;
{{ NIN| name = Killer 7 Disc 1&amp;lt;br&amp;gt;Killer 7 Disc 2 | region = USA | sound = works | dsp = v6 | ver = v4.418 | lastVer=  | status =  works | comp = yes | size = 1.19 GB&amp;lt;br&amp;gt;835 MB | mcemu = yes | wide =issues | 480P = yes | fst = | notes =Widescreen issues:Objects disappear near edges of screen}}&lt;br /&gt;
{{ NIN| name = King Arthur | region = USA | sound = Works | dsp = v6 | ver = v1.140 | lastVer= | status = Works | comp = yes | size = 1.132 GB | mcemu = yes | wide = | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Kirby Air Ride | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer=| status = Works | comp = issues | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Unshrinkable with DMToolbox but can be shrunk with gcit. Needs Custom Patch for Proper HUD with the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Kirby Air Ride | region = USA | sound = Works | dsp = v4 | ver = v2.260 | lastVer= | status = Works | comp = issues | size = 659 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Unshrinkable with DMToolbox; shrinking with GCIT works fine, though. Needs Custom Patch for Proper HUD with the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Kiwame Mahjong DX II | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Knights of the Temple: Infernal Crusade | region = EUR | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  yes| size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Knockout Kings 2003 | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Go! Go! Mamono Fight!! | region = JAP | sound = Works | dsp =  | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 569 MB | mcemu = yes | wide = | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle 2 | region = JAP | sound = Works | dsp =  | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 853 MB | mcemu = yes | wide = | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Konjiki no Gash Bell!! Yuujou Tag Battle: Full Power | region = JAP | sound = Works | dsp =  | ver = v1.130 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Korokke! Ban-Ō no Kiki o Sukue | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Kururin Squash! | region = JAP | sound = works | dsp = v3 | ver = v1.67 | lastVer= | status = Works | comp = yes | size = 228 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Curtain transition only covers 4:3 frame but does not affect gameplay. Everything else, levels and menus, all appear fine. Plus, widescreen allows you see more of the level.  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp =yes  | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = GER | sound = Works | dsp = v6 | ver = v2.145 | lastVer= | status = Works | comp =yes  | size = 1.27 GB | mcemu =yes | wide =yes | 480P =yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Lara Croft Tomb Raider: Legend | region = USA | sound = Works | dsp = v6 | ver = v2.163 | lastVer= | status = Works | comp =  yes| size = 1.27 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Largo Winch: Empire Under Threat | region = EUR | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Legend of Golfer | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Legend of Spyro, The: A New Beginning | region = USA | sound = Works | dsp = v6 | ver = v2.232 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Collector&#039;s Edition | region = EUR | sound = works | dsp = v5 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Width must be set to default or else game shows no picture. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Collector&#039;s Edition | region = USA | sound = works | dsp = v5 | ver = v3.387 | lastVer= | status = works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes =  Width must be set to default or else game shows no picture.Widescreen only works on Wind Waker demo,Ocarina of time and Majora&#039;s Mask. In ocarina of time, widescreen minorly distorts the inside of buildings that use prerendered graphics. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = EUR | sound = Works | dsp = v5 | ver = v2.178 | lastVer= | status = Works | comp = yes | size = 462 MB | mcemu = yes | wide = no | 480P =yes | fst = | notes = No GBA support on WiiU. Needs Custom Patch to use the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Four Swords Adventures | region = USA | sound = Works | dsp = v5 | ver = v2.147 | lastVer= | status = Works | comp = yes | size = 254 MB| mcemu = yes | wide = no | 480P =support | fst = | notes = No GBA support on WiiU. Needs Custom Patch to use the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 1.06 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Width must be set to default or else game shows no picture. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Ocarina of Time: Master Quest | region = USA | sound = works | dsp = v4 | ver = v3.387 | lastVer= | status = works | comp = yes | size =  1.04 GB | mcemu = yes| wide =yes | 480P = support| fst = | notes = Width must be set to default or else game shows no picture.Widescreen minorly distorts the inside of buildings that use prerendered graphics. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = EUR | sound = works | dsp = v8 | ver = v2.219 | lastVer= | status = Works | comp = yes | size = 0.97 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Twilight Princess | region = USA | sound = works | dsp = v8 | ver = v3.337 | lastVer=| status = Works| comp = yes | size = 0.97 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Very minor glitches in cutscenes when widescreen turned on}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = EUR | sound = Works | dsp = v0 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support (Tingle Tuner) on WiiU.}}&lt;br /&gt;
{{ NIN| name = Legend of Zelda, The: Wind Waker | region = USA | sound = Works | dsp = v0 | ver = v3.337 | lastVer= | status = Works | comp = yes | size = 1.01 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes =  No GBA support (Tingle Tuner) on WiiU.}}&lt;br /&gt;
{{ NIN| name = Legends of Wrestling | region = USA | sound = Works | dsp =v2  | ver = v2.270 | lastVer= | status = works | comp = | size = 1.35 GB  | mcemu = yes  | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Legends of Wrestling II | region = USA | sound = Works | dsp =v2  | ver = v2.166 | lastVer= | status = Works | comp = | size =  | mcemu = yes  | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = LEGO Star Wars: The Video Game | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = LEGO Star Wars: The Video Game | region = USA | sound = Works | dsp = v6 | ver = r80 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = no | 480P = | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = LEGO Star Wars II: The Original Trilogy | region = USA | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = Needs Custom Patch to improve internal Widescreen.}}&lt;br /&gt;
{{ NIN| name = Lemony Snicket&#039;s A Series Of Unfortunate Events | region = USA | sound = Works | dsp = v3 | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Looney Toons: Back in Action | region = USA | sound = works | dsp =v4 | ver = v2.146 | lastVer= | status = Works | comp = | size =  | mcemu = yes | wide = yes | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = EUR | sound = Works | dsp = v3 | ver = v2.217| lastVer= | status =Works| comp =yes | size = 1.29 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Return of the King | region = USA | sound = Works | dsp = v3 | ver = v2.180 | lastVer= | status =Works | comp = yes| size = 1.33 GB | mcemu = yes | wide = yes | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1&amp;lt;br/&amp;gt;Lord of the Rings, The: The Third Age Disc 2 | region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.20 GB&amp;lt;br /&amp;gt;1.32 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = Forced progressive cuts image. }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Third Age Disc 1&amp;lt;br/&amp;gt;Lord of the Rings, The: The Third Age Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v2.175 | lastVer= | status = works | comp =yes | size = 1.20 GB&amp;lt;br/&amp;gt;1.32 GB| mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = EUR | sound = Works | dsp = v4 | ver = v2.270 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Lord of the Rings, The: The Two Towers | region = USA | sound = works | dsp = v4 | ver = v3.352 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = You must not force Widescreen or Progressive, elsewhere it should crash the game, and it would show only a black screen.}}&lt;br /&gt;
{{ NIN| name = Lost Kingdoms | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp = yes | size = 740 MB | mcemu = | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Lost Kingdoms II | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = | wide = yes | 480P = yes | fst = | notes = }} &lt;br /&gt;
{{ NIN| name = Lost Kingdoms | region = USA | sound = works | dsp =v2 | ver = v2.284 | lastVer= | status = Works | comp = yes | size = 999 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Lost Kingdoms II | region = USA | sound = works | dsp =v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 584 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }} &lt;br /&gt;
{{ NIN| name = Lotus Challenge | region = USA | sound = works | dsp =v3 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 746 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion | region = EUR | sound = Works | dsp = v11 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 272 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion 60hz patch| region = EUR | sound = Works | dsp = v11 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 272 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = For both 60hz and forced to 480P to run the game while in a black screen press left on the dpad and the &amp;quot;A&amp;quot;and the game will show up. Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&amp;amp;genre=&amp;amp;platform=33&amp;amp;game=&amp;amp;category=&amp;amp;perpage=20&amp;amp;title=&amp;amp;author=&amp;amp;hacksearch=Go here] }}&lt;br /&gt;
{{ NIN| name = Luigi&#039;s Mansion | region = USA | sound = Works | dsp = v11 | ver = v3.337 | lastVer=   | status = works | comp = yes | size = 186 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Lupin III: Umi ni Kieta Hihou | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Madden NFL 2002 | region = USA | sound =works | dsp = v2 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 610 MB | mcemu =yes | wide = support | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2003 | region = USA | sound =works | dsp = v9 | ver = v1.129 | lastVer= | status =  Works | comp =yes  | size = 1.34 GB | mcemu =yes  | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2004 | region = USA | sound = Works | dsp = v4 | ver = v1.140 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Madden NFL 2005 | region = USA | sound = Works | dsp = v3 | ver = v1.140 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Madden NFL 06 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = | size =1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Madden NFL 07 | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Madden NFL 08 | region = USA | sound = Works | dsp = v6 | ver = v2.166 | lastVer= | status = Works | comp = yes| size = 1.26 GB| mcemu = yes | wide = support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Major League Baseball 2K6 | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Golf: Family Tour | region = JAP | sound = Works | dsp = v2 | ver = v3.325 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = support | fst = no | notes = DiscEX format is Working.}}&lt;br /&gt;
{{ NIN| name = Mario Golf: Toadstool Tour | region = EUR | sound = Works | dsp = v2 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Golf: Toadstool Tour 60hz patched | region = EUR | sound = Works | dsp = v2 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.24 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = Info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&amp;amp;genre=&amp;amp;platform=33&amp;amp;game=&amp;amp;category=&amp;amp;perpage=20&amp;amp;title=&amp;amp;author=&amp;amp;hacksearch=Go here]}}&lt;br /&gt;
{{ NIN| name = Mario Golf: Toadstool Tour | region = USA | sound = Works | dsp = v2 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = support | fst = no | notes = Minor glitches when widescreen patch is turn on.}}&lt;br /&gt;
{{ NIN| name = Mario Kart Arcade GP | region = USA | sound = works | dsp = v9 | ver = v4.428| lastVer = | status =  works | comp = yes | size = 306 MB | mcemu = yes | wide = yes | 480P = yes | fst = issues | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Kart Arcade GP 2 | region = USA | sound = works | dsp = v9 | ver = v4.428 | lastVer = | status =  works | comp = yes | size = 454 MB | mcemu = yes | wide = yes | 480P = yes | fst = issues | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! | region = EUR | sound = Works | dsp = v5 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 614 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen Patch does not work in 2 player multiplayer.}}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! | region = USA | sound = Works | dsp = v5 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 382 MB | mcemu = yes | wide = issues | 480P = support | fst =yes | notes = Widescreen Patch does not work in 2 player multiplayer.}}&lt;br /&gt;
{{ NIN| name = Mario Kart: Double Dash!! (Bonus Disc) | region = USA | sound = Works | dsp = v5 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = | wide = issues | 480P = support | fst = | notes = No GBA support: Trying to load Fire Emblem content crashes the game. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Mario Party 4 | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 579 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes = Needs Custom Patch to use the Widescreen Hack properly.}}&lt;br /&gt;
{{ NIN| name = Mario Party 4 60hz patched | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 579 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Info about he 60hz patch can be found [http://www.romhacking.net/?page=hacks&amp;amp;genre=&amp;amp;platform=33&amp;amp;game=&amp;amp;category=&amp;amp;perpage=20&amp;amp;title=&amp;amp;author=&amp;amp;hacksearch=Go here].Needs Custom Patch to use the Widescreen Hack properly.}}&lt;br /&gt;
{{ NIN| name = Mario Party 4 | region = USA | sound = Works | dsp = v2 | ver = v2.238| lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack properly. }}&lt;br /&gt;
{{ NIN| name = Mario Party 5 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 880 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes =Needs Custom Patch to use the Widescreen Hack properly.}}&lt;br /&gt;
{{ NIN| name = Mario Party 5 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 880 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about he 60hz patch can be found [http://www.romhacking.net/?page=hacks&amp;amp;genre=&amp;amp;platform=33&amp;amp;game=&amp;amp;category=&amp;amp;perpage=20&amp;amp;title=&amp;amp;author=&amp;amp;hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}&lt;br /&gt;
{{ NIN| name = Mario Party 5 | region = USA | sound = Works | dsp = v3 | ver = v2.266 | lastVer= | status = Works | comp = yes | size = 951 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack properly.}}&lt;br /&gt;
{{ NIN| name = Mario Party 6 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 750 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes = No mic support on WiiU.&amp;lt;br /&amp;gt;Needs Custom Patch to use the Widescreen Hack Properly.}}&lt;br /&gt;
{{ NIN| name = Mario Party 6 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 750 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about he 60hz patch can be found [http://www.romhacking.net/?page=hacks&amp;amp;genre=&amp;amp;platform=33&amp;amp;game=&amp;amp;category=&amp;amp;perpage=20&amp;amp;title=&amp;amp;author=&amp;amp;hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}&lt;br /&gt;
{{ NIN| name = Mario Party 6 | region = USA | sound = Works | dsp = v3 | ver = v4.422 | lastVer= | status = Works | comp = yes | size = 751 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = No mic support on WiiU.&amp;lt;br /&amp;gt;Needs Custom Patch to use the Widescreen Hack Properly. Doesn&#039;t work on multigame ISO disc.}}&lt;br /&gt;
{{ NIN| name = Mario Party 7 | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 585 MB | mcemu = yes | wide = issues | 480P = no | fst = | notes  =No mic support on WiiU.&amp;lt;br /&amp;gt;Needs Custom Patch to use the Widescreen Hack Properly.}}&lt;br /&gt;
{{ NIN| name = Mario Party 7 60hz patched | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 585 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =Info about he 60hz patch can be found [http://www.romhacking.net/?page=hacks&amp;amp;genre=&amp;amp;platform=33&amp;amp;game=&amp;amp;category=&amp;amp;perpage=20&amp;amp;title=&amp;amp;author=&amp;amp;hacksearch=Go here]. Needs Custom Patch to use the Widescreen Hack properly.}}&lt;br /&gt;
{{ NIN| name = Mario Party 7 | region = USA | sound = Works | dsp = v9 | ver = v2.238 | lastVer= | status = Works | comp = yes | size = 570 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = No mic support on WiiU.&amp;lt;br /&amp;gt; Needs Custom Patch to use the Widescreen Hack properly. }}&lt;br /&gt;
{{ NIN| name = Mario Power Tennis | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer = | status = works | comp =yes | size = 640 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Power Tennis | region = USA | sound = works | dsp = v2 | ver = v2.256 | lastVer = | status = works| comp = yes | size = 601 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mario Smash Football | region = EUR | sound = Works | dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 618 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Mario Superstar Baseball | region = EUR | sound = works| dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 604 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Mario Superstar Baseball | region = USA | sound = works | dsp = v9 | ver = v3.386 | lastVer= | status = Works| comp = yes | size = 602 MB | mcemu = yes | wide = issues | 480P =support | fst = | notes = Widescreen issues: stretched image. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Mark Davis Pro Bass Challenge | region = USA | sound = Works | dsp = v9 | ver = v1.132 | lastVer= | status =Works | comp = yes | size = 97.6 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Marvel Nemesis: Rise of the Imperfects | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status =Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mary-Kate and Ashley: Sweet 16: Licensed to Drive | region = USA | sound = Works | dsp = v2 | ver = v1.44 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mat Hoffman&#039;s Pro BMX 2 | region = USA | sound = Works | dsp = v2 | ver = v1.125 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = MC Groovz Dance Craze | region = USA | sound = Works | dsp = v9 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Medabots Infinity | region = USA | sound = works | dsp = v3 | ver = v1.127 | lastVer= | status =  Works | comp = | size =  | mcemu =yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: European Assault | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status =  works | comp = yes| size = 1.33 GB | mcemu = | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: European Assault | region = USA | sound = works | dsp =v6 | ver = v4.419 | lastVer= | status =  works | comp = yes| size = 1.16 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Frontline | region = ITL | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes| size = 1.33 GB| mcemu = | wide = yes | 480P = no| fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Frontline | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.33 GB | mcemu = | wide = yes | 480P = no| fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Frontline | region = USA | sound = works | dsp = | ver = v4.419 | lastVer= | status = works | comp = yes| size = 1.34 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Rising Sun Disc 1&amp;lt;br /&amp;gt;Medal of Honor: Rising Sun Disc 2| region = EUR | sound = works | dsp = v3 | ver = v4.428 | lastVer=  | status = works | comp = yes | size = 867 MB&amp;lt;br /&amp;gt;1.?? GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Rising Sun Disc 1&amp;lt;br /&amp;gt;Medal of Honor: Rising Sun Disc 2| region = GER | sound = works | dsp = v3 | ver = v3.337 | lastVer= | status = Works | comp = yes | size = 1.13 GB&amp;lt;br /&amp;gt;1.?? GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}&lt;br /&gt;
{{ NIN| name = Medal of Honor: Rising Sun Disc 1&amp;lt;br /&amp;gt;Medal of Honor: Rising Sun Disc 2| region = USA | sound = works | dsp = v3 | ver = v3.337 | lastVer= | status = works | comp = yes| size = 1.35 GB&amp;lt;br /&amp;gt;1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Rarely a mission may fail to load, just reset the game and try again. }}&lt;br /&gt;
{{ NIN| name = Mega Man Anniversary Collection | region = USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp =yes | size =1.33 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mega Man X Collection | region = USA | sound = Works | dsp = v9 | ver = 4.428 | lastVer=   | status = Works | comp =yes | size = 794 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Mega Man X: Command Mission | region = EUR | sound = works | dsp = v9 | ver = v2.166 | lastVer=  | status = works | comp = yes| size = 1.26 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Mega Man X: Command Mission | region = USA | sound = works | dsp = v9 | ver = v2.276 | lastVer=  | status = works | comp = | size = 1.18 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = Widescreen Patch doesn&#039;t work. Screen is stretched. }}&lt;br /&gt;
{{ NIN| name = Mega Man: Network Transmission | region = EUR | sound = Works | dsp = v2 | ver = v1.127 | lastVer= | status = Works | comp = | size = 505 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mega Man: Network Transmission | region = USA | sound = Works | dsp = v2 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 557 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Men in Black II: Alien Escape | region = USA | sound = works | dsp = v4 | ver = v1.129 | lastVer= | status =  works | comp =no | size = 1.29 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Metal Arms: Glitch in the System | region = USA | sound = Works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.22 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1&amp;lt;br/&amp;gt;Metal Gear Solid: The Twin Snakes Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.14 GB&amp;lt;br /&amp;gt;1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = ONLY IF YOU ARE USING EMULATED CONTROLLERS: Since you can&#039;t switch controller ports to beat Psycho Mantis, you&#039;ll have to die at least once in that fight (if u are using real Gc controllers in the GC Wii ports, everything is fine)[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 More info here] }}&lt;br /&gt;
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1&amp;lt;br/&amp;gt;Metal Gear Solid: The Twin Snakes Disc 2 60hz patched | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.14 GB&amp;lt;br /&amp;gt;1.22 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Info about the 60hz patch can be found [https://gbatemp.net/threads/patches-to-convert-pal-50hz-games-into-pal-60hz-nintendont-compatible.437896/ here].&lt;br /&gt;
ONLY IF YOU ARE USING EMULATED CONTROLLERS: Since you can&#039;t switch controller ports to beat Psycho Mantis, you&#039;ll have to die at least once in that fight (if u are using real Gc controllers in the GC Wii ports, everything is fine)[http://gbatemp.net/threads/nintendont-crediars-new-project.349258/page-381#post-5008892 More info here] }}&lt;br /&gt;
{{ NIN| name = Metal Gear Solid: The Twin Snakes Disc 1&amp;lt;br/&amp;gt;Metal Gear Solid: The Twin Snakes Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v4.418 | lastVer= | status = works | comp = yes | size = 1.21 GB&amp;lt;br&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Metal Gear Solid: The Twin Snakes: Special Disc | region = JAP | sound =works  | dsp = v3 | ver = v4.428 | lastVer= | status = works | comp = yes  | size = 888 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Metroid Prime | region = EUR | sound = Works | dsp = v2  | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Metroid Prime | region = USA | sound = Works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = no| size = 1.25 GB | mcemu = Yes | wide = yes | 480P = support | fst = | notes = Will not boot if shrunk. Widescreen Patch added in 335.}}&lt;br /&gt;
{{ NIN| name = Metroid Prime 2: Echoes | region = EUR | sound =Works | dsp = v9 | ver = v4.428 | lastVer=  | status = Works | comp =yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Metroid Prime 2: Echoes | region = USA | sound =Works | dsp = v9 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = Yes | wide = yes | 480P = yes | fst = | notes = Widescreen Patch added in 335. (Multiplayer widescreen glitchy when using morph ball)}}&lt;br /&gt;
{{ NIN| name = Metroid Prime 2: Echoes Bonus Disc | region = USA | sound =Works | dsp = v9 | ver = v2.171 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = Yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Micro Machines | region = EUR | sound = works | dsp = v4 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 583 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures | region = USA | sound = Works | dsp = v3 | ver = v2.265 | lastVer= | status = Works | comp = yes | size = 1.05 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures 2 | region = USA | sound = works | dsp =v3 | ver = v3.340 | lastVer= | status = works | comp = | size = 1.29 GB | mcemu = yes | wide =  | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Midway Arcade Treasures 3 | region = USA | sound = works | dsp =v6 | ver = v2.265 | lastVer=  | status = works | comp = yes | size = 1.18 GB | mcemu = yes | wide = issues | 480P = yes | fst = yes | notes = Widescreen doesn&#039;t work on Hydro Thunder or any of the 2D games obviously. }}&lt;br /&gt;
{{ NIN| name = Minority Report: Everybody Runs | region = USA | sound = works | dsp = v4 | ver = v2.275 | lastVer=  | status = works | comp =  | size = 1.35 GB| mcemu =yes | wide = support | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Mission Impossible Operation Surma | region = USA | sound = works | dsp = v3 | ver = v2.275 | lastVer=  | status = works | comp =no  | size = 1.16 GB| mcemu =yes | wide =  | 480P = | fst = | notes = Shrunken ISO blackscreens. }}&lt;br /&gt;
{{ NIN| name = MLB SlugFest 2003 | region = USA | sound = Works | dsp = v2 | ver = v1.47 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = MLB SlugFest 2004 | region = USA | sound = Works | dsp = v2 | ver = v1.101 | lastVer= | status = Works | comp = yes | size = 1.00 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mobile Suit Gundam Sensitachi no Kiseki (The Ace Pilot)| region = JAP | sound = Works | dsp = | ver = v2.210 | lastVer= | status = works | comp = yes | size = 1.50 GB | mcemu = yes  | wide = no | 480P = yes | fst = | notes = Force NTSC to boot. }}&lt;br /&gt;
{{ NIN| name = Mobile Suit Gundam vs Z Gundam | region = JAP | sound = Works | dsp =  | ver = v2.210 | lastVer= | status = works | comp = yes | size = 1.50 GB | mcemu = yes  | wide = no | 480P = no | fst = | notes = Force NTSC to boot.}}&lt;br /&gt;
{{ NIN| name = Momotaro Dentetsu 11: Black Bombee Shutsugen! no Kan | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Momotaro Dentetsu 12: Nishi Nihon hen mo Arimasse! | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Monopoly Party | region = USA | sound = Works | dsp = v4 | ver = v1.142 | lastVer= | status = works | comp = yes | size = 867 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Monster 4x4: Masters of Metal | region = USA | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Monster House | region = USA | sound = Works | dsp = v6 | ver = v1.142 | lastVer= | status = works | comp = yes | size = 584 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Monster Jam: Maximum Destruction | region = USA | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = works | comp = yes | size = 487 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only. }}&lt;br /&gt;
{{ NIN| name = Monsters, Inc: Scream Arena | region = USA | sound = works | dsp = v4 | ver = v2.238 | lastVer= | status = works | comp = yes | size = 676 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mortal Kombat: Deadly Alliance | region = USA | sound = Works | dsp = v2 | ver = v2.265 | lastVer= | status = works | comp = yes | size = 1.36 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mortal Kombat: Deception | region = USA | sound = works | dsp = v6 | ver = v4.422 | lastVer= | status = works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mr. Driller: Drill Land | region = JAP | sound = works | dsp = | ver = v3.318 | lastVer= | status =  Works | comp = yes | size = 875 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Muppets: Party Cruise | region = USA | sound = Works | dsp = v3 | ver = v1.03 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Muscle Champion: Kinnikutou no Kessen | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Mutsu to Nohohon | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = MVP Baseball 2004  | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = MVP Baseball 2005  | region = USA | sound = Works | dsp = v6 | ver = v2.277 | lastVer= | status = Works | comp = yes| size =1.35 GB | mcemu =yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = MX SuperFly featuring Ricky Carmichael  | region = USA | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Mystic Heroes | region = EUR| sound = Works | dsp = | ver = v4.428| lastVer=  | status = Works | comp = yes | size = 726 MB| mcemu = yes | wide = yes | 480P = no | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Mystic Heroes | region = USA | sound = Works | dsp = v2 | ver = v4.428| lastVer=  | status = Works | comp = yes | size =722 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes =  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Namco Museum| region = USA | sound = works | dsp =v9 | ver = v2.184 | lastVer= | status = works | comp = yes | size = 630 MB | mcemu = yes |  |  | fst =  | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Namco Museum: 50th Anniversary | region = USA | sound = works | dsp = | ver = v2.166 | lastVer= | status = works | comp =  | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst =  | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Naruto Collection | region = JAP | sound = Works | dsp = v3 | ver = v2.188 | lastVer= | status = Works | comp = yes | size = 793 MB | mcemu =  | wide =  | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Naruto: Clash of Ninja | region = USA | sound = works | dsp =v9 | ver = v3.305 | lastVer= | status =  Works | comp = yes | size = 324 MB | mcemu = yes | wide = yes | 480P = support | fst = yes | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Naruto: Clash of Ninja 2 | region = USA | sound = Works | dsp = v2 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Shrunk image crashes upon main menu. Can&#039;t move up or down while pausing. Turn on Native Control. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Naruto: Gekitōu Ninja Taisen! 3 | region = JAP | sound = Works | dsp = | ver = v2.281 | lastVer= | status = Works | comp = | size =  | mcemu = yes | wide =  | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Naruto: Gekitōu Ninja Taisen! 4 | region = JAP | sound = Works | dsp = v9 | ver = v2.145 | lastVer= | status = Works | comp = | size = 1.30 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NASCAR 2005: Chase for the Cup  | region = USA | sound = works | dsp = v3 | ver = v2.248 | lastVer= | status = works | comp = yes| size = 950 MB | mcemu =yes  | wide = | 480P =support  | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = NASCAR: Dirt to Daytona | region = USA | sound = works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide =support | 480P =support  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NASCAR Thunder 2003 | region = USA | sound = Works | dsp = v3 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P =  support| fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NBA 2K2 | region = USA | sound = Works | dsp =  | ver = v2.278 | lastVer= | status =  Works | comp = | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NBA 2K3 | region = USA | sound = Works | dsp =  | ver = v4.430 | lastVer= | status =  Works | comp = | size = 1.35 GB | mcemu =yes  | wide = yes | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NBA 2K3 | region = EUR| sound = Works | dsp =  | ver = v4.430 | lastVer= | status =  Works | comp = | size = 1.35 GB | mcemu =yes  | wide = yes | 480P = no | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NBA Courtside 2002 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NBA Live 06 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NBA Live 2003 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NBA Live 2004 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NBA Live 2005 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NBA Street | region = USA | sound = works | dsp = v2 | ver = v3.335  | lastVer= | status =  Works | comp = yes | size = 394 MB | mcemu =yes  | wide = issues | 480P = yes | fst = | notes = force widescree  makes the game randomly freeze.}}&lt;br /&gt;
{{ NIN| name = NBA Street V3 | region = USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NBA Street Vol. 2 | region = USA | sound = works | dsp = v4 | ver = v1.133 | lastVer=  | status =  Works | comp = yes | size = 1.00 GB | mcemu =yes  | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NCAA College Basketball 2K3 | region = USA | sound = Works | dsp =  | ver = v2.278 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NCAA College Football 2K3 | region = USA | sound = Works | dsp =  | ver = v2.278 | lastVer= | status =  Works | comp = | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NCAA Football 2003 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NCAA Football 2004 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NCAA Football 2005 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Carbon | region = USA | sound = Works | dsp =v6 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide =support | 480P = support| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Hot Pursuit 2 | region = USA | sound = Works | dsp = v2 | ver = v3.323 | lastVer= | status = works | comp = yes | size = 985 MB | mcemu = yes | wide = yes | 480P = yes | fst = yes | notes =  }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Most Wanted | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Most Wanted | region = USA | sound = Works | dsp = v6 | ver = v3.307 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Underground | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Underground | region = USA | sound = Works | dsp = v3 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.02 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Underground 2 | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size =  | mcemu = yes | wide =support | 480P = yes| fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Need for Speed: Underground 2 | region = USA | sound = Works | dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.24 GB | mcemu = yes | wide =support | 480P =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Neighbors from Hell  | region = EUR | sound = Works | dsp = | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NFL 2K3 | region = USA | sound = Works | dsp = v2 | ver = v1.129 | lastVer= | status = Works | comp =no | size = 1.34 GB | mcemu =yes  | wide =support | 480P =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NFL Blitz 2002 | region = USA | sound = Works | dsp = v2 | ver = v3.359 | lastVer= | status = Works | comp = | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NFL Blitz 2003 | region = USA | sound = Works | dsp = v2 | ver = v3.359 | lastVer= | status = works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NFL Blitz Pro | region = USA | sound =works  | dsp = v3 | ver = v3.359 | lastVer= | status = Works | comp =yes | size = 1.15 GB | mcemu =yes  | wide = yes | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NFL QB Club 2002 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NFL Street | region = USA | sound = Works | dsp = v4 | ver = v2.175 | lastVer= | status = Works | comp = | size = 1.36 GB | mcemu = Yes | wide = support| 480P = support| fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NFL Street 2 | region = USA | sound = works | dsp = v3 | ver = v2.281 | lastVer= | status = works | comp = | size = 1.36 GB | mcemu = yes | wide =  | 480P = Yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = NHL 2003 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NHL 2004 | region = USA | sound = Works | dsp = v4 | ver = v2.194 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NHL 2005 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NHL 06 | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  yes| size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NHL 2K3 | region = USA | sound = works | dsp =  | ver = v2.278  | lastVer=  | status =   works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = NHL Hitz 2002 | region = USA | sound = Works | dsp =   | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 816 MB | mcemu = Yes | wide =  | 480P = | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = NHL Hitz 2003 | region = USA | sound = Works | dsp = v4  | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.19 GB | mcemu = issues | wide =  | 480P = | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = NHL Hitz Pro | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nickelodeon Barnyard | region = USA | sound = Works | dsp =  | ver = v2.148 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nickelodeon Jimmy Neutron: Boy Genius | region = USA | sound =works | dsp =  | ver = v3.371 | lastVer= | status = Works | comp = yes  | size =  | mcemu =yes  | wide = yes | 480P = yes | fst = | notes = widescreen mode causes minor rendering issues }}&lt;br /&gt;
{{ NIN| name = Nickelodeon Jimmy Neutron: Boy Genius: Attack of the Twonkies | region = USA | sound =works | dsp =  | ver = v2.148 | lastVer= | status = Works | comp = yes  | size =  | mcemu =yes  | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nickelodeon Party Blast | region = USA | sound = Works| dsp = v2 | ver = v1.127 | lastVer= | status = Works | comp = | size = 923 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nickelodeon Rocket Power: Beach Bandits | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Battle for Bikini Bottom | region = USA | sound =works | dsp = v3 | ver = v2.148 | lastVer= | status = Works | comp =yes| size = 1.17 GB | mcemu =yes | wide =no | 480P =yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Creature from the Krusty Krab | region = USA | sound = Works | dsp = v6 | ver = v3.351 | lastVer= | status = Works | comp =yes | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nickelodeon Spongebob Squarepants: Lights, Camera, Pants! | region = USA | sound = Works | dsp =  | ver = v1.142 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu =  | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nickelodeon SpongeBob SquarePants: Revenge of the Flying Dutchman | region = USA | sound = Works | dsp = v4 | ver = v2.148 | lastVer= | status = Works | comp =yes | size =  | mcemu = yes | wide = issues| 480P = yes | fst = | notes = Widescreen Issues:   Objects near the edge disappear outside the frame}}&lt;br /&gt;
{{ NIN| name = Nickelodeon SpongeBob SquarePants: The Movie | region = USA | sound = works| dsp = | ver = v2.236 | lastVer= | status = works | comp =yes | size = 1.35 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Nickelodeon Tak 2: The Staff of Dreams | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp = yes | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Nickelodeon The Adventures of Jimmy Neutron: Boy Genius: Jet Fusion | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nicktoons: Battle for Volcano Island | region = USA | sound = works | dsp =  | ver = v2.277  | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nicktoons Unite! | region = USA | sound = Works | dsp = v6 | ver = v1.127 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Nintendo Gamecube Preview Disc: May 2003 | region = USA | sound = Issues | dsp = | ver = v2.175 | lastVer= | status = Works | comp = | size = | mcemu = | wide = | 480P = | fst = | notes = No music, certain voices/sounds missing from Viewtiful Joe demo.}}&lt;br /&gt;
{{ NIN| name = Nintendo Puzzle Collection | region = JAP | sound = Works | dsp = v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 137 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = No GBA support on WiiU. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Odama | region = EUR | sound = Works | dsp = v6 | ver = v3.331 | lastVer= | status = Works | comp = yes | size = 269 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No mic support on WiiU. }}&lt;br /&gt;
{{ NIN| name = Odama | region = USA | sound = Works | dsp = v6 | ver = v1.60 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P =support | fst = | notes = No mic support on WiiU. }}&lt;br /&gt;
{{ NIN| name = Ohenro-San: Hosshin no Dojo (Awa Kuni) Hen | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = One Piece: Grand Adventure | region = USA | sound = Works | dsp = v2 | ver = v3.373 | lastVer= | status = Works | comp = yes| size = 1.10 GB| mcemu = yes | wide = | 480P = | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = One Piece: Grand Battle! 3 | region = Jap | sound = Works | dsp = v2 | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Outlaw Golf | region = USA | sound = | dsp =v4 | ver = v1.126 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = P.N. 03 | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 802 MB| mcemu =yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = P.N. 03 | region = USA | sound = works | dsp = v4 | ver = v2.167 | lastVer=  | status = works | comp =yes | size = 796 MB | mcemu = yes  | wide = yes | 480P =support  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pac-Man Fever | region = USA | sound =works | dsp = v2 | ver = v3.305 | lastVer=  | status = Works | comp = yes| size = 1.07 GB | mcemu = yes  | wide =  | 480P =  | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Pac-Man Vs. | region = EUR | sound = works | dsp = v5 | ver = v4.430| lastVer= | status = Works  | comp = yes | size = 60 MB| mcemu = | wide = yes | 480P = yes | fst = | notes =If &amp;quot;Force progressive&amp;quot; is selected press &amp;quot;A&amp;quot; while in the post loading black screen (50/60hz ingame selector is running) to use 60hz and the image (in 480P) will show up }}&lt;br /&gt;
{{ NIN| name = Pac-Man Vs. | region = USA | sound = Works | dsp = v5 | ver = v2.275 | lastVer= | status =Works  | comp = yes | size = 54.1 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support on WiiU.}}&lt;br /&gt;
{{ NIN| name = Pac-Man World 2 | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status =  works | comp = yes | size = 874 MB | mcemu = | wide = support | 480P = no| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pac-Man World 2 | region = USA | sound = Works | dsp = v2 | ver = v2.240 | lastVer= | status =  works | comp = yes | size = 852 MB | mcemu = yes | wide = no | 480P = yes| fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjection Patching. }}&lt;br /&gt;
{{ NIN| name = Pac-Man World 3 | region = EUR | sound = works | dsp =  | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = | wide =yes | 480P = no| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pac-Man World 3 | region = USA | sound = works | dsp = v3 | ver = v3.351 | lastVer= | status = Works | comp = yes | size = 1.35 GB| mcemu = yes | wide =yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pac-Man World Rally | region = USA | sound = works | dsp = v6  | ver = v2.278 | lastVer= | status =  Works | comp = yes | size = 537 MB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Paper Mario RPG | region = JAP | sound = Works | dsp = v9 | ver = v1.108 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}&lt;br /&gt;
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = EUR | sound = Works | dsp = v9 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 590 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}&lt;br /&gt;
{{ NIN| name = Paper Mario: The Thousand-Year Door | region = USA | sound = Works | dsp = v9 | ver = v3.337 | lastVer= | status =works | comp = yes | size = 577 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}&lt;br /&gt;
{{ NIN| name = Pawafuru Puroyakyu 9 | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer= | status =works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pawafuru Puroyakyu 10 | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer= | status =works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pawafuru Puroyakyu 11 | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer= | status =works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pawafuru Puroyakyu 12 | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer= | status =works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Peter Jackson&#039;s King Kong: The Official Game of the Movie | region = USA | sound = Works | dsp =v6 | ver = v3.348 | lastVer= | status = works | comp = yes | size = 1.34 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = in &amp;quot;Call Kong&amp;quot; the V-Rex may stop moving after entering a dead end, if this happen you got 2 chances either try again until it works or if you are in story mode as soon as you enter the hole move to the right and see a small contruction in a wall like a house you can enter,with some stairs on you the left and some spears to the right, stay there in the middle and save, exit the game and come back in and the rex should be inside since you saved on the next checkpoint.}}&lt;br /&gt;
{{ NIN| name = Phantasy Star Online Episode I &amp;amp; II | region = USA | sound =works | dsp =  | ver = v2.301 | lastVer= | status = Works | comp = yes| size = 1.31 GB | mcemu =yes | wide =no | 480P =support | fst = | notes = Select No on the calendar screen.}}&lt;br /&gt;
{{ NIN| name = Phantasy Star Online Episode I &amp;amp; II | region = EUR | sound =works | dsp =  | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = Select No on the calendar screen.}}&lt;br /&gt;
{{ NIN| name = Phantasy Star Online Episode I &amp;amp; II Plus | region = USA | sound =works | dsp =  | ver = v3.395 | lastVer =  | status = works | comp = | size = 1.31 GB | mcemu =yes | wide = yes | 480P =support | fst = yes | notes = Select No on the calendar screen. Widescreen issues: Map shifts off its square when widescreen is on. }}&lt;br /&gt;
{{ NIN| name = Phantasy Star Online Episode III C.A.R.D. Revolution | region = EUR | sound =works | dsp = | ver = v2.301 | lastVer= | status = Works | comp = yes | size =1.23 GB | mcemu =yes | wide = | 480P = support| fst = | notes = Select No on the calendar screen.}}&lt;br /&gt;
{{ NIN| name = Phantasy Star Online Episode III C.A.R.D. Revolution | region = USA | sound =works | dsp = | ver = v2.301 | lastVer= | status = works | comp = yes| size =1.35 GB | mcemu =yes | wide = issues | 480P = support| fst = | notes =  Select No on the calendar screen.}}&lt;br /&gt;
{{ NIN| name = Pikmin | region = EUR | sound = Works | dsp = v12 | ver =v4.430| lastVer=| status = Works | comp =yes | size =643 MB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pikmin | region = USA | sound = Works | dsp = v10 | ver = v2.289 | lastVer= | status = Works | comp = yes | size = 634 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Pikmin 2 | region = EUR | sound =works  | dsp = v5 | ver = v4.428 | lastVer= | status = Works | comp =yes  | size = 971 MB | mcemu =yes  | wide =yes | 480P = yes | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}&lt;br /&gt;
{{ NIN| name = Pikmin 2 | region = USA | sound = works | dsp = v5 | ver = v3.328 | lastVer= | status = Works | comp = yes | size = 963 MB | mcemu = yes | wide =yes | 480P = support | fst = | notes = Compress with DMToolbox only. Needs Custom Patch to use the Widescreen Hack with a proper HUD.}}&lt;br /&gt;
{{ NIN| name = Pinball Hall of Fame: The Gottlieb Collection | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pitfall: The Lost Expedition | region = USA | sound = Works | dsp = v2| ver = v2.278 | lastVer= | status = Works | comp = yes| size = 917 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Pokémon Box: Ruby &amp;amp; Sapphire | region = EUR | sound = Works | dsp = v3 | ver = v3.364 | lastVer= | status = Works| comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pokémon Box: Ruby &amp;amp; Sapphire | region = USA | sound = Works | dsp = v3 | ver = v3.364 | lastVer= | status = Works | comp = yes | size = 362 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pokémon Box: Ruby &amp;amp; Sapphire | region = JAP | sound = Works | dsp = v4 | ver = v3.334 | lastVer= | status = Works| comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = GBA Emulation not working. Backing out of &amp;quot;Go to Adventure&amp;quot; returns to title with black screen.}}&lt;br /&gt;
{{ NIN| name = Pokémon Channel | region = USA | sound = works | dsp =v2 | ver = v1.52 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480p = support | fst = | notes = No e-Reader support. }}&lt;br /&gt;
{{ NIN| name = Pokémon Colosseum | region = EUR | sound = Works | dsp = v2 | ver = v2.169 | lastVer= | status = works | comp =yes | size = 679 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}&lt;br /&gt;
{{ NIN| name = Pokémon Colosseum | region = USA | sound = Works | dsp = v2 | ver = v2.169 | lastVer= | status = Works | comp = yes | size = 630 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}&lt;br /&gt;
{{ NIN| name = Pokémon Colosseum | region = JAP | sound = Works | dsp = v2 | ver = v2.170 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Needs Custom Patch to use the Widescreen Hack with proper fullscreen effects.}}&lt;br /&gt;
{{ NIN| name = Pokémon Colosseum Bonus Disc | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pokémon XD: Gale of Darkness | region = USA | sound = works | dsp = v9  | ver = v3.337 | lastVer=  | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pokémon XD: Gale of Darkness | region = EUR | sound = works | dsp =  | ver = v4.432 | lastVer=  | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Game freezes at a black screen at start with activated cheats and a present cheat file even if the cheat file contains no actual codes}}&lt;br /&gt;
{{ NIN| name = Polar Express, The | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pool Edge | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Pool Paradise | region = EUR| sound = Works | dsp =  | ver = v2.200 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Pool Paradise | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Power Rangers- Dino Thunder | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Powerpuff Girls, The: Relish Rampage | region = USA | sound = Works | dsp = v3 | ver = v3.340 | lastVer=  | status = Works | comp = yes | size = 1.19 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Powerpuff Girls, The: Relish Rampage | region = EUR | sound = Works | dsp = v3 | ver = v3.340 | lastVer=  | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Sands of Time | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer=  | status = Works| comp = yes | size = 1.03 GB | mcemu = yes | wide = yes | 480P= no| fst = | notes = Very long access time to memory card. }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Sands of Time | region = USA | sound = Works | dsp = v3 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Two Thrones | region = EUR | sound = Works | dsp = v6 | ver = v4.428| lastVer=  | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: The Two Thrones | region = USA | sound = Works | dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 1.06 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: Warrior Within | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Prince of Persia: Warrior Within | region = USA | sound = Works | dsp = v6 | ver = v3.344 | lastVer=  | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Princess Peach&#039;s Castle (Tech Demo)| region = JAP | sound =Works | dsp = v2 | ver = v1.130 | lastVer=  | status = Works  | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Header must be modified to appear in the Nintendont loader.}}&lt;br /&gt;
{{ NIN| name = Princess Peach&#039;s Castle (Tech Demo)| region = USA | sound = Works | dsp = v2 | ver = v1.130 | lastVer=  | status = Works | comp =yes | size = 30.1 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Header must be modified to appear in the Nintendont loader.}}&lt;br /&gt;
{{ NIN| name = Prueba: Legend | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = | size =  | mcemu = | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Puyo Pop Fever | region = EUR | sound = Works | dsp = | ver = v4.428| lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Puyo Pop Fever | region = USA | sound = Works | dsp = v4 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 666 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = R: Racing Evolution | region = EUR | sound = Works | dsp =  | ver = 4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = | wide =support | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = R: Racing Evolution | region = USA | sound = Works | dsp = v2 | ver = v2.270 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide =support | 480P =support | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Radirgy Generic | region = JAP | sound = works | dsp =  | ver = v4.430 | lastVer= | status =works | comp =  | size = 1.35 GB | mcemu = yes | wide = yes| 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rally Championship | region = EUR | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rally Championship | region = USA | sound = Works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rampage: Total Destruction | region = USA | sound = works| dsp = v6 | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 463 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rave Master | region = USA | sound = Works | dsp =v2 | ver = v1.129 | lastVer=  | status = Works | comp =  | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = EUR | sound = Works | dsp = v4 | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support | 480P =yes | fst = | notes = Needs custom patch to fix internal widescreen.}}&lt;br /&gt;
{{ NIN| name = Rayman 3: Hoodlum Havoc | region = USA | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = Needs custom patch to fix internal widescreen.}}&lt;br /&gt;
{{ NIN| name = Rayman Arena | region = USA | sound = Works | dsp =  | ver = v2.148 | lastVer= | status = Works | comp = yes| size = 1.19 GB| mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = RedCard | region = EUR | sound = Works | dsp =v2  | ver = v2.278 | lastVer= | status =  works | comp = | size = 1.37 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Redcard | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Red Faction II | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status =  works | comp = | size = | mcemu = yes | wide = yes| 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Red Faction II | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status =  works | comp = yes| size = 1.30 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Rei Fighter Gekitsui Senki | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Reign of Fire | region = USA | sound = works | dsp = v4 | ver = v1.83 | lastVer= | status = works | comp = no | size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil Disc 1&amp;lt;br/&amp;gt;Resident Evil Disc 2 | region = EUR | sound =works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes| size = 1.29 GB&amp;lt;br /&amp;gt;1.35 GB | mcemu =yes | wide =issues  | 480P = no  | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images.  Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Resident Evil Disc 1&amp;lt;br/&amp;gt;Resident Evil Disc 2 | region = USA | sound = works | dsp = v2 | ver = v2.250 | lastVer=  | status = Works | comp = yes | size = 1.14 GB&amp;lt;br/&amp;gt;1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes =  Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Resident Evil 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil 2 | region = USA | sound = Works | dsp = v2 | ver = v3.326 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = issues | 480P = issues | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images.}}&lt;br /&gt;
{{ NIN| name = Resident Evil 3: Nemesis | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 0.98 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Resident Evil 3: Nemesis | region = USA | sound = Works | dsp = v2 | ver = v3.317 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images.}}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 Disc 1&amp;lt;br/&amp;gt;Resident Evil 4 Disc 2 | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp =yes | size =1.32 GB&amp;lt;br /&amp;gt;1.31 GB | mcemu = yes | wide = yes| 480P =no | fst = | notes = Needs to be in 60Hz mode, otherwise runs 1.5 times as fast.}}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 Disc 1&amp;lt;br/&amp;gt;Resident Evil 4 Disc 2 | region = GER | sound = Works | dsp = v6 | ver = v1.130 | lastVer= | status = Works | comp =yes | size =1.32 GB&amp;lt;br /&amp;gt;1.31 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Needs to be in 60Hz mode, otherwise runs 1.5 times as fast.}}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 Disc 1&amp;lt;br/&amp;gt;Resident Evil 4 Disc 2 | region = USA | sound = Works | dsp = v6 | ver = v4.423| lastVer=   | status = works | comp = yes | size = 1.33 GB&amp;lt;br&amp;gt;1.20 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = Freezes on black screen when loaded with 480p mode. Loads correctly with 480i, but freezes when entering options menu. }}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 (Bonus Disc) | region = AUS | sound = Works | dsp = | ver = v4.428| lastVer= | status = works | comp =  | size = | mcemu = | wide = yes | 480P = yes | fst = | notes =For 480P press A to use 60hz and the images will show up }}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 (Demo + Debug) | region = JAP | sound = Works | dsp = | ver = v3.317 | lastVer= | status = works | comp = yes | size = 101 MB | mcemu = | wide = | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Resident Evil 4 (Demo + Debug) | region = USA | sound = Works | dsp = | ver = v3.398 | lastVer= | status = works | comp =  | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1&amp;lt;br/&amp;gt;Resident Evil: Code: Veronica X Disc 2 | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 898 MB&amp;lt;br/&amp;gt;1.10 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Resident Evil: Code: Veronica X Disc 1&amp;lt;br/&amp;gt;Resident Evil: Code: Veronica X Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v2.234 | lastVer= | status = Works | comp = yes | size = 1.16 GB&amp;lt;br&amp;gt; 1.24 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Resident Evil Zero Disc 1&amp;lt;br/&amp;gt;Resident Evil Zero Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp =yes | size =1.28 GB&amp;lt;br /&amp;gt;1.25 GB | mcemu = yes | wide = issues | 480P = no | fst = | notes =Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images.  }}&lt;br /&gt;
{{ NIN| name = Resident Evil Zero Disc 1&amp;lt;br/&amp;gt;Resident Evil Zero Disc 2 | region = USA | sound = Works | dsp = v2 | ver = v3.371 | lastVer=  | status = works | comp = yes | size = 1.26 GB&amp;lt;br/&amp;gt;1.23 GB | mcemu = yes | wide = issues | 480P = issues | fst = | notes = Widescreen issues: Characters models and items off balance from the backgrounds. Game backgrounds are 4:3 prerendered images. 480p issues: Forcing 480p causes the CGI cutscenes to not show and stretches the screen in a way that only the top half of the playing field is visible. }}&lt;br /&gt;
{{ NIN| name = Ribbit King | region = USA | sound = works | dsp =v2 | ver = v2.147 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Ribbit King Plus! (Bonus Disc) | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Road Trip: The Arcade Edition  | region = USA | sound = works  | dsp =v2 | ver = v2.272 | lastVer= | status =  works | comp = yes| size = 39.6 MB | mcemu = yes | wide =  | 480P = | fst = | notes = Needs custom patch to fix clipping with the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = RoadKill  | region = USA | sound = works | dsp =v4 | ver = v2.147 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide =  yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Robocop: Aratanaru Kiki | region = JAP | sound = works | dsp =v3 | ver = v3.341 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = Issues | 480P = | fst = | notes = Widescreen makes the game aim reticule out of balance.}}&lt;br /&gt;
{{ NIN| name = Robotech: Battlecry | region = USA | sound = works | dsp =v4 | ver = v3.342 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = Analog triggers disconnect sometimes using DS3 controllers}}&lt;br /&gt;
{{ NIN| name = Robots | region = USA | sound = works | dsp = | ver = v2.148 | lastVer= | status = Works | comp = yes | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Rocket Power - Beach Bandits | region = EUR | sound = Works | dsp = v2 | ver = v1.21 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide =support | 480P = yes | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Rocky | region = EUR | sound = works | dsp = | ver = v4.430 | lastVer= | status = Works | comp = yes| size = | mcemu = yes| wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rocky | region = USA | sound = works| dsp =v4 | ver = v4.430| lastVer= | status = Works | comp = yes | size =863 MB | mcemu = yes| wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rockman.exe Transmission | region = JAP | sound = works | dsp = v2 | ver = v3.340 | lastVer= | status = Works | comp = | size = 1.35GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Rogue Ops | region =EUR | sound =works | dsp = | ver = v4.428| lastVer= | status = works | comp =  | size =  | mcemu = | wide = yes | 480P =yes | fst = | notes =  }} &lt;br /&gt;
{{ NIN| name = Rogue Ops | region = USA | sound =works | dsp =v3  | ver = v2.178| lastVer= | status = works | comp =  | size = 1.35 GB | mcemu =yes | wide = no| 480P =yes | fst = | notes =  }} &lt;br /&gt;
{{ NIN| name = Rugrats: Royal Ransom | region = USA | sound = Works | dsp = v4 | ver = v1.127| lastVer= | status = Works | comp = | size = 1.28 GB | mcemu = yes| wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}                                                                                                                                                               &lt;br /&gt;
{{ NIN| name = Samurai Jack: The Shadow of Aku | region = USA | sound = works | dsp = v3 | ver = v2.278 | lastVer= | status = Works | comp = | size =  | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Scaler  | region = USA | sound = Works | dsp = v3 | ver = v1.139 | lastVer= | status = Works | comp = yes | size = 1.08 GB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Mystery Mayhem | region = USA | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Nacht der 100 Schrecken | region = GER | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.04 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = EUR | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp =yes | size = 867 MB | mcemu =yes | wide =yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Night of 100 Frights | region = USA | sound = Works | dsp = v4 | ver = v2.278 | lastVer= | status = works | comp = yes | size = 1.04 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Scooby-Doo! Unmasked | region = USA | sound = Works | dsp = v3 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 793 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = SD Gundam: Gashaponwars | region = Jap | sound = Works | dsp =  | ver = v2.278 | lastVer= | status =  Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = SeaWorld Adventure Parks: Shamu&#039;s Deep Sea Adventures | region = USA | sound = Works | dsp =v6 | ver = v1.45 | lastVer= | status = Works | comp = yes | size = 865 MB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Second Sight | region = EUR | sound = Works| dsp = | ver = V.4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Second Sight | region = USA | sound = Works| dsp = v3 | ver = v3.335 | lastVer= | status = Works | comp = Yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sega Soccer Slam | region = EUR | sound = works | dsp =| ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sega Soccer Slam | region = USA | sound = works | dsp = v3 | ver = v2.171 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Seigneur des Anneaux, Le: Le Tiers Age Disc 1&amp;lt;br /&amp;gt;Seigneur des Anneaux, Le: Le Tiers Age Disc 2 | region = FRN | sound = Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Señor de los Anillos, El: El retorno del Rey | region = SPN | sound = works | dsp = v3 | ver = v2.217| lastVer= | status = Works | comp =yes | size = 1.35 GB | mcemu = yes | wide =  | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Señor de los Anillos, El: La Tercera Edad Disc 1&amp;lt;br /&amp;gt;Señor de los Anillos, El: La Tercera Edad Disc 2 | region = SPN | sound = works | dsp = v3 | ver = v2.217| lastVer= | status = works | comp =yes | size = 1.35 GB | mcemu = yes | wide =  | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Serious Sam: Next Encounter | region = USA | sound = Works | dsp =v4 | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 937 MB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shadow the Hedgehog | region = EUR | sound =Works  | dsp = v6 | ver = v4.428 | lastVer= | status =Works | comp =yes  | size = 1.27 GB | mcemu = yes | wide = no | 480P = yes | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjectionv Patching}}&lt;br /&gt;
{{ NIN| name = Shadow the Hedgehog | region = USA | sound = Works | dsp = v6 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 1.26 GB | mcemu = yes | wide = no | 480P =support | fst = | notes = Widescreen Patch included in Nintendont not working due to missing GXSetProjectionv Patching.}}&lt;br /&gt;
{{ NIN| name = Shaman King: Soul Fight | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shark Tale | region = USA | sound =Works  | dsp = v3 | ver = v2.148 | lastVer= | status =Works | comp =yes  | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shikigami no Shiro II | region = JAP | sound = works | dsp = v2 | ver = v2.146 | lastVer= | status = Works | comp = yes | size = 912 MB | mcemu = yes | wide = yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shinseiki GPX Cyber Formula: Road to the Evolution | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }} &lt;br /&gt;
{{ NIN| name = Shonen Jump&#039;s One Piece: Grand Adventure | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size =  | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shonen Jump&#039;s One Piece: Grand Battle | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size =  | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shonen Jump&#039;s One Piece: Pirates&#039; Carnival | region = USA | sound = | dsp =v9 | ver = v1.101 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek 2 | region = EUR | sound = Works | dsp = v3 | ver = v2.186 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek 2 | region = USA | sound = Works | dsp = v3 | ver = v1.129 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek Extra Large | region = USA | sound = Works | dsp = v4 | ver = v1.129 | lastVer=  | status = Works | comp =  | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek Smash n&#039; Crash Racing | region = USA | sound = Works | dsp = v6 | ver = v1.131 | lastVer=  | status = Works | comp =  yes | size = 669 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek Super Party | region = EUR | sound = works | dsp = v4 | ver = v1.131 | lastVer= | status = Works | comp =yes | size = 579 MB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek Super Party| region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer=  | status = Works | comp =  | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Shrek SuperSlam | region = USA | sound = Works | dsp = v6 | ver = v1.129 | lastVer=  | status = Works | comp =  | size = | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Signore degli Anelli, Il: Il Ritorno del Re | region = ITL | sound = Works | dsp =| ver = v.4.430 | lastVer= | status = Works | comp = | size = | mcemu = | wide = Yes | 480P = issues | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled the image is moved down, resulting cropped on the bottom of the screen }}&lt;br /&gt;
{{ NIN| name = Signore degli Anelli, Il: Le Due Torri | region = ITL | sound = Works | dsp =| ver = v.4.430 | lastVer= | status = Works | comp = | size = | mcemu = | wide = Yes | 480P = yes | fst = | notes = If &amp;quot;Progressive patch&amp;quot; is enabled the loading screen are a cropped a Little in the botom, the game is ok.}}&lt;br /&gt;
{{ NIN| name = Simpsons, The: Hit &amp;amp; Run | region = EUR | sound = Works | dsp = v7 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 931 MB | mcemu = yes | wide = no | 480P = no | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Simpsons, The: Hit &amp;amp; Run | region = USA | sound = Works | dsp = v7 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 931 MB | mcemu = yes | wide = no | 480P = support | fst = | nolimit = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Simpsons, The: Road Rage | region = USA | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 709 MB | mcemu = yes | wide = yes | 480P = yes | fst = | nolimit = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Sims, The | region = EUR | sound = Works | dsp =  | ver = v4.428 | lastVer= | status=  Works | comp =| size = | mcemu = issues | wide = yes | 480P = no  | fst = | notes = MC EMU works but must be set to MULTI and must be at least 123 blocks }}&lt;br /&gt;
{{ NIN| name = Sims, The | region = USA | sound = Works | dsp = v4 | ver = v1.127 | lastVer= | status=  Works | comp = yes| size = 416 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sims 2, The | region = USA | sound = Works | dsp = v6 | ver = v3.315 | lastVer= | status = Works | comp = yes| size = 1.27 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Sims 2, The - Pets | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sims, Les: Permis de Sortir | region = FRN | sound = Works | dsp = v4 | ver = v2.264 | lastVer= | status=  Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sims, The: Bustin&#039; Out | region = EUR | sound = Works | dsp = | ver = v4.428 | lastVer= | status=  Works | comp = | size = | mcemu = | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sims, The: Bustin&#039; Out | region = USA | sound = Works | dsp = v3 | ver = v1.127 | lastVer= | status=  Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Skies of Arcadia Legends | region = EUR | sound = works| dsp = v2 | ver = v4.430| lastVer= | status = Works | comp = yes | size = 1.36 GB| mcemu = yes | wide = yes | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Skies of Arcadia Legends | region = USA | sound = Works | dsp = v2 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Widescreen support added in most recent version.}}&lt;br /&gt;
{{ NIN| name = Smashing Drive | region = USA | sound = works | dsp = v2 | ver = v2.148 | lastVer= | status = Works | comp = yes | size =  | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Smuggler&#039;s Run: Warzones | region = USA | sound = works  | dsp = v4 | ver = v3.305 | lastVer= | status = works | comp = yes | size = 1.30 GB  | mcemu = yes  | wide =  | 480P =support  | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Sonic Adventure 2: Battle | region = EUR | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp =yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Sonic Adventure 2: Battle | region = USA | sound = Works | dsp = v2 | ver = v1.124 | lastVer= | status = Works | comp = yes | size = 1.28 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame. }}&lt;br /&gt;
{{ NIN| name = Sonic Adventure DX: Director&#039;s Cut | region = EUR | sound = Works | dsp = v4 | ver = v2.175 | lastVer=| status = works | comp =yes | size = 1.31 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Screen does not fade outside the 4:3 frame. A few Objects missing outside 4:3 frame (grass) Needs Custom Patch to Fix Clipping with the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Sonic Adventure DX: Director&#039;s Cut (Preview) | region = SPN | sound = Works | dsp = v4 | ver = v3.329 | lastVer=| status = Works | comp =yes | size = 1.08 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen issues: Screen does not fade outside the 4:3 frame. Needs custom patch to fix clipping. Differences between this build and the released build are explained [http://info.sonicretro.org/Sonic_Adventure_DX:_Director&#039;s_Cut_(preview) here]. The freeze when finishing an action stage that happens on console is caused by the game using an instruction that accesses an invalid memory address. May need Force NTSC to display on some televisions. The Game ID is RELSAB.}}&lt;br /&gt;
{{ NIN| name = Sonic Adventure DX: Director&#039;s Cut | region = USA | sound = Works | dsp = v4 | ver = v3.252 | lastVer=  | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = Pressing RESET during main menu results in a gray screen crash. Intended behavior is a hw reboot, returning you to the system menu. Needs Custom patch to fix clipping with the Widescreen Hack.}}&lt;br /&gt;
{{ NIN| name = Sonic Gems Collection | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = yes | 480P = no | fst = | nolimit = yes | notes = Widescreen mode is stretched.}}&lt;br /&gt;
{{ NIN| name = Sonic Gems Collection | region = USA | sound = Works | dsp = v6 | ver = v3.311 | lastVer= | status = works | comp = yes | size = 1.26 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes =  Widescreen mode only fully works with Fighters, Sonic R works but has major pop-in.}}&lt;br /&gt;
{{ NIN| name = Sonic Heroes | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = no | 480P = no| fst = | notes = Widescreen Patch included in Nintendont is not working due to missing GXSetProjectionv Patching.}}&lt;br /&gt;
{{ NIN| name = Sonic Heroes | region = JAP | sound = Works | dsp = v3 | ver = v4.406 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Internal Widescreen Hack needs improvements.}}&lt;br /&gt;
{{ NIN| name = Sonic Heroes | region = USA | sound = Works | dsp = v3 | ver = v4.406 | lastVer= | status = Works | comp = yes | size = 1.15 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Internal Widescreen Hack needs improvements.}}&lt;br /&gt;
{{ NIN| name = Sonic Mega Collection | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 982 MB | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sonic Mega Collection | region = USA | sound = works | dsp = v2 | ver = v3.401 | lastVer= | status = issues | comp = yes | size = 982 MB | mcemu = yes | wide = yes | 480P = yes | fst = | nolimit = yes | notes = Videos in Extras do not play (black screen). Audio sometimes glitches in games (emulator issue?) }}&lt;br /&gt;
{{ NIN| name = Sonic Riders | region = EUR | sound = works | dsp = v6 | ver = v3.313 | lastVer= | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide =yes  | 480P = yes| fst = | notes = Sonic Riders can crash on loading screens if your device is too slow or fragmented }}&lt;br /&gt;
{{ NIN| name = Sonic Riders | region = USA | sound = works | dsp = v6 | ver = v3.313 | lastVer=  | status = works | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P = support | fst = | nolimit = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Sonic Riders | region = JAP | sound = works | dsp = v6 | ver = v4.410 | lastVer=  | status = works | comp = | size = | mcemu = yes | wide =yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Soul Calibur II | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 992 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Soul Calibur II | region = USA | sound = Works | dsp = v4 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 988 MB | mcemu = Yes | wide = support | 480P = support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Space Raiders | region = USA | sound = 633 MB | dsp = v3 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 633 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Spartan: Total Warrior | region = EUR | sound = works | dsp = v6 | ver = v2.173 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Spartan: Total Warrior | region = USA | sound = works | dsp = v6 | ver = v2.173 | lastVer= | status = Works | comp = yes| size = 1.35 GB | mcemu = yes | wide = | 480P = support | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Spawn: Armageddon | region = USA | sound = Works | dsp = v3  | ver = v1.128 | lastVer= | status = Works | comp = | size = 1.35 GB | mcemu = yes | wide = | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Special Jinsei Game | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }} &lt;br /&gt;
{{ NIN| name = Speed Challenge: Jacques Villeneuve&#039;s Racing Vision | region = EUR | sound = Works | dsp =v4  | ver = v2.196| lastVer= | status = Works | comp = yes | size = 501 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }} &lt;br /&gt;
{{ NIN| name = Speed Kings | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Sphinx and the Cursed Mummy | region = USA | sound = Works | dsp = v3  | ver = v2.275 | lastVer= | status = Works | comp = yes | size = 765 MB | mcemu =yes | wide =support | 480P = support| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sphinx and the Cursed Mummy | region = EUR | sound = Works | dsp = v3  | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 792 MB | mcemu =yes | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Spider-Man | region = USA | sound =works  | dsp = v2 | ver = v2.163 | lastVer= | status = works | comp = yes | size = 1.14 GB | mcemu =yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Spider-Man 2 | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = works | comp = yes | size = 1.29 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Return stub may crash game. Widescreen Issues: Textures pop in on edges of screen. }}&lt;br /&gt;
{{ NIN| name = Spirits &amp;amp; Spells | region = USA | sound =works  | dsp = v4 | ver = v2.179 | lastVer= | status = works | comp = yes | size = 601 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = SpyHunter | region = USA | sound =works  | dsp = v2 | ver = v1.131 | lastVer= | status = works | comp = yes | size = 955 MB | mcemu =yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Spyro: A Hero&#039;s Tail | region = EUR | sound = Works | dsp = v3 | ver = v2.174 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Spyro: A Hero&#039;s Tail | region = USA | sound = Works | dsp = v3 | ver = v3.323 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = issues | 480P = support | fst = | nolimit = yes | notes = Clipping outside 4:3 range.}}&lt;br /&gt;
{{ NIN| name = Spyro: Enter the Dragonfly | region = EUR | sound = Works | dsp = v4 | ver = v2.172 | lastVer= | status = Works | comp = yes | size = 730 MB | mcemu = yes | wide =support | 480P = | fst = | notes = Force PAL50 to center screen}}&lt;br /&gt;
{{ NIN| name = Spyro: Enter the Dragonfly | region = USA | sound = works | dsp = v4 | ver = v2.172 | lastVer= | status = works | comp = yes | size = 730 MB | mcemu = yes | wide = support | 480P = yes | fst = yes | nolimit = yes | notes = }}&lt;br /&gt;
{{ NIN| name = SRS: Street Racing Syndicate | region = EUR | sound = works | dsp = v3 | ver = v2.275 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = SRS: Street Racing Syndicate | region = USA | sound = works | dsp = v3 | ver = v2.271 | lastVer= | status = Works | comp = | size = 1.27 GB | mcemu =yes | wide = support | 480P = yes | fst = | notes = Enabling autosave is not possible.}}&lt;br /&gt;
{{ NIN| name = SSX 3 | region = EUR | sound = Works | dsp =v3  | ver = v1.52 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = support | 480P = | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = SSX 3 | region = USA | sound = Works | dsp =v3  | ver = v2.272 | lastVer= | status = Works | comp = yes | size = 1.16 GB | mcemu = yes | wide = support | 480P = | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = SSX On Tour | region = EUR | sound = Works | dsp =v6  | ver = v1.127 | lastVer= | status = Works | comp = yes | size = 1.06 GB | mcemu = yes | wide = yes | 480P = | fst = yes | notes = }}&lt;br /&gt;
{{ NIN| name = SSX On Tour | region = USA | sound = works | dsp = v6 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 1.02 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = SSX Tricky | region = USA | sound = Works | dsp =v2 | ver = v1.125 | lastVer= | status = Works | comp = | size = 1.00 GB | mcemu = yes | wide =support | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Fox Adventures | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer=  | status = works | comp = yes| size = 753 MB | mcemu = yes | wide = support | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Star Fox Adventures | region = USA | sound = works | dsp = v2 | ver = v3.371 | lastVer= | status = works | comp = yes | size = 777 MB | mcemu = yes | wide =support | 480P = support | fst = | notes = Compress with DMToolbox only. }}&lt;br /&gt;
{{ NIN| name = Star Fox Assault | region = EUR | sound = Works | dsp = v6 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.27 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Fox Assault | region = USA | sound = Works | dsp = v6 | ver = v2.162 | lastVer=  | status = works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Compress with DMTool Box only.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Bounty Hunter | region = EUR | sound = Works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu =yes | wide =Issues | 480P = no | fst = | notes = wide crops image vertically}}&lt;br /&gt;
{{ NIN| name = Star Wars: Bounty Hunter | region = GER | sound = Works | dsp = v4 | ver = v3.387 | lastVer= v2.146| status = Works | comp = yes | size = 1.33 GB | mcemu =yes | wide =Issues | 480P =no | fst = | notes =video crashes when forced to 480p, sound still there; wide crops image vertically. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Bounty Hunter | region = USA | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = no | 480P = support| fst = | notes = Wide crops image vertically. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = EUR | sound = works | dsp = v4 | ver = v4.428 | lastVer= | status = works | comp =yes | size = 1.20 GB | mcemu =yes  | wide = yes | 480P =yes | fst = | notes = Wide crops image vertically Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = GER | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp =yes | size = 1.20 GB | mcemu =yes  | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Jedi Knight II: Jedi Outcast | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer=  | status = works | comp = yes| size = 1.20 GB | mcemu =yes   | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = EUR | sound = Works| dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp =yes | size = 1.30 GB | mcemu =yes | wide =issues | 480P = issues | fst = | notes = game switches between 480i and 480p in menus; Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = GER | sound = Works| dsp = v2 | ver = v3.387 | lastVer=v2.146 | status = Works | comp =yes | size = 1.30 GB | mcemu =yes | wide =issues | 480P =Issues | fst = | notes = game switches between 480i and 480p in menus; Widescreen issues: Graphics disappear outside 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron II: Rogue Leader | region = USA | sound = works | dsp = v2 | ver = v2.260 | lastVer= | status = Works | comp = yes | size = 1.30 GB | mcemu = yes  | wide = | 480P =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = EUR | sound = Works| dsp = v9 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu =yes | wide =yes | 480P =no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike | region = USA | sound = works | dsp = v9 | ver = v2.294 | lastVer= | status = Works  | comp = yes | size = 1.34 GB | mcemu = yes  | wide = yes | 480P = support| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Wars: Rogue Squadron III: Rebel Strike Limited Edition Preview Disc | region = USA | sound = works | dsp = v9 | ver = v2.275 | lastVer = | status = Works | comp = yes | size = 962 MB | mcemu = yes | wide = | 480p = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Star Wars: The Clone Wars | region = EUR | sound =works | dsp = v4 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =support| 480P =no | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Star Wars: The Clone Wars | region = GER | sound =works | dsp = v4 | ver = v2.278 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide =support | 480P =yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Star Wars: The Clone Wars | region = USA | sound = works| dsp = v4 | ver = v4.428| lastVer= | status = works | comp = yes| size = 1.31 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Starsky &amp;amp; Hutch | region = USA | sound = works | dsp = v3 | ver = v2.148 | lastVer= | status = works | comp = yes | size =  | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Street Hoops | region = USA | sound = works | dsp = v4 | ver = v2.147 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Strike Force Bowling | region = USA | sound = works | dsp = v6 | ver = v2.148 | lastVer= | status = works | comp = yes | size =  | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Sum of All Fears, The | region = USA | sound = works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Summoner: A Goddess Reborn | region = USA | sound = works | dsp = v4 | ver = v2.278 | lastVer= | status = WORKS | comp = yes | size = 1.25 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Super Bust a move: All star | region = EUR| sound = Works | dsp =  | ver = v4.428 | lastVer= | status = Works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Bubble Pop | region = USA | sound = Works | dsp = v4 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 196 MB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Mario Strikers | region = USA | sound = Works | dsp = v9 | ver = v3.382 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Mario Sunshine | region = EUR | sound = Works | dsp = v1 | ver = v3.344 | lastVer= | status = Works | comp = yes | size = 1.10 GB | mcemu = yes | wide = yes | 480P = no | fst = | notes = 480p on Wii doesn&#039;t work anymore. Game switch automatically to 50/60hz Selector. }}&lt;br /&gt;
{{ NIN| name = Super Mario Sunshine | region = JAP | sound = Works | dsp = v1 | ver = v1.131 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes =}}&lt;br /&gt;
{{ NIN| name = Super Mario Sunshine | region = USA | sound = Works | dsp = v1 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.18 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball | region = USA | sound = works | dsp = v2 | ver = v3.341 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball 2 | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball 2 | region = USA | sound = works | dsp = v2 | ver = v3.315 | lastVer= | status = works | comp = yes | size = 1.01 GB | mcemu = yes | wide =support | 480P =support | fst = works | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball Adventure | region = EUR| sound = works | dsp = | ver = v4.428 | lastVer= | status = works | comp = | size = | mcemu = | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Monkey Ball Adventure | region = USA | sound =works | dsp = v6 | ver = v1.171 | lastVer= | status =  Works | comp = yes| size = 759 MB | mcemu =yes  | wide =support | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer=| status = Works | comp = yes | size = 1.04 GB | mcemu = yes | wide = issues | 480P = support | fst = | notes =  Widescreen issues: Some optical effects only appear in the 4:3 part of the screen. Screen only fades in the 4:3 frame.}}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee (v1.00) | region = USA | sound = works | dsp = v2 | ver = v2.271 | lastVer=  | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Memory card writing causes occasional small beep, BGM will stop playing after having to repeat a certain amount of time; most prominent in menu screens. }}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee (v1.02) | region = USA | sound = works | dsp = v2 | ver = v3.352 | lastVer=  | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = Memory card writing causes occasional small beep. Widescreen issues with menus. Music will cut out when repeated a certain amount of times, in both menus and in stages.}}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee (20XX Hack Pack) | region = USA | sound = Works | dsp = v2 | ver = v3.373 | lastVer=  | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Debug Mode functional, Memory card writing makes beep once in a while (without crash). }}&lt;br /&gt;
{{ NIN| name = Super Smash Bros. Melee (Netplay Community Build v0.2) | region = USA | sound = works | dsp = v2 | ver = v3.352 | lastVer=  | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Dairanto Smash Brothers DX (Super Smash Bros. Melee) (v1.02) | region = JAP | sound = works | dsp = v2 | ver = v3.352 | lastVer=  | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | nolimit = yes | notes = }}&lt;br /&gt;
{{ NIN| name = Dairanto Smash Brothers DX (Super Smash Bros. Melee) (20XX JPN Hack Pack) | region = JAP | sound = Works | dsp = v2 | ver = v3.373 | lastVer=  | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = Debug Mode functional. }}&lt;br /&gt;
{{ NIN| name = Super Robot Taisen GC | region = JAP | sound = Works | dsp = v2 | ver = v2.145 | lastVer=| status = Works | comp = yes | size = 980 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Superman: Shadow of Apokolips | region = USA | sound = works | dsp = v4 | ver = v2.198 | lastVer= | status = works | comp = yes| size = 1.34 GB | mcemu = yes | wide =support | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Surfs Up | region = USA | sound = Works | dsp = v6 | ver = v2.148 | lastVer=  | status = Works | comp = yes | size =  | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Swingerz Golf | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = SX Superstar | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = | 480P =  | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Tales of Symphonia Disc 1&amp;lt;br/&amp;gt;Tales of Symphonia Disc 2 | region = EUR | sound = Works | dsp = v2 | ver = v4.422 | lastVer= | status = Works | comp = yes | size = 1.24 GB&amp;lt;br/&amp;gt;1.29 GB | mcemu =yes | wide = yes | 480P = no | fst = | notes = Spanish version of the game doesn&#039;t work properly in USA consoles: it gets stucks in &amp;quot;LICENSED BY NINTENDO&amp;quot; screen}}&lt;br /&gt;
{{ NIN| name = Tales of Symphonia Disc 1&amp;lt;br/&amp;gt;Tales of Symphonia Disc 2 | region = ITL | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 1.24 GB&amp;lt;br/&amp;gt;1.29 GB | mcemu = | wide = yes | 480P = no | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tales of Symphonia Disc 1&amp;lt;br/&amp;gt;Tales of Symphonia Disc 2 | region = GER | sound = Works | dsp = v2 | ver = v2.157 | lastVer= | status = Works | comp = yes | size = 1.24 GB&amp;lt;br/&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tales of Symphonia Disc 1&amp;lt;br/&amp;gt;Tales of Symphonia Disc 2 | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.28 GB&amp;lt;br&amp;gt;1.29 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Tak and the Power of Juju | region = EUR | sound = | dsp =v4 | ver = v2.146 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu =yes  | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Tak and the Power of Juju | region = USA | sound = works | dsp =v4 | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu =yes  | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Tak the Great Juju Challenge | region = USA | sound = works | dsp =v4 | ver = v2.281 | lastVer= | status = Works | comp = yes | size = 1.34 GB | mcemu =yes  | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Taxi 3: Le Jeu | region = FRN | sound = Works | dsp =| ver = v4.419 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = yes | 480P = yes | fst =  | notes =Video must be forced to NTSC on NTSC TVs.  }}&lt;br /&gt;
{{ NIN| name = Taz: Wanted | region = USA | sound = works | dsp =v4 | ver = v1.129 | lastVer= | status = Works | comp =yes | size = 1.20 GB | mcemu = yes | wide =yes | 480P =yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Teen Titans | region = USA | sound = works | dsp = | ver = v1.132 | lastVer= | status = Works | comp =yes | size =832 MB  | mcemu = yes | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Terminator 3: The Redemption | region = USA | sound = Works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide =  | 480P = yes | fst =  | notes = }}&lt;br /&gt;
{{ NIN| name = Teenage Mutant Ninja Turtles | region = USA | sound = Works | dsp = v6 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name =Teenage Mutant Ninja Turtles 2: Battle Nexus Disc 1&amp;lt;br/&amp;gt;Teenage Mutant Ninja Turtles 2: Battle Nexus Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 994 MB&amp;lt;br/&amp;gt;984 MB | mcemu = yes | wide = Yes | 480P = Yes | fst = | notes = The unlockable 1989 Arcade Game is not working. Hangs on title screen and performs a soft reset once the B button is pressed. }}&lt;br /&gt;
{{ NIN| name =Teenage Mutant Ninja Turtles 3: Mutant Nightmare Disc 1&amp;lt;br/&amp;gt;Teenage Mutant Ninja Turtles 3: Mutant Nightmare Disc 2 | region = USA | sound = works | dsp = v6 | ver = v2.149 | lastVer= | status = works | comp = yes | size = 1.01 GB&amp;lt;br/&amp;gt; 993 MB | mcemu = yes  | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tengai Makyou II: Manji Maru | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }} &lt;br /&gt;
{{ NIN| name = Tetris Worlds | region = USA | sound = Works | dsp = v2 | ver = v2.193 | lastVer= | status = Works | comp = yes | size = 1.07 GB | mcemu = yes | wide = yes | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tiger Woods PGA Tour 2003 | region = USA | sound = works | dsp = v4 | ver = v2.281 | lastVer= | status = works | comp = | size =1.35 GB | mcemu =yes  | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Tiger Woods PGA Tour 2004 Disc 1&amp;lt;br/&amp;gt;Tiger Woods PGA Tour 2004 Disc 2 | region = USA | sound = works | dsp = v4 | ver = v2.281 | lastVer= | status = works | comp = | size =1.35 GB | mcemu =yes  | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tiger Woods PGA Tour 2005 Disc 1&amp;lt;br/&amp;gt;Tiger Woods PGA Tour 2005 Disc 2 | region = USA | sound = works | dsp = v3 | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB&amp;lt;br/&amp;gt;1.?? GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tiger Woods PGA Tour 06 | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = TimeSplitters 2 | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer= | status = Works | comp =  | size = | mcemu = yes | wide = | 480P = issues | fst = | notes = Sound desyncs with video when forced to 480p. }}&lt;br /&gt;
{{ NIN| name = TimeSplitters 2 | region = USA | sound = works | dsp = v4 | ver = v3.332 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Forced widescreen makes the game randomly freeze. }}&lt;br /&gt;
{{ NIN| name = TimeSplitters: Future Perfect | region = EUR | sound = Works | dsp =v6 | ver = v4.428 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu = yes | wide = support | 480P =yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = TimeSplitters: Future Perfect | region = USA | sound = Works | dsp = v6 | ver = v4.418 | lastVer= | status = Works | comp = yes | size = 1.33 GB | mcemu = yes | wide = support | 480P =support | fst = | notes = slowdown while is accessing the memory card selection}}&lt;br /&gt;
{{ NIN| name = TMNT | region = USA | sound = works | dsp =v6 | ver = v2.150 | lastVer= | status = works | comp = yes | size = 1.32 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = TMNT: Mutant Melee | region = USA | sound = works | dsp = | ver = v1.132 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom and Jerry in War of The Whiskers | region = USA | sound = Works | dsp = v6 | ver = v2.278 | lastVer= | status = Works | comp = | size = 195 MB| mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Ghost Recon | region = USA | sound = works | dsp = v4 | ver = v2.183 | lastVer= | status = works| comp = yes| size = 1.00 GB | mcemu =yes | wide =yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Ghost Recon 2 | region = USA | sound = Works | dsp = v3 | ver = v3.311 | lastVer= | status =  Works | comp = yes| size = 1.27 GB | mcemu =yes | wide = | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Rainbow Six 3 | region = USA | sound = Works | dsp = v3 | ver = v3.311 | lastVer= | status =  Works | comp = yes| size = 1.35 GB | mcemu =yes | wide = | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Rainbow Six: Lockdown | region = USA | sound = Works | dsp = v6 | ver = r85 | lastVer= | status = Works | comp = yes| size = 1.32 GB | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell | region = EUR | sound = works | dsp = | ver = v4.428 | lastVer=  | status =  works | comp = | size = | mcemu = | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell | region = USA | sound = works | dsp = v4 | ver = v2.162 | lastVer=  | status =  works | comp = yes | size = 1.09 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Chaos Theory Disc 1&amp;lt;br/&amp;gt;Tom Clancy&#039;s Splinter Cell: Chaos Theory Disc 2 | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp =| size = | mcemu = | wide = support | 480P = no | fst = | notes = 480p PAatch works, but if used, the game stucks in the language selection screen  }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Chaos Theory Disc 1&amp;lt;br/&amp;gt;Tom Clancy&#039;s Splinter Cell: Chaos Theory Disc 2 | region = USA | sound = works | dsp = v6 | ver = v1.101 | lastVer= | status = Works | comp = yes| size = 1.21 GB&amp;lt;br /&amp;gt;1.?? GB | mcemu = yes | wide = support | 480P =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Double Agent Disc 1&amp;lt;br /&amp;gt;Tom Clancy&#039;s Splinter Cell: Double Agent Disc 2 | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = Works | comp = | size = | mcemu = | wide = no | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Double Agent Disc 1&amp;lt;br /&amp;gt;Tom Clancy&#039;s Splinter Cell: Double Agent Disc 2 | region = USA | sound = works | dsp = v6 | ver = v2.272 | lastVer= | status = Works | comp = yes| size = 1.17 GB&amp;lt;br /&amp;gt;1.?? GB | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Pandora Tomorrow | region = EUR | sound = works | dsp = | ver = v4.428| lastVer= | status = works | comp =| size = | mcemu =  | wide = | 480P = no| fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Tom Clancy&#039;s Splinter Cell: Pandora Tomorrow | region = USA | sound = works | dsp =v3  | ver = v2.260 | lastVer= | status = works | comp =yes | size = 1.22 GB | mcemu = yes  | wide = yes | 480P =support | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Tonka: Rescue Patrol  | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = no | size = 273 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Shrunken image crashes Wii. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s American Wasteland | region = EUR | sound = Works | dsp = v6 | ver = v2.171 | lastVer= | status = Works | comp =yes | size = 1.32 GB | mcemu = yes | wide =support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s American Wasteland | region = USA | sound = Works | dsp = v6 | ver = v2.182 | lastVer= | status = works| comp =yes | size = 1.32 GB | mcemu = yes | wide =support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 3 | region = EUR | sound = works| dsp = v2 | ver = v2.177 | lastVer = | status = Works| comp =yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = issues | fst = | notes = Must turn off Force Progressive or image gets cut. Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 3 | region = GER | sound = works | dsp = v2 | ver = v2.177 | lastVer = | status = Works| comp =yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 3 | region = USA | sound = works | dsp = v2 | ver = v3.382 | lastVer= | status = Works | comp = no | size = 1.35 GB | mcemu =yes | wide =yes | 480P = issues | fst = | notes = Blackscreen on FMV when using progressive, also it crashes frequently on the main skater select screen. Compress with DMToolbox only. }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 4 | region = EUR | sound =works | dsp = v4 | ver = v2.177 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support | 480P = yes| fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 4 | region = GER | sound =works | dsp = v4 | ver = v2.177 | lastVer= | status = Works | comp =yes | size = 1.25 GB | mcemu =yes | wide =support | 480P = yes| fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Pro Skater 4 | region = USA | sound = works | dsp = v4 | ver = v3.382 | lastVer= | status = Works | comp = yes| size = 1.25 GB | mcemu = yes | wide =support | 480P = support| fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground | region = EUR | sound = Works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.29 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground 2 | region = EUR | sound = Works | dsp = v4 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tony Hawk&#039;s Underground 2 | region = USA | sound = Works | dsp = v4 | ver = v2.277 | lastVer= | status = Works | comp = yes | size = 1.32 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Top Angler: Real Bass Fishing | region = USA | sound =  | dsp =v2  | ver = v1.132 | lastVer=  | status =Works | comp = | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Top Gun: Combat Zones | region = USA | sound = works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Tower of Druaga, The | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }} &lt;br /&gt;
{{ NIN| name = TransWorld Surf: Next Wave | region = USA | sound =  | dsp =v2  | ver = v1.132 | lastVer=  | status =Works | comp = yes| size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Trigger Man | region = USA | sound =  | dsp =v3  | ver = v2.278 | lastVer=  | status =Works | comp = | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = True Crime: New York City | region = EUR | sound = Works | dsp = | ver = v4.4.28| lastVer=  | status = Works | comp =| size = | mcemu = yes | wide = support | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = True Crime: New York City | region = USA | sound = Works | dsp = v6 | ver = v2.284 | lastVer=  | status = Works | comp = yes| size = 1.17 GB | mcemu = yes | wide = support | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = True Crime: Streets of LA | region = EUR| sound = Works | dsp = | ver = v4.428 | lastVer= | status = Works | comp =| size = | mcemu = | wide = support| 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = True Crime: Streets of LA | region = USA | sound = Works | dsp = v3 | ver = v2.182 | lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = yes | wide = support| 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Tube Slider: The Championship of Future Formula | region = USA | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 630 MB | mcemu = yes | wide = yes | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Turok: Evolution | region = EUR | sound =Works  | dsp = v4 | ver = v3.391 | lastVer= | status = Works | comp =yes  | size = 1.25 GB | mcemu =yes  | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Turok: Evolution | region = GER | sound =Works  | dsp = v4 | ver = v3.391 | lastVer= | status = Works | comp =yes  | size = 1.25 GB | mcemu =yes  | wide =yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Turok: Evolution | region = USA | sound = works | dsp = v4 | ver = v3.391 | lastVer=  | status =  Works | comp = yes | size = 1.11 GB | mcemu = yes | wide = | 480P = yes | fst = | notes = ERROR, game skip ALL cut scenes (only 30 seconds of cut scenes) }}&lt;br /&gt;
{{ NIN| name = TY the Tasmanian Tiger | region = USA | sound = works | dsp = v4| ver = v1.127 | lastVer= | status =  Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes| 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = TY the Tasmanian Tiger 2: Bush Rescue | region = USA | sound = Works | dsp =v6 | ver = v1.127 | lastVer= | status = Works | comp = | size =  | mcemu = yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = TY the Tasmanian Tiger 3: Night of the Quinkan | region = USA | sound = Works | dsp =v6| ver = v1.132 | lastVer= | status = Works | comp = | size =  | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = UEFA Champions League 2004-2005 | region = EUR | sound =Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp =yes | size = 835 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes =  Widescreen issues: Player disappears outside 4:3 Frame.}}&lt;br /&gt;
{{ NIN| name = UEFA Champions League 2004-2005 | region = GER | sound =Works | dsp = v3 | ver = v2.217 | lastVer= | status = Works | comp =yes | size = 835 MB | mcemu =yes | wide =issues | 480P =yes | fst = | notes =  Widescreen issues: Player disappears outside 4:3 Frame.}}&lt;br /&gt;
{{ NIN| name = UFC: Throwdown | region = USA | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size = 1.16 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = UFC2 Tapout Final Spec | region = Jap | sound = Works | dsp =  | ver = v2.277 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }} &lt;br /&gt;
{{ NIN| name = Ultimate Muscle: Legends vs. New Generation | region = USA | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp = yes | size = 698 MB| mcemu =yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Ultimate Spider-Man | region = USA | sound = Works | dsp = v6 | ver = v3.352 | lastVer= | status = Works | comp = yes | size = 1.17 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Universal Studios Theme Parks Adventure | region = USA | sound = works | dsp =v2 | ver = v2.145 | lastVer=  | status = Works | comp =  | size = 849 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only. }}&lt;br /&gt;
{{ NIN| name = Urbz, The: Sims in the City | region = USA | sound = Works | dsp =v3 | ver = v1.129 | lastVer=  | status = Works | comp =  | size = | mcemu = yes | wide = yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = V-Rally 3| region = EUR | sound = Works | dsp =  | ver = v1.126 | lastVer= | status = Works | comp = yes | size =  | mcemu = yes | wide = | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Vexx | region = EUR | sound = Works | dsp =v4 | ver = v3.315 | lastVer= | status = Works | comp = | size =1.35 GB  | mcemu = yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Vexx | region = USA | sound = Works | dsp =v4 | ver = v4.435 | lastVer= | status = Works | comp = | size =  | mcemu = yes | wide = | 480P =support | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe | region = USA | sound = Works | dsp = v3 | ver = v3.352 | lastVer= | status = Works| comp = yes| size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe 2 | region = USA | sound = Works | dsp = v4 | ver = v1.29 | lastVer= | status = Works | comp = yes | size = 1.23 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Viewtiful Joe: Red Hot Rumble | region = USA | sound = works | dsp = v3 | ver = v1.50 | lastVer= | status = Works | comp = | size = | mcemu = yes | wide = | 480P = support| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Virtua Quest | region = USA | sound = Works | dsp =v3  | ver = v1.126 | lastVer= | status = Works | comp = yes | size = | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Virtua Striker 3 Ver.2002 | region =EUR | sound =works | dsp =v2 | ver = v4.428 | lastVer= | status =    works | comp =yes | size = 738 MB | mcemu = yes | wide =yes| 480P =yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Virtua Striker 3 Ver.2002 | region = USA | sound = Works | dsp =v2  | ver = v2.278 | lastVer= | status = works | comp =no| size =1.35 GB | mcemu = yes | wide = issues | 480P = yes | fst =  | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Virtua Striker 4 Ver.2006 | region =USA | sound = works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 454 MB | mcemu = yes | wide = yes | 480P = yes| fst = | notes = &amp;quot;Free Play&amp;quot; and the two &amp;quot;Press Start Button&amp;quot; text will be half-cut off when using widescreen. }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Wallace &amp;amp; Gromit in Project Zoo | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp =  yes| size = 1.35 GB | mcemu = yes | wide =  | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Wario World | region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 258 MB | mcemu = yes | wide = issues | 480P = no| fst = | notes = Needs Custom Patch to Fix Clipping.}}&lt;br /&gt;
{{ NIN| name = Wario World 60hz patched| region = EUR | sound = Works | dsp = v2 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 258 MB | mcemu = yes | wide = issues | 480P = yes| fst = | notes = More info about the 60hz patch can be found [http://www.romhacking.net/?page=hacks&amp;amp;genre=&amp;amp;platform=33&amp;amp;game=&amp;amp;category=&amp;amp;perpage=20&amp;amp;title=&amp;amp;author=&amp;amp;hacksearch=Go here].Needs Custom Patch to Fix Clipping.}}&lt;br /&gt;
{{ NIN| name = Wario World | region = USA | sound = Works | dsp = v2 | ver = v2.217 | lastVer= | status = Works | comp = yes | size = 257 MB | mcemu = yes | wide = issues | 480P = support | fst = | notes = Needs Custom Patch to Fix Clipping.}}&lt;br /&gt;
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = EUR | sound = Works | dsp = v3 | ver = v4.428 | lastVer= | status = Works | comp = yes | size = 714 MB | mcemu = yes | wide = yes| 480P = no| fst = | notes = No GBA support on WiiU.}}&lt;br /&gt;
{{ NIN| name = WarioWare, Inc.: Mega Party Game$! | region = USA | sound = Works | dsp = v3 | ver = v2.145 | lastVer= | status = Works | comp = yes | size = 846 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = No GBA support on WiiU.}}&lt;br /&gt;
{{ NIN| name = Warrior Blade: Rastan vs. Barbarian  | region = JAP | sound = Works | dsp =  | ver = v2.277 | lastVer= | status =works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Wave Race: Blue Storm | region = EUR | sound = works | dsp = v2 | ver = v4.430| lastVer=  | status = Works | comp =yes | size =1.34 GB | mcemu =yes | wide =issues | 480P =no | fst = | notes = Widescreen issues: Menu is in 4:3.}}&lt;br /&gt;
{{ NIN| name = Wave Race: Blue Storm | region = USA | sound = works | dsp = v2 | ver = v4.430| lastVer = | status =  works | comp = yes | size = 1.35GB | mcemu = yes | wide = yes | 480P =support | fst = yes | notes = Widescreen issues: Menu is in 4:3.}}&lt;br /&gt;
{{ NIN| name = Whirl Tour | region = USA | sound = works | dsp = v4 | ver = v3.315 | lastVer=  | status = Works | comp = yes | size = 820 MB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = World Racing  | region = EUR | sound = Works | dsp =  | ver = v2.277 | lastVer= | status =works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P =  | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = World Series of Poker | region = USA | sound =works | dsp = v9 | ver = v1.128 | lastVer=  | status = Works | comp = yes | size = 1.16 GB | mcemu = yes| wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = World Soccer Winning Eleven 6: Final Evolution | region = Jap | sound = Works | dsp =  | ver = v4.422 | lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = }} &lt;br /&gt;
{{ NIN| name = Worms 3D | region = EUR | sound =Works | dsp = v2 | ver = v1.128 | lastVer= | status = Works | comp =yes | size =1.02 GB | mcemu =yes | wide = yes| 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Worms 3D | region = USA | sound = Works | dsp = v2 | ver = v2.197 | lastVer= | status = Works | comp = yes | size = 974 MB | mcemu = yes | wide = yest | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Worms Blast | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status =  Works | comp = yes  | size = 550 MB | mcemu = yes | wide = | 480P =support | fst = | notes = Compress with DMToolbox only. }}&lt;br /&gt;
{{ NIN| name = Wreckless: The Yakuza Missions | region = USA | sound = works | dsp = v2 | ver = v3.305 | lastVer= | status =  Works | comp = yes  | size = 712 MB | mcemu = yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = WrestleMania X8 | region = USA | sound =works  | dsp = v2 | ver = v2.280 | lastVer= | status =  works | comp =  | size = 1.35 GB | mcemu =yes   | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = WTA Tour Tennis | region = USA | sound = Works | dsp = v2 | ver = v4.428| lastVer= | status = Works | comp = yes | size = 1.35 GB | mcemu = issues | wide = yes  | 480P = no | fst = | notes =If using MULTI MC EMU or real Memory cards max size must be 251 blocks due to [http://www.nintendo.com/consumer/memorycard1019.jsp known issues] with bigger MC. No issues with individual mc emu }}&lt;br /&gt;
{{ NIN| name = WWE Crush Hour | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = WWE Day of Reckoning | region = USA | sound = Works | dsp = v2 | ver = v2.157 | lastVer= | status = Works | comp =yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = If you disable the speed limit the game will randomly crash. }}&lt;br /&gt;
{{ NIN| name = WWE Day of Reckoning 2 | region = USA | sound = Works | dsp = v2 | ver = v1.43 | lastVer= | status = Works | comp = yes | size = 1.20 GB | mcemu = yes | wide = | 480P = | fst = | notes = If you disable the speed limit the game will randomly crash. }}&lt;br /&gt;
{{ NIN| name = WWE WrestleMania XIX | region = USA | sound = Works | dsp = v2 | ver = v1.126 | lastVer= | status = Works | comp =  | size = | mcemu = yes  | wide =  | 480P =  | fst = | notes =  }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = X-Men Legends | region = USA | sound = works | dsp = v4 | ver = v3.353 | lastVer= | status =  Works | comp = yes | size =1.24 GB | mcemu = yes | wide = issues | 480P = yes | fst = | notes = Widescreen hack has no effect }}&lt;br /&gt;
{{ NIN| name = X-Men Legends II: Rise of Apocalypse | region = USA | sound =works | dsp = v4 | ver = v3.353 | lastVer= | status =  Works | comp = yes | size =1.32 GB | mcemu =yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = X-Men: Next Dimension | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 894 MB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = X-Men: The Official Game | region = USA | sound = Works | dsp = v6 | ver = v2.277| lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = X2 Wolverine&#039;s Revenge | region = EUR | sound =works | dsp =v4 | ver = v2.182 | lastVer= | status = works | comp = yes| size =1.25 GB | mcemu =yes | wide =yes | 480P = yes| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = X2 Wolverine&#039;s Revenge | region = USA | sound =works | dsp =v4 | ver = v2.257 | lastVer= | status =  Works | comp = yes | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = XGIII: Extreme G Racing  | region = EUR | sound = works | dsp = v2 | ver = v4.428 | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = XGIII: Extreme G Racing  | region = USA | sound = works | dsp = v2 | ver = v2.275 | lastVer= | status = works | comp = yes | size = 373 MB | mcemu = yes | wide = yes | 480P = yes | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = XGRA: Extreme G Racing Association | region = USA | sound = works | dsp = v4 | ver = v2.145 | lastVer= | status = works | comp = yes | size = 1.12 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Minor culling problems at edge of screen when forcing Widescreen on some tracks.}}&lt;br /&gt;
{{ NIN| name = XIII | region = EUR | sound =works | dsp = v3 | ver =v4.430 | lastVer= | status = works | comp = yes | size = 1.30 GB | mcemu = yes | wide = yes | 480P = no| fst = | notes =}}&lt;br /&gt;
{{ NIN| name = XIII | region = ITL | sound =works | dsp = v3 | ver =v4.430  | lastVer= | status = works | comp = yes | size = 1.30 GB| mcemu = yes| wide = yes | 480P = no| fst = | notes = }}&lt;br /&gt;
{{ NIN| name = XIII | region = USA | sound =works | dsp = v3 | ver =v2.153  | lastVer= | status = works | comp = yes | size = 1.35 GB | mcemu = yes | wide = yes | 480P =yes | fst = | notes = Menu is a bit laggy. Compress with DMToolbox only.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Yu-Gi-Oh! The Falsebound Kingdom | region = USA | sound = works | dsp = v4 | ver = v2.197 | lastVer= | status = Works | comp = yes | size = 557 MB | mcemu = yes | wide = | 480P =yes | fst = | notes = }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ NIN| name = Zapper: One Wicked Cricket | region = USA | sound = works | dsp = v4 | ver = v2.149 | lastVer= | status = Works | comp = yes | size = 1.31 GB | mcemu = yes | wide = | 480P = | fst = | notes =   }}&lt;br /&gt;
{{ NIN| name = Zatch Bell! Mamodo Battles | region = USA | sound = Works | dsp = v3 | ver = v2.162 | lastVer= | status =  Works | comp = yes | size = 342 MB | mcemu = yes | wide = | 480P = yes | fst = | notes =  }}&lt;br /&gt;
{{ NIN| name = Zatch Bell! Mamodo Fury | region = USA | sound = Works | dsp = v9 | ver = v2.162 | lastVer= | status = Works | comp = yes | size = 910 MB | mcemu = yes | wide = | 480P = yes | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Zelda Collection | region = JAP | sound = works | dsp = v5 | ver = v2.166 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Zelda no Densetsu: Kaze no Takuto | region = JAP | sound = works | dsp = v0 | ver = v2.166 | lastVer = | status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = No GBA support (Tingle Tuner) on WiiU. }}&lt;br /&gt;
{{ NIN| name = Zelda no Densetsu: Toki no Ocarina GC: Ura Zelda | region = JAP | sound = works | dsp = v4 | ver = v2.171 | lastVer= | status = works | comp =yes | size = 1.16 GB | mcemu =yes | wide =yes | 480P =support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Zelda no Densetsu: Twilight Princess | region = JAP | sound = works | dsp = v8 | ver = v2.219 | lastVer =| status = works | comp = | size = 1.35 GB | mcemu = yes | wide = yes | 480P = support | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Zoids: Battle Legends | region = USA | sound =works | dsp = v2 | ver = v2.145 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = Compress with DMToolbox only.}}&lt;br /&gt;
{{ NIN| name = Zoids: Full Metal Clash| region = jap| sound =works | dsp = v2 | ver = v2.184 | lastVer= | status = works | comp = | size = 1.35 GB | mcemu =yes | wide = | 480P = | fst = | notes = }}&lt;br /&gt;
{{ NIN| name = Zoids Vs | region = JAP | sound = Works | dsp =  | ver = v3.36 | lastVer= | status = Issues | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P = | fst = | nolimit =  | notes = Mission Mode-Empire works well, but in other game mode, freezes randomly at the end of the battles }}&lt;br /&gt;
{{ NIN| name = ZooCube | region = USA | sound = Works | dsp = v2 | ver = v2.277| lastVer= | status = Works | comp =  | size = 1.35 GB | mcemu = yes | wide =  | 480P = | fst = | notes = }}&lt;/div&gt;</summary>
		<author><name>Fatherjack</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=DIOS_MIOS_Lite_Compatibility_List&amp;diff=42894</id>
		<title>DIOS MIOS Lite Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=DIOS_MIOS_Lite_Compatibility_List&amp;diff=42894"/>
		<updated>2012-05-24T15:59:41Z</updated>

