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		<id>https://wiki.gbatemp.net/w/index.php?title=DIOS_MIOS_Lite_Compatibility_List&amp;diff=41892</id>
		<title>DIOS MIOS Lite Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=DIOS_MIOS_Lite_Compatibility_List&amp;diff=41892"/>
		<updated>2012-03-06T06:39:08Z</updated>

		<summary type="html">&lt;p&gt;FederalGOKU: /* Compatibility List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Compatibility list for DIOS MIOS Lite. Anyone is free to edit this list without an account. Vandalism will be undone and get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can grab DML from its [http://code.google.com/p/dios-mios-lite-source-project/ Google Code page]&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines: PLEASE READ BEFORE EDITING ==&lt;br /&gt;
#Use &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot; or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot; for regions (NTSC/PAL are outdated!), when there is a special version for a certain country use the country&#039;s name. Regarding regions, please don&#039;t take an existing entry and completely change the region - start a new entry, or add it &#039;&#039;along&#039;&#039; with the existing region.&lt;br /&gt;
#Only use &#039;&#039;&#039;revision 39&#039;&#039;&#039; or higher of DML. Don&#039;t add information about older revisions. Also note that newer revisions always take priority: if a revision higher than the one listed for a game here is found to fix or break it, then replace the entry. In case of regressions, you may mention earlier compatible revisions under Notes.&lt;br /&gt;
#Games should be marked as &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot; or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. Titles marked &#039;&#039;Works&#039;&#039; should be/are 99.9-100% compatible. See color chart below.&lt;br /&gt;
#NMM (No More Memory) is the memory card redirection feature which uses the Wii&#039;s front SD instead of a GameCube memory card. If you are not using NMM, leave this field blank. Otherwise, it should be marked &amp;quot;&#039;&#039;&#039;yes&#039;&#039;&#039;&amp;quot; for working or &amp;quot;&#039;&#039;&#039;no&#039;&#039;&#039;&amp;quot; for not working. For partially working games, use &amp;quot;&#039;&#039;&#039;issues&#039;&#039;&#039;&amp;quot; and include an explanation under Notes.&lt;br /&gt;
#Always use an uncompressed, &#039;&#039;&#039;verified&#039;&#039;&#039; 1:1 image dump when testing compatibility. Check your hashes [http://redump.org/discs/system/gc/ here.] Some games &#039;&#039;&#039;will not work&#039;&#039;&#039; when compressed using DiscEX -c. Only after confirming the game works should you try DiscEX compression. Compatible games should be marked &amp;quot;&#039;&#039;&#039;yes&#039;&#039;&#039;&amp;quot;, while games which don&#039;t work after compression should be marked &amp;quot;&#039;&#039;&#039;no&#039;&#039;&#039;&amp;quot;. You can also fill in the size of a game after compression.&lt;br /&gt;
#The Notes section is only for quirks regarding the way the game plays with the loader. Notes like &#039;Works Great&#039; are not needed and simply add clutter.&lt;br /&gt;
#Extended Information is to be placed at the bottom of the page, and only for games that are marked as not working for most people, but working for some. only people who have it working should post info.&lt;br /&gt;
#If you are the first person to add a game then the confirmed column should read 0 (as it is unconfirmed).  Every person should then add 1 to that when they have tested it as working.&lt;br /&gt;
#&#039;&#039;&#039;NOTE:&#039;&#039;&#039; [http://code.google.com/p/dios-mios-lite-source-project/wiki/GameIssues#Games_that_have_issue_due_using_audio_streaming Games which use streaming audio] will not work if they have previously been compressed incorrectly (using older tools). If you have have one of these broken images, you can realign the image using DiscEX -a, which may fix compatibility issues. However, you should not use these &amp;quot;corrected&amp;quot; images to gauge compatibility.&lt;br /&gt;
&lt;br /&gt;
== Compatibility List ==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{ DML | name = 007 Agent Under Fire | region = EUR | rev = r47 | status = Works | nmm = | comp = Yes | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Agent Under Fire | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 1.25GB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Everything or Nothing | region = USA | rev = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 From Russia with love | region = EUR | rev = r47 | status = Works | nmm = | comp = Yes | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Nightfire | region = EUR | rev = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size = | notes = Black Screen after pressing start | conf = 0 }}&lt;br /&gt;
{{ DML | name = 007 Nightfire | region = USA | rev = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size = | notes = Black Screen after pressing start | conf = 0 }}&lt;br /&gt;
{{ DML | name = 1080: Avalanche | region = EUR | rev = r39 | status = Issues | nmm = | comp = | size = | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = 1080: Avalanche | region = USA | rev = r39 | status = Issues | nmm = | comp = Yes| size = 1.20GB | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Alien Hominid | region = USA | rev = r47 | status = Issues | nmm = | comp = Yes| size = 430MB | notes = Audio streaming. No music during gameplay | conf = 3 }}&lt;br /&gt;
{{ DML | name = Animal Crossing | region = EUR | rev = r42 | status = Works | nmm = no | comp = Yes| size = 138MB | notes = (NMM) Freezes saving | conf = 1 }}&lt;br /&gt;
{{ DML | name = Animal Crossing | region = USA | rev = r44 | status = Works | nmm = no | comp = Yes| size = 26MB | notes = (NMM) Freezes saving | conf = 3 }}&lt;br /&gt;
{{ DML | name = Baten Kaitos: Eternal Wings and the Lost Ocean (Disc 1) | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.33GB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Baten Kaitos Origins (Disc 1) | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.34GB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Battalion Wars | region = EUR | rev = r44 | status = Works | nmm = | comp = yes | size = 1.04GB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Battalion Wars | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 995MB | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Battle Stadium D.O.N. | region = JAP| rev = r42 | status = Works | nmm = | comp = Yes | size = 299MB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Beach Spikers | region = USA | rev = r44 | status = Works | nmm = | comp = Yes| size = 207MB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Beyond Good and Evil | region = EUR | rev = r44 | status = Works | nmm = Yes | comp = Yes| size = 1.25GB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Beyond Good and Evil | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 1.25GB | notes = | conf = 5 }}&lt;br /&gt;
{{ DML | name = Billy Hatcher and the Giant Egg | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 825MB | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Bloody Roar Primal Fury | region = USA | rev = r44 | status = Works | nmm = no | comp = | size = | notes = Shrinked version go dark after saving | conf = 2 }}&lt;br /&gt;
{{ DML | name = Bomberman Generation | region = USA | rev = r47 | status = Issues | nmm = | comp = Yes| size = 0.99GB | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Bomberman Jetters | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 942MB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Buffy the Vampire Slayer - Chaos Bleeds | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Burnout | region = USA | rev = r47 | status = Works | nmm = no | comp = yes | size = 1.13GB | notes = (NMM) Memory card not detected. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Burnout 2 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.21GB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Bust-A-Move 3000 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 155 MB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Call Of Duty: Finest Hour | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.30GB | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Call Of Duty: Big Red One| region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 1.34GB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Capcom vs. SNK 2 EO | region = USA | rev = r44 | status = Works | nmm = Yes | comp =  Yes| size = 295 MB| notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Cel Damage | region = USA | rev = r47 | status = Issues | nmm = | comp = | size = | notes = Audio streaming. No BGM | conf = 0 }}&lt;br /&gt;
{{ DML | name = Chaos Field | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 485MB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Chibi-Robo! | region = USA | rev = r44 | status = Works | nmm = | comp = Yes| size =407MB | notes = | conf = 2 }} &lt;br /&gt;
{{ DML | name = Crash Bandicoot The Wrath of Cortex | region = EUR | rev = r42 | status = Issues | nmm = | comp = Yes | size = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Crash Bandicoot The Wrath of Cortex | region = USA | rev = r39 | status = Issues | nmm = | comp = | size = | notes = Audio Streaming | conf = 1 }}&lt;br /&gt;
{{ DML | name = Crash Nitro Kart| region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Crazy Taxi | region = USA | rev = r42 | status = Issues | nmm = | comp = yes | size = 133MB | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Cubivore: Survival of the Fittest | region = USA | rev = r44 | status = Works | nmm = no | comp = Yes| size = 96MB | notes = If you are using NMM, the game is going to crash after pressing start. | conf = 3 }}&lt;br /&gt;
{{ DML | name = Custom Robo | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 940MB | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Dead to Rights | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.20GB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Def Jam Vendetta | region = USA | rev = r44 | status = Works | nmm = no | comp = | size = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Def Jam: Fight for NY | region = USA | rev = r44 | status = Works | nmm = Issues | comp = | size = | notes = (NMM) ONLY your options data will work. Profile data will become &amp;quot;corrupted&amp;quot; | conf = 1}}&lt;br /&gt;
{{ DML | name = Donkey Kong Jungle Beat | region = USA | rev = r39 | status = Works | nmm = | comp = Yes| size = 660MB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Donkey Konga | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 256MB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Donkey Konga 2| region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Donkey Konga 3 | region = JAP | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Doshin the Giant | region = EUR | rev = r47 | status = Works | nmm = | comp = yes | size = 736MB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Dragon Ball Z Budokai 2| region = USA | rev = r47 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Dragon´s Lair 3D | region = USA | rev = r42 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Eternal Darkness | region = EUR | rev = r47 | status = Issues | nmm = | comp = | size = | notes = Audio streaming. No music during gameplay. 50hz mode video causes frozen wii / 60hz mode works but only if you press A before the intro video ends | conf = 0 }}&lt;br /&gt;
{{ DML | name = Eternal Darkness | region = USA | rev = r47 | status = Issues | nmm = | comp = yes | size = 1.35GB| notes = Audio streaming. No music during gameplay | conf = 2 }}&lt;br /&gt;
{{ DML | name = Evolution Worlds | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.19GB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = XG3: Extreme G Racing | region = USA | rev = [http://code.google.com/p/dios-mios-lite-source-project/source/detail?r=48 r48] | status = Works | nmm = | comp = yes | size = 373MB | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = FIFA 07 | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes =  | conf = 2 }}&lt;br /&gt;
{{ DML | name = Final Fantasy: Crystal Chronicles | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.23 GB | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Fire Emblem: Path of Radiance | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Fire Emblem: Path of Radiance | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.21GB | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = F-Zero GX | region = EUR | rev = r44 | status = Works | nmm = no | comp = yes | size =1.33GB | notes = With NMM, the game crashes when trying to save. | conf = 4 }}&lt;br /&gt;
{{ DML | name = F-Zero GX | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.33GB | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Gauntlet: Dark Legacy | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = | notes = Minor sound issue during intro. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Geist | region = USA | rev = r44 | status = Works | nmm = | comp = No| size = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Gocha Force | region = JAP | rev = r42 | status = Works | nmm = | comp = No| size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Go! Go! Hypergrind | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Goldeneye Rogue Agent | region = USA | rev = r39 | status = Doesn&#039;t Work | nmm = | comp = | size = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = GT-Cube | region = JAP | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Gun | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Harry Potter and the Sorcerers Stone | region = USA | rev = r44 | status = Works | nmm = | comp = Yes | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Harvest Moon: A Wonderful Life | region = USA | rev = r42 | status = Works | nmm = | comp = Yes | size = 505MB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Harvest Moon: Another Wonderful Life | region = USA | rev = r42 | status = Works | nmm = | comp = Yes | size = 512MB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Harvest Moon: Magic Melody | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Hitman 2 - Silent Assassin | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 812MB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Hobbit | region = USA | rev = r45 | status = Works | nmm = | comp = yes | size = 1.24GB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Hudson Selection Vol. 1 - Cubic Lode Runner | region = JAP | rev = r42 | status = Works | nmm = | comp = yes | size = 155MB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Hudson Selection Vol. 2 - Star Soldier | region = JAP | rev = r44 | status = Works | nmm = | comp = yes | size = 134MB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Hudson Selection Vol. 3 - PC Genjin | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 152MB | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Ikaruga | region = USA | rev = r47 | status = Issues | nmm = | comp = Yes | size = 204MB | notes = Audio streaming. No music during gameplay | conf = 4 }}&lt;br /&gt;
