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	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=62263</id>
		<title>WiiU VC NDS injection</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=62263"/>
		<updated>2016-05-28T12:21:04Z</updated>

		<summary type="html">&lt;p&gt;Ggl0l: /* T */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0,1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;host&#039;&#039;&#039; - The name of the VC you injected the rom and specify the region if you can, ex Donkey Kong Country.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of Not64 in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ WiiU VC SNES Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Compatibility Legend	Class (?)&lt;br /&gt;
Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don&#039;t affect gameplay.	ct-works&lt;br /&gt;
Games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).	ct-issues&lt;br /&gt;
Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.	ct-broken&lt;br /&gt;
Unknown status. Game has not been tested, or the test results were unclear.	ct-noresult&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 101-in-1 Explosive Megamix | region = EUR | host = Mario Kart DS | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars Dual Strike | region = EUR| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues | notes = Minor graphics glitches}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Appolo Justice Ace Attorney | region = EUR| host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX 0.3, works perfectly. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Order of Ecclesia | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Contra 4 | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip.  }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chibi-Robo: Park Patrol | region = usa | host = New Super Mario Bros | ini =  | status = works | notes = works on Loadiine GX2 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chrono - Trigger | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Diddykong Racing DS | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Minor GFx glitches in menu Loadiine GX2 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Donkey Kong - Jungle Climber | region = EUR | host = Mario &amp;amp; Luigi: Partners in Time | ini =  | status = Works | notes = Loadiine GX2 0.3 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Ball: Origins | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = Loadiine V4.1 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IV - Chapters of the Chosen | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest V - Hand of the Heavenly Blade | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest VI - Realms of Revelation | region = usa | host = Kirby&#039;s Squeak Squad | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IX - Sentinels of the Starry Skies | region = usa | host = Mario Kart DS | ini =  | status = issues | notes = starts fine but can&#039;t leave first town }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy III | region = USA | host = Kirby Squeak Squad | ini =  | status = works | notes = Only via Loadliine v4. With Kirby as host, it works fine. Hangs at opening FMV with other hosts. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy IV | region = USA | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Only via Loadliine v4, minor graphics glitches in screen transitions }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy: The 4 Heroes of Light | region = USA | host = Brain Age: Train Your Brain in Minutes a Day! | ini =  | status = works | notes = You can use RenderScale 2. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = Issues | notes = huge graphical errors loadiine gx2 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Issues | notes = huge graphical errors loadiine gx2 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Golden Sun 2 | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Issues | notes = Graphic glitches and noisy tune }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Gyakuten Kenji 2 (English Patch) | region = usa | host = New Super Mario Bros. | ini =  | status = works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hotel Dusk: Room 215 | region = usa | host = Style Savvy | ini =  | status = works | notes = Used Loadiine GX2. Style Savvy is recommended as the base game. Has occasional graphical glitches, but it&#039;s not game-breaking (much fewer than with Kirby as host). Change configuration_cafe.json&#039;s fold_on_pause to true to be able to solve the puzzle with Mila later in the game (pause the game with ZR or Home to &amp;quot;close&amp;quot; the emulated DS.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Harry Potter and the Order of the Phoenix | region = eur | host = New Super Mario Bros. | ini =  | status = Issues | notes = Playable. Has graphical glitches during parts where people talk to each other, text readable and not game breaking. Objects (including people) can be seen through walls, confusing at times but the game can still be played (and might be easier at times because of it)}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = jEnesisDS | region = | host = Mario Kart DS | ini =  | status = Doesn&#039;t work | notes = Freezes game then locks up console.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kingdom Hearts 358/2 Days | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = issues | notes = Used Loadiine v4. Cutscenes have audio stutter but the game is playable. RenderScale 2 causes severe flicker.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Kirby Super Star Ultra | region = USA | host = Zelda Phantom Hourglass | ini =  | status = issues | notes = Also tested using NDS2WiiU. Cutscenes play faster than usual on both but game runs perfectly.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Last Window: The Secret of Cape West | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Phantom Hourglass | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Minor sound issues after loading state, but can be fixed by exiting and re-entering a room. (Loadiine V4) }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: The Spirit Tracks | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Kart DS | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = If using Kirby SS as host, you can use RenderScale 2 with no graphical glitches.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = EUR | host = Yoshi Touch &amp;amp; GO/Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = DSI exception error at first fight with Bowser. (Loadiine V4) }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t work | notes = Softlocks in battle once in the stomach with Kirby as host (has minor graphical issues and slowdowns as well), so it&#039;s unplayable. On other hosts, first Bowser fight works but first real Mario battle has no HUD }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman Zero Collection | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Absolutely perfect, despite going over file size limit. Perhaps the individual games aren&#039;t loaded all at once, therefore not breaking the emulation? }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metroid Prime Hunters | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metal - Slug 7 | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Miles Edgeworth: Investigations | region = usa | host = New Super Mario Bros. | ini =  | status = works | notes = works on loadiine GX2. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Miles Edgeworth: Investigations Prosecutor&#039;s Path (Gyakuten Kenji 2) | region = jap | host = New Super Mario Bros. | ini =  | status = works | notes = works on loadiine GX2. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nanostray | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Issues | notes = Only 3D objects are rendered, no background }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Need For Speed: Most Wanted | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Doesn&#039;t work | notes = Gets in-game then locks up console }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = New Super Mario Bros. | region = USA | host = Mario and Luigi: Partners in Time&amp;lt;br&amp;gt;Mario Kart DS | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Okamiden | region = usa | host = Mario Kart DS | ini =  | status = Doesn&#039;t work | notes = touch screen does not work loadiine 4.1 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phantasy Star Zero | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Used Loadiine v4. RenderScale 2 works wonderfully. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney Justice For All | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phoenix Wright Ace Attorney Trials and Tribulations | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = Used Loadiine GX2 0.3, works perfectly. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t work | notes = loadiine v4 tested. Hangs on dual white screens upon boot (because it&#039;s DSi enhanced).}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Sacred Gold | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = NDS2WiiU - Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Storm Silver | region = USA | host = New Super Mario Bros. | ini =  | status = Works | notes = NDS2WiiU - Very minor GFX glitches in ground. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Heart Gold | region = USA | host = Yoshi touch &amp;amp; go | ini =  | status = Issues | notes = NDS2WiiU - sprite issues when exiting buildings. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Soul Silver | region = USA | host = N/A | ini =  | status = Issues | notes = loadiine v4 and GX2 tested, used NDS2WiiU - sprite issues when exiting buildings }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Pearl | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Diamond | region = USA | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Platinum Version | region = USA | host = N/A | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and Pandoras Box  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Curious Village | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Future | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Minor Graphical Glitches Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Spectre&#039;s Call | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and the Last Specter | region = usa | host = Mario Kart DS | ini =  | status = Works | notes = Game has to be Anti-Piracy Patched, otherwise the first puzzle cannot be solved. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Resident Evil Deadly Silence | region = USA | host = N/A | ini =  | status = Works | notes = Used NDS2WiiU. FMV video plays with no issues. Game runs nicely. Greatly benefits from renderscale set to 2.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Rune Factory 2 | region = USA | host = Mario Kart DS | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Race Driver GRiD | region = EUR | host = N/A | ini =  | status = Works | notes = Runs nice with doubled resolution }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = SaGa 2: Hihou Densetsu - Goddess of Destiny  | region = JAP| host = Kirby&#039;s Squeak Squad | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Shin Megami Tensei: Devil Survivor | region = USA | host = Brain Age: Train Your Brain in Minutes a Day! | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Colors  | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush Adventure | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Mario 64 DS | region = USA | host = Mario and Luigi: Partners in Time&amp;lt;br&amp;gt;Mario Kart DS | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Princess Peach | region = EUR | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t Work | notes = Freezes at white screen after loading the game. Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Electronic Arts Sudoku | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = DSiWare is not emulated by the Virtual Console at all, it will attempt to load but due to missing DSi (emulated) hardware it will freeze. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of Innocence | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Doesn&#039;t Work| notes = Heavy graphical glitches, may freeze. JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of the Tempest | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Works| notes = JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The World Ends with You | region = USA| host = The Legend of Zelda Phantom Hourglass | ini =  | status = Works| notes = Undub version tested}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tom and Jerry Tales | region = EUR | host = Mario Kart DS | ini = | status = Works | notes = Tested on Loadiine GX2 with replaced rom.zip. Very minor graphical glitches though.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y.  | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. Can&#039;t save in-game, so use a VC Restore Point. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare D.I.Y. | region = USA | host = Mario Kart DS | ini =  | status = Doesn&#039;t Work | notes = Doesn&#039;t boot, however VC Menu and Home Menu can still be opened. Tested on Loadiine GX2 with replaced rom.zip.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = WarioWare Touched! | region = EUR | host = Yoshi Touch &amp;amp; Go | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;/div&gt;</summary>
		<author><name>Ggl0l</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Loadiine_compatibility_list&amp;diff=62144</id>
		<title>Loadiine compatibility list</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Loadiine_compatibility_list&amp;diff=62144"/>
		<updated>2016-05-17T12:04:59Z</updated>

		<summary type="html">&lt;p&gt;Ggl0l: /* N */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
This page is for Loadiine compatibility list.&lt;br /&gt;
&lt;br /&gt;
Loadiine is a WiiU backup loader for SD Card, working on WiiU 5.3.2 to 5.5.1, and it&#039;s region free !&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Loadiine version ==&lt;br /&gt;
&lt;br /&gt;
* Latest official release : &#039;&#039;&#039;Loadiine GX2 v0.2 Open Beta&#039;&#039;&#039; from 03/01/2016&lt;br /&gt;
* Official Release thread : [https://gbatemp.net/threads/loadiine-gx2.413823/ here]&lt;br /&gt;
* Official compatibility thread : [https://gbatemp.net/threads/398616 here]&lt;br /&gt;
* [https://github.com/dimok789/loadiine_gx2/network Sources on github]&lt;br /&gt;
&lt;br /&gt;
To learn how to use loadiine, read the tutorial located on the [https://gbatemp.net/threads/loadiine-gx2.413823/ release thread&#039;s first post].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Loadiine mods&lt;br /&gt;
* Loadiine v4.1 : by MLT, based on 4.0, added support for booting using Art atelier disc and KaraokeU eshop games.&lt;br /&gt;
* [https://github.com/Maschell/loadiine/tree/9eb7da3e62e21cce45e1a9e52bf729ab6719baf3 3.0 mod] : by Maschell, each profile are saved to different savegames folders.&lt;br /&gt;
* [https://gbatemp.net/threads/405822 3.0 mod] : by Ptitleray, Support WiiU v4.1.0 and 5.0.0 &lt;br /&gt;
* [https://gbatemp.net/threads/406324/ 4.0 mod] : by NotKit, supports WiiU v5.0.0 and 5.1.0&lt;br /&gt;
* [https://github.com/mariogamer2/loadiine/releases Loadiine flow] : by Kasai07, based on 4.0, Add cover display on the gamepad. The cover needs to be 160x225 &amp;quot;icone.tga&amp;quot; placed in main game&#039;s folder (alongside the content, meta, and code folder)&lt;br /&gt;
* [https://gbatemp.net/threads/release-loadiinev4-pygecko.408902/ LoadiineV4+Pygecko] : by Onion Knight, based on 4.0, Fixes and adds automatic PyGecko handler launching in loadiine v4.0&lt;br /&gt;
&lt;br /&gt;
== XML ==&lt;br /&gt;
Loadiine 4.0 and Loadiine GX2 use the game&#039;s cos.xml and app.xml to get the correct place to store the game in memory.&lt;br /&gt;
The xml files can be extracted from a WUD (WiiU ISO) or from eShop updates.&lt;br /&gt;
If you don&#039;t have the xml files in your wiiu/games/&amp;lt;game name&amp;gt;/code/ folder, loadiine will use commonly used values, but not all games will work with these default values.&lt;br /&gt;
&lt;br /&gt;
If you don&#039;t have the xml file, here are some methods to get it:&lt;br /&gt;
* Extract it from WUD (You need the disc key and DiscU or vgmtoolbox)&lt;br /&gt;
* Extract it from eshop full game (you need the NUS key and Cdecrypt)&lt;br /&gt;
* Extract it from eshop update (no NUS key needed)&lt;br /&gt;
* Use [https://gbatemp.net/threads/413179 JNUSTool] to get the xml from eshop full game or eshop update. (you need the NUS key only if there is no game update)&lt;br /&gt;
* Extract it from memory by running the original application with [http://www33.zippyshare.com/v/XWn2ogwf/file.html loadiine_xml_dumper]&lt;br /&gt;
* Copy the xml from a different game, but don&#039;t forget to edit the Title_ID. Start testing with Super Smash Bros. xml files.&lt;br /&gt;
* Ask other users if they have successfully created/gotten their own, and to please share it with you&lt;br /&gt;
* Create your own (try random values by looking at other game&#039;s xml common values)&lt;br /&gt;
* Just hope for the best and try your luck with the default common values.&lt;br /&gt;
&lt;br /&gt;
You can find some xml compilations here:&lt;br /&gt;
* [https://gbatemp.net/attachments/update_xml_compilation_19_11_15_eur-rar.30049/ update_xml_compilation_19_11_15_eur-rar]&lt;br /&gt;
* [https://gbatemp.net/attachments/update_xml_compilation_20_11_15_usa-rar.30092/ update_xml_compilation_20_11_15_usa-rar]&lt;br /&gt;
* [https://gbatemp.net/attachments/code-zip.30164/ Virtual console XML files] (needed for NDS and N64).&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0, 1.1 and 1.2 add it as well or the tmd version (v0 v64). You can use comment column for version info too.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;,  &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;. Leave empty if all region have the same compatibility. Add the region only for a different compatibility or if a different comment is needed. &lt;br /&gt;
&lt;br /&gt;
Note : &amp;quot;&#039;&#039;&#039;USA/EUR&#039;&#039;&#039;&amp;quot; and &amp;quot;&#039;&#039;&#039;USA/EUR/JAP&#039;&#039;&#039;&amp;quot; are additional available entries in case of identical releases in multiple regions.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RPX&#039;&#039;&#039; - Enter the size of the RPX file from the initial version (game disc or Eshop v0), without applying the update. Size is in Bytes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RPL&#039;&#039;&#039; - enter the size of each RPL file from the initial version (game disc or Eshop v0), without applying the update. Size is in Bytes. &lt;br /&gt;