		<summary type="html">&lt;p&gt;Fatherjack: /* Compatibility List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Compatibility list for DIOS MIOS Lite. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[http://code.google.com/p/diosmioslite/ DIOS MIOS Lite Homepage]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines: UNDERSTAND BEFORE EDITING ==&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;,&amp;quot; &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;,&amp;quot; or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;.&amp;quot; Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
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&#039;&#039;&#039;Version&#039;&#039;&#039; - Always try to use the latest [http://code.google.com/p/diosmioslite/downloads/list DML release.] If you&#039;re using a more recent version than the one listed, update this field. &lt;br /&gt;
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&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of DML in it&#039;s default state. That being NMM disabled, a disc in the drive, and an uncompressed 1:1 disc image dump. [http://www.slavasoft.com/hashcalc/index.htm Verify] your game.iso hashes [http://redump.org/discs/system/gc/ here.] Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;,&amp;quot; &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;,&amp;quot; or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;.&amp;quot; Titles marked &#039;&#039;Works&#039;&#039; should be/are 99-100% compatible, and titles with any missing audio due to disc streaming are to be entered as &#039;&#039;Issues.&#039;&#039;  Also note that newer release versions of DML always take priority. Should you happen to find that an up to date DML breaks a game that is listed here as working with an older revision, mention the earlier compatible revision under Notes, and set the confirmed field back to 0.&lt;br /&gt;
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&amp;lt;big&amp;gt;&#039;&#039;&#039;Options&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:The enhancements of NMM, DiscEX compression, and NoDisc are to be considered optional, and should only be tested after the game has been confirmed to work without these features. Do not for example, add a new title to the list as &#039;Doesn&#039;t Work&#039; having only tested the game with NMM enabled, as it&#039;s probable the game works flawlessly without NMM.&lt;br /&gt;
:&lt;br /&gt;
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:&#039;&#039;&#039;NMM&#039;&#039;&#039; (No More Memory) -  This is the game save redirection feature which uses the front SD instead of a GameCube memory card. Should you enable this feature, remember to take your memory cards out of the GameCube slots. Keep in mind that not all games will work with this patching. Enter &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot; for working, or &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot; for not working. For partially working games, you can enter &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;.&amp;quot; When testing this feature for compatibility, do not use saves converted to NMM format. It&#039;s necessary that DML create the save. If you have not enabled NMM, leave the field blank.&lt;br /&gt;
:&lt;br /&gt;
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:&#039;&#039;&#039;Shrunk&#039;&#039;&#039; - Only use the latest version of [http://diosmioslite.googlecode.com/files/DiscEX-v0.8b-cred.rar DiscEX], with the -c command on your verified 1:1 disc image. A few titles will fail to start or eventually crash when you compress the .iso. Compatible games should be marked &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;,&amp;quot; and games that don&#039;t work flawlessly after compression should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;.&amp;quot; You should also fill in the size of the compressed game.iso. If you have not compressed the 1:1 image, leave the comp field blank.&lt;br /&gt;
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:&#039;&#039;&#039;NoDisc&#039;&#039;&#039; - Simply start DML (v1.0+) without a disc in the drive. Keep in mind however that some games will require a disc. Games that continue to start and play flawlessly without a disc inserted should be marked &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;,&amp;quot; and games that fail to start or later error should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;.&amp;quot; If the game displays any other oddities but plays without crashing, you can enter &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;.&amp;quot; NoDisc requires extensive testing, so play the game for at least an hour before confirming the title works. If you have a disc in the drive, leave the nodisc field blank.&lt;br /&gt;
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:&#039;&#039;&#039;480P&#039;&#039;&#039; -  Whether or not a game can be forced to run in progressive mode.  Note is only for games that do not normally support 480P (a list of those that do is [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_with_480p_and_16:9_support here]) and is only for DML &amp;gt;= 1.2 and NOT the unofficial R59 mod.&lt;br /&gt;
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&#039;&#039;&#039;Confirmed&#039;&#039;&#039; - If you are adding a new game, enter the conf field as 0.  Every person should then add 1 to that when they have tested it as working.&lt;br /&gt;
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Notes like &#039;Works Great&#039; are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.&lt;br /&gt;
&lt;br /&gt;
== Compatibility List ==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ DML | name = 007 Agent Under Fire | region = EUR | ver = r47 | status = Works | nmm = | comp = Yes | size = | nodisc = | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = 007 Agent Under Fire | region = USA | ver = r47 | status = Works | nmm = | comp = Yes | size = 1.25GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Everything or Nothing | region = USA | ver = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size = | nodisc = | 480P = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Everything or Nothing | region = EUR | ver = 1.4b | status = Doesn&#039;t Work | nmm = | comp =  | size = | nodisc = | 480P = | notes = Green Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Everything or Nothing | region = FR | ver = r58 | status = Doesn&#039;t Work | nmm = | comp =  | size = | nodisc = | 480P = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 From Russia with love | region = USA | ver = r56 | status = Works | nmm = | comp = yes | size = 1.30GB | nodisc = no | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 From Russia with love | region = EUR | ver = r47 | status = Works | nmm = | comp = Yes | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Nightfire | region = EUR | ver = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size = | nodisc = | 480P = | notes = Black Screen after pressing start | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Nightfire | region = USA | ver = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size = | nodisc = | 480P = | notes = Black Screen after pressing start | conf = 0 }}&lt;br /&gt;
{{ DML | name = 1080: Avalanche | region = EUR | ver = r56 | status = Issues | nmm = | comp = Yes | size = 1.20GB | nodisc = no | 480P = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = 1080: Avalanche | region = USA | ver = 1.3 | status = Issues | nmm = no | comp = yes | size = 1.20GB | nodisc = no | 480P = | notes = Audio streaming. No music during gameplay | conf = 2 }}&lt;br /&gt;
{{ DML | name = 18 Wheeler - American Pro Trucker | region = USA | ver = 1.4b | status = Works | nmm = no | comp = yes | size = 280MB | nodisc = no | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = 4x4 Evo 2 | region = USA | ver = 1.3 | status = Works | nmm = no | comp = yes | size = 552MB | nodisc = yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Aggressive Inline | region = EUR | ver = r58 | status = Works | nmm = | comp = Yes| size = 883MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Alien Hominid | region = USA | ver = 1.2 | status = Issues | nmm = | comp = yes | size = 430MB | nodisc = yes | 480P = | notes = Audio streaming. No music during gameplay | conf = 4 }}&lt;br /&gt;
{{ DML | name = Animal Crossing | region = EUR | ver = 1.3 | status = Works | nmm = no | comp = Yes| size = 138MB | nodisc = | 480P = | notes = (NMM) Freezes saving | conf = 2 }}&lt;br /&gt;
{{ DML | name = Animal Crossing | region = USA | ver = 1.2 | status = Works | nmm = no | comp = Yes| size = 26MB | nodisc = yes | 480P = | notes = (NMM) Crashes creating save. May work with converted save | conf = 1 }}&lt;br /&gt;
{{ DML | name = Animanics: The Great Edgar Hunt | region = USA | ver = r55 | status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Army Men - Sarge&#039;s War | region = USA | ver = r58 | status = Doesn&#039;t Work | nmm = | comp = | size = 1.27GB | nodisc = | 480P = | notes = Crash after logos | conf = 0 }}&lt;br /&gt;
{{ DML | name = ATV Quad Power Racing 2 | region = USA | ver = r56 | status = Works | nmm = | comp = yes | size = 421MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Auto Modellista | region = USA | ver = r56 | status = Works | nmm = | comp = yes | size = 821MB | nodisc = yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Baldur&#039;s Gate: Dark Alliance | region = USA | ver = 1.4b | status = Issues | nmm = | comp = yes | size = 1.26GB | nodisc = | 480P = | notes = Wrong audio in some cutscenes. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Baten Kaitos: Eternal Wings and the Lost Ocean (Disc 1) | region = USA | ver = r52 | status = Works | nmm = no | comp = yes | size = 1.33GB | nodisc = | 480P = | notes = Starting on Disc 2 causes error | conf = 1 }}&lt;br /&gt;
{{ DML | name = Baten Kaitos Origins (Disc 1) | region = USA | ver = r52 | status = Works | nmm = no | comp = yes | size = 1.34GB | nodisc = yes | 480P = | notes = Starting on Disc 2 causes error | conf = 2 }}&lt;br /&gt;
{{ DML | name = Batman Begins | region = USA | ver = r52 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Batman Dark Tomorrow | region = USA | ver = r52 | status = Works | nmm = | comp = yes | size = 1.05GB | nodisc = yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Battalion Wars | region = EUR | ver = r44 | status = Works | nmm = | comp = yes | size = 1.04GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Battalion Wars | region = USA | ver = r47 | status = Works | nmm = | comp = yes | size = 995MB | nodisc = no | 480P = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Battle Stadium D.O.N. | region = JAP | ver = 1.4b | status = Works | nmm = no | comp = yes | size = 299MB | nodisc = Yes | 480P = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Beach Spikers | region = USA | ver = 1.2 | status = Works | nmm = yes | comp = yes | size = 207MB | nodisc = yes | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Beach Spikers | region = EUR | ver = r56 | status = Works | nmm = | comp = Yes| size = 207MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Beyblade V-Force: Super Tournament Battle | region = USA | ver = r52 | status = Works | nmm = | comp = Yes | size = 237MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Beyond Good and Evil | region = EUR | ver = r55 | status = Works | nmm = Yes | comp = Yes| size = 1.25GB | nodisc = no | 480P = | notes = NoDisc Freezes at the end of the first fight - After Pey&#039;j first appearence (black screen with a read error) | conf = 0 }}&lt;br /&gt;
{{ DML | name = Beyond Good and Evil | region = USA | ver = r47 | status = Works | nmm = | comp = Yes| size = 1.25GB | nodisc = | 480P = | notes = | conf = 5 }}&lt;br /&gt;
{{ DML | name = Billy Hatcher and the Giant Egg | region = USA | ver = 1.4b | status = Works | nmm = yes | comp = yes | size = 825MB | nodisc = yes | 480P = | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Billy Hatcher and the Giant Egg | region = EUR | ver = r56 | status = Works | nmm = | comp = yes | size = 907MB | nodisc = yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Bionicle | region = EUR | ver = r56 | status = Works | nmm = | comp = yes | size = 625MB | nodisc = yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Bloody Roar: Primal Fury | region = USA | ver = r52 | status = Issues | nmm =  | comp = yes | size = 602MB | nodisc = | 480P = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Bloody Roar: Primal Fury | region = EUR | ver = r56 | status = Issues | nmm =  | comp = yes | size = 602MB | nodisc = | 480P = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Bomberman Generation | region = USA | ver = r52 | status = Issues | nmm = no | comp = Yes| size = 0.99GB | nodisc = | 480P = | notes = Audio streaming. No music during gameplay. NMM causes &amp;quot;device cannot be used&amp;quot;. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Bomberman Jetters | region = USA | ver = r47 | status = Works | nmm = | comp = yes | size = 942MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Buffy the Vampire Slayer - Chaos Bleeds | region = USA | ver = r44 | status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = BMX XXX | region = USA | ver = r49 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | 480P = | notes = Black screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Burnout | region = USA | ver = r47 | status = Works | nmm = no | comp = yes | size = 1.13GB | nodisc = | 480P = | notes = (NMM) Memory card not detected. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Burnout 2 | region = USA | ver = r52 | status = Works | nmm = | comp = yes | size = 1.21GB | nodisc = | 480P = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Bust-A-Move 3000 | region = USA | ver = r44 | status = Works | nmm = | comp = yes | size = 155 MB | nodisc = | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Call Of Duty: Finest Hour | region = USA | ver = r47 | status = Works | nmm = | comp = yes | size = 1.30GB | nodisc = no | 480P = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Call Of Duty: Big Red One| region = USA | ver = r58 | status = Works | nmm = | comp = Yes | size = 1.34GB | nodisc = yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Capcom vs. SNK 2 EO | region = USA | ver = r58 | status = Works | nmm = Yes | comp =  Yes| size = 295 MB| nodisc = yes | 480P = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Capcom vs. SNK 2 EO | region = EUR | ver = r56 | status = Works | nmm = | comp =  Yes| size = 295 MB| nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Cel Damage | region = USA | ver = r47 | status = Issues | nmm = | comp = | size = | nodisc = | 480P = | notes = Audio streaming. No BGM | conf = 2 }}&lt;br /&gt;
{{ DML | name = Chaos Field | region = USA | ver = 1.4 | status = Works | nmm = yes | comp = yes | size = 485MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Chibi-Robo! | region = USA | ver = 1.2 | status = Works | nmm = no | comp = Yes| size =407MB | nodisc = Issues | 480P = | notes = NoDisc works with minor gfx problems. Flashing HUD | conf = 2 }}&lt;br /&gt;
{{ DML | name = Chibi-Robo! | region = EUR | ver = r52 | status = Works | nmm = | comp = Yes| size =583MB | nodisc = | 480P = | notes = | conf = 0 }}  &lt;br /&gt;
{{ DML | name = Crash Bandicoot The Wrath of Cortex | region = EUR | ver = r42 | status = Issues | nmm = | comp = Yes | size = | nodisc = | 480P = | notes = Audio Streaming. No music or voice clips, however sfx work fine | conf = 0 }}&lt;br /&gt;
{{ DML | name = Crash Bandicoot The Wrath of Cortex | region = USA | ver = r39 | status = Issues | nmm = | comp = | size = | nodisc = | 480P = | notes = Audio Streaming. No music or voice clips, however sfx work fine | conf = 1 }}&lt;br /&gt;
{{ DML | name = Crash Nitro Kart| region = USA | ver = r44 | status = Works | nmm = | comp = yes | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Crash Tag Team Racing| region = USA | ver = 1.4 | status = Works | nmm = no | comp = yes | size = | nodisc = | 480P = | notes = Save data corrupted on NMM | conf = 0 }}&lt;br /&gt;
{{ DML | name = Crazy Taxi | region = USA | ver = r42 | status = Issues | nmm = | comp = yes | size = 133MB | nodisc = | 480P = | notes = Audio Streaming. No music, however sfx and voice clips work fine | conf = 0 }}&lt;br /&gt;
{{ DML | name = Cubivore: Survival of the Fittest | region = USA | ver = 1.2 | status = Works | nmm = no | comp = yes | size = 96MB | nodisc = yes | 480P = | notes = (NMM) the game is going to crash after pressing start. (1.2 NMM untested) | conf = 3 }}&lt;br /&gt;
{{ DML | name = Custom Robo | region = USA | ver = r52 | status = Works | nmm = no | comp = yes | size = 940MB | nodisc = | 480P = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Dance Dance Revolution Mario Mix | region = USA | ver = r52 | status = Works | nmm = | comp = yes | size = 264MB | nodisc = | 480P = | notes = | conf = 0}}&lt;br /&gt;
{{ DML | name = Dead to Rights | region = USA | ver = r47 | status = Works | nmm = | comp = yes | size = 1.20GB | nodisc = yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Def Jam Vendetta | region = USA | ver = r44 | status = Works | nmm = no | comp = | size = | nodisc = | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Def Jam: Fight for NY | region = USA | ver = r44 | status = Works | nmm = Issues | comp = | size = | nodisc = | 480P = | notes = (NMM) ONLY your options data will work. Profile data will become &amp;quot;corrupted&amp;quot; | conf = 1}}&lt;br /&gt;
{{ DML | name = Disney&#039;s Donald Duck: Goin&#039; Quackers | region = USA | ver = r52 | status = Works | nmm = | comp = yes | size = 921MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Digimon Rumble Arena 2| region = USA | ver = r58 | status = Works | nmm = | comp = yes | size =1.29GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Digimon World 4| region = USA | ver = r58 | status = Works | nmm = yes | comp = yes | size =1.12GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Disney&#039;s The Haunted Mansion | region = USA | ver = r52 | status = Works | nmm = | comp = yes | size = 940MB | nodisc = no | 480P = | notes = Minor glitching on fmv and cut-scenes | conf = 0 }}&lt;br /&gt;
{{ DML | name = Disney/Pixar The Incredibles: Rise of the Underminer | region = USA | ver = r52 | status = Works | nmm = | comp = yes | size = 1.09GB | nodisc = no | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Disney&#039;s Magical Mirror starring Mickey Mouse | region = USA | ver = r52 | status = Works | nmm = | comp = Yes | size = 375MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Disney&#039;s Party | region = USA | ver = r58 | status = Works | nmm = yes | comp = Yes | size = 268MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Donkey Kong Jungle Beat | region = USA | ver = r58 | status = Works | nmm = yes | comp = Yes| size = 660MB | nodisc = yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Donkey Konga | region = EUR | ver = 1.3 | status = Works | nmm = yes | comp = yes | size = | nodisc = yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Donkey Konga | region = USA | ver = r47 | status = Works | nmm = | comp = yes | size = 256MB | nodisc = yes | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Donkey Konga 2| region = USA | ver = r44 | status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Donkey Konga 3 | region = JAP | ver = r39 | status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Doubutsu no Mori e+ | region = JAP | ver = r56 | status = Works | nmm = no | comp = yes | size = 32MB | nodisc = no | 480P = | notes = (NMM) Freezes saving | conf = 0 }}&lt;br /&gt;
{{ DML | name = Doshin the Giant | region = EUR | ver = r47 | status = Works | nmm = | comp = yes | size = 736MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Dragon Ball Z Budokai 2| region = USA | ver = r47 | status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Dragon Ball Z Sagas| region = USA | ver = r50 | status = Works | nmm = | comp =yes | size =1.00GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Dragon´s Lair 3D | region = USA | ver = r42 | status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Dream Mix TV World Fighters  | region = JAP | ver = r58 | status = Issues | nmm = | comp = | size = | nodisc = | 480P = | notes = Audio streaming. No music during gameplay. Corrupt european memory card.| conf = 0 }}&lt;br /&gt;
{{ DML | name = Enter the Matrix (Disc 1) | region = USA | ver = r58 | status = Works | nmm = no | comp = yes | size = 1.30GB | nodisc = yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Eternal Darkness | region = EUR | ver = r47 | status = Issues | nmm = | comp = | size = | nodisc = | 480P = | notes = Audio streaming. No music during gameplay. 50hz mode video causes frozen wii / 60hz mode works but only if you press A before the intro video ends | conf = 0 }}&lt;br /&gt;
{{ DML | name = Eternal Darkness | region = USA | ver = r52 | status = Issues | nmm = | comp = yes | size = 1.35GB| nodisc = | 480P = | notes = Audio streaming. No music during gameplay | conf = 2 }}&lt;br /&gt;
{{ DML | name = Evolution Worlds | region = USA | ver = r47 | status = Works | nmm = | comp = yes | size = 1.19GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = XG3: Extreme G Racing | region = USA | ver = r58 | status = Works | nmm = no | comp = yes | size = 373MB | nodisc = yes | 480P = | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = F1-2002 | region = USA | ver = r58 | status = Works | nmm = | comp = yes | size = 344mb | nodisc = yes | 480P = | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = FIFA 07 | region = USA | ver = r44 | status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes =  | conf = 2 }}&lt;br /&gt;
{{ DML | name = FIFA street 2 | region = USA | ver = r58 | status = Works | nmm = yes | comp = yes | size = 1.20GB | nodisc = yes | 480P = | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Fight Night Round 2 | region = EUR | ver = r58 | status = Issues | nmm = | comp = yes | size = | nodisc = | 480P = | notes = Loads but then read disc error  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Final Fantasy: Crystal Chronicles | region = USA | ver = r47 | status = Works | nmm = | comp = yes | size = 1.23 GB | nodisc = | 480P = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Final Fantasy: Crystal Chronicles | region = EUR | ver =1.4b | status = Works | nmm = | comp = yes | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Fire Emblem: Path of Radiance | region = EUR | ver = r39 | status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Fire Emblem: Path of Radiance | region = USA | ver = r58 | status = Works | nmm = no | comp = yes | size = 1.21GB | nodisc = | 480P = | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Frogger Beyond | region = USA | ver = r58 | status = Works | nmm = no | comp = yes | size = 1.03GB | nodisc = yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = F-Zero GX | region = EUR | ver = r56 | status = Works | nmm = no | comp = yes | size =1.33GB | nodisc = yes | 480P = | notes = With NMM, the game crashes when trying to save. | conf = 4 }}&lt;br /&gt;
{{ DML | name = F-Zero GX | region = USA | ver = 1.4b | status = Works | nmm = no | comp = yes | size = 1.33GB | nodisc = yes | 480P = | notes = (NMM) With NMM enabled, game cannot go past Memory Card loading screen | conf = 4 }}&lt;br /&gt;
{{ DML | name = Gauntlet: Dark Legacy | region = USA | ver = r58 | status = Works | nmm = No | comp = Yes| size = | nodisc = yes | 480P = | notes = Minor sound issue during intro. Compression crashed the game when reading a help scroll. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Geist | region = USA | ver = r52 | status = Works | nmm = | comp = yes | size = 1.25GB | nodisc = yes | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Gladius | region = USA | ver = 1.4b | status = Issues | nmm = no | comp = yes | size = 1.30GB | nodisc = no | 480P = | notes = Audio streaming. Loading loop!! | conf = 0 }}&lt;br /&gt;
{{ DML | name = Godzilla - Destroy All Monsters Melee | region = USA | ver = r58 | status = Works | nmm = | comp = yes | size = 838MB | nodisc = no | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Gotcha Force | region = USA | ver = r56 | status = Works | nmm = no | comp = yes | size = 776MB | nodisc = yes | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Gotcha Force | region = JAP| ver = r42 | status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Go! Go! Hypergrind | region = USA | ver = r44 | status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Goldeneye Rogue Agent | region = USA | ver = r58 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | 480P = | notes = Black Screen (with error message) | conf = 1 }}&lt;br /&gt;
{{ DML | name = Grooverider: Slot Car Thunder | region = USA | ver = 1.2 | status = Works | nmm = no | comp = yes | size = 225MB | nodisc = yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = GT-Cube | region = JAP | ver = r44 | status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Gun | region = USA | ver = r44 | status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Harry Potter and the Sorcerers Stone | region = USA | ver = 1.4b | status = Works | nmm = Yes | comp = Yes | size = 1.17GB | nodisc = Yes | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Harry Potter and the Chamber of Secrets | region = USA | ver = 1.4b | status = Works | nmm = | comp = Yes | size = 1.25GB | nodisc = Yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Harvest Moon: A Wonderful Life | region = USA | ver = r52 | status = Issues | nmm = no | comp = Yes | size = 505MB | nodisc = | 480P = | notes = Audio streaming. Missing audio in certain areas. NMM causes error while attempting to create a save file, then returns to main menu | conf = 2 }}&lt;br /&gt;
{{ DML | name = Harvest Moon: Another Wonderful Life | region = USA | ver = r42 | status = Works | nmm = | comp = Yes | size = 512MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Harvest Moon: Magical Melody | region = USA | ver = r55 | status = Works | nmm = | comp = yes | size = 175MB | nodisc = yes | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Hitman 2 - Silent Assassin | region = USA | ver = r59 | status = Works | nmm = yes | comp = yes | size = 812MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Hobbit | region = USA | ver = r58 | status = Works | nmm = no | comp = yes | size = 1.24GB | nodisc = no | 480P = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Hudson Selection Vol. 1 - Cubic Lode Runner | region = JAP | ver = r42 | status = Works | nmm = | comp = yes | size = 155MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Hudson Selection Vol. 2 - Star Soldier | region = JAP | ver = r44 | status = Works | nmm = | comp = yes | size = 134MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Hunter: The Reckoning | region = USA | ver = r58 | status = Works | nmm = no | comp = yes | size = 1.28GB | nodisc = no | 480P = | notes = nmm causes freeze during the creating save file | conf = 1 }}&lt;br /&gt;
{{ DML | name = Hudson Selection Vol. 3 - PC Genjin | region = JAP | ver = r39 | status = Works | nmm = | comp = yes | size = 152MB | nodisc = | 480P = | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Hudson Selection Vol. 4: Takahashi Meijin no Adventure Island| region = JAP | ver = r58 | status = Works | nmm = | comp = yes | size = 312MB | nodisc = | 480P = | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Ikaruga | region = USA | ver = 1.2 | status = Issues | nmm = no | comp = Yes | size = 204MB | nodisc = yes | 480P = | notes = Audio streaming. No music during gameplay. (NMM) Freeze during the creating save file | conf = 4 }}&lt;br /&gt;
{{ DML | name = Ikaruga | region = EUR | ver = r52 | status = Issues | nmm = | comp = Yes | size = 204MB | nodisc = | 480P = | notes = Freeze at the same point of the second level | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Incredible Hulk: Ultimate Destruction | region = USA | ver = r44 | status = Works| nmm = issues | comp = Yes | size = 1.29GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = I-Ninja | region = USA | ver = r50 | status = Works | nmm = | comp = yes | size = 860MB | nodisc = | 480P = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = ISS2 | region = EUR | ver = r55 | status = Works | nmm = | comp = yes  | size = 909MB  | nodisc = yes | 480P = | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = ISS3 | region = EUR | ver = r52 | status = Works | nmm = | comp =  | size =  | nodisc = | 480P = | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Judge Dredd: Dredd vs Death | region = USA | ver = r58 | status = Works | nmm = yes | comp =  | size =  | nodisc = | 480P = | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Kidou Senshi Gundam: Gundam vs. Zeta Gundam | region = JAP | ver = r47 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Killer 7 (Disc 1) | region = EUR | ver = r39 | status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Killer 7 (Disc 1) | region = USA | ver = 1.4b | status = Works | nmm = yes | comp = yes | size = 1.19GB | nodisc = yes | 480P = | notes = Disc change untested | conf = 2 }}&lt;br /&gt;
{{ DML | name = Killer 7 (Disc 2) | region = USA | ver = r44 | status = Issues | nmm = | comp = yes | size = 836MB | nodisc = | 480P = | notes = Disc Read Error upon starting new game, loading game untested | conf = 1 }}&lt;br /&gt;
{{ DML | name = Kirby&#039;s Air Ride | region = EUR | ver = 1.3 | status = Works | nmm = | comp = no | size = | nodisc = yes | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Kirby&#039;s Air Ride | region = USA | ver = 1.4b | status = Works | nmm = no | comp = no | size = | nodisc = yes | 480P = | notes = (NMM) Memory card corrupted upon loading | conf = 4 }}&lt;br /&gt;
{{ DML | name = Kururin Squash! | region = JAP | ver = r42 | status = Works | nmm = | comp = yes | size = 237MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legacy of Kain: Blood Omen 2  | region = EUR | ver = r39 | status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legacy of Kain: Blood Omen 2 | region = USA | ver = r44 | status = Works | nmm = no | comp = yes | size = 1.28GB | nodisc = | 480P = | notes = If you are using NMM, the game is going to crash after pressing start. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Legend of Spyro: A New Begining | region = USA | ver = r47 | status = Works | nmm = | comp = yes | size = 1.28GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Legend of Zelda: Collectors Edition  | region = USA | ver = 1.4b | status = Works | nmm = yes | comp = yes | size = 1.19GB | nodisc = no | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Legend of Zelda: Four Swords Adventures | region = EUR | ver = 1.3 | status = Works | nmm = no | comp = yes | size = 462MB | nodisc =yes | 480P = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = The Legend of Zelda: Four Swords Adventures | region = USA | ver = 1.3 | status = Works | nmm = yes | comp = yes | size = 254MB | nodisc = yes | 480P = | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = The Legend of Zelda: Ocarina of Time / Master Quest | region = USA | ver = 1.4b | status = Issues | nmm = yes | comp = yes | size = 1.04GB | nodisc = no | 480P = | notes = Audio streaming. No music at game selection menu | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Legend of Zelda: Ocarina of Time / Master Quest | region = EUR | ver = r47 | status = Issues | nmm =  | comp = | size = | nodisc = | 480P = | notes = Audio streaming. No music at game selection menu | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Legend of Zelda: The Wind Waker | region = EUR | ver = 1.3 | status = Works | nmm = yes | comp = yes | size = 1.01GB | nodisc = yes | 480P = | notes = | conf = 5 }}&lt;br /&gt;
{{ DML | name = The Legend of Zelda: The Wind Waker | region = USA | ver = 1.4b | status = Works | nmm = yes | comp = yes | size = 1.01GB | nodisc = yes | 480P = | notes = works with USB Loader GX 3.0 | conf = 5 }}&lt;br /&gt;
{{ DML | name = The Legend of Zelda: The Wind Waker | region = JAP | ver = r42 | status = Works | nmm = | comp = yes | size = 1.01GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Legend of Zelda: Twilight Princess | region = USA | ver =  [http://code.google.com/p/dios-mios-lite-source-project/source/detail?r=58 r58] | status = Works | nmm = yes | comp = yes | size = 993MB | nodisc = yes | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = The Legend of Zelda: Twilight Princess | region = EUR | ver = r47 | status = Works | nmm = | comp =  | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legends of Wrestling | region = USA | ver = r58 | status = Works | nmm = yes | comp = yes| size = 769MB | nodisc = yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Lego Star Wars  2 | region = USA | ver = r44 | status = Works | nmm = | comp = Yes| size =1.19GB | nodisc = | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = The Lord of the Rings: The Return of the King | region = USA | ver = r55 | status = Works | nmm = | comp = yes | size = 1.33GB | nodisc = yes | 480P = | notes = Minor glitching on fmv | conf = 1 }}&lt;br /&gt;
{{ DML | name = The Lord of the Rings: The Third Age (Disc 1) | region = USA | ver = r55 | status = Works | nmm = | comp = yes | size = 1.20GB | nodisc = yes | 480P = | notes = Swap from Disc1 to Disc2 Doesn&#039;t Work | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Lord of the Rings: The Two Towers | region = USA | ver = r55 | status = Works | nmm = | comp = yes | size = 1.31GB | nodisc = yes | 480P = | notes = Minor glitching on fmv | conf = 0 }}&lt;br /&gt;
{{ DML | name = Lost Kingdoms | region = USA | ver = r44 | status = Issues | nmm = | comp = yes | size = 584MB | nodisc = | 480P = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Lost Kingdoms II | region = USA | ver = 1.4b | status = Works | nmm = yes | comp = | size = | nodisc = yes| 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Lotus Challenge | region = USA | ver = r58 | status = Issues | nmm = no | comp = yes | size = 746MB | nodisc = yes | 480P = | notes = Audio Streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Luigi&#039;s Mansion | region = EUR | ver = 1.3 | status = Works | nmm = yes | comp = Yes | size =272MB | nodisc =yes | 480P = | notes = | conf = 5 }}&lt;br /&gt;
{{ DML | name = Luigi&#039;s Mansion | region = USA | ver = 1.2 | status = Works | nmm = no | comp = yes | size = 186MB | nodisc = yes | 480P = | notes = (NMM) Memory card not detected. Billiard room bug | conf = 5 }}&lt;br /&gt;
{{ DML | name = Luigi&#039;s Mansion | region = JAP | ver = r56 | status = Works | nmm = no | comp = Yes | size = 120MB | nodisc = yes | 480P = | notes = (NMM) Memory card not detected | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Golf: Toadstool Tour | region = USA | ver = r52 | status = Works | nmm = | comp = yes | size = 1.11GB | nodisc = | 480P = | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Mario Golf: Toadstool Tour | region = EUR | ver = r52 | status = Works | nmm = no | comp = yes | size = | nodisc = | 480P = | notes = If you try to save second time, Wii will shutdown.  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Kart: Double Dash!! | region = EUR | ver = r58 | status = Works | nmm = issues | comp = yes | size = 579MB | nodisc = yes | 480P = | notes = (NMM) Save progress fine, but if you try to save ghost Wii will shutdown | conf = 7 }}&lt;br /&gt;
{{ DML | name = Mario Kart: Double Dash!! | region = USA | ver = 1.4b | status = Works | nmm = issues | comp = yes | size = 468MB | nodisc = yes | 480P = | notes = (NMM) Save progress fine, but if you try to save ghost Wii will shutdown | conf = 5 }}&lt;br /&gt;
{{ DML | name = Mario Party 4 | region = EUR | ver = r58 | status = Works | nmm = no | comp = yes | size = 580MB | nodisc = yes | 480P = | notes = (NMM) Corrupt memory card error. | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mario Party 4 | region = USA | ver = r58 | status = Works | nmm = no | comp = yes | size = 570MB | nodisc = yes | 480P = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Mario Party 5 | region = EUR | ver = 1.4 | status = Works | nmm = no | comp = yes | size = | nodisc = | 480P = | notes = (NMM) Corrupt memory card error.  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Party 5 | region = USA | ver = r56 | status = Works | nmm = no | comp = yes | size = 951MB | nodisc = no | 480P = | notes = (NMM) Corrupt memory card error.| conf = 2 }}&lt;br /&gt;
{{ DML | name = Mario Party 6 | region = EUR | ver = 1.4 | status = Works | nmm = no | comp = | size = | nodisc = | 480P = | notes = (NMM) Corrupt memory card error.  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Party 6 | region = USA | ver = r58 | status = Works | nmm = no | comp = yes | size = 751MB | nodisc = yes | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Party 7 | region = EUR | ver = r58 | status = Issues | nmm = no | comp = yes | size = | nodisc = | 480P = | notes = (NMM) Corrupt memory card error. Freezes when Mic plugged in | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Party 7 | region = USA | ver = 1.4b | status = Works | nmm = no | comp = yes | size = 570MB | nodisc = yes | 480P = | notes = (NMM) Corrupt memory card error. Freezes when Mic plugged in | conf = 3 }}&lt;br /&gt;
{{ DML | name = Mario Power Tennis | region = EUR | ver = r58 | status = Works | nmm = yes | comp = yes | size = 640MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Power Tennis | region = USA | ver = r52 | status = Works | nmm = | comp = yes | size = 601MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Superstar Baseball | region = EUR | ver = r58 | status = Issues | nmm = no | comp = yes | size = 499MB | nodisc = | 480P = | notes =Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Superstar Baseball | region = USA | ver = r44 | status = Issues | nmm = | comp = yes | size = 602MB | nodisc = | 480P = | notes = Audio streaming. No music during gameplay, Freezes saving. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Medabots Infinity | region = USA | ver = r47 | status = Works | nmm = | comp = yes | size = 411MB | nodisc = no | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Medal of Honor: Rising Sun | region = USA | ver = r45 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | 480P = | notes = Black screen after start mission  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Medal of Honor European Assault | region = USA | ver = r58 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | 480P = | notes = Black screen after &amp;quot;Licensed by Nintendo&amp;quot;   | conf = 0 }}&lt;br /&gt;
{{ DML | name = Medal of Honor: Frontline | region = USA | ver = r58 | status = Works | nmm = no | comp = yes | size = 1.35GB | nodisc = yes | 480P = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mega Man Anniversary Collection | region = USA | ver = r55 | status = Works | nmm = no | comp = yes | size = 1.33GB | nodisc = yes | 480P = | notes =  | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mega Man Network Transmission | region = USA | ver = r55 | status = Works | nmm =  | comp = yes | size = 557MB | nodisc = yes | 480P = | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mega Man X Collection | region = USA | ver = 1.3 | status = Works | nmm = yes | comp = yes  | size = 812MB | nodisc = yes | 480P = no | notes = Black screen with component cables, must use composite | conf = 5 }}&lt;br /&gt;
{{ DML | name = Mega Man X Command Mission | region = USA | ver = r44 | status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Metal Arms: Glitch in the System | region = USA | ver = r58 | status = Works | nmm = no | comp = yes | size = 1.22GB | nodisc = yes | 480P = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Metal Gear Solid: The Twin Snakes (Disc 1) | region = USA | ver = r58 | status = Works | nmm = no | comp = yes | size = 1.21GB | nodisc = NO | 480P = | notes = Swaps disc with r52 perfectly. Random crashing in cut-scenes with NoDisc! | conf = 0 }}&lt;br /&gt;
{{ DML | name = Metal Gear Solid: The Twin Snakes (Disc 2) | region = USA | ver = r55 | status = Works | nmm = no | comp = | size = | nodisc = no | 480P = | notes = Loads fine Disc2 savefile  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Metal Gear Solid: The Twin Snakes (Disc 1) | region = EUR| ver = 1.3 | status = Works | nmm = no | comp = yes | size = 1.23GB | nodisc = no | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Metal Gear Solid: The Twin Snakes (Disc 2) | region = EUR| ver = 1.3 | status = Works | nmm = no | comp = yes | size = 1.21GB | nodisc = no | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Metroid Prime | region = EUR | ver = r39 | status = Works | nmm = | comp = no | size = | nodisc = | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Metroid Prime | region = USA | ver = r52 | status = Works | nmm = no | comp = yes | size = 1.24GB | nodisc = no | 480P = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Metroid Prime 2: Echoes | region = USA | ver = r52 | status = Works | nmm = no | comp = yes | size = 1.35GB | nodisc = no | 480P = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Metroid Prime 2: Echoes | region = EUR | ver = r49 | status = Works | nmm = no | comp = no | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Metroid Prime 2: Echoes Bonus Disc | region = USA | ver = r52 | status = Works | nmm = | comp = yes | size = 1.29GB | nodisc = no | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Midway Arcade Treasures | region = USA | ver = r58 | status = Works | nmm = yes | comp = Yes | size = 1.05GB | nodisc = yes | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Midway Arcade Treasures 2 | region = USA | ver = r45 | status = Works | nmm = | comp = Yes | size = 1.29GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Midway Arcade Treasures 3 | region = USA | ver = r52 | status = Works | nmm = | comp = Yes | size = 1.18GB | nodisc = | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Monopoly Party | region = USA | ver = r58 | status = Works | nmm = no | comp = yes | size = 867MB | nodisc = no | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mortal Kombat: Deadly Alliance | region = USA | ver = r52 | status = Works | nmm = | comp = yes | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mortal Kombat: Deception | region = USA | ver = r52 | status = Works | nmm = | comp = yes | size = 1.28GB  | nodisc = | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = MX Superfly | region = EUR | ver = r39 | status = Issues | nmm = | comp = | size = | nodisc = | 480P = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Namco Museum | region = USA | ver = 1.2 | status = Works | nmm = no | comp = yes | size = 630MB | nodisc = yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Naruto: Clash of Ninja | region = USA | ver = r44 | status = Issues | nmm = | comp = yes | size = 324MB | nodisc = | 480P = | notes = Audio Streaming, Missing Music and Dialogue | conf = 0 }}&lt;br /&gt;
{{ DML | name = Naruto: Clash of Ninja 2 | region = USA | ver = r42 | status = Issues | nmm = | comp = yes | size = 633MB | nodisc = | 480P = | notes = Audio Streaming, Missing Music and Dialogue | conf = 1 }}&lt;br /&gt;
{{ DML | name = Naruto: Gekitou Ninja Taisen 4 | region = JAP | ver = r39 | status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = NBA 2K3 | region = USA | ver = r52 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | 480P = | notes = Black Screen after intro video| conf = 0 }}&lt;br /&gt;
{{ DML | name = NBA Street V3 | region = USA | ver = 1.4 | status = Works | nmm = yes | comp = Yes | size = 1.08GB | nodisc = yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed Carbon | region = USA | ver = r47 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed Hot Pursuit 2  | region = USA | ver = r49 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | 480P = | notes = After starting any race - &amp;quot;please turn off and read manual&amp;quot;. Works fine with r36 | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed Hot Pursuit 2  | region = EUR | ver = r49 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | 480P = | notes = After starting any race - &amp;quot;please turn off and read manual&amp;quot;. Works fine with r36 | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed Most Wanted | region = USA | ver = r52 | status = Works | nmm = | comp = Yes | size = 1.24GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed underground  | region = EUR | ver = r47 | status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed underground 2 | region = EUR | ver = r47 | status = Works | nmm = | comp = yes | size = 1.31GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed underground 2 | region = USA | ver = 1.3 | status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Nintendo Puzzle Collection | region = JAP | ver = r39 | status = Works | nmm = | comp = yes | size = 138MB | nodisc = | 480P = | notes =  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Odama | region = USA | ver = r45 | status = Works | nmm = | comp = yes | size = 154MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = One Piece: GRAND ADVENTURE | region = USA | ver = r44 | status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Outlaw Golf | region = USA | ver = r58 | status = Issues | nmm = no | comp = | size = | nodisc = | 480P = | notes = NMM gives a &amp;quot;Save Failed&amp;quot; message | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pac-Man Vs. | region = USA | ver = r47 | status = Works | nmm = | comp = Yes | size = 54MB | nodisc = yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pac-Man World 3 | region = USA | ver = 1.4b | status = Works | nmm = No | comp = | size = | nodisc = yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Paper Mario: The Thousand-Year Door | region = USA | ver = 1.4 | status = Works | nmm = no | comp = yes | size = 577MB | nodisc = yes | 480P = | notes = (NMM 1.4) Freeze on creating save. | conf = 8 }}&lt;br /&gt;
{{ DML | name = Paper Mario: The Thousand-Year Door | region = EUR | ver = r58 | status = Works | nmm = no  | comp = yes | size = 590MB | nodisc = no| 480P = | notes = Freezes With NMM, got error disc with no disc in drive when loading the saved game| conf = 2 }}&lt;br /&gt;
{{ DML | name = Peter Jackson&#039;s King Kong | region = USA | ver = r58 | status = Works | nmm = no  | comp = yes | size = 1.34GB | nodisc = no | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Phantasy Star Online Episode I &amp;amp; II Plus | region = USA | ver = r44 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | 480P = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Phantasy Star Online Episode III | region = USA | ver = r44 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | 480P = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pikmin | region = USA | ver = 1.4b | status = Works | nmm = | comp = Yes| size = 633MB | nodisc = yes | 480P = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Pikmin 2 | region = USA | ver = r47 | status = Works | nmm = | comp = Yes | size = 963MB | nodisc = yes | 480P = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = P.N. 03 | region = USA | ver = r58 | status = Issues | nmm = no | comp = Yes| size = 796MB | nodisc = no | 480P = | notes = Works, but versions r44 to r52 it crashes at the boss/door during Mission 8. (this crash was untested with r58) | conf = 1 }}&lt;br /&gt;
{{ DML | name = P.N. 03 | region = EUR| ver = r58 | status = Works | nmm = | comp = Yes| size = 818MB | nodisc = no | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon Box - Ruby &amp;amp; Sapphire | region = USA | ver = r58 | status = Works| nmm = | comp = yes | size = 85MB | nodisc = yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon Box - Ruby &amp;amp; Sapphire | region = EUR | ver = r58 | status = Works | nmm = | comp = yes | size = 345MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon Channel | region = USA | ver = r49 | status = Works | nmm = | comp = Yes| size = | nodisc = | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Pokemon Colosseum | region = JAP | ver = [http://gbatemp.net/topic/307341-dios-mios-lite/page__view__findpost__p__4183746 r59] | status = Works | nmm = no | comp = Yes | size = 635MB | nodisc = Yes | 480P = | notes = Need to use [http://gbatemp.net/topic/307341-dios-mios-lite/page__view__findpost__p__4183746 this unofficial MOD version] until the fix is added to official DML version | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon Colosseum | region = USA | ver = r58 | status = Works | nmm = no | comp = yes | size = 630MB | nodisc = yes | 480P = | notes = (NMM) There is no Memory Card in Slot A | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon Colosseum (Bonus Disc) | region = USA | ver = 1.4 | status = Works | nmm =  | comp = | size = | nodisc = yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon Colosseum | region = EUR | ver = [http://gbatemp.net/topic/307341-dios-mios-lite/page__view__findpost__p__4183746 r59] | status = Works | nmm = no | comp = Yes | size = 679MB | nodisc = Yes | 480P = | notes = Need to use [http://gbatemp.net/topic/307341-dios-mios-lite/page__view__findpost__p__4183746 this unofficial MOD version] until the fix is added to official DML version | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon XD Gale of Darkness | region = USA | ver = 1.3 | status = Works | nmm = | comp = Yes | size = 1.01GB | nodisc = | 480P = | notes =  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Pokemon XD Gale of Darkness | region = EUR | ver = 1.3 | status = Works | nmm = no | comp = Yes | size = 1.04GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pool Edge | region = JAP | ver = r39 | status = Works | nmm = | comp = yes | size = 72MB | nodisc = | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Pool Paradise | region = USA | ver = r44 | status = Works | nmm = | comp = yes | size = 270MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Prince of Persia: The Sands of Time | region = USA | ver = r47 | status = Works | nmm = no | comp = yes | size = 1.33GB | nodisc = | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Prince of Persia: The Sands of Time | region = EUR | ver = r58 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | 480P = | notes = Black screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Prince of Persia The Two Thrones | region = USA | ver = r45 | status = Works | nmm = no | comp = yes | size = | nodisc = | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Prince of Persia Warrior Within | region = USA | ver = r45 | status = Works | nmm = no | comp = yes | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = R: Racing Evolution | region = USA | ver = r52 | status = Works | nmm = no | comp = yes | size = 1.18GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Rave Master | region = USA | ver = 1.4b | status = Works | nmm = yes | comp = | size = | nodisc = yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Rayman Arena | region = USA | ver = r50 | status = Works | nmm = | comp = Yes | size = 1.13GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Rayman 3: Hoodlum Havok | region = USA | ver = r47 | status = Works | nmm = | comp = Yes | size = 1.35GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Red Card Soccer | region = EUR | ver = r55 | status = Works | nmm = | comp =  | size =  | nodisc = yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Red Faction II | region = USA | ver = r42 | status = Works | nmm = | comp = Yes | size = 1.30GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil 0 (Disc 1) | region = USA | ver = r47 | status = Works | nmm = | comp = yes | size = 1.26GB | nodisc = no | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Resident Evil (Disc 1) | region = USA | ver = r58 | status = Works | nmm = no | comp = yes | size = 1.15GB | nodisc = yes | 480P = | notes = Disc change untested | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil (Disc 2) | region = USA | ver = r44 | status = Issues | nmm = | comp = yes | size = 1.29GB | nodisc = | 480P = | notes = Disc Read Error upon starting new game, loading game untested | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil 2 | region = USA | ver = r47 | status = Works | nmm = | comp = yes | size = 1.16GB | nodisc = | 480P = | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Resident Evil 3 | region = USA | ver = r47 | status = Works | nmm = | comp = yes | size = 878MB | nodisc = yes | 480P = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Resident Evil 4 (Disc 1)| region = USA | ver = 1.4b | status = Works | nmm = yes | comp = yes | size = 1.33GB | nodisc = yes | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Resident Evil 4 Preview Disc| region = USA | ver = r45 | status = Issues | nmm = | comp = | size = | nodisc = | 480P = | notes = No streaming audio in main menu. Demo and videos works fine | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil Code Veronica X (Disc 1) | region = USA | ver = r58 | status = Works | nmm = no | comp = Yes | size = 1.16GB | nodisc = yes | 480P = | notes = Disc change untested | conf = 1 }}&lt;br /&gt;
{{ DML | name = Resident Evil Code Veronica X (Disc 2) | region = USA | ver = r44 | status = Issues | nmm = | comp = Yes | size = 1.24GB | nodisc = | 480P = | notes = Disc Read Error upon starting new game, loading game tested and it works fine | conf = 0 }}&lt;br /&gt;
{{ DML | name = Road Trip | region = USA | ver = r50 | status = Doesn&#039;t Work | nmm = | comp = | size = 38MB | nodisc = | 480P = | notes = Black screen. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Robotech - Battlecry | region = USA | ver = 1.3 | status = Works | nmm = | comp = | size = | nodisc = yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Rogue Ops | region = USA | ver = r42 | status = Doesn&#039;t Work | nmm = | comp = | size = 1.21GB | nodisc = | 480P = | notes = Black screen. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Second Sight | region = USA | ver = r47 | status = Works | nmm = | comp =Yes | size =1.28GB | nodisc = | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sega Soccer Slam | region = USA | ver = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size =578MB | nodisc = | 480P = | notes = Black screen after progressive selection. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sega Soccer Slam | region = EUR | ver = r50 | status = Doesn&#039;t Work | nmm = | comp =  | size = | nodisc = | 480P = | notes = Black screen. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Serious Sam: the Next Encounter | region = USA | ver = r39 | status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Shadow the Hedgehog | region = USA | ver = r47 | status = Works | nmm = Yes | comp = yes | size = 1.27GB | nodisc = no | 480P = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Shikigami no Shiro II | region = JAP | ver = r52 | status = Issues | nmm = | comp =Yes | size =912MB | nodisc = | 480P = | notes = No streaming audio during gameplay. SoundFX works. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Spyro: A Hero&#039;s Tail | region = USA | ver = r58 | status = Works | nmm = Yes | comp = yes  | size = 657 MB| nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Simpsons Hit &amp;amp; Run | region = USA | ver = 1.4b | status = Works | nmm = Yes| comp = yes | size = 867MB | nodisc = yes | 480P = | notes = Minor video glitching | conf = 2 }}&lt;br /&gt;
{{ DML | name = The Simpsons Hit &amp;amp; Run | region = EUR | ver = r52 | status = Works| nmm = | comp = yes | size = 1.34GB | nodisc = | 480P = | notes = Minor Video Glitching | conf = 1 }}&lt;br /&gt;
{{ DML | name = The Simpsons Road Rage | region = USA | ver = r39 | status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = The Simpsons Road Rage | region = EUR | ver = r58 | status = Works | nmm = NO | comp = yes | size = 772MB | nodisc = yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Skies of Arcadia Legends | region = EUR | ver = r50 | status = Works | nmm =NO | comp = yes | size = 1.32GB | nodisc = | 480P = | notes =(NMM) freezes on the first time to save | conf = 2 }}&lt;br /&gt;
{{ DML | name = Skies of Arcadia Legends | region = USA | ver = 1.3 | status = Works | nmm = | comp = no | size = 1.32GB | nodisc = Yes | 480P = Yes | notes = Compressing the ISO causes the game to crash when entering a shop. | conf = 4 }}&lt;br /&gt;
{{ DML | name = Smashing Drive | region = USA | ver = r52 | status = Works | nmm = | comp = Yes | size = 160MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SNK vs. Capcom 2 EO | region = USA | ver = r52 | status = Works | nmm = | comp = Yes | size = 281MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SNK vs. Capcom 2 EO | region = EUR | ver = r56 | status = Works | nmm = | comp = yes | size = 281MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure DX: Director&#039;s Cut | region = USA | ver = r47 | status = Works | nmm = | comp = Yes| size = 1.31GB | nodisc = | 480P = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure DX: Director&#039;s Cut | region = EUR | ver = r47 | status = Works | nmm = | comp = Yes| size = 1.31GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure 2: Battle | region = USA | ver = 1.4b | status = Works | nmm = Issues | comp = Yes | size = 1.29GB | nodisc = Yes | 480P = | notes = Playing in Chaos Island the NMM says = &amp;quot;It Cannot Save, Go to Memory Card&#039;s Screen and Erase This and Try again&amp;quot; | conf = 6 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure 2: Battle | region = EUR | ver = r58 | status = Works | nmm = Issues | comp = Yes| size = 1.29GB | nodisc =  | 480P = | notes = Playing in Chaos Island the NMM says = &amp;quot;It Cannot Save, Go to Memory Card&#039;s Screen and Erase This and Try again&amp;quot;  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sonic Heroes | region = USA | ver = 1.4b | status = Works | nmm = Yes | comp = Yes| size = 1.16GB | nodisc = Yes | 480P = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Sonic Heroes | region = EUR | ver = r56 | status = Works | nmm = | comp = Yes| size = 1.16GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sonic Mega Collection | region = USA | ver = r47 | status = Works | nmm = | comp = yes | size = 834MB | nodisc = yes | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sonic Gems Collection | region = USA | ver = r52 | status = Works | nmm = | comp = Yes | size = 1.26GB | nodisc = | 480P = | notes = Sonic CD - minor lag when switching from an era (r47) | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sonic Riders | region = USA | ver = r44 | status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Soul Calibur II | region = EUR | ver = r55 | status = Works | nmm = | comp = | size = | nodisc = yes | 480P = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Soul Calibur II | region = JAP  | ver = r55 | status = Works | nmm =no | comp =yes | size = 872MB | nodisc =yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Soul Calibur II | region = USA | ver = [http://code.google.com/p/dios-mios-lite-source-project/source/detail?r=58 r58] | status = Works | nmm = yes | comp = yes | size = 988MB | nodisc = issues | 480P = | notes = runs fine with NoDisc, but shadows are screwed up | conf = 3 }}&lt;br /&gt;
{{ DML | name = Spider-Man 2 | region = USA | ver = r44 | status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Splinter Cell | region = USA | ver = r58 | status = Works | nmm = no | comp = yes | size = 1.09GB | nodisc = no | 480P = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Splinter Cell Chaos Theory | region = USA | ver = r45 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | 480P = | notes = Black Screen| conf = 0 }}&lt;br /&gt;
{{ DML | name = Splinter Cell Pandora Tomorrow | region = USA | ver = r59 | status = Works | nmm = | comp = yes | size = 1.22GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Spy Hunter | region = USA | ver = r52 | status = Works | nmm = | comp = Yes | size = 955MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Spyro Enter the Dragonfly | region = USA | ver = r55 | status = Works | nmm = | comp = Yes | size = | nodisc = | 480P = | notes = Glitchy, but playable| conf = 0 }}&lt;br /&gt;
{{ DML | name = SSX3 | region = EUR | ver = r39 | status = Works | nmm = | comp = yes | size = | nodisc = | 480P = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = SSX3 | region = USA | ver = r52 | status = Works | nmm = | comp = yes | size = 1.16GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SSX On Tour | region = USA | ver = r58 | status = Works | nmm = | comp = yes | size = 1.03GB | nodisc = | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = SSX On Tour | region = EUR | ver = r58 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | 480P = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = SSX Tricky | region = EUR | ver = r47 | status = Works | nmm = | comp = yes | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SSX Tricky | region = USA | ver = r52 | status = Works | nmm = | comp = yes | size = 1.00GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = StarFox Assault | region = EUR | ver = r58 | status = Works | nmm = no | comp = yes | size = 1.27GB | nodisc = | 480P = | notes = Freezes with NMM on creating save screen  | conf = 2 }}&lt;br /&gt;
{{ DML | name = StarFox Assault | region = USA | ver = r58 | status = Works | nmm = | comp = yes | size = 1.23GB | nodisc = issues | 480P = | notes = (NoDisc) Disc read error right before final boss. Anti-piracy? | conf = 2 }}&lt;br /&gt;
{{ DML | name = StarFox Adventures | region = EUR | ver = 1.3 | status = Issues | nmm = no | comp = Yes| size = 777MB | nodisc = yes | 480P = | notes = Audio streaming. Missing cut-scene audio. Late subtitles. (NMM) Memory card not detected. | conf = 3 }}&lt;br /&gt;
{{ DML | name = StarFox Adventures | region = USA | ver = 1.3 | status = Issues | nmm = no | comp = yes | size = 777MB | nodisc = yes | 480P = | notes = Audio streaming. Missing cut-scene audio. Late subtitles | conf = 3 }}&lt;br /&gt;
{{ DML | name = Star Wars: Bounty Hunter | region = USA | ver = r47 | status = Works | nmm = | comp = yes | size = 1.32GB | nodisc = yes | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Star Wars - Jedi Knight II - Jedi Outcast | region = USA | ver = 1.2 | status = Works | nmm = no | comp = yes | size = 1.20GB | nodisc = yes | 480P = | notes = Minor video glitching | conf = 0 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron II Rogue Leader | region = USA | ver = 1.4b | status = Works | nmm = Yes | comp = Yes | size = 1.30GB | nodisc = Yes | 480P = | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron II Rogue Leader | region = EN | ver = r58 | status = Works | nmm = | comp = Yes | size = 1.31GB | nodisc = no | 480P = | notes = Freezes in game when using NoDisc | conf = 0 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron II Rogue Leader | region = FR | ver = 1.4 | status = Works | nmm = | comp = Yes | size = 1.29GB | nodisc = no | 480P = no | notes = Black screen : Select PAL video mode. Freezes in game when using NoDisc | conf = 0 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron III Rebel Strike | region = USA | ver = 1.3 | status = Works | nmm = | comp = Yes | size = 1.34GB | nodisc = yes | 480P = | notes = No Disc fixed on 1.3 | conf = 1 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron III Rebel Strike | region = EUR | ver = r58 | status = Works | nmm = | comp = | size = | nodisc = no | 480P = | notes = Disc Read Error on intro when using NoDisc | conf = 0 }}&lt;br /&gt;
{{ DML | name = Star Wars: The Clone Wars | region = USA | ver = r44 | status = Issues | nmm = | comp = yes | size = 1.31GB | nodisc = | 480P = | notes = Audio Streaming. Sound effects work, but no music. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Super Luigi 64 | region = EUR | ver = r58 | status = Works | nmm = | comp = yes | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Super Robot Wars GC | region = JAP | ver = r42 | status = Works | nmm = | comp =  | size =  | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Super Mario Strikers | region = USA | ver = 1.2 | status = Works | nmm = no | comp = yes | size = 618MB | nodisc = yes | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Super Mario Sunshine | region = EUR | ver = r58 | status = Works | nmm = yes | comp = Yes | size = 1.10GB | nodisc = | 480P = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Super Mario Sunshine | region = USA | ver = 1.4b | status = Works | nmm = yes | comp = Yes | size = 1.09GB | nodisc = issues | 480P = | notes = occasional &#039;reading disc&#039; flash with No Disc | conf = 9 }}&lt;br /&gt;
{{ DML | name = Super Monkey Ball | region = USA | ver = r58 | status = Issues | nmm = no | comp = Yes| size = 480MB | nodisc = yes | 480P = | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Super Monkey Ball 2 | region = USA | ver = 1.4b | status = Works | nmm = yes | comp = yes | size = 990MB | nodisc = yes | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Super Monkey Ball Adventure | region = USA | ver = r44 | status = Works | nmm = | comp = yes | size = 760MB | nodisc = | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Super Smash Bros. Melee | region = EUR | ver = 1.4b | status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Super Smash Bros. Melee | region = USA | ver = r58 | status = Works | nmm = no | comp = Yes| size = 1.34GB | nodisc = yes | 480P = | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Superman: Shadow Of Apokolips | region = EUR | ver = 1.4 | status = Works | nmm = Yes | comp = Yes| size = 1.35GB | nodisc = yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tak and the Power of Juju | region = EUR | ver = r47 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | 480P = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tak and the Power of Juju | region = USA | ver = r52 | status = Issues | nmm = | comp = yes | size = 1.35GB | nodisc = yes | 480P = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tak: The Great Juju Challenge| region = USA | ver = r52 | status = Works | nmm = | comp = yes | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tak 2: The Staff of Dreams | region = USA | ver = r47 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Taz: Wanted | region = USA | ver = r52 | status = Works | nmm = | comp = no | size =  | nodisc = | 480P = | notes = Compressed should work, but freezes half way. only full iso works. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tales of Symphonia (Disc 1) | region = USA | ver = 1.3 | status = Works | nmm = no | comp = yes | size = 1.28GB | nodisc = yes | 480P = No | notes = NMM causes games to hang on accessing memory card. Disc switch results in error. 480P causes black screen and locks up.  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tales of Symphonia (Disc 1) | region = EUR | ver = r47 | status = Works | nmm = | comp = yes | size = 1.23 GB| nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{DML | name = Teenage Mutant Ninja Turtles | region = USA | ver =r58 | status = Works | nmm = no | comp = yes | size = 1.35GB | nodisc = yes | 480P = | notes = If NMM is enabled it would say &amp;quot;Memory card is not compatible...&amp;quot; but game will still run great | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tetris Worlds | region = USA | ver = r44 | status = Works | nmm = | comp = yes | size = 1.07GB | nodisc = | 480P = | notes = Minor Audio Glitching on Intro Movie | conf = 0 }}&lt;br /&gt;
{{ DML | name = TimeSplitters 2 | region = USA | ver = r56 | status = Works | nmm = | comp = yes | size = 1.33GB | nodisc = | 480P = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = TimeSplitters 2 | region = EUR | ver = r44 | status = Works | nmm = | comp = Yes | size = 1.33GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = TimeSplitters: Future Perfect | region = EUR | ver = r44 | status = Works | nmm = | comp = Yes | size =1.33GB | nodisc = | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = TimeSplitters: Future Perfect | region = USA | ver = r58 | status = Works | nmm = no | comp = yes | size = 1.33GB | nodisc = yes | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = TMNT | region = USA | ver = 1.2 | status = Works | nmm = no | comp = yes | size = 1.11GB | nodisc = yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tonka Rescue Patrol | region = USA | ver = r52 | status = Works | nmm = | comp = Yes | size = 273MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s American Wasteland | region = EUR | ver = r39 | status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s American Wasteland | region = USA | ver = r52 | status = Works | nmm = | comp = yes | size = 1.32GB | nodisc = | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Pro Skater 3 | region = USA | ver = r52 | status = Issues | nmm = no | comp = yes | size = | nodisc = | 480P = | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Pro Skater 4 | region = USA | ver = r52 | status = Issues | nmm = yes | comp = yes | size = 1.25GB | nodisc = | 480P = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Underground | region = USA | ver = r45 | status = Works | nmm = | comp = yes | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Underground 2 | region = EUR | ver = r39 | status = Works | nmm = | comp = yes | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Underground 2 | region = USA | ver = r44 | status = Works | nmm = | comp = yes | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = True Crime: Streets of LA | region = USA | ver = r47 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | 480P = | notes =  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tube Slider | region = USA | ver = r42 | status = Issues | nmm = | comp = yes | size = 631MB | nodisc = | 480P = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Ultimate Muscle - Legends vs New Generation | region = USA | ver = r52 | status = Works | nmm = | comp = Yes | size = 698MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Ultimate Spider-Man  | region = USA | ver = r50 | status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Universal Studios - Theme Park Adventure | region = USA | ver = r52 | status = Works | nmm = | comp = Yes | size = 810MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Viewtiful Joe | region = USA | ver = 1.4b | status = Works | nmm = | comp = yes | size = 1.23GB | nodisc = yes | 480P = | notes = | conf = 5 }}&lt;br /&gt;
{{ DML | name = Viewtiful Joe 2 | region = USA | ver = 1.4b | status = Works | nmm = yes | comp = yes | size = 792MB | nodisc = yes | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Viewtiful Joe: Red Hot Rumble | region = USA | ver = r47 | status = Works | nmm = | comp = yes | size = 836MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Virtual Striker 3 2002 | region = USA | ver = r45| status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes = | conf = 1}}&lt;br /&gt;
{{ DML | name = Wario World | region = EUR | ver = r58 | status = Works | nmm = no  | comp =yes | size =275MB | nodisc = no | 480P = | notes = (NMM) Memory card not detected.  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Wario World | region = USA | ver = 1.4b | status = Works | nmm = no | comp = yes | size = 257MB | nodisc = yes | 480P = | notes =  | conf = 4 }}&lt;br /&gt;
{{ DML | name = WarioWare, Inc.: Mega Party Games! | region = USA | ver = 1.4b | status = Works | nmm = yes | comp = yes | size = 848MB | nodisc = yes | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = WarioWare, Inc.: Mega Party Games! | region = EUR | ver = r52 | status = Works | nmm = | comp = yes | size = 848MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = WaveRace: Blue Storm | region = USA | ver = 1.4b | status = Issues | nmm = | comp = yes | size = 1.35GB | nodisc = no | 480P = | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = WaveRace: Blue Storm | region = EUR | ver = r47 | status = Issues | nmm = | comp = | size = | nodisc = no | 480P = | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Winning Eleven 6 | region = JAP | ver = r44 | status = Works | nmm = | comp = yes | size = 517MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Wrestlemania X8 | region = USA | ver = r44 | status = Works | nmm = | comp =  | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Wrestlemania XIX | region = USA | ver = r44 | status = Works | nmm = | comp = yes | size = 1.32GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = WWE Day of Reckoning | region = USA | ver = r44 | status = Works | nmm = | comp =  | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = WWE Day of Reckoning 2 | region = USA | ver = r55 | status = Works | nmm = no | comp =  | size = | nodisc = Yes | 480P = | notes = If NMM is enabled it would say &amp;quot;Memory card is not compatible...&amp;quot; but game will still run great | conf = 0 }}&lt;br /&gt;
{{ DML | name = X-Men: Legends | region = USA | ver = r58 | status = Works | nmm = no | comp = no | size = | nodisc = yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = X-Men: Legends II | region = USA | ver = r47 | status = Works | nmm = | comp = yes | size = 1.33GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = XIII | region = USA | ver = r58 | status = Works | nmm = no | comp = yes | size = 1.21GB | nodisc = no | 480P = | notes = Minor glitching on fmv. DEBUGGER causes black screen beyond initial menu | conf = 3 }}&lt;br /&gt;
{{ DML | name = XIII | region = EUR | ver = 1.4 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | 480P = | notes = Green screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Yu-Gi-Oh The Falsebound Kingdom | region = USA | ver = r52 | status = Works | nmm = no | comp = Yes | size = | nodisc = | 480P = | notes = NMM freezes game upon saving, starts a loud screeching noise. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Zatch Bell! Mamodo Fury | region = USA | ver = r47 | status = Works | nmm = | comp = Yes | size = 909MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Zoids - Battle Legends | region = USA | ver = r58 | status = Works | nmm = no | comp = | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Wii]]&lt;br /&gt;
[[Category:Compatibility Lists]]&lt;/div&gt;</summary>
		<author><name>Fatherjack</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=DIOS_MIOS_Lite_Compatibility_List&amp;diff=42893</id>
		<title>DIOS MIOS Lite Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=DIOS_MIOS_Lite_Compatibility_List&amp;diff=42893"/>
		<updated>2012-05-24T15:58:06Z</updated>

		<summary type="html">&lt;p&gt;Fatherjack: /* Compatibility List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Compatibility list for DIOS MIOS Lite. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;[http://code.google.com/p/diosmioslite/ DIOS MIOS Lite Homepage]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines: UNDERSTAND BEFORE EDITING ==&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;,&amp;quot; &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;,&amp;quot; or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;.&amp;quot; Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version&#039;&#039;&#039; - Always try to use the latest [http://code.google.com/p/diosmioslite/downloads/list DML release.] If you&#039;re using a more recent version than the one listed, update this field. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of DML in it&#039;s default state. That being NMM disabled, a disc in the drive, and an uncompressed 1:1 disc image dump. [http://www.slavasoft.com/hashcalc/index.htm Verify] your game.iso hashes [http://redump.org/discs/system/gc/ here.] Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;,&amp;quot; &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;,&amp;quot; or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;.&amp;quot; Titles marked &#039;&#039;Works&#039;&#039; should be/are 99-100% compatible, and titles with any missing audio due to disc streaming are to be entered as &#039;&#039;Issues.&#039;&#039;  Also note that newer release versions of DML always take priority. Should you happen to find that an up to date DML breaks a game that is listed here as working with an older revision, mention the earlier compatible revision under Notes, and set the confirmed field back to 0.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Options&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
:The enhancements of NMM, DiscEX compression, and NoDisc are to be considered optional, and should only be tested after the game has been confirmed to work without these features. Do not for example, add a new title to the list as &#039;Doesn&#039;t Work&#039; having only tested the game with NMM enabled, as it&#039;s probable the game works flawlessly without NMM.&lt;br /&gt;
:&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;NMM&#039;&#039;&#039; (No More Memory) -  This is the game save redirection feature which uses the front SD instead of a GameCube memory card. Should you enable this feature, remember to take your memory cards out of the GameCube slots. Keep in mind that not all games will work with this patching. Enter &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;&amp;quot; for working, or &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;&amp;quot; for not working. For partially working games, you can enter &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;.&amp;quot; When testing this feature for compatibility, do not use saves converted to NMM format. It&#039;s necessary that DML create the save. If you have not enabled NMM, leave the field blank.&lt;br /&gt;
:&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Shrunk&#039;&#039;&#039; - Only use the latest version of [http://diosmioslite.googlecode.com/files/DiscEX-v0.8b-cred.rar DiscEX], with the -c command on your verified 1:1 disc image. A few titles will fail to start or eventually crash when you compress the .iso. Compatible games should be marked &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;,&amp;quot; and games that don&#039;t work flawlessly after compression should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;.&amp;quot; You should also fill in the size of the compressed game.iso. If you have not compressed the 1:1 image, leave the comp field blank.&lt;br /&gt;
:&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;NoDisc&#039;&#039;&#039; - Simply start DML (v1.0+) without a disc in the drive. Keep in mind however that some games will require a disc. Games that continue to start and play flawlessly without a disc inserted should be marked &amp;quot;&#039;&#039;&#039;Yes&#039;&#039;&#039;,&amp;quot; and games that fail to start or later error should be marked &amp;quot;&#039;&#039;&#039;No&#039;&#039;&#039;.&amp;quot; If the game displays any other oddities but plays without crashing, you can enter &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;.&amp;quot; NoDisc requires extensive testing, so play the game for at least an hour before confirming the title works. If you have a disc in the drive, leave the nodisc field blank.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;480P&#039;&#039;&#039; -  Whether or not a game can be forced to run in progressive mode.  Note is only for games that do not normally support 480P (a list of those that do is [http://en.wikipedia.org/wiki/List_of_Nintendo_GameCube_games_with_480p_and_16:9_support here]) and is only for DML &amp;gt;= 1.2 and NOT the unofficial R59 mod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Confirmed&#039;&#039;&#039; - If you are adding a new game, enter the conf field as 0.  Every person should then add 1 to that when they have tested it as working.&lt;br /&gt;
&lt;br /&gt;
Notes like &#039;Works Great&#039; are not needed and simply add clutter. Extended information is to be placed at the bottom of the page.&lt;br /&gt;
&lt;br /&gt;
== Compatibility List ==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ DML | name = 007 Agent Under Fire | region = EUR | ver = r47 | status = Works | nmm = | comp = Yes | size = | nodisc = | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = 007 Agent Under Fire | region = USA | ver = r47 | status = Works | nmm = | comp = Yes | size = 1.25GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Everything or Nothing | region = USA | ver = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size = | nodisc = | 480P = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Everything or Nothing | region = EUR | ver = 1.4b | status = Doesn&#039;t Work | nmm = | comp =  | size = | nodisc = | 480P = | notes = Green Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Everything or Nothing | region = FR | ver = r58 | status = Doesn&#039;t Work | nmm = | comp =  | size = | nodisc = | 480P = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 From Russia with love | region = USA | ver = r56 | status = Works | nmm = | comp = yes | size = 1.30GB | nodisc = no | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 From Russia with love | region = EUR | ver = r47 | status = Works | nmm = | comp = Yes | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Nightfire | region = EUR | ver = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size = | nodisc = | 480P = | notes = Black Screen after pressing start | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Nightfire | region = USA | ver = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size = | nodisc = | 480P = | notes = Black Screen after pressing start | conf = 0 }}&lt;br /&gt;
{{ DML | name = 1080: Avalanche | region = EUR | ver = r56 | status = Issues | nmm = | comp = Yes | size = 1.20GB | nodisc = no | 480P = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = 1080: Avalanche | region = USA | ver = 1.3 | status = Issues | nmm = no | comp = yes | size = 1.20GB | nodisc = no | 480P = | notes = Audio streaming. No music during gameplay | conf = 2 }}&lt;br /&gt;
{{ DML | name = 18 Wheeler - American Pro Trucker | region = USA | ver = 1.4b | status = Works | nmm = no | comp = yes | size = 280MB | nodisc = no | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = 4x4 Evo 2 | region = USA | ver = 1.3 | status = Works | nmm = no | comp = yes | size = 552MB | nodisc = yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Aggressive Inline | region = EUR | ver = r58 | status = Works | nmm = | comp = Yes| size = 883MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Alien Hominid | region = USA | ver = 1.2 | status = Issues | nmm = | comp = yes | size = 430MB | nodisc = yes | 480P = | notes = Audio streaming. No music during gameplay | conf = 4 }}&lt;br /&gt;
{{ DML | name = Animal Crossing | region = EUR | ver = 1.3 | status = Works | nmm = no | comp = Yes| size = 138MB | nodisc = | 480P = | notes = (NMM) Freezes saving | conf = 2 }}&lt;br /&gt;
{{ DML | name = Animal Crossing | region = USA | ver = 1.2 | status = Works | nmm = no | comp = Yes| size = 26MB | nodisc = yes | 480P = | notes = (NMM) Crashes creating save. May work with converted save | conf = 1 }}&lt;br /&gt;
{{ DML | name = Animanics: The Great Edgar Hunt | region = USA | ver = r55 | status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Army Men - Sarge&#039;s War | region = USA | ver = r58 | status = Doesn&#039;t Work | nmm = | comp = | size = 1.27GB | nodisc = | 480P = | notes = Crash after logos | conf = 0 }}&lt;br /&gt;
{{ DML | name = ATV Quad Power Racing 2 | region = USA | ver = r56 | status = Works | nmm = | comp = yes | size = 421MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Auto Modellista | region = USA | ver = r56 | status = Works | nmm = | comp = yes | size = 821MB | nodisc = yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Baldur&#039;s Gate: Dark Alliance | region = USA | ver = 1.4b | status = Issues | nmm = | comp = yes | size = 1.26GB | nodisc = | 480P = | notes = Wrong audio in some cutscenes. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Baten Kaitos: Eternal Wings and the Lost Ocean (Disc 1) | region = USA | ver = r52 | status = Works | nmm = no | comp = yes | size = 1.33GB | nodisc = | 480P = | notes = Starting on Disc 2 causes error | conf = 1 }}&lt;br /&gt;
{{ DML | name = Baten Kaitos Origins (Disc 1) | region = USA | ver = r52 | status = Works | nmm = no | comp = yes | size = 1.34GB | nodisc = yes | 480P = | notes = Starting on Disc 2 causes error | conf = 2 }}&lt;br /&gt;
{{ DML | name = Batman Begins | region = USA | ver = r52 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Batman Dark Tomorrow | region = USA | ver = r52 | status = Works | nmm = | comp = yes | size = 1.05GB | nodisc = yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Battalion Wars | region = EUR | ver = r44 | status = Works | nmm = | comp = yes | size = 1.04GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Battalion Wars | region = USA | ver = r47 | status = Works | nmm = | comp = yes | size = 995MB | nodisc = no | 480P = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Battle Stadium D.O.N. | region = JAP | ver = 1.4b | status = Works | nmm = no | comp = yes | size = 299MB | nodisc = Yes | 480P = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Beach Spikers | region = USA | ver = 1.2 | status = Works | nmm = yes | comp = yes | size = 207MB | nodisc = yes | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Beach Spikers | region = EUR | ver = r56 | status = Works | nmm = | comp = Yes| size = 207MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Beyblade V-Force: Super Tournament Battle | region = USA | ver = r52 | status = Works | nmm = | comp = Yes | size = 237MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Beyond Good and Evil | region = EUR | ver = r55 | status = Works | nmm = Yes | comp = Yes| size = 1.25GB | nodisc = no | 480P = | notes = NoDisc Freezes at the end of the first fight - After Pey&#039;j first appearence (black screen with a read error) | conf = 0 }}&lt;br /&gt;
{{ DML | name = Beyond Good and Evil | region = USA | ver = r47 | status = Works | nmm = | comp = Yes| size = 1.25GB | nodisc = | 480P = | notes = | conf = 5 }}&lt;br /&gt;
{{ DML | name = Billy Hatcher and the Giant Egg | region = USA | ver = 1.4b | status = Works | nmm = yes | comp = yes | size = 825MB | nodisc = yes | 480P = | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Billy Hatcher and the Giant Egg | region = EUR | ver = r56 | status = Works | nmm = | comp = yes | size = 907MB | nodisc = yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Bionicle | region = EUR | ver = r56 | status = Works | nmm = | comp = yes | size = 625MB | nodisc = yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Bloody Roar: Primal Fury | region = USA | ver = r52 | status = Issues | nmm =  | comp = yes | size = 602MB | nodisc = | 480P = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Bloody Roar: Primal Fury | region = EUR | ver = r56 | status = Issues | nmm =  | comp = yes | size = 602MB | nodisc = | 480P = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Bomberman Generation | region = USA | ver = r52 | status = Issues | nmm = no | comp = Yes| size = 0.99GB | nodisc = | 480P = | notes = Audio streaming. No music during gameplay. NMM causes &amp;quot;device cannot be used&amp;quot;. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Bomberman Jetters | region = USA | ver = r47 | status = Works | nmm = | comp = yes | size = 942MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Buffy the Vampire Slayer - Chaos Bleeds | region = USA | ver = r44 | status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = BMX XXX | region = USA | ver = r49 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | 480P = | notes = Black screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Burnout | region = USA | ver = r47 | status = Works | nmm = no | comp = yes | size = 1.13GB | nodisc = | 480P = | notes = (NMM) Memory card not detected. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Burnout 2 | region = USA | ver = r52 | status = Works | nmm = | comp = yes | size = 1.21GB | nodisc = | 480P = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Bust-A-Move 3000 | region = USA | ver = r44 | status = Works | nmm = | comp = yes | size = 155 MB | nodisc = | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Call Of Duty: Finest Hour | region = USA | ver = r47 | status = Works | nmm = | comp = yes | size = 1.30GB | nodisc = no | 480P = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Call Of Duty: Big Red One| region = USA | ver = r58 | status = Works | nmm = | comp = Yes | size = 1.34GB | nodisc = yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Capcom vs. SNK 2 EO | region = USA | ver = r58 | status = Works | nmm = Yes | comp =  Yes| size = 295 MB| nodisc = yes | 480P = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Capcom vs. SNK 2 EO | region = EUR | ver = r56 | status = Works | nmm = | comp =  Yes| size = 295 MB| nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Cel Damage | region = USA | ver = r47 | status = Issues | nmm = | comp = | size = | nodisc = | 480P = | notes = Audio streaming. No BGM | conf = 2 }}&lt;br /&gt;
{{ DML | name = Chaos Field | region = USA | ver = 1.4 | status = Works | nmm = yes | comp = yes | size = 485MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Chibi-Robo! | region = USA | ver = 1.2 | status = Works | nmm = no | comp = Yes| size =407MB | nodisc = Issues | 480P = | notes = NoDisc works with minor gfx problems. Flashing HUD | conf = 2 }}&lt;br /&gt;
{{ DML | name = Chibi-Robo! | region = EUR | ver = r52 | status = Works | nmm = | comp = Yes| size =583MB | nodisc = | 480P = | notes = | conf = 0 }}  &lt;br /&gt;
{{ DML | name = Crash Bandicoot The Wrath of Cortex | region = EUR | ver = r42 | status = Issues | nmm = | comp = Yes | size = | nodisc = | 480P = | notes = Audio Streaming. No music or voice clips, however sfx work fine | conf = 0 }}&lt;br /&gt;
{{ DML | name = Crash Bandicoot The Wrath of Cortex | region = USA | ver = r39 | status = Issues | nmm = | comp = | size = | nodisc = | 480P = | notes = Audio Streaming. No music or voice clips, however sfx work fine | conf = 1 }}&lt;br /&gt;
{{ DML | name = Crash Nitro Kart| region = USA | ver = r44 | status = Works | nmm = | comp = yes | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Crash Tag Team Racing| region = USA | ver = 1.4 | status = Works | nmm = no | comp = yes | size = | nodisc = | 480P = | notes = Save data corrupted on NMM | conf = 0 }}&lt;br /&gt;
{{ DML | name = Crazy Taxi | region = USA | ver = r42 | status = Issues | nmm = | comp = yes | size = 133MB | nodisc = | 480P = | notes = Audio Streaming. No music, however sfx and voice clips work fine | conf = 0 }}&lt;br /&gt;
{{ DML | name = Cubivore: Survival of the Fittest | region = USA | ver = 1.2 | status = Works | nmm = no | comp = yes | size = 96MB | nodisc = yes | 480P = | notes = (NMM) the game is going to crash after pressing start. (1.2 NMM untested) | conf = 3 }}&lt;br /&gt;
{{ DML | name = Custom Robo | region = USA | ver = r52 | status = Works | nmm = no | comp = yes | size = 940MB | nodisc = | 480P = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Dance Dance Revolution Mario Mix | region = USA | ver = r52 | status = Works | nmm = | comp = yes | size = 264MB | nodisc = | 480P = | notes = | conf = 0}}&lt;br /&gt;
{{ DML | name = Dead to Rights | region = USA | ver = r47 | status = Works | nmm = | comp = yes | size = 1.20GB | nodisc = yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Def Jam Vendetta | region = USA | ver = r44 | status = Works | nmm = no | comp = | size = | nodisc = | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Def Jam: Fight for NY | region = USA | ver = r44 | status = Works | nmm = Issues | comp = | size = | nodisc = | 480P = | notes = (NMM) ONLY your options data will work. Profile data will become &amp;quot;corrupted&amp;quot; | conf = 1}}&lt;br /&gt;
{{ DML | name = Disney&#039;s Donald Duck: Goin&#039; Quackers | region = USA | ver = r52 | status = Works | nmm = | comp = yes | size = 921MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Digimon Rumble Arena 2| region = USA | ver = r58 | status = Works | nmm = | comp = yes | size =1.29GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Digimon World 4| region = USA | ver = r58 | status = Works | nmm = yes | comp = yes | size =1.12GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Disney&#039;s The Haunted Mansion | region = USA | ver = r52 | status = Works | nmm = | comp = yes | size = 940MB | nodisc = no | 480P = | notes = Minor glitching on fmv and cut-scenes | conf = 0 }}&lt;br /&gt;
{{ DML | name = Disney/Pixar The Incredibles: Rise of the Underminer | region = USA | ver = r52 | status = Works | nmm = | comp = yes | size = 1.09GB | nodisc = no | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Disney&#039;s Magical Mirror starring Mickey Mouse | region = USA | ver = r52 | status = Works | nmm = | comp = Yes | size = 375MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Disney&#039;s Party | region = USA | ver = r58 | status = Works | nmm = yes | comp = Yes | size = 268MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Donkey Kong Jungle Beat | region = USA | ver = r58 | status = Works | nmm = yes | comp = Yes| size = 660MB | nodisc = yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Donkey Konga | region = EUR | ver = 1.3 | status = Works | nmm = yes | comp = yes | size = | nodisc = yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Donkey Konga | region = USA | ver = r47 | status = Works | nmm = | comp = yes | size = 256MB | nodisc = yes | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Donkey Konga 2| region = USA | ver = r44 | status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Donkey Konga 3 | region = JAP | ver = r39 | status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Doubutsu no Mori e+ | region = JAP | ver = r56 | status = Works | nmm = no | comp = yes | size = 32MB | nodisc = no | 480P = | notes = (NMM) Freezes saving | conf = 0 }}&lt;br /&gt;
{{ DML | name = Doshin the Giant | region = EUR | ver = r47 | status = Works | nmm = | comp = yes | size = 736MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Dragon Ball Z Budokai 2| region = USA | ver = r47 | status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Dragon Ball Z Sagas| region = USA | ver = r50 | status = Works | nmm = | comp =yes | size =1.00GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Dragon´s Lair 3D | region = USA | ver = r42 | status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Dream Mix TV World Fighters  | region = JAP | ver = r58 | status = Issues | nmm = | comp = | size = | nodisc = | 480P = | notes = Audio streaming. No music during gameplay. Corrupt european memory card.| conf = 0 }}&lt;br /&gt;
{{ DML | name = Enter the Matrix (Disc 1) | region = USA | ver = r58 | status = Works | nmm = no | comp = yes | size = 1.30GB | nodisc = yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Eternal Darkness | region = EUR | ver = r47 | status = Issues | nmm = | comp = | size = | nodisc = | 480P = | notes = Audio streaming. No music during gameplay. 50hz mode video causes frozen wii / 60hz mode works but only if you press A before the intro video ends | conf = 0 }}&lt;br /&gt;
{{ DML | name = Eternal Darkness | region = USA | ver = r52 | status = Issues | nmm = | comp = yes | size = 1.35GB| nodisc = | 480P = | notes = Audio streaming. No music during gameplay | conf = 2 }}&lt;br /&gt;
{{ DML | name = Evolution Worlds | region = USA | ver = r47 | status = Works | nmm = | comp = yes | size = 1.19GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = XG3: Extreme G Racing | region = USA | ver = r58 | status = Works | nmm = no | comp = yes | size = 373MB | nodisc = yes | 480P = | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = F1-2002 | region = USA | ver = r58 | status = Works | nmm = | comp = yes | size = 344mb | nodisc = yes | 480P = | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = FIFA 07 | region = USA | ver = r44 | status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes =  | conf = 2 }}&lt;br /&gt;
{{ DML | name = FIFA street 2 | region = USA | ver = r58 | status = Works | nmm = yes | comp = yes | size = 1.20GB | nodisc = yes | 480P = | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Fight Night Round 2 | region = EUR | ver = r58 | status = Issues | nmm = | comp = yes | size = | nodisc = | 480P = | notes = Loads but then read disc error  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Final Fantasy: Crystal Chronicles | region = USA | ver = r47 | status = Works | nmm = | comp = yes | size = 1.23 GB | nodisc = | 480P = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Final Fantasy: Crystal Chronicles | region = EUR | ver =1.4b | status = Works | nmm = | comp = yes | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Fire Emblem: Path of Radiance | region = EUR | ver = r39 | status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Fire Emblem: Path of Radiance | region = USA | ver = r58 | status = Works | nmm = no | comp = yes | size = 1.21GB | nodisc = | 480P = | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Frogger Beyond | region = USA | ver = r58 | status = Works | nmm = no | comp = yes | size = 1.03GB | nodisc = yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = F-Zero GX | region = EUR | ver = r56 | status = Works | nmm = no | comp = yes | size =1.33GB | nodisc = yes | 480P = | notes = With NMM, the game crashes when trying to save. | conf = 4 }}&lt;br /&gt;
{{ DML | name = F-Zero GX | region = USA | ver = 1.4b | status = Works | nmm = no | comp = yes | size = 1.33GB | nodisc = yes | 480P = | notes = (NMM) With NMM enabled, game cannot go past Memory Card loading screen | conf = 4 }}&lt;br /&gt;
{{ DML | name = Gauntlet: Dark Legacy | region = USA | ver = r58 | status = Works | nmm = No | comp = Yes| size = | nodisc = yes | 480P = | notes = Minor sound issue during intro. Compression crashed the game when reading a help scroll. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Geist | region = USA | ver = r52 | status = Works | nmm = | comp = yes | size = 1.25GB | nodisc = yes | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Gladius | region = USA | ver = 1.4b | status = Issues | nmm = no | comp = yes | size = 1.30GB | nodisc = no | 480P = | notes = Audio streaming. Loading loop!! | conf = 0 }}&lt;br /&gt;
{{ DML | name = Godzilla - Destroy All Monsters Melee | region = USA | ver = r58 | status = Works | nmm = | comp = yes | size = 838MB | nodisc = no | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Gotcha Force | region = USA | ver = r56 | status = Works | nmm = no | comp = yes | size = 776MB | nodisc = yes | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Gotcha Force | region = JAP| ver = r42 | status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Go! Go! Hypergrind | region = USA | ver = r44 | status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Goldeneye Rogue Agent | region = USA | ver = r58 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | 480P = | notes = Black Screen (with error message) | conf = 1 }}&lt;br /&gt;
{{ DML | name = Grooverider: Slot Car Thunder | region = USA | ver = 1.2 | status = Works | nmm = no | comp = yes | size = 225MB | nodisc = yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = GT-Cube | region = JAP | ver = r44 | status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Gun | region = USA | ver = r44 | status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Harry Potter and the Sorcerers Stone | region = USA | ver = 1.4b | status = Works | nmm = Yes | comp = Yes | size = 1.17GB | nodisc = Yes | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Harry Potter and the Chamber of Secrets | region = USA | ver = 1.4b | status = Works | nmm = | comp = Yes | size = 1.25GB | nodisc = Yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Harvest Moon: A Wonderful Life | region = USA | ver = r52 | status = Issues | nmm = no | comp = Yes | size = 505MB | nodisc = | 480P = | notes = Audio streaming. Missing audio in certain areas. NMM causes error while attempting to create a save file, then returns to main menu | conf = 2 }}&lt;br /&gt;
{{ DML | name = Harvest Moon: Another Wonderful Life | region = USA | ver = r42 | status = Works | nmm = | comp = Yes | size = 512MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Harvest Moon: Magical Melody | region = USA | ver = r55 | status = Works | nmm = | comp = yes | size = 175MB | nodisc = yes | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Hitman 2 - Silent Assassin | region = USA | ver = r59 | status = Works | nmm = yes | comp = yes | size = 812MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Hobbit | region = USA | ver = r58 | status = Works | nmm = no | comp = yes | size = 1.24GB | nodisc = no | 480P = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Hudson Selection Vol. 1 - Cubic Lode Runner | region = JAP | ver = r42 | status = Works | nmm = | comp = yes | size = 155MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Hudson Selection Vol. 2 - Star Soldier | region = JAP | ver = r44 | status = Works | nmm = | comp = yes | size = 134MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Hunter: The Reckoning | region = USA | ver = r58 | status = Works | nmm = no | comp = yes | size = 1.28GB | nodisc = no | 480P = | notes = nmm causes freeze during the creating save file | conf = 1 }}&lt;br /&gt;
{{ DML | name = Hudson Selection Vol. 3 - PC Genjin | region = JAP | ver = r39 | status = Works | nmm = | comp = yes | size = 152MB | nodisc = | 480P = | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Hudson Selection Vol. 4: Takahashi Meijin no Adventure Island| region = JAP | ver = r58 | status = Works | nmm = | comp = yes | size = 312MB | nodisc = | 480P = | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Ikaruga | region = USA | ver = 1.2 | status = Issues | nmm = no | comp = Yes | size = 204MB | nodisc = yes | 480P = | notes = Audio streaming. No music during gameplay. (NMM) Freeze during the creating save file | conf = 4 }}&lt;br /&gt;
{{ DML | name = Ikaruga | region = EUR | ver = r52 | status = Issues | nmm = | comp = Yes | size = 204MB | nodisc = | 480P = | notes = Freeze at the same point of the second level | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Incredible Hulk: Ultimate Destruction | region = USA | ver = r44 | status = Works| nmm = issues | comp = Yes | size = 1.29GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = I-Ninja | region = USA | ver = r50 | status = Works | nmm = | comp = yes | size = 860MB | nodisc = | 480P = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = ISS2 | region = EUR | ver = r55 | status = Works | nmm = | comp = yes  | size = 909MB  | nodisc = yes | 480P = | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = ISS3 | region = EUR | ver = r52 | status = Works | nmm = | comp =  | size =  | nodisc = | 480P = | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Judge Dredd | region = USA | ver = r58 | status = Works | nmm = yes | comp =  | size =  | nodisc = | 480P = | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Kidou Senshi Gundam: Gundam vs. Zeta Gundam | region = JAP | ver = r47 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Killer 7 (Disc 1) | region = EUR | ver = r39 | status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Killer 7 (Disc 1) | region = USA | ver = 1.4b | status = Works | nmm = yes | comp = yes | size = 1.19GB | nodisc = yes | 480P = | notes = Disc change untested | conf = 2 }}&lt;br /&gt;
{{ DML | name = Killer 7 (Disc 2) | region = USA | ver = r44 | status = Issues | nmm = | comp = yes | size = 836MB | nodisc = | 480P = | notes = Disc Read Error upon starting new game, loading game untested | conf = 1 }}&lt;br /&gt;
{{ DML | name = Kirby&#039;s Air Ride | region = EUR | ver = 1.3 | status = Works | nmm = | comp = no | size = | nodisc = yes | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Kirby&#039;s Air Ride | region = USA | ver = 1.4b | status = Works | nmm = no | comp = no | size = | nodisc = yes | 480P = | notes = (NMM) Memory card corrupted upon loading | conf = 4 }}&lt;br /&gt;
{{ DML | name = Kururin Squash! | region = JAP | ver = r42 | status = Works | nmm = | comp = yes | size = 237MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legacy of Kain: Blood Omen 2  | region = EUR | ver = r39 | status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legacy of Kain: Blood Omen 2 | region = USA | ver = r44 | status = Works | nmm = no | comp = yes | size = 1.28GB | nodisc = | 480P = | notes = If you are using NMM, the game is going to crash after pressing start. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Legend of Spyro: A New Begining | region = USA | ver = r47 | status = Works | nmm = | comp = yes | size = 1.28GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Legend of Zelda: Collectors Edition  | region = USA | ver = 1.4b | status = Works | nmm = yes | comp = yes | size = 1.19GB | nodisc = no | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Legend of Zelda: Four Swords Adventures | region = EUR | ver = 1.3 | status = Works | nmm = no | comp = yes | size = 462MB | nodisc =yes | 480P = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = The Legend of Zelda: Four Swords Adventures | region = USA | ver = 1.3 | status = Works | nmm = yes | comp = yes | size = 254MB | nodisc = yes | 480P = | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = The Legend of Zelda: Ocarina of Time / Master Quest | region = USA | ver = 1.4b | status = Issues | nmm = yes | comp = yes | size = 1.04GB | nodisc = no | 480P = | notes = Audio streaming. No music at game selection menu | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Legend of Zelda: Ocarina of Time / Master Quest | region = EUR | ver = r47 | status = Issues | nmm =  | comp = | size = | nodisc = | 480P = | notes = Audio streaming. No music at game selection menu | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Legend of Zelda: The Wind Waker | region = EUR | ver = 1.3 | status = Works | nmm = yes | comp = yes | size = 1.01GB | nodisc = yes | 480P = | notes = | conf = 5 }}&lt;br /&gt;
{{ DML | name = The Legend of Zelda: The Wind Waker | region = USA | ver = 1.4b | status = Works | nmm = yes | comp = yes | size = 1.01GB | nodisc = yes | 480P = | notes = works with USB Loader GX 3.0 | conf = 5 }}&lt;br /&gt;
{{ DML | name = The Legend of Zelda: The Wind Waker | region = JAP | ver = r42 | status = Works | nmm = | comp = yes | size = 1.01GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Legend of Zelda: Twilight Princess | region = USA | ver =  [http://code.google.com/p/dios-mios-lite-source-project/source/detail?r=58 r58] | status = Works | nmm = yes | comp = yes | size = 993MB | nodisc = yes | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = The Legend of Zelda: Twilight Princess | region = EUR | ver = r47 | status = Works | nmm = | comp =  | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legends of Wrestling | region = USA | ver = r58 | status = Works | nmm = yes | comp = yes| size = 769MB | nodisc = yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Lego Star Wars  2 | region = USA | ver = r44 | status = Works | nmm = | comp = Yes| size =1.19GB | nodisc = | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = The Lord of the Rings: The Return of the King | region = USA | ver = r55 | status = Works | nmm = | comp = yes | size = 1.33GB | nodisc = yes | 480P = | notes = Minor glitching on fmv | conf = 1 }}&lt;br /&gt;
{{ DML | name = The Lord of the Rings: The Third Age (Disc 1) | region = USA | ver = r55 | status = Works | nmm = | comp = yes | size = 1.20GB | nodisc = yes | 480P = | notes = Swap from Disc1 to Disc2 Doesn&#039;t Work | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Lord of the Rings: The Two Towers | region = USA | ver = r55 | status = Works | nmm = | comp = yes | size = 1.31GB | nodisc = yes | 480P = | notes = Minor glitching on fmv | conf = 0 }}&lt;br /&gt;
{{ DML | name = Lost Kingdoms | region = USA | ver = r44 | status = Issues | nmm = | comp = yes | size = 584MB | nodisc = | 480P = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Lost Kingdoms II | region = USA | ver = 1.4b | status = Works | nmm = yes | comp = | size = | nodisc = yes| 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Lotus Challenge | region = USA | ver = r58 | status = Issues | nmm = no | comp = yes | size = 746MB | nodisc = yes | 480P = | notes = Audio Streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Luigi&#039;s Mansion | region = EUR | ver = 1.3 | status = Works | nmm = yes | comp = Yes | size =272MB | nodisc =yes | 480P = | notes = | conf = 5 }}&lt;br /&gt;
{{ DML | name = Luigi&#039;s Mansion | region = USA | ver = 1.2 | status = Works | nmm = no | comp = yes | size = 186MB | nodisc = yes | 480P = | notes = (NMM) Memory card not detected. Billiard room bug | conf = 5 }}&lt;br /&gt;
{{ DML | name = Luigi&#039;s Mansion | region = JAP | ver = r56 | status = Works | nmm = no | comp = Yes | size = 120MB | nodisc = yes | 480P = | notes = (NMM) Memory card not detected | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Golf: Toadstool Tour | region = USA | ver = r52 | status = Works | nmm = | comp = yes | size = 1.11GB | nodisc = | 480P = | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Mario Golf: Toadstool Tour | region = EUR | ver = r52 | status = Works | nmm = no | comp = yes | size = | nodisc = | 480P = | notes = If you try to save second time, Wii will shutdown.  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Kart: Double Dash!! | region = EUR | ver = r58 | status = Works | nmm = issues | comp = yes | size = 579MB | nodisc = yes | 480P = | notes = (NMM) Save progress fine, but if you try to save ghost Wii will shutdown | conf = 7 }}&lt;br /&gt;
{{ DML | name = Mario Kart: Double Dash!! | region = USA | ver = 1.4b | status = Works | nmm = issues | comp = yes | size = 468MB | nodisc = yes | 480P = | notes = (NMM) Save progress fine, but if you try to save ghost Wii will shutdown | conf = 5 }}&lt;br /&gt;
{{ DML | name = Mario Party 4 | region = EUR | ver = r58 | status = Works | nmm = no | comp = yes | size = 580MB | nodisc = yes | 480P = | notes = (NMM) Corrupt memory card error. | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mario Party 4 | region = USA | ver = r58 | status = Works | nmm = no | comp = yes | size = 570MB | nodisc = yes | 480P = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Mario Party 5 | region = EUR | ver = 1.4 | status = Works | nmm = no | comp = yes | size = | nodisc = | 480P = | notes = (NMM) Corrupt memory card error.  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Party 5 | region = USA | ver = r56 | status = Works | nmm = no | comp = yes | size = 951MB | nodisc = no | 480P = | notes = (NMM) Corrupt memory card error.| conf = 2 }}&lt;br /&gt;
{{ DML | name = Mario Party 6 | region = EUR | ver = 1.4 | status = Works | nmm = no | comp = | size = | nodisc = | 480P = | notes = (NMM) Corrupt memory card error.  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Party 6 | region = USA | ver = r58 | status = Works | nmm = no | comp = yes | size = 751MB | nodisc = yes | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Party 7 | region = EUR | ver = r58 | status = Issues | nmm = no | comp = yes | size = | nodisc = | 480P = | notes = (NMM) Corrupt memory card error. Freezes when Mic plugged in | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Party 7 | region = USA | ver = 1.4b | status = Works | nmm = no | comp = yes | size = 570MB | nodisc = yes | 480P = | notes = (NMM) Corrupt memory card error. Freezes when Mic plugged in | conf = 3 }}&lt;br /&gt;
{{ DML | name = Mario Power Tennis | region = EUR | ver = r58 | status = Works | nmm = yes | comp = yes | size = 640MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Power Tennis | region = USA | ver = r52 | status = Works | nmm = | comp = yes | size = 601MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Superstar Baseball | region = EUR | ver = r58 | status = Issues | nmm = no | comp = yes | size = 499MB | nodisc = | 480P = | notes =Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Superstar Baseball | region = USA | ver = r44 | status = Issues | nmm = | comp = yes | size = 602MB | nodisc = | 480P = | notes = Audio streaming. No music during gameplay, Freezes saving. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Medabots Infinity | region = USA | ver = r47 | status = Works | nmm = | comp = yes | size = 411MB | nodisc = no | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Medal of Honor: Rising Sun | region = USA | ver = r45 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | 480P = | notes = Black screen after start mission  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Medal of Honor European Assault | region = USA | ver = r58 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | 480P = | notes = Black screen after &amp;quot;Licensed by Nintendo&amp;quot;   | conf = 0 }}&lt;br /&gt;
{{ DML | name = Medal of Honor: Frontline | region = USA | ver = r58 | status = Works | nmm = no | comp = yes | size = 1.35GB | nodisc = yes | 480P = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mega Man Anniversary Collection | region = USA | ver = r55 | status = Works | nmm = no | comp = yes | size = 1.33GB | nodisc = yes | 480P = | notes =  | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mega Man Network Transmission | region = USA | ver = r55 | status = Works | nmm =  | comp = yes | size = 557MB | nodisc = yes | 480P = | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mega Man X Collection | region = USA | ver = 1.3 | status = Works | nmm = yes | comp = yes  | size = 812MB | nodisc = yes | 480P = no | notes = Black screen with component cables, must use composite | conf = 5 }}&lt;br /&gt;
{{ DML | name = Mega Man X Command Mission | region = USA | ver = r44 | status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Metal Arms: Glitch in the System | region = USA | ver = r58 | status = Works | nmm = no | comp = yes | size = 1.22GB | nodisc = yes | 480P = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Metal Gear Solid: The Twin Snakes (Disc 1) | region = USA | ver = r58 | status = Works | nmm = no | comp = yes | size = 1.21GB | nodisc = NO | 480P = | notes = Swaps disc with r52 perfectly. Random crashing in cut-scenes with NoDisc! | conf = 0 }}&lt;br /&gt;
{{ DML | name = Metal Gear Solid: The Twin Snakes (Disc 2) | region = USA | ver = r55 | status = Works | nmm = no | comp = | size = | nodisc = no | 480P = | notes = Loads fine Disc2 savefile  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Metal Gear Solid: The Twin Snakes (Disc 1) | region = EUR| ver = 1.3 | status = Works | nmm = no | comp = yes | size = 1.23GB | nodisc = no | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Metal Gear Solid: The Twin Snakes (Disc 2) | region = EUR| ver = 1.3 | status = Works | nmm = no | comp = yes | size = 1.21GB | nodisc = no | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Metroid Prime | region = EUR | ver = r39 | status = Works | nmm = | comp = no | size = | nodisc = | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Metroid Prime | region = USA | ver = r52 | status = Works | nmm = no | comp = yes | size = 1.24GB | nodisc = no | 480P = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Metroid Prime 2: Echoes | region = USA | ver = r52 | status = Works | nmm = no | comp = yes | size = 1.35GB | nodisc = no | 480P = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Metroid Prime 2: Echoes | region = EUR | ver = r49 | status = Works | nmm = no | comp = no | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Metroid Prime 2: Echoes Bonus Disc | region = USA | ver = r52 | status = Works | nmm = | comp = yes | size = 1.29GB | nodisc = no | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Midway Arcade Treasures | region = USA | ver = r58 | status = Works | nmm = yes | comp = Yes | size = 1.05GB | nodisc = yes | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Midway Arcade Treasures 2 | region = USA | ver = r45 | status = Works | nmm = | comp = Yes | size = 1.29GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Midway Arcade Treasures 3 | region = USA | ver = r52 | status = Works | nmm = | comp = Yes | size = 1.18GB | nodisc = | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Monopoly Party | region = USA | ver = r58 | status = Works | nmm = no | comp = yes | size = 867MB | nodisc = no | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mortal Kombat: Deadly Alliance | region = USA | ver = r52 | status = Works | nmm = | comp = yes | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mortal Kombat: Deception | region = USA | ver = r52 | status = Works | nmm = | comp = yes | size = 1.28GB  | nodisc = | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = MX Superfly | region = EUR | ver = r39 | status = Issues | nmm = | comp = | size = | nodisc = | 480P = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Namco Museum | region = USA | ver = 1.2 | status = Works | nmm = no | comp = yes | size = 630MB | nodisc = yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Naruto: Clash of Ninja | region = USA | ver = r44 | status = Issues | nmm = | comp = yes | size = 324MB | nodisc = | 480P = | notes = Audio Streaming, Missing Music and Dialogue | conf = 0 }}&lt;br /&gt;
{{ DML | name = Naruto: Clash of Ninja 2 | region = USA | ver = r42 | status = Issues | nmm = | comp = yes | size = 633MB | nodisc = | 480P = | notes = Audio Streaming, Missing Music and Dialogue | conf = 1 }}&lt;br /&gt;
{{ DML | name = Naruto: Gekitou Ninja Taisen 4 | region = JAP | ver = r39 | status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = NBA 2K3 | region = USA | ver = r52 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | 480P = | notes = Black Screen after intro video| conf = 0 }}&lt;br /&gt;
{{ DML | name = NBA Street V3 | region = USA | ver = 1.4 | status = Works | nmm = yes | comp = Yes | size = 1.08GB | nodisc = yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed Carbon | region = USA | ver = r47 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed Hot Pursuit 2  | region = USA | ver = r49 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | 480P = | notes = After starting any race - &amp;quot;please turn off and read manual&amp;quot;. Works fine with r36 | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed Hot Pursuit 2  | region = EUR | ver = r49 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | 480P = | notes = After starting any race - &amp;quot;please turn off and read manual&amp;quot;. Works fine with r36 | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed Most Wanted | region = USA | ver = r52 | status = Works | nmm = | comp = Yes | size = 1.24GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed underground  | region = EUR | ver = r47 | status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed underground 2 | region = EUR | ver = r47 | status = Works | nmm = | comp = yes | size = 1.31GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed underground 2 | region = USA | ver = 1.3 | status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Nintendo Puzzle Collection | region = JAP | ver = r39 | status = Works | nmm = | comp = yes | size = 138MB | nodisc = | 480P = | notes =  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Odama | region = USA | ver = r45 | status = Works | nmm = | comp = yes | size = 154MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = One Piece: GRAND ADVENTURE | region = USA | ver = r44 | status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Outlaw Golf | region = USA | ver = r58 | status = Issues | nmm = no | comp = | size = | nodisc = | 480P = | notes = NMM gives a &amp;quot;Save Failed&amp;quot; message | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pac-Man Vs. | region = USA | ver = r47 | status = Works | nmm = | comp = Yes | size = 54MB | nodisc = yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pac-Man World 3 | region = USA | ver = 1.4b | status = Works | nmm = No | comp = | size = | nodisc = yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Paper Mario: The Thousand-Year Door | region = USA | ver = 1.4 | status = Works | nmm = no | comp = yes | size = 577MB | nodisc = yes | 480P = | notes = (NMM 1.4) Freeze on creating save. | conf = 8 }}&lt;br /&gt;
{{ DML | name = Paper Mario: The Thousand-Year Door | region = EUR | ver = r58 | status = Works | nmm = no  | comp = yes | size = 590MB | nodisc = no| 480P = | notes = Freezes With NMM, got error disc with no disc in drive when loading the saved game| conf = 2 }}&lt;br /&gt;
{{ DML | name = Peter Jackson&#039;s King Kong | region = USA | ver = r58 | status = Works | nmm = no  | comp = yes | size = 1.34GB | nodisc = no | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Phantasy Star Online Episode I &amp;amp; II Plus | region = USA | ver = r44 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | 480P = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Phantasy Star Online Episode III | region = USA | ver = r44 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | 480P = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pikmin | region = USA | ver = 1.4b | status = Works | nmm = | comp = Yes| size = 633MB | nodisc = yes | 480P = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Pikmin 2 | region = USA | ver = r47 | status = Works | nmm = | comp = Yes | size = 963MB | nodisc = yes | 480P = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = P.N. 03 | region = USA | ver = r58 | status = Issues | nmm = no | comp = Yes| size = 796MB | nodisc = no | 480P = | notes = Works, but versions r44 to r52 it crashes at the boss/door during Mission 8. (this crash was untested with r58) | conf = 1 }}&lt;br /&gt;
{{ DML | name = P.N. 03 | region = EUR| ver = r58 | status = Works | nmm = | comp = Yes| size = 818MB | nodisc = no | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon Box - Ruby &amp;amp; Sapphire | region = USA | ver = r58 | status = Works| nmm = | comp = yes | size = 85MB | nodisc = yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon Box - Ruby &amp;amp; Sapphire | region = EUR | ver = r58 | status = Works | nmm = | comp = yes | size = 345MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon Channel | region = USA | ver = r49 | status = Works | nmm = | comp = Yes| size = | nodisc = | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Pokemon Colosseum | region = JAP | ver = [http://gbatemp.net/topic/307341-dios-mios-lite/page__view__findpost__p__4183746 r59] | status = Works | nmm = no | comp = Yes | size = 635MB | nodisc = Yes | 480P = | notes = Need to use [http://gbatemp.net/topic/307341-dios-mios-lite/page__view__findpost__p__4183746 this unofficial MOD version] until the fix is added to official DML version | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon Colosseum | region = USA | ver = r58 | status = Works | nmm = no | comp = yes | size = 630MB | nodisc = yes | 480P = | notes = (NMM) There is no Memory Card in Slot A | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon Colosseum (Bonus Disc) | region = USA | ver = 1.4 | status = Works | nmm =  | comp = | size = | nodisc = yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon Colosseum | region = EUR | ver = [http://gbatemp.net/topic/307341-dios-mios-lite/page__view__findpost__p__4183746 r59] | status = Works | nmm = no | comp = Yes | size = 679MB | nodisc = Yes | 480P = | notes = Need to use [http://gbatemp.net/topic/307341-dios-mios-lite/page__view__findpost__p__4183746 this unofficial MOD version] until the fix is added to official DML version | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon XD Gale of Darkness | region = USA | ver = 1.3 | status = Works | nmm = | comp = Yes | size = 1.01GB | nodisc = | 480P = | notes =  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Pokemon XD Gale of Darkness | region = EUR | ver = 1.3 | status = Works | nmm = no | comp = Yes | size = 1.04GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pool Edge | region = JAP | ver = r39 | status = Works | nmm = | comp = yes | size = 72MB | nodisc = | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Pool Paradise | region = USA | ver = r44 | status = Works | nmm = | comp = yes | size = 270MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Prince of Persia: The Sands of Time | region = USA | ver = r47 | status = Works | nmm = no | comp = yes | size = 1.33GB | nodisc = | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Prince of Persia: The Sands of Time | region = EUR | ver = r58 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | 480P = | notes = Black screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Prince of Persia The Two Thrones | region = USA | ver = r45 | status = Works | nmm = no | comp = yes | size = | nodisc = | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Prince of Persia Warrior Within | region = USA | ver = r45 | status = Works | nmm = no | comp = yes | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = R: Racing Evolution | region = USA | ver = r52 | status = Works | nmm = no | comp = yes | size = 1.18GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Rave Master | region = USA | ver = 1.4b | status = Works | nmm = yes | comp = | size = | nodisc = yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Rayman Arena | region = USA | ver = r50 | status = Works | nmm = | comp = Yes | size = 1.13GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Rayman 3: Hoodlum Havok | region = USA | ver = r47 | status = Works | nmm = | comp = Yes | size = 1.35GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Red Card Soccer | region = EUR | ver = r55 | status = Works | nmm = | comp =  | size =  | nodisc = yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Red Faction II | region = USA | ver = r42 | status = Works | nmm = | comp = Yes | size = 1.30GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil 0 (Disc 1) | region = USA | ver = r47 | status = Works | nmm = | comp = yes | size = 1.26GB | nodisc = no | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Resident Evil (Disc 1) | region = USA | ver = r58 | status = Works | nmm = no | comp = yes | size = 1.15GB | nodisc = yes | 480P = | notes = Disc change untested | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil (Disc 2) | region = USA | ver = r44 | status = Issues | nmm = | comp = yes | size = 1.29GB | nodisc = | 480P = | notes = Disc Read Error upon starting new game, loading game untested | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil 2 | region = USA | ver = r47 | status = Works | nmm = | comp = yes | size = 1.16GB | nodisc = | 480P = | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Resident Evil 3 | region = USA | ver = r47 | status = Works | nmm = | comp = yes | size = 878MB | nodisc = yes | 480P = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Resident Evil 4 (Disc 1)| region = USA | ver = 1.4b | status = Works | nmm = yes | comp = yes | size = 1.33GB | nodisc = yes | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Resident Evil 4 Preview Disc| region = USA | ver = r45 | status = Issues | nmm = | comp = | size = | nodisc = | 480P = | notes = No streaming audio in main menu. Demo and videos works fine | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil Code Veronica X (Disc 1) | region = USA | ver = r58 | status = Works | nmm = no | comp = Yes | size = 1.16GB | nodisc = yes | 480P = | notes = Disc change untested | conf = 1 }}&lt;br /&gt;
{{ DML | name = Resident Evil Code Veronica X (Disc 2) | region = USA | ver = r44 | status = Issues | nmm = | comp = Yes | size = 1.24GB | nodisc = | 480P = | notes = Disc Read Error upon starting new game, loading game tested and it works fine | conf = 0 }}&lt;br /&gt;
{{ DML | name = Road Trip | region = USA | ver = r50 | status = Doesn&#039;t Work | nmm = | comp = | size = 38MB | nodisc = | 480P = | notes = Black screen. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Robotech - Battlecry | region = USA | ver = 1.3 | status = Works | nmm = | comp = | size = | nodisc = yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Rogue Ops | region = USA | ver = r42 | status = Doesn&#039;t Work | nmm = | comp = | size = 1.21GB | nodisc = | 480P = | notes = Black screen. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Second Sight | region = USA | ver = r47 | status = Works | nmm = | comp =Yes | size =1.28GB | nodisc = | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sega Soccer Slam | region = USA | ver = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size =578MB | nodisc = | 480P = | notes = Black screen after progressive selection. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sega Soccer Slam | region = EUR | ver = r50 | status = Doesn&#039;t Work | nmm = | comp =  | size = | nodisc = | 480P = | notes = Black screen. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Serious Sam: the Next Encounter | region = USA | ver = r39 | status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Shadow the Hedgehog | region = USA | ver = r47 | status = Works | nmm = Yes | comp = yes | size = 1.27GB | nodisc = no | 480P = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Shikigami no Shiro II | region = JAP | ver = r52 | status = Issues | nmm = | comp =Yes | size =912MB | nodisc = | 480P = | notes = No streaming audio during gameplay. SoundFX works. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Spyro: A Hero&#039;s Tail | region = USA | ver = r58 | status = Works | nmm = Yes | comp = yes  | size = 657 MB| nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Simpsons Hit &amp;amp; Run | region = USA | ver = 1.4b | status = Works | nmm = Yes| comp = yes | size = 867MB | nodisc = yes | 480P = | notes = Minor video glitching | conf = 2 }}&lt;br /&gt;
{{ DML | name = The Simpsons Hit &amp;amp; Run | region = EUR | ver = r52 | status = Works| nmm = | comp = yes | size = 1.34GB | nodisc = | 480P = | notes = Minor Video Glitching | conf = 1 }}&lt;br /&gt;
{{ DML | name = The Simpsons Road Rage | region = USA | ver = r39 | status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = The Simpsons Road Rage | region = EUR | ver = r58 | status = Works | nmm = NO | comp = yes | size = 772MB | nodisc = yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Skies of Arcadia Legends | region = EUR | ver = r50 | status = Works | nmm =NO | comp = yes | size = 1.32GB | nodisc = | 480P = | notes =(NMM) freezes on the first time to save | conf = 2 }}&lt;br /&gt;
{{ DML | name = Skies of Arcadia Legends | region = USA | ver = 1.3 | status = Works | nmm = | comp = no | size = 1.32GB | nodisc = Yes | 480P = Yes | notes = Compressing the ISO causes the game to crash when entering a shop. | conf = 4 }}&lt;br /&gt;
{{ DML | name = Smashing Drive | region = USA | ver = r52 | status = Works | nmm = | comp = Yes | size = 160MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SNK vs. Capcom 2 EO | region = USA | ver = r52 | status = Works | nmm = | comp = Yes | size = 281MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SNK vs. Capcom 2 EO | region = EUR | ver = r56 | status = Works | nmm = | comp = yes | size = 281MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure DX: Director&#039;s Cut | region = USA | ver = r47 | status = Works | nmm = | comp = Yes| size = 1.31GB | nodisc = | 480P = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure DX: Director&#039;s Cut | region = EUR | ver = r47 | status = Works | nmm = | comp = Yes| size = 1.31GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure 2: Battle | region = USA | ver = 1.4b | status = Works | nmm = Issues | comp = Yes | size = 1.29GB | nodisc = Yes | 480P = | notes = Playing in Chaos Island the NMM says = &amp;quot;It Cannot Save, Go to Memory Card&#039;s Screen and Erase This and Try again&amp;quot; | conf = 6 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure 2: Battle | region = EUR | ver = r58 | status = Works | nmm = Issues | comp = Yes| size = 1.29GB | nodisc =  | 480P = | notes = Playing in Chaos Island the NMM says = &amp;quot;It Cannot Save, Go to Memory Card&#039;s Screen and Erase This and Try again&amp;quot;  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sonic Heroes | region = USA | ver = 1.4b | status = Works | nmm = Yes | comp = Yes| size = 1.16GB | nodisc = Yes | 480P = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Sonic Heroes | region = EUR | ver = r56 | status = Works | nmm = | comp = Yes| size = 1.16GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sonic Mega Collection | region = USA | ver = r47 | status = Works | nmm = | comp = yes | size = 834MB | nodisc = yes | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sonic Gems Collection | region = USA | ver = r52 | status = Works | nmm = | comp = Yes | size = 1.26GB | nodisc = | 480P = | notes = Sonic CD - minor lag when switching from an era (r47) | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sonic Riders | region = USA | ver = r44 | status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Soul Calibur II | region = EUR | ver = r55 | status = Works | nmm = | comp = | size = | nodisc = yes | 480P = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Soul Calibur II | region = JAP  | ver = r55 | status = Works | nmm =no | comp =yes | size = 872MB | nodisc =yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Soul Calibur II | region = USA | ver = [http://code.google.com/p/dios-mios-lite-source-project/source/detail?r=58 r58] | status = Works | nmm = yes | comp = yes | size = 988MB | nodisc = issues | 480P = | notes = runs fine with NoDisc, but shadows are screwed up | conf = 3 }}&lt;br /&gt;
{{ DML | name = Spider-Man 2 | region = USA | ver = r44 | status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Splinter Cell | region = USA | ver = r58 | status = Works | nmm = no | comp = yes | size = 1.09GB | nodisc = no | 480P = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Splinter Cell Chaos Theory | region = USA | ver = r45 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | 480P = | notes = Black Screen| conf = 0 }}&lt;br /&gt;
{{ DML | name = Splinter Cell Pandora Tomorrow | region = USA | ver = r59 | status = Works | nmm = | comp = yes | size = 1.22GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Spy Hunter | region = USA | ver = r52 | status = Works | nmm = | comp = Yes | size = 955MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Spyro Enter the Dragonfly | region = USA | ver = r55 | status = Works | nmm = | comp = Yes | size = | nodisc = | 480P = | notes = Glitchy, but playable| conf = 0 }}&lt;br /&gt;
{{ DML | name = SSX3 | region = EUR | ver = r39 | status = Works | nmm = | comp = yes | size = | nodisc = | 480P = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = SSX3 | region = USA | ver = r52 | status = Works | nmm = | comp = yes | size = 1.16GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SSX On Tour | region = USA | ver = r58 | status = Works | nmm = | comp = yes | size = 1.03GB | nodisc = | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = SSX On Tour | region = EUR | ver = r58 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | 480P = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = SSX Tricky | region = EUR | ver = r47 | status = Works | nmm = | comp = yes | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SSX Tricky | region = USA | ver = r52 | status = Works | nmm = | comp = yes | size = 1.00GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = StarFox Assault | region = EUR | ver = r58 | status = Works | nmm = no | comp = yes | size = 1.27GB | nodisc = | 480P = | notes = Freezes with NMM on creating save screen  | conf = 2 }}&lt;br /&gt;
{{ DML | name = StarFox Assault | region = USA | ver = r58 | status = Works | nmm = | comp = yes | size = 1.23GB | nodisc = issues | 480P = | notes = (NoDisc) Disc read error right before final boss. Anti-piracy? | conf = 2 }}&lt;br /&gt;
{{ DML | name = StarFox Adventures | region = EUR | ver = 1.3 | status = Issues | nmm = no | comp = Yes| size = 777MB | nodisc = yes | 480P = | notes = Audio streaming. Missing cut-scene audio. Late subtitles. (NMM) Memory card not detected. | conf = 3 }}&lt;br /&gt;
{{ DML | name = StarFox Adventures | region = USA | ver = 1.3 | status = Issues | nmm = no | comp = yes | size = 777MB | nodisc = yes | 480P = | notes = Audio streaming. Missing cut-scene audio. Late subtitles | conf = 3 }}&lt;br /&gt;
{{ DML | name = Star Wars: Bounty Hunter | region = USA | ver = r47 | status = Works | nmm = | comp = yes | size = 1.32GB | nodisc = yes | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Star Wars - Jedi Knight II - Jedi Outcast | region = USA | ver = 1.2 | status = Works | nmm = no | comp = yes | size = 1.20GB | nodisc = yes | 480P = | notes = Minor video glitching | conf = 0 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron II Rogue Leader | region = USA | ver = 1.4b | status = Works | nmm = Yes | comp = Yes | size = 1.30GB | nodisc = Yes | 480P = | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron II Rogue Leader | region = EN | ver = r58 | status = Works | nmm = | comp = Yes | size = 1.31GB | nodisc = no | 480P = | notes = Freezes in game when using NoDisc | conf = 0 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron II Rogue Leader | region = FR | ver = 1.4 | status = Works | nmm = | comp = Yes | size = 1.29GB | nodisc = no | 480P = no | notes = Black screen : Select PAL video mode. Freezes in game when using NoDisc | conf = 0 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron III Rebel Strike | region = USA | ver = 1.3 | status = Works | nmm = | comp = Yes | size = 1.34GB | nodisc = yes | 480P = | notes = No Disc fixed on 1.3 | conf = 1 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron III Rebel Strike | region = EUR | ver = r58 | status = Works | nmm = | comp = | size = | nodisc = no | 480P = | notes = Disc Read Error on intro when using NoDisc | conf = 0 }}&lt;br /&gt;
{{ DML | name = Star Wars: The Clone Wars | region = USA | ver = r44 | status = Issues | nmm = | comp = yes | size = 1.31GB | nodisc = | 480P = | notes = Audio Streaming. Sound effects work, but no music. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Super Luigi 64 | region = EUR | ver = r58 | status = Works | nmm = | comp = yes | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Super Robot Wars GC | region = JAP | ver = r42 | status = Works | nmm = | comp =  | size =  | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Super Mario Strikers | region = USA | ver = 1.2 | status = Works | nmm = no | comp = yes | size = 618MB | nodisc = yes | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Super Mario Sunshine | region = EUR | ver = r58 | status = Works | nmm = yes | comp = Yes | size = 1.10GB | nodisc = | 480P = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Super Mario Sunshine | region = USA | ver = 1.4b | status = Works | nmm = yes | comp = Yes | size = 1.09GB | nodisc = issues | 480P = | notes = occasional &#039;reading disc&#039; flash with No Disc | conf = 9 }}&lt;br /&gt;
{{ DML | name = Super Monkey Ball | region = USA | ver = r58 | status = Issues | nmm = no | comp = Yes| size = 480MB | nodisc = yes | 480P = | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Super Monkey Ball 2 | region = USA | ver = 1.4b | status = Works | nmm = yes | comp = yes | size = 990MB | nodisc = yes | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Super Monkey Ball Adventure | region = USA | ver = r44 | status = Works | nmm = | comp = yes | size = 760MB | nodisc = | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Super Smash Bros. Melee | region = EUR | ver = 1.4b | status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Super Smash Bros. Melee | region = USA | ver = r58 | status = Works | nmm = no | comp = Yes| size = 1.34GB | nodisc = yes | 480P = | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Superman: Shadow Of Apokolips | region = EUR | ver = 1.4 | status = Works | nmm = Yes | comp = Yes| size = 1.35GB | nodisc = yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tak and the Power of Juju | region = EUR | ver = r47 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | 480P = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tak and the Power of Juju | region = USA | ver = r52 | status = Issues | nmm = | comp = yes | size = 1.35GB | nodisc = yes | 480P = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tak: The Great Juju Challenge| region = USA | ver = r52 | status = Works | nmm = | comp = yes | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tak 2: The Staff of Dreams | region = USA | ver = r47 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Taz: Wanted | region = USA | ver = r52 | status = Works | nmm = | comp = no | size =  | nodisc = | 480P = | notes = Compressed should work, but freezes half way. only full iso works. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tales of Symphonia (Disc 1) | region = USA | ver = 1.3 | status = Works | nmm = no | comp = yes | size = 1.28GB | nodisc = yes | 480P = No | notes = NMM causes games to hang on accessing memory card. Disc switch results in error. 480P causes black screen and locks up.  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tales of Symphonia (Disc 1) | region = EUR | ver = r47 | status = Works | nmm = | comp = yes | size = 1.23 GB| nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{DML | name = Teenage Mutant Ninja Turtles | region = USA | ver =r58 | status = Works | nmm = no | comp = yes | size = 1.35GB | nodisc = yes | 480P = | notes = If NMM is enabled it would say &amp;quot;Memory card is not compatible...&amp;quot; but game will still run great | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tetris Worlds | region = USA | ver = r44 | status = Works | nmm = | comp = yes | size = 1.07GB | nodisc = | 480P = | notes = Minor Audio Glitching on Intro Movie | conf = 0 }}&lt;br /&gt;
{{ DML | name = TimeSplitters 2 | region = USA | ver = r56 | status = Works | nmm = | comp = yes | size = 1.33GB | nodisc = | 480P = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = TimeSplitters 2 | region = EUR | ver = r44 | status = Works | nmm = | comp = Yes | size = 1.33GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = TimeSplitters: Future Perfect | region = EUR | ver = r44 | status = Works | nmm = | comp = Yes | size =1.33GB | nodisc = | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = TimeSplitters: Future Perfect | region = USA | ver = r58 | status = Works | nmm = no | comp = yes | size = 1.33GB | nodisc = yes | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = TMNT | region = USA | ver = 1.2 | status = Works | nmm = no | comp = yes | size = 1.11GB | nodisc = yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tonka Rescue Patrol | region = USA | ver = r52 | status = Works | nmm = | comp = Yes | size = 273MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s American Wasteland | region = EUR | ver = r39 | status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s American Wasteland | region = USA | ver = r52 | status = Works | nmm = | comp = yes | size = 1.32GB | nodisc = | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Pro Skater 3 | region = USA | ver = r52 | status = Issues | nmm = no | comp = yes | size = | nodisc = | 480P = | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Pro Skater 4 | region = USA | ver = r52 | status = Issues | nmm = yes | comp = yes | size = 1.25GB | nodisc = | 480P = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Underground | region = USA | ver = r45 | status = Works | nmm = | comp = yes | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Underground 2 | region = EUR | ver = r39 | status = Works | nmm = | comp = yes | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Underground 2 | region = USA | ver = r44 | status = Works | nmm = | comp = yes | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = True Crime: Streets of LA | region = USA | ver = r47 | status = Works | nmm = | comp = yes | size = 1.35GB | nodisc = | 480P = | notes =  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tube Slider | region = USA | ver = r42 | status = Issues | nmm = | comp = yes | size = 631MB | nodisc = | 480P = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Ultimate Muscle - Legends vs New Generation | region = USA | ver = r52 | status = Works | nmm = | comp = Yes | size = 698MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Ultimate Spider-Man  | region = USA | ver = r50 | status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Universal Studios - Theme Park Adventure | region = USA | ver = r52 | status = Works | nmm = | comp = Yes | size = 810MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Viewtiful Joe | region = USA | ver = 1.4b | status = Works | nmm = | comp = yes | size = 1.23GB | nodisc = yes | 480P = | notes = | conf = 5 }}&lt;br /&gt;
{{ DML | name = Viewtiful Joe 2 | region = USA | ver = 1.4b | status = Works | nmm = yes | comp = yes | size = 792MB | nodisc = yes | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Viewtiful Joe: Red Hot Rumble | region = USA | ver = r47 | status = Works | nmm = | comp = yes | size = 836MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Virtual Striker 3 2002 | region = USA | ver = r45| status = Works | nmm = | comp = | size = | nodisc = | 480P = | notes = | conf = 1}}&lt;br /&gt;
{{ DML | name = Wario World | region = EUR | ver = r58 | status = Works | nmm = no  | comp =yes | size =275MB | nodisc = no | 480P = | notes = (NMM) Memory card not detected.  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Wario World | region = USA | ver = 1.4b | status = Works | nmm = no | comp = yes | size = 257MB | nodisc = yes | 480P = | notes =  | conf = 4 }}&lt;br /&gt;
{{ DML | name = WarioWare, Inc.: Mega Party Games! | region = USA | ver = 1.4b | status = Works | nmm = yes | comp = yes | size = 848MB | nodisc = yes | 480P = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = WarioWare, Inc.: Mega Party Games! | region = EUR | ver = r52 | status = Works | nmm = | comp = yes | size = 848MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = WaveRace: Blue Storm | region = USA | ver = 1.4b | status = Issues | nmm = | comp = yes | size = 1.35GB | nodisc = no | 480P = | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = WaveRace: Blue Storm | region = EUR | ver = r47 | status = Issues | nmm = | comp = | size = | nodisc = no | 480P = | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Winning Eleven 6 | region = JAP | ver = r44 | status = Works | nmm = | comp = yes | size = 517MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Wrestlemania X8 | region = USA | ver = r44 | status = Works | nmm = | comp =  | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Wrestlemania XIX | region = USA | ver = r44 | status = Works | nmm = | comp = yes | size = 1.32GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = WWE Day of Reckoning | region = USA | ver = r44 | status = Works | nmm = | comp =  | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = WWE Day of Reckoning 2 | region = USA | ver = r55 | status = Works | nmm = no | comp =  | size = | nodisc = Yes | 480P = | notes = If NMM is enabled it would say &amp;quot;Memory card is not compatible...&amp;quot; but game will still run great | conf = 0 }}&lt;br /&gt;
{{ DML | name = X-Men: Legends | region = USA | ver = r58 | status = Works | nmm = no | comp = no | size = | nodisc = yes | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = X-Men: Legends II | region = USA | ver = r47 | status = Works | nmm = | comp = yes | size = 1.33GB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = XIII | region = USA | ver = r58 | status = Works | nmm = no | comp = yes | size = 1.21GB | nodisc = no | 480P = | notes = Minor glitching on fmv. DEBUGGER causes black screen beyond initial menu | conf = 3 }}&lt;br /&gt;
{{ DML | name = XIII | region = EUR | ver = 1.4 | status = Doesn&#039;t Work | nmm = | comp = | size = | nodisc = | 480P = | notes = Green screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Yu-Gi-Oh The Falsebound Kingdom | region = USA | ver = r52 | status = Works | nmm = no | comp = Yes | size = | nodisc = | 480P = | notes = NMM freezes game upon saving, starts a loud screeching noise. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Zatch Bell! Mamodo Fury | region = USA | ver = r47 | status = Works | nmm = | comp = Yes | size = 909MB | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Zoids - Battle Legends | region = USA | ver = r58 | status = Works | nmm = no | comp = | size = | nodisc = | 480P = | notes = | conf = 0 }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Wii]]&lt;br /&gt;
[[Category:Compatibility Lists]]&lt;/div&gt;</summary>
		<author><name>Fatherjack</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=DIOS_MIOS_Lite_Compatibility_List&amp;diff=41725</id>
		<title>DIOS MIOS Lite Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=DIOS_MIOS_Lite_Compatibility_List&amp;diff=41725"/>
		<updated>2012-02-22T16:04:14Z</updated>

		<summary type="html">&lt;p&gt;Fatherjack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Compatibility list for DIOS MIOS Lite. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can grab DML from its [http://code.google.com/p/dios-mios-lite-source-project/ Google Code page]&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines: PLEASE READ BEFORE EDITING ==&lt;br /&gt;
#Use &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot; or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot; for regions (NTSC/PAL are outdated!), when there is a special version for a certain country use the country&#039;s name. Regarding regions, please don&#039;t take an existing entry and completely change the region - start a new entry, or add it &#039;&#039;along&#039;&#039; with the existing region.&lt;br /&gt;
#Only use &#039;&#039;&#039;revision 39&#039;&#039;&#039; or higher of DML. Don&#039;t add information about older revisions. Also note that newer revisions always take priority: if a revision higher than the one listed for a game here is found to fix or break it, then replace the entry. In case of regressions, you may mention earlier compatible revisions under Notes.&lt;br /&gt;
#Games should be marked as &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot; or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. Titles marked &#039;&#039;Works&#039;&#039; should be/are 99.9-100% compatible. See color chart below.&lt;br /&gt;
#NMM (No More Memory) is the memory card redirection feature which uses the Wii&#039;s front SD instead of a GameCube memory card. If you are not using NMM, leave this field blank. Otherwise, it should be marked &amp;quot;&#039;&#039;&#039;yes&#039;&#039;&#039;&amp;quot; for working or &amp;quot;&#039;&#039;&#039;no&#039;&#039;&#039;&amp;quot; for not working. For partially working games, use &amp;quot;&#039;&#039;&#039;issues&#039;&#039;&#039;&amp;quot; and include an explanation under Notes.&lt;br /&gt;
#Always use an uncompressed, &#039;&#039;&#039;verified&#039;&#039;&#039; 1:1 image dump when testing compatibility. Check your hashes [http://redump.org/discs/system/gc/ here.] Some games &#039;&#039;&#039;will not work&#039;&#039;&#039; when compressed using DiscEX -c. Only after confirming the game works should you try DiscEX compression. Compatible games should be marked &amp;quot;&#039;&#039;&#039;yes&#039;&#039;&#039;&amp;quot;, while games which don&#039;t work after compression should be marked &amp;quot;&#039;&#039;&#039;no&#039;&#039;&#039;&amp;quot;. You can also fill in the size of a game after compression.&lt;br /&gt;
#The Notes section is only for quirks regarding the way the game plays with the loader. Notes like &#039;Works Great&#039; are not needed and simply add clutter.&lt;br /&gt;
#Extended Information is to be placed at the bottom of the page, and only for games that are marked as not working for most people, but working for some. only people who have it working should post info.&lt;br /&gt;
#If you are the first person to add a game then the confirmed column should read 0 (as it is unconfirmed).  Every person should then add 1 to that when they have tested it as working.&lt;br /&gt;
#&#039;&#039;&#039;NOTE:&#039;&#039;&#039; [http://code.google.com/p/dios-mios-lite-source-project/wiki/GameIssues#Games_that_have_issue_due_using_audio_streaming Games which use streaming audio] will not work if they have previously been compressed incorrectly (using older tools). If you have have one of these broken images, you can realign the image using DiscEX -a, which may fix compatibility issues. However, you should not use these &amp;quot;corrected&amp;quot; images to gauge compatibility.&lt;br /&gt;
&lt;br /&gt;
== Compatibility List ==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ DML | name = 007 Nightfire | region = EUR | rev = r39 | status = Doesn&#039;t Work | nmm = | comp =  | size = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = 1080: Avalanche | region = EUR | rev = r39 | status = Issues | nmm = | comp = | size = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = 1080: Avalanche | region = USA | rev = r39 | status = Issues | nmm = | comp = Yes| size = 1.20GB | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Alien Hominid | region = USA | rev = r39 | status = Issues | nmm = | comp = Yes| size = 430MB | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Animal Crossing | region = EUR | rev = r42 | status = Works | nmm = no | comp = Yes| size = 138MB | notes = (NMM) Freezes saving | conf = 1 }}&lt;br /&gt;
{{ DML | name = Animal Crossing | region = USA | rev = r44 | status = Works | nmm = no | comp = Yes| size = 26MB | notes = (NMM) Freezes saving | conf = 3 }}&lt;br /&gt;
{{ DML | name = Baten Kaitos Origins | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Battalion Wars | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 995MB | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Battle Stadium D.O.N. | region = JAP| rev = r42 | status = Works | nmm = | comp = Yes | size = 299MB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Beach Spikers | region = USA | rev = r44 | status = Works | nmm = | comp = Yes| size = 207MB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Beyond Good and Evil | region = USA | rev = r44 | status = Works | nmm = | comp = Yes| size = 1.25GB | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Billy Hatcher | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Bloody Roar Primal Fury | region = USA | rev = r44 | status = Works | nmm = no | comp = | size = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Buffy the Vampire Slayer - Chaos Bleeds | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Burnout | region = USA | rev = r44 | status = Works | nmm = no | comp = | size = | notes = (NMM) Memory card not detected | conf = 0 }}&lt;br /&gt;
{{ DML | name = Burnout 2 | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Bust-A-Move 3000 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 155 MB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Call Of Duty: Finest Hour | region = USA | rev = r45 | status = Works | nmm = | comp =  | size =  | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Capcom vs. SNK 2 EO | region = USA | rev = r44 | status = Works | nmm = Yes | comp =  Yes| size = 295 MB| notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Chaos Field | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 485MB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Chibi-Robo! | region = USA | rev = r44 | status = Works | nmm = | comp = Yes| size =407MB | notes = | conf = 2 }} &lt;br /&gt;
{{ DML | name = Crash Bandicoot The Wrath of Cortex | region = EUR | rev = r42 | status = Issues | nmm = | comp = Yes | size = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Crash Bandicoot The Wrath of Cortex | region = USA | rev = r39 | status = Issues | nmm = | comp = | size = | notes = Audio Streaming | conf = 1 }}&lt;br /&gt;
{{ DML | name = Crash Nitro Kart| region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Crazy Taxi | region = USA | rev = r42 | status = Issues | nmm = | comp = yes | size = 133MB | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Cubivore: Survival of the Fittest | region = USA | rev = r44 | status = Works | nmm = no | comp = Yes| size = 96MB | notes = If you are using NMM, the game is going to crash after pressing start. | conf = 3 }}&lt;br /&gt;
{{ DML | name = Custom Robo | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 940MB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Def Jam Vendetta | region = USA | rev = r44 | status = Works | nmm = no | comp = | size = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Def Jam: Fight for NY | region = USA | rev = r44 | status = Works | nmm = yes | comp = | size = | notes = If your using NMM ONLY your options data will work Profile data will become &amp;quot;corrupted&amp;quot; | conf = 1}}&lt;br /&gt;
{{ DML | name = Donkey Kong Jungle Beat | region = USA | rev = r39 | status = Works | nmm = | comp = Yes| size = 660MB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Donkey Konga | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Donkey Konga 2| region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Donkey Konga 3 | region = JAP | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Doshin the Giant | region = EUR | rev = r47 | status = Works | nmm = | comp = yes | size = 736MB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Dragon´s Lair 3D | region = USA | rev = r42 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Eternal Darkness | region = EUR | rev = r47 | status = Issues | nmm = | comp = | size = | notes = 50hz mode Black screen frozen / 60hz mode works but only if you press A before the intro movie ends. Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Eternal Darkness | region = USA | rev = r47 | status = Issues | nmm = | comp = yes | size = 1.35GB| notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Evolution Worlds | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.19GB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = FIFA 07 | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes =  | conf = 2 }}&lt;br /&gt;
{{ DML | name = Final Fantasy: Crystal Chronicles | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.23 GB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Fire Emblem: Path of Radiance | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Fire Emblem: Path of Radiance | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.21GB | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = F-Zero GX | region = EUR | rev = r44 | status = Works | nmm = no | comp = yes | size =1.33GB | notes = With NMM, the game crashes when trying to save. | conf = 4 }}&lt;br /&gt;
{{ DML | name = F-Zero GX | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.33GB | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Geist | region = USA | rev = r44 | status = Works | nmm = | comp = No| size = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Gocha Force | region = JAP | rev = r42 | status = Works | nmm = | comp = No| size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Go! Go! Hypergrind | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Goldeneye Rogue Agent | region = USA | rev = r39 | status = Doesn&#039;t Work | nmm = | comp = | size = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
&lt;br /&gt;
{{ DML | name = Gun | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Harvest Moon: A Wonderful Life | region = USA | rev = r42 | status = Works | nmm = | comp = Yes | size = 505MB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Harvest Moon: Another Wonderful Life | region = USA | rev = r42 | status = Works | nmm = | comp = Yes | size = 512MB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Harvest Moon: Magic Melody | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = The Hobbit | region = USA | rev = r45 | status = Works | nmm = | comp = yes | size = 1.24GB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Hudson Selection Vol. 1 - Cubic Lode Runner | region = JAP | rev = r42 | status = Works | nmm = | comp = yes | size = 155MB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Hudson Selection Vol. 2 - Star Soldier | region = JAP | rev = r44 | status = Works | nmm = | comp = yes | size = 134MB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Hudson Selection Vol. 3 - PC Genjin | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 152MB | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Ikaruga | region = USA | rev = r47 | status = Issues | nmm = | comp = Yes | size = 204MB | notes = Audio streaming. No music during gameplay | conf = 3 }}&lt;br /&gt;
{{ DML | name = I-Ninja | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Killer 7 (Disc 1) | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Killer 7 (Disc 1) | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.19GB | notes = Disc change untested | conf = 1 }}&lt;br /&gt;
{{ DML | name = Killer 7 (Disc 2) | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 836MB | notes = Disc Read Error upon starting new game, loading game untested | conf = 1 }}&lt;br /&gt;
{{ DML | name = Kirby&#039;s Air Ride | region = EUR | rev = r39 | status = Works | nmm = | comp = no | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Kirby&#039;s Air Ride | region = USA | rev = r44 | status = Works | nmm = | comp = no | size = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Kururin Squash! | region = JAP | rev = r42 | status = Works | nmm = | comp = yes | size = 237MB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legacy of Kain: Blood Omen 2  | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legacy of Kain: Blood Omen 2 | region = USA | rev = r44 | status = Works | nmm = no | comp = yes | size = 1.28GB | notes = If you are using NMM, the game is going to crash after pressing start. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Collectors Edition  | region = USA | rev = r44 | status = Works | nmm = yes | comp = yes | size = 1.19GB | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Four Swords Adventures | region = EUR | rev = r44 | status = Works | nmm = | comp = yes | size = 462MB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Four Swords Adventures | region = USA | rev = r44 | status = Works | nmm = yes | comp = yes | size = 254MB | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Ocarina of Time / Master Quest | region = USA | rev = r44 | status = Issues | nmm = yes | comp = yes | size = 1.04GB | notes = Audio streaming. No music at game selection menu | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Ocarina of Time / Master Quest | region = EUR | rev = r47 | status = Issues | nmm =  | comp = no | size = 1.35GB | notes = Audio streaming. No music at game selection menu | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: The Wind Waker | region = EUR | rev = r44 | status = Works | nmm = no | comp = yes | size = 1.01GB | notes = Using NMM if you try to save the Wii will shutdown. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: The Wind Waker | region = USA | rev = r44 | status = Works | nmm = no | comp = yes | size = 1.01GB | notes = With NMM, the game crashes when trying to save. | conf = 2 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: The Wind Waker | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 1.01GB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Twilight Princess | region = USA | rev = r42 | status = Works | nmm = | comp = yes | size = 993MB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Lego Star Wars  2 | region = USA | rev = r44 | status = Works | nmm = | comp = Yes| size =1.19GB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Lost Kingdoms | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 584MB | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Luigi&#039;s Mansion | region = EUR | rev = r47 | status = Works | nmm = no | comp = Yes | size =272MB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Luigi&#039;s Mansion | region = USA | rev = r44 | status = Works | nmm = no | comp = Yes| size = 186MB | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Luigi&#039;s Mansion | region = JAP | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Golf: Toadstool Tour | region = USA | rev = r44 | status = Works | nmm = | comp = no | size = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mario Golf: Toadstool Tour | region = EUR | rev = r44 | status = Works | nmm = | comp = no | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Kart: Double Dash!! | region = EUR | rev = r47 | status = Works | nmm = issues | comp = yes | size = 579MB | notes = (NMM) Save progress fine, but if you try to save ghost Wii will shutdown. | conf = 5 }}&lt;br /&gt;
{{ DML | name = Mario Kart: Double Dash!! | region = USA | rev = r44 | status = Works | nmm = yes | comp = yes | size = 468MB | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Mario Party 4 | region = EUR | rev = r44 | status = Works | nmm = no | comp = yes | size = 580MB | notes = (NMM) Memory card not detected . | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mario Party 4 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 570MB | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Mario Party 5 | region = EUR | rev = r44 | status = Works | nmm = no | comp = yes | size = | notes = (NMM) Memory card not detected .  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Party 5 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Party 6 | region = EUR | rev = r44 | status = Works | nmm = no | comp = | size = | notes = (NMM) Memory card not detected  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Party 6 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 751MB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Party 7 | region = EUR | rev = r44 | status = Works | nmm = no | comp = yes | size = | notes = (NMM) Memory card not detected  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Party 7 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Power Tennis | region = USA | rev = r44 | status = Works | nmm = | comp = no| size = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mario Superstar Baseball | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 602MB | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Medabots Infinity | region = USA | rev = r44 | status = Doesn&#039;t Work | nmm = no | comp = no | size = 411MB | notes = Game freezes at the first loading screen  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Medal of Honor: Rising Sun | region = USA | rev = r45 | status = Doesn&#039;t Work | nmm = | comp = | size = | notes = Black screen after start mission  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Medal of Honor European Assault | region = USA | rev = r45 | status = Doesn&#039;t Work | nmm = no | comp = no | size = | notes = Black screen after &amp;quot;Licensed by Nintendo&amp;quot;   | conf = 0 }}&lt;br /&gt;
{{ DML | name = Medal of Honor: Frontline | region = USA | rev = r45 | status = Works | nmm = no | comp = no | size = | notes =   | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mega Man Anniversary Collection | region = USA | rev = r44 | status = Works | nmm = no | comp = yes | size = 1.33GB | notes =  | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mega Man X Collection | region = USA | rev = r44 | status = Works | nmm = yes | comp = yes  | size = 812MB | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mega Man X Command Mission | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Metal Gear Solid: The Twin Snakes (Disc 1) | region = USA | rev = r42 | status = Works | nmm = | comp = | size = | notes = Swap from Disc1 to Disc2 Doesn&#039;t Work | conf = 0 }}&lt;br /&gt;
{{ DML | name = Metal Gear Solid: The Twin Snakes (Disc 2) | region = USA | rev = r45 | status = Works | nmm = | comp = | size = | notes = Loads fine Disc2 savefile  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Metroid Prime | region = EUR | rev = r39 | status = Works | nmm = | comp = no | size = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Metroid Prime | region = USA | rev = r44 | status = Works | nmm = no | comp = no | size = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Metroid Prime 2: Echoes | region = USA | rev = r44 | status = Works | nmm = | comp = no | size = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Midway Arcade Treasures | region = USA | rev = r44 | status = Works | nmm = | comp = Yes | size = 1.05GB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Midway Arcade Treasures 2 | region = USA | rev = r45 | status = Works | nmm = | comp = Yes | size = 1.29GB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Midway Arcade Treasures 3 | region = USA | rev = r45 | status = Works | nmm = | comp = No | size =  | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = MX Superfly | region = EUR | rev = r39 | status = Issues | nmm = | comp = | size = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Naruto: Clash of Ninja | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 324MB | notes = Audio Streaming, Missing Music and Dialogue | conf = 0 }}&lt;br /&gt;
{{ DML | name = Naruto: Clash of Ninja 2 | region = USA | rev = r42 | status = Issues | nmm = | comp = yes | size = 633MB | notes = Audio Streaming, Missing Music and Dialogue | conf = 1 }}&lt;br /&gt;
{{ DML | name = Naruto: Gekitou Ninja Taisen 4 | region = JAP | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Need For Speed underground  | region = EUR | rev = r47 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed underground 2 | region = EUR | rev = r47 | status = Works | nmm = | comp = yes | size = 1.31GB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed underground 2 | region = USA | rev = r47 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed Most Wanted | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Nintendo Puzzle Collection | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 138MB | notes =  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Odama | region = USA | rev = r45 | status = Works | nmm = | comp = yes | size = 154MB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = One Piece: GRAND ADVENTURE | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Paper Mario: The Thousand-Year Door | region = USA | rev = r44 | status = Works | nmm = no| comp = Yes| size = 577MB | notes = Freezes with NMM | conf = 5 }}&lt;br /&gt;
{{ DML | name = Paper Mario: The Thousand-Year Door | region = EUR | rev = r44 | status = Works | nmm = no | comp = Yes| size = 590MB | notes = Freezes With NMM | conf = 2 }}&lt;br /&gt;
{{ DML | name = Phantasy Star Online Episode I &amp;amp; II Plus | region = USA | rev = r44 | status = Doesn&#039;t Work | nmm = | comp = | size = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Phantasy Star Online Episode III | region = USA | rev = r44 | status = Doesn&#039;t Work | nmm = | comp = | size = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pikmin | region = USA | rev = r44 | status = Works | nmm = | comp = Yes| size = 633MB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Pikmin 2 | region = USA | rev = r44 | status = Works | nmm = | comp = Yes | size = 963MB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = P.N. 03 | region = USA | rev = r44 | status = Works | nmm = | comp = Yes| size = 796MB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Pokemon Colosseum | region = USA | rev = r44 | status = Doesn&#039;t Work | nmm = | comp = | size = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon XD Gale of Darkness | region = USA | rev = r42 | status = Doesn&#039;t Work | nmm = | comp = | size = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pool Edge | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 72MB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Prince of Persia: The Sands of Time | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.33GB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Prince of Persia The Two Thrones | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Resident Evil 0 (Disc 1) | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil (Disc 1) | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.15GB | notes = Disc change untested | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil (Disc 2) | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 1.29GB | notes = Disc Read Error upon starting new game, loading game untested | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil 2 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.16GB | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Resident Evil 3 | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil 4 (Disc 1)| region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil Code Veronica X (Disc 1) | region = USA | rev = r44 | status = Works | nmm = | comp = Yes | size = 1.16GB | notes = Disc change untested | conf = 1 }}&lt;br /&gt;
{{ DML | name = Resident Evil Code Veronica X (Disc 2) | region = USA | rev = r44 | status = Issues | nmm = | comp = Yes | size = 1.24GB | notes = Disc Read Error upon starting new game, loading game untested | conf = 0 }}&lt;br /&gt;
{{ DML | name = Rogue Ops | region = USA | rev = r42 | status = Doesn&#039;t Work | nmm = | comp = Yes | size = 1.21GB | notes = Black screen. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Second Sight | region = USA | rev = r47 | status = Works | nmm = | comp =Yes | size =1.28GB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sega Soccer Slam | region = USA | rev = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size =578MB | notes = Black screen after progressive selection. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Serious Sam: the Next Encounter | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Shadow the Hedgehog | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Simpsons Hit &amp;amp; Run | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 867MB | notes = Minor Video Glitching | conf = 1 }}&lt;br /&gt;
{{ DML | name = The Simpsons Hit &amp;amp; Run | region = EUR | rev = r44 | status = Works | nmm = | comp =| size =| notes =| conf = 0 }}&lt;br /&gt;
{{ DML | name = The Simpsons Road Rage | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Skies of Arcadia Legends | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.32GB | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure DX: Director&#039;s Cut | region = USA | rev = r44 | status = Works | nmm = | comp = Yes| size = 1.31GB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure DX: Director&#039;s Cut | region = EUR | rev = r47 | status = Works | nmm = | comp = Yes| size = 1.31GB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure 2: Battle | region = USA | rev = r44 | status = Works | nmm = Yes | comp = Yes| size = 1.29GB | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Sonic Heroes | region = USA | rev = r39 | status = Works | nmm = | comp = Yes| size = 1.16GB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sonic Mega Collection | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sonic Riders | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Soul Calibur II | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Soul Calibur II | region = USA | rev = r44 | status = Works | nmm = no | comp = yes | size = 988MB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Spider-Man 2 | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Splinter Cell | region = USA | rev = r45 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Splinter Cell Chaos Theory | region = USA | rev = r45 | status = Doesn&#039;t Work | nmm = | comp = | size = | notes = Black Screen| conf = 0 }}&lt;br /&gt;
{{ DML | name = Splinter Cell Pandora Tomorrow | region = USA | rev = r45 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SSX3 | region = EUR | rev = r39 | status = Works | nmm = | comp = yes | size = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = StarFox Assault | region = EUR | rev = r44 | status = Works | nmm = no | comp = | size = | notes = Freezes saving. | conf = 0 }}&lt;br /&gt;
{{ DML | name = StarFox Assault | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.23GB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = StarFox Adventures | region = USA | rev = r42 | status = Issues | nmm = | comp = Yes| size = 777MB | notes = Audio streaming. Missing cut-scene audio. Late subtitles | conf = 0 }}&lt;br /&gt;
{{ DML | name = Star Wars: Bounty Hunter | region = USA | rev = r42 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron II Rogue Leader | region = USA | rev = r44 | status = Works | nmm = | comp =Yes | size =1.30GB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron III Rebel Strike | region = USA | rev = r42 | status = Works | nmm = | comp = Yes | size = 1.34GB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Super Robot Wars GC | region = JAP | rev = r42 | status = Works | nmm = | comp =  | size =  | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Super Mario Strikers | region = USA | rev = r45 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Super Mario Sunshine | region = EUR | rev = r44 | status = Works | nmm = no | comp = Yes | size = 1.10GB | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Super Mario Sunshine | region = USA | rev = r44 | status = Works | nmm = no | comp = Yes | size = 1.09GB | notes = With NMM, when saving gives &amp;quot;The device in Slot A is not supported&amp;quot; error. | conf = 6 }}&lt;br /&gt;
{{ DML | name = Super Monkey Ball | region = USA | rev = r42 | status = Issues | nmm = | comp = Yes| size = 480MB | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Super Monkey Ball 2 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 990MB | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Super Monkey Ball Adventure | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 760MB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Super Smash Bros. Melee | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Super Smash Bros. Melee | region = USA | rev = r44 | status = Works | nmm = no | comp = Yes| size = 1.34GB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tales of Symphonia | region = USA | rev = r39 | status = Works | nmm = | comp = yes | size = | notes = Tested both discs but not the disc switch | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tales of Symphonia | region = EUR | rev = r47 | status = Doesn&#039;t Work | nmm = | comp = | size = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tetris Worlds | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.07GB | notes = Minor Audio Glitching on Intro Movie | conf = 0 }}&lt;br /&gt;
{{ DML | name = TimeSplitters 2 | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = TimeSplitters 2 | region = EUR | rev = r44 | status = Works | nmm = | comp = Yes | size = 1.33GB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = TimeSplitters: Future Perfect | region = EUR | rev = r44 | status = Works | nmm = | comp = Yes | size =1.33GB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = TimeSplitters: Future Perfect | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s American Wasteland | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s American Wasteland | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Pro Skater 3 | region = USA | rev = r39 | status = Issues | nmm = | comp = | size = | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Pro Skater 4 | region = USA | rev = r44 | status = Issues | nmm = yes | comp = yes | size = 1.25GB | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Underground 2 | region = EUR | rev = r39 | status = Works | nmm = | comp = yes | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Underground 2 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tube Slider | region = USA | rev = r42 | status = Issues | nmm = | comp = yes | size = 631MB | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Viewtiful Joe | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Viewtiful Joe 2 | region = USA | rev = r44 | status = Works | nmm = | comp = Yes| size = 792MB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Virtual Striker 3 2002 | region = USA | rev = r45| status = Works | nmm = | comp = | size = | notes = | conf = 1}}&lt;br /&gt;
{{ DML | name = Wario World | region = EUR | rev = r44 | status = Works | nmm = | comp = | size = | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Wario World | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 257MB | notes =  | conf = 3 }}&lt;br /&gt;
{{ DML | name = WarioWare, Inc.: Mega Party Games! | region = USA | rev = r42 | status = Works | nmm = | comp = yes | size = 848MB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = WaveRace: Blue Storm | region = USA | rev = r39 | status = Issues | nmm = | comp = | size = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Wrestlemania XIX | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.32GB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = WWE Day of Reckoning | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = WWE Day of Reckoning 2 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = XIII | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 2 }}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Fatherjack</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=DIOS_MIOS_Lite_Compatibility_List&amp;diff=41724</id>
		<title>DIOS MIOS Lite Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=DIOS_MIOS_Lite_Compatibility_List&amp;diff=41724"/>
		<updated>2012-02-22T15:57:35Z</updated>