{{ DML | name = The Incredible Hulk: Ultimate Destruction | region = USA | rev = r44 | status = Works| nmm = issues | comp = Yes | size = 1.29GB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = I-Ninja | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = ISS3 | region = EUR | rev = r49 | status = Works | nmm = | comp =  | size =  | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Kidou Senshi Gundam: Gundam vs. Zeta Gundam | region = JAP | rev = r47 | status = Works | nmm = | comp = yes | size = 1.35GB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Killer 7 (Disc 1) | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Killer 7 (Disc 1) | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.19GB | notes = Disc change untested | conf = 2 }}&lt;br /&gt;
{{ DML | name = Killer 7 (Disc 2) | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 836MB | notes = Disc Read Error upon starting new game, loading game untested | conf = 1 }}&lt;br /&gt;
{{ DML | name = Kirby&#039;s Air Ride | region = EUR | rev = r39 | status = Works | nmm = | comp = no | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Kirby&#039;s Air Ride | region = USA | rev = r44 | status = Works | nmm = | comp = no | size = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Kururin Squash! | region = JAP | rev = r42 | status = Works | nmm = | comp = yes | size = 237MB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legacy of Kain: Blood Omen 2  | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legacy of Kain: Blood Omen 2 | region = USA | rev = r44 | status = Works | nmm = no | comp = yes | size = 1.28GB | notes = If you are using NMM, the game is going to crash after pressing start. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Legend of Spyro: A New Begining | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.28GB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Collectors Edition  | region = USA | rev = r44 | status = Works | nmm = yes | comp = yes | size = 1.19GB | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Four Swords Adventures | region = EUR | rev = r47 | status = Works | nmm = | comp = yes | size = 462MB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Four Swords Adventures | region = USA | rev = r49 | status = Works | nmm = no | comp = yes | size = 254MB | notes =Using NMM if you try to save the Wii will shutdown after clearing a level | conf = 1 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Ocarina of Time / Master Quest | region = USA | rev = r44 | status = Issues | nmm = yes | comp = yes | size = 1.04GB | notes = Audio streaming. No music at game selection menu | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Ocarina of Time / Master Quest | region = EUR | rev = r47 | status = works | nmm =  | comp = | size = | notes = Works perfect just no music at game selection menu | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: The Wind Waker | region = EUR | rev = r44 | status = Works | nmm = no | comp = yes | size = 1.01GB | notes = Using NMM if you try to save the Wii will shutdown. | conf = 2 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: The Wind Waker | region = USA | rev = r47 | status = Works | nmm = no | comp = yes | size = 1.01GB | notes = With NMM, the game crashes when trying to save. | conf = 2 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: The Wind Waker | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 1.01GB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Twilight Princess | region = USA | rev = r45 | status = Works | nmm = no | comp = yes | size = 993MB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Legend of Zelda: Twilight Princess | region = EUR | rev = r47 | status = Works | nmm = | comp =  | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Lego Star Wars  2 | region = USA | rev = r44 | status = Works | nmm = | comp = Yes| size =1.19GB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = The Lord of the Rings: The Return of the King | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.33GB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Lord of the Rings: The Third Age (Disc 1) | region = USA | rev = r45 | status = Works | nmm = | comp = yes | size = 1.20GB | notes = Swap from Disc1 to Disc2 Doesn&#039;t Work | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Lord of the Rings: The Two Towers | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.31GB | notes = Minor glitching on fmv | conf = 0 }}&lt;br /&gt;
{{ DML | name = Lost Kingdoms | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 584MB | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Luigi&#039;s Mansion | region = EUR | rev = r49 | status = Works | nmm = no | comp = Yes | size =272MB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Luigi&#039;s Mansion | region = USA | rev = r49 | status = Works | nmm = no | comp = Yes| size = 186MB | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Luigi&#039;s Mansion | region = JAP | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Golf: Toadstool Tour | region = USA | rev = r47 | status = Works | nmm = | comp = no | size = | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Mario Golf: Toadstool Tour | region = EUR | rev = r44 | status = Works | nmm = | comp = no | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Kart: Double Dash!! | region = EUR | rev = r49 | status = Works | nmm = issues | comp = yes | size = 579MB | notes = (NMM) Save progress fine, but if you try to save ghost Wii will shutdown. | conf = 6 }}&lt;br /&gt;
{{ DML | name = Mario Kart: Double Dash!! | region = USA | rev = r44 | status = Works | nmm = issues | comp = yes | size = 468MB | notes = (NMM) Save progress fine, but if you try to save ghost Wii will shutdown. | conf = 3 }}&lt;br /&gt;
{{ DML | name = Mario Party 4 | region = EUR | rev = r44 | status = Works | nmm = no | comp = yes | size = 580MB | notes = (NMM) Memory card not detected. | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mario Party 4 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 570MB | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Mario Party 5 | region = EUR | rev = r44 | status = Works | nmm = no | comp = yes | size = | notes = (NMM) Memory card not detected.  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Party 5 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 951MB | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mario Party 6 | region = EUR | rev = r50 | status = Works | nmm = no | comp = | size = | notes = (NMM) Memory card not detected.  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Party 6 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 751MB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Party 7 | region = EUR | rev = r44 | status = Works | nmm = no | comp = yes | size = | notes = (NMM) Memory card not detected.  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Party 7 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 570MB | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mario Power Tennis | region = EUR | rev = r47 | status = Doesn&#039;t Work | nmm = | comp = yes | size = 640MB | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Power Tennis | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 601MB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mario Superstar Baseball | region = EUR | rev = r44 | status = Issues | nmm = no | comp = yes | size = 499MB | notes =Audio streaming. No music during gameplay, Freezes saving. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mario Superstar Baseball | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 602MB | notes = Audio streaming. No music during gameplay, Freezes saving. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Medabots Infinity | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 411MB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Medal of Honor: Rising Sun | region = USA | rev = r45 | status = Doesn&#039;t Work | nmm = | comp = | size = | notes = Black screen after start mission  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Medal of Honor European Assault | region = USA | rev = r45 | status = Doesn&#039;t Work | nmm = no | comp = no | size = | notes = Black screen after &amp;quot;Licensed by Nintendo&amp;quot;   | conf = 0 }}&lt;br /&gt;
{{ DML | name = Medal of Honor: Frontline | region = USA | rev = r45 | status = Works | nmm = no | comp = no | size = | notes =   | conf = 1 }}&lt;br /&gt;
{{ DML | name = Mega Man Anniversary Collection | region = USA | rev = r44 | status = Works | nmm = no | comp = yes | size = 1.33GB | notes =  | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mega Man Network Transmission | region = USA | rev = r47 | status = Works | nmm =  | comp = yes | size = 557MB | notes =  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mega Man X Collection | region = USA | rev = r44 | status = Works | nmm = yes | comp = yes  | size = 812MB | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Mega Man X Command Mission | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Metal Arms: Glitch in the System | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.22GB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Metal Gear Solid: The Twin Snakes (Disc 1) | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.21GB | notes = Swap from Disc1 to Disc2 Doesn&#039;t Work | conf = 1 }}&lt;br /&gt;
{{ DML | name = Metal Gear Solid: The Twin Snakes (Disc 2) | region = USA | rev = r45 | status = Works | nmm = | comp = | size = | notes = Loads fine Disc2 savefile  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Metal Gear Solid: The Twin Snakes (Disc 1) | region = EUR| rev = r47 | status = Works | nmm = | comp = | size = | notes = Swap from Disc1 to Disc2 Doesn&#039;t Work | conf = 0 }}&lt;br /&gt;
{{ DML | name = Metal Gear Solid: The Twin Snakes (Disc 2) | region = EUR| rev = r47 | status = Doesn&#039;t Work | nmm = | comp = | size = | notes = Game does not appear in NeoGamma menu   | conf = 0 }}&lt;br /&gt;
{{ DML | name = Metroid Prime | region = EUR | rev = r39 | status = Works | nmm = | comp = no | size = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Metroid Prime | region = USA | rev = r44 | status = Works | nmm = no | comp = no | size = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Metroid Prime 2: Echoes | region = USA | rev = r45 | status = Works | nmm = no | comp = no | size = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Metroid Prime 2: Echoes | region = EUR | rev = r49 | status = Works | nmm = no | comp = no | size = | notes = Black screen with NeogammaR9beta56; works with Configurable USB Loader MOD r19 | conf = 0 }}&lt;br /&gt;
{{ DML | name = Midway Arcade Treasures | region = USA | rev = r44 | status = Works | nmm = | comp = Yes | size = 1.05GB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Midway Arcade Treasures 2 | region = USA | rev = r45 | status = Works | nmm = | comp = Yes | size = 1.29GB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Midway Arcade Treasures 3 | region = USA | rev = r45 | status = Works | nmm = | comp = No | size =  | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Mortal Kombat: Deception | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.28GB  | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = MX Superfly | region = EUR | rev = r39 | status = Issues | nmm = | comp = | size = | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Namco Museum | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 630MB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Naruto: Clash of Ninja | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 324MB | notes = Audio Streaming, Missing Music and Dialogue | conf = 0 }}&lt;br /&gt;
{{ DML | name = Naruto: Clash of Ninja 2 | region = USA | rev = r42 | status = Issues | nmm = | comp = yes | size = 633MB | notes = Audio Streaming, Missing Music and Dialogue | conf = 1 }}&lt;br /&gt;
{{ DML | name = Naruto: Gekitou Ninja Taisen 4 | region = JAP | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Need For Speed Carbon | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.35GB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed Hot Pursuit 2  | region = USA | rev = r49 | status = Doesn&#039;t Work | nmm = | comp = | size = | notes = After starting any race - &amp;quot;please turn off and read manual&amp;quot;. Works fine with r36 | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed Hot Pursuit 2  | region = EUR | rev = r49 | status = Doesn&#039;t Work | nmm = | comp = | size = | notes = After starting any race - &amp;quot;please turn off and read manual&amp;quot;. Works fine with r36 | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed Most Wanted | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed underground  | region = EUR | rev = r47 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed underground 2 | region = EUR | rev = r47 | status = Works | nmm = | comp = yes | size = 1.31GB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Need For Speed underground 2 | region = USA | rev = r47 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Nintendo Puzzle Collection | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 138MB | notes =  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Odama | region = USA | rev = r45 | status = Works | nmm = | comp = yes | size = 154MB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = One Piece: GRAND ADVENTURE | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Pac-Man Vs. | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 54MB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Paper Mario: The Thousand-Year Door | region = USA | rev = r44 | status = Works | nmm = no| comp = Yes| size = 577MB | notes = Freezes with NMM | conf = 5 }}&lt;br /&gt;