&lt;br /&gt;
Note: If a game has multiple RPL files, please specify all the file&#039;s sizes, not the addition of all. &lt;br /&gt;
Example : not 360KB but &#039;&#039;&#039;339KB + 21KB&#039;&#039;&#039; (or in bytes if possible)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039; - Enter game size (/content/ folder&#039;s size)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version&#039;&#039;&#039; - Higher tested Loadiine version. &#039;&#039;&#039;Add in the comment column the last working version if a new Loadiine release breaks compatibility&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Disc (SSBU)&#039;&#039;&#039; - Whether the game works with Super Smash Bros. for WiiU disc (if you are using eShop version, add a note if SSBU eshop has a different compatibility than the disc mode)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MiiMaker&#039;&#039;&#039; - Whether the game works with MiiMaker mode&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ Loadiine | name = ... | region = USA/EUR/JAP | rpx =  | rpl =  | size = GB | version = 4.0 | disc = Doesn&#039;t Work/Works/Issues | mii =  Doesn&#039;t Work/Works/Issues | notes = please add a note if needed }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
== WiiU Virtual console games ==&lt;br /&gt;
Virtual console games compatibility depends of the console.&lt;br /&gt;
{{ Table Start/Loadiine }}&lt;br /&gt;
{{ Loadiine | name = Virtual console NES | region = | rpx =  | rpl = | size =  | version = GX2 v0.2 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Virtual console SNES | region = | rpx =  | rpl = | size =  | version = GX2 v0.2 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Virtual console GBA | region = | rpx =  | rpl = | size =  | version = GX2 v0.2 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Virtual console N64| region = | rpx =  | rpl = | size =  | version = GX2 v0.2 | disc = Works | mii= Works | notes= requires [https://gbatemp.net/attachments/code-zip.30164/ these XML] files}}&lt;br /&gt;
{{ Loadiine | name = Virtual console NDS| region = | rpx =  | rpl = | size =  | version = GX2 v0.2 | disc = Works| mii= Works | notes= requires [https://gbatemp.net/attachments/code-zip.30164/ these XML] files}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
== WiiU games ==&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
==0 - 9==&lt;br /&gt;
{{ Table Start/Loadiine }}&lt;br /&gt;
{{ Loadiine | name = 99 Seconds | region = | rpx = 9 863 808| rpl = 8 683 648| size = 93 MB | version = GX2 v0.2 | disc = Not Tested | mii = Works | notes =}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/Loadiine }}&lt;br /&gt;
{{ Loadiine | name = Abyss | region = | rpx = 9 834 432| rpl = | size = 91,8 MB | version = GX2 v0.2 | disc = Not Tested | mii = Works | notes = }}&lt;br /&gt;
{{ Loadiine | name = Adventure Time Explore the Dungeon Because I Don&#039;t Know! | region = USA | rpx = 7 806 144| rpl = | size = 990 MB | version = GX2 v0.2 | disc = Works| mii = Works | notes = Mii Maker: Tested the EUR version on US Console, and works perfectly. }}&lt;br /&gt;
{{ Loadiine | name = Adventures Of Pip | region = | rpx = 10 540 672| rpl = 9 443 648| size = 495 MB | version = GX2 v0.2 | disc = Not Tested | mii = Works | notes = }}&lt;br /&gt;
{{ Loadiine | name = Affordable Space Adventures | region = EUR | rpx = | rpl = | size = 638 MB | version = GX2 v0.2 | disc = Not Tested | mii = Works | notes = }}&lt;br /&gt;
{{ Loadiine | name = Angry Birds Star Wars | region = | rpx = 4 882 112 | rpl = | size = 1.23 GB | version = GX2 v0.1 | disc = Works | mii= Works | notes=  Mii Maker: Tested the EUR version on US Console, and works perfectly. }}&lt;br /&gt;
{{ Loadiine | name = Angry Birds Trilogy| region = | rpx = 5 294 464 | rpl = | size = 1.56 GB | version = GX2 v0.1 | disc = Works | mii= Works | notes= Mii Maker: Tested the EUR version on US Console, and works perfectly. }}&lt;br /&gt;
{{ Loadiine | name = Armillo| region = | rpx = 9 834 432 | rpl = 8 989 760 | size = 1.27 GO | version = GX2 v0.2 | disc = Not Tested | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Art Academy: Atelier| region = | rpx = 3 105 152 | rpl = 339KB + 21KB | size = 4.78 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Art Academy: SketchPad| region = | rpx = 2 035 712 | rpl = | size = 234 MB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Art of Balance | region = | rpx = 2 419 456 | rpl = | size = 135 MB | version = 4.0 | disc = Works | mii = Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Asdivine Hearths | region = EUR| rpx = 10 513 344| rpl = 4 757 248 | size = 178 MB | version = GX2 v0.3 | disc = Not Tested | mii = Doesn&#039;t Work | notes= Will either stay on black screen or cause Memory Corruption.}}&lt;br /&gt;
{{ Loadiine | name = Assassin&#039;s Creed III| region = EUR| rpx = 8 064 | rpl = 56 620 480 | size = 17.8 GB | version = GX2 v0.3 | disc = Not Tested | mii= Works | notes= Single Player Only (Multiplayer results in a 160-2203).}}&lt;br /&gt;
{{ Loadiine | name = Assassin&#039;s Creed IV: Black Flag| region = | rpx = 143 808 | rpl = 23 525 376 | size = 12.7 GB | version = 4.0 | disc = Works | mii= Works | notes= Single Player Only (Multiplayer still crashes if selected from the main menu in Loadiine 3.0 the crash can be avoided by holding B at launch to go straight to multiplayer but online games still don&#039;t work with loadiine anyway)}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Table Start/Loadiine }}                                                  &lt;br /&gt;
{{ Loadiine | name = Badland: Game Of The Year Edition | region = | rpx  = 4 156 416 | rpl = | size = 132 MB | version = GX2 v0.3 | disc = Not Tested | mii = Works | notes = }}&lt;br /&gt;
{{ Loadiine | name = Barbie Dreamhouse Party | region = | rpx = 2 044 928 | rpl = | size = 2.67 GB | version = 3.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Batman: Arkham Origins | region = USA | rpx = 16 899 776 | rpl = | size = 12.2 GB | version = 3.0 | disc = Works | mii= Works | notes= Loadiine: v4.0}}&lt;br /&gt;
{{ Loadiine | name = Batman: Arkham City - Armored Edition | region = USA| rpx = 16 607 680 | rpl = | size = 18.1 GB | version = 3.0 | disc = Works | mii= Doesn&#039;t Work | notes= no voice on EUR console; miimaker: error 160-2200; does NOT work on v4}}&lt;br /&gt;
{{ Loadiine | name = Batman: Arkham City - Armored Edition | region = USA| rpx = 16 607 680 | rpl = | size = 18.1 GB | version = 4.0 | disc = Doesn&#039;t Work | mii= Doesn&#039;t Work | notes=does NOT work on v4 or v4.1, works fine on v3 in SSB mode}}&lt;br /&gt;
{{ Loadiine | name = Batman: Arkham City - Armored Edition | region = EUR| rpx = 16 899 648 | rpl = | size = 19.5 GB | version = GX2 v0.2 | disc = Works | mii= Works | notes=}}&lt;br /&gt;
{{ Loadiine | name = Bayonetta | region = EUR/JAP | rpx = 3 648 | rpl = 8 493 184 | size = 11.7 GB | version = GX2 v0.2 | disc = Not tested | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Bayonetta 2 | region = | rpx = 17 670 016 | rpl = | size = 14.4 GB | version = GX2 v0.2 | disc = Works | mii= Works | notes= Format your SD card with 64k cluster size to avoid stuttering/lags/etc &amp;lt;br/&amp;gt; miimaker: different errorcodes for miiverse ingame button &amp;lt;br/&amp;gt; Sound sync issues on EUR consoles}}&lt;br /&gt;
{{ Loadiine | name = Ben 10 Omniverse 1 | region = | rpx = 3 293 184 | rpl = | size = 2.72 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Ben 10 Omniverse 2 | region = | rpx = 2 835 648 | rpl = | size = 1.89 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Bit Trip Runner 2 | region = | rpx  = 2 247 680 | rpl = | size = 824MB | version = GX2 v0.2 | disc = Works | mii = Works | notes = }}&lt;br /&gt;
{{ Loadiine | name = Bombing Bastards | region = | rpx = 9 841 920 | rpl = 4 699 008| size = 305 MB | version = GX2 v0.3 | disc = Not Tested | mii= Works | notes= No sound output from GamePad}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Table Start/Loadiine }}&lt;br /&gt;
{{ Loadiine | name = Call of Duty: Black Ops 2 | region = | rpx = 4 800| rpl = 15 048 192 | size = 18.4 GB | version = GX2 v0.2 | disc = Works | mii= Works | notes= Single Player Only (Multiplayer and Zombies will results in a 160-2203) }}&lt;br /&gt;
{{ Loadiine | name = Call of Duty: Ghosts | region = | rpx = 4 672| rpl = 12 163 482 | size = 15.7 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Captain Toad Treasure Tracker | region = EUR | rpx = 3 914 816 | rpl = | size = 1.19 GB | version = GX2 v0.2  | disc = Works | mii= Works | notes= Mii Maker: for USA console, rename all the folder starting with EU to US in /data/content/LocalizedData, for JPN console rename EUen folder to JPja&lt;br /&gt;
Doesn&#039;t work under 4.1.0 }}&lt;br /&gt;
{{ Loadiine | name = CastleStorm | region = | rpx = 4 909 824 | rpl= | size = 271 MB | version = GX2 v0.3 | disc = Not Tested | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Chasing Dead | region = | rpx = 10 513 408 | rpl= 7 819 648 | size = 2.94 GB | version = GX2 v0.2 | disc = Not Tested | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Child of light | region = EUR | rpx = 13 659 008 | rpl= | size = 2.39 GB | version = GX2 v0.2 | disc = Not Tested | mii= Works | notes= PAL version works on both USA and EUR consoles }}&lt;br /&gt;
{{ Loadiine | name = Color Zen | region = | rpx = 9 841 920 | rpl= 5 790 976 | size = 107 MB | version = GX2 v0.2 | disc = Not Tested | mii= Works | notes= }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Table Start/Loadiine }}&lt;br /&gt;
{{ Loadiine | name = Darksiders II  | region = | rpx = 49 573 568| rpl = | size = 9.11 GB | version = GX2 v0.2 | disc = Works | mii= Works | notes=}}&lt;br /&gt;
{{ Loadiine | name = Deus Ex Human Revolution - Director&#039;s Cut | region = | rpx = 9 808 320| rpl = | size = 15.1 GB | version = GX2 v0.2  | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Devil&#039;s Third | region = | rpx = 24 460 992 | rpl = | size = 13.4 GB | version = GX2 v0.2 | disc = Works | mii= Works | notes= [https://gbatemp.net/threads/play-devils-third-eur-in-english-on-jpn-consoles.426074/  Play Devil&#039;s Third (EUR) in English on JPN consoles]}}&lt;br /&gt;
{{ Loadiine | name = Disney Infinity| region = | rpx = 23 310 464| rpl = | size = 9.82 GB | version = 4.0 | disc = Works | mii= Works | notes= DRM Dongle}}&lt;br /&gt;
{{ Loadiine | name = Disney Infinity 2.0 Edition - Marvel Super Heroes | region = | rpx = 26 685 440| rpl = | size = 11.2 GB | version = 4.0 | disc = Works | mii= Works | notes= DRM Dongle. Tested with v0, v80.}}&lt;br /&gt;
{{ Loadiine | name = Disney Planes | region = | rpx = 3 285 056| rpl = 3 693 248| size = 2.14 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Donkey Kong Country Tropical Freeze | region = | rpx = 10 614 336| rpl = | size = 10.5 GB | version = GX2 v0.2 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Don&#039;t Starve: Giant Edition | region = | rpx = 2 868 416| rpl = | size = 296 MB | version = GX2 v0.2 | disc = Not Tested | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Dr. Luigi | region = USA| rpx = 2 161 600| rpl = | size = 103,4MB | version = GX2 v0.2 | disc = Works | mii= Works | notes= Works on EUR and JAP consoles with a custom RPX fix. }}&lt;br /&gt;
{{ Loadiine | name = Dreamals | region = | rpx = 18 529 984| rpl = | size = 323MB | version = GX2 v0.2 | disc = Not Tested | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = DuckTales Remastered | region = | rpx = 8 328 640| rpl = | size = 744 MB | version = GX2 v0.3 e71fb52 | disc = Works | mii= Works | notes= Dont Work with loadiine GX 0.1/beta. Tested with v32 update, working.}}&lt;br /&gt;
{{Loadiine | name = Dungeons &amp;amp; Dragons: Chronicles of Mystara | region = | rpx = 4 713 792 | rpl = | size = | version = GX2 v0.3 | disc = Not Tested | mii = Works | notes= no XML needed}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Table Start/Loadiine }}&lt;br /&gt;
{{ Loadiine | name = EDGE | region = | rpx = 6 375 296| rpl = 82 816| size = 99.4 MB | version = GX2 v0.2 | disc = Doesn&#039;t Work | mii = Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Elliot Quest | region = | rpx = 238 208| rpl = 23 452 928| size = 28,7 MO | version = GX2 v0.2 | disc = Not Tested | mii = Works | notes= Version v97 (1.2.7) will cause Memory Corruption on Loadiine GX2 0.2 &amp;amp; 0.3. Current release is thus using last working version v80 (1.2.6) from NNUS repository}}&lt;br /&gt;
{{ Loadiine | name = Epic Mickey 2 | region = USA | rpx = 25 054 720| rpl = | size = 7.16GB | version = 4.0 | disc = Works | mii = Works | notes= Delete erreula.rpl from code folder, game takes a long time to boot up 25 mins+, but once in game load times are fine}}&lt;br /&gt;
{{ Loadiine | name = ESPN Sports Connection | region = | rpx = 9 090 688| rpl = | size = 1.52 GB | version = 4.0 | disc = Works | mii = Works | notes= }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Table Start/Loadiine }}&lt;br /&gt;
{{ Loadiine | name = Family Party 30 Great Games Obstacle Arcade | region = [[File:Flag of USA.png|21px|alt=USA|USA]]| rpx = 1 373 440| rpl = | size = 606 MB | version = 4.0 | disc = Works | mii= Works | notes= Unable to create Save File. Wiimote Required}}&lt;br /&gt;
{{ Loadiine | name = Famicom Remix 1+2 / NES Remix Pack| region = [[File:Flag of USA.png|21px|alt=USA|USA]]  [[File:Flag_of_Europe.png|21px|alt=EUR|EUR]]| rpx = 1 352 000| rpl = | size = 133 MB | version = GX2 v0.2 | disc = Works | mii= Works | notes= Depanding on which version you actually get, you may need to change content\sys\msgstudio ENxx to USxx vice versa.}}&lt;br /&gt;
{{ Loadiine | name = Famicom Remix 1+2 / NES Remix Pack| region = [[File:Flag_of_Japan.png|21px|alt=JAP|JAP]]| rpx = 1 352 000| rpl = | size = 133 MB | version = 4.0 | disc = Issues | mii= Issues | notes= NES 2 runs, but keep a  strange looping at the very beginning for EU/US consoles.}}&lt;br /&gt;
{{ Loadiine | name = Family Tennis SP | region = | rpx = 457 152| rpl = | size = 242 MB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Fast and Furious  Showdown | region = | rpx = 11 192 320| rpl = | size = 1.76 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Freedom Planet | region = | rpx = 21 217 152| rpl = | size =  298 MB | version = GX2 v0.2 | disc = Not Tested | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Fujiko F. Fujio Characters Daishuugou! SF Dotabata Party! | region = JAP | rpx = 26 68 096| rpl = | size = 1.37 GB | version = GX2 v0.2 | disc = Works only on JP consoles | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Fast Racing Neo | region = EUR | rpx = 2 502 848 | rpl = 11 072 | size = 574 MB | version = GX2 v0.2  | disc = Works | mii= Works | notes= horrible loading time.&lt;br /&gt;
Temporary fix: Rename/cut out the folder &amp;quot;scatter&amp;quot; under &amp;quot;content&amp;quot;&lt;br /&gt;
Game is now working without problems. }}&lt;br /&gt;
{{ Loadiine | name = Fatal Frame - Maiden of Black Water | region = USA/EUR | rpx = 11 925 760| rpl = | size = 11.1GB&amp;lt;br/&amp;gt;13.9GB| version = 4.0 | disc = Works | mii= Works | notes= SSB: Playable, slow loading times (~5+ min loading screens)&amp;lt;br/&amp;gt; Mii: Working and it loads straight}}&lt;br /&gt;
{{ Loadiine | name = FIFA 13 | region = USA/EUR | rpx = 27 602 288| rpl = | size = 7.89 GB | version = GX2 v0.3 | disc = Works | mii= Works | notes= v16 works perfectly, use to freeze when exiting before applying v16 update }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/Loadiine }}&lt;br /&gt;
{{ Loadiine | name = Game &amp;amp; Wario | region = | rpx = 11 245 888| rpl = | size = 3.10 GB | version = GX2 v0.2 | disc = Works | mii= Works | notes= Mii Maker: Tested the EUR version on US Console, and works perfectly.  }}&lt;br /&gt;
{{ Loadiine | name = Game Party Champions | region = | rpx = 15 160 960| rpl = | size = 1.59 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Giana Sisters - Twisted Dreams | region = | rpx = 13 100 032| rpl = | size = 3.42 GB | version = GX2 v0.2 | disc = Works | mii= Works | notes= slow loading times, works fine}}&lt;br /&gt;
{{ Loadiine | name = Genei Ibun Roku #FE | region = JAP | rpx = 3 857 280 | rpl = | size = 12.4GB | version = GX2 v0.2 | disc = | mii= Works | notes= Tested on 5.3.2U Console. Initial load will be 6-8 seconds on a black screen }}&lt;br /&gt;
{{ Loadiine | name = Grumpy Reaper | region = | rpx = 10 495 168| rpl = 6 238 272| size = 395 Mo | version = GX2 v0.2 | disc = Not Tested | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Guacamelee! Super Turbo Championship Edition | region = USA | rpx = 6 803 520 | rpl = | size = 751 MB | version = GX2 v0.2 | disc = Not Tested | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Guitar Hero Live | region = EUR | rpx = 8 179 072 + 515 264 | rpl = 2 880 | size = 17.0 GB | version = GX2 v0.2 | disc = | mii= Works | notes= Doesn&#039;t work if updated to v64. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Table Start/Loadiine }}&lt;br /&gt;
{{ Loadiine | name = Hello Kitty Kruisers | region = | rpx = 9 826 048| rpl = 7 147 840| size = 805 MB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Hot Wheels World&#039;s Best Driver | region = | rpx = 13 599 808| rpl = | size = 3.27 GB | version = 3.0 | disc = Works | mii= | notes= }}&lt;br /&gt;
{{ Loadiine | name = How to Train your Dragon 2 | region = | rpx = 2 307 712| rpl = | size = 462 MB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Human Resource Machine | region = | rpx = 8 009 664| rpl = | size = 64.1 MB | version = GX2 v0.2 | disc = Not Tested | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Hyrule Warriors | region = USA/EUR | rpx = 6 067 200| rpl = | size = 6.88 GB | version = GX2 v0.3 e71fb52/a0c73ed | disc = Works | mii= Works | notes=&amp;lt;ul style=&amp;quot;text-align: left;&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Model loading in gallery is slow.&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;Updates v48/64/96/128: all working.&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;v80 &amp;amp; v144 downloaded via JNUSTool: working&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Table Start/Loadiine }}&lt;br /&gt;
{{ Loadiine | name = Infinity Runner | region = | rpx = 15 456 576| rpl = 8 600 640| size = 933 MB | version =  GX2 v0.2 | disc = Not Tested | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Inside My Radio | region = | rpx = 5 717 376| rpl = | size = 1.06 GB | version =  GX2 v0.3 | disc = Not Tested | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Injustice: Gods Among Us | region = | rpx = 10 540 672 | rpl = | size = 7.32 GB | version = 4.0 | disc = Works | mii= Works | notes= slow loading times (needs several minutes to start), works fine.}}&lt;br /&gt;