		<summary type="html">&lt;p&gt;Fatherjack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Compatibility list for DIOS MIOS Lite. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can grab DML from its [http://code.google.com/p/dios-mios-lite-source-project/ Google Code page]&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines: PLEASE READ BEFORE EDITING ==&lt;br /&gt;
#Use &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot; or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot; for regions (NTSC/PAL are outdated!), when there is a special version for a certain country use the country&#039;s name. Regarding regions, please don&#039;t take an existing entry and completely change the region - start a new entry, or add it &#039;&#039;along&#039;&#039; with the existing region.&lt;br /&gt;
#Only use &#039;&#039;&#039;revision 39&#039;&#039;&#039; or higher of DML. Don&#039;t add information about older revisions. Also note that newer revisions always take priority: if a revision higher than the one listed for a game here is found to fix or break it, then replace the entry. In case of regressions, you may mention earlier compatible revisions under Notes.&lt;br /&gt;
#Games should be marked as &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot; or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. Titles marked &#039;&#039;Works&#039;&#039; should be/are 99.9-100% compatible. See color chart below.&lt;br /&gt;
#NMM (No More Memory) is the memory card redirection feature which uses the Wii&#039;s front SD instead of a GameCube memory card. If you are not using NMM, leave this field blank. Otherwise, it should be marked &amp;quot;&#039;&#039;&#039;yes&#039;&#039;&#039;&amp;quot; for working or &amp;quot;&#039;&#039;&#039;no&#039;&#039;&#039;&amp;quot; for not working. For partially working games, use &amp;quot;&#039;&#039;&#039;issues&#039;&#039;&#039;&amp;quot; and include an explanation under Notes.&lt;br /&gt;
#Always use an uncompressed, &#039;&#039;&#039;verified&#039;&#039;&#039; 1:1 image dump when testing compatibility. Check your hashes [http://redump.org/discs/system/gc/ here.] Some games &#039;&#039;&#039;will not work&#039;&#039;&#039; when compressed using DiscEX -c. Only after confirming the game works should you try DiscEX compression. Compatible games should be marked &amp;quot;&#039;&#039;&#039;yes&#039;&#039;&#039;&amp;quot;, while games which don&#039;t work after compression should be marked &amp;quot;&#039;&#039;&#039;no&#039;&#039;&#039;&amp;quot;. You can also fill in the size of a game after compression.&lt;br /&gt;
#The Notes section is only for quirks regarding the way the game plays with the loader. Notes like &#039;Works Great&#039; are not needed and simply add clutter.&lt;br /&gt;
#Extended Information is to be placed at the bottom of the page, and only for games that are marked as not working for most people, but working for some. only people who have it working should post info.&lt;br /&gt;
#If you are the first person to add a game then the confirmed column should read 0 (as it is unconfirmed).  Every person should then add 1 to that when they have tested it as working.&lt;br /&gt;
#&#039;&#039;&#039;NOTE:&#039;&#039;&#039; [http://code.google.com/p/dios-mios-lite-source-project/wiki/GameIssues#Games_that_have_issue_due_using_audio_streaming Games which use streaming audio] will not work if they have previously been compressed incorrectly (using older tools). If you have have one of these broken images, you can realign the image using DiscEX -a, which may fix compatibility issues. However, you should not use these &amp;quot;corrected&amp;quot; images to gauge compatibility.&lt;br /&gt;
&lt;br /&gt;
== Compatibility List ==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ DML | name = 007 Nightfire | region = EUR | rev = r39 | status = Doesn&#039;t Work | nmm = | comp =  | size = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = 1080: Avalanche | region = EUR | rev = r39 | status = Issues | nmm = | comp = | size = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = 1080: Avalanche | region = USA | rev = r39 | status = Issues | nmm = | comp = Yes| size = 1.20GB | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Alien Hominid | region = USA | rev = r39 | status = Issues | nmm = | comp = Yes| size = 430MB | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Animal Crossing | region = EUR | rev = r42 | status = Works | nmm = no | comp = Yes| size = 138MB | notes = (NMM) Freezes saving | conf = 1 }}&lt;br /&gt;
{{ DML | name = Animal Crossing | region = USA | rev = r44 | status = Works | nmm = no | comp = Yes| size = 26MB | notes = (NMM) Freezes saving | conf = 3 }}&lt;br /&gt;
{{ DML | name = Baten Kaitos Origins | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Battalion Wars | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 995MB | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Battle Stadium D.O.N. | region = JAP| rev = r42 | status = Works | nmm = | comp = Yes | size = 299MB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Beach Spikers | region = USA | rev = r44 | status = Works | nmm = | comp = Yes| size = 207MB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Beyond Good and Evil | region = USA | rev = r44 | status = Works | nmm = | comp = Yes| size = 1.25GB | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Billy Hatcher | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Bloody Roar Primal Fury | region = USA | rev = r44 | status = Works | nmm = no | comp = | size = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Buffy the Vampire Slayer - Chaos Bleeds | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Burnout | region = USA | rev = r44 | status = Works | nmm = no | comp = | size = | notes = (NMM) Memory card not detected | conf = 0 }}&lt;br /&gt;
{{ DML | name = Burnout 2 | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Bust-A-Move 3000 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 155 MB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Call Of Duty: Finest Hour | region = USA | rev = r45 | status = Works | nmm = | comp =  | size =  | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Capcom vs. SNK 2 EO | region = USA | rev = r44 | status = Works | nmm = Yes | comp =  Yes| size = 295 MB| notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Chaos Field | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 485MB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Chibi-Robo! | region = USA | rev = r44 | status = Works | nmm = | comp = Yes| size =407MB | notes = | conf = 2 }} &lt;br /&gt;
{{ DML | name = Crash Bandicoot The Wrath of Cortex | region = EUR | rev = r42 | status = Issues | nmm = | comp = Yes | size = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Crash Bandicoot The Wrath of Cortex | region = USA | rev = r39 | status = Issues | nmm = | comp = | size = | notes = Audio Streaming | conf = 1 }}&lt;br /&gt;
{{ DML | name = Crash Nitro Kart| region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Crazy Taxi | region = USA | rev = r42 | status = Issues | nmm = | comp = yes | size = 133MB | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Cubivore: Survival of the Fittest | region = USA | rev = r44 | status = Works | nmm = no | comp = Yes| size = 96MB | notes = If you are using NMM, the game is going to crash after pressing start. | conf = 3 }}&lt;br /&gt;
{{ DML | name = Custom Robo | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 940MB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Def Jam Vendetta | region = USA | rev = r44 | status = Works | nmm = no | comp = | size = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Def Jam: Fight for NY | region = USA | rev = r44 | status = Works | nmm = yes | comp = | size = | notes = If your using NMM ONLY your options data will work Profile data will become &amp;quot;corrupted&amp;quot; | conf = 1}}&lt;br /&gt;
{{ DML | name = Donkey Kong Jungle Beat | region = USA | rev = r39 | status = Works | nmm = | comp = Yes| size = 660MB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Donkey Konga | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Donkey Konga 2| region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Donkey Konga 3 | region = JAP | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Doshin the Giant | region = EUR | rev = r47 | status = Works | nmm = | comp = yes | size = 736MB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Dragon´s Lair 3D | region = USA | rev = r42 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Eternal Darkness | region = EUR | rev = r47 | status = Issues | nmm = | comp = | size = | notes = 50hz mode Black screen frozen / 60hz mode works but only if you press A before the intro movie ends. Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Eternal Darkness | region = USA | rev = r47 | status = Issues | nmm = | comp = yes | size = 1.35GB| notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Evolution Worlds | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.19GB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = FIFA 07 | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes =  | conf = 2 }}&lt;br /&gt;
{{ DML | name = Final Fantasy: Crystal Chronicles | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.23 GB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Fire Emblem: Path of Radiance | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Fire Emblem: Path of Radiance | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.21GB | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = F-Zero GX | region = EUR | rev = r44 | status = Works | nmm = no | comp = yes | size =1.33GB | notes = With NMM, the game crashes when trying to save. | conf = 4 }}&lt;br /&gt;
{{ DML | name = F-Zero GX | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.33GB | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Geist | region = USA | rev = r44 | status = Works | nmm = | comp = No| size = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Gocha Force | region = JAP | rev = r42 | status = Works | nmm = | comp = No| size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Go! Go! Hypergrind | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Goldeneye Rogue Agent | region = USA | rev = r39 | status = Doesn&#039;t Work | nmm = | comp = | size = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
&lt;br /&gt;
{{ DML | name = Gun | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Harvest Moon: A Wonderful Life | region = USA | rev = r42 | status = Works | nmm = | comp = Yes | size = 505MB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Harvest Moon: Another Wonderful Life | region = USA | rev = r42 | status = Works | nmm = | comp = Yes | size = 512MB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Harvest Moon: Magic Melody | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = The Hobbit | region = USA | rev = r45 | status = Works | nmm = | comp = yes | size = 1.24GB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Hudson Selection Vol. 1 - Cubic Lode Runner | region = JAP | rev = r42 | status = Works | nmm = | comp = yes | size = 155MB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Hudson Selection Vol. 2 - Star Soldier | region = JAP | rev = r44 | status = Works | nmm = | comp = yes | size = 134MB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Hudson Selection Vol. 3 - PC Genjin | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 152MB | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Ikaruga | region = USA | rev = r47 | status = Issues | nmm = | comp = Yes | size = 204MB | notes = Audio streaming. No music during gameplay | conf = 3 }}&lt;br /&gt;
{{ DML | name = I-Ninja | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Killer 7 (Disc 1) | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Killer 7 (Disc 1) | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.19GB | notes = Disc change untested | conf = 1 }}&lt;br /&gt;
{{ DML | name = Killer 7 (Disc 2) | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 836MB | notes = Disc Read Error upon starting new game, loading game untested | conf = 1 }}&lt;br /&gt;
{{ DML | name = Kirby&#039;s Air Ride | region = EUR | rev = r39 | status = Works | nmm = | comp = no | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Kirby&#039;s Air Ride | region = USA | rev = r44 | status = Works | nmm = | comp = no | size = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Kururin Squash! | region = JAP | rev = r42 | status = Works | nmm = | comp = yes | size = 237MB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legacy of Kain: Blood Omen 2  | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legacy of Kain: Blood Omen 2 | region = USA | rev = r44 | status = Works | nmm = no | comp = yes | size = 1.28GB | notes = If you are using NMM, the game is going to crash after pressing start. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Collectors Edition  | region = USA | rev = r44 | status = Works | nmm = yes | comp = yes | size = 1.19GB | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Four Swords Adventures | region = EUR | rev = r44 | status = Works | nmm = | comp = yes | size = 462MB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Four Swords Adventures | region = USA | rev = r44 | status = Works | nmm = yes | comp = yes | size = 254MB | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Ocarina of Time / Master Quest | region = USA | rev = r44 | status = Issues | nmm = yes | comp = yes | size = 1.04GB | notes = Audio streaming. No music at game selection menu | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Ocarina of Time / Master Quest | region = EUR | rev = r47 | status = Issues | nmm =  | comp = no | size = 1.35GB | notes = Audio streaming. No music at game selection menu | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: The Wind Waker | region = EUR | rev = r44 | status = Works | nmm = no | comp = yes | size = 1.01GB | notes = Using NMM if you try to save the Wii will shutdown. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: The Wind Waker | region = USA | rev = r44 | status = Works | nmm = no | comp = yes | size = 1.01GB | notes = With NMM, the game crashes when trying to save. | conf = 2 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: The Wind Waker | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 1.01GB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Twilight Princess | region = USA | rev = r42 | status = Works | nmm = | comp = yes | size = 993MB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Lego Star Wars  2 | region = USA | rev = r44 | status = Works | nmm = | comp = Yes| size =1.19GB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Lost Kingdoms | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 584MB | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Luigi&#039;s Mansion | region = EUR | rev = r47 | status = Works | nmm = no | comp = Yes | size =272MB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Luigi&#039;s Mansion | region = USA | rev = r44 | status = Works | nmm = no | comp = Yes| size = 186MB | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Luigi&#039;s Mansion | region = JAP | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Golf: Toadstool Tour | region = USA | rev = r44 | status = Works | nmm = | comp = no | size = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mario Golf: Toadstool Tour | region = EUR | rev = r44 | status = Doesn&#039;t Work | nmm = | comp = no | size = | notes = Black Screen. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Kart: Double Dash!! | region = EUR | rev = r47 | status = Works | nmm = issues | comp = yes | size = 579MB | notes = (NMM) Save progress fine, but if you try to save ghost Wii will shutdown. | conf = 5 }}&lt;br /&gt;
{{ DML | name = Mario Kart: Double Dash!! | region = USA | rev = r44 | status = Works | nmm = yes | comp = yes | size = 468MB | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Mario Party 4 | region = EUR | rev = r44 | status = Works | nmm = no | comp = yes | size = 580MB | notes = (NMM) Memory card not detected . | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mario Party 4 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 570MB | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Mario Party 5 | region = EUR | rev = r44 | status = Works | nmm = no | comp = yes | size = | notes = (NMM) Memory card not detected .  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Party 5 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Party 6 | region = EUR | rev = r44 | status = Works | nmm = no | comp = | size = | notes = (NMM) Memory card not detected  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Party 6 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 751MB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Party 7 | region = EUR | rev = r44 | status = Works | nmm = no | comp = yes | size = | notes = (NMM) Memory card not detected  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Party 7 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Power Tennis | region = USA | rev = r44 | status = Works | nmm = | comp = no| size = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mario Superstar Baseball | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 602MB | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Medabots Infinity | region = USA | rev = r44 | status = Doesn&#039;t Work | nmm = no | comp = no | size = 411MB | notes = Game freezes at the first loading screen  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Medal of Honor: Rising Sun | region = USA | rev = r45 | status = Doesn&#039;t Work | nmm = | comp = | size = | notes = Black screen after start mission  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Medal of Honor European Assault | region = USA | rev = r45 | status = Doesn&#039;t Work | nmm = no | comp = no | size = | notes = Black screen after &amp;quot;Licensed by Nintendo&amp;quot;   | conf = 0 }}&lt;br /&gt;
{{ DML | name = Medal of Honor: Frontline | region = USA | rev = r45 | status = Works | nmm = no | comp = no | size = | notes =   | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mega Man Anniversary Collection | region = USA | rev = r44 | status = Works | nmm = no | comp = yes | size = 1.33GB | notes =  | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mega Man X Collection | region = USA | rev = r44 | status = Works | nmm = yes | comp = yes  | size = 812MB | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mega Man X Command Mission | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Metal Gear Solid: The Twin Snakes (Disc 1) | region = USA | rev = r42 | status = Works | nmm = | comp = | size = | notes = Swap from Disc1 to Disc2 Doesn&#039;t Work | conf = 0 }}&lt;br /&gt;
{{ DML | name = Metal Gear Solid: The Twin Snakes (Disc 2) | region = USA | rev = r45 | status = Works | nmm = | comp = | size = | notes = Loads fine Disc2 savefile  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Metroid Prime | region = EUR | rev = r39 | status = Works | nmm = | comp = no | size = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Metroid Prime | region = USA | rev = r44 | status = Works | nmm = no | comp = no | size = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Metroid Prime 2: Echoes | region = USA | rev = r44 | status = Works | nmm = | comp = no | size = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Midway Arcade Treasures | region = USA | rev = r44 | status = Works | nmm = | comp = Yes | size = 1.05GB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Midway Arcade Treasures 2 | region = USA | rev = r45 | status = Works | nmm = | comp = Yes | size = 1.29GB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Midway Arcade Treasures 3 | region = USA | rev = r45 | status = Works | nmm = | comp = No | size =  | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = MX Superfly | region = EUR | rev = r39 | status = Issues | nmm = | comp = | size = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Naruto: Clash of Ninja | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 324MB | notes = Audio Streaming, Missing Music and Dialogue | conf = 0 }}&lt;br /&gt;
{{ DML | name = Naruto: Clash of Ninja 2 | region = USA | rev = r42 | status = Issues | nmm = | comp = yes | size = 633MB | notes = Audio Streaming, Missing Music and Dialogue | conf = 1 }}&lt;br /&gt;
{{ DML | name = Naruto: Gekitou Ninja Taisen 4 | region = JAP | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Need For Speed underground  | region = EUR | rev = r47 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed underground 2 | region = EUR | rev = r47 | status = Works | nmm = | comp = yes | size = 1.31GB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed underground 2 | region = USA | rev = r47 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed Most Wanted | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Nintendo Puzzle Collection | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 138MB | notes =  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Odama | region = USA | rev = r45 | status = Works | nmm = | comp = yes | size = 154MB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = One Piece: GRAND ADVENTURE | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Paper Mario: The Thousand-Year Door | region = USA | rev = r44 | status = Works | nmm = no| comp = Yes| size = 577MB | notes = Freezes with NMM | conf = 5 }}&lt;br /&gt;
{{ DML | name = Paper Mario: The Thousand-Year Door | region = EUR | rev = r44 | status = Works | nmm = no | comp = Yes| size = 590MB | notes = Freezes With NMM | conf = 2 }}&lt;br /&gt;
{{ DML | name = Phantasy Star Online Episode I &amp;amp; II Plus | region = USA | rev = r44 | status = Doesn&#039;t Work | nmm = | comp = | size = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Phantasy Star Online Episode III | region = USA | rev = r44 | status = Doesn&#039;t Work | nmm = | comp = | size = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pikmin | region = USA | rev = r44 | status = Works | nmm = | comp = Yes| size = 633MB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Pikmin 2 | region = USA | rev = r44 | status = Works | nmm = | comp = Yes | size = 963MB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = P.N. 03 | region = USA | rev = r44 | status = Works | nmm = | comp = Yes| size = 796MB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Pokemon Colosseum | region = USA | rev = r44 | status = Doesn&#039;t Work | nmm = | comp = | size = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon XD Gale of Darkness | region = USA | rev = r42 | status = Doesn&#039;t Work | nmm = | comp = | size = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pool Edge | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 72MB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Prince of Persia: The Sands of Time | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.33GB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Prince of Persia The Two Thrones | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Resident Evil 0 (Disc 1) | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil (Disc 1) | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.15GB | notes = Disc change untested | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil (Disc 2) | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 1.29GB | notes = Disc Read Error upon starting new game, loading game untested | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil 2 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.16GB | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Resident Evil 3 | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil 4 (Disc 1)| region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil Code Veronica X (Disc 1) | region = USA | rev = r44 | status = Works | nmm = | comp = Yes | size = 1.16GB | notes = Disc change untested | conf = 1 }}&lt;br /&gt;
{{ DML | name = Resident Evil Code Veronica X (Disc 2) | region = USA | rev = r44 | status = Issues | nmm = | comp = Yes | size = 1.24GB | notes = Disc Read Error upon starting new game, loading game untested | conf = 0 }}&lt;br /&gt;
{{ DML | name = Rogue Ops | region = USA | rev = r42 | status = Doesn&#039;t Work | nmm = | comp = Yes | size = 1.21GB | notes = Black screen. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Second Sight | region = USA | rev = r47 | status = Works | nmm = | comp =Yes | size =1.28GB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sega Soccer Slam | region = USA | rev = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size =578MB | notes = Black screen after progressive selection. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Serious Sam: the Next Encounter | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Shadow the Hedgehog | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Simpsons Hit &amp;amp; Run | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 867MB | notes = Minor Video Glitching | conf = 1 }}&lt;br /&gt;
{{ DML | name = The Simpsons Hit &amp;amp; Run | region = EUR | rev = r44 | status = Works | nmm = | comp =| size =| notes =| conf = 0 }}&lt;br /&gt;
{{ DML | name = The Simpsons Road Rage | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Skies of Arcadia Legends | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.32GB | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure DX: Director&#039;s Cut | region = USA | rev = r44 | status = Works | nmm = | comp = Yes| size = 1.31GB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure DX: Director&#039;s Cut | region = EUR | rev = r47 | status = Works | nmm = | comp = Yes| size = 1.31GB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure 2: Battle | region = USA | rev = r44 | status = Works | nmm = Yes | comp = Yes| size = 1.29GB | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Sonic Heroes | region = USA | rev = r39 | status = Works | nmm = | comp = Yes| size = 1.16GB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sonic Mega Collection | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sonic Riders | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Soul Calibur II | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Soul Calibur II | region = USA | rev = r44 | status = Works | nmm = no | comp = yes | size = 988MB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Spider-Man 2 | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Splinter Cell | region = USA | rev = r45 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Splinter Cell Chaos Theory | region = USA | rev = r45 | status = Doesn&#039;t Work | nmm = | comp = | size = | notes = Black Screen| conf = 0 }}&lt;br /&gt;
{{ DML | name = Splinter Cell Pandora Tomorrow | region = USA | rev = r45 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SSX3 | region = EUR | rev = r39 | status = Works | nmm = | comp = yes | size = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = StarFox Assault | region = EUR | rev = r44 | status = Works | nmm = no | comp = | size = | notes = Freezes saving. | conf = 0 }}&lt;br /&gt;
{{ DML | name = StarFox Assault | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.23GB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = StarFox Adventures | region = USA | rev = r42 | status = Issues | nmm = | comp = Yes| size = 777MB | notes = Audio streaming. Missing cut-scene audio. Late subtitles | conf = 0 }}&lt;br /&gt;
{{ DML | name = Star Wars: Bounty Hunter | region = USA | rev = r42 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron II Rogue Leader | region = USA | rev = r44 | status = Works | nmm = | comp =Yes | size =1.30GB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron III Rebel Strike | region = USA | rev = r42 | status = Works | nmm = | comp = Yes | size = 1.34GB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Super Robot Wars GC | region = JAP | rev = r42 | status = Works | nmm = | comp =  | size =  | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Super Mario Strikers | region = USA | rev = r45 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Super Mario Sunshine | region = EUR | rev = r44 | status = Works | nmm = no | comp = Yes | size = 1.10GB | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Super Mario Sunshine | region = USA | rev = r44 | status = Works | nmm = no | comp = Yes | size = 1.09GB | notes = With NMM, when saving gives &amp;quot;The device in Slot A is not supported&amp;quot; error. | conf = 6 }}&lt;br /&gt;
{{ DML | name = Super Monkey Ball | region = USA | rev = r42 | status = Issues | nmm = | comp = Yes| size = 480MB | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Super Monkey Ball 2 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 990MB | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Super Monkey Ball Adventure | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 760MB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Super Smash Bros. Melee | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Super Smash Bros. Melee | region = USA | rev = r44 | status = Works | nmm = no | comp = Yes| size = 1.34GB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tales of Symphonia | region = USA | rev = r39 | status = Works | nmm = | comp = yes | size = | notes = Tested both discs but not the disc switch | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tales of Symphonia | region = EUR | rev = r47 | status = Doesn&#039;t Work | nmm = | comp = | size = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tetris Worlds | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.07GB | notes = Minor Audio Glitching on Intro Movie | conf = 0 }}&lt;br /&gt;
{{ DML | name = TimeSplitters 2 | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = TimeSplitters 2 | region = EUR | rev = r44 | status = Works | nmm = | comp = Yes | size = 1.33GB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = TimeSplitters: Future Perfect | region = EUR | rev = r44 | status = Works | nmm = | comp = Yes | size =1.33GB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = TimeSplitters: Future Perfect | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s American Wasteland | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s American Wasteland | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Pro Skater 3 | region = USA | rev = r39 | status = Issues | nmm = | comp = | size = | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Pro Skater 4 | region = USA | rev = r44 | status = Issues | nmm = yes | comp = yes | size = 1.25GB | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Underground 2 | region = EUR | rev = r39 | status = Works | nmm = | comp = yes | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Underground 2 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tube Slider | region = USA | rev = r42 | status = Issues | nmm = | comp = yes | size = 631MB | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Viewtiful Joe | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Viewtiful Joe 2 | region = USA | rev = r44 | status = Works | nmm = | comp = Yes| size = 792MB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Virtual Striker 3 2002 | region = USA | rev = r45| status = Works | nmm = | comp = | size = | notes = | conf = 1}}&lt;br /&gt;
{{ DML | name = Wario World | region = EUR | rev = r44 | status = Works | nmm = | comp = | size = | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Wario World | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 257MB | notes =  | conf = 3 }}&lt;br /&gt;
{{ DML | name = WarioWare, Inc.: Mega Party Games! | region = USA | rev = r42 | status = Works | nmm = | comp = yes | size = 848MB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = WaveRace: Blue Storm | region = USA | rev = r39 | status = Issues | nmm = | comp = | size = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Wrestlemania XIX | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.32GB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = WWE Day of Reckoning | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = WWE Day of Reckoning 2 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = XIII | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 2 }}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Fatherjack</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=DIOS_MIOS_Lite_Compatibility_List&amp;diff=41687</id>
		<title>DIOS MIOS Lite Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=DIOS_MIOS_Lite_Compatibility_List&amp;diff=41687"/>
		<updated>2012-02-21T12:47:07Z</updated>

		<summary type="html">&lt;p&gt;Fatherjack: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Compatibility list for DIOS MIOS Lite. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can grab DML from its [http://code.google.com/p/dios-mios-lite-source-project/ Google Code page]&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines: PLEASE READ BEFORE EDITING ==&lt;br /&gt;
#Use &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot; or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot; for regions (NTSC/PAL are outdated!), when there is a special version for a certain country use the country&#039;s name. Regarding regions, please don&#039;t take an existing entry and completely change the region - start a new entry, or add it &#039;&#039;along&#039;&#039; with the existing region.&lt;br /&gt;
#Only use &#039;&#039;&#039;revision 39&#039;&#039;&#039; or higher of DML. Don&#039;t add information about older revisions. Also note that newer revisions always take priority: if a revision higher than the one listed for a game here is found to fix or break it, then replace the entry. In case of regressions, you may mention earlier compatible revisions under Notes.&lt;br /&gt;
#Games should be marked as &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot; or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. Titles marked &#039;&#039;Works&#039;&#039; should be/are 99.9-100% compatible. See color chart below.&lt;br /&gt;
#NMM (No More Memory) is the memory card redirection feature which uses the Wii&#039;s front SD instead of a GameCube memory card. If you are not using NMM, leave this field blank. Otherwise, it should be marked &amp;quot;&#039;&#039;&#039;yes&#039;&#039;&#039;&amp;quot; for working or &amp;quot;&#039;&#039;&#039;no&#039;&#039;&#039;&amp;quot; for not working.&lt;br /&gt;
#Always use an uncompressed, &#039;&#039;&#039;verified&#039;&#039;&#039; 1:1 image dump when testing compatibility. Check your hashes [http://redump.org/discs/system/gc/ here.] Some games &#039;&#039;&#039;will not work&#039;&#039;&#039; when compressed using DiscEX -c. Only after confirming the game works should you try DiscEX compression. Compatible games should be marked &amp;quot;&#039;&#039;&#039;yes&#039;&#039;&#039;&amp;quot;, while games which don&#039;t work after compression should be marked &amp;quot;&#039;&#039;&#039;no&#039;&#039;&#039;&amp;quot;. You can also fill in the size of a game after compression.&lt;br /&gt;
#The Notes section is only for quirks regarding the way the game plays with the loader. Notes like &#039;Works Great&#039; are not needed and simply add clutter.&lt;br /&gt;
#Extended Information is to be placed at the bottom of the page, and only for games that are marked as not working for most people, but working for some. only people who have it working should post info.&lt;br /&gt;
#If you are the first person to add a game then the confirmed column should read 0 (as it is unconfirmed).  Every person should then add 1 to that when they have tested it as working.&lt;br /&gt;
#&#039;&#039;&#039;NOTE:&#039;&#039;&#039; [http://code.google.com/p/dios-mios-lite-source-project/wiki/GameIssues#Games_that_have_issue_due_using_audio_streaming Games which use streaming audio] will not work if they have previously been compressed incorrectly (using older tools). If you have have one of these broken images, you can realign the image using DiscEX -a, which may fix compatibility issues. However, you should not use these &amp;quot;corrected&amp;quot; images to gauge compatibility.&lt;br /&gt;
&lt;br /&gt;
== Compatibility List ==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = 007 Nightfire | region = EUR | rev = r39 | status = Doesn&#039;t Work | nmm = | comp =  | size = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = 1080: Avalanche | region = EUR | rev = r39 | status = Issues | nmm = | comp = | size = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = 1080: Avalanche | region = USA | rev = r39 | status = Issues | nmm = | comp = Yes| size = 1.21GB | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Alien Hominid | region = USA | rev = r39 | status = Issues | nmm = | comp = Yes| size = 430MB | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Animal Crossing | region = EUR | rev = r42 | status = Works | nmm = no | comp = Yes| size = 138MB | notes = (NMM) Freezes saving | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Animal Crossing | region = USA | rev = r44 | status = Works | nmm = no | comp = Yes| size = 26MB | notes = (NMM) Freezes saving | conf = 3 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Baten Kaitos Origins | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Battalion Wars | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Battle Stadium D.O.N. | region = JAP| rev = r42 | status = Works | nmm = | comp = Yes | size = 299MB | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Beach Spikers | region = USA | rev = r44 | status = Works | nmm = | comp = Yes| size = 207MB | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Beyond Good and Evil | region = USA | rev = r44 | status = Works | nmm = | comp = Yes| size = 1.25GB | notes = | conf = 4 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Billy Hatcher | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 2 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Bloody Roar Primal Fury | region = USA | rev = r44 | status = Works | nmm = no | comp = | size = | notes = | conf = 2 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Buffy the Vampire Slayer - Chaos Bleeds | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 2 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Burnout | region = USA | rev = r44 | status = Works | nmm = no | comp = | size = | notes = (NMM) Memory card not detected | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Burnout 2 | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Bust-A-Move 3000 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 155 MB | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Call Of Duty: Finest Hour | region = USA | rev = r45 | status = Works | nmm = | comp =  | size =  | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Capcom vs. SNK 2 EO | region = USA | rev = r44 | status = Works | nmm = Yes | comp =  Yes| size = 295 MB| notes = | conf = 2 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Chaos Field | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 485MB | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Chibi-Robo! | region = USA | rev = r44 | status = Works | nmm = | comp = Yes| size =408MB | notes = | conf = 2 }} &lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Crash Bandicoot The Wrath of Cortex | region = EUR | rev = r42 | status = Issues | nmm = | comp = Yes | size = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Crash Bandicoot The Wrath of Cortex | region = USA | rev = r39 | status = Issues | nmm = | comp = | size = | notes = Audio Streaming | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Crash Nitro Kart| region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Crazy Taxi | region = USA | rev = r42 | status = Issues | nmm = | comp = yes | size = 133MB | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Cubivore: Survival of the Fittest | region = USA | rev = r44 | status = Works | nmm = no | comp = Yes| size = 96MB | notes = If you are using NMM, the game is going to crash after pressing start. | conf = 3 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Custom Robo | region = USA | rev = r42 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Def Jam Vendetta | region = USA | rev = r44 | status = Works | nmm = no | comp = | size = | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Def Jam: Fight for NY | region = USA | rev = r44 | status = Works | nmm = yes | comp = | size = | notes = If your using NMM ONLY your options data will work Profile data will become &amp;quot;corrupted&amp;quot; | conf = 1}}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Donkey Kong Jungle Beat | region = USA | rev = r39 | status = Works | nmm = | comp = Yes| size = 660MB | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Donkey Konga | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Donkey Konga 2| region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Donkey Konga 3 | region = JAP | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Doshin the Giant | region = EUR | rev = r47 | status = Works | nmm = | comp = yes | size = 736MB | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Dragon´s Lair 3D | region = USA | rev = r42 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Eternal Darkness | region = EUR | rev = r39 | status = Issues | nmm = | comp = | size = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Eternal Darkness | region = USA | rev = r44 | status = Issues | nmm = | comp = no | size = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = FIFA 07 | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes =  | conf = 2 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Final Fantasy: Crystal Chronicles | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.23 GB | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Fire Emblem: Path of Radiance | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Fire Emblem: Path of Radiance | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.21GB | notes = | conf = 3 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = F-Zero GX | region = EUR | rev = r44 | status = Works | nmm = no | comp = yes | size =1.33GB | notes = With NMM, the game crashes when trying to save. | conf = 4 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = F-Zero GX | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.33GB | notes = | conf = 3 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Geist | region = USA | rev = r44 | status = Works | nmm = | comp = No| size = | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Gocha Force | region = JAP | rev = r42 | status = Works | nmm = | comp = No| size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Go! Go! Hypergrind | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Goldeneye Rogue Agent | region = USA | rev = r39 | status = Doesn&#039;t Work | nmm = | comp = | size = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Gun | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Harvest Moon: A Wonderful Life | region = USA | rev = r42 | status = Works | nmm = | comp = Yes | size = 505MB | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Harvest Moon: Another Wonderful Life | region = USA | rev = r42 | status = Works | nmm = | comp = Yes | size = 512MB | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Harvest Moon: Magic Melody | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = The Hobbit | region = USA | rev = r45 | status = Works | nmm = | comp = yes | size = 1.24GB | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Hudson Selection Vol. 1 - Cubic Lode Runner | region = JAP | rev = r42 | status = Works | nmm = | comp = yes | size = 155MB | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Hudson Selection Vol. 2 - Star Soldier | region = JAP | rev = r44 | status = Works | nmm = | comp = yes | size = 134MB | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Hudson Selection Vol. 3 - PC Genjin | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 152MB | notes =  | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Ikaruga | region = USA | rev = r44 | status = Issues | nmm = | comp = Yes | size = 204MB | notes = Audio streaming. No music during gameplay | conf = 2 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = I-Ninja | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Killer 7 (Disc 1) | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Killer 7 (Disc 1) | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.19GB | notes = Disc change untested | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Killer 7 (Disc 2) | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 836MB | notes = Disc Read Error upon starting new game, loading game untested | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Kirby&#039;s Air Ride | region = EUR | rev = r39 | status = Works | nmm = | comp = no | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Kirby&#039;s Air Ride | region = USA | rev = r44 | status = Works | nmm = | comp = no | size = | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Kururin Squash! | region = JAP | rev = r42 | status = Works | nmm = | comp = yes | size = 237MB | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Legacy of Kain: Blood Omen 2  | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Legacy of Kain: Blood Omen 2 | region = USA | rev = r44 | status = Works | nmm = no | comp = yes | size = 1.28GB | notes = If you are using NMM, the game is going to crash after pressing start. | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Legend of Zelda: Collectors Edition  | region = USA | rev = r44 | status = Works | nmm = yes | comp = yes | size = 1.19GB | notes = | conf = 2 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Legend of Zelda: Four Swords Adventures | region = EUR | rev = r44 | status = Works | nmm = | comp = yes | size = 462MB | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Legend of Zelda: Four Swords Adventures | region = USA | rev = r44 | status = Works | nmm = yes | comp = yes | size = 254MB | notes = | conf = 2 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Legend of Zelda: Ocarina of Time / Master Quest | region = USA | rev = r44 | status = Issues | nmm = yes | comp = yes | size = 1.04GB | notes = Audio Streaming at Game Selection Menu | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Legend of Zelda: Ocarina of Time / Master Quest | region = EUR | rev = r44 | status = Works | nmm =  | comp = no | size =  | notes = No Audio at Game Selection Menu. Compressed version just hangs on black screen after selection menu | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Legend of Zelda: The Wind Waker | region = EUR | rev = r44 | status = Works | nmm = no | comp = yes | size = 1.01GB | notes = Using NMM if you try to save the Wii will shutdown. | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Legend of Zelda: The Wind Waker | region = USA | rev = r44 | status = Works | nmm = no | comp = yes | size = 1.01GB | notes = With NMM, the game crashes when trying to save. | conf = 2 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Legend of Zelda: The Wind Waker | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 1.01GB | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Legend of Zelda: Twilight Princess | region = USA | rev = r42 | status = Works | nmm = | comp = yes | size = 993MB | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Lego Star Wars  2 | region = USA | rev = r44 | status = Works | nmm = | comp = Yes| size =1.19GB | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Lost Kingdoms | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 584MB | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Luigi&#039;s Mansion | region = EUR | rev = r44 | status = Works | nmm = no | comp = Yes | size =272MB | notes = | conf = 3 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Luigi&#039;s Mansion | region = USA | rev = r44 | status = Works | nmm = no | comp = Yes| size = 186MB | notes = | conf = 2 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Luigi&#039;s Mansion | region = JAP | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Mario Golf: Toadstool Tour | region = USA | rev = r44 | status = Works | nmm = | comp = no | size = | notes = | conf = 2 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Mario Golf: Toadstool Tour | region = EUR | rev = r44 | status = Doesn&#039;t Work | nmm = | comp = no | size = | notes = Black Screen. | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Mario Kart: Double Dash!! | region = EUR | rev = r47 | status = Works | nmm = yes | comp = yes | size = 579MB | notes =  | conf = 5 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Mario Kart: Double Dash!! | region = USA | rev = r44 | status = Works | nmm = yes | comp = yes | size = 468MB | notes = | conf = 3 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Mario Party 4 | region = EUR | rev = r44 | status = Works | nmm = no | comp = yes | size = 580MB | notes = (NMM) Memory card not detected . | conf = 2 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Mario Party 4 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 570MB | notes = | conf = 3 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Mario Party 5 | region = EUR | rev = r44 | status = Works | nmm = no | comp = yes | size = | notes = (NMM) Memory card not detected .  | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Mario Party 5 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Mario Party 6 | region = EUR | rev = r44 | status = Works | nmm = no | comp = | size = | notes = (NMM) Memory card not detected  | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Mario Party 6 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 751MB | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Mario Party 7 | region = EUR | rev = r44 | status = Works | nmm = no | comp = yes | size = | notes = (NMM) Memory card not detected  | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Mario Party 7 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Mario Power Tennis | region = USA | rev = r44 | status = Works | nmm = | comp = no| size = | notes = | conf = 2 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Mario Superstar Baseball | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 602MB | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Medabots Infinity | region = USA | rev = r44 | status = Doesn&#039;t Work | nmm = no | comp = no | size = 411MB | notes = Game freezes at the first loading screen  | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Medal of Honor: Rising Sun | region = USA | rev = r45 | status = Doesn&#039;t Work | nmm = | comp = | size = | notes = Black screen after start mission  | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Medal of Honor European Assault | region = USA | rev = r45 | status = Doesn&#039;t Work | nmm = no | comp = no | size = | notes = Black screen after &amp;quot;Licensed by Nintendo&amp;quot;   | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Medal of Honor: Frontline | region = USA | rev = r45 | status = Works | nmm = no | comp = no | size = | notes =   | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Mega Man Anniversary Collection | region = USA | rev = r44 | status = Works | nmm = no | comp = yes | size = 1.33GB | notes =  | conf = 2 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Mega Man X Collection | region = USA | rev = r44 | status = Works | nmm = yes | comp = yes  | size = 812MB | notes = | conf = 2 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Mega Man X Command Mission | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Metal Gear Solid: The Twin Snakes (Disc 1) | region = USA | rev = r42 | status = Works | nmm = | comp = | size = | notes = Swap from Disc1 to Disc2 Doesn&#039;t Work | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Metal Gear Solid: The Twin Snakes (Disc 2) | region = USA | rev = r45 | status = Works | nmm = | comp = | size = | notes = Loads fine Disc2 savefile  | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Metroid Prime | region = EUR | rev = r39 | status = Works | nmm = | comp = no | size = | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Metroid Prime | region = USA | rev = r44 | status = Works | nmm = no | comp = no | size = | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Metroid Prime 2: Echoes | region = USA | rev = r44 | status = Works | nmm = | comp = no | size = | notes = | conf = 2 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Midway Arcade Treasures | region = USA | rev = r44 | status = Works | nmm = | comp = Yes | size = 1.05GB | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Midway Arcade Treasures 2 | region = USA | rev = r45 | status = Works | nmm = | comp = Yes | size = 1.29GB | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Midway Arcade Treasures 3 | region = USA | rev = r45 | status = Works | nmm = | comp = No | size =  | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = MX Superfly | region = EUR | rev = r39 | status = Issues | nmm = | comp = | size = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Naruto: Clash of Ninja | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 324MB | notes = Audio Streaming, Missing Music and Dialogue | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Naruto: Clash of Ninja 2 | region = USA | rev = r42 | status = Issues | nmm = | comp = yes | size = 633MB | notes = Audio Streaming, Missing Music and Dialogue | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Naruto: Gekitou Ninja Taisen 4 | region = JAP | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 3 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Need For Speed underground 2 | region = EUR | rev = r44 | status = Doesn&#039;t Work | nmm = | comp = | size = 1.31GB | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Need For Speed Most Wanted | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Nintendo Puzzle Collection | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 138MB | notes =  | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Odama | region = USA | rev = r45 | status = Works | nmm = | comp = yes | size = 154MB | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = One Piece: GRAND ADVENTURE | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 2 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Paper Mario: The Thousand-Year Door | region = USA | rev = r44 | status = Works | nmm = no| comp = Yes| size = 577MB | notes = Freezes with NMM | conf = 5 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Paper Mario: The Thousand-Year Door | region = EUR | rev = r44 | status = Works | nmm = no | comp = Yes| size = 590MB | notes = Freezes With NMM | conf = 2 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Phantasy Star Online Episode I &amp;amp; II Plus | region = USA | rev = r44 | status = Doesn&#039;t Work | nmm = | comp = | size = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Phantasy Star Online Episode III | region = USA | rev = r44 | status = Doesn&#039;t Work | nmm = | comp = | size = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Pikmin | region = USA | rev = r44 | status = Works | nmm = | comp = Yes| size = 633MB | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Pikmin 2 | region = USA | rev = r44 | status = Works | nmm = | comp = Yes | size = 963MB | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = P.N. 03 | region = USA | rev = r44 | status = Works | nmm = | comp = Yes| size = 796MB | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Pokemon Colosseum | region = USA | rev = r44 | status = Doesn&#039;t Work | nmm = | comp = | size = | notes = Disc Read Error after Nintendo logo | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Pokemon XD Gale of Darkness | region = USA | rev = r42 | status = Doesn&#039;t Work | nmm = | comp = | size = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Pool Edge | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 72MB | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Prince of Persia: The Sands of Time | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.33GB | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Prince of Persia The Two Thrones | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Resident Evil 0 (Disc 1) | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Resident Evil (Disc 1) | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.15GB | notes = Disc change untested | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Resident Evil (Disc 2) | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 1.29GB | notes = Disc Read Error upon starting new game, loading game untested | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Resident Evil 2 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.16GB | notes = | conf = 3 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Resident Evil 3 | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Resident Evil 4 (Disc 1)| region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Resident Evil Code Veronica X (Disc 1) | region = USA | rev = r44 | status = Works | nmm = | comp = Yes | size = 1.16GB | notes = Disc change untested | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Resident Evil Code Veronica X (Disc 2) | region = USA | rev = r44 | status = Issues | nmm = | comp = Yes | size = 1.24GB | notes = Disc Read Error upon starting new game, loading game untested | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Rogue Ops | region = USA | rev = r42 | status = Doesn&#039;t Work | nmm = | comp = Yes | size = 1.21GB | notes = Black screen. | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Second Sight | region = USA | rev = r47 | status = Works | nmm = | comp =Yes | size =1.28GB | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Sega Soccer Slam | region = USA | rev = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size =578MB | notes = Black screen after progressive selection. | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Serious Sam: the Next Encounter | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Shadow the Hedgehog | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = The Simpsons Hit &amp;amp; Run | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 867MB | notes = Minor Video Glitching | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = The Simpsons Hit &amp;amp; Run | region = EUR | rev = r44 | status = Works | nmm = | comp =| size =| notes =| conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = The Simpsons Road Rage | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Skies of Arcadia Legends | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.32GB | notes = | conf = 2 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Sonic Adventure DX: Director&#039;s Cut | region = USA | rev = r44 | status = Works | nmm = | comp = Yes| size = 1.31GB | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Sonic Adventure DX: Director&#039;s Cut | region = EUR | rev = r47 | status = Works | nmm = | comp = Yes| size = 1.31GB | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Sonic Adventure 2: Battle | region = USA | rev = r44 | status = Works | nmm = Yes | comp = Yes| size = 1.29GB | notes = | conf = 2 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Sonic Heroes | region = USA | rev = r39 | status = Works | nmm = | comp = Yes| size = 1.16GB | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Sonic Mega Collection | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Sonic Riders | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Soul Calibur II | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 2 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Soul Calibur II | region = USA | rev = r44 | status = Works | nmm = no | comp = yes | size = 988MB | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Spider-Man 2 | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Splinter Cell | region = USA | rev = r45 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Splinter Cell Chaos Theory | region = USA | rev = r45 | status = Doesn&#039;t Work | nmm = | comp = | size = | notes = Black Screen| conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Splinter Cell Pandora Tomorrow | region = USA | rev = r45 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = SSX3 | region = EUR | rev = r39 | status = Works | nmm = | comp = yes | size = | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = StarFox Assault | region = EUR | rev = r44 | status = Works | nmm = no | comp = | size = | notes = Freezes saving. | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = StarFox Assault | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = StarFox Adventures | region = USA | rev = r42 | status = Issues | nmm = | comp = Yes| size = 777MB | notes = Audio streaming. Missing cut-scene audio. Late subtitles | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Star Wars: Bounty Hunter | region = USA | rev = r42 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Star Wars: Rogue Squadron II Rogue Leader | region = USA | rev = r44 | status = Works | nmm = | comp =Yes | size =1.30GB | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Star Wars: Rogue Squadron III Rebel Strike | region = USA | rev = r42 | status = Works | nmm = | comp = Yes | size = 1.34GB | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Super Robot Wars GC | region = JAP | rev = r42 | status = Works | nmm = | comp =  | size =  | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Super Mario Strikers | region = USA | rev = r45 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Super Mario Sunshine | region = EUR | rev = r44 | status = Works | nmm = no | comp = Yes | size = 1.10GB | notes = | conf = 4 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Super Mario Sunshine | region = USA | rev = r44 | status = Works | nmm = no | comp = Yes | size = 1.09GB | notes = With NMM, when saving gives &amp;quot;The device in Slot A is not supported&amp;quot; error. | conf = 6 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Super Monkey Ball | region = USA | rev = r42 | status = Issues | nmm = | comp = Yes| size = 480MB | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Super Monkey Ball 2 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 990MB | notes = | conf = 2 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Super Monkey Ball Adventure | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 760MB | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Super Smash Bros. Melee | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 3 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Super Smash Bros. Melee | region = USA | rev = r44 | status = Works | nmm = no | comp = Yes| size = 1.34GB | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Tales of Symphonia | region = USA | rev = r39 | status = Works | nmm = | comp = yes | size = | notes = Tested both discs but not the disc switch | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Tetris Worlds | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.07GB | notes = Minor Audio Glitching on Intro Movie | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = TimeSplitters 2 | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = TimeSplitters 2 | region = EUR | rev = r44 | status = Works | nmm = | comp = Yes | size = 1.33GB | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = TimeSplitters: Future Perfect | region = EUR | rev = r44 | status = Works | nmm = | comp = | size =1.33GB | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = TimeSplitters: Future Perfect | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Tony Hawk&#039;s American Wasteland | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Tony Hawk&#039;s American Wasteland | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Tony Hawk&#039;s Pro Skater 3 | region = USA | rev = r39 | status = Issues | nmm = | comp = | size = | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Tony Hawk&#039;s Pro Skater 4 | region = USA | rev = r44 | status = Issues | nmm = yes | comp = yes | size = 1.25GB | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Tony Hawk&#039;s Underground 2 | region = EUR | rev = r39 | status = Works | nmm = | comp = yes | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Tony Hawk&#039;s Underground 2 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Tube Slider | region = USA | rev = r42 | status = Issues | nmm = | comp = yes | size = 631MB | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Viewtiful Joe | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 3 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Viewtiful Joe 2 | region = USA | rev = r44 | status = Works | nmm = | comp = Yes| size = 792MB | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Virtual Striker 3 2002 | region = USA | rev = r45| status = Works | nmm = | comp = | size = | notes = | conf = 1}}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Wario World | region = EUR | rev = r44 | status = Works | nmm = | comp = | size = | notes =  | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Wario World | region = USA | rev = r42 | status = Works | nmm = | comp = yes | size = 257MB | notes =  | conf = 2 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = WarioWare, Inc.: Mega Party Games! | region = USA | rev = r42 | status = Works | nmm = | comp = yes | size = 848MB | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = WaveRace: Blue Storm | region = USA | rev = r39 | status = Issues | nmm = | comp = | size = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Wrestlemania XIX | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.32GB | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = WWE Day of Reckoning | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = WWE Day of Reckoning 2 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = XIII | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Fatherjack</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=DIOS_MIOS_Lite_Compatibility_List&amp;diff=41609</id>
		<title>DIOS MIOS Lite Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=DIOS_MIOS_Lite_Compatibility_List&amp;diff=41609"/>
		<updated>2012-02-18T12:41:15Z</updated>

		<summary type="html">&lt;p&gt;Fatherjack: /* Compatibility List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Compatibility list for DIOS MIOS Lite. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can grab DML from its [http://code.google.com/p/dios-mios-lite-source-project/ Google Code page]&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines: PLEASE READ BEFORE EDITING ==&lt;br /&gt;
#Use &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot; or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot; for regions (NTSC/PAL are outdated!), when there is a special version for a certain country use the country&#039;s name. Regarding regions, please don&#039;t take an existing entry and completely change the region - start a new entry, or add it &#039;&#039;along&#039;&#039; with the existing region.&lt;br /&gt;
#Only use &#039;&#039;&#039;revision 39&#039;&#039;&#039; or higher of DML. Don&#039;t add information about older revisions. Also note that newer revisions always take priority: if a revision higher than the one listed for a game here is found to fix or break it, then replace the entry. In case of regressions, you may mention earlier compatible revisions under Notes.&lt;br /&gt;
#Games should be marked as &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot; or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. Titles marked &#039;&#039;Works&#039;&#039; should be/are 99.9-100% compatible. See color chart below.&lt;br /&gt;
#NMM (No More Memory) is the memory card redirection feature which uses the Wii&#039;s front SD instead of a GameCube memory card. If you are not using NMM, leave this field blank. Otherwise, it should be marked &amp;quot;&#039;&#039;&#039;yes&#039;&#039;&#039;&amp;quot; for working or &amp;quot;&#039;&#039;&#039;no&#039;&#039;&#039;&amp;quot; for not working.&lt;br /&gt;
#Always use an uncompressed 1:1 image dump when testing compatibility. Some games &#039;&#039;&#039;will not work&#039;&#039;&#039; when compressed using DiscEX -c. Only after confirming the game works should you try DiscEX compression. Compatible games should be marked &amp;quot;&#039;&#039;&#039;yes&#039;&#039;&#039;&amp;quot;, while games which don&#039;t work after compression should be marked &amp;quot;&#039;&#039;&#039;no&#039;&#039;&#039;&amp;quot;. You can also fill in the size of a game after compression.&lt;br /&gt;
#The Notes section is only for quirks regarding the way the game plays with the loader. Notes like &#039;Works Great&#039; are not needed and simply add clutter.&lt;br /&gt;
#Extended Information is to be placed at the bottom of the page, and only for games that are marked as not working for most people, but working for some. only people who have it working should post info.&lt;br /&gt;
#If you are the first person to add a game then the confirmed column should read 0 (as it is unconfirmed).  Every person should then add 1 to that when they have tested it as working.&lt;br /&gt;
#&#039;&#039;&#039;NOTE:&#039;&#039;&#039; [http://code.google.com/p/dios-mios-lite-source-project/wiki/GameIssues#Games_that_have_issue_due_using_audio_streaming Games which use streaming audio] will not work if they have previously been compressed incorrectly (using older tools). If you have have one of these broken images, you can realign the image using DiscEX -a, which may fix compatibility issues. However, you should not use these &amp;quot;corrected&amp;quot; images to gauge compatibility.&lt;br /&gt;
&lt;br /&gt;
== Compatibility List ==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = 007 Nightfire | region = EUR | rev = r39 | status = Doesn&#039;t Work | nmm = | comp = | size = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = 1080: Avalanche | region = EUR | rev = r39 | status = Issues | nmm = | comp = | size = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = 1080: Avalanche | region = USA | rev = r39 | status = Issues | nmm = | comp = Yes| size = 1.21GB | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Alien Hominid | region = USA | rev = r39 | status = Issues | nmm = | comp = Yes| size = 430MB | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Animal Crossing | region = EUR | rev = r42 | status = Works | nmm = no | comp = Yes| size = 138MB | notes = (NMM) Freezes saving | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Animal Crossing | region = USA | rev = r44 | status = Works | nmm = no | comp = Yes| size = 26MB | notes = (NMM) Freezes saving | conf = 3 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Baten Kaitos Origins | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Battalion Wars | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Beach Spikers | region = USA | rev = r44 | status = Works | nmm = | comp = Yes| size = 207MB | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Beyond Good and Evil | region = USA | rev = r44 | status = Works | nmm = | comp = Yes| size = 1.25GB | notes = | conf = 4 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Billy Hatcher | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Bloody Roar Primal Fury | region = USA | rev = r44 | status = Works | nmm = no | comp = | size = | notes = | conf = 2 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Buffy the Vampire Slayer - Chaos Bleeds | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 2 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Burnout | region = USA | rev = r44 | status = Works | nmm = no | comp = | size = | notes = (NMM) Memory card not detected | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Burnout 2 | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Bust-A-Move 3000 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 155 MB | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Call Of Duty: Finest Hour | region = USA | rev = r45 | status = Works | nmm = | comp =  | size =  | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Capcom vs. SNK 2 EO | region = USA | rev = r44 | status = Works | nmm = Yes | comp =  | size = | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Chibi-Robo! | region = USA | rev = r44 | status = Works | nmm = | comp = Yes| size =408MB | notes = | conf = 2 }} &lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Crash Bandicoot The Wrath of Cortex | region = EUR | rev = r42 | status = Issues | nmm = | comp = Yes | size = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Crash Bandicoot The Wrath of Cortex | region = USA | rev = r39 | status = Issues | nmm = | comp = | size = | notes = Audio Streaming | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Crash Nitro Kart| region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Crazy Taxi | region = USA | rev = r42 | status = Issues | nmm = | comp = yes | size = 133MB | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Cubivore: Survival of the Fittest | region = USA | rev = r39 | status = Works | nmm = | comp = Yes| size = 96MB | notes = | conf = 3 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Custom Robo | region = USA | rev = r42 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Def Jam Vendetta | region = USA | rev = r44 | status = Works | nmm = no | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Def Jam: Fight for NY | region = USA | rev = r44 | status = Works | nmm = yes | comp = | size = | notes = If your using NMM ONLY your options data will work Profile data will become &amp;quot;corrupted&amp;quot; | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Donkey Kong Jungle Beat | region = USA | rev = r39 | status = Works | nmm = | comp = Yes| size = 660MB | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Donkey Konga | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Donkey Konga 2| region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Donkey Konga 3 | region = JAP | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Dragon´s Lair 3D | region = USA | rev = r42 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Eternal Darkness | region = EUR | rev = r39 | status = Issues | nmm = | comp = | size = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Eternal Darkness | region = USA | rev = r44 | status = Issues | nmm = | comp = no | size = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = FIFA 07 | region = USA | rev = r42 | status = Works | nmm = | comp = | size = | notes =  | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Final Fantasy: Crystal Chronicles | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.23 GB | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Fire Emblem: Path of Radiance | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Fire Emblem: Path of Radiance | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.21GB | notes = | conf = 2 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = F-Zero GX | region = EUR | rev = r44 | status = Works | nmm = no | comp = yes | size =1.33GB | notes = | conf = 3 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = F-Zero GX | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.33GB | notes = | conf = 2 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Geist | region = USA | rev = r42 | status = Works | nmm = | comp = No| size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Gocha Force | region = JAP | rev = r42 | status = Works | nmm = | comp = No| size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Go! Go! Hypergrind | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Goldeneye Rogue Agent | region = USA | rev = r39 | status = Doesn&#039;t Work | nmm = | comp = | size = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = The Hobbit | region = USA | rev = r45 | status = Works | nmm = | comp = yes | size = 1.24GB | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Hudson Selection Vol. 1 - Cubic Lode Runner | region = JAP | rev = r42 | status = Works | nmm = | comp = yes | size = 155MB | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Hudson Selection Vol. 2 - Star Soldier | region = JAP | rev = r44 | status = Works | nmm = | comp = yes | size = 134MB | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Hudson Selection Vol. 3 - PC Genjin | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 152MB | notes =  | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Harvest moon: Magic Melody | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Ikaruga | region = USA | rev = r44 | status = Issues | nmm = | comp = Yes | size = 204MB | notes = Audio streaming. No music during gameplay | conf = 2 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = I-Ninja | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Killer 7 (Disc 1) | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Killer 7 (Disc 1) | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.19GB | notes = Disc change untested | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Killer 7 (Disc 2) | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 836MB | notes = Disc Read Error upon starting new game, loading game untested | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Kirby&#039;s Air Ride | region = EUR | rev = r39 | status = Works | nmm = | comp = no | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Kirby&#039;s Air Ride | region = USA | rev = r44 | status = Works | nmm = | comp = no | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Kururin Squash! | region = JAP | rev = r42 | status = Works | nmm = | comp = yes | size = 237MB | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Legacy of Kain: Blood Omen 2  | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Legacy of Kain: Blood Omen 2 | region = USA | rev = r44 | status = Works | nmm = no | comp = yes | size = 1.28GB | notes = If you are using NMM, the game is going to crash after pressing start. | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Legend of Zelda: Collectors Edition  | region = USA | rev = r44 | status = Works | nmm = yes | comp = yes | size = 1.19GB | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Legend of Zelda: Four Swords Adventures | region = EUR | rev = r44 | status = Works | nmm = | comp = yes | size = 462MB | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Legend of Zelda: Four Swords Adventures | region = USA | rev = r44 | status = Works | nmm = yes | comp = yes | size = 254MB | notes = | conf = 2 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Legend of Zelda: Ocarina of Time / Master Quest | region = USA | rev = r44 | status = Issues | nmm = yes | comp = yes | size = 1.04GB | notes = Audio Streaming at Game Selection Menu | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Legend of Zelda: Ocarina of Time / Master Quest | region = EUR | rev = r44 | status = Works | nmm =  | comp = no | size =  | notes = No Audio at Game Selection Menu. Compressed version just hangs on black screen after selection menu | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Legend of Zelda: The Wind Waker | region = EUR | rev = r44 | status = Works | nmm = no | comp = yes | size = 1.01GB | notes = Using NMM if you try to save the Wii will shutdown. | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Legend of Zelda: The Wind Waker | region = USA | rev = r44 | status = Works | nmm = no | comp = yes | size = 1.01GB | notes = With NMM, the game crashes when trying to save. | conf = 2 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Legend of Zelda: The Wind Waker | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 1.01GB | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Legend of Zelda: Twilight Princess | region = USA | rev = r42 | status = Works | nmm = | comp = yes | size = 993MB | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Lego Star Wars  2 | region = USA | rev = r42 | status = Works | nmm = | comp = Yes| size =1.19GB | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Lost Kingdoms | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 584MB | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Luigi&#039;s Mansion | region = EUR | rev = r44 | status = Works | nmm = no | comp = Yes | size =272MB | notes = | conf = 2 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Luigi&#039;s Mansion | region = USA | rev = r44 | status = Works | nmm = no | comp = Yes| size = 186MB | notes = | conf = 2 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Luigi&#039;s Mansion | region = JAP | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Mario Golf: Toadstool Tour | region = USA | rev = r44 | status = Works | nmm = | comp = no | size = | notes = | conf = 2 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Mario Golf: Toadstool Tour | region = EUR | rev = r44 | status = Works | nmm = | comp = no | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Mario Kart: Double Dash!! | region = EUR | rev = r44 | status = Works | nmm = | comp = yes | size = | notes = | conf = 4 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Mario Kart: Double Dash!! | region = USA | rev = r44 | status = Works | nmm = yes | comp = yes | size = 468MB | notes = | conf = 3 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Mario Party 4 | region = EUR | rev = r42 | status = Works | nmm = | comp = yes | size = 580MB | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Mario Party 4 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 570MB | notes = | conf = 3 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Mario Party 5 | region = EUR | rev = r42 | status = Works | nmm = | comp = yes | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Mario Party 5 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Mario Party 6 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 751MB | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Mario Party 7 | region = EUR | rev = r39 | status = Works | nmm = | comp = yes | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Mario Party 7 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Mario Superstar Baseball | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 602MB | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Medal of Honor: Rising Sun | region = USA | rev = r45 | status = Doesn&#039;t Work | nmm = | comp = | size = | notes = Black screen after start mission  | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Medal of Honor: Frontline | region = USA | rev = r45 | status = Works | nmm = no | comp = no | size = | notes =   | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Mega Man Anniversary Collection | region = USA | rev = r44 | status = Works | nmm = no | comp = yes | size = 1.33GB | notes =  | conf = 2 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Mega Man X Collection | region = USA | rev = r44 | status = Works | nmm = yes | comp = yes  | size = 812MB | notes = | conf = 2 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Mega Man X Command Mission | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Metal Gear Solid: The Twin Snakes (Disc 1) | region = USA | rev = r42 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Metroid Prime | region = EUR | rev = r39 | status = Works | nmm = | comp = no | size = | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Metroid Prime | region = USA | rev = r44 | status = Works | nmm = no | comp = no | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Metroid Prime 2: Echoes | region = USA | rev = r44 | status = Works | nmm = | comp = no | size = | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Midway Arcade Treasures | region = USA | rev = r39 | status = Works | nmm = | comp = Yes | size = 1.05GB | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = MX Superfly | region = EUR | rev = r39 | status = Issues | nmm = | comp = | size = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Naruto: Clash of Ninja | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 324MB | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Naruto: Clash of Ninja 2 | region = USA | rev = r42 | status = Issues | nmm = | comp = yes | size = 633MB | notes = Audio Streaming | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Naruto: Gekitou Ninja Taisen 4 | region = JAP | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 3 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Need For Speed Most Wanted | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Nintendo Puzzle Collection | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 138MB | notes =  | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = One Piece : GRAND ADVENTURE | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Paper Mario: The Thousand-Year Door | region = USA | rev = r44 | status = Works | nmm = no| comp = Yes| size = 577MB | notes = Freezes with NMM | conf = 5 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Paper Mario: The Thousand-Year Door | region = EUR | rev = r44 | status = Works | nmm = no | comp = Yes| size = 590MB | notes = Freezes With NMM | conf = 2 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Phantasy Star Online Episode I &amp;amp; II Plus | region = USA | rev = r44 | status = Doesn&#039;t Work | nmm = | comp = | size = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Phantasy Star Online Episode III | region = USA | rev = r44 | status = Doesn&#039;t Work | nmm = | comp = | size = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Pikmin | region = USA | rev = r39 | status = Works | nmm = | comp = Yes| size = 633MB | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Pikmin 2 | region = USA | rev = r42 | status = Works | nmm = | comp = Yes | size = 963MB | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = P.N. 03 | region = USA | rev = r42 | status = Works | nmm = | comp = Yes| size = 796MB | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Pokemon Colosseum | region = USA | rev = r44 | status = Doesn&#039;t Work | nmm = | comp = | size = | notes = Disc Read Error after Nintendo logo | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Pokemon XD Gale of Darkness | region = USA | rev = r42 | status = Doesn&#039;t Work | nmm = | comp = | size = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Pool Edge | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 72MB | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Prince of Persia: The Sands of Time | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.33GB | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Prince of Persia The Two Thrones | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Resident Evil 0 (Disc 1) | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Resident Evil (Disc 1) | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.15GB | notes = Disc change untested | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Resident Evil (Disc 2) | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 1.29GB | notes = Disc Read Error upon starting new game, loading game untested | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Resident Evil 2 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.16GB | notes = | conf = 3 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Resident Evil 3 | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Resident Evil 4 (Disc 1)| region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Resident Evil Code Veronica X (Disc 1) | region = USA | rev = r44 | status = Works | nmm = | comp = Yes | size = 1.16GB | notes = Disc change untested | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Resident Evil Code Veronica X (Disc 2) | region = USA | rev = r44 | status = Issues | nmm = | comp = Yes | size = 1.24GB | notes = Disc Read Error upon starting new game, loading game untested | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Serious Sam: the Next Encounter | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Shadow the Hedgehog | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = The Simpsons Hit &amp;amp; Run | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 867MB | notes = Minor Video Glitching | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = The Simpsons Road Rage | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Skies of Arcadia Legends | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.32GB | notes = | conf = 2 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Sonic Adventure DX: Director&#039;s Cut | region = USA | rev = r44 | status = Works | nmm = | comp = Yes| size = 1.31GB | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Sonic Adventure 2: Battle | region = USA | rev = r44 | status = Works | nmm = Yes | comp = Yes| size = 1.29GB | notes = | conf = 2 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Sonic Heroes | region = USA | rev = r39 | status = Works | nmm = | comp = Yes| size = 1.16GB | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Sonic Mega Collection | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Sonic Riders | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Soul Calibur II | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 2 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Soul Calibur II | region = USA | rev = r44 | status = Works | nmm = no | comp = yes | size = 988MB | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Spider-Man 2 | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = SSX3 | region = EUR | rev = r39 | status = Works | nmm = | comp = yes | size = | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = StarFox Assault | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = StarFox Adventures | region = USA | rev = r42 | status = Issues | nmm = | comp = Yes| size = 777MB | notes = Audio streaming. Missing cut-scene audio. Late subtitles | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Star Wars: Bounty Hunter | region = USA | rev = r42 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Star Wars: Rogue Squadron II Rogue Leader | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Star Wars: Rogue Squadron III Rebel Strike | region = USA | rev = r42 | status = Works | nmm = | comp = Yes | size = 1.34GB | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Super Robot Wars GC | region = JAP | rev = r42 | status = Works | nmm = | comp =  | size =  | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Super Mario Strikers | region = USA | rev = r45 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Super Mario Sunshine | region = EUR | rev = r44 | status = Works | nmm = no | comp = Yes | size = 1.10GB | notes = | conf = 3 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Super Mario Sunshine | region = USA | rev = r44 | status = Works | nmm = no | comp = Yes | size = 1.09GB | notes = With NMM, when saving gives &amp;quot;The device in Slot A is not supported&amp;quot; error. | conf = 6 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Super Monkey Ball | region = USA | rev = r42 | status = Issues | nmm = | comp = Yes| size = 480MB | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Super Monkey Ball 2 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 990MB | notes = | conf = 2 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Super Monkey Ball Adventure | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 760MB | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Super Smash Bros. Melee | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 3 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Super Smash Bros. Melee | region = USA | rev = r44 | status = Works | nmm = no | comp = Yes| size = 1.34GB | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Tales of Symphonia | region = USA | rev = r39 | status = Works | nmm = | comp = yes | size = | notes = Tested both discs but not the disc switch | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Tetris Worlds | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.07GB | notes = Minor Audio Glitching on Intro Movie | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = TimeSplitters 2 | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = TimeSplitters 2 | region = EUR | rev = r44 | status = Works | nmm = | comp = Yes | size = 1.33GB | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = TimeSplitters: Future Perfect | region = EUR | rev = r44 | status = Works | nmm = | comp = | size =1.33GB | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = TimeSplitters: Future Perfect | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Tony Hawk&#039;s American Wasteland | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Tony Hawk&#039;s American Wasteland | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Tony Hawk&#039;s Pro Skater 3 | region = USA | rev = r39 | status = Issues | nmm = | comp = | size = | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Tony Hawk&#039;s Pro Skater 4 | region = USA | rev = r44 | status = Issues | nmm = yes | comp = yes | size = 1.25GB | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Tony Hawk&#039;s Underground 2 | region = EUR | rev = r39 | status = Works | nmm = | comp = yes | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Tony Hawk&#039;s Underground 2 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Tube Slider | region = USA | rev = r42 | status = Issues | nmm = | comp = yes | size = 631MB | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Viewtiful Joe | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 2 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Viewtiful Joe 2 | region = USA | rev = r44 | status = Works | nmm = | comp = Yes| size = 792MB | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Virtual Striker 3 2002 | region = USA | rev = r45| status = Works | nmm = | comp = | size = | notes = | conf = 0}}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Wario World | region = EUR | rev = r44 | status = Works | nmm = no | comp = yes | size = 257MB | notes =  | conf = 3 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = WarioWare, Inc.: Mega Party Games! | region = USA | rev = r42 | status = Works | nmm = | comp = yes | size = 848MB | notes = | conf = 1 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = WaveRace: Blue Storm | region = USA | rev = r39 | status = Issues | nmm = | comp = | size = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = Wrestlemania XIX | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.32GB | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = WWE Day of Reckoning 2 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = | notes = | conf = 0 }}&lt;br /&gt;
{{:{{PAGENAME}}/Table | name = XIII | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Fatherjack</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Gamecube_Backup_Launcher_Compatibility_List&amp;diff=25171</id>
		<title>Gamecube Backup Launcher Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Gamecube_Backup_Launcher_Compatibility_List&amp;diff=25171"/>
		<updated>2009-04-28T08:33:13Z</updated>

		<summary type="html">&lt;p&gt;Fatherjack: /* J */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
=&#039;&#039;&#039;Gamecube Backup Launcher Compatibility Matrix&#039;&#039;&#039;=&lt;br /&gt;
&#039;&#039;&#039;Anyone is free to edit this list though you must create an account first. Vandals will be banned and their IP blocked from further edits.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
WWE Day of Reckoning (NTSC-U) works perfectly using GameCube Loader 0.2 (Channel).  Just press start and enjoy!&lt;br /&gt;
&lt;br /&gt;
==123==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mulitigames with &amp;quot;MultiGameISOCreator.exe&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/JAP/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Shrinked games also works (tested with DKonga 1, 2 and 3 + Jungle Beat, Harry Potter POA [PAL], Simpsons Road Rage (PAL), Mario Kart (PAL) ).&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |9&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mulitigames with &amp;quot;GCOS MultiGame Creator V4F.exe&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Press Left or Right in Wiigator&#039;s Backup Loader application, however Waninkoko&#039;s cMIOS boots to the GCOS menu but does not let you change which game to boot.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |10&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mulitigames with &amp;quot;GCOS MultiGame Creator V4F.exe&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Press Left or Right in Wiigator&#039;s Backup Loader application to select a game&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mulitigames with &amp;quot;Viper Multi Boot Iso Creator 1.3b&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Old app,but still works,game selection,2nd disc and all.If you get a green screen after starting a game it&#039;s the 50/60hz selection not showing up.Press A and it&#039;ll choose 60hz,then everything will work fine. (Xi)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |007: Everything Or Nothing&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Black screen&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |007: Everything Or Nothing&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Beige Screen&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1080 Avalanche&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&amp;quot;An error has occurred. Turn the power off and refer to the Nintendo Gamecube Instruction Booklet for further instructions.&amp;quot; &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1080 Avalanche&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&amp;quot;Using 0.2 launcher, still no BGM&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4x4 EVO 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |18 Wheeler American Pro Trucker&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Error when getting into the Truck-Selection-Menu. All Modes tested nothing works. &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Action Replay 1.14A/B/C&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL / NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |You can now cheat with GC Backup Loader 0.2&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Action Replay 2.0&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works fine on Xi and highter&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Alien Hominid&lt;br /&gt;
! style=&amp;quot;background:Orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Theta gives &amp;quot;An Error Has Occurred&amp;quot; message -- Freezes after initial credits. Xi boots, plays fine but no BGM on PAL 3.2E&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Amazing Island&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&amp;quot;An error has occurred. Turn the power off and refer to the Nintendo Gamecube Instruction Booklet for further instructions.&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Animal Crossing&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works on multi ISO. Shrinking the iso does not work.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Animal Crossing&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Works/error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |works on 0.2, press start/Doesn&#039;t work shrunk on a multi-ISO./Black screen on a multi-ISO (not shrunk)(Tested on 0.1 Xi)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1/1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Animaniacs - The Great Edgar Hunt&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works perfect&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Army Men RTS&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works 100% with GC backuplauncher 0.2, mIOS v5&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |ATV Quad Power Racing 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Theta: Plays fine, but saving hardly ever seems to work. Xi: Saving issue fixed, plays on-par with the original disc now.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Auto Modellista&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Asterix and obelix XXL&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |sound lag&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Baldur&#039;s Gate Dark Alliance&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Must load with &amp;quot;b&amp;quot; or it won&#039;t save (On PAL-Wii you must press &amp;quot;X&amp;quot; and then directly &amp;quot;B&amp;quot; in Loader)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Baten Kaitos Eternal Wings&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Has LOT of random freezes in the game, when changing area or before/after a battle &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Baten Kaitos Eternal Wings&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use patched MIOS launcher option doesn&#039;t  work. Still freeze randomly during the game.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Baten Kaitos Origins&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Partially consistent lock-up at main screen. In the event it doesn&#039;t lock up, there are random freezes in gameplay.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Batman Begins&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Batman Begins&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Batman Vengance&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pressed b for MIOS and it booted after a long green screen. Cutscenes are a little laggy and there are a couple of flashes in-game, but&#039;s it&#039;s nothing serious. Tested on a NTSC console.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Battalion Wars&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Battle Stadium D.O.N&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works fine with Wiigator&#039;s MIOS patcher, but lags with Wanin&#039;s cMIOS v3&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |6&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Beach Spikers&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Set your Wii to 480i or 576i. Works also in multigame (not shrink) with auto detect.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Beyblade VForce Super Tournament Battle&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Beyond Good &amp;amp; Evil&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Does not work shrunken.  Starts up fine but crashes with audio lag issues when unshrunk using MultiGameISOCreator.  &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Billy Hatcher and the Giant Egg&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken with multigame.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Bleach: Tasogare Ni Mamieru Shinigami&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Press B to use patched MIOS for Start &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Bloody Roar: Primal Fury&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Error (Theta) &lt;br /&gt;
Works (Xi)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |(Theta)After the &amp;quot;Press Start&amp;quot; screen it goes black or standard nintendo error warning&lt;br /&gt;
(Xi)Startet it with the Mios Version 5 and now it Runs Perfectly&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2(theta)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Blowout&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Boboboubo Boubobo Dassutsu! Hajike Royale&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Bomberman Generation&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Error (THETA) Partial (Xi)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&amp;quot;An error has occurred. Turn the power off and refer to the Nintendo Gamecube Instruction Booklet for further instructions.&amp;quot; (THETA) / Seems to be working. Starts, but no BGM (Xi)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2 (THETA) 0 (Xi)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Bomberman Generation&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0.2-No background music,game works fine(no gameplay issues).&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Bomberman Jetters&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use B to patch so it saves correctly.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Buffy the Vampire Slayer: Chaos Bleeds&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Press B to use patched MIOS for Start &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Buffy the Vampire Slayer: Chaos Bleeds&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Press B to use patched MIOS&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Burnout&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and multi. Tested on Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Burnout&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Burnout 2: Point of Impact&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and multi. Tested on Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Burnout 2: Point of Impact&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Bust A Move 3000&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U / PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Call of Duty : Big Red One&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |with option &amp;quot;start&amp;quot; works the Game Laucher Xi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Call of Duty : Finest Hour&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |works with Theta, Xi, and multigame&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Capcom vs. SNK 2 EO&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |7&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Casper&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |After the &amp;quot;Press Start&amp;quot; screen it goes black. (Xi)Still black screens on all options.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Cel Damage&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |After the &amp;quot;Press Start&amp;quot; screen it goes black.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Chaos Field&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Chibi Robo&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Crash Bandicoot and the Wrath of Cortex&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Just won&#039;t load. Shrunk and on a Multigame disc. V3.2.4&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Crash Nitro Kart&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Crazy Taxi&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Shows &amp;quot;An Error Has Occurred&amp;quot; message. /patch to disable all music fixes game(0)| Works without music in 0.1 Xi(0) | Sticks at a yellow screen if shrunk&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Crazy Taxi&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with 0.2&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Cubic Lode Runner&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Cubivore&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Shruken on a multi-game iso didn&#039;t work(2) *Shrunken on multi-game DID work booting with &amp;quot;Y&amp;quot;(2)* Works on PAL (autodetect)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Custom Robo&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Multi: Yes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dance Dance Revolution Mario Mix&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dark Summit&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |It never progresses past the opening &amp;quot;licensed by Nintendo&amp;quot; screen.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Darkened Skye&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Actual gameplay works, but in-game cut-scenes are missing.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Def Jam: Vendetta&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Def Jam 2: Fight for NY&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |with component cables just show me black screen. with av cables Works awesome&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Digimon Rumble Arena 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use patched MIOS (Press B when in launcher menu).&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Digimon World 4&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken and on multi-game iso. Hangs at green screen for 1 minute (or less).&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Donkey Konga&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL/J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Donkey Konga 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Donkey Konga 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Donkey Konga 3&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Cannot save/load.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Donkey Kong Jungle Beat&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Doshin the Giant&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dragon Ball Z Budokai&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dragon Ball Z Budokai 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dragon Ball Z Sagas&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Completly Playable on Xi, Except That There&#039;s No Music... Used &amp;quot;A&amp;quot; to launch with Autodetect.  Screen play jerky.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dragon Drive&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; | Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |After Intro and at menu unable to press any buttons.....&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dragon&#039;s Lair 3D Special edition&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |(I had to use B to start game) for NTSC-U works fine and works with multigame iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dream Mix TV World Fighters&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Completly Playable on Xi, Except That There&#039;s No Music... Used &amp;quot;A&amp;quot; to launch with Autodetect.  Froze for me when I put it on a multi-boot iso, and was shrunken.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Enter The Matrix&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works perfect with WiiGator&#039;s GC Backup Launcher, first release.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Eternal Darkness&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Semi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works perfectly, until you die. The game resets after the Game Over screen. Works on multi. Does not work shrunk. Tested on Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Eternal Darkness&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |	unshrinked does not work, shrinked freeze by the video of emperor charlemagne/Both shrinked and unshrinked boots fine with WiiGator&#039;s GC Backup Launcher version Xi. Press start to skip the intro after Video Mode selector otherwise it may freeze. Works fine with multiboot, just press start to skip intro.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Evolution Worlds&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |F-ZERO GX&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works great (shrunk and multi-game). No problem with memory card using Xi and the new cMIOS. Recieving errors in PAL using Xi, tried multiple cMIOS combinations. Music on home screen sometimes lags.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |11&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |FIFA 07&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |FIFA Street 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on multi-iso unshrunk &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Fight Night Round 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Final Fantasy Crystal Chronicles&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Perfect / Works great in PAL (multi-iso shrunk). Does not work with DVD+R with a changed booktype, must be DVD-R.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |11&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Fire Emblem: Path of Radiance&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Multi: Yes.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |12&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Freedom Fighters&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |The game works fine but tries to load the wrong save file when using 0.1 Theta. Loading works as should with 0.1 Xi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Freekstyle&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with multi-game iso. No problems on 0.1 Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Gauntlet: Dark Legacy&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Gameplay is perfect. Cutscenes lag, but that is expected. (On PAL Wii you must press &amp;quot;x&amp;quot; in Loader). multi fine. Works shrunk and multi. Tested on Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Geist&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL/NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Now working with the new xi loader, but does not work shrunken, works on 2.0 loader&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Ghost Recon&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Black screen after the &amp;quot;Loading&amp;quot; screen. Tested on PAL Wii with 0.1 XI and cIOS-Pack installed with a shrunken version.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Gladius&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Goblin Commander&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Takes awhile to load. On PAL Wii you must press &amp;quot;x&amp;quot; in Loader.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Go Go Hypergrind &lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&amp;quot;An error has occurred. Turn the power off and refer to the Nintendo Gamecube Instruction Booklet for further instructions.&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Gotcha Force&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works on a multi-game iso. Also works on a regular burned iso. &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Gotcha Force&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |100% Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Gun&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Perfect with Xi, not yet tested with theta, works with 2.0 loader and on multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Gun&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |With Theta : Freeze at © 2005 Activision&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Harry Potter - Quidditch World Cup&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Harvest Moon: A Wonderful Life&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Seems to work fine. Played the beginning, Doesn&#039;t have the meeting citizens problem. Works shrunk with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Harvest Moon: Another Wonderful Life&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |[Theta]Seems to work when making a new game but error comes up after meeting citizens. Works on 0.1 xi! Works shrunk with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Harvest Moon: Magical Melody&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Hello Kitty Roller Rescue&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on v0.2&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Hitman 2: Silent Assassin&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Homerun Derby&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on GC Backup Launcher v0.1 Xi.  Multidisc using GC MultiGame ISO Creator v3.3.4F+ (Not Shrunk)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Hudson Selection Vol. 3: PC Genjin (Bonk)&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Hudson Selection Vol. 4: Takahashi-Meijin no Bouken Jima (Adventure Island)&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Hunter: The Reckoning&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works well so far, on multigame disk&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Ikaruga&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Semi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resets when selecting game mode, and during the opening cinematic. Could be related to streaming issues. Parts of stages can be played without problems from other menus, however. Tested with v0.1_21(Xi).&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Ikaruga&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Error when starting a new game, but other modes work. Some ISOs don&#039;t boot.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Incredible Hulk Ultimate Destruction&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works	&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U	&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works pressing Y for NTSC&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |I-Ninja	&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works	&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U	&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |James Bond 007: NightFire&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Starts with Rebooter, however it will never get past the start menu. [WG&#039;s v8]&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |James Bond 007: NightFire&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |A/B/Y give disc error, start fails to load. [WG&#039;s v5, WK&#039;s v8]&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |James Bond 007: NightFire&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&amp;quot;An error has occurred. Turn the power off and refer to the Nintendo Gamecube Instruction Booklet for further instructions.&amp;quot; [Xi Ver.]&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0(Xi)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Judge Dredd - Dredd vs. Death	&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works	&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U	&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |used MultigameISOcreator set to PAL on PAL Wii &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Kao The Kangaroo Round 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Killer 7&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use patched MIOS (B) to launch.  Long red/green screen delay, but it will pass.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Kirby&#039;s Air Ride&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with v.2.  Works with multigame.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |7&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Kururin Squash&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Legend of Zelda: Collector&#039;s Edition, The&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |(THETA)Use ((start) Reboot) to launch. Majoras Mask is crashing once you play the ocarina so it isn´t playable yet, other games unaffected. (Xi)Boot with rebooter, wait ~3 minutes to pass red Nintendo, games work perfectly, Majora&#039;s Mask plays through The Song of Time like a breeze(Xi). Shrinked iso starts but freezes when launching any game. (0.2) Logo goes by much faster with rebooter.  Majora&#039;s Mask freezes when playing the Song of Time again.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |9(THETA) 7(Xi) 3(0.2)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Legend of Zelda: Four Swords Adventure, The&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use B to patch to use GBA. Works shrunk and multi. Tested on Xi and Theta.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |12&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Legend of Zelda: Ocarina of Time/Master Quest&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Xi - use Start for Rebooter. Works perfectly, other options freeze at game selection.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Legend of Zelda: The Wind Waker, The&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dungeon maps take forever to load and might freeze. After you close the dungeon map, things become glitchy. Restart game to fix. Just don&#039;t use it. Sea Chart works fine. &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |20&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Legend of Zelda: The Wind Waker, The&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |For NTSC-U Wii&#039;s, only works with WiiGator&#039;s cMIOSv8, Waninkoko&#039;s can reproduce the PAL video output, even if you change with AnyRegionChanger to PAL your output&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Legend of Zelda: Twilight Princess, The&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Tested with a multi-game disc using Multi ISO Creator, works 100%. Does not suffer from the dungeon map lag like The Wind Waker.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Legend of Zelda: Twilight Princess, The&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Fullsize iso works/Tested with a multi-game disc using Multi ISO Creator (shrunk) and by 1:1. Creates green or black screen.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Legends of Wrestling&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |After Intro -&amp;gt; Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Legends of Wrestling 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |press b to load&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Lego Drome Racers&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with Launcher Xi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Lego Star Wars 1&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Lego Star Wars 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Lost Kingdom&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |(0.2) works shrunk and multigame&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Lost Kingdom 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Luigi&#039;s Mansion&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC game in NTSC console works great. Do not use PAL version in an NTSC console. Auto-Detect to runs game on a PAL console. &amp;lt;br&amp;gt;edit: I had to use option B from the launcher.  Hangs loading from disc channel. Works shrunk and multi. Tested on Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |9&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Luigi&#039;s Mansion&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on Auto-Detect and multi-game v4f, works perfectly, also works through muligame iso creator, auto detect setting used. 480p doesn&#039;t work (GC B launcher bug?). Change tv type in Wii screen settings to 576i or 480i.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mario Golf: Toadstool Tour&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL/J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mario Kart: Double Dash&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL/J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |To convert an origonal save file to work you will need gcmm 1.0 to copy the save file and any hex editor(google) then just zero out the first 6 charactors by putting 12 &amp;quot;0&amp;quot; (without the &amp;quot;) on the hex side (THIS WORKS WITH JUST ABOUT EVER OTHER GAME TOO)	&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |15&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mario Party 4&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken or unshrunken on a multi-boot or single boot ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mario Party 5&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken or unshrunken on a multi-boot or single boot ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mario Party 6&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken or unshrunken on a multi-boot or single boot ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mario Party 7&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL/J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken or unshrunken on a multi-boot or single boot ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |7&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mario Power Tennis&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken with multi-game iso on Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |6&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mario Superstar Baseball&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use &amp;quot;B&amp;quot; button to boot as other option doesn&#039;t boot game. But when you get to the actual gameplay, this error shows up: &amp;quot;An error has occurred. Turn the Power off and refer to the Nintendo GameCube Instruction Booklet for further instructions.&amp;quot; (Booting from a multigame disc).&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mc Groovz Dance Craze&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with Xi but the music doesn&#039;t play which is obviously a big detractor for a DDR clone like this.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Medabots Infinity&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with Multi-game iso. Tested with Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Medal of Honor : European Assault&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use START button to boot game. Then Autodetect&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Medal of Honor : Frontline&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use START button to boot game. May have long time to load&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Medal of Honor : Rising Sun&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use START button to boot game. Black screen a mission&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Megaman Anniversary Collection&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Megaman Network Transmission&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mega Man X: Command Mission&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken and on multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Megaman X Collection&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works perfect on 0.1 Xi as well as 0.2. Also works shrunk with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Metal Arms: Glitch in the System&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Metal Gear Solid: Twin Snakes&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Press B to Boot Game. Disc Swapping works with the Xi Loader. NTSC-U Game works with PAL Wiis. Works on multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |6&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Metal Gear Solid: Twin Snakes&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | PRESS B IN LOADER.On Insert Disc2 Game Block And Not Continue. Cutscenes and audio desync sometimes. Works shrunken in multigame iso&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Metroid Prime &lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | DO NOT quit the game from the start menu, it will freeze your game and your Wii. Simply unplugging will fix it. Otherwise works 100%.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |9&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Metroid Prime 2: Echoes&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U &amp;amp; PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Use &amp;quot;auto-detect&amp;quot; [Normal Settings Here] MULTI-GAME DISC of Metroid Prime 2 will not work. Multi game disc will work not shrunk using Multigameisocreator. - Xi - works fine with multigame disc pressing A (NTSC)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |7&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Micro Machines&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Working now with GameCube Backup Launcher v0.1 Xi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Midway Arcade Treasures 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use Start to load game, takes a long while to load but it makes the games work perfectly!&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Midway Arcade Treasures 2&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Loads main menu when using Start to load game, loads initial game fine and runs fine, gives error when loading different game from the menu.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Midway Arcade Treasures 3&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | &amp;quot;An error has occurred. Turn the Power off and refer to the Nintendo GameCube Instruction Booklet for further instructions.&amp;quot; (Booting from a multigame disc).&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mobile Suit Gundam vs Zeta Gundam&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Works perfectly (so far) Used in multiboot, WG&#039;s v5 and WK&#039;s v8&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Monopoly Party&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mortal Kombat Deadly Alliance&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and multi. Tested on Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mortal Kombat Deception&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and multi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Naruto: Gekitou Ninja Taisen 1&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Error when pressing Start to enter in the Menu. Tried all options,nothing works.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Naruto: Clash Of Ninja 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |No BGM, only SFX.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Naruto: Gekitou Ninja Taisen 4&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |No BGM (background music) on Backup Launcher 0.2.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NBA 2K3&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Black screen after the introduction movie (burned not shrunk on a multigame disc)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NBA Street Vol. 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NBA Street Vol. 3&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Need For Speed: Carbon&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on multi-iso unshrunk&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Need For Speed: Most Wanted&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |You have to press &amp;quot;b&amp;quot; at the backup loaders load screen otherwise your save won&#039;t be recognized. &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Need For Speed: Most Wanted&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |You have to press &amp;quot;b&amp;quot; at the backup loaders load screen otherwise your save won&#039;t be recognized. &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Need For Speed: Underground 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Need For Speed: Underground 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on multi-disc unshrunk&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NFL Blitz 2003&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Nintendo Puzzle Collection&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Save coexists with USA and PAL region saves.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Odama&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and multi. Tested on Xi. You can&#039;t play this game without the GC Mic.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |One Piece Grand Adventure&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Outlaw Golf&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pac-Man Vs.&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use B to patch. Works shrunk with Multi-game iso. Tested with Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Paper Mario: The Thousand-Year Door&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U and PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Both regions work&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |9&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Phantasy Star Online Episodes 1 and 2 Plus&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Doesn&#039;t load just goes to black screen.Does not work in Xi and 0.2 either.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Phantasy Star Online Episodes 1 and 2&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL and NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Error upon loading &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Phantasy Star Online: Episode III&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Black screen when you boot it.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pikmin&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U / PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO. PAL version : works on multigame disc, MIOS v8.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pikmin 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works 100%; Re-burn your backup if you only get a black screen. May crash during first cut scene. Works shrunk and on a multi-game ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |10&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pinball Hall of Fame - The Gottlieb Collection&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO. &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |P.N. 03&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works on a multi-game ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |P.N. 03&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pokemon Colosseum&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Push B to load patch MIOS, then wait around 30sec until green boot screen goes away. Works with multigame iso creator, will not work Shrunk&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pokemon Colosseum(Bonus Disc)&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Error/Works (v2)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Burnt on a multi game ISO.Game Boots Well but selecting any modes ends up in a black screen//(v2) Boot with start, all modes seems to work. (v2)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pokemon Colosseum&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |works on 0.2&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pokemon Box&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Black Screen/ on 0.2 it starts then freezes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pokemon Channel&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Press B to boot with patched MIOS otherwise saving will not work.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pokemon XD&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Push B to see safety warning followed by disc read error in xi. Works fine in 0.2.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pokemon XD&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Push A to choose 60/50 Hz Mode followed by blackscreen on Xi. Works fine in o.2.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Prince of Persia: The Sands of Time&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works perfectly.The original Prince of Persia unlockable now works (0.2) booting with start. works on multi and shrunk.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Prince of Persia: The Warrior Within&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works on multi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC Mode&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Prince of Persia: The Warrior Within&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL 50 Mode&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Prince of Persia: The Two Thrones&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC Mode&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Puyo Pop Fever&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Q&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Rainbow Six: Lockdown&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Rampage: Total Destruction&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with Multi-game iso. Tested with Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Rave Master&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Rayman 3 Hoodlum Havoc&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |OK on a PAL Wii with cIOS Pack and Wiigator MIOS patcher. Also works on NTSC Wii using patched MIOS with Theta.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Red Faction 2&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&amp;quot;An Error Has Occurred&amp;quot; before pressing Start&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Red Faction 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works fine for me with 0.1 Xi. Occasionally audio (seems to only happen with character dialogue) wont play but its a fairly rare occurrence.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO. perfect with all launching methods&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |6&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spanish version gives black screen with Capcom intro and menu sounds cycling. English version working fine.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1 &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil 3&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil 3&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO. Must use MIOS patcher by pressing B.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil 4&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil 4 demo&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil Code Veronica X&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO. Opening cutscene lags a bit but doesn&#039;t affect gameplay.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil Code Veronica X&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil Zero&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO. Black screen &amp;amp; distorted audio after placing the last tablet &amp;quot;UNITY&amp;quot; on the control panel.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Robocop Aratanaru Kiki&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Robotech: Battlecry&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works 480p mode = 480i. Works shrunk and multi. Tested on Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Samurai Jack&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works Perfect. Tested on 2.0 with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Scaler&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works Perfect. Tested on 2.0 with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |SD Gundam Gashapon Wars&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Red OFF error after loading screen.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Second Sight&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL Works on Multi and Auto detect on WiiGators xi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Serious Sam: Next Encounter&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works Perfect. Tested on 0.1 Xi with shrunken multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Shadow the Hedgehog&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Saving is fine in Waninkoko&#039;s (Rev03), and WiiGator&#039;s.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Shaman King Soul Fight&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Shinseiki GPX Cyber Formula Road to the Evolution&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Simpsons: Hit-N-Run, The&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with multi iso support, push b at as game start for 480p. &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Simpsons: Road Rage, The&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sims 2, The&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sims, Busting out&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Skies of Arcadia&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |To fix Saving Error, use B to Patch with Mios at Startup. works on multi-boot iso( using multi boot iso creator and set disc as pal for pal console). Audio slightly off.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Smashing Drive&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game works great no lag on Pal machine (Unknown on NTSC). Press B when in the GC launcher b4 launching game and you will get green screen for 3-4 seconds then game starts! USED MIOS V8! Worked fine for me even just pressing A.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Smuggler&#039;s Run: Warzones&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Freezes a couple of minutes into gameplay. Tested on 0.1 Xi multiple times. Single disc and multi-boot shrunken/not shrunken&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sonic Adventure 2: Battle&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC version works on PAL console(use multi game iso creator and set the disc as pal).  Push B to load patch MIOS to fix the save issues and make compatible with older saves.  NTSC has 480p support (hold B at nintendo logo)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sonic Adventure DX: Director&#039;s Cut&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken or not shrunken on a multi-boot iso or single boot.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sonic Adventure DX: Director&#039;s Cut (Prototype - Preview)&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Boots by default to PAL50 unless forced&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sonic Gems Collection&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |On NTSC-U/PAL use reboot option for CD, R and Fighters (menu slow but games full speed)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sonic Gems Collection&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Same as the NTSC-J version.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sonic Heroes&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/-J/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |launch with b or save wont load, works with multi iso loader&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sonic Mega Collection August 15th &#039;02 Beta&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sonic Riders&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works Well on a Multi Iso DvD&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Soul Calibur II&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U &amp;amp; PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Does work 100% on multi-boot iso. (Use &amp;quot;GameCube multi-game ISO creator&amp;quot; from Wii Toolkit v1.1&amp;quot; to create multi-game ISO and burn it onto a DVD-R with IMGBURN. (I use a 4.7GB Memorex DVD-R disc)). Also works with MultiGameCreatorV4F and Verbatim DVD+R (dvd-rom mode) &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spartan: Total Warrior&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Loads until &amp;quot;Press Start&amp;quot; screen, then after a second it returns: &amp;quot;An error has ocurred....&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spawn Armageddon&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Does work 100% on multi-boot iso. (Use &amp;quot;GameCube multi-game ISO creator&amp;quot; from Wii Toolkit v1.1&amp;quot; to create multi-game ISO and burn it onto a DVD-R with IMGBURN. (I use a 4.7GB Nextech DVD-R disc)). &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sphinx and the curse of the mummy&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Freeze at loading screen. Tested on Backup Launcher v0.1 Xi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spiderman&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Loads until &amp;quot;Press Start&amp;quot; screen, then after a second it returns: &amp;quot;An error has ocurred....&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spiderman 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with multi iso support&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Splinter Cell: Chaos Theory&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works fine compressed on multi-iso. Press A to play&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Splinter Cell: Double Agent&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pal&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Disk read error when trying to start a new game. &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Splinter Cell: Pandora Tomorrow&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | (0.2) Press Start to launch, works shrunk and multigame. Reboots after first rappel on wall&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spongebob and Friends&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spongebob Squarepants: Battle for Bikini Bottom&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |You MUST boot it in Patched MIOS mode (B Button on backup launcher screen) or else it will get stuck on the green screen.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |SpyHunter&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spyro: A Hero&#039;s Tail&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spyro: A New Beginning&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spyro: Enter The Dragonfly&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spyro: Enter The Dragonfly&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |SSX 3&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on 0.1 Xi. Works shrunk and multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |SSX 3&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |SSX Tricky&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Must Press B for Patched MIOS&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Fox Adventures&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with new 0.1 Xi launcher (NO VOICES but everything else appears normal). Freeze when you talk to someone if the game is shrunk.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Fox: Assault&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |If it doesn&#039;t normally boot(A button), use reboot. Does not work on a PAL Wii. works multi. Does not appear to load in 0.2, works in 0.1.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |7&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Fox: Assault&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works perfectly with WiiGators cmios (reboot)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Starsky and Hutch&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Work shrunk and as a multigame iso&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Wars: Bounty Hunters&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |(Press B worked)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Wars: The Clone Wars&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Disc read error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Wars: Jedi Knight II: Jedi Outcast&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&amp;quot;An error has occured...&amp;quot; error before menus&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Wars: Jedi Knight II: Jedi Outcast&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0.1 XI&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Wars Rogue Squadron II: Rogue Leader&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Black screen at boot in 0.1 Xi; Works in 0.2 !&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5 (Xi) 1 (0.2)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Wars Rogue Squadron III: Rebel Strike&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use Patched MIOS (Press B) to avoid saving issues. works multi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |6&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Summoner: Goddess Reborn&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Error (Theta) / Works (Xi) / Works (0.2)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Error message as soon as the main menu comes up (Non shrunken/Multigame (MultigameISOcreator.exe)) (Theta) / Works up to title screen, presumably fully functional (Did the main menu have music playing?) (Non shrunken/Multigame (MultigameISOcreator.exe)) (Xi) / Working except some cutscenes do not play audio otherthan that it works and also works on multigame iso (2.0)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Super Mario 64 (custom)&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |stays on &amp;quot;saving...&amp;quot; for a while at launch, but will load eventually.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Super Mario Strikers&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Super Mario Sunshine&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/J/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Work shrunk and with multigame iso creator, NTSC has 480p support (hold B at nintendo logo)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |16&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Super Monkey Ball&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk on multi-game iso. Tested with 0.1 Xi. &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Super Monkey Ball&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with Launcher Xi. Music does not play.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Super Monkey Ball Adventure&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Will only work with the start button option|Works on multi ISO normally by pressing A. Not tried shrunk.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Super Robot Wars GC&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Super Smash Bros. Melee&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC has 480p support (hold B at nintendo logo), SSBM works with Multi-ISO GCOS ! No video, sound only[Xi(multi)PAL]&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |9&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tak: The Great Juju Challenge&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Theta: Works until main menu, crashes to &amp;quot;Error, read manual&amp;quot; screen. Xi: Works, but main menu and all gameplay lags terribly and accesses the disc far too frequently. Ironically, videos play fine.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tales of Symphonia&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |No problems at all. Completed game on 0.1 Xi with a shrunk multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |7&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tales of Symphonia&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |All work fine now with GC backup loader 0.2&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Taz: Wanted&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with Xi, error with Theta (but disc may have been dirty).&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Teenage Mutant Ninja Turtles&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |it  work on a multi game iso&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Teenage Mutant Ninja Turtles 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |it work on a multi game iso classic arcade work now in .2 press start in the launcher screen&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Teenage Mutant Ninja Turtles 3&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |it  work on a multi game iso classic arcade work now in .2 press start in the launcher screen&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |TMNT Mutant Melee&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |The Lord of the Rings: The Return of the King&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Plays fine and movie cuts are good on fps.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |The Lord of the Rings: The Return of the King&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works very good with 0.1 XI.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |The Lord of the Rings: The Third Age&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works on multi. Not tested shrunk.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |The Lord of the Rings: The Two Towers&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | (On a PAL Wii press &amp;quot;x&amp;quot; in loader)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |The SpongeBob SquarePants Movie&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Timesplitters: Future Perfect&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken with multi-game iso on Xi/0.2.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Timesplitters 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken with multi-game iso on Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Timesplitters 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works flawless with multi-game iso on 0.2.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tom &amp;amp; Jerry in War of the Whiskers&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tomb Raider: Legend&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tony Hawk&#039;s American wasteland&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tony Hawk&#039;s Pro Skater 3&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with Xi ONLY (must use B for patch MIOS), music does not play, sound effects do.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tony Hawk&#039;s Pro Skater 4&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Start with B&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tony Hawks Underground&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and multi. Tested on Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tony Hawks Underground 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Trigger Man&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |True Crime Streets Of LA&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Run with mios patcher to read memory card&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |True Crime Streets Of NY&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works fine, no glitches or bugs. No savegame problem with gc backup launcher 0.1theta.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Turok Evolution&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Black screen for about 20-30 sec. when it first boots then game loads. Long load times. Ran with mios patcher game ran and saved with no other issues&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Ty the Tasmanian Tiger&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Works in .1 Xi, but in-game music does not work.  A shrunken image does not work.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Ty the Tasmanian Tiger 2: Bush Rescue&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Works on .1 Xi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Ty the Tasmanian Tiger 3: Night of the Quinkan &lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Works on .1 Xi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Ultimate Muscle Legends vs New Generation&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Ultimate Spider-Man&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested with Xi. Works shrunk on MultiGame ISO. Boot with &amp;quot;Y&amp;quot; button. Exiting game from start menu causes disc read error.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Universal Studios Theme Park Adventures&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Minigames dont work.  Game freezes after Woody gives the rules.  Tested with GC Backup Launcher v0.1 Xi both on Single DVD-R and Multidisc using GC MultiGame ISO Creator v3.3.4F+ (Not Shrunk).&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |V-Rally 3&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Vexx&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works Perfect. Tested on 2.0 with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Viewtiful Joe&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works Well So Far, works on multigame disc&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Viewtiful Joe 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works Well So Far on pal wii, on multigame disc.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Viewtiful Joe Red Hot Rumble&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Will work on a multi-boot ISO, but not shrunk. Not sure about single game disk.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Virtua Quest&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Wave Race Blue Storm&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Boots well with Xi version, but no music ingame&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Wave Race Blue Storm&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Doesn&#039;t load just goes to black screen&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |WarioWare Inc. Mega Party Game$&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Runs slow with &amp;quot;Rebooter&amp;quot; option. With &amp;quot;Auto-detect&amp;quot; runs fine. Works great in PAL (multi-iso shrunk).&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Wario World&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk or normal with multi iso loader support.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |12&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Winning Eleven 6&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works excelent. Support 480p and intro video runs without lag. Translated to English works on PAL 3.2E&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Worms 3D&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on PAL Wii. Works great.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Wreckless: The Yakuza Missions&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |With Laucher Xi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |WWE Day of Reckoning 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Saves and loads fine.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |XG3 Extreme G Racing&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Garbled backup launcher screen. Game wont load. / PALversion run but freeze on &amp;quot;press start&amp;quot;. multiboot iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |XIII&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&amp;quot;An error has occurred. Turn the power off and refer to the Nintendo Gamecube Instruction Booklet for further instructions.&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |XIII&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |With Xi V2 ans start button&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |X-Men Legends II: Rise of Apocalypse&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Seems to work fine.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |X-Men Next Dimension&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works perfectly on GC Backup Launcher v0.1 Xi  Launch with &amp;quot;start&amp;quot; &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Yu-Gi-Oh! The Falsebound Kingdom&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Launch with &amp;quot;b&amp;quot; or it wont save&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Yu-Gi-Oh! The Falsebound Kingdom&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Nothing seems to work. Hangs at a black or green screen.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Zapper: One Wicked Cricket&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |While playing Story Mode, game freezes after collecting the fifth(?) egg.  Tested on GC Backup Launcher v0.1 Xi.  Multidisc using GC MultiGame ISO Creator v3.3.4F+ (Not Shrunk).  I&#039;ll test game by itself when I get some more Verbatim DVD-Rs.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Zatch Bell Momodo Battles&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |was .gcm renamed .gcm to .iso and burned with imgburn works great.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Zelda 64 emu (experciance v2)&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works (XI)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Runs Zelda OOT, Majoras Mask, and a few other n64 games, Majoras mask no longer crashes, plays through song of time perfectly.(I have marked the emu as working as it works the same as it does when using a modchip) &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Zoids Battle Legends&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works almost perfectly on GC Backup Launcher v0.1 Xi. Battles containing 3 or less zoids are much more sped up than ones with 4 or more, making it harder to control.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Zoids VS&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Zoids VS III&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |ZooCube&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on GC Backup Launcher v0.1 Xi.  Multidisc using GC MultiGame ISO Creator v3.3.4F+ (Not Shrunk)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Wii_Backup_Launchers]]&lt;/div&gt;</summary>
		<author><name>Fatherjack</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Gamecube_Backup_Launcher_Compatibility_List&amp;diff=25170</id>
		<title>Gamecube Backup Launcher Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Gamecube_Backup_Launcher_Compatibility_List&amp;diff=25170"/>
		<updated>2009-04-28T08:29:33Z</updated>