{{ DML | name = Paper Mario: The Thousand-Year Door | region = EUR | rev = r47 | status = Works | nmm =  | comp = Yes| size = 590MB | notes = Freezes With NMM | conf = 1 }}&lt;br /&gt;
{{ DML | name = Phantasy Star Online Episode I &amp;amp; II Plus | region = USA | rev = r44 | status = Doesn&#039;t Work | nmm = | comp = | size = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Phantasy Star Online Episode III | region = USA | rev = r44 | status = Doesn&#039;t Work | nmm = | comp = | size = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pikmin | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 633MB | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Pikmin 2 | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 963MB | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = P.N. 03 | region = USA | rev = r44 | status = Works | nmm = | comp = Yes| size = 796MB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Pokemon Channel | region = USA | rev = r49 | status = Works | nmm = | comp = Yes| size = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Pokemon Colosseum | region = USA | rev = r44 | status = Doesn&#039;t Work | nmm = | comp = | size = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pokemon XD Gale of Darkness | region = USA | rev = r42 | status = Doesn&#039;t Work | nmm = | comp = | size = | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Pool Edge | region = JAP | rev = r39 | status = Works | nmm = | comp = yes | size = 72MB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Pool Paradise | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 270MB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Prince of Persia: The Sands of Time | region = USA | rev = r47 | status = Works | nmm = no | comp = yes | size = 1.33GB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Prince of Persia The Two Thrones | region = USA | rev = r45 | status = Works | nmm = no | comp = yes | size = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Prince of Persia Warrior Within | region = USA | rev = r45 | status = Works | nmm = no | comp = yes | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Rayman 3: Hoodlum Havok | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 1.35GB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Red Faction II | region = USA | rev = r42 | status = Works | nmm = | comp = Yes | size = 1.30GB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil 0 (Disc 1) | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.26GB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Resident Evil (Disc 1) | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.15GB | notes = Disc change untested | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil (Disc 2) | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 1.29GB | notes = Disc Read Error upon starting new game, loading game untested | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil 2 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.16GB | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Resident Evil 3 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 878MB | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Resident Evil 4 (Disc 1)| region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.33GB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Resident Evil 4 Preview Disc| region = USA | rev = r45 | status = Issues | nmm = | comp = | size = | notes = No streaming audio in main menu. Demo and videos works fine | conf = 0 }}&lt;br /&gt;
{{ DML | name = Resident Evil Code Veronica X (Disc 1) | region = USA | rev = r44 | status = Works | nmm = | comp = Yes | size = 1.16GB | notes = Disc change untested | conf = 1 }}&lt;br /&gt;
{{ DML | name = Resident Evil Code Veronica X (Disc 2) | region = USA | rev = r44 | status = Issues | nmm = | comp = Yes | size = 1.24GB | notes = Disc Read Error upon starting new game, loading game untested | conf = 0 }}&lt;br /&gt;
{{ DML | name = Rogue Ops | region = USA | rev = r42 | status = Doesn&#039;t Work | nmm = | comp = Yes | size = 1.21GB | notes = Black screen. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Second Sight | region = USA | rev = r47 | status = Works | nmm = | comp =Yes | size =1.28GB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sega Soccer Slam | region = USA | rev = r47 | status = Doesn&#039;t Work | nmm = | comp =  | size =578MB | notes = Black screen after progressive selection. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Serious Sam: the Next Encounter | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Shadow the Hedgehog | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.27GB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Shikigami no Shiro II | region = JAP | rev = r47 | status = Issues | nmm = | comp =Yes | size =912MB | notes = No streaming audio during gameplay. SoundFX works. | conf = 0 }}&lt;br /&gt;
{{ DML | name = The Simpsons Hit &amp;amp; Run | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 867MB | notes = Minor Video Glitching | conf = 2 }}&lt;br /&gt;
{{ DML | name = The Simpsons Hit &amp;amp; Run | region = EUR | rev = r44 | status = Works | nmm = | comp =| size =| notes =| conf = 0 }}&lt;br /&gt;
{{ DML | name = The Simpsons Road Rage | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Skies of Arcadia Legends | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.32GB | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure DX: Director&#039;s Cut | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 1.31GB | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure DX: Director&#039;s Cut | region = EUR | rev = r47 | status = Works | nmm = | comp = Yes| size = 1.31GB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sonic Adventure 2: Battle | region = USA | rev = r47 | status = Works | nmm = Yes | comp = Yes| size = 1.29GB | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Sonic Heroes | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 1.16GB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sonic Mega Collection | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 834MB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Sonic Gems Collection | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = | notes = Sonic CD minor lag when switching from an era. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Sonic Riders | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Soul Calibur II | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Soul Calibur II | region = USA | rev = r47 | status = Works | nmm = no | comp = yes | size = 988MB | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Spider-Man 2 | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Splinter Cell | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.09GB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Splinter Cell Chaos Theory | region = USA | rev = r45 | status = Doesn&#039;t Work | nmm = | comp = | size = | notes = Black Screen| conf = 0 }}&lt;br /&gt;
{{ DML | name = Splinter Cell Pandora Tomorrow | region = USA | rev = r45 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = SSX3 | region = EUR | rev = r39 | status = Works | nmm = | comp = yes | size = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = SSX Tricky | region = EUR | rev = r47 | status = Works | nmm = | comp = yes | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = StarFox Assault | region = EUR | rev = r44 | status = Works | nmm = no | comp = | size = | notes = Freezes saving. | conf = 0 }}&lt;br /&gt;
{{ DML | name = StarFox Assault | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.23GB | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = StarFox Adventures | region = EUR | rev = r44 | status = Works | nmm = no | comp = Yes| size = 777MB | notes = NMM) Memory card not detected. | conf = 1 }}&lt;br /&gt;
{{ DML | name = StarFox Adventures | region = USA | rev = r47 | status = Issues | nmm = | comp = Yes| size = 777MB | notes = Audio streaming. Missing cut-scene audio. Late subtitles | conf = 1 }}&lt;br /&gt;
{{ DML | name = Star Wars: Bounty Hunter | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.32GB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Star Wars: The Clone Wars | region = USA | rev = r44 | status = Issues | nmm = | comp = yes | size = 1.31GB | notes = Audio Streaming. Sound effects work, but no music. | conf = 0 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron II Rogue Leader | region = USA | rev = r47 | status = Works | nmm = | comp =Yes | size =1.30GB | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron II Rogue Leader | region = EUR | rev = r47 | status = Works | nmm = | comp =Yes | size =1.31GB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Star Wars: Rogue Squadron III Rebel Strike | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 1.34GB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Super Robot Wars GC | region = JAP | rev = r42 | status = Works | nmm = | comp =  | size =  | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Super Mario Strikers | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 618MB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Super Mario Sunshine | region = EUR | rev = r50 | status = Works | nmm = no | comp = Yes | size = 1.10GB | notes = With NMM, when saving gives &amp;quot;The device in Slot A is not supported&amp;quot; error. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Super Mario Sunshine | region = USA | rev = r50 | status = Works | nmm = no | comp = Yes | size = 1.09GB | notes = With NMM, when saving gives &amp;quot;The device in Slot A is not supported&amp;quot; error. | conf = 7 }}&lt;br /&gt;
{{ DML | name = Super Monkey Ball | region = USA | rev = r42 | status = Issues | nmm = | comp = Yes| size = 480MB | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Super Monkey Ball 2 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 990MB | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Super Monkey Ball Adventure | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 760MB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Super Smash Bros. Melee | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Super Smash Bros. Melee | region = USA | rev = r50 | status = Works | nmm = no | comp = Yes| size = 1.34GB | notes = | conf = 3 }}&lt;br /&gt;
{{ DML | name = Tak and the Power of Juju | region = EUR | rev = r47 | status = Doesn&#039;t Work | nmm = | comp = yes | size = 1.23GB | notes = Black Screen | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tak 2: The Staff of Dreams | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.35GB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tales of Symphonia | region = USA | rev = r45 | status = Works | nmm = no | comp = yes | size = | notes = Tested both discs but not the disc switch | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tales of Symphonia | region = EUR | rev = r47 | status = Works | nmm = | comp = yes | size = 1.23 GB| notes = Black Screen with cfgloader, with neogamma R9 it is good | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tetris Worlds | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.07GB | notes = Minor Audio Glitching on Intro Movie | conf = 0 }}&lt;br /&gt;
{{ DML | name = TimeSplitters 2 | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.33GB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = TimeSplitters 2 | region = EUR | rev = r44 | status = Works | nmm = | comp = Yes | size = 1.33GB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = TimeSplitters: Future Perfect | region = EUR | rev = r44 | status = Works | nmm = | comp = Yes | size =1.33GB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = TimeSplitters: Future Perfect | region = USA | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s American Wasteland | region = EUR | rev = r39 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s American Wasteland | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Pro Skater 3 | region = USA | rev = r39 | status = Issues | nmm = | comp = | size = | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Pro Skater 4 | region = USA | rev = r44 | status = Issues | nmm = yes | comp = yes | size = 1.25GB | notes = Audio streaming. No music during gameplay | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Underground | region = USA | rev = r45 | status = Works | nmm = | comp = yes | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Underground 2 | region = EUR | rev = r39 | status = Works | nmm = | comp = yes | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Tony Hawk&#039;s Underground 2 | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = True Crime: Streets of LA | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.35GB | notes =  | conf = 1 }}&lt;br /&gt;
{{ DML | name = Tube Slider | region = USA | rev = r42 | status = Issues | nmm = | comp = yes | size = 631MB | notes = Audio Streaming | conf = 0 }}&lt;br /&gt;
{{ DML | name = Viewtiful Joe | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.23GB | notes = | conf = 4 }}&lt;br /&gt;
{{ DML | name = Viewtiful Joe 2 | region = USA | rev = r44 | status = Works | nmm = | comp = Yes| size = 792MB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = Viewtiful Joe: Red Hot Rumble | region = USA | rev = r47 | status = Works | nmm = | comp = Yes| size = 836MB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Virtual Striker 3 2002 | region = USA | rev = r45| status = Works | nmm = | comp = | size = | notes = | conf = 1}}&lt;br /&gt;