{{ Loadiine | name = Ittle Dew | region = | rpx = 9 843 968| rpl = 7 751 872| size = 540 MB | version = GX2 v0.2 | disc = Not Tested | mii= Works | notes= On first run, the choice of language will freeze the game for 30-45 seconds. Next runs will takes slower time aferward. Everything is smoothly once this step passed.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Table Start/Loadiine }}&lt;br /&gt;
{{ Loadiine | name = Just Dance 2014 | region = | rpx = 17 927 24| rpl = 11 072| size = 12.3GB | version = GX2 v0.2 | disc = Works | mii= Works | notes= Mii Maker: Tested the USA version, and works perfectly. }}&lt;br /&gt;
{{ Loadiine | name = Just Dance 2015 | region = | rpx = 21 508 096| rpl = | size = 9.77 GB | version = GX2 v0.2 | disc = Works | mii= Works | notes= Mii Maker: Tested the EUR version on US Console, and works perfectly.  }}&lt;br /&gt;
{{ Loadiine | name = Just Dance 2016 | region =  | rpx = 15 389 376| rpl = | size = 14.7GB | version = GX2 v0.2 | disc = Works | mii= Works | notes= Mii Maker: Tested the EUR version on US Console, and works perfectly. Doesn&#039;t work under 4.1.0 }}&lt;br /&gt;
{{ Loadiine | name = Just Dance 4 | region = USA | rpx = 8 715 264| rpl = 2 193 152| size = 14.6 GB | version = GX2 v0.2 | disc = Works  | mii= Works | notes= works on EU console with the v32 patch too with the latest (20160326) loadiine gx2 v0.2}}&lt;br /&gt;
{{ Loadiine | name = Just Dance Disney Party 2 | region = | rpx = 4 526 144 | rpl = | size = 5.17 GB | version = GX2 v0.1 | disc = Works | mii= Works | notes= Mii Maker: Tested the EUR version on US Console, and works perfectly.  }}&lt;br /&gt;
{{ Loadiine | name = Just Dance Japan | region = JAP | rpx = 17 866 752| rpl = | size = 7.73 GB | version = GX2 v0.2 | disc = Not Tested | mii= Works | notes= Tested on EUR Console, should work fine in any region. }} &lt;br /&gt;
{{ Loadiine | name = Just Dance Kids 2014 | region = | rpx = 4 216 512| rpl = | size = 5.45 GB | version = GX2 v0.1 | disc = Works | mii= Works | notes= Mii Maker: Tested the EUR version on US Console, and works perfectly.  }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Table Start/Loadiine }}&lt;br /&gt;
{{ Loadiine | name = Kirby and the Rainbow Curse | region = | rpx = 3 226 496| rpl = | size = 2.77 GB | version = GX2 v0.2 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Knytt Underground | region = | rpx = 8 431 872| rpl = | size = 482 MB | version = GX2 v0.3 | disc = Not Tested | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Kung Fu Panda: Showdown of the Legendary Legends | region = | rpx = 4 350 400| rpl = | size = 1.45 GB | version = GX2 v0.2 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/Loadiine }}&lt;br /&gt;
{{ Loadiine | name = Legend of Kay Anniversary | region = | rpx = 4 172 992| rpl = | size = 3.22 GB | version = GX2 v0.2 | disc = Works | mii= Works | notes=   }}&lt;br /&gt;
{{ Loadiine | name = LEGO Batman 2 DC Super Heroes | region = USA | rpx = 10 766 016| rpl = | size = 4.29 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = LEGO Batman 3 Beyond Gotham | region = USA | rpx = 17 993 408| rpl = | size = 6.96 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = LEGO City Undercover | region = | rpx = 13 379 584| rpl = | size = 18.4 GB | version = GX2 v0.2 | disc = Works  | mii= Works | notes=}}&lt;br /&gt;
{{ Loadiine | name = Lego Jurassic World | region = | rpx = 19 450 880| rpl = | size = 7.16 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = LEGO Marvel Avengers | region = | rpx = 20,019,264| rpl = | size = 7.23 GB | version = GX2 v0.1| disc = Works | mii= Works | notes= miimaker works on v16}}&lt;br /&gt;
{{ Loadiine | name = LEGO Marvel Super Heroes | region = | rpx = 13 989 888| rpl = | size = 5.50 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = LEGO The Hobbit | region = | rpx = 15 921 216| rpl = | size = 6.96 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Life Of Pixel | region = | rpx = 10 576 832| rpl = 11 214 400| size = 436 MB | version = GX2 v0.2 | disc = Not Tested | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Little Inferno | region = | rpx = 2 378 624| rpl = | size = 86.9 MB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/Loadiine }}&lt;br /&gt;
{{ Loadiine | name = Madden NFL 13 | region = USA| rpx = 30 627 840| rpl = | size = 4.6 GB | version = 4.0 | disc = Works | mii= Works | notes=}} &lt;br /&gt;
{{ Loadiine | name = Mario And Sonic At The Sochi 2014 Olympic Winter Games | region = USA | rpx = 13 339 328| rpl = | size = 8.2 GB | version = GX2 v0.1 | disc = Works | mii= Works | notes= v0 works on GX2 v0.1. v32 untested on GX2 v0.1}}&lt;br /&gt;
{{ Loadiine | name = Mario vs. Donkey Kong Tipping Stars| region = USA| rpx = | rpl = | size = 553 MB | version = GX2 | disc = Works | mii= Works | notes=}}&lt;br /&gt;
{{ Loadiine | name = Mario Kart 8 | region = | rpx = 7 097 024| rpl = 968 128| size = 4.00 GB | version = GX2 v0.2 | disc = Works  | mii= Works | notes= Mii: Confirmed working with v0. Newer updates (v16 v32 and v64) don&#039;t work.&amp;lt;br/&amp;gt;SSB: Works with all versions.&amp;lt;br/&amp;gt; SSB and Mii: The game freezes on exit to WiiU menu.&lt;br /&gt;
Mii Maker: Tested the EUR version on US Console, and works perfectly. US version with latest update on EUR Console don&#039;t work.&lt;br /&gt;
&lt;br /&gt;
JPN: Mario Kart 8 how to change language:&lt;br /&gt;
1. go to content/ui/ee and copy all .mbst files there (do not copy .szs file this causes Encryption DSI occurred!!)&lt;br /&gt;
2. go to content/ui/jp and paste the .mbst files(from the ee folder) here&lt;br /&gt;
3. You&#039;re good to go. the game will boot normally&lt;br /&gt;
&lt;br /&gt;
The WiiU freezes when you select Miiverse in the main menu. A reboot is needed.&lt;br /&gt;
 }}&lt;br /&gt;
{{ Loadiine | name = Mario Party 10 | region = | rpx = 11 756 480| rpl = 112 210 944| size = 2.64 GB | version = GX2 v0.2 | disc = Works | mii= Works  | notes= USA version works on EUR consoles if you rename folder US_English (it&#039;s in content\mess) into EU_English. NOTE2: EUR version under Mii Maker mode the amiibo party not loads the mini games only just black screen. NOTE3: USA version with v16 patch loads the amiibo party mini game under Mii Maker mode.}}&lt;br /&gt;
{{ Loadiine | name = Mario Tennis Ultra Smash | region = | rpx = 3 251 840| rpl = | size = 797 MB | version = GX2 v0.2 | disc = Works | mii= Works | notes= Tested with Update v0, for region swap, edit revision.dat&lt;br /&gt;
Mii Maker: Tested the EUR version on US Console, and works perfectly. Tested USA to EUR patched version on EUR console, works perfectly}}&lt;br /&gt;
{{ Loadiine | name = Marvel Avengers Battle for Earth | region = | rpx = 237 632| rpl = 19 386 624| size = 3.16 GB | version = 4.0 | disc = Works | mii= Works  | notes= }}&lt;br /&gt;
{{ Loadiine | name = Mass Effect 3 | region = | rpx = 20 555 456| rpl = | size = 19 GB | version = 4.0 | disc = Works | mii= Works | notes= v16. Long loading times. }}&lt;br /&gt;
{{ Loadiine | name = Master Reboot | region = | rpx = 14 656 320| rpl = | size = 1.18 GB | version = GX2 v0.2 | disc = Not Tested | mii= Works  | notes= }}&lt;br /&gt;
{{ Loadiine | name = Mighty Switch Force! Hyper Drive Edition | region = | rpx = 519 168 | rpl = | size = 319MB | version = GX2 v0.3 | disc = Not Tested | mii = Works | notes = So far games from WayForward aren&#039;t loading on Loadiine. See https://github.com/dimok789/loadiine_gx2/issues/60 for more informations.}}&lt;br /&gt;
{{ Loadiine | name = Minecraft Wii U Edition | region = | rpx = 13 632 704| rpl = | size = 464 MB | version = GX2 v0.3 | disc = Works | mii= Works | notes= MiiMaker mode dont work if your profile have a NNID linked, Smash mode works with or without NNID Linked. Trying to use a v64 (current) update folder for the game with Loadiine GX2 nightly (0.3) results in a black or white freeze/hang on both Miimaker and Smash Bros. mode, but v0 works flawlessly with non NNID linked profile with Miimaker or Smash Bros. mode. }}&lt;br /&gt;
US version doesn&#039;t seem to boot on EU systems.&lt;br /&gt;
{{ Loadiine | name = Monster High 13 Whishes | region = | rpx = 20 555 456| rpl = | size = 3.75 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Monster Hunter 3 Ultimate | region = | rpx = 9 509 760| rpl = | size = 5.91 GB | version = GX2 v0.2 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note: Bad dump releases&#039;&#039;&#039;&lt;br /&gt;
* The_Avengers_Battle_for_Earth_PAL_WiiU-VENOM&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/Loadiine }}&lt;br /&gt;
{{ Loadiine | name = Nano Assault Neo | region = | rpx = 1 691 648| rpl = | size = 50 MB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Need for Speed Most Wanted U | region = USA | rpx = 13 124 032| rpl = | size = 5.83 GB | version = GX2 v0.2 | disc = Works | mii= Works | notes=}}&lt;br /&gt;
{{ Loadiine | name = NES Remix Pack  | region = USA | rpx = 1 352 000| rpl = | size = 130 MB | version = GX2 v0.2  | disc = Works | mii= Works | notes= You need to play at least one game to create a savegame file, or it will crash when exiting to WiiU System menu. To make it work on english European console: make a copy of USen folder, located in /content/sys/msgstudio, and name it EUen.}}&lt;br /&gt;
{{ Loadiine | name = Never Alone | region = EUR | rpx = 10 577 536| rpl = 9 753 472| size = 1.45 GB | version = GX2 v0.2 | disc = Works | mii= Doesn&#039;t Work | notes= Game runs until a new game is created. Pressing A on confirmation window will freeze the console.}}&lt;br /&gt;
{{ Loadiine | name = New Super Luigi U | region = USA/EUR | rpx = 8 356 032| rpl = | size = 1.36 GB | version = GX2 v0.2 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = New Super Mario Bros. U | region = | rpx = 9 095 488| rpl = | size = 1.61 GB | version = GX2 v0.2 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = New Super Mario Bros. U + New Super Luigi U | region =USA/EUR | rpx = 8 606  400| rpl = | size = 13.3 GB | version = GX2 v0.2 | disc = Works | mii= Works | notes= NTSC-U/PAL MiiMaker: Works fine with XML from New Super Mario Bros. U, PAL SSBU: Works fine with XML from New Super Mario Bros. U}}&lt;br /&gt;
{{ Loadiine | name = Nihilumbra | region = | rpx = 10 486 144| rpl = 6 999 872| size = 1.62 GO | version = GX2 v0.2 | disc = Not Tested | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Ninja Gaiden 3: Razor&#039;s Edge | region = | rpx = 18 789 184 | rpl = | size = 5.16 | version = 4.0 | disc = Works | mii= Works | notes=}}&lt;br /&gt;
{{ Loadiine | name = Nintendo Land | region = USA/EUR | rpx = 9 599 872| rpl = | size = 2.68GB  | version = GX2 v0.2 | disc = Works | mii= Works | notes= Mii Maker: Tested the EUR version on US Console, and works perfectly. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Table Start/Loadiine }}&lt;br /&gt;
{{ Loadiine | name = Olympia Rising | region = | rpx = 255 360| rpl = 23 730 432| size = 26.5 MB | version = GX2 v0.2 | disc = Not Tested| mii= Works | notes= Version 2 (FIX) of the EUR release is working well. It still has some FPS drops during real-time cinematics (Original game has it too) but it does not affects the overall gameplay.}}&lt;br /&gt;
{{ Loadiine | name = One Piece Unlimited World Red | region = | rpx = 4 971 904| rpl = | size = 10.9 GB | version = GX2 v0.1 | disc = Doesn&#039;t Work | mii= Doesn&#039;t work | notes= SSB= freeze in logo miimaker= freeze in white screen}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Table Start/Loadiine }}&lt;br /&gt;
{{ Loadiine | name = Pac-Man and the Ghostly Adventures | region = | rpx = 4 566 464| rpl = | size = 3.46 GB | version = 3.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Pac-Man and the Ghostly Adventures 2 | region = | rpx = 4 480 384| rpl = | size = 3.84 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Penguins of Madagascar | region = | rpx = 2 313 792| rpl = | size = 481 MB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Phineas and Ferb Quest for Cool Stuff | region = | rpx = 3 176 512| rpl = 3 100 288| size = 546 MB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Pikmin 3 | region = | rpx = 14 236 096| rpl = | size = 3.76 GB | version = GX2 v0.3 | disc = Works | mii= Works  | notes= European v96 patch seems to be working fine with the latest nightly (6381bb9 as of now) (tested with Mii Maker)&lt;br /&gt;
&lt;br /&gt;
US region bad dump (see below) }}&lt;br /&gt;
{{ Loadiine | name = Planes: Fire &amp;amp; Rescue | region = | rpx = 1 083 520| rpl = | size = 264 MB | version = GX2 v0.2 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Pokkén Tournament | region = | rpx = 9 821 440| rpl = | size = 3.42 GB | version = GX2 v0.3 e71fb52/a0c73ed | disc = Works | mii= Works | notes=&amp;lt;ul style=&amp;quot;text-align: left;&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Tested on: 5.3.2 U, 5.5.1 E &amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;Long loading times.&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;v0, v16, v48: all working.&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;&amp;lt;b&amp;gt;Special character (é) in the folder name will cause title not to launch.&amp;lt;/b&amp;gt;  Change &amp;quot;é&amp;quot; to &amp;quot;e&amp;quot;.&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; &lt;br /&gt;
JPN:[https://gbatemp.net/threads/how-to-play-pokken-tournament-in-english-on-jap-consoles.421490/ How to play Pokken Tournament in English on Jap consoles]&amp;lt;/li&amp;gt;}}&lt;br /&gt;
{{ Loadiine | name = Pokemon Rumble U | region = | rpx = 4 186 624| rpl = | size = 518 MB | version = GX2 v0.2 | disc = Doesn&#039;t work | mii= Doesn&#039;t work | notes= First level is playable. Locks up on creating save file after first level or if a password is entered. }}&lt;br /&gt;
{{ Loadiine | name = Project Zero - Maiden of Black Water | region = | rpx = 11 445 312| rpl = | size = 13.9 GB | version = GX2 v0.2 | disc = Works | mii= Works | notes= Now loads fast, and works without the XML&#039;s}}&lt;br /&gt;
{{ Loadiine | name = Puddle | region = | rpx = 2 979 392| rpl = | size = 587 MB | version = GX2 v0.3 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Pure Chess | region = | rpx = 14 002 432| rpl = | size = 368 MB | version = GX2 v0.3 | disc = Not Tested | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Puyo Puyo Tetris | region = JAP | rpx = 4 044 160| rpl = | size = 2.17 GB | version = GX2 V0.2| disc = Not tested | mii= Works | notes=}}&lt;br /&gt;
{{ Loadiine | name = Puzzle Monkeys | region = | rpx = 10 552 000| rpl = 7 326 720| size = 116 MB | version = GX2 V0.2| disc = Not Tested | mii= Works | notes=}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note: Bad dump releases&#039;&#039;&#039;&lt;br /&gt;
* Pikmin.3.USA.WiiU-FAKE&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Table Start/Loadiine }}&lt;br /&gt;
{{ Loadiine | name = Rabbids Land | region = | rpx = 7 480 320| rpl = 2 700 416| size = 7.04 GB | version = GX2 v0.2 | disc = Works | mii= Works | notes= Mii Maker: Tested the EUR version on US Console, and works perfectly. }}&lt;br /&gt;
{{ Loadiine | name = Rayman Legends | region = | rpx = 15 470 784| rpl = | size = 6.68GB | version = GX2 v0.1 | disc = Works | mii= Works | notes= Mii Maker: Tested the EUR version on US Console, and works perfectly.  }}&lt;br /&gt;
{{ Loadiine | name = Resident Evil Revelations | region = | rpx = 12 227 968 | rpl = | size = 12.4 GB | version = GX2 v0.2 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Rise of the Guardians | region = | rpx = 1 718 848| rpl = | size = 3.26 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Rodea The Sky Soldier | region = USA | rpx = 3 104 320 | rpl = | size = 4.45 GB | version = 4.0 | disc = Works | mii= Works | notes= default xml}}&lt;br /&gt;
{{ Loadiine | name = Runbow | region = | rpx = 10 577 536 | rpl = 7 448 192| size = 680 MB | version = GX2 v0.3 | disc = Not Tested | mii= Works | notes= Only works on GX2 0.3 Nightly release d0545b3 &amp;amp; higher.}}&lt;br /&gt;
{{ Loadiine | name = RUSH | region = | rpx = 8 182 464| rpl = 82 816| size = 158 MB | version = GX2 v0.2 | disc = Not Tested | mii= Works | notes=}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
=S=&lt;br /&gt;
{{ Table Start/Loadiine }}&lt;br /&gt;
{{ Loadiine | name = Scram Kitty and his Buddy on Rails  | region = EUR | rpx = 917 376| rpl =| size = 68,5 MB| version = GX2 v0.2 | disc = Not Tested | mii= Issues | notes= Loadiine GX2 0.2 &amp;amp; 0.3 have criticals issues preventing the game from being played. Works fine on Loadiine V3}}&lt;br /&gt;
{{ Loadiine | name = Scribblenauts Unlimited | region = | rpx = 3 572 288| rpl = | size = 1.27 GB | version = GX2 v0.2 | disc = Works | mii= Works | notes= Mii Maker: Tested the EUR version on US Console, and works perfectly. }}&lt;br /&gt;
{{ Loadiine | name = Scribblenauts Unmasked a DC Comics Adventure | region = | rpx = 3 845 888| rpl = | size = 1.00 GB | version = GX2 v0.2 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Shadow Puppeteer  | region =| rpx = 10 521 728| rpl = 11 404 032| size = 1.43 GB | version = GX2 v0.2 | disc = Not Tested | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Shantae And The Pirate&#039;s Curse  | region = EUR| rpx = 1 592 640| rpl = | size = 283MB | version = GX2 v0.2 | disc = Untested| mii= Doesn&#039;t Work | notes= So far games from WayForward aren&#039;t loading on Loadiine. See https://github.com/dimok789/loadiine_gx2/issues/60 for more informations.}}&lt;br /&gt;
{{ Loadiine | name = Shantae Riskys Revenge Directors Cut | region = | rpx = 3 760 512| rpl = | size = 237MB | version = GX2 v0.2 | disc = Not Tested | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Shovel Knight | region = USA/EUR | rpx = 3 004 096| rpl = | size = 146 MB | version = GX2 v0.2 | disc = Works | mii= Works | notes= EUR v0 (v1.2), EUR v16 (v2.0), EUR v32 (v2.1), EUR v48 (v2.2) and USA v64 (v2.0) work fine. USA v80 (v2.2) untested. }}&lt;br /&gt;
{{ Loadiine | name = Skylanders: Giants | region = | rpx = 6 602 176 | rpl = | size = 10.5 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Skylanders: SuperChargers | region = | rpx = 28 491 904 | rpl = | size = 15.1 GB | version = GX2 v0.2 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Skylanders: Swap Force | region = | rpx = 13 290 368 | rpl = | size = 13.8 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Skylanders: Trap Team | region = | rpx = 9 134 464 | rpl = | size = 14.1 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Sniper Elite V2 | region = | rpx = 7 291 392| rpl = | size = 2.58 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Sonic and All-Stars Racing Transformed | region = | rpx = 12 734 464| rpl = | size = 5.61 GB | version = GX2 v0.2 | disc = Untested | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Sonic Boom Rise of Lyric | region = | rpx = 25 287 936| rpl = | size = 7.82 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Sonic Lost World | region = USA | rpx = 17 398 656| rpl = | size = 6.30 GB | version = GX2 v0.1 | disc = Works | mii= Works | notes= Mii Maker: Tested the EUR version on US Console, and works perfectly. }}&lt;br /&gt;