		<summary type="html">&lt;p&gt;Fatherjack: /* J */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
=&#039;&#039;&#039;Gamecube Backup Launcher Compatibility Matrix&#039;&#039;&#039;=&lt;br /&gt;
&#039;&#039;&#039;Anyone is free to edit this list though you must create an account first. Vandals will be banned and their IP blocked from further edits.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
WWE Day of Reckoning (NTSC-U) works perfectly using GameCube Loader 0.2 (Channel).  Just press start and enjoy!&lt;br /&gt;
&lt;br /&gt;
==123==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mulitigames with &amp;quot;MultiGameISOCreator.exe&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/JAP/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Shrinked games also works (tested with DKonga 1, 2 and 3 + Jungle Beat, Harry Potter POA [PAL], Simpsons Road Rage (PAL), Mario Kart (PAL) ).&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |9&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mulitigames with &amp;quot;GCOS MultiGame Creator V4F.exe&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Press Left or Right in Wiigator&#039;s Backup Loader application, however Waninkoko&#039;s cMIOS boots to the GCOS menu but does not let you change which game to boot.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |10&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mulitigames with &amp;quot;GCOS MultiGame Creator V4F.exe&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Press Left or Right in Wiigator&#039;s Backup Loader application to select a game&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mulitigames with &amp;quot;Viper Multi Boot Iso Creator 1.3b&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Old app,but still works,game selection,2nd disc and all.If you get a green screen after starting a game it&#039;s the 50/60hz selection not showing up.Press A and it&#039;ll choose 60hz,then everything will work fine. (Xi)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |007: Everything Or Nothing&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Black screen&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |007: Everything Or Nothing&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Beige Screen&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1080 Avalanche&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&amp;quot;An error has occurred. Turn the power off and refer to the Nintendo Gamecube Instruction Booklet for further instructions.&amp;quot; &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1080 Avalanche&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&amp;quot;Using 0.2 launcher, still no BGM&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4x4 EVO 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |18 Wheeler American Pro Trucker&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Error when getting into the Truck-Selection-Menu. All Modes tested nothing works. &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Action Replay 1.14A/B/C&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL / NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |You can now cheat with GC Backup Loader 0.2&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Action Replay 2.0&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works fine on Xi and highter&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Alien Hominid&lt;br /&gt;
! style=&amp;quot;background:Orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Theta gives &amp;quot;An Error Has Occurred&amp;quot; message -- Freezes after initial credits. Xi boots, plays fine but no BGM on PAL 3.2E&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Amazing Island&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&amp;quot;An error has occurred. Turn the power off and refer to the Nintendo Gamecube Instruction Booklet for further instructions.&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Animal Crossing&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works on multi ISO. Shrinking the iso does not work.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Animal Crossing&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Works/error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |works on 0.2, press start/Doesn&#039;t work shrunk on a multi-ISO./Black screen on a multi-ISO (not shrunk)(Tested on 0.1 Xi)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1/1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Animaniacs - The Great Edgar Hunt&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works perfect&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Army Men RTS&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works 100% with GC backuplauncher 0.2, mIOS v5&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |ATV Quad Power Racing 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Theta: Plays fine, but saving hardly ever seems to work. Xi: Saving issue fixed, plays on-par with the original disc now.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Auto Modellista&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Asterix and obelix XXL&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |sound lag&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Baldur&#039;s Gate Dark Alliance&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Must load with &amp;quot;b&amp;quot; or it won&#039;t save (On PAL-Wii you must press &amp;quot;X&amp;quot; and then directly &amp;quot;B&amp;quot; in Loader)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Baten Kaitos Eternal Wings&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Has LOT of random freezes in the game, when changing area or before/after a battle &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Baten Kaitos Eternal Wings&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use patched MIOS launcher option doesn&#039;t  work. Still freeze randomly during the game.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Baten Kaitos Origins&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Partially consistent lock-up at main screen. In the event it doesn&#039;t lock up, there are random freezes in gameplay.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Batman Begins&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Batman Begins&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Batman Vengance&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pressed b for MIOS and it booted after a long green screen. Cutscenes are a little laggy and there are a couple of flashes in-game, but&#039;s it&#039;s nothing serious. Tested on a NTSC console.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Battalion Wars&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Battle Stadium D.O.N&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works fine with Wiigator&#039;s MIOS patcher, but lags with Wanin&#039;s cMIOS v3&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |6&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Beach Spikers&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Set your Wii to 480i or 576i. Works also in multigame (not shrink) with auto detect.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Beyblade VForce Super Tournament Battle&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Beyond Good &amp;amp; Evil&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Does not work shrunken.  Starts up fine but crashes with audio lag issues when unshrunk using MultiGameISOCreator.  &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Billy Hatcher and the Giant Egg&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken with multigame.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Bleach: Tasogare Ni Mamieru Shinigami&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Press B to use patched MIOS for Start &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Bloody Roar: Primal Fury&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Error (Theta) &lt;br /&gt;
Works (Xi)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |(Theta)After the &amp;quot;Press Start&amp;quot; screen it goes black or standard nintendo error warning&lt;br /&gt;
(Xi)Startet it with the Mios Version 5 and now it Runs Perfectly&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2(theta)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Blowout&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Boboboubo Boubobo Dassutsu! Hajike Royale&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Bomberman Generation&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Error (THETA) Partial (Xi)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&amp;quot;An error has occurred. Turn the power off and refer to the Nintendo Gamecube Instruction Booklet for further instructions.&amp;quot; (THETA) / Seems to be working. Starts, but no BGM (Xi)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2 (THETA) 0 (Xi)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Bomberman Generation&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0.2-No background music,game works fine(no gameplay issues).&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Bomberman Jetters&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use B to patch so it saves correctly.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Buffy the Vampire Slayer: Chaos Bleeds&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Press B to use patched MIOS for Start &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Buffy the Vampire Slayer: Chaos Bleeds&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Press B to use patched MIOS&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Burnout&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and multi. Tested on Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Burnout&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Burnout 2: Point of Impact&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and multi. Tested on Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Burnout 2: Point of Impact&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Bust A Move 3000&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U / PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Call of Duty : Big Red One&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |with option &amp;quot;start&amp;quot; works the Game Laucher Xi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Call of Duty : Finest Hour&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |works with Theta, Xi, and multigame&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Capcom vs. SNK 2 EO&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |7&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Casper&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |After the &amp;quot;Press Start&amp;quot; screen it goes black. (Xi)Still black screens on all options.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Cel Damage&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |After the &amp;quot;Press Start&amp;quot; screen it goes black.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Chaos Field&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Chibi Robo&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Crash Bandicoot and the Wrath of Cortex&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Just won&#039;t load. Shrunk and on a Multigame disc. V3.2.4&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Crash Nitro Kart&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Crazy Taxi&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Shows &amp;quot;An Error Has Occurred&amp;quot; message. /patch to disable all music fixes game(0)| Works without music in 0.1 Xi(0) | Sticks at a yellow screen if shrunk&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Crazy Taxi&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with 0.2&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Cubic Lode Runner&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Cubivore&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Shruken on a multi-game iso didn&#039;t work(2) *Shrunken on multi-game DID work booting with &amp;quot;Y&amp;quot;(2)* Works on PAL (autodetect)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Custom Robo&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Multi: Yes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dance Dance Revolution Mario Mix&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dark Summit&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |It never progresses past the opening &amp;quot;licensed by Nintendo&amp;quot; screen.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Darkened Skye&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Actual gameplay works, but in-game cut-scenes are missing.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Def Jam: Vendetta&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Def Jam 2: Fight for NY&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |with component cables just show me black screen. with av cables Works awesome&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Digimon Rumble Arena 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use patched MIOS (Press B when in launcher menu).&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Digimon World 4&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken and on multi-game iso. Hangs at green screen for 1 minute (or less).&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Donkey Konga&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL/J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Donkey Konga 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Donkey Konga 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Donkey Konga 3&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Cannot save/load.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Donkey Kong Jungle Beat&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Doshin the Giant&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dragon Ball Z Budokai&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dragon Ball Z Budokai 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dragon Ball Z Sagas&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Completly Playable on Xi, Except That There&#039;s No Music... Used &amp;quot;A&amp;quot; to launch with Autodetect.  Screen play jerky.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dragon Drive&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; | Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |After Intro and at menu unable to press any buttons.....&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dragon&#039;s Lair 3D Special edition&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |(I had to use B to start game) for NTSC-U works fine and works with multigame iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dream Mix TV World Fighters&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Completly Playable on Xi, Except That There&#039;s No Music... Used &amp;quot;A&amp;quot; to launch with Autodetect.  Froze for me when I put it on a multi-boot iso, and was shrunken.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Enter The Matrix&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works perfect with WiiGator&#039;s GC Backup Launcher, first release.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Eternal Darkness&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Semi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works perfectly, until you die. The game resets after the Game Over screen. Works on multi. Does not work shrunk. Tested on Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Eternal Darkness&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |	unshrinked does not work, shrinked freeze by the video of emperor charlemagne/Both shrinked and unshrinked boots fine with WiiGator&#039;s GC Backup Launcher version Xi. Press start to skip the intro after Video Mode selector otherwise it may freeze. Works fine with multiboot, just press start to skip intro.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Evolution Worlds&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |F-ZERO GX&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works great (shrunk and multi-game). No problem with memory card using Xi and the new cMIOS. Recieving errors in PAL using Xi, tried multiple cMIOS combinations. Music on home screen sometimes lags.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |11&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |FIFA 07&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |FIFA Street 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on multi-iso unshrunk &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Fight Night Round 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Final Fantasy Crystal Chronicles&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Perfect / Works great in PAL (multi-iso shrunk). Does not work with DVD+R with a changed booktype, must be DVD-R.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |11&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Fire Emblem: Path of Radiance&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Multi: Yes.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |12&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Freedom Fighters&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |The game works fine but tries to load the wrong save file when using 0.1 Theta. Loading works as should with 0.1 Xi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Freekstyle&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with multi-game iso. No problems on 0.1 Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Gauntlet: Dark Legacy&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Gameplay is perfect. Cutscenes lag, but that is expected. (On PAL Wii you must press &amp;quot;x&amp;quot; in Loader). multi fine. Works shrunk and multi. Tested on Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Geist&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL/NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Now working with the new xi loader, but does not work shrunken, works on 2.0 loader&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Ghost Recon&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Black screen after the &amp;quot;Loading&amp;quot; screen. Tested on PAL Wii with 0.1 XI and cIOS-Pack installed with a shrunken version.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Gladius&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Goblin Commander&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Takes awhile to load. On PAL Wii you must press &amp;quot;x&amp;quot; in Loader.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Go Go Hypergrind &lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&amp;quot;An error has occurred. Turn the power off and refer to the Nintendo Gamecube Instruction Booklet for further instructions.&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Gotcha Force&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works on a multi-game iso. Also works on a regular burned iso. &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Gotcha Force&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |100% Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Gun&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Perfect with Xi, not yet tested with theta, works with 2.0 loader and on multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Gun&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |With Theta : Freeze at © 2005 Activision&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Harry Potter - Quidditch World Cup&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Harvest Moon: A Wonderful Life&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Seems to work fine. Played the beginning, Doesn&#039;t have the meeting citizens problem. Works shrunk with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Harvest Moon: Another Wonderful Life&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |[Theta]Seems to work when making a new game but error comes up after meeting citizens. Works on 0.1 xi! Works shrunk with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Harvest Moon: Magical Melody&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Hello Kitty Roller Rescue&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on v0.2&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Hitman 2: Silent Assassin&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Homerun Derby&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on GC Backup Launcher v0.1 Xi.  Multidisc using GC MultiGame ISO Creator v3.3.4F+ (Not Shrunk)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Hudson Selection Vol. 3: PC Genjin (Bonk)&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Hudson Selection Vol. 4: Takahashi-Meijin no Bouken Jima (Adventure Island)&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Hunter: The Reckoning&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works well so far, on multigame disk&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Ikaruga&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Semi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resets when selecting game mode, and during the opening cinematic. Could be related to streaming issues. Parts of stages can be played without problems from other menus, however. Tested with v0.1_21(Xi).&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Ikaruga&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Error when starting a new game, but other modes work. Some ISOs don&#039;t boot.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Incredible Hulk Ultimate Destruction&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works	&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U	&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works pressing Y for NTSC&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |I-Ninja	&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works	&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U	&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |James Bond 007: NightFire&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Starts with Rebooter, however it will never get past the start menu. [WG&#039;s v8]&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |James Bond 007: NightFire&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |A/B/Y give disc error, start fails to load. [WG&#039;s v5, WK&#039;s v8]&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |James Bond 007: NightFire&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&amp;quot;An error has occurred. Turn the power off and refer to the Nintendo Gamecube Instruction Booklet for further instructions.&amp;quot; [Xi Ver.]&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0(Xi)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Judge Dredd - Dredd vs. Death	&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works	&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U	&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |used MultigameISOcreator set to PAL on PAL Wii (xi)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Kao The Kangaroo Round 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Killer 7&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use patched MIOS (B) to launch.  Long red/green screen delay, but it will pass.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Kirby&#039;s Air Ride&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with v.2.  Works with multigame.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |7&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Kururin Squash&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Legend of Zelda: Collector&#039;s Edition, The&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |(THETA)Use ((start) Reboot) to launch. Majoras Mask is crashing once you play the ocarina so it isn´t playable yet, other games unaffected. (Xi)Boot with rebooter, wait ~3 minutes to pass red Nintendo, games work perfectly, Majora&#039;s Mask plays through The Song of Time like a breeze(Xi). Shrinked iso starts but freezes when launching any game. (0.2) Logo goes by much faster with rebooter.  Majora&#039;s Mask freezes when playing the Song of Time again.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |9(THETA) 7(Xi) 3(0.2)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Legend of Zelda: Four Swords Adventure, The&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use B to patch to use GBA. Works shrunk and multi. Tested on Xi and Theta.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |12&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Legend of Zelda: Ocarina of Time/Master Quest&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Xi - use Start for Rebooter. Works perfectly, other options freeze at game selection.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Legend of Zelda: The Wind Waker, The&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dungeon maps take forever to load and might freeze. After you close the dungeon map, things become glitchy. Restart game to fix. Just don&#039;t use it. Sea Chart works fine. &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |20&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Legend of Zelda: The Wind Waker, The&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |For NTSC-U Wii&#039;s, only works with WiiGator&#039;s cMIOSv8, Waninkoko&#039;s can reproduce the PAL video output, even if you change with AnyRegionChanger to PAL your output&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Legend of Zelda: Twilight Princess, The&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Tested with a multi-game disc using Multi ISO Creator, works 100%. Does not suffer from the dungeon map lag like The Wind Waker.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Legend of Zelda: Twilight Princess, The&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Fullsize iso works/Tested with a multi-game disc using Multi ISO Creator (shrunk) and by 1:1. Creates green or black screen.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Legends of Wrestling&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |After Intro -&amp;gt; Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Legends of Wrestling 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |press b to load&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Lego Drome Racers&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with Launcher Xi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Lego Star Wars 1&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Lego Star Wars 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Lost Kingdom&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |(0.2) works shrunk and multigame&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Lost Kingdom 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Luigi&#039;s Mansion&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC game in NTSC console works great. Do not use PAL version in an NTSC console. Auto-Detect to runs game on a PAL console. &amp;lt;br&amp;gt;edit: I had to use option B from the launcher.  Hangs loading from disc channel. Works shrunk and multi. Tested on Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |9&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Luigi&#039;s Mansion&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on Auto-Detect and multi-game v4f, works perfectly, also works through muligame iso creator, auto detect setting used. 480p doesn&#039;t work (GC B launcher bug?). Change tv type in Wii screen settings to 576i or 480i.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mario Golf: Toadstool Tour&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL/J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mario Kart: Double Dash&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL/J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |To convert an origonal save file to work you will need gcmm 1.0 to copy the save file and any hex editor(google) then just zero out the first 6 charactors by putting 12 &amp;quot;0&amp;quot; (without the &amp;quot;) on the hex side (THIS WORKS WITH JUST ABOUT EVER OTHER GAME TOO)	&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |15&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mario Party 4&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken or unshrunken on a multi-boot or single boot ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mario Party 5&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken or unshrunken on a multi-boot or single boot ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mario Party 6&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken or unshrunken on a multi-boot or single boot ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mario Party 7&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL/J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken or unshrunken on a multi-boot or single boot ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |7&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mario Power Tennis&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken with multi-game iso on Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |6&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mario Superstar Baseball&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use &amp;quot;B&amp;quot; button to boot as other option doesn&#039;t boot game. But when you get to the actual gameplay, this error shows up: &amp;quot;An error has occurred. Turn the Power off and refer to the Nintendo GameCube Instruction Booklet for further instructions.&amp;quot; (Booting from a multigame disc).&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mc Groovz Dance Craze&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with Xi but the music doesn&#039;t play which is obviously a big detractor for a DDR clone like this.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Medabots Infinity&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with Multi-game iso. Tested with Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Medal of Honor : European Assault&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use START button to boot game. Then Autodetect&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Medal of Honor : Frontline&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use START button to boot game. May have long time to load&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Medal of Honor : Rising Sun&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use START button to boot game. Black screen a mission&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Megaman Anniversary Collection&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Megaman Network Transmission&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mega Man X: Command Mission&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken and on multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Megaman X Collection&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works perfect on 0.1 Xi as well as 0.2. Also works shrunk with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Metal Arms: Glitch in the System&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Metal Gear Solid: Twin Snakes&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Press B to Boot Game. Disc Swapping works with the Xi Loader. NTSC-U Game works with PAL Wiis. Works on multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |6&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Metal Gear Solid: Twin Snakes&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | PRESS B IN LOADER.On Insert Disc2 Game Block And Not Continue. Cutscenes and audio desync sometimes. Works shrunken in multigame iso&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Metroid Prime &lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | DO NOT quit the game from the start menu, it will freeze your game and your Wii. Simply unplugging will fix it. Otherwise works 100%.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |9&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Metroid Prime 2: Echoes&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U &amp;amp; PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Use &amp;quot;auto-detect&amp;quot; [Normal Settings Here] MULTI-GAME DISC of Metroid Prime 2 will not work. Multi game disc will work not shrunk using Multigameisocreator. - Xi - works fine with multigame disc pressing A (NTSC)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |7&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Micro Machines&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Working now with GameCube Backup Launcher v0.1 Xi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Midway Arcade Treasures 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use Start to load game, takes a long while to load but it makes the games work perfectly!&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Midway Arcade Treasures 2&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Loads main menu when using Start to load game, loads initial game fine and runs fine, gives error when loading different game from the menu.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Midway Arcade Treasures 3&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | &amp;quot;An error has occurred. Turn the Power off and refer to the Nintendo GameCube Instruction Booklet for further instructions.&amp;quot; (Booting from a multigame disc).&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mobile Suit Gundam vs Zeta Gundam&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Works perfectly (so far) Used in multiboot, WG&#039;s v5 and WK&#039;s v8&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Monopoly Party&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mortal Kombat Deadly Alliance&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and multi. Tested on Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mortal Kombat Deception&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and multi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Naruto: Gekitou Ninja Taisen 1&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Error when pressing Start to enter in the Menu. Tried all options,nothing works.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Naruto: Clash Of Ninja 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |No BGM, only SFX.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Naruto: Gekitou Ninja Taisen 4&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |No BGM (background music) on Backup Launcher 0.2.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NBA 2K3&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Black screen after the introduction movie (burned not shrunk on a multigame disc)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NBA Street Vol. 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NBA Street Vol. 3&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Need For Speed: Carbon&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on multi-iso unshrunk&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Need For Speed: Most Wanted&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |You have to press &amp;quot;b&amp;quot; at the backup loaders load screen otherwise your save won&#039;t be recognized. &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Need For Speed: Most Wanted&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |You have to press &amp;quot;b&amp;quot; at the backup loaders load screen otherwise your save won&#039;t be recognized. &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Need For Speed: Underground 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Need For Speed: Underground 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on multi-disc unshrunk&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NFL Blitz 2003&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Nintendo Puzzle Collection&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Save coexists with USA and PAL region saves.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Odama&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and multi. Tested on Xi. You can&#039;t play this game without the GC Mic.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |One Piece Grand Adventure&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Outlaw Golf&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pac-Man Vs.&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use B to patch. Works shrunk with Multi-game iso. Tested with Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Paper Mario: The Thousand-Year Door&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U and PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Both regions work&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |9&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Phantasy Star Online Episodes 1 and 2 Plus&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Doesn&#039;t load just goes to black screen.Does not work in Xi and 0.2 either.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Phantasy Star Online Episodes 1 and 2&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL and NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Error upon loading &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Phantasy Star Online: Episode III&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Black screen when you boot it.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pikmin&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U / PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO. PAL version : works on multigame disc, MIOS v8.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pikmin 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works 100%; Re-burn your backup if you only get a black screen. May crash during first cut scene. Works shrunk and on a multi-game ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |10&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pinball Hall of Fame - The Gottlieb Collection&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO. &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |P.N. 03&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works on a multi-game ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |P.N. 03&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pokemon Colosseum&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Push B to load patch MIOS, then wait around 30sec until green boot screen goes away. Works with multigame iso creator, will not work Shrunk&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pokemon Colosseum(Bonus Disc)&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Error/Works (v2)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Burnt on a multi game ISO.Game Boots Well but selecting any modes ends up in a black screen//(v2) Boot with start, all modes seems to work. (v2)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pokemon Colosseum&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |works on 0.2&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pokemon Box&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Black Screen/ on 0.2 it starts then freezes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pokemon Channel&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Press B to boot with patched MIOS otherwise saving will not work.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pokemon XD&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Push B to see safety warning followed by disc read error in xi. Works fine in 0.2.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pokemon XD&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Push A to choose 60/50 Hz Mode followed by blackscreen on Xi. Works fine in o.2.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Prince of Persia: The Sands of Time&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works perfectly.The original Prince of Persia unlockable now works (0.2) booting with start. works on multi and shrunk.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Prince of Persia: The Warrior Within&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works on multi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC Mode&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Prince of Persia: The Warrior Within&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL 50 Mode&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Prince of Persia: The Two Thrones&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC Mode&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Puyo Pop Fever&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Q&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Rainbow Six: Lockdown&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Rampage: Total Destruction&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with Multi-game iso. Tested with Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Rave Master&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Rayman 3 Hoodlum Havoc&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |OK on a PAL Wii with cIOS Pack and Wiigator MIOS patcher. Also works on NTSC Wii using patched MIOS with Theta.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Red Faction 2&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&amp;quot;An Error Has Occurred&amp;quot; before pressing Start&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Red Faction 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works fine for me with 0.1 Xi. Occasionally audio (seems to only happen with character dialogue) wont play but its a fairly rare occurrence.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO. perfect with all launching methods&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |6&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spanish version gives black screen with Capcom intro and menu sounds cycling. English version working fine.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1 &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil 3&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil 3&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO. Must use MIOS patcher by pressing B.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil 4&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil 4 demo&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil Code Veronica X&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO. Opening cutscene lags a bit but doesn&#039;t affect gameplay.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil Code Veronica X&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil Zero&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO. Black screen &amp;amp; distorted audio after placing the last tablet &amp;quot;UNITY&amp;quot; on the control panel.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Robocop Aratanaru Kiki&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Robotech: Battlecry&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works 480p mode = 480i. Works shrunk and multi. Tested on Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Samurai Jack&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works Perfect. Tested on 2.0 with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Scaler&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works Perfect. Tested on 2.0 with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |SD Gundam Gashapon Wars&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Red OFF error after loading screen.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Second Sight&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL Works on Multi and Auto detect on WiiGators xi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Serious Sam: Next Encounter&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works Perfect. Tested on 0.1 Xi with shrunken multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Shadow the Hedgehog&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Saving is fine in Waninkoko&#039;s (Rev03), and WiiGator&#039;s.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Shaman King Soul Fight&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Shinseiki GPX Cyber Formula Road to the Evolution&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Simpsons: Hit-N-Run, The&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with multi iso support, push b at as game start for 480p. &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Simpsons: Road Rage, The&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sims 2, The&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sims, Busting out&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Skies of Arcadia&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |To fix Saving Error, use B to Patch with Mios at Startup. works on multi-boot iso( using multi boot iso creator and set disc as pal for pal console). Audio slightly off.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Smashing Drive&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game works great no lag on Pal machine (Unknown on NTSC). Press B when in the GC launcher b4 launching game and you will get green screen for 3-4 seconds then game starts! USED MIOS V8! Worked fine for me even just pressing A.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Smuggler&#039;s Run: Warzones&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Freezes a couple of minutes into gameplay. Tested on 0.1 Xi multiple times. Single disc and multi-boot shrunken/not shrunken&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sonic Adventure 2: Battle&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC version works on PAL console(use multi game iso creator and set the disc as pal).  Push B to load patch MIOS to fix the save issues and make compatible with older saves.  NTSC has 480p support (hold B at nintendo logo)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sonic Adventure DX: Director&#039;s Cut&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken or not shrunken on a multi-boot iso or single boot.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sonic Adventure DX: Director&#039;s Cut (Prototype - Preview)&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Boots by default to PAL50 unless forced&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sonic Gems Collection&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |On NTSC-U/PAL use reboot option for CD, R and Fighters (menu slow but games full speed)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sonic Gems Collection&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Same as the NTSC-J version.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sonic Heroes&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/-J/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |launch with b or save wont load, works with multi iso loader&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sonic Mega Collection August 15th &#039;02 Beta&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sonic Riders&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works Well on a Multi Iso DvD&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Soul Calibur II&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U &amp;amp; PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Does work 100% on multi-boot iso. (Use &amp;quot;GameCube multi-game ISO creator&amp;quot; from Wii Toolkit v1.1&amp;quot; to create multi-game ISO and burn it onto a DVD-R with IMGBURN. (I use a 4.7GB Memorex DVD-R disc)). Also works with MultiGameCreatorV4F and Verbatim DVD+R (dvd-rom mode) &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spartan: Total Warrior&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Loads until &amp;quot;Press Start&amp;quot; screen, then after a second it returns: &amp;quot;An error has ocurred....&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spawn Armageddon&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Does work 100% on multi-boot iso. (Use &amp;quot;GameCube multi-game ISO creator&amp;quot; from Wii Toolkit v1.1&amp;quot; to create multi-game ISO and burn it onto a DVD-R with IMGBURN. (I use a 4.7GB Nextech DVD-R disc)). &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sphinx and the curse of the mummy&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Freeze at loading screen. Tested on Backup Launcher v0.1 Xi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spiderman&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Loads until &amp;quot;Press Start&amp;quot; screen, then after a second it returns: &amp;quot;An error has ocurred....&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spiderman 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with multi iso support&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Splinter Cell: Chaos Theory&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works fine compressed on multi-iso. Press A to play&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Splinter Cell: Double Agent&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pal&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Disk read error when trying to start a new game. &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Splinter Cell: Pandora Tomorrow&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | (0.2) Press Start to launch, works shrunk and multigame. Reboots after first rappel on wall&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spongebob and Friends&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spongebob Squarepants: Battle for Bikini Bottom&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |You MUST boot it in Patched MIOS mode (B Button on backup launcher screen) or else it will get stuck on the green screen.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |SpyHunter&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spyro: A Hero&#039;s Tail&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spyro: A New Beginning&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spyro: Enter The Dragonfly&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spyro: Enter The Dragonfly&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |SSX 3&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on 0.1 Xi. Works shrunk and multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |SSX 3&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |SSX Tricky&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Must Press B for Patched MIOS&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Fox Adventures&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with new 0.1 Xi launcher (NO VOICES but everything else appears normal). Freeze when you talk to someone if the game is shrunk.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Fox: Assault&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |If it doesn&#039;t normally boot(A button), use reboot. Does not work on a PAL Wii. works multi. Does not appear to load in 0.2, works in 0.1.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |7&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Fox: Assault&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works perfectly with WiiGators cmios (reboot)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Starsky and Hutch&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Work shrunk and as a multigame iso&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Wars: Bounty Hunters&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |(Press B worked)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Wars: The Clone Wars&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Disc read error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Wars: Jedi Knight II: Jedi Outcast&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&amp;quot;An error has occured...&amp;quot; error before menus&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Wars: Jedi Knight II: Jedi Outcast&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0.1 XI&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Wars Rogue Squadron II: Rogue Leader&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Black screen at boot in 0.1 Xi; Works in 0.2 !&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5 (Xi) 1 (0.2)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Wars Rogue Squadron III: Rebel Strike&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use Patched MIOS (Press B) to avoid saving issues. works multi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |6&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Summoner: Goddess Reborn&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Error (Theta) / Works (Xi) / Works (0.2)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Error message as soon as the main menu comes up (Non shrunken/Multigame (MultigameISOcreator.exe)) (Theta) / Works up to title screen, presumably fully functional (Did the main menu have music playing?) (Non shrunken/Multigame (MultigameISOcreator.exe)) (Xi) / Working except some cutscenes do not play audio otherthan that it works and also works on multigame iso (2.0)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Super Mario 64 (custom)&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |stays on &amp;quot;saving...&amp;quot; for a while at launch, but will load eventually.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Super Mario Strikers&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Super Mario Sunshine&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/J/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Work shrunk and with multigame iso creator, NTSC has 480p support (hold B at nintendo logo)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |16&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Super Monkey Ball&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk on multi-game iso. Tested with 0.1 Xi. &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Super Monkey Ball&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with Launcher Xi. Music does not play.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Super Monkey Ball Adventure&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Will only work with the start button option|Works on multi ISO normally by pressing A. Not tried shrunk.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Super Robot Wars GC&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Super Smash Bros. Melee&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC has 480p support (hold B at nintendo logo), SSBM works with Multi-ISO GCOS ! No video, sound only[Xi(multi)PAL]&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |9&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tak: The Great Juju Challenge&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Theta: Works until main menu, crashes to &amp;quot;Error, read manual&amp;quot; screen. Xi: Works, but main menu and all gameplay lags terribly and accesses the disc far too frequently. Ironically, videos play fine.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tales of Symphonia&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |No problems at all. Completed game on 0.1 Xi with a shrunk multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |7&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tales of Symphonia&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |All work fine now with GC backup loader 0.2&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Taz: Wanted&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with Xi, error with Theta (but disc may have been dirty).&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Teenage Mutant Ninja Turtles&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |it  work on a multi game iso&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Teenage Mutant Ninja Turtles 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |it work on a multi game iso classic arcade work now in .2 press start in the launcher screen&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Teenage Mutant Ninja Turtles 3&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |it  work on a multi game iso classic arcade work now in .2 press start in the launcher screen&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |TMNT Mutant Melee&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |The Lord of the Rings: The Return of the King&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Plays fine and movie cuts are good on fps.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |The Lord of the Rings: The Return of the King&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works very good with 0.1 XI.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |The Lord of the Rings: The Third Age&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works on multi. Not tested shrunk.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |The Lord of the Rings: The Two Towers&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | (On a PAL Wii press &amp;quot;x&amp;quot; in loader)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |The SpongeBob SquarePants Movie&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Timesplitters: Future Perfect&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken with multi-game iso on Xi/0.2.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Timesplitters 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken with multi-game iso on Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Timesplitters 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works flawless with multi-game iso on 0.2.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tom &amp;amp; Jerry in War of the Whiskers&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tomb Raider: Legend&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tony Hawk&#039;s American wasteland&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tony Hawk&#039;s Pro Skater 3&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with Xi ONLY (must use B for patch MIOS), music does not play, sound effects do.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tony Hawk&#039;s Pro Skater 4&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Start with B&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tony Hawks Underground&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and multi. Tested on Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tony Hawks Underground 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Trigger Man&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |True Crime Streets Of LA&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Run with mios patcher to read memory card&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |True Crime Streets Of NY&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works fine, no glitches or bugs. No savegame problem with gc backup launcher 0.1theta.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Turok Evolution&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Black screen for about 20-30 sec. when it first boots then game loads. Long load times. Ran with mios patcher game ran and saved with no other issues&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Ty the Tasmanian Tiger&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Works in .1 Xi, but in-game music does not work.  A shrunken image does not work.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Ty the Tasmanian Tiger 2: Bush Rescue&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Works on .1 Xi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Ty the Tasmanian Tiger 3: Night of the Quinkan &lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Works on .1 Xi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Ultimate Muscle Legends vs New Generation&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Ultimate Spider-Man&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested with Xi. Works shrunk on MultiGame ISO. Boot with &amp;quot;Y&amp;quot; button. Exiting game from start menu causes disc read error.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Universal Studios Theme Park Adventures&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Minigames dont work.  Game freezes after Woody gives the rules.  Tested with GC Backup Launcher v0.1 Xi both on Single DVD-R and Multidisc using GC MultiGame ISO Creator v3.3.4F+ (Not Shrunk).&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |V-Rally 3&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Vexx&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works Perfect. Tested on 2.0 with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Viewtiful Joe&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works Well So Far, works on multigame disc&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Viewtiful Joe 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works Well So Far on pal wii, on multigame disc.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Viewtiful Joe Red Hot Rumble&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Will work on a multi-boot ISO, but not shrunk. Not sure about single game disk.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Virtua Quest&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Wave Race Blue Storm&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Boots well with Xi version, but no music ingame&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Wave Race Blue Storm&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Doesn&#039;t load just goes to black screen&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |WarioWare Inc. Mega Party Game$&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Runs slow with &amp;quot;Rebooter&amp;quot; option. With &amp;quot;Auto-detect&amp;quot; runs fine. Works great in PAL (multi-iso shrunk).&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Wario World&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk or normal with multi iso loader support.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |12&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Winning Eleven 6&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works excelent. Support 480p and intro video runs without lag. Translated to English works on PAL 3.2E&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Worms 3D&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on PAL Wii. Works great.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Wreckless: The Yakuza Missions&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |With Laucher Xi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |WWE Day of Reckoning 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Saves and loads fine.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |XG3 Extreme G Racing&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Garbled backup launcher screen. Game wont load. / PALversion run but freeze on &amp;quot;press start&amp;quot;. multiboot iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |XIII&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&amp;quot;An error has occurred. Turn the power off and refer to the Nintendo Gamecube Instruction Booklet for further instructions.&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |XIII&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |With Xi V2 ans start button&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |X-Men Legends II: Rise of Apocalypse&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Seems to work fine.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |X-Men Next Dimension&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works perfectly on GC Backup Launcher v0.1 Xi  Launch with &amp;quot;start&amp;quot; &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Yu-Gi-Oh! The Falsebound Kingdom&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Launch with &amp;quot;b&amp;quot; or it wont save&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Yu-Gi-Oh! The Falsebound Kingdom&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Nothing seems to work. Hangs at a black or green screen.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Zapper: One Wicked Cricket&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |While playing Story Mode, game freezes after collecting the fifth(?) egg.  Tested on GC Backup Launcher v0.1 Xi.  Multidisc using GC MultiGame ISO Creator v3.3.4F+ (Not Shrunk).  I&#039;ll test game by itself when I get some more Verbatim DVD-Rs.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Zatch Bell Momodo Battles&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |was .gcm renamed .gcm to .iso and burned with imgburn works great.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Zelda 64 emu (experciance v2)&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works (XI)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Runs Zelda OOT, Majoras Mask, and a few other n64 games, Majoras mask no longer crashes, plays through song of time perfectly.(I have marked the emu as working as it works the same as it does when using a modchip) &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Zoids Battle Legends&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works almost perfectly on GC Backup Launcher v0.1 Xi. Battles containing 3 or less zoids are much more sped up than ones with 4 or more, making it harder to control.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Zoids VS&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Zoids VS III&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |ZooCube&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on GC Backup Launcher v0.1 Xi.  Multidisc using GC MultiGame ISO Creator v3.3.4F+ (Not Shrunk)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Wii_Backup_Launchers]]&lt;/div&gt;</summary>
		<author><name>Fatherjack</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Gamecube_Backup_Launcher_Compatibility_List&amp;diff=25169</id>
		<title>Gamecube Backup Launcher Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Gamecube_Backup_Launcher_Compatibility_List&amp;diff=25169"/>
		<updated>2009-04-28T08:26:31Z</updated>

		<summary type="html">&lt;p&gt;Fatherjack: /* J */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
=&#039;&#039;&#039;Gamecube Backup Launcher Compatibility Matrix&#039;&#039;&#039;=&lt;br /&gt;
&#039;&#039;&#039;Anyone is free to edit this list though you must create an account first. Vandals will be banned and their IP blocked from further edits.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
WWE Day of Reckoning (NTSC-U) works perfectly using GameCube Loader 0.2 (Channel).  Just press start and enjoy!&lt;br /&gt;
&lt;br /&gt;
==123==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mulitigames with &amp;quot;MultiGameISOCreator.exe&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/JAP/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Shrinked games also works (tested with DKonga 1, 2 and 3 + Jungle Beat, Harry Potter POA [PAL], Simpsons Road Rage (PAL), Mario Kart (PAL) ).&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |9&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mulitigames with &amp;quot;GCOS MultiGame Creator V4F.exe&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Press Left or Right in Wiigator&#039;s Backup Loader application, however Waninkoko&#039;s cMIOS boots to the GCOS menu but does not let you change which game to boot.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |10&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mulitigames with &amp;quot;GCOS MultiGame Creator V4F.exe&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Press Left or Right in Wiigator&#039;s Backup Loader application to select a game&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mulitigames with &amp;quot;Viper Multi Boot Iso Creator 1.3b&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Old app,but still works,game selection,2nd disc and all.If you get a green screen after starting a game it&#039;s the 50/60hz selection not showing up.Press A and it&#039;ll choose 60hz,then everything will work fine. (Xi)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |007: Everything Or Nothing&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Black screen&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |007: Everything Or Nothing&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Beige Screen&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1080 Avalanche&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&amp;quot;An error has occurred. Turn the power off and refer to the Nintendo Gamecube Instruction Booklet for further instructions.&amp;quot; &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1080 Avalanche&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&amp;quot;Using 0.2 launcher, still no BGM&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4x4 EVO 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |18 Wheeler American Pro Trucker&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Error when getting into the Truck-Selection-Menu. All Modes tested nothing works. &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Action Replay 1.14A/B/C&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL / NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |You can now cheat with GC Backup Loader 0.2&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Action Replay 2.0&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works fine on Xi and highter&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Alien Hominid&lt;br /&gt;
! style=&amp;quot;background:Orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Theta gives &amp;quot;An Error Has Occurred&amp;quot; message -- Freezes after initial credits. Xi boots, plays fine but no BGM on PAL 3.2E&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Amazing Island&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&amp;quot;An error has occurred. Turn the power off and refer to the Nintendo Gamecube Instruction Booklet for further instructions.&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Animal Crossing&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works on multi ISO. Shrinking the iso does not work.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Animal Crossing&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Works/error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |works on 0.2, press start/Doesn&#039;t work shrunk on a multi-ISO./Black screen on a multi-ISO (not shrunk)(Tested on 0.1 Xi)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1/1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Animaniacs - The Great Edgar Hunt&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works perfect&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Army Men RTS&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works 100% with GC backuplauncher 0.2, mIOS v5&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |ATV Quad Power Racing 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Theta: Plays fine, but saving hardly ever seems to work. Xi: Saving issue fixed, plays on-par with the original disc now.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Auto Modellista&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Asterix and obelix XXL&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |sound lag&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Baldur&#039;s Gate Dark Alliance&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Must load with &amp;quot;b&amp;quot; or it won&#039;t save (On PAL-Wii you must press &amp;quot;X&amp;quot; and then directly &amp;quot;B&amp;quot; in Loader)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Baten Kaitos Eternal Wings&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Has LOT of random freezes in the game, when changing area or before/after a battle &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Baten Kaitos Eternal Wings&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use patched MIOS launcher option doesn&#039;t  work. Still freeze randomly during the game.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Baten Kaitos Origins&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Partially consistent lock-up at main screen. In the event it doesn&#039;t lock up, there are random freezes in gameplay.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Batman Begins&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Batman Begins&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Batman Vengance&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pressed b for MIOS and it booted after a long green screen. Cutscenes are a little laggy and there are a couple of flashes in-game, but&#039;s it&#039;s nothing serious. Tested on a NTSC console.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Battalion Wars&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Battle Stadium D.O.N&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works fine with Wiigator&#039;s MIOS patcher, but lags with Wanin&#039;s cMIOS v3&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |6&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Beach Spikers&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Set your Wii to 480i or 576i. Works also in multigame (not shrink) with auto detect.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Beyblade VForce Super Tournament Battle&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Beyond Good &amp;amp; Evil&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Does not work shrunken.  Starts up fine but crashes with audio lag issues when unshrunk using MultiGameISOCreator.  &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Billy Hatcher and the Giant Egg&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken with multigame.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Bleach: Tasogare Ni Mamieru Shinigami&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Press B to use patched MIOS for Start &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Bloody Roar: Primal Fury&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Error (Theta) &lt;br /&gt;
Works (Xi)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |(Theta)After the &amp;quot;Press Start&amp;quot; screen it goes black or standard nintendo error warning&lt;br /&gt;
(Xi)Startet it with the Mios Version 5 and now it Runs Perfectly&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2(theta)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Blowout&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Boboboubo Boubobo Dassutsu! Hajike Royale&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Bomberman Generation&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Error (THETA) Partial (Xi)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&amp;quot;An error has occurred. Turn the power off and refer to the Nintendo Gamecube Instruction Booklet for further instructions.&amp;quot; (THETA) / Seems to be working. Starts, but no BGM (Xi)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2 (THETA) 0 (Xi)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Bomberman Generation&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0.2-No background music,game works fine(no gameplay issues).&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Bomberman Jetters&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use B to patch so it saves correctly.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Buffy the Vampire Slayer: Chaos Bleeds&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Press B to use patched MIOS for Start &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Buffy the Vampire Slayer: Chaos Bleeds&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Press B to use patched MIOS&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Burnout&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and multi. Tested on Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Burnout&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Burnout 2: Point of Impact&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and multi. Tested on Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Burnout 2: Point of Impact&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Bust A Move 3000&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U / PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Call of Duty : Big Red One&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |with option &amp;quot;start&amp;quot; works the Game Laucher Xi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Call of Duty : Finest Hour&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |works with Theta, Xi, and multigame&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Capcom vs. SNK 2 EO&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |7&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Casper&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |After the &amp;quot;Press Start&amp;quot; screen it goes black. (Xi)Still black screens on all options.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Cel Damage&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |After the &amp;quot;Press Start&amp;quot; screen it goes black.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Chaos Field&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Chibi Robo&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Crash Bandicoot and the Wrath of Cortex&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Just won&#039;t load. Shrunk and on a Multigame disc. V3.2.4&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Crash Nitro Kart&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Crazy Taxi&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Shows &amp;quot;An Error Has Occurred&amp;quot; message. /patch to disable all music fixes game(0)| Works without music in 0.1 Xi(0) | Sticks at a yellow screen if shrunk&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Crazy Taxi&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with 0.2&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Cubic Lode Runner&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Cubivore&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Shruken on a multi-game iso didn&#039;t work(2) *Shrunken on multi-game DID work booting with &amp;quot;Y&amp;quot;(2)* Works on PAL (autodetect)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Custom Robo&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Multi: Yes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dance Dance Revolution Mario Mix&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dark Summit&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |It never progresses past the opening &amp;quot;licensed by Nintendo&amp;quot; screen.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Darkened Skye&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Actual gameplay works, but in-game cut-scenes are missing.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Def Jam: Vendetta&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Def Jam 2: Fight for NY&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |with component cables just show me black screen. with av cables Works awesome&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Digimon Rumble Arena 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use patched MIOS (Press B when in launcher menu).&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Digimon World 4&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken and on multi-game iso. Hangs at green screen for 1 minute (or less).&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Donkey Konga&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL/J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Donkey Konga 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Donkey Konga 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Donkey Konga 3&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Cannot save/load.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Donkey Kong Jungle Beat&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Doshin the Giant&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dragon Ball Z Budokai&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dragon Ball Z Budokai 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dragon Ball Z Sagas&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Completly Playable on Xi, Except That There&#039;s No Music... Used &amp;quot;A&amp;quot; to launch with Autodetect.  Screen play jerky.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dragon Drive&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; | Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |After Intro and at menu unable to press any buttons.....&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dragon&#039;s Lair 3D Special edition&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |(I had to use B to start game) for NTSC-U works fine and works with multigame iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dream Mix TV World Fighters&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Completly Playable on Xi, Except That There&#039;s No Music... Used &amp;quot;A&amp;quot; to launch with Autodetect.  Froze for me when I put it on a multi-boot iso, and was shrunken.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Enter The Matrix&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works perfect with WiiGator&#039;s GC Backup Launcher, first release.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Eternal Darkness&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Semi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works perfectly, until you die. The game resets after the Game Over screen. Works on multi. Does not work shrunk. Tested on Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Eternal Darkness&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |	unshrinked does not work, shrinked freeze by the video of emperor charlemagne/Both shrinked and unshrinked boots fine with WiiGator&#039;s GC Backup Launcher version Xi. Press start to skip the intro after Video Mode selector otherwise it may freeze. Works fine with multiboot, just press start to skip intro.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Evolution Worlds&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |F-ZERO GX&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works great (shrunk and multi-game). No problem with memory card using Xi and the new cMIOS. Recieving errors in PAL using Xi, tried multiple cMIOS combinations. Music on home screen sometimes lags.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |11&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |FIFA 07&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |FIFA Street 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on multi-iso unshrunk &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Fight Night Round 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Final Fantasy Crystal Chronicles&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Perfect / Works great in PAL (multi-iso shrunk). Does not work with DVD+R with a changed booktype, must be DVD-R.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |11&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Fire Emblem: Path of Radiance&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Multi: Yes.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |12&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Freedom Fighters&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |The game works fine but tries to load the wrong save file when using 0.1 Theta. Loading works as should with 0.1 Xi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Freekstyle&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with multi-game iso. No problems on 0.1 Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Gauntlet: Dark Legacy&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Gameplay is perfect. Cutscenes lag, but that is expected. (On PAL Wii you must press &amp;quot;x&amp;quot; in Loader). multi fine. Works shrunk and multi. Tested on Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Geist&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL/NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Now working with the new xi loader, but does not work shrunken, works on 2.0 loader&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Ghost Recon&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Black screen after the &amp;quot;Loading&amp;quot; screen. Tested on PAL Wii with 0.1 XI and cIOS-Pack installed with a shrunken version.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Gladius&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Goblin Commander&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Takes awhile to load. On PAL Wii you must press &amp;quot;x&amp;quot; in Loader.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Go Go Hypergrind &lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&amp;quot;An error has occurred. Turn the power off and refer to the Nintendo Gamecube Instruction Booklet for further instructions.&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Gotcha Force&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works on a multi-game iso. Also works on a regular burned iso. &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Gotcha Force&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |100% Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Gun&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Perfect with Xi, not yet tested with theta, works with 2.0 loader and on multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Gun&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |With Theta : Freeze at © 2005 Activision&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Harry Potter - Quidditch World Cup&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Harvest Moon: A Wonderful Life&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Seems to work fine. Played the beginning, Doesn&#039;t have the meeting citizens problem. Works shrunk with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Harvest Moon: Another Wonderful Life&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |[Theta]Seems to work when making a new game but error comes up after meeting citizens. Works on 0.1 xi! Works shrunk with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Harvest Moon: Magical Melody&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Hello Kitty Roller Rescue&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on v0.2&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Hitman 2: Silent Assassin&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Homerun Derby&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on GC Backup Launcher v0.1 Xi.  Multidisc using GC MultiGame ISO Creator v3.3.4F+ (Not Shrunk)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Hudson Selection Vol. 3: PC Genjin (Bonk)&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Hudson Selection Vol. 4: Takahashi-Meijin no Bouken Jima (Adventure Island)&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Hunter: The Reckoning&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works well so far, on multigame disk&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Ikaruga&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Semi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resets when selecting game mode, and during the opening cinematic. Could be related to streaming issues. Parts of stages can be played without problems from other menus, however. Tested with v0.1_21(Xi).&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Ikaruga&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Error when starting a new game, but other modes work. Some ISOs don&#039;t boot.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Incredible Hulk Ultimate Destruction&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works	&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U	&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works pressing Y for NTSC&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |I-Ninja	&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works	&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U	&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |James Bond 007: NightFire&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Starts with Rebooter, however it will never get past the start menu. [WG&#039;s v8]&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |James Bond 007: NightFire&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |A/B/Y give disc error, start fails to load. [WG&#039;s v5, WK&#039;s v8]&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |James Bond 007: NightFire&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&amp;quot;An error has occurred. Turn the power off and refer to the Nintendo Gamecube Instruction Booklet for further instructions.&amp;quot; [Xi Ver.]&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0(Xi)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Judge Dredd - Dredd vs. Death	&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works	&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U	&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Kao The Kangaroo Round 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Killer 7&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use patched MIOS (B) to launch.  Long red/green screen delay, but it will pass.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Kirby&#039;s Air Ride&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with v.2.  Works with multigame.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |7&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Kururin Squash&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Legend of Zelda: Collector&#039;s Edition, The&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |(THETA)Use ((start) Reboot) to launch. Majoras Mask is crashing once you play the ocarina so it isn´t playable yet, other games unaffected. (Xi)Boot with rebooter, wait ~3 minutes to pass red Nintendo, games work perfectly, Majora&#039;s Mask plays through The Song of Time like a breeze(Xi). Shrinked iso starts but freezes when launching any game. (0.2) Logo goes by much faster with rebooter.  Majora&#039;s Mask freezes when playing the Song of Time again.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |9(THETA) 7(Xi) 3(0.2)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Legend of Zelda: Four Swords Adventure, The&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use B to patch to use GBA. Works shrunk and multi. Tested on Xi and Theta.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |12&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Legend of Zelda: Ocarina of Time/Master Quest&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Xi - use Start for Rebooter. Works perfectly, other options freeze at game selection.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Legend of Zelda: The Wind Waker, The&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dungeon maps take forever to load and might freeze. After you close the dungeon map, things become glitchy. Restart game to fix. Just don&#039;t use it. Sea Chart works fine. &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |20&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Legend of Zelda: The Wind Waker, The&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |For NTSC-U Wii&#039;s, only works with WiiGator&#039;s cMIOSv8, Waninkoko&#039;s can reproduce the PAL video output, even if you change with AnyRegionChanger to PAL your output&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Legend of Zelda: Twilight Princess, The&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Tested with a multi-game disc using Multi ISO Creator, works 100%. Does not suffer from the dungeon map lag like The Wind Waker.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Legend of Zelda: Twilight Princess, The&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Fullsize iso works/Tested with a multi-game disc using Multi ISO Creator (shrunk) and by 1:1. Creates green or black screen.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Legends of Wrestling&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |After Intro -&amp;gt; Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Legends of Wrestling 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |press b to load&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Lego Drome Racers&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with Launcher Xi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Lego Star Wars 1&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Lego Star Wars 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Lost Kingdom&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |(0.2) works shrunk and multigame&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Lost Kingdom 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Luigi&#039;s Mansion&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC game in NTSC console works great. Do not use PAL version in an NTSC console. Auto-Detect to runs game on a PAL console. &amp;lt;br&amp;gt;edit: I had to use option B from the launcher.  Hangs loading from disc channel. Works shrunk and multi. Tested on Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |9&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Luigi&#039;s Mansion&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on Auto-Detect and multi-game v4f, works perfectly, also works through muligame iso creator, auto detect setting used. 480p doesn&#039;t work (GC B launcher bug?). Change tv type in Wii screen settings to 576i or 480i.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mario Golf: Toadstool Tour&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL/J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mario Kart: Double Dash&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL/J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |To convert an origonal save file to work you will need gcmm 1.0 to copy the save file and any hex editor(google) then just zero out the first 6 charactors by putting 12 &amp;quot;0&amp;quot; (without the &amp;quot;) on the hex side (THIS WORKS WITH JUST ABOUT EVER OTHER GAME TOO)	&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |15&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mario Party 4&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken or unshrunken on a multi-boot or single boot ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mario Party 5&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken or unshrunken on a multi-boot or single boot ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mario Party 6&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken or unshrunken on a multi-boot or single boot ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mario Party 7&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL/J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken or unshrunken on a multi-boot or single boot ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |7&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mario Power Tennis&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken with multi-game iso on Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |6&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mario Superstar Baseball&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use &amp;quot;B&amp;quot; button to boot as other option doesn&#039;t boot game. But when you get to the actual gameplay, this error shows up: &amp;quot;An error has occurred. Turn the Power off and refer to the Nintendo GameCube Instruction Booklet for further instructions.&amp;quot; (Booting from a multigame disc).&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mc Groovz Dance Craze&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with Xi but the music doesn&#039;t play which is obviously a big detractor for a DDR clone like this.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Medabots Infinity&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with Multi-game iso. Tested with Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Medal of Honor : European Assault&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use START button to boot game. Then Autodetect&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Medal of Honor : Frontline&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use START button to boot game. May have long time to load&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Medal of Honor : Rising Sun&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use START button to boot game. Black screen a mission&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Megaman Anniversary Collection&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Megaman Network Transmission&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mega Man X: Command Mission&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken and on multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Megaman X Collection&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works perfect on 0.1 Xi as well as 0.2. Also works shrunk with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Metal Arms: Glitch in the System&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Metal Gear Solid: Twin Snakes&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Press B to Boot Game. Disc Swapping works with the Xi Loader. NTSC-U Game works with PAL Wiis. Works on multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |6&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Metal Gear Solid: Twin Snakes&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | PRESS B IN LOADER.On Insert Disc2 Game Block And Not Continue. Cutscenes and audio desync sometimes. Works shrunken in multigame iso&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Metroid Prime &lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | DO NOT quit the game from the start menu, it will freeze your game and your Wii. Simply unplugging will fix it. Otherwise works 100%.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |9&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Metroid Prime 2: Echoes&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U &amp;amp; PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Use &amp;quot;auto-detect&amp;quot; [Normal Settings Here] MULTI-GAME DISC of Metroid Prime 2 will not work. Multi game disc will work not shrunk using Multigameisocreator. - Xi - works fine with multigame disc pressing A (NTSC)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |7&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Micro Machines&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Working now with GameCube Backup Launcher v0.1 Xi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Midway Arcade Treasures 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use Start to load game, takes a long while to load but it makes the games work perfectly!&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Midway Arcade Treasures 2&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Loads main menu when using Start to load game, loads initial game fine and runs fine, gives error when loading different game from the menu.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Midway Arcade Treasures 3&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | &amp;quot;An error has occurred. Turn the Power off and refer to the Nintendo GameCube Instruction Booklet for further instructions.&amp;quot; (Booting from a multigame disc).&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mobile Suit Gundam vs Zeta Gundam&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Works perfectly (so far) Used in multiboot, WG&#039;s v5 and WK&#039;s v8&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Monopoly Party&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mortal Kombat Deadly Alliance&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and multi. Tested on Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mortal Kombat Deception&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and multi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Naruto: Gekitou Ninja Taisen 1&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Error when pressing Start to enter in the Menu. Tried all options,nothing works.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Naruto: Clash Of Ninja 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |No BGM, only SFX.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Naruto: Gekitou Ninja Taisen 4&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |No BGM (background music) on Backup Launcher 0.2.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NBA 2K3&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Black screen after the introduction movie (burned not shrunk on a multigame disc)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NBA Street Vol. 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NBA Street Vol. 3&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Need For Speed: Carbon&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on multi-iso unshrunk&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Need For Speed: Most Wanted&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |You have to press &amp;quot;b&amp;quot; at the backup loaders load screen otherwise your save won&#039;t be recognized. &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Need For Speed: Most Wanted&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |You have to press &amp;quot;b&amp;quot; at the backup loaders load screen otherwise your save won&#039;t be recognized. &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Need For Speed: Underground 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Need For Speed: Underground 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on multi-disc unshrunk&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NFL Blitz 2003&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Nintendo Puzzle Collection&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Save coexists with USA and PAL region saves.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Odama&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and multi. Tested on Xi. You can&#039;t play this game without the GC Mic.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |One Piece Grand Adventure&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Outlaw Golf&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pac-Man Vs.&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use B to patch. Works shrunk with Multi-game iso. Tested with Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Paper Mario: The Thousand-Year Door&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U and PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Both regions work&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |9&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Phantasy Star Online Episodes 1 and 2 Plus&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Doesn&#039;t load just goes to black screen.Does not work in Xi and 0.2 either.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Phantasy Star Online Episodes 1 and 2&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL and NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Error upon loading &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Phantasy Star Online: Episode III&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Black screen when you boot it.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pikmin&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U / PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO. PAL version : works on multigame disc, MIOS v8.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pikmin 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works 100%; Re-burn your backup if you only get a black screen. May crash during first cut scene. Works shrunk and on a multi-game ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |10&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pinball Hall of Fame - The Gottlieb Collection&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO. &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |P.N. 03&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works on a multi-game ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |P.N. 03&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pokemon Colosseum&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Push B to load patch MIOS, then wait around 30sec until green boot screen goes away. Works with multigame iso creator, will not work Shrunk&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pokemon Colosseum(Bonus Disc)&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Error/Works (v2)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Burnt on a multi game ISO.Game Boots Well but selecting any modes ends up in a black screen//(v2) Boot with start, all modes seems to work. (v2)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pokemon Colosseum&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |works on 0.2&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pokemon Box&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Black Screen/ on 0.2 it starts then freezes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pokemon Channel&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Press B to boot with patched MIOS otherwise saving will not work.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pokemon XD&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Push B to see safety warning followed by disc read error in xi. Works fine in 0.2.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pokemon XD&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Push A to choose 60/50 Hz Mode followed by blackscreen on Xi. Works fine in o.2.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Prince of Persia: The Sands of Time&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works perfectly.The original Prince of Persia unlockable now works (0.2) booting with start. works on multi and shrunk.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Prince of Persia: The Warrior Within&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works on multi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC Mode&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Prince of Persia: The Warrior Within&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL 50 Mode&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Prince of Persia: The Two Thrones&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC Mode&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Puyo Pop Fever&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Q&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Rainbow Six: Lockdown&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Rampage: Total Destruction&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with Multi-game iso. Tested with Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Rave Master&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Rayman 3 Hoodlum Havoc&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |OK on a PAL Wii with cIOS Pack and Wiigator MIOS patcher. Also works on NTSC Wii using patched MIOS with Theta.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Red Faction 2&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&amp;quot;An Error Has Occurred&amp;quot; before pressing Start&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Red Faction 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works fine for me with 0.1 Xi. Occasionally audio (seems to only happen with character dialogue) wont play but its a fairly rare occurrence.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO. perfect with all launching methods&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |6&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spanish version gives black screen with Capcom intro and menu sounds cycling. English version working fine.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1 &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil 3&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil 3&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO. Must use MIOS patcher by pressing B.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil 4&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil 4 demo&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil Code Veronica X&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO. Opening cutscene lags a bit but doesn&#039;t affect gameplay.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil Code Veronica X&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil Zero&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO. Black screen &amp;amp; distorted audio after placing the last tablet &amp;quot;UNITY&amp;quot; on the control panel.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Robocop Aratanaru Kiki&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Robotech: Battlecry&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works 480p mode = 480i. Works shrunk and multi. Tested on Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Samurai Jack&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works Perfect. Tested on 2.0 with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Scaler&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works Perfect. Tested on 2.0 with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |SD Gundam Gashapon Wars&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Red OFF error after loading screen.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Second Sight&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL Works on Multi and Auto detect on WiiGators xi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Serious Sam: Next Encounter&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works Perfect. Tested on 0.1 Xi with shrunken multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Shadow the Hedgehog&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Saving is fine in Waninkoko&#039;s (Rev03), and WiiGator&#039;s.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Shaman King Soul Fight&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Shinseiki GPX Cyber Formula Road to the Evolution&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Simpsons: Hit-N-Run, The&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with multi iso support, push b at as game start for 480p. &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Simpsons: Road Rage, The&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sims 2, The&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sims, Busting out&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Skies of Arcadia&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |To fix Saving Error, use B to Patch with Mios at Startup. works on multi-boot iso( using multi boot iso creator and set disc as pal for pal console). Audio slightly off.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Smashing Drive&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game works great no lag on Pal machine (Unknown on NTSC). Press B when in the GC launcher b4 launching game and you will get green screen for 3-4 seconds then game starts! USED MIOS V8! Worked fine for me even just pressing A.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Smuggler&#039;s Run: Warzones&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Freezes a couple of minutes into gameplay. Tested on 0.1 Xi multiple times. Single disc and multi-boot shrunken/not shrunken&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sonic Adventure 2: Battle&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC version works on PAL console(use multi game iso creator and set the disc as pal).  Push B to load patch MIOS to fix the save issues and make compatible with older saves.  NTSC has 480p support (hold B at nintendo logo)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sonic Adventure DX: Director&#039;s Cut&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken or not shrunken on a multi-boot iso or single boot.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sonic Adventure DX: Director&#039;s Cut (Prototype - Preview)&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Boots by default to PAL50 unless forced&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sonic Gems Collection&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |On NTSC-U/PAL use reboot option for CD, R and Fighters (menu slow but games full speed)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sonic Gems Collection&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Same as the NTSC-J version.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sonic Heroes&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/-J/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |launch with b or save wont load, works with multi iso loader&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sonic Mega Collection August 15th &#039;02 Beta&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sonic Riders&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works Well on a Multi Iso DvD&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Soul Calibur II&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U &amp;amp; PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Does work 100% on multi-boot iso. (Use &amp;quot;GameCube multi-game ISO creator&amp;quot; from Wii Toolkit v1.1&amp;quot; to create multi-game ISO and burn it onto a DVD-R with IMGBURN. (I use a 4.7GB Memorex DVD-R disc)). Also works with MultiGameCreatorV4F and Verbatim DVD+R (dvd-rom mode) &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spartan: Total Warrior&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Loads until &amp;quot;Press Start&amp;quot; screen, then after a second it returns: &amp;quot;An error has ocurred....&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spawn Armageddon&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Does work 100% on multi-boot iso. (Use &amp;quot;GameCube multi-game ISO creator&amp;quot; from Wii Toolkit v1.1&amp;quot; to create multi-game ISO and burn it onto a DVD-R with IMGBURN. (I use a 4.7GB Nextech DVD-R disc)). &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sphinx and the curse of the mummy&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Freeze at loading screen. Tested on Backup Launcher v0.1 Xi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spiderman&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Loads until &amp;quot;Press Start&amp;quot; screen, then after a second it returns: &amp;quot;An error has ocurred....&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spiderman 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with multi iso support&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Splinter Cell: Chaos Theory&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works fine compressed on multi-iso. Press A to play&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Splinter Cell: Double Agent&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pal&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Disk read error when trying to start a new game. &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Splinter Cell: Pandora Tomorrow&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | (0.2) Press Start to launch, works shrunk and multigame. Reboots after first rappel on wall&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spongebob and Friends&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spongebob Squarepants: Battle for Bikini Bottom&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |You MUST boot it in Patched MIOS mode (B Button on backup launcher screen) or else it will get stuck on the green screen.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |SpyHunter&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spyro: A Hero&#039;s Tail&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spyro: A New Beginning&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spyro: Enter The Dragonfly&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spyro: Enter The Dragonfly&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |SSX 3&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on 0.1 Xi. Works shrunk and multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |SSX 3&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |SSX Tricky&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Must Press B for Patched MIOS&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Fox Adventures&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with new 0.1 Xi launcher (NO VOICES but everything else appears normal). Freeze when you talk to someone if the game is shrunk.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Fox: Assault&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |If it doesn&#039;t normally boot(A button), use reboot. Does not work on a PAL Wii. works multi. Does not appear to load in 0.2, works in 0.1.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |7&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Fox: Assault&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works perfectly with WiiGators cmios (reboot)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Starsky and Hutch&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Work shrunk and as a multigame iso&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Wars: Bounty Hunters&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |(Press B worked)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Wars: The Clone Wars&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Disc read error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Wars: Jedi Knight II: Jedi Outcast&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&amp;quot;An error has occured...&amp;quot; error before menus&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Wars: Jedi Knight II: Jedi Outcast&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0.1 XI&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Wars Rogue Squadron II: Rogue Leader&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Black screen at boot in 0.1 Xi; Works in 0.2 !&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5 (Xi) 1 (0.2)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Wars Rogue Squadron III: Rebel Strike&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use Patched MIOS (Press B) to avoid saving issues. works multi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |6&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Summoner: Goddess Reborn&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Error (Theta) / Works (Xi) / Works (0.2)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Error message as soon as the main menu comes up (Non shrunken/Multigame (MultigameISOcreator.exe)) (Theta) / Works up to title screen, presumably fully functional (Did the main menu have music playing?) (Non shrunken/Multigame (MultigameISOcreator.exe)) (Xi) / Working except some cutscenes do not play audio otherthan that it works and also works on multigame iso (2.0)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Super Mario 64 (custom)&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |stays on &amp;quot;saving...&amp;quot; for a while at launch, but will load eventually.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Super Mario Strikers&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Super Mario Sunshine&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/J/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Work shrunk and with multigame iso creator, NTSC has 480p support (hold B at nintendo logo)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |16&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Super Monkey Ball&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk on multi-game iso. Tested with 0.1 Xi. &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Super Monkey Ball&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with Launcher Xi. Music does not play.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Super Monkey Ball Adventure&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Will only work with the start button option|Works on multi ISO normally by pressing A. Not tried shrunk.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Super Robot Wars GC&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Super Smash Bros. Melee&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC has 480p support (hold B at nintendo logo), SSBM works with Multi-ISO GCOS ! No video, sound only[Xi(multi)PAL]&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |9&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tak: The Great Juju Challenge&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Theta: Works until main menu, crashes to &amp;quot;Error, read manual&amp;quot; screen. Xi: Works, but main menu and all gameplay lags terribly and accesses the disc far too frequently. Ironically, videos play fine.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tales of Symphonia&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |No problems at all. Completed game on 0.1 Xi with a shrunk multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |7&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tales of Symphonia&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |All work fine now with GC backup loader 0.2&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Taz: Wanted&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with Xi, error with Theta (but disc may have been dirty).&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Teenage Mutant Ninja Turtles&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |it  work on a multi game iso&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Teenage Mutant Ninja Turtles 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |it work on a multi game iso classic arcade work now in .2 press start in the launcher screen&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Teenage Mutant Ninja Turtles 3&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |it  work on a multi game iso classic arcade work now in .2 press start in the launcher screen&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |TMNT Mutant Melee&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |The Lord of the Rings: The Return of the King&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Plays fine and movie cuts are good on fps.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |The Lord of the Rings: The Return of the King&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works very good with 0.1 XI.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |The Lord of the Rings: The Third Age&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works on multi. Not tested shrunk.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |The Lord of the Rings: The Two Towers&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | (On a PAL Wii press &amp;quot;x&amp;quot; in loader)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |The SpongeBob SquarePants Movie&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Timesplitters: Future Perfect&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken with multi-game iso on Xi/0.2.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Timesplitters 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken with multi-game iso on Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Timesplitters 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works flawless with multi-game iso on 0.2.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tom &amp;amp; Jerry in War of the Whiskers&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tomb Raider: Legend&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tony Hawk&#039;s American wasteland&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tony Hawk&#039;s Pro Skater 3&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with Xi ONLY (must use B for patch MIOS), music does not play, sound effects do.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tony Hawk&#039;s Pro Skater 4&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Start with B&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tony Hawks Underground&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and multi. Tested on Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tony Hawks Underground 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Trigger Man&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |True Crime Streets Of LA&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Run with mios patcher to read memory card&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |True Crime Streets Of NY&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works fine, no glitches or bugs. No savegame problem with gc backup launcher 0.1theta.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Turok Evolution&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Black screen for about 20-30 sec. when it first boots then game loads. Long load times. Ran with mios patcher game ran and saved with no other issues&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Ty the Tasmanian Tiger&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Works in .1 Xi, but in-game music does not work.  A shrunken image does not work.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Ty the Tasmanian Tiger 2: Bush Rescue&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Works on .1 Xi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Ty the Tasmanian Tiger 3: Night of the Quinkan &lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Works on .1 Xi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Ultimate Muscle Legends vs New Generation&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Ultimate Spider-Man&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested with Xi. Works shrunk on MultiGame ISO. Boot with &amp;quot;Y&amp;quot; button. Exiting game from start menu causes disc read error.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Universal Studios Theme Park Adventures&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Minigames dont work.  Game freezes after Woody gives the rules.  Tested with GC Backup Launcher v0.1 Xi both on Single DVD-R and Multidisc using GC MultiGame ISO Creator v3.3.4F+ (Not Shrunk).&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |V-Rally 3&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Vexx&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works Perfect. Tested on 2.0 with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Viewtiful Joe&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works Well So Far, works on multigame disc&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Viewtiful Joe 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works Well So Far on pal wii, on multigame disc.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Viewtiful Joe Red Hot Rumble&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Will work on a multi-boot ISO, but not shrunk. Not sure about single game disk.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Virtua Quest&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Wave Race Blue Storm&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Boots well with Xi version, but no music ingame&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Wave Race Blue Storm&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Doesn&#039;t load just goes to black screen&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |WarioWare Inc. Mega Party Game$&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Runs slow with &amp;quot;Rebooter&amp;quot; option. With &amp;quot;Auto-detect&amp;quot; runs fine. Works great in PAL (multi-iso shrunk).&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Wario World&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk or normal with multi iso loader support.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |12&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Winning Eleven 6&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works excelent. Support 480p and intro video runs without lag. Translated to English works on PAL 3.2E&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Worms 3D&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on PAL Wii. Works great.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Wreckless: The Yakuza Missions&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |With Laucher Xi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |WWE Day of Reckoning 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Saves and loads fine.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |XG3 Extreme G Racing&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Garbled backup launcher screen. Game wont load. / PALversion run but freeze on &amp;quot;press start&amp;quot;. multiboot iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |XIII&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&amp;quot;An error has occurred. Turn the power off and refer to the Nintendo Gamecube Instruction Booklet for further instructions.&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |XIII&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |With Xi V2 ans start button&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |X-Men Legends II: Rise of Apocalypse&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Seems to work fine.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |X-Men Next Dimension&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works perfectly on GC Backup Launcher v0.1 Xi  Launch with &amp;quot;start&amp;quot; &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Yu-Gi-Oh! The Falsebound Kingdom&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Launch with &amp;quot;b&amp;quot; or it wont save&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Yu-Gi-Oh! The Falsebound Kingdom&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Nothing seems to work. Hangs at a black or green screen.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Zapper: One Wicked Cricket&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |While playing Story Mode, game freezes after collecting the fifth(?) egg.  Tested on GC Backup Launcher v0.1 Xi.  Multidisc using GC MultiGame ISO Creator v3.3.4F+ (Not Shrunk).  I&#039;ll test game by itself when I get some more Verbatim DVD-Rs.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Zatch Bell Momodo Battles&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |was .gcm renamed .gcm to .iso and burned with imgburn works great.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Zelda 64 emu (experciance v2)&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works (XI)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Runs Zelda OOT, Majoras Mask, and a few other n64 games, Majoras mask no longer crashes, plays through song of time perfectly.(I have marked the emu as working as it works the same as it does when using a modchip) &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Zoids Battle Legends&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works almost perfectly on GC Backup Launcher v0.1 Xi. Battles containing 3 or less zoids are much more sped up than ones with 4 or more, making it harder to control.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Zoids VS&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Zoids VS III&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |ZooCube&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on GC Backup Launcher v0.1 Xi.  Multidisc using GC MultiGame ISO Creator v3.3.4F+ (Not Shrunk)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Wii_Backup_Launchers]]&lt;/div&gt;</summary>
		<author><name>Fatherjack</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Gamecube_Backup_Launcher_Compatibility_List&amp;diff=25168</id>
		<title>Gamecube Backup Launcher Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Gamecube_Backup_Launcher_Compatibility_List&amp;diff=25168"/>
		<updated>2009-04-28T08:24:44Z</updated>

		<summary type="html">&lt;p&gt;Fatherjack: /* M */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
=&#039;&#039;&#039;Gamecube Backup Launcher Compatibility Matrix&#039;&#039;&#039;=&lt;br /&gt;
&#039;&#039;&#039;Anyone is free to edit this list though you must create an account first. Vandals will be banned and their IP blocked from further edits.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
WWE Day of Reckoning (NTSC-U) works perfectly using GameCube Loader 0.2 (Channel).  Just press start and enjoy!&lt;br /&gt;
&lt;br /&gt;
==123==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mulitigames with &amp;quot;MultiGameISOCreator.exe&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/JAP/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Shrinked games also works (tested with DKonga 1, 2 and 3 + Jungle Beat, Harry Potter POA [PAL], Simpsons Road Rage (PAL), Mario Kart (PAL) ).&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |9&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mulitigames with &amp;quot;GCOS MultiGame Creator V4F.exe&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Press Left or Right in Wiigator&#039;s Backup Loader application, however Waninkoko&#039;s cMIOS boots to the GCOS menu but does not let you change which game to boot.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |10&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mulitigames with &amp;quot;GCOS MultiGame Creator V4F.exe&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Press Left or Right in Wiigator&#039;s Backup Loader application to select a game&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mulitigames with &amp;quot;Viper Multi Boot Iso Creator 1.3b&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Old app,but still works,game selection,2nd disc and all.If you get a green screen after starting a game it&#039;s the 50/60hz selection not showing up.Press A and it&#039;ll choose 60hz,then everything will work fine. (Xi)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |007: Everything Or Nothing&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Black screen&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |007: Everything Or Nothing&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Beige Screen&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1080 Avalanche&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&amp;quot;An error has occurred. Turn the power off and refer to the Nintendo Gamecube Instruction Booklet for further instructions.&amp;quot; &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1080 Avalanche&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&amp;quot;Using 0.2 launcher, still no BGM&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4x4 EVO 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |18 Wheeler American Pro Trucker&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Error when getting into the Truck-Selection-Menu. All Modes tested nothing works. &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Action Replay 1.14A/B/C&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL / NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |You can now cheat with GC Backup Loader 0.2&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Action Replay 2.0&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works fine on Xi and highter&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Alien Hominid&lt;br /&gt;
! style=&amp;quot;background:Orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Theta gives &amp;quot;An Error Has Occurred&amp;quot; message -- Freezes after initial credits. Xi boots, plays fine but no BGM on PAL 3.2E&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Amazing Island&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&amp;quot;An error has occurred. Turn the power off and refer to the Nintendo Gamecube Instruction Booklet for further instructions.&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Animal Crossing&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works on multi ISO. Shrinking the iso does not work.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Animal Crossing&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Works/error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |works on 0.2, press start/Doesn&#039;t work shrunk on a multi-ISO./Black screen on a multi-ISO (not shrunk)(Tested on 0.1 Xi)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1/1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Animaniacs - The Great Edgar Hunt&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works perfect&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Army Men RTS&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works 100% with GC backuplauncher 0.2, mIOS v5&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |ATV Quad Power Racing 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Theta: Plays fine, but saving hardly ever seems to work. Xi: Saving issue fixed, plays on-par with the original disc now.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Auto Modellista&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Asterix and obelix XXL&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |sound lag&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Baldur&#039;s Gate Dark Alliance&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Must load with &amp;quot;b&amp;quot; or it won&#039;t save (On PAL-Wii you must press &amp;quot;X&amp;quot; and then directly &amp;quot;B&amp;quot; in Loader)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Baten Kaitos Eternal Wings&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Has LOT of random freezes in the game, when changing area or before/after a battle &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Baten Kaitos Eternal Wings&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use patched MIOS launcher option doesn&#039;t  work. Still freeze randomly during the game.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Baten Kaitos Origins&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Partially consistent lock-up at main screen. In the event it doesn&#039;t lock up, there are random freezes in gameplay.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Batman Begins&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Batman Begins&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Batman Vengance&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pressed b for MIOS and it booted after a long green screen. Cutscenes are a little laggy and there are a couple of flashes in-game, but&#039;s it&#039;s nothing serious. Tested on a NTSC console.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Battalion Wars&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Battle Stadium D.O.N&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works fine with Wiigator&#039;s MIOS patcher, but lags with Wanin&#039;s cMIOS v3&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |6&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Beach Spikers&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Set your Wii to 480i or 576i. Works also in multigame (not shrink) with auto detect.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Beyblade VForce Super Tournament Battle&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Beyond Good &amp;amp; Evil&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Does not work shrunken.  Starts up fine but crashes with audio lag issues when unshrunk using MultiGameISOCreator.  &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Billy Hatcher and the Giant Egg&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken with multigame.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Bleach: Tasogare Ni Mamieru Shinigami&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Press B to use patched MIOS for Start &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Bloody Roar: Primal Fury&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Error (Theta) &lt;br /&gt;
Works (Xi)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |(Theta)After the &amp;quot;Press Start&amp;quot; screen it goes black or standard nintendo error warning&lt;br /&gt;
(Xi)Startet it with the Mios Version 5 and now it Runs Perfectly&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2(theta)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Blowout&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Boboboubo Boubobo Dassutsu! Hajike Royale&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Bomberman Generation&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Error (THETA) Partial (Xi)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&amp;quot;An error has occurred. Turn the power off and refer to the Nintendo Gamecube Instruction Booklet for further instructions.&amp;quot; (THETA) / Seems to be working. Starts, but no BGM (Xi)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2 (THETA) 0 (Xi)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Bomberman Generation&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0.2-No background music,game works fine(no gameplay issues).&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Bomberman Jetters&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use B to patch so it saves correctly.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Buffy the Vampire Slayer: Chaos Bleeds&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Press B to use patched MIOS for Start &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Buffy the Vampire Slayer: Chaos Bleeds&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Press B to use patched MIOS&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Burnout&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and multi. Tested on Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Burnout&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Burnout 2: Point of Impact&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and multi. Tested on Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Burnout 2: Point of Impact&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Bust A Move 3000&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U / PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Call of Duty : Big Red One&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |with option &amp;quot;start&amp;quot; works the Game Laucher Xi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Call of Duty : Finest Hour&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |works with Theta, Xi, and multigame&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Capcom vs. SNK 2 EO&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |7&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Casper&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |After the &amp;quot;Press Start&amp;quot; screen it goes black. (Xi)Still black screens on all options.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Cel Damage&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |After the &amp;quot;Press Start&amp;quot; screen it goes black.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Chaos Field&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Chibi Robo&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Crash Bandicoot and the Wrath of Cortex&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Just won&#039;t load. Shrunk and on a Multigame disc. V3.2.4&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Crash Nitro Kart&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Crazy Taxi&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Shows &amp;quot;An Error Has Occurred&amp;quot; message. /patch to disable all music fixes game(0)| Works without music in 0.1 Xi(0) | Sticks at a yellow screen if shrunk&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Crazy Taxi&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with 0.2&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Cubic Lode Runner&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Cubivore&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Shruken on a multi-game iso didn&#039;t work(2) *Shrunken on multi-game DID work booting with &amp;quot;Y&amp;quot;(2)* Works on PAL (autodetect)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Custom Robo&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Multi: Yes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dance Dance Revolution Mario Mix&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dark Summit&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |It never progresses past the opening &amp;quot;licensed by Nintendo&amp;quot; screen.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Darkened Skye&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Actual gameplay works, but in-game cut-scenes are missing.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Def Jam: Vendetta&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Def Jam 2: Fight for NY&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |with component cables just show me black screen. with av cables Works awesome&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Digimon Rumble Arena 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use patched MIOS (Press B when in launcher menu).&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Digimon World 4&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken and on multi-game iso. Hangs at green screen for 1 minute (or less).&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Donkey Konga&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL/J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Donkey Konga 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Donkey Konga 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Donkey Konga 3&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Cannot save/load.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Donkey Kong Jungle Beat&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Doshin the Giant&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dragon Ball Z Budokai&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dragon Ball Z Budokai 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dragon Ball Z Sagas&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Completly Playable on Xi, Except That There&#039;s No Music... Used &amp;quot;A&amp;quot; to launch with Autodetect.  Screen play jerky.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dragon Drive&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; | Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |After Intro and at menu unable to press any buttons.....&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dragon&#039;s Lair 3D Special edition&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |(I had to use B to start game) for NTSC-U works fine and works with multigame iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dream Mix TV World Fighters&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Completly Playable on Xi, Except That There&#039;s No Music... Used &amp;quot;A&amp;quot; to launch with Autodetect.  Froze for me when I put it on a multi-boot iso, and was shrunken.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Enter The Matrix&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works perfect with WiiGator&#039;s GC Backup Launcher, first release.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Eternal Darkness&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Semi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works perfectly, until you die. The game resets after the Game Over screen. Works on multi. Does not work shrunk. Tested on Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Eternal Darkness&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |	unshrinked does not work, shrinked freeze by the video of emperor charlemagne/Both shrinked and unshrinked boots fine with WiiGator&#039;s GC Backup Launcher version Xi. Press start to skip the intro after Video Mode selector otherwise it may freeze. Works fine with multiboot, just press start to skip intro.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Evolution Worlds&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |F-ZERO GX&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works great (shrunk and multi-game). No problem with memory card using Xi and the new cMIOS. Recieving errors in PAL using Xi, tried multiple cMIOS combinations. Music on home screen sometimes lags.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |11&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |FIFA 07&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |FIFA Street 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on multi-iso unshrunk &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Fight Night Round 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Final Fantasy Crystal Chronicles&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Perfect / Works great in PAL (multi-iso shrunk). Does not work with DVD+R with a changed booktype, must be DVD-R.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |11&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Fire Emblem: Path of Radiance&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Multi: Yes.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |12&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Freedom Fighters&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |The game works fine but tries to load the wrong save file when using 0.1 Theta. Loading works as should with 0.1 Xi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Freekstyle&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with multi-game iso. No problems on 0.1 Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Gauntlet: Dark Legacy&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Gameplay is perfect. Cutscenes lag, but that is expected. (On PAL Wii you must press &amp;quot;x&amp;quot; in Loader). multi fine. Works shrunk and multi. Tested on Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Geist&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL/NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Now working with the new xi loader, but does not work shrunken, works on 2.0 loader&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Ghost Recon&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Black screen after the &amp;quot;Loading&amp;quot; screen. Tested on PAL Wii with 0.1 XI and cIOS-Pack installed with a shrunken version.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Gladius&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Goblin Commander&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Takes awhile to load. On PAL Wii you must press &amp;quot;x&amp;quot; in Loader.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Go Go Hypergrind &lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&amp;quot;An error has occurred. Turn the power off and refer to the Nintendo Gamecube Instruction Booklet for further instructions.&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Gotcha Force&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works on a multi-game iso. Also works on a regular burned iso. &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Gotcha Force&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |100% Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Gun&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Perfect with Xi, not yet tested with theta, works with 2.0 loader and on multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Gun&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |With Theta : Freeze at © 2005 Activision&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Harry Potter - Quidditch World Cup&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Harvest Moon: A Wonderful Life&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Seems to work fine. Played the beginning, Doesn&#039;t have the meeting citizens problem. Works shrunk with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Harvest Moon: Another Wonderful Life&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |[Theta]Seems to work when making a new game but error comes up after meeting citizens. Works on 0.1 xi! Works shrunk with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Harvest Moon: Magical Melody&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Hello Kitty Roller Rescue&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on v0.2&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Hitman 2: Silent Assassin&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Homerun Derby&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on GC Backup Launcher v0.1 Xi.  Multidisc using GC MultiGame ISO Creator v3.3.4F+ (Not Shrunk)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Hudson Selection Vol. 3: PC Genjin (Bonk)&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Hudson Selection Vol. 4: Takahashi-Meijin no Bouken Jima (Adventure Island)&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Hunter: The Reckoning&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works well so far, on multigame disk&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Ikaruga&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Semi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resets when selecting game mode, and during the opening cinematic. Could be related to streaming issues. Parts of stages can be played without problems from other menus, however. Tested with v0.1_21(Xi).&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Ikaruga&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Error when starting a new game, but other modes work. Some ISOs don&#039;t boot.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Incredible Hulk Ultimate Destruction&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works	&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U	&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works pressing Y for NTSC&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |I-Ninja	&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works	&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U	&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |James Bond 007: NightFire&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Starts with Rebooter, however it will never get past the start menu. [WG&#039;s v8]&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |James Bond 007: NightFire&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |A/B/Y give disc error, start fails to load. [WG&#039;s v5, WK&#039;s v8]&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |James Bond 007: NightFire&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&amp;quot;An error has occurred. Turn the power off and refer to the Nintendo Gamecube Instruction Booklet for further instructions.&amp;quot; [Xi Ver.]&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0(Xi)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Kao The Kangaroo Round 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Killer 7&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use patched MIOS (B) to launch.  Long red/green screen delay, but it will pass.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Kirby&#039;s Air Ride&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with v.2.  Works with multigame.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |7&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Kururin Squash&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Legend of Zelda: Collector&#039;s Edition, The&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |(THETA)Use ((start) Reboot) to launch. Majoras Mask is crashing once you play the ocarina so it isn´t playable yet, other games unaffected. (Xi)Boot with rebooter, wait ~3 minutes to pass red Nintendo, games work perfectly, Majora&#039;s Mask plays through The Song of Time like a breeze(Xi). Shrinked iso starts but freezes when launching any game. (0.2) Logo goes by much faster with rebooter.  Majora&#039;s Mask freezes when playing the Song of Time again.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |9(THETA) 7(Xi) 3(0.2)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Legend of Zelda: Four Swords Adventure, The&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use B to patch to use GBA. Works shrunk and multi. Tested on Xi and Theta.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |12&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Legend of Zelda: Ocarina of Time/Master Quest&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Xi - use Start for Rebooter. Works perfectly, other options freeze at game selection.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Legend of Zelda: The Wind Waker, The&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dungeon maps take forever to load and might freeze. After you close the dungeon map, things become glitchy. Restart game to fix. Just don&#039;t use it. Sea Chart works fine. &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |20&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Legend of Zelda: The Wind Waker, The&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |For NTSC-U Wii&#039;s, only works with WiiGator&#039;s cMIOSv8, Waninkoko&#039;s can reproduce the PAL video output, even if you change with AnyRegionChanger to PAL your output&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Legend of Zelda: Twilight Princess, The&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Tested with a multi-game disc using Multi ISO Creator, works 100%. Does not suffer from the dungeon map lag like The Wind Waker.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Legend of Zelda: Twilight Princess, The&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Fullsize iso works/Tested with a multi-game disc using Multi ISO Creator (shrunk) and by 1:1. Creates green or black screen.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Legends of Wrestling&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |After Intro -&amp;gt; Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Legends of Wrestling 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |press b to load&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Lego Drome Racers&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with Launcher Xi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Lego Star Wars 1&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Lego Star Wars 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Lost Kingdom&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |(0.2) works shrunk and multigame&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Lost Kingdom 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Luigi&#039;s Mansion&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC game in NTSC console works great. Do not use PAL version in an NTSC console. Auto-Detect to runs game on a PAL console. &amp;lt;br&amp;gt;edit: I had to use option B from the launcher.  Hangs loading from disc channel. Works shrunk and multi. Tested on Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |9&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Luigi&#039;s Mansion&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on Auto-Detect and multi-game v4f, works perfectly, also works through muligame iso creator, auto detect setting used. 480p doesn&#039;t work (GC B launcher bug?). Change tv type in Wii screen settings to 576i or 480i.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mario Golf: Toadstool Tour&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL/J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mario Kart: Double Dash&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL/J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |To convert an origonal save file to work you will need gcmm 1.0 to copy the save file and any hex editor(google) then just zero out the first 6 charactors by putting 12 &amp;quot;0&amp;quot; (without the &amp;quot;) on the hex side (THIS WORKS WITH JUST ABOUT EVER OTHER GAME TOO)	&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |15&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mario Party 4&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken or unshrunken on a multi-boot or single boot ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mario Party 5&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken or unshrunken on a multi-boot or single boot ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mario Party 6&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken or unshrunken on a multi-boot or single boot ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mario Party 7&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL/J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken or unshrunken on a multi-boot or single boot ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |7&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mario Power Tennis&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken with multi-game iso on Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |6&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mario Superstar Baseball&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use &amp;quot;B&amp;quot; button to boot as other option doesn&#039;t boot game. But when you get to the actual gameplay, this error shows up: &amp;quot;An error has occurred. Turn the Power off and refer to the Nintendo GameCube Instruction Booklet for further instructions.&amp;quot; (Booting from a multigame disc).&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mc Groovz Dance Craze&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with Xi but the music doesn&#039;t play which is obviously a big detractor for a DDR clone like this.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Medabots Infinity&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with Multi-game iso. Tested with Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Medal of Honor : European Assault&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use START button to boot game. Then Autodetect&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Medal of Honor : Frontline&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use START button to boot game. May have long time to load&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Medal of Honor : Rising Sun&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use START button to boot game. Black screen a mission&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Megaman Anniversary Collection&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Megaman Network Transmission&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mega Man X: Command Mission&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken and on multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Megaman X Collection&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works perfect on 0.1 Xi as well as 0.2. Also works shrunk with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Metal Arms: Glitch in the System&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Metal Gear Solid: Twin Snakes&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Press B to Boot Game. Disc Swapping works with the Xi Loader. NTSC-U Game works with PAL Wiis. Works on multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |6&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Metal Gear Solid: Twin Snakes&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | PRESS B IN LOADER.On Insert Disc2 Game Block And Not Continue. Cutscenes and audio desync sometimes. Works shrunken in multigame iso&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Metroid Prime &lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | DO NOT quit the game from the start menu, it will freeze your game and your Wii. Simply unplugging will fix it. Otherwise works 100%.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |9&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Metroid Prime 2: Echoes&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U &amp;amp; PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Use &amp;quot;auto-detect&amp;quot; [Normal Settings Here] MULTI-GAME DISC of Metroid Prime 2 will not work. Multi game disc will work not shrunk using Multigameisocreator. - Xi - works fine with multigame disc pressing A (NTSC)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |7&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Micro Machines&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Working now with GameCube Backup Launcher v0.1 Xi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Midway Arcade Treasures 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use Start to load game, takes a long while to load but it makes the games work perfectly!&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Midway Arcade Treasures 2&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Loads main menu when using Start to load game, loads initial game fine and runs fine, gives error when loading different game from the menu.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Midway Arcade Treasures 3&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | &amp;quot;An error has occurred. Turn the Power off and refer to the Nintendo GameCube Instruction Booklet for further instructions.&amp;quot; (Booting from a multigame disc).&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mobile Suit Gundam vs Zeta Gundam&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Works perfectly (so far) Used in multiboot, WG&#039;s v5 and WK&#039;s v8&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Monopoly Party&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mortal Kombat Deadly Alliance&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and multi. Tested on Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mortal Kombat Deception&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and multi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Naruto: Gekitou Ninja Taisen 1&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Error when pressing Start to enter in the Menu. Tried all options,nothing works.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Naruto: Clash Of Ninja 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |No BGM, only SFX.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Naruto: Gekitou Ninja Taisen 4&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |No BGM (background music) on Backup Launcher 0.2.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NBA 2K3&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Black screen after the introduction movie (burned not shrunk on a multigame disc)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NBA Street Vol. 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NBA Street Vol. 3&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Need For Speed: Carbon&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on multi-iso unshrunk&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Need For Speed: Most Wanted&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |You have to press &amp;quot;b&amp;quot; at the backup loaders load screen otherwise your save won&#039;t be recognized. &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Need For Speed: Most Wanted&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |You have to press &amp;quot;b&amp;quot; at the backup loaders load screen otherwise your save won&#039;t be recognized. &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Need For Speed: Underground 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Need For Speed: Underground 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on multi-disc unshrunk&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NFL Blitz 2003&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Nintendo Puzzle Collection&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Save coexists with USA and PAL region saves.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Odama&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and multi. Tested on Xi. You can&#039;t play this game without the GC Mic.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |One Piece Grand Adventure&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Outlaw Golf&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pac-Man Vs.&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use B to patch. Works shrunk with Multi-game iso. Tested with Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Paper Mario: The Thousand-Year Door&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U and PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Both regions work&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |9&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Phantasy Star Online Episodes 1 and 2 Plus&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Doesn&#039;t load just goes to black screen.Does not work in Xi and 0.2 either.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Phantasy Star Online Episodes 1 and 2&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL and NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Error upon loading &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Phantasy Star Online: Episode III&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Black screen when you boot it.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pikmin&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U / PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO. PAL version : works on multigame disc, MIOS v8.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pikmin 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works 100%; Re-burn your backup if you only get a black screen. May crash during first cut scene. Works shrunk and on a multi-game ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |10&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pinball Hall of Fame - The Gottlieb Collection&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO. &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |P.N. 03&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works on a multi-game ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |P.N. 03&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pokemon Colosseum&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Push B to load patch MIOS, then wait around 30sec until green boot screen goes away. Works with multigame iso creator, will not work Shrunk&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pokemon Colosseum(Bonus Disc)&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Error/Works (v2)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Burnt on a multi game ISO.Game Boots Well but selecting any modes ends up in a black screen//(v2) Boot with start, all modes seems to work. (v2)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pokemon Colosseum&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |works on 0.2&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pokemon Box&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Black Screen/ on 0.2 it starts then freezes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pokemon Channel&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Press B to boot with patched MIOS otherwise saving will not work.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pokemon XD&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Push B to see safety warning followed by disc read error in xi. Works fine in 0.2.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pokemon XD&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Push A to choose 60/50 Hz Mode followed by blackscreen on Xi. Works fine in o.2.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Prince of Persia: The Sands of Time&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works perfectly.The original Prince of Persia unlockable now works (0.2) booting with start. works on multi and shrunk.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Prince of Persia: The Warrior Within&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works on multi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC Mode&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Prince of Persia: The Warrior Within&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL 50 Mode&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Prince of Persia: The Two Thrones&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC Mode&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Puyo Pop Fever&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Q&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Rainbow Six: Lockdown&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Rampage: Total Destruction&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with Multi-game iso. Tested with Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Rave Master&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Rayman 3 Hoodlum Havoc&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |OK on a PAL Wii with cIOS Pack and Wiigator MIOS patcher. Also works on NTSC Wii using patched MIOS with Theta.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Red Faction 2&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&amp;quot;An Error Has Occurred&amp;quot; before pressing Start&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Red Faction 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works fine for me with 0.1 Xi. Occasionally audio (seems to only happen with character dialogue) wont play but its a fairly rare occurrence.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO. perfect with all launching methods&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |6&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spanish version gives black screen with Capcom intro and menu sounds cycling. English version working fine.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1 &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil 3&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil 3&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO. Must use MIOS patcher by pressing B.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil 4&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil 4 demo&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil Code Veronica X&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO. Opening cutscene lags a bit but doesn&#039;t affect gameplay.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil Code Veronica X&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil Zero&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO. Black screen &amp;amp; distorted audio after placing the last tablet &amp;quot;UNITY&amp;quot; on the control panel.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Robocop Aratanaru Kiki&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Robotech: Battlecry&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works 480p mode = 480i. Works shrunk and multi. Tested on Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Samurai Jack&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works Perfect. Tested on 2.0 with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Scaler&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works Perfect. Tested on 2.0 with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |SD Gundam Gashapon Wars&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Red OFF error after loading screen.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Second Sight&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL Works on Multi and Auto detect on WiiGators xi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Serious Sam: Next Encounter&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works Perfect. Tested on 0.1 Xi with shrunken multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Shadow the Hedgehog&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Saving is fine in Waninkoko&#039;s (Rev03), and WiiGator&#039;s.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Shaman King Soul Fight&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Shinseiki GPX Cyber Formula Road to the Evolution&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Simpsons: Hit-N-Run, The&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with multi iso support, push b at as game start for 480p. &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Simpsons: Road Rage, The&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sims 2, The&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sims, Busting out&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Skies of Arcadia&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |To fix Saving Error, use B to Patch with Mios at Startup. works on multi-boot iso( using multi boot iso creator and set disc as pal for pal console). Audio slightly off.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Smashing Drive&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game works great no lag on Pal machine (Unknown on NTSC). Press B when in the GC launcher b4 launching game and you will get green screen for 3-4 seconds then game starts! USED MIOS V8! Worked fine for me even just pressing A.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Smuggler&#039;s Run: Warzones&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Freezes a couple of minutes into gameplay. Tested on 0.1 Xi multiple times. Single disc and multi-boot shrunken/not shrunken&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sonic Adventure 2: Battle&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC version works on PAL console(use multi game iso creator and set the disc as pal).  Push B to load patch MIOS to fix the save issues and make compatible with older saves.  NTSC has 480p support (hold B at nintendo logo)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sonic Adventure DX: Director&#039;s Cut&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken or not shrunken on a multi-boot iso or single boot.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sonic Adventure DX: Director&#039;s Cut (Prototype - Preview)&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Boots by default to PAL50 unless forced&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sonic Gems Collection&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |On NTSC-U/PAL use reboot option for CD, R and Fighters (menu slow but games full speed)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sonic Gems Collection&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Same as the NTSC-J version.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sonic Heroes&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/-J/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |launch with b or save wont load, works with multi iso loader&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sonic Mega Collection August 15th &#039;02 Beta&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sonic Riders&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works Well on a Multi Iso DvD&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Soul Calibur II&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U &amp;amp; PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Does work 100% on multi-boot iso. (Use &amp;quot;GameCube multi-game ISO creator&amp;quot; from Wii Toolkit v1.1&amp;quot; to create multi-game ISO and burn it onto a DVD-R with IMGBURN. (I use a 4.7GB Memorex DVD-R disc)). Also works with MultiGameCreatorV4F and Verbatim DVD+R (dvd-rom mode) &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spartan: Total Warrior&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Loads until &amp;quot;Press Start&amp;quot; screen, then after a second it returns: &amp;quot;An error has ocurred....&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spawn Armageddon&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Does work 100% on multi-boot iso. (Use &amp;quot;GameCube multi-game ISO creator&amp;quot; from Wii Toolkit v1.1&amp;quot; to create multi-game ISO and burn it onto a DVD-R with IMGBURN. (I use a 4.7GB Nextech DVD-R disc)). &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sphinx and the curse of the mummy&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Freeze at loading screen. Tested on Backup Launcher v0.1 Xi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spiderman&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Loads until &amp;quot;Press Start&amp;quot; screen, then after a second it returns: &amp;quot;An error has ocurred....&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spiderman 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with multi iso support&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Splinter Cell: Chaos Theory&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works fine compressed on multi-iso. Press A to play&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Splinter Cell: Double Agent&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pal&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Disk read error when trying to start a new game. &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Splinter Cell: Pandora Tomorrow&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | (0.2) Press Start to launch, works shrunk and multigame. Reboots after first rappel on wall&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spongebob and Friends&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spongebob Squarepants: Battle for Bikini Bottom&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |You MUST boot it in Patched MIOS mode (B Button on backup launcher screen) or else it will get stuck on the green screen.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |SpyHunter&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spyro: A Hero&#039;s Tail&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spyro: A New Beginning&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spyro: Enter The Dragonfly&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spyro: Enter The Dragonfly&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |SSX 3&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on 0.1 Xi. Works shrunk and multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |SSX 3&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |SSX Tricky&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Must Press B for Patched MIOS&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Fox Adventures&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with new 0.1 Xi launcher (NO VOICES but everything else appears normal). Freeze when you talk to someone if the game is shrunk.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Fox: Assault&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |If it doesn&#039;t normally boot(A button), use reboot. Does not work on a PAL Wii. works multi. Does not appear to load in 0.2, works in 0.1.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |7&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Fox: Assault&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works perfectly with WiiGators cmios (reboot)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Starsky and Hutch&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Work shrunk and as a multigame iso&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Wars: Bounty Hunters&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |(Press B worked)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Wars: The Clone Wars&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Disc read error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Wars: Jedi Knight II: Jedi Outcast&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&amp;quot;An error has occured...&amp;quot; error before menus&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Wars: Jedi Knight II: Jedi Outcast&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0.1 XI&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Wars Rogue Squadron II: Rogue Leader&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Black screen at boot in 0.1 Xi; Works in 0.2 !&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5 (Xi) 1 (0.2)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Wars Rogue Squadron III: Rebel Strike&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use Patched MIOS (Press B) to avoid saving issues. works multi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |6&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Summoner: Goddess Reborn&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Error (Theta) / Works (Xi) / Works (0.2)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Error message as soon as the main menu comes up (Non shrunken/Multigame (MultigameISOcreator.exe)) (Theta) / Works up to title screen, presumably fully functional (Did the main menu have music playing?) (Non shrunken/Multigame (MultigameISOcreator.exe)) (Xi) / Working except some cutscenes do not play audio otherthan that it works and also works on multigame iso (2.0)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Super Mario 64 (custom)&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |stays on &amp;quot;saving...&amp;quot; for a while at launch, but will load eventually.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Super Mario Strikers&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Super Mario Sunshine&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/J/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Work shrunk and with multigame iso creator, NTSC has 480p support (hold B at nintendo logo)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |16&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Super Monkey Ball&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk on multi-game iso. Tested with 0.1 Xi. &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Super Monkey Ball&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with Launcher Xi. Music does not play.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Super Monkey Ball Adventure&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Will only work with the start button option|Works on multi ISO normally by pressing A. Not tried shrunk.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Super Robot Wars GC&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Super Smash Bros. Melee&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC has 480p support (hold B at nintendo logo), SSBM works with Multi-ISO GCOS ! No video, sound only[Xi(multi)PAL]&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |9&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tak: The Great Juju Challenge&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Theta: Works until main menu, crashes to &amp;quot;Error, read manual&amp;quot; screen. Xi: Works, but main menu and all gameplay lags terribly and accesses the disc far too frequently. Ironically, videos play fine.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tales of Symphonia&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |No problems at all. Completed game on 0.1 Xi with a shrunk multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |7&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tales of Symphonia&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |All work fine now with GC backup loader 0.2&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Taz: Wanted&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with Xi, error with Theta (but disc may have been dirty).&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Teenage Mutant Ninja Turtles&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |it  work on a multi game iso&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Teenage Mutant Ninja Turtles 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |it work on a multi game iso classic arcade work now in .2 press start in the launcher screen&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Teenage Mutant Ninja Turtles 3&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |it  work on a multi game iso classic arcade work now in .2 press start in the launcher screen&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |TMNT Mutant Melee&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |The Lord of the Rings: The Return of the King&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Plays fine and movie cuts are good on fps.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |The Lord of the Rings: The Return of the King&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works very good with 0.1 XI.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |The Lord of the Rings: The Third Age&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works on multi. Not tested shrunk.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |The Lord of the Rings: The Two Towers&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | (On a PAL Wii press &amp;quot;x&amp;quot; in loader)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |The SpongeBob SquarePants Movie&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Timesplitters: Future Perfect&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken with multi-game iso on Xi/0.2.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Timesplitters 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken with multi-game iso on Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Timesplitters 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works flawless with multi-game iso on 0.2.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tom &amp;amp; Jerry in War of the Whiskers&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tomb Raider: Legend&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tony Hawk&#039;s American wasteland&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tony Hawk&#039;s Pro Skater 3&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with Xi ONLY (must use B for patch MIOS), music does not play, sound effects do.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tony Hawk&#039;s Pro Skater 4&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Start with B&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tony Hawks Underground&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and multi. Tested on Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tony Hawks Underground 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Trigger Man&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |True Crime Streets Of LA&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Run with mios patcher to read memory card&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |True Crime Streets Of NY&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works fine, no glitches or bugs. No savegame problem with gc backup launcher 0.1theta.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Turok Evolution&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Black screen for about 20-30 sec. when it first boots then game loads. Long load times. Ran with mios patcher game ran and saved with no other issues&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Ty the Tasmanian Tiger&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Works in .1 Xi, but in-game music does not work.  A shrunken image does not work.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Ty the Tasmanian Tiger 2: Bush Rescue&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Works on .1 Xi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Ty the Tasmanian Tiger 3: Night of the Quinkan &lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Works on .1 Xi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Ultimate Muscle Legends vs New Generation&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Ultimate Spider-Man&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested with Xi. Works shrunk on MultiGame ISO. Boot with &amp;quot;Y&amp;quot; button. Exiting game from start menu causes disc read error.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Universal Studios Theme Park Adventures&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Minigames dont work.  Game freezes after Woody gives the rules.  Tested with GC Backup Launcher v0.1 Xi both on Single DVD-R and Multidisc using GC MultiGame ISO Creator v3.3.4F+ (Not Shrunk).&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |V-Rally 3&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Vexx&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works Perfect. Tested on 2.0 with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Viewtiful Joe&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works Well So Far, works on multigame disc&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Viewtiful Joe 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works Well So Far on pal wii, on multigame disc.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Viewtiful Joe Red Hot Rumble&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Will work on a multi-boot ISO, but not shrunk. Not sure about single game disk.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Virtua Quest&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Wave Race Blue Storm&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Boots well with Xi version, but no music ingame&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Wave Race Blue Storm&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Doesn&#039;t load just goes to black screen&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |WarioWare Inc. Mega Party Game$&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Runs slow with &amp;quot;Rebooter&amp;quot; option. With &amp;quot;Auto-detect&amp;quot; runs fine. Works great in PAL (multi-iso shrunk).&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Wario World&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk or normal with multi iso loader support.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |12&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Winning Eleven 6&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works excelent. Support 480p and intro video runs without lag. Translated to English works on PAL 3.2E&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Worms 3D&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on PAL Wii. Works great.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Wreckless: The Yakuza Missions&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |With Laucher Xi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |WWE Day of Reckoning 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Saves and loads fine.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |XG3 Extreme G Racing&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Garbled backup launcher screen. Game wont load. / PALversion run but freeze on &amp;quot;press start&amp;quot;. multiboot iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |XIII&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&amp;quot;An error has occurred. Turn the power off and refer to the Nintendo Gamecube Instruction Booklet for further instructions.&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |XIII&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |With Xi V2 ans start button&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |X-Men Legends II: Rise of Apocalypse&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Seems to work fine.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |X-Men Next Dimension&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works perfectly on GC Backup Launcher v0.1 Xi  Launch with &amp;quot;start&amp;quot; &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Yu-Gi-Oh! The Falsebound Kingdom&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Launch with &amp;quot;b&amp;quot; or it wont save&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Yu-Gi-Oh! The Falsebound Kingdom&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Nothing seems to work. Hangs at a black or green screen.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Zapper: One Wicked Cricket&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |While playing Story Mode, game freezes after collecting the fifth(?) egg.  Tested on GC Backup Launcher v0.1 Xi.  Multidisc using GC MultiGame ISO Creator v3.3.4F+ (Not Shrunk).  I&#039;ll test game by itself when I get some more Verbatim DVD-Rs.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Zatch Bell Momodo Battles&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |was .gcm renamed .gcm to .iso and burned with imgburn works great.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Zelda 64 emu (experciance v2)&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works (XI)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Runs Zelda OOT, Majoras Mask, and a few other n64 games, Majoras mask no longer crashes, plays through song of time perfectly.(I have marked the emu as working as it works the same as it does when using a modchip) &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Zoids Battle Legends&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works almost perfectly on GC Backup Launcher v0.1 Xi. Battles containing 3 or less zoids are much more sped up than ones with 4 or more, making it harder to control.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Zoids VS&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Zoids VS III&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |ZooCube&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on GC Backup Launcher v0.1 Xi.  Multidisc using GC MultiGame ISO Creator v3.3.4F+ (Not Shrunk)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Wii_Backup_Launchers]]&lt;/div&gt;</summary>
		<author><name>Fatherjack</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Gamecube_Backup_Launcher_Compatibility_List&amp;diff=25167</id>
		<title>Gamecube Backup Launcher Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Gamecube_Backup_Launcher_Compatibility_List&amp;diff=25167"/>
		<updated>2009-04-28T08:23:06Z</updated>

		<summary type="html">&lt;p&gt;Fatherjack: /* F */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
=&#039;&#039;&#039;Gamecube Backup Launcher Compatibility Matrix&#039;&#039;&#039;=&lt;br /&gt;
&#039;&#039;&#039;Anyone is free to edit this list though you must create an account first. Vandals will be banned and their IP blocked from further edits.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
WWE Day of Reckoning (NTSC-U) works perfectly using GameCube Loader 0.2 (Channel).  Just press start and enjoy!&lt;br /&gt;
&lt;br /&gt;
==123==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mulitigames with &amp;quot;MultiGameISOCreator.exe&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/JAP/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Shrinked games also works (tested with DKonga 1, 2 and 3 + Jungle Beat, Harry Potter POA [PAL], Simpsons Road Rage (PAL), Mario Kart (PAL) ).&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |9&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mulitigames with &amp;quot;GCOS MultiGame Creator V4F.exe&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Press Left or Right in Wiigator&#039;s Backup Loader application, however Waninkoko&#039;s cMIOS boots to the GCOS menu but does not let you change which game to boot.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |10&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mulitigames with &amp;quot;GCOS MultiGame Creator V4F.exe&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Press Left or Right in Wiigator&#039;s Backup Loader application to select a game&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mulitigames with &amp;quot;Viper Multi Boot Iso Creator 1.3b&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Old app,but still works,game selection,2nd disc and all.If you get a green screen after starting a game it&#039;s the 50/60hz selection not showing up.Press A and it&#039;ll choose 60hz,then everything will work fine. (Xi)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |007: Everything Or Nothing&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Black screen&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |007: Everything Or Nothing&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Beige Screen&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1080 Avalanche&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&amp;quot;An error has occurred. Turn the power off and refer to the Nintendo Gamecube Instruction Booklet for further instructions.&amp;quot; &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1080 Avalanche&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&amp;quot;Using 0.2 launcher, still no BGM&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4x4 EVO 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |18 Wheeler American Pro Trucker&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Error when getting into the Truck-Selection-Menu. All Modes tested nothing works. &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Action Replay 1.14A/B/C&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL / NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |You can now cheat with GC Backup Loader 0.2&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Action Replay 2.0&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works fine on Xi and highter&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Alien Hominid&lt;br /&gt;
! style=&amp;quot;background:Orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Theta gives &amp;quot;An Error Has Occurred&amp;quot; message -- Freezes after initial credits. Xi boots, plays fine but no BGM on PAL 3.2E&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Amazing Island&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&amp;quot;An error has occurred. Turn the power off and refer to the Nintendo Gamecube Instruction Booklet for further instructions.&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Animal Crossing&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works on multi ISO. Shrinking the iso does not work.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Animal Crossing&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Works/error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |works on 0.2, press start/Doesn&#039;t work shrunk on a multi-ISO./Black screen on a multi-ISO (not shrunk)(Tested on 0.1 Xi)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1/1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Animaniacs - The Great Edgar Hunt&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works perfect&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Army Men RTS&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works 100% with GC backuplauncher 0.2, mIOS v5&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |ATV Quad Power Racing 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Theta: Plays fine, but saving hardly ever seems to work. Xi: Saving issue fixed, plays on-par with the original disc now.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Auto Modellista&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Asterix and obelix XXL&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |sound lag&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Baldur&#039;s Gate Dark Alliance&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Must load with &amp;quot;b&amp;quot; or it won&#039;t save (On PAL-Wii you must press &amp;quot;X&amp;quot; and then directly &amp;quot;B&amp;quot; in Loader)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Baten Kaitos Eternal Wings&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Has LOT of random freezes in the game, when changing area or before/after a battle &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Baten Kaitos Eternal Wings&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use patched MIOS launcher option doesn&#039;t  work. Still freeze randomly during the game.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Baten Kaitos Origins&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Partially consistent lock-up at main screen. In the event it doesn&#039;t lock up, there are random freezes in gameplay.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Batman Begins&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Batman Begins&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Batman Vengance&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pressed b for MIOS and it booted after a long green screen. Cutscenes are a little laggy and there are a couple of flashes in-game, but&#039;s it&#039;s nothing serious. Tested on a NTSC console.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Battalion Wars&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Battle Stadium D.O.N&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works fine with Wiigator&#039;s MIOS patcher, but lags with Wanin&#039;s cMIOS v3&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |6&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Beach Spikers&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Set your Wii to 480i or 576i. Works also in multigame (not shrink) with auto detect.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Beyblade VForce Super Tournament Battle&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Beyond Good &amp;amp; Evil&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Does not work shrunken.  Starts up fine but crashes with audio lag issues when unshrunk using MultiGameISOCreator.  &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Billy Hatcher and the Giant Egg&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken with multigame.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Bleach: Tasogare Ni Mamieru Shinigami&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Press B to use patched MIOS for Start &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Bloody Roar: Primal Fury&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Error (Theta) &lt;br /&gt;
Works (Xi)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |(Theta)After the &amp;quot;Press Start&amp;quot; screen it goes black or standard nintendo error warning&lt;br /&gt;
(Xi)Startet it with the Mios Version 5 and now it Runs Perfectly&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2(theta)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Blowout&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Boboboubo Boubobo Dassutsu! Hajike Royale&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Bomberman Generation&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Error (THETA) Partial (Xi)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&amp;quot;An error has occurred. Turn the power off and refer to the Nintendo Gamecube Instruction Booklet for further instructions.&amp;quot; (THETA) / Seems to be working. Starts, but no BGM (Xi)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2 (THETA) 0 (Xi)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Bomberman Generation&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0.2-No background music,game works fine(no gameplay issues).&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Bomberman Jetters&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use B to patch so it saves correctly.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Buffy the Vampire Slayer: Chaos Bleeds&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Press B to use patched MIOS for Start &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Buffy the Vampire Slayer: Chaos Bleeds&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Press B to use patched MIOS&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Burnout&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and multi. Tested on Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Burnout&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Burnout 2: Point of Impact&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and multi. Tested on Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Burnout 2: Point of Impact&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Bust A Move 3000&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U / PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Call of Duty : Big Red One&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |with option &amp;quot;start&amp;quot; works the Game Laucher Xi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Call of Duty : Finest Hour&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |works with Theta, Xi, and multigame&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Capcom vs. SNK 2 EO&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |7&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Casper&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |After the &amp;quot;Press Start&amp;quot; screen it goes black. (Xi)Still black screens on all options.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Cel Damage&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |After the &amp;quot;Press Start&amp;quot; screen it goes black.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Chaos Field&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Chibi Robo&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Crash Bandicoot and the Wrath of Cortex&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Just won&#039;t load. Shrunk and on a Multigame disc. V3.2.4&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Crash Nitro Kart&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Crazy Taxi&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Shows &amp;quot;An Error Has Occurred&amp;quot; message. /patch to disable all music fixes game(0)| Works without music in 0.1 Xi(0) | Sticks at a yellow screen if shrunk&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Crazy Taxi&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with 0.2&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Cubic Lode Runner&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Cubivore&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Shruken on a multi-game iso didn&#039;t work(2) *Shrunken on multi-game DID work booting with &amp;quot;Y&amp;quot;(2)* Works on PAL (autodetect)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Custom Robo&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Multi: Yes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dance Dance Revolution Mario Mix&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dark Summit&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |It never progresses past the opening &amp;quot;licensed by Nintendo&amp;quot; screen.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Darkened Skye&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Actual gameplay works, but in-game cut-scenes are missing.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Def Jam: Vendetta&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Def Jam 2: Fight for NY&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |with component cables just show me black screen. with av cables Works awesome&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Digimon Rumble Arena 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use patched MIOS (Press B when in launcher menu).&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Digimon World 4&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken and on multi-game iso. Hangs at green screen for 1 minute (or less).&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Donkey Konga&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL/J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Donkey Konga 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Donkey Konga 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Donkey Konga 3&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Cannot save/load.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Donkey Kong Jungle Beat&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Doshin the Giant&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dragon Ball Z Budokai&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dragon Ball Z Budokai 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dragon Ball Z Sagas&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Completly Playable on Xi, Except That There&#039;s No Music... Used &amp;quot;A&amp;quot; to launch with Autodetect.  Screen play jerky.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dragon Drive&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; | Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |After Intro and at menu unable to press any buttons.....&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dragon&#039;s Lair 3D Special edition&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |(I had to use B to start game) for NTSC-U works fine and works with multigame iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dream Mix TV World Fighters&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Completly Playable on Xi, Except That There&#039;s No Music... Used &amp;quot;A&amp;quot; to launch with Autodetect.  Froze for me when I put it on a multi-boot iso, and was shrunken.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Enter The Matrix&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works perfect with WiiGator&#039;s GC Backup Launcher, first release.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Eternal Darkness&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Semi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works perfectly, until you die. The game resets after the Game Over screen. Works on multi. Does not work shrunk. Tested on Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Eternal Darkness&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |	unshrinked does not work, shrinked freeze by the video of emperor charlemagne/Both shrinked and unshrinked boots fine with WiiGator&#039;s GC Backup Launcher version Xi. Press start to skip the intro after Video Mode selector otherwise it may freeze. Works fine with multiboot, just press start to skip intro.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Evolution Worlds&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |F-ZERO GX&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works great (shrunk and multi-game). No problem with memory card using Xi and the new cMIOS. Recieving errors in PAL using Xi, tried multiple cMIOS combinations. Music on home screen sometimes lags.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |11&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |FIFA 07&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |FIFA Street 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on multi-iso unshrunk &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Fight Night Round 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Final Fantasy Crystal Chronicles&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Perfect / Works great in PAL (multi-iso shrunk). Does not work with DVD+R with a changed booktype, must be DVD-R.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |11&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Fire Emblem: Path of Radiance&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Multi: Yes.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |12&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Freedom Fighters&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |The game works fine but tries to load the wrong save file when using 0.1 Theta. Loading works as should with 0.1 Xi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Freekstyle&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with multi-game iso. No problems on 0.1 Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Gauntlet: Dark Legacy&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Gameplay is perfect. Cutscenes lag, but that is expected. (On PAL Wii you must press &amp;quot;x&amp;quot; in Loader). multi fine. Works shrunk and multi. Tested on Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Geist&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL/NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Now working with the new xi loader, but does not work shrunken, works on 2.0 loader&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Ghost Recon&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Black screen after the &amp;quot;Loading&amp;quot; screen. Tested on PAL Wii with 0.1 XI and cIOS-Pack installed with a shrunken version.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Gladius&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Goblin Commander&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Takes awhile to load. On PAL Wii you must press &amp;quot;x&amp;quot; in Loader.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Go Go Hypergrind &lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&amp;quot;An error has occurred. Turn the power off and refer to the Nintendo Gamecube Instruction Booklet for further instructions.&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Gotcha Force&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works on a multi-game iso. Also works on a regular burned iso. &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Gotcha Force&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |100% Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Gun&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Perfect with Xi, not yet tested with theta, works with 2.0 loader and on multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Gun&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |With Theta : Freeze at © 2005 Activision&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Harry Potter - Quidditch World Cup&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Harvest Moon: A Wonderful Life&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Seems to work fine. Played the beginning, Doesn&#039;t have the meeting citizens problem. Works shrunk with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Harvest Moon: Another Wonderful Life&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |[Theta]Seems to work when making a new game but error comes up after meeting citizens. Works on 0.1 xi! Works shrunk with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Harvest Moon: Magical Melody&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Hello Kitty Roller Rescue&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on v0.2&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Hitman 2: Silent Assassin&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Homerun Derby&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on GC Backup Launcher v0.1 Xi.  Multidisc using GC MultiGame ISO Creator v3.3.4F+ (Not Shrunk)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Hudson Selection Vol. 3: PC Genjin (Bonk)&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Hudson Selection Vol. 4: Takahashi-Meijin no Bouken Jima (Adventure Island)&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Hunter: The Reckoning&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works well so far, on multigame disk&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Ikaruga&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Semi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resets when selecting game mode, and during the opening cinematic. Could be related to streaming issues. Parts of stages can be played without problems from other menus, however. Tested with v0.1_21(Xi).&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Ikaruga&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Error when starting a new game, but other modes work. Some ISOs don&#039;t boot.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Incredible Hulk Ultimate Destruction&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works	&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U	&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works pressing Y for NTSC&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |I-Ninja	&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works	&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U	&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |James Bond 007: NightFire&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Starts with Rebooter, however it will never get past the start menu. [WG&#039;s v8]&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |James Bond 007: NightFire&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |A/B/Y give disc error, start fails to load. [WG&#039;s v5, WK&#039;s v8]&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |James Bond 007: NightFire&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&amp;quot;An error has occurred. Turn the power off and refer to the Nintendo Gamecube Instruction Booklet for further instructions.&amp;quot; [Xi Ver.]&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0(Xi)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Kao The Kangaroo Round 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Killer 7&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use patched MIOS (B) to launch.  Long red/green screen delay, but it will pass.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Kirby&#039;s Air Ride&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with v.2.  Works with multigame.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |7&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Kururin Squash&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Legend of Zelda: Collector&#039;s Edition, The&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |(THETA)Use ((start) Reboot) to launch. Majoras Mask is crashing once you play the ocarina so it isn´t playable yet, other games unaffected. (Xi)Boot with rebooter, wait ~3 minutes to pass red Nintendo, games work perfectly, Majora&#039;s Mask plays through The Song of Time like a breeze(Xi). Shrinked iso starts but freezes when launching any game. (0.2) Logo goes by much faster with rebooter.  Majora&#039;s Mask freezes when playing the Song of Time again.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |9(THETA) 7(Xi) 3(0.2)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Legend of Zelda: Four Swords Adventure, The&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use B to patch to use GBA. Works shrunk and multi. Tested on Xi and Theta.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |12&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Legend of Zelda: Ocarina of Time/Master Quest&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Xi - use Start for Rebooter. Works perfectly, other options freeze at game selection.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Legend of Zelda: The Wind Waker, The&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Dungeon maps take forever to load and might freeze. After you close the dungeon map, things become glitchy. Restart game to fix. Just don&#039;t use it. Sea Chart works fine. &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |20&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Legend of Zelda: The Wind Waker, The&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |For NTSC-U Wii&#039;s, only works with WiiGator&#039;s cMIOSv8, Waninkoko&#039;s can reproduce the PAL video output, even if you change with AnyRegionChanger to PAL your output&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Legend of Zelda: Twilight Princess, The&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Tested with a multi-game disc using Multi ISO Creator, works 100%. Does not suffer from the dungeon map lag like The Wind Waker.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Legend of Zelda: Twilight Princess, The&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Fullsize iso works/Tested with a multi-game disc using Multi ISO Creator (shrunk) and by 1:1. Creates green or black screen.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Legends of Wrestling&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |After Intro -&amp;gt; Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Legends of Wrestling 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |press b to load&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Lego Drome Racers&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with Launcher Xi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Lego Star Wars 1&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Lego Star Wars 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Lost Kingdom&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |(0.2) works shrunk and multigame&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Lost Kingdom 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Luigi&#039;s Mansion&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC game in NTSC console works great. Do not use PAL version in an NTSC console. Auto-Detect to runs game on a PAL console. &amp;lt;br&amp;gt;edit: I had to use option B from the launcher.  Hangs loading from disc channel. Works shrunk and multi. Tested on Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |9&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Luigi&#039;s Mansion&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on Auto-Detect and multi-game v4f, works perfectly, also works through muligame iso creator, auto detect setting used. 480p doesn&#039;t work (GC B launcher bug?). Change tv type in Wii screen settings to 576i or 480i.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mario Golf: Toadstool Tour&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL/J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mario Kart: Double Dash&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL/J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |To convert an origonal save file to work you will need gcmm 1.0 to copy the save file and any hex editor(google) then just zero out the first 6 charactors by putting 12 &amp;quot;0&amp;quot; (without the &amp;quot;) on the hex side (THIS WORKS WITH JUST ABOUT EVER OTHER GAME TOO)	&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |14&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mario Party 4&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken or unshrunken on a multi-boot or single boot ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mario Party 5&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken or unshrunken on a multi-boot or single boot ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mario Party 6&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken or unshrunken on a multi-boot or single boot ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mario Party 7&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL/J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken or unshrunken on a multi-boot or single boot ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |7&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mario Power Tennis&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken with multi-game iso on Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |6&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mario Superstar Baseball&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use &amp;quot;B&amp;quot; button to boot as other option doesn&#039;t boot game. But when you get to the actual gameplay, this error shows up: &amp;quot;An error has occurred. Turn the Power off and refer to the Nintendo GameCube Instruction Booklet for further instructions.&amp;quot; (Booting from a multigame disc).&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mc Groovz Dance Craze&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with Xi but the music doesn&#039;t play which is obviously a big detractor for a DDR clone like this.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Medabots Infinity&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with Multi-game iso. Tested with Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Medal of Honor : European Assault&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use START button to boot game. Then Autodetect&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Medal of Honor : Frontline&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use START button to boot game. May have long time to load&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Medal of Honor : Rising Sun&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use START button to boot game. Black screen a mission&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Megaman Anniversary Collection&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Megaman Network Transmission&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mega Man X: Command Mission&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken and on multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Megaman X Collection&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works perfect on 0.1 Xi as well as 0.2. Also works shrunk with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Metal Arms: Glitch in the System&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Metal Gear Solid: Twin Snakes&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Press B to Boot Game. Disc Swapping works with the Xi Loader. NTSC-U Game works with PAL Wiis. Works on multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |6&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Metal Gear Solid: Twin Snakes&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | PRESS B IN LOADER.On Insert Disc2 Game Block And Not Continue. Cutscenes and audio desync sometimes. Works shrunken in multigame iso&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Metroid Prime &lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | DO NOT quit the game from the start menu, it will freeze your game and your Wii. Simply unplugging will fix it. Otherwise works 100%.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |9&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Metroid Prime 2: Echoes&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U &amp;amp; PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Use &amp;quot;auto-detect&amp;quot; [Normal Settings Here] MULTI-GAME DISC of Metroid Prime 2 will not work. Multi game disc will work not shrunk using Multigameisocreator. - Xi - works fine with multigame disc pressing A (NTSC)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |7&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Micro Machines&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Working now with GameCube Backup Launcher v0.1 Xi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Midway Arcade Treasures 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use Start to load game, takes a long while to load but it makes the games work perfectly!&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Midway Arcade Treasures 2&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Loads main menu when using Start to load game, loads initial game fine and runs fine, gives error when loading different game from the menu.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Midway Arcade Treasures 3&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | &amp;quot;An error has occurred. Turn the Power off and refer to the Nintendo GameCube Instruction Booklet for further instructions.&amp;quot; (Booting from a multigame disc).&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mobile Suit Gundam vs Zeta Gundam&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Works perfectly (so far) Used in multiboot, WG&#039;s v5 and WK&#039;s v8&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Monopoly Party&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mortal Kombat Deadly Alliance&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and multi. Tested on Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Mortal Kombat Deception&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and multi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Naruto: Gekitou Ninja Taisen 1&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Error when pressing Start to enter in the Menu. Tried all options,nothing works.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Naruto: Clash Of Ninja 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |No BGM, only SFX.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Naruto: Gekitou Ninja Taisen 4&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |No BGM (background music) on Backup Launcher 0.2.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NBA 2K3&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Black screen after the introduction movie (burned not shrunk on a multigame disc)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NBA Street Vol. 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NBA Street Vol. 3&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Need For Speed: Carbon&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on multi-iso unshrunk&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Need For Speed: Most Wanted&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |You have to press &amp;quot;b&amp;quot; at the backup loaders load screen otherwise your save won&#039;t be recognized. &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Need For Speed: Most Wanted&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |You have to press &amp;quot;b&amp;quot; at the backup loaders load screen otherwise your save won&#039;t be recognized. &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Need For Speed: Underground 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Need For Speed: Underground 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on multi-disc unshrunk&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NFL Blitz 2003&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Nintendo Puzzle Collection&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Save coexists with USA and PAL region saves.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Odama&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and multi. Tested on Xi. You can&#039;t play this game without the GC Mic.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |One Piece Grand Adventure&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Outlaw Golf&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pac-Man Vs.&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use B to patch. Works shrunk with Multi-game iso. Tested with Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Paper Mario: The Thousand-Year Door&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U and PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Both regions work&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |9&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Phantasy Star Online Episodes 1 and 2 Plus&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Doesn&#039;t load just goes to black screen.Does not work in Xi and 0.2 either.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Phantasy Star Online Episodes 1 and 2&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL and NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Error upon loading &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Phantasy Star Online: Episode III&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Black screen when you boot it.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pikmin&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U / PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO. PAL version : works on multigame disc, MIOS v8.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pikmin 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works 100%; Re-burn your backup if you only get a black screen. May crash during first cut scene. Works shrunk and on a multi-game ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |10&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pinball Hall of Fame - The Gottlieb Collection&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO. &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |P.N. 03&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works on a multi-game ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |P.N. 03&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pokemon Colosseum&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Push B to load patch MIOS, then wait around 30sec until green boot screen goes away. Works with multigame iso creator, will not work Shrunk&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pokemon Colosseum(Bonus Disc)&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Error/Works (v2)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Burnt on a multi game ISO.Game Boots Well but selecting any modes ends up in a black screen//(v2) Boot with start, all modes seems to work. (v2)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pokemon Colosseum&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |works on 0.2&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pokemon Box&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Black Screen/ on 0.2 it starts then freezes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pokemon Channel&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Press B to boot with patched MIOS otherwise saving will not work.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pokemon XD&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Push B to see safety warning followed by disc read error in xi. Works fine in 0.2.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pokemon XD&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Push A to choose 60/50 Hz Mode followed by blackscreen on Xi. Works fine in o.2.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Prince of Persia: The Sands of Time&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works perfectly.The original Prince of Persia unlockable now works (0.2) booting with start. works on multi and shrunk.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Prince of Persia: The Warrior Within&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works on multi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC Mode&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Prince of Persia: The Warrior Within&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL 50 Mode&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Prince of Persia: The Two Thrones&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC Mode&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Puyo Pop Fever&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Q&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Rainbow Six: Lockdown&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Rampage: Total Destruction&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with Multi-game iso. Tested with Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Rave Master&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Rayman 3 Hoodlum Havoc&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |OK on a PAL Wii with cIOS Pack and Wiigator MIOS patcher. Also works on NTSC Wii using patched MIOS with Theta.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Red Faction 2&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&amp;quot;An Error Has Occurred&amp;quot; before pressing Start&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Red Faction 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works fine for me with 0.1 Xi. Occasionally audio (seems to only happen with character dialogue) wont play but its a fairly rare occurrence.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO. perfect with all launching methods&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |6&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spanish version gives black screen with Capcom intro and menu sounds cycling. English version working fine.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1 &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil 3&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil 3&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO. Must use MIOS patcher by pressing B.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil 4&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil 4 demo&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil Code Veronica X&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO. Opening cutscene lags a bit but doesn&#039;t affect gameplay.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil Code Veronica X&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Resident Evil Zero&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and on a multi-game ISO. Black screen &amp;amp; distorted audio after placing the last tablet &amp;quot;UNITY&amp;quot; on the control panel.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Robocop Aratanaru Kiki&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Robotech: Battlecry&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works 480p mode = 480i. Works shrunk and multi. Tested on Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Samurai Jack&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works Perfect. Tested on 2.0 with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Scaler&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works Perfect. Tested on 2.0 with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |SD Gundam Gashapon Wars&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Red OFF error after loading screen.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Second Sight&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL Works on Multi and Auto detect on WiiGators xi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Serious Sam: Next Encounter&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works Perfect. Tested on 0.1 Xi with shrunken multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Shadow the Hedgehog&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Saving is fine in Waninkoko&#039;s (Rev03), and WiiGator&#039;s.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Shaman King Soul Fight&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Shinseiki GPX Cyber Formula Road to the Evolution&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Simpsons: Hit-N-Run, The&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk with multi iso support, push b at as game start for 480p. &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Simpsons: Road Rage, The&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sims 2, The&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sims, Busting out&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Skies of Arcadia&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |To fix Saving Error, use B to Patch with Mios at Startup. works on multi-boot iso( using multi boot iso creator and set disc as pal for pal console). Audio slightly off.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Smashing Drive&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game works great no lag on Pal machine (Unknown on NTSC). Press B when in the GC launcher b4 launching game and you will get green screen for 3-4 seconds then game starts! USED MIOS V8! Worked fine for me even just pressing A.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Smuggler&#039;s Run: Warzones&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Freezes a couple of minutes into gameplay. Tested on 0.1 Xi multiple times. Single disc and multi-boot shrunken/not shrunken&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sonic Adventure 2: Battle&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC version works on PAL console(use multi game iso creator and set the disc as pal).  Push B to load patch MIOS to fix the save issues and make compatible with older saves.  NTSC has 480p support (hold B at nintendo logo)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sonic Adventure DX: Director&#039;s Cut&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken or not shrunken on a multi-boot iso or single boot.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sonic Adventure DX: Director&#039;s Cut (Prototype - Preview)&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Boots by default to PAL50 unless forced&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sonic Gems Collection&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |On NTSC-U/PAL use reboot option for CD, R and Fighters (menu slow but games full speed)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sonic Gems Collection&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Same as the NTSC-J version.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sonic Heroes&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/-J/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |launch with b or save wont load, works with multi iso loader&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sonic Mega Collection August 15th &#039;02 Beta&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sonic Riders&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works Well on a Multi Iso DvD&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Soul Calibur II&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U &amp;amp; PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Does work 100% on multi-boot iso. (Use &amp;quot;GameCube multi-game ISO creator&amp;quot; from Wii Toolkit v1.1&amp;quot; to create multi-game ISO and burn it onto a DVD-R with IMGBURN. (I use a 4.7GB Memorex DVD-R disc)). Also works with MultiGameCreatorV4F and Verbatim DVD+R (dvd-rom mode) &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spartan: Total Warrior&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Loads until &amp;quot;Press Start&amp;quot; screen, then after a second it returns: &amp;quot;An error has ocurred....&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spawn Armageddon&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Does work 100% on multi-boot iso. (Use &amp;quot;GameCube multi-game ISO creator&amp;quot; from Wii Toolkit v1.1&amp;quot; to create multi-game ISO and burn it onto a DVD-R with IMGBURN. (I use a 4.7GB Nextech DVD-R disc)). &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Sphinx and the curse of the mummy&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Freeze at loading screen. Tested on Backup Launcher v0.1 Xi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spiderman&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Loads until &amp;quot;Press Start&amp;quot; screen, then after a second it returns: &amp;quot;An error has ocurred....&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spiderman 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with multi iso support&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Splinter Cell: Chaos Theory&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works fine compressed on multi-iso. Press A to play&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Splinter Cell: Double Agent&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Pal&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Disk read error when trying to start a new game. &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Splinter Cell: Pandora Tomorrow&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | (0.2) Press Start to launch, works shrunk and multigame. Reboots after first rappel on wall&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spongebob and Friends&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spongebob Squarepants: Battle for Bikini Bottom&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |You MUST boot it in Patched MIOS mode (B Button on backup launcher screen) or else it will get stuck on the green screen.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |SpyHunter&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spyro: A Hero&#039;s Tail&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spyro: A New Beginning&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spyro: Enter The Dragonfly&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Spyro: Enter The Dragonfly&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |SSX 3&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on 0.1 Xi. Works shrunk and multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |SSX 3&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |SSX Tricky&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Must Press B for Patched MIOS&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Fox Adventures&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with new 0.1 Xi launcher (NO VOICES but everything else appears normal). Freeze when you talk to someone if the game is shrunk.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Fox: Assault&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |If it doesn&#039;t normally boot(A button), use reboot. Does not work on a PAL Wii. works multi. Does not appear to load in 0.2, works in 0.1.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |7&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Fox: Assault&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works perfectly with WiiGators cmios (reboot)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Starsky and Hutch&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Work shrunk and as a multigame iso&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Wars: Bounty Hunters&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |(Press B worked)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Wars: The Clone Wars&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Disc read error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Wars: Jedi Knight II: Jedi Outcast&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&amp;quot;An error has occured...&amp;quot; error before menus&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Wars: Jedi Knight II: Jedi Outcast&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0.1 XI&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Wars Rogue Squadron II: Rogue Leader&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Black screen at boot in 0.1 Xi; Works in 0.2 !&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5 (Xi) 1 (0.2)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Star Wars Rogue Squadron III: Rebel Strike&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Use Patched MIOS (Press B) to avoid saving issues. works multi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |6&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Summoner: Goddess Reborn&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Error (Theta) / Works (Xi) / Works (0.2)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Error message as soon as the main menu comes up (Non shrunken/Multigame (MultigameISOcreator.exe)) (Theta) / Works up to title screen, presumably fully functional (Did the main menu have music playing?) (Non shrunken/Multigame (MultigameISOcreator.exe)) (Xi) / Working except some cutscenes do not play audio otherthan that it works and also works on multigame iso (2.0)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Super Mario 64 (custom)&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |stays on &amp;quot;saving...&amp;quot; for a while at launch, but will load eventually.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Super Mario Strikers&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Super Mario Sunshine&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/J/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Work shrunk and with multigame iso creator, NTSC has 480p support (hold B at nintendo logo)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |16&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Super Monkey Ball&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk on multi-game iso. Tested with 0.1 Xi. &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Super Monkey Ball&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with Launcher Xi. Music does not play.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Super Monkey Ball Adventure&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Will only work with the start button option|Works on multi ISO normally by pressing A. Not tried shrunk.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Super Robot Wars GC&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Super Smash Bros. Melee&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC has 480p support (hold B at nintendo logo), SSBM works with Multi-ISO GCOS ! No video, sound only[Xi(multi)PAL]&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |9&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tak: The Great Juju Challenge&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Theta: Works until main menu, crashes to &amp;quot;Error, read manual&amp;quot; screen. Xi: Works, but main menu and all gameplay lags terribly and accesses the disc far too frequently. Ironically, videos play fine.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tales of Symphonia&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |No problems at all. Completed game on 0.1 Xi with a shrunk multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |7&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tales of Symphonia&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |All work fine now with GC backup loader 0.2&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Taz: Wanted&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with Xi, error with Theta (but disc may have been dirty).&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Teenage Mutant Ninja Turtles&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |it  work on a multi game iso&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Teenage Mutant Ninja Turtles 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |it work on a multi game iso classic arcade work now in .2 press start in the launcher screen&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Teenage Mutant Ninja Turtles 3&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |it  work on a multi game iso classic arcade work now in .2 press start in the launcher screen&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |TMNT Mutant Melee&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |The Lord of the Rings: The Return of the King&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Plays fine and movie cuts are good on fps.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |The Lord of the Rings: The Return of the King&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works very good with 0.1 XI.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |The Lord of the Rings: The Third Age&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works on multi. Not tested shrunk.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |The Lord of the Rings: The Two Towers&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | (On a PAL Wii press &amp;quot;x&amp;quot; in loader)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |The SpongeBob SquarePants Movie&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Timesplitters: Future Perfect&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken with multi-game iso on Xi/0.2.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Timesplitters 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunken with multi-game iso on Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Timesplitters 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works flawless with multi-game iso on 0.2.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tom &amp;amp; Jerry in War of the Whiskers&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tomb Raider: Legend&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tony Hawk&#039;s American wasteland&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tony Hawk&#039;s Pro Skater 3&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works with Xi ONLY (must use B for patch MIOS), music does not play, sound effects do.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tony Hawk&#039;s Pro Skater 4&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Start with B&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tony Hawks Underground&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk and multi. Tested on Xi.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tony Hawks Underground 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Trigger Man&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |True Crime Streets Of LA&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Run with mios patcher to read memory card&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |True Crime Streets Of NY&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works fine, no glitches or bugs. No savegame problem with gc backup launcher 0.1theta.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Turok Evolution&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Black screen for about 20-30 sec. when it first boots then game loads. Long load times. Ran with mios patcher game ran and saved with no other issues&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Ty the Tasmanian Tiger&lt;br /&gt;
! style=&amp;quot;background:orange;border: 1px #111111 solid;&amp;quot; |Partial&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Works in .1 Xi, but in-game music does not work.  A shrunken image does not work.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Ty the Tasmanian Tiger 2: Bush Rescue&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Works on .1 Xi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Ty the Tasmanian Tiger 3: Night of the Quinkan &lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; | Works on .1 Xi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Ultimate Muscle Legends vs New Generation&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Ultimate Spider-Man&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested with Xi. Works shrunk on MultiGame ISO. Boot with &amp;quot;Y&amp;quot; button. Exiting game from start menu causes disc read error.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Universal Studios Theme Park Adventures&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Minigames dont work.  Game freezes after Woody gives the rules.  Tested with GC Backup Launcher v0.1 Xi both on Single DVD-R and Multidisc using GC MultiGame ISO Creator v3.3.4F+ (Not Shrunk).&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |V-Rally 3&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Vexx&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works Perfect. Tested on 2.0 with multi-game iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Viewtiful Joe&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works Well So Far, works on multigame disc&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Viewtiful Joe 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works Well So Far on pal wii, on multigame disc.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Viewtiful Joe Red Hot Rumble&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Will work on a multi-boot ISO, but not shrunk. Not sure about single game disk.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Virtua Quest&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Wave Race Blue Storm&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Boots well with Xi version, but no music ingame&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Wave Race Blue Storm&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Doesn&#039;t load just goes to black screen&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |WarioWare Inc. Mega Party Game$&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Runs slow with &amp;quot;Rebooter&amp;quot; option. With &amp;quot;Auto-detect&amp;quot; runs fine. Works great in PAL (multi-iso shrunk).&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Wario World&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works shrunk or normal with multi iso loader support.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |12&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Winning Eleven 6&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works excelent. Support 480p and intro video runs without lag. Translated to English works on PAL 3.2E&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Worms 3D&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on PAL Wii. Works great.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Wreckless: The Yakuza Missions&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |With Laucher Xi&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |WWE Day of Reckoning 2&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Saves and loads fine.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |XG3 Extreme G Racing&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U/PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Garbled backup launcher screen. Game wont load. / PALversion run but freeze on &amp;quot;press start&amp;quot;. multiboot iso.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |XIII&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&amp;quot;An error has occurred. Turn the power off and refer to the Nintendo Gamecube Instruction Booklet for further instructions.&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |XIII&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |With Xi V2 ans start button&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |X-Men Legends II: Rise of Apocalypse&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Seems to work fine.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |X-Men Next Dimension&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works perfectly on GC Backup Launcher v0.1 Xi  Launch with &amp;quot;start&amp;quot; &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Yu-Gi-Oh! The Falsebound Kingdom&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Launch with &amp;quot;b&amp;quot; or it wont save&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Yu-Gi-Oh! The Falsebound Kingdom&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Nothing seems to work. Hangs at a black or green screen.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
&#039;&#039;&#039;Navigation&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#123|123]]&lt;br /&gt;
[[Gamecube_Backup_Launcher_Compatibility_List#A|A]] [[Gamecube_Backup_Launcher_Compatibility_List#B|B]] [[Gamecube_Backup_Launcher_Compatibility_List#C|C]] [[Gamecube_Backup_Launcher_Compatibility_List#D|D]] [[Gamecube_Backup_Launcher_Compatibility_List#E|E]] [[Gamecube_Backup_Launcher_Compatibility_List#F|F]] [[Gamecube_Backup_Launcher_Compatibility_List#G|G]] [[Gamecube_Backup_Launcher_Compatibility_List#H|H]] [[Gamecube_Backup_Launcher_Compatibility_List#I|I]] [[Gamecube_Backup_Launcher_Compatibility_List#J|J]] [[Gamecube_Backup_Launcher_Compatibility_List#K|K]] [[Gamecube_Backup_Launcher_Compatibility_List#L|L]] [[Gamecube_Backup_Launcher_Compatibility_List#M|M]] [[Gamecube_Backup_Launcher_Compatibility_List#N|N]] [[Gamecube_Backup_Launcher_Compatibility_List#O|O]] [[Gamecube_Backup_Launcher_Compatibility_List#P|P]] [[Gamecube_Backup_Launcher_Compatibility_List#Q|Q]] [[Gamecube_Backup_Launcher_Compatibility_List#R|R]] [[Gamecube_Backup_Launcher_Compatibility_List#S|S]] [[Gamecube_Backup_Launcher_Compatibility_List#T|T]] [[Gamecube_Backup_Launcher_Compatibility_List#U|U]] [[Gamecube_Backup_Launcher_Compatibility_List#V|V]] [[Gamecube_Backup_Launcher_Compatibility_List#W|W]] [[Gamecube_Backup_Launcher_Compatibility_List#X|X]] [[Gamecube_Backup_Launcher_Compatibility_List#Y|Y]] [[Gamecube_Backup_Launcher_Compatibility_List#Z|Z]]&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Name (Version if Applicable)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Result&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Region&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=35% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Zapper: One Wicked Cricket&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |While playing Story Mode, game freezes after collecting the fifth(?) egg.  Tested on GC Backup Launcher v0.1 Xi.  Multidisc using GC MultiGame ISO Creator v3.3.4F+ (Not Shrunk).  I&#039;ll test game by itself when I get some more Verbatim DVD-Rs.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Zatch Bell Momodo Battles&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |was .gcm renamed .gcm to .iso and burned with imgburn works great.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Zelda 64 emu (experciance v2)&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works (XI)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |PAL&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Runs Zelda OOT, Majoras Mask, and a few other n64 games, Majoras mask no longer crashes, plays through song of time perfectly.(I have marked the emu as working as it works the same as it does when using a modchip) &lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Zoids Battle Legends&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Works almost perfectly on GC Backup Launcher v0.1 Xi. Battles containing 3 or less zoids are much more sped up than ones with 4 or more, making it harder to control.&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Zoids VS&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Zoids VS III&lt;br /&gt;
! style=&amp;quot;background:salmon;border: 1px #111111 solid;&amp;quot; |Error&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-J&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |ZooCube&lt;br /&gt;
! style=&amp;quot;background:green;border: 1px #111111 solid;&amp;quot; |Works&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |NTSC-U&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Tested on GC Backup Launcher v0.1 Xi.  Multidisc using GC MultiGame ISO Creator v3.3.4F+ (Not Shrunk)&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Wii_Backup_Launchers]]&lt;/div&gt;</summary>
		<author><name>Fatherjack</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Backup_Launcher&amp;diff=21886</id>
		<title>Backup Launcher</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Backup_Launcher&amp;diff=21886"/>
		<updated>2009-03-03T16:42:44Z</updated>