{{ DML | name = Wario World | region = EUR | rev = r49 | status = Works | nmm = no  | comp =yes | size =275MB | notes = (NMM) Memory card not detected.  | conf = 0 }}&lt;br /&gt;
{{ DML | name = Wario World | region = USA | rev = r44 | status = Works | nmm = no | comp = yes | size = 257MB | notes =  | conf = 3 }}&lt;br /&gt;
{{ DML | name = WarioWare, Inc.: Mega Party Games! | region = USA | rev = r42 | status = Works | nmm = | comp = yes | size = 848MB | notes = | conf = 1 }}&lt;br /&gt;
{{ DML | name = WaveRace: Blue Storm | region = USA | rev = r47 | status = Issues | nmm = | comp = yes | size = 1.35GB | notes = Audio streaming. No music during gameplay | conf = 1 }}&lt;br /&gt;
{{ DML | name = WaveRace: Blue Storm | region = EUR | rev = r47 | status = Works | nmm = | comp = | size = 1.34GB | notes = Just without sound during intro movie. | conf = 1 }}&lt;br /&gt;
{{ DML | name = Winning Eleven 6 | region = JAP | rev = r44 | status = Works | nmm = | comp = yes | size = 517MB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Wrestlemania X8 | region = USA | rev = r44 | status = Works | nmm = | comp =  | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = Wrestlemania XIX | region = USA | rev = r44 | status = Works | nmm = | comp = yes | size = 1.32GB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = WWE Day of Reckoning | region = USA | rev = r44 | status = Works | nmm = | comp =  | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = WWE Day of Reckoning 2 | region = USA | rev = r44 | status = Works | nmm = | comp =  | size = | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = X-Men: Legends II | region = USA | rev = r47 | status = Works | nmm = | comp = yes | size = 1.33GB | notes = | conf = 0 }}&lt;br /&gt;
{{ DML | name = XIII | region = USA | rev = r44 | status = Works | nmm = | comp = | size = | notes = | conf = 2 }}&lt;br /&gt;
{{ DML | name = Zatch Bell! Mamodo Fury | region = USA | rev = r47 | status = Works | nmm = | comp = Yes | size = 909MB | notes = | conf = 0 }}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>FederalGOKU</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=DIOS_MIOS_Lite_Compatibility_List&amp;diff=40533</id>
		<title>DIOS MIOS Lite Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=DIOS_MIOS_Lite_Compatibility_List&amp;diff=40533"/>
		<updated>2012-01-20T08:02:13Z</updated>

		<summary type="html">&lt;p&gt;FederalGOKU: /* F */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compatibility list for DIOS MIOS Lite. Anyone is free to edit this list without an account. Vandalism will be undone and you will get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== About DML ==&lt;br /&gt;
DML started as a project by crediar. After a proof of concept release, crediar abandoned the project and offered the source for sale.&lt;br /&gt;
GBAtemp member [http://gbatemp.net/user/190457-g0dlike/ G0dlike] purchased the source and released it to the public. DML has been picked up by new developers, and is once again under development. DML has progressed far beyond the original release of DIOS MIOS, and now can play a number of games decently.&lt;br /&gt;
&lt;br /&gt;
You can grab DML from its [http://code.google.com/p/dios-mios-lite-source-project/ Google Code page]&lt;br /&gt;
&lt;br /&gt;
List of developers working on DML in no particular order&lt;br /&gt;
&lt;br /&gt;
* WiiPower&lt;br /&gt;
* FIX94&lt;br /&gt;
* obcd&lt;br /&gt;
* scooby74029&lt;br /&gt;
* OverjoY&lt;br /&gt;
* conanac&lt;br /&gt;
* emu_kidid&lt;br /&gt;
* exp0wnster&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines: PLEASE READ BEFORE EDITING ==&lt;br /&gt;
#If a game is &#039;&#039;working&#039;&#039; it doesn&#039;t always make it &#039;&#039;green&#039;&#039;, as titles marked &#039;&#039;green&#039;&#039; should be/are 99.9-100% compatible. See color chart below.&lt;br /&gt;
#The Notes section is only for quirks regarding the way the game plays with the loader. Notes like &#039;Works Great&#039; are not needed and simply add clutter.&lt;br /&gt;
#Regarding regions, please don&#039;t take an existing entry and completely change the region - start a new entry, or add it ALONG with the existing region.&lt;br /&gt;
#Extended Information to be placed at the bottom of the page, only for games that are marked as not working for most people, but working for some. only people who have it working should post info.&lt;br /&gt;
#If you are the first person to add a game then the confirmed column should read 0 (as it is unconfirmed).  Every person should then add 1 to that when they have tested it as working.&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=480px align=&amp;quot;center&amp;quot; &amp;quot;border: 1px solid #000; margin-top: 2em;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;&amp;quot; |Compatibility Legend&lt;br /&gt;
|-&lt;br /&gt;
|{{USB Game Compatibility Table/Working Cell Style}}|Games that work 100% or just have slight audio/video stutter or anything else that doesn&#039;t effect gameplay .&lt;br /&gt;
|-&lt;br /&gt;
|{{USB Game Compatibility Table/Issues Cell Style}}|Games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).&lt;br /&gt;
|-&lt;br /&gt;
|{{USB Game Compatibility Table/Not Working Cell Style}}|Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&amp;lt;pre&amp;gt;{{dm|Example Game|PAL|r12|Works / Issues / Doesn&#039;t Work|Additional notes (optional)|0}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
Add the line above under the Table header code, but above the table end ( &amp;lt;nowiki&amp;gt;|}&amp;lt;/nowiki&amp;gt; ) and fill in the correct data.&lt;br /&gt;
&lt;br /&gt;
== Compatibility List ==&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Agent Under Fire 007|NTSC-U|r12|Doesn&#039;t Work|Disc error on boot.|0}}&lt;br /&gt;
{{dm|Animal Crossing|NTSC-U|r12-r19|Working|Same as PAL|1}}&lt;br /&gt;
{{dm|Animal Crossing|PAL|r12-r19|Working|Long load on Nintendo logo on first boot (I already thought it froze) (discex -c)|0}}&lt;br /&gt;
{{dm|1080 Avalanche|NTSC-U|r12|Doesn&#039;t Work|Freeze at first loading screen.|0}}&lt;br /&gt;
{{dm|ATV Quad Power Racing 2|NTSC-U|r12|issues|Plays as normal but stutters every 2 seconds (FSTFIX/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Beach Spikers|NTSC-U|r19|Issues|Frequent stuttering|0}}&lt;br /&gt;
{{dm|Beyond Good and Evil|NTSC-U|r12|Working|Cannot move, take damage, or attack (On first boot) If booted, then turn off and reboot the issue is fixed, occasional 1-2 second freezing but doesn&#039;t impact gameplay too much.|0}}&lt;br /&gt;
{{dm|Blowout|NTSC-U|r19|Doesn&#039;t Work|freezes at &amp;quot;Lcensed by Nintendo&amp;quot; Screen.|0}}&lt;br /&gt;
{{dm|Burnout|NTSC-U|r12|Working|Working great, little to no lag.|0}}&lt;br /&gt;
{{dm|Burnout 2 Point of Impact|NTSC-U|r12|Working|Working great, little to no lag.|0}}&lt;br /&gt;
{{dm|Bust-A-Move 3000|NTSC-U|r12|Working|Working great, little to no lag.|0}}&lt;br /&gt;
{{dm|Billy Hatcher|NTSC|r12|Works| Works great so far, little to no lag.|0}}&lt;br /&gt;
{{dm|Baten Kaitos Origins|NTSC|r12|Issues| Game loads, played around and messed with battling. Lag and audio issues throughout, seemed playable, however, I probably didn&#039;t test long enough to see if it would freeze.|0}}&lt;br /&gt;
{{dm|Bleach|NTSC-J|r12|Working|The important part, the battles, work with nearly zero lag. Main menu has A LOT of lag but its workable and gameplay is much more the main menu. Loading fights and misc is a little slow but gameplay (battles) are fine.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Chibi-Robo!|NTSC-U|r12|Working||0}}&lt;br /&gt;
{{dm|Crazy Taxi|NTSC-U|r12|Working|Working great, little to no lag. No music due to audio streaming. |0}}&lt;br /&gt;
{{dm|Cubivore: Survival of the Fittest|NTSC-U|r12|Working|Flawless|0}}&lt;br /&gt;
{{dm|Crash Tag Team Racing|NTSC-U|r12|Working|Minor lag during gameplay, Short stutter every 3-4 seconds ! Still very playable (FSTFIX/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
{{dm|Crash Bandicoot The Wrath of Cortex|NTSC-U|r19|Working|Working, Just no background audio, Only sound effects (FSTFIX/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
{{dm|Crash Nitro Kart|NTSC-U|r19|Working|Perfect, No problems at all (FSTFIX/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
{{dm|Custom Robo|NTSC-U|r12|Working|Almost no lag with anything other than videos. Little 1/2 second freezes occasionally but barely noticeable. When loading 1 3D model to customize it takes a while, loading 2 at the same time (ex looking at you and your opponent&#039;s robos) background music temporarily stops (until the battle begins) but sound effects can be heard on the menu beforehand.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Donkey Konga|NTSC-U|r12|Working|Minor hiccups on menus|0}}&lt;br /&gt;
{{dm|Donkey Konga 2|NTSC-U|r12|Working|Minor hiccups on menus|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Ed, Edd n Eddy: The Mis-Edventures|NTSC|r12|Issues|Temporary freezing frequenty playing on maps, playable but very annoying. Videos lag A LOT. Takes a while to load (at least on first boot) appears to black screen but it&#039;s just taking a while.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|4x4 Evo 2|NTSC-U|r12|Working|Works fine, menu lags a bit.|0}}&lt;br /&gt;
{{dm|F-Zero GX|NTSC-U|r12/r19|Working|Stuttering Intro, hiccups in menu when loading certain elements (music, tracks etc.). No hiccups/lags during races./r19 - might get a lag or 2 on some races|0}}&lt;br /&gt;
{{dm|F-Zero GX|NTSC-U|r13|Doesn&#039;t work|Black screen.|0}}&lt;br /&gt;
{{dm|F-Zero GX|PAL|r12-r19|Working|Works fine, menu lags a bit. (discex -c)|0}}&lt;br /&gt;
{{dm|Fire Emblem|NTSC|r12|Issues| Game loads, however it kept wanting to freeze on me. |0}}&lt;br /&gt;
{{dm|Fifa Street|NTSC|r19|Issues|Quite alot of stuttering during gameplay, &amp;quot;Playable&amp;quot; but stutters ever 1-2 seconds which gets old fast. (FSTFIX/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Gauntlet Dark Legacy|NTSC-U|r12|Working|Hiccups in intro video.|0}}&lt;br /&gt;
{{dm|Geist|PAL|r19|Doesn&#039;t Work|Black Screen|0}}&lt;br /&gt;
{{dm|Grim Adventures of Billy and Mandy|NTSC-U|r12|Doesn&#039;t Work|INTENSE LAG. Runs, boots, plays but so much lag it&#039;s not worth playing.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Homeland|NTSC-J|r12|Doesn&#039;t Work|Boots to title screen, can select player and name, but freezes afterwards. Periodic/Many freezes from title-&amp;gt;freeze. Text is garbage.|0}}&lt;br /&gt;
{{dm|Hot-Wheels World Race|NTSC-U|r19|Works|Playable but constant beeping noise and quick stop...other than that nothing else that i&#039;ve noticed|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Ikaruga|NTSC-U|r12|Works|Streamed audio does not appear; minor lag during boss explosions.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Judge Dredd: Dredd VS Death|NTSC-U|r12|Works|99% flawless. Zero lag in menus, maps, etc, perfect audio. Loading levels is a little bit slow (and booting takes ~15 seconds or so)|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Killer 7 (Disc 1)|NTSC-U|r12|Doesn&#039;t Work|Black screen, won&#039;t load the game at all.|0}}&lt;br /&gt;
{{dm|Killer 7 (Disc 2)|NTSC-U|r12|Doesn&#039;t Work|Black screen, won&#039;t load the game at all.|0}}&lt;br /&gt;
{{dm|Kirby&#039;s Air Ride|PAL|r12|Doesn&#039;t work|Hiccups on menu. Freeze when proceeding to course select/player entry screen. Class 2 SDHC was used.|0}}&lt;br /&gt;
{{dm|Kirby&#039;s Air Ride|PAL|r13|Doesn&#039;t Work|Black screen, won&#039;t load the game at all.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Legend of Zelda: Four Swords Adventures |PAL|r12|Working|DML IN REAL NAND |0}}&lt;br /&gt;
{{dm|Legend of Zelda: Four Swords Adventures |NTSC-J|r19|Working|Works fine, Tetras Tracker works fine too since r19 (discex -c)|0}}&lt;br /&gt;
{{dm|Legend of Zelda: Four Swords Adventures |NTSC-U|r19|Working|Works fine, Tetras Tracker works fine too since r19 (discex -c)|0}}&lt;br /&gt;
{{dm|Legend of Zelda: The Wind Waker |NTSC-J|r12-r19|Working|Works fine, lags when sailing ([http://gbatemp.net/topic/315342-zelda-wind-waker-iso-on-swiss-gamecube-loader-map-crash/page__view__findpost__p__4008370 patched iso]) (discex -c)|0}}&lt;br /&gt;
{{dm|Legend of Zelda: The Wind Waker |PAL|r12-r19|Working|Works fine, lags when sailing ([http://gbatemp.net/topic/315342-zelda-wind-waker-iso-on-swiss-gamecube-loader-map-crash/page__view__findpost__p__4008370 patched iso]) (discex -c)|0}}&lt;br /&gt;
{{dm|Legend of Zelda: The Wind Waker |NTSC-U|r12-r19|Working|Works fine, lags when sailing ([http://gbatemp.net/topic/315342-zelda-wind-waker-iso-on-swiss-gamecube-loader-map-crash/page__view__findpost__p__4008370 patched iso]) (discex -c)|1}}&lt;br /&gt;
{{dm|Legend of Zelda: Twilight Princess |NTSC-J|r12-r19|Working|Works fine (discex -c)|0}}&lt;br /&gt;
{{dm|Legend of Zelda: Twilight Princess |PAL|r12-r19|Working|Works fine (discex -c)|0}}&lt;br /&gt;
{{dm|Legend of Zelda: Ocarina of Time Bonus Disc |PAL|r16-r19|Working|Works fine, missing background music in selection menu (discex -c)|0}}&lt;br /&gt;
{{dm|Legend of Zelda: Collectors Edition |NTSC-U|r16-r19|Working|Works fine (discex -c)|0}}&lt;br /&gt;
{{dm|Legend of Zelda: Collectors Edition |PAL|r16-r19|Working|Works fine (discex -c)|0}}&lt;br /&gt;
{{dm|Lost Kingdoms |NTSC-U|r19|Working|Works fine, minor stuttering, 8GB SDHC class 2 card (discex -c)|0}}&lt;br /&gt;
{{dm|Luigis Mansion|PAL|r12-r19|Doesn&#039;t Work|Freeze after meeting the professor, seems to be very sd card dependent, with another sd card I can&#039;t even pass the scene before entering the mansion|0}}&lt;br /&gt;
{{dm|Luigis Mansion|NTSC|r12|Doesn&#039;t Work|Freeze after pressing start|0}}&lt;br /&gt;
{{dm|Luigis Mansion|NTSC-U|r12 - via Sneek+DI|Working|Sometimes freezes after meeting the professor but if you get pass it, works flawlessly but no BGM|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Mario Golf Toadstool Tour|NTSC-U|r19|Working|Works on r19, did not work on r12 when tested.|0}}&lt;br /&gt;
{{dm|Mario Kart: Double Dash!!|NTSC-U|r12-r19|Working|Intro has slow playback. Minor hiccups in-game. |2}}&lt;br /&gt;