{{ Loadiine | name = Splatoon | region = | rpx = 8 847 616| rpl = | size = 1.62 GB | version = GX2 v0.2 | disc = Untested | mii= Works | notes= Latest version (v128) works perfectly.&lt;br /&gt;
JPN: [https://gbatemp.net/threads/how-to-make-splatoon-usa-eur-wud-compatible-to-jpn-consoles.421080/  How to make Splatoon USA/EUR wud compatible to JPN consoles]}}&lt;br /&gt;
{{ Loadiine | name = Splinter Cell Blacklist | region = | rpx = 36 546 176| rpl = | size = 15.4 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = SpongeBob SquarePants Plankton&#039;s Robotic Revenge | region = | rpx = 2 713 792| rpl = 1 896 896| size = 1.19 GB | version = 3.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Sports Connection | region = | rpx = 9 092 096| rpl = | size = 1.78 GB | version = GX2 v0.2  | disc = Works | mii= Works | notes= Mii Maker: Tested the EUR version on US Console, and works perfectly.  }}&lt;br /&gt;
{{ Loadiine | name = Spy Chameleon | region = | rpx = 10 546 816| rpl = 12 913 216| size = 289 MB | version = GX2 v0.2 | disc = Untested | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Star Fox Guard | region = USA | rpx = 13 903 360 | rpl= | size = 1.28 GB | version = GX2 v0.2 | disc = Not Tested | mii = Works | notes = Tested on 5.3.2U Console. }}&lt;br /&gt;
{{ Loadiine | name = Star Fox Zero | region = EUR | rpx = 10 636 928 | rpl = | size = 5.43 GB | version = GX2 v0.2 | disc = Doesn&#039;t Work | mii= Works | notes = Doesn&#039;t work on USA Wii U.&lt;br /&gt;
[http://gbatemp.net/threads/starfox-zero-eur-dont-work-with-5-3-2-e.423732/page-11#post-6284921/ Repack data001.cpk with English(US) folder to fix voice skipping and load the game in 8 seconds]}}&lt;br /&gt;
{{ Loadiine | name = Star Fox Zero | region = USA | rpx = 10 543 936 | rpl = | size = 4.84 GB | version = GX2 v0.2 | disc = Untested | mii= Works | notes= [http://gbatemp.net/threads/starfox-zero-eur-dont-work-with-5-3-2-e.423732/page-11#post-6284921/ Repack data001.cpk with English(US) folder to fix voice skipping and load the game in 8 seconds] Tested on 5.3.2U Console. }}&lt;br /&gt;
{{ Loadiine | name = Stealth Inc 2: A Game Of Clones | region = EUR| rpx = 3 098 688| rpl = | size = 264MB | version = GX2 v0.2 | disc = Untested| mii= Doesn&#039;t Work| notes= Will prompt Error &amp;quot;120-1999&amp;quot; then stop on bootscreen (WiiU menu is still reachable). }}&lt;br /&gt;
{{ Loadiine | name = SteamWorld Dig | region = | rpx = 3 928 768| rpl = | size = 77,6 MB | version = GX2 v0.2 | disc = Not Tested | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Stick It To The Man | region = | rpx = 9 826 048| rpl = 6 080 256| size = 1 GB | version = GX2 v0.2 | disc = Not Tested | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Super Mario 3D World | region = | rpx = 7 227 136| rpl = | size = 1.59 GB | version = GX2 v0.2  | disc = Works | mii= Works | notes= v0/v1	loading is slow, too many small files, otherwise the game runs fine. If the WUD is USA, for EU console, in the &amp;quot;content\LuigiBros\msg&amp;quot; folder, &amp;quot;USA_en&amp;quot; must be renamed to &amp;quot;EUR_en&amp;quot;, as well as in the folder &amp;quot;content\LocalizedData&amp;quot;, &amp;quot;UsEn&amp;quot; must be renamed to &amp;quot;EuEn&amp;quot;, in order for the game to boot. If the WUD is EU, for USA console rename the folder EUR_en to USA_en and EuEn to UsEn.&lt;br /&gt;
JPN: rename UsEn folder to JpJa and USA_en folder to JAP_ja&lt;br /&gt;
Mii Maker: Tested the EUR version on US Console, and works perfectly. EUR version on EUR console works as well. Long loading times though. }}&lt;br /&gt;
{{ Loadiine | name = Super Mario Maker | region = | rpx = 8 889 472| rpl = 105 920| size = 799 MB | version = GX2 v0.3 a0c73ed | disc = Works | mii= Works | notes= &amp;lt;ul style=&amp;quot;text-align: left;&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;v178: working&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;Online sharing does not work (obviously).&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;[[https://gbatemp.net/threads/super-mario-maker-eur-usa-wud-how-to-make-it-compatible-on-jap-consoles.417013/ GUIDE: Make it work on JPN Consoles]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt; }}&lt;br /&gt;
{{ Loadiine | name = Super Meat Boy| region = | rpx = 1 400 192| rpl = | size = 196 MB | version = GX2 v0.3 | disc = Not Tested | mii= Works | notes= Has long loading times}}&lt;br /&gt;
{{ Loadiine | name = Super Smash Bros. for Wii U | region = EUR | rpx = 20 443 328| rpl = | size = 12.9 GB | version = GX2 v0.3 a0c73ed | disc = Works | mii= Works | notes=&amp;lt;ul style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&amp;lt;li&amp;gt; Mii Maker - EUR version on US Console: works&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;v224: works&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt; }}&lt;br /&gt;
{{ Loadiine | name = Super Smash Bros. for Wii U | region = USA | rpx = 20 444 352| rpl = | size = 11.4 GB | version = GX2 v0.2 | disc = Not Tested | mii= Works | notes= Mii Maker: to make it work on JPN console, open \content\movie\ and rename first 12 files with _EN to _JP, ex:crs-f_mov_01_OP_EN.mp4 to crs-f_mov_01_OP_JP.mp4}}&lt;br /&gt;
{{ Loadiine | name = Swords &amp;amp; Soldiers | region = | rpx = 5 206 464| rpl = 84 224 | size = 128 MB | version = GX2 v0.3 | disc = Not Tested | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Swords &amp;amp; Soldiers II | region = | rpx = 13.324.288| rpl = | size = 465 MB | version = GX2 v0.3 | disc = Not Tested | mii= Works | notes= }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/Loadiine }}&lt;br /&gt;
{{ Loadiine | name = Taiko no Tatsujin Atsumete Tomodachi Daisakusen | region = JAP | rpx = 3.100.672| rpl = 2.880| size = 1.91 GB | version = GX2 v0.2 | disc = | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Taiko no Tatsujin Tokumori | region = JAP | rpx = 2 965 952| rpl = 2 880| size = 1.9 GB | version = GX2 v0.2 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Taiko no Tatsujin WiiU | region = JAP | rpx = 3.572.608| rpl = 3.328| size = 1.45 GB | version = GX2 v0.2 | disc = | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Tank! Tank! Tank! | region = | rpx = 3 685 824| rpl = | size = 1.44 GB | version = 3.0 | disc = Works | mii= Works  | notes= }}&lt;br /&gt;
{{ Loadiine | name = Tekken Tag Tournament 2: Wii U Edition | region = USA/EUR | rpx = 59 419 840| rpl = | size = 14.7 GB | version = 4.0 | disc = Works | mii= Works | notes= v32 }}&lt;br /&gt;
{{ Loadiine | name = Tengami | region = | rpx = 16 312 064| rpl = | size = 312 MB | version = GX2 v0.2 | disc = Not Tested| mii= Works | notes= Will trigger Error &amp;quot;115-999&amp;quot; on start, pass the error and the game runs smoothly afterward}}&lt;br /&gt;
{{ Loadiine | name = Tenkuu no Kishi Rodea | region = JAP | rpx = 3 017 000| rpl = | size = 2.56 GB | version = 3.0 | disc = Works | mii= | notes= }}&lt;br /&gt;
{{ Loadiine | name = Tetrorobot and Co. | region = | rpx = 9 841 728| rpl = 6 502 016| size = 528 MB | version = GX2 v0.3 | disc = Not Tested | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = The Amazing SpiderMan 2 | region = EUR | rpx = 3 722 880| rpl = 6 407 104| size = 7.57 GB | version = GX2 v0.2 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = The Binding Of Isaac: Rebirth | region = | rpx = 1 851 264 | rpl = | size = 356 MB | version = GX2 v0.2 | disc = Not Tested | mii = Works | notes = }}&lt;br /&gt;
{{ Loadiine | name = The Bridge | region = | rpx = 10 504 064 | rpl = 6 897 728| size = 233 MB | version = GX2 v0.3 | disc = Not Tested | mii = Works | notes = }}&lt;br /&gt;
{{ Loadiine | name = The Cave | region = | rpx = 6 159 360 | rpl = | size = 1.28 GB | version = GX2 v0.2 | disc = Works | mii = Works | notes = }}&lt;br /&gt;
{{ Loadiine | name = The Croods Prehistoric Party | region = | rpx = 2 088 768| rpl = | size = 1.29 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = The Fall | region = | rpx = 9 841 792 | rpl = 11 118 080| size = 488 MB | version = GX2 v0.3 | disc = Not Tested | mii = Works | notes = }}&lt;br /&gt;
{{ Loadiine | name = The LEGO Movie Videogame | region = | rpx = 14 837 888| rpl = | size = 6.85 GB | version = 4.0 | disc = Works | mii= Works | notes= v18}}&lt;br /&gt;
{{ Loadiine | name = The Peanuts Movie: Snoopy&#039;s Grand Adventure | region = USA/EUR | rpx = 10 517 248 | rpl = 6 175 872  | size = 1.22 GB | version = GX2 v0.1| disc = noresult | mii= works | notes= v0 }}&lt;br /&gt;
{{ Loadiine | name = The Smurfs 2 | region = | rpx = 6 752 384| rpl = | size = 1.35 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = The Voice: I Want You | region = USA | rpx = 2 222 720 | rpl = | size = 6.38 GB | version = GX2 v0.2| disc = Not Tested | mii= Works | notes= Microphone Works}}&lt;br /&gt;
{{ Loadiine | name = The Wonderful 101 | region = | rpx = 15 600 192| rpl = | size = 9.73 GB | version = GX2 v0.2 | disc = Works | mii= Works | notes= v16 is needed, [http://gbatemp.net/threads/starfox-zero-eur-dont-work-with-5-3-2-e.423732/page-11#post-6284921/ Repack data002.cpk with English(US) folder to fix voice skipping and load the game in less than 2 minutes, remove language folders afterwards].}}&lt;br /&gt;
{{ Loadiine | name = Thomas was Alone | region = | rpx = 9 862 656| rpl = 9 501 952| size = 550 MB | version = GX2 v0.2| disc = Not Tested | mii= Works | notes=}}&lt;br /&gt;
{{ Loadiine | name = Toki Tori | region = EUR | rpx = 6 980 352| rpl = 82 816| size = 131 MB | version = GX2 V0.2 | disc = Not Tested | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Toki Tori 2+ | region = EUR | rpx = 19 798 080| rpl = 82 816| size = 429 MB | version = 4.0 | disc = | mii= Works | notes= tested and rpx size from v32 only (v1.1.3). Slightly long initial load time}}&lt;br /&gt;
{{ Loadiine | name = Transformers Prime | region = | rpx = 2 638 720| rpl = 994 560| size = 2.04 GB | version = 4.0 | disc = Works | mii= Works | notes= Delete erreula.rpl from code folder}}&lt;br /&gt;
{{ Loadiine | name = Transformers: The Dark Spark | region = | rpx = 33 276 096| rpl = | size = 7.85 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Trine: Enchanted Edition | region = USA/EUR | rpx = 27 663 616 | rpl = | size = 748 MB | version = GX2 v0.2 | disc = | mii= Works | notes = use Dimok&#039;s &amp;quot;simply dumper&amp;quot; to properly dump .rpx file. Dumpiine couldn&#039;t do it because size of .rpx is too big }}&lt;br /&gt;
{{ Loadiine | name = Trine 2: Director&#039;s Cut | region = | rpx = 21 764 480| rpl = | size = 1.81 GB | version = GX2 v0.2 | disc = Works | mii= Works | notes= v16}}&lt;br /&gt;
{{ Loadiine | name = Turbo Super Stunt Squad | region = EUR | rpx = 5 099 840| rpl = | size = 1.33 GB | version = 3.0 | disc = Works | mii= Works | notes= }}                                                                                &lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Table Start/Loadiine }}&lt;br /&gt;
{{ Loadiine | name = Unepic | region = | rpx = 811 392 | rpl = | size = 244MB | version = GX2 V0.2 | disc = Not Tested | mii= Works | notes= }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
==W==&lt;br /&gt;
{{ Table Start/Loadiine }}&lt;br /&gt;
{{ Loadiine | name = Warriors Orochi 3 Hyper | region = | rpx = 6 290 176| rpl = | size = 15.2 GB | version = 4.0 | disc = Works | mii= Works | notes= Set your partition cluster size to 64 kb to speed up loading times.}}&lt;br /&gt;
{{ Loadiine | name = Watch Dogs | region = EUR | rpx = 51 080 768| rpl = | size = 19.1 GB | version = 4.0 | disc = Works | mii= Works | notes= you can get the game down to 9GB by removing the 5 additional language packs i.e content/sound_german.dat the game will function fine without them}}&lt;br /&gt;
{{ Loadiine | name = Whispering Willows | region = | rpx = 10 503 808| rpl = 8 531 648| size = 1.56 Go | version = GX2 v0.2 | disc = Not Tested | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Wicked Monsters Blast! HD PLUS | region = | rpx = 792 832| rpl = | size = 1.85 Go | version = GX2 v0.2 | disc = Not Tested | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Wii Fit U | region = USA | rpx = 8MB| rpl = | size = 3.34 GB | version = 4.0 | disc = Works | mii= Works | notes= Requires balance board. Personal save data is shared between users, so only one person can properly use Wii Fit U at the moment. }}&lt;br /&gt;
{{ Loadiine | name = Wii Fit U | region = EUR | rpx = 8.9MB| rpl = | size = 4.7 GB | version = GX2 v0.3 | disc = Not Tested | mii= Works | notes= Requires balance board. }}&lt;br /&gt;
{{ Loadiine | name = Wii Party U | region = USA/EUR | rpx = 17 563 840| rpl = 20 316 672| size = 3.92 GB/5.16 GB | version = GX2 v0.2 | disc = Works | mii= Works | notes= USA version has some issues, see [http://gbatemp.net/threads/official-wiiu-loadiine-compatibility-list-thread.398616/page-82#post-5897546 this post] for solution. NOTE2: EUR version has no issues, tested with loadiine GX2 v0.2 Mii Maker mode.}}&lt;br /&gt;
{{ Loadiine | name = Wii Sports Club | region = USA/EUR/JAP | rpx = 6 399 936| rpl = | size = 632 MB | version = GX2 v0.2 | disc = Works | mii= Doesn&#039;t Work| notes= Wiimote plus required. Games can be played in SSBU disc mode only. The game will load with SSBU (eShop version) and Mii Maker but sports are locked in the menu screen}}&lt;br /&gt;
{{ Loadiine | name = Wipeout 3 | region = | rpx = 6 129 728| rpl = 2 432 256| size = 1.54 GB | version = 4.0 | disc = Works | mii= Doesn&#039;t Work  | notes= Miimaker: white screen freeze}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note: Bad dump releases&#039;&#039;&#039;&lt;br /&gt;
* Wipeout_3_USA_WiiU-VENOM&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Table Start/Loadiine }}&lt;br /&gt;
{{ Loadiine | name = Xenoblade Chronicles X | region = USA/EUR/JAP | rpx = 17 611 200| rpl = | size = 20.2 GB | version = GX2 v0.2 | disc = Works | mii= Works | notes= v16/32 tested - going back to title brings error 160-XXXX, quit to wii-u-menu instead}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Table Start/Loadiine }}&lt;br /&gt;
{{ Loadiine | name = Year Walk | region = | rpx = 10 504 000| rpl = 3 655 872| size = 365MB| version = GX2 v0.2 | disc = Not Tested | mii= Works | notes= I advise you not to press the Start button of your GamePad while in-game, this will cause a long freeze of your WiiU only to open documentations, what is unecessary. }}&lt;br /&gt;
{{ Loadiine | name = Yoshi&#039;s Woolly World | region = | rpx = 8 935 808| rpl = | size = 6.89 GB | version = GX2 v0.2 | disc = Works | mii= Works | notes= For region swap, rename the language folders inside the demo, font, locale, and message folders&lt;br /&gt;
JPN: Yoshi&#039;s Wooly World how to change language:&lt;br /&gt;
1. go to content/message/US_English then copy the 2 .mbst files&lt;br /&gt;
2, go to content/message/JP_Japanese then replace the 2 .mbst files with the ones you copied&lt;br /&gt;
3. go to content/font/US copy all files then paste to content/font/JP replace all files&lt;br /&gt;
4. go to content/font/USEU copy the font01.bffnt then paste to content/font/JP replace the font01.bffnt with the one you copied from USEU folder&lt;br /&gt;
5. You&#039;re good to go. the game will boot with the Japanese logo but the text will all be ENG }}&lt;br /&gt;
{{ Loadiine | name = Youkai Dance : Just Dance Special | region = JAP | rpx = 21 935 168| rpl = | size = 1.69 GB | version = GX2 v0.2 | disc = Not Tested | mii= Works | notes= Tested on EU console, should work in all regions }}&lt;br /&gt;
{{ Loadiine | name = Your Shape Fitness Evolved 2013 | region = | rpx = 8 572 160| rpl = | size = 1.78 GB | version = 4.0 | disc = Works | mii= Works | notes= Wii Plus remote (or motion plus) necessary}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Table Start/Loadiine }}&lt;br /&gt;
{{ Loadiine | name = Zelda Twilight Princess HD | region = USA/EUR/JAP | rpx = 8 650 240| rpl = | size = 4.31 GB | version = GX2 v0.2 | disc = Works| mii= works | notes= SSB mode needs app and cos xml to work. JAP console can only run the game in Japanese. Tested on 5.3.2U Console. 10-15 second load time with 32k cluster size. 6-8 second load times with 64k cluster size, may vary significantly depending on the SD card you are using.}}&lt;br /&gt;
{{ Loadiine | name = Zelda The Wind Waker HD | region = | rpx = 6 994 496| rpl = | size = 1.65 GB | version = GX2 v0.2 | disc = works | mii= works | notes= Do not enable Loadiine server&lt;br /&gt;
Mii Maker: Tested the EUR version on US Console, and works perfectly. }}&lt;br /&gt;
{{ Loadiine | name = ZombiU | region = | rpx = 7 193 152| rpl = 5 378 368| size = 5.45 GB | version = GX2 v0.2 | disc = Works | mii= Works | notes= mii maker: starting is delayed, but works fine; Set Region in content\lynfsatest\Cafe_CommandLine.txt (for english change GER to ENG, FRA, ...)}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:WiiU]]&lt;/div&gt;</summary>
		<author><name>Ggl0l</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=Loadiine_compatibility_list&amp;diff=60904</id>
		<title>Loadiine compatibility list</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=Loadiine_compatibility_list&amp;diff=60904"/>
		<updated>2015-12-26T22:36:57Z</updated>

		<summary type="html">&lt;p&gt;Ggl0l: /* B */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
This page is for Loadiine compatibility list.&lt;br /&gt;
&lt;br /&gt;
Loadiine is a WiiU backup loader for SD Card, working on WiiU 5.3.2, and it&#039;s region free !&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Loadiine version ==&lt;br /&gt;
&lt;br /&gt;
* Latest official release : &#039;&#039;&#039;Loadiine v4.0&#039;&#039;&#039; from 2015-11-18&lt;br /&gt;
* Official Release thread : [https://gbatemp.net/threads/398623 here]&lt;br /&gt;
* Official compatibility thread : [https://gbatemp.net/threads/398616 here]&lt;br /&gt;
* [https://github.com/dimok789/loadiine/network Sources on github]&lt;br /&gt;
&lt;br /&gt;
To learn how to use loadiine, read the tutorial located on the [https://gbatemp.net/threads/398623 release thread&#039;s first post].&lt;br /&gt;
&lt;br /&gt;
== XML ==&lt;br /&gt;
Loadiine 4.0 is using the game&#039;s cos.xml and app.xml to get the correct value to store in memory.&lt;br /&gt;
The xml files can be extracted from wud (WiiU ISO) and from eShop updates.&lt;br /&gt;
If you don&#039;t have the xml files in your wiiu/games/&amp;lt;game name&amp;gt;/code/ folder, loadiine will use commonly used values, but not all games will work with these default values.&lt;br /&gt;
&lt;br /&gt;
If you don&#039;t have the proper xml file, here are some method to get them:&lt;br /&gt;
* Hope the default xml data is enough&lt;br /&gt;
* extract it from WUD (You need the disc key and DiscU or vgmtoolbox)&lt;br /&gt;
* extract if from eshop full game (You need the NUS key and Cdecrypt)&lt;br /&gt;