		<summary type="html">&lt;p&gt;Fatherjack: /* S */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
==Introduction==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:left;&amp;quot; width=100%&lt;br /&gt;
! Current Version &lt;br /&gt;
! width=300px | Name/Author&lt;br /&gt;
! Download&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|0.1&lt;br /&gt;
|Backup Loader by [http://waninkoko.wiinewz.com/ Waninkoko]&lt;br /&gt;
| [http://massmirror.com/30bbe73afa22853a55bbfcf515abb107.html 0.1] &#039;&#039;[http://sharebee.com/81af8220 mirror]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|0.3g&lt;br /&gt;
|Backup Launcher by [http://gbatemp.net/index.php?showuser=136843 WiiGator]&lt;br /&gt;
| [http://massmirror.com/e800aaf46f76c3eb4320c121b13469d1.html 0.1] &#039;&#039;[http://sharebee.com/29d70d22 mirror]&#039;&#039;&lt;br /&gt;
| [http://massmirror.com/581fd0ee1e4e2fa524c5613e683c16fd.html 0.2] &#039;&#039;[http://sharebee.com/58cfef2b mirror]&#039;&#039;&lt;br /&gt;
| [http://massmirror.com/a304d5cf9041d88d3a27dd522a76d769.html 0.3b] &#039;&#039;[http://sharebee.com/0ea390f6 mirror]&#039;&#039;&lt;br /&gt;
| [http://massmirror.com/33f3ce34dc33cae113308980cd145827.html 0.3g] &#039;&#039;[http://sharebee.com/16cf71aa mirror]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|r7&lt;br /&gt;
|SoftChip by [http://code.google.com/p/wii-softchip Reqium]&lt;br /&gt;
| [http://code.google.com/p/wii-softchip/source/browse/#svn/trunk/softchip source]&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;NOTES: &lt;br /&gt;
* Slower loading times and stuttering audio/video are expected and should not be recorded under notes.&#039;&#039;&#039;&lt;br /&gt;
* If a game is &#039;&#039;working&#039;&#039; it doesn&#039;t always make it &#039;&#039;green&#039;&#039;, as titles marked &#039;&#039;green&#039;&#039; should be/are 99.9-100% compatible. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Anyone is free to edit this list, you must create an account first. Vandals will be Banned and their IP blocked from the servers.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;New: Confirmation boxes.  If a game worked for you raise the &#039;&#039;&#039;Confirmed&#039;&#039;&#039; number by one.  If you backed up a game and it didn&#039;t work for you raise the &#039;&#039;&#039;Not true&#039;&#039;&#039; number by one.  Sometimes a game works for one person, but not an other.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=300px&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Compatibility Legend&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Green represents games that work 100% or just have slight audio/video stutter or anything else that doesn&#039;t effect gameplay .&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:orange;&amp;quot;|Orange represents games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:salmon;&amp;quot;|Red represents games that do not load and have major problems and/or are unplayable, or have consistent lock ups.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Alone in the Dark [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Driving missions can&#039;t be completed (road doesn&#039;t load fast enough). Other assorted bugginess.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Alone in the Dark [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Alvin and the Chipmunks NTSC&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading at the start of the game&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|American Idol Encore [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|no&lt;br /&gt;
|0.3g&lt;br /&gt;
|Blank screen&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|AMF Bowling Pinbusters [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 &lt;br /&gt;
|Slow loading at the start of the game&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|AMF Bowling Pinbusters [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g &lt;br /&gt;
|Works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|AMF Bowling World Lanes [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Animal Crossing: City Folk [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3b+0.3g&lt;br /&gt;
| Removed Official Firmware Update from ISO. Seems to work flawlessly so far. [0.3g] Runs perfect with sluggish load times.&lt;br /&gt;
| 7&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Animal Crossing: Lets go to the City [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| Works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Avatar: The Legend of Aang [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|no&lt;br /&gt;
|0.3g&lt;br /&gt;
| error screen&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Avatar: The Burning Earth [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
| works great on 0.3g kinda slow load time&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Avatar: The Burning Earth [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| works great on 0.3g kinda slow load time&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Agatha Christie: And Then There Were None [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading when moving from room to room.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Astérix aux jeux Olympiques [PAL], France&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading , videos lag, plays fine&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Backyard Baseball &#039;09 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3b&lt;br /&gt;
|Works perfect&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Balloon Pop [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Using AV cables on an NTSC Wii Forced NTSC Works great.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Balls of Fury [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Battalion Wars 2 [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Force PAL60 on NTSC Wii. Must use component cables as well. Works fine on PAL Wii.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Battalion Wars 2 [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3&lt;br /&gt;
|In game cinematics fixed with backup launcher 0.3, no troubles found.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big Brain Academy Wii Degree [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|works great&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big Brain Academy Wii Degree [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3g&lt;br /&gt;
|Green Screen when forced to NTSC, use PAL60 or a compatible TV. Works Fine.&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big Beach Sports [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC on 3.3u Work: Volleyball, Bocce, Disc Golf, Cricket - Don&#039;t work: Football, Soccerj&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big Beach Sports [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big catch bass fishing [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Forced NTSC works great. wifi works great {soccer rules&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bigfoot Collision Course [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|n/a&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Biohazard 0 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Video lags, game sometimes freezes.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Blast Works -Build Trade Destroy [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bleach: Shattered Blade [NTSC-U/PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bleach: Shattered Blade [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Working 100% in Backup Launcher Gamma Fix 002 Force NTSC, and the Disc Channel with Backup Launcher Remove Flag Option working 100% but grafic are Grayscale.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bleach Versus Crusade [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Working 100% in Backup Launcher Gamma Fix 002&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Boom Blox [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|[0.1]Audio problems during gameplay (clicks) Force NTSC if the &amp;quot;loading&amp;quot; image doesn&#039;t appear at startup for NTSC-U. [0.3]+ [0.3g] Works great with sluggish stage load times.&lt;br /&gt;
| 9&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
|Boom Blox [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|No problems, loads as quick as expected  - patched iso&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bomberman  [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Boogie [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Black screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Boogie Superstar[PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Slow first loading, but the rest is working 100%&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Boogie Superstar[PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon&amp;quot;|no&lt;br /&gt;
|0.3g&lt;br /&gt;
|not woking, error screen)&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Boogie Superstar[NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|no&lt;br /&gt;
|0.3g&lt;br /&gt;
|not working &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brothers In Arms Double Time [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Force NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brothers In Arms Double Time [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|On PAL Wii 3.1, 1:1. Go to the first screen and have the read error&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brothers In Arms Double Time [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Plays very smoothly, only lag I noticed was in company logo videos when game starts&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brothers In Arms Double Time [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3b&lt;br /&gt;
|Disc has read error upon reaching title screen&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brunswick Pro Bowling [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1 0.3g&lt;br /&gt;
|Works so far with Animations off from the Options menu.  Otherwise freezes when you bowl a strike. Just a quick test with 0.3g an all worked good, slow load times&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brunswick Pro Bowling [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
| 0.3g&lt;br /&gt;
| Just a quick test with 0.3g an all worked good, slow load times&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brunswick Pro Bowling [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1, 0.3g&lt;br /&gt;
|It boots but that&#039;s everything, it crashes when starting new career (with annoying sound) or when you try to start a &#039;Quick Play&#039;, it doesn&#039;t gets past the loading screen, tried setting animations off. (This comment was from version 0.1)&lt;br /&gt;
&#039;&#039;Using 0.3g, this seems to run fine tested using all default options (animations on). Tried starting a new career, league play. Also tried quick play. . Switching between players in the setup is quite slow. Everything else seems fine.&#039;&#039;&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Bully [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Working, intro movie stuttering (Thanks Martino).&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bully: Scholarship Edition [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Not with Disc Channel but work 100% with Backup Luncher&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bust-a-Move Bash! [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|PAL60 Forced.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Cabelas Dangerous Hunts 2009 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 0.3g&lt;br /&gt;
|works great with 0.3g&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 3 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes on first mission load. Also freezes on select mission mode, regardless of mission or difficulty.&lt;br /&gt;
| 7&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 5: World At War [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
| Works perfectly&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 5: World At War [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Stops after Wii Zapper instruction screen, disk read error (Tested 1:1 0.3).&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 5: World At War [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC&lt;br /&gt;
| 0&lt;br /&gt;
|1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 5: World At War [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
| Works perfectly&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Captain Rainbow [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
| Boot Lang NEEDS to be Japanese or you get gibberish read error, might want to do the VIDTV patch, and FORCE NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Cars: Maternational [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Carnival Games Mini Golf [Pal]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works perfect. Great job guys&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Castlevania Judgment [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Stutters during motion video (especially intro) here and there but otherwise runs well, WIFI works but lags&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Castle of Shikigami 3 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|On NTSC Wii 3.2, Doesn&#039;t boot up at all.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Celebrity Sports Showdown [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Patched, ISO size very small (356MB)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Celebrity Sports Showdown [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Cerebral Academy [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Chocobos Dungeon [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Classic British Motor Racing (USA / patched2PAL / scrubbed / updateRemoved / Wii)&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works great but long loading time.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Cocoto Kart Racer [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Minor lag when starting last lap when the music changes otherwise 100% playable&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Code Lyoko: Quest For Infinity [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Expected slow cutscenes and extended load times, but 100% playable.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Cooking Mama [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Cooking Mama : World Kitchen [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Crash: Mind Over Mutant (USA )&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|[0.1]Movie&#039;s lag but otherwise 100% playable [0.3g] works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Cruis&#039;n[NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|CSI:HARD EVIDENCE (PAL)&lt;br /&gt;
|style=&amp;quot;background: GREEN;&amp;quot;|YES&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works OK. lagging in loading screens&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|CSI: Hard Evidence (USA )&lt;br /&gt;
|style=&amp;quot;background: RED;&amp;quot;|NO&lt;br /&gt;
|0.1&lt;br /&gt;
|Doesnt load&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Dance Dance Revolution Hottest Party 1 and 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Music during character/level select skips until fully loaded, game plays perfectly.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dead Rising : Chop Till You Drop [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works 100%.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dead Rising : Chop Till You Drop [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Occasional choppy playback in cutscenes - gameplay no problems&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Deal or no Deal [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|De Blob [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|[0.3] Loading error. FMVs and menus skip.  [v0.3g] Works perfectly.  Game may pause momentarily while loading a section of a level that you are going into.  This may cause glitches like falling through objects and getting stuck inside them if you are not careful. &lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|De Blob [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|The same as [NTSC] [0.3] Loading error. [v0.3g] works perfectly &lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Defendin&#039; de Penguin [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|perfect&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Deca Sports [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3b&lt;br /&gt;
|[0.1]n/a [0.3b]Soccer doesn&#039;t work. Shows &amp;quot;Can&#039;t Read Disc&amp;quot; error.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Destroy All Humans: Big Willy Unleashed [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Detective Conan: Tsuioku no Mirajiyu [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Disaster: Day of Crisis [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Use Language : Japanese, no other special settings are needed.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Disaster: Day of Crisis [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Laggy cutscenes, but as far as I could tell worked just fine. Load times aren&#039;t that bad either. Tested on NTSC Wii with Forced NTSC [0.3] Bug disc after booting backup. Runs perfect on 0.3g&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Disney Think Fast [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Laggy cutscenes, but as far as I could tell worked just fine. Load times aren&#039;t that bad either. &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dewy&#039;s Adventure [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|New 0.3 launcher fixes the laggy fmv&#039;s for the most part, still abit choppy.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Doctor Who Top Trumps [PAL]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|3.2U Wii, green screen and won&#039;t load at all. Even with Force NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dokapon Kingdom [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|Loads for a few seconds when switching between battles and the board, but plays very nicely altogether (This seems to be fixed in 0.3)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dora the Explorer Saves the Snow Princess [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Starts with &amp;quot;An error has occurred&amp;quot; and won&#039;t go past it.   &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dora the Explorer Saves the Snow Princess [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Force NTSC and it works PERFECT! (Otherwise it shows up b/w @50Hz, which=bad)   &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Doraemon Wii: Himitsu Douguou Ketteisen! [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a    &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Donkey Kong Barrel Blast [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Long loading times of course but plays perfect.    &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Quest Swords [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
| Forced PAL60 Black and white on NTSC forced NTSC green screen&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Quest Swords [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
| Works fine &lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dragonball Z Budokai Tenkaichi 3 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Starting video is slow just skip it. Also when switching characters, it takes longer than normal.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Dragonball Z Budokai Tenkaichi 3 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Force to NTSC freezes at green screen. On a PAL Wii, the game works flawlessly (except video lags).&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Driver: Big Beach Sports [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Driver: Parallel Lines [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|n/a &lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|- &lt;br /&gt;
|Dragon Blade: Wrath of Fire [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Videos lag more than usual (but can be skip) &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|EA Playground [NTSC]&lt;br /&gt;
|style=&amp;quot;background:salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Does not work freezes on wrist strap screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|EA Playground [NTSC]&lt;br /&gt;
|style=&amp;quot;background:Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|EA Playground [PAL]]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great. Burned 1:1 &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Elebits [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|Semi&lt;br /&gt;
|0.1&lt;br /&gt;
|Game gets stuck on Now Loading screen.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Elebits [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Emergency Heroes [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|0.1 Stuttering FMV, Game plays fine.   0.3  Game works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Endless Ocean [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 0.3g&lt;br /&gt;
|Works Great. Burned 1:1 Force NTSC, 0.3g works great no need to force NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ennichi no Tatsujin [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Excite Truck [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Excite Truck [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|slow loading, title screen is slow, gameplay is smooth&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Eyeshield 21: Field Saikyou no Senshi Tachi [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Once into main game.  Freezes on loading due to notebook.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Face Breaker: K.O. Party [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|1:1 copy works beautifully. Loads into the Disk Channel. Videos are not choppy and load times are normal. Not one issue at all!&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-|-&lt;br /&gt;
|Family Party 30 Great Games [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Family Ski [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC, + 0.3g worked just fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Family Ski [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC, worked just fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Fantastic 4 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ferrari Challenge [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Loading cars and tracks just a little bit slow but game is smooth.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ferrari Challenge [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|FIFA 09 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Forced NTSC, worked just fine.  0.3 works fine&lt;br /&gt;
|6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Final Fantasy Fables: Chocobo&#039;s Dungeon [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Video stutters every 3 seconds. WiFi card battles work perfectly. [0.3]Perfect gameplay. Smooth videos and fast loadings.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Fire Emblem: Radiant Dawn [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|Semi&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Video stutters, and slightly annoying loading times between fight sequences. Game completely freezes at Chapter 4 part 1, playable until that point. [0.3] Work perfectly&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Freddi Fish - Kelp Seed Mystery [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ford Racing:Offroad [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Game Party [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Trivia questions moves around.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Game Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Game Party 2[NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3b+0.3g&lt;br /&gt;
|On 0.1, it crashes at midway logo if you don&#039;t skip it by pressing the + button, Long first load. On 03.b, load speeds drastically improved.[0.3g] works fine&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Game Party 2[NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Geometry Wars - Galaxies [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Geometry Wars - Galaxies [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Tested on NTSC w/ Forced NTSC&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ghost Squad [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Game does not load. Black screen. Tested on firmware 3.1u&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Ghost Squad [NTSC-UC]&lt;br /&gt;
|style=&amp;quot;background: green&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Slight increase in load times&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Go, Diego, Go! Safari Rescue [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Godzilla: Unleashed [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Plays fine, sometimes slow loading&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|GT Pro Series [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Guilty Gear XX Accent Core [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|No major problems so far (The slow load times are the only fault)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Guilty Gear XX Accent Core [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Guitar Hero 2/3 Customs [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Both work fine, the only problem is that the read speed with the program makes all note charts lag to the point of being unplayable. Though if you go to the lag fixer in the options menu and adjust the lag, gameplay is fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Guitar Hero World Tour [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3+0.3g&lt;br /&gt;
|Works great other than load times, no note lag. I find it at sometimes that it may SEEM like it froze but I found that pressing the home menu makes it work.[0.3] Work perfectly. Works great on PAL Wii with wiibrickblocker and force pal50 unpatched. When you download a song, you cant delete it, you get an error, and you cant copy the songs to an SD card.0.3g works very good kinda slow load times&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Gundam Mobile Suit 0079 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Hannah Montana [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Game seems to work, but anytime home is pressed the games freezes. Didn&#039;t test too much, since i&#039;m not a fan.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Happy Dance Collection [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Harry Potter and the Order of the Phoenix [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Cutscenes are very laggy&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Harry Potter and the Order of the Phoenix [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works but no english language selection&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Harvest Moon Magical Melodies [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Force PAL60 otherwise green screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Harvest Moon Tree of Tranquility [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Mini game perfect. Story mode Hang after speaking to  the mayor. (P.S: tested with Scrubbed, pls upate on unscrubbed version if it&#039;s perfect) EDIT - Game works after speaking to mayor, but hangs when bringing up the map.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Harvest Moon Tree of Tranquility [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Perfect&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Hasbro Family Game Night! [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Perfect&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Hasbro Family Game Night! [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|3.2U Wii, Force NTSC. Works perfect.&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Hells Kitchen [NTSC]&lt;br /&gt;
|style=&amp;quot;background:salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes at UBIsoft intro&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Hells Kitchen [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works great with no problems&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Hells Kitchen [ PAL  ]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Runs well using an Aussie Wii; Not working PAL, not even with forced NTSC &lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Hells Kitchen [ PAL  ]&lt;br /&gt;
|style=&amp;quot;background:salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Game freezes after Hells kitchen logo intro&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Harvey Birdman [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine (even the videos)&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|High School Musical: Sing It! [PAL]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine! And seems to be very fast, only it seems the voice is not getting through realtime using a microphone, but could be compatibility issue, otherwise it works fine&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Hot Wheels [NTSC]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Skip jerky videos, great new game&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Hot Wheels [PAL]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|House of the dead 2 et 3 [pal]&lt;br /&gt;
|style=&amp;quot;background: red;&amp;quot;|No&lt;br /&gt;
|0.3 g&lt;br /&gt;
|erreur au lancement&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|House of the Dead: Overkill [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Igor [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes during loading&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|- &lt;br /&gt;
|Iron Man [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+ 0.3g&lt;br /&gt;
|[0.3g] works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|- &lt;br /&gt;
|Iron Man [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|GSoD&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|James Bond: Quantum of Solace [PAL]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works ok, some gameplay lag (mostly sound)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|J.M Fitness Ultimatum 2009 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|works fine&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Jenga World Tour [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading at the start of the game&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Jissen Pachi-Slot Pachinko Hisshouhou! Sammy&#039;s Collection Hokuto no Ken Wii[NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Load times are slow. Use cios_fix or game will freeze at main menu.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Katekyoo Hitman Reborn! Dream Hyper Battle! Wii [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|No problems. tiny bit slow on loading but works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kawasaki Snowmobiles [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kekkaishi: Kokubourou no Kage [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|force NTSC&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kidz Sports Basketball [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kidz Sports Crazy Golf [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kidz Sports Ice Hockey [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kidz Sports International Football [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|King Of Clubs [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|little slow loading&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Klonoa: Door to Phantomile [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Flawlessly&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Kororinpa: Marble Mania [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|No problems. A tiny bit slow on loading.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kung-Fu Panda  [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Missing some audio&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Lara Croft Tomb Raider: Anniversary [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro movie lags, videos lag, slow loadings, otherwise completely playable&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Legend of Zelda: Twilight Princess [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|[0.1] Secondary movies lag on start screen. Otherwise completely playable.   [0.3] It works just fine.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Legend of Zelda: Twilight Princess [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Loads, shows Wii safety warning then does nothing&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Legend of Zelda: Twilight Princess [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lego Batman [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 and 0.3&lt;br /&gt;
| n/a&lt;br /&gt;
| 34&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
|Lego Batman [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|0.1  Blank screen is loading screen. Just wait a while :)   0.3 The wait is now over, game works fine!&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lego Indiana Jones [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a, slow loadings, completly playable&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lego Indiana Jones [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Plays perfect&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lego Star Wars Complete Saga [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Line Rider 2: Unbound [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|Works great, tested on a NTSC Wii and a PAL (using WiiFrii) Wii, Extremely long loading times&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Link&#039;s Crossbow Training [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Link&#039;s Crossbow Training [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|PAL60 Forced.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Littlest Pet Shop [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|[0.1]Videos lag but gamplay works perfectly. [0.3g] works fine&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|London Taxi: Rush Hour [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Videos lag but gameplay works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|London Taxi: Rush Hour [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lost in Blue: Shipwrecked [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|In game cutseens don&#039;t lag!&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lost in Blue: Shipwrecked [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works great&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Lucas, Fourmi malgré lui [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a &lt;br /&gt;
|1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Madagascar: Escape 2 Africa [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Runs fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Madden NFL 08 [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes at the Wiimote strap screen. Wiimote disconnects. NOTE: Forced to NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Madden NFL 09: All Play [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|[0.3g] works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Madden NFL 09: All Play [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Runs fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Manhunt 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Video Stutters and slight in-game lag. No lag on v.3&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Manhunt 2 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Subtitles are a little out of sync, otherwise works fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario and Sonic at the Olympics [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Video Stutters.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Mario and Sonic at the Olympics [NTSC] (Decryped)&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|no&lt;br /&gt;
|0.3&lt;br /&gt;
|Game Doesn&#039;t Load. &amp;quot;Disc Error Eject Disc and restart wii&amp;quot; Message &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario and Sonic at the Olympics [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Video Stutters. Game worked fine. Does not work on v0.3. Works Perfect on v0.3g&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Mario Kart Wii [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|WiFi doesn&#039;t work 90% of time due to slow stage loads. Pre-rendered video stutters. Crashes during black screen load of &#039;Next Race&#039; in GP mode depending on cup. NTSC Default settings: Warning screen, then black screen.&lt;br /&gt;
| 35&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Mario Kart Wii [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works fine.&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Kart Wii [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes w/ Cios_Fix&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|WiFi works sometimes. Video Stutters. Cios_Fix fixes the crash in GP mode.  0.3 Works fine, no crashing (so far) the mariokart channel crashes if you try to install it. 0.3g: No problems with mario kart channel encountered. WiFi works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Party 8 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3b+0.3g&lt;br /&gt;
|Run at full speed on 0.3b, load times drastically decreased, 0.3g works very well load times a litle slow but worth it&lt;br /&gt;
| 8&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Party 8 [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Video and sound do stutter whilst loading, slow loadings&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Strikers Charged [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes w/ Forced NTSC&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Sometimes freezes in loading screen or after a game. Music can also be choppy at parts during the story and during a match. [0.3] Had to force NSTC or game would be in black and white, but after forced NSTC game runs fine, no flaws found at the moment.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Strikers Charged [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes in loading screen&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Super Sluggers [PAL using WiiFrii]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Green screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Super Sluggers [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Cut scenes and loads between innings are really choppy and slow. Music is also choppy at parts, but works perfectly 100% with 0.3&lt;br /&gt;
| 9&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Marvel Ultimate Alliance [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works perfectly; opening video run perfect and gameplay is great&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Medal of Honor: Heroes 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes after the Wiimote/strap screen.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Medal of Honor: Heroes 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes patched w/ IOS 249&lt;br /&gt;
|0.3g,0.3 w/cIOS fix&lt;br /&gt;
|Rare mem leaks.&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Medal of Honor: Heroes 2 [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Freezes after the Wiimote/strap screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Medal of Honor: Vanguard [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works perfectly, cutscenes load smoothly without lag on 0.3. Does not work on 0.1&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Mercury Meltdown Revolution [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works flawlessly (as far as backup loaders go, stuttery videos and long load times, still extremely playable).&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Metal Slug Anthology/Complete [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.3&lt;br /&gt;
| Playable except Metal Slug 6&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Metroid Prime Wii De Asobu (New play control!) [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game reboots to browser after main menu screen. Tested on PAL console. Won&#039;t even load with 0.1&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Metroid Prime 3: Corruption [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3G&lt;br /&gt;
|Loads up perfectly, strange blue screen with first cutscene, and extremely slow loading between doors. (Game breaker) [0.3] Works perfect so far, some doors take longer to load than most but works way faster now.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Metroid Prime 3: Corruption [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Some doors load slower than others but bearable.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|MLB Power Pros 2008 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slight loading issues. (Though not as bad as others I have tried) Laggy intro video.  Perfectly playable.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Monopoly [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Monster Lab [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Minor video skips, other than that works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mortal Kombat - Armageddon [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|use the ios patcher and patch it to 249&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mortal Kombat - Armageddon [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Freezes and disconnects Wii-mote after the image where it shows which controllers you can use.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Movie Studios Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Runs perfect.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mr Bean&#039;s Wacky World Of Wii [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|Works, loads and plays perfect&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mushroom Men - Spore Wars (NTSC)&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|used Regionfree and IOS patch to 249 on PAL Wii - no problems with playback&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mx Vs Atv [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Fitness Coach [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Word Coach [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes during the Ubisoft logo animation.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Sims [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|Constant loading becomes irritating; game works fine&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Sims [PAL]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Movies a little choppy and noticeable with sound during them, otherwise the game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Sims Kingdom[PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Sims Kingdom[NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Namco Museum Remix [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Opening FMV lags / stutters, but game plays fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Naruto Shippuuden: Gekitou Ninja Taisen EX [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Opening Movie lags, but plays fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto Shippuuden: Gekitou Ninja Taisen EX 2 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Opening Movie lags, slightly longer load time before battle starts, but plays fine. [0.3] Works flawlessly, no lag.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto Shippuuden: Gekitou Ninja Taisen EX 3 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Opening movie plays fine, all modes work.  Adventure mode has slight lag.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto: Clash of Ninja Revolution [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Opening Movie lags, but plays fine. &lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto: Clash of Ninja Revolution [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto: Clash of Ninja Revolution 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Opening Movie lags, plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NBA live 2008 [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes on the warning page about having enough space around.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NBA Live 2009 [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|locks up on EA logo.&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|NBA Live 2009 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works and plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NBA live 2009 [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works fine&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NCAA 09[NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|slow loads, plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Carbon [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|cut scenes choppy, game play fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Pro Street [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Some cinematic lags, but plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Pro Street [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|cut scenes choppy, game play fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Undercover [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Instant blue screen: &amp;quot;ERROR #002&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Undercover [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g002fix&lt;br /&gt;
|Works with the 002Fix.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Undercover [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|With Error 002 fix at http://gbatemp.net/index.php?showtopic=123341&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NHL 2K9 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|minor music de-syncs.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NHL 2K9 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Nights - Journey Of Dreams&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works fine with the expected long load times while entering new stages.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Reflex [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Nitro Bike [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|NTSC: Works perfectly; Wifi appears to work also, but no one was looking for a match so I couldn&#039;t fully test it. PAL: Same as NTSC but very long loading times&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|No More Heroes [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Semi&lt;br /&gt;
|0.1+0.3G&lt;br /&gt;
|Randomly crashes when on bike. Very playable but DO NOT GO INTO THE GYM OR THE BAR:0.3g Works perfectly fine!&lt;br /&gt;
| 7&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
|No More Heroes [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Semi&lt;br /&gt;
|0.3b&lt;br /&gt;
|Opening Movie lags, but plays fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NPPL Champion paintball 2009 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|green screen right away.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Obscure: The Aftermath [NTSC-U] &lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Choppy cut scenes but tolerable. Game play is smooth music occasionally loops when loading  &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Offshore Tycoon [NTSC] &lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|very long load times, works good &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Okami [PAL] &lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Loads to menu if NTSC forced. Freezes on &#039;Now Loading&#039; after starting new game. [Working with the new CIOS][0.3]Bug Disc After Booting Backup.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Okami [PAL] &lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Okami [NTSC / PAL] &lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3G&lt;br /&gt;
| On PAL in 0.3g works perfectly&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|One Piece Unlimited Adventure [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Movies lag, but can be skipped with +.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|One Piece Unlimited Criuse Episode 1  [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Opening Movie stutters slightly, gameplay is unhindered.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Onechanbara: Bikini Zombie Slayers [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Oneechanbara Revolution [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Load times are a little long, otherwise the game works fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Opoona [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Order Up [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Movies Very Choppy, In-Game works fine. [0.3] no more choppy movies Most movies run near 100% speed.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Order Up [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Most movies run near 100% speed.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Osouji Sentai Clean Keeper [NTSC-J]&lt;br /&gt;
| style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
| Videos are choppy but the game works fine. (Tested up to ~Mission 4)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Penny Racers Party: Turbo Q Speedway [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works, load times are a bit long.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| Pitfall [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|n/a&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Pinball Hall of Fame: The Williams Collection [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Pirates Hunt For Black Beards Booty [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Might be longer then retail load times but other than that works perfectly.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Prince of Persia Rival Swords [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 0.3g&lt;br /&gt;
|Movies lag/stutter like watching a movie that skips every 3 seconds. Gameplay also stutters/locks up at times but is still playable.Had no problames with 0.3g except the usual slow load times but game workes great.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Pro Evolution Soccer 2008 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Opening movie stutters, load times a little long.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Puzzle Quest Challenge of the Warlords [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Pokemon Battle Revolution [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Opening movie is laggy, but everything else is fine. Load times are a bit long. [0.3]Opening movie is watchable, load times are MUCH faster.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Pokemon Battle Revolution [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Movie is laggy, but everything else is fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Pimp My Ride [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Puyo Puyo! 15th Anniversary [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : Raving Rabbids [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Slow to Load.[0.3]Perfect. Loading times just like the original.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : Raving Rabbids 2 [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Force NTSC=YES VIDTV PATCH= YES  On NTSC whenever you try the shooting games, the video of the rabbids you are supposed to be shooting lags so bad you can&#039;t shoot them, until it eventually locks up with a buzzing sound. Still playable, as these are optional.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : Raving Rabbids 2 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : Raving Rabbids TV Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine, but suffers some video errors.  Constant &amp;quot;noise&amp;quot; even when forcing PAL, and image appears a bit down and to the right. Still playable though.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : The lapins cretins show [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|Works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rebel Raiders Operation Nighthawk [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Major audio issues.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Red Steel [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Doesn&#039;t boot up at all.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Resident Evil 4 [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|First cut scene&#039;s voices are messed up, other wise everything else is fine. (Work at 100% with 0.3g)&lt;br /&gt;
| 7&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Resident Evil Umbrella Chronicles [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Work at 100%&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Resident Evil Umbrella Chronicles [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Work at 100%&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rapala&#039;s Fishing Frenzy [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rapala&#039;s Fishing Frenzy [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works fine. Loading is fast.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Repala&#039;s Tournatment Fishing [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Choppy cut scenes&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ridding Stables [ PAL  ]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Runs well using an Aussie Wii &lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Rock Band [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Rock Band 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great so far. Guitar Hero: World Tour instruments (along with the GH3 guitar) are compatible as well. DLC doesn&#039;t work quite well. You can download music, but sound is sketchy.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Rubik&#039;s Puzzle World [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Forced NTSC, works perfectly.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|RygarThe Battle Of Argus [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|(Macintosh Burn) disc read error eject reinsert load fine after that(pc burn might run better)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Playable&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Sam &amp;amp; Max - Season 1 [PAL]&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Starting an episode causes a reboot of the Wii.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Samba De Amigo [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Intro videos lag and traversing the menus takes a few seconds longer than normal.&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Samba De Amigo [PAL force to NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|Intro videos lag and traversing the menus takes a few seconds longer than normal.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Samurai Warriors: Katana [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Samurai Warriors: Katana [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Scarface: The World Is Yours [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Choppy cutscenes. (Skip)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|SD Gundam Scad Hammer [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Sega Bass Fishing [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background:Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Menu&#039;s and courses load very slowly, but in game is perfectly playable.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sega Superstars Tennis [PAL]&lt;br /&gt;
|style=&amp;quot;background:Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes after SEGA.(push the &amp;quot;Home&amp;quot; button until the sega logo is gone)&lt;br /&gt;
| 15&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sengoku Basara 2 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works flawlessly&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sengoku Basara 2 Heroes [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works flawlessly&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Shaun White Snowboarding Road Trip [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Shows &amp;quot;An error has occurred. Press the eject button, remove the game disc, and turn the power off.&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Shaun White Snowboarding Road Trip [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works fine - load times slow as to be expected (Force to NTSC works)&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
|Showtime Boxing [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Simple 2000 Series Wii Vol. 1: The Table&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Simcity Creator [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Semi&lt;br /&gt;
|0.1&lt;br /&gt;
|Sometimes freezes after start screen. (NT: Hasn&#039;t locked up for me yet...) Beginning video lags&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Simcity Creator[PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sims Animals [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Sky Crawler: Innocents Aces [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works, but graphic glitches during gameplay.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Skate It [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Flawless!&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Skate It [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Force  to NTSC works great&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Smarty Pants [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|SNK Arcade Classics [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Soul Calibur: Legends [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|[0.1] + [0.3] Freezes up at Menu. [0.3g] Works but videos are slow and stuttering.  &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Soul Calibur: Legends [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Soul Calibur [NTSC/PAL (forced NTSC)]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|In-game scenes run fine, only some of the movies run slow.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic and the Secret Rings [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect with default settings.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic and the Secret Rings [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Use cios fix and hook type: gc pad. http://rapidshare.com/files/153703477/cios_fix.wad.html&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic and the Secret Rings [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Same as NTSC.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic Unleashed [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|1:1 Works Perfectly!&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Sonic Unleashed [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Even on NTSC (US) Wii intro video and game run flawlessly.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic Riders: Zero Gravity [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works Perfect on US Machine. Force NTSC.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic Riders: Zero Gravity [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Disc Read Error at Backup Launcher Menu, loaded once, but showed a Black screen straight afterwards.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Space Chimps [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro Video and Game Scenes are laggy&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Speed Racer[PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Spider-Man: Web of Shadows[NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes at black screen [.3]Played just fine through the intro tutorial rest not tested yet.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Spiderman: Web of Shadows [NTSC]&lt;br /&gt;
|style=&amp;quot;background: yellow;&amp;quot;|Partial&lt;br /&gt;
|0.3g&lt;br /&gt;
|Intro works, first objective works, but freezes when the game is teaching you how to &amp;quot;hold c or z to guard.&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sports Island [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Spyro: Dawn of the Dragon [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Cutscenes can lag but gameplay appears to be fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|SSX Blur [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Crashes after wiimote strap message&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Star Wars: The Force Unleashed [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes with [0.3g]&lt;br /&gt;
|0.1, 0.3, 0.3b, 0.3g&lt;br /&gt;
|[0.1]May Lock up after you kill the kids father. Another lock up when using force to stop the star destroyer. Duel mode may not work. [0.3] Disc has immediate read error. [0.3g] Works great, even the videos. Some slight load time during loading items and screen, but overall okay.&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
|Star Wars: The Force Unleashed [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3 + 0.3g&lt;br /&gt;
|[0.3]Plays fine, might lock up with the movie at the menu. [0.3g]No problems.&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
|Star Wars: Clone WARS [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Instant disc read error.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Star Wars: Clone WARS [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|Works fine/tested it with forced ntsc and doesn&#039;t work,did not work with 0.3g force [NTSC]&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Super Mario Galaxy [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Plays through [[all]] of game, though the cinematics lag down frame rate to about half.&lt;br /&gt;
| 35&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Super Mario Galaxy [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes See Note&lt;br /&gt;
|0.1+0.3+0.3g&lt;br /&gt;
|Use save to get past first cutscene. PAL Save [http://www.uploading.com/files/IUNS9956/private.rar.html] or [http://www.2shared.com/file/4050201/63c470bc/private.html] Force to NTSC: Works, but locks up when diving underwater, Works Perfect on v0.3,works perfect on 0.3g&lt;br /&gt;
| 32&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
|Super Mario Galaxy [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|On 0.3g game works ok, sound / movies are a bit laggy but game is playable.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Paper Mario [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes; to a point (see note)&lt;br /&gt;
|0.3&lt;br /&gt;
|Good loading with minor sound lags on opening story cinematic. Still freezes at 2-3, but now it freezes later after you pay off your debt.&lt;br /&gt;
| 18&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Paper Mario [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Flawlessly.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Paper Mario [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|The music in the menu is a little out of sync, besides that it plays fine.&lt;br /&gt;
| 18&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Smash Bros. Brawl [NTSC-J/U/P]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Using PAL Version patched to USA and patched with Wiibrick blocker Forced NTSC and VIVID and boot to menu videos ARE NOT LAGGY used dvd-5 version.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Swing Golf [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow Loading but works perfectly&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Swing Golf Season 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|The game seems to sometimes freeze while loading after playing for awhile.  It doesn&#039;t happen often though.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Summer Athletics The Ultimate Challenge [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|slot loading in the very beginning&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Summer Athletics The Ultimate Challenge [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|working perfect.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Table Football [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|Works fine on NTSC wii (with FORCE NTSC)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tak and the Guardian of Gross [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Game disc error on boot.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tales of Symphonia : Dawn of a New World [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Takes a little longer (like 1 to 3 seconds longer) for starting battles, changing location, beginning cutscenes, etc. Otherwise perfectly playable [so far].&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tales of Symphonia : Knight of Ratatosk [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro Lag; loads a couple seconds on cutscenes and battle starts.&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Target Terror [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Game works, but loading times are very long, and gameplay lags to the point of being nearly unplayable.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tatsunoko vs. Capcom: Cross Generation of Heroes [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Slight increase in load times. Works great. Awesome game!&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Tenchu 4 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Videos lag, long load times. Game plays fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The History Channel - Battle for the Pacific [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Very occcasional minor video lag. Game plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Dog Island [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro video lags.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Dog Island [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Tried many different settings but console always hangs, doesn&#039;t even get to intro video.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The House Of Dead 2 &amp;amp; 3 Return [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game 2 doesn&#039;t work but 3 works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The House Of Dead 2 &amp;amp; 3 Return [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Game 2 dosn&#039;t work but 3 works fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The House Of The Dead: Overkill [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Legend of Spyro: The Eternal Night [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|works perfect with cios_fix&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|The Monkey King: The Legend Begins [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3b&lt;br /&gt;
|Shows &amp;quot;Disc Read Error&amp;quot;&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|The Price is Right [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Simpsons game [PAL][FR]&lt;br /&gt;
|style=&amp;quot;background:orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|The game works fine but some cutscene freeze the game(just press A to pass the scene)&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|The Simpsons Game [NTSC]&lt;br /&gt;
|style=&amp;quot;background:Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|The Sims 2 Castaway [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Sims 2 Castaway [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Sims 2 Pets[PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Tale Of Despereaux [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game works flawless.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tiger Woods 09 All Play [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|No&lt;br /&gt;
|0.2&lt;br /&gt;
|beta .2 test (works with new CIOS!)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|TNA IMPact [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Cut Scenes Freeze Up as do the Wrestlers Entrances. Also there is no Create A Wrestler in this game (in the Wrestling Game genre this is an error)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tomb Raider: Underworld [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tomb Raider: Underworld [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perferctly.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tony Hawks Downhill Jam [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Intro works 100% the game play works 100% The voice is a bit laggy but not annoying&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tony Hawk&#039;s Proving Ground [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|All intro videos play smoothly, freezes on menu screen.  Unplayable.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tony Hawk&#039;s Proving Ground [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works to 100%&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Top Spin 3 [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Boots Ok on PAL console. Hangs on &amp;quot;credits&amp;quot; screen - need to disconnect batteries from the wiimote to timeout. After passing the credits screen all is Ok.&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
|Top Spin 3 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Boots on NTSC console. Like PAL version, it hangs on &amp;quot;credits&amp;quot; screen but loads after a few minutes. Gameplay very smooth.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Transformers [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro video lags.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Trauma Center: New Blood [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Intro video lags, otherwise perfect. [0.3] Intro video lag cleared up a bit, but watchable. Game still works perfect.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Trauma Center: Second Opinion [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Black Screen on NTSC. Intro stutter on PAL but game runs fine&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Trauma Center: Second Opinion [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro video lags.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|TV Show King Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Game starts loading...after pressing A+B a spinning wheel arrives...after a while I get the error: (1416):FileManager.cpp assert failed false&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|TV Show King Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|No problems.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Board Games  [PAL]  &lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works if forcing NTSC on 3.2U.  (Works default 3.3E)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate I-Spy  [NTSC]  &lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect except for expected slow loading in parts.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Victorious Boxing  [PAL]  &lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Can choose all settings then freezes on loading &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Wall-e [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Only green screen and the classic Error &amp;quot;Disc read error. Please eject and reset console.&amp;quot; With &amp;quot;1:1 Scrubbed&amp;quot; and with &amp;quot;Decrypted and Scrubbed&amp;quot; disc.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wario Land: Shake It! [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Cutscenes lag (unable to skip). Remove batteries before load screen to get past freeze.&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
|Wario Land: Shake It! [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Crashes Immediately after booting&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|- &lt;br /&gt;
|Wario Land: Shake It! [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works with Gamma, First unskippable intro video lags, everything else is great.&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|- &lt;br /&gt;
|Wario Land: The Shake Dimension [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Force NTSC (Not needed on PAL console.) Intro video skips and the game freezes after it&#039;s over.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wario Land: The Shake Dimension [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine. Laggy videos, no problems with gameplay&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wario Ware: Smooth Move [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Cutscenes lag (unable to skip)[0.3] Works perfect. Fast loading times.[0.3g]Gameplay ok but some videos are choppy.&lt;br /&gt;
| 7&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wario Ware: Smooth Moves [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3g&lt;br /&gt;
|Cutscenes lag (unable to skip). Freezes at Dribble &amp;amp; Spitz&#039; stage and Temple of Forms unless [http://rs381.rapidshare.com/files/153703477/cios_fix.wad the cIOS fix] is used. On 0.3g works perfectly.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|We Cheer [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Appears to work, load times are almost as fast as the original. [0.3] Works perfect.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|We Love Golf [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slightly longer loading times (compared to original) other than that works perfectly, even WFC works :)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|We Love Golf [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Chess [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works Perfectly. There are not even loading times since the game is so small. Force NTSC if you are NTSC. If not run the game without PAL60. It works fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Music [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works just fine, but hit the button on the right when it starts up to avoid being sent back to the home.&lt;br /&gt;
|3&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Wii Music [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|[0.1] Works perfectly with Cios_fix. [0.3]+[0.3g] works perfectly out of the box. Works great on PAL Wii patched with waninkokos patcher and nothing forced&lt;br /&gt;
|7&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Wii Music [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Worked great on 3.2U NTSC Wii&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Music [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works flawlessly on a PAL Wii.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Play [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|Partial&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|Tried unlocking all the games.  Works fine until the Cow Race which gives disc error.&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Wii Ski [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|[0.1]Loading times are a bit slow (as expected) Gameplay is perfect [0.3g] works&lt;br /&gt;
|5&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Wii Ski [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|Works perfectly&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Ski [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Sports [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Boxing does not work/Hangs on black screen&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Sports [NTSC]&lt;br /&gt;
|style=&amp;quot;background:  Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| Everythings works great under 0.3g&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Winter Sports [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Black Screen with red writing: sLoadBMP() unknown depth in the strapreminder/strapA_16_9_853x480_English.bmp&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wonderworld Amusement Park [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Worms : A Space Oddity [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Loading times are a bit slow and video stutters (as expected). Sometimes B button bug.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|WWE Smackdown vs. Raw 2009 [NTSC / PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|[Force NTSC] Works fine&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Zack and Wiki [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|n/a [0.3] no problems found, working 100%, [PAL] 0.3g works great&lt;br /&gt;
| 20&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Zoo Hospital [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3&lt;br /&gt;
|works perfect with 0.3 launcher. If you use the 0.1 launcher, the game will freeze after initial startup &amp;amp; is not playable&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Fatherjack</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Backup_Launcher&amp;diff=21885</id>
		<title>Backup Launcher</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Backup_Launcher&amp;diff=21885"/>
		<updated>2009-03-03T16:41:42Z</updated>

		<summary type="html">&lt;p&gt;Fatherjack: /* M */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
==Introduction==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:left;&amp;quot; width=100%&lt;br /&gt;
! Current Version &lt;br /&gt;
! width=300px | Name/Author&lt;br /&gt;
! Download&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|0.1&lt;br /&gt;
|Backup Loader by [http://waninkoko.wiinewz.com/ Waninkoko]&lt;br /&gt;
| [http://massmirror.com/30bbe73afa22853a55bbfcf515abb107.html 0.1] &#039;&#039;[http://sharebee.com/81af8220 mirror]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|0.3g&lt;br /&gt;
|Backup Launcher by [http://gbatemp.net/index.php?showuser=136843 WiiGator]&lt;br /&gt;
| [http://massmirror.com/e800aaf46f76c3eb4320c121b13469d1.html 0.1] &#039;&#039;[http://sharebee.com/29d70d22 mirror]&#039;&#039;&lt;br /&gt;
| [http://massmirror.com/581fd0ee1e4e2fa524c5613e683c16fd.html 0.2] &#039;&#039;[http://sharebee.com/58cfef2b mirror]&#039;&#039;&lt;br /&gt;
| [http://massmirror.com/a304d5cf9041d88d3a27dd522a76d769.html 0.3b] &#039;&#039;[http://sharebee.com/0ea390f6 mirror]&#039;&#039;&lt;br /&gt;
| [http://massmirror.com/33f3ce34dc33cae113308980cd145827.html 0.3g] &#039;&#039;[http://sharebee.com/16cf71aa mirror]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|r7&lt;br /&gt;
|SoftChip by [http://code.google.com/p/wii-softchip Reqium]&lt;br /&gt;
| [http://code.google.com/p/wii-softchip/source/browse/#svn/trunk/softchip source]&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;NOTES: &lt;br /&gt;
* Slower loading times and stuttering audio/video are expected and should not be recorded under notes.&#039;&#039;&#039;&lt;br /&gt;
* If a game is &#039;&#039;working&#039;&#039; it doesn&#039;t always make it &#039;&#039;green&#039;&#039;, as titles marked &#039;&#039;green&#039;&#039; should be/are 99.9-100% compatible. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Anyone is free to edit this list, you must create an account first. Vandals will be Banned and their IP blocked from the servers.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;New: Confirmation boxes.  If a game worked for you raise the &#039;&#039;&#039;Confirmed&#039;&#039;&#039; number by one.  If you backed up a game and it didn&#039;t work for you raise the &#039;&#039;&#039;Not true&#039;&#039;&#039; number by one.  Sometimes a game works for one person, but not an other.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=300px&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Compatibility Legend&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Green represents games that work 100% or just have slight audio/video stutter or anything else that doesn&#039;t effect gameplay .&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:orange;&amp;quot;|Orange represents games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:salmon;&amp;quot;|Red represents games that do not load and have major problems and/or are unplayable, or have consistent lock ups.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Alone in the Dark [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Driving missions can&#039;t be completed (road doesn&#039;t load fast enough). Other assorted bugginess.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Alone in the Dark [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Alvin and the Chipmunks NTSC&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading at the start of the game&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|American Idol Encore [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|no&lt;br /&gt;
|0.3g&lt;br /&gt;
|Blank screen&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|AMF Bowling Pinbusters [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 &lt;br /&gt;
|Slow loading at the start of the game&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|AMF Bowling Pinbusters [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g &lt;br /&gt;
|Works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|AMF Bowling World Lanes [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Animal Crossing: City Folk [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3b+0.3g&lt;br /&gt;
| Removed Official Firmware Update from ISO. Seems to work flawlessly so far. [0.3g] Runs perfect with sluggish load times.&lt;br /&gt;
| 7&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Animal Crossing: Lets go to the City [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| Works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Avatar: The Legend of Aang [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|no&lt;br /&gt;
|0.3g&lt;br /&gt;
| error screen&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Avatar: The Burning Earth [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
| works great on 0.3g kinda slow load time&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Avatar: The Burning Earth [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| works great on 0.3g kinda slow load time&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Agatha Christie: And Then There Were None [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading when moving from room to room.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Astérix aux jeux Olympiques [PAL], France&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading , videos lag, plays fine&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Backyard Baseball &#039;09 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3b&lt;br /&gt;
|Works perfect&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Balloon Pop [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Using AV cables on an NTSC Wii Forced NTSC Works great.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Balls of Fury [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Battalion Wars 2 [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Force PAL60 on NTSC Wii. Must use component cables as well. Works fine on PAL Wii.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Battalion Wars 2 [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3&lt;br /&gt;
|In game cinematics fixed with backup launcher 0.3, no troubles found.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big Brain Academy Wii Degree [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|works great&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big Brain Academy Wii Degree [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3g&lt;br /&gt;
|Green Screen when forced to NTSC, use PAL60 or a compatible TV. Works Fine.&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big Beach Sports [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC on 3.3u Work: Volleyball, Bocce, Disc Golf, Cricket - Don&#039;t work: Football, Soccerj&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big Beach Sports [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big catch bass fishing [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Forced NTSC works great. wifi works great {soccer rules&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bigfoot Collision Course [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|n/a&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Biohazard 0 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Video lags, game sometimes freezes.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Blast Works -Build Trade Destroy [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bleach: Shattered Blade [NTSC-U/PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bleach: Shattered Blade [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Working 100% in Backup Launcher Gamma Fix 002 Force NTSC, and the Disc Channel with Backup Launcher Remove Flag Option working 100% but grafic are Grayscale.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bleach Versus Crusade [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Working 100% in Backup Launcher Gamma Fix 002&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Boom Blox [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|[0.1]Audio problems during gameplay (clicks) Force NTSC if the &amp;quot;loading&amp;quot; image doesn&#039;t appear at startup for NTSC-U. [0.3]+ [0.3g] Works great with sluggish stage load times.&lt;br /&gt;
| 9&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
|Boom Blox [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|No problems, loads as quick as expected  - patched iso&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bomberman  [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Boogie [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Black screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Boogie Superstar[PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Slow first loading, but the rest is working 100%&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Boogie Superstar[PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon&amp;quot;|no&lt;br /&gt;
|0.3g&lt;br /&gt;
|not woking, error screen)&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Boogie Superstar[NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|no&lt;br /&gt;
|0.3g&lt;br /&gt;
|not working &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brothers In Arms Double Time [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Force NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brothers In Arms Double Time [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|On PAL Wii 3.1, 1:1. Go to the first screen and have the read error&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brothers In Arms Double Time [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Plays very smoothly, only lag I noticed was in company logo videos when game starts&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brothers In Arms Double Time [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3b&lt;br /&gt;
|Disc has read error upon reaching title screen&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brunswick Pro Bowling [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1 0.3g&lt;br /&gt;
|Works so far with Animations off from the Options menu.  Otherwise freezes when you bowl a strike. Just a quick test with 0.3g an all worked good, slow load times&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brunswick Pro Bowling [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
| 0.3g&lt;br /&gt;
| Just a quick test with 0.3g an all worked good, slow load times&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brunswick Pro Bowling [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1, 0.3g&lt;br /&gt;
|It boots but that&#039;s everything, it crashes when starting new career (with annoying sound) or when you try to start a &#039;Quick Play&#039;, it doesn&#039;t gets past the loading screen, tried setting animations off. (This comment was from version 0.1)&lt;br /&gt;
&#039;&#039;Using 0.3g, this seems to run fine tested using all default options (animations on). Tried starting a new career, league play. Also tried quick play. . Switching between players in the setup is quite slow. Everything else seems fine.&#039;&#039;&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Bully [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Working, intro movie stuttering (Thanks Martino).&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bully: Scholarship Edition [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Not with Disc Channel but work 100% with Backup Luncher&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bust-a-Move Bash! [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|PAL60 Forced.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Cabelas Dangerous Hunts 2009 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 0.3g&lt;br /&gt;
|works great with 0.3g&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 3 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes on first mission load. Also freezes on select mission mode, regardless of mission or difficulty.&lt;br /&gt;
| 7&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 5: World At War [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
| Works perfectly&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 5: World At War [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Stops after Wii Zapper instruction screen, disk read error (Tested 1:1 0.3).&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 5: World At War [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC&lt;br /&gt;
| 0&lt;br /&gt;
|1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 5: World At War [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
| Works perfectly&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Captain Rainbow [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
| Boot Lang NEEDS to be Japanese or you get gibberish read error, might want to do the VIDTV patch, and FORCE NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Cars: Maternational [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Carnival Games Mini Golf [Pal]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works perfect. Great job guys&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Castlevania Judgment [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Stutters during motion video (especially intro) here and there but otherwise runs well, WIFI works but lags&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Castle of Shikigami 3 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|On NTSC Wii 3.2, Doesn&#039;t boot up at all.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Celebrity Sports Showdown [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Patched, ISO size very small (356MB)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Celebrity Sports Showdown [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Cerebral Academy [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Chocobos Dungeon [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Classic British Motor Racing (USA / patched2PAL / scrubbed / updateRemoved / Wii)&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works great but long loading time.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Cocoto Kart Racer [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Minor lag when starting last lap when the music changes otherwise 100% playable&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Code Lyoko: Quest For Infinity [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Expected slow cutscenes and extended load times, but 100% playable.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Cooking Mama [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Cooking Mama : World Kitchen [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Crash: Mind Over Mutant (USA )&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|[0.1]Movie&#039;s lag but otherwise 100% playable [0.3g] works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Cruis&#039;n[NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|CSI:HARD EVIDENCE (PAL)&lt;br /&gt;
|style=&amp;quot;background: GREEN;&amp;quot;|YES&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works OK. lagging in loading screens&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|CSI: Hard Evidence (USA )&lt;br /&gt;
|style=&amp;quot;background: RED;&amp;quot;|NO&lt;br /&gt;
|0.1&lt;br /&gt;
|Doesnt load&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Dance Dance Revolution Hottest Party 1 and 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Music during character/level select skips until fully loaded, game plays perfectly.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dead Rising : Chop Till You Drop [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works 100%.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dead Rising : Chop Till You Drop [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Occasional choppy playback in cutscenes - gameplay no problems&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Deal or no Deal [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|De Blob [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|[0.3] Loading error. FMVs and menus skip.  [v0.3g] Works perfectly.  Game may pause momentarily while loading a section of a level that you are going into.  This may cause glitches like falling through objects and getting stuck inside them if you are not careful. &lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|De Blob [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|The same as [NTSC] [0.3] Loading error. [v0.3g] works perfectly &lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Defendin&#039; de Penguin [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|perfect&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Deca Sports [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3b&lt;br /&gt;
|[0.1]n/a [0.3b]Soccer doesn&#039;t work. Shows &amp;quot;Can&#039;t Read Disc&amp;quot; error.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Destroy All Humans: Big Willy Unleashed [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Detective Conan: Tsuioku no Mirajiyu [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Disaster: Day of Crisis [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Use Language : Japanese, no other special settings are needed.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Disaster: Day of Crisis [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Laggy cutscenes, but as far as I could tell worked just fine. Load times aren&#039;t that bad either. Tested on NTSC Wii with Forced NTSC [0.3] Bug disc after booting backup. Runs perfect on 0.3g&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Disney Think Fast [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Laggy cutscenes, but as far as I could tell worked just fine. Load times aren&#039;t that bad either. &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dewy&#039;s Adventure [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|New 0.3 launcher fixes the laggy fmv&#039;s for the most part, still abit choppy.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Doctor Who Top Trumps [PAL]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|3.2U Wii, green screen and won&#039;t load at all. Even with Force NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dokapon Kingdom [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|Loads for a few seconds when switching between battles and the board, but plays very nicely altogether (This seems to be fixed in 0.3)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dora the Explorer Saves the Snow Princess [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Starts with &amp;quot;An error has occurred&amp;quot; and won&#039;t go past it.   &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dora the Explorer Saves the Snow Princess [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Force NTSC and it works PERFECT! (Otherwise it shows up b/w @50Hz, which=bad)   &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Doraemon Wii: Himitsu Douguou Ketteisen! [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a    &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Donkey Kong Barrel Blast [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Long loading times of course but plays perfect.    &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Quest Swords [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
| Forced PAL60 Black and white on NTSC forced NTSC green screen&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Quest Swords [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
| Works fine &lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dragonball Z Budokai Tenkaichi 3 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Starting video is slow just skip it. Also when switching characters, it takes longer than normal.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Dragonball Z Budokai Tenkaichi 3 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Force to NTSC freezes at green screen. On a PAL Wii, the game works flawlessly (except video lags).&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Driver: Big Beach Sports [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Driver: Parallel Lines [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|n/a &lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|- &lt;br /&gt;
|Dragon Blade: Wrath of Fire [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Videos lag more than usual (but can be skip) &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|EA Playground [NTSC]&lt;br /&gt;
|style=&amp;quot;background:salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Does not work freezes on wrist strap screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|EA Playground [NTSC]&lt;br /&gt;
|style=&amp;quot;background:Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|EA Playground [PAL]]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great. Burned 1:1 &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Elebits [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|Semi&lt;br /&gt;
|0.1&lt;br /&gt;
|Game gets stuck on Now Loading screen.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Elebits [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Emergency Heroes [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|0.1 Stuttering FMV, Game plays fine.   0.3  Game works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Endless Ocean [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 0.3g&lt;br /&gt;
|Works Great. Burned 1:1 Force NTSC, 0.3g works great no need to force NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ennichi no Tatsujin [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Excite Truck [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Excite Truck [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|slow loading, title screen is slow, gameplay is smooth&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Eyeshield 21: Field Saikyou no Senshi Tachi [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Once into main game.  Freezes on loading due to notebook.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Face Breaker: K.O. Party [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|1:1 copy works beautifully. Loads into the Disk Channel. Videos are not choppy and load times are normal. Not one issue at all!&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-|-&lt;br /&gt;
|Family Party 30 Great Games [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Family Ski [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC, + 0.3g worked just fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Family Ski [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC, worked just fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Fantastic 4 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ferrari Challenge [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Loading cars and tracks just a little bit slow but game is smooth.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ferrari Challenge [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|FIFA 09 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Forced NTSC, worked just fine.  0.3 works fine&lt;br /&gt;
|6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Final Fantasy Fables: Chocobo&#039;s Dungeon [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Video stutters every 3 seconds. WiFi card battles work perfectly. [0.3]Perfect gameplay. Smooth videos and fast loadings.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Fire Emblem: Radiant Dawn [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|Semi&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Video stutters, and slightly annoying loading times between fight sequences. Game completely freezes at Chapter 4 part 1, playable until that point. [0.3] Work perfectly&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Freddi Fish - Kelp Seed Mystery [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ford Racing:Offroad [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Game Party [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Trivia questions moves around.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Game Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Game Party 2[NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3b+0.3g&lt;br /&gt;
|On 0.1, it crashes at midway logo if you don&#039;t skip it by pressing the + button, Long first load. On 03.b, load speeds drastically improved.[0.3g] works fine&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Game Party 2[NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Geometry Wars - Galaxies [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Geometry Wars - Galaxies [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Tested on NTSC w/ Forced NTSC&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ghost Squad [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Game does not load. Black screen. Tested on firmware 3.1u&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Ghost Squad [NTSC-UC]&lt;br /&gt;
|style=&amp;quot;background: green&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Slight increase in load times&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Go, Diego, Go! Safari Rescue [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Godzilla: Unleashed [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Plays fine, sometimes slow loading&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|GT Pro Series [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Guilty Gear XX Accent Core [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|No major problems so far (The slow load times are the only fault)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Guilty Gear XX Accent Core [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Guitar Hero 2/3 Customs [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Both work fine, the only problem is that the read speed with the program makes all note charts lag to the point of being unplayable. Though if you go to the lag fixer in the options menu and adjust the lag, gameplay is fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Guitar Hero World Tour [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3+0.3g&lt;br /&gt;
|Works great other than load times, no note lag. I find it at sometimes that it may SEEM like it froze but I found that pressing the home menu makes it work.[0.3] Work perfectly. Works great on PAL Wii with wiibrickblocker and force pal50 unpatched. When you download a song, you cant delete it, you get an error, and you cant copy the songs to an SD card.0.3g works very good kinda slow load times&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Gundam Mobile Suit 0079 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Hannah Montana [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Game seems to work, but anytime home is pressed the games freezes. Didn&#039;t test too much, since i&#039;m not a fan.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Happy Dance Collection [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Harry Potter and the Order of the Phoenix [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Cutscenes are very laggy&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Harry Potter and the Order of the Phoenix [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works but no english language selection&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Harvest Moon Magical Melodies [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Force PAL60 otherwise green screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Harvest Moon Tree of Tranquility [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Mini game perfect. Story mode Hang after speaking to  the mayor. (P.S: tested with Scrubbed, pls upate on unscrubbed version if it&#039;s perfect) EDIT - Game works after speaking to mayor, but hangs when bringing up the map.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Harvest Moon Tree of Tranquility [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Perfect&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Hasbro Family Game Night! [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Perfect&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Hasbro Family Game Night! [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|3.2U Wii, Force NTSC. Works perfect.&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Hells Kitchen [NTSC]&lt;br /&gt;
|style=&amp;quot;background:salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes at UBIsoft intro&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Hells Kitchen [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works great with no problems&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Hells Kitchen [ PAL  ]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Runs well using an Aussie Wii; Not working PAL, not even with forced NTSC &lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Hells Kitchen [ PAL  ]&lt;br /&gt;
|style=&amp;quot;background:salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Game freezes after Hells kitchen logo intro&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Harvey Birdman [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine (even the videos)&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|High School Musical: Sing It! [PAL]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine! And seems to be very fast, only it seems the voice is not getting through realtime using a microphone, but could be compatibility issue, otherwise it works fine&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Hot Wheels [NTSC]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Skip jerky videos, great new game&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Hot Wheels [PAL]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|House of the dead 2 et 3 [pal]&lt;br /&gt;
|style=&amp;quot;background: red;&amp;quot;|No&lt;br /&gt;
|0.3 g&lt;br /&gt;
|erreur au lancement&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|House of the Dead: Overkill [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Igor [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes during loading&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|- &lt;br /&gt;
|Iron Man [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+ 0.3g&lt;br /&gt;
|[0.3g] works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|- &lt;br /&gt;
|Iron Man [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|GSoD&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|James Bond: Quantum of Solace [PAL]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works ok, some gameplay lag (mostly sound)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|J.M Fitness Ultimatum 2009 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|works fine&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Jenga World Tour [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading at the start of the game&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Jissen Pachi-Slot Pachinko Hisshouhou! Sammy&#039;s Collection Hokuto no Ken Wii[NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Load times are slow. Use cios_fix or game will freeze at main menu.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Katekyoo Hitman Reborn! Dream Hyper Battle! Wii [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|No problems. tiny bit slow on loading but works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kawasaki Snowmobiles [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kekkaishi: Kokubourou no Kage [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|force NTSC&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kidz Sports Basketball [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kidz Sports Crazy Golf [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kidz Sports Ice Hockey [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kidz Sports International Football [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|King Of Clubs [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|little slow loading&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Klonoa: Door to Phantomile [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Flawlessly&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Kororinpa: Marble Mania [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|No problems. A tiny bit slow on loading.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kung-Fu Panda  [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Missing some audio&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Lara Croft Tomb Raider: Anniversary [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro movie lags, videos lag, slow loadings, otherwise completely playable&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Legend of Zelda: Twilight Princess [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|[0.1] Secondary movies lag on start screen. Otherwise completely playable.   [0.3] It works just fine.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Legend of Zelda: Twilight Princess [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Loads, shows Wii safety warning then does nothing&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Legend of Zelda: Twilight Princess [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lego Batman [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 and 0.3&lt;br /&gt;
| n/a&lt;br /&gt;
| 34&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
|Lego Batman [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|0.1  Blank screen is loading screen. Just wait a while :)   0.3 The wait is now over, game works fine!&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lego Indiana Jones [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a, slow loadings, completly playable&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lego Indiana Jones [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Plays perfect&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lego Star Wars Complete Saga [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Line Rider 2: Unbound [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|Works great, tested on a NTSC Wii and a PAL (using WiiFrii) Wii, Extremely long loading times&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Link&#039;s Crossbow Training [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Link&#039;s Crossbow Training [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|PAL60 Forced.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Littlest Pet Shop [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|[0.1]Videos lag but gamplay works perfectly. [0.3g] works fine&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|London Taxi: Rush Hour [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Videos lag but gameplay works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|London Taxi: Rush Hour [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lost in Blue: Shipwrecked [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|In game cutseens don&#039;t lag!&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lost in Blue: Shipwrecked [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works great&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Lucas, Fourmi malgré lui [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a &lt;br /&gt;
|1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Madagascar: Escape 2 Africa [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Runs fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Madden NFL 08 [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes at the Wiimote strap screen. Wiimote disconnects. NOTE: Forced to NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Madden NFL 09: All Play [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|[0.3g] works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Madden NFL 09: All Play [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Runs fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Manhunt 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Video Stutters and slight in-game lag. No lag on v.3&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Manhunt 2 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Subtitles are a little out of sync, otherwise works fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario and Sonic at the Olympics [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Video Stutters.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Mario and Sonic at the Olympics [NTSC] (Decryped)&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|no&lt;br /&gt;
|0.3&lt;br /&gt;
|Game Doesn&#039;t Load. &amp;quot;Disc Error Eject Disc and restart wii&amp;quot; Message &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario and Sonic at the Olympics [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Video Stutters. Game worked fine. Does not work on v0.3. Works Perfect on v0.3g&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Mario Kart Wii [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|WiFi doesn&#039;t work 90% of time due to slow stage loads. Pre-rendered video stutters. Crashes during black screen load of &#039;Next Race&#039; in GP mode depending on cup. NTSC Default settings: Warning screen, then black screen.&lt;br /&gt;
| 35&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Mario Kart Wii [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works fine.&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Kart Wii [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes w/ Cios_Fix&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|WiFi works sometimes. Video Stutters. Cios_Fix fixes the crash in GP mode.  0.3 Works fine, no crashing (so far) the mariokart channel crashes if you try to install it. 0.3g: No problems with mario kart channel encountered. WiFi works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Party 8 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3b+0.3g&lt;br /&gt;
|Run at full speed on 0.3b, load times drastically decreased, 0.3g works very well load times a litle slow but worth it&lt;br /&gt;
| 8&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Party 8 [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Video and sound do stutter whilst loading, slow loadings&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Strikers Charged [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes w/ Forced NTSC&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Sometimes freezes in loading screen or after a game. Music can also be choppy at parts during the story and during a match. [0.3] Had to force NSTC or game would be in black and white, but after forced NSTC game runs fine, no flaws found at the moment.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Strikers Charged [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes in loading screen&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Super Sluggers [PAL using WiiFrii]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Green screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Super Sluggers [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Cut scenes and loads between innings are really choppy and slow. Music is also choppy at parts, but works perfectly 100% with 0.3&lt;br /&gt;
| 9&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Marvel Ultimate Alliance [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works perfectly; opening video run perfect and gameplay is great&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Medal of Honor: Heroes 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes after the Wiimote/strap screen.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Medal of Honor: Heroes 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes patched w/ IOS 249&lt;br /&gt;
|0.3g,0.3 w/cIOS fix&lt;br /&gt;
|Rare mem leaks.&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Medal of Honor: Heroes 2 [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Freezes after the Wiimote/strap screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Medal of Honor: Vanguard [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works perfectly, cutscenes load smoothly without lag on 0.3. Does not work on 0.1&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Mercury Meltdown Revolution [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works flawlessly (as far as backup loaders go, stuttery videos and long load times, still extremely playable).&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Metal Slug Anthology/Complete [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.3&lt;br /&gt;
| Playable except Metal Slug 6&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Metroid Prime Wii De Asobu (New play control!) [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game reboots to browser after main menu screen. Tested on PAL console. Won&#039;t even load with 0.1&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Metroid Prime 3: Corruption [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3G&lt;br /&gt;
|Loads up perfectly, strange blue screen with first cutscene, and extremely slow loading between doors. (Game breaker) [0.3] Works perfect so far, some doors take longer to load than most but works way faster now.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Metroid Prime 3: Corruption [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Some doors load slower than others but bearable.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|MLB Power Pros 2008 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slight loading issues. (Though not as bad as others I have tried) Laggy intro video.  Perfectly playable.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Monopoly [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Monster Lab [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Minor video skips, other than that works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mortal Kombat - Armageddon [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|use the ios patcher and patch it to 249&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mortal Kombat - Armageddon [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Freezes and disconnects Wii-mote after the image where it shows which controllers you can use.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Movie Studios Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Runs perfect.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mr Bean&#039;s Wacky World Of Wii [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|Works, loads and plays perfect&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mushroom Men - Spore Wars (NTSC)&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|used Regionfree and IOS patch to 249 on PAL Wii - no problems with playback&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mx Vs Atv [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Fitness Coach [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Word Coach [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes during the Ubisoft logo animation.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Sims [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|Constant loading becomes irritating; game works fine&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Sims [PAL]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Movies a little choppy and noticeable with sound during them, otherwise the game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Sims Kingdom[PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Sims Kingdom[NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Namco Museum Remix [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Opening FMV lags / stutters, but game plays fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Naruto Shippuuden: Gekitou Ninja Taisen EX [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Opening Movie lags, but plays fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto Shippuuden: Gekitou Ninja Taisen EX 2 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Opening Movie lags, slightly longer load time before battle starts, but plays fine. [0.3] Works flawlessly, no lag.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto Shippuuden: Gekitou Ninja Taisen EX 3 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Opening movie plays fine, all modes work.  Adventure mode has slight lag.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto: Clash of Ninja Revolution [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Opening Movie lags, but plays fine. &lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto: Clash of Ninja Revolution [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto: Clash of Ninja Revolution 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Opening Movie lags, plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NBA live 2008 [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes on the warning page about having enough space around.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NBA Live 2009 [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|locks up on EA logo.&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|NBA Live 2009 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works and plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NBA live 2009 [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works fine&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NCAA 09[NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|slow loads, plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Carbon [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|cut scenes choppy, game play fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Pro Street [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Some cinematic lags, but plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Pro Street [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|cut scenes choppy, game play fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Undercover [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Instant blue screen: &amp;quot;ERROR #002&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Undercover [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g002fix&lt;br /&gt;
|Works with the 002Fix.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Undercover [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|With Error 002 fix at http://gbatemp.net/index.php?showtopic=123341&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NHL 2K9 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|minor music de-syncs.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NHL 2K9 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Nights - Journey Of Dreams&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works fine with the expected long load times while entering new stages.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Reflex [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Nitro Bike [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|NTSC: Works perfectly; Wifi appears to work also, but no one was looking for a match so I couldn&#039;t fully test it. PAL: Same as NTSC but very long loading times&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|No More Heroes [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Semi&lt;br /&gt;
|0.1+0.3G&lt;br /&gt;
|Randomly crashes when on bike. Very playable but DO NOT GO INTO THE GYM OR THE BAR:0.3g Works perfectly fine!&lt;br /&gt;
| 7&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
|No More Heroes [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Semi&lt;br /&gt;
|0.3b&lt;br /&gt;
|Opening Movie lags, but plays fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NPPL Champion paintball 2009 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|green screen right away.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Obscure: The Aftermath [NTSC-U] &lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Choppy cut scenes but tolerable. Game play is smooth music occasionally loops when loading  &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Offshore Tycoon [NTSC] &lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|very long load times, works good &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Okami [PAL] &lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Loads to menu if NTSC forced. Freezes on &#039;Now Loading&#039; after starting new game. [Working with the new CIOS][0.3]Bug Disc After Booting Backup.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Okami [PAL] &lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Okami [NTSC / PAL] &lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3G&lt;br /&gt;
| On PAL in 0.3g works perfectly&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|One Piece Unlimited Adventure [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Movies lag, but can be skipped with +.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|One Piece Unlimited Criuse Episode 1  [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Opening Movie stutters slightly, gameplay is unhindered.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Onechanbara: Bikini Zombie Slayers [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Oneechanbara Revolution [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Load times are a little long, otherwise the game works fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Opoona [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Order Up [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Movies Very Choppy, In-Game works fine. [0.3] no more choppy movies Most movies run near 100% speed.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Order Up [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Most movies run near 100% speed.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Osouji Sentai Clean Keeper [NTSC-J]&lt;br /&gt;
| style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
| Videos are choppy but the game works fine. (Tested up to ~Mission 4)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Penny Racers Party: Turbo Q Speedway [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works, load times are a bit long.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| Pitfall [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|n/a&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Pinball Hall of Fame: The Williams Collection [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Pirates Hunt For Black Beards Booty [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Might be longer then retail load times but other than that works perfectly.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Prince of Persia Rival Swords [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 0.3g&lt;br /&gt;
|Movies lag/stutter like watching a movie that skips every 3 seconds. Gameplay also stutters/locks up at times but is still playable.Had no problames with 0.3g except the usual slow load times but game workes great.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Pro Evolution Soccer 2008 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Opening movie stutters, load times a little long.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Puzzle Quest Challenge of the Warlords [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Pokemon Battle Revolution [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Opening movie is laggy, but everything else is fine. Load times are a bit long. [0.3]Opening movie is watchable, load times are MUCH faster.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Pokemon Battle Revolution [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Movie is laggy, but everything else is fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Pimp My Ride [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Puyo Puyo! 15th Anniversary [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : Raving Rabbids [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Slow to Load.[0.3]Perfect. Loading times just like the original.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : Raving Rabbids 2 [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Force NTSC=YES VIDTV PATCH= YES  On NTSC whenever you try the shooting games, the video of the rabbids you are supposed to be shooting lags so bad you can&#039;t shoot them, until it eventually locks up with a buzzing sound. Still playable, as these are optional.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : Raving Rabbids 2 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : Raving Rabbids TV Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine, but suffers some video errors.  Constant &amp;quot;noise&amp;quot; even when forcing PAL, and image appears a bit down and to the right. Still playable though.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : The lapins cretins show [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|Works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rebel Raiders Operation Nighthawk [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Major audio issues.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Red Steel [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Doesn&#039;t boot up at all.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Resident Evil 4 [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|First cut scene&#039;s voices are messed up, other wise everything else is fine. (Work at 100% with 0.3g)&lt;br /&gt;
| 7&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Resident Evil Umbrella Chronicles [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Work at 100%&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Resident Evil Umbrella Chronicles [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Work at 100%&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rapala&#039;s Fishing Frenzy [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rapala&#039;s Fishing Frenzy [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works fine. Loading is fast.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Repala&#039;s Tournatment Fishing [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Choppy cut scenes&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ridding Stables [ PAL  ]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Runs well using an Aussie Wii &lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Rock Band [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Rock Band 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great so far. Guitar Hero: World Tour instruments (along with the GH3 guitar) are compatible as well. DLC doesn&#039;t work quite well. You can download music, but sound is sketchy.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Rubik&#039;s Puzzle World [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Forced NTSC, works perfectly.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|RygarThe Battle Of Argus [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|(Macintosh Burn) disc read error eject reinsert load fine after that(pc burn might run better)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Playable&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Sam &amp;amp; Max - Season 1 [PAL]&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Starting an episode causes a reboot of the Wii.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Samba De Amigo [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Intro videos lag and traversing the menus takes a few seconds longer than normal.&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Samba De Amigo [PAL force to NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|Intro videos lag and traversing the menus takes a few seconds longer than normal.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Samurai Warriors: Katana [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Samurai Warriors: Katana [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Scarface: The World Is Yours [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Choppy cutscenes. (Skip)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|SD Gundam Scad Hammer [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Sega Bass Fishing [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background:Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Menu&#039;s and courses load very slowly, but in game is perfectly playable.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sega Superstars Tennis [PAL]&lt;br /&gt;
|style=&amp;quot;background:Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes after SEGA.(push the &amp;quot;Home&amp;quot; button until the sega logo is gone)&lt;br /&gt;
| 15&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sengoku Basara 2 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works flawlessly&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sengoku Basara 2 Heroes [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works flawlessly&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Shaun White Snowboarding Road Trip [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Shows &amp;quot;An error has occurred. Press the eject button, remove the game disc, and turn the power off.&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Shaun White Snowboarding Road Trip [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works fine - load times slow as to be expected (Force to NTSC works)&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
|Showtime Boxing [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Simple 2000 Series Wii Vol. 1: The Table&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Simcity Creator [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Semi&lt;br /&gt;
|0.1&lt;br /&gt;
|Sometimes freezes after start screen. (NT: Hasn&#039;t locked up for me yet...) Beginning video lags&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Simcity Creator[PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sims Animals [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Sky Crawler: Innocents Aces [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works, but graphic glitches during gameplay.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Skate It [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Flawless!&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Skate It [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Force  to NTSC works great&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Smarty Pants [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|SNK Arcade Classics [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Soul Calibur: Legends [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|[0.1] + [0.3] Freezes up at Menu. [0.3g] Works but videos are slow and stuttering.  &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Soul Calibur: Legends [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Soul Calibur [NTSC/PAL (forced NTSC)]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|In-game scenes run fine, only some of the movies run slow.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic and the Secret Rings [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect with default settings.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic and the Secret Rings [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Use cios fix and hook type: gc pad. http://rapidshare.com/files/153703477/cios_fix.wad.html&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic and the Secret Rings [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Same as NTSC.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic Unleashed [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|1:1 Works Perfectly!&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Sonic Unleashed [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Even on NTSC (US) Wii intro video and game run flawlessly.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic Riders: Zero Gravity [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works Perfect on US Machine. Force NTSC.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic Riders: Zero Gravity [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Disc Read Error at Backup Launcher Menu, loaded once, but showed a Black screen straight afterwards.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Space Chimps [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro Video and Game Scenes are laggy&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Speed Racer[PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Spider-Man: Web of Shadows[NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes at black screen [.3]Played just fine through the intro tutorial rest not tested yet.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Spiderman: Web of Shadows [NTSC]&lt;br /&gt;
|style=&amp;quot;background: yellow;&amp;quot;|Partial&lt;br /&gt;
|0.3g&lt;br /&gt;
|Intro works, first objective works, but freezes when the game is teaching you how to &amp;quot;hold c or z to guard.&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sports Island [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Spyro: Dawn of the Dragon [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Cutscenes can lag but gameplay appears to be fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|SSX Blur [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Crashes after wiimote strap message&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Star Wars: The Force Unleashed [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes with [0.3g]&lt;br /&gt;
|0.1, 0.3, 0.3b, 0.3g&lt;br /&gt;
|[0.1]May Lock up after you kill the kids father. Another lock up when using force to stop the star destroyer. Duel mode may not work. [0.3] Disc has immediate read error. [0.3g] Works great, even the videos. Some slight load time during loading items and screen, but overall okay.&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
|Star Wars: The Force Unleashed [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3 + 0.3g&lt;br /&gt;
|[0.3]Plays fine, might lock up with the movie at the menu. [0.3g]No problems.&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
|Star Wars: Clone WARS [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Instant disc read error.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Star Wars: Clone WARS [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|Works fine/tested it with forced ntsc and doesn&#039;t work,did not work with 0.3g force [NTSC]&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Super Mario Galaxy [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Plays through [[all]] of game, though the cinematics lag down frame rate to about half.&lt;br /&gt;
| 35&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Super Mario Galaxy [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes See Note&lt;br /&gt;
|0.1+0.3+0.3g&lt;br /&gt;
|Use save to get past first cutscene. PAL Save [http://www.uploading.com/files/IUNS9956/private.rar.html] or [http://www.2shared.com/file/4050201/63c470bc/private.html] Force to NTSC: Works, but locks up when diving underwater, Works Perfect on v0.3,works perfect on 0.3g--[[User:Sylar|Sylar]] 05:37, 10 January 2009 (CET)&lt;br /&gt;
| 32&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
|Super Mario Galaxy [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|On 0.3g game works ok, sound / movies are a bit laggy but game is playable.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Paper Mario [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes; to a point (see note)&lt;br /&gt;
|0.3&lt;br /&gt;
|Good loading with minor sound lags on opening story cinematic. Still freezes at 2-3, but now it freezes later after you pay off your debt.&lt;br /&gt;
| 18&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Paper Mario [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Flawlessly.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Paper Mario [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|The music in the menu is a little out of sync, besides that it plays fine.&lt;br /&gt;
| 18&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Smash Bros. Brawl [NTSC-J/U/P]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Using PAL Version patched to USA and patched with Wiibrick blocker Forced NTSC and VIVID and boot to menu videos ARE NOT LAGGY used dvd-5 version.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Swing Golf [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow Loading but works perfectly&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Swing Golf Season 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|The game seems to sometimes freeze while loading after playing for awhile.  It doesn&#039;t happen often though.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Summer Athletics The Ultimate Challenge [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|slot loading in the very beginning&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Summer Athletics The Ultimate Challenge [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|working perfect.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Table Football [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|Works fine on NTSC wii (with FORCE NTSC)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tak and the Guardian of Gross [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Game disc error on boot.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tales of Symphonia : Dawn of a New World [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Takes a little longer (like 1 to 3 seconds longer) for starting battles, changing location, beginning cutscenes, etc. Otherwise perfectly playable [so far].&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tales of Symphonia : Knight of Ratatosk [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro Lag; loads a couple seconds on cutscenes and battle starts.&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Target Terror [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Game works, but loading times are very long, and gameplay lags to the point of being nearly unplayable.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tatsunoko vs. Capcom: Cross Generation of Heroes [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Slight increase in load times. Works great. Awesome game!&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Tenchu 4 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Videos lag, long load times. Game plays fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The History Channel - Battle for the Pacific [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Very occcasional minor video lag. Game plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Dog Island [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro video lags.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Dog Island [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Tried many different settings but console always hangs, doesn&#039;t even get to intro video.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The House Of Dead 2 &amp;amp; 3 Return [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game 2 doesn&#039;t work but 3 works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The House Of Dead 2 &amp;amp; 3 Return [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Game 2 dosn&#039;t work but 3 works fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The House Of The Dead: Overkill [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Legend of Spyro: The Eternal Night [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|works perfect with cios_fix&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|The Monkey King: The Legend Begins [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3b&lt;br /&gt;
|Shows &amp;quot;Disc Read Error&amp;quot;&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|The Price is Right [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Simpsons game [PAL][FR]&lt;br /&gt;
|style=&amp;quot;background:orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|The game works fine but some cutscene freeze the game(just press A to pass the scene)&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|The Simpsons Game [NTSC]&lt;br /&gt;
|style=&amp;quot;background:Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|The Sims 2 Castaway [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Sims 2 Castaway [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Sims 2 Pets[PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Tale Of Despereaux [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game works flawless.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tiger Woods 09 All Play [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|No&lt;br /&gt;
|0.2&lt;br /&gt;
|beta .2 test (works with new CIOS!)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|TNA IMPact [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Cut Scenes Freeze Up as do the Wrestlers Entrances. Also there is no Create A Wrestler in this game (in the Wrestling Game genre this is an error)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tomb Raider: Underworld [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tomb Raider: Underworld [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perferctly.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tony Hawks Downhill Jam [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Intro works 100% the game play works 100% The voice is a bit laggy but not annoying&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tony Hawk&#039;s Proving Ground [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|All intro videos play smoothly, freezes on menu screen.  Unplayable.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tony Hawk&#039;s Proving Ground [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works to 100%&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Top Spin 3 [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Boots Ok on PAL console. Hangs on &amp;quot;credits&amp;quot; screen - need to disconnect batteries from the wiimote to timeout. After passing the credits screen all is Ok.&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
|Top Spin 3 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Boots on NTSC console. Like PAL version, it hangs on &amp;quot;credits&amp;quot; screen but loads after a few minutes. Gameplay very smooth.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Transformers [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro video lags.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Trauma Center: New Blood [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Intro video lags, otherwise perfect. [0.3] Intro video lag cleared up a bit, but watchable. Game still works perfect.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Trauma Center: Second Opinion [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Black Screen on NTSC. Intro stutter on PAL but game runs fine&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Trauma Center: Second Opinion [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro video lags.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|TV Show King Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Game starts loading...after pressing A+B a spinning wheel arrives...after a while I get the error: (1416):FileManager.cpp assert failed false&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|TV Show King Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|No problems.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Board Games  [PAL]  &lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works if forcing NTSC on 3.2U.  (Works default 3.3E)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate I-Spy  [NTSC]  &lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect except for expected slow loading in parts.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Victorious Boxing  [PAL]  &lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Can choose all settings then freezes on loading &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Wall-e [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Only green screen and the classic Error &amp;quot;Disc read error. Please eject and reset console.&amp;quot; With &amp;quot;1:1 Scrubbed&amp;quot; and with &amp;quot;Decrypted and Scrubbed&amp;quot; disc.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wario Land: Shake It! [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Cutscenes lag (unable to skip). Remove batteries before load screen to get past freeze.&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
|Wario Land: Shake It! [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Crashes Immediately after booting&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|- &lt;br /&gt;
|Wario Land: Shake It! [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works with Gamma, First unskippable intro video lags, everything else is great.&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|- &lt;br /&gt;
|Wario Land: The Shake Dimension [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Force NTSC (Not needed on PAL console.) Intro video skips and the game freezes after it&#039;s over.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wario Land: The Shake Dimension [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine. Laggy videos, no problems with gameplay&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wario Ware: Smooth Move [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Cutscenes lag (unable to skip)[0.3] Works perfect. Fast loading times.[0.3g]Gameplay ok but some videos are choppy.&lt;br /&gt;
| 7&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wario Ware: Smooth Moves [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3g&lt;br /&gt;
|Cutscenes lag (unable to skip). Freezes at Dribble &amp;amp; Spitz&#039; stage and Temple of Forms unless [http://rs381.rapidshare.com/files/153703477/cios_fix.wad the cIOS fix] is used. On 0.3g works perfectly.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|We Cheer [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Appears to work, load times are almost as fast as the original. [0.3] Works perfect.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|We Love Golf [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slightly longer loading times (compared to original) other than that works perfectly, even WFC works :)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|We Love Golf [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Chess [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works Perfectly. There are not even loading times since the game is so small. Force NTSC if you are NTSC. If not run the game without PAL60. It works fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Music [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works just fine, but hit the button on the right when it starts up to avoid being sent back to the home.&lt;br /&gt;
|3&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Wii Music [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|[0.1] Works perfectly with Cios_fix. [0.3]+[0.3g] works perfectly out of the box. Works great on PAL Wii patched with waninkokos patcher and nothing forced&lt;br /&gt;
|7&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Wii Music [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Worked great on 3.2U NTSC Wii&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Music [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works flawlessly on a PAL Wii.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Play [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|Partial&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|Tried unlocking all the games.  Works fine until the Cow Race which gives disc error.&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Wii Ski [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|[0.1]Loading times are a bit slow (as expected) Gameplay is perfect [0.3g] works&lt;br /&gt;
|5&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Wii Ski [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|Works perfectly&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Ski [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Sports [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Boxing does not work/Hangs on black screen&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Sports [NTSC]&lt;br /&gt;
|style=&amp;quot;background:  Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| Everythings works great under 0.3g&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Winter Sports [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Black Screen with red writing: sLoadBMP() unknown depth in the strapreminder/strapA_16_9_853x480_English.bmp&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wonderworld Amusement Park [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Worms : A Space Oddity [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Loading times are a bit slow and video stutters (as expected). Sometimes B button bug.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|WWE Smackdown vs. Raw 2009 [NTSC / PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|[Force NTSC] Works fine&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Zack and Wiki [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|n/a [0.3] no problems found, working 100%, [PAL] 0.3g works great&lt;br /&gt;
| 20&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Zoo Hospital [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3&lt;br /&gt;
|works perfect with 0.3 launcher. If you use the 0.1 launcher, the game will freeze after initial startup &amp;amp; is not playable&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Fatherjack</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Backup_Launcher&amp;diff=21884</id>
		<title>Backup Launcher</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Backup_Launcher&amp;diff=21884"/>
		<updated>2009-03-03T16:41:05Z</updated>

		<summary type="html">&lt;p&gt;Fatherjack: /* H */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
==Introduction==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:left;&amp;quot; width=100%&lt;br /&gt;
! Current Version &lt;br /&gt;
! width=300px | Name/Author&lt;br /&gt;
! Download&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|0.1&lt;br /&gt;
|Backup Loader by [http://waninkoko.wiinewz.com/ Waninkoko]&lt;br /&gt;
| [http://massmirror.com/30bbe73afa22853a55bbfcf515abb107.html 0.1] &#039;&#039;[http://sharebee.com/81af8220 mirror]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|0.3g&lt;br /&gt;
|Backup Launcher by [http://gbatemp.net/index.php?showuser=136843 WiiGator]&lt;br /&gt;
| [http://massmirror.com/e800aaf46f76c3eb4320c121b13469d1.html 0.1] &#039;&#039;[http://sharebee.com/29d70d22 mirror]&#039;&#039;&lt;br /&gt;
| [http://massmirror.com/581fd0ee1e4e2fa524c5613e683c16fd.html 0.2] &#039;&#039;[http://sharebee.com/58cfef2b mirror]&#039;&#039;&lt;br /&gt;
| [http://massmirror.com/a304d5cf9041d88d3a27dd522a76d769.html 0.3b] &#039;&#039;[http://sharebee.com/0ea390f6 mirror]&#039;&#039;&lt;br /&gt;
| [http://massmirror.com/33f3ce34dc33cae113308980cd145827.html 0.3g] &#039;&#039;[http://sharebee.com/16cf71aa mirror]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|r7&lt;br /&gt;
|SoftChip by [http://code.google.com/p/wii-softchip Reqium]&lt;br /&gt;
| [http://code.google.com/p/wii-softchip/source/browse/#svn/trunk/softchip source]&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;NOTES: &lt;br /&gt;
* Slower loading times and stuttering audio/video are expected and should not be recorded under notes.&#039;&#039;&#039;&lt;br /&gt;
* If a game is &#039;&#039;working&#039;&#039; it doesn&#039;t always make it &#039;&#039;green&#039;&#039;, as titles marked &#039;&#039;green&#039;&#039; should be/are 99.9-100% compatible. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Anyone is free to edit this list, you must create an account first. Vandals will be Banned and their IP blocked from the servers.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;New: Confirmation boxes.  If a game worked for you raise the &#039;&#039;&#039;Confirmed&#039;&#039;&#039; number by one.  If you backed up a game and it didn&#039;t work for you raise the &#039;&#039;&#039;Not true&#039;&#039;&#039; number by one.  Sometimes a game works for one person, but not an other.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=300px&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Compatibility Legend&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Green represents games that work 100% or just have slight audio/video stutter or anything else that doesn&#039;t effect gameplay .&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:orange;&amp;quot;|Orange represents games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:salmon;&amp;quot;|Red represents games that do not load and have major problems and/or are unplayable, or have consistent lock ups.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Alone in the Dark [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Driving missions can&#039;t be completed (road doesn&#039;t load fast enough). Other assorted bugginess.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Alone in the Dark [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Alvin and the Chipmunks NTSC&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading at the start of the game&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|American Idol Encore [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|no&lt;br /&gt;
|0.3g&lt;br /&gt;
|Blank screen&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|AMF Bowling Pinbusters [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 &lt;br /&gt;
|Slow loading at the start of the game&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|AMF Bowling Pinbusters [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g &lt;br /&gt;
|Works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|AMF Bowling World Lanes [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Animal Crossing: City Folk [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3b+0.3g&lt;br /&gt;
| Removed Official Firmware Update from ISO. Seems to work flawlessly so far. [0.3g] Runs perfect with sluggish load times.&lt;br /&gt;
| 7&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Animal Crossing: Lets go to the City [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| Works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Avatar: The Legend of Aang [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|no&lt;br /&gt;
|0.3g&lt;br /&gt;
| error screen&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Avatar: The Burning Earth [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
| works great on 0.3g kinda slow load time&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Avatar: The Burning Earth [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| works great on 0.3g kinda slow load time&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Agatha Christie: And Then There Were None [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading when moving from room to room.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Astérix aux jeux Olympiques [PAL], France&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading , videos lag, plays fine&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Backyard Baseball &#039;09 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3b&lt;br /&gt;
|Works perfect&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Balloon Pop [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Using AV cables on an NTSC Wii Forced NTSC Works great.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Balls of Fury [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Battalion Wars 2 [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Force PAL60 on NTSC Wii. Must use component cables as well. Works fine on PAL Wii.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Battalion Wars 2 [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3&lt;br /&gt;
|In game cinematics fixed with backup launcher 0.3, no troubles found.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big Brain Academy Wii Degree [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|works great&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big Brain Academy Wii Degree [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3g&lt;br /&gt;
|Green Screen when forced to NTSC, use PAL60 or a compatible TV. Works Fine.&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big Beach Sports [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC on 3.3u Work: Volleyball, Bocce, Disc Golf, Cricket - Don&#039;t work: Football, Soccerj&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big Beach Sports [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big catch bass fishing [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Forced NTSC works great. wifi works great {soccer rules&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bigfoot Collision Course [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|n/a&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Biohazard 0 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Video lags, game sometimes freezes.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Blast Works -Build Trade Destroy [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bleach: Shattered Blade [NTSC-U/PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bleach: Shattered Blade [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Working 100% in Backup Launcher Gamma Fix 002 Force NTSC, and the Disc Channel with Backup Launcher Remove Flag Option working 100% but grafic are Grayscale.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bleach Versus Crusade [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Working 100% in Backup Launcher Gamma Fix 002&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Boom Blox [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|[0.1]Audio problems during gameplay (clicks) Force NTSC if the &amp;quot;loading&amp;quot; image doesn&#039;t appear at startup for NTSC-U. [0.3]+ [0.3g] Works great with sluggish stage load times.&lt;br /&gt;
| 9&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
|Boom Blox [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|No problems, loads as quick as expected  - patched iso&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bomberman  [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Boogie [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Black screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Boogie Superstar[PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Slow first loading, but the rest is working 100%&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Boogie Superstar[PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon&amp;quot;|no&lt;br /&gt;
|0.3g&lt;br /&gt;
|not woking, error screen)&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Boogie Superstar[NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|no&lt;br /&gt;
|0.3g&lt;br /&gt;
|not working &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brothers In Arms Double Time [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Force NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brothers In Arms Double Time [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|On PAL Wii 3.1, 1:1. Go to the first screen and have the read error&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brothers In Arms Double Time [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Plays very smoothly, only lag I noticed was in company logo videos when game starts&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brothers In Arms Double Time [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3b&lt;br /&gt;
|Disc has read error upon reaching title screen&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brunswick Pro Bowling [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1 0.3g&lt;br /&gt;
|Works so far with Animations off from the Options menu.  Otherwise freezes when you bowl a strike. Just a quick test with 0.3g an all worked good, slow load times&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brunswick Pro Bowling [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
| 0.3g&lt;br /&gt;
| Just a quick test with 0.3g an all worked good, slow load times&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brunswick Pro Bowling [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1, 0.3g&lt;br /&gt;
|It boots but that&#039;s everything, it crashes when starting new career (with annoying sound) or when you try to start a &#039;Quick Play&#039;, it doesn&#039;t gets past the loading screen, tried setting animations off. (This comment was from version 0.1)&lt;br /&gt;
&#039;&#039;Using 0.3g, this seems to run fine tested using all default options (animations on). Tried starting a new career, league play. Also tried quick play. . Switching between players in the setup is quite slow. Everything else seems fine.&#039;&#039;&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Bully [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Working, intro movie stuttering (Thanks Martino).&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bully: Scholarship Edition [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Not with Disc Channel but work 100% with Backup Luncher&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bust-a-Move Bash! [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|PAL60 Forced.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Cabelas Dangerous Hunts 2009 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 0.3g&lt;br /&gt;
|works great with 0.3g&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 3 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes on first mission load. Also freezes on select mission mode, regardless of mission or difficulty.&lt;br /&gt;
| 7&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 5: World At War [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
| Works perfectly&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 5: World At War [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Stops after Wii Zapper instruction screen, disk read error (Tested 1:1 0.3).&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 5: World At War [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC&lt;br /&gt;
| 0&lt;br /&gt;
|1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 5: World At War [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
| Works perfectly&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Captain Rainbow [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
| Boot Lang NEEDS to be Japanese or you get gibberish read error, might want to do the VIDTV patch, and FORCE NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Cars: Maternational [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Carnival Games Mini Golf [Pal]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works perfect. Great job guys&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Castlevania Judgment [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Stutters during motion video (especially intro) here and there but otherwise runs well, WIFI works but lags&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Castle of Shikigami 3 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|On NTSC Wii 3.2, Doesn&#039;t boot up at all.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Celebrity Sports Showdown [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Patched, ISO size very small (356MB)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Celebrity Sports Showdown [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Cerebral Academy [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Chocobos Dungeon [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Classic British Motor Racing (USA / patched2PAL / scrubbed / updateRemoved / Wii)&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works great but long loading time.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Cocoto Kart Racer [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Minor lag when starting last lap when the music changes otherwise 100% playable&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Code Lyoko: Quest For Infinity [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Expected slow cutscenes and extended load times, but 100% playable.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Cooking Mama [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Cooking Mama : World Kitchen [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Crash: Mind Over Mutant (USA )&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|[0.1]Movie&#039;s lag but otherwise 100% playable [0.3g] works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Cruis&#039;n[NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|CSI:HARD EVIDENCE (PAL)&lt;br /&gt;
|style=&amp;quot;background: GREEN;&amp;quot;|YES&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works OK. lagging in loading screens&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|CSI: Hard Evidence (USA )&lt;br /&gt;
|style=&amp;quot;background: RED;&amp;quot;|NO&lt;br /&gt;
|0.1&lt;br /&gt;
|Doesnt load&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Dance Dance Revolution Hottest Party 1 and 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Music during character/level select skips until fully loaded, game plays perfectly.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dead Rising : Chop Till You Drop [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works 100%.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dead Rising : Chop Till You Drop [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Occasional choppy playback in cutscenes - gameplay no problems&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Deal or no Deal [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|De Blob [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|[0.3] Loading error. FMVs and menus skip.  [v0.3g] Works perfectly.  Game may pause momentarily while loading a section of a level that you are going into.  This may cause glitches like falling through objects and getting stuck inside them if you are not careful. &lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|De Blob [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|The same as [NTSC] [0.3] Loading error. [v0.3g] works perfectly &lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Defendin&#039; de Penguin [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|perfect&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Deca Sports [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3b&lt;br /&gt;
|[0.1]n/a [0.3b]Soccer doesn&#039;t work. Shows &amp;quot;Can&#039;t Read Disc&amp;quot; error.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Destroy All Humans: Big Willy Unleashed [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Detective Conan: Tsuioku no Mirajiyu [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Disaster: Day of Crisis [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Use Language : Japanese, no other special settings are needed.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Disaster: Day of Crisis [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Laggy cutscenes, but as far as I could tell worked just fine. Load times aren&#039;t that bad either. Tested on NTSC Wii with Forced NTSC [0.3] Bug disc after booting backup. Runs perfect on 0.3g&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Disney Think Fast [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Laggy cutscenes, but as far as I could tell worked just fine. Load times aren&#039;t that bad either. &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dewy&#039;s Adventure [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|New 0.3 launcher fixes the laggy fmv&#039;s for the most part, still abit choppy.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Doctor Who Top Trumps [PAL]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|3.2U Wii, green screen and won&#039;t load at all. Even with Force NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dokapon Kingdom [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|Loads for a few seconds when switching between battles and the board, but plays very nicely altogether (This seems to be fixed in 0.3)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dora the Explorer Saves the Snow Princess [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Starts with &amp;quot;An error has occurred&amp;quot; and won&#039;t go past it.   &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dora the Explorer Saves the Snow Princess [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Force NTSC and it works PERFECT! (Otherwise it shows up b/w @50Hz, which=bad)   &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Doraemon Wii: Himitsu Douguou Ketteisen! [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a    &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Donkey Kong Barrel Blast [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Long loading times of course but plays perfect.    &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Quest Swords [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
| Forced PAL60 Black and white on NTSC forced NTSC green screen&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Quest Swords [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
| Works fine &lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dragonball Z Budokai Tenkaichi 3 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Starting video is slow just skip it. Also when switching characters, it takes longer than normal.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Dragonball Z Budokai Tenkaichi 3 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Force to NTSC freezes at green screen. On a PAL Wii, the game works flawlessly (except video lags).&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Driver: Big Beach Sports [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Driver: Parallel Lines [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|n/a &lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|- &lt;br /&gt;
|Dragon Blade: Wrath of Fire [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Videos lag more than usual (but can be skip) &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|EA Playground [NTSC]&lt;br /&gt;
|style=&amp;quot;background:salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Does not work freezes on wrist strap screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|EA Playground [NTSC]&lt;br /&gt;
|style=&amp;quot;background:Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|EA Playground [PAL]]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great. Burned 1:1 &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Elebits [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|Semi&lt;br /&gt;
|0.1&lt;br /&gt;
|Game gets stuck on Now Loading screen.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Elebits [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Emergency Heroes [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|0.1 Stuttering FMV, Game plays fine.   0.3  Game works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Endless Ocean [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 0.3g&lt;br /&gt;
|Works Great. Burned 1:1 Force NTSC, 0.3g works great no need to force NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ennichi no Tatsujin [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Excite Truck [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Excite Truck [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|slow loading, title screen is slow, gameplay is smooth&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Eyeshield 21: Field Saikyou no Senshi Tachi [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Once into main game.  Freezes on loading due to notebook.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Face Breaker: K.O. Party [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|1:1 copy works beautifully. Loads into the Disk Channel. Videos are not choppy and load times are normal. Not one issue at all!&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-|-&lt;br /&gt;
|Family Party 30 Great Games [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Family Ski [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC, + 0.3g worked just fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Family Ski [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC, worked just fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Fantastic 4 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ferrari Challenge [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Loading cars and tracks just a little bit slow but game is smooth.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ferrari Challenge [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|FIFA 09 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Forced NTSC, worked just fine.  0.3 works fine&lt;br /&gt;
|6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Final Fantasy Fables: Chocobo&#039;s Dungeon [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Video stutters every 3 seconds. WiFi card battles work perfectly. [0.3]Perfect gameplay. Smooth videos and fast loadings.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Fire Emblem: Radiant Dawn [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|Semi&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Video stutters, and slightly annoying loading times between fight sequences. Game completely freezes at Chapter 4 part 1, playable until that point. [0.3] Work perfectly&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Freddi Fish - Kelp Seed Mystery [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ford Racing:Offroad [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Game Party [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Trivia questions moves around.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Game Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Game Party 2[NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3b+0.3g&lt;br /&gt;
|On 0.1, it crashes at midway logo if you don&#039;t skip it by pressing the + button, Long first load. On 03.b, load speeds drastically improved.[0.3g] works fine&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Game Party 2[NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Geometry Wars - Galaxies [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Geometry Wars - Galaxies [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Tested on NTSC w/ Forced NTSC&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ghost Squad [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Game does not load. Black screen. Tested on firmware 3.1u&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Ghost Squad [NTSC-UC]&lt;br /&gt;
|style=&amp;quot;background: green&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Slight increase in load times&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Go, Diego, Go! Safari Rescue [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Godzilla: Unleashed [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Plays fine, sometimes slow loading&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|GT Pro Series [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Guilty Gear XX Accent Core [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|No major problems so far (The slow load times are the only fault)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Guilty Gear XX Accent Core [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Guitar Hero 2/3 Customs [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Both work fine, the only problem is that the read speed with the program makes all note charts lag to the point of being unplayable. Though if you go to the lag fixer in the options menu and adjust the lag, gameplay is fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Guitar Hero World Tour [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3+0.3g&lt;br /&gt;
|Works great other than load times, no note lag. I find it at sometimes that it may SEEM like it froze but I found that pressing the home menu makes it work.[0.3] Work perfectly. Works great on PAL Wii with wiibrickblocker and force pal50 unpatched. When you download a song, you cant delete it, you get an error, and you cant copy the songs to an SD card.0.3g works very good kinda slow load times&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Gundam Mobile Suit 0079 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Hannah Montana [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Game seems to work, but anytime home is pressed the games freezes. Didn&#039;t test too much, since i&#039;m not a fan.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Happy Dance Collection [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Harry Potter and the Order of the Phoenix [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Cutscenes are very laggy&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Harry Potter and the Order of the Phoenix [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works but no english language selection&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Harvest Moon Magical Melodies [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Force PAL60 otherwise green screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Harvest Moon Tree of Tranquility [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Mini game perfect. Story mode Hang after speaking to  the mayor. (P.S: tested with Scrubbed, pls upate on unscrubbed version if it&#039;s perfect) EDIT - Game works after speaking to mayor, but hangs when bringing up the map.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Harvest Moon Tree of Tranquility [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Perfect&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Hasbro Family Game Night! [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Perfect&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Hasbro Family Game Night! [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|3.2U Wii, Force NTSC. Works perfect.&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Hells Kitchen [NTSC]&lt;br /&gt;
|style=&amp;quot;background:salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes at UBIsoft intro&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Hells Kitchen [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works great with no problems&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Hells Kitchen [ PAL  ]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Runs well using an Aussie Wii; Not working PAL, not even with forced NTSC &lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Hells Kitchen [ PAL  ]&lt;br /&gt;
|style=&amp;quot;background:salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Game freezes after Hells kitchen logo intro&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Harvey Birdman [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine (even the videos)&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|High School Musical: Sing It! [PAL]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine! And seems to be very fast, only it seems the voice is not getting through realtime using a microphone, but could be compatibility issue, otherwise it works fine&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Hot Wheels [NTSC]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Skip jerky videos, great new game&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Hot Wheels [PAL]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|House of the dead 2 et 3 [pal]&lt;br /&gt;
|style=&amp;quot;background: red;&amp;quot;|No&lt;br /&gt;
|0.3 g&lt;br /&gt;
|erreur au lancement&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|House of the Dead: Overkill [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Igor [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes during loading&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|- &lt;br /&gt;
|Iron Man [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+ 0.3g&lt;br /&gt;
|[0.3g] works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|- &lt;br /&gt;
|Iron Man [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|GSoD&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|James Bond: Quantum of Solace [PAL]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works ok, some gameplay lag (mostly sound)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|J.M Fitness Ultimatum 2009 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|works fine&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Jenga World Tour [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading at the start of the game&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Jissen Pachi-Slot Pachinko Hisshouhou! Sammy&#039;s Collection Hokuto no Ken Wii[NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Load times are slow. Use cios_fix or game will freeze at main menu.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Katekyoo Hitman Reborn! Dream Hyper Battle! Wii [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|No problems. tiny bit slow on loading but works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kawasaki Snowmobiles [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kekkaishi: Kokubourou no Kage [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|force NTSC&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kidz Sports Basketball [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kidz Sports Crazy Golf [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kidz Sports Ice Hockey [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kidz Sports International Football [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|King Of Clubs [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|little slow loading&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Klonoa: Door to Phantomile [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Flawlessly&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Kororinpa: Marble Mania [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|No problems. A tiny bit slow on loading.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kung-Fu Panda  [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Missing some audio&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Lara Croft Tomb Raider: Anniversary [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro movie lags, videos lag, slow loadings, otherwise completely playable&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Legend of Zelda: Twilight Princess [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|[0.1] Secondary movies lag on start screen. Otherwise completely playable.   [0.3] It works just fine.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Legend of Zelda: Twilight Princess [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Loads, shows Wii safety warning then does nothing&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Legend of Zelda: Twilight Princess [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lego Batman [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 and 0.3&lt;br /&gt;
| n/a&lt;br /&gt;
| 34&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
|Lego Batman [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|0.1  Blank screen is loading screen. Just wait a while :)   0.3 The wait is now over, game works fine!&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lego Indiana Jones [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a, slow loadings, completly playable&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lego Indiana Jones [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Plays perfect&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lego Star Wars Complete Saga [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Line Rider 2: Unbound [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|Works great, tested on a NTSC Wii and a PAL (using WiiFrii) Wii, Extremely long loading times&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Link&#039;s Crossbow Training [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Link&#039;s Crossbow Training [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|PAL60 Forced.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Littlest Pet Shop [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|[0.1]Videos lag but gamplay works perfectly. [0.3g] works fine&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|London Taxi: Rush Hour [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Videos lag but gameplay works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|London Taxi: Rush Hour [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lost in Blue: Shipwrecked [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|In game cutseens don&#039;t lag!&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lost in Blue: Shipwrecked [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works great&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Lucas, Fourmi malgré lui [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a &lt;br /&gt;
|1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Madagascar: Escape 2 Africa [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Runs fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Madden NFL 08 [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes at the Wiimote strap screen. Wiimote disconnects. NOTE: Forced to NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Madden NFL 09: All Play [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|[0.3g] works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Madden NFL 09: All Play [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Runs fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Manhunt 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Video Stutters and slight in-game lag. No lag on v.3&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Manhunt 2 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Subtitles are a little out of sync, otherwise works fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario and Sonic at the Olympics [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Video Stutters.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Mario and Sonic at the Olympics [NTSC] (Decryped)&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|no&lt;br /&gt;
|0.3&lt;br /&gt;
|Game Doesn&#039;t Load. &amp;quot;Disc Error Eject Disc and restart wii&amp;quot; Message &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario and Sonic at the Olympics [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Video Stutters. Game worked fine. Does not work on v0.3. Works Perfect on v0.3g&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Mario Kart Wii [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|WiFi doesn&#039;t work 90% of time due to slow stage loads. Pre-rendered video stutters. Crashes during black screen load of &#039;Next Race&#039; in GP mode depending on cup. NTSC Default settings: Warning screen, then black screen.&lt;br /&gt;
| 35&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Mario Kart Wii [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works fine.&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Kart Wii [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes w/ Cios_Fix&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|WiFi works sometimes. Video Stutters. Cios_Fix fixes the crash in GP mode.  0.3 Works fine, no crashing (so far) the mariokart channel crashes if you try to install it. 0.3g: No problems with mario kart channel encountered. WiFi works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Party 8 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3b+0.3g&lt;br /&gt;
|Run at full speed on 0.3b, load times drastically decreased, 0.3g works very well load times a litle slow but worth it.--[[User:Sylar|Sylar]] 05:35, 10 January 2009 (CET)&lt;br /&gt;
| 8&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Party 8 [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Video and sound do stutter whilst loading, slow loadings&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Strikers Charged [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes w/ Forced NTSC&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Sometimes freezes in loading screen or after a game. Music can also be choppy at parts during the story and during a match. [0.3] Had to force NSTC or game would be in black and white, but after forced NSTC game runs fine, no flaws found at the moment.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Strikers Charged [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes in loading screen&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Super Sluggers [PAL using WiiFrii]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Green screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Super Sluggers [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Cut scenes and loads between innings are really choppy and slow. Music is also choppy at parts, but works perfectly 100% with 0.3&lt;br /&gt;
| 9&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Marvel Ultimate Alliance [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works perfectly; opening video run perfect and gameplay is great&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Medal of Honor: Heroes 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes after the Wiimote/strap screen.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Medal of Honor: Heroes 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes patched w/ IOS 249&lt;br /&gt;
|0.3g,0.3 w/cIOS fix&lt;br /&gt;
|Rare mem leaks.&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Medal of Honor: Heroes 2 [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Freezes after the Wiimote/strap screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Medal of Honor: Vanguard [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works perfectly, cutscenes load smoothly without lag on 0.3. Does not work on 0.1&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Mercury Meltdown Revolution [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works flawlessly (as far as backup loaders go, stuttery videos and long load times, still extremely playable).&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Metal Slug Anthology/Complete [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.3&lt;br /&gt;
| Playable except Metal Slug 6&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Metroid Prime Wii De Asobu (New play control!) [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game reboots to browser after main menu screen. Tested on PAL console. Won&#039;t even load with 0.1&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Metroid Prime 3: Corruption [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3G&lt;br /&gt;
|Loads up perfectly, strange blue screen with first cutscene, and extremely slow loading between doors. (Game breaker) [0.3] Works perfect so far, some doors take longer to load than most but works way faster now.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Metroid Prime 3: Corruption [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Some doors load slower than others but bearable.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|MLB Power Pros 2008 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slight loading issues. (Though not as bad as others I have tried) Laggy intro video.  Perfectly playable.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Monopoly [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Monster Lab [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Minor video skips, other than that works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mortal Kombat - Armageddon [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|use the ios patcher and patch it to 249&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mortal Kombat - Armageddon [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Freezes and disconnects Wii-mote after the image where it shows which controllers you can use.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Movie Studios Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Runs perfect.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mr Bean&#039;s Wacky World Of Wii [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|Works, loads and plays perfect&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mushroom Men - Spore Wars (NTSC)&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|used Regionfree and IOS patch to 249 on PAL Wii - no problems with playback&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mx Vs Atv [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Fitness Coach [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Word Coach [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes during the Ubisoft logo animation.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Sims [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|Constant loading becomes irritating; game works fine&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Sims [PAL]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Movies a little choppy and noticeable with sound during them, otherwise the game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Sims Kingdom[PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Sims Kingdom[NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Namco Museum Remix [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Opening FMV lags / stutters, but game plays fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Naruto Shippuuden: Gekitou Ninja Taisen EX [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Opening Movie lags, but plays fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto Shippuuden: Gekitou Ninja Taisen EX 2 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Opening Movie lags, slightly longer load time before battle starts, but plays fine. [0.3] Works flawlessly, no lag.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto Shippuuden: Gekitou Ninja Taisen EX 3 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Opening movie plays fine, all modes work.  Adventure mode has slight lag.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto: Clash of Ninja Revolution [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Opening Movie lags, but plays fine. &lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto: Clash of Ninja Revolution [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto: Clash of Ninja Revolution 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Opening Movie lags, plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NBA live 2008 [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes on the warning page about having enough space around.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NBA Live 2009 [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|locks up on EA logo.&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|NBA Live 2009 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works and plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NBA live 2009 [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works fine&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NCAA 09[NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|slow loads, plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Carbon [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|cut scenes choppy, game play fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Pro Street [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Some cinematic lags, but plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Pro Street [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|cut scenes choppy, game play fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Undercover [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Instant blue screen: &amp;quot;ERROR #002&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Undercover [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g002fix&lt;br /&gt;
|Works with the 002Fix.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Undercover [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|With Error 002 fix at http://gbatemp.net/index.php?showtopic=123341&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NHL 2K9 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|minor music de-syncs.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NHL 2K9 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Nights - Journey Of Dreams&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works fine with the expected long load times while entering new stages.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Reflex [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Nitro Bike [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|NTSC: Works perfectly; Wifi appears to work also, but no one was looking for a match so I couldn&#039;t fully test it. PAL: Same as NTSC but very long loading times&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|No More Heroes [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Semi&lt;br /&gt;
|0.1+0.3G&lt;br /&gt;
|Randomly crashes when on bike. Very playable but DO NOT GO INTO THE GYM OR THE BAR:0.3g Works perfectly fine!&lt;br /&gt;
| 7&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
|No More Heroes [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Semi&lt;br /&gt;
|0.3b&lt;br /&gt;
|Opening Movie lags, but plays fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NPPL Champion paintball 2009 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|green screen right away.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Obscure: The Aftermath [NTSC-U] &lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Choppy cut scenes but tolerable. Game play is smooth music occasionally loops when loading  &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Offshore Tycoon [NTSC] &lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|very long load times, works good &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Okami [PAL] &lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Loads to menu if NTSC forced. Freezes on &#039;Now Loading&#039; after starting new game. [Working with the new CIOS][0.3]Bug Disc After Booting Backup.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Okami [PAL] &lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Okami [NTSC / PAL] &lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3G&lt;br /&gt;
| On PAL in 0.3g works perfectly&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|One Piece Unlimited Adventure [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Movies lag, but can be skipped with +.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|One Piece Unlimited Criuse Episode 1  [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Opening Movie stutters slightly, gameplay is unhindered.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Onechanbara: Bikini Zombie Slayers [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Oneechanbara Revolution [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Load times are a little long, otherwise the game works fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Opoona [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Order Up [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Movies Very Choppy, In-Game works fine. [0.3] no more choppy movies Most movies run near 100% speed.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Order Up [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Most movies run near 100% speed.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Osouji Sentai Clean Keeper [NTSC-J]&lt;br /&gt;
| style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
| Videos are choppy but the game works fine. (Tested up to ~Mission 4)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Penny Racers Party: Turbo Q Speedway [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works, load times are a bit long.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| Pitfall [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|n/a&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Pinball Hall of Fame: The Williams Collection [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Pirates Hunt For Black Beards Booty [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Might be longer then retail load times but other than that works perfectly.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Prince of Persia Rival Swords [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 0.3g&lt;br /&gt;
|Movies lag/stutter like watching a movie that skips every 3 seconds. Gameplay also stutters/locks up at times but is still playable.Had no problames with 0.3g except the usual slow load times but game workes great.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Pro Evolution Soccer 2008 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Opening movie stutters, load times a little long.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Puzzle Quest Challenge of the Warlords [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Pokemon Battle Revolution [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Opening movie is laggy, but everything else is fine. Load times are a bit long. [0.3]Opening movie is watchable, load times are MUCH faster.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Pokemon Battle Revolution [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Movie is laggy, but everything else is fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Pimp My Ride [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Puyo Puyo! 15th Anniversary [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : Raving Rabbids [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Slow to Load.[0.3]Perfect. Loading times just like the original.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : Raving Rabbids 2 [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Force NTSC=YES VIDTV PATCH= YES  On NTSC whenever you try the shooting games, the video of the rabbids you are supposed to be shooting lags so bad you can&#039;t shoot them, until it eventually locks up with a buzzing sound. Still playable, as these are optional.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : Raving Rabbids 2 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : Raving Rabbids TV Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine, but suffers some video errors.  Constant &amp;quot;noise&amp;quot; even when forcing PAL, and image appears a bit down and to the right. Still playable though.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : The lapins cretins show [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|Works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rebel Raiders Operation Nighthawk [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Major audio issues.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Red Steel [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Doesn&#039;t boot up at all.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Resident Evil 4 [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|First cut scene&#039;s voices are messed up, other wise everything else is fine. (Work at 100% with 0.3g)&lt;br /&gt;
| 7&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Resident Evil Umbrella Chronicles [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Work at 100%&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Resident Evil Umbrella Chronicles [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Work at 100%&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rapala&#039;s Fishing Frenzy [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rapala&#039;s Fishing Frenzy [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works fine. Loading is fast.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Repala&#039;s Tournatment Fishing [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Choppy cut scenes&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ridding Stables [ PAL  ]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Runs well using an Aussie Wii &lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Rock Band [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Rock Band 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great so far. Guitar Hero: World Tour instruments (along with the GH3 guitar) are compatible as well. DLC doesn&#039;t work quite well. You can download music, but sound is sketchy.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Rubik&#039;s Puzzle World [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Forced NTSC, works perfectly.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|RygarThe Battle Of Argus [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|(Macintosh Burn) disc read error eject reinsert load fine after that(pc burn might run better)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Playable&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Sam &amp;amp; Max - Season 1 [PAL]&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Starting an episode causes a reboot of the Wii.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Samba De Amigo [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Intro videos lag and traversing the menus takes a few seconds longer than normal.&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Samba De Amigo [PAL force to NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|Intro videos lag and traversing the menus takes a few seconds longer than normal.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Samurai Warriors: Katana [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Samurai Warriors: Katana [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Scarface: The World Is Yours [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Choppy cutscenes. (Skip)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|SD Gundam Scad Hammer [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Sega Bass Fishing [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background:Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Menu&#039;s and courses load very slowly, but in game is perfectly playable.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sega Superstars Tennis [PAL]&lt;br /&gt;
|style=&amp;quot;background:Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes after SEGA.(push the &amp;quot;Home&amp;quot; button until the sega logo is gone)&lt;br /&gt;
| 15&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sengoku Basara 2 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works flawlessly&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sengoku Basara 2 Heroes [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works flawlessly&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Shaun White Snowboarding Road Trip [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Shows &amp;quot;An error has occurred. Press the eject button, remove the game disc, and turn the power off.&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Shaun White Snowboarding Road Trip [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works fine - load times slow as to be expected (Force to NTSC works)&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
|Showtime Boxing [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Simple 2000 Series Wii Vol. 1: The Table&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Simcity Creator [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Semi&lt;br /&gt;
|0.1&lt;br /&gt;
|Sometimes freezes after start screen. (NT: Hasn&#039;t locked up for me yet...) Beginning video lags&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Simcity Creator[PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sims Animals [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Sky Crawler: Innocents Aces [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works, but graphic glitches during gameplay.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Skate It [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Flawless!&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Skate It [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Force  to NTSC works great&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Smarty Pants [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|SNK Arcade Classics [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Soul Calibur: Legends [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|[0.1] + [0.3] Freezes up at Menu. [0.3g] Works but videos are slow and stuttering.  &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Soul Calibur: Legends [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Soul Calibur [NTSC/PAL (forced NTSC)]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|In-game scenes run fine, only some of the movies run slow.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic and the Secret Rings [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect with default settings.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic and the Secret Rings [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Use cios fix and hook type: gc pad. http://rapidshare.com/files/153703477/cios_fix.wad.html&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic and the Secret Rings [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Same as NTSC.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic Unleashed [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|1:1 Works Perfectly!&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Sonic Unleashed [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Even on NTSC (US) Wii intro video and game run flawlessly.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic Riders: Zero Gravity [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works Perfect on US Machine. Force NTSC.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic Riders: Zero Gravity [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Disc Read Error at Backup Launcher Menu, loaded once, but showed a Black screen straight afterwards.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Space Chimps [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro Video and Game Scenes are laggy&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Speed Racer[PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Spider-Man: Web of Shadows[NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes at black screen [.3]Played just fine through the intro tutorial rest not tested yet.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Spiderman: Web of Shadows [NTSC]&lt;br /&gt;
|style=&amp;quot;background: yellow;&amp;quot;|Partial&lt;br /&gt;
|0.3g&lt;br /&gt;
|Intro works, first objective works, but freezes when the game is teaching you how to &amp;quot;hold c or z to guard.&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sports Island [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Spyro: Dawn of the Dragon [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Cutscenes can lag but gameplay appears to be fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|SSX Blur [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Crashes after wiimote strap message&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Star Wars: The Force Unleashed [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes with [0.3g]&lt;br /&gt;
|0.1, 0.3, 0.3b, 0.3g&lt;br /&gt;
|[0.1]May Lock up after you kill the kids father. Another lock up when using force to stop the star destroyer. Duel mode may not work. [0.3] Disc has immediate read error. [0.3g] Works great, even the videos. Some slight load time during loading items and screen, but overall okay.&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
|Star Wars: The Force Unleashed [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3 + 0.3g&lt;br /&gt;
|[0.3]Plays fine, might lock up with the movie at the menu. [0.3g]No problems.&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
|Star Wars: Clone WARS [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Instant disc read error.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Star Wars: Clone WARS [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|Works fine/tested it with forced ntsc and doesn&#039;t work,did not work with 0.3g force [NTSC]&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Super Mario Galaxy [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Plays through [[all]] of game, though the cinematics lag down frame rate to about half.&lt;br /&gt;
| 35&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Super Mario Galaxy [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes See Note&lt;br /&gt;
|0.1+0.3+0.3g&lt;br /&gt;
|Use save to get past first cutscene. PAL Save [http://www.uploading.com/files/IUNS9956/private.rar.html] or [http://www.2shared.com/file/4050201/63c470bc/private.html] Force to NTSC: Works, but locks up when diving underwater, Works Perfect on v0.3,works perfect on 0.3g--[[User:Sylar|Sylar]] 05:37, 10 January 2009 (CET)&lt;br /&gt;
| 32&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
|Super Mario Galaxy [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|On 0.3g game works ok, sound / movies are a bit laggy but game is playable.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Paper Mario [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes; to a point (see note)&lt;br /&gt;
|0.3&lt;br /&gt;
|Good loading with minor sound lags on opening story cinematic. Still freezes at 2-3, but now it freezes later after you pay off your debt.&lt;br /&gt;
| 18&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Paper Mario [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Flawlessly.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Paper Mario [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|The music in the menu is a little out of sync, besides that it plays fine.&lt;br /&gt;
| 18&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Smash Bros. Brawl [NTSC-J/U/P]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Using PAL Version patched to USA and patched with Wiibrick blocker Forced NTSC and VIVID and boot to menu videos ARE NOT LAGGY used dvd-5 version.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Swing Golf [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow Loading but works perfectly&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Swing Golf Season 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|The game seems to sometimes freeze while loading after playing for awhile.  It doesn&#039;t happen often though.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Summer Athletics The Ultimate Challenge [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|slot loading in the very beginning&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Summer Athletics The Ultimate Challenge [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|working perfect.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Table Football [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|Works fine on NTSC wii (with FORCE NTSC)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tak and the Guardian of Gross [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Game disc error on boot.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tales of Symphonia : Dawn of a New World [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Takes a little longer (like 1 to 3 seconds longer) for starting battles, changing location, beginning cutscenes, etc. Otherwise perfectly playable [so far].&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tales of Symphonia : Knight of Ratatosk [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro Lag; loads a couple seconds on cutscenes and battle starts.&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Target Terror [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Game works, but loading times are very long, and gameplay lags to the point of being nearly unplayable.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tatsunoko vs. Capcom: Cross Generation of Heroes [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Slight increase in load times. Works great. Awesome game!&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Tenchu 4 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Videos lag, long load times. Game plays fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The History Channel - Battle for the Pacific [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Very occcasional minor video lag. Game plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Dog Island [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro video lags.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Dog Island [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Tried many different settings but console always hangs, doesn&#039;t even get to intro video.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The House Of Dead 2 &amp;amp; 3 Return [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game 2 doesn&#039;t work but 3 works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The House Of Dead 2 &amp;amp; 3 Return [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Game 2 dosn&#039;t work but 3 works fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The House Of The Dead: Overkill [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Legend of Spyro: The Eternal Night [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|works perfect with cios_fix&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|The Monkey King: The Legend Begins [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3b&lt;br /&gt;
|Shows &amp;quot;Disc Read Error&amp;quot;&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|The Price is Right [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Simpsons game [PAL][FR]&lt;br /&gt;
|style=&amp;quot;background:orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|The game works fine but some cutscene freeze the game(just press A to pass the scene)&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|The Simpsons Game [NTSC]&lt;br /&gt;
|style=&amp;quot;background:Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|The Sims 2 Castaway [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Sims 2 Castaway [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Sims 2 Pets[PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Tale Of Despereaux [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game works flawless.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tiger Woods 09 All Play [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|No&lt;br /&gt;
|0.2&lt;br /&gt;
|beta .2 test (works with new CIOS!)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|TNA IMPact [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Cut Scenes Freeze Up as do the Wrestlers Entrances. Also there is no Create A Wrestler in this game (in the Wrestling Game genre this is an error)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tomb Raider: Underworld [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tomb Raider: Underworld [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perferctly.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tony Hawks Downhill Jam [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Intro works 100% the game play works 100% The voice is a bit laggy but not annoying&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tony Hawk&#039;s Proving Ground [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|All intro videos play smoothly, freezes on menu screen.  Unplayable.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tony Hawk&#039;s Proving Ground [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works to 100%&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Top Spin 3 [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Boots Ok on PAL console. Hangs on &amp;quot;credits&amp;quot; screen - need to disconnect batteries from the wiimote to timeout. After passing the credits screen all is Ok.&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
|Top Spin 3 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Boots on NTSC console. Like PAL version, it hangs on &amp;quot;credits&amp;quot; screen but loads after a few minutes. Gameplay very smooth.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Transformers [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro video lags.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Trauma Center: New Blood [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Intro video lags, otherwise perfect. [0.3] Intro video lag cleared up a bit, but watchable. Game still works perfect.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Trauma Center: Second Opinion [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Black Screen on NTSC. Intro stutter on PAL but game runs fine&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Trauma Center: Second Opinion [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro video lags.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|TV Show King Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Game starts loading...after pressing A+B a spinning wheel arrives...after a while I get the error: (1416):FileManager.cpp assert failed false&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|TV Show King Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|No problems.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Board Games  [PAL]  &lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works if forcing NTSC on 3.2U.  (Works default 3.3E)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate I-Spy  [NTSC]  &lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect except for expected slow loading in parts.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Victorious Boxing  [PAL]  &lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Can choose all settings then freezes on loading &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Wall-e [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Only green screen and the classic Error &amp;quot;Disc read error. Please eject and reset console.&amp;quot; With &amp;quot;1:1 Scrubbed&amp;quot; and with &amp;quot;Decrypted and Scrubbed&amp;quot; disc.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wario Land: Shake It! [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Cutscenes lag (unable to skip). Remove batteries before load screen to get past freeze.&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
|Wario Land: Shake It! [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Crashes Immediately after booting&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|- &lt;br /&gt;
|Wario Land: Shake It! [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works with Gamma, First unskippable intro video lags, everything else is great.&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|- &lt;br /&gt;
|Wario Land: The Shake Dimension [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Force NTSC (Not needed on PAL console.) Intro video skips and the game freezes after it&#039;s over.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wario Land: The Shake Dimension [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine. Laggy videos, no problems with gameplay&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wario Ware: Smooth Move [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Cutscenes lag (unable to skip)[0.3] Works perfect. Fast loading times.[0.3g]Gameplay ok but some videos are choppy.&lt;br /&gt;
| 7&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wario Ware: Smooth Moves [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3g&lt;br /&gt;
|Cutscenes lag (unable to skip). Freezes at Dribble &amp;amp; Spitz&#039; stage and Temple of Forms unless [http://rs381.rapidshare.com/files/153703477/cios_fix.wad the cIOS fix] is used. On 0.3g works perfectly.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|We Cheer [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Appears to work, load times are almost as fast as the original. [0.3] Works perfect.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|We Love Golf [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slightly longer loading times (compared to original) other than that works perfectly, even WFC works :)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|We Love Golf [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Chess [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works Perfectly. There are not even loading times since the game is so small. Force NTSC if you are NTSC. If not run the game without PAL60. It works fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Music [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works just fine, but hit the button on the right when it starts up to avoid being sent back to the home.&lt;br /&gt;
|3&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Wii Music [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|[0.1] Works perfectly with Cios_fix. [0.3]+[0.3g] works perfectly out of the box. Works great on PAL Wii patched with waninkokos patcher and nothing forced&lt;br /&gt;
|7&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Wii Music [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Worked great on 3.2U NTSC Wii&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Music [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works flawlessly on a PAL Wii.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Play [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|Partial&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|Tried unlocking all the games.  Works fine until the Cow Race which gives disc error.&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Wii Ski [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|[0.1]Loading times are a bit slow (as expected) Gameplay is perfect [0.3g] works&lt;br /&gt;
|5&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Wii Ski [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|Works perfectly&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Ski [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Sports [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Boxing does not work/Hangs on black screen&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Sports [NTSC]&lt;br /&gt;
|style=&amp;quot;background:  Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| Everythings works great under 0.3g&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Winter Sports [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Black Screen with red writing: sLoadBMP() unknown depth in the strapreminder/strapA_16_9_853x480_English.bmp&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wonderworld Amusement Park [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Worms : A Space Oddity [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Loading times are a bit slow and video stutters (as expected). Sometimes B button bug.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|WWE Smackdown vs. Raw 2009 [NTSC / PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|[Force NTSC] Works fine&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Zack and Wiki [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|n/a [0.3] no problems found, working 100%, [PAL] 0.3g works great&lt;br /&gt;
| 20&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Zoo Hospital [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3&lt;br /&gt;
|works perfect with 0.3 launcher. If you use the 0.1 launcher, the game will freeze after initial startup &amp;amp; is not playable&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Fatherjack</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Backup_Launcher&amp;diff=21883</id>
		<title>Backup Launcher</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Backup_Launcher&amp;diff=21883"/>
		<updated>2009-03-03T16:40:42Z</updated>