{{dm|Mario Kart: Double Dash!!|PAL|r12-r19|Working|Same as NTSC-U. (discex -c)|2}}&lt;br /&gt;
{{dm|Mario Party 4|NTSC-U|r12|Working|Intro video has major slowdown. In-game is OKay. Could just be my slow SD card (class 4)|0}}&lt;br /&gt;
{{dm|Mario Party 5|NTSC-U|r19|Issues|Frequent stuttering|0}}&lt;br /&gt;
{{dm|Mario Party 5|PAL|r19|Issues|It seems like the game reads every three seconds from SD which produces horrible sound errors and game lags, besides from this it works (discex -c)|0}}&lt;br /&gt;
{{dm|Mario Power Tennis|NTSC-U|r12|Working|Works perfect, barely any stuttering or lag.|0}}&lt;br /&gt;
{{dm|Mega Man Network Transmission|NTSC-U|r12|Issues|Wrong music loaded with stuttering. Apparently crashes after reading all the mails.|0}}&lt;br /&gt;
{{dm|Metal Gear Solid: The Twin Snakes|PAL|r19|Working|Works perfect (with some stuttering everywhere except cutscenes) with the StreamFix option of Fstfix.|0}}&lt;br /&gt;
{{dm|Metroid Prime 2|PAL|r12|Issues|Hiccups/Lags when loading area, enemies etc. Tested with class 2 SDHC.|0}}&lt;br /&gt;
{{dm|Metroid Prime 2|PAL|r13|Doesn&#039;t work|Black screen.|0}}&lt;br /&gt;
{{dm|Mortal Kombat Deadly Alliance|NTSC-U|r12|Working|Some lag when loading, game play is a little choppy|0}}&lt;br /&gt;
{{dm|Mortal Kombat Deception|NTSC-U|r12|Working|Some lag when loading, game play is a little choppy|0}}&lt;br /&gt;
{{dm|Mario Smash Football|PAL|r19|Working|Works pretty good, some small lags ingame (discex -c)|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Namco Museum: 50th Anniversary Edition|NTSC-U|r12|Issues|Game boots, but returns error screen when you try to select a game|0}}&lt;br /&gt;
{{dm|NARUTO4 DOL-G4NJ-JAP|NTSC-j|r12|Doesn&#039;t Work|Firts menu (MEMCARD) font damaged |0}}&lt;br /&gt;
{{dm|Naruto: Gekitou Ninja Taisen 4|NTSC-J|r12-r19|Working|Works fine, missing background music (discex -c)|1}}&lt;br /&gt;
{{dm|NBA Street|NTSC-U|r12|Working|Works well using Sandisk Class 4 card|0}}&lt;br /&gt;
{{dm|NBA Street Vol 2|NTSC-U|r12|Doesn&#039;t Work|Did not boot and video seemed to cut off|0}}&lt;br /&gt;
{{dm|NBA Street Vol 3|NTSC-U|r12|Working|Works but choppy due to audio, very annoying.|0}}&lt;br /&gt;
{{dm|NFL Street |NTSC-U|r12|Working|Works but choppy due to audio, very annoying.|0}}&lt;br /&gt;
{{dm|NFL Street Vol 2|NTSC-U|r12|Working|Works but choppy due to audio, very annoying.|0}}&lt;br /&gt;
{{dm|Need For Speed Underground|NTSC-U|r12|Doesn&#039;t Work|Lags alot at loading main menu, Creating Profile data, Load career it loads &amp;amp; then crash. &amp;lt; Cant get passed that point. (FSTFIX/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
{{dm|Need For Speed Underground|PAL|r19|Issues|Works, lags ingame (discex -c)|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|One Piece : GRAND ADVENTURE :DOL-GOQE-USA|NTSC-U|r12|Working|Intro has slow playback. Video slow playback in game but is fully playble |1}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Paper Mario|NTSC|r12|Issues|Loads fine, however there is slowdown every few seconds. Playable but annoying. Ripped with cleanrip - fstfix - discex|0}}&lt;br /&gt;
{{dm|Pikmin|NTSC-U|r19|Working|discex -c|0}}&lt;br /&gt;
{{dm|Pikmin 2|NTSC-U|r19|Working|slow intro game plays fine however have not made it to end credits yet|0}}&lt;br /&gt;
{{dm|P.N.03|NTSC-U|r19|Working|discex -c|0}}&lt;br /&gt;
{{dm|Pokemon Colosseum|NTSC|r12|Doesn&#039;t Work|Black screen|0}}&lt;br /&gt;
{{dm|Pokemon XD Gale of Darkness|NTSC (J &amp;amp; U)|r12|Doesn&#039;t Work|Black screen|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Resident Evil 4 Disc 1|NTSC-U|r12|Working|Small hang on black screens while loading|0}}&lt;br /&gt;
{{dm|Resident Evil 4 Disc 2|NTSC-U|r12|Working|Small hang on black screens while loading|0}}&lt;br /&gt;
{{dm|Resident Evil 1 Disc 1|NTSC-U|r13|Working|Cut scenes are a little choppy, Game play is perfect (FSTFIX/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
{{dm|Resident Evil 1 Disc 2|NTSC-U|r13|Working|Cut scenes are a little choppy, Game play is perfect (FSTFIX/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
{{dm|Resident Evil 2|NTSC-U|r19|Issues|Stuttering every 2 seconds during gameplay with bad audio glitches. (FSTFIX/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
{{dm|Rally Championship|PAL|r19|Working|Works fine, missing background music (discex -c)|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Serious Sam: the Next Encounter|NTSC-U|r12|Working|Slight hiccups in music, plays fine.|0}}&lt;br /&gt;
{{dm|The Simpsons Road Rage|NTSC-U|r12|Working||0}}&lt;br /&gt;
{{dm|Soul Calibur 2|NTSC-U|r12|Working|No issues at all, perfect.|0}}&lt;br /&gt;
{{dm|Soul Calibur 2|PAL|r19|Working|choppy during main menu and characters loading. Perfect during fights.|0}}&lt;br /&gt;
{{dm|Sonic Adventure DX: Director&#039;s Cut|PAL|r19|Working|Works fine, very small lags ingame (discex -c)|0}}&lt;br /&gt;
{{dm|Sonic Adventure DX: Director&#039;s Cut|NTSC-U|r19|Working|Same as PAL (discex -c)|0}}&lt;br /&gt;
{{dm|Sonic Gems Collection|NTSC-U|r12|Doesn&#039;t Work|When loading a game, disc error. Choppy in game menu. |0}}&lt;br /&gt;
{{dm|Sonic Heroes|NTSC-U|r12|Issues|Game lagging every two seconds during game play. It&#039;s a bit annoying. Using Sandisk Class 4 card.|0}}&lt;br /&gt;
{{dm|Sonic Riders|NTSC-U|r12|Issues|Temporary freezing every 10 seconds during races, but no lagging inbetween. Annoying but playable.|0}}&lt;br /&gt;
{{dm|Sonic Adventure 2: Battle|NTSC-U|r19|Working|Minor hiccups when entering a level (which can be fixed with a faster SD card, at least from my tests results). Otherwise, it works perfect; even the GBA connection is fine. (discex -c)|0}}&lt;br /&gt;
{{dm|Sonic Adventure 2: Battle|PAL|r19|Working|Minor hiccups when entering menus, long loading time for levels, sometimes lags in game.|0}}&lt;br /&gt;
{{dm|Super Mario Sunshine|NTSC-U|r12,r14-r19|Working|Minor hiccups on menus, broken in r13|2}}&lt;br /&gt;
{{dm|Super Mario Sunshine|PAL|r12,r14-r19|Working|Perfect, no lags at all, broken in r13 (discex -c)|1}}&lt;br /&gt;
{{dm|Super Monkey Ball 2|NTSC-U|r12|Issues|No music|0}}&lt;br /&gt;
{{dm|Super Monkey Ball Adventure|NTSC-U|r12|Working|Perfect|0}}&lt;br /&gt;
{{dm|Super Smash Bros Melee|NTSC-U|r12,r14-r19|Working|Major hiccups on menus, in-game has no problems, broken in r13|3}}&lt;br /&gt;
{{dm|Super Smash Bros Melee|PAL|r12,r14-r19|Working|Menu lags very hard, sound errors, broken in r13 (discex -c)|0}}&lt;br /&gt;
{{dm|Skies of Arcadia Legends|NTSC|r12|Issues| Skipping on title screen. In game works fine, however, battles using any special attacks/magic create lots of lag.|0}}&lt;br /&gt;
{{dm|Star Wars: Bounty Hunter|NTSC-U|r19|Working|Minor gameplay stutter|0}}&lt;br /&gt;
{{dm|Star Fox - Assault|NTSC-U|r19|Working|Videos lag very little nothing to really worry about/Gameplay is fantastic to me was able to complete first mission good|0}}&lt;br /&gt;
{{dm|Star Wars Rouge Squadron 2 Rouge Leader|NTSC-U|r12|Working|Major lag when loading due to sound, game play is choppy but playable.|1}}&lt;br /&gt;
{{dm|Star Wars Rogue Squadron III Rebel Strike|NTSC-U|r12|Issues|Major lag when loading due to sound, game play is too choppy to be playable.|0}}&lt;br /&gt;
{{dm|Spyro A Hero&#039;s Tail|NTSC-U|r12| Doesn&#039;t Work|Major lag at loading screen, Cut scene&#039;s, Gameplay. Totally unplayable with the amount of lag. (FSTFIX/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
{{dm|SSX3|PAL|r19|Working|Shutters every 10 seconds, still playable (discex -c)|0}}&lt;br /&gt;
{{dm|Shadow The Hedgehog|NTSC-U|r19|Issues|Quite alot of stuttering during gameplay, &amp;quot;Playable&amp;quot; but stutters ever 1-2 seconds which gets old fast. (FSTFIX/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|TimeSplitters 2|NTSC-U|r12|Working|Works great.|0}}&lt;br /&gt;
{{dm|TimeSplitters: Future Perfect|PAL|r12|Issues|Lags when loading 3D models in menu and numerous hiccups in-game. Freeze may occur. Class 2 SDHC was used.|0}}&lt;br /&gt;
{{dm|TimeSplitters: Future Perfect|PAL|r13|Doesn&#039;t Work|Won&#039;t proceed after selecting 50/60 Hz mode.|0}}&lt;br /&gt;
{{dm|Tony Hawk&#039;s Pro Skater 3|NTSC-U|r12|Doesn&#039;t Work|Freeze&#039;s everytime as soon as you enter the skater shop, Beginning of the game. (FSTFIX/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
{{dm|Tony Hawk&#039;s Pro Skater 4|PAL|r19|Works|Works, But there&#039;s no background music, Just sound effects. (FSTFIX/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
{{dm|Tony Hawk&#039;s Underground|NTSC-U|r12|Issues|Many hiccups in-game. Music glitches.|0}}&lt;br /&gt;
{{dm|Tony Hawk&#039;s Underground 2|NTSC-U|r12|Issues|Minor hiccups in videos. Major hiccups in game, prone to freezing.|0}}&lt;br /&gt;
{{dm|Tony Hawk&#039;s Underground 2|PAL|r19|Issues|See NTSC-U (discex -c)|0}}&lt;br /&gt;
{{dm|Tales of Symphonia|NTSC|r12|Works| Game loads fine, minor lag on videos; Battles lag abit, however, if you turn off battle voices in options the lag is gone.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Ultimate Fighting Championships Throwdown|NTSC-U|r12|Doesn&#039;t Work|Boots, creates a save file (choice of either slot A or slot B), then freezes in a black screen.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Viewtiful Joe|NTSC-U|r19|Working|Minor stuttering discex -c|0}}&lt;br /&gt;
{{dm|Viewtiful Joe 2|NTSC-U|r19|Working|Very minor stutering discex -c|0}}&lt;br /&gt;
{{dm|Viewtiful Joe: Red Hot Rumble|NTSC-U|r12|Working|Working flawlessly on a Sandisk Class 4 Card|0}}&lt;br /&gt;
{{dm|Virtua Striker 2002|PAL|r13|Working|Minor hiccups in-game.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|WarioWare, Inc.|NTSC-U|r16|Working|discex -c|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|X-Men Legends|NTSC-U|r12|Doesn&#039;t Work|Intro loops over load game/new game/etc menu making it impossible to progress past that. Videos lag a little, but not too badly. WARNING: Very slow to boot. Almost thought it was just a black screen.|0}}&lt;br /&gt;
{{dm|XIII|NTSC-U|r19|Works|Slight audio/video stutter when there&#039;s talking, and a reoccurring intermittent buzz sound during gameplay.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|YuGiOh The Falsebound Kingdom|NTSC-U|r12|Working|Occasional temporary freezes. WARNING: Takes a long time to boot, I almost thought it had a black screen.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Zoids Battle Legends|NTSC-U|r12|Working|Minor lag.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;sub&amp;gt;Format copied mercilessly from the  [[DIOS MIOS Compatibility List]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
[[Category:Wii]] [[Category:Compatibility_Lists]]&lt;/div&gt;</summary>
		<author><name>FederalGOKU</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=DIOS_MIOS_Lite_Compatibility_List&amp;diff=40532</id>
		<title>DIOS MIOS Lite Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=DIOS_MIOS_Lite_Compatibility_List&amp;diff=40532"/>
		<updated>2012-01-20T07:51:54Z</updated>

		<summary type="html">&lt;p&gt;FederalGOKU: /* F */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compatibility list for DIOS MIOS Lite. Anyone is free to edit this list without an account. Vandalism will be undone and you will get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== About DML ==&lt;br /&gt;
DML started as a project by crediar. After a proof of concept release, crediar abandoned the project and offered the source for sale.&lt;br /&gt;
GBAtemp member [http://gbatemp.net/user/190457-g0dlike/ G0dlike] purchased the source and released it to the public. DML has been picked up by new developers, and is once again under development. DML has progressed far beyond the original release of DIOS MIOS, and now can play a number of games decently.&lt;br /&gt;
&lt;br /&gt;
You can grab DML from its [http://code.google.com/p/dios-mios-lite-source-project/ Google Code page]&lt;br /&gt;
&lt;br /&gt;
List of developers working on DML in no particular order&lt;br /&gt;
&lt;br /&gt;
* WiiPower&lt;br /&gt;
* FIX94&lt;br /&gt;
* obcd&lt;br /&gt;
* scooby74029&lt;br /&gt;
* OverjoY&lt;br /&gt;
* conanac&lt;br /&gt;
* emu_kidid&lt;br /&gt;
* exp0wnster&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines: PLEASE READ BEFORE EDITING ==&lt;br /&gt;
#If a game is &#039;&#039;working&#039;&#039; it doesn&#039;t always make it &#039;&#039;green&#039;&#039;, as titles marked &#039;&#039;green&#039;&#039; should be/are 99.9-100% compatible. See color chart below.&lt;br /&gt;
#The Notes section is only for quirks regarding the way the game plays with the loader. Notes like &#039;Works Great&#039; are not needed and simply add clutter.&lt;br /&gt;
#Regarding regions, please don&#039;t take an existing entry and completely change the region - start a new entry, or add it ALONG with the existing region.&lt;br /&gt;
#Extended Information to be placed at the bottom of the page, only for games that are marked as not working for most people, but working for some. only people who have it working should post info.&lt;br /&gt;
#If you are the first person to add a game then the confirmed column should read 0 (as it is unconfirmed).  Every person should then add 1 to that when they have tested it as working.&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=480px align=&amp;quot;center&amp;quot; &amp;quot;border: 1px solid #000; margin-top: 2em;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;&amp;quot; |Compatibility Legend&lt;br /&gt;
|-&lt;br /&gt;
|{{USB Game Compatibility Table/Working Cell Style}}|Games that work 100% or just have slight audio/video stutter or anything else that doesn&#039;t effect gameplay .&lt;br /&gt;
|-&lt;br /&gt;
|{{USB Game Compatibility Table/Issues Cell Style}}|Games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).&lt;br /&gt;
|-&lt;br /&gt;
|{{USB Game Compatibility Table/Not Working Cell Style}}|Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&amp;lt;pre&amp;gt;{{dm|Example Game|PAL|r12|Works / Issues / Doesn&#039;t Work|Additional notes (optional)|0}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