* extract if from eshop update (no NUS key needed)&lt;br /&gt;
* extract if from memory by running the original application with [http://www33.zippyshare.com/v/XWn2ogwf/file.html loadiine_xml_dumper]&lt;br /&gt;
* copy the xml from a different game, but don&#039;t forget to edit the Title_ID. Start testing with Super Smash Bros. xml files.&lt;br /&gt;
* share it with other users&lt;br /&gt;
* create your own (try random values by looking at other game&#039;s xml common values)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can find some xml compilation :&lt;br /&gt;
&lt;br /&gt;
* [https://gbatemp.net/attachments/update_xml_compilation_19_11_15_eur-rar.30049/ update_xml_compilation_19_11_15_eur-rar]&lt;br /&gt;
* [https://gbatemp.net/attachments/update_xml_compilation_20_11_15_usa-rar.30092/ update_xml_compilation_20_11_15_usa-rar]&lt;br /&gt;
* [https://gbatemp.net/attachments/code-zip.30164/ Virtual console XML files] (needed for NDS and N64).&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0, 1.1 and 1.2 add it as well or the tmd version (v0 v64). You can use comment column for version info too.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;,  &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;. Leave empty if all region have the same compatibility. Add the region only for a different compatibility or if a different comment is needed. &lt;br /&gt;
&lt;br /&gt;
Note : &amp;quot;&#039;&#039;&#039;USA/EUR&#039;&#039;&#039;&amp;quot; and &amp;quot;&#039;&#039;&#039;USA/EUR/JAP&#039;&#039;&#039;&amp;quot; are additional available entries in case of identical releases in multiple regions.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RPX&#039;&#039;&#039; - Enter the size of the RPX file from the initial version (game disc or Eshop v0), without applying the update. Size is in Bytes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RPL&#039;&#039;&#039; - enter the size of each RPL file from the initial version (game disc or Eshop v0), without applying the update. Size is in Bytes. &lt;br /&gt;
&lt;br /&gt;
Note: If a game has multiple RPL files, please specify all the file&#039;s sizes, not the addition of all. &lt;br /&gt;
Example : not 360KB but &#039;&#039;&#039;339KB + 21KB&#039;&#039;&#039; (or in bytes if possible)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Size&#039;&#039;&#039; - Enter game size (/content/ folder&#039;s size)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version&#039;&#039;&#039; - Higher tested Loadiine version. Add in the comment column the last working version if a new Loadiine release breaks compatibility.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Disc (SSBU)&#039;&#039;&#039; - Whether the game works with Super Smash Bros. for WiiU disc (if you are using eShop version, add a note if SSBU eshop has a different compatibility than the disc mode)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MiiMaker&#039;&#039;&#039; - Whether the game works with MiiMaker mode&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ Loadiine | name = ... | region = USA/EUR/JAP | rpx =  | rpl =  | size = GB | version = 4.0 | disc = Doesn&#039;t Work/Works/Issues | mii =  Doesn&#039;t Work/Works/Issues | notes = please add a note if needed }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
== WiiU Virtual console games ==&lt;br /&gt;
Virtual console games compatibility depends of the console.&lt;br /&gt;
{{ Table Start/Loadiine }}&lt;br /&gt;
{{ Loadiine | name = Virtual console NES | region = | rpx =  | rpl = | size =  | version = 3.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Virtual console SNES | region = | rpx =  | rpl = | size =  | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Virtual console GBA | region = | rpx =  | rpl = | size =  | version = 3.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Virtual console N64| region = | rpx =  | rpl = | size =  | version = 4.0 | disc = Works | mii= Works | notes= requires [https://gbatemp.net/attachments/code-zip.30164/ these XML] files}}&lt;br /&gt;
{{ Loadiine | name = Virtual console NDS| region = | rpx =  | rpl = | size =  | version = 4.0 | disc = Works| mii= Works | notes= requires [https://gbatemp.net/attachments/code-zip.30164/ these XML] files}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
== WiiU games ==&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/Loadiine }}&lt;br /&gt;
{{ Loadiine | name = Adventure Time Explore the Dungeon Because I Don&#039;t Know! | region = | rpx = 7 806 144| rpl = | size = 990 MB | version = 4.0 | disc = Works| mii = Works | notes = }}&lt;br /&gt;
{{ Loadiine | name = Angry Birds Star Wars | region = | rpx = 4 882 112 | rpl = | size = 1.23 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Angry Birds Trilogy| region = | rpx = 5 294 464 | rpl = | size = 1.56 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Art Academy: Atelier| region = | rpx = 3 105 152 | rpl = 339KB + 21KB | size = 4.78 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Art Academy: SketchPad| region = | rpx = 2 035 712 | rpl = | size = 234 MB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Art of Balance | region = | rpx = 2 419 456 | rpl = no | size = 135 MB | version = 4.0 | disc = Works | mii = Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Assassin&#039;s Creed III| region = | rpx = 8 064 | rpl = 56 620 480 | size = 17.8 GB | version = 4.0 | disc = Works | mii= Works | notes= Single Player Only (Multiplayer results in a 160-2203)}}&lt;br /&gt;
{{ Loadiine | name = Assassin&#039;s Creed IV: Black Flag| region = | rpx = 143 808 | rpl = 23 525 376 | size = 12.7 GB | version = 4.0 | disc = Works | mii= Works | notes= Single Player Only (Multiplayer still crashes if selected from the main menu in Loadiine 3.0 the crash can be avoided by holding B at launch to go straight to multiplayer but online games still don&#039;t work with loadiine anyway)}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Table Start/Loadiine }}                                                                                                                                     {{ Loadiine | name = Bit Trip Runner 2 | region = | rpx  = 2 247 680 | rpl = | size = 824MB | version = 4.0 | disc = Works | mii = Works | notes = }}&lt;br /&gt;
{{ Loadiine | name = Barbie Dreamhouse Party | region = | rpx = 2 044 928 | rpl = | size = 2.67 GB | version = 3.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Batman: Arkham Origins | region = USA | rpx = 16 899 776 | rpl = | size = 12.2 GB | version = 3.0 | disc = Works | mii= Works | notes= Loadiine: v4.0}}&lt;br /&gt;
{{ Loadiine | name = Batman: Arkham City - Armored Edition | region = USA| rpx = 16 607 680 | rpl = | size = 18.1 GB | version = 3.0 | disc = Works | mii= Doesn&#039;t Work | notes= no voice on EUR console; miimaker: error 160-2200; does NOT work on v4}}&lt;br /&gt;
{{ Loadiine | name = Batman: Arkham City - Armored Edition | region = USA| rpx = 16 607 680 | rpl = | size = 18.1 GB | version = 4.0 | disc = Doesn&#039;t Work | mii= Doesn&#039;t Work | notes=does NOT work on v4 or v4.1, works fine on v3 in SSB mode}}&lt;br /&gt;
{{ Loadiine | name = Batman: Arkham City - Armored Edition | region = EUR| rpx = 16 899 648 | rpl = | size = 19.5 GB | version = 4.0 | disc = Works | mii= Works | notes= Loadiine: v4.0 + mii maker}}&lt;br /&gt;
{{ Loadiine | name = Bayonetta | region = | rpx = 3 648 | rpl = 8 493 184 | size = 11.7 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Bayonetta 2 | region = | rpx = 17 670 016 | rpl = | size = 14.4 GB | version = 4.0 | disc = Works | mii= Works | notes= Format your SD card with 64k cluster size to avoid stuttering/lags/etc &amp;lt;br/&amp;gt; miimaker: different errorcodes for miiverse ingame button}}&lt;br /&gt;
{{ Loadiine | name = Ben 10 Omniverse 1 | region = | rpx = 3 293 184 | rpl = | size = 2.72 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Ben 10 Omniverse 2 | region = | rpx = 2 835 648 | rpl = | size = 1.89 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Table Start/Loadiine }}&lt;br /&gt;
{{ Loadiine | name = Call of Duty: Ghosts | region = | rpx = 4 672| rpl = 12 163 482 | size = 15.7 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Captain Toad Treasure Tracker | region = | rpx = 3 914 816 | rpl = | size = 1.19 GB | version = 4.0 | disc = Works | mii= Works | notes= If using NTSC-U console, rename all the folder starting with EU to US in /data/content/LocalizedData}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Table Start/Loadiine }}&lt;br /&gt;
{{ Loadiine | name = Darksiders II  | region = | rpx = 49 573 568| rpl = | size = 9.11 GB | version = 4.0 | disc = Works | mii= Works | notes=}}&lt;br /&gt;
{{ Loadiine | name = Deus Ex Human Revolution - Director&#039;s Cut | region = | rpx = 9 808 320| rpl = | size = 15.1 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Devil&#039;s Third | region = | rpx = 24 460 992 | rpl = | size = 13.4 GB | version = 4.0 | disc = Works | mii= Works | notes= In a US console, only worked with loadiine v3 with SSB mode updated, Loadiine v4 gets the error 160-3201 in both modes ssb and miimaker}}&lt;br /&gt;
{{ Loadiine | name = Disney Infinity| region = | rpx = 23 310 464| rpl = | size = 9.82 GB | version = 4.0 | disc = Works | mii= Works | notes= DRM Dongle}}&lt;br /&gt;
{{ Loadiine | name = Disney Infinity 2.0 Edition - Marvel Super Heroes | region = | rpx = 26 685 440| rpl = | size = 11.2 GB | version = 4.0 | disc = Works | mii= Works | notes= DRM Dongle. Tested with v0, v80.}}&lt;br /&gt;
{{ Loadiine | name = Disney Planes | region = | rpx = 3 285 056| rpl = 3 693 248| size = 2.14 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Donkey Kong Country Tropical Freeze | region = | rpx = 10 614 336| rpl = | size = 10.5 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Dr. Luigi | region = | rpx = 2 161 600| rpl = | size = 100MB | version = 3.0 | disc = Works | mii= Not Tested | notes= }}&lt;br /&gt;
{{ Loadiine | name = DuckTales Remastered | region = | rpx = 8 328 640| rpl = | size = 744 MB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Table Start/Loadiine }}&lt;br /&gt;
{{ Loadiine | name = EDGE | region = | rpx = 6 375 296| rpl = 82 816| size = 99.4 MB | version = 4.0 | disc = Doesn&#039;t Work | mii = Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Epic Mickey 2 | region = USA | rpx = 25 054 720| rpl = | size = 7.16GB | version = 4.0 | disc = Works | mii = Works | notes= Delete erreula.rpl from code folder, game takes a long time to boot up 25 mins+, but once in game load times are fine}}&lt;br /&gt;
{{ Loadiine | name = ESPN Sports Connection | region = | rpx = 9 090 688| rpl = | size = 1.52 GB | version = 4.0 | disc = Works | mii = Works | notes= }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Table Start/Loadiine }}&lt;br /&gt;
{{ Loadiine | name = Family Party 30 Great Games Obstacle Arcade | region = | rpx = 1 373 440| rpl = | size = 606 MB | version = 4.0 | disc = Works | mii= Works | notes= wiimote required}}&lt;br /&gt;
{{ Loadiine | name = Family Tennis SP | region = | rpx = 457 152| rpl = | size = 242 MB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Fast and Furious  Showdown | region = | rpx = 11 192 320| rpl = | size = 1.76 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Fast Racing Neo | region = EUR | rpx = 2 502 848 | rpl = 11 072 | size = 574 MB | version = 4.0 | disc = Works | mii= Works | notes= horrible loading time}}&lt;br /&gt;
{{ Loadiine | name = Fatal Frame - Maiden of Black Water | region = USA/EUR | rpx = 11 925 760| rpl = | size = 11.1GB&amp;lt;br/&amp;gt;13.9GB| version = 4.0 | disc = Works | mii= Works | notes= SSB: Playable, slow loading times (~5+ min loading screens)&amp;lt;br/&amp;gt; Mii: Working and it loads straight}}&lt;br /&gt;
{{ Loadiine | name = FIFA 13 | region = EUR | rpx = 27 602 288| rpl = | size = 7.89 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = FIFA 13 | region = USA | rpx = 27 602 288| rpl = | size = 7.12 GB | version = 3.0 | disc = Works | mii= Doesn&#039;t work | notes= miimaker : error 160-2203}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/Loadiine }}&lt;br /&gt;
{{ Loadiine | name = Game &amp;amp; Wario | region = | rpx = 11 245 888| rpl = | size = 3.10 GB | version = 4.0 | disc = Works | mii= Works | notes=  }}&lt;br /&gt;
{{ Loadiine | name = Game Party Champions | region = | rpx = 15 160 960| rpl = | size = 1.59 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Giana Sisters - Twisted Dreams | region = | rpx = 13 100 032| rpl = | size = 3.42 GB | version = 4.0 | disc = Works | mii= Works | notes= slow loading times, works fine}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Table Start/Loadiine }}&lt;br /&gt;
{{ Loadiine | name = Hello Kitty Kruisers | region = | rpx = 9 826 048| rpl = 7 147 840| size = 805 MB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Hot Wheels World&#039;s Best Driver | region = | rpx = 13 599 808| rpl = | size = 3.27 GB | version = 3.0 | disc = Works | mii= | notes= }}&lt;br /&gt;
{{ Loadiine | name = How to Train your Dragon 2 | region = | rpx = 2 307 712| rpl = | size = 462 MB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Hyrule Warriors | region = | rpx = 6 067 200| rpl = | size = 6.88 GB | version = 4.0 | disc = Works | mii= Works | notes= slow loading models in gallery, works/playable}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Table Start/Loadiine }}&lt;br /&gt;
{{ Loadiine | name = Injustice: Gods Among Us | region = | rpx = 15 456 576| rpl = | size = 7.32 GB | version = 4.0 | disc = Works | mii= Works | notes= slow loading times (needs several minutes to start), works fine.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Table Start/Loadiine }}&lt;br /&gt;
{{ Loadiine | name = Just Dance 2014 | region = | rpx = 17 927 24| rpl = 11 072| size = 12.3GB | version = 4.0 | disc = Works | mii= Works | notes= Mii Maker: Tested the USA version, and works perfectly. }}&lt;br /&gt;
{{ Loadiine | name = Just Dance 2015 | region = | rpx = 21 508 096| rpl = | size = 9.77 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Just Dance 2016 | region =  | rpx = 15 389 376| rpl = | size = 14.7GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Just Dance 4 | region = | rpx = 8 715 264| rpl = 2 193 152| size = 14.6 GB | version = 4.0 | disc = Doesn&#039;t Work | mii= Doesn&#039;t Work | notes= game starts, but get stuck after loading files}}&lt;br /&gt;
{{ Loadiine | name = Just Dance Disney Party 2 | region = | rpx = 4 526 144 | rpl = | size = 5.17 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Just Dance Kids 2014 | region = | rpx = 4 216 512| rpl = | size = 5.45 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Table Start/Loadiine }}&lt;br /&gt;
{{ Loadiine | name = Kirby and the Rainbow Curse | region = | rpx = 3 226 496| rpl = | size = 2.77 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/Loadiine }}&lt;br /&gt;
{{ Loadiine | name = Legend of Kay Anniversary | region = | rpx = 4 172 992| rpl = | size = 3.22 GB | version = 4.0 | disc = Works | mii= Works | notes= Not work with spanish system settings.}}&lt;br /&gt;
{{ Loadiine | name = LEGO Batman 2 DC Super Heroes | region = USA | rpx = 10 766 016| rpl = | size = 4.29 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = LEGO Batman 3 Beyond Gotham | region = USA | rpx = 17 993 408| rpl = | size = 6.96 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = LEGO City Undercover | region = | rpx = 13 379 584| rpl = | size = 18.4 GB | version = 4.0 | disc = Works  | mii= Works | notes=}}&lt;br /&gt;
{{ Loadiine | name = Lego Jurassic World | region = | rpx = 19 450 880| rpl = | size = 7.16 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = LEGO Marvel Super Heroes | region = | rpx = 13 989 888| rpl = | size = 5.50 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = LEGO The Hobbit | region = | rpx = 15 921 216| rpl = | size = 6.96 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Little Inferno | region = | rpx = 2 378 624| rpl = | size = 86.9 MB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/Loadiine }}&lt;br /&gt;
{{ Loadiine | name = Mighty Switchforce Hyperdrive Edition | region = | rpx = 519 168 | rpl = | size = 319MB | version = 4.0 | disc = Works | mii = Works | notes = }}&lt;br /&gt;
{{ Loadiine | name = Madden NFL 13 | region = USA| rpx = 30 627 840| rpl = | size = 4.6 GB | version = 4.0 | disc = Works | mii= Works | notes=}} &lt;br /&gt;
{{ Loadiine | name = Mario And Sonic At The Sochi 2014 Olympic Winter Games | region = | rpx = 13 339 328| rpl = | size = 8.2 GB | version = 4.0 | disc = Works | mii= Works | notes= v0/v32	Needs update to v32 to run (v32 rpx: 13 339 712 B). v0 not tested with 4.0 yet.}}&lt;br /&gt;
{{ Loadiine | name = Mario Kart 8 | region = | rpx = 7 097 024| rpl = 968 128| size = 4.00 GB | version = 4.0 | disc = Works  | mii= Works | notes= Mii: Confirmed working with v0, all the updates (v16 to v64) don&#039;t work.&amp;lt;br/&amp;gt;SSB: Works with all versions.&amp;lt;br/&amp;gt; SSB and Mii: The game freezes on exit to WiiU menu.}}&lt;br /&gt;
{{ Loadiine | name = Mario Party 10 | region = | rpx = 11 756 480| rpl = 112 210 944| size = 2.64 GB | version = 4.0 | disc = Works | mii= Works  | notes= USA version works on EUR consoles if you rename folder US_English (it&#039;s in content\mess) into EU_English }}&lt;br /&gt;
{{ Loadiine | name = Mario Tennis Ultra Smash | region = USA/EUR| rpx = 3 251 840| rpl = | size = 797 MB | version = 4.0 | disc = Works | mii= Works | notes= Tested with Update v32 (for XML files), for region swap, edit revision.dat}}&lt;br /&gt;
{{ Loadiine | name = Marvel Avengers Battle for Earth | region = | rpx = 237 632| rpl = 19 386 624| size = 3.16 GB | version = 4.0 | disc = Works | mii= Works  | notes= }}&lt;br /&gt;
{{ Loadiine | name = Mass Effect 3 | region = | rpx = 20 555 456| rpl = | size = 19 GB | version = 4.0 | disc = Works | mii= Works | notes= v16. Long loading times. }}&lt;br /&gt;
{{ Loadiine | name = Monster High 13 Whishes | region = | rpx = 20 555 456| rpl = | size = 3.75 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Monster Hunter 3 Ultimate | region = | rpx = 9 509 760| rpl = | size = 5.91 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/Loadiine }}&lt;br /&gt;
{{ Loadiine | name = Nano Assault Neo | region = | rpx = 1 691 648| rpl = | size = 50 MB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Need for Speed Most Wanted U | region = | rpx = 13 124 032| rpl = | size = 5.83 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = NES Remix Pack  | region = | rpx = 1 352 000| rpl = | size = 130 MB | version = 3.0 / 4.0 | disc = Works | mii= Works | notes= With Loadiine v4 MiiMaker works. SSBU -&amp;gt; restarts loadiine v4 and if we push to &amp;quot;A&amp;quot; the loadiine menu freeze (old notes : EUR-de console copy sys\msgstudio\USen to sys\msgstudio\EUdu. It works for other regions and languages too (ie EUen or JPja). Use the loadiine server log to find proper folder&#039;s name)}}&lt;br /&gt;