		<summary type="html">&lt;p&gt;Fatherjack: /* G */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
==Introduction==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:left;&amp;quot; width=100%&lt;br /&gt;
! Current Version &lt;br /&gt;
! width=300px | Name/Author&lt;br /&gt;
! Download&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|0.1&lt;br /&gt;
|Backup Loader by [http://waninkoko.wiinewz.com/ Waninkoko]&lt;br /&gt;
| [http://massmirror.com/30bbe73afa22853a55bbfcf515abb107.html 0.1] &#039;&#039;[http://sharebee.com/81af8220 mirror]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|0.3g&lt;br /&gt;
|Backup Launcher by [http://gbatemp.net/index.php?showuser=136843 WiiGator]&lt;br /&gt;
| [http://massmirror.com/e800aaf46f76c3eb4320c121b13469d1.html 0.1] &#039;&#039;[http://sharebee.com/29d70d22 mirror]&#039;&#039;&lt;br /&gt;
| [http://massmirror.com/581fd0ee1e4e2fa524c5613e683c16fd.html 0.2] &#039;&#039;[http://sharebee.com/58cfef2b mirror]&#039;&#039;&lt;br /&gt;
| [http://massmirror.com/a304d5cf9041d88d3a27dd522a76d769.html 0.3b] &#039;&#039;[http://sharebee.com/0ea390f6 mirror]&#039;&#039;&lt;br /&gt;
| [http://massmirror.com/33f3ce34dc33cae113308980cd145827.html 0.3g] &#039;&#039;[http://sharebee.com/16cf71aa mirror]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|r7&lt;br /&gt;
|SoftChip by [http://code.google.com/p/wii-softchip Reqium]&lt;br /&gt;
| [http://code.google.com/p/wii-softchip/source/browse/#svn/trunk/softchip source]&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;NOTES: &lt;br /&gt;
* Slower loading times and stuttering audio/video are expected and should not be recorded under notes.&#039;&#039;&#039;&lt;br /&gt;
* If a game is &#039;&#039;working&#039;&#039; it doesn&#039;t always make it &#039;&#039;green&#039;&#039;, as titles marked &#039;&#039;green&#039;&#039; should be/are 99.9-100% compatible. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Anyone is free to edit this list, you must create an account first. Vandals will be Banned and their IP blocked from the servers.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;New: Confirmation boxes.  If a game worked for you raise the &#039;&#039;&#039;Confirmed&#039;&#039;&#039; number by one.  If you backed up a game and it didn&#039;t work for you raise the &#039;&#039;&#039;Not true&#039;&#039;&#039; number by one.  Sometimes a game works for one person, but not an other.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=300px&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Compatibility Legend&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Green represents games that work 100% or just have slight audio/video stutter or anything else that doesn&#039;t effect gameplay .&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:orange;&amp;quot;|Orange represents games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:salmon;&amp;quot;|Red represents games that do not load and have major problems and/or are unplayable, or have consistent lock ups.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Alone in the Dark [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Driving missions can&#039;t be completed (road doesn&#039;t load fast enough). Other assorted bugginess.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Alone in the Dark [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Alvin and the Chipmunks NTSC&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading at the start of the game&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|American Idol Encore [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|no&lt;br /&gt;
|0.3g&lt;br /&gt;
|Blank screen&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|AMF Bowling Pinbusters [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 &lt;br /&gt;
|Slow loading at the start of the game&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|AMF Bowling Pinbusters [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g &lt;br /&gt;
|Works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|AMF Bowling World Lanes [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Animal Crossing: City Folk [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3b+0.3g&lt;br /&gt;
| Removed Official Firmware Update from ISO. Seems to work flawlessly so far. [0.3g] Runs perfect with sluggish load times.&lt;br /&gt;
| 7&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Animal Crossing: Lets go to the City [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| Works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Avatar: The Legend of Aang [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|no&lt;br /&gt;
|0.3g&lt;br /&gt;
| error screen&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Avatar: The Burning Earth [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
| works great on 0.3g kinda slow load time&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Avatar: The Burning Earth [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| works great on 0.3g kinda slow load time&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Agatha Christie: And Then There Were None [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading when moving from room to room.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Astérix aux jeux Olympiques [PAL], France&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading , videos lag, plays fine&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Backyard Baseball &#039;09 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3b&lt;br /&gt;
|Works perfect&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Balloon Pop [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Using AV cables on an NTSC Wii Forced NTSC Works great.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Balls of Fury [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Battalion Wars 2 [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Force PAL60 on NTSC Wii. Must use component cables as well. Works fine on PAL Wii.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Battalion Wars 2 [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3&lt;br /&gt;
|In game cinematics fixed with backup launcher 0.3, no troubles found.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big Brain Academy Wii Degree [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|works great&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big Brain Academy Wii Degree [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3g&lt;br /&gt;
|Green Screen when forced to NTSC, use PAL60 or a compatible TV. Works Fine.&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big Beach Sports [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC on 3.3u Work: Volleyball, Bocce, Disc Golf, Cricket - Don&#039;t work: Football, Soccerj&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big Beach Sports [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big catch bass fishing [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Forced NTSC works great. wifi works great {soccer rules&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bigfoot Collision Course [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|n/a&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Biohazard 0 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Video lags, game sometimes freezes.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Blast Works -Build Trade Destroy [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bleach: Shattered Blade [NTSC-U/PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bleach: Shattered Blade [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Working 100% in Backup Launcher Gamma Fix 002 Force NTSC, and the Disc Channel with Backup Launcher Remove Flag Option working 100% but grafic are Grayscale.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bleach Versus Crusade [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Working 100% in Backup Launcher Gamma Fix 002&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Boom Blox [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|[0.1]Audio problems during gameplay (clicks) Force NTSC if the &amp;quot;loading&amp;quot; image doesn&#039;t appear at startup for NTSC-U. [0.3]+ [0.3g] Works great with sluggish stage load times.&lt;br /&gt;
| 9&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
|Boom Blox [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|No problems, loads as quick as expected  - patched iso&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bomberman  [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Boogie [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Black screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Boogie Superstar[PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Slow first loading, but the rest is working 100%&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Boogie Superstar[PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon&amp;quot;|no&lt;br /&gt;
|0.3g&lt;br /&gt;
|not woking, error screen)&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Boogie Superstar[NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|no&lt;br /&gt;
|0.3g&lt;br /&gt;
|not working &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brothers In Arms Double Time [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Force NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brothers In Arms Double Time [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|On PAL Wii 3.1, 1:1. Go to the first screen and have the read error&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brothers In Arms Double Time [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Plays very smoothly, only lag I noticed was in company logo videos when game starts&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brothers In Arms Double Time [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3b&lt;br /&gt;
|Disc has read error upon reaching title screen&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brunswick Pro Bowling [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1 0.3g&lt;br /&gt;
|Works so far with Animations off from the Options menu.  Otherwise freezes when you bowl a strike. Just a quick test with 0.3g an all worked good, slow load times&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brunswick Pro Bowling [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
| 0.3g&lt;br /&gt;
| Just a quick test with 0.3g an all worked good, slow load times&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brunswick Pro Bowling [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1, 0.3g&lt;br /&gt;
|It boots but that&#039;s everything, it crashes when starting new career (with annoying sound) or when you try to start a &#039;Quick Play&#039;, it doesn&#039;t gets past the loading screen, tried setting animations off. (This comment was from version 0.1)&lt;br /&gt;
&#039;&#039;Using 0.3g, this seems to run fine tested using all default options (animations on). Tried starting a new career, league play. Also tried quick play. . Switching between players in the setup is quite slow. Everything else seems fine.&#039;&#039;&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Bully [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Working, intro movie stuttering (Thanks Martino).&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bully: Scholarship Edition [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Not with Disc Channel but work 100% with Backup Luncher&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bust-a-Move Bash! [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|PAL60 Forced.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Cabelas Dangerous Hunts 2009 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 0.3g&lt;br /&gt;
|works great with 0.3g&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 3 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes on first mission load. Also freezes on select mission mode, regardless of mission or difficulty.&lt;br /&gt;
| 7&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 5: World At War [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
| Works perfectly&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 5: World At War [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Stops after Wii Zapper instruction screen, disk read error (Tested 1:1 0.3).&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 5: World At War [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC&lt;br /&gt;
| 0&lt;br /&gt;
|1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 5: World At War [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
| Works perfectly&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Captain Rainbow [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
| Boot Lang NEEDS to be Japanese or you get gibberish read error, might want to do the VIDTV patch, and FORCE NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Cars: Maternational [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Carnival Games Mini Golf [Pal]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works perfect. Great job guys&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Castlevania Judgment [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Stutters during motion video (especially intro) here and there but otherwise runs well, WIFI works but lags&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Castle of Shikigami 3 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|On NTSC Wii 3.2, Doesn&#039;t boot up at all.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Celebrity Sports Showdown [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Patched, ISO size very small (356MB)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Celebrity Sports Showdown [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Cerebral Academy [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Chocobos Dungeon [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Classic British Motor Racing (USA / patched2PAL / scrubbed / updateRemoved / Wii)&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works great but long loading time.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Cocoto Kart Racer [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Minor lag when starting last lap when the music changes otherwise 100% playable&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Code Lyoko: Quest For Infinity [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Expected slow cutscenes and extended load times, but 100% playable.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Cooking Mama [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Cooking Mama : World Kitchen [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Crash: Mind Over Mutant (USA )&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|[0.1]Movie&#039;s lag but otherwise 100% playable [0.3g] works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Cruis&#039;n[NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|CSI:HARD EVIDENCE (PAL)&lt;br /&gt;
|style=&amp;quot;background: GREEN;&amp;quot;|YES&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works OK. lagging in loading screens&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|CSI: Hard Evidence (USA )&lt;br /&gt;
|style=&amp;quot;background: RED;&amp;quot;|NO&lt;br /&gt;
|0.1&lt;br /&gt;
|Doesnt load&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Dance Dance Revolution Hottest Party 1 and 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Music during character/level select skips until fully loaded, game plays perfectly.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dead Rising : Chop Till You Drop [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works 100%.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dead Rising : Chop Till You Drop [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Occasional choppy playback in cutscenes - gameplay no problems&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Deal or no Deal [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|De Blob [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|[0.3] Loading error. FMVs and menus skip.  [v0.3g] Works perfectly.  Game may pause momentarily while loading a section of a level that you are going into.  This may cause glitches like falling through objects and getting stuck inside them if you are not careful. &lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|De Blob [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|The same as [NTSC] [0.3] Loading error. [v0.3g] works perfectly &lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Defendin&#039; de Penguin [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|perfect&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Deca Sports [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3b&lt;br /&gt;
|[0.1]n/a [0.3b]Soccer doesn&#039;t work. Shows &amp;quot;Can&#039;t Read Disc&amp;quot; error.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Destroy All Humans: Big Willy Unleashed [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Detective Conan: Tsuioku no Mirajiyu [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Disaster: Day of Crisis [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Use Language : Japanese, no other special settings are needed.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Disaster: Day of Crisis [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Laggy cutscenes, but as far as I could tell worked just fine. Load times aren&#039;t that bad either. Tested on NTSC Wii with Forced NTSC [0.3] Bug disc after booting backup. Runs perfect on 0.3g&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Disney Think Fast [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Laggy cutscenes, but as far as I could tell worked just fine. Load times aren&#039;t that bad either. &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dewy&#039;s Adventure [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|New 0.3 launcher fixes the laggy fmv&#039;s for the most part, still abit choppy.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Doctor Who Top Trumps [PAL]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|3.2U Wii, green screen and won&#039;t load at all. Even with Force NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dokapon Kingdom [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|Loads for a few seconds when switching between battles and the board, but plays very nicely altogether (This seems to be fixed in 0.3)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dora the Explorer Saves the Snow Princess [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Starts with &amp;quot;An error has occurred&amp;quot; and won&#039;t go past it.   &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dora the Explorer Saves the Snow Princess [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Force NTSC and it works PERFECT! (Otherwise it shows up b/w @50Hz, which=bad)   &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Doraemon Wii: Himitsu Douguou Ketteisen! [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a    &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Donkey Kong Barrel Blast [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Long loading times of course but plays perfect.    &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Quest Swords [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
| Forced PAL60 Black and white on NTSC forced NTSC green screen&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Quest Swords [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
| Works fine &lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dragonball Z Budokai Tenkaichi 3 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Starting video is slow just skip it. Also when switching characters, it takes longer than normal.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Dragonball Z Budokai Tenkaichi 3 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Force to NTSC freezes at green screen. On a PAL Wii, the game works flawlessly (except video lags).&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Driver: Big Beach Sports [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Driver: Parallel Lines [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|n/a &lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|- &lt;br /&gt;
|Dragon Blade: Wrath of Fire [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Videos lag more than usual (but can be skip) &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|EA Playground [NTSC]&lt;br /&gt;
|style=&amp;quot;background:salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Does not work freezes on wrist strap screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|EA Playground [NTSC]&lt;br /&gt;
|style=&amp;quot;background:Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|EA Playground [PAL]]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great. Burned 1:1 &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Elebits [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|Semi&lt;br /&gt;
|0.1&lt;br /&gt;
|Game gets stuck on Now Loading screen.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Elebits [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Emergency Heroes [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|0.1 Stuttering FMV, Game plays fine.   0.3  Game works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Endless Ocean [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 0.3g&lt;br /&gt;
|Works Great. Burned 1:1 Force NTSC, 0.3g works great no need to force NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ennichi no Tatsujin [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Excite Truck [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Excite Truck [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|slow loading, title screen is slow, gameplay is smooth&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Eyeshield 21: Field Saikyou no Senshi Tachi [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Once into main game.  Freezes on loading due to notebook.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Face Breaker: K.O. Party [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|1:1 copy works beautifully. Loads into the Disk Channel. Videos are not choppy and load times are normal. Not one issue at all!&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-|-&lt;br /&gt;
|Family Party 30 Great Games [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Family Ski [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC, + 0.3g worked just fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Family Ski [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC, worked just fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Fantastic 4 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ferrari Challenge [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Loading cars and tracks just a little bit slow but game is smooth.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ferrari Challenge [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|FIFA 09 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Forced NTSC, worked just fine.  0.3 works fine&lt;br /&gt;
|6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Final Fantasy Fables: Chocobo&#039;s Dungeon [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Video stutters every 3 seconds. WiFi card battles work perfectly. [0.3]Perfect gameplay. Smooth videos and fast loadings.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Fire Emblem: Radiant Dawn [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|Semi&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Video stutters, and slightly annoying loading times between fight sequences. Game completely freezes at Chapter 4 part 1, playable until that point. [0.3] Work perfectly&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Freddi Fish - Kelp Seed Mystery [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ford Racing:Offroad [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Game Party [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Trivia questions moves around.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Game Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Game Party 2[NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3b+0.3g&lt;br /&gt;
|On 0.1, it crashes at midway logo if you don&#039;t skip it by pressing the + button, Long first load. On 03.b, load speeds drastically improved.[0.3g] works fine&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Game Party 2[NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Geometry Wars - Galaxies [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Geometry Wars - Galaxies [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Tested on NTSC w/ Forced NTSC&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ghost Squad [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Game does not load. Black screen. Tested on firmware 3.1u&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Ghost Squad [NTSC-UC]&lt;br /&gt;
|style=&amp;quot;background: green&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Slight increase in load times&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Go, Diego, Go! Safari Rescue [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Godzilla: Unleashed [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Plays fine, sometimes slow loading&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|GT Pro Series [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Guilty Gear XX Accent Core [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|No major problems so far (The slow load times are the only fault)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Guilty Gear XX Accent Core [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Guitar Hero 2/3 Customs [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Both work fine, the only problem is that the read speed with the program makes all note charts lag to the point of being unplayable. Though if you go to the lag fixer in the options menu and adjust the lag, gameplay is fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Guitar Hero World Tour [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3+0.3g&lt;br /&gt;
|Works great other than load times, no note lag. I find it at sometimes that it may SEEM like it froze but I found that pressing the home menu makes it work.[0.3] Work perfectly. Works great on PAL Wii with wiibrickblocker and force pal50 unpatched. When you download a song, you cant delete it, you get an error, and you cant copy the songs to an SD card.0.3g works very good kinda slow load times&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Gundam Mobile Suit 0079 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Hannah Montana [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Game seems to work, but anytime home is pressed the games freezes. Didn&#039;t test too much, since i&#039;m not a fan.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Happy Dance Collection [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Harry Potter and the Order of the Phoenix [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Cutscenes are very laggy&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Harry Potter and the Order of the Phoenix [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works but no english language selection--[[User:Sylar|Sylar]] 05:13, 10 January 2009 (CET)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Harvest Moon Magical Melodies [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Force PAL60 otherwise green screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Harvest Moon Tree of Tranquility [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Mini game perfect. Story mode Hang after speaking to  the mayor. (P.S: tested with Scrubbed, pls upate on unscrubbed version if it&#039;s perfect) EDIT - Game works after speaking to mayor, but hangs when bringing up the map.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Harvest Moon Tree of Tranquility [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Perfect&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Hasbro Family Game Night! [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Perfect&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Hasbro Family Game Night! [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|3.2U Wii, Force NTSC. Works perfect.&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Hells Kitchen [NTSC]&lt;br /&gt;
|style=&amp;quot;background:salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes at UBIsoft intro&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Hells Kitchen [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works great with no problems&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Hells Kitchen [ PAL  ]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Runs well using an Aussie Wii; Not working PAL, not even with forced NTSC &lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Hells Kitchen [ PAL  ]&lt;br /&gt;
|style=&amp;quot;background:salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Game freezes after Hells kitchen logo intro&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Harvey Birdman [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine (even the videos)&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|High School Musical: Sing It! [PAL]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine! And seems to be very fast, only it seems the voice is not getting through realtime using a microphone, but could be compatibility issue, otherwise it works fine&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Hot Wheels [NTSC]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Skip jerky videos, great new game&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Hot Wheels [PAL]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|House of the dead 2 et 3 [pal]&lt;br /&gt;
|style=&amp;quot;background: red;&amp;quot;|No&lt;br /&gt;
|0.3 g&lt;br /&gt;
|erreur au lancement&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|House of the Dead: Overkill [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Igor [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes during loading&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|- &lt;br /&gt;
|Iron Man [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+ 0.3g&lt;br /&gt;
|[0.3g] works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|- &lt;br /&gt;
|Iron Man [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|GSoD&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|James Bond: Quantum of Solace [PAL]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works ok, some gameplay lag (mostly sound)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|J.M Fitness Ultimatum 2009 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|works fine&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Jenga World Tour [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading at the start of the game&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Jissen Pachi-Slot Pachinko Hisshouhou! Sammy&#039;s Collection Hokuto no Ken Wii[NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Load times are slow. Use cios_fix or game will freeze at main menu.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Katekyoo Hitman Reborn! Dream Hyper Battle! Wii [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|No problems. tiny bit slow on loading but works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kawasaki Snowmobiles [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kekkaishi: Kokubourou no Kage [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|force NTSC&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kidz Sports Basketball [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kidz Sports Crazy Golf [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kidz Sports Ice Hockey [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kidz Sports International Football [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|King Of Clubs [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|little slow loading&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Klonoa: Door to Phantomile [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Flawlessly&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Kororinpa: Marble Mania [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|No problems. A tiny bit slow on loading.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kung-Fu Panda  [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Missing some audio&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Lara Croft Tomb Raider: Anniversary [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro movie lags, videos lag, slow loadings, otherwise completely playable&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Legend of Zelda: Twilight Princess [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|[0.1] Secondary movies lag on start screen. Otherwise completely playable.   [0.3] It works just fine.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Legend of Zelda: Twilight Princess [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Loads, shows Wii safety warning then does nothing&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Legend of Zelda: Twilight Princess [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lego Batman [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 and 0.3&lt;br /&gt;
| n/a&lt;br /&gt;
| 34&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
|Lego Batman [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|0.1  Blank screen is loading screen. Just wait a while :)   0.3 The wait is now over, game works fine!&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lego Indiana Jones [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a, slow loadings, completly playable&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lego Indiana Jones [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Plays perfect&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lego Star Wars Complete Saga [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Line Rider 2: Unbound [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|Works great, tested on a NTSC Wii and a PAL (using WiiFrii) Wii, Extremely long loading times&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Link&#039;s Crossbow Training [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Link&#039;s Crossbow Training [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|PAL60 Forced.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Littlest Pet Shop [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|[0.1]Videos lag but gamplay works perfectly. [0.3g] works fine&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|London Taxi: Rush Hour [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Videos lag but gameplay works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|London Taxi: Rush Hour [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lost in Blue: Shipwrecked [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|In game cutseens don&#039;t lag!&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lost in Blue: Shipwrecked [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works great&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Lucas, Fourmi malgré lui [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a &lt;br /&gt;
|1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Madagascar: Escape 2 Africa [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Runs fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Madden NFL 08 [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes at the Wiimote strap screen. Wiimote disconnects. NOTE: Forced to NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Madden NFL 09: All Play [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|[0.3g] works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Madden NFL 09: All Play [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Runs fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Manhunt 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Video Stutters and slight in-game lag. No lag on v.3&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Manhunt 2 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Subtitles are a little out of sync, otherwise works fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario and Sonic at the Olympics [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Video Stutters.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Mario and Sonic at the Olympics [NTSC] (Decryped)&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|no&lt;br /&gt;
|0.3&lt;br /&gt;
|Game Doesn&#039;t Load. &amp;quot;Disc Error Eject Disc and restart wii&amp;quot; Message &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario and Sonic at the Olympics [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Video Stutters. Game worked fine. Does not work on v0.3. Works Perfect on v0.3g&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Mario Kart Wii [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|WiFi doesn&#039;t work 90% of time due to slow stage loads. Pre-rendered video stutters. Crashes during black screen load of &#039;Next Race&#039; in GP mode depending on cup. NTSC Default settings: Warning screen, then black screen.&lt;br /&gt;
| 35&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Mario Kart Wii [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works fine.&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Kart Wii [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes w/ Cios_Fix&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|WiFi works sometimes. Video Stutters. Cios_Fix fixes the crash in GP mode.  0.3 Works fine, no crashing (so far) the mariokart channel crashes if you try to install it. 0.3g: No problems with mario kart channel encountered. WiFi works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Party 8 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3b+0.3g&lt;br /&gt;
|Run at full speed on 0.3b, load times drastically decreased, 0.3g works very well load times a litle slow but worth it.--[[User:Sylar|Sylar]] 05:35, 10 January 2009 (CET)&lt;br /&gt;
| 8&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Party 8 [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Video and sound do stutter whilst loading, slow loadings&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Strikers Charged [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes w/ Forced NTSC&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Sometimes freezes in loading screen or after a game. Music can also be choppy at parts during the story and during a match. [0.3] Had to force NSTC or game would be in black and white, but after forced NSTC game runs fine, no flaws found at the moment.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Strikers Charged [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes in loading screen&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Super Sluggers [PAL using WiiFrii]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Green screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Super Sluggers [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Cut scenes and loads between innings are really choppy and slow. Music is also choppy at parts, but works perfectly 100% with 0.3&lt;br /&gt;
| 9&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Marvel Ultimate Alliance [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works perfectly; opening video run perfect and gameplay is great&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Medal of Honor: Heroes 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes after the Wiimote/strap screen.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Medal of Honor: Heroes 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes patched w/ IOS 249&lt;br /&gt;
|0.3g,0.3 w/cIOS fix&lt;br /&gt;
|Rare mem leaks.&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Medal of Honor: Heroes 2 [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Freezes after the Wiimote/strap screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Medal of Honor: Vanguard [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works perfectly, cutscenes load smoothly without lag on 0.3. Does not work on 0.1&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Mercury Meltdown Revolution [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works flawlessly (as far as backup loaders go, stuttery videos and long load times, still extremely playable).&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Metal Slug Anthology/Complete [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.3&lt;br /&gt;
| Playable except Metal Slug 6&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Metroid Prime Wii De Asobu (New play control!) [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game reboots to browser after main menu screen. Tested on PAL console. Won&#039;t even load with 0.1&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Metroid Prime 3: Corruption [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3G&lt;br /&gt;
|Loads up perfectly, strange blue screen with first cutscene, and extremely slow loading between doors. (Game breaker) [0.3] Works perfect so far, some doors take longer to load than most but works way faster now.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Metroid Prime 3: Corruption [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Some doors load slower than others but bearable.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|MLB Power Pros 2008 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slight loading issues. (Though not as bad as others I have tried) Laggy intro video.  Perfectly playable.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Monopoly [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Monster Lab [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Minor video skips, other than that works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mortal Kombat - Armageddon [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|use the ios patcher and patch it to 249&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mortal Kombat - Armageddon [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Freezes and disconnects Wii-mote after the image where it shows which controllers you can use.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Movie Studios Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Runs perfect.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mr Bean&#039;s Wacky World Of Wii [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|Works, loads and plays perfect&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mushroom Men - Spore Wars (NTSC)&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|used Regionfree and IOS patch to 249 on PAL Wii - no problems with playback&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mx Vs Atv [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Fitness Coach [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Word Coach [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes during the Ubisoft logo animation.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Sims [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|Constant loading becomes irritating; game works fine&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Sims [PAL]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Movies a little choppy and noticeable with sound during them, otherwise the game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Sims Kingdom[PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Sims Kingdom[NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Namco Museum Remix [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Opening FMV lags / stutters, but game plays fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Naruto Shippuuden: Gekitou Ninja Taisen EX [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Opening Movie lags, but plays fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto Shippuuden: Gekitou Ninja Taisen EX 2 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Opening Movie lags, slightly longer load time before battle starts, but plays fine. [0.3] Works flawlessly, no lag.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto Shippuuden: Gekitou Ninja Taisen EX 3 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Opening movie plays fine, all modes work.  Adventure mode has slight lag.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto: Clash of Ninja Revolution [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Opening Movie lags, but plays fine. &lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto: Clash of Ninja Revolution [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto: Clash of Ninja Revolution 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Opening Movie lags, plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NBA live 2008 [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes on the warning page about having enough space around.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NBA Live 2009 [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|locks up on EA logo.&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|NBA Live 2009 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works and plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NBA live 2009 [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works fine&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NCAA 09[NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|slow loads, plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Carbon [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|cut scenes choppy, game play fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Pro Street [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Some cinematic lags, but plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Pro Street [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|cut scenes choppy, game play fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Undercover [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Instant blue screen: &amp;quot;ERROR #002&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Undercover [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g002fix&lt;br /&gt;
|Works with the 002Fix.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Undercover [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|With Error 002 fix at http://gbatemp.net/index.php?showtopic=123341&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NHL 2K9 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|minor music de-syncs.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NHL 2K9 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Nights - Journey Of Dreams&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works fine with the expected long load times while entering new stages.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Reflex [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Nitro Bike [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|NTSC: Works perfectly; Wifi appears to work also, but no one was looking for a match so I couldn&#039;t fully test it. PAL: Same as NTSC but very long loading times&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|No More Heroes [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Semi&lt;br /&gt;
|0.1+0.3G&lt;br /&gt;
|Randomly crashes when on bike. Very playable but DO NOT GO INTO THE GYM OR THE BAR:0.3g Works perfectly fine!&lt;br /&gt;
| 7&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
|No More Heroes [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Semi&lt;br /&gt;
|0.3b&lt;br /&gt;
|Opening Movie lags, but plays fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NPPL Champion paintball 2009 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|green screen right away.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Obscure: The Aftermath [NTSC-U] &lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Choppy cut scenes but tolerable. Game play is smooth music occasionally loops when loading  &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Offshore Tycoon [NTSC] &lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|very long load times, works good &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Okami [PAL] &lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Loads to menu if NTSC forced. Freezes on &#039;Now Loading&#039; after starting new game. [Working with the new CIOS][0.3]Bug Disc After Booting Backup.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Okami [PAL] &lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Okami [NTSC / PAL] &lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3G&lt;br /&gt;
| On PAL in 0.3g works perfectly&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|One Piece Unlimited Adventure [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Movies lag, but can be skipped with +.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|One Piece Unlimited Criuse Episode 1  [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Opening Movie stutters slightly, gameplay is unhindered.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Onechanbara: Bikini Zombie Slayers [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Oneechanbara Revolution [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Load times are a little long, otherwise the game works fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Opoona [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Order Up [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Movies Very Choppy, In-Game works fine. [0.3] no more choppy movies Most movies run near 100% speed.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Order Up [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Most movies run near 100% speed.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Osouji Sentai Clean Keeper [NTSC-J]&lt;br /&gt;
| style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
| Videos are choppy but the game works fine. (Tested up to ~Mission 4)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Penny Racers Party: Turbo Q Speedway [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works, load times are a bit long.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| Pitfall [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|n/a&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Pinball Hall of Fame: The Williams Collection [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Pirates Hunt For Black Beards Booty [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Might be longer then retail load times but other than that works perfectly.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Prince of Persia Rival Swords [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 0.3g&lt;br /&gt;
|Movies lag/stutter like watching a movie that skips every 3 seconds. Gameplay also stutters/locks up at times but is still playable.Had no problames with 0.3g except the usual slow load times but game workes great.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Pro Evolution Soccer 2008 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Opening movie stutters, load times a little long.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Puzzle Quest Challenge of the Warlords [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Pokemon Battle Revolution [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Opening movie is laggy, but everything else is fine. Load times are a bit long. [0.3]Opening movie is watchable, load times are MUCH faster.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Pokemon Battle Revolution [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Movie is laggy, but everything else is fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Pimp My Ride [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Puyo Puyo! 15th Anniversary [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : Raving Rabbids [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Slow to Load.[0.3]Perfect. Loading times just like the original.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : Raving Rabbids 2 [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Force NTSC=YES VIDTV PATCH= YES  On NTSC whenever you try the shooting games, the video of the rabbids you are supposed to be shooting lags so bad you can&#039;t shoot them, until it eventually locks up with a buzzing sound. Still playable, as these are optional.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : Raving Rabbids 2 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : Raving Rabbids TV Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine, but suffers some video errors.  Constant &amp;quot;noise&amp;quot; even when forcing PAL, and image appears a bit down and to the right. Still playable though.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : The lapins cretins show [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|Works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rebel Raiders Operation Nighthawk [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Major audio issues.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Red Steel [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Doesn&#039;t boot up at all.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Resident Evil 4 [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|First cut scene&#039;s voices are messed up, other wise everything else is fine. (Work at 100% with 0.3g)&lt;br /&gt;
| 7&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Resident Evil Umbrella Chronicles [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Work at 100%&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Resident Evil Umbrella Chronicles [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Work at 100%&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rapala&#039;s Fishing Frenzy [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rapala&#039;s Fishing Frenzy [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works fine. Loading is fast.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Repala&#039;s Tournatment Fishing [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Choppy cut scenes&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ridding Stables [ PAL  ]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Runs well using an Aussie Wii &lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Rock Band [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Rock Band 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great so far. Guitar Hero: World Tour instruments (along with the GH3 guitar) are compatible as well. DLC doesn&#039;t work quite well. You can download music, but sound is sketchy.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Rubik&#039;s Puzzle World [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Forced NTSC, works perfectly.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|RygarThe Battle Of Argus [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|(Macintosh Burn) disc read error eject reinsert load fine after that(pc burn might run better)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Playable&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Sam &amp;amp; Max - Season 1 [PAL]&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Starting an episode causes a reboot of the Wii.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Samba De Amigo [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Intro videos lag and traversing the menus takes a few seconds longer than normal.&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Samba De Amigo [PAL force to NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|Intro videos lag and traversing the menus takes a few seconds longer than normal.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Samurai Warriors: Katana [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Samurai Warriors: Katana [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Scarface: The World Is Yours [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Choppy cutscenes. (Skip)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|SD Gundam Scad Hammer [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Sega Bass Fishing [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background:Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Menu&#039;s and courses load very slowly, but in game is perfectly playable.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sega Superstars Tennis [PAL]&lt;br /&gt;
|style=&amp;quot;background:Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes after SEGA.(push the &amp;quot;Home&amp;quot; button until the sega logo is gone)&lt;br /&gt;
| 15&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sengoku Basara 2 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works flawlessly&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sengoku Basara 2 Heroes [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works flawlessly&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Shaun White Snowboarding Road Trip [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Shows &amp;quot;An error has occurred. Press the eject button, remove the game disc, and turn the power off.&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Shaun White Snowboarding Road Trip [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works fine - load times slow as to be expected (Force to NTSC works)&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
|Showtime Boxing [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Simple 2000 Series Wii Vol. 1: The Table&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Simcity Creator [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Semi&lt;br /&gt;
|0.1&lt;br /&gt;
|Sometimes freezes after start screen. (NT: Hasn&#039;t locked up for me yet...) Beginning video lags&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Simcity Creator[PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sims Animals [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Sky Crawler: Innocents Aces [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works, but graphic glitches during gameplay.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Skate It [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Flawless!&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Skate It [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Force  to NTSC works great&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Smarty Pants [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|SNK Arcade Classics [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Soul Calibur: Legends [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|[0.1] + [0.3] Freezes up at Menu. [0.3g] Works but videos are slow and stuttering.  &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Soul Calibur: Legends [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Soul Calibur [NTSC/PAL (forced NTSC)]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|In-game scenes run fine, only some of the movies run slow.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic and the Secret Rings [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect with default settings.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic and the Secret Rings [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Use cios fix and hook type: gc pad. http://rapidshare.com/files/153703477/cios_fix.wad.html&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic and the Secret Rings [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Same as NTSC.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic Unleashed [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|1:1 Works Perfectly!&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Sonic Unleashed [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Even on NTSC (US) Wii intro video and game run flawlessly.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic Riders: Zero Gravity [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works Perfect on US Machine. Force NTSC.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic Riders: Zero Gravity [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Disc Read Error at Backup Launcher Menu, loaded once, but showed a Black screen straight afterwards.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Space Chimps [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro Video and Game Scenes are laggy&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Speed Racer[PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Spider-Man: Web of Shadows[NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes at black screen [.3]Played just fine through the intro tutorial rest not tested yet.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Spiderman: Web of Shadows [NTSC]&lt;br /&gt;
|style=&amp;quot;background: yellow;&amp;quot;|Partial&lt;br /&gt;
|0.3g&lt;br /&gt;
|Intro works, first objective works, but freezes when the game is teaching you how to &amp;quot;hold c or z to guard.&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sports Island [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Spyro: Dawn of the Dragon [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Cutscenes can lag but gameplay appears to be fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|SSX Blur [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Crashes after wiimote strap message&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Star Wars: The Force Unleashed [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes with [0.3g]&lt;br /&gt;
|0.1, 0.3, 0.3b, 0.3g&lt;br /&gt;
|[0.1]May Lock up after you kill the kids father. Another lock up when using force to stop the star destroyer. Duel mode may not work. [0.3] Disc has immediate read error. [0.3g] Works great, even the videos. Some slight load time during loading items and screen, but overall okay.&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
|Star Wars: The Force Unleashed [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3 + 0.3g&lt;br /&gt;
|[0.3]Plays fine, might lock up with the movie at the menu. [0.3g]No problems.&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
|Star Wars: Clone WARS [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Instant disc read error.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Star Wars: Clone WARS [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|Works fine/tested it with forced ntsc and doesn&#039;t work,did not work with 0.3g force [NTSC]&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Super Mario Galaxy [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Plays through [[all]] of game, though the cinematics lag down frame rate to about half.&lt;br /&gt;
| 35&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Super Mario Galaxy [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes See Note&lt;br /&gt;
|0.1+0.3+0.3g&lt;br /&gt;
|Use save to get past first cutscene. PAL Save [http://www.uploading.com/files/IUNS9956/private.rar.html] or [http://www.2shared.com/file/4050201/63c470bc/private.html] Force to NTSC: Works, but locks up when diving underwater, Works Perfect on v0.3,works perfect on 0.3g--[[User:Sylar|Sylar]] 05:37, 10 January 2009 (CET)&lt;br /&gt;
| 32&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
|Super Mario Galaxy [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|On 0.3g game works ok, sound / movies are a bit laggy but game is playable.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Paper Mario [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes; to a point (see note)&lt;br /&gt;
|0.3&lt;br /&gt;
|Good loading with minor sound lags on opening story cinematic. Still freezes at 2-3, but now it freezes later after you pay off your debt.&lt;br /&gt;
| 18&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Paper Mario [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Flawlessly.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Paper Mario [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|The music in the menu is a little out of sync, besides that it plays fine.&lt;br /&gt;
| 18&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Smash Bros. Brawl [NTSC-J/U/P]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Using PAL Version patched to USA and patched with Wiibrick blocker Forced NTSC and VIVID and boot to menu videos ARE NOT LAGGY used dvd-5 version.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Swing Golf [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow Loading but works perfectly&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Swing Golf Season 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|The game seems to sometimes freeze while loading after playing for awhile.  It doesn&#039;t happen often though.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Summer Athletics The Ultimate Challenge [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|slot loading in the very beginning&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Summer Athletics The Ultimate Challenge [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|working perfect.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Table Football [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|Works fine on NTSC wii (with FORCE NTSC)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tak and the Guardian of Gross [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Game disc error on boot.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tales of Symphonia : Dawn of a New World [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Takes a little longer (like 1 to 3 seconds longer) for starting battles, changing location, beginning cutscenes, etc. Otherwise perfectly playable [so far].&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tales of Symphonia : Knight of Ratatosk [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro Lag; loads a couple seconds on cutscenes and battle starts.&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Target Terror [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Game works, but loading times are very long, and gameplay lags to the point of being nearly unplayable.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tatsunoko vs. Capcom: Cross Generation of Heroes [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Slight increase in load times. Works great. Awesome game!&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Tenchu 4 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Videos lag, long load times. Game plays fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The History Channel - Battle for the Pacific [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Very occcasional minor video lag. Game plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Dog Island [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro video lags.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Dog Island [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Tried many different settings but console always hangs, doesn&#039;t even get to intro video.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The House Of Dead 2 &amp;amp; 3 Return [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game 2 doesn&#039;t work but 3 works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The House Of Dead 2 &amp;amp; 3 Return [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Game 2 dosn&#039;t work but 3 works fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The House Of The Dead: Overkill [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Legend of Spyro: The Eternal Night [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|works perfect with cios_fix&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|The Monkey King: The Legend Begins [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3b&lt;br /&gt;
|Shows &amp;quot;Disc Read Error&amp;quot;&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|The Price is Right [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Simpsons game [PAL][FR]&lt;br /&gt;
|style=&amp;quot;background:orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|The game works fine but some cutscene freeze the game(just press A to pass the scene)&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|The Simpsons Game [NTSC]&lt;br /&gt;
|style=&amp;quot;background:Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|The Sims 2 Castaway [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Sims 2 Castaway [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Sims 2 Pets[PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Tale Of Despereaux [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game works flawless.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tiger Woods 09 All Play [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|No&lt;br /&gt;
|0.2&lt;br /&gt;
|beta .2 test (works with new CIOS!)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|TNA IMPact [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Cut Scenes Freeze Up as do the Wrestlers Entrances. Also there is no Create A Wrestler in this game (in the Wrestling Game genre this is an error)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tomb Raider: Underworld [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tomb Raider: Underworld [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perferctly.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tony Hawks Downhill Jam [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Intro works 100% the game play works 100% The voice is a bit laggy but not annoying&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tony Hawk&#039;s Proving Ground [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|All intro videos play smoothly, freezes on menu screen.  Unplayable.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tony Hawk&#039;s Proving Ground [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works to 100%&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Top Spin 3 [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Boots Ok on PAL console. Hangs on &amp;quot;credits&amp;quot; screen - need to disconnect batteries from the wiimote to timeout. After passing the credits screen all is Ok.&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
|Top Spin 3 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Boots on NTSC console. Like PAL version, it hangs on &amp;quot;credits&amp;quot; screen but loads after a few minutes. Gameplay very smooth.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Transformers [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro video lags.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Trauma Center: New Blood [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Intro video lags, otherwise perfect. [0.3] Intro video lag cleared up a bit, but watchable. Game still works perfect.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Trauma Center: Second Opinion [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Black Screen on NTSC. Intro stutter on PAL but game runs fine&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Trauma Center: Second Opinion [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro video lags.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|TV Show King Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Game starts loading...after pressing A+B a spinning wheel arrives...after a while I get the error: (1416):FileManager.cpp assert failed false&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|TV Show King Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|No problems.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Board Games  [PAL]  &lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works if forcing NTSC on 3.2U.  (Works default 3.3E)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate I-Spy  [NTSC]  &lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect except for expected slow loading in parts.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Victorious Boxing  [PAL]  &lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Can choose all settings then freezes on loading &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Wall-e [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Only green screen and the classic Error &amp;quot;Disc read error. Please eject and reset console.&amp;quot; With &amp;quot;1:1 Scrubbed&amp;quot; and with &amp;quot;Decrypted and Scrubbed&amp;quot; disc.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wario Land: Shake It! [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Cutscenes lag (unable to skip). Remove batteries before load screen to get past freeze.&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
|Wario Land: Shake It! [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Crashes Immediately after booting&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|- &lt;br /&gt;
|Wario Land: Shake It! [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works with Gamma, First unskippable intro video lags, everything else is great.&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|- &lt;br /&gt;
|Wario Land: The Shake Dimension [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Force NTSC (Not needed on PAL console.) Intro video skips and the game freezes after it&#039;s over.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wario Land: The Shake Dimension [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine. Laggy videos, no problems with gameplay&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wario Ware: Smooth Move [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Cutscenes lag (unable to skip)[0.3] Works perfect. Fast loading times.[0.3g]Gameplay ok but some videos are choppy.&lt;br /&gt;
| 7&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wario Ware: Smooth Moves [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3g&lt;br /&gt;
|Cutscenes lag (unable to skip). Freezes at Dribble &amp;amp; Spitz&#039; stage and Temple of Forms unless [http://rs381.rapidshare.com/files/153703477/cios_fix.wad the cIOS fix] is used. On 0.3g works perfectly.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|We Cheer [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Appears to work, load times are almost as fast as the original. [0.3] Works perfect.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|We Love Golf [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slightly longer loading times (compared to original) other than that works perfectly, even WFC works :)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|We Love Golf [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Chess [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works Perfectly. There are not even loading times since the game is so small. Force NTSC if you are NTSC. If not run the game without PAL60. It works fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Music [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works just fine, but hit the button on the right when it starts up to avoid being sent back to the home.&lt;br /&gt;
|3&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Wii Music [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|[0.1] Works perfectly with Cios_fix. [0.3]+[0.3g] works perfectly out of the box. Works great on PAL Wii patched with waninkokos patcher and nothing forced&lt;br /&gt;
|7&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Wii Music [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Worked great on 3.2U NTSC Wii&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Music [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works flawlessly on a PAL Wii.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Play [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|Partial&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|Tried unlocking all the games.  Works fine until the Cow Race which gives disc error.&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Wii Ski [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|[0.1]Loading times are a bit slow (as expected) Gameplay is perfect [0.3g] works&lt;br /&gt;
|5&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Wii Ski [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|Works perfectly&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Ski [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Sports [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Boxing does not work/Hangs on black screen&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Sports [NTSC]&lt;br /&gt;
|style=&amp;quot;background:  Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| Everythings works great under 0.3g&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Winter Sports [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Black Screen with red writing: sLoadBMP() unknown depth in the strapreminder/strapA_16_9_853x480_English.bmp&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wonderworld Amusement Park [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Worms : A Space Oddity [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Loading times are a bit slow and video stutters (as expected). Sometimes B button bug.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|WWE Smackdown vs. Raw 2009 [NTSC / PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|[Force NTSC] Works fine&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Zack and Wiki [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|n/a [0.3] no problems found, working 100%, [PAL] 0.3g works great&lt;br /&gt;
| 20&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Zoo Hospital [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3&lt;br /&gt;
|works perfect with 0.3 launcher. If you use the 0.1 launcher, the game will freeze after initial startup &amp;amp; is not playable&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Fatherjack</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Backup_Launcher&amp;diff=21882</id>
		<title>Backup Launcher</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Backup_Launcher&amp;diff=21882"/>
		<updated>2009-03-03T16:39:59Z</updated>

		<summary type="html">&lt;p&gt;Fatherjack: /* B */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
==Introduction==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:left;&amp;quot; width=100%&lt;br /&gt;
! Current Version &lt;br /&gt;
! width=300px | Name/Author&lt;br /&gt;
! Download&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|0.1&lt;br /&gt;
|Backup Loader by [http://waninkoko.wiinewz.com/ Waninkoko]&lt;br /&gt;
| [http://massmirror.com/30bbe73afa22853a55bbfcf515abb107.html 0.1] &#039;&#039;[http://sharebee.com/81af8220 mirror]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|0.3g&lt;br /&gt;
|Backup Launcher by [http://gbatemp.net/index.php?showuser=136843 WiiGator]&lt;br /&gt;
| [http://massmirror.com/e800aaf46f76c3eb4320c121b13469d1.html 0.1] &#039;&#039;[http://sharebee.com/29d70d22 mirror]&#039;&#039;&lt;br /&gt;
| [http://massmirror.com/581fd0ee1e4e2fa524c5613e683c16fd.html 0.2] &#039;&#039;[http://sharebee.com/58cfef2b mirror]&#039;&#039;&lt;br /&gt;
| [http://massmirror.com/a304d5cf9041d88d3a27dd522a76d769.html 0.3b] &#039;&#039;[http://sharebee.com/0ea390f6 mirror]&#039;&#039;&lt;br /&gt;
| [http://massmirror.com/33f3ce34dc33cae113308980cd145827.html 0.3g] &#039;&#039;[http://sharebee.com/16cf71aa mirror]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|r7&lt;br /&gt;
|SoftChip by [http://code.google.com/p/wii-softchip Reqium]&lt;br /&gt;
| [http://code.google.com/p/wii-softchip/source/browse/#svn/trunk/softchip source]&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;NOTES: &lt;br /&gt;
* Slower loading times and stuttering audio/video are expected and should not be recorded under notes.&#039;&#039;&#039;&lt;br /&gt;
* If a game is &#039;&#039;working&#039;&#039; it doesn&#039;t always make it &#039;&#039;green&#039;&#039;, as titles marked &#039;&#039;green&#039;&#039; should be/are 99.9-100% compatible. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Anyone is free to edit this list, you must create an account first. Vandals will be Banned and their IP blocked from the servers.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;New: Confirmation boxes.  If a game worked for you raise the &#039;&#039;&#039;Confirmed&#039;&#039;&#039; number by one.  If you backed up a game and it didn&#039;t work for you raise the &#039;&#039;&#039;Not true&#039;&#039;&#039; number by one.  Sometimes a game works for one person, but not an other.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=300px&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Compatibility Legend&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Green represents games that work 100% or just have slight audio/video stutter or anything else that doesn&#039;t effect gameplay .&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:orange;&amp;quot;|Orange represents games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:salmon;&amp;quot;|Red represents games that do not load and have major problems and/or are unplayable, or have consistent lock ups.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Alone in the Dark [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Driving missions can&#039;t be completed (road doesn&#039;t load fast enough). Other assorted bugginess.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Alone in the Dark [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Alvin and the Chipmunks NTSC&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading at the start of the game&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|American Idol Encore [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|no&lt;br /&gt;
|0.3g&lt;br /&gt;
|Blank screen&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|AMF Bowling Pinbusters [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 &lt;br /&gt;
|Slow loading at the start of the game&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|AMF Bowling Pinbusters [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g &lt;br /&gt;
|Works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|AMF Bowling World Lanes [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Animal Crossing: City Folk [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3b+0.3g&lt;br /&gt;
| Removed Official Firmware Update from ISO. Seems to work flawlessly so far. [0.3g] Runs perfect with sluggish load times.&lt;br /&gt;
| 7&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Animal Crossing: Lets go to the City [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| Works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Avatar: The Legend of Aang [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|no&lt;br /&gt;
|0.3g&lt;br /&gt;
| error screen&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Avatar: The Burning Earth [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
| works great on 0.3g kinda slow load time&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Avatar: The Burning Earth [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| works great on 0.3g kinda slow load time&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Agatha Christie: And Then There Were None [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading when moving from room to room.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Astérix aux jeux Olympiques [PAL], France&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading , videos lag, plays fine&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Backyard Baseball &#039;09 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3b&lt;br /&gt;
|Works perfect&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Balloon Pop [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Using AV cables on an NTSC Wii Forced NTSC Works great.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Balls of Fury [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Battalion Wars 2 [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Force PAL60 on NTSC Wii. Must use component cables as well. Works fine on PAL Wii.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Battalion Wars 2 [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3&lt;br /&gt;
|In game cinematics fixed with backup launcher 0.3, no troubles found.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big Brain Academy Wii Degree [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|works great&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big Brain Academy Wii Degree [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3g&lt;br /&gt;
|Green Screen when forced to NTSC, use PAL60 or a compatible TV. Works Fine.&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big Beach Sports [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC on 3.3u Work: Volleyball, Bocce, Disc Golf, Cricket - Don&#039;t work: Football, Soccerj&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big Beach Sports [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big catch bass fishing [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Forced NTSC works great. wifi works great {soccer rules&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bigfoot Collision Course [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|n/a&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Biohazard 0 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Video lags, game sometimes freezes.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Blast Works -Build Trade Destroy [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bleach: Shattered Blade [NTSC-U/PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bleach: Shattered Blade [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Working 100% in Backup Launcher Gamma Fix 002 Force NTSC, and the Disc Channel with Backup Launcher Remove Flag Option working 100% but grafic are Grayscale.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bleach Versus Crusade [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Working 100% in Backup Launcher Gamma Fix 002&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Boom Blox [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|[0.1]Audio problems during gameplay (clicks) Force NTSC if the &amp;quot;loading&amp;quot; image doesn&#039;t appear at startup for NTSC-U. [0.3]+ [0.3g] Works great with sluggish stage load times.&lt;br /&gt;
| 9&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
|Boom Blox [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|No problems, loads as quick as expected  - patched iso&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bomberman  [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Boogie [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Black screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Boogie Superstar[PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Slow first loading, but the rest is working 100%&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Boogie Superstar[PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon&amp;quot;|no&lt;br /&gt;
|0.3g&lt;br /&gt;
|not woking, error screen)&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Boogie Superstar[NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|no&lt;br /&gt;
|0.3g&lt;br /&gt;
|not working &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brothers In Arms Double Time [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Force NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brothers In Arms Double Time [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|On PAL Wii 3.1, 1:1. Go to the first screen and have the read error&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brothers In Arms Double Time [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Plays very smoothly, only lag I noticed was in company logo videos when game starts&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brothers In Arms Double Time [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3b&lt;br /&gt;
|Disc has read error upon reaching title screen&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brunswick Pro Bowling [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1 0.3g&lt;br /&gt;
|Works so far with Animations off from the Options menu.  Otherwise freezes when you bowl a strike. Just a quick test with 0.3g an all worked good, slow load times&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brunswick Pro Bowling [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
| 0.3g&lt;br /&gt;
| Just a quick test with 0.3g an all worked good, slow load times&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brunswick Pro Bowling [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1, 0.3g&lt;br /&gt;
|It boots but that&#039;s everything, it crashes when starting new career (with annoying sound) or when you try to start a &#039;Quick Play&#039;, it doesn&#039;t gets past the loading screen, tried setting animations off. (This comment was from version 0.1)&lt;br /&gt;
&#039;&#039;Using 0.3g, this seems to run fine tested using all default options (animations on). Tried starting a new career, league play. Also tried quick play. . Switching between players in the setup is quite slow. Everything else seems fine.&#039;&#039;&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Bully [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Working, intro movie stuttering (Thanks Martino).&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bully: Scholarship Edition [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Not with Disc Channel but work 100% with Backup Luncher&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bust-a-Move Bash! [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|PAL60 Forced.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Cabelas Dangerous Hunts 2009 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 0.3g&lt;br /&gt;
|works great with 0.3g&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 3 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes on first mission load. Also freezes on select mission mode, regardless of mission or difficulty.&lt;br /&gt;
| 7&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 5: World At War [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
| Works perfectly&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 5: World At War [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Stops after Wii Zapper instruction screen, disk read error (Tested 1:1 0.3).&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 5: World At War [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC&lt;br /&gt;
| 0&lt;br /&gt;
|1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 5: World At War [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
| Works perfectly&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Captain Rainbow [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
| Boot Lang NEEDS to be Japanese or you get gibberish read error, might want to do the VIDTV patch, and FORCE NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Cars: Maternational [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Carnival Games Mini Golf [Pal]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works perfect. Great job guys&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Castlevania Judgment [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Stutters during motion video (especially intro) here and there but otherwise runs well, WIFI works but lags&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Castle of Shikigami 3 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|On NTSC Wii 3.2, Doesn&#039;t boot up at all.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Celebrity Sports Showdown [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Patched, ISO size very small (356MB)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Celebrity Sports Showdown [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Cerebral Academy [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Chocobos Dungeon [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Classic British Motor Racing (USA / patched2PAL / scrubbed / updateRemoved / Wii)&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works great but long loading time.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Cocoto Kart Racer [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Minor lag when starting last lap when the music changes otherwise 100% playable&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Code Lyoko: Quest For Infinity [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Expected slow cutscenes and extended load times, but 100% playable.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Cooking Mama [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Cooking Mama : World Kitchen [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Crash: Mind Over Mutant (USA )&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|[0.1]Movie&#039;s lag but otherwise 100% playable [0.3g] works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Cruis&#039;n[NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|CSI:HARD EVIDENCE (PAL)&lt;br /&gt;
|style=&amp;quot;background: GREEN;&amp;quot;|YES&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works OK. lagging in loading screens&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|CSI: Hard Evidence (USA )&lt;br /&gt;
|style=&amp;quot;background: RED;&amp;quot;|NO&lt;br /&gt;
|0.1&lt;br /&gt;
|Doesnt load&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Dance Dance Revolution Hottest Party 1 and 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Music during character/level select skips until fully loaded, game plays perfectly.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dead Rising : Chop Till You Drop [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works 100%.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dead Rising : Chop Till You Drop [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Occasional choppy playback in cutscenes - gameplay no problems&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Deal or no Deal [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|De Blob [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|[0.3] Loading error. FMVs and menus skip.  [v0.3g] Works perfectly.  Game may pause momentarily while loading a section of a level that you are going into.  This may cause glitches like falling through objects and getting stuck inside them if you are not careful. &lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|De Blob [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|The same as [NTSC] [0.3] Loading error. [v0.3g] works perfectly &lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Defendin&#039; de Penguin [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|perfect&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Deca Sports [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3b&lt;br /&gt;
|[0.1]n/a [0.3b]Soccer doesn&#039;t work. Shows &amp;quot;Can&#039;t Read Disc&amp;quot; error.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Destroy All Humans: Big Willy Unleashed [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Detective Conan: Tsuioku no Mirajiyu [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Disaster: Day of Crisis [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Use Language : Japanese, no other special settings are needed.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Disaster: Day of Crisis [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Laggy cutscenes, but as far as I could tell worked just fine. Load times aren&#039;t that bad either. Tested on NTSC Wii with Forced NTSC [0.3] Bug disc after booting backup. Runs perfect on 0.3g&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Disney Think Fast [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Laggy cutscenes, but as far as I could tell worked just fine. Load times aren&#039;t that bad either. &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dewy&#039;s Adventure [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|New 0.3 launcher fixes the laggy fmv&#039;s for the most part, still abit choppy.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Doctor Who Top Trumps [PAL]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|3.2U Wii, green screen and won&#039;t load at all. Even with Force NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dokapon Kingdom [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|Loads for a few seconds when switching between battles and the board, but plays very nicely altogether (This seems to be fixed in 0.3)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dora the Explorer Saves the Snow Princess [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Starts with &amp;quot;An error has occurred&amp;quot; and won&#039;t go past it.   &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dora the Explorer Saves the Snow Princess [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Force NTSC and it works PERFECT! (Otherwise it shows up b/w @50Hz, which=bad)   &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Doraemon Wii: Himitsu Douguou Ketteisen! [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a    &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Donkey Kong Barrel Blast [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Long loading times of course but plays perfect.    &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Quest Swords [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
| Forced PAL60 Black and white on NTSC forced NTSC green screen&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Quest Swords [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
| Works fine &lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dragonball Z Budokai Tenkaichi 3 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Starting video is slow just skip it. Also when switching characters, it takes longer than normal.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Dragonball Z Budokai Tenkaichi 3 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Force to NTSC freezes at green screen. On a PAL Wii, the game works flawlessly (except video lags).&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Driver: Big Beach Sports [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Driver: Parallel Lines [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|n/a &lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|- &lt;br /&gt;
|Dragon Blade: Wrath of Fire [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Videos lag more than usual (but can be skip) &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|EA Playground [NTSC]&lt;br /&gt;
|style=&amp;quot;background:salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Does not work freezes on wrist strap screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|EA Playground [NTSC]&lt;br /&gt;
|style=&amp;quot;background:Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|EA Playground [PAL]]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great. Burned 1:1 &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Elebits [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|Semi&lt;br /&gt;
|0.1&lt;br /&gt;
|Game gets stuck on Now Loading screen.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Elebits [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Emergency Heroes [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|0.1 Stuttering FMV, Game plays fine.   0.3  Game works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Endless Ocean [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 0.3g&lt;br /&gt;
|Works Great. Burned 1:1 Force NTSC, 0.3g works great no need to force NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ennichi no Tatsujin [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Excite Truck [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Excite Truck [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|slow loading, title screen is slow, gameplay is smooth&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Eyeshield 21: Field Saikyou no Senshi Tachi [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Once into main game.  Freezes on loading due to notebook.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Face Breaker: K.O. Party [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|1:1 copy works beautifully. Loads into the Disk Channel. Videos are not choppy and load times are normal. Not one issue at all!&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-|-&lt;br /&gt;
|Family Party 30 Great Games [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Family Ski [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC, + 0.3g worked just fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Family Ski [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC, worked just fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Fantastic 4 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ferrari Challenge [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Loading cars and tracks just a little bit slow but game is smooth.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ferrari Challenge [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|FIFA 09 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Forced NTSC, worked just fine.  0.3 works fine&lt;br /&gt;
|6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Final Fantasy Fables: Chocobo&#039;s Dungeon [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Video stutters every 3 seconds. WiFi card battles work perfectly. [0.3]Perfect gameplay. Smooth videos and fast loadings.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Fire Emblem: Radiant Dawn [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|Semi&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Video stutters, and slightly annoying loading times between fight sequences. Game completely freezes at Chapter 4 part 1, playable until that point. [0.3] Work perfectly&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Freddi Fish - Kelp Seed Mystery [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ford Racing:Offroad [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Game Party [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Trivia questions moves around.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Game Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Game Party 2[NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3b+0.3g&lt;br /&gt;
|On 0.1, it crashes at midway logo if you don&#039;t skip it by pressing the + button, Long first load. On 03.b, load speeds drastically improved.[0.3g] works fine&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Game Party 2[NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Geometry Wars - Galaxies [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Geometry Wars - Galaxies [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Tested on NTSC w/ Forced NTSC&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ghost Squad [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Game does not load. Black screen. Tested on firmware 3.1u&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Ghost Squad [NTSC-UC]&lt;br /&gt;
|style=&amp;quot;background: green&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Slight increase in load times&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Go, Diego, Go! Safari Rescue [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Godzilla: Unleashed [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Plays fine, sometimes slow loading&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|GT Pro Series [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Guilty Gear XX Accent Core [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|No major problems so far (The slow load times are the only fault)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Guilty Gear XX Accent Core [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Guitar Hero 2/3 Customs [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Both work fine, the only problem is that the read speed with the program makes all note charts lag to the point of being unplayable. Though if you go to the lag fixer in the options menu and adjust the lag, gameplay is fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Guitar Hero World Tour [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3+0.3g&lt;br /&gt;
|Works great other than load times, no note lag. I find it at sometimes that it may SEEM like it froze but I found that pressing the home menu makes it work.[0.3] Work perfectly. Works great on PAL Wii with wiibrickblocker and force pal50 unpatched. When you download a song, you cant delete it, you get an error, and you cant copy the songs to an SD card.0.3g works very good kinda slow load times--[[User:Sylar|Sylar]] 05:23, 10 January 2009 (CET)&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Gundam Mobile Suit 0079 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Hannah Montana [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Game seems to work, but anytime home is pressed the games freezes. Didn&#039;t test too much, since i&#039;m not a fan.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Happy Dance Collection [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Harry Potter and the Order of the Phoenix [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Cutscenes are very laggy&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Harry Potter and the Order of the Phoenix [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works but no english language selection--[[User:Sylar|Sylar]] 05:13, 10 January 2009 (CET)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Harvest Moon Magical Melodies [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Force PAL60 otherwise green screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Harvest Moon Tree of Tranquility [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Mini game perfect. Story mode Hang after speaking to  the mayor. (P.S: tested with Scrubbed, pls upate on unscrubbed version if it&#039;s perfect) EDIT - Game works after speaking to mayor, but hangs when bringing up the map.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Harvest Moon Tree of Tranquility [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Perfect&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Hasbro Family Game Night! [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Perfect&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Hasbro Family Game Night! [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|3.2U Wii, Force NTSC. Works perfect.&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Hells Kitchen [NTSC]&lt;br /&gt;
|style=&amp;quot;background:salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes at UBIsoft intro&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Hells Kitchen [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works great with no problems&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Hells Kitchen [ PAL  ]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Runs well using an Aussie Wii; Not working PAL, not even with forced NTSC &lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Hells Kitchen [ PAL  ]&lt;br /&gt;
|style=&amp;quot;background:salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Game freezes after Hells kitchen logo intro&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Harvey Birdman [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine (even the videos)&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|High School Musical: Sing It! [PAL]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine! And seems to be very fast, only it seems the voice is not getting through realtime using a microphone, but could be compatibility issue, otherwise it works fine&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Hot Wheels [NTSC]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Skip jerky videos, great new game&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Hot Wheels [PAL]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|House of the dead 2 et 3 [pal]&lt;br /&gt;
|style=&amp;quot;background: red;&amp;quot;|No&lt;br /&gt;
|0.3 g&lt;br /&gt;
|erreur au lancement&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|House of the Dead: Overkill [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Igor [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes during loading&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|- &lt;br /&gt;
|Iron Man [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+ 0.3g&lt;br /&gt;
|[0.3g] works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|- &lt;br /&gt;
|Iron Man [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|GSoD&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|James Bond: Quantum of Solace [PAL]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works ok, some gameplay lag (mostly sound)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|J.M Fitness Ultimatum 2009 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|works fine&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Jenga World Tour [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading at the start of the game&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Jissen Pachi-Slot Pachinko Hisshouhou! Sammy&#039;s Collection Hokuto no Ken Wii[NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Load times are slow. Use cios_fix or game will freeze at main menu.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Katekyoo Hitman Reborn! Dream Hyper Battle! Wii [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|No problems. tiny bit slow on loading but works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kawasaki Snowmobiles [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kekkaishi: Kokubourou no Kage [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|force NTSC&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kidz Sports Basketball [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kidz Sports Crazy Golf [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kidz Sports Ice Hockey [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kidz Sports International Football [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|King Of Clubs [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|little slow loading&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Klonoa: Door to Phantomile [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Flawlessly&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Kororinpa: Marble Mania [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|No problems. A tiny bit slow on loading.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kung-Fu Panda  [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Missing some audio&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Lara Croft Tomb Raider: Anniversary [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro movie lags, videos lag, slow loadings, otherwise completely playable&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Legend of Zelda: Twilight Princess [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|[0.1] Secondary movies lag on start screen. Otherwise completely playable.   [0.3] It works just fine.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Legend of Zelda: Twilight Princess [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Loads, shows Wii safety warning then does nothing&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Legend of Zelda: Twilight Princess [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lego Batman [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 and 0.3&lt;br /&gt;
| n/a&lt;br /&gt;
| 34&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
|Lego Batman [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|0.1  Blank screen is loading screen. Just wait a while :)   0.3 The wait is now over, game works fine!&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lego Indiana Jones [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a, slow loadings, completly playable&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lego Indiana Jones [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Plays perfect&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lego Star Wars Complete Saga [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Line Rider 2: Unbound [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|Works great, tested on a NTSC Wii and a PAL (using WiiFrii) Wii, Extremely long loading times&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Link&#039;s Crossbow Training [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Link&#039;s Crossbow Training [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|PAL60 Forced.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Littlest Pet Shop [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|[0.1]Videos lag but gamplay works perfectly. [0.3g] works fine&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|London Taxi: Rush Hour [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Videos lag but gameplay works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|London Taxi: Rush Hour [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lost in Blue: Shipwrecked [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|In game cutseens don&#039;t lag!&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lost in Blue: Shipwrecked [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works great&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Lucas, Fourmi malgré lui [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a &lt;br /&gt;
|1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Madagascar: Escape 2 Africa [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Runs fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Madden NFL 08 [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes at the Wiimote strap screen. Wiimote disconnects. NOTE: Forced to NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Madden NFL 09: All Play [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|[0.3g] works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Madden NFL 09: All Play [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Runs fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Manhunt 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Video Stutters and slight in-game lag. No lag on v.3&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Manhunt 2 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Subtitles are a little out of sync, otherwise works fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario and Sonic at the Olympics [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Video Stutters.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Mario and Sonic at the Olympics [NTSC] (Decryped)&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|no&lt;br /&gt;
|0.3&lt;br /&gt;
|Game Doesn&#039;t Load. &amp;quot;Disc Error Eject Disc and restart wii&amp;quot; Message &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario and Sonic at the Olympics [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Video Stutters. Game worked fine. Does not work on v0.3. Works Perfect on v0.3g&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Mario Kart Wii [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|WiFi doesn&#039;t work 90% of time due to slow stage loads. Pre-rendered video stutters. Crashes during black screen load of &#039;Next Race&#039; in GP mode depending on cup. NTSC Default settings: Warning screen, then black screen.&lt;br /&gt;
| 35&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Mario Kart Wii [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works fine.&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Kart Wii [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes w/ Cios_Fix&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|WiFi works sometimes. Video Stutters. Cios_Fix fixes the crash in GP mode.  0.3 Works fine, no crashing (so far) the mariokart channel crashes if you try to install it. 0.3g: No problems with mario kart channel encountered. WiFi works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Party 8 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3b+0.3g&lt;br /&gt;
|Run at full speed on 0.3b, load times drastically decreased, 0.3g works very well load times a litle slow but worth it.--[[User:Sylar|Sylar]] 05:35, 10 January 2009 (CET)&lt;br /&gt;
| 8&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Party 8 [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Video and sound do stutter whilst loading, slow loadings&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Strikers Charged [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes w/ Forced NTSC&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Sometimes freezes in loading screen or after a game. Music can also be choppy at parts during the story and during a match. [0.3] Had to force NSTC or game would be in black and white, but after forced NSTC game runs fine, no flaws found at the moment.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Strikers Charged [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes in loading screen&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Super Sluggers [PAL using WiiFrii]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Green screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Super Sluggers [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Cut scenes and loads between innings are really choppy and slow. Music is also choppy at parts, but works perfectly 100% with 0.3&lt;br /&gt;
| 9&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Marvel Ultimate Alliance [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works perfectly; opening video run perfect and gameplay is great&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Medal of Honor: Heroes 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes after the Wiimote/strap screen.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Medal of Honor: Heroes 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes patched w/ IOS 249&lt;br /&gt;
|0.3g,0.3 w/cIOS fix&lt;br /&gt;
|Rare mem leaks.&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Medal of Honor: Heroes 2 [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Freezes after the Wiimote/strap screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Medal of Honor: Vanguard [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works perfectly, cutscenes load smoothly without lag on 0.3. Does not work on 0.1&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Mercury Meltdown Revolution [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works flawlessly (as far as backup loaders go, stuttery videos and long load times, still extremely playable).&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Metal Slug Anthology/Complete [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.3&lt;br /&gt;
| Playable except Metal Slug 6&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Metroid Prime Wii De Asobu (New play control!) [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game reboots to browser after main menu screen. Tested on PAL console. Won&#039;t even load with 0.1&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Metroid Prime 3: Corruption [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3G&lt;br /&gt;
|Loads up perfectly, strange blue screen with first cutscene, and extremely slow loading between doors. (Game breaker) [0.3] Works perfect so far, some doors take longer to load than most but works way faster now.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Metroid Prime 3: Corruption [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Some doors load slower than others but bearable.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|MLB Power Pros 2008 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slight loading issues. (Though not as bad as others I have tried) Laggy intro video.  Perfectly playable.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Monopoly [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Monster Lab [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Minor video skips, other than that works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mortal Kombat - Armageddon [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|use the ios patcher and patch it to 249&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mortal Kombat - Armageddon [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Freezes and disconnects Wii-mote after the image where it shows which controllers you can use.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Movie Studios Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Runs perfect.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mr Bean&#039;s Wacky World Of Wii [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|Works, loads and plays perfect&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mushroom Men - Spore Wars (NTSC)&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|used Regionfree and IOS patch to 249 on PAL Wii - no problems with playback&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mx Vs Atv [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Fitness Coach [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Word Coach [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes during the Ubisoft logo animation.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Sims [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|Constant loading becomes irritating; game works fine&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Sims [PAL]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Movies a little choppy and noticeable with sound during them, otherwise the game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Sims Kingdom[PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Sims Kingdom[NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Namco Museum Remix [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Opening FMV lags / stutters, but game plays fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Naruto Shippuuden: Gekitou Ninja Taisen EX [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Opening Movie lags, but plays fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto Shippuuden: Gekitou Ninja Taisen EX 2 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Opening Movie lags, slightly longer load time before battle starts, but plays fine. [0.3] Works flawlessly, no lag.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto Shippuuden: Gekitou Ninja Taisen EX 3 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Opening movie plays fine, all modes work.  Adventure mode has slight lag.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto: Clash of Ninja Revolution [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Opening Movie lags, but plays fine. &lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto: Clash of Ninja Revolution [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto: Clash of Ninja Revolution 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Opening Movie lags, plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NBA live 2008 [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes on the warning page about having enough space around.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NBA Live 2009 [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|locks up on EA logo.&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|NBA Live 2009 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works and plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NBA live 2009 [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works fine&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NCAA 09[NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|slow loads, plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Carbon [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|cut scenes choppy, game play fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Pro Street [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Some cinematic lags, but plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Pro Street [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|cut scenes choppy, game play fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Undercover [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Instant blue screen: &amp;quot;ERROR #002&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Undercover [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g002fix&lt;br /&gt;
|Works with the 002Fix.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Undercover [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|With Error 002 fix at http://gbatemp.net/index.php?showtopic=123341&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NHL 2K9 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|minor music de-syncs.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NHL 2K9 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Nights - Journey Of Dreams&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works fine with the expected long load times while entering new stages.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Reflex [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Nitro Bike [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|NTSC: Works perfectly; Wifi appears to work also, but no one was looking for a match so I couldn&#039;t fully test it. PAL: Same as NTSC but very long loading times&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|No More Heroes [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Semi&lt;br /&gt;
|0.1+0.3G&lt;br /&gt;
|Randomly crashes when on bike. Very playable but DO NOT GO INTO THE GYM OR THE BAR:0.3g Works perfectly fine!&lt;br /&gt;
| 7&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
|No More Heroes [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Semi&lt;br /&gt;
|0.3b&lt;br /&gt;
|Opening Movie lags, but plays fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NPPL Champion paintball 2009 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|green screen right away.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Obscure: The Aftermath [NTSC-U] &lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Choppy cut scenes but tolerable. Game play is smooth music occasionally loops when loading  &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Offshore Tycoon [NTSC] &lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|very long load times, works good &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Okami [PAL] &lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Loads to menu if NTSC forced. Freezes on &#039;Now Loading&#039; after starting new game. [Working with the new CIOS][0.3]Bug Disc After Booting Backup.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Okami [PAL] &lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Okami [NTSC / PAL] &lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3G&lt;br /&gt;
| On PAL in 0.3g works perfectly&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|One Piece Unlimited Adventure [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Movies lag, but can be skipped with +.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|One Piece Unlimited Criuse Episode 1  [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Opening Movie stutters slightly, gameplay is unhindered.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Onechanbara: Bikini Zombie Slayers [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Oneechanbara Revolution [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Load times are a little long, otherwise the game works fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Opoona [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Order Up [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Movies Very Choppy, In-Game works fine. [0.3] no more choppy movies Most movies run near 100% speed.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Order Up [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Most movies run near 100% speed.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Osouji Sentai Clean Keeper [NTSC-J]&lt;br /&gt;
| style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
| Videos are choppy but the game works fine. (Tested up to ~Mission 4)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Penny Racers Party: Turbo Q Speedway [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works, load times are a bit long.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| Pitfall [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|n/a&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Pinball Hall of Fame: The Williams Collection [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Pirates Hunt For Black Beards Booty [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Might be longer then retail load times but other than that works perfectly.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Prince of Persia Rival Swords [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 0.3g&lt;br /&gt;
|Movies lag/stutter like watching a movie that skips every 3 seconds. Gameplay also stutters/locks up at times but is still playable.Had no problames with 0.3g except the usual slow load times but game workes great.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Pro Evolution Soccer 2008 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Opening movie stutters, load times a little long.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Puzzle Quest Challenge of the Warlords [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Pokemon Battle Revolution [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Opening movie is laggy, but everything else is fine. Load times are a bit long. [0.3]Opening movie is watchable, load times are MUCH faster.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Pokemon Battle Revolution [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Movie is laggy, but everything else is fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Pimp My Ride [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Puyo Puyo! 15th Anniversary [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : Raving Rabbids [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Slow to Load.[0.3]Perfect. Loading times just like the original.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : Raving Rabbids 2 [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Force NTSC=YES VIDTV PATCH= YES  On NTSC whenever you try the shooting games, the video of the rabbids you are supposed to be shooting lags so bad you can&#039;t shoot them, until it eventually locks up with a buzzing sound. Still playable, as these are optional.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : Raving Rabbids 2 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : Raving Rabbids TV Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine, but suffers some video errors.  Constant &amp;quot;noise&amp;quot; even when forcing PAL, and image appears a bit down and to the right. Still playable though.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : The lapins cretins show [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|Works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rebel Raiders Operation Nighthawk [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Major audio issues.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Red Steel [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Doesn&#039;t boot up at all.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Resident Evil 4 [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|First cut scene&#039;s voices are messed up, other wise everything else is fine. (Work at 100% with 0.3g)&lt;br /&gt;
| 7&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Resident Evil Umbrella Chronicles [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Work at 100%&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Resident Evil Umbrella Chronicles [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Work at 100%&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rapala&#039;s Fishing Frenzy [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rapala&#039;s Fishing Frenzy [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works fine. Loading is fast.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Repala&#039;s Tournatment Fishing [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Choppy cut scenes&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ridding Stables [ PAL  ]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Runs well using an Aussie Wii &lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Rock Band [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Rock Band 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great so far. Guitar Hero: World Tour instruments (along with the GH3 guitar) are compatible as well. DLC doesn&#039;t work quite well. You can download music, but sound is sketchy.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Rubik&#039;s Puzzle World [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Forced NTSC, works perfectly.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|RygarThe Battle Of Argus [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|(Macintosh Burn) disc read error eject reinsert load fine after that(pc burn might run better)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Playable&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Sam &amp;amp; Max - Season 1 [PAL]&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Starting an episode causes a reboot of the Wii.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Samba De Amigo [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Intro videos lag and traversing the menus takes a few seconds longer than normal.&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Samba De Amigo [PAL force to NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|Intro videos lag and traversing the menus takes a few seconds longer than normal.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Samurai Warriors: Katana [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Samurai Warriors: Katana [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Scarface: The World Is Yours [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Choppy cutscenes. (Skip)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|SD Gundam Scad Hammer [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Sega Bass Fishing [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background:Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Menu&#039;s and courses load very slowly, but in game is perfectly playable.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sega Superstars Tennis [PAL]&lt;br /&gt;
|style=&amp;quot;background:Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes after SEGA.(push the &amp;quot;Home&amp;quot; button until the sega logo is gone)&lt;br /&gt;
| 15&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sengoku Basara 2 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works flawlessly&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sengoku Basara 2 Heroes [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works flawlessly&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Shaun White Snowboarding Road Trip [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Shows &amp;quot;An error has occurred. Press the eject button, remove the game disc, and turn the power off.&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Shaun White Snowboarding Road Trip [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works fine - load times slow as to be expected (Force to NTSC works)&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
|Showtime Boxing [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Simple 2000 Series Wii Vol. 1: The Table&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Simcity Creator [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Semi&lt;br /&gt;
|0.1&lt;br /&gt;
|Sometimes freezes after start screen. (NT: Hasn&#039;t locked up for me yet...) Beginning video lags&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Simcity Creator[PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sims Animals [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Sky Crawler: Innocents Aces [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works, but graphic glitches during gameplay.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Skate It [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Flawless!&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Skate It [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Force  to NTSC works great&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Smarty Pants [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|SNK Arcade Classics [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Soul Calibur: Legends [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|[0.1] + [0.3] Freezes up at Menu. [0.3g] Works but videos are slow and stuttering.  &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Soul Calibur: Legends [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Soul Calibur [NTSC/PAL (forced NTSC)]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|In-game scenes run fine, only some of the movies run slow.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic and the Secret Rings [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect with default settings.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic and the Secret Rings [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Use cios fix and hook type: gc pad. http://rapidshare.com/files/153703477/cios_fix.wad.html&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic and the Secret Rings [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Same as NTSC.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic Unleashed [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|1:1 Works Perfectly!&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Sonic Unleashed [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Even on NTSC (US) Wii intro video and game run flawlessly.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic Riders: Zero Gravity [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works Perfect on US Machine. Force NTSC.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic Riders: Zero Gravity [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Disc Read Error at Backup Launcher Menu, loaded once, but showed a Black screen straight afterwards.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Space Chimps [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro Video and Game Scenes are laggy&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Speed Racer[PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Spider-Man: Web of Shadows[NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes at black screen [.3]Played just fine through the intro tutorial rest not tested yet.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Spiderman: Web of Shadows [NTSC]&lt;br /&gt;
|style=&amp;quot;background: yellow;&amp;quot;|Partial&lt;br /&gt;
|0.3g&lt;br /&gt;
|Intro works, first objective works, but freezes when the game is teaching you how to &amp;quot;hold c or z to guard.&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sports Island [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Spyro: Dawn of the Dragon [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Cutscenes can lag but gameplay appears to be fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|SSX Blur [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Crashes after wiimote strap message&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Star Wars: The Force Unleashed [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes with [0.3g]&lt;br /&gt;
|0.1, 0.3, 0.3b, 0.3g&lt;br /&gt;
|[0.1]May Lock up after you kill the kids father. Another lock up when using force to stop the star destroyer. Duel mode may not work. [0.3] Disc has immediate read error. [0.3g] Works great, even the videos. Some slight load time during loading items and screen, but overall okay.&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
|Star Wars: The Force Unleashed [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3 + 0.3g&lt;br /&gt;
|[0.3]Plays fine, might lock up with the movie at the menu. [0.3g]No problems.&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
|Star Wars: Clone WARS [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Instant disc read error.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Star Wars: Clone WARS [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|Works fine/tested it with forced ntsc and doesn&#039;t work,did not work with 0.3g force [NTSC]&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Super Mario Galaxy [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Plays through [[all]] of game, though the cinematics lag down frame rate to about half.&lt;br /&gt;
| 35&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Super Mario Galaxy [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes See Note&lt;br /&gt;
|0.1+0.3+0.3g&lt;br /&gt;
|Use save to get past first cutscene. PAL Save [http://www.uploading.com/files/IUNS9956/private.rar.html] or [http://www.2shared.com/file/4050201/63c470bc/private.html] Force to NTSC: Works, but locks up when diving underwater, Works Perfect on v0.3,works perfect on 0.3g--[[User:Sylar|Sylar]] 05:37, 10 January 2009 (CET)&lt;br /&gt;
| 32&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
|Super Mario Galaxy [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|On 0.3g game works ok, sound / movies are a bit laggy but game is playable.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Paper Mario [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes; to a point (see note)&lt;br /&gt;
|0.3&lt;br /&gt;
|Good loading with minor sound lags on opening story cinematic. Still freezes at 2-3, but now it freezes later after you pay off your debt.&lt;br /&gt;
| 18&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Paper Mario [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Flawlessly.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Paper Mario [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|The music in the menu is a little out of sync, besides that it plays fine.&lt;br /&gt;
| 18&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Smash Bros. Brawl [NTSC-J/U/P]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Using PAL Version patched to USA and patched with Wiibrick blocker Forced NTSC and VIVID and boot to menu videos ARE NOT LAGGY used dvd-5 version.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Swing Golf [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow Loading but works perfectly&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Swing Golf Season 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|The game seems to sometimes freeze while loading after playing for awhile.  It doesn&#039;t happen often though.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Summer Athletics The Ultimate Challenge [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|slot loading in the very beginning&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Summer Athletics The Ultimate Challenge [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|working perfect.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Table Football [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|Works fine on NTSC wii (with FORCE NTSC)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tak and the Guardian of Gross [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Game disc error on boot.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tales of Symphonia : Dawn of a New World [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Takes a little longer (like 1 to 3 seconds longer) for starting battles, changing location, beginning cutscenes, etc. Otherwise perfectly playable [so far].&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tales of Symphonia : Knight of Ratatosk [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro Lag; loads a couple seconds on cutscenes and battle starts.&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Target Terror [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Game works, but loading times are very long, and gameplay lags to the point of being nearly unplayable.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tatsunoko vs. Capcom: Cross Generation of Heroes [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Slight increase in load times. Works great. Awesome game!&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Tenchu 4 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Videos lag, long load times. Game plays fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The History Channel - Battle for the Pacific [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Very occcasional minor video lag. Game plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Dog Island [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro video lags.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Dog Island [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Tried many different settings but console always hangs, doesn&#039;t even get to intro video.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The House Of Dead 2 &amp;amp; 3 Return [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game 2 doesn&#039;t work but 3 works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The House Of Dead 2 &amp;amp; 3 Return [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Game 2 dosn&#039;t work but 3 works fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The House Of The Dead: Overkill [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Legend of Spyro: The Eternal Night [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|works perfect with cios_fix&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|The Monkey King: The Legend Begins [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3b&lt;br /&gt;
|Shows &amp;quot;Disc Read Error&amp;quot;&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|The Price is Right [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Simpsons game [PAL][FR]&lt;br /&gt;
|style=&amp;quot;background:orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|The game works fine but some cutscene freeze the game(just press A to pass the scene)&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|The Simpsons Game [NTSC]&lt;br /&gt;
|style=&amp;quot;background:Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|The Sims 2 Castaway [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Sims 2 Castaway [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Sims 2 Pets[PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Tale Of Despereaux [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game works flawless.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tiger Woods 09 All Play [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|No&lt;br /&gt;
|0.2&lt;br /&gt;
|beta .2 test (works with new CIOS!)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|TNA IMPact [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Cut Scenes Freeze Up as do the Wrestlers Entrances. Also there is no Create A Wrestler in this game (in the Wrestling Game genre this is an error)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tomb Raider: Underworld [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tomb Raider: Underworld [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perferctly.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tony Hawks Downhill Jam [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Intro works 100% the game play works 100% The voice is a bit laggy but not annoying&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tony Hawk&#039;s Proving Ground [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|All intro videos play smoothly, freezes on menu screen.  Unplayable.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tony Hawk&#039;s Proving Ground [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works to 100%&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Top Spin 3 [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Boots Ok on PAL console. Hangs on &amp;quot;credits&amp;quot; screen - need to disconnect batteries from the wiimote to timeout. After passing the credits screen all is Ok.&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
|Top Spin 3 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Boots on NTSC console. Like PAL version, it hangs on &amp;quot;credits&amp;quot; screen but loads after a few minutes. Gameplay very smooth.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Transformers [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro video lags.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Trauma Center: New Blood [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Intro video lags, otherwise perfect. [0.3] Intro video lag cleared up a bit, but watchable. Game still works perfect.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Trauma Center: Second Opinion [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Black Screen on NTSC. Intro stutter on PAL but game runs fine&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Trauma Center: Second Opinion [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro video lags.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|TV Show King Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Game starts loading...after pressing A+B a spinning wheel arrives...after a while I get the error: (1416):FileManager.cpp assert failed false&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|TV Show King Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|No problems.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Board Games  [PAL]  &lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works if forcing NTSC on 3.2U.  (Works default 3.3E)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate I-Spy  [NTSC]  &lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect except for expected slow loading in parts.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Victorious Boxing  [PAL]  &lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Can choose all settings then freezes on loading &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Wall-e [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Only green screen and the classic Error &amp;quot;Disc read error. Please eject and reset console.&amp;quot; With &amp;quot;1:1 Scrubbed&amp;quot; and with &amp;quot;Decrypted and Scrubbed&amp;quot; disc.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wario Land: Shake It! [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Cutscenes lag (unable to skip). Remove batteries before load screen to get past freeze.&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
|Wario Land: Shake It! [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Crashes Immediately after booting&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|- &lt;br /&gt;
|Wario Land: Shake It! [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works with Gamma, First unskippable intro video lags, everything else is great.&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|- &lt;br /&gt;
|Wario Land: The Shake Dimension [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Force NTSC (Not needed on PAL console.) Intro video skips and the game freezes after it&#039;s over.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wario Land: The Shake Dimension [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine. Laggy videos, no problems with gameplay&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wario Ware: Smooth Move [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Cutscenes lag (unable to skip)[0.3] Works perfect. Fast loading times.[0.3g]Gameplay ok but some videos are choppy.&lt;br /&gt;
| 7&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wario Ware: Smooth Moves [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3g&lt;br /&gt;
|Cutscenes lag (unable to skip). Freezes at Dribble &amp;amp; Spitz&#039; stage and Temple of Forms unless [http://rs381.rapidshare.com/files/153703477/cios_fix.wad the cIOS fix] is used. On 0.3g works perfectly.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|We Cheer [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Appears to work, load times are almost as fast as the original. [0.3] Works perfect.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|We Love Golf [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slightly longer loading times (compared to original) other than that works perfectly, even WFC works :)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|We Love Golf [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Chess [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works Perfectly. There are not even loading times since the game is so small. Force NTSC if you are NTSC. If not run the game without PAL60. It works fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Music [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works just fine, but hit the button on the right when it starts up to avoid being sent back to the home.&lt;br /&gt;
|3&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Wii Music [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|[0.1] Works perfectly with Cios_fix. [0.3]+[0.3g] works perfectly out of the box. Works great on PAL Wii patched with waninkokos patcher and nothing forced&lt;br /&gt;
|7&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Wii Music [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Worked great on 3.2U NTSC Wii&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Music [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works flawlessly on a PAL Wii.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Play [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|Partial&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|Tried unlocking all the games.  Works fine until the Cow Race which gives disc error.&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Wii Ski [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|[0.1]Loading times are a bit slow (as expected) Gameplay is perfect [0.3g] works&lt;br /&gt;
|5&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Wii Ski [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|Works perfectly&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Ski [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Sports [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Boxing does not work/Hangs on black screen&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Sports [NTSC]&lt;br /&gt;
|style=&amp;quot;background:  Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| Everythings works great under 0.3g&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Winter Sports [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Black Screen with red writing: sLoadBMP() unknown depth in the strapreminder/strapA_16_9_853x480_English.bmp&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wonderworld Amusement Park [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Worms : A Space Oddity [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Loading times are a bit slow and video stutters (as expected). Sometimes B button bug.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|WWE Smackdown vs. Raw 2009 [NTSC / PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|[Force NTSC] Works fine&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Zack and Wiki [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|n/a [0.3] no problems found, working 100%, [PAL] 0.3g works great&lt;br /&gt;
| 20&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Zoo Hospital [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3&lt;br /&gt;
|works perfect with 0.3 launcher. If you use the 0.1 launcher, the game will freeze after initial startup &amp;amp; is not playable&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Fatherjack</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Backup_Launcher&amp;diff=21881</id>
		<title>Backup Launcher</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Backup_Launcher&amp;diff=21881"/>
		<updated>2009-03-03T16:36:31Z</updated>