Add the line above under the Table header code, but above the table end ( &amp;lt;nowiki&amp;gt;|}&amp;lt;/nowiki&amp;gt; ) and fill in the correct data.&lt;br /&gt;
&lt;br /&gt;
== Compatibility List ==&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Agent Under Fire 007|NTSC-U|r12|Doesn&#039;t Work|Disc error on boot.|0}}&lt;br /&gt;
{{dm|Animal Crossing|NTSC-U|r12-r19|Working|Same as PAL|1}}&lt;br /&gt;
{{dm|Animal Crossing|PAL|r12-r19|Working|Long load on Nintendo logo on first boot (I already thought it froze) (discex -c)|0}}&lt;br /&gt;
{{dm|1080 Avalanche|NTSC-U|r12|Doesn&#039;t Work|Freeze at first loading screen.|0}}&lt;br /&gt;
{{dm|ATV Quad Power Racing 2|NTSC-U|r12|issues|Plays as normal but stutters every 2 seconds (FSTFIX/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Beach Spikers|NTSC-U|r19|Issues|Frequent stuttering|0}}&lt;br /&gt;
{{dm|Beyond Good and Evil|NTSC-U|r12|Working|Cannot move, take damage, or attack (On first boot) If booted, then turn off and reboot the issue is fixed, occasional 1-2 second freezing but doesn&#039;t impact gameplay too much.|0}}&lt;br /&gt;
{{dm|Blowout|NTSC-U|r19|Doesn&#039;t Work|freezes at &amp;quot;Lcensed by Nintendo&amp;quot; Screen.|0}}&lt;br /&gt;
{{dm|Burnout|NTSC-U|r12|Working|Working great, little to no lag.|0}}&lt;br /&gt;
{{dm|Burnout 2 Point of Impact|NTSC-U|r12|Working|Working great, little to no lag.|0}}&lt;br /&gt;
{{dm|Bust-A-Move 3000|NTSC-U|r12|Working|Working great, little to no lag.|0}}&lt;br /&gt;
{{dm|Billy Hatcher|NTSC|r12|Works| Works great so far, little to no lag.|0}}&lt;br /&gt;
{{dm|Baten Kaitos Origins|NTSC|r12|Issues| Game loads, played around and messed with battling. Lag and audio issues throughout, seemed playable, however, I probably didn&#039;t test long enough to see if it would freeze.|0}}&lt;br /&gt;
{{dm|Bleach|NTSC-J|r12|Working|The important part, the battles, work with nearly zero lag. Main menu has A LOT of lag but its workable and gameplay is much more the main menu. Loading fights and misc is a little slow but gameplay (battles) are fine.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Chibi-Robo!|NTSC-U|r12|Working||0}}&lt;br /&gt;
{{dm|Crazy Taxi|NTSC-U|r12|Working|Working great, little to no lag. No music due to audio streaming. |0}}&lt;br /&gt;
{{dm|Cubivore: Survival of the Fittest|NTSC-U|r12|Working|Flawless|0}}&lt;br /&gt;
{{dm|Crash Tag Team Racing|NTSC-U|r12|Working|Minor lag during gameplay, Short stutter every 3-4 seconds ! Still very playable (FSTFIX/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
{{dm|Crash Bandicoot The Wrath of Cortex|NTSC-U|r19|Working|Working, Just no background audio, Only sound effects (FSTFIX/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
{{dm|Crash Nitro Kart|NTSC-U|r19|Working|Perfect, No problems at all (FSTFIX/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
{{dm|Custom Robo|NTSC-U|r12|Working|Almost no lag with anything other than videos. Little 1/2 second freezes occasionally but barely noticeable. When loading 1 3D model to customize it takes a while, loading 2 at the same time (ex looking at you and your opponent&#039;s robos) background music temporarily stops (until the battle begins) but sound effects can be heard on the menu beforehand.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Donkey Konga|NTSC-U|r12|Working|Minor hiccups on menus|0}}&lt;br /&gt;
{{dm|Donkey Konga 2|NTSC-U|r12|Working|Minor hiccups on menus|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Ed, Edd n Eddy: The Mis-Edventures|NTSC|r12|Issues|Temporary freezing frequenty playing on maps, playable but very annoying. Videos lag A LOT. Takes a while to load (at least on first boot) appears to black screen but it&#039;s just taking a while.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|4x4 Evo 2|NTSC-U|r12|Working|Works fine, menu lags a bit.|0}}&lt;br /&gt;
{{dm|F-Zero GX|NTSC-U|r12/r19|Working|Stuttering Intro, hiccups in menu when loading certain elements (music, tracks etc.). No hiccups/lags during races.|0}}&lt;br /&gt;
{{dm|F-Zero GX|NTSC-U|r13|Doesn&#039;t work|Black screen.|0}}&lt;br /&gt;
{{dm|F-Zero GX|PAL|r12-r19|Working|Works fine, menu lags a bit. (discex -c)|0}}&lt;br /&gt;
{{dm|Fire Emblem|NTSC|r12|Issues| Game loads, however it kept wanting to freeze on me. |0}}&lt;br /&gt;
{{dm|Fifa Street|NTSC|r19|Issues|Quite alot of stuttering during gameplay, &amp;quot;Playable&amp;quot; but stutters ever 1-2 seconds which gets old fast. (FSTFIX/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Gauntlet Dark Legacy|NTSC-U|r12|Working|Hiccups in intro video.|0}}&lt;br /&gt;
{{dm|Geist|PAL|r19|Doesn&#039;t Work|Black Screen|0}}&lt;br /&gt;
{{dm|Grim Adventures of Billy and Mandy|NTSC-U|r12|Doesn&#039;t Work|INTENSE LAG. Runs, boots, plays but so much lag it&#039;s not worth playing.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Homeland|NTSC-J|r12|Doesn&#039;t Work|Boots to title screen, can select player and name, but freezes afterwards. Periodic/Many freezes from title-&amp;gt;freeze. Text is garbage.|0}}&lt;br /&gt;
{{dm|Hot-Wheels World Race|NTSC-U|r19|Works|Playable but constant beeping noise and quick stop...other than that nothing else that i&#039;ve noticed|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Ikaruga|NTSC-U|r12|Works|Streamed audio does not appear; minor lag during boss explosions.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Judge Dredd: Dredd VS Death|NTSC-U|r12|Works|99% flawless. Zero lag in menus, maps, etc, perfect audio. Loading levels is a little bit slow (and booting takes ~15 seconds or so)|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Killer 7 (Disc 1)|NTSC-U|r12|Doesn&#039;t Work|Black screen, won&#039;t load the game at all.|0}}&lt;br /&gt;
{{dm|Killer 7 (Disc 2)|NTSC-U|r12|Doesn&#039;t Work|Black screen, won&#039;t load the game at all.|0}}&lt;br /&gt;
{{dm|Kirby&#039;s Air Ride|PAL|r12|Doesn&#039;t work|Hiccups on menu. Freeze when proceeding to course select/player entry screen. Class 2 SDHC was used.|0}}&lt;br /&gt;
{{dm|Kirby&#039;s Air Ride|PAL|r13|Doesn&#039;t Work|Black screen, won&#039;t load the game at all.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Legend of Zelda: Four Swords Adventures |PAL|r12|Working|DML IN REAL NAND |0}}&lt;br /&gt;
{{dm|Legend of Zelda: Four Swords Adventures |NTSC-J|r19|Working|Works fine, Tetras Tracker works fine too since r19 (discex -c)|0}}&lt;br /&gt;
{{dm|Legend of Zelda: Four Swords Adventures |NTSC-U|r19|Working|Works fine, Tetras Tracker works fine too since r19 (discex -c)|0}}&lt;br /&gt;
{{dm|Legend of Zelda: The Wind Waker |NTSC-J|r12-r19|Working|Works fine, lags when sailing ([http://gbatemp.net/topic/315342-zelda-wind-waker-iso-on-swiss-gamecube-loader-map-crash/page__view__findpost__p__4008370 patched iso]) (discex -c)|0}}&lt;br /&gt;
{{dm|Legend of Zelda: The Wind Waker |PAL|r12-r19|Working|Works fine, lags when sailing ([http://gbatemp.net/topic/315342-zelda-wind-waker-iso-on-swiss-gamecube-loader-map-crash/page__view__findpost__p__4008370 patched iso]) (discex -c)|0}}&lt;br /&gt;
{{dm|Legend of Zelda: The Wind Waker |NTSC-U|r12-r19|Working|Works fine, lags when sailing ([http://gbatemp.net/topic/315342-zelda-wind-waker-iso-on-swiss-gamecube-loader-map-crash/page__view__findpost__p__4008370 patched iso]) (discex -c)|1}}&lt;br /&gt;
{{dm|Legend of Zelda: Twilight Princess |NTSC-J|r12-r19|Working|Works fine (discex -c)|0}}&lt;br /&gt;
{{dm|Legend of Zelda: Twilight Princess |PAL|r12-r19|Working|Works fine (discex -c)|0}}&lt;br /&gt;
{{dm|Legend of Zelda: Ocarina of Time Bonus Disc |PAL|r16-r19|Working|Works fine, missing background music in selection menu (discex -c)|0}}&lt;br /&gt;
{{dm|Legend of Zelda: Collectors Edition |NTSC-U|r16-r19|Working|Works fine (discex -c)|0}}&lt;br /&gt;
{{dm|Legend of Zelda: Collectors Edition |PAL|r16-r19|Working|Works fine (discex -c)|0}}&lt;br /&gt;
{{dm|Lost Kingdoms |NTSC-U|r19|Working|Works fine, minor stuttering, 8GB SDHC class 2 card (discex -c)|0}}&lt;br /&gt;
{{dm|Luigis Mansion|PAL|r12-r19|Doesn&#039;t Work|Freeze after meeting the professor, seems to be very sd card dependent, with another sd card I can&#039;t even pass the scene before entering the mansion|0}}&lt;br /&gt;
{{dm|Luigis Mansion|NTSC|r12|Doesn&#039;t Work|Freeze after pressing start|0}}&lt;br /&gt;
{{dm|Luigis Mansion|NTSC-U|r12 - via Sneek+DI|Working|Sometimes freezes after meeting the professor but if you get pass it, works flawlessly but no BGM|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Mario Golf Toadstool Tour|NTSC-U|r19|Working|Works on r19, did not work on r12 when tested.|0}}&lt;br /&gt;
{{dm|Mario Kart: Double Dash!!|NTSC-U|r12-r19|Working|Intro has slow playback. Minor hiccups in-game. |2}}&lt;br /&gt;
{{dm|Mario Kart: Double Dash!!|PAL|r12-r19|Working|Same as NTSC-U. (discex -c)|2}}&lt;br /&gt;
{{dm|Mario Party 4|NTSC-U|r12|Working|Intro video has major slowdown. In-game is OKay. Could just be my slow SD card (class 4)|0}}&lt;br /&gt;
{{dm|Mario Party 5|NTSC-U|r19|Issues|Frequent stuttering|0}}&lt;br /&gt;
{{dm|Mario Party 5|PAL|r19|Issues|It seems like the game reads every three seconds from SD which produces horrible sound errors and game lags, besides from this it works (discex -c)|0}}&lt;br /&gt;
{{dm|Mario Power Tennis|NTSC-U|r12|Working|Works perfect, barely any stuttering or lag.|0}}&lt;br /&gt;
{{dm|Mega Man Network Transmission|NTSC-U|r12|Issues|Wrong music loaded with stuttering. Apparently crashes after reading all the mails.|0}}&lt;br /&gt;
{{dm|Metal Gear Solid: The Twin Snakes|PAL|r19|Working|Works perfect (with some stuttering everywhere except cutscenes) with the StreamFix option of Fstfix.|0}}&lt;br /&gt;
{{dm|Metroid Prime 2|PAL|r12|Issues|Hiccups/Lags when loading area, enemies etc. Tested with class 2 SDHC.|0}}&lt;br /&gt;
{{dm|Metroid Prime 2|PAL|r13|Doesn&#039;t work|Black screen.|0}}&lt;br /&gt;
{{dm|Mortal Kombat Deadly Alliance|NTSC-U|r12|Working|Some lag when loading, game play is a little choppy|0}}&lt;br /&gt;
{{dm|Mortal Kombat Deception|NTSC-U|r12|Working|Some lag when loading, game play is a little choppy|0}}&lt;br /&gt;
{{dm|Mario Smash Football|PAL|r19|Working|Works pretty good, some small lags ingame (discex -c)|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Namco Museum: 50th Anniversary Edition|NTSC-U|r12|Issues|Game boots, but returns error screen when you try to select a game|0}}&lt;br /&gt;
{{dm|NARUTO4 DOL-G4NJ-JAP|NTSC-j|r12|Doesn&#039;t Work|Firts menu (MEMCARD) font damaged |0}}&lt;br /&gt;
{{dm|Naruto: Gekitou Ninja Taisen 4|NTSC-J|r12-r19|Working|Works fine, missing background music (discex -c)|1}}&lt;br /&gt;
{{dm|NBA Street|NTSC-U|r12|Working|Works well using Sandisk Class 4 card|0}}&lt;br /&gt;
{{dm|NBA Street Vol 2|NTSC-U|r12|Doesn&#039;t Work|Did not boot and video seemed to cut off|0}}&lt;br /&gt;
{{dm|NBA Street Vol 3|NTSC-U|r12|Working|Works but choppy due to audio, very annoying.|0}}&lt;br /&gt;
{{dm|NFL Street |NTSC-U|r12|Working|Works but choppy due to audio, very annoying.|0}}&lt;br /&gt;
{{dm|NFL Street Vol 2|NTSC-U|r12|Working|Works but choppy due to audio, very annoying.|0}}&lt;br /&gt;
{{dm|Need For Speed Underground|NTSC-U|r12|Doesn&#039;t Work|Lags alot at loading main menu, Creating Profile data, Load career it loads &amp;amp; then crash. &amp;lt; Cant get passed that point. (FSTFIX/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
{{dm|Need For Speed Underground|PAL|r19|Issues|Works, lags ingame (discex -c)|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|One Piece : GRAND ADVENTURE :DOL-GOQE-USA|NTSC-U|r12|Working|Intro has slow playback. Video slow playback in game but is fully playble |1}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Paper Mario|NTSC|r12|Issues|Loads fine, however there is slowdown every few seconds. Playable but annoying. Ripped with cleanrip - fstfix - discex|0}}&lt;br /&gt;
{{dm|Pikmin|NTSC-U|r19|Working|discex -c|0}}&lt;br /&gt;
{{dm|Pikmin 2|NTSC-U|r19|Working|slow intro game plays fine however have not made it to end credits yet|0}}&lt;br /&gt;
{{dm|P.N.03|NTSC-U|r19|Working|discex -c|0}}&lt;br /&gt;
{{dm|Pokemon Colosseum|NTSC|r12|Doesn&#039;t Work|Black screen|0}}&lt;br /&gt;
{{dm|Pokemon XD Gale of Darkness|NTSC (J &amp;amp; U)|r12|Doesn&#039;t Work|Black screen|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Resident Evil 4 Disc 1|NTSC-U|r12|Working|Small hang on black screens while loading|0}}&lt;br /&gt;
{{dm|Resident Evil 4 Disc 2|NTSC-U|r12|Working|Small hang on black screens while loading|0}}&lt;br /&gt;
{{dm|Resident Evil 1 Disc 1|NTSC-U|r13|Working|Cut scenes are a little choppy, Game play is perfect (FSTFIX/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
{{dm|Resident Evil 1 Disc 2|NTSC-U|r13|Working|Cut scenes are a little choppy, Game play is perfect (FSTFIX/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
{{dm|Resident Evil 2|NTSC-U|r19|Issues|Stuttering every 2 seconds during gameplay with bad audio glitches. (FSTFIX/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
{{dm|Rally Championship|PAL|r19|Working|Works fine, missing background music (discex -c)|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Serious Sam: the Next Encounter|NTSC-U|r12|Working|Slight hiccups in music, plays fine.|0}}&lt;br /&gt;
{{dm|The Simpsons Road Rage|NTSC-U|r12|Working||0}}&lt;br /&gt;
{{dm|Soul Calibur 2|NTSC-U|r12|Working|No issues at all, perfect.|0}}&lt;br /&gt;
{{dm|Soul Calibur 2|PAL|r19|Working|choppy during main menu and characters loading. Perfect during fights.|0}}&lt;br /&gt;
{{dm|Sonic Adventure DX: Director&#039;s Cut|PAL|r19|Working|Works fine, very small lags ingame (discex -c)|0}}&lt;br /&gt;
{{dm|Sonic Adventure DX: Director&#039;s Cut|NTSC-U|r19|Working|Same as PAL (discex -c)|0}}&lt;br /&gt;
{{dm|Sonic Gems Collection|NTSC-U|r12|Doesn&#039;t Work|When loading a game, disc error. Choppy in game menu. |0}}&lt;br /&gt;
{{dm|Sonic Heroes|NTSC-U|r12|Issues|Game lagging every two seconds during game play. It&#039;s a bit annoying. Using Sandisk Class 4 card.|0}}&lt;br /&gt;
{{dm|Sonic Riders|NTSC-U|r12|Issues|Temporary freezing every 10 seconds during races, but no lagging inbetween. Annoying but playable.|0}}&lt;br /&gt;