{{ Loadiine | name = New Super Luigi U | region = USA/EUR | rpx = 8 356 032| rpl = | size = 1.36 GB | version = 4.0 | disc = Works | mii= Works | notes= mii maker: works with XMLs from mii maker channel }}&lt;br /&gt;
{{ Loadiine | name = New Super Mario Bros. U | region = USA/EUR | rpx = 9 095 488| rpl = | size = 1.61 GB | version = 4.0 | disc = Works | mii= Works | notes= mii maker: works with correct XMLs }}&lt;br /&gt;
{{ Loadiine | name = New Super Mario Bros. U + New Super Luigi U | region =USA/EUR | rpx = 8 606  400| rpl = | size = 13.3 GB | version = 4.0 | disc = Works | mii= Works | notes= NTSC-U/PAL MiiMaker: Works fine with XML from New Super Mario Bros. U, PAL SSBU: Works fine with XML from New Super Mario Bros. U}}&lt;br /&gt;
{{ Loadiine | name = Ninja Gaiden 3: Razor&#039;s Edge | region = | rpx = 18 789 184 | rpl = | size = 5.16 | version = 4.0 | disc = Works | mii= Works | notes=}}&lt;br /&gt;
{{ Loadiine | name = Nintendo Land | region = | rpx = 9 599 872| rpl = | size = 2.68GB  | version = 4.0 | disc = Works | mii= Works | notes=}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Table Start/Loadiine }}&lt;br /&gt;
{{ Loadiine | name = One Piece Unlimited World Red | region = | rpx = 4 971 904| rpl = | size = 10.9 GB | version = 4.0 | disc = Doesn&#039;t Work | mii= Doesn&#039;t work | notes= SSB= freeze in logo miimaker= freeze in white screen}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Table Start/Loadiine }}&lt;br /&gt;
{{ Loadiine | name = Pac-Man and the Ghostly Adventures | region = | rpx = 4 566 464| rpl = | size = 3.46 GB | version = 3.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Pac-Man and the Ghostly Adventures 2 | region = | rpx = 4 480 384| rpl = | size = 3.84 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Penguins of Madagascar | region = | rpx = 2 313 792| rpl = | size = 481 MB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Phineas and Ferb Quest for Cool Stuff | region = | rpx = 3 176 512| rpl = 3 100 288| size = 546 MB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Pikmin 3 | region = | rpx = 14 236 096| rpl = | size = 3.76 GB | version = 4.0 | disc = Works | mii= Works  | notes= the v96 update doesn&#039;t work with loadiine v4.1 (tested with Mii Maker)}}&lt;br /&gt;
{{ Loadiine | name = Project Zero - Maiden of Black Water | region = EUR| rpx = 11 445 312| rpl = | size = 13.9 GB | version = 4.0 | disc = Works | mii= Works | notes= Now loads fast, and works without the XML&#039;s}}&lt;br /&gt;
{{ Loadiine | name = Puddle | region = | rpx = 2 979 392| rpl = | size = 587 MB | version = 4.0 | disc = Works | mii= Works | notes= EU ver 1.0.1 = v16}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Table Start/Loadiine }}&lt;br /&gt;
{{ Loadiine | name = Rabbids Land | region = | rpx = 7 480 320| rpl = 2 700 416| size = 7.04 GB | version = 4.0 | disc = Works | mii= Works | notes= miimaker:Crashes after creating profile }}&lt;br /&gt;
{{ Loadiine | name = Rayman Legends | region = | rpx = 15 470 784| rpl = | size = 6.68GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Resident Evil Revelations | region = | rpx = 12 227 968 | rpl = | size = 12.4 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Rise of the Guardians | region = | rpx = 1 718 848| rpl = | size = 3.26 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Rodea The Sky Soldier | region = USA | rpx = 3 104 320 | rpl = | size = 4.45 GB | version = 4.0 | disc = Works | mii= Works | notes= default xml}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/Loadiine }}&lt;br /&gt;
{{ Loadiine | name = Scribblenauts Unlimited | region = | rpx = 3 572 288| rpl = | size = 1.27 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Scribblenauts Unmasked a DC Comics Adventure | region = | rpx = 3 845 888| rpl = | size = 1.00 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Shovel Knight | region = USA/EUR | rpx = 3 004 096| rpl = | size = 146 MB | version = 4.0 | disc = Works | mii= Works | notes= EUR v0 (v1.2), EUR v16 (v2.0), EUR v32 (v2.1) and USA v64 (2.0) works fine. }}&lt;br /&gt;
{{ Loadiine | name = Skylanders: Giants | region = | rpx = 6 602 176 | rpl = | size = 10.5 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Skylanders: SuperChargers | region = | rpx = 28 491 904 | rpl = | size = 15.1 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Skylanders: Swap Force | region = | rpx = 13 290 368 | rpl = | size = 13.8 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Skylanders: Trap Team | region = | rpx = 9 134 464 | rpl = | size = 14.1 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Sniper Elite V2 | region = | rpx = 7 291 392| rpl = | size = 2.58 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Sonic and All-Stars Racing Transformed | region = | rpx = 12 734 464| rpl = | size = 5.61 GB | version = 3.0 | disc = Works | mii= | notes= }}&lt;br /&gt;
{{ Loadiine | name = Sonic Boom Rise of Lyric | region = | rpx = 25 287 936| rpl = | size = 7.82 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Sonic Lost World | region = | rpx = 17 398 656| rpl = | size = 6.30 GB | version = 4.0 | disc = Works | mii= Works | notes= (old notes : on WiiU /content/movie/segalogo_eu.usm crashes the game, replace it with segalogo_us.usm instead.) }}&lt;br /&gt;
{{ Loadiine | name = Splatoon | region = | rpx = 8 847 616| rpl = | size = 1.62 GB | version = 4.0 | disc = Doesn&#039;t Work | mii= Doesn&#039;t Work | notes= disc = freeze on ssb logo miimaker = freeze on white screen}}&lt;br /&gt;
{{ Loadiine | name = Splinter Cell Blacklist | region = | rpx = 36 546 176| rpl = | size = 15.4 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = SpongeBob SquarePants Plankton&#039;s Robotic Revenge | region = | rpx = 2 713 792| rpl = 1 896 896| size = 1.19 GB | version = 3.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Sports Connection | region = | rpx = 9 092 096| rpl = | size = 1.78 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Super Mario 3D World | region = USA/EUR | rpx = 7 227 136| rpl = | size = 1.59 GB | version = 4.0 | disc = Works | mii= Works | notes= v0/v1	loading is slow, too many small files, otherwise the game runs fine. If the WUD is USA, for EU console, in the &amp;quot;content\LuigiBros\msg&amp;quot; folder, &amp;quot;USA_en&amp;quot; must be renamed to &amp;quot;EUR_en&amp;quot;, as well as in the folder &amp;quot;content\LocalizedData&amp;quot;, &amp;quot;UsEn&amp;quot; must be renamed to &amp;quot;EuEn&amp;quot;, in order for the game to boot }}&lt;br /&gt;
{{ Loadiine | name = Super Mario Maker | region = USA/EUR | rpx = 8 889 472| rpl = 105 920| size = 799 MB | version = 4.0 | disc = Works | mii= Works | notes= No online share, but you can create your own levels.}}&lt;br /&gt;
{{ Loadiine | name = Super Smash Bros. for Wii U | region = | rpx = 20 443 328| rpl = | size = 12.9 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/Loadiine }}&lt;br /&gt;
{{ Loadiine | name = Taiko no Tatsujin Tokumori | region = | rpx = 2 965 952| rpl = 2 880| size = 1.9 GB | version = 3.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Tank! Tank! Tank! | region = | rpx = 3 685 824| rpl = | size = 1.44 GB | version = 3.0 | disc = Works | mii= Works  | notes= }}&lt;br /&gt;
{{ Loadiine | name = Tekken Tag Tournament 2: Wii U Edition | region = USA/EUR | rpx = 59 419 840| rpl = | size = 14.7 GB | version = 4.0 | disc = Works | mii= Works | notes= v32 }}&lt;br /&gt;
{{ Loadiine | name = Tenkuu no Kishi Rodea | region = JAP | rpx = 3 017 000| rpl = | size = 2.56 GB | version = 3.0 | disc = Works | mii= | notes= }}&lt;br /&gt;
{{ Loadiine | name = The Amazing SpiderMan 2 | region = EUR | rpx = 3 722 880| rpl = 6 407 104| size = 7.57 GB | version = 4.0 | disc = Doesn&#039;t work | mii= Doesn&#039;t work | notes= Boots but freezes attempting to read save(checked with server) }}&lt;br /&gt;
{{ Loadiine | name = The Cave | region = | rpx = 6 159 360 | rpl = | size = 1.28GB | version = 4.0 | disc = Works | mii = Works | notes = }}&lt;br /&gt;
{{ Loadiine | name = The Croods Prehistoric Party | region = | rpx = 2 088 768| rpl = | size = 1.29 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = The LEGO Movie Videogame | region = | rpx = 14 837 888| rpl = | size = 6.85 GB | version = 4.0 | disc = Works | mii= Works | notes= v18}}&lt;br /&gt;
{{ Loadiine | name = The Peanuts Movie: Snoopy&#039;s Grand Adventure | region = USA | rpx = 10 517 248 | rpl = 6 175 872  | size = 1.22 GB | version = 3.0 | disc = Doesn&#039;t Work | mii= Doesn&#039;t work | notes= SSB: error 160-2203 Miimaker: error 160-2200 RPL Size: 11 RPL&#039;s (Unity Engine) }}&lt;br /&gt;
{{ Loadiine | name = The Smurfs 2 | region = | rpx = 6 752 384| rpl = | size = 1.35 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = The Wonderful 101 | region = | rpx = 15 600 192| rpl = | size = 9.73 GB | version = 3.0 | disc = Works | mii= Doesn&#039;t work | notes= v16 is needed, 15-20+ Minute loading times (remove english or japanese folder to shorten loading time). Miimaker : error 160-2200}}&lt;br /&gt;
{{ Loadiine | name = Toki tori 2+ | region = EUR | rpx = 19 798 080| rpl = 82 816| size = 429 MB | version = 4.0 | disc = | mii= Works | notes= tested and rpx size from v32 only (v1.1.3). Slightly long initial load time}}&lt;br /&gt;
{{ Loadiine | name = Transformers Prime | region = | rpx = 2 638 720| rpl = 994 560| size = 2.04 GB | version = 4.0 | disc = Works | mii= Works | notes= Delete erreula.rpl from code folder}}&lt;br /&gt;
{{ Loadiine | name = Transformers: The Dark Spark | region = | rpx = 33 276 096| rpl = | size = 7.85 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Trine 2: Director&#039;s Cut | region = | rpx = 21 764 480| rpl = | size = 1.81 GB | version = 4.0 | disc = Works | mii= Works | notes= v16}}&lt;br /&gt;
{{ Loadiine | name = Turbo Super Stunt Squad | region = EUR | rpx = 5 099 840| rpl = | size = 1.33 GB | version = 3.0 | disc = Works | mii= Works | notes= }}                                                                                &lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Table Start/Loadiine }}&lt;br /&gt;
{{ Loadiine | name = Warriors Orochi 3 Hyper | region = | rpx = 6 290 176| rpl = | size = 15.2 GB | version = 4.0 | disc = Works | mii= Works | notes= Set your partition cluster size to 64 kb to speed up loading times.}}&lt;br /&gt;
{{ Loadiine | name = Watch Dogs | region = EUR | rpx = 51 080 768| rpl = | size = 19.1 GB | version = 4.0 | disc = Works | mii= Works | notes= you can get the game down to 9GB by removing the 5 additional language packs i.e content/sound_german.dat the game will function fine without them}}&lt;br /&gt;
{{ Loadiine | name = Wii Fit U | region = USA | rpx = 8MB| rpl = | size = 3.34 GB | version = 4.0 | disc = Works | mii= | notes= Requires balance board. Personal save data is shared between users, so only one person can properly use Wii Fit U at the moment. }}&lt;br /&gt;
{{ Loadiine | name = Wii Party U | region = USA | rpx = 17 563 840| rpl = 20 316 672| size = 3.92 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Wii Sports Club | region = USA/EUR/JAP | rpx = 6 399 936| rpl = | size = 632 MB | version = 4.0 | disc = Works | mii= Doesn&#039;t work | notes= Games are locked when using SSB (eShop version) or Mii Maker to boot}}&lt;br /&gt;
{{ Loadiine | name = Wipeout 3 | region = | rpx = 6 129 728| rpl = 2 432 256| size = 1.54 GB | version = 4.0 | disc = Works | mii= Doesn&#039;t Work  | notes= Miimaker: white screen freeze}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Table Start/Loadiine }}&lt;br /&gt;
{{ Loadiine | name = Xenoblade Chronicles X | region = JAP | rpx = 17 600 512| rpl = | size = 19.1 GB | version = 4.0 | disc = Works | mii= Works | notes= Needs v32/v48 Update}}&lt;br /&gt;
{{ Loadiine | name = Xenoblade Chronicles X | region = USA/EUR | rpx = 17 611 200| rpl = | size = 20.2 GB | version = 4.0 | disc = Works | mii= Works | notes= v16/32 tested - going back to title brings error 160-XXXX, quit to wii-u-menu instead}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Table Start/Loadiine }}&lt;br /&gt;
{{ Loadiine | name = Yoshi&#039;s Woolly World | region = | rpx = 8 935 808| rpl = | size = 6.89 GB | version = 4.0 | disc = Works | mii= Works | notes= }}&lt;br /&gt;
{{ Loadiine | name = Your Shape Fitness Evolved 2013 | region = | rpx = 8 572 160| rpl = | size = 1.78 GB | version = 4.0 | disc = Works | mii= Works | notes= Wii Plus remote (or motion plus) necessary}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Table Start/Loadiine }}&lt;br /&gt;
{{ Loadiine | name = Zelda The Wind Waker HD | region = | rpx = 6 994 496| rpl = | size = 1.65 GB | version = 4.0 | disc = works | mii= works | notes= Do not enable Loadiine server }}&lt;br /&gt;
{{ Loadiine | name = ZombiU | region = | rpx = 7 193 152| rpl = 5 378 368| size = 5.45 GB | version = 4.0 | disc = Works | mii= Works | notes= mii maker: starting is delayed, but works fine; Set Region in content\lynfsatest\Cafe_CommandLine.txt (for english change GER to ENG, FRA, ...)}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:WiiU]]&lt;/div&gt;</summary>
		<author><name>Ggl0l</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=60800</id>
		<title>WiiU VC NDS injection</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=60800"/>
		<updated>2015-12-08T10:06:37Z</updated>

		<summary type="html">&lt;p&gt;Ggl0l: /* T */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0,1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;host&#039;&#039;&#039; - The name of the VC you injected the rom and specify the region if you can, ex Donkey Kong Country.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of Not64 in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ WiiU VC SNES Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Compatibility Legend	Class (?)&lt;br /&gt;
Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don&#039;t affect gameplay.	ct-works&lt;br /&gt;
Games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).	ct-issues&lt;br /&gt;
Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.	ct-broken&lt;br /&gt;
Unknown status. Game has not been tested, or the test results were unclear.	ct-noresult&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars Dual Strike | region = EUR| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues| notes = Minor graphics glitches}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Order of Ecclesia | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Contra 4 | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chrono - Trigger | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IV - Chapters of the Chosen | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest V - Hand of the Heavenly Blade | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest VI - Realms of Revelation | region = usa | host = Kirby&#039;s Squeak Squad | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IX - Sentinels of the Starry Skies | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy III | region = USA | host = Kirby Squeak Squad | ini =  | status = works | notes = Only via Loadliine v4. With Kirby as host, it works fine. Hangs at opening FMV with other hosts. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy IV | region = USA | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Only via Loadliine v4, minor graphics glitches in screen transitions }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t work | notes = games refuses to start, tested on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t work | notes = games refuses to start, tested on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hotel Dusk: Room 215 | region = usa | host = Kirby Squeak Squad | ini =  | status = issues | notes = Used Loadiine v4. If you&#039;re not using Kirby, you can&#039;t investigate any objects, making the game unplayable. Has random graphical glitches, but it&#039;s not game-breaking. Change configuration_cafe.json&#039;s fold_on_pause to true to be able to solve the puzzle with Mila later in the game (pause the game with ZR or Home to &amp;quot;close&amp;quot; the emulated DS.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Last Window: The Secret of Cape West | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Phantom Hourglass | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Minor sound issues after loading state, but can be fixed by exiting and re-entering a room Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: The Spirit Tracks | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Kart DS | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = If using Kirby SS as host, you can use RenderScale 2 with no graphical glitches.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Doesn&#039;t Work | notes = DSI Error at First Fight With Bowser Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = EUR | host = Kirby | ini =  | status = Doesn&#039;t Work | notes = Error at First Fight when Inside Bowser Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t work | notes = Softlocks in battle once in the stomach with Kirby as host (has minor graphical issues and slowdowns as well), so it&#039;s unplayable. On other hosts, first Bowser fight works but first real Mario battle has no HUD }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metroid Prime Hunters | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metal - Slug 7 | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nanostray | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Issues | notes = Only 3D objects are rendered, no background }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Need For Speed: Most Wanted | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Doesn&#039;t work | notes = Gets in-game then locks up console }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = New Super Mario Bros | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phantasy Star Zero | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Used Loadiine v4. RenderScale 2 works wonderfully. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t work | notes = loadiine v4 tested. Hangs on dual white screens upon boot (probably because it&#039;s DSi enhanced, or missing wifi emulation).}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Heart Gold | region = USA | host = Yoshi touch &amp;amp; go | ini =  | status = Works | notes = loadiine v4 tested. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Pearl | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and Pandoras Box  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Curious Village | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Future | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Minor Graphical Glitches Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Spectre&#039;s Call | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Colors  | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush Adventure | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Mario 64 DS | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Princess Peach | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Doesn&#039;t Work | notes = Freezes at white screen after loading the game. Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Electronic Arts Sudoku | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = Freezes at white screen after loading the game (probably because it&#039;s a DSi game). Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of Innocence | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Doesn&#039;t Work| notes = Heavy graphical glitches, may freeze. JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of the Tempest | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Works| notes = JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The World Ends with You | region = USA| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Doesn&#039;t Work| notes = Game freezes when you need to tap touch screen.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Warioware Touched  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;/div&gt;</summary>