		<summary type="html">&lt;p&gt;Fatherjack: /* D */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
==Introduction==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:left;&amp;quot; width=100%&lt;br /&gt;
! Current Version &lt;br /&gt;
! width=300px | Name/Author&lt;br /&gt;
! Download&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|0.1&lt;br /&gt;
|Backup Loader by [http://waninkoko.wiinewz.com/ Waninkoko]&lt;br /&gt;
| [http://massmirror.com/30bbe73afa22853a55bbfcf515abb107.html 0.1] &#039;&#039;[http://sharebee.com/81af8220 mirror]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|0.3g&lt;br /&gt;
|Backup Launcher by [http://gbatemp.net/index.php?showuser=136843 WiiGator]&lt;br /&gt;
| [http://massmirror.com/e800aaf46f76c3eb4320c121b13469d1.html 0.1] &#039;&#039;[http://sharebee.com/29d70d22 mirror]&#039;&#039;&lt;br /&gt;
| [http://massmirror.com/581fd0ee1e4e2fa524c5613e683c16fd.html 0.2] &#039;&#039;[http://sharebee.com/58cfef2b mirror]&#039;&#039;&lt;br /&gt;
| [http://massmirror.com/a304d5cf9041d88d3a27dd522a76d769.html 0.3b] &#039;&#039;[http://sharebee.com/0ea390f6 mirror]&#039;&#039;&lt;br /&gt;
| [http://massmirror.com/33f3ce34dc33cae113308980cd145827.html 0.3g] &#039;&#039;[http://sharebee.com/16cf71aa mirror]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|r7&lt;br /&gt;
|SoftChip by [http://code.google.com/p/wii-softchip Reqium]&lt;br /&gt;
| [http://code.google.com/p/wii-softchip/source/browse/#svn/trunk/softchip source]&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;NOTES: &lt;br /&gt;
* Slower loading times and stuttering audio/video are expected and should not be recorded under notes.&#039;&#039;&#039;&lt;br /&gt;
* If a game is &#039;&#039;working&#039;&#039; it doesn&#039;t always make it &#039;&#039;green&#039;&#039;, as titles marked &#039;&#039;green&#039;&#039; should be/are 99.9-100% compatible. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Anyone is free to edit this list, you must create an account first. Vandals will be Banned and their IP blocked from the servers.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;New: Confirmation boxes.  If a game worked for you raise the &#039;&#039;&#039;Confirmed&#039;&#039;&#039; number by one.  If you backed up a game and it didn&#039;t work for you raise the &#039;&#039;&#039;Not true&#039;&#039;&#039; number by one.  Sometimes a game works for one person, but not an other.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=300px&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Compatibility Legend&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Green represents games that work 100% or just have slight audio/video stutter or anything else that doesn&#039;t effect gameplay .&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:orange;&amp;quot;|Orange represents games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:salmon;&amp;quot;|Red represents games that do not load and have major problems and/or are unplayable, or have consistent lock ups.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Alone in the Dark [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Driving missions can&#039;t be completed (road doesn&#039;t load fast enough). Other assorted bugginess.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Alone in the Dark [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Alvin and the Chipmunks NTSC&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading at the start of the game&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|American Idol Encore [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|no&lt;br /&gt;
|0.3g&lt;br /&gt;
|Blank screen&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|AMF Bowling Pinbusters [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 &lt;br /&gt;
|Slow loading at the start of the game&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|AMF Bowling Pinbusters [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g &lt;br /&gt;
|Works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|AMF Bowling World Lanes [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Animal Crossing: City Folk [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3b+0.3g&lt;br /&gt;
| Removed Official Firmware Update from ISO. Seems to work flawlessly so far. [0.3g] Runs perfect with sluggish load times.&lt;br /&gt;
| 7&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Animal Crossing: Lets go to the City [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| Works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Avatar: The Legend of Aang [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|no&lt;br /&gt;
|0.3g&lt;br /&gt;
| error screen&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Avatar: The Burning Earth [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
| works great on 0.3g kinda slow load time&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Avatar: The Burning Earth [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| works great on 0.3g kinda slow load time&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Agatha Christie: And Then There Were None [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading when moving from room to room.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Astérix aux jeux Olympiques [PAL], France&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading , videos lag, plays fine&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Backyard Baseball &#039;09 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3b&lt;br /&gt;
|Works perfect&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Balloon Pop [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Using AV cables on an NTSC Wii Forced NTSC Works great.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Balls of Fury [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Battalion Wars 2 [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Force PAL60 on NTSC Wii. Must use component cables as well. Works fine on PAL Wii.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Battalion Wars 2 [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3&lt;br /&gt;
|In game cinematics fixed with backup launcher 0.3, no troubles found.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big Brain Academy Wii Degree [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|works great--[[User:Sylar|Sylar]] 05:32, 10 January 2009 (CET)&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big Brain Academy Wii Degree [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3g&lt;br /&gt;
|Green Screen when forced to NTSC, use PAL60 or a compatible TV. Works Fine.&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big Beach Sports [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC on 3.3u Work: Volleyball, Bocce, Disc Golf, Cricket - Don&#039;t work: Football, Soccerj&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big Beach Sports [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big catch bass fishing [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Forced NTSC works great. wifi works great {soccer rules}--[[User:Sylar|Sylar]] 06:28, 11 January 2009 (CET)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bigfoot Collision Course [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|n/a&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Biohazard 0 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Video lags, game sometimes freezes.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Blast Works -Build Trade Destroy [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bleach: Shattered Blade [NTSC-U/PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bleach: Shattered Blade [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Working 100% in Backup Launcher Gamma Fix 002 Force NTSC, and the Disc Channel with Backup Launcher Remove Flag Option working 100% but grafic are Grayscale.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bleach Versus Crusade [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Working 100% in Backup Launcher Gamma Fix 002&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Boom Blox [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|[0.1]Audio problems during gameplay (clicks) Force NTSC if the &amp;quot;loading&amp;quot; image doesn&#039;t appear at startup for NTSC-U. [0.3]+ [0.3g] Works great with sluggish stage load times.&lt;br /&gt;
| 9&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
|Boom Blox [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|No problems, loads as quick as expected  - patched iso&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bomberman  [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Boogie [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Black screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Boogie Superstar[PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Slow first loading, but the rest is working 100%&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Boogie Superstar[PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon&amp;quot;|no&lt;br /&gt;
|0.3g&lt;br /&gt;
|not woking, error screen--[[User:Sylar|Sylar]] 05:45, 10 January 2009 (CET)&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Boogie Superstar[NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|no&lt;br /&gt;
|0.3g&lt;br /&gt;
|not working --[[User:Sylar|Sylar]] 05:39, 10 January 2009 (CET)&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brothers In Arms Double Time [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Force NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brothers In Arms Double Time [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|On PAL Wii 3.1, 1:1. Go to the first screen and have the read error&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brothers In Arms Double Time [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Plays very smoothly, only lag I noticed was in company logo videos when game starts&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brothers In Arms Double Time [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3b&lt;br /&gt;
|Disc has read error upon reaching title screen&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brunswick Pro Bowling [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1 0.3g&lt;br /&gt;
|Works so far with Animations off from the Options menu.  Otherwise freezes when you bowl a strike. Just a quick test with 0.3g an all worked good, slow load times&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brunswick Pro Bowling [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
| 0.3g&lt;br /&gt;
| Just a quick test with 0.3g an all worked good, slow load times&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brunswick Pro Bowling [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1, 0.3g&lt;br /&gt;
|It boots but that&#039;s everything, it crashes when starting new career (with annoying sound) or when you try to start a &#039;Quick Play&#039;, it doesn&#039;t gets past the loading screen, tried setting animations off. (This comment was from version 0.1)&lt;br /&gt;
&#039;&#039;Using 0.3g, this seems to run fine tested using all default options (animations on). Tried starting a new career, league play. Also tried quick play. . Switching between players in the setup is quite slow. Everything else seems fine.&#039;&#039;&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Bully [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Working, intro movie stuttering (Thanks Martino).&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bully: Scholarship Edition [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Not with Disc Channel but work 100% with Backup Luncher&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bust-a-Move Bash! [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|PAL60 Forced.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Cabelas Dangerous Hunts 2009 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 0.3g&lt;br /&gt;
|works great with 0.3g&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 3 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes on first mission load. Also freezes on select mission mode, regardless of mission or difficulty.&lt;br /&gt;
| 7&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 5: World At War [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
| Works perfectly&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 5: World At War [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Stops after Wii Zapper instruction screen, disk read error (Tested 1:1 0.3).&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 5: World At War [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC&lt;br /&gt;
| 0&lt;br /&gt;
|1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 5: World At War [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
| Works perfectly&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Captain Rainbow [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
| Boot Lang NEEDS to be Japanese or you get gibberish read error, might want to do the VIDTV patch, and FORCE NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Cars: Maternational [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Carnival Games Mini Golf [Pal]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works perfect. Great job guys&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Castlevania Judgment [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Stutters during motion video (especially intro) here and there but otherwise runs well, WIFI works but lags&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Castle of Shikigami 3 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|On NTSC Wii 3.2, Doesn&#039;t boot up at all.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Celebrity Sports Showdown [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Patched, ISO size very small (356MB)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Celebrity Sports Showdown [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Cerebral Academy [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Chocobos Dungeon [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Classic British Motor Racing (USA / patched2PAL / scrubbed / updateRemoved / Wii)&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works great but long loading time.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Cocoto Kart Racer [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Minor lag when starting last lap when the music changes otherwise 100% playable&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Code Lyoko: Quest For Infinity [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Expected slow cutscenes and extended load times, but 100% playable.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Cooking Mama [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Cooking Mama : World Kitchen [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Crash: Mind Over Mutant (USA )&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|[0.1]Movie&#039;s lag but otherwise 100% playable [0.3g] works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Cruis&#039;n[NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|CSI:HARD EVIDENCE (PAL)&lt;br /&gt;
|style=&amp;quot;background: GREEN;&amp;quot;|YES&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works OK. lagging in loading screens&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|CSI: Hard Evidence (USA )&lt;br /&gt;
|style=&amp;quot;background: RED;&amp;quot;|NO&lt;br /&gt;
|0.1&lt;br /&gt;
|Doesnt load&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Dance Dance Revolution Hottest Party 1 and 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Music during character/level select skips until fully loaded, game plays perfectly.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dead Rising : Chop Till You Drop [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works 100%.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dead Rising : Chop Till You Drop [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Occasional choppy playback in cutscenes - gameplay no problems&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Deal or no Deal [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|De Blob [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|[0.3] Loading error. FMVs and menus skip.  [v0.3g] Works perfectly.  Game may pause momentarily while loading a section of a level that you are going into.  This may cause glitches like falling through objects and getting stuck inside them if you are not careful. &lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|De Blob [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|The same as [NTSC] [0.3] Loading error. [v0.3g] works perfectly &lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Defendin&#039; de Penguin [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|perfect&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Deca Sports [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3b&lt;br /&gt;
|[0.1]n/a [0.3b]Soccer doesn&#039;t work. Shows &amp;quot;Can&#039;t Read Disc&amp;quot; error.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Destroy All Humans: Big Willy Unleashed [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Detective Conan: Tsuioku no Mirajiyu [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Disaster: Day of Crisis [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Use Language : Japanese, no other special settings are needed.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Disaster: Day of Crisis [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Laggy cutscenes, but as far as I could tell worked just fine. Load times aren&#039;t that bad either. Tested on NTSC Wii with Forced NTSC [0.3] Bug disc after booting backup. Runs perfect on 0.3g&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Disney Think Fast [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Laggy cutscenes, but as far as I could tell worked just fine. Load times aren&#039;t that bad either. &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dewy&#039;s Adventure [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|New 0.3 launcher fixes the laggy fmv&#039;s for the most part, still abit choppy.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Doctor Who Top Trumps [PAL]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|3.2U Wii, green screen and won&#039;t load at all. Even with Force NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dokapon Kingdom [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|Loads for a few seconds when switching between battles and the board, but plays very nicely altogether (This seems to be fixed in 0.3)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dora the Explorer Saves the Snow Princess [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Starts with &amp;quot;An error has occurred&amp;quot; and won&#039;t go past it.   &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dora the Explorer Saves the Snow Princess [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Force NTSC and it works PERFECT! (Otherwise it shows up b/w @50Hz, which=bad)   &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Doraemon Wii: Himitsu Douguou Ketteisen! [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a    &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Donkey Kong Barrel Blast [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Long loading times of course but plays perfect.    &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Quest Swords [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
| Forced PAL60 Black and white on NTSC forced NTSC green screen&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Quest Swords [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
| Works fine &lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dragonball Z Budokai Tenkaichi 3 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Starting video is slow just skip it. Also when switching characters, it takes longer than normal.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Dragonball Z Budokai Tenkaichi 3 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Force to NTSC freezes at green screen. On a PAL Wii, the game works flawlessly (except video lags).&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Driver: Big Beach Sports [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Driver: Parallel Lines [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|n/a &lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|- &lt;br /&gt;
|Dragon Blade: Wrath of Fire [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Videos lag more than usual (but can be skip) &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|EA Playground [NTSC]&lt;br /&gt;
|style=&amp;quot;background:salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Does not work freezes on wrist strap screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|EA Playground [NTSC]&lt;br /&gt;
|style=&amp;quot;background:Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|EA Playground [PAL]]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great. Burned 1:1 &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Elebits [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|Semi&lt;br /&gt;
|0.1&lt;br /&gt;
|Game gets stuck on Now Loading screen.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Elebits [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Emergency Heroes [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|0.1 Stuttering FMV, Game plays fine.   0.3  Game works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Endless Ocean [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 0.3g&lt;br /&gt;
|Works Great. Burned 1:1 Force NTSC, 0.3g works great no need to force NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ennichi no Tatsujin [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Excite Truck [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Excite Truck [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|slow loading, title screen is slow, gameplay is smooth&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Eyeshield 21: Field Saikyou no Senshi Tachi [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Once into main game.  Freezes on loading due to notebook.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Face Breaker: K.O. Party [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|1:1 copy works beautifully. Loads into the Disk Channel. Videos are not choppy and load times are normal. Not one issue at all!&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-|-&lt;br /&gt;
|Family Party 30 Great Games [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Family Ski [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC, + 0.3g worked just fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Family Ski [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC, worked just fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Fantastic 4 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ferrari Challenge [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Loading cars and tracks just a little bit slow but game is smooth.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ferrari Challenge [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|FIFA 09 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Forced NTSC, worked just fine.  0.3 works fine&lt;br /&gt;
|6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Final Fantasy Fables: Chocobo&#039;s Dungeon [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Video stutters every 3 seconds. WiFi card battles work perfectly. [0.3]Perfect gameplay. Smooth videos and fast loadings.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Fire Emblem: Radiant Dawn [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|Semi&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Video stutters, and slightly annoying loading times between fight sequences. Game completely freezes at Chapter 4 part 1, playable until that point. [0.3] Work perfectly&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Freddi Fish - Kelp Seed Mystery [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ford Racing:Offroad [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Game Party [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Trivia questions moves around.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Game Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Game Party 2[NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3b+0.3g&lt;br /&gt;
|On 0.1, it crashes at midway logo if you don&#039;t skip it by pressing the + button, Long first load. On 03.b, load speeds drastically improved.[0.3g] works fine&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Game Party 2[NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Geometry Wars - Galaxies [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Geometry Wars - Galaxies [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Tested on NTSC w/ Forced NTSC&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ghost Squad [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Game does not load. Black screen. Tested on firmware 3.1u&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Ghost Squad [NTSC-UC]&lt;br /&gt;
|style=&amp;quot;background: green&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Slight increase in load times&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Go, Diego, Go! Safari Rescue [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Godzilla: Unleashed [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Plays fine, sometimes slow loading&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|GT Pro Series [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Guilty Gear XX Accent Core [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|No major problems so far (The slow load times are the only fault)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Guilty Gear XX Accent Core [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Guitar Hero 2/3 Customs [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Both work fine, the only problem is that the read speed with the program makes all note charts lag to the point of being unplayable. Though if you go to the lag fixer in the options menu and adjust the lag, gameplay is fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Guitar Hero World Tour [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3+0.3g&lt;br /&gt;
|Works great other than load times, no note lag. I find it at sometimes that it may SEEM like it froze but I found that pressing the home menu makes it work.[0.3] Work perfectly. Works great on PAL Wii with wiibrickblocker and force pal50 unpatched. When you download a song, you cant delete it, you get an error, and you cant copy the songs to an SD card.0.3g works very good kinda slow load times--[[User:Sylar|Sylar]] 05:23, 10 January 2009 (CET)&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Gundam Mobile Suit 0079 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Hannah Montana [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Game seems to work, but anytime home is pressed the games freezes. Didn&#039;t test too much, since i&#039;m not a fan.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Happy Dance Collection [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Harry Potter and the Order of the Phoenix [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Cutscenes are very laggy&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Harry Potter and the Order of the Phoenix [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works but no english language selection--[[User:Sylar|Sylar]] 05:13, 10 January 2009 (CET)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Harvest Moon Magical Melodies [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Force PAL60 otherwise green screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Harvest Moon Tree of Tranquility [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Mini game perfect. Story mode Hang after speaking to  the mayor. (P.S: tested with Scrubbed, pls upate on unscrubbed version if it&#039;s perfect) EDIT - Game works after speaking to mayor, but hangs when bringing up the map.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Harvest Moon Tree of Tranquility [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Perfect&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Hasbro Family Game Night! [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Perfect&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Hasbro Family Game Night! [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|3.2U Wii, Force NTSC. Works perfect.&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Hells Kitchen [NTSC]&lt;br /&gt;
|style=&amp;quot;background:salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes at UBIsoft intro&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Hells Kitchen [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works great with no problems&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Hells Kitchen [ PAL  ]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Runs well using an Aussie Wii; Not working PAL, not even with forced NTSC &lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Hells Kitchen [ PAL  ]&lt;br /&gt;
|style=&amp;quot;background:salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Game freezes after Hells kitchen logo intro&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Harvey Birdman [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine (even the videos)&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|High School Musical: Sing It! [PAL]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine! And seems to be very fast, only it seems the voice is not getting through realtime using a microphone, but could be compatibility issue, otherwise it works fine&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Hot Wheels [NTSC]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Skip jerky videos, great new game&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Hot Wheels [PAL]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|House of the dead 2 et 3 [pal]&lt;br /&gt;
|style=&amp;quot;background: red;&amp;quot;|No&lt;br /&gt;
|0.3 g&lt;br /&gt;
|erreur au lancement&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|House of the Dead: Overkill [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Igor [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes during loading&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|- &lt;br /&gt;
|Iron Man [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+ 0.3g&lt;br /&gt;
|[0.3g] works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|- &lt;br /&gt;
|Iron Man [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|GSoD&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|James Bond: Quantum of Solace [PAL]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works ok, some gameplay lag (mostly sound)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|J.M Fitness Ultimatum 2009 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|works fine&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Jenga World Tour [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading at the start of the game&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Jissen Pachi-Slot Pachinko Hisshouhou! Sammy&#039;s Collection Hokuto no Ken Wii[NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Load times are slow. Use cios_fix or game will freeze at main menu.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Katekyoo Hitman Reborn! Dream Hyper Battle! Wii [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|No problems. tiny bit slow on loading but works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kawasaki Snowmobiles [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kekkaishi: Kokubourou no Kage [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|force NTSC&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kidz Sports Basketball [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kidz Sports Crazy Golf [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kidz Sports Ice Hockey [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kidz Sports International Football [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|King Of Clubs [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|little slow loading&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Klonoa: Door to Phantomile [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Flawlessly&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Kororinpa: Marble Mania [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|No problems. A tiny bit slow on loading.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kung-Fu Panda  [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Missing some audio&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Lara Croft Tomb Raider: Anniversary [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro movie lags, videos lag, slow loadings, otherwise completely playable&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Legend of Zelda: Twilight Princess [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|[0.1] Secondary movies lag on start screen. Otherwise completely playable.   [0.3] It works just fine.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Legend of Zelda: Twilight Princess [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Loads, shows Wii safety warning then does nothing&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Legend of Zelda: Twilight Princess [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lego Batman [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 and 0.3&lt;br /&gt;
| n/a&lt;br /&gt;
| 34&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
|Lego Batman [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|0.1  Blank screen is loading screen. Just wait a while :)   0.3 The wait is now over, game works fine!&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lego Indiana Jones [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a, slow loadings, completly playable&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lego Indiana Jones [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Plays perfect&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lego Star Wars Complete Saga [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Line Rider 2: Unbound [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|Works great, tested on a NTSC Wii and a PAL (using WiiFrii) Wii, Extremely long loading times&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Link&#039;s Crossbow Training [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Link&#039;s Crossbow Training [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|PAL60 Forced.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Littlest Pet Shop [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|[0.1]Videos lag but gamplay works perfectly. [0.3g] works fine&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|London Taxi: Rush Hour [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Videos lag but gameplay works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|London Taxi: Rush Hour [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lost in Blue: Shipwrecked [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|In game cutseens don&#039;t lag!&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lost in Blue: Shipwrecked [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works great&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Lucas, Fourmi malgré lui [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a &lt;br /&gt;
|1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Madagascar: Escape 2 Africa [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Runs fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Madden NFL 08 [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes at the Wiimote strap screen. Wiimote disconnects. NOTE: Forced to NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Madden NFL 09: All Play [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|[0.3g] works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Madden NFL 09: All Play [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Runs fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Manhunt 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Video Stutters and slight in-game lag. No lag on v.3&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Manhunt 2 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Subtitles are a little out of sync, otherwise works fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario and Sonic at the Olympics [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Video Stutters.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Mario and Sonic at the Olympics [NTSC] (Decryped)&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|no&lt;br /&gt;
|0.3&lt;br /&gt;
|Game Doesn&#039;t Load. &amp;quot;Disc Error Eject Disc and restart wii&amp;quot; Message &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario and Sonic at the Olympics [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Video Stutters. Game worked fine. Does not work on v0.3. Works Perfect on v0.3g&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Mario Kart Wii [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|WiFi doesn&#039;t work 90% of time due to slow stage loads. Pre-rendered video stutters. Crashes during black screen load of &#039;Next Race&#039; in GP mode depending on cup. NTSC Default settings: Warning screen, then black screen.&lt;br /&gt;
| 35&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Mario Kart Wii [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works fine.&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Kart Wii [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes w/ Cios_Fix&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|WiFi works sometimes. Video Stutters. Cios_Fix fixes the crash in GP mode.  0.3 Works fine, no crashing (so far) the mariokart channel crashes if you try to install it. 0.3g: No problems with mario kart channel encountered. WiFi works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Party 8 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3b+0.3g&lt;br /&gt;
|Run at full speed on 0.3b, load times drastically decreased, 0.3g works very well load times a litle slow but worth it.--[[User:Sylar|Sylar]] 05:35, 10 January 2009 (CET)&lt;br /&gt;
| 8&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Party 8 [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Video and sound do stutter whilst loading, slow loadings&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Strikers Charged [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes w/ Forced NTSC&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Sometimes freezes in loading screen or after a game. Music can also be choppy at parts during the story and during a match. [0.3] Had to force NSTC or game would be in black and white, but after forced NSTC game runs fine, no flaws found at the moment.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Strikers Charged [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes in loading screen&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Super Sluggers [PAL using WiiFrii]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Green screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Super Sluggers [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Cut scenes and loads between innings are really choppy and slow. Music is also choppy at parts, but works perfectly 100% with 0.3&lt;br /&gt;
| 9&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Marvel Ultimate Alliance [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works perfectly; opening video run perfect and gameplay is great&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Medal of Honor: Heroes 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes after the Wiimote/strap screen.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Medal of Honor: Heroes 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes patched w/ IOS 249&lt;br /&gt;
|0.3g,0.3 w/cIOS fix&lt;br /&gt;
|Rare mem leaks.&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Medal of Honor: Heroes 2 [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Freezes after the Wiimote/strap screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Medal of Honor: Vanguard [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works perfectly, cutscenes load smoothly without lag on 0.3. Does not work on 0.1&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Mercury Meltdown Revolution [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works flawlessly (as far as backup loaders go, stuttery videos and long load times, still extremely playable).&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Metal Slug Anthology/Complete [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.3&lt;br /&gt;
| Playable except Metal Slug 6&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Metroid Prime Wii De Asobu (New play control!) [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game reboots to browser after main menu screen. Tested on PAL console. Won&#039;t even load with 0.1&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Metroid Prime 3: Corruption [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3G&lt;br /&gt;
|Loads up perfectly, strange blue screen with first cutscene, and extremely slow loading between doors. (Game breaker) [0.3] Works perfect so far, some doors take longer to load than most but works way faster now.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Metroid Prime 3: Corruption [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Some doors load slower than others but bearable.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|MLB Power Pros 2008 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slight loading issues. (Though not as bad as others I have tried) Laggy intro video.  Perfectly playable.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Monopoly [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Monster Lab [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Minor video skips, other than that works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mortal Kombat - Armageddon [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|use the ios patcher and patch it to 249&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mortal Kombat - Armageddon [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Freezes and disconnects Wii-mote after the image where it shows which controllers you can use.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Movie Studios Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Runs perfect.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mr Bean&#039;s Wacky World Of Wii [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|Works, loads and plays perfect&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mushroom Men - Spore Wars (NTSC)&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|used Regionfree and IOS patch to 249 on PAL Wii - no problems with playback&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mx Vs Atv [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Fitness Coach [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Word Coach [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes during the Ubisoft logo animation.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Sims [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|Constant loading becomes irritating; game works fine&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Sims [PAL]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Movies a little choppy and noticeable with sound during them, otherwise the game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Sims Kingdom[PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Sims Kingdom[NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Namco Museum Remix [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Opening FMV lags / stutters, but game plays fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Naruto Shippuuden: Gekitou Ninja Taisen EX [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Opening Movie lags, but plays fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto Shippuuden: Gekitou Ninja Taisen EX 2 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Opening Movie lags, slightly longer load time before battle starts, but plays fine. [0.3] Works flawlessly, no lag.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto Shippuuden: Gekitou Ninja Taisen EX 3 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Opening movie plays fine, all modes work.  Adventure mode has slight lag.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto: Clash of Ninja Revolution [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Opening Movie lags, but plays fine. &lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto: Clash of Ninja Revolution [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto: Clash of Ninja Revolution 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Opening Movie lags, plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NBA live 2008 [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes on the warning page about having enough space around.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NBA Live 2009 [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|locks up on EA logo.&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|NBA Live 2009 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works and plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NBA live 2009 [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works fine&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NCAA 09[NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|slow loads, plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Carbon [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|cut scenes choppy, game play fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Pro Street [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Some cinematic lags, but plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Pro Street [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|cut scenes choppy, game play fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Undercover [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Instant blue screen: &amp;quot;ERROR #002&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Undercover [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g002fix&lt;br /&gt;
|Works with the 002Fix.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Undercover [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|With Error 002 fix at http://gbatemp.net/index.php?showtopic=123341&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NHL 2K9 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|minor music de-syncs.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NHL 2K9 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Nights - Journey Of Dreams&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works fine with the expected long load times while entering new stages.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Reflex [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Nitro Bike [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|NTSC: Works perfectly; Wifi appears to work also, but no one was looking for a match so I couldn&#039;t fully test it. PAL: Same as NTSC but very long loading times&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|No More Heroes [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Semi&lt;br /&gt;
|0.1+0.3G&lt;br /&gt;
|Randomly crashes when on bike. Very playable but DO NOT GO INTO THE GYM OR THE BAR:0.3g Works perfectly fine!&lt;br /&gt;
| 7&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
|No More Heroes [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Semi&lt;br /&gt;
|0.3b&lt;br /&gt;
|Opening Movie lags, but plays fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NPPL Champion paintball 2009 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|green screen right away.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Obscure: The Aftermath [NTSC-U] &lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Choppy cut scenes but tolerable. Game play is smooth music occasionally loops when loading  &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Offshore Tycoon [NTSC] &lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|very long load times, works good &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Okami [PAL] &lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Loads to menu if NTSC forced. Freezes on &#039;Now Loading&#039; after starting new game. [Working with the new CIOS][0.3]Bug Disc After Booting Backup.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Okami [PAL] &lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Okami [NTSC / PAL] &lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3G&lt;br /&gt;
| On PAL in 0.3g works perfectly&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|One Piece Unlimited Adventure [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Movies lag, but can be skipped with +.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|One Piece Unlimited Criuse Episode 1  [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Opening Movie stutters slightly, gameplay is unhindered.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Onechanbara: Bikini Zombie Slayers [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Oneechanbara Revolution [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Load times are a little long, otherwise the game works fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Opoona [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Order Up [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Movies Very Choppy, In-Game works fine. [0.3] no more choppy movies Most movies run near 100% speed.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Order Up [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Most movies run near 100% speed.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Osouji Sentai Clean Keeper [NTSC-J]&lt;br /&gt;
| style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
| Videos are choppy but the game works fine. (Tested up to ~Mission 4)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Penny Racers Party: Turbo Q Speedway [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works, load times are a bit long.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| Pitfall [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|n/a&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Pinball Hall of Fame: The Williams Collection [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Pirates Hunt For Black Beards Booty [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Might be longer then retail load times but other than that works perfectly.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Prince of Persia Rival Swords [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 0.3g&lt;br /&gt;
|Movies lag/stutter like watching a movie that skips every 3 seconds. Gameplay also stutters/locks up at times but is still playable.Had no problames with 0.3g except the usual slow load times but game workes great.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Pro Evolution Soccer 2008 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Opening movie stutters, load times a little long.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Puzzle Quest Challenge of the Warlords [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Pokemon Battle Revolution [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Opening movie is laggy, but everything else is fine. Load times are a bit long. [0.3]Opening movie is watchable, load times are MUCH faster.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Pokemon Battle Revolution [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Movie is laggy, but everything else is fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Pimp My Ride [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Puyo Puyo! 15th Anniversary [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : Raving Rabbids [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Slow to Load.[0.3]Perfect. Loading times just like the original.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : Raving Rabbids 2 [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Force NTSC=YES VIDTV PATCH= YES  On NTSC whenever you try the shooting games, the video of the rabbids you are supposed to be shooting lags so bad you can&#039;t shoot them, until it eventually locks up with a buzzing sound. Still playable, as these are optional.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : Raving Rabbids 2 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : Raving Rabbids TV Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine, but suffers some video errors.  Constant &amp;quot;noise&amp;quot; even when forcing PAL, and image appears a bit down and to the right. Still playable though.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : The lapins cretins show [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|Works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rebel Raiders Operation Nighthawk [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Major audio issues.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Red Steel [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Doesn&#039;t boot up at all.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Resident Evil 4 [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|First cut scene&#039;s voices are messed up, other wise everything else is fine. (Work at 100% with 0.3g)&lt;br /&gt;
| 7&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Resident Evil Umbrella Chronicles [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Work at 100%&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Resident Evil Umbrella Chronicles [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Work at 100%&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rapala&#039;s Fishing Frenzy [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rapala&#039;s Fishing Frenzy [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works fine. Loading is fast.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Repala&#039;s Tournatment Fishing [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Choppy cut scenes&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ridding Stables [ PAL  ]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Runs well using an Aussie Wii &lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Rock Band [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Rock Band 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great so far. Guitar Hero: World Tour instruments (along with the GH3 guitar) are compatible as well. DLC doesn&#039;t work quite well. You can download music, but sound is sketchy.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Rubik&#039;s Puzzle World [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Forced NTSC, works perfectly.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|RygarThe Battle Of Argus [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|(Macintosh Burn) disc read error eject reinsert load fine after that(pc burn might run better)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Playable&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Sam &amp;amp; Max - Season 1 [PAL]&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Starting an episode causes a reboot of the Wii.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Samba De Amigo [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Intro videos lag and traversing the menus takes a few seconds longer than normal.&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Samba De Amigo [PAL force to NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|Intro videos lag and traversing the menus takes a few seconds longer than normal.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Samurai Warriors: Katana [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Samurai Warriors: Katana [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Scarface: The World Is Yours [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Choppy cutscenes. (Skip)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|SD Gundam Scad Hammer [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Sega Bass Fishing [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background:Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Menu&#039;s and courses load very slowly, but in game is perfectly playable.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sega Superstars Tennis [PAL]&lt;br /&gt;
|style=&amp;quot;background:Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes after SEGA.(push the &amp;quot;Home&amp;quot; button until the sega logo is gone)&lt;br /&gt;
| 15&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sengoku Basara 2 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works flawlessly&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sengoku Basara 2 Heroes [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works flawlessly&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Shaun White Snowboarding Road Trip [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Shows &amp;quot;An error has occurred. Press the eject button, remove the game disc, and turn the power off.&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Shaun White Snowboarding Road Trip [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works fine - load times slow as to be expected (Force to NTSC works)&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
|Showtime Boxing [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Simple 2000 Series Wii Vol. 1: The Table&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Simcity Creator [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Semi&lt;br /&gt;
|0.1&lt;br /&gt;
|Sometimes freezes after start screen. (NT: Hasn&#039;t locked up for me yet...) Beginning video lags&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Simcity Creator[PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sims Animals [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Sky Crawler: Innocents Aces [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works, but graphic glitches during gameplay.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Skate It [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Flawless!&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Skate It [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Force  to NTSC works great&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Smarty Pants [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|SNK Arcade Classics [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Soul Calibur: Legends [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|[0.1] + [0.3] Freezes up at Menu. [0.3g] Works but videos are slow and stuttering.  &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Soul Calibur: Legends [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Soul Calibur [NTSC/PAL (forced NTSC)]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|In-game scenes run fine, only some of the movies run slow.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic and the Secret Rings [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect with default settings.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic and the Secret Rings [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Use cios fix and hook type: gc pad. http://rapidshare.com/files/153703477/cios_fix.wad.html&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic and the Secret Rings [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Same as NTSC.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic Unleashed [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|1:1 Works Perfectly!&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Sonic Unleashed [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Even on NTSC (US) Wii intro video and game run flawlessly.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic Riders: Zero Gravity [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works Perfect on US Machine. Force NTSC.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic Riders: Zero Gravity [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Disc Read Error at Backup Launcher Menu, loaded once, but showed a Black screen straight afterwards.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Space Chimps [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro Video and Game Scenes are laggy&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Speed Racer[PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Spider-Man: Web of Shadows[NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes at black screen [.3]Played just fine through the intro tutorial rest not tested yet.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Spiderman: Web of Shadows [NTSC]&lt;br /&gt;
|style=&amp;quot;background: yellow;&amp;quot;|Partial&lt;br /&gt;
|0.3g&lt;br /&gt;
|Intro works, first objective works, but freezes when the game is teaching you how to &amp;quot;hold c or z to guard.&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sports Island [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Spyro: Dawn of the Dragon [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Cutscenes can lag but gameplay appears to be fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|SSX Blur [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Crashes after wiimote strap message&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Star Wars: The Force Unleashed [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes with [0.3g]&lt;br /&gt;
|0.1, 0.3, 0.3b, 0.3g&lt;br /&gt;
|[0.1]May Lock up after you kill the kids father. Another lock up when using force to stop the star destroyer. Duel mode may not work. [0.3] Disc has immediate read error. [0.3g] Works great, even the videos. Some slight load time during loading items and screen, but overall okay.&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
|Star Wars: The Force Unleashed [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3 + 0.3g&lt;br /&gt;
|[0.3]Plays fine, might lock up with the movie at the menu. [0.3g]No problems.&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
|Star Wars: Clone WARS [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Instant disc read error.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Star Wars: Clone WARS [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|Works fine/tested it with forced ntsc and doesn&#039;t work,did not work with 0.3g force [NTSC]&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Super Mario Galaxy [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Plays through [[all]] of game, though the cinematics lag down frame rate to about half.&lt;br /&gt;
| 35&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Super Mario Galaxy [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes See Note&lt;br /&gt;
|0.1+0.3+0.3g&lt;br /&gt;
|Use save to get past first cutscene. PAL Save [http://www.uploading.com/files/IUNS9956/private.rar.html] or [http://www.2shared.com/file/4050201/63c470bc/private.html] Force to NTSC: Works, but locks up when diving underwater, Works Perfect on v0.3,works perfect on 0.3g--[[User:Sylar|Sylar]] 05:37, 10 January 2009 (CET)&lt;br /&gt;
| 32&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
|Super Mario Galaxy [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|On 0.3g game works ok, sound / movies are a bit laggy but game is playable.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Paper Mario [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes; to a point (see note)&lt;br /&gt;
|0.3&lt;br /&gt;
|Good loading with minor sound lags on opening story cinematic. Still freezes at 2-3, but now it freezes later after you pay off your debt.&lt;br /&gt;
| 18&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Paper Mario [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Flawlessly.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Paper Mario [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|The music in the menu is a little out of sync, besides that it plays fine.&lt;br /&gt;
| 18&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Smash Bros. Brawl [NTSC-J/U/P]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Using PAL Version patched to USA and patched with Wiibrick blocker Forced NTSC and VIVID and boot to menu videos ARE NOT LAGGY used dvd-5 version.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Swing Golf [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow Loading but works perfectly&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Swing Golf Season 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|The game seems to sometimes freeze while loading after playing for awhile.  It doesn&#039;t happen often though.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Summer Athletics The Ultimate Challenge [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|slot loading in the very beginning&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Summer Athletics The Ultimate Challenge [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|working perfect.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Table Football [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|Works fine on NTSC wii (with FORCE NTSC)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tak and the Guardian of Gross [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Game disc error on boot.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tales of Symphonia : Dawn of a New World [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Takes a little longer (like 1 to 3 seconds longer) for starting battles, changing location, beginning cutscenes, etc. Otherwise perfectly playable [so far].&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tales of Symphonia : Knight of Ratatosk [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro Lag; loads a couple seconds on cutscenes and battle starts.&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Target Terror [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Game works, but loading times are very long, and gameplay lags to the point of being nearly unplayable.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tatsunoko vs. Capcom: Cross Generation of Heroes [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Slight increase in load times. Works great. Awesome game!&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Tenchu 4 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Videos lag, long load times. Game plays fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The History Channel - Battle for the Pacific [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Very occcasional minor video lag. Game plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Dog Island [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro video lags.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Dog Island [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Tried many different settings but console always hangs, doesn&#039;t even get to intro video.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The House Of Dead 2 &amp;amp; 3 Return [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game 2 doesn&#039;t work but 3 works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The House Of Dead 2 &amp;amp; 3 Return [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Game 2 dosn&#039;t work but 3 works fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The House Of The Dead: Overkill [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Legend of Spyro: The Eternal Night [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|works perfect with cios_fix&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|The Monkey King: The Legend Begins [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3b&lt;br /&gt;
|Shows &amp;quot;Disc Read Error&amp;quot;&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|The Price is Right [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Simpsons game [PAL][FR]&lt;br /&gt;
|style=&amp;quot;background:orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|The game works fine but some cutscene freeze the game(just press A to pass the scene)&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|The Simpsons Game [NTSC]&lt;br /&gt;
|style=&amp;quot;background:Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|The Sims 2 Castaway [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Sims 2 Castaway [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Sims 2 Pets[PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Tale Of Despereaux [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game works flawless.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tiger Woods 09 All Play [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|No&lt;br /&gt;
|0.2&lt;br /&gt;
|beta .2 test (works with new CIOS!)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|TNA IMPact [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Cut Scenes Freeze Up as do the Wrestlers Entrances. Also there is no Create A Wrestler in this game (in the Wrestling Game genre this is an error)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tomb Raider: Underworld [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tomb Raider: Underworld [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perferctly.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tony Hawks Downhill Jam [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Intro works 100% the game play works 100% The voice is a bit laggy but not annoying&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tony Hawk&#039;s Proving Ground [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|All intro videos play smoothly, freezes on menu screen.  Unplayable.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tony Hawk&#039;s Proving Ground [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works to 100%&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Top Spin 3 [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Boots Ok on PAL console. Hangs on &amp;quot;credits&amp;quot; screen - need to disconnect batteries from the wiimote to timeout. After passing the credits screen all is Ok.&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
|Top Spin 3 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Boots on NTSC console. Like PAL version, it hangs on &amp;quot;credits&amp;quot; screen but loads after a few minutes. Gameplay very smooth.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Transformers [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro video lags.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Trauma Center: New Blood [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Intro video lags, otherwise perfect. [0.3] Intro video lag cleared up a bit, but watchable. Game still works perfect.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Trauma Center: Second Opinion [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Black Screen on NTSC. Intro stutter on PAL but game runs fine&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Trauma Center: Second Opinion [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro video lags.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|TV Show King Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Game starts loading...after pressing A+B a spinning wheel arrives...after a while I get the error: (1416):FileManager.cpp assert failed false&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|TV Show King Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|No problems.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Board Games  [PAL]  &lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works if forcing NTSC on 3.2U.  (Works default 3.3E)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate I-Spy  [NTSC]  &lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect except for expected slow loading in parts.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Victorious Boxing  [PAL]  &lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Can choose all settings then freezes on loading &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Wall-e [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Only green screen and the classic Error &amp;quot;Disc read error. Please eject and reset console.&amp;quot; With &amp;quot;1:1 Scrubbed&amp;quot; and with &amp;quot;Decrypted and Scrubbed&amp;quot; disc.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wario Land: Shake It! [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Cutscenes lag (unable to skip). Remove batteries before load screen to get past freeze.&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
|Wario Land: Shake It! [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Crashes Immediately after booting&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|- &lt;br /&gt;
|Wario Land: Shake It! [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works with Gamma, First unskippable intro video lags, everything else is great.&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|- &lt;br /&gt;
|Wario Land: The Shake Dimension [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Force NTSC (Not needed on PAL console.) Intro video skips and the game freezes after it&#039;s over.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wario Land: The Shake Dimension [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine. Laggy videos, no problems with gameplay&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wario Ware: Smooth Move [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Cutscenes lag (unable to skip)[0.3] Works perfect. Fast loading times.[0.3g]Gameplay ok but some videos are choppy.&lt;br /&gt;
| 7&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wario Ware: Smooth Moves [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3g&lt;br /&gt;
|Cutscenes lag (unable to skip). Freezes at Dribble &amp;amp; Spitz&#039; stage and Temple of Forms unless [http://rs381.rapidshare.com/files/153703477/cios_fix.wad the cIOS fix] is used. On 0.3g works perfectly.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|We Cheer [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Appears to work, load times are almost as fast as the original. [0.3] Works perfect.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|We Love Golf [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slightly longer loading times (compared to original) other than that works perfectly, even WFC works :)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|We Love Golf [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Chess [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works Perfectly. There are not even loading times since the game is so small. Force NTSC if you are NTSC. If not run the game without PAL60. It works fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Music [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works just fine, but hit the button on the right when it starts up to avoid being sent back to the home.&lt;br /&gt;
|3&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Wii Music [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|[0.1] Works perfectly with Cios_fix. [0.3]+[0.3g] works perfectly out of the box. Works great on PAL Wii patched with waninkokos patcher and nothing forced&lt;br /&gt;
|7&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Wii Music [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Worked great on 3.2U NTSC Wii&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Music [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works flawlessly on a PAL Wii.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Play [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|Partial&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|Tried unlocking all the games.  Works fine until the Cow Race which gives disc error.&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Wii Ski [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|[0.1]Loading times are a bit slow (as expected) Gameplay is perfect [0.3g] works&lt;br /&gt;
|5&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Wii Ski [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|Works perfectly&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Ski [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Sports [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Boxing does not work/Hangs on black screen&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Sports [NTSC]&lt;br /&gt;
|style=&amp;quot;background:  Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| Everythings works great under 0.3g&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Winter Sports [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Black Screen with red writing: sLoadBMP() unknown depth in the strapreminder/strapA_16_9_853x480_English.bmp&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wonderworld Amusement Park [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Worms : A Space Oddity [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Loading times are a bit slow and video stutters (as expected). Sometimes B button bug.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|WWE Smackdown vs. Raw 2009 [NTSC / PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|[Force NTSC] Works fine&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Zack and Wiki [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|n/a [0.3] no problems found, working 100%, [PAL] 0.3g works great&lt;br /&gt;
| 20&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Zoo Hospital [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3&lt;br /&gt;
|works perfect with 0.3 launcher. If you use the 0.1 launcher, the game will freeze after initial startup &amp;amp; is not playable&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Fatherjack</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Backup_Launcher&amp;diff=21612</id>
		<title>Backup Launcher</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Backup_Launcher&amp;diff=21612"/>
		<updated>2009-02-23T14:05:55Z</updated>

		<summary type="html">&lt;p&gt;Fatherjack: /* Z */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
==Introduction==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:left;&amp;quot; width=100%&lt;br /&gt;
! Current Version &lt;br /&gt;
! width=300px | Name/Author&lt;br /&gt;
! Download&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|0.1&lt;br /&gt;
|Backup Loader by [http://waninkoko.wiinewz.com/ Waninkoko]&lt;br /&gt;
| [http://massmirror.com/30bbe73afa22853a55bbfcf515abb107.html 0.1] &#039;&#039;[http://sharebee.com/81af8220 mirror]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|0.3g&lt;br /&gt;
|Backup Launcher by [http://gbatemp.net/index.php?showuser=136843 WiiGator]&lt;br /&gt;
| [http://massmirror.com/e800aaf46f76c3eb4320c121b13469d1.html 0.1] &#039;&#039;[http://sharebee.com/29d70d22 mirror]&#039;&#039;&lt;br /&gt;
| [http://massmirror.com/581fd0ee1e4e2fa524c5613e683c16fd.html 0.2] &#039;&#039;[http://sharebee.com/58cfef2b mirror]&#039;&#039;&lt;br /&gt;
| [http://massmirror.com/a304d5cf9041d88d3a27dd522a76d769.html 0.3b] &#039;&#039;[http://sharebee.com/0ea390f6 mirror]&#039;&#039;&lt;br /&gt;
| [http://massmirror.com/33f3ce34dc33cae113308980cd145827.html 0.3g] &#039;&#039;[http://sharebee.com/16cf71aa mirror]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|r7&lt;br /&gt;
|SoftChip by [http://code.google.com/p/wii-softchip Reqium]&lt;br /&gt;
| [http://code.google.com/p/wii-softchip/source/browse/#svn/trunk/softchip source]&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;NOTES: &lt;br /&gt;
* Slower loading times and stuttering audio/video are expected and should not be recorded under notes.&#039;&#039;&#039;&lt;br /&gt;
* If a game is &#039;&#039;working&#039;&#039; it doesn&#039;t always make it &#039;&#039;green&#039;&#039;, as titles marked &#039;&#039;green&#039;&#039; should be/are 99.9-100% compatible. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Anyone is free to edit this list, you must create an account first. Vandals will be Banned and their IP blocked from the servers.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;New: Confirmation boxes.  If a game worked for you raise the &#039;&#039;&#039;Confirmed&#039;&#039;&#039; number by one.  If you backed up a game and it didn&#039;t work for you raise the &#039;&#039;&#039;Not true&#039;&#039;&#039; number by one.  Sometimes a game works for one person, but not an other.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=300px&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Compatibility Legend&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Green represents games that work 100% or just have slight audio/video stutter or anything else that doesn&#039;t effect gameplay .&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:orange;&amp;quot;|Orange represents games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:salmon;&amp;quot;|Red represents games that do not load and have major problems and/or are unplayable, or have consistent lock ups.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Alone in the Dark [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Driving missions can&#039;t be completed (road doesn&#039;t load fast enough). Other assorted bugginess.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Alone in the Dark [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Alvin and the Chipmunks NTSC&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading at the start of the game&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|American Idol Encore [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|no&lt;br /&gt;
|0.3g&lt;br /&gt;
|Blank screen&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|AMF Bowling Pinbusters [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 &lt;br /&gt;
|Slow loading at the start of the game&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|AMF Bowling Pinbusters [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g &lt;br /&gt;
|Works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|AMF Bowling World Lanes [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Animal Crossing: City Folk [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3b+0.3g&lt;br /&gt;
| Removed Official Firmware Update from ISO. Seems to work flawlessly so far. [0.3g] Runs perfect with sluggish load times.&lt;br /&gt;
| 7&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Animal Crossing: Lets go to the City [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| Works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Avatar: The Legend of Aang [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|no&lt;br /&gt;
|0.3g&lt;br /&gt;
| error screen&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Avatar: The Burning Earth [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
| works great on 0.3g kinda slow load time&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Avatar: The Burning Earth [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| works great on 0.3g kinda slow load time&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Agatha Christie: And Then There Were None [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading when moving from room to room.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Astérix aux jeux Olympiques [PAL], France&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading , videos lag, plays fine&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Backyard Baseball &#039;09 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3b&lt;br /&gt;
|Works perfect&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Balloon Pop [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Using AV cables on an NTSC Wii Forced NTSC Works great.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Balls of Fury [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Battalion Wars 2 [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Force PAL60 on NTSC Wii. Must use component cables as well. Works fine on PAL Wii.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Battalion Wars 2 [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3&lt;br /&gt;
|In game cinematics fixed with backup launcher 0.3, no troubles found.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big Brain Academy Wii Degree [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|works great--[[User:Sylar|Sylar]] 05:32, 10 January 2009 (CET)&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big Brain Academy Wii Degree [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3g&lt;br /&gt;
|Green Screen when forced to NTSC, use PAL60 or a compatible TV. Works Fine.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big Beach Sports [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC on 3.3u Work: Volleyball, Bocce, Disc Golf, Cricket - Don&#039;t work: Football, Soccerj&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big Beach Sports [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big catch bass fishing [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Forced NTSC works great. wifi works great {soccer rules}--[[User:Sylar|Sylar]] 06:28, 11 January 2009 (CET)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bigfoot Collision Course [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|n/a&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Biohazard 0 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Video lags, game sometimes freezes.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Blast Works -Build Trade Destroy [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bleach: Shattered Blade [NTSC-U/PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bleach: Shattered Blade [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Working 100% in Backup Launcher Gamma Fix 002 Force NTSC, and the Disc Channel with Backup Launcher Remove Flag Option working 100% but grafic are Grayscale.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bleach Versus Crusade [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Working 100% in Backup Launcher Gamma Fix 002&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Boom Blox [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|[0.1]Audio problems during gameplay (clicks) Force NTSC if the &amp;quot;loading&amp;quot; image doesn&#039;t appear at startup for NTSC-U. [0.3]+ [0.3g] Works great with sluggish stage load times.&lt;br /&gt;
| 9&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
|Boom Blox [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|No problems, loads as quick as expected  - patched iso&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bomberman  [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Boogie [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Black screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Boogie Superstar[PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Slow first loading, but the rest is working 100%&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Boogie Superstar[PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon&amp;quot;|no&lt;br /&gt;
|0.3g&lt;br /&gt;
|not woking, error screen--[[User:Sylar|Sylar]] 05:45, 10 January 2009 (CET)&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Boogie Superstar[NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|no&lt;br /&gt;
|0.3g&lt;br /&gt;
|not working --[[User:Sylar|Sylar]] 05:39, 10 January 2009 (CET)&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brothers In Arms Double Time [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Force NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brothers In Arms Double Time [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|On PAL Wii 3.1, 1:1. Go to the first screen and have the read error&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brothers In Arms Double Time [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Plays very smoothly, only lag I noticed was in company logo videos when game starts&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brothers In Arms Double Time [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3b&lt;br /&gt;
|Disc has read error upon reaching title screen&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brunswick Pro Bowling [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1 0.3g&lt;br /&gt;
|Works so far with Animations off from the Options menu.  Otherwise freezes when you bowl a strike. Just a quick test with 0.3g an all worked good, slow load times&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brunswick Pro Bowling [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
| 0.3g&lt;br /&gt;
| Just a quick test with 0.3g an all worked good, slow load times&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brunswick Pro Bowling [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1, 0.3g&lt;br /&gt;
|It boots but that&#039;s everything, it crashes when starting new career (with annoying sound) or when you try to start a &#039;Quick Play&#039;, it doesn&#039;t gets past the loading screen, tried setting animations off. (This comment was from version 0.1)&lt;br /&gt;
&#039;&#039;Using 0.3g, this seems to run fine tested using all default options (animations on). Tried starting a new career, league play. Also tried quick play. . Switching between players in the setup is quite slow. Everything else seems fine.&#039;&#039;&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Bully [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Working, intro movie stuttering (Thanks Martino).&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bully: Scholarship Edition [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Not with Disc Channel but work 100% with Backup Luncher&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bust-a-Move Bash! [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|PAL60 Forced.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Cabelas Dangerous Hunts 2009 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 0.3g&lt;br /&gt;
|works great with 0.3g&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 3 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes on first mission load. Also freezes on select mission mode, regardless of mission or difficulty.&lt;br /&gt;
| 7&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 5: World At War [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
| Works perfectly&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 5: World At War [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Stops after Wii Zapper instruction screen, disk read error (Tested 1:1 0.3).&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 5: World At War [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC&lt;br /&gt;
| 0&lt;br /&gt;
|1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 5: World At War [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
| Works perfectly&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Captain Rainbow [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
| Boot Lang NEEDS to be Japanese or you get gibberish read error, might want to do the VIDTV patch, and FORCE NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Cars: Maternational [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Carnival Games Mini Golf [Pal]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works perfect. Great job guys&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Castlevania Judgment [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Stutters during motion video (especially intro) here and there but otherwise runs well, WIFI works but lags&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Castle of Shikigami 3 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|On NTSC Wii 3.2, Doesn&#039;t boot up at all.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Celebrity Sports Showdown [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Patched, ISO size very small (356MB)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Celebrity Sports Showdown [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Cerebral Academy [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Chocobos Dungeon [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Classic British Motor Racing (USA / patched2PAL / scrubbed / updateRemoved / Wii)&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works great but long loading time.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Cocoto Kart Racer [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Minor lag when starting last lap when the music changes otherwise 100% playable&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Code Lyoko: Quest For Infinity [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Expected slow cutscenes and extended load times, but 100% playable.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Cooking Mama [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Cooking Mama : World Kitchen [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Crash: Mind Over Mutant (USA )&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|[0.1]Movie&#039;s lag but otherwise 100% playable [0.3g] works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Cruis&#039;n[NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|CSI:HARD EVIDENCE (PAL)&lt;br /&gt;
|style=&amp;quot;background: GREEN;&amp;quot;|YES&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works OK. lagging in loading screens&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|CSI: Hard Evidence (USA )&lt;br /&gt;
|style=&amp;quot;background: RED;&amp;quot;|NO&lt;br /&gt;
|0.1&lt;br /&gt;
|Doesnt load&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Dance Dance Revolution Hottest Party 1 and 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Music during character/level select skips until fully loaded, game plays perfectly.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Deal or no Deal [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|De Blob [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|[0.3] Loading error. FMVs and menus skip.  [v0.3g] Works perfectly.  Game may pause momentarily while loading a section of a level that you are going into.  This may cause glitches like falling through objects and getting stuck inside them if you are not careful. &lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|De Blob [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|The same as [NTSC] [0.3] Loading error. [v0.3g] works perfectly &lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Defendin&#039; de Penguin [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|perfect&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Deca Sports [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3b&lt;br /&gt;
|[0.1]n/a [0.3b]Soccer doesn&#039;t work. Shows &amp;quot;Can&#039;t Read Disc&amp;quot; error.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Destroy All Humans: Big Willy Unleashed [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Detective Conan: Tsuioku no Mirajiyu [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Disaster: Day of Crisis [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Use Language : Japanese, no other special settings are needed.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Disaster: Day of Crisis [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Laggy cutscenes, but as far as I could tell worked just fine. Load times aren&#039;t that bad either. Tested on NTSC Wii with Forced NTSC [0.3] Bug disc after booting backup. Runs perfect on 0.3g&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Disney Think Fast [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Laggy cutscenes, but as far as I could tell worked just fine. Load times aren&#039;t that bad either. &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dewy&#039;s Adventure [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|New 0.3 launcher fixes the laggy fmv&#039;s for the most part, still abit choppy.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Doctor Who Top Trumps [PAL]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|3.2U Wii, green screen and won&#039;t load at all. Even with Force NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dokapon Kingdom [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|Loads for a few seconds when switching between battles and the board, but plays very nicely altogether (This seems to be fixed in 0.3)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dora the Explorer Saves the Snow Princess [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Starts with &amp;quot;An error has occurred&amp;quot; and won&#039;t go past it.   &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dora the Explorer Saves the Snow Princess [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Force NTSC and it works PERFECT! (Otherwise it shows up b/w @50Hz, which=bad)   &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Doraemon Wii: Himitsu Douguou Ketteisen! [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a    &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Donkey Kong Barrel Blast [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Long loading times of course but plays perfect.    &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Quest Swords [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
| Forced PAL60 Black and white on NTSC forced NTSC green screen&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Quest Swords [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
| Works fine &lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dragonball Z Budokai Tenkaichi 3 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Starting video is slow just skip it. Also when switching characters, it takes longer than normal.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Dragonball Z Budokai Tenkaichi 3 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Force to NTSC freezes at green screen. On a PAL Wii, the game works flawlessly (except video lags).&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Driver: Big Beach Sports [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Driver: Parallel Lines [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|n/a &lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|- &lt;br /&gt;
|Dragon Blade: Wrath of Fire [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Videos lag more than usual (but can be skip) &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|EA Playground [NTSC]&lt;br /&gt;
|style=&amp;quot;background:salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Does not work freezes on wrist strap screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|EA Playground [NTSC]&lt;br /&gt;
|style=&amp;quot;background:Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|EA Playground [PAL]]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great. Burned 1:1 &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Elebits [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|Semi&lt;br /&gt;
|0.1&lt;br /&gt;
|Game gets stuck on Now Loading screen.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Elebits [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Emergency Heroes [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|0.1 Stuttering FMV, Game plays fine.   0.3  Game works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Endless Ocean [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 0.3g&lt;br /&gt;
|Works Great. Burned 1:1 Force NTSC, 0.3g works great no need to force NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ennichi no Tatsujin [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Excite Truck [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Excite Truck [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|slow loading, title screen is slow, gameplay is smooth&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Eyeshield 21: Field Saikyou no Senshi Tachi [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Once into main game.  Freezes on loading due to notebook.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Face Breaker: K.O. Party [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|1:1 copy works beautifully. Loads into the Disk Channel. Videos are not choppy and load times are normal. Not one issue at all!&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-|-&lt;br /&gt;
|Family Party 30 Great Games [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Family Ski [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC, + 0.3g worked just fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Family Ski [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC, worked just fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Fantastic 4 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ferrari Challenge [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Loading cars and tracks just a little bit slow but game is smooth.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ferrari Challenge [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|FIFA 09 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Forced NTSC, worked just fine.  0.3 works fine&lt;br /&gt;
|6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Final Fantasy Fables: Chocobo&#039;s Dungeon [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Video stutters every 3 seconds. WiFi card battles work perfectly. [0.3]Perfect gameplay. Smooth videos and fast loadings.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Fire Emblem: Radiant Dawn [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|Semi&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Video stutters, and slightly annoying loading times between fight sequences. Game completely freezes at Chapter 4 part 1, playable until that point. [0.3] Work perfectly&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Freddi Fish - Kelp Seed Mystery [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ford Racing:Offroad [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Game Party [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Trivia questions moves around.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Game Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Game Party 2[NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3b+0.3g&lt;br /&gt;
|On 0.1, it crashes at midway logo if you don&#039;t skip it by pressing the + button, Long first load. On 03.b, load speeds drastically improved.[0.3g] works fine&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Game Party 2[NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Geometry Wars - Galaxies [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Geometry Wars - Galaxies [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Tested on NTSC w/ Forced NTSC&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ghost Squad [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Game does not load. Black screen. Tested on firmware 3.1u&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Ghost Squad [NTSC-UC]&lt;br /&gt;
|style=&amp;quot;background: green&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Slight increase in load times&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Go, Diego, Go! Safari Rescue [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Godzilla: Unleashed [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Plays fine, sometimes slow loading&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|GT Pro Series [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Guilty Gear XX Accent Core [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|No major problems so far (The slow load times are the only fault)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Guilty Gear XX Accent Core [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Guitar Hero 2/3 Customs [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Both work fine, the only problem is that the read speed with the program makes all note charts lag to the point of being unplayable. Though if you go to the lag fixer in the options menu and adjust the lag, gameplay is fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Guitar Hero World Tour [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3+0.3g&lt;br /&gt;
|Works great other than load times, no note lag. I find it at sometimes that it may SEEM like it froze but I found that pressing the home menu makes it work.[0.3] Work perfectly. Works great on PAL Wii with wiibrickblocker and force pal50 unpatched. When you download a song, you cant delete it, you get an error, and you cant copy the songs to an SD card.0.3g works very good kinda slow load times--[[User:Sylar|Sylar]] 05:23, 10 January 2009 (CET)&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Gundam Mobile Suit 0079 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Hannah Montana [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Game seems to work, but anytime home is pressed the games freezes. Didn&#039;t test too much, since i&#039;m not a fan.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Happy Dance Collection [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Harry Potter and the Order of the Phoenix [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Cutscenes are very laggy&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Harry Potter and the Order of the Phoenix [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works but no english language selection--[[User:Sylar|Sylar]] 05:13, 10 January 2009 (CET)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Harvest Moon Magical Melodies [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Force PAL60 otherwise green screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Harvest Moon Tree of Tranquility [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Mini game perfect. Story mode Hang after speaking to  the mayor. (P.S: tested with Scrubbed, pls upate on unscrubbed version if it&#039;s perfect) EDIT - Game works after speaking to mayor, but hangs when bringing up the map.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Harvest Moon Tree of Tranquility [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Perfect&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Hasbro Family Game Night! [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Perfect&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Hasbro Family Game Night! [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|3.2U Wii, Force NTSC. Works perfect.&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Hells Kitchen [NTSC]&lt;br /&gt;
|style=&amp;quot;background:salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes at UBIsoft intro&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Hells Kitchen [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works great with no problems&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Hells Kitchen [ PAL  ]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Runs well using an Aussie Wii; Not working PAL, not even with forced NTSC &lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Hells Kitchen [ PAL  ]&lt;br /&gt;
|style=&amp;quot;background:salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Game freezes after Hells kitchen logo intro&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Harvey Birdman [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine (even the videos)&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|High School Musical: Sing It! [PAL]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine! And seems to be very fast, only it seems the voice is not getting through realtime using a microphone, but could be compatibility issue, otherwise it works fine&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Hot Wheels [NTSC]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Skip jerky videos, great new game&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Hot Wheels [PAL]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|House of the dead 2 et 3 [pal]&lt;br /&gt;
|style=&amp;quot;background: red;&amp;quot;|No&lt;br /&gt;
|0.3 g&lt;br /&gt;
|erreur au lancement&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|House of the Dead: Overkill [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Igor [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes during loading&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|- &lt;br /&gt;
|Iron Man [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+ 0.3g&lt;br /&gt;
|[0.3g] works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|- &lt;br /&gt;
|Iron Man [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|GSoD&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|James Bond: Quantum of Solace [PAL]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works ok, some gameplay lag (mostly sound)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|J.M Fitness Ultimatum 2009 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|works fine&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Jenga World Tour [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading at the start of the game&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Jissen Pachi-Slot Pachinko Hisshouhou! Sammy&#039;s Collection Hokuto no Ken Wii[NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Load times are slow. Use cios_fix or game will freeze at main menu.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Katekyoo Hitman Reborn! Dream Hyper Battle! Wii [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|No problems. tiny bit slow on loading but works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kawasaki Snowmobiles [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kekkaishi: Kokubourou no Kage [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|force NTSC&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kidz Sports Basketball [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kidz Sports Crazy Golf [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kidz Sports Ice Hockey [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kidz Sports International Football [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|King Of Clubs [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|little slow loading&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Klonoa: Door to Phantomile [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Flawlessly&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Kororinpa: Marble Mania [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|No problems. A tiny bit slow on loading.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kung-Fu Panda  [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Missing some audio&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Lara Croft Tomb Raider: Anniversary [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro movie lags, videos lag, slow loadings, otherwise completely playable&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Legend of Zelda: Twilight Princess [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|[0.1] Secondary movies lag on start screen. Otherwise completely playable.   [0.3] It works just fine.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Legend of Zelda: Twilight Princess [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Loads, shows Wii safety warning then does nothing&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Legend of Zelda: Twilight Princess [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lego Batman [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 and 0.3&lt;br /&gt;
| n/a&lt;br /&gt;
| 33&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
|Lego Batman [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|0.1  Blank screen is loading screen. Just wait a while :)   0.3 The wait is now over, game works fine!&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lego Indiana Jones [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a, slow loadings, completly playable&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lego Indiana Jones [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Plays perfect&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lego Star Wars Complete Saga [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Line Rider 2: Unbound [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|Works great, tested on a NTSC Wii and a PAL (using WiiFrii) Wii, Extremely long loading times&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Link&#039;s Crossbow Training [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Link&#039;s Crossbow Training [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|PAL60 Forced.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Littlest Pet Shop [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|[0.1]Videos lag but gamplay works perfectly. [0.3g] works fine&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|London Taxi: Rush Hour [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Videos lag but gameplay works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|London Taxi: Rush Hour [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lost in Blue: Shipwrecked [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|In game cutseens don&#039;t lag!&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lost in Blue: Shipwrecked [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works great&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Lucas, Fourmi malgré lui [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a &lt;br /&gt;
|1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Madagascar: Escape 2 Africa [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Runs fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Madden NFL 08 [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes at the Wiimote strap screen. Wiimote disconnects. NOTE: Forced to NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Madden NFL 09: All Play [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|[0.3g] works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Madden NFL 09: All Play [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Runs fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Manhunt 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Video Stutters and slight in-game lag. No lag on v.3&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Manhunt 2 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Subtitles are a little out of sync, otherwise works fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario and Sonic at the Olympics [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Video Stutters.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Mario and Sonic at the Olympics [NTSC] (Decryped)&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|no&lt;br /&gt;
|0.3&lt;br /&gt;
|Game Doesn&#039;t Load. &amp;quot;Disc Error Eject Disc and restart wii&amp;quot; Message &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario and Sonic at the Olympics [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Video Stutters. Game worked fine. Does not work on v0.3. Works Perfect on v0.3g&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Mario Kart Wii [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|WiFi doesn&#039;t work 90% of time due to slow stage loads. Pre-rendered video stutters. Crashes during black screen load of &#039;Next Race&#039; in GP mode depending on cup. NTSC Default settings: Warning screen, then black screen.&lt;br /&gt;
| 35&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Mario Kart Wii [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works fine.&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Kart Wii [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes w/ Cios_Fix&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|WiFi works sometimes. Video Stutters. Cios_Fix fixes the crash in GP mode.  0.3 Works fine, no crashing (so far) the mariokart channel crashes if you try to install it. 0.3g: No problems with mario kart channel encountered. WiFi works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Party 8 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3b+0.3g&lt;br /&gt;
|Run at full speed on 0.3b, load times drastically decreased, 0.3g works very well load times a litle slow but worth it.--[[User:Sylar|Sylar]] 05:35, 10 January 2009 (CET)&lt;br /&gt;
| 8&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Party 8 [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Video and sound do stutter whilst loading, slow loadings&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Strikers Charged [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes w/ Forced NTSC&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Sometimes freezes in loading screen or after a game. Music can also be choppy at parts during the story and during a match. [0.3] Had to force NSTC or game would be in black and white, but after forced NSTC game runs fine, no flaws found at the moment.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Strikers Charged [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes in loading screen&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Super Sluggers [PAL using WiiFrii]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Green screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Super Sluggers [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Cut scenes and loads between innings are really choppy and slow. Music is also choppy at parts, but works perfectly 100% with 0.3&lt;br /&gt;
| 9&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Marvel Ultimate Alliance [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works perfectly; opening video run perfect and gameplay is great&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Medal of Honor: Heroes 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes after the Wiimote/strap screen.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Medal of Honor: Heroes 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes patched w/ IOS 249&lt;br /&gt;
|0.3g,0.3 w/cIOS fix&lt;br /&gt;
|Rare mem leaks.&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Medal of Honor: Heroes 2 [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Freezes after the Wiimote/strap screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Medal of Honor: Vanguard [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Works perfectly, cutscenes load smoothly without lag on 0.3. Does not work on 0.1&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Mercury Meltdown Revolution [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works flawlessly (as far as backup loaders go, stuttery videos and long load times, still extremely playable).&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Metal Slug Anthology/Complete [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.3&lt;br /&gt;
| Playable except Metal Slug 6&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Metroid Prime Wii De Asobu (New play control!) [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game reboots to browser after main menu screen. Tested on PAL console. Won&#039;t even load with 0.1&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Metroid Prime 3: Corruption [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3G&lt;br /&gt;
|Loads up perfectly, strange blue screen with first cutscene, and extremely slow loading between doors. (Game breaker) [0.3] Works perfect so far, some doors take longer to load than most but works way faster now.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Metroid Prime 3: Corruption [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Some doors load slower than others but bearable.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|MLB Power Pros 2008 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slight loading issues. (Though not as bad as others I have tried) Laggy intro video.  Perfectly playable.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Monopoly [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Monster Lab [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Minor video skips, other than that works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mortal Kombat - Armageddon [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|use the ios patcher and patch it to 249&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mortal Kombat - Armageddon [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Freezes and disconnects Wii-mote after the image where it shows which controllers you can use.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Movie Studios Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Runs perfect.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mr Bean&#039;s Wacky World Of Wii [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|Works, loads and plays perfect&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mushroom Men - Spore Wars (NTSC)&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|used Regionfree and IOS patch to 249 on PAL Wii - no problems with playback&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mx Vs Atv [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Fitness Coach [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Word Coach [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes during the Ubisoft logo animation.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Sims [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|Constant loading becomes irritating; game works fine&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Sims [PAL]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Movies a little choppy and noticeable with sound during them, otherwise the game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Sims Kingdom[PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Sims Kingdom[NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Namco Museum Remix [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Opening FMV lags / stutters, but game plays fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Naruto Shippuuden: Gekitou Ninja Taisen EX [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Opening Movie lags, but plays fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto Shippuuden: Gekitou Ninja Taisen EX 2 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Opening Movie lags, slightly longer load time before battle starts, but plays fine. [0.3] Works flawlessly, no lag.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto Shippuuden: Gekitou Ninja Taisen EX 3 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Opening movie plays fine, all modes work.  Adventure mode has slight lag.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto: Clash of Ninja Revolution [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Opening Movie lags, but plays fine. &lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto: Clash of Ninja Revolution [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto: Clash of Ninja Revolution 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Opening Movie lags, plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NBA live 2008 [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes on the warning page about having enough space around.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NBA Live 2009 [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|locks up on EA logo.&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|NBA Live 2009 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works and plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NBA live 2009 [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works fine&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NCAA 09[NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|slow loads, plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Carbon [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|cut scenes choppy, game play fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Pro Street [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Some cinematic lags, but plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Pro Street [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|cut scenes choppy, game play fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Undercover [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Instant blue screen: &amp;quot;ERROR #002&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Undercover [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g002fix&lt;br /&gt;
|Works with the 002Fix.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Undercover [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|With Error 002 fix at http://gbatemp.net/index.php?showtopic=123341&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NHL 2K9 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|minor music de-syncs.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NHL 2K9 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Nights - Journey Of Dreams&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works fine with the expected long load times while entering new stages.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Reflex [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Nitro Bike [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|NTSC: Works perfectly; Wifi appears to work also, but no one was looking for a match so I couldn&#039;t fully test it. PAL: Same as NTSC but very long loading times&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|No More Heroes [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Semi&lt;br /&gt;
|0.1+0.3G&lt;br /&gt;
|Randomly crashes when on bike. Very playable but DO NOT GO INTO THE GYM OR THE BAR:0.3g Works perfectly fine!&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
|No More Heroes [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Semi&lt;br /&gt;
|0.3b&lt;br /&gt;
|Opening Movie lags, but plays fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NPPL Champion paintball 2009 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|green screen right away.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Obscure: The Aftermath [NTSC-U] &lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Choppy cut scenes but tolerable. Game play is smooth music occasionally loops when loading  &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Offshore Tycoon [NTSC] &lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|very long load times, works good &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Okami [PAL] &lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Loads to menu if NTSC forced. Freezes on &#039;Now Loading&#039; after starting new game. [Working with the new CIOS][0.3]Bug Disc After Booting Backup.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Okami [PAL] &lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Okami [NTSC / PAL] &lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3G&lt;br /&gt;
| On PAL in 0.3g works perfectly&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|One Piece Unlimited Adventure [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Movies lag, but can be skipped with +.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|One Piece Unlimited Criuse Episode 1  [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Opening Movie stutters slightly, gameplay is unhindered.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Onechanbara: Bikini Zombie Slayers [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Oneechanbara Revolution [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Load times are a little long, otherwise the game works fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Opoona [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Order Up [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Movies Very Choppy, In-Game works fine. [0.3] no more choppy movies Most movies run near 100% speed.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Order Up [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Most movies run near 100% speed.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Osouji Sentai Clean Keeper [NTSC-J]&lt;br /&gt;
| style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
| Videos are choppy but the game works fine. (Tested up to ~Mission 4)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Penny Racers Party: Turbo Q Speedway [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works, load times are a bit long.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| Pitfall [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|n/a&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Pinball Hall of Fame: The Williams Collection [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Pirates Hunt For Black Beards Booty [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Might be longer then retail load times but other than that works perfectly.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Prince of Persia Rival Swords [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 0.3g&lt;br /&gt;
|Movies lag/stutter like watching a movie that skips every 3 seconds. Gameplay also stutters/locks up at times but is still playable.Had no problames with 0.3g except the usual slow load times but game workes great.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Pro Evolution Soccer 2008 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Opening movie stutters, load times a little long.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Puzzle Quest Challenge of the Warlords [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Pokemon Battle Revolution [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Opening movie is laggy, but everything else is fine. Load times are a bit long. [0.3]Opening movie is watchable, load times are MUCH faster.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Pokemon Battle Revolution [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Movie is laggy, but everything else is fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Pimp My Ride [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Puyo Puyo! 15th Anniversary [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : Raving Rabbids [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Slow to Load.[0.3]Perfect. Loading times just like the original.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : Raving Rabbids 2 [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Force NTSC=YES VIDTV PATCH= YES  On NTSC whenever you try the shooting games, the video of the rabbids you are supposed to be shooting lags so bad you can&#039;t shoot them, until it eventually locks up with a buzzing sound. Still playable, as these are optional.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : Raving Rabbids 2 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : Raving Rabbids TV Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine, but suffers some video errors.  Constant &amp;quot;noise&amp;quot; even when forcing PAL, and image appears a bit down and to the right. Still playable though.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : The lapins cretins show [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|Works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rebel Raiders Operation Nighthawk [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Major audio issues.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Red Steel [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Doesn&#039;t boot up at all.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Resident Evil 4 [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|First cut scene&#039;s voices are messed up, other wise everything else is fine. (Work at 100% with 0.3g)&lt;br /&gt;
| 7&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Resident Evil Umbrella Chronicles [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Work at 100%&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Resident Evil Umbrella Chronicles [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Work at 100%&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rapala&#039;s Fishing Frenzy [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rapala&#039;s Fishing Frenzy [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works fine. Loading is fast.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Repala&#039;s Tournatment Fishing [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Choppy cut scenes&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ridding Stables [ PAL  ]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Runs well using an Aussie Wii &lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Rock Band [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Rock Band 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great so far. Guitar Hero: World Tour instruments (along with the GH3 guitar) are compatible as well. DLC doesn&#039;t work quite well. You can download music, but sound is sketchy.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Rubik&#039;s Puzzle World [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Forced NTSC, works perfectly.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|RygarThe Battle Of Argus [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|(Macintosh Burn) disc read error eject reinsert load fine after that(pc burn might run better)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Playable&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Sam &amp;amp; Max - Season 1 [PAL]&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Starting an episode causes a reboot of the Wii.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Samba De Amigo [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Intro videos lag and traversing the menus takes a few seconds longer than normal.&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Samba De Amigo [PAL force to NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|Intro videos lag and traversing the menus takes a few seconds longer than normal.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Samurai Warriors: Katana [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Samurai Warriors: Katana [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Scarface: The World Is Yours [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Choppy cutscenes. (Skip)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|SD Gundam Scad Hammer [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Sega Bass Fishing [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background:Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Menu&#039;s and courses load very slowly, but in game is perfectly playable.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sega Superstars Tennis [PAL]&lt;br /&gt;
|style=&amp;quot;background:Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes after SEGA.(push the &amp;quot;Home&amp;quot; button until the sega logo is gone)&lt;br /&gt;
| 15&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sengoku Basara 2 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works flawlessly&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sengoku Basara 2 Heroes [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works flawlessly&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Shaun White Snowboarding Road Trip [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Shows &amp;quot;An error has occurred. Press the eject button, remove the game disc, and turn the power off.&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Shaun White Snowboarding Road Trip [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works fine - load times slow as to be expected (Force to NTSC works)&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
|Showtime Boxing [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Simple 2000 Series Wii Vol. 1: The Table&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Simcity Creator [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Semi&lt;br /&gt;
|0.1&lt;br /&gt;
|Sometimes freezes after start screen. (NT: Hasn&#039;t locked up for me yet...) Beginning video lags&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Simcity Creator[PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sims Animals [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Sky Crawler: Innocents Aces [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works, but graphic glitches during gameplay.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Skate It [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Flawless!&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Skate It [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Force  to NTSC works great&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Smarty Pants [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|SNK Arcade Classics [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Soul Calibur: Legends [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|[0.1] + [0.3] Freezes up at Menu. [0.3g] Works but videos are slow and stuttering.  &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Soul Calibur: Legends [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Soul Calibur [NTSC/PAL (forced NTSC)]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|In-game scenes run fine, only some of the movies run slow.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic and the Secret Rings [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect with default settings.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic and the Secret Rings [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Use cios fix and hook type: gc pad. http://rapidshare.com/files/153703477/cios_fix.wad.html&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic and the Secret Rings [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Same as NTSC.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic Unleashed [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|1:1 Works Perfectly!&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Sonic Unleashed [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Even on NTSC (US) Wii intro video and game run flawlessly.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic Riders: Zero Gravity [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works Perfect on US Machine. Force NTSC.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic Riders: Zero Gravity [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Disc Read Error at Backup Launcher Menu, loaded once, but showed a Black screen straight afterwards.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Space Chimps [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro Video and Game Scenes are laggy&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Speed Racer[PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Spider-Man: Web of Shadows[NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes at black screen [.3]Played just fine through the intro tutorial rest not tested yet.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Spiderman: Web of Shadows [NTSC]&lt;br /&gt;
|style=&amp;quot;background: yellow;&amp;quot;|Partial&lt;br /&gt;
|0.3g&lt;br /&gt;
|Intro works, first objective works, but freezes when the game is teaching you how to &amp;quot;hold c or z to guard.&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sports Island [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|SSX Blur [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Crashes after wiimote strap message&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Star Wars: The Force Unleashed [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes with [0.3g]&lt;br /&gt;
|0.1, 0.3, 0.3b, 0.3g&lt;br /&gt;
|[0.1]May Lock up after you kill the kids father. Another lock up when using force to stop the star destroyer. Duel mode may not work. [0.3] Disc has immediate read error. [0.3g] Works great, even the videos. Some slight load time during loading items and screen, but overall okay.&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
|Star Wars: The Force Unleashed [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3 + 0.3g&lt;br /&gt;
|[0.3]Plays fine, might lock up with the movie at the menu. [0.3g]No problems.&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
|Star Wars: Clone WARS [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Instant disc read error.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Star Wars: Clone WARS [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|Works fine/tested it with forced ntsc and doesn&#039;t work,did not work with 0.3g force [NTSC]&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Super Mario Galaxy [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Plays through [[all]] of game, though the cinematics lag down frame rate to about half.&lt;br /&gt;
| 35&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Super Mario Galaxy [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes See Note&lt;br /&gt;
|0.1+0.3+0.3g&lt;br /&gt;
|Use save to get past first cutscene. PAL Save [http://www.uploading.com/files/IUNS9956/private.rar.html] or [http://www.2shared.com/file/4050201/63c470bc/private.html] Force to NTSC: Works, but locks up when diving underwater, Works Perfect on v0.3,works perfect on 0.3g--[[User:Sylar|Sylar]] 05:37, 10 January 2009 (CET)&lt;br /&gt;
| 32&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
|Super Mario Galaxy [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|On 0.3g game works ok, sound / movies are a bit laggy but game is playable.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Paper Mario [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes; to a point (see note)&lt;br /&gt;
|0.3&lt;br /&gt;
|Good loading with minor sound lags on opening story cinematic. Still freezes at 2-3, but now it freezes later after you pay off your debt.&lt;br /&gt;
| 18&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Paper Mario [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Flawlessly.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Paper Mario [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|The music in the menu is a little out of sync, besides that it plays fine.&lt;br /&gt;
| 17&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Smash Bros. Brawl [NTSC-J/U/P]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Using PAL Version patched to USA and patched with Wiibrick blocker Forced NTSC and VIVID and boot to menu videos ARE NOT LAGGY used dvd-5 version.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Swing Golf [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow Loading but works perfectly&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Swing Golf Season 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|The game seems to sometimes freeze while loading after playing for awhile.  It doesn&#039;t happen often though.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Summer Athletics The Ultimate Challenge [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|slot loading in the very beginning&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Summer Athletics The Ultimate Challenge [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|working perfect.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Table Football [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|Works fine on NTSC wii (with FORCE NTSC)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tak and the Guardian of Gross [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Game disc error on boot.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tales of Symphonia : Dawn of a New World [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Takes a little longer (like 1 to 3 seconds longer) for starting battles, changing location, beginning cutscenes, etc. Otherwise perfectly playable [so far].&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tales of Symphonia : Knight of Ratatosk [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro Lag; loads a couple seconds on cutscenes and battle starts.&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Target Terror [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Game works, but loading times are very long, and gameplay lags to the point of being nearly unplayable.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tatsunoko vs. Capcom: Cross Generation of Heroes [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Slight increase in load times. Works great. Awesome game!&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Tenchu 4 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Videos lag, long load times. Game plays fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The History Channel - Battle for the Pacific [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Very occcasional minor video lag. Game plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Dog Island [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro video lags.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Dog Island [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Tried many different settings but console always hangs, doesn&#039;t even get to intro video.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The House Of Dead 2 &amp;amp; 3 Return [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game 2 doesn&#039;t work but 3 works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The House Of Dead 2 &amp;amp; 3 Return [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Game 2 dosn&#039;t work but 3 works fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The House Of The Dead: Overkill [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Legend of Spyro: The Eternal Night [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|works perfect with cios_fix&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|The Monkey King: The Legend Begins [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3b&lt;br /&gt;
|Shows &amp;quot;Disc Read Error&amp;quot;&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|The Price is Right [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Simpsons game [PAL][FR]&lt;br /&gt;
|style=&amp;quot;background:orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|The game works fine but some cutscene freeze the game(just press A to pass the scene)&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|The Simpsons Game [NTSC]&lt;br /&gt;
|style=&amp;quot;background:Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|The Sims 2 Castaway [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Sims 2 Castaway [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Sims 2 Pets[PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Tale Of Despereaux [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game works flawless.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tiger Woods 09 All Play [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|No&lt;br /&gt;
|0.2&lt;br /&gt;
|beta .2 test (works with new CIOS!)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|TNA IMPact [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Cut Scenes Freeze Up as do the Wrestlers Entrances. Also there is no Create A Wrestler in this game (in the Wrestling Game genre this is an error)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tomb Raider: Underworld [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tomb Raider: Underworld [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perferctly.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tony Hawks Downhill Jam [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Intro works 100% the game play works 100% The voice is a bit laggy but not annoying&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tony Hawk&#039;s Proving Ground [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|All intro videos play smoothly, freezes on menu screen.  Unplayable.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tony Hawk&#039;s Proving Ground [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works to 100%&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Top Spin 3 [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Boots Ok on PAL console. Hangs on &amp;quot;credits&amp;quot; screen - need to disconnect batteries from the wiimote to timeout. After passing the credits screen all is Ok.&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
|Top Spin 3 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Boots on NTSC console. Like PAL version, it hangs on &amp;quot;credits&amp;quot; screen but loads after a few minutes. Gameplay very smooth.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Transformers [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro video lags.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Trauma Center: New Blood [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Intro video lags, otherwise perfect. [0.3] Intro video lag cleared up a bit, but watchable. Game still works perfect.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Trauma Center: Second Opinion [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Black Screen on NTSC. Intro stutter on PAL but game runs fine&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Trauma Center: Second Opinion [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro video lags.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|TV Show King Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Game starts loading...after pressing A+B a spinning wheel arrives...after a while I get the error: (1416):FileManager.cpp assert failed false&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|TV Show King Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|No problems.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Board Games  [PAL]  &lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works if forcing NTSC on 3.2U.  (Works default 3.3E)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate I-Spy  [NTSC]  &lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect except for expected slow loading in parts.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Victorious Boxing  [PAL]  &lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Can choose all settings then freezes on loading &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Wall-e [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Only green screen and the classic Error &amp;quot;Disc read error. Please eject and reset console.&amp;quot; With &amp;quot;1:1 Scrubbed&amp;quot; and with &amp;quot;Decrypted and Scrubbed&amp;quot; disc.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wario Land: Shake It! [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Cutscenes lag (unable to skip). Remove batteries before load screen to get past freeze.&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
|Wario Land: Shake It! [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Crashes Immediately after booting&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|- &lt;br /&gt;
|Wario Land: Shake It! [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works with Gamma, First unskippable intro video lags, everything else is great.&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|- &lt;br /&gt;
|Wario Land: The Shake Dimension [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Force NTSC (Not needed on PAL console.) Intro video skips and the game freezes after it&#039;s over.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wario Land: The Shake Dimension [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine. Laggy videos, no problems with gameplay&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wario Ware: Smooth Move [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Cutscenes lag (unable to skip)[0.3] Works perfect. Fast loading times.[0.3g]Gameplay ok but some videos are choppy.&lt;br /&gt;
| 7&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wario Ware: Smooth Moves [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3g&lt;br /&gt;
|Cutscenes lag (unable to skip). Freezes at Dribble &amp;amp; Spitz&#039; stage and Temple of Forms unless [http://rs381.rapidshare.com/files/153703477/cios_fix.wad the cIOS fix] is used. On 0.3g works perfectly.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|We Cheer [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Appears to work, load times are almost as fast as the original. [0.3] Works perfect.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|We Love Golf [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slightly longer loading times (compared to original) other than that works perfectly, even WFC works :)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|We Love Golf [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Chess [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works Perfectly. There are not even loading times since the game is so small. Force NTSC if you are NTSC. If not run the game without PAL60. It works fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Music [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works just fine, but hit the button on the right when it starts up to avoid being sent back to the home.&lt;br /&gt;
|3&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Wii Music [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|[0.1] Works perfectly with Cios_fix. [0.3]+[0.3g] works perfectly out of the box. Works great on PAL Wii patched with waninkokos patcher and nothing forced&lt;br /&gt;
|7&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Wii Music [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Worked great on 3.2U NTSC Wii&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Music [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works flawlessly on a PAL Wii.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Play [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|Partial&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|Tried unlocking all the games.  Works fine until the Cow Race which gives disc error.&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Wii Ski [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|[0.1]Loading times are a bit slow (as expected) Gameplay is perfect [0.3g] works&lt;br /&gt;
|5&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Wii Ski [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|Works perfectly&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Ski [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Sports [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Boxing does not work/Hangs on black screen&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Sports [NTSC]&lt;br /&gt;
|style=&amp;quot;background:  Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| Everythings works great under 0.3g&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Winter Sports [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Black Screen with red writing: sLoadBMP() unknown depth in the strapreminder/strapA_16_9_853x480_English.bmp&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wonderworld Amusement Park [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Worms : A Space Oddity [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Loading times are a bit slow and video stutters (as expected). Sometimes B button bug.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|WWE Smackdown vs. Raw 2009 [NTSC / PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|[Force NTSC] Works fine&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Zack and Wiki [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|n/a [0.3] no problems found, working 100%, [PAL] 0.3g works great&lt;br /&gt;
| 20&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Zoo Hospital [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3&lt;br /&gt;
|works perfect with 0.3 launcher. If you use the 0.1 launcher, the game will freeze after initial startup &amp;amp; is not playable&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Fatherjack</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Backup_Launcher&amp;diff=21611</id>
		<title>Backup Launcher</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Backup_Launcher&amp;diff=21611"/>
		<updated>2009-02-23T14:05:27Z</updated>

		<summary type="html">&lt;p&gt;Fatherjack: /* W */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
==Introduction==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:left;&amp;quot; width=100%&lt;br /&gt;
! Current Version &lt;br /&gt;
! width=300px | Name/Author&lt;br /&gt;
! Download&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|0.1&lt;br /&gt;
|Backup Loader by [http://waninkoko.wiinewz.com/ Waninkoko]&lt;br /&gt;
| [http://massmirror.com/30bbe73afa22853a55bbfcf515abb107.html 0.1] &#039;&#039;[http://sharebee.com/81af8220 mirror]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|0.3g&lt;br /&gt;
|Backup Launcher by [http://gbatemp.net/index.php?showuser=136843 WiiGator]&lt;br /&gt;
| [http://massmirror.com/e800aaf46f76c3eb4320c121b13469d1.html 0.1] &#039;&#039;[http://sharebee.com/29d70d22 mirror]&#039;&#039;&lt;br /&gt;
| [http://massmirror.com/581fd0ee1e4e2fa524c5613e683c16fd.html 0.2] &#039;&#039;[http://sharebee.com/58cfef2b mirror]&#039;&#039;&lt;br /&gt;
| [http://massmirror.com/a304d5cf9041d88d3a27dd522a76d769.html 0.3b] &#039;&#039;[http://sharebee.com/0ea390f6 mirror]&#039;&#039;&lt;br /&gt;
| [http://massmirror.com/33f3ce34dc33cae113308980cd145827.html 0.3g] &#039;&#039;[http://sharebee.com/16cf71aa mirror]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|r7&lt;br /&gt;
|SoftChip by [http://code.google.com/p/wii-softchip Reqium]&lt;br /&gt;
| [http://code.google.com/p/wii-softchip/source/browse/#svn/trunk/softchip source]&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;NOTES: &lt;br /&gt;
* Slower loading times and stuttering audio/video are expected and should not be recorded under notes.&#039;&#039;&#039;&lt;br /&gt;
* If a game is &#039;&#039;working&#039;&#039; it doesn&#039;t always make it &#039;&#039;green&#039;&#039;, as titles marked &#039;&#039;green&#039;&#039; should be/are 99.9-100% compatible. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Anyone is free to edit this list, you must create an account first. Vandals will be Banned and their IP blocked from the servers.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;New: Confirmation boxes.  If a game worked for you raise the &#039;&#039;&#039;Confirmed&#039;&#039;&#039; number by one.  If you backed up a game and it didn&#039;t work for you raise the &#039;&#039;&#039;Not true&#039;&#039;&#039; number by one.  Sometimes a game works for one person, but not an other.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=300px&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Compatibility Legend&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Green represents games that work 100% or just have slight audio/video stutter or anything else that doesn&#039;t effect gameplay .&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:orange;&amp;quot;|Orange represents games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:salmon;&amp;quot;|Red represents games that do not load and have major problems and/or are unplayable, or have consistent lock ups.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Alone in the Dark [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Driving missions can&#039;t be completed (road doesn&#039;t load fast enough). Other assorted bugginess.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Alone in the Dark [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Alvin and the Chipmunks NTSC&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading at the start of the game&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|American Idol Encore [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|no&lt;br /&gt;
|0.3g&lt;br /&gt;
|Blank screen&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|AMF Bowling Pinbusters [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 &lt;br /&gt;
|Slow loading at the start of the game&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|AMF Bowling Pinbusters [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g &lt;br /&gt;
|Works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|AMF Bowling World Lanes [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Animal Crossing: City Folk [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3b+0.3g&lt;br /&gt;
| Removed Official Firmware Update from ISO. Seems to work flawlessly so far. [0.3g] Runs perfect with sluggish load times.&lt;br /&gt;
| 7&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Animal Crossing: Lets go to the City [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| Works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Avatar: The Legend of Aang [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|no&lt;br /&gt;
|0.3g&lt;br /&gt;
| error screen&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Avatar: The Burning Earth [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
| works great on 0.3g kinda slow load time&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Avatar: The Burning Earth [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| works great on 0.3g kinda slow load time&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Agatha Christie: And Then There Were None [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading when moving from room to room.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Astérix aux jeux Olympiques [PAL], France&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading , videos lag, plays fine&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Backyard Baseball &#039;09 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3b&lt;br /&gt;
|Works perfect&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Balloon Pop [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Using AV cables on an NTSC Wii Forced NTSC Works great.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Balls of Fury [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Battalion Wars 2 [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Force PAL60 on NTSC Wii. Must use component cables as well. Works fine on PAL Wii.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Battalion Wars 2 [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3&lt;br /&gt;
|In game cinematics fixed with backup launcher 0.3, no troubles found.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big Brain Academy Wii Degree [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|works great--[[User:Sylar|Sylar]] 05:32, 10 January 2009 (CET)&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big Brain Academy Wii Degree [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3g&lt;br /&gt;
|Green Screen when forced to NTSC, use PAL60 or a compatible TV. Works Fine.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big Beach Sports [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC on 3.3u Work: Volleyball, Bocce, Disc Golf, Cricket - Don&#039;t work: Football, Soccerj&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big Beach Sports [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big catch bass fishing [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Forced NTSC works great. wifi works great {soccer rules}--[[User:Sylar|Sylar]] 06:28, 11 January 2009 (CET)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bigfoot Collision Course [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|n/a&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Biohazard 0 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Video lags, game sometimes freezes.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Blast Works -Build Trade Destroy [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bleach: Shattered Blade [NTSC-U/PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bleach: Shattered Blade [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Working 100% in Backup Launcher Gamma Fix 002 Force NTSC, and the Disc Channel with Backup Launcher Remove Flag Option working 100% but grafic are Grayscale.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bleach Versus Crusade [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Working 100% in Backup Launcher Gamma Fix 002&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Boom Blox [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|[0.1]Audio problems during gameplay (clicks) Force NTSC if the &amp;quot;loading&amp;quot; image doesn&#039;t appear at startup for NTSC-U. [0.3]+ [0.3g] Works great with sluggish stage load times.&lt;br /&gt;
| 9&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
|Boom Blox [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|No problems, loads as quick as expected  - patched iso&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bomberman  [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Boogie [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Black screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Boogie Superstar[PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Slow first loading, but the rest is working 100%&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Boogie Superstar[PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon&amp;quot;|no&lt;br /&gt;
|0.3g&lt;br /&gt;
|not woking, error screen--[[User:Sylar|Sylar]] 05:45, 10 January 2009 (CET)&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Boogie Superstar[NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|no&lt;br /&gt;
|0.3g&lt;br /&gt;
|not working --[[User:Sylar|Sylar]] 05:39, 10 January 2009 (CET)&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brothers In Arms Double Time [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Force NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brothers In Arms Double Time [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|On PAL Wii 3.1, 1:1. Go to the first screen and have the read error&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brothers In Arms Double Time [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Plays very smoothly, only lag I noticed was in company logo videos when game starts&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brothers In Arms Double Time [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3b&lt;br /&gt;
|Disc has read error upon reaching title screen&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brunswick Pro Bowling [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1 0.3g&lt;br /&gt;
|Works so far with Animations off from the Options menu.  Otherwise freezes when you bowl a strike. Just a quick test with 0.3g an all worked good, slow load times&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brunswick Pro Bowling [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
| 0.3g&lt;br /&gt;
| Just a quick test with 0.3g an all worked good, slow load times&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brunswick Pro Bowling [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1, 0.3g&lt;br /&gt;
|It boots but that&#039;s everything, it crashes when starting new career (with annoying sound) or when you try to start a &#039;Quick Play&#039;, it doesn&#039;t gets past the loading screen, tried setting animations off. (This comment was from version 0.1)&lt;br /&gt;
&#039;&#039;Using 0.3g, this seems to run fine tested using all default options (animations on). Tried starting a new career, league play. Also tried quick play. . Switching between players in the setup is quite slow. Everything else seems fine.&#039;&#039;&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Bully [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Working, intro movie stuttering (Thanks Martino).&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bully: Scholarship Edition [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Not with Disc Channel but work 100% with Backup Luncher&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bust-a-Move Bash! [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|PAL60 Forced.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Cabelas Dangerous Hunts 2009 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 0.3g&lt;br /&gt;
|works great with 0.3g&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 3 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes on first mission load. Also freezes on select mission mode, regardless of mission or difficulty.&lt;br /&gt;
| 7&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 5: World At War [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
| Works perfectly&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 5: World At War [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Stops after Wii Zapper instruction screen, disk read error (Tested 1:1 0.3).&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 5: World At War [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC&lt;br /&gt;
| 0&lt;br /&gt;
|1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 5: World At War [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
| Works perfectly&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Captain Rainbow [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
| Boot Lang NEEDS to be Japanese or you get gibberish read error, might want to do the VIDTV patch, and FORCE NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Cars: Maternational [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Carnival Games Mini Golf [Pal]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works perfect. Great job guys&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Castlevania Judgment [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Stutters during motion video (especially intro) here and there but otherwise runs well, WIFI works but lags&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Castle of Shikigami 3 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|On NTSC Wii 3.2, Doesn&#039;t boot up at all.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Celebrity Sports Showdown [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Patched, ISO size very small (356MB)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Celebrity Sports Showdown [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Cerebral Academy [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Chocobos Dungeon [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Classic British Motor Racing (USA / patched2PAL / scrubbed / updateRemoved / Wii)&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works great but long loading time.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Cocoto Kart Racer [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Minor lag when starting last lap when the music changes otherwise 100% playable&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Code Lyoko: Quest For Infinity [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Expected slow cutscenes and extended load times, but 100% playable.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Cooking Mama [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Cooking Mama : World Kitchen [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Crash: Mind Over Mutant (USA )&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|[0.1]Movie&#039;s lag but otherwise 100% playable [0.3g] works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Cruis&#039;n[NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|CSI:HARD EVIDENCE (PAL)&lt;br /&gt;
|style=&amp;quot;background: GREEN;&amp;quot;|YES&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works OK. lagging in loading screens&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|CSI: Hard Evidence (USA )&lt;br /&gt;
|style=&amp;quot;background: RED;&amp;quot;|NO&lt;br /&gt;
|0.1&lt;br /&gt;
|Doesnt load&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Dance Dance Revolution Hottest Party 1 and 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Music during character/level select skips until fully loaded, game plays perfectly.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Deal or no Deal [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|De Blob [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|[0.3] Loading error. FMVs and menus skip.  [v0.3g] Works perfectly.  Game may pause momentarily while loading a section of a level that you are going into.  This may cause glitches like falling through objects and getting stuck inside them if you are not careful. &lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|De Blob [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|The same as [NTSC] [0.3] Loading error. [v0.3g] works perfectly &lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Defendin&#039; de Penguin [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|perfect&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Deca Sports [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3b&lt;br /&gt;
|[0.1]n/a [0.3b]Soccer doesn&#039;t work. Shows &amp;quot;Can&#039;t Read Disc&amp;quot; error.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Destroy All Humans: Big Willy Unleashed [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Detective Conan: Tsuioku no Mirajiyu [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Disaster: Day of Crisis [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Use Language : Japanese, no other special settings are needed.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Disaster: Day of Crisis [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Laggy cutscenes, but as far as I could tell worked just fine. Load times aren&#039;t that bad either. Tested on NTSC Wii with Forced NTSC [0.3] Bug disc after booting backup. Runs perfect on 0.3g&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Disney Think Fast [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Laggy cutscenes, but as far as I could tell worked just fine. Load times aren&#039;t that bad either. &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dewy&#039;s Adventure [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|New 0.3 launcher fixes the laggy fmv&#039;s for the most part, still abit choppy.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Doctor Who Top Trumps [PAL]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|3.2U Wii, green screen and won&#039;t load at all. Even with Force NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dokapon Kingdom [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|Loads for a few seconds when switching between battles and the board, but plays very nicely altogether (This seems to be fixed in 0.3)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dora the Explorer Saves the Snow Princess [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Starts with &amp;quot;An error has occurred&amp;quot; and won&#039;t go past it.   &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dora the Explorer Saves the Snow Princess [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Force NTSC and it works PERFECT! (Otherwise it shows up b/w @50Hz, which=bad)   &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Doraemon Wii: Himitsu Douguou Ketteisen! [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a    &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Donkey Kong Barrel Blast [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Long loading times of course but plays perfect.    &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Quest Swords [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
| Forced PAL60 Black and white on NTSC forced NTSC green screen&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Quest Swords [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
| Works fine &lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dragonball Z Budokai Tenkaichi 3 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Starting video is slow just skip it. Also when switching characters, it takes longer than normal.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Dragonball Z Budokai Tenkaichi 3 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Force to NTSC freezes at green screen. On a PAL Wii, the game works flawlessly (except video lags).&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Driver: Big Beach Sports [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Driver: Parallel Lines [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|n/a &lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|- &lt;br /&gt;
|Dragon Blade: Wrath of Fire [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Videos lag more than usual (but can be skip) &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|EA Playground [NTSC]&lt;br /&gt;
|style=&amp;quot;background:salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Does not work freezes on wrist strap screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|EA Playground [NTSC]&lt;br /&gt;
|style=&amp;quot;background:Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|EA Playground [PAL]]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great. Burned 1:1 &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Elebits [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|Semi&lt;br /&gt;
|0.1&lt;br /&gt;
|Game gets stuck on Now Loading screen.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Elebits [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Emergency Heroes [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|0.1 Stuttering FMV, Game plays fine.   0.3  Game works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Endless Ocean [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 0.3g&lt;br /&gt;
|Works Great. Burned 1:1 Force NTSC, 0.3g works great no need to force NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ennichi no Tatsujin [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Excite Truck [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Excite Truck [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|slow loading, title screen is slow, gameplay is smooth&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Eyeshield 21: Field Saikyou no Senshi Tachi [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Once into main game.  Freezes on loading due to notebook.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Face Breaker: K.O. Party [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|1:1 copy works beautifully. Loads into the Disk Channel. Videos are not choppy and load times are normal. Not one issue at all!&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-|-&lt;br /&gt;
|Family Party 30 Great Games [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Family Ski [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC, + 0.3g worked just fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Family Ski [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC, worked just fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Fantastic 4 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ferrari Challenge [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Loading cars and tracks just a little bit slow but game is smooth.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ferrari Challenge [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|FIFA 09 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Forced NTSC, worked just fine.  0.3 works fine&lt;br /&gt;
|6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Final Fantasy Fables: Chocobo&#039;s Dungeon [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Video stutters every 3 seconds. WiFi card battles work perfectly. [0.3]Perfect gameplay. Smooth videos and fast loadings.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Fire Emblem: Radiant Dawn [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|Semi&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Video stutters, and slightly annoying loading times between fight sequences. Game completely freezes at Chapter 4 part 1, playable until that point. [0.3] Work perfectly&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Freddi Fish - Kelp Seed Mystery [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ford Racing:Offroad [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Game Party [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Trivia questions moves around.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Game Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Game Party 2[NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3b+0.3g&lt;br /&gt;
|On 0.1, it crashes at midway logo if you don&#039;t skip it by pressing the + button, Long first load. On 03.b, load speeds drastically improved.[0.3g] works fine&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Game Party 2[NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Geometry Wars - Galaxies [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Geometry Wars - Galaxies [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Tested on NTSC w/ Forced NTSC&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ghost Squad [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Game does not load. Black screen. Tested on firmware 3.1u&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Ghost Squad [NTSC-UC]&lt;br /&gt;
|style=&amp;quot;background: green&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Slight increase in load times&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Go, Diego, Go! Safari Rescue [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Godzilla: Unleashed [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Plays fine, sometimes slow loading&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|GT Pro Series [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Guilty Gear XX Accent Core [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|No major problems so far (The slow load times are the only fault)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Guilty Gear XX Accent Core [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Guitar Hero 2/3 Customs [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Both work fine, the only problem is that the read speed with the program makes all note charts lag to the point of being unplayable. Though if you go to the lag fixer in the options menu and adjust the lag, gameplay is fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Guitar Hero World Tour [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3+0.3g&lt;br /&gt;
|Works great other than load times, no note lag. I find it at sometimes that it may SEEM like it froze but I found that pressing the home menu makes it work.[0.3] Work perfectly. Works great on PAL Wii with wiibrickblocker and force pal50 unpatched. When you download a song, you cant delete it, you get an error, and you cant copy the songs to an SD card.0.3g works very good kinda slow load times--[[User:Sylar|Sylar]] 05:23, 10 January 2009 (CET)&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Gundam Mobile Suit 0079 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Hannah Montana [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Game seems to work, but anytime home is pressed the games freezes. Didn&#039;t test too much, since i&#039;m not a fan.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Happy Dance Collection [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Harry Potter and the Order of the Phoenix [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Cutscenes are very laggy&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Harry Potter and the Order of the Phoenix [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works but no english language selection--[[User:Sylar|Sylar]] 05:13, 10 January 2009 (CET)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Harvest Moon Magical Melodies [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Force PAL60 otherwise green screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Harvest Moon Tree of Tranquility [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Mini game perfect. Story mode Hang after speaking to  the mayor. (P.S: tested with Scrubbed, pls upate on unscrubbed version if it&#039;s perfect) EDIT - Game works after speaking to mayor, but hangs when bringing up the map.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Harvest Moon Tree of Tranquility [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Perfect&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Hasbro Family Game Night! [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Perfect&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Hasbro Family Game Night! [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|3.2U Wii, Force NTSC. Works perfect.&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Hells Kitchen [NTSC]&lt;br /&gt;
|style=&amp;quot;background:salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes at UBIsoft intro&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Hells Kitchen [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works great with no problems&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Hells Kitchen [ PAL  ]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Runs well using an Aussie Wii; Not working PAL, not even with forced NTSC &lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Hells Kitchen [ PAL  ]&lt;br /&gt;
|style=&amp;quot;background:salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Game freezes after Hells kitchen logo intro&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Harvey Birdman [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine (even the videos)&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|High School Musical: Sing It! [PAL]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine! And seems to be very fast, only it seems the voice is not getting through realtime using a microphone, but could be compatibility issue, otherwise it works fine&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Hot Wheels [NTSC]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Skip jerky videos, great new game&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Hot Wheels [PAL]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|House of the dead 2 et 3 [pal]&lt;br /&gt;
|style=&amp;quot;background: red;&amp;quot;|No&lt;br /&gt;
|0.3 g&lt;br /&gt;
|erreur au lancement&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|House of the Dead: Overkill [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Igor [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes during loading&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|- &lt;br /&gt;
|Iron Man [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+ 0.3g&lt;br /&gt;
|[0.3g] works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|- &lt;br /&gt;
|Iron Man [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|GSoD&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|James Bond: Quantum of Solace [PAL]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works ok, some gameplay lag (mostly sound)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|J.M Fitness Ultimatum 2009 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|works fine&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Jenga World Tour [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading at the start of the game&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Jissen Pachi-Slot Pachinko Hisshouhou! Sammy&#039;s Collection Hokuto no Ken Wii[NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Load times are slow. Use cios_fix or game will freeze at main menu.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Katekyoo Hitman Reborn! Dream Hyper Battle! Wii [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|No problems. tiny bit slow on loading but works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kawasaki Snowmobiles [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kekkaishi: Kokubourou no Kage [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|force NTSC&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kidz Sports Basketball [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kidz Sports Crazy Golf [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kidz Sports Ice Hockey [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kidz Sports International Football [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|King Of Clubs [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|little slow loading&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Klonoa: Door to Phantomile [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Flawlessly&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Kororinpa: Marble Mania [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|No problems. A tiny bit slow on loading.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kung-Fu Panda  [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Missing some audio&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Lara Croft Tomb Raider: Anniversary [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro movie lags, videos lag, slow loadings, otherwise completely playable&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Legend of Zelda: Twilight Princess [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|[0.1] Secondary movies lag on start screen. Otherwise completely playable.   [0.3] It works just fine.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Legend of Zelda: Twilight Princess [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Loads, shows Wii safety warning then does nothing&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Legend of Zelda: Twilight Princess [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lego Batman [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 and 0.3&lt;br /&gt;
| n/a&lt;br /&gt;
| 33&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
|Lego Batman [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|0.1  Blank screen is loading screen. Just wait a while :)   0.3 The wait is now over, game works fine!&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lego Indiana Jones [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a, slow loadings, completly playable&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lego Indiana Jones [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Plays perfect&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lego Star Wars Complete Saga [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Line Rider 2: Unbound [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|Works great, tested on a NTSC Wii and a PAL (using WiiFrii) Wii, Extremely long loading times&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Link&#039;s Crossbow Training [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Link&#039;s Crossbow Training [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|PAL60 Forced.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Littlest Pet Shop [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|[0.1]Videos lag but gamplay works perfectly. [0.3g] works fine&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|London Taxi: Rush Hour [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Videos lag but gameplay works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|London Taxi: Rush Hour [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lost in Blue: Shipwrecked [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|In game cutseens don&#039;t lag!&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lost in Blue: Shipwrecked [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works great&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Lucas, Fourmi malgré lui [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a &lt;br /&gt;
|1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Madagascar: Escape 2 Africa [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Runs fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Madden NFL 08 [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes at the Wiimote strap screen. Wiimote disconnects. NOTE: Forced to NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Madden NFL 09: All Play [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|[0.3g] works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Madden NFL 09: All Play [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Runs fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Manhunt 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Video Stutters and slight in-game lag. No lag on v.3&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Manhunt 2 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Subtitles are a little out of sync, otherwise works fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario and Sonic at the Olympics [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Video Stutters.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Mario and Sonic at the Olympics [NTSC] (Decryped)&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|no&lt;br /&gt;
|0.3&lt;br /&gt;
|Game Doesn&#039;t Load. &amp;quot;Disc Error Eject Disc and restart wii&amp;quot; Message &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario and Sonic at the Olympics [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Video Stutters. Game worked fine. Does not work on v0.3. Works Perfect on v0.3g&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Mario Kart Wii [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|WiFi doesn&#039;t work 90% of time due to slow stage loads. Pre-rendered video stutters. Crashes during black screen load of &#039;Next Race&#039; in GP mode depending on cup. NTSC Default settings: Warning screen, then black screen.&lt;br /&gt;
| 35&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Mario Kart Wii [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works fine.&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Kart Wii [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes w/ Cios_Fix&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|WiFi works sometimes. Video Stutters. Cios_Fix fixes the crash in GP mode.  0.3 Works fine, no crashing (so far) the mariokart channel crashes if you try to install it. 0.3g: No problems with mario kart channel encountered. WiFi works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Party 8 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3b+0.3g&lt;br /&gt;
|Run at full speed on 0.3b, load times drastically decreased, 0.3g works very well load times a litle slow but worth it.--[[User:Sylar|Sylar]] 05:35, 10 January 2009 (CET)&lt;br /&gt;
| 8&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Party 8 [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Video and sound do stutter whilst loading, slow loadings&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Strikers Charged [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes w/ Forced NTSC&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Sometimes freezes in loading screen or after a game. Music can also be choppy at parts during the story and during a match. [0.3] Had to force NSTC or game would be in black and white, but after forced NSTC game runs fine, no flaws found at the moment.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Strikers Charged [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes in loading screen&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Super Sluggers [PAL using WiiFrii]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Green screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Super Sluggers [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Cut scenes and loads between innings are really choppy and slow. Music is also choppy at parts, but works perfectly 100% with 0.3&lt;br /&gt;
| 9&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Marvel Ultimate Alliance [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works perfectly; opening video run perfect and gameplay is great&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Medal of Honor: Heroes 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes after the Wiimote/strap screen.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Medal of Honor: Heroes 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes patched w/ IOS 249&lt;br /&gt;
|0.3g,0.3 w/cIOS fix&lt;br /&gt;
|Rare mem leaks.&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Medal of Honor: Heroes 2 [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Freezes after the Wiimote/strap screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Medal of Honor: Vanguard [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Works perfectly, cutscenes load smoothly without lag on 0.3. Does not work on 0.1&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Mercury Meltdown Revolution [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works flawlessly (as far as backup loaders go, stuttery videos and long load times, still extremely playable).&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Metal Slug Anthology/Complete [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.3&lt;br /&gt;
| Playable except Metal Slug 6&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Metroid Prime Wii De Asobu (New play control!) [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game reboots to browser after main menu screen. Tested on PAL console. Won&#039;t even load with 0.1&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Metroid Prime 3: Corruption [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3G&lt;br /&gt;
|Loads up perfectly, strange blue screen with first cutscene, and extremely slow loading between doors. (Game breaker) [0.3] Works perfect so far, some doors take longer to load than most but works way faster now.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Metroid Prime 3: Corruption [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Some doors load slower than others but bearable.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|MLB Power Pros 2008 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slight loading issues. (Though not as bad as others I have tried) Laggy intro video.  Perfectly playable.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Monopoly [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Monster Lab [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Minor video skips, other than that works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mortal Kombat - Armageddon [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|use the ios patcher and patch it to 249&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mortal Kombat - Armageddon [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Freezes and disconnects Wii-mote after the image where it shows which controllers you can use.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Movie Studios Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Runs perfect.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mr Bean&#039;s Wacky World Of Wii [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|Works, loads and plays perfect&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mushroom Men - Spore Wars (NTSC)&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|used Regionfree and IOS patch to 249 on PAL Wii - no problems with playback&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mx Vs Atv [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Fitness Coach [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Word Coach [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes during the Ubisoft logo animation.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Sims [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|Constant loading becomes irritating; game works fine&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Sims [PAL]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Movies a little choppy and noticeable with sound during them, otherwise the game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Sims Kingdom[PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Sims Kingdom[NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Namco Museum Remix [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Opening FMV lags / stutters, but game plays fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Naruto Shippuuden: Gekitou Ninja Taisen EX [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Opening Movie lags, but plays fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto Shippuuden: Gekitou Ninja Taisen EX 2 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Opening Movie lags, slightly longer load time before battle starts, but plays fine. [0.3] Works flawlessly, no lag.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto Shippuuden: Gekitou Ninja Taisen EX 3 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Opening movie plays fine, all modes work.  Adventure mode has slight lag.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto: Clash of Ninja Revolution [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Opening Movie lags, but plays fine. &lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto: Clash of Ninja Revolution [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto: Clash of Ninja Revolution 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Opening Movie lags, plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NBA live 2008 [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes on the warning page about having enough space around.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NBA Live 2009 [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|locks up on EA logo.&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|NBA Live 2009 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works and plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NBA live 2009 [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works fine&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NCAA 09[NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|slow loads, plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Carbon [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|cut scenes choppy, game play fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Pro Street [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Some cinematic lags, but plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Pro Street [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|cut scenes choppy, game play fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Undercover [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Instant blue screen: &amp;quot;ERROR #002&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Undercover [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g002fix&lt;br /&gt;
|Works with the 002Fix.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Undercover [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|With Error 002 fix at http://gbatemp.net/index.php?showtopic=123341&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NHL 2K9 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|minor music de-syncs.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NHL 2K9 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Nights - Journey Of Dreams&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works fine with the expected long load times while entering new stages.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Reflex [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Nitro Bike [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|NTSC: Works perfectly; Wifi appears to work also, but no one was looking for a match so I couldn&#039;t fully test it. PAL: Same as NTSC but very long loading times&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|No More Heroes [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Semi&lt;br /&gt;
|0.1+0.3G&lt;br /&gt;
|Randomly crashes when on bike. Very playable but DO NOT GO INTO THE GYM OR THE BAR:0.3g Works perfectly fine!&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
|No More Heroes [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Semi&lt;br /&gt;
|0.3b&lt;br /&gt;
|Opening Movie lags, but plays fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NPPL Champion paintball 2009 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|green screen right away.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Obscure: The Aftermath [NTSC-U] &lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Choppy cut scenes but tolerable. Game play is smooth music occasionally loops when loading  &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Offshore Tycoon [NTSC] &lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|very long load times, works good &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Okami [PAL] &lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Loads to menu if NTSC forced. Freezes on &#039;Now Loading&#039; after starting new game. [Working with the new CIOS][0.3]Bug Disc After Booting Backup.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Okami [PAL] &lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Okami [NTSC / PAL] &lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3G&lt;br /&gt;
| On PAL in 0.3g works perfectly&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|One Piece Unlimited Adventure [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Movies lag, but can be skipped with +.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|One Piece Unlimited Criuse Episode 1  [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Opening Movie stutters slightly, gameplay is unhindered.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Onechanbara: Bikini Zombie Slayers [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Oneechanbara Revolution [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Load times are a little long, otherwise the game works fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Opoona [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Order Up [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Movies Very Choppy, In-Game works fine. [0.3] no more choppy movies Most movies run near 100% speed.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Order Up [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Most movies run near 100% speed.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Osouji Sentai Clean Keeper [NTSC-J]&lt;br /&gt;
| style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
| Videos are choppy but the game works fine. (Tested up to ~Mission 4)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Penny Racers Party: Turbo Q Speedway [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works, load times are a bit long.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| Pitfall [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|n/a&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Pinball Hall of Fame: The Williams Collection [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Pirates Hunt For Black Beards Booty [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Might be longer then retail load times but other than that works perfectly.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Prince of Persia Rival Swords [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 0.3g&lt;br /&gt;
|Movies lag/stutter like watching a movie that skips every 3 seconds. Gameplay also stutters/locks up at times but is still playable.Had no problames with 0.3g except the usual slow load times but game workes great.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Pro Evolution Soccer 2008 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Opening movie stutters, load times a little long.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Puzzle Quest Challenge of the Warlords [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Pokemon Battle Revolution [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Opening movie is laggy, but everything else is fine. Load times are a bit long. [0.3]Opening movie is watchable, load times are MUCH faster.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Pokemon Battle Revolution [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Movie is laggy, but everything else is fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Pimp My Ride [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Puyo Puyo! 15th Anniversary [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : Raving Rabbids [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Slow to Load.[0.3]Perfect. Loading times just like the original.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : Raving Rabbids 2 [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Force NTSC=YES VIDTV PATCH= YES  On NTSC whenever you try the shooting games, the video of the rabbids you are supposed to be shooting lags so bad you can&#039;t shoot them, until it eventually locks up with a buzzing sound. Still playable, as these are optional.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : Raving Rabbids 2 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : Raving Rabbids TV Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine, but suffers some video errors.  Constant &amp;quot;noise&amp;quot; even when forcing PAL, and image appears a bit down and to the right. Still playable though.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : The lapins cretins show [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|Works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rebel Raiders Operation Nighthawk [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Major audio issues.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Red Steel [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Doesn&#039;t boot up at all.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Resident Evil 4 [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|First cut scene&#039;s voices are messed up, other wise everything else is fine. (Work at 100% with 0.3g)&lt;br /&gt;
| 7&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Resident Evil Umbrella Chronicles [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Work at 100%&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Resident Evil Umbrella Chronicles [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Work at 100%&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rapala&#039;s Fishing Frenzy [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rapala&#039;s Fishing Frenzy [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works fine. Loading is fast.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Repala&#039;s Tournatment Fishing [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Choppy cut scenes&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ridding Stables [ PAL  ]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Runs well using an Aussie Wii &lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Rock Band [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Rock Band 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great so far. Guitar Hero: World Tour instruments (along with the GH3 guitar) are compatible as well. DLC doesn&#039;t work quite well. You can download music, but sound is sketchy.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Rubik&#039;s Puzzle World [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Forced NTSC, works perfectly.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|RygarThe Battle Of Argus [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|(Macintosh Burn) disc read error eject reinsert load fine after that(pc burn might run better)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Playable&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Sam &amp;amp; Max - Season 1 [PAL]&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Starting an episode causes a reboot of the Wii.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Samba De Amigo [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Intro videos lag and traversing the menus takes a few seconds longer than normal.&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Samba De Amigo [PAL force to NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|Intro videos lag and traversing the menus takes a few seconds longer than normal.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Samurai Warriors: Katana [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Samurai Warriors: Katana [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Scarface: The World Is Yours [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Choppy cutscenes. (Skip)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|SD Gundam Scad Hammer [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Sega Bass Fishing [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background:Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Menu&#039;s and courses load very slowly, but in game is perfectly playable.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sega Superstars Tennis [PAL]&lt;br /&gt;
|style=&amp;quot;background:Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes after SEGA.(push the &amp;quot;Home&amp;quot; button until the sega logo is gone)&lt;br /&gt;
| 15&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sengoku Basara 2 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works flawlessly&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sengoku Basara 2 Heroes [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works flawlessly&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Shaun White Snowboarding Road Trip [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Shows &amp;quot;An error has occurred. Press the eject button, remove the game disc, and turn the power off.&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Shaun White Snowboarding Road Trip [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works fine - load times slow as to be expected (Force to NTSC works)&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
|Showtime Boxing [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Simple 2000 Series Wii Vol. 1: The Table&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Simcity Creator [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Semi&lt;br /&gt;
|0.1&lt;br /&gt;
|Sometimes freezes after start screen. (NT: Hasn&#039;t locked up for me yet...) Beginning video lags&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Simcity Creator[PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sims Animals [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Sky Crawler: Innocents Aces [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works, but graphic glitches during gameplay.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Skate It [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Flawless!&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Skate It [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Force  to NTSC works great&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Smarty Pants [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|SNK Arcade Classics [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Soul Calibur: Legends [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|[0.1] + [0.3] Freezes up at Menu. [0.3g] Works but videos are slow and stuttering.  &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Soul Calibur: Legends [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Soul Calibur [NTSC/PAL (forced NTSC)]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|In-game scenes run fine, only some of the movies run slow.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic and the Secret Rings [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect with default settings.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic and the Secret Rings [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Use cios fix and hook type: gc pad. http://rapidshare.com/files/153703477/cios_fix.wad.html&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic and the Secret Rings [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Same as NTSC.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic Unleashed [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|1:1 Works Perfectly!&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Sonic Unleashed [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Even on NTSC (US) Wii intro video and game run flawlessly.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic Riders: Zero Gravity [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works Perfect on US Machine. Force NTSC.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic Riders: Zero Gravity [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Disc Read Error at Backup Launcher Menu, loaded once, but showed a Black screen straight afterwards.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Space Chimps [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro Video and Game Scenes are laggy&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Speed Racer[PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Spider-Man: Web of Shadows[NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes at black screen [.3]Played just fine through the intro tutorial rest not tested yet.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Spiderman: Web of Shadows [NTSC]&lt;br /&gt;
|style=&amp;quot;background: yellow;&amp;quot;|Partial&lt;br /&gt;
|0.3g&lt;br /&gt;
|Intro works, first objective works, but freezes when the game is teaching you how to &amp;quot;hold c or z to guard.&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sports Island [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|SSX Blur [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Crashes after wiimote strap message&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Star Wars: The Force Unleashed [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes with [0.3g]&lt;br /&gt;
|0.1, 0.3, 0.3b, 0.3g&lt;br /&gt;
|[0.1]May Lock up after you kill the kids father. Another lock up when using force to stop the star destroyer. Duel mode may not work. [0.3] Disc has immediate read error. [0.3g] Works great, even the videos. Some slight load time during loading items and screen, but overall okay.&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
|Star Wars: The Force Unleashed [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3 + 0.3g&lt;br /&gt;
|[0.3]Plays fine, might lock up with the movie at the menu. [0.3g]No problems.&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
|Star Wars: Clone WARS [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Instant disc read error.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Star Wars: Clone WARS [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|Works fine/tested it with forced ntsc and doesn&#039;t work,did not work with 0.3g force [NTSC]&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Super Mario Galaxy [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Plays through [[all]] of game, though the cinematics lag down frame rate to about half.&lt;br /&gt;
| 35&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Super Mario Galaxy [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes See Note&lt;br /&gt;
|0.1+0.3+0.3g&lt;br /&gt;
|Use save to get past first cutscene. PAL Save [http://www.uploading.com/files/IUNS9956/private.rar.html] or [http://www.2shared.com/file/4050201/63c470bc/private.html] Force to NTSC: Works, but locks up when diving underwater, Works Perfect on v0.3,works perfect on 0.3g--[[User:Sylar|Sylar]] 05:37, 10 January 2009 (CET)&lt;br /&gt;
| 32&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
|Super Mario Galaxy [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|On 0.3g game works ok, sound / movies are a bit laggy but game is playable.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Paper Mario [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes; to a point (see note)&lt;br /&gt;
|0.3&lt;br /&gt;
|Good loading with minor sound lags on opening story cinematic. Still freezes at 2-3, but now it freezes later after you pay off your debt.&lt;br /&gt;
| 18&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Paper Mario [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Flawlessly.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Paper Mario [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|The music in the menu is a little out of sync, besides that it plays fine.&lt;br /&gt;
| 17&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Smash Bros. Brawl [NTSC-J/U/P]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Using PAL Version patched to USA and patched with Wiibrick blocker Forced NTSC and VIVID and boot to menu videos ARE NOT LAGGY used dvd-5 version.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Swing Golf [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow Loading but works perfectly&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Swing Golf Season 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|The game seems to sometimes freeze while loading after playing for awhile.  It doesn&#039;t happen often though.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Summer Athletics The Ultimate Challenge [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|slot loading in the very beginning&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Summer Athletics The Ultimate Challenge [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|working perfect.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Table Football [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|Works fine on NTSC wii (with FORCE NTSC)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tak and the Guardian of Gross [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Game disc error on boot.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tales of Symphonia : Dawn of a New World [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Takes a little longer (like 1 to 3 seconds longer) for starting battles, changing location, beginning cutscenes, etc. Otherwise perfectly playable [so far].&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tales of Symphonia : Knight of Ratatosk [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro Lag; loads a couple seconds on cutscenes and battle starts.&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Target Terror [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Game works, but loading times are very long, and gameplay lags to the point of being nearly unplayable.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tatsunoko vs. Capcom: Cross Generation of Heroes [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Slight increase in load times. Works great. Awesome game!&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Tenchu 4 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Videos lag, long load times. Game plays fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The History Channel - Battle for the Pacific [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Very occcasional minor video lag. Game plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Dog Island [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro video lags.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Dog Island [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Tried many different settings but console always hangs, doesn&#039;t even get to intro video.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The House Of Dead 2 &amp;amp; 3 Return [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game 2 doesn&#039;t work but 3 works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The House Of Dead 2 &amp;amp; 3 Return [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Game 2 dosn&#039;t work but 3 works fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The House Of The Dead: Overkill [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Legend of Spyro: The Eternal Night [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|works perfect with cios_fix&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|The Monkey King: The Legend Begins [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3b&lt;br /&gt;
|Shows &amp;quot;Disc Read Error&amp;quot;&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|The Price is Right [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Simpsons game [PAL][FR]&lt;br /&gt;
|style=&amp;quot;background:orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|The game works fine but some cutscene freeze the game(just press A to pass the scene)&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|The Simpsons Game [NTSC]&lt;br /&gt;
|style=&amp;quot;background:Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|The Sims 2 Castaway [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Sims 2 Castaway [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Sims 2 Pets[PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Tale Of Despereaux [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game works flawless.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tiger Woods 09 All Play [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|No&lt;br /&gt;
|0.2&lt;br /&gt;
|beta .2 test (works with new CIOS!)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|TNA IMPact [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Cut Scenes Freeze Up as do the Wrestlers Entrances. Also there is no Create A Wrestler in this game (in the Wrestling Game genre this is an error)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tomb Raider: Underworld [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tomb Raider: Underworld [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perferctly.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tony Hawks Downhill Jam [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Intro works 100% the game play works 100% The voice is a bit laggy but not annoying&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tony Hawk&#039;s Proving Ground [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|All intro videos play smoothly, freezes on menu screen.  Unplayable.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tony Hawk&#039;s Proving Ground [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works to 100%&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Top Spin 3 [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Boots Ok on PAL console. Hangs on &amp;quot;credits&amp;quot; screen - need to disconnect batteries from the wiimote to timeout. After passing the credits screen all is Ok.&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
|Top Spin 3 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Boots on NTSC console. Like PAL version, it hangs on &amp;quot;credits&amp;quot; screen but loads after a few minutes. Gameplay very smooth.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Transformers [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro video lags.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Trauma Center: New Blood [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Intro video lags, otherwise perfect. [0.3] Intro video lag cleared up a bit, but watchable. Game still works perfect.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Trauma Center: Second Opinion [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Black Screen on NTSC. Intro stutter on PAL but game runs fine&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Trauma Center: Second Opinion [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro video lags.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|TV Show King Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Game starts loading...after pressing A+B a spinning wheel arrives...after a while I get the error: (1416):FileManager.cpp assert failed false&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|TV Show King Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|No problems.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Board Games  [PAL]  &lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works if forcing NTSC on 3.2U.  (Works default 3.3E)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate I-Spy  [NTSC]  &lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect except for expected slow loading in parts.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Victorious Boxing  [PAL]  &lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Can choose all settings then freezes on loading &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Wall-e [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Only green screen and the classic Error &amp;quot;Disc read error. Please eject and reset console.&amp;quot; With &amp;quot;1:1 Scrubbed&amp;quot; and with &amp;quot;Decrypted and Scrubbed&amp;quot; disc.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wario Land: Shake It! [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Cutscenes lag (unable to skip). Remove batteries before load screen to get past freeze.&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
|Wario Land: Shake It! [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Crashes Immediately after booting&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|- &lt;br /&gt;
|Wario Land: Shake It! [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works with Gamma, First unskippable intro video lags, everything else is great.&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|- &lt;br /&gt;
|Wario Land: The Shake Dimension [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Force NTSC (Not needed on PAL console.) Intro video skips and the game freezes after it&#039;s over.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wario Land: The Shake Dimension [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine. Laggy videos, no problems with gameplay&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wario Ware: Smooth Move [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Cutscenes lag (unable to skip)[0.3] Works perfect. Fast loading times.[0.3g]Gameplay ok but some videos are choppy.&lt;br /&gt;
| 7&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wario Ware: Smooth Moves [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3g&lt;br /&gt;
|Cutscenes lag (unable to skip). Freezes at Dribble &amp;amp; Spitz&#039; stage and Temple of Forms unless [http://rs381.rapidshare.com/files/153703477/cios_fix.wad the cIOS fix] is used. On 0.3g works perfectly.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|We Cheer [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Appears to work, load times are almost as fast as the original. [0.3] Works perfect.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|We Love Golf [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slightly longer loading times (compared to original) other than that works perfectly, even WFC works :)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|We Love Golf [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Chess [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works Perfectly. There are not even loading times since the game is so small. Force NTSC if you are NTSC. If not run the game without PAL60. It works fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Music [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works just fine, but hit the button on the right when it starts up to avoid being sent back to the home.&lt;br /&gt;
|3&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Wii Music [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|[0.1] Works perfectly with Cios_fix. [0.3]+[0.3g] works perfectly out of the box. Works great on PAL Wii patched with waninkokos patcher and nothing forced&lt;br /&gt;
|7&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Wii Music [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Worked great on 3.2U NTSC Wii&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Music [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works flawlessly on a PAL Wii.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Play [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|Partial&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|Tried unlocking all the games.  Works fine until the Cow Race which gives disc error.&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Wii Ski [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|[0.1]Loading times are a bit slow (as expected) Gameplay is perfect [0.3g] works&lt;br /&gt;
|5&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Wii Ski [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|Works perfectly&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Ski [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Sports [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Boxing does not work/Hangs on black screen&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Sports [NTSC]&lt;br /&gt;
|style=&amp;quot;background:  Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| Everythings works great under 0.3g&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Winter Sports [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Black Screen with red writing: sLoadBMP() unknown depth in the strapreminder/strapA_16_9_853x480_English.bmp&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wonderworld Amusement Park [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Worms : A Space Oddity [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Loading times are a bit slow and video stutters (as expected). Sometimes B button bug.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|WWE Smackdown vs. Raw 2009 [NTSC / PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|[Force NTSC] Works fine&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Zack and Wiki [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|n/a [0.3] no problems found, working 100%, [PAL] 0.3g works great&lt;br /&gt;
| 19&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Zoo Hospital [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3&lt;br /&gt;
|works perfect with 0.3 launcher. If you use the 0.1 launcher, the game will freeze after initial startup &amp;amp; is not playable&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Fatherjack</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Backup_Launcher&amp;diff=21610</id>
		<title>Backup Launcher</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Backup_Launcher&amp;diff=21610"/>
		<updated>2009-02-23T14:03:44Z</updated>