{{dm|Sonic Adventure 2: Battle|NTSC-U|r19|Working|Minor hiccups when entering a level (which can be fixed with a faster SD card, at least from my tests results). Otherwise, it works perfect; even the GBA connection is fine. (discex -c)|0}}&lt;br /&gt;
{{dm|Sonic Adventure 2: Battle|PAL|r19|Working|Minor hiccups when entering menus, long loading time for levels, sometimes lags in game.|0}}&lt;br /&gt;
{{dm|Super Mario Sunshine|NTSC-U|r12,r14-r19|Working|Minor hiccups on menus, broken in r13|2}}&lt;br /&gt;
{{dm|Super Mario Sunshine|PAL|r12,r14-r19|Working|Perfect, no lags at all, broken in r13 (discex -c)|1}}&lt;br /&gt;
{{dm|Super Monkey Ball 2|NTSC-U|r12|Issues|No music|0}}&lt;br /&gt;
{{dm|Super Monkey Ball Adventure|NTSC-U|r12|Working|Perfect|0}}&lt;br /&gt;
{{dm|Super Smash Bros Melee|NTSC-U|r12,r14-r19|Working|Major hiccups on menus, in-game has no problems, broken in r13|3}}&lt;br /&gt;
{{dm|Super Smash Bros Melee|PAL|r12,r14-r19|Working|Menu lags very hard, sound errors, broken in r13 (discex -c)|0}}&lt;br /&gt;
{{dm|Skies of Arcadia Legends|NTSC|r12|Issues| Skipping on title screen. In game works fine, however, battles using any special attacks/magic create lots of lag.|0}}&lt;br /&gt;
{{dm|Star Wars: Bounty Hunter|NTSC-U|r19|Working|Minor gameplay stutter|0}}&lt;br /&gt;
{{dm|Star Fox - Assault|NTSC-U|r19|Working|Videos lag very little nothing to really worry about/Gameplay is fantastic to me was able to complete first mission good|0}}&lt;br /&gt;
{{dm|Star Wars Rouge Squadron 2 Rouge Leader|NTSC-U|r12|Working|Major lag when loading due to sound, game play is choppy but playable.|1}}&lt;br /&gt;
{{dm|Star Wars Rogue Squadron III Rebel Strike|NTSC-U|r12|Issues|Major lag when loading due to sound, game play is too choppy to be playable.|0}}&lt;br /&gt;
{{dm|Spyro A Hero&#039;s Tail|NTSC-U|r12| Doesn&#039;t Work|Major lag at loading screen, Cut scene&#039;s, Gameplay. Totally unplayable with the amount of lag. (FSTFIX/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
{{dm|SSX3|PAL|r19|Working|Shutters every 10 seconds, still playable (discex -c)|0}}&lt;br /&gt;
{{dm|Shadow The Hedgehog|NTSC-U|r19|Issues|Quite alot of stuttering during gameplay, &amp;quot;Playable&amp;quot; but stutters ever 1-2 seconds which gets old fast. (FSTFIX/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|TimeSplitters 2|NTSC-U|r12|Working|Works great.|0}}&lt;br /&gt;
{{dm|TimeSplitters: Future Perfect|PAL|r12|Issues|Lags when loading 3D models in menu and numerous hiccups in-game. Freeze may occur. Class 2 SDHC was used.|0}}&lt;br /&gt;
{{dm|TimeSplitters: Future Perfect|PAL|r13|Doesn&#039;t Work|Won&#039;t proceed after selecting 50/60 Hz mode.|0}}&lt;br /&gt;
{{dm|Tony Hawk&#039;s Pro Skater 3|NTSC-U|r12|Doesn&#039;t Work|Freeze&#039;s everytime as soon as you enter the skater shop, Beginning of the game. (FSTFIX/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
{{dm|Tony Hawk&#039;s Pro Skater 4|PAL|r19|Works|Works, But there&#039;s no background music, Just sound effects. (FSTFIX/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
{{dm|Tony Hawk&#039;s Underground|NTSC-U|r12|Issues|Many hiccups in-game. Music glitches.|0}}&lt;br /&gt;
{{dm|Tony Hawk&#039;s Underground 2|NTSC-U|r12|Issues|Minor hiccups in videos. Major hiccups in game, prone to freezing.|0}}&lt;br /&gt;
{{dm|Tony Hawk&#039;s Underground 2|PAL|r19|Issues|See NTSC-U (discex -c)|0}}&lt;br /&gt;
{{dm|Tales of Symphonia|NTSC|r12|Works| Game loads fine, minor lag on videos; Battles lag abit, however, if you turn off battle voices in options the lag is gone.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Ultimate Fighting Championships Throwdown|NTSC-U|r12|Doesn&#039;t Work|Boots, creates a save file (choice of either slot A or slot B), then freezes in a black screen.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Viewtiful Joe|NTSC-U|r19|Working|Minor stuttering discex -c|0}}&lt;br /&gt;
{{dm|Viewtiful Joe 2|NTSC-U|r19|Working|Very minor stutering discex -c|0}}&lt;br /&gt;
{{dm|Viewtiful Joe: Red Hot Rumble|NTSC-U|r12|Working|Working flawlessly on a Sandisk Class 4 Card|0}}&lt;br /&gt;
{{dm|Virtua Striker 2002|PAL|r13|Working|Minor hiccups in-game.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|WarioWare, Inc.|NTSC-U|r16|Working|discex -c|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|X-Men Legends|NTSC-U|r12|Doesn&#039;t Work|Intro loops over load game/new game/etc menu making it impossible to progress past that. Videos lag a little, but not too badly. WARNING: Very slow to boot. Almost thought it was just a black screen.|0}}&lt;br /&gt;
{{dm|XIII|NTSC-U|r19|Works|Slight audio/video stutter when there&#039;s talking, and a reoccurring intermittent buzz sound during gameplay.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|YuGiOh The Falsebound Kingdom|NTSC-U|r12|Working|Occasional temporary freezes. WARNING: Takes a long time to boot, I almost thought it had a black screen.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Zoids Battle Legends|NTSC-U|r12|Working|Minor lag.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;sub&amp;gt;Format copied mercilessly from the  [[DIOS MIOS Compatibility List]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
[[Category:Wii]] [[Category:Compatibility_Lists]]&lt;/div&gt;</summary>
		<author><name>FederalGOKU</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=DIOS_MIOS_Lite_Compatibility_List&amp;diff=40531</id>
		<title>DIOS MIOS Lite Compatibility List</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=DIOS_MIOS_Lite_Compatibility_List&amp;diff=40531"/>
		<updated>2012-01-20T07:44:38Z</updated>

		<summary type="html">&lt;p&gt;FederalGOKU: /* S */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Compatibility list for DIOS MIOS Lite. Anyone is free to edit this list without an account. Vandalism will be undone and you will get you blocked from the Wiki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== About DML ==&lt;br /&gt;
DML started as a project by crediar. After a proof of concept release, crediar abandoned the project and offered the source for sale.&lt;br /&gt;
GBAtemp member [http://gbatemp.net/user/190457-g0dlike/ G0dlike] purchased the source and released it to the public. DML has been picked up by new developers, and is once again under development. DML has progressed far beyond the original release of DIOS MIOS, and now can play a number of games decently.&lt;br /&gt;
&lt;br /&gt;
You can grab DML from its [http://code.google.com/p/dios-mios-lite-source-project/ Google Code page]&lt;br /&gt;
&lt;br /&gt;
List of developers working on DML in no particular order&lt;br /&gt;
&lt;br /&gt;
* WiiPower&lt;br /&gt;
* FIX94&lt;br /&gt;
* obcd&lt;br /&gt;
* scooby74029&lt;br /&gt;
* OverjoY&lt;br /&gt;
* conanac&lt;br /&gt;
* emu_kidid&lt;br /&gt;
* exp0wnster&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines: PLEASE READ BEFORE EDITING ==&lt;br /&gt;
#If a game is &#039;&#039;working&#039;&#039; it doesn&#039;t always make it &#039;&#039;green&#039;&#039;, as titles marked &#039;&#039;green&#039;&#039; should be/are 99.9-100% compatible. See color chart below.&lt;br /&gt;
#The Notes section is only for quirks regarding the way the game plays with the loader. Notes like &#039;Works Great&#039; are not needed and simply add clutter.&lt;br /&gt;
#Regarding regions, please don&#039;t take an existing entry and completely change the region - start a new entry, or add it ALONG with the existing region.&lt;br /&gt;
#Extended Information to be placed at the bottom of the page, only for games that are marked as not working for most people, but working for some. only people who have it working should post info.&lt;br /&gt;
#If you are the first person to add a game then the confirmed column should read 0 (as it is unconfirmed).  Every person should then add 1 to that when they have tested it as working.&lt;br /&gt;
&lt;br /&gt;
{|cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;background:#F0F0F0;border: 1px #222222 solid;text-align:center;&amp;quot; width=480px align=&amp;quot;center&amp;quot; &amp;quot;border: 1px solid #000; margin-top: 2em;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#E9E9E9;&amp;quot; |Compatibility Legend&lt;br /&gt;
|-&lt;br /&gt;
|{{USB Game Compatibility Table/Working Cell Style}}|Games that work 100% or just have slight audio/video stutter or anything else that doesn&#039;t effect gameplay .&lt;br /&gt;
|-&lt;br /&gt;
|{{USB Game Compatibility Table/Issues Cell Style}}|Games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).&lt;br /&gt;
|-&lt;br /&gt;
|{{USB Game Compatibility Table/Not Working Cell Style}}|Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&amp;lt;pre&amp;gt;{{dm|Example Game|PAL|r12|Works / Issues / Doesn&#039;t Work|Additional notes (optional)|0}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
Add the line above under the Table header code, but above the table end ( &amp;lt;nowiki&amp;gt;|}&amp;lt;/nowiki&amp;gt; ) and fill in the correct data.&lt;br /&gt;
&lt;br /&gt;
== Compatibility List ==&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Agent Under Fire 007|NTSC-U|r12|Doesn&#039;t Work|Disc error on boot.|0}}&lt;br /&gt;
{{dm|Animal Crossing|NTSC-U|r12-r19|Working|Same as PAL|1}}&lt;br /&gt;
{{dm|Animal Crossing|PAL|r12-r19|Working|Long load on Nintendo logo on first boot (I already thought it froze) (discex -c)|0}}&lt;br /&gt;
{{dm|1080 Avalanche|NTSC-U|r12|Doesn&#039;t Work|Freeze at first loading screen.|0}}&lt;br /&gt;
{{dm|ATV Quad Power Racing 2|NTSC-U|r12|issues|Plays as normal but stutters every 2 seconds (FSTFIX/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Beach Spikers|NTSC-U|r19|Issues|Frequent stuttering|0}}&lt;br /&gt;
{{dm|Beyond Good and Evil|NTSC-U|r12|Working|Cannot move, take damage, or attack (On first boot) If booted, then turn off and reboot the issue is fixed, occasional 1-2 second freezing but doesn&#039;t impact gameplay too much.|0}}&lt;br /&gt;
{{dm|Blowout|NTSC-U|r19|Doesn&#039;t Work|freezes at &amp;quot;Lcensed by Nintendo&amp;quot; Screen.|0}}&lt;br /&gt;
{{dm|Burnout|NTSC-U|r12|Working|Working great, little to no lag.|0}}&lt;br /&gt;
{{dm|Burnout 2 Point of Impact|NTSC-U|r12|Working|Working great, little to no lag.|0}}&lt;br /&gt;
{{dm|Bust-A-Move 3000|NTSC-U|r12|Working|Working great, little to no lag.|0}}&lt;br /&gt;
{{dm|Billy Hatcher|NTSC|r12|Works| Works great so far, little to no lag.|0}}&lt;br /&gt;
{{dm|Baten Kaitos Origins|NTSC|r12|Issues| Game loads, played around and messed with battling. Lag and audio issues throughout, seemed playable, however, I probably didn&#039;t test long enough to see if it would freeze.|0}}&lt;br /&gt;
{{dm|Bleach|NTSC-J|r12|Working|The important part, the battles, work with nearly zero lag. Main menu has A LOT of lag but its workable and gameplay is much more the main menu. Loading fights and misc is a little slow but gameplay (battles) are fine.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Chibi-Robo!|NTSC-U|r12|Working||0}}&lt;br /&gt;
{{dm|Crazy Taxi|NTSC-U|r12|Working|Working great, little to no lag. No music due to audio streaming. |0}}&lt;br /&gt;
{{dm|Cubivore: Survival of the Fittest|NTSC-U|r12|Working|Flawless|0}}&lt;br /&gt;
{{dm|Crash Tag Team Racing|NTSC-U|r12|Working|Minor lag during gameplay, Short stutter every 3-4 seconds ! Still very playable (FSTFIX/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
{{dm|Crash Bandicoot The Wrath of Cortex|NTSC-U|r19|Working|Working, Just no background audio, Only sound effects (FSTFIX/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
{{dm|Crash Nitro Kart|NTSC-U|r19|Working|Perfect, No problems at all (FSTFIX/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
{{dm|Custom Robo|NTSC-U|r12|Working|Almost no lag with anything other than videos. Little 1/2 second freezes occasionally but barely noticeable. When loading 1 3D model to customize it takes a while, loading 2 at the same time (ex looking at you and your opponent&#039;s robos) background music temporarily stops (until the battle begins) but sound effects can be heard on the menu beforehand.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Donkey Konga|NTSC-U|r12|Working|Minor hiccups on menus|0}}&lt;br /&gt;
{{dm|Donkey Konga 2|NTSC-U|r12|Working|Minor hiccups on menus|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Ed, Edd n Eddy: The Mis-Edventures|NTSC|r12|Issues|Temporary freezing frequenty playing on maps, playable but very annoying. Videos lag A LOT. Takes a while to load (at least on first boot) appears to black screen but it&#039;s just taking a while.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|4x4 Evo 2|NTSC-U|r12|Working|Works fine, menu lags a bit.|0}}&lt;br /&gt;
{{dm|F-Zero GX|NTSC-U|r12|Working|Stuttering Intro, hiccups in menu when loading certain elements (music, tracks etc.). No hiccups/lags during races.|0}}&lt;br /&gt;
{{dm|F-Zero GX|NTSC-U|r13|Doesn&#039;t work|Black screen.|0}}&lt;br /&gt;
{{dm|F-Zero GX|PAL|r12-r19|Working|Works fine, menu lags a bit. (discex -c)|0}}&lt;br /&gt;
{{dm|Fire Emblem|NTSC|r12|Issues| Game loads, however it kept wanting to freeze on me. |0}}&lt;br /&gt;
{{dm|Fifa Street|NTSC|r19|Issues|Quite alot of stuttering during gameplay, &amp;quot;Playable&amp;quot; but stutters ever 1-2 seconds which gets old fast. (FSTFIX/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Gauntlet Dark Legacy|NTSC-U|r12|Working|Hiccups in intro video.|0}}&lt;br /&gt;
{{dm|Geist|PAL|r19|Doesn&#039;t Work|Black Screen|0}}&lt;br /&gt;
{{dm|Grim Adventures of Billy and Mandy|NTSC-U|r12|Doesn&#039;t Work|INTENSE LAG. Runs, boots, plays but so much lag it&#039;s not worth playing.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Homeland|NTSC-J|r12|Doesn&#039;t Work|Boots to title screen, can select player and name, but freezes afterwards. Periodic/Many freezes from title-&amp;gt;freeze. Text is garbage.|0}}&lt;br /&gt;