		<author><name>Ggl0l</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=60799</id>
		<title>WiiU VC NDS injection</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=60799"/>
		<updated>2015-12-08T10:05:05Z</updated>

		<summary type="html">&lt;p&gt;Ggl0l: /* T */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0,1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;host&#039;&#039;&#039; - The name of the VC you injected the rom and specify the region if you can, ex Donkey Kong Country.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of Not64 in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ WiiU VC SNES Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Compatibility Legend	Class (?)&lt;br /&gt;
Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don&#039;t affect gameplay.	ct-works&lt;br /&gt;
Games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).	ct-issues&lt;br /&gt;
Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.	ct-broken&lt;br /&gt;
Unknown status. Game has not been tested, or the test results were unclear.	ct-noresult&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars Dual Strike | region = EUR| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues| notes = Minor graphics glitches}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Order of Ecclesia | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Contra 4 | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chrono - Trigger | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IV - Chapters of the Chosen | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest V - Hand of the Heavenly Blade | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest VI - Realms of Revelation | region = usa | host = Kirby&#039;s Squeak Squad | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IX - Sentinels of the Starry Skies | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy III | region = USA | host = Kirby Squeak Squad | ini =  | status = works | notes = Only via Loadliine v4. With Kirby as host, it works fine. Hangs at opening FMV with other hosts. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy IV | region = USA | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Only via Loadliine v4, minor graphics glitches in screen transitions }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t work | notes = games refuses to start, tested on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t work | notes = games refuses to start, tested on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hotel Dusk: Room 215 | region = usa | host = Kirby Squeak Squad | ini =  | status = issues | notes = Used Loadiine v4. If you&#039;re not using Kirby, you can&#039;t investigate any objects, making the game unplayable. Has random graphical glitches, but it&#039;s not game-breaking. Change configuration_cafe.json&#039;s fold_on_pause to true to be able to solve the puzzle with Mila later in the game (pause the game with ZR or Home to &amp;quot;close&amp;quot; the emulated DS.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Last Window: The Secret of Cape West | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Phantom Hourglass | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Minor sound issues after loading state, but can be fixed by exiting and re-entering a room Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: The Spirit Tracks | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Kart DS | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = If using Kirby SS as host, you can use RenderScale 2 with no graphical glitches.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Doesn&#039;t Work | notes = DSI Error at First Fight With Bowser Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = EUR | host = Kirby | ini =  | status = Doesn&#039;t Work | notes = Error at First Fight when Inside Bowser Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t work | notes = Softlocks in battle once in the stomach with Kirby as host (has minor graphical issues and slowdowns as well), so it&#039;s unplayable. On other hosts, first Bowser fight works but first real Mario battle has no HUD }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metroid Prime Hunters | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metal - Slug 7 | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nanostray | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Issues | notes = Only 3D objects are rendered, no background }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Need For Speed: Most Wanted | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Doesn&#039;t work | notes = Gets in-game then locks up console }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = New Super Mario Bros | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phantasy Star Zero | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Used Loadiine v4. RenderScale 2 works wonderfully. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t work | notes = loadiine v4 tested. Hangs on dual white screens upon boot (probably because it&#039;s DSi enhanced, or missing wifi emulation).}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Heart Gold | region = USA | host = Yoshi touch &amp;amp; go | ini =  | status = Works | notes = loadiine v4 tested. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Pearl | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and Pandoras Box  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Curious Village | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Future | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Minor Graphical Glitches Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Spectre&#039;s Call | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Colors  | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush Adventure | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Mario 64 DS | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Princess Peach | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Doesn&#039;t Work | notes = Freezes at white screen after loading the game. Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Electronic Arts Sudoku | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = Freezes at white screen after loading the game (probably because it&#039;s a DSi game). Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of Innocence | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Doesn&#039;t Work| notes = Heavy graphical glitches, may freeze. JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of the Tempest | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Works| notes = JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = The World Ends with You | region = USA| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Warioware Touched  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;/div&gt;</summary>
		<author><name>Ggl0l</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=60798</id>
		<title>WiiU VC NDS injection</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=60798"/>
		<updated>2015-12-08T10:02:39Z</updated>

		<summary type="html">&lt;p&gt;Ggl0l: /* T */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0,1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;host&#039;&#039;&#039; - The name of the VC you injected the rom and specify the region if you can, ex Donkey Kong Country.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of Not64 in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ WiiU VC SNES Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Compatibility Legend	Class (?)&lt;br /&gt;
Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don&#039;t affect gameplay.	ct-works&lt;br /&gt;
Games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).	ct-issues&lt;br /&gt;
Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.	ct-broken&lt;br /&gt;
Unknown status. Game has not been tested, or the test results were unclear.	ct-noresult&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars Dual Strike | region = EUR| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues| notes = Minor graphics glitches}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Order of Ecclesia | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Contra 4 | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chrono - Trigger | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IV - Chapters of the Chosen | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest V - Hand of the Heavenly Blade | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest VI - Realms of Revelation | region = usa | host = Kirby&#039;s Squeak Squad | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IX - Sentinels of the Starry Skies | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy III | region = USA | host = Kirby Squeak Squad | ini =  | status = works | notes = Only via Loadliine v4. With Kirby as host, it works fine. Hangs at opening FMV with other hosts. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy IV | region = USA | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Only via Loadliine v4, minor graphics glitches in screen transitions }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t work | notes = games refuses to start, tested on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t work | notes = games refuses to start, tested on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hotel Dusk: Room 215 | region = usa | host = Kirby Squeak Squad | ini =  | status = issues | notes = Used Loadiine v4. If you&#039;re not using Kirby, you can&#039;t investigate any objects, making the game unplayable. Has random graphical glitches, but it&#039;s not game-breaking. Change configuration_cafe.json&#039;s fold_on_pause to true to be able to solve the puzzle with Mila later in the game (pause the game with ZR or Home to &amp;quot;close&amp;quot; the emulated DS.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Last Window: The Secret of Cape West | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Phantom Hourglass | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Minor sound issues after loading state, but can be fixed by exiting and re-entering a room Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: The Spirit Tracks | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Kart DS | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = If using Kirby SS as host, you can use RenderScale 2 with no graphical glitches.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Doesn&#039;t Work | notes = DSI Error at First Fight With Bowser Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = EUR | host = Kirby | ini =  | status = Doesn&#039;t Work | notes = Error at First Fight when Inside Bowser Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t work | notes = Softlocks in battle once in the stomach with Kirby as host (has minor graphical issues and slowdowns as well), so it&#039;s unplayable. On other hosts, first Bowser fight works but first real Mario battle has no HUD }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metroid Prime Hunters | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metal - Slug 7 | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nanostray | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Issues | notes = Only 3D objects are rendered, no background }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Need For Speed: Most Wanted | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Doesn&#039;t work | notes = Gets in-game then locks up console }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = New Super Mario Bros | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phantasy Star Zero | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Used Loadiine v4. RenderScale 2 works wonderfully. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t work | notes = loadiine v4 tested. Hangs on dual white screens upon boot (probably because it&#039;s DSi enhanced, or missing wifi emulation).}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Heart Gold | region = USA | host = Yoshi touch &amp;amp; go | ini =  | status = Works | notes = loadiine v4 tested. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Pearl | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and Pandoras Box  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Curious Village | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Future | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Minor Graphical Glitches Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Spectre&#039;s Call | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Colors  | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush Adventure | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Mario 64 DS | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Princess Peach | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Doesn&#039;t Work | notes = Freezes at white screen after loading the game. Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Electronic Arts Sudoku | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = Freezes at white screen after loading the game (probably because it&#039;s a DSi game). Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of the Tempest | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Works| notes = JAP region game with English translation patch}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of Innocence | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Doesn&#039;t Work| notes = Heavy graphical glitches, may freeze. JAP region game with English translation patch}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Warioware Touched  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;/div&gt;</summary>
		<author><name>Ggl0l</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=60797</id>
		<title>WiiU VC NDS injection</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=60797"/>
		<updated>2015-12-08T09:59:23Z</updated>

		<summary type="html">&lt;p&gt;Ggl0l: /* T */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0,1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;host&#039;&#039;&#039; - The name of the VC you injected the rom and specify the region if you can, ex Donkey Kong Country.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of Not64 in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ WiiU VC SNES Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Compatibility Legend	Class (?)&lt;br /&gt;
Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don&#039;t affect gameplay.	ct-works&lt;br /&gt;
Games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).	ct-issues&lt;br /&gt;
Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.	ct-broken&lt;br /&gt;
Unknown status. Game has not been tested, or the test results were unclear.	ct-noresult&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars Dual Strike | region = EUR| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues| notes = Minor graphics glitches}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Order of Ecclesia | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Contra 4 | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chrono - Trigger | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IV - Chapters of the Chosen | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest V - Hand of the Heavenly Blade | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest VI - Realms of Revelation | region = usa | host = Kirby&#039;s Squeak Squad | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IX - Sentinels of the Starry Skies | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy III | region = USA | host = Kirby Squeak Squad | ini =  | status = works | notes = Only via Loadliine v4. With Kirby as host, it works fine. Hangs at opening FMV with other hosts. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy IV | region = USA | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Only via Loadliine v4, minor graphics glitches in screen transitions }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t work | notes = games refuses to start, tested on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t work | notes = games refuses to start, tested on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hotel Dusk: Room 215 | region = usa | host = Kirby Squeak Squad | ini =  | status = issues | notes = Used Loadiine v4. If you&#039;re not using Kirby, you can&#039;t investigate any objects, making the game unplayable. Has random graphical glitches, but it&#039;s not game-breaking. Change configuration_cafe.json&#039;s fold_on_pause to true to be able to solve the puzzle with Mila later in the game (pause the game with ZR or Home to &amp;quot;close&amp;quot; the emulated DS.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Last Window: The Secret of Cape West | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Phantom Hourglass | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Minor sound issues after loading state, but can be fixed by exiting and re-entering a room Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: The Spirit Tracks | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Kart DS | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = If using Kirby SS as host, you can use RenderScale 2 with no graphical glitches.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Doesn&#039;t Work | notes = DSI Error at First Fight With Bowser Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = EUR | host = Kirby | ini =  | status = Doesn&#039;t Work | notes = Error at First Fight when Inside Bowser Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t work | notes = Softlocks in battle once in the stomach with Kirby as host (has minor graphical issues and slowdowns as well), so it&#039;s unplayable. On other hosts, first Bowser fight works but first real Mario battle has no HUD }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metroid Prime Hunters | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metal - Slug 7 | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nanostray | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Issues | notes = Only 3D objects are rendered, no background }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Need For Speed: Most Wanted | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Doesn&#039;t work | notes = Gets in-game then locks up console }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = New Super Mario Bros | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phantasy Star Zero | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Used Loadiine v4. RenderScale 2 works wonderfully. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t work | notes = loadiine v4 tested. Hangs on dual white screens upon boot (probably because it&#039;s DSi enhanced, or missing wifi emulation).}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Heart Gold | region = USA | host = Yoshi touch &amp;amp; go | ini =  | status = Works | notes = loadiine v4 tested. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Pearl | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and Pandoras Box  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Curious Village | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Future | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Minor Graphical Glitches Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Spectre&#039;s Call | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Colors  | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush Adventure | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Mario 64 DS | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Princess Peach | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Doesn&#039;t Work | notes = Freezes at white screen after loading the game. Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Electronic Arts Sudoku | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = Freezes at white screen after loading the game (probably because it&#039;s a DSi game). Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Tales of the Tempest | region = JAP| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Works| notes = JAP region game with English translation patch}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Warioware Touched  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;/div&gt;</summary>