		<summary type="html">&lt;p&gt;Fatherjack: /* M */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
==Introduction==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:left;&amp;quot; width=100%&lt;br /&gt;
! Current Version &lt;br /&gt;
! width=300px | Name/Author&lt;br /&gt;
! Download&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|0.1&lt;br /&gt;
|Backup Loader by [http://waninkoko.wiinewz.com/ Waninkoko]&lt;br /&gt;
| [http://massmirror.com/30bbe73afa22853a55bbfcf515abb107.html 0.1] &#039;&#039;[http://sharebee.com/81af8220 mirror]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|0.3g&lt;br /&gt;
|Backup Launcher by [http://gbatemp.net/index.php?showuser=136843 WiiGator]&lt;br /&gt;
| [http://massmirror.com/e800aaf46f76c3eb4320c121b13469d1.html 0.1] &#039;&#039;[http://sharebee.com/29d70d22 mirror]&#039;&#039;&lt;br /&gt;
| [http://massmirror.com/581fd0ee1e4e2fa524c5613e683c16fd.html 0.2] &#039;&#039;[http://sharebee.com/58cfef2b mirror]&#039;&#039;&lt;br /&gt;
| [http://massmirror.com/a304d5cf9041d88d3a27dd522a76d769.html 0.3b] &#039;&#039;[http://sharebee.com/0ea390f6 mirror]&#039;&#039;&lt;br /&gt;
| [http://massmirror.com/33f3ce34dc33cae113308980cd145827.html 0.3g] &#039;&#039;[http://sharebee.com/16cf71aa mirror]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|r7&lt;br /&gt;
|SoftChip by [http://code.google.com/p/wii-softchip Reqium]&lt;br /&gt;
| [http://code.google.com/p/wii-softchip/source/browse/#svn/trunk/softchip source]&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;NOTES: &lt;br /&gt;
* Slower loading times and stuttering audio/video are expected and should not be recorded under notes.&#039;&#039;&#039;&lt;br /&gt;
* If a game is &#039;&#039;working&#039;&#039; it doesn&#039;t always make it &#039;&#039;green&#039;&#039;, as titles marked &#039;&#039;green&#039;&#039; should be/are 99.9-100% compatible. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Anyone is free to edit this list, you must create an account first. Vandals will be Banned and their IP blocked from the servers.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;New: Confirmation boxes.  If a game worked for you raise the &#039;&#039;&#039;Confirmed&#039;&#039;&#039; number by one.  If you backed up a game and it didn&#039;t work for you raise the &#039;&#039;&#039;Not true&#039;&#039;&#039; number by one.  Sometimes a game works for one person, but not an other.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=300px&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Compatibility Legend&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Green represents games that work 100% or just have slight audio/video stutter or anything else that doesn&#039;t effect gameplay .&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:orange;&amp;quot;|Orange represents games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:salmon;&amp;quot;|Red represents games that do not load and have major problems and/or are unplayable, or have consistent lock ups.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Alone in the Dark [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Driving missions can&#039;t be completed (road doesn&#039;t load fast enough). Other assorted bugginess.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Alone in the Dark [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Alvin and the Chipmunks NTSC&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading at the start of the game&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|American Idol Encore [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|no&lt;br /&gt;
|0.3g&lt;br /&gt;
|Blank screen&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|AMF Bowling Pinbusters [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 &lt;br /&gt;
|Slow loading at the start of the game&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|AMF Bowling Pinbusters [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g &lt;br /&gt;
|Works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|AMF Bowling World Lanes [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Animal Crossing: City Folk [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3b+0.3g&lt;br /&gt;
| Removed Official Firmware Update from ISO. Seems to work flawlessly so far. [0.3g] Runs perfect with sluggish load times.&lt;br /&gt;
| 7&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Animal Crossing: Lets go to the City [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| Works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Avatar: The Legend of Aang [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|no&lt;br /&gt;
|0.3g&lt;br /&gt;
| error screen&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Avatar: The Burning Earth [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
| works great on 0.3g kinda slow load time&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Avatar: The Burning Earth [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| works great on 0.3g kinda slow load time&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Agatha Christie: And Then There Were None [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading when moving from room to room.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Astérix aux jeux Olympiques [PAL], France&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading , videos lag, plays fine&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Backyard Baseball &#039;09 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3b&lt;br /&gt;
|Works perfect&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Balloon Pop [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Using AV cables on an NTSC Wii Forced NTSC Works great.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Balls of Fury [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Battalion Wars 2 [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Force PAL60 on NTSC Wii. Must use component cables as well. Works fine on PAL Wii.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Battalion Wars 2 [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3&lt;br /&gt;
|In game cinematics fixed with backup launcher 0.3, no troubles found.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big Brain Academy Wii Degree [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|works great--[[User:Sylar|Sylar]] 05:32, 10 January 2009 (CET)&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big Brain Academy Wii Degree [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3g&lt;br /&gt;
|Green Screen when forced to NTSC, use PAL60 or a compatible TV. Works Fine.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big Beach Sports [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC on 3.3u Work: Volleyball, Bocce, Disc Golf, Cricket - Don&#039;t work: Football, Soccerj&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big Beach Sports [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big catch bass fishing [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Forced NTSC works great. wifi works great {soccer rules}--[[User:Sylar|Sylar]] 06:28, 11 January 2009 (CET)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bigfoot Collision Course [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|n/a&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Biohazard 0 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Video lags, game sometimes freezes.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Blast Works -Build Trade Destroy [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bleach: Shattered Blade [NTSC-U/PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bleach: Shattered Blade [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Working 100% in Backup Launcher Gamma Fix 002 Force NTSC, and the Disc Channel with Backup Launcher Remove Flag Option working 100% but grafic are Grayscale.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bleach Versus Crusade [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Working 100% in Backup Launcher Gamma Fix 002&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Boom Blox [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|[0.1]Audio problems during gameplay (clicks) Force NTSC if the &amp;quot;loading&amp;quot; image doesn&#039;t appear at startup for NTSC-U. [0.3]+ [0.3g] Works great with sluggish stage load times.&lt;br /&gt;
| 9&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
|Boom Blox [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|No problems, loads as quick as expected  - patched iso&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bomberman  [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Boogie [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Black screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Boogie Superstar[PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Slow first loading, but the rest is working 100%&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Boogie Superstar[PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon&amp;quot;|no&lt;br /&gt;
|0.3g&lt;br /&gt;
|not woking, error screen--[[User:Sylar|Sylar]] 05:45, 10 January 2009 (CET)&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Boogie Superstar[NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|no&lt;br /&gt;
|0.3g&lt;br /&gt;
|not working --[[User:Sylar|Sylar]] 05:39, 10 January 2009 (CET)&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brothers In Arms Double Time [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Force NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brothers In Arms Double Time [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|On PAL Wii 3.1, 1:1. Go to the first screen and have the read error&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brothers In Arms Double Time [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Plays very smoothly, only lag I noticed was in company logo videos when game starts&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brothers In Arms Double Time [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3b&lt;br /&gt;
|Disc has read error upon reaching title screen&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brunswick Pro Bowling [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1 0.3g&lt;br /&gt;
|Works so far with Animations off from the Options menu.  Otherwise freezes when you bowl a strike. Just a quick test with 0.3g an all worked good, slow load times&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brunswick Pro Bowling [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
| 0.3g&lt;br /&gt;
| Just a quick test with 0.3g an all worked good, slow load times&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brunswick Pro Bowling [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1, 0.3g&lt;br /&gt;
|It boots but that&#039;s everything, it crashes when starting new career (with annoying sound) or when you try to start a &#039;Quick Play&#039;, it doesn&#039;t gets past the loading screen, tried setting animations off. (This comment was from version 0.1)&lt;br /&gt;
&#039;&#039;Using 0.3g, this seems to run fine tested using all default options (animations on). Tried starting a new career, league play. Also tried quick play. . Switching between players in the setup is quite slow. Everything else seems fine.&#039;&#039;&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Bully [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Working, intro movie stuttering (Thanks Martino).&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bully: Scholarship Edition [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Not with Disc Channel but work 100% with Backup Luncher&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bust-a-Move Bash! [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|PAL60 Forced.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Cabelas Dangerous Hunts 2009 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 0.3g&lt;br /&gt;
|works great with 0.3g&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 3 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes on first mission load. Also freezes on select mission mode, regardless of mission or difficulty.&lt;br /&gt;
| 7&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 5: World At War [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
| Works perfectly&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 5: World At War [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Stops after Wii Zapper instruction screen, disk read error (Tested 1:1 0.3).&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 5: World At War [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC&lt;br /&gt;
| 0&lt;br /&gt;
|1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 5: World At War [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
| Works perfectly&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Captain Rainbow [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
| Boot Lang NEEDS to be Japanese or you get gibberish read error, might want to do the VIDTV patch, and FORCE NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Cars: Maternational [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Carnival Games Mini Golf [Pal]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works perfect. Great job guys&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Castlevania Judgment [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Stutters during motion video (especially intro) here and there but otherwise runs well, WIFI works but lags&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Castle of Shikigami 3 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|On NTSC Wii 3.2, Doesn&#039;t boot up at all.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Celebrity Sports Showdown [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Patched, ISO size very small (356MB)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Celebrity Sports Showdown [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Cerebral Academy [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Chocobos Dungeon [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Classic British Motor Racing (USA / patched2PAL / scrubbed / updateRemoved / Wii)&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works great but long loading time.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Cocoto Kart Racer [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Minor lag when starting last lap when the music changes otherwise 100% playable&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Code Lyoko: Quest For Infinity [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Expected slow cutscenes and extended load times, but 100% playable.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Cooking Mama [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Cooking Mama : World Kitchen [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Crash: Mind Over Mutant (USA )&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|[0.1]Movie&#039;s lag but otherwise 100% playable [0.3g] works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Cruis&#039;n[NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|CSI:HARD EVIDENCE (PAL)&lt;br /&gt;
|style=&amp;quot;background: GREEN;&amp;quot;|YES&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works OK. lagging in loading screens&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|CSI: Hard Evidence (USA )&lt;br /&gt;
|style=&amp;quot;background: RED;&amp;quot;|NO&lt;br /&gt;
|0.1&lt;br /&gt;
|Doesnt load&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Dance Dance Revolution Hottest Party 1 and 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Music during character/level select skips until fully loaded, game plays perfectly.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Deal or no Deal [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|De Blob [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|[0.3] Loading error. FMVs and menus skip.  [v0.3g] Works perfectly.  Game may pause momentarily while loading a section of a level that you are going into.  This may cause glitches like falling through objects and getting stuck inside them if you are not careful. &lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|De Blob [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|The same as [NTSC] [0.3] Loading error. [v0.3g] works perfectly &lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Defendin&#039; de Penguin [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|perfect&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Deca Sports [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3b&lt;br /&gt;
|[0.1]n/a [0.3b]Soccer doesn&#039;t work. Shows &amp;quot;Can&#039;t Read Disc&amp;quot; error.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Destroy All Humans: Big Willy Unleashed [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Detective Conan: Tsuioku no Mirajiyu [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Disaster: Day of Crisis [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Use Language : Japanese, no other special settings are needed.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Disaster: Day of Crisis [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Laggy cutscenes, but as far as I could tell worked just fine. Load times aren&#039;t that bad either. Tested on NTSC Wii with Forced NTSC [0.3] Bug disc after booting backup. Runs perfect on 0.3g&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Disney Think Fast [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Laggy cutscenes, but as far as I could tell worked just fine. Load times aren&#039;t that bad either. &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dewy&#039;s Adventure [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|New 0.3 launcher fixes the laggy fmv&#039;s for the most part, still abit choppy.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Doctor Who Top Trumps [PAL]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|3.2U Wii, green screen and won&#039;t load at all. Even with Force NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dokapon Kingdom [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|Loads for a few seconds when switching between battles and the board, but plays very nicely altogether (This seems to be fixed in 0.3)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dora the Explorer Saves the Snow Princess [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Starts with &amp;quot;An error has occurred&amp;quot; and won&#039;t go past it.   &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dora the Explorer Saves the Snow Princess [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Force NTSC and it works PERFECT! (Otherwise it shows up b/w @50Hz, which=bad)   &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Doraemon Wii: Himitsu Douguou Ketteisen! [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a    &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Donkey Kong Barrel Blast [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Long loading times of course but plays perfect.    &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Quest Swords [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
| Forced PAL60 Black and white on NTSC forced NTSC green screen&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Quest Swords [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
| Works fine &lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dragonball Z Budokai Tenkaichi 3 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Starting video is slow just skip it. Also when switching characters, it takes longer than normal.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Dragonball Z Budokai Tenkaichi 3 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Force to NTSC freezes at green screen. On a PAL Wii, the game works flawlessly (except video lags).&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Driver: Big Beach Sports [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Driver: Parallel Lines [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|n/a &lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|- &lt;br /&gt;
|Dragon Blade: Wrath of Fire [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Videos lag more than usual (but can be skip) &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|EA Playground [NTSC]&lt;br /&gt;
|style=&amp;quot;background:salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Does not work freezes on wrist strap screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|EA Playground [NTSC]&lt;br /&gt;
|style=&amp;quot;background:Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|EA Playground [PAL]]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great. Burned 1:1 &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Elebits [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|Semi&lt;br /&gt;
|0.1&lt;br /&gt;
|Game gets stuck on Now Loading screen.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Elebits [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Emergency Heroes [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|0.1 Stuttering FMV, Game plays fine.   0.3  Game works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Endless Ocean [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 0.3g&lt;br /&gt;
|Works Great. Burned 1:1 Force NTSC, 0.3g works great no need to force NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ennichi no Tatsujin [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Excite Truck [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Excite Truck [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|slow loading, title screen is slow, gameplay is smooth&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Eyeshield 21: Field Saikyou no Senshi Tachi [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Once into main game.  Freezes on loading due to notebook.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Face Breaker: K.O. Party [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|1:1 copy works beautifully. Loads into the Disk Channel. Videos are not choppy and load times are normal. Not one issue at all!&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-|-&lt;br /&gt;
|Family Party 30 Great Games [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Family Ski [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC, + 0.3g worked just fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Family Ski [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC, worked just fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Fantastic 4 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ferrari Challenge [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Loading cars and tracks just a little bit slow but game is smooth.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ferrari Challenge [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|FIFA 09 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Forced NTSC, worked just fine.  0.3 works fine&lt;br /&gt;
|6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Final Fantasy Fables: Chocobo&#039;s Dungeon [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Video stutters every 3 seconds. WiFi card battles work perfectly. [0.3]Perfect gameplay. Smooth videos and fast loadings.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Fire Emblem: Radiant Dawn [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|Semi&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Video stutters, and slightly annoying loading times between fight sequences. Game completely freezes at Chapter 4 part 1, playable until that point. [0.3] Work perfectly&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Freddi Fish - Kelp Seed Mystery [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ford Racing:Offroad [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Game Party [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Trivia questions moves around.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Game Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Game Party 2[NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3b+0.3g&lt;br /&gt;
|On 0.1, it crashes at midway logo if you don&#039;t skip it by pressing the + button, Long first load. On 03.b, load speeds drastically improved.[0.3g] works fine&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Game Party 2[NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Geometry Wars - Galaxies [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Geometry Wars - Galaxies [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Tested on NTSC w/ Forced NTSC&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ghost Squad [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Game does not load. Black screen. Tested on firmware 3.1u&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Ghost Squad [NTSC-UC]&lt;br /&gt;
|style=&amp;quot;background: green&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Slight increase in load times&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Go, Diego, Go! Safari Rescue [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Godzilla: Unleashed [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Plays fine, sometimes slow loading&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|GT Pro Series [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Guilty Gear XX Accent Core [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|No major problems so far (The slow load times are the only fault)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Guilty Gear XX Accent Core [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Guitar Hero 2/3 Customs [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Both work fine, the only problem is that the read speed with the program makes all note charts lag to the point of being unplayable. Though if you go to the lag fixer in the options menu and adjust the lag, gameplay is fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Guitar Hero World Tour [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3+0.3g&lt;br /&gt;
|Works great other than load times, no note lag. I find it at sometimes that it may SEEM like it froze but I found that pressing the home menu makes it work.[0.3] Work perfectly. Works great on PAL Wii with wiibrickblocker and force pal50 unpatched. When you download a song, you cant delete it, you get an error, and you cant copy the songs to an SD card.0.3g works very good kinda slow load times--[[User:Sylar|Sylar]] 05:23, 10 January 2009 (CET)&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Gundam Mobile Suit 0079 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Hannah Montana [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Game seems to work, but anytime home is pressed the games freezes. Didn&#039;t test too much, since i&#039;m not a fan.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Happy Dance Collection [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Harry Potter and the Order of the Phoenix [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Cutscenes are very laggy&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Harry Potter and the Order of the Phoenix [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works but no english language selection--[[User:Sylar|Sylar]] 05:13, 10 January 2009 (CET)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Harvest Moon Magical Melodies [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Force PAL60 otherwise green screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Harvest Moon Tree of Tranquility [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Mini game perfect. Story mode Hang after speaking to  the mayor. (P.S: tested with Scrubbed, pls upate on unscrubbed version if it&#039;s perfect) EDIT - Game works after speaking to mayor, but hangs when bringing up the map.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Harvest Moon Tree of Tranquility [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Perfect&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Hasbro Family Game Night! [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Perfect&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Hasbro Family Game Night! [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|3.2U Wii, Force NTSC. Works perfect.&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Hells Kitchen [NTSC]&lt;br /&gt;
|style=&amp;quot;background:salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes at UBIsoft intro&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Hells Kitchen [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works great with no problems&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Hells Kitchen [ PAL  ]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Runs well using an Aussie Wii; Not working PAL, not even with forced NTSC &lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Hells Kitchen [ PAL  ]&lt;br /&gt;
|style=&amp;quot;background:salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Game freezes after Hells kitchen logo intro&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Harvey Birdman [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine (even the videos)&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|High School Musical: Sing It! [PAL]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine! And seems to be very fast, only it seems the voice is not getting through realtime using a microphone, but could be compatibility issue, otherwise it works fine&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Hot Wheels [NTSC]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Skip jerky videos, great new game&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Hot Wheels [PAL]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|House of the dead 2 et 3 [pal]&lt;br /&gt;
|style=&amp;quot;background: red;&amp;quot;|No&lt;br /&gt;
|0.3 g&lt;br /&gt;
|erreur au lancement&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|House of the Dead: Overkill [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Igor [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes during loading&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|- &lt;br /&gt;
|Iron Man [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+ 0.3g&lt;br /&gt;
|[0.3g] works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|- &lt;br /&gt;
|Iron Man [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|GSoD&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|James Bond: Quantum of Solace [PAL]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works ok, some gameplay lag (mostly sound)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|J.M Fitness Ultimatum 2009 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|works fine&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Jenga World Tour [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading at the start of the game&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Jissen Pachi-Slot Pachinko Hisshouhou! Sammy&#039;s Collection Hokuto no Ken Wii[NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Load times are slow. Use cios_fix or game will freeze at main menu.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Katekyoo Hitman Reborn! Dream Hyper Battle! Wii [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|No problems. tiny bit slow on loading but works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kawasaki Snowmobiles [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kekkaishi: Kokubourou no Kage [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|force NTSC&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kidz Sports Basketball [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kidz Sports Crazy Golf [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kidz Sports Ice Hockey [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kidz Sports International Football [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|King Of Clubs [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|little slow loading&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Klonoa: Door to Phantomile [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Flawlessly&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Kororinpa: Marble Mania [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|No problems. A tiny bit slow on loading.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kung-Fu Panda  [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Missing some audio&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Lara Croft Tomb Raider: Anniversary [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro movie lags, videos lag, slow loadings, otherwise completely playable&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Legend of Zelda: Twilight Princess [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|[0.1] Secondary movies lag on start screen. Otherwise completely playable.   [0.3] It works just fine.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Legend of Zelda: Twilight Princess [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Loads, shows Wii safety warning then does nothing&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Legend of Zelda: Twilight Princess [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lego Batman [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 and 0.3&lt;br /&gt;
| n/a&lt;br /&gt;
| 33&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
|Lego Batman [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|0.1  Blank screen is loading screen. Just wait a while :)   0.3 The wait is now over, game works fine!&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lego Indiana Jones [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a, slow loadings, completly playable&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lego Indiana Jones [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Plays perfect&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lego Star Wars Complete Saga [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Line Rider 2: Unbound [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|Works great, tested on a NTSC Wii and a PAL (using WiiFrii) Wii, Extremely long loading times&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Link&#039;s Crossbow Training [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Link&#039;s Crossbow Training [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|PAL60 Forced.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Littlest Pet Shop [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|[0.1]Videos lag but gamplay works perfectly. [0.3g] works fine&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|London Taxi: Rush Hour [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Videos lag but gameplay works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|London Taxi: Rush Hour [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lost in Blue: Shipwrecked [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|In game cutseens don&#039;t lag!&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lost in Blue: Shipwrecked [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works great&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Lucas, Fourmi malgré lui [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a &lt;br /&gt;
|1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Madagascar: Escape 2 Africa [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Runs fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Madden NFL 08 [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes at the Wiimote strap screen. Wiimote disconnects. NOTE: Forced to NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Madden NFL 09: All Play [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|[0.3g] works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Madden NFL 09: All Play [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Runs fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Manhunt 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Video Stutters and slight in-game lag. No lag on v.3&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Manhunt 2 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Subtitles are a little out of sync, otherwise works fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario and Sonic at the Olympics [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Video Stutters.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Mario and Sonic at the Olympics [NTSC] (Decryped)&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|no&lt;br /&gt;
|0.3&lt;br /&gt;
|Game Doesn&#039;t Load. &amp;quot;Disc Error Eject Disc and restart wii&amp;quot; Message &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario and Sonic at the Olympics [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Video Stutters. Game worked fine. Does not work on v0.3. Works Perfect on v0.3g&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Mario Kart Wii [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|WiFi doesn&#039;t work 90% of time due to slow stage loads. Pre-rendered video stutters. Crashes during black screen load of &#039;Next Race&#039; in GP mode depending on cup. NTSC Default settings: Warning screen, then black screen.&lt;br /&gt;
| 35&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Mario Kart Wii [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works fine.&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Kart Wii [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes w/ Cios_Fix&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|WiFi works sometimes. Video Stutters. Cios_Fix fixes the crash in GP mode.  0.3 Works fine, no crashing (so far) the mariokart channel crashes if you try to install it. 0.3g: No problems with mario kart channel encountered. WiFi works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Party 8 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3b+0.3g&lt;br /&gt;
|Run at full speed on 0.3b, load times drastically decreased, 0.3g works very well load times a litle slow but worth it.--[[User:Sylar|Sylar]] 05:35, 10 January 2009 (CET)&lt;br /&gt;
| 8&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Party 8 [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Video and sound do stutter whilst loading, slow loadings&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Strikers Charged [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes w/ Forced NTSC&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Sometimes freezes in loading screen or after a game. Music can also be choppy at parts during the story and during a match. [0.3] Had to force NSTC or game would be in black and white, but after forced NSTC game runs fine, no flaws found at the moment.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Strikers Charged [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes in loading screen&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Super Sluggers [PAL using WiiFrii]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Green screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Super Sluggers [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Cut scenes and loads between innings are really choppy and slow. Music is also choppy at parts, but works perfectly 100% with 0.3&lt;br /&gt;
| 9&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Marvel Ultimate Alliance [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works perfectly; opening video run perfect and gameplay is great&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Medal of Honor: Heroes 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes after the Wiimote/strap screen.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Medal of Honor: Heroes 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes patched w/ IOS 249&lt;br /&gt;
|0.3g,0.3 w/cIOS fix&lt;br /&gt;
|Rare mem leaks.&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Medal of Honor: Heroes 2 [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Freezes after the Wiimote/strap screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Medal of Honor: Vanguard [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Works perfectly, cutscenes load smoothly without lag on 0.3. Does not work on 0.1&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Mercury Meltdown Revolution [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works flawlessly (as far as backup loaders go, stuttery videos and long load times, still extremely playable).&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Metal Slug Anthology/Complete [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.3&lt;br /&gt;
| Playable except Metal Slug 6&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Metroid Prime Wii De Asobu (New play control!) [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game reboots to browser after main menu screen. Tested on PAL console. Won&#039;t even load with 0.1&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Metroid Prime 3: Corruption [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3G&lt;br /&gt;
|Loads up perfectly, strange blue screen with first cutscene, and extremely slow loading between doors. (Game breaker) [0.3] Works perfect so far, some doors take longer to load than most but works way faster now.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Metroid Prime 3: Corruption [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Some doors load slower than others but bearable.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|MLB Power Pros 2008 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slight loading issues. (Though not as bad as others I have tried) Laggy intro video.  Perfectly playable.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Monopoly [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Monster Lab [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Minor video skips, other than that works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mortal Kombat - Armageddon [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|use the ios patcher and patch it to 249&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mortal Kombat - Armageddon [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Freezes and disconnects Wii-mote after the image where it shows which controllers you can use.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Movie Studios Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Runs perfect.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mr Bean&#039;s Wacky World Of Wii [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|Works, loads and plays perfect&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mushroom Men - Spore Wars (NTSC)&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|used Regionfree and IOS patch to 249 on PAL Wii - no problems with playback&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mx Vs Atv [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Fitness Coach [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Word Coach [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes during the Ubisoft logo animation.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Sims [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|Constant loading becomes irritating; game works fine&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Sims [PAL]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Movies a little choppy and noticeable with sound during them, otherwise the game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Sims Kingdom[PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Sims Kingdom[NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Namco Museum Remix [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Opening FMV lags / stutters, but game plays fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Naruto Shippuuden: Gekitou Ninja Taisen EX [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Opening Movie lags, but plays fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto Shippuuden: Gekitou Ninja Taisen EX 2 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Opening Movie lags, slightly longer load time before battle starts, but plays fine. [0.3] Works flawlessly, no lag.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto Shippuuden: Gekitou Ninja Taisen EX 3 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Opening movie plays fine, all modes work.  Adventure mode has slight lag.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto: Clash of Ninja Revolution [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Opening Movie lags, but plays fine. &lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto: Clash of Ninja Revolution [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto: Clash of Ninja Revolution 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Opening Movie lags, plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NBA live 2008 [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes on the warning page about having enough space around.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NBA Live 2009 [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|locks up on EA logo.&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|NBA Live 2009 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works and plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NBA live 2009 [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works fine&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NCAA 09[NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|slow loads, plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Carbon [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|cut scenes choppy, game play fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Pro Street [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Some cinematic lags, but plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Pro Street [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|cut scenes choppy, game play fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Undercover [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Instant blue screen: &amp;quot;ERROR #002&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Undercover [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g002fix&lt;br /&gt;
|Works with the 002Fix.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Undercover [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|With Error 002 fix at http://gbatemp.net/index.php?showtopic=123341&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NHL 2K9 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|minor music de-syncs.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NHL 2K9 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Nights - Journey Of Dreams&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works fine with the expected long load times while entering new stages.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Reflex [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Nitro Bike [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|NTSC: Works perfectly; Wifi appears to work also, but no one was looking for a match so I couldn&#039;t fully test it. PAL: Same as NTSC but very long loading times&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|No More Heroes [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Semi&lt;br /&gt;
|0.1+0.3G&lt;br /&gt;
|Randomly crashes when on bike. Very playable but DO NOT GO INTO THE GYM OR THE BAR:0.3g Works perfectly fine!&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
|No More Heroes [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Semi&lt;br /&gt;
|0.3b&lt;br /&gt;
|Opening Movie lags, but plays fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NPPL Champion paintball 2009 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|green screen right away.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Obscure: The Aftermath [NTSC-U] &lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Choppy cut scenes but tolerable. Game play is smooth music occasionally loops when loading  &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Offshore Tycoon [NTSC] &lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|very long load times, works good &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Okami [PAL] &lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Loads to menu if NTSC forced. Freezes on &#039;Now Loading&#039; after starting new game. [Working with the new CIOS][0.3]Bug Disc After Booting Backup.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Okami [PAL] &lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Okami [NTSC / PAL] &lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3G&lt;br /&gt;
| On PAL in 0.3g works perfectly&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|One Piece Unlimited Adventure [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Movies lag, but can be skipped with +.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|One Piece Unlimited Criuse Episode 1  [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Opening Movie stutters slightly, gameplay is unhindered.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Onechanbara: Bikini Zombie Slayers [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Oneechanbara Revolution [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Load times are a little long, otherwise the game works fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Opoona [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Order Up [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Movies Very Choppy, In-Game works fine. [0.3] no more choppy movies Most movies run near 100% speed.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Order Up [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Most movies run near 100% speed.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Osouji Sentai Clean Keeper [NTSC-J]&lt;br /&gt;
| style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
| Videos are choppy but the game works fine. (Tested up to ~Mission 4)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Penny Racers Party: Turbo Q Speedway [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works, load times are a bit long.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| Pitfall [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|n/a&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Pinball Hall of Fame: The Williams Collection [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Pirates Hunt For Black Beards Booty [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Might be longer then retail load times but other than that works perfectly.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Prince of Persia Rival Swords [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 0.3g&lt;br /&gt;
|Movies lag/stutter like watching a movie that skips every 3 seconds. Gameplay also stutters/locks up at times but is still playable.Had no problames with 0.3g except the usual slow load times but game workes great.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Pro Evolution Soccer 2008 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Opening movie stutters, load times a little long.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Puzzle Quest Challenge of the Warlords [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Pokemon Battle Revolution [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Opening movie is laggy, but everything else is fine. Load times are a bit long. [0.3]Opening movie is watchable, load times are MUCH faster.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Pokemon Battle Revolution [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Movie is laggy, but everything else is fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Pimp My Ride [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Puyo Puyo! 15th Anniversary [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : Raving Rabbids [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Slow to Load.[0.3]Perfect. Loading times just like the original.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : Raving Rabbids 2 [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Force NTSC=YES VIDTV PATCH= YES  On NTSC whenever you try the shooting games, the video of the rabbids you are supposed to be shooting lags so bad you can&#039;t shoot them, until it eventually locks up with a buzzing sound. Still playable, as these are optional.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : Raving Rabbids 2 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : Raving Rabbids TV Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine, but suffers some video errors.  Constant &amp;quot;noise&amp;quot; even when forcing PAL, and image appears a bit down and to the right. Still playable though.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : The lapins cretins show [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|Works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rebel Raiders Operation Nighthawk [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Major audio issues.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Red Steel [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Doesn&#039;t boot up at all.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Resident Evil 4 [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|First cut scene&#039;s voices are messed up, other wise everything else is fine. (Work at 100% with 0.3g)&lt;br /&gt;
| 7&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Resident Evil Umbrella Chronicles [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Work at 100%&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Resident Evil Umbrella Chronicles [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Work at 100%&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rapala&#039;s Fishing Frenzy [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rapala&#039;s Fishing Frenzy [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works fine. Loading is fast.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Repala&#039;s Tournatment Fishing [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Choppy cut scenes&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ridding Stables [ PAL  ]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Runs well using an Aussie Wii &lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Rock Band [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Rock Band 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great so far. Guitar Hero: World Tour instruments (along with the GH3 guitar) are compatible as well. DLC doesn&#039;t work quite well. You can download music, but sound is sketchy.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Rubik&#039;s Puzzle World [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Forced NTSC, works perfectly.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|RygarThe Battle Of Argus [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|(Macintosh Burn) disc read error eject reinsert load fine after that(pc burn might run better)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Playable&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Sam &amp;amp; Max - Season 1 [PAL]&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Starting an episode causes a reboot of the Wii.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Samba De Amigo [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Intro videos lag and traversing the menus takes a few seconds longer than normal.&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Samba De Amigo [PAL force to NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|Intro videos lag and traversing the menus takes a few seconds longer than normal.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Samurai Warriors: Katana [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Samurai Warriors: Katana [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Scarface: The World Is Yours [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Choppy cutscenes. (Skip)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|SD Gundam Scad Hammer [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Sega Bass Fishing [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background:Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Menu&#039;s and courses load very slowly, but in game is perfectly playable.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sega Superstars Tennis [PAL]&lt;br /&gt;
|style=&amp;quot;background:Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes after SEGA.(push the &amp;quot;Home&amp;quot; button until the sega logo is gone)&lt;br /&gt;
| 15&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sengoku Basara 2 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works flawlessly&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sengoku Basara 2 Heroes [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works flawlessly&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Shaun White Snowboarding Road Trip [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Shows &amp;quot;An error has occurred. Press the eject button, remove the game disc, and turn the power off.&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Shaun White Snowboarding Road Trip [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works fine - load times slow as to be expected (Force to NTSC works)&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
|Showtime Boxing [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Simple 2000 Series Wii Vol. 1: The Table&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Simcity Creator [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Semi&lt;br /&gt;
|0.1&lt;br /&gt;
|Sometimes freezes after start screen. (NT: Hasn&#039;t locked up for me yet...) Beginning video lags&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Simcity Creator[PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sims Animals [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Sky Crawler: Innocents Aces [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works, but graphic glitches during gameplay.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Skate It [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Flawless!&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Skate It [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Force  to NTSC works great&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Smarty Pants [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|SNK Arcade Classics [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Soul Calibur: Legends [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|[0.1] + [0.3] Freezes up at Menu. [0.3g] Works but videos are slow and stuttering.  &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Soul Calibur: Legends [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Soul Calibur [NTSC/PAL (forced NTSC)]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|In-game scenes run fine, only some of the movies run slow.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic and the Secret Rings [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect with default settings.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic and the Secret Rings [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Use cios fix and hook type: gc pad. http://rapidshare.com/files/153703477/cios_fix.wad.html&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic and the Secret Rings [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Same as NTSC.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic Unleashed [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|1:1 Works Perfectly!&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Sonic Unleashed [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Even on NTSC (US) Wii intro video and game run flawlessly.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic Riders: Zero Gravity [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works Perfect on US Machine. Force NTSC.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic Riders: Zero Gravity [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Disc Read Error at Backup Launcher Menu, loaded once, but showed a Black screen straight afterwards.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Space Chimps [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro Video and Game Scenes are laggy&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Speed Racer[PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Spider-Man: Web of Shadows[NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes at black screen [.3]Played just fine through the intro tutorial rest not tested yet.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Spiderman: Web of Shadows [NTSC]&lt;br /&gt;
|style=&amp;quot;background: yellow;&amp;quot;|Partial&lt;br /&gt;
|0.3g&lt;br /&gt;
|Intro works, first objective works, but freezes when the game is teaching you how to &amp;quot;hold c or z to guard.&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sports Island [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|SSX Blur [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Crashes after wiimote strap message&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Star Wars: The Force Unleashed [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes with [0.3g]&lt;br /&gt;
|0.1, 0.3, 0.3b, 0.3g&lt;br /&gt;
|[0.1]May Lock up after you kill the kids father. Another lock up when using force to stop the star destroyer. Duel mode may not work. [0.3] Disc has immediate read error. [0.3g] Works great, even the videos. Some slight load time during loading items and screen, but overall okay.&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
|Star Wars: The Force Unleashed [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3 + 0.3g&lt;br /&gt;
|[0.3]Plays fine, might lock up with the movie at the menu. [0.3g]No problems.&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
|Star Wars: Clone WARS [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Instant disc read error.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Star Wars: Clone WARS [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|Works fine/tested it with forced ntsc and doesn&#039;t work,did not work with 0.3g force [NTSC]&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Super Mario Galaxy [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Plays through [[all]] of game, though the cinematics lag down frame rate to about half.&lt;br /&gt;
| 35&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Super Mario Galaxy [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes See Note&lt;br /&gt;
|0.1+0.3+0.3g&lt;br /&gt;
|Use save to get past first cutscene. PAL Save [http://www.uploading.com/files/IUNS9956/private.rar.html] or [http://www.2shared.com/file/4050201/63c470bc/private.html] Force to NTSC: Works, but locks up when diving underwater, Works Perfect on v0.3,works perfect on 0.3g--[[User:Sylar|Sylar]] 05:37, 10 January 2009 (CET)&lt;br /&gt;
| 32&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
|Super Mario Galaxy [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|On 0.3g game works ok, sound / movies are a bit laggy but game is playable.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Paper Mario [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes; to a point (see note)&lt;br /&gt;
|0.3&lt;br /&gt;
|Good loading with minor sound lags on opening story cinematic. Still freezes at 2-3, but now it freezes later after you pay off your debt.&lt;br /&gt;
| 18&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Paper Mario [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Flawlessly.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Paper Mario [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|The music in the menu is a little out of sync, besides that it plays fine.&lt;br /&gt;
| 17&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Smash Bros. Brawl [NTSC-J/U/P]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Using PAL Version patched to USA and patched with Wiibrick blocker Forced NTSC and VIVID and boot to menu videos ARE NOT LAGGY used dvd-5 version.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Swing Golf [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow Loading but works perfectly&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Swing Golf Season 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|The game seems to sometimes freeze while loading after playing for awhile.  It doesn&#039;t happen often though.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Summer Athletics The Ultimate Challenge [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|slot loading in the very beginning&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Summer Athletics The Ultimate Challenge [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|working perfect.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Table Football [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|Works fine on NTSC wii (with FORCE NTSC)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tak and the Guardian of Gross [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Game disc error on boot.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tales of Symphonia : Dawn of a New World [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Takes a little longer (like 1 to 3 seconds longer) for starting battles, changing location, beginning cutscenes, etc. Otherwise perfectly playable [so far].&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tales of Symphonia : Knight of Ratatosk [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro Lag; loads a couple seconds on cutscenes and battle starts.&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Target Terror [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Game works, but loading times are very long, and gameplay lags to the point of being nearly unplayable.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tatsunoko vs. Capcom: Cross Generation of Heroes [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Slight increase in load times. Works great. Awesome game!&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Tenchu 4 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Videos lag, long load times. Game plays fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The History Channel - Battle for the Pacific [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Very occcasional minor video lag. Game plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Dog Island [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro video lags.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Dog Island [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Tried many different settings but console always hangs, doesn&#039;t even get to intro video.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The House Of Dead 2 &amp;amp; 3 Return [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game 2 doesn&#039;t work but 3 works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The House Of Dead 2 &amp;amp; 3 Return [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Game 2 dosn&#039;t work but 3 works fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The House Of The Dead: Overkill [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Legend of Spyro: The Eternal Night [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|works perfect with cios_fix&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|The Monkey King: The Legend Begins [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3b&lt;br /&gt;
|Shows &amp;quot;Disc Read Error&amp;quot;&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|The Price is Right [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Simpsons game [PAL][FR]&lt;br /&gt;
|style=&amp;quot;background:orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|The game works fine but some cutscene freeze the game(just press A to pass the scene)&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|The Simpsons Game [NTSC]&lt;br /&gt;
|style=&amp;quot;background:Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|The Sims 2 Castaway [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Sims 2 Castaway [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Sims 2 Pets[PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Tale Of Despereaux [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game works flawless.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tiger Woods 09 All Play [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|No&lt;br /&gt;
|0.2&lt;br /&gt;
|beta .2 test (works with new CIOS!)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|TNA IMPact [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Cut Scenes Freeze Up as do the Wrestlers Entrances. Also there is no Create A Wrestler in this game (in the Wrestling Game genre this is an error)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tomb Raider: Underworld [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tomb Raider: Underworld [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perferctly.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tony Hawks Downhill Jam [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Intro works 100% the game play works 100% The voice is a bit laggy but not annoying&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tony Hawk&#039;s Proving Ground [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|All intro videos play smoothly, freezes on menu screen.  Unplayable.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tony Hawk&#039;s Proving Ground [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works to 100%&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Top Spin 3 [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Boots Ok on PAL console. Hangs on &amp;quot;credits&amp;quot; screen - need to disconnect batteries from the wiimote to timeout. After passing the credits screen all is Ok.&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
|Top Spin 3 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Boots on NTSC console. Like PAL version, it hangs on &amp;quot;credits&amp;quot; screen but loads after a few minutes. Gameplay very smooth.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Transformers [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro video lags.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Trauma Center: New Blood [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Intro video lags, otherwise perfect. [0.3] Intro video lag cleared up a bit, but watchable. Game still works perfect.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Trauma Center: Second Opinion [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Black Screen on NTSC. Intro stutter on PAL but game runs fine&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Trauma Center: Second Opinion [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro video lags.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|TV Show King Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Game starts loading...after pressing A+B a spinning wheel arrives...after a while I get the error: (1416):FileManager.cpp assert failed false&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|TV Show King Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|No problems.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Board Games  [PAL]  &lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works if forcing NTSC on 3.2U.  (Works default 3.3E)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate I-Spy  [NTSC]  &lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect except for expected slow loading in parts.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Victorious Boxing  [PAL]  &lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Can choose all settings then freezes on loading &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Wall-e [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Only green screen and the classic Error &amp;quot;Disc read error. Please eject and reset console.&amp;quot; With &amp;quot;1:1 Scrubbed&amp;quot; and with &amp;quot;Decrypted and Scrubbed&amp;quot; disc.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wario Land: Shake It! [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Cutscenes lag (unable to skip). Remove batteries before load screen to get past freeze.&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
|Wario Land: Shake It! [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Crashes Immediately after booting&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|- &lt;br /&gt;
|Wario Land: Shake It! [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works with Gamma, First unskippable intro video lags, everything else is great.&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|- &lt;br /&gt;
|Wario Land: The Shake Dimension [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Force NTSC (Not needed on PAL console.) Intro video skips and the game freezes after it&#039;s over.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wario Land: The Shake Dimension [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine. Laggy videos, no problems with gameplay&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wario Ware: Smooth Move [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Cutscenes lag (unable to skip)[0.3] Works perfect. Fast loading times.[0.3g]Gameplay ok but some videos are choppy.&lt;br /&gt;
| 7&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wario Ware: Smooth Moves [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3g&lt;br /&gt;
|Cutscenes lag (unable to skip). Freezes at Dribble &amp;amp; Spitz&#039; stage and Temple of Forms unless [http://rs381.rapidshare.com/files/153703477/cios_fix.wad the cIOS fix] is used. On 0.3g works perfectly.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|We Cheer [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Appears to work, load times are almost as fast as the original. [0.3] Works perfect.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|We Love Golf [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slightly longer loading times (compared to original) other than that works perfectly, even WFC works :)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|We Love Golf [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Chess [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works Perfectly. There are not even loading times since the game is so small. Force NTSC if you are NTSC. If not run the game without PAL60. It works fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Music [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works just fine, but hit the button on the right when it starts up to avoid being sent back to the home.&lt;br /&gt;
|3&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Wii Music [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|[0.1] Works perfectly with Cios_fix. [0.3]+[0.3g] works perfectly out of the box. Works great on PAL Wii patched with waninkokos patcher and nothing forced&lt;br /&gt;
|7&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Wii Music [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Worked great on 3.2U NTSC Wii&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Music [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works flawlessly on a PAL Wii.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Play [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|Partial&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|Tried unlocking all the games.  Works fine until the Cow Race which gives disc error.&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Wii Ski [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|[0.1]Loading times are a bit slow (as expected) Gameplay is perfect [0.3g] works&lt;br /&gt;
|5&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Wii Ski [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|Works perfectly&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Ski [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Sports [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Boxing does not work/Hangs on black screen&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Sports [NTSC]&lt;br /&gt;
|style=&amp;quot;background:  Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| Everythings works great under 0.3g&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Winter Sports [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Black Screen with red writing: sLoadBMP() unknown depth in the strapreminder/strapA_16_9_853x480_English.bmp&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wonderworld Amusement Park [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Worms : A Space Oddity [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Loading times are a bit slow and video stutters (as expected). Sometimes B button bug.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|WWE Smackdown vs. Raw 2009 [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|[Force NTSC] Works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Zack and Wiki [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|n/a [0.3] no problems found, working 100%, [PAL] 0.3g works great&lt;br /&gt;
| 19&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Zoo Hospital [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3&lt;br /&gt;
|works perfect with 0.3 launcher. If you use the 0.1 launcher, the game will freeze after initial startup &amp;amp; is not playable&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Fatherjack</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Backup_Launcher&amp;diff=21609</id>
		<title>Backup Launcher</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Backup_Launcher&amp;diff=21609"/>
		<updated>2009-02-23T13:59:04Z</updated>

		<summary type="html">&lt;p&gt;Fatherjack: /* M */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
==Introduction==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:left;&amp;quot; width=100%&lt;br /&gt;
! Current Version &lt;br /&gt;
! width=300px | Name/Author&lt;br /&gt;
! Download&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|0.1&lt;br /&gt;
|Backup Loader by [http://waninkoko.wiinewz.com/ Waninkoko]&lt;br /&gt;
| [http://massmirror.com/30bbe73afa22853a55bbfcf515abb107.html 0.1] &#039;&#039;[http://sharebee.com/81af8220 mirror]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|0.3g&lt;br /&gt;
|Backup Launcher by [http://gbatemp.net/index.php?showuser=136843 WiiGator]&lt;br /&gt;
| [http://massmirror.com/e800aaf46f76c3eb4320c121b13469d1.html 0.1] &#039;&#039;[http://sharebee.com/29d70d22 mirror]&#039;&#039;&lt;br /&gt;
| [http://massmirror.com/581fd0ee1e4e2fa524c5613e683c16fd.html 0.2] &#039;&#039;[http://sharebee.com/58cfef2b mirror]&#039;&#039;&lt;br /&gt;
| [http://massmirror.com/a304d5cf9041d88d3a27dd522a76d769.html 0.3b] &#039;&#039;[http://sharebee.com/0ea390f6 mirror]&#039;&#039;&lt;br /&gt;
| [http://massmirror.com/33f3ce34dc33cae113308980cd145827.html 0.3g] &#039;&#039;[http://sharebee.com/16cf71aa mirror]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|r7&lt;br /&gt;
|SoftChip by [http://code.google.com/p/wii-softchip Reqium]&lt;br /&gt;
| [http://code.google.com/p/wii-softchip/source/browse/#svn/trunk/softchip source]&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;NOTES: &lt;br /&gt;
* Slower loading times and stuttering audio/video are expected and should not be recorded under notes.&#039;&#039;&#039;&lt;br /&gt;
* If a game is &#039;&#039;working&#039;&#039; it doesn&#039;t always make it &#039;&#039;green&#039;&#039;, as titles marked &#039;&#039;green&#039;&#039; should be/are 99.9-100% compatible. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Anyone is free to edit this list, you must create an account first. Vandals will be Banned and their IP blocked from the servers.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;New: Confirmation boxes.  If a game worked for you raise the &#039;&#039;&#039;Confirmed&#039;&#039;&#039; number by one.  If you backed up a game and it didn&#039;t work for you raise the &#039;&#039;&#039;Not true&#039;&#039;&#039; number by one.  Sometimes a game works for one person, but not an other.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=300px&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Compatibility Legend&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Green represents games that work 100% or just have slight audio/video stutter or anything else that doesn&#039;t effect gameplay .&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:orange;&amp;quot;|Orange represents games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:salmon;&amp;quot;|Red represents games that do not load and have major problems and/or are unplayable, or have consistent lock ups.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Alone in the Dark [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Driving missions can&#039;t be completed (road doesn&#039;t load fast enough). Other assorted bugginess.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Alone in the Dark [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Alvin and the Chipmunks NTSC&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading at the start of the game&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|American Idol Encore [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|no&lt;br /&gt;
|0.3g&lt;br /&gt;
|Blank screen&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|AMF Bowling Pinbusters [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 &lt;br /&gt;
|Slow loading at the start of the game&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|AMF Bowling Pinbusters [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g &lt;br /&gt;
|Works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|AMF Bowling World Lanes [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Animal Crossing: City Folk [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3b+0.3g&lt;br /&gt;
| Removed Official Firmware Update from ISO. Seems to work flawlessly so far. [0.3g] Runs perfect with sluggish load times.&lt;br /&gt;
| 7&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Animal Crossing: Lets go to the City [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| Works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Avatar: The Legend of Aang [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|no&lt;br /&gt;
|0.3g&lt;br /&gt;
| error screen&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Avatar: The Burning Earth [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
| works great on 0.3g kinda slow load time&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Avatar: The Burning Earth [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| works great on 0.3g kinda slow load time&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Agatha Christie: And Then There Were None [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading when moving from room to room.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Astérix aux jeux Olympiques [PAL], France&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading , videos lag, plays fine&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Backyard Baseball &#039;09 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3b&lt;br /&gt;
|Works perfect&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Balloon Pop [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Using AV cables on an NTSC Wii Forced NTSC Works great.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Balls of Fury [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Battalion Wars 2 [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Force PAL60 on NTSC Wii. Must use component cables as well. Works fine on PAL Wii.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Battalion Wars 2 [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3&lt;br /&gt;
|In game cinematics fixed with backup launcher 0.3, no troubles found.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big Brain Academy Wii Degree [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|works great--[[User:Sylar|Sylar]] 05:32, 10 January 2009 (CET)&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big Brain Academy Wii Degree [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3g&lt;br /&gt;
|Green Screen when forced to NTSC, use PAL60 or a compatible TV. Works Fine.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big Beach Sports [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC on 3.3u Work: Volleyball, Bocce, Disc Golf, Cricket - Don&#039;t work: Football, Soccerj&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big Beach Sports [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big catch bass fishing [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Forced NTSC works great. wifi works great {soccer rules}--[[User:Sylar|Sylar]] 06:28, 11 January 2009 (CET)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bigfoot Collision Course [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|n/a&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Biohazard 0 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Video lags, game sometimes freezes.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Blast Works -Build Trade Destroy [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bleach: Shattered Blade [NTSC-U/PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bleach: Shattered Blade [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Working 100% in Backup Launcher Gamma Fix 002 Force NTSC, and the Disc Channel with Backup Launcher Remove Flag Option working 100% but grafic are Grayscale.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bleach Versus Crusade [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Working 100% in Backup Launcher Gamma Fix 002&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Boom Blox [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|[0.1]Audio problems during gameplay (clicks) Force NTSC if the &amp;quot;loading&amp;quot; image doesn&#039;t appear at startup for NTSC-U. [0.3]+ [0.3g] Works great with sluggish stage load times.&lt;br /&gt;
| 9&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
|Boom Blox [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|No problems, loads as quick as expected  - patched iso&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bomberman  [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Boogie [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Black screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Boogie Superstar[PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Slow first loading, but the rest is working 100%&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Boogie Superstar[PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon&amp;quot;|no&lt;br /&gt;
|0.3g&lt;br /&gt;
|not woking, error screen--[[User:Sylar|Sylar]] 05:45, 10 January 2009 (CET)&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Boogie Superstar[NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|no&lt;br /&gt;
|0.3g&lt;br /&gt;
|not working --[[User:Sylar|Sylar]] 05:39, 10 January 2009 (CET)&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brothers In Arms Double Time [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Force NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brothers In Arms Double Time [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|On PAL Wii 3.1, 1:1. Go to the first screen and have the read error&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brothers In Arms Double Time [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Plays very smoothly, only lag I noticed was in company logo videos when game starts&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brothers In Arms Double Time [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3b&lt;br /&gt;
|Disc has read error upon reaching title screen&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brunswick Pro Bowling [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1 0.3g&lt;br /&gt;
|Works so far with Animations off from the Options menu.  Otherwise freezes when you bowl a strike. Just a quick test with 0.3g an all worked good, slow load times&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brunswick Pro Bowling [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
| 0.3g&lt;br /&gt;
| Just a quick test with 0.3g an all worked good, slow load times&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brunswick Pro Bowling [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1, 0.3g&lt;br /&gt;
|It boots but that&#039;s everything, it crashes when starting new career (with annoying sound) or when you try to start a &#039;Quick Play&#039;, it doesn&#039;t gets past the loading screen, tried setting animations off. (This comment was from version 0.1)&lt;br /&gt;
&#039;&#039;Using 0.3g, this seems to run fine tested using all default options (animations on). Tried starting a new career, league play. Also tried quick play. . Switching between players in the setup is quite slow. Everything else seems fine.&#039;&#039;&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Bully [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Working, intro movie stuttering (Thanks Martino).&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bully: Scholarship Edition [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Not with Disc Channel but work 100% with Backup Luncher&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bust-a-Move Bash! [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|PAL60 Forced.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Cabelas Dangerous Hunts 2009 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 0.3g&lt;br /&gt;
|works great with 0.3g&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 3 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes on first mission load. Also freezes on select mission mode, regardless of mission or difficulty.&lt;br /&gt;
| 7&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 5: World At War [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
| Works perfectly&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 5: World At War [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Stops after Wii Zapper instruction screen, disk read error (Tested 1:1 0.3).&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 5: World At War [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC&lt;br /&gt;
| 0&lt;br /&gt;
|1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 5: World At War [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
| Works perfectly&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Captain Rainbow [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
| Boot Lang NEEDS to be Japanese or you get gibberish read error, might want to do the VIDTV patch, and FORCE NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Cars: Maternational [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Carnival Games Mini Golf [Pal]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works perfect. Great job guys&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Castlevania Judgment [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Stutters during motion video (especially intro) here and there but otherwise runs well, WIFI works but lags&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Castle of Shikigami 3 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|On NTSC Wii 3.2, Doesn&#039;t boot up at all.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Celebrity Sports Showdown [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Patched, ISO size very small (356MB)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Celebrity Sports Showdown [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Cerebral Academy [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Chocobos Dungeon [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Classic British Motor Racing (USA / patched2PAL / scrubbed / updateRemoved / Wii)&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works great but long loading time.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Cocoto Kart Racer [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Minor lag when starting last lap when the music changes otherwise 100% playable&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Code Lyoko: Quest For Infinity [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Expected slow cutscenes and extended load times, but 100% playable.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Cooking Mama [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Cooking Mama : World Kitchen [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Crash: Mind Over Mutant (USA )&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|[0.1]Movie&#039;s lag but otherwise 100% playable [0.3g] works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Cruis&#039;n[NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|CSI:HARD EVIDENCE (PAL)&lt;br /&gt;
|style=&amp;quot;background: GREEN;&amp;quot;|YES&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works OK. lagging in loading screens&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|CSI: Hard Evidence (USA )&lt;br /&gt;
|style=&amp;quot;background: RED;&amp;quot;|NO&lt;br /&gt;
|0.1&lt;br /&gt;
|Doesnt load&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Dance Dance Revolution Hottest Party 1 and 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Music during character/level select skips until fully loaded, game plays perfectly.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Deal or no Deal [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|De Blob [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|[0.3] Loading error. FMVs and menus skip.  [v0.3g] Works perfectly.  Game may pause momentarily while loading a section of a level that you are going into.  This may cause glitches like falling through objects and getting stuck inside them if you are not careful. &lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|De Blob [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|The same as [NTSC] [0.3] Loading error. [v0.3g] works perfectly &lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Defendin&#039; de Penguin [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|perfect&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Deca Sports [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3b&lt;br /&gt;
|[0.1]n/a [0.3b]Soccer doesn&#039;t work. Shows &amp;quot;Can&#039;t Read Disc&amp;quot; error.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Destroy All Humans: Big Willy Unleashed [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Detective Conan: Tsuioku no Mirajiyu [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Disaster: Day of Crisis [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Use Language : Japanese, no other special settings are needed.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Disaster: Day of Crisis [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Laggy cutscenes, but as far as I could tell worked just fine. Load times aren&#039;t that bad either. Tested on NTSC Wii with Forced NTSC [0.3] Bug disc after booting backup. Runs perfect on 0.3g&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Disney Think Fast [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Laggy cutscenes, but as far as I could tell worked just fine. Load times aren&#039;t that bad either. &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dewy&#039;s Adventure [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|New 0.3 launcher fixes the laggy fmv&#039;s for the most part, still abit choppy.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Doctor Who Top Trumps [PAL]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|3.2U Wii, green screen and won&#039;t load at all. Even with Force NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dokapon Kingdom [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|Loads for a few seconds when switching between battles and the board, but plays very nicely altogether (This seems to be fixed in 0.3)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dora the Explorer Saves the Snow Princess [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Starts with &amp;quot;An error has occurred&amp;quot; and won&#039;t go past it.   &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dora the Explorer Saves the Snow Princess [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Force NTSC and it works PERFECT! (Otherwise it shows up b/w @50Hz, which=bad)   &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Doraemon Wii: Himitsu Douguou Ketteisen! [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a    &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Donkey Kong Barrel Blast [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Long loading times of course but plays perfect.    &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Quest Swords [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
| Forced PAL60 Black and white on NTSC forced NTSC green screen&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Quest Swords [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
| Works fine &lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dragonball Z Budokai Tenkaichi 3 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Starting video is slow just skip it. Also when switching characters, it takes longer than normal.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Dragonball Z Budokai Tenkaichi 3 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Force to NTSC freezes at green screen. On a PAL Wii, the game works flawlessly (except video lags).&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Driver: Big Beach Sports [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Driver: Parallel Lines [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|n/a &lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|- &lt;br /&gt;
|Dragon Blade: Wrath of Fire [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Videos lag more than usual (but can be skip) &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|EA Playground [NTSC]&lt;br /&gt;
|style=&amp;quot;background:salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Does not work freezes on wrist strap screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|EA Playground [NTSC]&lt;br /&gt;
|style=&amp;quot;background:Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|EA Playground [PAL]]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great. Burned 1:1 &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Elebits [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|Semi&lt;br /&gt;
|0.1&lt;br /&gt;
|Game gets stuck on Now Loading screen.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Elebits [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Emergency Heroes [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|0.1 Stuttering FMV, Game plays fine.   0.3  Game works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Endless Ocean [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 0.3g&lt;br /&gt;
|Works Great. Burned 1:1 Force NTSC, 0.3g works great no need to force NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ennichi no Tatsujin [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Excite Truck [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Excite Truck [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|slow loading, title screen is slow, gameplay is smooth&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Eyeshield 21: Field Saikyou no Senshi Tachi [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Once into main game.  Freezes on loading due to notebook.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Face Breaker: K.O. Party [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|1:1 copy works beautifully. Loads into the Disk Channel. Videos are not choppy and load times are normal. Not one issue at all!&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-|-&lt;br /&gt;
|Family Party 30 Great Games [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Family Ski [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC, + 0.3g worked just fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Family Ski [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC, worked just fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Fantastic 4 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ferrari Challenge [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Loading cars and tracks just a little bit slow but game is smooth.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ferrari Challenge [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|FIFA 09 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Forced NTSC, worked just fine.  0.3 works fine&lt;br /&gt;
|6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Final Fantasy Fables: Chocobo&#039;s Dungeon [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Video stutters every 3 seconds. WiFi card battles work perfectly. [0.3]Perfect gameplay. Smooth videos and fast loadings.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Fire Emblem: Radiant Dawn [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|Semi&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Video stutters, and slightly annoying loading times between fight sequences. Game completely freezes at Chapter 4 part 1, playable until that point. [0.3] Work perfectly&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Freddi Fish - Kelp Seed Mystery [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ford Racing:Offroad [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Game Party [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Trivia questions moves around.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Game Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Game Party 2[NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3b+0.3g&lt;br /&gt;
|On 0.1, it crashes at midway logo if you don&#039;t skip it by pressing the + button, Long first load. On 03.b, load speeds drastically improved.[0.3g] works fine&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Game Party 2[NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Geometry Wars - Galaxies [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Geometry Wars - Galaxies [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Tested on NTSC w/ Forced NTSC&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ghost Squad [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Game does not load. Black screen. Tested on firmware 3.1u&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Ghost Squad [NTSC-UC]&lt;br /&gt;
|style=&amp;quot;background: green&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Slight increase in load times&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Go, Diego, Go! Safari Rescue [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Godzilla: Unleashed [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Plays fine, sometimes slow loading&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|GT Pro Series [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Guilty Gear XX Accent Core [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|No major problems so far (The slow load times are the only fault)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Guilty Gear XX Accent Core [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Guitar Hero 2/3 Customs [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Both work fine, the only problem is that the read speed with the program makes all note charts lag to the point of being unplayable. Though if you go to the lag fixer in the options menu and adjust the lag, gameplay is fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Guitar Hero World Tour [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3+0.3g&lt;br /&gt;
|Works great other than load times, no note lag. I find it at sometimes that it may SEEM like it froze but I found that pressing the home menu makes it work.[0.3] Work perfectly. Works great on PAL Wii with wiibrickblocker and force pal50 unpatched. When you download a song, you cant delete it, you get an error, and you cant copy the songs to an SD card.0.3g works very good kinda slow load times--[[User:Sylar|Sylar]] 05:23, 10 January 2009 (CET)&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Gundam Mobile Suit 0079 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Hannah Montana [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Game seems to work, but anytime home is pressed the games freezes. Didn&#039;t test too much, since i&#039;m not a fan.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Happy Dance Collection [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Harry Potter and the Order of the Phoenix [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Cutscenes are very laggy&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Harry Potter and the Order of the Phoenix [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works but no english language selection--[[User:Sylar|Sylar]] 05:13, 10 January 2009 (CET)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Harvest Moon Magical Melodies [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Force PAL60 otherwise green screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Harvest Moon Tree of Tranquility [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Mini game perfect. Story mode Hang after speaking to  the mayor. (P.S: tested with Scrubbed, pls upate on unscrubbed version if it&#039;s perfect) EDIT - Game works after speaking to mayor, but hangs when bringing up the map.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Harvest Moon Tree of Tranquility [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Perfect&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Hasbro Family Game Night! [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Perfect&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Hasbro Family Game Night! [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|3.2U Wii, Force NTSC. Works perfect.&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Hells Kitchen [NTSC]&lt;br /&gt;
|style=&amp;quot;background:salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes at UBIsoft intro&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Hells Kitchen [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works great with no problems&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Hells Kitchen [ PAL  ]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Runs well using an Aussie Wii; Not working PAL, not even with forced NTSC &lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Hells Kitchen [ PAL  ]&lt;br /&gt;
|style=&amp;quot;background:salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Game freezes after Hells kitchen logo intro&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Harvey Birdman [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine (even the videos)&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|High School Musical: Sing It! [PAL]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine! And seems to be very fast, only it seems the voice is not getting through realtime using a microphone, but could be compatibility issue, otherwise it works fine&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Hot Wheels [NTSC]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Skip jerky videos, great new game&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Hot Wheels [PAL]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|House of the dead 2 et 3 [pal]&lt;br /&gt;
|style=&amp;quot;background: red;&amp;quot;|No&lt;br /&gt;
|0.3 g&lt;br /&gt;
|erreur au lancement&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|House of the Dead: Overkill [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Igor [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes during loading&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|- &lt;br /&gt;
|Iron Man [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+ 0.3g&lt;br /&gt;
|[0.3g] works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|- &lt;br /&gt;
|Iron Man [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|GSoD&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|James Bond: Quantum of Solace [PAL]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works ok, some gameplay lag (mostly sound)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|J.M Fitness Ultimatum 2009 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|works fine&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Jenga World Tour [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading at the start of the game&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Jissen Pachi-Slot Pachinko Hisshouhou! Sammy&#039;s Collection Hokuto no Ken Wii[NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Load times are slow. Use cios_fix or game will freeze at main menu.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Katekyoo Hitman Reborn! Dream Hyper Battle! Wii [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|No problems. tiny bit slow on loading but works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kawasaki Snowmobiles [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kekkaishi: Kokubourou no Kage [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|force NTSC&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kidz Sports Basketball [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kidz Sports Crazy Golf [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kidz Sports Ice Hockey [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kidz Sports International Football [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|King Of Clubs [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|little slow loading&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Klonoa: Door to Phantomile [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Flawlessly&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Kororinpa: Marble Mania [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|No problems. A tiny bit slow on loading.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kung-Fu Panda  [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Missing some audio&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Lara Croft Tomb Raider: Anniversary [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro movie lags, videos lag, slow loadings, otherwise completely playable&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Legend of Zelda: Twilight Princess [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|[0.1] Secondary movies lag on start screen. Otherwise completely playable.   [0.3] It works just fine.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Legend of Zelda: Twilight Princess [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Loads, shows Wii safety warning then does nothing&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Legend of Zelda: Twilight Princess [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lego Batman [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 and 0.3&lt;br /&gt;
| n/a&lt;br /&gt;
| 33&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
|Lego Batman [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|0.1  Blank screen is loading screen. Just wait a while :)   0.3 The wait is now over, game works fine!&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lego Indiana Jones [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a, slow loadings, completly playable&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lego Indiana Jones [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Plays perfect&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lego Star Wars Complete Saga [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Line Rider 2: Unbound [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|Works great, tested on a NTSC Wii and a PAL (using WiiFrii) Wii, Extremely long loading times&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Link&#039;s Crossbow Training [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Link&#039;s Crossbow Training [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|PAL60 Forced.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Littlest Pet Shop [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|[0.1]Videos lag but gamplay works perfectly. [0.3g] works fine&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|London Taxi: Rush Hour [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Videos lag but gameplay works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|London Taxi: Rush Hour [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lost in Blue: Shipwrecked [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|In game cutseens don&#039;t lag!&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lost in Blue: Shipwrecked [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works great&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Lucas, Fourmi malgré lui [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a &lt;br /&gt;
|1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Madagascar: Escape 2 Africa [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Runs fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Madden NFL 08 [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes at the Wiimote strap screen. Wiimote disconnects. NOTE: Forced to NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Madden NFL 09: All Play [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|[0.3g] works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Madden NFL 09: All Play [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Runs fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Manhunt 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Video Stutters and slight in-game lag. No lag on v.3&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Manhunt 2 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Subtitles are a little out of sync, otherwise works fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario and Sonic at the Olympics [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Video Stutters.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Mario and Sonic at the Olympics [NTSC] (Decryped)&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|no&lt;br /&gt;
|0.3&lt;br /&gt;
|Game Doesn&#039;t Load. &amp;quot;Disc Error Eject Disc and restart wii&amp;quot; Message &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario and Sonic at the Olympics [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Video Stutters. Game worked fine. Does not work on v0.3. Works Perfect on v0.3g&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Mario Kart Wii [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|WiFi doesn&#039;t work 90% of time due to slow stage loads. Pre-rendered video stutters. Crashes during black screen load of &#039;Next Race&#039; in GP mode depending on cup. NTSC Default settings: Warning screen, then black screen.&lt;br /&gt;
| 35&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Mario Kart Wii [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works fine.&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Kart Wii [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes w/ Cios_Fix&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|WiFi works sometimes. Video Stutters. Cios_Fix fixes the crash in GP mode.  0.3 Works fine, no crashing (so far) the mariokart channel crashes if you try to install it. 0.3g: No problems with mario kart channel encountered. WiFi works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Party 8 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3b+0.3g&lt;br /&gt;
|Run at full speed on 0.3b, load times drastically decreased, 0.3g works very well load times a litle slow but worth it.--[[User:Sylar|Sylar]] 05:35, 10 January 2009 (CET)&lt;br /&gt;
| 8&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Party 8 [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Video and sound do stutter whilst loading, slow loadings&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Strikers Charged [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes w/ Forced NTSC&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Sometimes freezes in loading screen or after a game. Music can also be choppy at parts during the story and during a match. [0.3] Had to force NSTC or game would be in black and white, but after forced NSTC game runs fine, no flaws found at the moment.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Strikers Charged [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes in loading screen&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Super Sluggers [PAL using WiiFrii]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Green screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Super Sluggers [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Cut scenes and loads between innings are really choppy and slow. Music is also choppy at parts, but works perfectly 100% with 0.3&lt;br /&gt;
| 9&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Marvel Ultimate Alliance [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works perfectly; opening video run perfect and gameplay is great&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Medal of Honor: Heroes 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes after the Wiimote/strap screen.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Medal of Honor: Heroes 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes patched w/ IOS 249&lt;br /&gt;
|0.3g,0.3 w/cIOS fix&lt;br /&gt;
|Rare mem leaks.&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Medal of Honor: Heroes 2 [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Freezes after the Wiimote/strap screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Medal of Honor: Vanguard [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Works perfectly, cutscenes load smoothly without lag on 0.3. Does not work on 0.1&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Mercury Meltdown Revolution [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works flawlessly (as far as backup loaders go, stuttery videos and long load times, still extremely playable).&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Metal Slug Anthology/Complete [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.3&lt;br /&gt;
| Playable except Metal Slug 6&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Metroid Prime Wii De Asobu (New play control!) [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game reboots to browser after main menu screen. Tested on PAL console. Won&#039;t even load with 0.1&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Metroid Prime 3: Corruption [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3G&lt;br /&gt;
|Loads up perfectly, strange blue screen with first cutscene, and extremely slow loading between doors. (Game breaker) [0.3] Works perfect so far, some doors take longer to load than most but works way faster now.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Metroid Prime 3: Corruption [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Some doors load slower than others but bearable.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|MLB Power Pros 2008 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slight loading issues. (Though not as bad as others I have tried) Laggy intro video.  Perfectly playable.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Monopoly [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Monster Lab [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Minor video skips, other than that works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mortal Kombat - Armageddon [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|use the ios patcher and patch it to 249&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mortal Kombat - Armageddon [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Freezes and disconnects Wii-mote after the image where it shows which controllers you can use.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Movie Studios Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Runs perfect.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mr Bean&#039;s Wacky World Of Wii [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|Works, loads and plays perfect&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mx Vs Atv [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Fitness Coach [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Word Coach [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes during the Ubisoft logo animation.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Sims [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|Constant loading becomes irritating; game works fine&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Sims [PAL]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Movies a little choppy and noticeable with sound during them, otherwise the game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Sims Kingdom[PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Sims Kingdom[NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Namco Museum Remix [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Opening FMV lags / stutters, but game plays fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Naruto Shippuuden: Gekitou Ninja Taisen EX [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Opening Movie lags, but plays fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto Shippuuden: Gekitou Ninja Taisen EX 2 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Opening Movie lags, slightly longer load time before battle starts, but plays fine. [0.3] Works flawlessly, no lag.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto Shippuuden: Gekitou Ninja Taisen EX 3 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Opening movie plays fine, all modes work.  Adventure mode has slight lag.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto: Clash of Ninja Revolution [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Opening Movie lags, but plays fine. &lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto: Clash of Ninja Revolution [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto: Clash of Ninja Revolution 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Opening Movie lags, plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NBA live 2008 [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes on the warning page about having enough space around.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NBA Live 2009 [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|locks up on EA logo.&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|NBA Live 2009 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works and plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NBA live 2009 [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works fine&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NCAA 09[NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|slow loads, plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Carbon [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|cut scenes choppy, game play fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Pro Street [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Some cinematic lags, but plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Pro Street [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|cut scenes choppy, game play fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Undercover [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Instant blue screen: &amp;quot;ERROR #002&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Undercover [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g002fix&lt;br /&gt;
|Works with the 002Fix.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Undercover [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|With Error 002 fix at http://gbatemp.net/index.php?showtopic=123341&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NHL 2K9 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|minor music de-syncs.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NHL 2K9 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Nights - Journey Of Dreams&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works fine with the expected long load times while entering new stages.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Reflex [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Nitro Bike [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|NTSC: Works perfectly; Wifi appears to work also, but no one was looking for a match so I couldn&#039;t fully test it. PAL: Same as NTSC but very long loading times&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|No More Heroes [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Semi&lt;br /&gt;
|0.1+0.3G&lt;br /&gt;
|Randomly crashes when on bike. Very playable but DO NOT GO INTO THE GYM OR THE BAR:0.3g Works perfectly fine!&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
|No More Heroes [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Semi&lt;br /&gt;
|0.3b&lt;br /&gt;
|Opening Movie lags, but plays fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NPPL Champion paintball 2009 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|green screen right away.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Obscure: The Aftermath [NTSC-U] &lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Choppy cut scenes but tolerable. Game play is smooth music occasionally loops when loading  &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Offshore Tycoon [NTSC] &lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|very long load times, works good &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Okami [PAL] &lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Loads to menu if NTSC forced. Freezes on &#039;Now Loading&#039; after starting new game. [Working with the new CIOS][0.3]Bug Disc After Booting Backup.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Okami [PAL] &lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Okami [NTSC / PAL] &lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3G&lt;br /&gt;
| On PAL in 0.3g works perfectly&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|One Piece Unlimited Adventure [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Movies lag, but can be skipped with +.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|One Piece Unlimited Criuse Episode 1  [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Opening Movie stutters slightly, gameplay is unhindered.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Onechanbara: Bikini Zombie Slayers [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Oneechanbara Revolution [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Load times are a little long, otherwise the game works fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Opoona [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Order Up [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Movies Very Choppy, In-Game works fine. [0.3] no more choppy movies Most movies run near 100% speed.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Order Up [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Most movies run near 100% speed.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Osouji Sentai Clean Keeper [NTSC-J]&lt;br /&gt;
| style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
| Videos are choppy but the game works fine. (Tested up to ~Mission 4)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Penny Racers Party: Turbo Q Speedway [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works, load times are a bit long.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| Pitfall [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|n/a&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Pinball Hall of Fame: The Williams Collection [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Pirates Hunt For Black Beards Booty [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Might be longer then retail load times but other than that works perfectly.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Prince of Persia Rival Swords [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 0.3g&lt;br /&gt;
|Movies lag/stutter like watching a movie that skips every 3 seconds. Gameplay also stutters/locks up at times but is still playable.Had no problames with 0.3g except the usual slow load times but game workes great.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Pro Evolution Soccer 2008 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Opening movie stutters, load times a little long.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Puzzle Quest Challenge of the Warlords [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Pokemon Battle Revolution [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Opening movie is laggy, but everything else is fine. Load times are a bit long. [0.3]Opening movie is watchable, load times are MUCH faster.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Pokemon Battle Revolution [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Movie is laggy, but everything else is fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Pimp My Ride [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Puyo Puyo! 15th Anniversary [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : Raving Rabbids [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Slow to Load.[0.3]Perfect. Loading times just like the original.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : Raving Rabbids 2 [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Force NTSC=YES VIDTV PATCH= YES  On NTSC whenever you try the shooting games, the video of the rabbids you are supposed to be shooting lags so bad you can&#039;t shoot them, until it eventually locks up with a buzzing sound. Still playable, as these are optional.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : Raving Rabbids 2 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : Raving Rabbids TV Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine, but suffers some video errors.  Constant &amp;quot;noise&amp;quot; even when forcing PAL, and image appears a bit down and to the right. Still playable though.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : The lapins cretins show [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|Works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rebel Raiders Operation Nighthawk [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Major audio issues.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Red Steel [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Doesn&#039;t boot up at all.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Resident Evil 4 [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|First cut scene&#039;s voices are messed up, other wise everything else is fine. (Work at 100% with 0.3g)&lt;br /&gt;
| 7&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Resident Evil Umbrella Chronicles [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Work at 100%&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Resident Evil Umbrella Chronicles [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Work at 100%&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rapala&#039;s Fishing Frenzy [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rapala&#039;s Fishing Frenzy [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works fine. Loading is fast.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Repala&#039;s Tournatment Fishing [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Choppy cut scenes&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ridding Stables [ PAL  ]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Runs well using an Aussie Wii &lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Rock Band [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Rock Band 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great so far. Guitar Hero: World Tour instruments (along with the GH3 guitar) are compatible as well. DLC doesn&#039;t work quite well. You can download music, but sound is sketchy.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Rubik&#039;s Puzzle World [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Forced NTSC, works perfectly.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|RygarThe Battle Of Argus [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|(Macintosh Burn) disc read error eject reinsert load fine after that(pc burn might run better)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Playable&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Sam &amp;amp; Max - Season 1 [PAL]&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Starting an episode causes a reboot of the Wii.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Samba De Amigo [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Intro videos lag and traversing the menus takes a few seconds longer than normal.&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Samba De Amigo [PAL force to NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|Intro videos lag and traversing the menus takes a few seconds longer than normal.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Samurai Warriors: Katana [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Samurai Warriors: Katana [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Scarface: The World Is Yours [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Choppy cutscenes. (Skip)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|SD Gundam Scad Hammer [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Sega Bass Fishing [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background:Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Menu&#039;s and courses load very slowly, but in game is perfectly playable.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sega Superstars Tennis [PAL]&lt;br /&gt;
|style=&amp;quot;background:Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes after SEGA.(push the &amp;quot;Home&amp;quot; button until the sega logo is gone)&lt;br /&gt;
| 15&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sengoku Basara 2 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works flawlessly&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sengoku Basara 2 Heroes [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works flawlessly&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Shaun White Snowboarding Road Trip [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Shows &amp;quot;An error has occurred. Press the eject button, remove the game disc, and turn the power off.&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Shaun White Snowboarding Road Trip [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works fine - load times slow as to be expected (Force to NTSC works)&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
|Showtime Boxing [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Simple 2000 Series Wii Vol. 1: The Table&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Simcity Creator [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Semi&lt;br /&gt;
|0.1&lt;br /&gt;
|Sometimes freezes after start screen. (NT: Hasn&#039;t locked up for me yet...) Beginning video lags&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Simcity Creator[PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sims Animals [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Sky Crawler: Innocents Aces [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works, but graphic glitches during gameplay.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Skate It [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Flawless!&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Skate It [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Force  to NTSC works great&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Smarty Pants [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|SNK Arcade Classics [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Soul Calibur: Legends [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|[0.1] + [0.3] Freezes up at Menu. [0.3g] Works but videos are slow and stuttering.  &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Soul Calibur: Legends [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Soul Calibur [NTSC/PAL (forced NTSC)]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|In-game scenes run fine, only some of the movies run slow.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic and the Secret Rings [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect with default settings.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic and the Secret Rings [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Use cios fix and hook type: gc pad. http://rapidshare.com/files/153703477/cios_fix.wad.html&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic and the Secret Rings [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Same as NTSC.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic Unleashed [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|1:1 Works Perfectly!&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Sonic Unleashed [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Even on NTSC (US) Wii intro video and game run flawlessly.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic Riders: Zero Gravity [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works Perfect on US Machine. Force NTSC.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic Riders: Zero Gravity [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Disc Read Error at Backup Launcher Menu, loaded once, but showed a Black screen straight afterwards.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Space Chimps [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro Video and Game Scenes are laggy&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Speed Racer[PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Spider-Man: Web of Shadows[NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes at black screen [.3]Played just fine through the intro tutorial rest not tested yet.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Spiderman: Web of Shadows [NTSC]&lt;br /&gt;
|style=&amp;quot;background: yellow;&amp;quot;|Partial&lt;br /&gt;
|0.3g&lt;br /&gt;
|Intro works, first objective works, but freezes when the game is teaching you how to &amp;quot;hold c or z to guard.&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sports Island [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|SSX Blur [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Crashes after wiimote strap message&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Star Wars: The Force Unleashed [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes with [0.3g]&lt;br /&gt;
|0.1, 0.3, 0.3b, 0.3g&lt;br /&gt;
|[0.1]May Lock up after you kill the kids father. Another lock up when using force to stop the star destroyer. Duel mode may not work. [0.3] Disc has immediate read error. [0.3g] Works great, even the videos. Some slight load time during loading items and screen, but overall okay.&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
|Star Wars: The Force Unleashed [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3 + 0.3g&lt;br /&gt;
|[0.3]Plays fine, might lock up with the movie at the menu. [0.3g]No problems.&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
|Star Wars: Clone WARS [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Instant disc read error.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Star Wars: Clone WARS [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|Works fine/tested it with forced ntsc and doesn&#039;t work,did not work with 0.3g force [NTSC]&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Super Mario Galaxy [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Plays through [[all]] of game, though the cinematics lag down frame rate to about half.&lt;br /&gt;
| 35&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Super Mario Galaxy [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes See Note&lt;br /&gt;
|0.1+0.3+0.3g&lt;br /&gt;
|Use save to get past first cutscene. PAL Save [http://www.uploading.com/files/IUNS9956/private.rar.html] or [http://www.2shared.com/file/4050201/63c470bc/private.html] Force to NTSC: Works, but locks up when diving underwater, Works Perfect on v0.3,works perfect on 0.3g--[[User:Sylar|Sylar]] 05:37, 10 January 2009 (CET)&lt;br /&gt;
| 32&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
|Super Mario Galaxy [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|On 0.3g game works ok, sound / movies are a bit laggy but game is playable.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Paper Mario [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes; to a point (see note)&lt;br /&gt;
|0.3&lt;br /&gt;
|Good loading with minor sound lags on opening story cinematic. Still freezes at 2-3, but now it freezes later after you pay off your debt.&lt;br /&gt;
| 18&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Paper Mario [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Flawlessly.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Paper Mario [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|The music in the menu is a little out of sync, besides that it plays fine.&lt;br /&gt;
| 17&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Smash Bros. Brawl [NTSC-J/U/P]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Using PAL Version patched to USA and patched with Wiibrick blocker Forced NTSC and VIVID and boot to menu videos ARE NOT LAGGY used dvd-5 version.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Swing Golf [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow Loading but works perfectly&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Swing Golf Season 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|The game seems to sometimes freeze while loading after playing for awhile.  It doesn&#039;t happen often though.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Summer Athletics The Ultimate Challenge [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|slot loading in the very beginning&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Summer Athletics The Ultimate Challenge [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|working perfect.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Table Football [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|Works fine on NTSC wii (with FORCE NTSC)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tak and the Guardian of Gross [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Game disc error on boot.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tales of Symphonia : Dawn of a New World [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Takes a little longer (like 1 to 3 seconds longer) for starting battles, changing location, beginning cutscenes, etc. Otherwise perfectly playable [so far].&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tales of Symphonia : Knight of Ratatosk [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro Lag; loads a couple seconds on cutscenes and battle starts.&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Target Terror [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Game works, but loading times are very long, and gameplay lags to the point of being nearly unplayable.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tatsunoko vs. Capcom: Cross Generation of Heroes [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Slight increase in load times. Works great. Awesome game!&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Tenchu 4 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Videos lag, long load times. Game plays fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The History Channel - Battle for the Pacific [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Very occcasional minor video lag. Game plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Dog Island [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro video lags.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Dog Island [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Tried many different settings but console always hangs, doesn&#039;t even get to intro video.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The House Of Dead 2 &amp;amp; 3 Return [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game 2 doesn&#039;t work but 3 works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The House Of Dead 2 &amp;amp; 3 Return [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Game 2 dosn&#039;t work but 3 works fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The House Of The Dead: Overkill [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Legend of Spyro: The Eternal Night [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|works perfect with cios_fix&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|The Monkey King: The Legend Begins [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3b&lt;br /&gt;
|Shows &amp;quot;Disc Read Error&amp;quot;&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|The Price is Right [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Simpsons game [PAL][FR]&lt;br /&gt;
|style=&amp;quot;background:orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|The game works fine but some cutscene freeze the game(just press A to pass the scene)&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|The Simpsons Game [NTSC]&lt;br /&gt;
|style=&amp;quot;background:Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|The Sims 2 Castaway [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Sims 2 Castaway [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Sims 2 Pets[PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Tale Of Despereaux [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game works flawless.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tiger Woods 09 All Play [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|No&lt;br /&gt;
|0.2&lt;br /&gt;
|beta .2 test (works with new CIOS!)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|TNA IMPact [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Cut Scenes Freeze Up as do the Wrestlers Entrances. Also there is no Create A Wrestler in this game (in the Wrestling Game genre this is an error)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tomb Raider: Underworld [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tomb Raider: Underworld [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perferctly.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tony Hawks Downhill Jam [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Intro works 100% the game play works 100% The voice is a bit laggy but not annoying&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tony Hawk&#039;s Proving Ground [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|All intro videos play smoothly, freezes on menu screen.  Unplayable.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tony Hawk&#039;s Proving Ground [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works to 100%&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Top Spin 3 [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Boots Ok on PAL console. Hangs on &amp;quot;credits&amp;quot; screen - need to disconnect batteries from the wiimote to timeout. After passing the credits screen all is Ok.&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
|Top Spin 3 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Boots on NTSC console. Like PAL version, it hangs on &amp;quot;credits&amp;quot; screen but loads after a few minutes. Gameplay very smooth.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Transformers [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro video lags.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Trauma Center: New Blood [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Intro video lags, otherwise perfect. [0.3] Intro video lag cleared up a bit, but watchable. Game still works perfect.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Trauma Center: Second Opinion [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Black Screen on NTSC. Intro stutter on PAL but game runs fine&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Trauma Center: Second Opinion [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro video lags.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|TV Show King Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Game starts loading...after pressing A+B a spinning wheel arrives...after a while I get the error: (1416):FileManager.cpp assert failed false&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|TV Show King Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|No problems.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Board Games  [PAL]  &lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works if forcing NTSC on 3.2U.  (Works default 3.3E)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate I-Spy  [NTSC]  &lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect except for expected slow loading in parts.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Victorious Boxing  [PAL]  &lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Can choose all settings then freezes on loading &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Wall-e [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Only green screen and the classic Error &amp;quot;Disc read error. Please eject and reset console.&amp;quot; With &amp;quot;1:1 Scrubbed&amp;quot; and with &amp;quot;Decrypted and Scrubbed&amp;quot; disc.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wario Land: Shake It! [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Cutscenes lag (unable to skip). Remove batteries before load screen to get past freeze.&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
|Wario Land: Shake It! [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Crashes Immediately after booting&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|- &lt;br /&gt;
|Wario Land: Shake It! [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works with Gamma, First unskippable intro video lags, everything else is great.&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|- &lt;br /&gt;
|Wario Land: The Shake Dimension [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Force NTSC (Not needed on PAL console.) Intro video skips and the game freezes after it&#039;s over.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wario Land: The Shake Dimension [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine. Laggy videos, no problems with gameplay&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wario Ware: Smooth Move [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Cutscenes lag (unable to skip)[0.3] Works perfect. Fast loading times.[0.3g]Gameplay ok but some videos are choppy.&lt;br /&gt;
| 7&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wario Ware: Smooth Moves [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3g&lt;br /&gt;
|Cutscenes lag (unable to skip). Freezes at Dribble &amp;amp; Spitz&#039; stage and Temple of Forms unless [http://rs381.rapidshare.com/files/153703477/cios_fix.wad the cIOS fix] is used. On 0.3g works perfectly.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|We Cheer [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Appears to work, load times are almost as fast as the original. [0.3] Works perfect.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|We Love Golf [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slightly longer loading times (compared to original) other than that works perfectly, even WFC works :)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|We Love Golf [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Chess [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works Perfectly. There are not even loading times since the game is so small. Force NTSC if you are NTSC. If not run the game without PAL60. It works fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Music [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works just fine, but hit the button on the right when it starts up to avoid being sent back to the home.&lt;br /&gt;
|3&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Wii Music [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|[0.1] Works perfectly with Cios_fix. [0.3]+[0.3g] works perfectly out of the box. Works great on PAL Wii patched with waninkokos patcher and nothing forced&lt;br /&gt;
|7&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Wii Music [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Worked great on 3.2U NTSC Wii&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Music [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works flawlessly on a PAL Wii.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Play [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|Partial&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|Tried unlocking all the games.  Works fine until the Cow Race which gives disc error.&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Wii Ski [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|[0.1]Loading times are a bit slow (as expected) Gameplay is perfect [0.3g] works&lt;br /&gt;
|5&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Wii Ski [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|Works perfectly&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Ski [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Sports [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Boxing does not work/Hangs on black screen&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Sports [NTSC]&lt;br /&gt;
|style=&amp;quot;background:  Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| Everythings works great under 0.3g&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Winter Sports [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Black Screen with red writing: sLoadBMP() unknown depth in the strapreminder/strapA_16_9_853x480_English.bmp&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wonderworld Amusement Park [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Worms : A Space Oddity [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Loading times are a bit slow and video stutters (as expected). Sometimes B button bug.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|WWE Smackdown vs. Raw 2009 [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|[Force NTSC] Works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Zack and Wiki [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|n/a [0.3] no problems found, working 100%, [PAL] 0.3g works great&lt;br /&gt;
| 19&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Zoo Hospital [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3&lt;br /&gt;
|works perfect with 0.3 launcher. If you use the 0.1 launcher, the game will freeze after initial startup &amp;amp; is not playable&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Fatherjack</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Backup_Launcher&amp;diff=21608</id>
		<title>Backup Launcher</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Backup_Launcher&amp;diff=21608"/>
		<updated>2009-02-23T13:57:27Z</updated>

		<summary type="html">&lt;p&gt;Fatherjack: /* F */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
==Introduction==&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:left;&amp;quot; width=100%&lt;br /&gt;
! Current Version &lt;br /&gt;
! width=300px | Name/Author&lt;br /&gt;
! Download&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|0.1&lt;br /&gt;
|Backup Loader by [http://waninkoko.wiinewz.com/ Waninkoko]&lt;br /&gt;
| [http://massmirror.com/30bbe73afa22853a55bbfcf515abb107.html 0.1] &#039;&#039;[http://sharebee.com/81af8220 mirror]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|0.3g&lt;br /&gt;
|Backup Launcher by [http://gbatemp.net/index.php?showuser=136843 WiiGator]&lt;br /&gt;
| [http://massmirror.com/e800aaf46f76c3eb4320c121b13469d1.html 0.1] &#039;&#039;[http://sharebee.com/29d70d22 mirror]&#039;&#039;&lt;br /&gt;
| [http://massmirror.com/581fd0ee1e4e2fa524c5613e683c16fd.html 0.2] &#039;&#039;[http://sharebee.com/58cfef2b mirror]&#039;&#039;&lt;br /&gt;
| [http://massmirror.com/a304d5cf9041d88d3a27dd522a76d769.html 0.3b] &#039;&#039;[http://sharebee.com/0ea390f6 mirror]&#039;&#039;&lt;br /&gt;
| [http://massmirror.com/33f3ce34dc33cae113308980cd145827.html 0.3g] &#039;&#039;[http://sharebee.com/16cf71aa mirror]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|r7&lt;br /&gt;
|SoftChip by [http://code.google.com/p/wii-softchip Reqium]&lt;br /&gt;
| [http://code.google.com/p/wii-softchip/source/browse/#svn/trunk/softchip source]&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;NOTES: &lt;br /&gt;
* Slower loading times and stuttering audio/video are expected and should not be recorded under notes.&#039;&#039;&#039;&lt;br /&gt;
* If a game is &#039;&#039;working&#039;&#039; it doesn&#039;t always make it &#039;&#039;green&#039;&#039;, as titles marked &#039;&#039;green&#039;&#039; should be/are 99.9-100% compatible. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Anyone is free to edit this list, you must create an account first. Vandals will be Banned and their IP blocked from the servers.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;New: Confirmation boxes.  If a game worked for you raise the &#039;&#039;&#039;Confirmed&#039;&#039;&#039; number by one.  If you backed up a game and it didn&#039;t work for you raise the &#039;&#039;&#039;Not true&#039;&#039;&#039; number by one.  Sometimes a game works for one person, but not an other.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=300px&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Compatibility Legend&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Green represents games that work 100% or just have slight audio/video stutter or anything else that doesn&#039;t effect gameplay .&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:orange;&amp;quot;|Orange represents games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:salmon;&amp;quot;|Red represents games that do not load and have major problems and/or are unplayable, or have consistent lock ups.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Alone in the Dark [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Driving missions can&#039;t be completed (road doesn&#039;t load fast enough). Other assorted bugginess.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Alone in the Dark [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Alvin and the Chipmunks NTSC&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading at the start of the game&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|American Idol Encore [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|no&lt;br /&gt;
|0.3g&lt;br /&gt;
|Blank screen&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|AMF Bowling Pinbusters [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 &lt;br /&gt;
|Slow loading at the start of the game&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|AMF Bowling Pinbusters [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g &lt;br /&gt;
|Works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|AMF Bowling World Lanes [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Animal Crossing: City Folk [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3b+0.3g&lt;br /&gt;
| Removed Official Firmware Update from ISO. Seems to work flawlessly so far. [0.3g] Runs perfect with sluggish load times.&lt;br /&gt;
| 7&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Animal Crossing: Lets go to the City [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| Works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Avatar: The Legend of Aang [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|no&lt;br /&gt;
|0.3g&lt;br /&gt;
| error screen&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Avatar: The Burning Earth [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
| works great on 0.3g kinda slow load time&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Avatar: The Burning Earth [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| works great on 0.3g kinda slow load time&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Agatha Christie: And Then There Were None [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading when moving from room to room.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Astérix aux jeux Olympiques [PAL], France&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading , videos lag, plays fine&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Backyard Baseball &#039;09 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3b&lt;br /&gt;
|Works perfect&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Balloon Pop [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Using AV cables on an NTSC Wii Forced NTSC Works great.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Balls of Fury [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Battalion Wars 2 [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Force PAL60 on NTSC Wii. Must use component cables as well. Works fine on PAL Wii.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Battalion Wars 2 [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3&lt;br /&gt;
|In game cinematics fixed with backup launcher 0.3, no troubles found.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big Brain Academy Wii Degree [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|works great--[[User:Sylar|Sylar]] 05:32, 10 January 2009 (CET)&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big Brain Academy Wii Degree [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3g&lt;br /&gt;
|Green Screen when forced to NTSC, use PAL60 or a compatible TV. Works Fine.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big Beach Sports [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC on 3.3u Work: Volleyball, Bocce, Disc Golf, Cricket - Don&#039;t work: Football, Soccerj&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big Beach Sports [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Big catch bass fishing [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Forced NTSC works great. wifi works great {soccer rules}--[[User:Sylar|Sylar]] 06:28, 11 January 2009 (CET)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bigfoot Collision Course [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|n/a&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Biohazard 0 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Video lags, game sometimes freezes.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Blast Works -Build Trade Destroy [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bleach: Shattered Blade [NTSC-U/PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bleach: Shattered Blade [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Working 100% in Backup Launcher Gamma Fix 002 Force NTSC, and the Disc Channel with Backup Launcher Remove Flag Option working 100% but grafic are Grayscale.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bleach Versus Crusade [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Working 100% in Backup Launcher Gamma Fix 002&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Boom Blox [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|[0.1]Audio problems during gameplay (clicks) Force NTSC if the &amp;quot;loading&amp;quot; image doesn&#039;t appear at startup for NTSC-U. [0.3]+ [0.3g] Works great with sluggish stage load times.&lt;br /&gt;
| 9&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
|Boom Blox [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|No problems, loads as quick as expected  - patched iso&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bomberman  [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Boogie [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Black screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Boogie Superstar[PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Slow first loading, but the rest is working 100%&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Boogie Superstar[PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon&amp;quot;|no&lt;br /&gt;
|0.3g&lt;br /&gt;
|not woking, error screen--[[User:Sylar|Sylar]] 05:45, 10 January 2009 (CET)&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Boogie Superstar[NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|no&lt;br /&gt;
|0.3g&lt;br /&gt;
|not working --[[User:Sylar|Sylar]] 05:39, 10 January 2009 (CET)&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brothers In Arms Double Time [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Force NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brothers In Arms Double Time [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|On PAL Wii 3.1, 1:1. Go to the first screen and have the read error&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brothers In Arms Double Time [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Plays very smoothly, only lag I noticed was in company logo videos when game starts&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brothers In Arms Double Time [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3b&lt;br /&gt;
|Disc has read error upon reaching title screen&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brunswick Pro Bowling [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1 0.3g&lt;br /&gt;
|Works so far with Animations off from the Options menu.  Otherwise freezes when you bowl a strike. Just a quick test with 0.3g an all worked good, slow load times&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brunswick Pro Bowling [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
| 0.3g&lt;br /&gt;
| Just a quick test with 0.3g an all worked good, slow load times&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Brunswick Pro Bowling [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1, 0.3g&lt;br /&gt;
|It boots but that&#039;s everything, it crashes when starting new career (with annoying sound) or when you try to start a &#039;Quick Play&#039;, it doesn&#039;t gets past the loading screen, tried setting animations off. (This comment was from version 0.1)&lt;br /&gt;
&#039;&#039;Using 0.3g, this seems to run fine tested using all default options (animations on). Tried starting a new career, league play. Also tried quick play. . Switching between players in the setup is quite slow. Everything else seems fine.&#039;&#039;&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Bully [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Working, intro movie stuttering (Thanks Martino).&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bully: Scholarship Edition [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Not with Disc Channel but work 100% with Backup Luncher&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Bust-a-Move Bash! [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|PAL60 Forced.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Cabelas Dangerous Hunts 2009 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 0.3g&lt;br /&gt;
|works great with 0.3g&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 3 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes on first mission load. Also freezes on select mission mode, regardless of mission or difficulty.&lt;br /&gt;
| 7&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 5: World At War [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
| Works perfectly&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 5: World At War [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Stops after Wii Zapper instruction screen, disk read error (Tested 1:1 0.3).&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 5: World At War [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC&lt;br /&gt;
| 0&lt;br /&gt;
|1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Call of Duty 5: World At War [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
| Works perfectly&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Captain Rainbow [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
| Boot Lang NEEDS to be Japanese or you get gibberish read error, might want to do the VIDTV patch, and FORCE NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Cars: Maternational [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Carnival Games Mini Golf [Pal]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works perfect. Great job guys&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Castlevania Judgment [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Stutters during motion video (especially intro) here and there but otherwise runs well, WIFI works but lags&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Castle of Shikigami 3 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|On NTSC Wii 3.2, Doesn&#039;t boot up at all.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Celebrity Sports Showdown [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Patched, ISO size very small (356MB)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Celebrity Sports Showdown [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Cerebral Academy [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Chocobos Dungeon [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Classic British Motor Racing (USA / patched2PAL / scrubbed / updateRemoved / Wii)&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works great but long loading time.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Cocoto Kart Racer [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Minor lag when starting last lap when the music changes otherwise 100% playable&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Code Lyoko: Quest For Infinity [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Expected slow cutscenes and extended load times, but 100% playable.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Cooking Mama [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Cooking Mama : World Kitchen [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Crash: Mind Over Mutant (USA )&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|[0.1]Movie&#039;s lag but otherwise 100% playable [0.3g] works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Cruis&#039;n[NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|CSI:HARD EVIDENCE (PAL)&lt;br /&gt;
|style=&amp;quot;background: GREEN;&amp;quot;|YES&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works OK. lagging in loading screens&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|CSI: Hard Evidence (USA )&lt;br /&gt;
|style=&amp;quot;background: RED;&amp;quot;|NO&lt;br /&gt;
|0.1&lt;br /&gt;
|Doesnt load&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Dance Dance Revolution Hottest Party 1 and 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Music during character/level select skips until fully loaded, game plays perfectly.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Deal or no Deal [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|De Blob [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|[0.3] Loading error. FMVs and menus skip.  [v0.3g] Works perfectly.  Game may pause momentarily while loading a section of a level that you are going into.  This may cause glitches like falling through objects and getting stuck inside them if you are not careful. &lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|De Blob [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|The same as [NTSC] [0.3] Loading error. [v0.3g] works perfectly &lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Defendin&#039; de Penguin [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|perfect&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Deca Sports [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3b&lt;br /&gt;
|[0.1]n/a [0.3b]Soccer doesn&#039;t work. Shows &amp;quot;Can&#039;t Read Disc&amp;quot; error.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Destroy All Humans: Big Willy Unleashed [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Detective Conan: Tsuioku no Mirajiyu [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Disaster: Day of Crisis [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Use Language : Japanese, no other special settings are needed.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Disaster: Day of Crisis [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Laggy cutscenes, but as far as I could tell worked just fine. Load times aren&#039;t that bad either. Tested on NTSC Wii with Forced NTSC [0.3] Bug disc after booting backup. Runs perfect on 0.3g&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Disney Think Fast [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Laggy cutscenes, but as far as I could tell worked just fine. Load times aren&#039;t that bad either. &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dewy&#039;s Adventure [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|New 0.3 launcher fixes the laggy fmv&#039;s for the most part, still abit choppy.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Doctor Who Top Trumps [PAL]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|3.2U Wii, green screen and won&#039;t load at all. Even with Force NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dokapon Kingdom [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|Loads for a few seconds when switching between battles and the board, but plays very nicely altogether (This seems to be fixed in 0.3)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dora the Explorer Saves the Snow Princess [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Starts with &amp;quot;An error has occurred&amp;quot; and won&#039;t go past it.   &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dora the Explorer Saves the Snow Princess [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Force NTSC and it works PERFECT! (Otherwise it shows up b/w @50Hz, which=bad)   &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Doraemon Wii: Himitsu Douguou Ketteisen! [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a    &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Donkey Kong Barrel Blast [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Long loading times of course but plays perfect.    &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Quest Swords [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
| Forced PAL60 Black and white on NTSC forced NTSC green screen&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Quest Swords [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
| Works fine &lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Dragonball Z Budokai Tenkaichi 3 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Starting video is slow just skip it. Also when switching characters, it takes longer than normal.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Dragonball Z Budokai Tenkaichi 3 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Force to NTSC freezes at green screen. On a PAL Wii, the game works flawlessly (except video lags).&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Driver: Big Beach Sports [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Driver: Parallel Lines [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|n/a &lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|- &lt;br /&gt;
|Dragon Blade: Wrath of Fire [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Videos lag more than usual (but can be skip) &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|EA Playground [NTSC]&lt;br /&gt;
|style=&amp;quot;background:salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Does not work freezes on wrist strap screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|EA Playground [NTSC]&lt;br /&gt;
|style=&amp;quot;background:Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|EA Playground [PAL]]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Great. Burned 1:1 &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Elebits [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|Semi&lt;br /&gt;
|0.1&lt;br /&gt;
|Game gets stuck on Now Loading screen.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Elebits [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Emergency Heroes [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|0.1 Stuttering FMV, Game plays fine.   0.3  Game works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Endless Ocean [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 0.3g&lt;br /&gt;
|Works Great. Burned 1:1 Force NTSC, 0.3g works great no need to force NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ennichi no Tatsujin [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Excite Truck [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Excite Truck [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|slow loading, title screen is slow, gameplay is smooth&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Eyeshield 21: Field Saikyou no Senshi Tachi [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Once into main game.  Freezes on loading due to notebook.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Face Breaker: K.O. Party [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|1:1 copy works beautifully. Loads into the Disk Channel. Videos are not choppy and load times are normal. Not one issue at all!&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-|-&lt;br /&gt;
|Family Party 30 Great Games [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Family Ski [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC, + 0.3g worked just fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Family Ski [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Forced NTSC, worked just fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Fantastic 4 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ferrari Challenge [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Loading cars and tracks just a little bit slow but game is smooth.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ferrari Challenge [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|FIFA 09 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Forced NTSC, worked just fine.  0.3 works fine&lt;br /&gt;
|6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Final Fantasy Fables: Chocobo&#039;s Dungeon [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Video stutters every 3 seconds. WiFi card battles work perfectly. [0.3]Perfect gameplay. Smooth videos and fast loadings.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Fire Emblem: Radiant Dawn [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|Semi&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Video stutters, and slightly annoying loading times between fight sequences. Game completely freezes at Chapter 4 part 1, playable until that point. [0.3] Work perfectly&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Freddi Fish - Kelp Seed Mystery [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ford Racing:Offroad [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Game Party [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Trivia questions moves around.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Game Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Game Party 2[NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3b+0.3g&lt;br /&gt;
|On 0.1, it crashes at midway logo if you don&#039;t skip it by pressing the + button, Long first load. On 03.b, load speeds drastically improved.[0.3g] works fine&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Game Party 2[NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Geometry Wars - Galaxies [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Geometry Wars - Galaxies [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Tested on NTSC w/ Forced NTSC&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ghost Squad [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Game does not load. Black screen. Tested on firmware 3.1u&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Ghost Squad [NTSC-UC]&lt;br /&gt;
|style=&amp;quot;background: green&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Slight increase in load times&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Go, Diego, Go! Safari Rescue [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Godzilla: Unleashed [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Plays fine, sometimes slow loading&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|GT Pro Series [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Guilty Gear XX Accent Core [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|No major problems so far (The slow load times are the only fault)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Guilty Gear XX Accent Core [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Guitar Hero 2/3 Customs [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Both work fine, the only problem is that the read speed with the program makes all note charts lag to the point of being unplayable. Though if you go to the lag fixer in the options menu and adjust the lag, gameplay is fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Guitar Hero World Tour [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3+0.3g&lt;br /&gt;
|Works great other than load times, no note lag. I find it at sometimes that it may SEEM like it froze but I found that pressing the home menu makes it work.[0.3] Work perfectly. Works great on PAL Wii with wiibrickblocker and force pal50 unpatched. When you download a song, you cant delete it, you get an error, and you cant copy the songs to an SD card.0.3g works very good kinda slow load times--[[User:Sylar|Sylar]] 05:23, 10 January 2009 (CET)&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Gundam Mobile Suit 0079 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Hannah Montana [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Game seems to work, but anytime home is pressed the games freezes. Didn&#039;t test too much, since i&#039;m not a fan.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Happy Dance Collection [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Harry Potter and the Order of the Phoenix [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Cutscenes are very laggy&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Harry Potter and the Order of the Phoenix [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works but no english language selection--[[User:Sylar|Sylar]] 05:13, 10 January 2009 (CET)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Harvest Moon Magical Melodies [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Force PAL60 otherwise green screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Harvest Moon Tree of Tranquility [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Mini game perfect. Story mode Hang after speaking to  the mayor. (P.S: tested with Scrubbed, pls upate on unscrubbed version if it&#039;s perfect) EDIT - Game works after speaking to mayor, but hangs when bringing up the map.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Harvest Moon Tree of Tranquility [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Perfect&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Hasbro Family Game Night! [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Perfect&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Hasbro Family Game Night! [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|3.2U Wii, Force NTSC. Works perfect.&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Hells Kitchen [NTSC]&lt;br /&gt;
|style=&amp;quot;background:salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes at UBIsoft intro&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Hells Kitchen [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works great with no problems&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Hells Kitchen [ PAL  ]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Runs well using an Aussie Wii; Not working PAL, not even with forced NTSC &lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Hells Kitchen [ PAL  ]&lt;br /&gt;
|style=&amp;quot;background:salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Game freezes after Hells kitchen logo intro&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Harvey Birdman [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine (even the videos)&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|High School Musical: Sing It! [PAL]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine! And seems to be very fast, only it seems the voice is not getting through realtime using a microphone, but could be compatibility issue, otherwise it works fine&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Hot Wheels [NTSC]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Skip jerky videos, great new game&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Hot Wheels [PAL]&lt;br /&gt;
|style=&amp;quot;background:green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|House of the dead 2 et 3 [pal]&lt;br /&gt;
|style=&amp;quot;background: red;&amp;quot;|No&lt;br /&gt;
|0.3 g&lt;br /&gt;
|erreur au lancement&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|House of the Dead: Overkill [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect&lt;br /&gt;
|2&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Igor [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes during loading&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|- &lt;br /&gt;
|Iron Man [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+ 0.3g&lt;br /&gt;
|[0.3g] works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|- &lt;br /&gt;
|Iron Man [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|GSoD&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|James Bond: Quantum of Solace [PAL]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works ok, some gameplay lag (mostly sound)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|J.M Fitness Ultimatum 2009 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|works fine&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Jenga World Tour [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading at the start of the game&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Jissen Pachi-Slot Pachinko Hisshouhou! Sammy&#039;s Collection Hokuto no Ken Wii[NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Load times are slow. Use cios_fix or game will freeze at main menu.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Katekyoo Hitman Reborn! Dream Hyper Battle! Wii [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|No problems. tiny bit slow on loading but works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kawasaki Snowmobiles [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kekkaishi: Kokubourou no Kage [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|force NTSC&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kidz Sports Basketball [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kidz Sports Crazy Golf [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kidz Sports Ice Hockey [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kidz Sports International Football [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|King Of Clubs [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|little slow loading&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Klonoa: Door to Phantomile [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Flawlessly&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Kororinpa: Marble Mania [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|No problems. A tiny bit slow on loading.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Kung-Fu Panda  [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Missing some audio&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Lara Croft Tomb Raider: Anniversary [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro movie lags, videos lag, slow loadings, otherwise completely playable&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Legend of Zelda: Twilight Princess [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|[0.1] Secondary movies lag on start screen. Otherwise completely playable.   [0.3] It works just fine.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Legend of Zelda: Twilight Princess [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Loads, shows Wii safety warning then does nothing&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Legend of Zelda: Twilight Princess [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lego Batman [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 and 0.3&lt;br /&gt;
| n/a&lt;br /&gt;
| 33&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
|Lego Batman [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|0.1  Blank screen is loading screen. Just wait a while :)   0.3 The wait is now over, game works fine!&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lego Indiana Jones [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a, slow loadings, completly playable&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lego Indiana Jones [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Plays perfect&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lego Star Wars Complete Saga [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Line Rider 2: Unbound [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|Works great, tested on a NTSC Wii and a PAL (using WiiFrii) Wii, Extremely long loading times&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Link&#039;s Crossbow Training [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Link&#039;s Crossbow Training [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|PAL60 Forced.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Littlest Pet Shop [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|[0.1]Videos lag but gamplay works perfectly. [0.3g] works fine&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|London Taxi: Rush Hour [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Videos lag but gameplay works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|London Taxi: Rush Hour [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lost in Blue: Shipwrecked [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|In game cutseens don&#039;t lag!&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Lost in Blue: Shipwrecked [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|works great&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Lucas, Fourmi malgré lui [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a &lt;br /&gt;
|1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Madagascar: Escape 2 Africa [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Runs fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Madden NFL 08 [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes at the Wiimote strap screen. Wiimote disconnects. NOTE: Forced to NTSC&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Madden NFL 09: All Play [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|[0.3g] works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Madden NFL 09: All Play [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Runs fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Manhunt 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Video Stutters and slight in-game lag. No lag on v.3&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Manhunt 2 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Subtitles are a little out of sync, otherwise works fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario and Sonic at the Olympics [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Video Stutters.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Mario and Sonic at the Olympics [NTSC] (Decryped)&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|no&lt;br /&gt;
|0.3&lt;br /&gt;
|Game Doesn&#039;t Load. &amp;quot;Disc Error Eject Disc and restart wii&amp;quot; Message &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario and Sonic at the Olympics [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Video Stutters. Game worked fine. Does not work on v0.3. Works Perfect on v0.3g&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Mario Kart Wii [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|WiFi doesn&#039;t work 90% of time due to slow stage loads. Pre-rendered video stutters. Crashes during black screen load of &#039;Next Race&#039; in GP mode depending on cup. NTSC Default settings: Warning screen, then black screen.&lt;br /&gt;
| 35&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Mario Kart Wii [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works fine.&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Kart Wii [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes w/ Cios_Fix&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|WiFi works sometimes. Video Stutters. Cios_Fix fixes the crash in GP mode.  0.3 Works fine, no crashing (so far) the mariokart channel crashes if you try to install it. 0.3g: No problems with mario kart channel encountered. WiFi works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Party 8 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3b+0.3g&lt;br /&gt;
|Run at full speed on 0.3b, load times drastically decreased, 0.3g works very well load times a litle slow but worth it.--[[User:Sylar|Sylar]] 05:35, 10 January 2009 (CET)&lt;br /&gt;
| 8&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Party 8 [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Video and sound do stutter whilst loading, slow loadings&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Strikers Charged [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes w/ Forced NTSC&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Sometimes freezes in loading screen or after a game. Music can also be choppy at parts during the story and during a match. [0.3] Had to force NSTC or game would be in black and white, but after forced NSTC game runs fine, no flaws found at the moment.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Strikers Charged [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes in loading screen&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Super Sluggers [PAL using WiiFrii]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Green screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mario Super Sluggers [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Cut scenes and loads between innings are really choppy and slow. Music is also choppy at parts, but works perfectly 100% with 0.3&lt;br /&gt;
| 8&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Marvel Ultimate Alliance [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works perfectly; opening video run perfect and gameplay is great&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Medal of Honor: Heroes 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes after the Wiimote/strap screen.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Medal of Honor: Heroes 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes patched w/ IOS 249&lt;br /&gt;
|0.3g,0.3 w/cIOS fix&lt;br /&gt;
|Rare mem leaks.&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Medal of Honor: Heroes 2 [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Freezes after the Wiimote/strap screen.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Medal of Honor: Vanguard [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Works perfectly, cutscenes load smoothly without lag on 0.3. Does not work on 0.1&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Mercury Meltdown Revolution [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works flawlessly (as far as backup loaders go, stuttery videos and long load times, still extremely playable).&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Metal Slug Anthology/Complete [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.3&lt;br /&gt;
| Playable except Metal Slug 6&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Metroid Prime Wii De Asobu (New play control!) [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game reboots to browser after main menu screen. Tested on PAL console. Won&#039;t even load with 0.1&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Metroid Prime 3: Corruption [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3G&lt;br /&gt;
|Loads up perfectly, strange blue screen with first cutscene, and extremely slow loading between doors. (Game breaker) [0.3] Works perfect so far, some doors take longer to load than most but works way faster now.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Metroid Prime 3: Corruption [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Some doors load slower than others but bearable.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|MLB Power Pros 2008 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slight loading issues. (Though not as bad as others I have tried) Laggy intro video.  Perfectly playable.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Monopoly [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Monster Lab [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Minor video skips, other than that works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mortal Kombat - Armageddon [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|use the ios patcher and patch it to 249&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mortal Kombat - Armageddon [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Freezes and disconnects Wii-mote after the image where it shows which controllers you can use.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Movie Studios Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Runs perfect.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mr Bean&#039;s Wacky World Of Wii [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|Works, loads and plays perfect&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Mx Vs Atv [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow loading&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Fitness Coach [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Word Coach [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes during the Ubisoft logo animation.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Sims [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|Constant loading becomes irritating; game works fine&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Sims [PAL]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Movies a little choppy and noticeable with sound during them, otherwise the game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Sims Kingdom[PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|My Sims Kingdom[NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Namco Museum Remix [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Opening FMV lags / stutters, but game plays fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Naruto Shippuuden: Gekitou Ninja Taisen EX [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Opening Movie lags, but plays fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto Shippuuden: Gekitou Ninja Taisen EX 2 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Opening Movie lags, slightly longer load time before battle starts, but plays fine. [0.3] Works flawlessly, no lag.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto Shippuuden: Gekitou Ninja Taisen EX 3 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Opening movie plays fine, all modes work.  Adventure mode has slight lag.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto: Clash of Ninja Revolution [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Opening Movie lags, but plays fine. &lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto: Clash of Ninja Revolution [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|n/a&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Naruto: Clash of Ninja Revolution 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Opening Movie lags, plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NBA live 2008 [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes on the warning page about having enough space around.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NBA Live 2009 [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|locks up on EA logo.&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|NBA Live 2009 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works and plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NBA live 2009 [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works fine&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NCAA 09[NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|slow loads, plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Carbon [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|cut scenes choppy, game play fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Pro Street [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Some cinematic lags, but plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Pro Street [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|cut scenes choppy, game play fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Undercover [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Instant blue screen: &amp;quot;ERROR #002&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Undercover [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g002fix&lt;br /&gt;
|Works with the 002Fix.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Need For Speed Undercover [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|With Error 002 fix at http://gbatemp.net/index.php?showtopic=123341&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NHL 2K9 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|minor music de-syncs.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NHL 2K9 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Nights - Journey Of Dreams&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works fine with the expected long load times while entering new stages.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Ninja Reflex [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Nitro Bike [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|NTSC: Works perfectly; Wifi appears to work also, but no one was looking for a match so I couldn&#039;t fully test it. PAL: Same as NTSC but very long loading times&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|No More Heroes [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Semi&lt;br /&gt;
|0.1+0.3G&lt;br /&gt;
|Randomly crashes when on bike. Very playable but DO NOT GO INTO THE GYM OR THE BAR:0.3g Works perfectly fine!&lt;br /&gt;
| 6&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
|No More Heroes [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Semi&lt;br /&gt;
|0.3b&lt;br /&gt;
|Opening Movie lags, but plays fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|NPPL Champion paintball 2009 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|green screen right away.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Obscure: The Aftermath [NTSC-U] &lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Choppy cut scenes but tolerable. Game play is smooth music occasionally loops when loading  &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Offshore Tycoon [NTSC] &lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|very long load times, works good &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Okami [PAL] &lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Loads to menu if NTSC forced. Freezes on &#039;Now Loading&#039; after starting new game. [Working with the new CIOS][0.3]Bug Disc After Booting Backup.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Okami [PAL] &lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Okami [NTSC / PAL] &lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3G&lt;br /&gt;
| On PAL in 0.3g works perfectly&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|One Piece Unlimited Adventure [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Movies lag, but can be skipped with +.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|One Piece Unlimited Criuse Episode 1  [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Opening Movie stutters slightly, gameplay is unhindered.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Onechanbara: Bikini Zombie Slayers [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Oneechanbara Revolution [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Load times are a little long, otherwise the game works fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Opoona [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Order Up [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Movies Very Choppy, In-Game works fine. [0.3] no more choppy movies Most movies run near 100% speed.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Order Up [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Most movies run near 100% speed.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Osouji Sentai Clean Keeper [NTSC-J]&lt;br /&gt;
| style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
| Videos are choppy but the game works fine. (Tested up to ~Mission 4)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Penny Racers Party: Turbo Q Speedway [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works, load times are a bit long.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
| Pitfall [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|n/a&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Pinball Hall of Fame: The Williams Collection [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Pirates Hunt For Black Beards Booty [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Might be longer then retail load times but other than that works perfectly.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Prince of Persia Rival Swords [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 0.3g&lt;br /&gt;
|Movies lag/stutter like watching a movie that skips every 3 seconds. Gameplay also stutters/locks up at times but is still playable.Had no problames with 0.3g except the usual slow load times but game workes great.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Pro Evolution Soccer 2008 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Opening movie stutters, load times a little long.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Puzzle Quest Challenge of the Warlords [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Pokemon Battle Revolution [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Opening movie is laggy, but everything else is fine. Load times are a bit long. [0.3]Opening movie is watchable, load times are MUCH faster.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Pokemon Battle Revolution [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Movie is laggy, but everything else is fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Pimp My Ride [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Puyo Puyo! 15th Anniversary [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : Raving Rabbids [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Slow to Load.[0.3]Perfect. Loading times just like the original.&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : Raving Rabbids 2 [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Force NTSC=YES VIDTV PATCH= YES  On NTSC whenever you try the shooting games, the video of the rabbids you are supposed to be shooting lags so bad you can&#039;t shoot them, until it eventually locks up with a buzzing sound. Still playable, as these are optional.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : Raving Rabbids 2 [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : Raving Rabbids TV Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine, but suffers some video errors.  Constant &amp;quot;noise&amp;quot; even when forcing PAL, and image appears a bit down and to the right. Still playable though.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rayman : The lapins cretins show [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|Works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rebel Raiders Operation Nighthawk [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Major audio issues.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Red Steel [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Doesn&#039;t boot up at all.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Resident Evil 4 [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|First cut scene&#039;s voices are messed up, other wise everything else is fine. (Work at 100% with 0.3g)&lt;br /&gt;
| 7&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Resident Evil Umbrella Chronicles [NTSC/U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Work at 100%&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Resident Evil Umbrella Chronicles [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Work at 100%&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rapala&#039;s Fishing Frenzy [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Rapala&#039;s Fishing Frenzy [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works fine. Loading is fast.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Repala&#039;s Tournatment Fishing [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Choppy cut scenes&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ridding Stables [ PAL  ]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Runs well using an Aussie Wii &lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Rock Band [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Rock Band 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great so far. Guitar Hero: World Tour instruments (along with the GH3 guitar) are compatible as well. DLC doesn&#039;t work quite well. You can download music, but sound is sketchy.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Rubik&#039;s Puzzle World [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Forced NTSC, works perfectly.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|RygarThe Battle Of Argus [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|(Macintosh Burn) disc read error eject reinsert load fine after that(pc burn might run better)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Playable&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Sam &amp;amp; Max - Season 1 [PAL]&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Starting an episode causes a reboot of the Wii.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Samba De Amigo [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|Intro videos lag and traversing the menus takes a few seconds longer than normal.&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Samba De Amigo [PAL force to NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3g&lt;br /&gt;
|Intro videos lag and traversing the menus takes a few seconds longer than normal.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Samurai Warriors: Katana [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Samurai Warriors: Katana [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Scarface: The World Is Yours [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Choppy cutscenes. (Skip)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|SD Gundam Scad Hammer [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Sega Bass Fishing [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background:Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Menu&#039;s and courses load very slowly, but in game is perfectly playable.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sega Superstars Tennis [PAL]&lt;br /&gt;
|style=&amp;quot;background:Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes after SEGA.(push the &amp;quot;Home&amp;quot; button until the sega logo is gone)&lt;br /&gt;
| 15&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sengoku Basara 2 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works flawlessly&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sengoku Basara 2 Heroes [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works flawlessly&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Shaun White Snowboarding Road Trip [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Red;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Shows &amp;quot;An error has occurred. Press the eject button, remove the game disc, and turn the power off.&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Shaun White Snowboarding Road Trip [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works fine - load times slow as to be expected (Force to NTSC works)&lt;br /&gt;
| 3&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
|Showtime Boxing [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Simple 2000 Series Wii Vol. 1: The Table&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works fine.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Simcity Creator [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Semi&lt;br /&gt;
|0.1&lt;br /&gt;
|Sometimes freezes after start screen. (NT: Hasn&#039;t locked up for me yet...) Beginning video lags&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Simcity Creator[PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sims Animals [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Sky Crawler: Innocents Aces [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works, but graphic glitches during gameplay.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Skate It [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Flawless!&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Skate It [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Force  to NTSC works great&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Smarty Pants [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|SNK Arcade Classics [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Soul Calibur: Legends [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|[0.1] + [0.3] Freezes up at Menu. [0.3g] Works but videos are slow and stuttering.  &lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Soul Calibur: Legends [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfectly.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Soul Calibur [NTSC/PAL (forced NTSC)]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|In-game scenes run fine, only some of the movies run slow.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic and the Secret Rings [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect with default settings.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic and the Secret Rings [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Use cios fix and hook type: gc pad. http://rapidshare.com/files/153703477/cios_fix.wad.html&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic and the Secret Rings [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Same as NTSC.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic Unleashed [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|1:1 Works Perfectly!&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Sonic Unleashed [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Even on NTSC (US) Wii intro video and game run flawlessly.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic Riders: Zero Gravity [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works Perfect on US Machine. Force NTSC.&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Sonic Riders: Zero Gravity [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Disc Read Error at Backup Launcher Menu, loaded once, but showed a Black screen straight afterwards.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Space Chimps [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro Video and Game Scenes are laggy&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Speed Racer[PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Spider-Man: Web of Shadows[NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Freezes at black screen [.3]Played just fine through the intro tutorial rest not tested yet.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Spiderman: Web of Shadows [NTSC]&lt;br /&gt;
|style=&amp;quot;background: yellow;&amp;quot;|Partial&lt;br /&gt;
|0.3g&lt;br /&gt;
|Intro works, first objective works, but freezes when the game is teaching you how to &amp;quot;hold c or z to guard.&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Sports Island [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|SSX Blur [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Crashes after wiimote strap message&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Star Wars: The Force Unleashed [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes with [0.3g]&lt;br /&gt;
|0.1, 0.3, 0.3b, 0.3g&lt;br /&gt;
|[0.1]May Lock up after you kill the kids father. Another lock up when using force to stop the star destroyer. Duel mode may not work. [0.3] Disc has immediate read error. [0.3g] Works great, even the videos. Some slight load time during loading items and screen, but overall okay.&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
|Star Wars: The Force Unleashed [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3 + 0.3g&lt;br /&gt;
|[0.3]Plays fine, might lock up with the movie at the menu. [0.3g]No problems.&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
|Star Wars: Clone WARS [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Instant disc read error.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Star Wars: Clone WARS [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|Works fine/tested it with forced ntsc and doesn&#039;t work,did not work with 0.3g force [NTSC]&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Super Mario Galaxy [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Plays through [[all]] of game, though the cinematics lag down frame rate to about half.&lt;br /&gt;
| 35&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
|Super Mario Galaxy [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes See Note&lt;br /&gt;
|0.1+0.3+0.3g&lt;br /&gt;
|Use save to get past first cutscene. PAL Save [http://www.uploading.com/files/IUNS9956/private.rar.html] or [http://www.2shared.com/file/4050201/63c470bc/private.html] Force to NTSC: Works, but locks up when diving underwater, Works Perfect on v0.3,works perfect on 0.3g--[[User:Sylar|Sylar]] 05:37, 10 January 2009 (CET)&lt;br /&gt;
| 32&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
|Super Mario Galaxy [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|On 0.3g game works ok, sound / movies are a bit laggy but game is playable.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Paper Mario [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes; to a point (see note)&lt;br /&gt;
|0.3&lt;br /&gt;
|Good loading with minor sound lags on opening story cinematic. Still freezes at 2-3, but now it freezes later after you pay off your debt.&lt;br /&gt;
| 18&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Paper Mario [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works Flawlessly.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Paper Mario [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|The music in the menu is a little out of sync, besides that it plays fine.&lt;br /&gt;
| 17&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Smash Bros. Brawl [NTSC-J/U/P]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Using PAL Version patched to USA and patched with Wiibrick blocker Forced NTSC and VIVID and boot to menu videos ARE NOT LAGGY used dvd-5 version.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Swing Golf [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slow Loading but works perfectly&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Super Swing Golf Season 2 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|The game seems to sometimes freeze while loading after playing for awhile.  It doesn&#039;t happen often though.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Summer Athletics The Ultimate Challenge [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|slot loading in the very beginning&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Summer Athletics The Ultimate Challenge [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|working perfect.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Table Football [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|Works fine on NTSC wii (with FORCE NTSC)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tak and the Guardian of Gross [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Game disc error on boot.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tales of Symphonia : Dawn of a New World [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Takes a little longer (like 1 to 3 seconds longer) for starting battles, changing location, beginning cutscenes, etc. Otherwise perfectly playable [so far].&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tales of Symphonia : Knight of Ratatosk [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro Lag; loads a couple seconds on cutscenes and battle starts.&lt;br /&gt;
| 5&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Target Terror [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Game works, but loading times are very long, and gameplay lags to the point of being nearly unplayable.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tatsunoko vs. Capcom: Cross Generation of Heroes [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Slight increase in load times. Works great. Awesome game!&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Tenchu 4 [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Videos lag, long load times. Game plays fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The History Channel - Battle for the Pacific [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Very occcasional minor video lag. Game plays fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Dog Island [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro video lags.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Dog Island [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.3g&lt;br /&gt;
|Tried many different settings but console always hangs, doesn&#039;t even get to intro video.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The House Of Dead 2 &amp;amp; 3 Return [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game 2 doesn&#039;t work but 3 works fine.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The House Of Dead 2 &amp;amp; 3 Return [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Partial&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Game 2 dosn&#039;t work but 3 works fine.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The House Of The Dead: Overkill [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Legend of Spyro: The Eternal Night [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|works perfect with cios_fix&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|The Monkey King: The Legend Begins [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3b&lt;br /&gt;
|Shows &amp;quot;Disc Read Error&amp;quot;&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|The Price is Right [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Simpsons game [PAL][FR]&lt;br /&gt;
|style=&amp;quot;background:orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|The game works fine but some cutscene freeze the game(just press A to pass the scene)&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|The Simpsons Game [NTSC]&lt;br /&gt;
|style=&amp;quot;background:Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|The Sims 2 Castaway [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Sims 2 Castaway [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Sims 2 Pets[PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Game works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|The Tale Of Despereaux [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Game works flawless.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tiger Woods 09 All Play [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|No&lt;br /&gt;
|0.2&lt;br /&gt;
|beta .2 test (works with new CIOS!)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|TNA IMPact [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Cut Scenes Freeze Up as do the Wrestlers Entrances. Also there is no Create A Wrestler in this game (in the Wrestling Game genre this is an error)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tomb Raider: Underworld [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works great.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tomb Raider: Underworld [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perferctly.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tony Hawks Downhill Jam [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Intro works 100% the game play works 100% The voice is a bit laggy but not annoying&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tony Hawk&#039;s Proving Ground [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|All intro videos play smoothly, freezes on menu screen.  Unplayable.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Tony Hawk&#039;s Proving Ground [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3&lt;br /&gt;
|Works to 100%&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Top Spin 3 [PAL]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Boots Ok on PAL console. Hangs on &amp;quot;credits&amp;quot; screen - need to disconnect batteries from the wiimote to timeout. After passing the credits screen all is Ok.&lt;br /&gt;
| 0&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
|Top Spin 3 [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Boots on NTSC console. Like PAL version, it hangs on &amp;quot;credits&amp;quot; screen but loads after a few minutes. Gameplay very smooth.&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Transformers [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro video lags.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Trauma Center: New Blood [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Intro video lags, otherwise perfect. [0.3] Intro video lag cleared up a bit, but watchable. Game still works perfect.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Trauma Center: Second Opinion [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Black Screen on NTSC. Intro stutter on PAL but game runs fine&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Trauma Center: Second Opinion [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Intro video lags.&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|TV Show King Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Game starts loading...after pressing A+B a spinning wheel arrives...after a while I get the error: (1416):FileManager.cpp assert failed false&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|TV Show King Party [PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|No problems.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate Board Games  [PAL]  &lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3g&lt;br /&gt;
|Works if forcing NTSC on 3.2U.  (Works default 3.3E)&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Ultimate I-Spy  [NTSC]  &lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works perfect except for expected slow loading in parts.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Victorious Boxing  [PAL]  &lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Can choose all settings then freezes on loading &lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Wall-e [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Only green screen and the classic Error &amp;quot;Disc read error. Please eject and reset console.&amp;quot; With &amp;quot;1:1 Scrubbed&amp;quot; and with &amp;quot;Decrypted and Scrubbed&amp;quot; disc.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wario Land: Shake It! [NTSC]&lt;br /&gt;
|style=&amp;quot;background: orange;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Cutscenes lag (unable to skip). Remove batteries before load screen to get past freeze.&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
|Wario Land: Shake It! [NTSC]&lt;br /&gt;
|style=&amp;quot;background: salmon;&amp;quot;|No&lt;br /&gt;
|0.3&lt;br /&gt;
|Crashes Immediately after booting&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|- &lt;br /&gt;
|Wario Land: Shake It! [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works with Gamma, First unskippable intro video lags, everything else is great.&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|- &lt;br /&gt;
|Wario Land: The Shake Dimension [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Force NTSC (Not needed on PAL console.) Intro video skips and the game freezes after it&#039;s over.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wario Land: The Shake Dimension [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works fine. Laggy videos, no problems with gameplay&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wario Ware: Smooth Move [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1+0.3&lt;br /&gt;
|[0.1]Cutscenes lag (unable to skip)[0.3] Works perfect. Fast loading times.[0.3g]Gameplay ok but some videos are choppy.&lt;br /&gt;
| 7&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wario Ware: Smooth Moves [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3g&lt;br /&gt;
|Cutscenes lag (unable to skip). Freezes at Dribble &amp;amp; Spitz&#039; stage and Temple of Forms unless [http://rs381.rapidshare.com/files/153703477/cios_fix.wad the cIOS fix] is used. On 0.3g works perfectly.&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|We Cheer [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|Appears to work, load times are almost as fast as the original. [0.3] Works perfect.&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|We Love Golf [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Slightly longer loading times (compared to original) other than that works perfectly, even WFC works :)&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|We Love Golf [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Chess [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works Perfectly. There are not even loading times since the game is so small. Force NTSC if you are NTSC. If not run the game without PAL60. It works fine.&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Music [NTSC-J]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Works just fine, but hit the button on the right when it starts up to avoid being sent back to the home.&lt;br /&gt;
|3&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Wii Music [NTSC-U]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1, 0.3, 0.3g&lt;br /&gt;
|[0.1] Works perfectly with Cios_fix. [0.3]+[0.3g] works perfectly out of the box. Works great on PAL Wii patched with waninkokos patcher and nothing forced&lt;br /&gt;
|7&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Wii Music [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Worked great on 3.2U NTSC Wii&lt;br /&gt;
|3&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Music [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|Works flawlessly on a PAL Wii.&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Play [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|Partial&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|Tried unlocking all the games.  Works fine until the Cow Race which gives disc error.&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
|Wii Ski [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1,0.3g&lt;br /&gt;
|[0.1]Loading times are a bit slow (as expected) Gameplay is perfect [0.3g] works&lt;br /&gt;
|5&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|Wii Ski [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3 gamma&lt;br /&gt;
|Works perfectly&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Ski [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| works fine&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Sports [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Orange;&amp;quot;|Partial&lt;br /&gt;
|0.1&lt;br /&gt;
|Boxing does not work/Hangs on black screen&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wii Sports [NTSC]&lt;br /&gt;
|style=&amp;quot;background:  Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
| Everythings works great under 0.3g&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Winter Sports [PAL]&lt;br /&gt;
|style=&amp;quot;background: Salmon;&amp;quot;|No&lt;br /&gt;
|0.1&lt;br /&gt;
|Black Screen with red writing: sLoadBMP() unknown depth in the strapreminder/strapA_16_9_853x480_English.bmp&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Wonderworld Amusement Park [NTSC]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|n/a&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Worms : A Space Oddity [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.1&lt;br /&gt;
|Loading times are a bit slow and video stutters (as expected). Sometimes B button bug.&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|WWE Smackdown vs. Raw 2009 [PAL]&lt;br /&gt;
|style=&amp;quot;background: Green;&amp;quot;|Yes&lt;br /&gt;
|0.3g&lt;br /&gt;
|[Force NTSC] Works fine&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=100%&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; |Game Name&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Working?&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Version&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=40% |Notes&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Confirmed&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;border: 1px #111111 solid;&amp;quot; width=10% |Not True&lt;br /&gt;
|-&lt;br /&gt;
|Zack and Wiki [NTSC/PAL]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|Yes&lt;br /&gt;
|0.1 + 0.3&lt;br /&gt;
|n/a [0.3] no problems found, working 100%, [PAL] 0.3g works great&lt;br /&gt;
| 19&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|Zoo Hospital [NTSC]&lt;br /&gt;
|style=&amp;quot;background: green;&amp;quot;|yes&lt;br /&gt;
|0.3&lt;br /&gt;
|works perfect with 0.3 launcher. If you use the 0.1 launcher, the game will freeze after initial startup &amp;amp; is not playable&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Fatherjack</name></author>
	</entry>
</feed>