{{dm|Hot-Wheels World Race|NTSC-U|r19|Works|Playable but constant beeping noise and quick stop...other than that nothing else that i&#039;ve noticed|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Ikaruga|NTSC-U|r12|Works|Streamed audio does not appear; minor lag during boss explosions.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Judge Dredd: Dredd VS Death|NTSC-U|r12|Works|99% flawless. Zero lag in menus, maps, etc, perfect audio. Loading levels is a little bit slow (and booting takes ~15 seconds or so)|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Killer 7 (Disc 1)|NTSC-U|r12|Doesn&#039;t Work|Black screen, won&#039;t load the game at all.|0}}&lt;br /&gt;
{{dm|Killer 7 (Disc 2)|NTSC-U|r12|Doesn&#039;t Work|Black screen, won&#039;t load the game at all.|0}}&lt;br /&gt;
{{dm|Kirby&#039;s Air Ride|PAL|r12|Doesn&#039;t work|Hiccups on menu. Freeze when proceeding to course select/player entry screen. Class 2 SDHC was used.|0}}&lt;br /&gt;
{{dm|Kirby&#039;s Air Ride|PAL|r13|Doesn&#039;t Work|Black screen, won&#039;t load the game at all.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Legend of Zelda: Four Swords Adventures |PAL|r12|Working|DML IN REAL NAND |0}}&lt;br /&gt;
{{dm|Legend of Zelda: Four Swords Adventures |NTSC-J|r19|Working|Works fine, Tetras Tracker works fine too since r19 (discex -c)|0}}&lt;br /&gt;
{{dm|Legend of Zelda: Four Swords Adventures |NTSC-U|r19|Working|Works fine, Tetras Tracker works fine too since r19 (discex -c)|0}}&lt;br /&gt;
{{dm|Legend of Zelda: The Wind Waker |NTSC-J|r12-r19|Working|Works fine, lags when sailing ([http://gbatemp.net/topic/315342-zelda-wind-waker-iso-on-swiss-gamecube-loader-map-crash/page__view__findpost__p__4008370 patched iso]) (discex -c)|0}}&lt;br /&gt;
{{dm|Legend of Zelda: The Wind Waker |PAL|r12-r19|Working|Works fine, lags when sailing ([http://gbatemp.net/topic/315342-zelda-wind-waker-iso-on-swiss-gamecube-loader-map-crash/page__view__findpost__p__4008370 patched iso]) (discex -c)|0}}&lt;br /&gt;
{{dm|Legend of Zelda: The Wind Waker |NTSC-U|r12-r19|Working|Works fine, lags when sailing ([http://gbatemp.net/topic/315342-zelda-wind-waker-iso-on-swiss-gamecube-loader-map-crash/page__view__findpost__p__4008370 patched iso]) (discex -c)|1}}&lt;br /&gt;
{{dm|Legend of Zelda: Twilight Princess |NTSC-J|r12-r19|Working|Works fine (discex -c)|0}}&lt;br /&gt;
{{dm|Legend of Zelda: Twilight Princess |PAL|r12-r19|Working|Works fine (discex -c)|0}}&lt;br /&gt;
{{dm|Legend of Zelda: Ocarina of Time Bonus Disc |PAL|r16-r19|Working|Works fine, missing background music in selection menu (discex -c)|0}}&lt;br /&gt;
{{dm|Legend of Zelda: Collectors Edition |NTSC-U|r16-r19|Working|Works fine (discex -c)|0}}&lt;br /&gt;
{{dm|Legend of Zelda: Collectors Edition |PAL|r16-r19|Working|Works fine (discex -c)|0}}&lt;br /&gt;
{{dm|Lost Kingdoms |NTSC-U|r19|Working|Works fine, minor stuttering, 8GB SDHC class 2 card (discex -c)|0}}&lt;br /&gt;
{{dm|Luigis Mansion|PAL|r12-r19|Doesn&#039;t Work|Freeze after meeting the professor, seems to be very sd card dependent, with another sd card I can&#039;t even pass the scene before entering the mansion|0}}&lt;br /&gt;
{{dm|Luigis Mansion|NTSC|r12|Doesn&#039;t Work|Freeze after pressing start|0}}&lt;br /&gt;
{{dm|Luigis Mansion|NTSC-U|r12 - via Sneek+DI|Working|Sometimes freezes after meeting the professor but if you get pass it, works flawlessly but no BGM|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Mario Golf Toadstool Tour|NTSC-U|r19|Working|Works on r19, did not work on r12 when tested.|0}}&lt;br /&gt;
{{dm|Mario Kart: Double Dash!!|NTSC-U|r12-r19|Working|Intro has slow playback. Minor hiccups in-game. |2}}&lt;br /&gt;
{{dm|Mario Kart: Double Dash!!|PAL|r12-r19|Working|Same as NTSC-U. (discex -c)|2}}&lt;br /&gt;
{{dm|Mario Party 4|NTSC-U|r12|Working|Intro video has major slowdown. In-game is OKay. Could just be my slow SD card (class 4)|0}}&lt;br /&gt;
{{dm|Mario Party 5|NTSC-U|r19|Issues|Frequent stuttering|0}}&lt;br /&gt;
{{dm|Mario Party 5|PAL|r19|Issues|It seems like the game reads every three seconds from SD which produces horrible sound errors and game lags, besides from this it works (discex -c)|0}}&lt;br /&gt;
{{dm|Mario Power Tennis|NTSC-U|r12|Working|Works perfect, barely any stuttering or lag.|0}}&lt;br /&gt;
{{dm|Mega Man Network Transmission|NTSC-U|r12|Issues|Wrong music loaded with stuttering. Apparently crashes after reading all the mails.|0}}&lt;br /&gt;
{{dm|Metal Gear Solid: The Twin Snakes|PAL|r19|Working|Works perfect (with some stuttering everywhere except cutscenes) with the StreamFix option of Fstfix.|0}}&lt;br /&gt;
{{dm|Metroid Prime 2|PAL|r12|Issues|Hiccups/Lags when loading area, enemies etc. Tested with class 2 SDHC.|0}}&lt;br /&gt;
{{dm|Metroid Prime 2|PAL|r13|Doesn&#039;t work|Black screen.|0}}&lt;br /&gt;
{{dm|Mortal Kombat Deadly Alliance|NTSC-U|r12|Working|Some lag when loading, game play is a little choppy|0}}&lt;br /&gt;
{{dm|Mortal Kombat Deception|NTSC-U|r12|Working|Some lag when loading, game play is a little choppy|0}}&lt;br /&gt;
{{dm|Mario Smash Football|PAL|r19|Working|Works pretty good, some small lags ingame (discex -c)|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Namco Museum: 50th Anniversary Edition|NTSC-U|r12|Issues|Game boots, but returns error screen when you try to select a game|0}}&lt;br /&gt;
{{dm|NARUTO4 DOL-G4NJ-JAP|NTSC-j|r12|Doesn&#039;t Work|Firts menu (MEMCARD) font damaged |0}}&lt;br /&gt;
{{dm|Naruto: Gekitou Ninja Taisen 4|NTSC-J|r12-r19|Working|Works fine, missing background music (discex -c)|1}}&lt;br /&gt;
{{dm|NBA Street|NTSC-U|r12|Working|Works well using Sandisk Class 4 card|0}}&lt;br /&gt;
{{dm|NBA Street Vol 2|NTSC-U|r12|Doesn&#039;t Work|Did not boot and video seemed to cut off|0}}&lt;br /&gt;
{{dm|NBA Street Vol 3|NTSC-U|r12|Working|Works but choppy due to audio, very annoying.|0}}&lt;br /&gt;
{{dm|NFL Street |NTSC-U|r12|Working|Works but choppy due to audio, very annoying.|0}}&lt;br /&gt;
{{dm|NFL Street Vol 2|NTSC-U|r12|Working|Works but choppy due to audio, very annoying.|0}}&lt;br /&gt;
{{dm|Need For Speed Underground|NTSC-U|r12|Doesn&#039;t Work|Lags alot at loading main menu, Creating Profile data, Load career it loads &amp;amp; then crash. &amp;lt; Cant get passed that point. (FSTFIX/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
{{dm|Need For Speed Underground|PAL|r19|Issues|Works, lags ingame (discex -c)|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|One Piece : GRAND ADVENTURE :DOL-GOQE-USA|NTSC-U|r12|Working|Intro has slow playback. Video slow playback in game but is fully playble |1}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Paper Mario|NTSC|r12|Issues|Loads fine, however there is slowdown every few seconds. Playable but annoying. Ripped with cleanrip - fstfix - discex|0}}&lt;br /&gt;
{{dm|Pikmin|NTSC-U|r19|Working|discex -c|0}}&lt;br /&gt;
{{dm|Pikmin 2|NTSC-U|r19|Working|slow intro game plays fine however have not made it to end credits yet|0}}&lt;br /&gt;
{{dm|P.N.03|NTSC-U|r19|Working|discex -c|0}}&lt;br /&gt;
{{dm|Pokemon Colosseum|NTSC|r12|Doesn&#039;t Work|Black screen|0}}&lt;br /&gt;
{{dm|Pokemon XD Gale of Darkness|NTSC (J &amp;amp; U)|r12|Doesn&#039;t Work|Black screen|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Resident Evil 4 Disc 1|NTSC-U|r12|Working|Small hang on black screens while loading|0}}&lt;br /&gt;
{{dm|Resident Evil 4 Disc 2|NTSC-U|r12|Working|Small hang on black screens while loading|0}}&lt;br /&gt;
{{dm|Resident Evil 1 Disc 1|NTSC-U|r13|Working|Cut scenes are a little choppy, Game play is perfect (FSTFIX/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
{{dm|Resident Evil 1 Disc 2|NTSC-U|r13|Working|Cut scenes are a little choppy, Game play is perfect (FSTFIX/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
{{dm|Resident Evil 2|NTSC-U|r19|Issues|Stuttering every 2 seconds during gameplay with bad audio glitches. (FSTFIX/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
{{dm|Rally Championship|PAL|r19|Working|Works fine, missing background music (discex -c)|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Serious Sam: the Next Encounter|NTSC-U|r12|Working|Slight hiccups in music, plays fine.|0}}&lt;br /&gt;
{{dm|The Simpsons Road Rage|NTSC-U|r12|Working||0}}&lt;br /&gt;
{{dm|Soul Calibur 2|NTSC-U|r12|Working|No issues at all, perfect.|0}}&lt;br /&gt;
{{dm|Soul Calibur 2|PAL|r19|Working|choppy during main menu and characters loading. Perfect during fights.|0}}&lt;br /&gt;
{{dm|Sonic Adventure DX: Director&#039;s Cut|PAL|r19|Working|Works fine, very small lags ingame (discex -c)|0}}&lt;br /&gt;
{{dm|Sonic Adventure DX: Director&#039;s Cut|NTSC-U|r19|Working|Same as PAL (discex -c)|0}}&lt;br /&gt;
{{dm|Sonic Gems Collection|NTSC-U|r12|Doesn&#039;t Work|When loading a game, disc error. Choppy in game menu. |0}}&lt;br /&gt;
{{dm|Sonic Heroes|NTSC-U|r12|Issues|Game lagging every two seconds during game play. It&#039;s a bit annoying. Using Sandisk Class 4 card.|0}}&lt;br /&gt;
{{dm|Sonic Riders|NTSC-U|r12|Issues|Temporary freezing every 10 seconds during races, but no lagging inbetween. Annoying but playable.|0}}&lt;br /&gt;
{{dm|Sonic Adventure 2: Battle|NTSC-U|r19|Working|Minor hiccups when entering a level (which can be fixed with a faster SD card, at least from my tests results). Otherwise, it works perfect; even the GBA connection is fine. (discex -c)|0}}&lt;br /&gt;
{{dm|Sonic Adventure 2: Battle|PAL|r19|Working|Minor hiccups when entering menus, long loading time for levels, sometimes lags in game.|0}}&lt;br /&gt;
{{dm|Super Mario Sunshine|NTSC-U|r12,r14-r19|Working|Minor hiccups on menus, broken in r13|2}}&lt;br /&gt;
{{dm|Super Mario Sunshine|PAL|r12,r14-r19|Working|Perfect, no lags at all, broken in r13 (discex -c)|1}}&lt;br /&gt;
{{dm|Super Monkey Ball 2|NTSC-U|r12|Issues|No music|0}}&lt;br /&gt;
{{dm|Super Monkey Ball Adventure|NTSC-U|r12|Working|Perfect|0}}&lt;br /&gt;
{{dm|Super Smash Bros Melee|NTSC-U|r12,r14-r19|Working|Major hiccups on menus, in-game has no problems, broken in r13|3}}&lt;br /&gt;
{{dm|Super Smash Bros Melee|PAL|r12,r14-r19|Working|Menu lags very hard, sound errors, broken in r13 (discex -c)|0}}&lt;br /&gt;
{{dm|Skies of Arcadia Legends|NTSC|r12|Issues| Skipping on title screen. In game works fine, however, battles using any special attacks/magic create lots of lag.|0}}&lt;br /&gt;
{{dm|Star Wars: Bounty Hunter|NTSC-U|r19|Working|Minor gameplay stutter|0}}&lt;br /&gt;
{{dm|Star Fox - Assault|NTSC-U|r19|Working|Videos lag very little nothing to really worry about/Gameplay is fantastic to me was able to complete first mission good|0}}&lt;br /&gt;
{{dm|Star Wars Rouge Squadron 2 Rouge Leader|NTSC-U|r12|Working|Major lag when loading due to sound, game play is choppy but playable.|1}}&lt;br /&gt;
{{dm|Star Wars Rogue Squadron III Rebel Strike|NTSC-U|r12|Issues|Major lag when loading due to sound, game play is too choppy to be playable.|0}}&lt;br /&gt;
{{dm|Spyro A Hero&#039;s Tail|NTSC-U|r12| Doesn&#039;t Work|Major lag at loading screen, Cut scene&#039;s, Gameplay. Totally unplayable with the amount of lag. (FSTFIX/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
{{dm|SSX3|PAL|r19|Working|Shutters every 10 seconds, still playable (discex -c)|0}}&lt;br /&gt;
{{dm|Shadow The Hedgehog|NTSC-U|r19|Issues|Quite alot of stuttering during gameplay, &amp;quot;Playable&amp;quot; but stutters ever 1-2 seconds which gets old fast. (FSTFIX/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|TimeSplitters 2|NTSC-U|r12|Working|Works great.|0}}&lt;br /&gt;
{{dm|TimeSplitters: Future Perfect|PAL|r12|Issues|Lags when loading 3D models in menu and numerous hiccups in-game. Freeze may occur. Class 2 SDHC was used.|0}}&lt;br /&gt;
{{dm|TimeSplitters: Future Perfect|PAL|r13|Doesn&#039;t Work|Won&#039;t proceed after selecting 50/60 Hz mode.|0}}&lt;br /&gt;
{{dm|Tony Hawk&#039;s Pro Skater 3|NTSC-U|r12|Doesn&#039;t Work|Freeze&#039;s everytime as soon as you enter the skater shop, Beginning of the game. (FSTFIX/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
{{dm|Tony Hawk&#039;s Pro Skater 4|PAL|r19|Works|Works, But there&#039;s no background music, Just sound effects. (FSTFIX/DiscEx/4gb Class 2)|0}}&lt;br /&gt;
{{dm|Tony Hawk&#039;s Underground|NTSC-U|r12|Issues|Many hiccups in-game. Music glitches.|0}}&lt;br /&gt;
{{dm|Tony Hawk&#039;s Underground 2|NTSC-U|r12|Issues|Minor hiccups in videos. Major hiccups in game, prone to freezing.|0}}&lt;br /&gt;
{{dm|Tony Hawk&#039;s Underground 2|PAL|r19|Issues|See NTSC-U (discex -c)|0}}&lt;br /&gt;
{{dm|Tales of Symphonia|NTSC|r12|Works| Game loads fine, minor lag on videos; Battles lag abit, however, if you turn off battle voices in options the lag is gone.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Ultimate Fighting Championships Throwdown|NTSC-U|r12|Doesn&#039;t Work|Boots, creates a save file (choice of either slot A or slot B), then freezes in a black screen.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Viewtiful Joe|NTSC-U|r19|Working|Minor stuttering discex -c|0}}&lt;br /&gt;
{{dm|Viewtiful Joe 2|NTSC-U|r19|Working|Very minor stutering discex -c|0}}&lt;br /&gt;
{{dm|Viewtiful Joe: Red Hot Rumble|NTSC-U|r12|Working|Working flawlessly on a Sandisk Class 4 Card|0}}&lt;br /&gt;
{{dm|Virtua Striker 2002|PAL|r13|Working|Minor hiccups in-game.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|WarioWare, Inc.|NTSC-U|r16|Working|discex -c|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|X-Men Legends|NTSC-U|r12|Doesn&#039;t Work|Intro loops over load game/new game/etc menu making it impossible to progress past that. Videos lag a little, but not too badly. WARNING: Very slow to boot. Almost thought it was just a black screen.|0}}&lt;br /&gt;
{{dm|XIII|NTSC-U|r19|Works|Slight audio/video stutter when there&#039;s talking, and a reoccurring intermittent buzz sound during gameplay.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|YuGiOh The Falsebound Kingdom|NTSC-U|r12|Working|Occasional temporary freezes. WARNING: Takes a long time to boot, I almost thought it had a black screen.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{:{{PAGENAME}}/Table Header}}&lt;br /&gt;
{{dm|Zoids Battle Legends|NTSC-U|r12|Working|Minor lag.|0}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;sub&amp;gt;Format copied mercilessly from the  [[DIOS MIOS Compatibility List]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
[[Category:Wii]] [[Category:Compatibility_Lists]]&lt;/div&gt;</summary>
		<author><name>FederalGOKU</name></author>
	</entry>
</feed>