		<author><name>Ggl0l</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=60796</id>
		<title>WiiU VC NDS injection</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=60796"/>
		<updated>2015-12-08T09:56:15Z</updated>

		<summary type="html">&lt;p&gt;Ggl0l: /* A */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0,1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;host&#039;&#039;&#039; - The name of the VC you injected the rom and specify the region if you can, ex Donkey Kong Country.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of Not64 in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ WiiU VC SNES Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Compatibility Legend	Class (?)&lt;br /&gt;
Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don&#039;t affect gameplay.	ct-works&lt;br /&gt;
Games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).	ct-issues&lt;br /&gt;
Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.	ct-broken&lt;br /&gt;
Unknown status. Game has not been tested, or the test results were unclear.	ct-noresult&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Advance Wars Dual Strike | region = EUR| host = Yoshi Touch &amp;amp; Go  | ini =  | status = Issues| notes = Minor graphics glitches}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Order of Ecclesia | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Contra 4 | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chrono - Trigger | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IV - Chapters of the Chosen | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest V - Hand of the Heavenly Blade | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest VI - Realms of Revelation | region = usa | host = Kirby&#039;s Squeak Squad | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IX - Sentinels of the Starry Skies | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy III | region = USA | host = Kirby Squeak Squad | ini =  | status = works | notes = Only via Loadliine v4. With Kirby as host, it works fine. Hangs at opening FMV with other hosts. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy IV | region = USA | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Only via Loadliine v4, minor graphics glitches in screen transitions }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t work | notes = games refuses to start, tested on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t work | notes = games refuses to start, tested on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hotel Dusk: Room 215 | region = usa | host = Kirby Squeak Squad | ini =  | status = issues | notes = Used Loadiine v4. If you&#039;re not using Kirby, you can&#039;t investigate any objects, making the game unplayable. Has random graphical glitches, but it&#039;s not game-breaking. Change configuration_cafe.json&#039;s fold_on_pause to true to be able to solve the puzzle with Mila later in the game (pause the game with ZR or Home to &amp;quot;close&amp;quot; the emulated DS.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Last Window: The Secret of Cape West | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Phantom Hourglass | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Minor sound issues after loading state, but can be fixed by exiting and re-entering a room Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: The Spirit Tracks | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Kart DS | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = If using Kirby SS as host, you can use RenderScale 2 with no graphical glitches.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Doesn&#039;t Work | notes = DSI Error at First Fight With Bowser Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = EUR | host = Kirby | ini =  | status = Doesn&#039;t Work | notes = Error at First Fight when Inside Bowser Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t work | notes = Softlocks in battle once in the stomach with Kirby as host (has minor graphical issues and slowdowns as well), so it&#039;s unplayable. On other hosts, first Bowser fight works but first real Mario battle has no HUD }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metroid Prime Hunters | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metal - Slug 7 | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nanostray | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Issues | notes = Only 3D objects are rendered, no background }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Need For Speed: Most Wanted | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Doesn&#039;t work | notes = Gets in-game then locks up console }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = New Super Mario Bros | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phantasy Star Zero | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Used Loadiine v4. RenderScale 2 works wonderfully. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t work | notes = loadiine v4 tested. Hangs on dual white screens upon boot (probably because it&#039;s DSi enhanced, or missing wifi emulation).}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Heart Gold | region = USA | host = Yoshi touch &amp;amp; go | ini =  | status = Works | notes = loadiine v4 tested. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Pearl | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and Pandoras Box  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Curious Village | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Future | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Minor Graphical Glitches Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Spectre&#039;s Call | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Colors  | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush Adventure | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Mario 64 DS | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Princess Peach | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Doesn&#039;t Work | notes = Freezes at white screen after loading the game. Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Electronic Arts Sudoku | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = Freezes at white screen after loading the game (probably because it&#039;s a DSi game). Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Warioware Touched  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;/div&gt;</summary>
		<author><name>Ggl0l</name></author>
	</entry>
	<entry>
		<id>https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=60795</id>
		<title>WiiU VC NDS injection</title>
		<link rel="alternate" type="text/html" href="https://wiki.gbatemp.net/w/index.php?title=WiiU_VC_NDS_injection&amp;diff=60795"/>
		<updated>2015-12-08T09:53:07Z</updated>

		<summary type="html">&lt;p&gt;Ggl0l: /* # */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Compact TOC}}&lt;br /&gt;
&lt;br /&gt;
== Posting Guidelines ==&lt;br /&gt;
&#039;&#039;&#039;Name&#039;&#039;&#039; - Add the name obviously and if it’s a game that has several releases like 1.0,1.1 and 1.2 add it as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Region&#039;&#039;&#039; - Enter &amp;quot;&#039;&#039;&#039;USA&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;JAP&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;EUR&#039;&#039;&#039;&amp;quot;. Do NOT change the region of an existing game entry. When there is a special release for a specific country, enter an appropriate abbreviation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;host&#039;&#039;&#039; - The name of the VC you injected the rom and specify the region if you can, ex Donkey Kong Country.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Status&#039;&#039;&#039; - This column is for the compatibility of Not64 in its default state. Enter &amp;quot;&#039;&#039;&#039;Works&#039;&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;&#039;Issues&#039;&#039;&#039;&amp;quot;, or &amp;quot;&#039;&#039;&#039;Doesn&#039;t Work&#039;&#039;&#039;&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notes&#039;&#039;&#039; - Use this to describe playability, bugs and glitches and to give additional settings if needed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Template&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{ WiiU VC SNES Inject | name = ... | region = USA/EUR/JAP | host = WiiU VC | status = Doesn&#039;t Work/Works/Issues | notes = please add a note if needed}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Compat legend}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Compatibility Legend	Class (?)&lt;br /&gt;
Games that work 100% or have few/very minor issues, like stuttering audio, or other things that don&#039;t affect gameplay.	ct-works&lt;br /&gt;
Games that mostly work but with more serious but playable bugs, or random lockups (random doesn&#039;t mean lock up every time at the same spot in the game).	ct-issues&lt;br /&gt;
Games that do not load and have major problems and/or are unplayable, or have consistent lock ups.	ct-broken&lt;br /&gt;
Unknown status. Game has not been tested, or the test results were unclear.	ct-noresult&lt;br /&gt;
&lt;br /&gt;
{{Compact TOC}}&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==#==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = 9 Hours, 9 Persons, 9 Doors | region = USA| host = Yoshi Touch &amp;amp; Go | ini =  | status = Works| notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Dawn of Sorrow | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Order of Ecclesia | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Castlevania - Portrait of Ruin  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Contra 4 | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Chrono - Trigger | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IV - Chapters of the Chosen | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest V - Hand of the Heavenly Blade | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest VI - Realms of Revelation | region = usa | host = Kirby&#039;s Squeak Squad | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Dragon Quest IX - Sentinels of the Starry Skies | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy III | region = USA | host = Kirby Squeak Squad | ini =  | status = works | notes = Only via Loadliine v4. With Kirby as host, it works fine. Hangs at opening FMV with other hosts. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Final Fantasy IV | region = USA | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = Only via Loadliine v4, minor graphics glitches in screen transitions }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t work | notes = games refuses to start, tested on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Grand Theft Auto - Chinatown wars | region = eur | host = Yoshi Touch &amp;amp; Go | ini =  | status = Doesn&#039;t work | notes = games refuses to start, tested on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Hotel Dusk: Room 215 | region = usa | host = Kirby Squeak Squad | ini =  | status = issues | notes = Used Loadiine v4. If you&#039;re not using Kirby, you can&#039;t investigate any objects, making the game unplayable. Has random graphical glitches, but it&#039;s not game-breaking. Change configuration_cafe.json&#039;s fold_on_pause to true to be able to solve the puzzle with Mila later in the game (pause the game with ZR or Home to &amp;quot;close&amp;quot; the emulated DS.}}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Last Window: The Secret of Cape West | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Loadiine V4. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: Phantom Hourglass | region = EUR | host = Kirby Squeak Squad | ini =  | status = Works | notes = Minor sound issues after loading state, but can be fixed by exiting and re-entering a room Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Legend of Zelda: The Spirit Tracks | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario Kart DS | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = If using Kirby SS as host, you can use RenderScale 2 with no graphical glitches.}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Doesn&#039;t Work | notes = DSI Error at First Fight With Bowser Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = EUR | host = Kirby | ini =  | status = Doesn&#039;t Work | notes = Error at First Fight when Inside Bowser Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Mario &amp;amp; Luigi - Bowsers Inside Story | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t work | notes = Softlocks in battle once in the stomach with Kirby as host (has minor graphical issues and slowdowns as well), so it&#039;s unplayable. On other hosts, first Bowser fight works but first real Mario battle has no HUD }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX Advent | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Megaman ZX | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metroid Prime Hunters | region = usa | host = Yoshi Touch &amp;amp; Go | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Metal - Slug 7 | region = usa | host = Mario Kart DS | ini =  | status = works | notes = works on loadiinev4 with replaced rom.zip. }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Nanostray | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Issues | notes = Only 3D objects are rendered, no background }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Need For Speed: Most Wanted | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Doesn&#039;t work | notes = Gets in-game then locks up console }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = New Super Mario Bros | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Phantasy Star Zero | region = USA | host = Kirby Squeak Squad | ini =  | status = Works | notes = Used Loadiine v4. RenderScale 2 works wonderfully. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokémon Black Version | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t work | notes = loadiine v4 tested. Hangs on dual white screens upon boot (probably because it&#039;s DSi enhanced, or missing wifi emulation).}}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Heart Gold | region = USA | host = Yoshi touch &amp;amp; go | ini =  | status = Works | notes = loadiine v4 tested. }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Pokemon Pearl | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = Very minor GFX glitches in ground }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and Pandoras Box  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Curious Village | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Future | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Minor Graphical Glitches Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Professor Layton and The Lost Spectre&#039;s Call | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Colors  | region = USA | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush Adventure | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Sonic Rush | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Mario 64 DS | region = USA | host = Mario and Luigi: Partners in Time | ini =  | status = Works | notes = }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Super Princess Peach | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Doesn&#039;t Work | notes = Freezes at white screen after loading the game. Loadiine V4 }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Electronic Arts Sudoku | region = USA | host = Kirby Squeak Squad | ini =  | status = Doesn&#039;t Work | notes = Freezes at white screen after loading the game (probably because it&#039;s a DSi game). Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = Warioware Touched  | region = EUR | host = Yoshi Touch &amp;amp; GO | ini =  | status = Works | notes = Loadiine V4 }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
{{ Table Start/WiiU VC SNES Inject }}&lt;br /&gt;
{{ WiiU VC SNES Inject | name = (Game name) | region = | host = Mario and Luigi: Partners in Time | ini =  | status = | notes = }}&lt;br /&gt;
{{ Table End }}&lt;/div&gt;</summary>
		<author><name>Ggl0l</name></author>
	</entry>
</feed>